@jdultra/threedtiles 13.0.14 → 13.0.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/splats/SplatsMesh.d.ts +1 -1
- package/dist/threedtiles.cjs.js +10 -10
- package/dist/threedtiles.cjs.js.map +1 -1
- package/dist/threedtiles.es.js +32 -29
- package/dist/threedtiles.es.js.map +1 -1
- package/dist/threedtiles.umd.js +7 -7
- package/dist/threedtiles.umd.js.map +1 -1
- package/package.json +7 -5
package/dist/threedtiles.es.js
CHANGED
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@@ -3,7 +3,7 @@ var Xt = (o, e, a) => e in o ? Wt(o, e, { enumerable: !0, configurable: !0, writ
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var ge = (o, e, a) => Xt(o, typeof e != "symbol" ? e + "" : e, a);
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import * as E from "three";
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import { Matrix3 as Ra, Vector3 as S, Box3 as Sa, Matrix4 as je, Ray as Zt, BufferGeometry as va, BufferAttribute as le, TrianglesDrawMode as $t, TriangleFanDrawMode as Qa, TriangleStripDrawMode as It, Loader as Fa, LoaderUtils as Pe, FileLoader as Be, Color as he, LinearSRGBColorSpace as K, SpotLight as eA, PointLight as aA, DirectionalLight as tA, MeshBasicMaterial as Le, SRGBColorSpace as re, MeshPhysicalMaterial as ee, Vector2 as pt, Quaternion as Ct, InstancedMesh as AA, InstancedBufferAttribute as ya, Object3D as Bt, TextureLoader as iA, ImageBitmapLoader as sA, InterleavedBuffer as rA, InterleavedBufferAttribute as nA, LinearFilter as Ce, LinearMipmapLinearFilter as $e, RepeatWrapping as wa, NearestFilter as M, PointsMaterial as oA, Material as aa, LineBasicMaterial as cA, MeshStandardMaterial as Ua, DoubleSide as dA, PropertyBinding as bA, SkinnedMesh as lA, Mesh as xa, LineSegments as hA, Line as gA, LineLoop as fA, Points as uA, Group as ta, PerspectiveCamera as IA, MathUtils as pA, OrthographicCamera as mt, Skeleton as CA, AnimationClip as BA, Bone as mA, InterpolateLinear as Et, ColorManagement as ka, NearestMipmapNearestFilter as EA, LinearMipmapNearestFilter as QA, NearestMipmapLinearFilter as yA, ClampToEdgeWrapping as wA, MirroredRepeatWrapping as xA, InterpolateDiscrete as kA, FrontSide as Ze, Texture as Na, VectorKeyframeTrack as Pa, NumberKeyframeTrack as _a, QuaternionKeyframeTrack as Ha, Sphere as DA, Interpolant as jA, CompressedCubeTexture as MA, CompressedArrayTexture as RA, CompressedTexture as qa, RGBAFormat as $, RGBA_ASTC_4x4_Format as Qt, RGB_BPTC_UNSIGNED_Format as SA, RGBA_BPTC_Format as vA, RGBA_ETC2_EAC_Format as FA, RGBA_PVRTC_4BPPV1_Format as TA, RGBA_S3TC_DXT5_Format as LA, RGB_ETC1_Format as GA, RGB_ETC2_Format as UA, RGB_PVRTC_4BPPV1_Format as NA, RGBA_S3TC_DXT1_Format as PA, UnsignedByteType as X, HalfFloatType as xe, FloatType as v, DataTexture as Ge, Data3DTexture as _A, NoColorSpace as HA, RGFormat as Ue, RedFormat as Ne, RGBA_ASTC_6x6_Format as Oa, WebGL3DRenderTarget as ne, ShaderMaterial as Aa, InstancedBufferGeometry as Ja, DynamicDrawUsage as Ka, Scene as qA, PlaneGeometry as OA } from "three";
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class
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class es {
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constructor() {
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this.cullMap = [], this.cullMaterial = new E.MeshBasicMaterial({ vertexColors: !0 }), this.cullMaterial.side = E.FrontSide, this.cullTarget = this._createCullTarget(), this.cullPixels = new Uint8Array(4 * this.cullTarget.width * this.cullTarget.height);
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}
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@@ -3023,10 +3023,13 @@ class He extends _e {
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return i;
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}
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}
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function _i(o) {
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return new Worker("" + new URL("assets/PointsManager.worker-5fpGpVvf.js", import.meta.url).href, { type: "module", name: o == null ? void 0 : o.name });
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}
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new Sa(), new S(), new S(), new S(), new S();
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const Ve = new S(),
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const Ve = new S(), Hi = new S(), zt = new Ra();
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zt.set(1, 0, 0, 0, 0, 1, 0, -1, 0);
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class
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class qi extends xa {
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constructor(e, a) {
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const A = Math.min(Math.ceil(8) * 512, Math.pow(512, 2));
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let i = 1 * Math.pow(512, 2);
