@jbrowse/capture 5.0.0-beta.2 → 5.0.0-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +30 -10
- package/esm/args.js +8 -3
- package/esm/capture.js +0 -4
- package/esm/hub.js +14 -1
- package/esm/ready.js +41 -24
- package/esm/waits.d.ts +29 -16
- package/esm/waits.js +53 -52
- package/package.json +3 -3
package/README.md
CHANGED
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@@ -19,10 +19,14 @@ config, builds a session, resolves an assembly, fetches each track, and then
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draws to a canvas — and a screenshot taken at any point before the last step is
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a picture of an empty browser that looks like a successful run.
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-
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`
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Which signals exist at all depends on the build. Checked on 2026-09-05, the
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default `--instance` — `jbrowse.org/code/jb2/latest`, the released build every
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genomes.jbrowse.org link opens — publishes the loading overlay
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(`[data-testid="loading-overlay"]`) and none of `data-app-phase`,
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`data-view-phase`, `data-display-phase`, `data-display-drawn` or `data-busy`.
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Every one of those is a **negative** signal — no overlay, no display in its
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loading phase, no unpainted canvas — so all of them pass on a page whose
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JavaScript has not started yet. Measured against that instance:
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- `networkidle2` resolves at ~350ms
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- the session appears at ~880ms
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@@ -38,6 +42,18 @@ exists, its views are initialized, and the assembly and trackIds you asked for
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are the ones actually open. A config URL that 404s, a trackId the config does
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not define, and an assembly name that does not match all fail there, loudly.
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What runs after that gate depends on which build answered it:
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- **One that publishes `data-app-phase`** — `jbrowse.org/code/jb2/main`, or a
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local build of this repo, reached with `--instance` — needs one selector and
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no chain: `[data-app-phase="ready"]` appears when no view is resolving an
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assembly and no display is fetching, and `data-display-drawn` then says paint
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happened.
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- **Every other build, the default included**, has the overlay and the status
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text the session model carries per display. There the app has to be _seen
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busy, then quiet for 2s_ — an absence alone is satisfied before the first
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fetch is even set up — then given a fixed 1.5s for the paint nothing reports.
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## Library
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```js
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@@ -69,7 +85,9 @@ Two waits, depending on what you did:
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that is loading starts out `loading` and the transition into `ready` is it
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finishing; a page you just clicked is already `ready` and stays that way until
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the click's work registers, so waiting for `ready` there returns on the
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pre-click frame. `waitForAppSettled` requires it to hold
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pre-click frame. `waitForAppSettled` requires it to hold, and on a build
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without the marker falls back to the quiet period rather than passing
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instantly.
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## Timeouts and unsettled waits
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@@ -93,18 +111,20 @@ still tells you what did not settle.
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## Reading the result
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-
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Four fields on a successful capture:
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- **`unsettled`** — stages that hit their timeout. Empty unless you asked to
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proceed anyway.
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- **`appMarker`** — which of the two paths above ran. False on the default
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instance, and on anything else that predates `data-app-phase`.
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- **`pending`** — displays still reporting unpainted when the shutter fired. A
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display can return to pending after its stage passed, so this is a separate
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question from `unsettled`.
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- **`paintContract`** — whether this JBrowse build publishes the per-display
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paint attributes at all. It
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-
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-
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-
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paint attributes at all. It is false on the default instance, so `pending: []`
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there means "cannot tell", not "all done", and the CLI says so. A page with no
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tracks open reports true — there is nothing to measure, which is not the same
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as being unable to.
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## CLI
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package/esm/args.js
CHANGED
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@@ -1,5 +1,6 @@
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const NUMERIC = new Set(['width', 'height', 'scale', 'timeout', 'settle']);
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-
const POSITIVE = new Set(['width', 'height', 'scale']);
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const POSITIVE = new Set(['width', 'height', 'scale', 'timeout']);
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const NON_NEGATIVE = new Set(['settle']);
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const FLAGS = new Set([
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'fullPage',
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'headed',
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@@ -74,11 +75,15 @@ export function parseArgs(argv) {
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if (!Number.isFinite(n)) {
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throw new Error(`--${name} needs a number, got "${value}"`);
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}
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//
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// puppeteer,
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// Otherwise these fail much later and elsewhere: a zero size inside
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// puppeteer, naming neither the flag nor the value, and `--timeout 0` as
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// no timeout at all there while the node-polled waits read it as expired.
