@jayf0x/fluidity-js 0.2.7 → 0.2.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,18 +1,18 @@
1
- var aC = Object.defineProperty;
2
- var uC = (e, g, C) => g in e ? aC(e, g, { enumerable: !0, configurable: !0, writable: !0, value: C }) : e[g] = C;
3
- var nI = (e, g, C) => (uC(e, typeof g != "symbol" ? g + "" : g, C), C), kI = (e, g, C) => {
1
+ var mC = Object.defineProperty;
2
+ var SC = (e, g, C) => g in e ? mC(e, g, { enumerable: !0, configurable: !0, writable: !0, value: C }) : e[g] = C;
3
+ var LI = (e, g, C) => (SC(e, typeof g != "symbol" ? g + "" : g, C), C), fI = (e, g, C) => {
4
4
  if (!g.has(e))
5
5
  throw TypeError("Cannot " + C);
6
6
  };
7
- var I = (e, g, C) => (kI(e, g, "read from private field"), C ? C.call(e) : g.get(e)), d = (e, g, C) => {
7
+ var I = (e, g, C) => (fI(e, g, "read from private field"), C ? C.call(e) : g.get(e)), A = (e, g, C) => {
8
8
  if (g.has(e))
9
9
  throw TypeError("Cannot add the same private member more than once");
10
10
  g instanceof WeakSet ? g.add(e) : g.set(e, C);
11
- }, o = (e, g, C, i) => (kI(e, g, "write to private field"), i ? i.call(e, C) : g.set(e, C), C);
12
- var L = (e, g, C) => (kI(e, g, "access private method"), C);
13
- import { jsx as $I } from "react/jsx-runtime";
14
- import { useRef as Qg, useEffect as tg, forwardRef as gC, useImperativeHandle as IC } from "react";
15
- const mC = {
11
+ }, o = (e, g, C, i) => (fI(e, g, "write to private field"), i ? i.call(e, C) : g.set(e, C), C);
12
+ var h = (e, g, C) => (fI(e, g, "access private method"), C);
13
+ import { jsx as IC } from "react/jsx-runtime";
14
+ import { useRef as Ng, useEffect as lg, forwardRef as CC, useImperativeHandle as iC } from "react";
15
+ const BC = {
16
16
  densityDissipation: [0.94, 1],
17
17
  velocityDissipation: [0.9, 0.999],
18
18
  splatRadius: [1e-3, 0.04],
@@ -23,13 +23,13 @@ const mC = {
23
23
  };
24
24
  function Eg(e) {
25
25
  const g = { ...e };
26
- for (const [C, [i, s]] of Object.entries(mC)) {
27
- const l = e[C];
28
- l !== void 0 && l >= 0 && l <= 1 && (g[C] = i + (s - i) * l);
26
+ for (const [C, [i, s]] of Object.entries(BC)) {
27
+ const t = e[C];
28
+ t !== void 0 && t >= 0 && t <= 1 && (g[C] = i + (s - i) * t);
29
29
  }
30
30
  return g;
31
31
  }
32
- const CC = {
32
+ const eC = {
33
33
  densityDissipation: 0.83,
34
34
  velocityDissipation: 0.91,
35
35
  pressureIterations: 1,
@@ -43,8 +43,8 @@ const CC = {
43
43
  glowColor: "#b3d9ff",
44
44
  algorithm: "aurora",
45
45
  warpStrength: 0.04
46
- }, EI = {
47
- ...CC,
46
+ }, jI = {
47
+ ...eC,
48
48
  densityDissipation: 0.9,
49
49
  velocityDissipation: 0.9,
50
50
  pressureIterations: 3,
@@ -59,22 +59,22 @@ const CC = {
59
59
  }, gI = {
60
60
  dpr: typeof window < "u" ? 1 / (window.devicePixelRatio || 1) : 1,
61
61
  sim: 0.5
62
- }, iC = {
62
+ }, sC = {
63
63
  backgroundColor: "#0a0a0a",
64
64
  backgroundSize: "cover",
65
65
  mouseEnabled: !0,
66
66
  workerEnabled: !0
67
- }, Gg = {
68
- ...iC,
67
+ }, rg = {
68
+ ...sC,
69
69
  effect: 0,
70
70
  imageSize: "cover"
71
71
  }, mg = {
72
- ...iC,
72
+ ...sC,
73
73
  fontSize: 100,
74
74
  color: "#ffffff",
75
75
  fontFamily: "sans-serif",
76
76
  fontWeight: 900
77
- }, pC = {
77
+ }, nC = {
78
78
  calm: {
79
79
  densityDissipation: 0.98,
80
80
  velocityDissipation: 0.81,
@@ -133,7 +133,7 @@ const CC = {
133
133
  waterColor: "#0f0f0f"
134
134
  }
135
135
  };
136
- function bI(e) {
136
+ function wI(e) {
137
137
  if (Array.isArray(e))
138
138
  return e;
139
139
  const g = e.slice(1, 7);
@@ -147,88 +147,88 @@ function bI(e) {
147
147
  parseInt(g.slice(4, 6), 16) / 255
148
148
  ];
149
149
  }
150
- function uI(e = {}, g, C = CC) {
151
- return { ...g ? { ...C, ...pC[g] } : C, ...e };
150
+ function ZI(e = {}, g, C = eC) {
151
+ return { ...g ? { ...C, ...nC[g] } : C, ...e };
152
152
  }
153
153
