@jbrowse/render-core 5.0.0-beta.1 → 5.0.0-beta.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (353) hide show
  1. package/esm/RenderCanvas.d.ts +3 -3
  2. package/esm/RenderCanvas.js +1 -1
  3. package/esm/RenderLifecycleMixin.d.ts +52 -20
  4. package/esm/RenderLifecycleMixin.js +89 -23
  5. package/esm/canvas2dUtils.d.ts +90 -23
  6. package/esm/canvas2dUtils.js +120 -37
  7. package/esm/colorRampLut.d.ts +5 -5
  8. package/esm/colorRampLut.js +6 -6
  9. package/esm/computePipeline.d.ts +14 -0
  10. package/esm/computePipeline.js +62 -0
  11. package/esm/contractReports.d.ts +54 -0
  12. package/esm/contractReports.js +112 -0
  13. package/esm/coverageBand.d.ts +13 -8
  14. package/esm/coverageBand.js +15 -5
  15. package/esm/coverageBandBuffers.d.ts +2 -9
  16. package/esm/coverageBandBuffers.js +1 -13
  17. package/esm/createRenderingBackend.d.ts +16 -20
  18. package/esm/createRenderingBackend.js +6 -4
  19. package/esm/displayPhase.d.ts +83 -104
  20. package/esm/displayPhase.js +42 -82
  21. package/esm/encodeMemo.d.ts +14 -0
  22. package/esm/encodeMemo.js +48 -0
  23. package/esm/gpuContextLostError.d.ts +30 -0
  24. package/esm/gpuContextLostError.js +40 -0
  25. package/esm/gpuDevice.d.ts +29 -10
  26. package/esm/gpuDevice.js +35 -16
  27. package/esm/graphicsCapabilities.d.ts +27 -19
  28. package/esm/graphicsCapabilities.js +41 -19
  29. package/esm/hal/createHal.d.ts +4 -5
  30. package/esm/hal/createHal.js +15 -5
  31. package/esm/hal/deviceGpuCache.d.ts +25 -30
  32. package/esm/hal/deviceGpuCache.js +85 -97
  33. package/esm/hal/gpuHalBase.d.ts +5 -4
  34. package/esm/hal/gpuHalBase.js +25 -14
  35. package/esm/hal/index.d.ts +2 -2
  36. package/esm/hal/index.js +1 -1
  37. package/esm/hal/mockHal.d.ts +15 -10
  38. package/esm/hal/mockHal.js +31 -18
  39. package/esm/hal/oomReporter.d.ts +7 -0
  40. package/esm/hal/oomReporter.js +10 -0
  41. package/esm/hal/passIds.d.ts +8 -7
  42. package/esm/hal/passIds.js +11 -10
  43. package/esm/hal/regionRegistry.d.ts +0 -1
  44. package/esm/hal/regionRegistry.js +3 -15
  45. package/esm/hal/types.d.ts +53 -18
  46. package/esm/hal/webgl2Hal.d.ts +23 -6
  47. package/esm/hal/webgl2Hal.js +158 -155
  48. package/esm/hal/webgpuHal.d.ts +29 -13
  49. package/esm/hal/webgpuHal.js +220 -153
  50. package/esm/installUpload.d.ts +16 -3
  51. package/esm/installUpload.js +13 -41
  52. package/esm/instanceCache.d.ts +10 -7
  53. package/esm/instanceCache.js +14 -15
  54. package/esm/instancePass.d.ts +2 -1
  55. package/esm/mapUploadSync.d.ts +2 -10
  56. package/esm/mapUploadSync.js +2 -3
  57. package/esm/marks/barMark.d.ts +30 -0
  58. package/esm/marks/barMark.js +149 -0
  59. package/esm/marks/colorFill.d.ts +17 -0
  60. package/esm/marks/colorFill.js +26 -0
  61. package/esm/marks/drawAgainstHit.d.ts +113 -0
  62. package/esm/marks/drawAgainstHit.js +407 -0
  63. package/esm/marks/ellipseDistance.d.ts +10 -0
  64. package/esm/marks/ellipseDistance.js +136 -0
  65. package/esm/marks/glyphPaint.d.ts +36 -0
  66. package/esm/marks/glyphPaint.js +77 -0
  67. package/esm/marks/index.d.ts +33 -0
  68. package/esm/marks/index.js +20 -0
  69. package/esm/marks/lineMark.d.ts +37 -0
  70. package/esm/marks/lineMark.js +416 -0
  71. package/esm/marks/linkMark.d.ts +76 -0
  72. package/esm/marks/linkMark.js +585 -0
  73. package/esm/marks/markBackend.d.ts +118 -0
  74. package/esm/marks/markBackend.js +196 -0
  75. package/esm/marks/markHit.d.ts +32 -0
  76. package/esm/marks/markHit.js +61 -0
  77. package/esm/marks/markInk.d.ts +18 -0
  78. package/esm/marks/markInk.js +71 -0
  79. package/esm/marks/markPaint.d.ts +14 -0
  80. package/esm/marks/markPaint.js +32 -0
  81. package/esm/marks/markPlan.d.ts +25 -0
  82. package/esm/marks/markPlan.js +20 -0
  83. package/esm/marks/markRamp.d.ts +74 -0
  84. package/esm/marks/markRamp.js +205 -0
  85. package/esm/marks/nearestMarkHit.d.ts +55 -0
  86. package/esm/marks/nearestMarkHit.js +158 -0
  87. package/esm/marks/pathRecorder.d.ts +14 -0
  88. package/esm/marks/pathRecorder.js +80 -0
  89. package/esm/marks/pointMark.d.ts +42 -0
  90. package/esm/marks/pointMark.js +125 -0
  91. package/esm/marks/rowLane.d.ts +39 -0
  92. package/esm/marks/rowLane.js +41 -0
  93. package/esm/marks/rowSpanIndex.d.ts +30 -0
  94. package/esm/marks/rowSpanIndex.js +151 -0
  95. package/esm/marks/rowTable.d.ts +41 -0
  96. package/esm/marks/rowTable.js +75 -0
  97. package/esm/marks/ruleMark.d.ts +21 -0
  98. package/esm/marks/ruleMark.js +91 -0
  99. package/esm/marks/spanMark.d.ts +42 -0
  100. package/esm/marks/spanMark.js +81 -0
  101. package/esm/marks/types.d.ts +261 -0
  102. package/esm/marks/types.js +175 -0
  103. package/esm/marks/valueScale.d.ts +23 -0
  104. package/esm/marks/valueScale.js +11 -0
  105. package/esm/namedReactions.d.ts +3 -4
  106. package/esm/namedReactions.js +3 -4
  107. package/esm/perRegionRenderingBackend.d.ts +21 -3
  108. package/esm/perRegionRenderingBackend.js +37 -3
  109. package/esm/regionDataMap.d.ts +2 -2
  110. package/esm/regionDataMap.js +25 -23
  111. package/esm/renderBlock.d.ts +14 -0
  112. package/esm/renderBlock.js +25 -0
  113. package/esm/renderingBackendBase.d.ts +20 -14
  114. package/esm/renderingBackendBase.js +12 -7
  115. package/esm/scoreScale.d.ts +27 -0
  116. package/esm/scoreScale.js +88 -0