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if (POSITIVE.has(name) && n <= 0) {
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throw new Error(`--${name} needs a positive number, got "${value}"`);
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}
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if (NON_NEGATIVE.has(name) && n < 0) {
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throw new Error(`--${name} needs a number of milliseconds that is zero or more, got "${value}"`);
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}
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out[name] = n;
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}
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else {
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package/esm/capture.js
CHANGED
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@@ -24,10 +24,6 @@ export async function openJBrowse(options = {}) {
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// the same budget as the wait stages — puppeteer's own goto default is 30s,
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// half of what a caller passing nothing was told each stage would get.
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timeout = 60000, trackIds,
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// Pulled out only to keep them out of `urlOptions`, which becomes the
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// query string. They reach the ready wait through the `...options` spread
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// below rather than from here.
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waitForDownloads: _waitForDownloads, settleMs: _settleMs, expectSession: _expectSession, allowUnsettled: _allowUnsettled,
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// `assembly` is deliberately NOT pulled out here: it is both a URL option
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// (which assembly to open) and the session gate's expectation (which
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// assembly must end up open), and destructuring it for the second use would
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package/esm/hub.js
CHANGED
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@@ -1,4 +1,5 @@
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const HUB_HOST = 'https://jbrowse.org';
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const HUB_FETCH_TIMEOUT_MS = 30000;
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// The genomes.jbrowse.org URL scheme: a UCSC database name (hg38, mm10, ...)
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// maps to /ucsc/<db>/config.json; a GenArk accession (GCA_/GCF_...) fans its 9
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// digits out into a 3-level directory tree.
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@@ -22,7 +23,19 @@ export function hubUrl(hub) {
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*/
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export async function fetchHubConfig(hub) {
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const url = hubUrl(hub);
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-
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// Without the signal a stalled connection hangs `jb2capture list` forever:
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// fetch has no timeout of its own, and this is the one request the tool makes
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// outside puppeteer's budget.
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const res = await fetch(url, {
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signal: AbortSignal.timeout(HUB_FETCH_TIMEOUT_MS),
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}).catch((error) => {
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// The budget is only part of the diagnosis when it is what fired; naming it
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// on a DNS failure reads as though the request had been given 30s to resolve.
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const timedOut = error instanceof Error && error.name === 'TimeoutError';
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throw new Error(`hub "${hub}" could not be fetched from ${url} ` +
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`(${error instanceof Error ? error.message : error}${timedOut ? `, after ${HUB_FETCH_TIMEOUT_MS}ms` : ''}). ` +
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'See https://genomes.jbrowse.org for the available assemblies.');
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});
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if (!res.ok) {
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throw new Error(`hub "${hub}" not found (HTTP ${res.status} from ${url}). ` +
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'See https://genomes.jbrowse.org for the available assemblies.');
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package/esm/ready.js
CHANGED
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import { describePendingDisplays, hasPaintContract, pendingDisplayStates, readInstrumentation, readSessionSummary, waitForSession, } from './sessionGate.js';
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-
import { delay, hasAppReadyMarker,
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import { delay, hasAppReadyMarker, waitForAppSettled, waitForDisplayPhases, waitForDisplaysDone, waitForLoadingComplete, waitForQuiescent, waitForQuietPeriod, waitForViewPhases, } from './waits.js';
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// The whole ready chain, in a module that touches puppeteer only through its
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// types — capture.ts holds the runtime import (launching a browser), which is
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// what keeps the chain callable under jest against a stubbed Page.
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unsettled.push(name);
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}
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};
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// The post-condition of the paint stage, and on a terminal display the ONLY
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// report of it: `waitForDisplaysDone` returns as soon as every pending display
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// is past `loading`, so an errored canvas that will never paint no longer
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// spends the whole timeout to arrive here. The phase is what a reader needs —
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// `error` is a banner, `ready` is a display claiming it finished without
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// drawing — so the entry carries the census rather than naming the question.