  function II(e, g, C, i, s = "cover") {
154
- let l;
155
- s === "cover" ? l = Math.max(C / e, i / g) : s === "contain" ? l = Math.min(C / e, i / g) : typeof s == "string" && s.endsWith("%") ? l = Math.min(C / e, i / g) * (parseFloat(s) / 100) : typeof s == "string" && s.endsWith("px") ? l = parseFloat(s) / Math.max(e, g) : typeof s == "number" ? l = s : l = Math.max(C / e, i / g);
156
- const t = e * l, S = g * l;
157
- return { x: (C - t) / 2, y: (i - S) / 2, drawW: t, drawH: S };
154
+ let t;
155
+ s === "cover" ? t = Math.max(C / e, i / g) : s === "contain" ? t = Math.min(C / e, i / g) : typeof s == "string" && s.endsWith("%") ? t = Math.min(C / e, i / g) * (parseFloat(s) / 100) : typeof s == "string" && s.endsWith("px") ? t = parseFloat(s) / Math.max(e, g) : typeof s == "number" ? t = s : t = Math.max(C / e, i / g);
156
+ const l = e * t, u = g * t;
157
+ return { x: (C - l) / 2, y: (i - u) / 2, drawW: l, drawH: u };
158
158
  }
159
- function ZC(e, g, C, i, s = null, l = "cover") {
160
- const { text: t, fontSize: S, color: u, fontFamily: c = "sans-serif", fontWeight: p = 900 } = i, a = new OffscreenCanvas(g, C), A = a.getContext("2d");
161
- ((b) => {
159
+ function rC(e, g, C, i, s = null, t = "cover") {
160
+ const { text: l, fontSize: u, color: Z, fontFamily: d = "sans-serif", fontWeight: S = 900 } = i, a = new OffscreenCanvas(g, C), c = a.getContext("2d");
161
+ ((w) => {
162
162
  if (s) {
163
- A.clearRect(0, 0, g, C), A.fillStyle = "black", A.fillRect(0, 0, g, C);
164
- const { x: B, y: K, drawW: W, drawH: x } = II(
163
+ c.clearRect(0, 0, g, C), c.fillStyle = "black", c.fillRect(0, 0, g, C);
164
+ const { x: n, y, drawW: v, drawH: Y } = II(
165
165
  s.width,
166
166
  s.height,
167
167
  g,
168
168
  C,
169
- l
169
+ t
170
170
  );
171
- A.drawImage(s, B, K, W, x);
171
+ c.drawImage(s, n, y, v, Y);
172
172
  } else
173
- A.fillStyle = "black", A.fillRect(0, 0, g, C);
174
- A.fillStyle = b, A.font = `${p} ${S}px ${c}`, A.textAlign = "center", A.textBaseline = "middle", A.fillText(t, g / 2, C / 2);
175
- })(u);
176
- const Z = SI(e, a);
177
- A.fillStyle = "black", A.fillRect(0, 0, g, C), A.fillStyle = "white", A.font = `${p} ${S}px ${c}`, A.textAlign = "center", A.textBaseline = "middle", A.fillText(t, g / 2, C / 2);
178
- const r = SI(e, a);
179
- return { backgroundTex: Z, obstacleTex: r, coverageTex: r };
173
+ c.fillStyle = "black", c.fillRect(0, 0, g, C);
174
+ c.fillStyle = w, c.font = `${S} ${u}px ${d}`, c.textAlign = "center", c.textBaseline = "middle", c.fillText(l, g / 2, C / 2);
175
+ })(Z);
176
+ const B = uI(e, a);
177
+ c.fillStyle = "black", c.fillRect(0, 0, g, C), c.fillStyle = "white", c.font = `${S} ${u}px ${d}`, c.textAlign = "center", c.textBaseline = "middle", c.fillText(l, g / 2, C / 2);
178
+ const r = uI(e, a);
179
+ return { backgroundTex: B, obstacleTex: r, coverageTex: r };
180
180
  }
181
- function BC(e, g, C, i, s = 0, l = "cover", t = null, S = "cover") {
182
- const u = new OffscreenCanvas(C, i), c = u.getContext("2d"), { x: p, y: a, drawW: A, drawH: m } = II(g.width, g.height, C, i, l);
183
- if (c.clearRect(0, 0, C, i), c.fillStyle = "black", c.fillRect(0, 0, C, i), t) {
181
+ function GC(e, g, C, i, s = 0, t = "cover", l = null, u = "cover") {
182
+ const Z = new OffscreenCanvas(C, i), d = Z.getContext("2d"), { x: S, y: a, drawW: c, drawH: m } = II(g.width, g.height, C, i, t);
183
+ if (d.clearRect(0, 0, C, i), d.fillStyle = "black", d.fillRect(0, 0, C, i), l) {
184
184
  const {
185
- x: B,
186
- y: K,
187
- drawW: W,
188
- drawH: x
189
- } = II(t.width, t.height, C, i, S);
190
- c.filter = `brightness(${s}) blur(8px)`, c.drawImage(t, B, K, W, x), c.filter = "none";
185
+ x: n,
186
+ y,
187
+ drawW: v,
188
+ drawH: Y
189
+ } = II(l.width, l.height, C, i, u);
190
+ d.filter = `brightness(${s}) blur(8px)`, d.drawImage(l, n, y, v, Y), d.filter = "none";
191
191
  }