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@@ -3039,12 +3042,12 @@ class Hi extends xa {
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c.texture.type = v, e.initRenderTarget(c);
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const n = new ne(512, 512, 1, { magFilter: M, minFilter: M, anisotropy: 0, type: v, depthBuffer: !1, resolveDepthBuffer: !1 });
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n.texture.type = v, e.initRenderTarget(n);
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const b = new Aa({ uniforms: { textureSize: { value: 512 }, numSlices: { value: 1 }, cov1Texture: { value: c.texture }, cov2Texture: { value: n.texture }, colorTexture: { value: s.texture }, positionTexture: { value: r.texture }, zUpToYUpMatrix3x3: { value: zt }, sizeMultiplier: { value: 1 }, cropRadius: { value: Number.MAX_VALUE }, cameraNear: { value: 0.01 }, cameraFar: { value: 10 }, computeLinearDepth: { value: !0 } }, vertexShader:
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const b = new Aa({ uniforms: { textureSize: { value: 512 }, numSlices: { value: 1 }, cov1Texture: { value: c.texture }, cov2Texture: { value: n.texture }, colorTexture: { value: s.texture }, positionTexture: { value: r.texture }, zUpToYUpMatrix3x3: { value: zt }, sizeMultiplier: { value: 1 }, cropRadius: { value: Number.MAX_VALUE }, cameraNear: { value: 0.01 }, cameraFar: { value: 10 }, computeLinearDepth: { value: !0 } }, vertexShader: Oi(), fragmentShader: a || Ji(), transparent: !0, side: Ze, depthTest: !1, depthWrite: !1 }), d = new Ja(), l = new Float32Array([-0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0]);
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d.setIndex([0, 2, 1, 2, 3, 1]), d.setAttribute("position", new le(l, 3));
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const g = new Uint32Array(i), h = new ya(g, 1, !1);
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h.needsUpdate = !0, h.setUsage(Ka), d.setAttribute("order", h), d.instanceCount = 0, super(d, b), this.orderAttribute = h, this.textureSize = 512, this.numTextures = 1, this.batchSize = A, this.maxSplats = i, this.colorRenderTarget = s, this.positionRenderTarget = r, this.cov1RenderTarget = c, this.cov2RenderTarget = n, this.renderer = e, this.sortID = 0, this.freeAddresses = new He();
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for (let u = 0; u < this.maxSplats; u += A) this.freeAddresses.add(u);
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this.worker = new
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this.worker = new _i({ type: "module" }), this.sortListeners = [], this.worker.onmessage = (u) => {
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const p = new Uint32Array(u.data.order);
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if (p.length > this.orderAttribute.count) {
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const B = new Ja(), C = new Float32Array([-0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0]), w = [0, 2, 1, 2, 3, 1];
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@@ -3122,7 +3125,7 @@ void main() {
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const p = u * u;
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for (let B = 0; B < g.length; B += 3) {
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Ve.set(g[B], -g[B + 2], g[B + 1]);
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const C =
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const C = Hi.copy(Ve).sub(f.origin).dot(f.direction);
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C > 0 && f.distanceSqToPoint(Ve) < p && I.push({ distance: C, point: Ve.clone(), type: "splat" });
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}
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}, n > this.freeAddresses.size && this.growTextures();
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@@ -3175,7 +3178,7 @@ void main() {
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i.texture.type = v, this.renderer.initRenderTarget(i), this.copyTex3D(this.cov2RenderTarget.texture, i, this.numTextures), this.cov2RenderTarget.dispose(), this.cov2RenderTarget = i, this.material.uniforms.cov2Texture.value = this.cov2RenderTarget.texture, this.numTextures = e, this.material.uniforms.numSlices.value = this.numTextures;
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}
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}
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-
function
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function Oi() {
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return `
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precision highp float;
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precision highp int;
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@@ -3334,7 +3337,7 @@ void main() {
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}
