@jdultra/threedtiles 13.0.26 → 13.0.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -43,6 +43,7 @@ in uint order;
43
43
  out vec4 color;
44
44
  out vec2 vUv;
45
45
  out vec3 splatPositionWorld;
46
+ out vec3 splatPositionModel;
46
47
  out float splatDepth;
47
48
  //out float orthographicDepth;
48
49
  out float splatCrop;
@@ -160,11 +161,11 @@ void modelTransform(in vec3 splatPosition, in mat3 covariance, inout vec3 vertex
160
161
  void main() {
161
162
  vUv = vec2(position);
162
163
 
163
- splatPositionWorld = vec3(0.0);
164
+ splatPositionModel = vec3(0.0);
164
165
  mat3 covariance = mat3(0.0);
165
- getVertexData(splatPositionWorld, covariance);
166
+ getVertexData(splatPositionModel, covariance);
166
167
  splatCrop = 0.5*sqrt(color.w); // discard more pixels when opacity is low
167
- splatPositionWorld = (modelMatrix * vec4(splatPositionWorld, 1.0)).xyz;
168
+ splatPositionWorld = (modelMatrix * vec4(splatPositionModel, 1.0)).xyz;
168
169
 
169
170
 
170
171
  vec3 outPosition = vec3(position)*sizeMultiplier;
@@ -190,6 +191,7 @@ precision highp float;
190
191
 
191
192
  in vec4 color;
192
193
  in vec2 vUv;
194
+ in vec3 splatPositionModel;
193
195
  in vec3 splatPositionWorld;
194
196
  in float splatDepth;
195
197
  //in float orthographicDepth;
@@ -198,7 +200,7 @@ uniform float textureSize;
198
200
  uniform float cropRadius;
199
201
 
200
202
  void main() {
201
- if(length(splatPositionWorld)>cropRadius) discard;
203
+ if(length(splatPositionModel)>cropRadius) discard;
202
204
  float l = length(vUv);
203
205
 
204
206
  // Early discard for pixels outside the radius