192
- c.drawImage(g, p, a, A, m);
193
- const Z = SI(e, u);
194
- c.clearRect(0, 0, C, i), c.fillStyle = "black", c.fillRect(0, 0, C, i), c.filter = `brightness(${s}) blur(8px)`, c.drawImage(g, p, a, A, m), c.filter = "none";
195
- const r = SI(e, u);
196
- c.clearRect(0, 0, C, i), c.fillStyle = "black", c.fillRect(0, 0, C, i), c.fillStyle = "white", c.fillRect(
197
- Math.max(0, p),
192
+ d.drawImage(g, S, a, c, m);
193
+ const B = uI(e, Z);
194
+ d.clearRect(0, 0, C, i), d.fillStyle = "black", d.fillRect(0, 0, C, i), d.filter = `brightness(${s}) blur(8px)`, d.drawImage(g, S, a, c, m), d.filter = "none";
195
+ const r = uI(e, Z);
196
+ d.clearRect(0, 0, C, i), d.fillStyle = "black", d.fillRect(0, 0, C, i), d.fillStyle = "white", d.fillRect(
197
+ Math.max(0, S),
198
198
  Math.max(0, a),
199
- Math.min(A, C - Math.max(0, p)),
199
+ Math.min(c, C - Math.max(0, S)),
200
200
  Math.min(m, i - Math.max(0, a))
201
201
  );
202
- const b = SI(e, u);
203
- return { backgroundTex: Z, obstacleTex: r, coverageTex: b };
202
+ const w = uI(e, Z);
203
+ return { backgroundTex: B, obstacleTex: r, coverageTex: w };
204
204
  }
205
- function SI(e, g) {
205
+ function uI(e, g) {
206
206
  const C = e.createTexture();
207
207
  return e.bindTexture(e.TEXTURE_2D, C), e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL, !0), e.texImage2D(e.TEXTURE_2D, 0, e.RGBA, e.RGBA, e.UNSIGNED_BYTE, g), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.LINEAR), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_S, e.CLAMP_TO_EDGE), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_T, e.CLAMP_TO_EDGE), C;
208
208
  }
209
- function GC(e, g, C, i, s = null, l = "cover") {
210
- const { text: t, fontSize: S, color: u, fontFamily: c = "sans-serif", fontWeight: p = 900 } = i, a = new OffscreenCanvas(g, C), A = a.getContext("2d");
211
- ((b) => {
209
+ function pC(e, g, C, i, s = null, t = "cover") {
210
+ const { text: l, fontSize: u, color: Z, fontFamily: d = "sans-serif", fontWeight: S = 900 } = i, a = new OffscreenCanvas(g, C), c = a.getContext("2d");
211
+ ((w) => {
212
212
  if (s) {
213
- A.clearRect(0, 0, g, C), A.fillStyle = "black", A.fillRect(0, 0, g, C);
214
- const { x: B, y: K, drawW: W, drawH: x } = II(
213
+ c.clearRect(0, 0, g, C), c.fillStyle = "black", c.fillRect(0, 0, g, C);
214
+ const { x: n, y, drawW: v, drawH: Y } = II(
215
215
  s.width,
216
216
  s.height,
217
217
  g,
218
218
  C,
219
- l
219
+ t
220
220
  );
221
- A.drawImage(s, B, K, W, x);
221
+ c.drawImage(s, n, y, v, Y);
222
222
  } else
223
- A.fillStyle = "black", A.fillRect(0, 0, g, C);
224
- A.fillStyle = b, A.font = `${p} ${S}px ${c}`, A.textAlign = "center", A.textBaseline = "middle", A.fillText(t, g / 2, C / 2);
225
- })(u);
226
- const Z = aI(e, a, g, C);
227
- A.fillStyle = "black", A.fillRect(0, 0, g, C), A.fillStyle = "white", A.font = `${p} ${S}px ${c}`, A.textAlign = "center", A.textBaseline = "middle", A.fillText(t, g / 2, C / 2);
223
+ c.fillStyle = "black", c.fillRect(0, 0, g, C);
224
+ c.fillStyle = w, c.font = `${S} ${u}px ${d}`, c.textAlign = "center", c.textBaseline = "middle", c.fillText(l, g / 2, C / 2);
225
+ })(Z);
226
+ const B = aI(e, a, g, C);
227
+ c.fillStyle = "black", c.fillRect(0, 0, g, C), c.fillStyle = "white", c.font = `${S} ${u}px ${d}`, c.textAlign = "center", c.textBaseline = "middle", c.fillText(l, g / 2, C / 2);
228
228
  const r = aI(e, a, g, C);
229
229
  return {
230
- backgroundTex: Z,
231
- backgroundView: Z.createView(),
230
+ backgroundTex: B,
231
+ backgroundView: B.createView(),
232
232
  obstacleTex: r,
233
233
  obstacleView: r.createView(),
234
234
  coverageTex: r,
@@ -236,31 +236,31 @@ function GC(e, g, C, i, s = null, l = "cover") {
236
236
  sharedCoverage: !0
237
237
  };
238
238
  }
239
- function rC(e, g, C, i, s = 0, l = "cover", t = null, S = "cover") {
240