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`;
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}
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function
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function Ji() {
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return `
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precision highp float;
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var W;
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const te = new E.Sphere(new E.Vector3(0, 0, 0), 1), ue = new se([0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]);
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new E.Box3();
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const ce = new E.Vector3(0, 0, 0), we = new E.Vector3(0, 0, 0),
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const ce = new E.Vector3(0, 0, 0), we = new E.Vector3(0, 0, 0), Ki = new E.Vector3(0, 1, 0), Ye = new E.Ray(), We = new E.Matrix4();
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new E.Matrix4(), new E.Frustum();
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const Ca = new E.Vector3(), Xe = [], ht = new E.Quaternion(), Z = {};
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function
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function zi() {
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var o = [];
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for (let e in Z) Z.hasOwnProperty(e) && Z[e] > 0 && o.push(e);
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return o;
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@@ -3436,7 +3439,7 @@ class Vt extends E.Object3D {
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}
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async _setup(e) {
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const a = this;
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if (e.json.extensionsRequired && e.json.extensionsRequired.includes("JDULTRA_gaussian_splats") && (a.splatsMesh = new
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if (e.json.extensionsRequired && e.json.extensionsRequired.includes("JDULTRA_gaussian_splats") && (a.splatsMesh = new qi(a.tileLoader.renderer), this.splatsMesh.setSplatsCropRadius(this.splatsCropRadius), this.splatsMesh.setSplatsSizeMultiplier(this.splatsSizeMultiplier), a.add(a.splatsMesh)), e.json.root ? (a.json = e.json.root, a.json.refine || (a.json.refine = e.json.refine), a.json.geometricError || (a.json.geometricError = e.json.geometricError), a.json.transform || (a.json.transform = e.json.transform), a.json.boundingVolume || (a.json.boundingVolume = e.json.boundingVolume)) : a.json = e.json, a.json.children || (a.json.getChildren ? a.json.children = await a.json.getChildren() : a.json.children = []), a.rootPath = e.json.rootPath ? e.json.rootPath : e.rootPath, a.json.refine ? a.refine = a.json.refine : a.refine = e.parentRefine, a.json.geometricError ? a.geometricError = a.json.geometricError : a.geometricError = e.parentGeometricError, a.json.transform) {
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let A = new E.Matrix4();
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A.elements = a.json.transform, a.applyMatrix4(A);
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}
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function t(A) {
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A.uri && A.uri.includes("json") || A.url && A.url.includes("json") ? a.hasUnloadedJSONContent++ : a.hasMeshContent++;
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}
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if (a.json.content ? (t(a.json.content), a.hasMeshContent == 0 && (a.level = Math.max(0, a.parentTile ? a.parentTile.level + 0.01 : 0)), a.loadingStrategy === "IMMEDIATE" ? a._load(!0, !1) : a._load()) : a.json.contents && (a.json.contents.forEach((A) => t(A)), a.hasMeshContent == 0 && (a.level = Math.max(0, a.parentTile ? a.parentTile.level + 0.01 : 0)), a.loadingStrategy === "IMMEDIATE" ? a._load(!0, !1) : a._load()), a.centerModel && (we.copy(a.boundingVolume.center), this.json.boundingVolume.region && (this._transformWGS84ToCartesian(0.5 * (this.json.boundingVolume.region[0] + this.json.boundingVolume.region[2]), 0.5 * (this.json.boundingVolume.region[1] + this.json.boundingVolume.region[3]), 0.5 * (this.json.boundingVolume.region[4] + this.json.boundingVolume.region[5]), ce), ht.setFromUnitVectors(ce.normalize(),