  117. package/esm/shaders/barMark.generated.d.ts +3 -0
  118. package/esm/shaders/barMark.generated.js +7 -0
  119. package/esm/shaders/barMark.glsl.generated.d.ts +2 -0
  120. package/esm/shaders/barMark.glsl.generated.js +4 -0
  121. package/esm/shaders/barMark.iface.generated.d.ts +90 -0
  122. package/esm/shaders/barMark.iface.generated.js +205 -0
  123. package/esm/shaders/barMark.wgsl.generated.d.ts +1 -0
  124. package/esm/shaders/barMark.wgsl.generated.js +3 -0
  125. package/esm/shaders/capsule.js.generated.d.ts +1 -0
  126. package/esm/shaders/capsule.js.generated.js +11 -0
  127. package/esm/shaders/clipStrip.generated.d.ts +2 -0
  128. package/esm/shaders/clipStrip.generated.js +4 -0
  129. package/esm/shaders/clipStrip.js.generated.d.ts +1 -0
  130. package/esm/shaders/clipStrip.js.generated.js +21 -0
  131. package/esm/shaders/colorRampLut.js.generated.d.ts +1 -0
  132. package/esm/shaders/colorRampLut.js.generated.js +17 -0
  133. package/esm/shaders/coverageBar.generated.d.ts +2 -3
  134. package/esm/shaders/coverageBar.generated.js +4 -3
  135. package/esm/shaders/coverageBar.glsl.generated.d.ts +2 -0
  136. package/esm/shaders/coverageBar.glsl.generated.js +4 -0
  137. package/esm/shaders/coverageBar.iface.generated.js +1 -1
  138. package/esm/shaders/coverageBar.wgsl.generated.d.ts +1 -0
  139. package/esm/shaders/coverageBar.wgsl.generated.js +3 -0
  140. package/esm/shaders/coverageClip.generated.d.ts +3 -0
  141. package/esm/shaders/coverageClip.generated.js +7 -0
  142. package/esm/shaders/coverageClip.glsl.generated.d.ts +2 -0
  143. package/esm/shaders/coverageClip.glsl.generated.js +4 -0
  144. package/esm/shaders/coverageClip.iface.generated.d.ts +85 -0
  145. package/esm/shaders/coverageClip.iface.generated.js +114 -0
  146. package/esm/shaders/coverageClip.wgsl.generated.d.ts +1 -0
  147. package/esm/shaders/coverageClip.wgsl.generated.js +3 -0
  148. package/esm/shaders/coverageIndicator.generated.d.ts +2 -3
  149. package/esm/shaders/coverageIndicator.generated.js +4 -3
  150. package/esm/shaders/coverageIndicator.glsl.generated.d.ts +2 -0
  151. package/esm/shaders/coverageIndicator.glsl.generated.js +4 -0
  152. package/esm/shaders/coverageIndicator.iface.generated.js +1 -1
  153. package/esm/shaders/coverageIndicator.wgsl.generated.d.ts +1 -0
  154. package/esm/shaders/coverageIndicator.wgsl.generated.js +3 -0
  155. package/esm/shaders/coverageInterbase.generated.d.ts +2 -3
  156. package/esm/shaders/coverageInterbase.generated.js +4 -3
  157. package/esm/shaders/coverageInterbase.glsl.generated.d.ts +2 -0
  158. package/esm/shaders/coverageInterbase.glsl.generated.js +4 -0
  159. package/esm/shaders/coverageInterbase.iface.generated.js +1 -1
  160. package/esm/shaders/coverageInterbase.wgsl.generated.d.ts +1 -0
  161. package/esm/shaders/coverageInterbase.wgsl.generated.js +3 -0
  162. package/esm/shaders/coverageMod.generated.d.ts +2 -3
  163. package/esm/shaders/coverageMod.generated.js +4 -3
  164. package/esm/shaders/coverageMod.glsl.generated.d.ts +2 -0
  165. package/esm/shaders/coverageMod.glsl.generated.js +4 -0
  166. package/esm/shaders/coverageMod.iface.generated.js +1 -1
  167. package/esm/shaders/coverageMod.wgsl.generated.d.ts +1 -0
  168. package/esm/shaders/coverageMod.wgsl.generated.js +3 -0
  169. package/esm/shaders/coverageSnp.generated.d.ts +2 -3
  170. package/esm/shaders/coverageSnp.generated.js +4 -3
  171. package/esm/shaders/coverageSnp.glsl.generated.d.ts +2 -0
  172. package/esm/shaders/coverageSnp.glsl.generated.js +4 -0
  173. package/esm/shaders/coverageSnp.iface.generated.js +1 -1
  174. package/esm/shaders/coverageSnp.wgsl.generated.d.ts +1 -0
  175. package/esm/shaders/coverageSnp.wgsl.generated.js +3 -0
  176. package/esm/shaders/curveDistance.js.generated.d.ts +5 -0
  177. package/esm/shaders/curveDistance.js.generated.js +87 -0
  178. package/esm/shaders/hpmath.js.generated.d.ts +2 -1
  179. package/esm/shaders/hpmath.js.generated.js +5 -2
  180. package/esm/shaders/lineCenterMark.generated.d.ts +3 -0
  181. package/esm/shaders/lineCenterMark.generated.js +7 -0
  182. package/esm/shaders/lineCenterMark.glsl.generated.d.ts +2 -0
  183. package/esm/shaders/lineCenterMark.glsl.generated.js +4 -0
  184. package/esm/shaders/lineCenterMark.iface.generated.d.ts +104 -0
  185. package/esm/shaders/lineCenterMark.iface.generated.js +237 -0
  186. package/esm/shaders/lineCenterMark.wgsl.generated.d.ts +1 -0
  187. package/esm/shaders/lineCenterMark.wgsl.generated.js +3 -0
  188. package/esm/shaders/lineCommon.generated.d.ts +2 -0
  189. package/esm/shaders/lineCommon.generated.js +4 -0
  190. package/esm/shaders/lineStepMark.generated.d.ts +3 -0
  191. package/esm/shaders/lineStepMark.generated.js +7 -0
  192. package/esm/shaders/lineStepMark.glsl.generated.d.ts +2 -0
  193. package/esm/shaders/lineStepMark.glsl.generated.js +4 -0
  194. package/esm/shaders/lineStepMark.iface.generated.d.ts +98 -0
  195. package/esm/shaders/lineStepMark.iface.generated.js +225 -0
  196. package/esm/shaders/lineStepMark.wgsl.generated.d.ts +1 -0
  197. package/esm/shaders/lineStepMark.wgsl.generated.js +3 -0
  198. package/esm/shaders/linkMark.consts.generated.d.ts +14 -0
  199. package/esm/shaders/linkMark.consts.generated.js +16 -0
  200. package/esm/shaders/linkMark.generated.d.ts +4 -0