- const u = new OffscreenCanvas(C, i), c = u.getContext("2d"), { x: p, y: a, drawW: A, drawH: m } = II(g.width, g.height, C, i, l);
241
- if (c.clearRect(0, 0, C, i), c.fillStyle = "black", c.fillRect(0, 0, C, i), t) {
242
- const { x: B, y: K, drawW: W, drawH: x } = II(
243
- t.width,
244
- t.height,
239
+ function LC(e, g, C, i, s = 0, t = "cover", l = null, u = "cover") {
240
+ const Z = new OffscreenCanvas(C, i), d = Z.getContext("2d"), { x: S, y: a, drawW: c, drawH: m } = II(g.width, g.height, C, i, t);
241
+ if (d.clearRect(0, 0, C, i), d.fillStyle = "black", d.fillRect(0, 0, C, i), l) {
242
+ const { x: n, y, drawW: v, drawH: Y } = II(
243
+ l.width,
244
+ l.height,
245
245
  C,
246
246
  i,
247
- S
247
+ u
248
248
  );
249
- c.filter = `brightness(${s}) blur(8px)`, c.drawImage(t, B, K, W, x), c.filter = "none";
249
+ d.filter = `brightness(${s}) blur(8px)`, d.drawImage(l, n, y, v, Y), d.filter = "none";
250
250
  }
251
- c.drawImage(g, p, a, A, m);
252
- const Z = aI(e, u, C, i);
253
- c.clearRect(0, 0, C, i), c.fillStyle = "black", c.fillRect(0, 0, C, i), c.filter = `brightness(${s}) blur(8px)`, c.drawImage(g, p, a, A, m), c.filter = "none";
254
- const r = aI(e, u, C, i);
255
- c.clearRect(0, 0, C, i), c.fillStyle = "black", c.fillRect(0, 0, C, i), c.fillStyle = "white", c.fillRect(Math.max(0, p), Math.max(0, a), Math.min(A, C - Math.max(0, p)), Math.min(m, i - Math.max(0, a)));
256
- const b = aI(e, u, C, i);
251
+ d.drawImage(g, S, a, c, m);
252
+ const B = aI(e, Z, C, i);
253
+ d.clearRect(0, 0, C, i), d.fillStyle = "black", d.fillRect(0, 0, C, i), d.filter = `brightness(${s}) blur(8px)`, d.drawImage(g, S, a, c, m), d.filter = "none";
254
+ const r = aI(e, Z, C, i);
255
+ d.clearRect(0, 0, C, i), d.fillStyle = "black", d.fillRect(0, 0, C, i), d.fillStyle = "white", d.fillRect(Math.max(0, S), Math.max(0, a), Math.min(c, C - Math.max(0, S)), Math.min(m, i - Math.max(0, a)));
256
+ const w = aI(e, Z, C, i);
257
257
  return {
258
- backgroundTex: Z,
259
- backgroundView: Z.createView(),
258
+ backgroundTex: B,
259
+ backgroundView: B.createView(),
260
260
  obstacleTex: r,
261
261
  obstacleView: r.createView(),
262
- coverageTex: b,
263
- coverageView: b.createView(),
262
+ coverageTex: w,
263
+ coverageView: w.createView(),
264
264
  sharedCoverage: !1
265
265
  };
266
266
  }
@@ -276,281 +276,199 @@ function aI(e, g, C, i) {
276
276
  [C, i]
277
277
  ), s;
278
278
  }
279
- async function zI(e) {
279
+ async function NI(e) {
280
280
  const g = await fetch(e);
281
281
  if (!g.ok)
282
282
  throw new Error(`Failed to fetch image: ${e} (${g.status})`);
283
283
  const C = await g.blob();
284
284
  return createImageBitmap(C);
285
285
  }
286
- const pg = (
287
- /* glsl */
288
- `
289
- precision highp float;
290
- attribute vec2 aPosition;
291
- varying vec2 vUv;
292
- varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
293
- uniform vec2 texelSize;
294
- void main () {
295
- vUv = aPosition * 0.5 + 0.5;
296
- vL = vUv - vec2(texelSize.x, 0.0);
297
- vR = vUv + vec2(texelSize.x, 0.0);
298
- vT = vUv + vec2(0.0, texelSize.y);
299
- vB = vUv - vec2(0.0, texelSize.y);
300
- gl_Position = vec4(aPosition, 0.0, 1.0);
301
- }
302
- `
303
- ), nC = (
304
- /* glsl */
305
- `
306
- precision highp float;
307
- varying vec2 vUv;
308
- uniform sampler2D uVelocity;
309
- uniform sampler2D uSource;
310
- uniform sampler2D uObstacle;
311
- uniform vec2 texelSize;
312
- uniform float dt;
313
- uniform float dissipation;
314
- void main () {
315
- float obs = texture2D(uObstacle, vUv).r;
316
- vec2 coord = vUv - dt * texture2D(uVelocity, vUv).xy * texelSize;
317
- // Smooth damping: obs=0 outside (full flow), obs=1 inside (full stop), blurred
318
- // boundary in between. No branching — multiplying by (1-obs) is equivalent to the
319
- // hard zero-inside check but with a continuous gradient that avoids grid artefacts.