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const reportUnpainted = async () => {
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const pending = await pendingDisplayStates(page);
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if (pending.length > 0) {
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unsettled.push(`display(s) never painted: ${describePendingDisplays(pending)}`);
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}
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};
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// The two hard waits reject with puppeteer's own `Waiting failed: Nms
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// exceeded`, which names neither the stage nor the selector — the whole
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// failure mode this module exists to avoid, arriving as an error message
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// 1. THE WHOLE ANSWER, on any build that has it: the session renders
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// `[data-app-phase="ready"]` when no view is resolving an assembly and no
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// display is fetching. It is positive, so unlike everything below it
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// cannot be satisfied by an app that has not started
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//
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// cannot be satisfied by an app that has not started.
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//
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// Held, not read once — the same hold `jb.waitReady` requires, because a
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// display drops to `ready` in the gap between one fetch finishing and the
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// debounced next one starting. The marker is known to exist here, so
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// `waitForAppSettled`'s quiet-period fallback does not come into it.
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//
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// Everything after this point is the fallback for a deployment older than
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// the marker, and can be deleted the day the oldest supported build has
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// it.
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if (await hasAppReadyMarker(page)) {
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const ready = await
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const ready = await waitForAppSettled(page, { timeout });
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if (!ready) {
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unsettled.push('the app never
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unsettled.push('the app never held itself ready');
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}
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// One thing the marker does not answer, so this stage stays even here: the
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// marker is about WORK, and a display whose fetch failed is not working. It
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// different question than a capture is asking. `data-display-drawn` is the
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// stricter gate — the two comparative canvases publish it from `settled`,
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// which holds an error open deliberately so a golden regenerated during an
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// outage fails
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// Ordered after the marker rather than instead of it, which
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// absence meaningful (see waitForDisplaysDone), and free on
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// no such canvas. Skipped when the marker itself timed out:
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// would spend a second full timeout on a page already known
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// the census
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// outage fails on the census below instead of absorbing the banner as
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// expected output. Ordered after the marker rather than instead of it, which
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// is what makes an absence meaningful (see waitForDisplaysDone), and free on
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// a page that has no such canvas. Skipped when the marker itself timed out:
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// the paint wait would spend a second full timeout on a page already known
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// unsettled, and the census reports the unpainted displays either way.
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if (ready) {
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await stage('a display never reported its first paint', waitForDisplaysDone(page, timeout));
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}
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await reportUnpainted();
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if (settleMs > 0) {
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await delay(settleMs);
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}
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appMarker: true,
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};
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if (!allowUnsettled && unsettled.length > 0) {
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throw new Error(unsettledMessage(timeout, unsettled
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throw new Error(unsettledMessage(timeout, unsettled));
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}
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return report;
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}
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await stage('a display was still in its loading phase', waitForDisplayPhases(page, timeout));
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// 4. no display is still pending its first paint
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await stage('a display never reported its first paint', waitForDisplaysDone(page, timeout));
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await reportUnpainted();
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// 5. nothing still reports itself busy: adapter "Downloading…" status on the
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// session model, which can outlive the overlay, and the visible
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// "Loading…/Rendering…" labels of the views that publish no phase
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// slow page is not failed for being slow, which historically meant the run
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// ended with an image and an exit code of 0 whether it had settled or not.
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// A caller that genuinely wants the frame anyway asks for it by name.
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throw new Error(unsettledMessage(timeout, unsettled
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throw new Error(unsettledMessage(timeout, unsettled));
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}
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return report;
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}
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/**
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* What a timed-out wait says.
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*
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*
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*
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*
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*
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* What a timed-out wait says. A stage name is the QUESTION rather than the
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* answer — "a display never reported its first paint" reads identically for a
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* slow fetch, a failed one and a display that never had a canvas to paint — so
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* `reportUnpainted` puts the census in the list beside it, and the `ready` case
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* is the one that most changes what a reader does next: a longer timeout is the
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* fix for `loading` and never the fix for that.