  201. package/esm/shaders/linkMark.generated.js +8 -0
  202. package/esm/shaders/linkMark.glsl.generated.d.ts +2 -0
  203. package/esm/shaders/linkMark.glsl.generated.js +4 -0
  204. package/esm/shaders/linkMark.iface.generated.d.ts +142 -0
  205. package/esm/shaders/linkMark.iface.generated.js +1829 -0
  206. package/esm/shaders/linkMark.js.generated.d.ts +7 -0
  207. package/esm/shaders/linkMark.js.generated.js +159 -0
  208. package/esm/shaders/linkMark.wgsl.generated.d.ts +1 -0
  209. package/esm/shaders/linkMark.wgsl.generated.js +3 -0
  210. package/esm/shaders/markColor.generated.d.ts +9 -0
  211. package/esm/shaders/markColor.generated.js +11 -0
  212. package/esm/shaders/pointGlyph.js.generated.d.ts +2 -0
  213. package/esm/shaders/pointGlyph.js.generated.js +15 -0
  214. package/esm/shaders/pointMark.consts.generated.d.ts +7 -0
  215. package/esm/shaders/pointMark.consts.generated.js +9 -0
  216. package/esm/shaders/pointMark.generated.d.ts +4 -0
  217. package/esm/shaders/pointMark.generated.js +8 -0
  218. package/esm/shaders/pointMark.glsl.generated.d.ts +2 -0
  219. package/esm/shaders/pointMark.glsl.generated.js +4 -0
  220. package/esm/shaders/pointMark.iface.generated.d.ts +98 -0
  221. package/esm/shaders/pointMark.iface.generated.js +219 -0
  222. package/esm/shaders/pointMark.js.generated.d.ts +3 -0
  223. package/esm/shaders/pointMark.js.generated.js +93 -0
  224. package/esm/shaders/pointMark.wgsl.generated.d.ts +1 -0
  225. package/esm/shaders/pointMark.wgsl.generated.js +3 -0
  226. package/esm/shaders/rowRect.generated.d.ts +0 -1
  227. package/esm/shaders/rowRect.generated.js +0 -1
  228. package/esm/shaders/rowTable.generated.d.ts +1 -0
  229. package/esm/shaders/rowTable.generated.js +3 -0
  230. package/esm/shaders/rowTable.js.generated.d.ts +5 -0
  231. package/esm/shaders/rowTable.js.generated.js +29 -0
  232. package/esm/shaders/scoreScale.generated.d.ts +2 -0
  233. package/esm/shaders/scoreScale.generated.js +4 -0
  234. package/esm/shaders/scoreScale.js.generated.d.ts +1 -0
  235. package/esm/shaders/scoreScale.js.generated.js +50 -23
  236. package/esm/shaders/spanMark.generated.d.ts +3 -0
  237. package/esm/shaders/spanMark.generated.js +7 -0
  238. package/esm/shaders/spanMark.glsl.generated.d.ts +2 -0
  239. package/esm/shaders/spanMark.glsl.generated.js +4 -0
  240. package/esm/shaders/spanMark.iface.generated.d.ts +81 -0
  241. package/esm/shaders/spanMark.iface.generated.js +215 -0
  242. package/esm/shaders/spanMark.wgsl.generated.d.ts +1 -0
  243. package/esm/shaders/spanMark.wgsl.generated.js +3 -0
  244. package/esm/sharedBackendKey.d.ts +18 -0
  245. package/esm/{keyedRenderingBackend.js → sharedBackendKey.js} +5 -0
  246. package/esm/slangPass.d.ts +17 -11
  247. package/esm/slangPass.js +12 -4
  248. package/esm/useGraphicsCapabilities.d.ts +1 -1
  249. package/esm/useGraphicsCapabilities.js +1 -1
  250. package/esm/useRenderingBackend.d.ts +13 -13
  251. package/esm/useRenderingBackend.js +58 -20
  252. package/esm/webgpuUtils.d.ts +3 -11
  253. package/esm/webgpuUtils.js +12 -33
  254. package/package.json +32 -7
  255. package/src/shaders/antialias.slang +46 -0
  256. package/src/shaders/arcHull.test.ts +267 -0
  257. package/src/shaders/barMark.generated.ts +11 -0
  258. package/src/shaders/barMark.glsl.generated.ts +6 -0
  259. package/src/shaders/barMark.iface.generated.ts +285 -0
  260. package/src/shaders/barMark.slang +167 -0
  261. package/src/shaders/barMark.wgsl.generated.ts +4 -0
  262. package/src/shaders/capsule.js.generated.ts +14 -0
  263. package/src/shaders/capsule.slang +13 -5
  264. package/src/shaders/clipStrip.generated.ts +6 -0
  265. package/src/shaders/clipStrip.js.generated.ts +22 -0
  266. package/src/shaders/clipStrip.slang +34 -0
  267. package/src/shaders/clipStrip.test.ts +39 -0
  268. package/src/shaders/colorPack.slang +5 -1
  269. package/src/shaders/colorRampLut.js.generated.ts +22 -0
  270. package/src/shaders/colorRampLut.slang +15 -1
  271. package/src/shaders/coverageBand.slang +64 -32
  272. package/src/shaders/coverageBar.generated.ts +6 -5
  273. package/src/shaders/coverageBar.glsl.generated.ts +6 -0
  274. package/src/shaders/coverageBar.iface.generated.ts +1 -1
  275. package/src/shaders/coverageBar.slang +10 -10
  276. package/src/shaders/coverageBar.wgsl.generated.ts +4 -0
  277. package/src/shaders/coverageClip.generated.ts +11 -0
  278. package/src/shaders/coverageClip.glsl.generated.ts +6 -0
  279. package/src/shaders/coverageClip.iface.generated.ts +172 -0
  280. package/src/shaders/coverageClip.slang +38 -0
  281. package/src/shaders/coverageClip.wgsl.generated.ts +4 -0
  282. package/src/shaders/coverageIndicator.generated.ts +6 -5
  283. package/src/shaders/coverageIndicator.glsl.generated.ts +6 -0
  284. package/src/shaders/coverageIndicator.iface.generated.ts +1 -1
  285. package/src/shaders/coverageIndicator.wgsl.generated.ts +4 -0
  286. package/src/shaders/coverageInterbase.generated.ts +6 -5
  287. package/src/shaders/coverageInterbase.glsl.generated.ts +6 -0
  288. package/src/shaders/coverageInterbase.iface.generated.ts +1 -1
  289. package/src/shaders/coverageInterbase.wgsl.generated.ts +4 -0
  290. package/src/shaders/coverageMod.generated.ts +6 -5
  291. package/src/shaders/coverageMod.glsl.generated.ts +6 -0
  292. package/src/shaders/coverageMod.iface.generated.ts +1 -1