320
- gl_FragColor = dissipation * texture2D(uSource, coord) * (1.0 - obs);
321
- }
322
- `
323
- ), bC = (
324
- /* glsl */
325
- `
326
- precision highp float;
327
- varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
328
- uniform sampler2D uVelocity;
329
- uniform sampler2D uObstacle;
330
- void main () {
331
- float L = texture2D(uVelocity, vL).x * (1.0 - texture2D(uObstacle, vL).r);
332
- float R = texture2D(uVelocity, vR).x * (1.0 - texture2D(uObstacle, vR).r);
333
- float T = texture2D(uVelocity, vT).y * (1.0 - texture2D(uObstacle, vT).r);
334
- float B = texture2D(uVelocity, vB).y * (1.0 - texture2D(uObstacle, vB).r);
335
- gl_FragColor = vec4(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);
336
- }
337
- `
338
- ), wC = (
339
- /* glsl */
340
- `
341
- precision highp float;
342
- varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
343
- uniform sampler2D uPressure;
344
- uniform sampler2D uDivergence;
345
- uniform sampler2D uObstacle;
346
- void main () {
347
- float C = texture2D(uPressure, vUv).x;
348
- float L = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);
349
- float R = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);
350
- float T = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);
351
- float B = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);
352
- float div = texture2D(uDivergence, vUv).x;
353
- gl_FragColor = vec4((L + R + B + T - div) * 0.25, 0.0, 0.0, 1.0);
354
- }
355
- `
356
- ), LC = (
357
- /* glsl */
358
- `
359
- precision highp float;
360
- varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
361
- uniform sampler2D uPressure;
362
- uniform sampler2D uVelocity;
363
- uniform sampler2D uObstacle;
364
- void main () {
365
- float obs = texture2D(uObstacle, vUv).r;
366
- float C = texture2D(uPressure, vUv).x;
367
- float L = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);
368
- float R = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);
369
- float T = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);
370
- float B = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);
371
- vec2 vel = (texture2D(uVelocity, vUv).xy - vec2(R - L, T - B)) * (1.0 - obs);
372
- gl_FragColor = vec4(vel, 0.0, 1.0);
373
- }
374
- `
375
- ), hC = (
376
- /* glsl */
377
- `
378
- precision highp float;
379
- varying vec2 vUv;
380
- uniform sampler2D uTarget;
381
- uniform float aspectRatio;
382
- uniform vec3 color;
383
- uniform vec2 point;
384
- uniform float radius;
385
- void main () {
386
- vec2 p = vUv - point.xy;
387
- p.x *= aspectRatio;
388
- vec3 splat = exp(-dot(p, p) / radius) * color;
389
- gl_FragColor = vec4(texture2D(uTarget, vUv).xyz + splat, 1.0);
390
- }
391
- `
392
- ), KC = (
393
- /* glsl */
394
- `
395
- precision highp float;
396
- varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
397
- uniform sampler2D uVelocity;
398
- void main () {
399
- float L = texture2D(uVelocity, vL).y;
400
- float R = texture2D(uVelocity, vR).y;
401
- float T = texture2D(uVelocity, vT).x;
402
- float B = texture2D(uVelocity, vB).x;
403
- gl_FragColor = vec4(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);
404
- }
405
- `
406
- ), yC = (
407
- /* glsl */
408
- `
409
- precision highp float;
410
- varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
411
- uniform sampler2D uVelocity;
412
- uniform sampler2D uCurl;
413
- uniform float curl;
414
- uniform float dt;
415
- void main () {
416
- float L = texture2D(uCurl, vL).x;
417
- float R = texture2D(uCurl, vR).x;
418
- float T = texture2D(uCurl, vT).x;
419
- float B = texture2D(uCurl, vB).x;
420
- float C = texture2D(uCurl, vUv).x;
421
- vec2 force = 0.5 * vec2(abs(T) - abs(B), abs(R) - abs(L));
422
- force /= length(force) + 0.0001;
423
- force *= curl * 30.0 * C;
424
- gl_FragColor = vec4(texture2D(uVelocity, vUv).xy + force * dt, 0.0, 1.0);
425
- }
426
- `
427
- ), VC = (
428
- /* glsl */
429
- `
430
- precision highp float;
431
- varying vec2 vUv;
432
-
433
- uniform sampler2D uTexture;
434
- uniform sampler2D uObstacle;
435
- uniform sampler2D uBackground;
436
- uniform sampler2D uCoverage;
437
- uniform sampler2D uVelocity;
438
-
439
- uniform vec2 texelSize;
440
- uniform vec3 uWaterColor;
441
- uniform vec3 uGlowColor;
442
- uniform float uRefraction;
443
- uniform float uSpecularExp;
444
- uniform float uShine;
445
- uniform float uWarpStrength;
446
- uniform int uAlgorithm;
447
- uniform int uEnableAlpha;
448
-
449
- void main () {
450
- float obs = texture2D(uObstacle, vUv).r;
451
- // Smooth fade: density falls off over the blurred obstacle boundary zone
452
- // rather than cutting off at a hard step, eliminating the jagged fringe.