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*/
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function unsettledMessage(timeout, unsettled
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return (`gave up waiting after ${timeout}ms: ${unsettled.join('; ')}.
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-
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-
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`capture the frame as it stands.`);
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function unsettledMessage(timeout, unsettled) {
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return (`gave up waiting after ${timeout}ms: ${unsettled.join('; ')}. ` +
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'Raise the timeout, or pass allowUnsettled (--allowUnsettled) to ' +
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'capture the frame as it stands.');
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}
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package/esm/waits.d.ts
CHANGED
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@@ -17,6 +17,14 @@ export declare const LOADING_OVERLAY = "[data-testid=\"loading-overlay\"]";
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* capture taken in it is a picture of an empty browser.
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*/
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export declare const APP_READY = "[data-app-phase=\"ready\"]";
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/**
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* Wait until the loading overlay is gone, and with `waitForDownloads` until
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* nothing else reports itself busy either — a remote fetch can outlive the
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* overlay, so a capture taken on the overlay alone catches a half-loaded track.
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*
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export declare function isPageBusyInPage(): boolean;
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export declare function isPageBusyInPage(busySelector: string): boolean;
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* own: a display reads `ready` in the gap between one fetch finishing and the
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* debounced next one starting. `waitForAppSettled` requires it to HOLD, and is
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* what both the chain here and `jb.waitReady` use.
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* build too old to have the marker" and falls back.
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* Returns false if the page never publishes it, which is how a caller tells "not
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* ready yet" from "a build too old to have the marker" and falls back.
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* The gate wherever `waitForAppReady` alone is not one, which is everywhere the
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* app is working. After an interaction the app is already `ready` — it was
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* so a single read returns instantly, on the pre-click frame; during a load it
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|
package/esm/waits.js
CHANGED
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@@ -4,12 +4,6 @@ import { describePendingDisplays, pendingDisplayStatesInPage, } from './sessionG
|
|
|
4
4
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export const delay = (ms) => new Promise(resolve => {
|
|
5
5
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setTimeout(resolve, ms);
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|
6
6
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});
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|
7
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-
// Wait until the LoadingOverlay test-id is gone. NOTE: the overlay keeps the
|
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8
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-
// literal text "Loading" in the DOM (hidden via opacity), so a text-based wait
|
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9
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-
// burns its full timeout — only the `loading-overlay` test-id count is a
|
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10
|
-
// reliable signal. With `waitForDownloads`, also wait out adapter "Downloading…"
|
|
11
|
-
// status text, which can linger after the overlay clears (e.g. a remote BAM
|
|
12
|
-
// still fetching) so a capture doesn't catch a half-loaded track.
|
|
13
7
|
// Every best-effort wait below runs through this. They swallow their own timeout
|
|
14
8
|
// on purpose — a slow-but-finishing page should not be failed for being slow,
|
|
15
9
|
// and a display in a terminal state publishes no attribute to wait on at all —
|
|
@@ -52,17 +46,16 @@ export const APP_READY = '[data-app-phase="ready"]';
|
|
|
52
46
|
* in the gap reports the pre-click frame as finished.
|
|
53
47
|
*/
|
|
54
48
|
const APP_SETTLED_HOLD_MS = 1000;
|
|
49
|
+
/**
|
|
50
|
+
* Wait until the loading overlay is gone, and with `waitForDownloads` until
|
|
51
|
+
* nothing else reports itself busy either — a remote fetch can outlive the
|
|
52
|
+
* overlay, so a capture taken on the overlay alone catches a half-loaded track.
|
|
53
|
+
*
|
|
54
|
+
* NOT best-effort: an overlay that never clears means a fetch that never
|
|
55
|
+
* finished, and there is no content behind it to fall through to.
|
|
56
|
+
*/
|
|
55
57
|
export async function waitForLoadingComplete(page, { timeout = 30000, waitForDownloads = false, } = {}) {
|
|
56
|
-
|
|
57
|
-
// finished, and there is no content behind it to fall through to.