  293. package/src/shaders/coverageMod.wgsl.generated.ts +4 -0
  294. package/src/shaders/coverageSnp.generated.ts +6 -5
  295. package/src/shaders/coverageSnp.glsl.generated.ts +6 -0
  296. package/src/shaders/coverageSnp.iface.generated.ts +1 -1
  297. package/src/shaders/coverageSnp.wgsl.generated.ts +4 -0
  298. package/src/shaders/curveDistance.js.generated.ts +91 -0
  299. package/src/shaders/curveDistance.slang +265 -0
  300. package/src/shaders/hpClampFloor.test.ts +87 -0
  301. package/src/shaders/hpmath.js.generated.ts +6 -2
  302. package/src/shaders/hpmath.slang +100 -48
  303. package/src/shaders/insetValueScale.test.ts +67 -0
  304. package/src/shaders/lineCenterMark.generated.ts +11 -0
  305. package/src/shaders/lineCenterMark.glsl.generated.ts +6 -0
  306. package/src/shaders/lineCenterMark.iface.generated.ts +328 -0
  307. package/src/shaders/lineCenterMark.slang +127 -0
  308. package/src/shaders/lineCenterMark.wgsl.generated.ts +4 -0
  309. package/src/shaders/lineCommon.generated.ts +6 -0
  310. package/src/shaders/lineCommon.slang +102 -0
  311. package/src/shaders/lineStepMark.generated.ts +11 -0
  312. package/src/shaders/lineStepMark.glsl.generated.ts +6 -0
  313. package/src/shaders/lineStepMark.iface.generated.ts +311 -0
  314. package/src/shaders/lineStepMark.slang +125 -0
  315. package/src/shaders/lineStepMark.wgsl.generated.ts +4 -0
  316. package/src/shaders/linkMark.consts.generated.ts +30 -0
  317. package/src/shaders/linkMark.generated.ts +12 -0
  318. package/src/shaders/linkMark.glsl.generated.ts +6 -0
  319. package/src/shaders/linkMark.iface.generated.ts +1954 -0
  320. package/src/shaders/linkMark.js.generated.ts +167 -0
  321. package/src/shaders/linkMark.slang +439 -0
  322. package/src/shaders/linkMark.wgsl.generated.ts +4 -0
  323. package/src/shaders/markColor.generated.ts +20 -0
  324. package/src/shaders/markColor.slang +128 -0
  325. package/src/shaders/pointGlyph.js.generated.ts +20 -0
  326. package/src/shaders/pointGlyph.slang +23 -7
  327. package/src/shaders/pointGlyphPad.test.ts +242 -0
  328. package/src/shaders/pointMark.consts.generated.ts +16 -0
  329. package/src/shaders/pointMark.generated.ts +12 -0
  330. package/src/shaders/pointMark.glsl.generated.ts +6 -0
  331. package/src/shaders/pointMark.iface.generated.ts +304 -0
  332. package/src/shaders/pointMark.js.generated.ts +99 -0
  333. package/src/shaders/pointMark.slang +227 -0
  334. package/src/shaders/pointMark.wgsl.generated.ts +4 -0
  335. package/src/shaders/rowRect.generated.ts +0 -2
  336. package/src/shaders/rowRect.slang +39 -58
  337. package/src/shaders/rowTable.generated.ts +4 -0
  338. package/src/shaders/rowTable.js.generated.ts +37 -0
  339. package/src/shaders/rowTable.slang +98 -0
  340. package/src/shaders/scoreScale.generated.ts +6 -0
  341. package/src/shaders/scoreScale.js.generated.ts +48 -23
  342. package/src/shaders/scoreScale.slang +49 -55
  343. package/src/shaders/sdEllipse.test.ts +211 -0
  344. package/src/shaders/spanMark.generated.ts +11 -0
  345. package/src/shaders/spanMark.glsl.generated.ts +6 -0
  346. package/src/shaders/spanMark.iface.generated.ts +289 -0
  347. package/src/shaders/spanMark.slang +77 -0
  348. package/src/shaders/spanMark.wgsl.generated.ts +4 -0
  349. package/src/shaders/valueScale.slang +26 -0
  350. package/src/shaders/wideCircleLeg.test.ts +85 -0
  351. package/esm/globalRenderingBackend.d.ts +0 -90
  352. package/esm/globalRenderingBackend.js +0 -53
  353. package/esm/keyedRenderingBackend.d.ts +0 -41
@@ -0,0 +1,585 @@
1
+ import { getDpr } from '../canvas2dUtils.js';
2
+ import { SCALE_TYPE_LOG } from '../scoreScale.js';
3
+ import { distToWideCirclePx } from '../shaders/curveDistance.js.generated.js';
4
+ import { LINK_CURVE_SEGMENTS, LINK_ELSEWHERE, LINK_FAR_SCREEN_WIDTHS, LINK_FOOT_PX, LINK_MAX_REGIONS, LINK_NO_REGION, LINK_NO_SIZE, LINK_LINE_MIN_PX, LINK_SHAPE_ARC, LINK_SHAPE_DOME, LINK_SHAPE_LINE, LINK_SIZE_CONSTANT, LINK_SIZE_SCALED, LINK_STEM_PX, } from '../shaders/linkMark.consts.generated.js';
5
+ import * as shader from '../shaders/linkMark.generated.js';
6
+ import { linkApexPx, linkBaseYPx, linkFootDir, linkFootLenPx, linkRadiiPx, linkStrokeWidthPx, linkValuePx, } from '../shaders/linkMark.js.generated.js';
7
+ import { slangPass } from '../slangPass.js';
8
+ import { abgrToCssRgba } from './colorFill.js';
9
+ import { ellipseNearest } from './ellipseDistance.js';
10
+ import { nearestInk } from './markHit.js';
11
+ import { colorBits, paintColors, rampUniforms } from './markRamp.js';
12
+ import { bandHeightPx, rowColor, rowLane, rowSlot, rowTableKeys, rowTableTextures, } from './rowLane.js';
13
+ import { valueScaleUniforms } from './valueScale.js';
14
+ export const LINK_FOOT_FORWARD = 1;
15
+ export const LINK_FOOT_REVERSE = 2;
16
+ /** The `feet` lane's value for a tick at each foot, by genomic direction. */
17
+ export function linkFeet(xDir, x2Dir) {
18
+ const bits = (d) => d > 0 ? LINK_FOOT_FORWARD : d < 0 ? LINK_FOOT_REVERSE : 0;
19
+ return bits(xDir) | (bits(x2Dir) << 2);
20
+ }
21
+ const KIND_ELLIPSE = 0;
22
+ const KIND_CIRCLE = 1;
23
+ const KIND_STEM = 2;
24
+ const KIND_NONE = 3;
25
+ const KIND_LINE = 4;
26
+ // The painter's leg polyline: enough segments that the chord sagitta on any
27
+ // leg the band can show is under a pixel.