453
- float density = max(texture2D(uTexture, vUv).r, 0.0) * (1.0 - obs);
454
- float coverage = texture2D(uCoverage, vUv).r;
455
-
456
- // 8-tap Sobel normal — computes gradient via 3×3 kernel (no centre sample needed).
457
- // texelSize = 1/displayRes; density FBO is at simScale (0.5×), so s=6 display px
458
- // ≈ 3 sim texels per axis. The Sobel kernel properly averages the gradient in
459
- // every direction no 4-tap cross bias that creates 45° circuit-board artefacts.
460
- float sx = texelSize.x * 6.0, sy = texelSize.y * 6.0;
461
- float d00 = max(texture2D(uTexture, vUv + vec2(-sx, -sy)).r, 0.0);
462
- float d10 = max(texture2D(uTexture, vUv + vec2(0.0, -sy)).r, 0.0);
463
- float d20 = max(texture2D(uTexture, vUv + vec2( sx, -sy)).r, 0.0);
464
- float d01 = max(texture2D(uTexture, vUv + vec2(-sx, 0.0)).r, 0.0);
465
- float d21 = max(texture2D(uTexture, vUv + vec2( sx, 0.0)).r, 0.0);
466
- float d02 = max(texture2D(uTexture, vUv + vec2(-sx, sy)).r, 0.0);
467
- float d12 = max(texture2D(uTexture, vUv + vec2(0.0, sy)).r, 0.0);
468
- float d22 = max(texture2D(uTexture, vUv + vec2( sx, sy)).r, 0.0);
469
- float gx = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);
470
- float gy = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);
471
-
472
- vec3 normal = normalize(vec3(gx, gy, 1.2));
473
- vec3 lightDir = normalize(vec3(0.5, 1.0, 0.5));
474
- vec3 halfV = normalize(lightDir + vec3(0.0, 0.0, 1.0));
475
- // Suppress specular at low / fading density — prevents highlight rings from
476
- // appearing at the dissipating edge of a stroke as its density approaches zero.
477
- float specDen = density * min(density * 5.0, 1.0);
478
- float spec = pow(max(dot(normal, halfV), 0.0), uSpecularExp) * uShine * specDen;
479
-
480
- // In transparent (non-coverage) areas the background texture is empty black canvas.
481
- // Replace it with uWaterColor so fluid colour is not contaminated by that black,
482
- // allowing the CSS backgroundColor to show through correctly via premultiplied alpha.
483
- vec3 bgRaw = texture2D(uBackground, vUv).rgb;
484
- vec3 bg = mix(uWaterColor, bgRaw, coverage);
485
- vec3 color = bg;
486
-
487
- if (uAlgorithm == 1) {
488
- // ── glass ──────────────────────────────────────────────────────────────
489
- // Strong UV distortion only. Image bends but no colour overlay.
490
- vec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 3.0, 0.0, 1.0);
491
- vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
492
- color = refrBg + spec * uGlowColor * 2.5;
493
- color = mix(color, bg * 0.6, obs * 0.3);
494
-
495
- } else if (uAlgorithm == 2) {
496
- // ── ink ────────────────────────────────────────────────────────────────
497
- // Dense opaque pigment that stains. Subtle refraction underneath.
498
- float inkD = min(density * 4.0, 1.0);
499
- vec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 0.4, 0.0, 1.0);
500
- vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
501
- color = mix(refrBg, uWaterColor + spec * uGlowColor, inkD);
502
- color = mix(color, bg * 0.5, obs * 0.15);
503
-
504
- } else if (uAlgorithm == 3) {
505
- // ── aurora ─────────────────────────────────────────────────────────────
506
- // Velocity field warps background UVs — liquid metal / lava-lamp feel.
507
- vec2 vel = texture2D(uVelocity, vUv).xy;
508
- float velMag = clamp(length(vel) * 20.0, 0.0, 1.0);
509
- vec2 warpUv = clamp(vUv + vel * uWarpStrength, 0.0, 1.0);
510
- vec3 warpBg = mix(uWaterColor, texture2D(uBackground, warpUv).rgb, coverage);
511
- color = mix(bg, warpBg, velMag * (1.0 - obs));
512
- color += spec * uGlowColor * velMag * 1.5;
513
- color += uWaterColor * density * 0.3;
514
- color = mix(color, bg * 0.5, obs * 0.2);
515
-
516
- } else if (uAlgorithm == 4) {
517
- // ── ripple ─────────────────────────────────────────────────────────────
518
- // Exaggerated normal perturbation + Fresnel rim — calm water surface.
519
- vec2 rippleUv = clamp(vUv + normal.xy * uRefraction * density * 6.0, 0.0, 1.0);
520
- vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, rippleUv, 1.0 - obs)).rgb, coverage);
521
- float fresnel = pow(clamp(1.0 - dot(normal, vec3(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;
522
- color = refrBg;
523
- color += fresnel * uGlowColor * 2.0;
524
- color += spec * uGlowColor * density * 2.0;
525
- color = mix(color, bg * 0.5, obs * 0.2);
526
-
527
- } else {
528
- // ── standard (0) ───────────────────────────────────────────────────────
529
- // Original: colour overlay blended over refracted background.