|
|
58
|
-
await page.waitForFunction((selector) => document.querySelectorAll(selector).length === 0, { timeout }, LOADING_OVERLAY);
|
|
59
|
-
// The download half asks the app what it is doing, through the attributes it
|
|
60
|
-
// publishes and each display's own status on the session model. It used to be
|
|
61
|
-
// `document.body.innerText.includes('Downloading')`, a string search over the
|
|
62
|
-
// whole rendered page: it matched a track NAMED "Downloading…", it matched
|
|
63
|
-
// documentation text, and it stopped matching the moment a message was
|
|
64
|
-
// reworded or translated.
|
|
65
|
-
//
|
|
58
|
+
await page.waitForFunction((selector) => document.querySelectorAll(selector).length === 0, { timeout, polling: 'mutation' }, LOADING_OVERLAY);
|
|
66
59
|
// `quietMs: 0` because this is the "nothing is in flight right now" question;
|
|
67
60
|
// the one that needs the idle to hold is waitForQuietPeriod's own caller.
|
|
68
61
|
return waitForDownloads
|
|
@@ -185,22 +178,27 @@ export const displayPainted = (testid) => `[data-testid="${testid}"][data-displa
|
|
|
185
178
|
export const displaySettled = (testid) => `[data-testid="${testid}"][data-display-phase="ready"]`;
|
|
186
179
|
/** One display, by its config's `displayId` rather than by type. */
|
|
187
180
|
export const displayById = (displayId) => `[data-display-id="${displayId}"]`;
|
|
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|
-
// Wait until no display
|
|
189
|
-
//
|
|
190
|
-
//
|
|
181
|
+
// Wait until no display is still pending its first paint AND could still reach
|
|
182
|
+
// it: a pending display publishing `loading`, or publishing no phase at all (a
|
|
183
|
+
// build older than the attribute), is still coming; a terminal phase is not. The
|
|
184
|
+
// two comparative canvases hold `drawn=false` open through `error` deliberately,
|
|
185
|
+
// so waiting on the attribute alone burns the whole timeout over an answer the
|
|
186
|
+
// census already has — waitForJBrowseReady takes that census straight after and
|
|
187
|
+
// reports whatever is left as unsettled.
|
|
191
188
|
//
|
|
192
189
|
// Keying on the *absence* of pending wrappers rather than counting done-vs-total
|
|
193
|
-
//
|
|
194
|
-
//
|
|
195
|
-
//
|
|
196
|
-
// for the last one; the previous "any element ends in -done" fallback
|
|
197
|
-
// soon as the *first* of several tracks painted.
|
|
190
|
+
// is what lets a page with no canvas displays — an import form, a menu or widget
|
|
191
|
+
// figure — resolve immediately instead of paying the full timeout as a hidden
|
|
192
|
+
// fixed sleep, and what makes a page whose displays finish at different times
|
|
193
|
+
// wait for the last one; the previous "any element ends in -done" fallback
|
|
194
|
+
// returned as soon as the *first* of several tracks painted.
|
|
198
195
|
//
|
|
199
196
|
// Absence is only meaningful once the views have mounted (a track's display
|
|
200
197
|
// wrapper mounts with its TrackRenderingContainer), so call this after the
|
|
201
198
|
// readySelector / loading-overlay gates, not straight off a navigation.
|
|
202
199
|
export function waitForDisplaysDone(page, timeoutMs) {
|
|
203
|
-
return settled(page.waitForFunction((selector) => document.
|
|
200
|
+
return settled(page.waitForFunction((selector) => [...document.querySelectorAll(selector)].every(el => el.dataset.displayPhase !== undefined &&
|
|
201
|
+
el.dataset.displayPhase !== 'loading'), { timeout: timeoutMs, polling: 'mutation' }, PENDING_DISPLAYS));
|
|
204
202
|
}
|
|
205
203
|
// Wait until no display is in its `loading` phase.
|
|
206
204
|
//
|
|
@@ -221,7 +219,7 @@ export function waitForDisplaysDone(page, timeoutMs) {
|
|
|
221
219
|
// fail loudly through that settled check, with the frame to look at, rather than
|
|
222
220
|
// as an opaque timeout here.