28
+ const LEG_SEGMENTS = 32;
29
+ function linkFrame(block, frame, params) {
30
+ const band = bandHeightPx(params, frame.canvasHeight);
31
+ const { valueScaleType, valueSymlogConstant } = valueScaleUniforms(params);
32
+ const { sizeScale } = params;
33
+ return {
34
+ band,
35
+ rowOffsetPx: params.rowOffsetPx ?? 0,
36
+ table: params.rowTable,
37
+ reverse: params.reverse ? 1 : 0,
38
+ ySign: params.reverse ? -1 : 1,
39
+ stemPx: params.stemPx ?? LINK_STEM_PX,
40
+ reach: Math.max(band - (params.insetPx ?? 0), 0),
41
+ screenW: frame.canvasWidth,
42
+ regions: params.regions,
43
+ own: block.displayedRegionIndex,
44
+ dpr: getDpr(),
45
+ scaleType: valueScaleType,
46
+ symlogConstant: valueSymlogConstant,
47
+ domainMin: params.domain[0],
48
+ domainMax: params.domain[1],
49
+ insetPx: params.insetPx ?? 0,
50
+ shape: linkShapeCode(params.linkShape),
51
+ valued: params.valued ? 1 : 0,
52
+ sizeMode: sizeScale ? LINK_SIZE_SCALED : LINK_SIZE_CONSTANT,
53
+ sizePx: params.sizePx,
54
+ sizeDomainMin: sizeScale?.domain[0] ?? 0,
55
+ sizeDomainMax: sizeScale?.domain[1] ?? 1,
56
+ sizeScaleType: sizeScale?.scale === 'log' ? SCALE_TYPE_LOG : 0,
57
+ sizeRangeMin: sizeScale?.range[0] ?? params.sizePx,
58
+ sizeRangeMax: sizeScale?.range[1] ?? params.sizePx,
59
+ kind: KIND_STEM,
60
+ xPx: 0,
61
+ x2Px: 0,
62
+ baseY: 0,
63
+ rx: 0,
64
+ ry: 0,
65
+ legHeight: 0,
66
+ legSweep: 0,
67
+ strokePx: 0,
68
+ footPx: params.footPx ?? LINK_FOOT_PX,
69
+ xPadPx: Math.max(params.sizePx, sizeScale?.range[0] ?? 0, sizeScale?.range[1] ?? 0, 1.5 / getDpr()) /
70
+ 2 +
71
+ LINK_LINE_MIN_PX / 2,
72
+ foot1Dir: 0,
73
+ foot1Len: 0,
74
+ foot2Dir: 0,
75
+ foot2Len: 0,
76
+ };
77
+ }
78
+ // A straight line's strip needs one segment; a curve's, the full count.
79
+ function curveSegments(params) {
80
+ return params.linkShape === 'line' ? 1 : LINK_CURVE_SEGMENTS;
81
+ }
82
+ // The curve's strip, then the two feet's six vertices each.
83
+ const FOOT_STRIP_VERTS = 12;
84
+ function linkShapeCode(shape) {
85
+ return shape === 'arc'
86
+ ? LINK_SHAPE_ARC
87
+ : shape === 'line'
88
+ ? LINK_SHAPE_LINE
89
+ : LINK_SHAPE_DOME;
90
+ }
91
+ function regionPx(regions, index, bp) {
92
+ const r = regions[index];
93
+ return r.anchorPx + (bp - r.anchorBp) * r.signedPxPerBp;
94
+ }
95
+ // Whether instance `i`'s ink can reach [lo, hi] horizontally, off its two feet
96
+ // alone: every shape's ink lies between them, padded by half the widest stroke,
97
+ // a foot's length, and half a `line`'s shortest length. Two table lookups, so
98
+ // a scan over tens of thousands of instances places only those it could hit.
99
+ function reachesX(c, g, i, lo, hi) {
100
+ const region = c.x2Region[i];
101
+ if (region === LINK_ELSEWHERE) {
102
+ return false;
103
+ }
104
+ const x = regionPx(g.regions, g.own, c.x[i]);
105
+ const x2 = region < g.regions.length && region < LINK_MAX_REGIONS
106
+ ? regionPx(g.regions, region, c.x2[i])
107
+ : x;
108
+ const pad = g.xPadPx + (c.feet?.[i] ? g.footPx : 0);
109
+ return x2 > x
110
+ ? x2 + pad >= lo && x - pad <= hi
111
+ : x + pad >= lo && x2 - pad <= hi;
112
+ }
113
+ function sizeOf(c, i) {
114
+ const v = c.size?.[i];
115
+ return v !== undefined && Number.isFinite(v) ? v : LINK_NO_SIZE;
116
+ }
117
+ // A foot's tick through its own region: the genomic direction mirrored where
118
+ // the region draws right to left, and held short of the region's edge.
119
+ function footOn(region, x, genomicDir, footPx) {
120
+ const dir = genomicDir * Math.sign(region.signedPxPerBp);
121
+ const len = linkFootLenPx(x, dir, region.leftPx ?? -Infinity, region.rightPx ?? Infinity, footPx);
122
+ return dir !== 0 && len > 0 ? { dir, len } : { dir: 0, len: 0 };
123
+ }
124
+ function placeFeet(c, g, i) {
125
+ const feet = c.feet?.[i] ?? 0;
126
+ const placed = g.kind !== KIND_STEM && g.kind !== KIND_NONE;
127
+ const one = feet === 0 || g.kind === KIND_NONE
128
+ ? { dir: 0, len: 0 }
129
+ : footOn(g.regions[g.own], g.xPx, linkFootDir(feet, 0), g.footPx);
130
+ const two = feet === 0 || !placed
131
+ ? { dir: 0, len: 0 }
132
+ : footOn(g.regions[c.x2Region[i]], g.x2Px, linkFootDir(feet, 2), g.footPx);
133
+ g.foot1Dir = one.dir;
134
+ g.foot1Len = one.len;
135
+ g.foot2Dir = two.dir;
136
+ g.foot2Len = two.len;
137
+ }
138
+ function placeLink(c, g, i) {
139
+ placeCurve(c, g, i);
140
+ placeFeet(c, g, i);
141
+ }
142
+ function placeCurve(c, g, i) {
143
+ const slot = rowSlot(c.row, i, g.table);
144
+ if (slot === undefined) {
145
+ g.kind = KIND_NONE;
146
+ return;
147
+ }
148
+ const { regions } = g;
149
+ g.strokePx = linkStrokeWidthPx(sizeOf(c, i), g.sizeMode, g.sizePx, g.sizeDomainMin, g.sizeDomainMax, g.sizeScaleType, g.sizeRangeMin, g.sizeRangeMax, g.dpr);
150
+ g.baseY = linkBaseYPx(g.rowOffsetPx, g.band, slot, g.reverse);