530
- vec2 refrUv = vUv + normal.xy * uRefraction * density;
531
- vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
532
- color = mix(refrBg, uWaterColor, min(density * 1.5, 0.8));
533
- color += spec * uGlowColor;
534
- color = mix(color, bg * 0.5, obs * 0.2);
535
- }
536
-
537
- // Output: premultiplied alpha when transparency is enabled (lets CSS backgroundColor
538
- // show through), or straight opaque colour when enableAlpha is off (perf mode).
539
- float alpha = clamp(max(density * 1.5, coverage), 0.0, 1.0);
540
- if (uEnableAlpha == 1) {
541
- gl_FragColor = vec4(color * alpha, alpha);
542
- } else {
543
- gl_FragColor = vec4(color, 1.0);
544
- }
545
- }
546
- `
547
- );
548
- function HC(e, g = !0) {
286
+ const yI = () => {
287
+ }, Sg = `precision highp float;
288
+ attribute vec2 aPosition;
289
+ varying vec2 vUv;
290
+ varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
291
+ uniform vec2 texelSize;
292
+ void main () {
293
+ vUv = aPosition * 0.5 + 0.5;
294
+ vL = vUv - vec2(texelSize.x, 0.0);
295
+ vR = vUv + vec2(texelSize.x, 0.0);
296
+ vT = vUv + vec2(0.0, texelSize.y);
297
+ vB = vUv - vec2(0.0, texelSize.y);
298
+ gl_Position = vec4(aPosition, 0.0, 1.0);
299
+ }`, wC = `precision highp float;
300
+ varying vec2 vUv;
301
+ uniform sampler2D uVelocity;
302
+ uniform sampler2D uSource;
303
+ uniform sampler2D uObstacle;
304
+ uniform vec2 texelSize;
305
+ uniform float dt;
306
+ uniform float dissipation;
307
+ void main () {
308
+ float obs = texture2D(uObstacle, vUv).r;
309
+ vec2 coord = vUv - dt * texture2D(uVelocity, vUv).xy * texelSize;
310
+ gl_FragColor = dissipation * texture2D(uSource, coord) * (1.0 - obs);
311
+ }`, hC = `precision highp float;
312
+ varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
313
+ uniform sampler2D uVelocity;
314
+ uniform sampler2D uObstacle;
315
+ void main () {
316
+ float L = texture2D(uVelocity, vL).x * (1.0 - texture2D(uObstacle, vL).r);
317
+ float R = texture2D(uVelocity, vR).x * (1.0 - texture2D(uObstacle, vR).r);
318
+ float T = texture2D(uVelocity, vT).y * (1.0 - texture2D(uObstacle, vT).r);
319
+ float B = texture2D(uVelocity, vB).y * (1.0 - texture2D(uObstacle, vB).r);
320
+ gl_FragColor = vec4(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);
321
+ }`, bC = `precision highp float;
322
+ varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
323
+ uniform sampler2D uPressure;
324
+ uniform sampler2D uDivergence;
325
+ uniform sampler2D uObstacle;
326
+ void main () {
327
+ float C = texture2D(uPressure, vUv).x;
328
+ float L = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);
329
+ float R = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);
330
+ float T = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);
331
+ float B = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);
332
+ float div = texture2D(uDivergence, vUv).x;
333
+ gl_FragColor = vec4((L + R + B + T - div) * 0.25, 0.0, 0.0, 1.0);
334
+ }`, yC = `precision highp float;
335
+ varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
336
+ uniform sampler2D uPressure;
337
+ uniform sampler2D uVelocity;
338
+ uniform sampler2D uObstacle;
339
+ void main () {
340
+ float obs = texture2D(uObstacle, vUv).r;
341
+ float C = texture2D(uPressure, vUv).x;
342
+ float L = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);
343
+ float R = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);
344
+ float T = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);
345
+ float B = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);
346
+ vec2 vel = (texture2D(uVelocity, vUv).xy - vec2(R - L, T - B)) * (1.0 - obs);
347
+ gl_FragColor = vec4(vel, 0.0, 1.0);
348
+ }`, VC = `precision highp float;
349
+ varying vec2 vUv;
350
+ uniform sampler2D uTarget;
351
+ uniform float aspectRatio;
352
+ uniform vec3 color;
353
+ uniform vec2 point;
354
+ uniform float radius;
355
+ void main () {
356
+ vec2 p = vUv - point.xy;
357
+ p.x *= aspectRatio;
358
+ vec3 splat = exp(-dot(p, p) / radius) * color;
359
+ gl_FragColor = vec4(texture2D(uTarget, vUv).xyz + splat, 1.0);
360
+ }`, KC = `precision highp float;
361
+ varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
362
+ uniform sampler2D uVelocity;
363
+ void main () {
364