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if (a.json.content ? (t(a.json.content), a.hasMeshContent == 0 && (a.level = Math.max(0, a.parentTile ? a.parentTile.level + 0.01 : 0)), a.loadingStrategy === "IMMEDIATE" ? a._load(!0, !1) : a._load()) : a.json.contents && (a.json.contents.forEach((A) => t(A)), a.hasMeshContent == 0 && (a.level = Math.max(0, a.parentTile ? a.parentTile.level + 0.01 : 0)), a.loadingStrategy === "IMMEDIATE" ? a._load(!0, !1) : a._load()), a.centerModel && (we.copy(a.boundingVolume.center), this.json.boundingVolume.region && (this._transformWGS84ToCartesian(0.5 * (this.json.boundingVolume.region[0] + this.json.boundingVolume.region[2]), 0.5 * (this.json.boundingVolume.region[1] + this.json.boundingVolume.region[3]), 0.5 * (this.json.boundingVolume.region[4] + this.json.boundingVolume.region[5]), ce), ht.setFromUnitVectors(ce.normalize(), Ki.normalize()), a.applyQuaternion(ht)), we.applyMatrix4(a.matrix), a.position.sub(we), a.updateMatrices()), e.onLoadCallback && a.onLoadCallback(a), a.isSetup = !0, a.level > 0 && a.drawBoundingVolume && (a.bbox && console.log("double setup"), this.boundingVolume.aabb)) {
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let A = this.boundingVolume.aabb.clone();
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A.applyMatrix4(this.matrixWorld), a.bbox = new E.Box3Helper(A, new E.Color(Math.random(), Math.random(), Math.random())), a.add(a.bbox), a.bbox.material.visible = !1;
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}
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}
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function Ba() {
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W || ((W = document.createElement("div")).style.position = "fixed", W.style.bottom = "20px", W.style.left = "20px", W.style.color = "white", W.style.textShadow = "2px 2px 0 #000, -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000", W.style.padding = "10px", W.style.backgroundColor = "rgba(0, 0, 0, 0.1)", document.body.appendChild(W));
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const o =
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const o = zi();
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let e = "";
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o.forEach((a) => {
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e += a + ", ";
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}), e = e.slice(0, -2), W.textContent = e;
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}
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const N = new E.Sphere(new E.Vector3(0, 0, 0), 1), de = new E.Vector3(0, 0, 0), ma = new E.Vector3(0, 0, 0),
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const N = new E.Sphere(new E.Vector3(0, 0, 0), 1), de = new E.Vector3(0, 0, 0), ma = new E.Vector3(0, 0, 0), Vi = new E.Vector3(0, 1, 0), Ea = new E.Vector2(), ft = new E.Quaternion(), ut = new E.Matrix4();
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class Ga extends E.Object3D {
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constructor(e) {
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}
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if (a.json.content ? (A(a.json.content), a.load()) : a.json.contents && (a.json.contents.forEach((i) => A(i)), a.load()), a.centerModel) {
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const i = new E.Sphere();
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a.boundingVolume instanceof se ? i.copy(a.boundingVolume.sphere) : a.boundingVolume instanceof E.Sphere && i.copy(a.boundingVolume), this.json.boundingVolume.region && (a.transformWGS84ToCartesian(0.5 * (a.json.boundingVolume.region[0] + a.json.boundingVolume.region[2]), 0.5 * (a.json.boundingVolume.region[1] + a.json.boundingVolume.region[3]), 0.5 * (a.json.boundingVolume.region[4] + a.json.boundingVolume.region[5]), de), ft.setFromUnitVectors(de.normalize(),
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a.boundingVolume instanceof se ? i.copy(a.boundingVolume.sphere) : a.boundingVolume instanceof E.Sphere && i.copy(a.boundingVolume), this.json.boundingVolume.region && (a.transformWGS84ToCartesian(0.5 * (a.json.boundingVolume.region[0] + a.json.boundingVolume.region[2]), 0.5 * (a.json.boundingVolume.region[1] + a.json.boundingVolume.region[3]), 0.5 * (a.json.boundingVolume.region[4] + a.json.boundingVolume.region[5]), de), ft.setFromUnitVectors(de.normalize(), Vi.normalize()), a.master.applyQuaternion(ft), a.master.updateWorldMatrix(!1, !1)), ut.makeTranslation(-i.center.x * a.scale.x, -i.center.y * a.scale.y, -i.center.z * a.scale.z), a.master.matrix.multiply(ut), a.master.matrix.decompose(a.master.position, a.master.quaternion, a.master.scale);
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}
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a.isSetup = !0, e.onLoadCallback && e.onLoadCallback(a);
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}
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A.set(b, d, l);
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}
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class as extends E.Object3D {
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constructor(e) {