151
+ g.xPx = regionPx(regions, g.own, c.x[i]);
152
+ const region = c.x2Region[i];
153
+ if (region === LINK_ELSEWHERE) {
154
+ g.kind = KIND_NONE;
155
+ return;
156
+ }
157
+ if (region >= regions.length || region >= LINK_MAX_REGIONS) {
158
+ g.kind = KIND_STEM;
159
+ g.x2Px = g.xPx;
160
+ g.rx = 0;
161
+ g.ry = g.stemPx;
162
+ return;
163
+ }
164
+ g.x2Px = regionPx(regions, region, c.x2[i]);
165
+ const pairHalf = Math.abs(g.x2Px - g.xPx) / 2;
166
+ const valuePx = linkValuePx(c.y ? c.y[i] : 0, g.domainMin, g.domainMax, g.band, g.scaleType, g.insetPx, g.symlogConstant);
167
+ const apex = linkApexPx(pairHalf, g.reach, g.shape, g.valued, valuePx);
168
+ if (g.shape === LINK_SHAPE_LINE) {
169
+ g.kind = KIND_LINE;
170
+ g.rx = Math.max(2 * pairHalf, LINK_LINE_MIN_PX);
171
+ g.ry = apex;
172
+ return;
173
+ }
174
+ const [rx, ry] = linkRadiiPx(pairHalf, apex, g.screenW);
175
+ g.rx = rx;
176
+ g.ry = ry;
177
+ if (2 * pairHalf > LINK_FAR_SCREEN_WIDTHS * g.screenW) {
178
+ g.kind = KIND_CIRCLE;
179
+ g.legSweep = Math.asin(Math.min(1, Math.max(0, (g.reach + g.strokePx / 2) / Math.max(rx, 1e-6))));
180
+ g.legHeight = rx * Math.sin(g.legSweep);
181
+ }
182
+ else {
183
+ g.kind = KIND_ELLIPSE;
184
+ }
185
+ }
186
+ function sizeLane(c) {
187
+ const lane = new Float32Array(c.count);
188
+ for (let i = 0; i < c.count; i++) {
189
+ lane[i] = sizeOf(c, i);
190
+ }
191
+ return lane;
192
+ }
193
+ const NO_VALUES = new Float32Array(0);
194
+ const NO_FEET = new Uint8Array(0);
195
+ // The region table the uniform writer takes, mutated in place per write so a
196
+ // frame allocates nothing per block.
197
+ const TABLE = Array.from({ length: LINK_MAX_REGIONS }, () => [0, 0, 0, 0]);
198
+ function writeEntry(entry, { anchorPx, anchorBp, signedPxPerBp }) {
199
+ const lo = anchorBp % 4096;
200
+ entry[0] = anchorPx;
201
+ entry[1] = anchorBp - lo;
202
+ entry[2] = lo;
203
+ entry[3] = signedPxPerBp;
204
+ return entry;
205
+ }
206
+ const OWN = [0, 0, 0, 0];
207
+ function tableEntry(region) {
208
+ return region ? writeEntry(OWN, region) : OWN.fill(0);
209
+ }
210
+ // Past float32's reach, so an unbounded edge never shortens a foot.
211
+ const UNBOUNDED_PX = 1e30;
212
+ const SPANS = Array.from({ length: LINK_MAX_REGIONS / 2 }, () => [0, 0, 0, 0]);
213
+ const OWN_SPAN = [0, 0, 0, 0];
214
+ function writeSpan(entry, at, region) {
215
+ entry[at] = region?.leftPx ?? -UNBOUNDED_PX;
216
+ entry[at + 1] = region?.rightPx ?? UNBOUNDED_PX;
217
+ return entry;
218
+ }
219
+ function fillTable(regions) {
220
+ const n = Math.min(regions.length, LINK_MAX_REGIONS);
221
+ for (let i = 0; i < n; i++) {
222
+ writeEntry(TABLE[i], regions[i]);
223
+ writeSpan(SPANS[i >> 1], (i & 1) === 0 ? 0 : 2, regions[i]);
224
+ }
225
+ return n;
226
+ }
227
+ // Canvas y of a point `up` px from the baseline on the drawn side.
228
+ function yAt(g, up) {
229
+ return g.baseY - g.ySign * up;
230
+ }
231
+ function lineStart(g) {
232
+ return (g.xPx + g.x2Px) / 2 - g.rx / 2;
233
+ }
234
+ // The visible part of a far circle's leg rising from `footX`, in canvas px,
235
+ // built from the foot outward with the half-angle identity as the shader
236
+ // does, so a radius past 1e6 px cancels nothing.
237
+ function legPoints(g, footX, legDir) {
238
+ const points = [];
239
+ for (let k = 0; k <= LEG_SEGMENTS; k++) {
240
+ const b = (k / LEG_SEGMENTS) * g.legSweep;
241
+ const sh = Math.sin(b / 2);
242
+ points.push({
243
+ x: footX + legDir * (-2 * g.rx * sh * sh),
244
+ y: yAt(g, Math.sin(b) * g.rx),
245
+ });
246
+ }
247
+ return points;
248
+ }
249
+ function tracePath(ctx, g) {
250
+ const { baseY } = g;
251
+ if (g.kind === KIND_STEM) {
252
+ ctx.moveTo(g.xPx, baseY);
253
+ ctx.lineTo(g.xPx, yAt(g, g.stemPx));
254
+ return;
255
+ }
256
+ if (g.kind === KIND_LINE) {
257
+ const x = lineStart(g);
258
+ const y = yAt(g, g.ry);
259
+ ctx.moveTo(x, y);
260
+ ctx.lineTo(x + g.rx, y);
261
+ return;
262
+ }
263
+ const left = Math.min(g.xPx, g.x2Px);
264
+ const right = Math.max(g.xPx, g.x2Px);
265
+ if (g.kind === KIND_CIRCLE) {
266
+ for (const [footX, legDir] of [
267
+ [right, 1],
268
+ [left, -1],
269
+ ]) {
270
+ const points = legPoints(g, footX, legDir);
271
+ ctx.moveTo(points[0].x, points[0].y);
272
+ for (let k = 1; k < points.length; k++) {
273
+ ctx.lineTo(points[k].x, points[k].y);
274
+ }
275
+ }
276
+ return;
277
+ }
278
+ const mid = (left + right) / 2;
279
+ if (g.reverse) {
280
+ ctx.moveTo(mid + g.rx, baseY);
281
+ ctx.ellipse(mid, baseY, g.rx, g.ry, 0, 0, Math.PI);
282
+ }
283
+ else {
284
+ ctx.moveTo(mid - g.rx, baseY);
285
+ ctx.ellipse(mid, baseY, g.rx, g.ry, 0, Math.PI, 2 * Math.PI);
286
+ }
287
+ }
288
+ // The ticks, a half stroke inside the band so one on its edge draws whole.