|
|
223
221
|
export function waitForDisplayPhases(page, timeoutMs) {
|
|
224
|
-
return settled(page.waitForFunction(() => document.querySelector('[data-display-phase="loading"]') === null, { timeout: timeoutMs }));
|
|
222
|
+
return settled(page.waitForFunction(() => document.querySelector('[data-display-phase="loading"]') === null, { timeout: timeoutMs, polling: 'mutation' }));
|
|
225
223
|
}
|
|
226
224
|
// The view-level counterpart: ViewContainer publishes `data-view-phase` from the
|
|
227
225
|
// view model's own phase, and `loading` means the view is still waiting on its
|
|
@@ -242,7 +240,7 @@ export function waitForDisplayPhases(page, timeoutMs) {
|
|
|
242
240
|
// should surface it.
|
|
243
241
|
export function waitForViewPhases(page, timeoutMs) {
|
|
244
242
|
return page.waitForFunction(() => document.querySelector('[data-view-phase="loading"]') === null &&
|
|
245
|
-
document.querySelector('[data-view-component-pending]') === null, { timeout: timeoutMs, polling:
|
|
243
|
+
document.querySelector('[data-view-component-pending]') === null, { timeout: timeoutMs, polling: 'mutation' });
|
|
246
244
|
}
|
|
247
245
|
/**
|
|
248
246
|
* Everything the app publishes to say it is working, as one selector.
|
|
@@ -267,21 +265,16 @@ export const BUSY_SELECTOR = [
|
|
|
267
265
|
/**
|
|
268
266
|
* Is the app doing anything right now?
|
|
269
267
|
*
|
|
270
|
-
* Serialized into the page, so it declares everything it uses
|
|
271
|
-
*
|
|
272
|
-
*
|
|
273
|
-
*
|
|
268
|
+
* Serialized into the page, so it declares everything it uses and takes
|
|
269
|
+
* `BUSY_SELECTOR` as an argument rather than importing it. Two sources: that
|
|
270
|
+
* selector, and the live session model's own per-display status, which is the
|
|
271
|
+
* only PER-DISPLAY signal a build with no readiness attributes has left. Both
|
|
272
|
+
* are contracts rather than renderings — a model field and a set of data
|
|
274
273
|
* attributes — so neither moves when the UI is restyled.
|
|
275
274
|
*
|
|
276
275
|
* Exported so a test can call the real function rather than a copy of it.
|
|
277
276
|
*/
|
|
278
|
-
export function isPageBusyInPage() {
|
|
279
|
-
const busySelector = [
|
|
280
|
-
'[data-testid="loading-overlay"]',
|
|
281
|
-
'[data-busy="true"]',
|
|
282
|
-
'[data-display-phase="loading"]',
|
|
283
|
-
'[data-view-phase="loading"]',
|
|
284
|
-
].join(', ');
|
|
277
|
+
export function isPageBusyInPage(busySelector) {
|
|
285
278
|
if (document.querySelector(busySelector)) {
|
|
286
279
|
return true;
|
|
287
280
|
}
|
|
@@ -330,7 +323,9 @@ export async function waitForQuietPeriod(page, { quietMs = 1500, timeout = 30000
|
|
|
330
323
|
while (Date.now() < deadline) {
|
|
331
324
|
// A page that navigates or closes under us fails the evaluate; treat that
|
|
332
325
|
// as busy and let the deadline decide, rather than reporting quiet.
|
|
333
|
-
const busy = await page
|
|
326
|
+
const busy = await page
|
|
327
|
+
.evaluate(isPageBusyInPage, BUSY_SELECTOR)
|
|
328
|
+
.catch(() => true);
|
|
334
329
|
const now = Date.now();
|
|
335
330
|
if (busy) {
|
|
336
331
|
seenBusy = true;
|
|
@@ -338,9 +333,11 @@ export async function waitForQuietPeriod(page, { quietMs = 1500, timeout = 30000
|
|
|
338
333
|
}
|
|
339
334
|
else {
|
|
340
335
|
if (!seenBusy && now - start >= busyWindowMs) {
|
|
341
|
-
//
|
|
336
|
+
// Never went busy within the window: nothing to wait out, and the idle
|
|
337
|
+
// that already ran the length of the window counts towards the hold —
|
|
338
|
+
// every sample in it was idle, since a failed evaluate reads as busy.