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super(), e.master = this, e.domWidth && e.domHeight ? this.rendererSize = new E.Vector2(e.domWidth, e.domHeight) : this.rendererSize = new E.Vector2(1e3, 1e3), this.renderer = e.renderer, this.distanceBias = Math.max(1e-4, e.distanceBias ? e.distanceBias : 1), this.geometricErrorMultiplier = e.geometricErrorMultiplier ? e.geometricErrorMultiplier : 1, this.tileset = new Ga(e), e.static && (this.matrixAutoUpdate = !1), this.tileLoader = e.tileLoader;
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}
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this.geometricErrorMultiplier = e || 1;
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class Yi {
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constructor(e) {
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const a = this;
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a.scene = e, a.instancedTiles = [], a.instancedMesh, a.reuseableMatrix = new E.Matrix4();
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}), e.instancedMesh.dispose(), !0);
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}
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}
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class Wi {
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constructor() {
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const e = this;
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e.count = 0, e.json, e.instancedTiles = [];
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}
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}
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let Ie = 0;
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class ts {
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constructor(e, a) {
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4076
|
if (this.zUpToYUpMatrix = new E.Matrix4(), this.zUpToYUpMatrix.set(1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1), this.maxCachedItems = 100, this.maxInstances = 1, this.proxy = a.proxy, a && (this.meshCallback = a.meshCallback, this.pointsCallback = a.pointsCallback, a.maxCachedItems && (this.maxCachedItems = a.maxCachedItems), a.maxInstances && (this.maxInstances = a.maxInstances)), this.gltfLoader = new Dt(), a && a.dracoLoader) this.gltfLoader.setDRACOLoader(a.dracoLoader), this.hasDracoLoader = !0;
|
|
4074
4077
|
else {
|
|
@@ -4106,7 +4109,7 @@ class as {
|
|
|
4106
4109
|
if (!A.ok) throw new Error("missing content");
|
|
4107
4110
|
return A.arrayBuffer();
|
|
4108
4111
|
}).then(async (A) => {
|
|
4109
|
-
await
|
|
4112
|
+
await Xi(this.gltfLoader), this.gltfLoader.parse(A, null, (i) => {
|
|
4110
4113
|
let s;
|
|
4111
4114
|
i.scene.asset = i.asset, t.sceneZupToYup && i.scene.applyMatrix4(this.zUpToYUpMatrix), i.scene.traverse((r) => {
|
|
4112
4115
|
r.geometricError = t.geometricError, r.isMesh && (t.meshZupToYup && r.applyMatrix4(this.zUpToYUpMatrix), e.meshCallback && e.meshCallback(r, r.geometricError)), r.isPoints && console.error("instanced point cloud is not supported");
|
|
@@ -4169,14 +4172,14 @@ class as {
|
|
|
4169
4172
|
const g = d.cache.get(l);
|
|
4170
4173
|
if (g) g.addInstance(A);
|
|
4171
4174
|
else if (a.includes(".b3dm") || a.includes(".glb") || a.includes(".gltf")) {
|
|
4172
|
-
const h = new
|
|
4175
|
+
const h = new Yi(d.scene);
|
|
4173
4176
|
h.addInstance(A), d.cache.put(l, h);
|
|
4174
4177
|
const f = new AbortController();
|
|
4175
4178
|
e.signal.addEventListener("abort", () => {
|
|
4176
4179
|
h.getCount() == 0 && f.abort();
|
|
4177
4180
|
}), this.downloads.push({ abortController: f, tile: h, key: l, path: a, distanceFunction: i, getSiblings: s, level: r, uuid: t, sceneZupToYup: c, meshZupToYup: n, geometricError: b, shouldDoDownload: () => !0 });
|
|
4178
4181
|
} else if (a.includes(".json")) {
|
|
4179
|
-
const h = new
|
|
4182
|
+
const h = new Wi();
|
|
4180
4183
|
h.addInstance(A), d.cache.put(l, h);
|
|
4181
4184
|
const f = new AbortController();
|
|
4182
4185
|
e.signal.addEventListener("abort", () => {
|
|
@@ -4213,7 +4216,7 @@ class as {
|
|
|
4213
4216
|
}
|
|
4214
4217
|
}
|
|
4215
4218
|
}
|
|
4216
|
-
async function
|
|
4219
|
+
async function Xi(o) {
|
|
4217
4220
|
return new Promise((e) => {
|
|
4218
4221
|
const a = setInterval(() => {
|
|
4219
4222
|
o.hasDracoLoader && !o.dracoLoader || o.hasKTX2Loader && !o.ktx2Loader || (clearInterval(a), e());
|
|
@@ -4221,13 +4224,13 @@ async function Wi(o) {
|
|
|
4221
4224
|
});
|
|
4222
4225
|
}
|
|
4223
4226
|
export {
|
|
4224
|
-
|
|
4225
|
-
|
|
4227
|
+
as as InstancedOGC3DTile,
|
|
4228
|
+
ts as InstancedTileLoader,
|
|
4226
4229
|
Vt as OGC3DTile,
|
|
4227
|
-
|
|
4230
|
+
es as OcclusionCullingService,
|
|
4228
4231
|
Ni as TileLoader,
|
|
4229
|
-
|
|
4230
|
-
|
|
4231
|
-
|
|
4232
|
+
zi as getOGC3DTilesCopyrightInfo,
|
|
4233
|
+
Ji as splatsFragmentShader,
|
|
4234
|
+
Oi as splatsVertexShader
|
|
4232
4235
|
};
|
|
4233
4236
|
//# sourceMappingURL=threedtiles.es.js.map
|