289
+ function footSegments(g) {
290
+ const y = yAt(g, g.strokePx / 2);
291
+ const segments = [];
292
+ if (g.foot1Len > 0) {
293
+ segments.push({ from: g.xPx, to: g.xPx + g.foot1Dir * g.foot1Len, y });
294
+ }
295
+ if (g.foot2Len > 0) {
296
+ segments.push({ from: g.x2Px, to: g.x2Px + g.foot2Dir * g.foot2Len, y });
297
+ }
298
+ return segments;
299
+ }
300
+ const svgNumber = (n) => Math.round(n * 100) / 100;
301
+ // The curve and its feet as an SVG path, traced by the painter's own
302
+ // `tracePath`. Every arc starts where the path already stands.
303
+ function svgPathOf(g) {
304
+ const parts = [];
305
+ const point = (x, y) => `${svgNumber(x)} ${svgNumber(y)}`;
306
+ tracePath({
307
+ moveTo: (x, y) => parts.push(`M${point(x, y)}`),
308
+ lineTo: (x, y) => parts.push(`L${point(x, y)}`),
309
+ ellipse: (cx, cy, rx, ry, _rotation, from, to) => {
310
+ const large = Math.abs(to - from) > Math.PI ? 1 : 0;
311
+ const sweep = to > from ? 1 : 0;
312
+ const end = point(cx + rx * Math.cos(to), cy + ry * Math.sin(to));
313
+ parts.push(`A${svgNumber(rx)} ${svgNumber(ry)} 0 ${large} ${sweep} ${end}`);
314
+ },
315
+ }, g);
316
+ for (const { from, to, y } of footSegments(g)) {
317
+ parts.push(`M${point(from, y)}L${point(to, y)}`);
318
+ }
319
+ return parts.join('');
320
+ }
321
+ function footBox({ from, to, y }, half) {
322
+ const left = Math.min(from, to);
323
+ return {
324
+ left: left - half,
325
+ top: y - half,
326
+ width: Math.abs(to - from) + 2 * half,
327
+ height: 2 * half,
328
+ };
329
+ }
330
+ function union(a, b) {
331
+ const left = Math.min(a.left, b.left);
332
+ const top = Math.min(a.top, b.top);
333
+ return {
334
+ left,
335
+ top,
336
+ width: Math.max(a.left + a.width, b.left + b.width) - left,
337
+ height: Math.max(a.top + a.height, b.top + b.height) - top,
338
+ };
339
+ }
340
+ function dashes(g) {
341
+ return g.kind === KIND_LINE || g.kind === KIND_STEM;
342
+ }
343
+ // The box from the baseline to `rise` px off it, padded by `pad`.
344
+ function riseBox(g, left, width, rise, pad) {
345
+ const top = g.reverse ? g.baseY - pad : g.baseY - rise - pad;
346
+ return { left, top, width, height: rise + 2 * pad };
347
+ }
348
+ function inkBox(g) {
349
+ const curve = curveBox(g);
350
+ const half = g.strokePx / 2;
351
+ return curve
352
+ ? footSegments(g).reduce((box, f) => union(box, footBox(f, half)), curve)
353
+ : undefined;
354
+ }
355
+ function curveBox(g) {
356
+ if (g.kind === KIND_NONE) {
357
+ return undefined;
358
+ }
359
+ const half = g.strokePx / 2;
360
+ if (g.kind === KIND_STEM) {
361
+ return riseBox(g, g.xPx - half, g.strokePx, g.stemPx, half);
362
+ }
363
+ if (g.kind === KIND_LINE) {
364
+ return {
365
+ left: lineStart(g) - half,
366
+ top: yAt(g, g.ry) - half,
367
+ width: g.rx + g.strokePx,
368
+ height: g.strokePx,
369
+ };
370
+ }
371
+ const left = Math.min(g.xPx, g.x2Px);
372
+ const right = Math.max(g.xPx, g.x2Px);
373
+ const rise = g.kind === KIND_CIRCLE ? g.legHeight : g.ry;
374
+ return riseBox(g, left - half, right - left + g.strokePx, rise, half);
375
+ }
376
+ // The nearest point of the drawn curve to (px, py), in canvas px, and how far
377
+ // the cursor is from it. Measured with the curve rising above its baseline:
378
+ // under a reversed scale the cursor is reflected there and the answer back.
379
+ function nearestOnCurve(g, px, py) {
380
+ const flip = (y) => (g.reverse ? 2 * g.baseY - y : y);
381
+ const rising = nearestRising(g, px, flip(py));
382
+ let near = { ...rising, y: flip(rising.y) };
383
+ for (const { from, to, y } of footSegments(g)) {
384
+ const x = Math.min(Math.max(from, to), Math.max(Math.min(from, to), px));
385
+ const dist = Math.hypot(px - x, py - y);
386
+ if (dist < near.dist) {
387
+ near = { x, y, dist };
388
+ }
389
+ }
390
+ return near;
391
+ }
392
+ function nearestRising(g, px, py) {
393
+ const { baseY } = g;
394
+ if (g.kind === KIND_STEM) {
395
+ const y = Math.min(baseY, Math.max(baseY - g.stemPx, py));
396
+ return { x: g.xPx, y, dist: Math.hypot(px - g.xPx, py - y) };
397
+ }
398
+ if (g.kind === KIND_LINE) {
399
+ const start = lineStart(g);
400
+ const x = Math.min(start + g.rx, Math.max(start, px));
401
+ const y = baseY - g.ry;
402
+ return { x, y, dist: Math.hypot(px - x, py - y) };
403
+ }
404
+ const left = Math.min(g.xPx, g.x2Px);
405
+ const right = Math.max(g.xPx, g.x2Px);
406
+ if (g.kind === KIND_CIRCLE) {
407
+ let best;
408
+ for (const [footX, legDir] of [
409
+ [right, 1],
410
+ [left, -1],
411
+ ]) {
412
+ const dist = distToWideCirclePx((px - footX) * legDir, py - baseY, g.rx);
413
+ if (!best || dist < best.dist) {
414
+ // The nearest point of the whole circle, then held to the leg the
415
+ // painter drew: from the foot up to the band's reach.