|
|
342
339
|
seenBusy = true;
|
|
343
|
-
quietSince =
|
|
340
|
+
quietSince = start;
|
|
344
341
|
}
|
|
345
342
|
if (seenBusy) {
|
|
346
343
|
quietSince ??= now;
|
|
@@ -354,12 +351,16 @@ export async function waitForQuietPeriod(page, { quietMs = 1500, timeout = 30000
|
|
|
354
351
|
return false;
|
|
355
352
|
}
|
|
356
353
|
/**
|
|
357
|
-
* Wait for the app
|
|
354
|
+
* Wait for the FIRST frame the app says it has finished.
|
|
355
|
+
*
|
|
356
|
+
* `[data-app-phase="ready"]` is rendered by the session itself, so it cannot be
|
|
357
|
+
* satisfied before the app exists — but one frame of it is not the answer on its
|
|
358
|
+
* own: a display reads `ready` in the gap between one fetch finishing and the
|
|
359
|
+
* debounced next one starting. `waitForAppSettled` requires it to HOLD, and is
|
|
360
|
+
* what both the chain here and `jb.waitReady` use.
|
|
358
361
|
*
|
|
359
|
-
*
|
|
360
|
-
*
|
|
361
|
-
* page never publishes it, which is how a caller tells "not ready yet" from "a
|
|
362
|
-
* build too old to have the marker" and falls back.
|
|
362
|
+
* Returns false if the page never publishes it, which is how a caller tells "not
|
|
363
|
+
* ready yet" from "a build too old to have the marker" and falls back.
|
|
363
364
|
*/
|
|
364
365
|
export function waitForAppReady(page, { timeout = 30000 } = {}) {
|
|
365
366
|
return settled(page.waitForSelector(APP_READY, { timeout, visible: false }));
|
|
@@ -371,12 +372,12 @@ export function hasAppReadyMarker(page) {
|
|
|
371
372
|
/**
|
|
372
373
|
* Wait out work an INTERACTION started: `ready`, and still ready a beat later.
|
|
373
374
|
*
|
|
374
|
-
* The gate
|
|
375
|
-
*
|
|
376
|
-
*
|
|
377
|
-
*
|
|
378
|
-
*
|
|
379
|
-
* read
|
|
375
|
+
* The gate wherever `waitForAppReady` alone is not one, which is everywhere the
|
|
376
|
+
* app is working. After an interaction the app is already `ready` — it was
|
|
377
|
+
* finished a moment ago — and stays that way until the click's work registers,
|
|
378
|
+
* so a single read returns instantly, on the pre-click frame; during a load it
|
|
379
|
+
* reads `ready` in the gap between one fetch finishing and the debounced next
|
|
380
|
+
* one starting, and a single read takes that gap for the end.
|
|
380
381
|
*
|
|
381
382
|
* What it replaces is a fixed sleep, which is wrong in both directions and only
|
|
382
383
|
* ever caught in one: too short captures the work in progress, and the figure it
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@jbrowse/capture",
|
|
3
|
-
"version": "5.0.0-beta.
|
|
3
|
+
"version": "5.0.0-beta.3",
|
|
4
4
|
"description": "Drive a JBrowse 2 instance with Puppeteer and screenshot it once it has actually finished rendering",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"jbrowse",
|
|
@@ -31,10 +31,10 @@
|
|
|
31
31
|
],
|
|
32
32
|
"sideEffects": false,
|
|
33
33
|
"dependencies": {
|
|
34
|
-
"puppeteer": "^25.
|
|
34
|
+
"puppeteer": "^25.10.0"
|
|
35
35
|
},
|
|
36
36
|
"devDependencies": {
|
|
37
|
-
"@jbrowse/core": "^5.0.0-beta.
|
|
37
|
+
"@jbrowse/core": "^5.0.0-beta.3"
|
|
38
38
|
},
|
|
39
39
|
"publishConfig": {
|
|
40
40
|
"access": "public"
|