416
+ const cx = footX - legDir * g.rx;
417
+ const vx = px - cx;
418
+ const vy = py - baseY;
419
+ const len = Math.hypot(vx, vy) || 1;
420
+ let x = cx + (vx / len) * g.rx;
421
+ let y = baseY + (vy / len) * g.rx;
422
+ if (y >= baseY) {
423
+ x = footX;
424
+ y = baseY;
425
+ }
426
+ else if (y < baseY - g.legHeight) {
427
+ const sh = Math.sin(g.legSweep / 2);
428
+ x = footX + legDir * (-2 * g.rx * sh * sh);
429
+ y = baseY - g.legHeight;
430
+ }
431
+ best = { x, y, dist: Math.hypot(px - x, py - y) };
432
+ }
433
+ }
434
+ return best;
435
+ }
436
+ const mid = (left + right) / 2;
437
+ if (py > baseY) {
438
+ const x = px < mid ? left : right;
439
+ return { x, y: baseY, dist: Math.hypot(px - x, py - baseY) };
440
+ }
441
+ const near = ellipseNearest(px - mid, py - baseY, g.rx, g.ry);
442
+ return { x: mid + near.x, y: baseY + near.y, dist: near.dist };
443
+ }
444
+ export const linkMark = {
445
+ id: 'link',
446
+ spansView: true,
447
+ pass: {
448
+ ...slangPass({ id: 'link', mod: shader }),
449
+ pack: c => shader.packInstances({
450
+ x: c.x,
451
+ x2: c.x2,
452
+ x2Region: c.x2Region,
453
+ y: c.y ?? (c.count === 0 ? NO_VALUES : new Float32Array(c.count)),
454
+ size: sizeLane(c),
455
+ color: colorBits(c, c.count),
456
+ row: rowLane(c.row, c.count),
457
+ feet: c.feet ?? (c.count === 0 ? NO_FEET : new Uint8Array(c.count)),
458
+ }, c.count),
459
+ },
460
+ writeUniforms(scratch, _clip, block, frame, params) {
461
+ const { sizeScale } = params;
462
+ shader.writeUniforms(scratch, {
463
+ canvasHeight: frame.canvasHeight,
464
+ devicePixelRatio: getDpr(),
465
+ rowHeight: bandHeightPx(params, frame.canvasHeight),
466
+ rowOffsetPx: params.rowOffsetPx ?? 0,
467
+ reverse: params.reverse ? 1 : 0,
468
+ stemPx: params.stemPx ?? LINK_STEM_PX,
469
+ dashPx: params.strokeDash?.[0] ?? 0,
470
+ gapPx: params.strokeDash?.[1] ?? 0,
471
+ footPx: params.footPx ?? LINK_FOOT_PX,
472
+ curveSegments: curveSegments(params),
473
+ insetPx: params.insetPx ?? 0,
474
+ domainMin: params.domain[0],
475
+ domainMax: params.domain[1],
476
+ ...valueScaleUniforms(params),
477
+ ...rampUniforms(params.colorScale),
478
+ valued: params.valued ? 1 : 0,
479
+ linkShape: linkShapeCode(params.linkShape),
480
+ sizeMode: sizeScale ? LINK_SIZE_SCALED : LINK_SIZE_CONSTANT,
481
+ sizeConstantPx: params.sizePx,
482
+ sizeDomainMin: sizeScale?.domain[0] ?? 0,
483
+ sizeDomainMax: sizeScale?.domain[1] ?? 1,
484
+ sizeScaleType: sizeScale?.scale === 'log' ? SCALE_TYPE_LOG : 0,
485
+ sizeRangeMin: sizeScale?.range[0] ?? params.sizePx,
486
+ sizeRangeMax: sizeScale?.range[1] ?? params.sizePx,
487
+ canvasWidth: frame.canvasWidth,
488
+ regionCount: fillTable(params.regions),
489
+ zero: 0,
490
+ ownEntry: tableEntry(params.regions[block.displayedRegionIndex]),
491
+ ownSpan: writeSpan(OWN_SPAN, 0, params.regions[block.displayedRegionIndex]),
492
+ regionTable: TABLE,
493
+ regionSpan: SPANS,
494
+ rowTableKeys: rowTableKeys(params),
495
+ });
496
+ },
497
+ textures: rowTableTextures,
498
+ paintsBlock(block, _frame, params) {
499
+ return params.regions[block.displayedRegionIndex] !== undefined;
500
+ },
501
+ verticesPerInstance(_frame, params) {
502
+ return (curveSegments(params) + 1) * 2 + FOOT_STRIP_VERTS;
503
+ },
504
+ paintBlock(ctx, channels, block, frame, params) {
505
+ const { count } = channels;
506
+ if (count === 0) {
507
+ return;
508
+ }
509
+ const color = paintColors(channels, count, params.colorScale);
510
+ const g = linkFrame(block, frame, params);
511
+ const dash = params.strokeDash ? [...params.strokeDash] : [];
512
+ ctx.lineCap = 'butt';
513
+ for (let i = 0; i < count; i++) {
514
+ if (!reachesX(channels, g, i, 0, frame.canvasWidth)) {
515
+ continue;
516
+ }
517
+ placeLink(channels, g, i);
518
+ if (g.kind === KIND_NONE) {
519
+ continue;
520
+ }
521
+ ctx.lineWidth = g.strokePx;
522
+ ctx.strokeStyle = abgrToCssRgba(rowColor(color[i], channels.row, i, g.table));
523
+ ctx.setLineDash(dashes(g) ? dash : []);
524
+ ctx.beginPath();
525
+ tracePath(ctx, g);
526
+ ctx.stroke();
527
+ const feet = footSegments(g);
528
+ if (feet.length > 0) {
529
+ ctx.setLineDash([]);
530
+ ctx.beginPath();
531
+ for (const { from, to, y } of feet) {
532
+ ctx.moveTo(from, y);
533
+ ctx.lineTo(to, y);
534
+ }
535
+ ctx.stroke();
536
+ }
537
+ }
538
+ ctx.setLineDash([]);
539
+ },
540
+ // The box the stroke lies in, the curve's extent padded by half the stroke,
541
+ // which the sweep holds the painting to; a highlight strokes the curve
542
+ // itself. The hit test below is the curve's own.
543
+ ink(channels, block, frame, params, i) {
544
+ const g = linkFrame(block, frame, params);
545
+ placeLink(channels, g, i);
546
+ const box = inkBox(g);
547
+ return (box && {
548
+ ...box,
549
+ stroke: {
550
+ d: svgPathOf(g),
551
+ widthPx: g.strokePx,
552
+ originX: 0,
553
+ originY: 0,
554
+ },
555
+ });
556
+ },
557
+ hitNearest(channels, block, frame, params, xPx, yPx, candidates, maxDistSq) {
558
+ const g = linkFrame(block, frame, params);
559
+ const reach = Math.sqrt(maxDistSq);
560
+ return nearestInk(candidates, maxDistSq, i => {
561
+ if (!reachesX(channels, g, i, xPx - reach, xPx + reach)) {
562
+ return undefined;
563
+ }
564
+ placeLink(channels, g, i);
565
+ const box = inkBox(g);
566
+ if (!box ||
567
+ xPx < box.left - reach ||
568
+ xPx > box.left + box.width + reach ||
569
+ yPx < box.top - reach ||
570
+ yPx > box.top + box.height + reach) {
571
+ return undefined;
572
+ }
573
+ const near = nearestOnCurve(g, xPx, yPx);
574
+ const half = g.strokePx / 2;
575
+ if (near.dist <= half) {
576
+ return { x: xPx, y: yPx, distSq: 0 };
577
+ }
578
+ const t = half / near.dist;
579
+ const x = near.x + (xPx - near.x) * t;
580
+ const y = near.y + (yPx - near.y) * t;
581
+ return { x, y, distSq: (xPx - x) ** 2 + (yPx - y) ** 2 };
582
+ });
583
+ },
584
+ };
585
+ export { LINK_ELSEWHERE, LINK_NO_REGION };