+ float L = texture2D(uVelocity, vL).y;
365
+ float R = texture2D(uVelocity, vR).y;
366
+ float T = texture2D(uVelocity, vT).x;
367
+ float B = texture2D(uVelocity, vB).x;
368
+ gl_FragColor = vec4(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);
369
+ }`, XC = `precision highp float;
370
+ varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
371
+ uniform sampler2D uVelocity;
372
+ uniform sampler2D uCurl;
373
+ uniform float curl;
374
+ uniform float dt;
375
+ void main () {
376
+ float L = texture2D(uCurl, vL).x;
377
+ float R = texture2D(uCurl, vR).x;
378
+ float T = texture2D(uCurl, vT).x;
379
+ float B = texture2D(uCurl, vB).x;
380
+ float C = texture2D(uCurl, vUv).x;
381
+ vec2 force = 0.5 * vec2(abs(T) - abs(B), abs(R) - abs(L));
382
+ force /= length(force) + 0.0001;
383
+ force *= curl * 30.0 * C;
384
+ gl_FragColor = vec4(texture2D(uVelocity, vUv).xy + force * dt, 0.0, 1.0);
385
+ }`, HC = `precision highp float;
386
+ varying vec2 vUv;
387
+ uniform sampler2D uTexture;
388
+ uniform sampler2D uObstacle;
389
+ uniform sampler2D uBackground;
390
+ uniform sampler2D uCoverage;
391
+ uniform sampler2D uVelocity;
392
+ uniform vec2 texelSize;
393
+ uniform vec3 uWaterColor;
394
+ uniform vec3 uGlowColor;
395
+ uniform float uRefraction;
396
+ uniform float uSpecularExp;
397
+ uniform float uShine;
398
+ uniform float uWarpStrength;
399
+ uniform int uAlgorithm;
400
+ uniform int uEnableAlpha;
401
+ void main () {
402
+ float obs = texture2D(uObstacle, vUv).r;
403
+ float density = max(texture2D(uTexture, vUv).r, 0.0) * (1.0 - obs);
404
+ float coverage = texture2D(uCoverage, vUv).r;
405
+ float sx = texelSize.x * 6.0, sy = texelSize.y * 6.0;
406
+ float d00 = max(texture2D(uTexture, vUv + vec2(-sx, -sy)).r, 0.0);
407
+ float d10 = max(texture2D(uTexture, vUv + vec2(0.0, -sy)).r, 0.0);
408
+ float d20 = max(texture2D(uTexture, vUv + vec2( sx, -sy)).r, 0.0);
409
+ float d01 = max(texture2D(uTexture, vUv + vec2(-sx, 0.0)).r, 0.0);
410
+ float d21 = max(texture2D(uTexture, vUv + vec2( sx, 0.0)).r, 0.0);
411
+ float d02 = max(texture2D(uTexture, vUv + vec2(-sx, sy)).r, 0.0);
412
+ float d12 = max(texture2D(uTexture, vUv + vec2(0.0, sy)).r, 0.0);
413
+ float d22 = max(texture2D(uTexture, vUv + vec2( sx, sy)).r, 0.0);
414
+ float gx = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);
415
+ float gy = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);
416
+ vec3 normal = normalize(vec3(gx, gy, 1.2));
417
+ vec3 lightDir = normalize(vec3(0.5, 1.0, 0.5));
418
+ vec3 halfV = normalize(lightDir + vec3(0.0, 0.0, 1.0));
419
+ float specDen = density * min(density * 5.0, 1.0);
420
+ float spec = pow(max(dot(normal, halfV), 0.0), uSpecularExp) * uShine * specDen;
421
+ vec3 bgRaw = texture2D(uBackground, vUv).rgb;
422
+ vec3 bg = mix(uWaterColor, bgRaw, coverage);
423
+ vec3 color = bg;
424
+ if (uAlgorithm == 1) {
425
+ vec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 3.0, 0.0, 1.0);
426
+ vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
427
+ color = refrBg + spec * uGlowColor * 2.5;
428
+ color = mix(color, bg * 0.6, obs * 0.3);
429
+ } else if (uAlgorithm == 2) {
430
+ float inkD = min(density * 4.0, 1.0);
431
+ vec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 0.4, 0.0, 1.0);
432
+ vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
433
+ color = mix(refrBg, uWaterColor + spec * uGlowColor, inkD);
434
+ color = mix(color, bg * 0.5, obs * 0.15);
435
+ } else if (uAlgorithm == 3) {
436
+ vec2 vel = texture2D(uVelocity, vUv).xy;
437
+ float velMag = clamp(length(vel) * 20.0, 0.0, 1.0);
438
+ vec2 warpUv = clamp(vUv + vel * uWarpStrength, 0.0, 1.0);
439
+ vec3 warpBg = mix(uWaterColor, texture2D(uBackground, warpUv).rgb, coverage);
440
+ color = mix(bg, warpBg, velMag * (1.0 - obs));
441
+ color += spec * uGlowColor * velMag * 1.5;
442
+ color += uWaterColor * density * 0.3;
443
+ color = mix(color, bg * 0.5, obs * 0.2);
444
+ } else if (uAlgorithm == 4) {
445
+ vec2 rippleUv = clamp(vUv + normal.xy * uRefraction * density * 6.0, 0.0, 1.0);
446
+ vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, rippleUv, 1.0 - obs)).rgb, coverage);
447
+ float fresnel = pow(clamp(1.0 - dot(normal, vec3(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;
448
+ color = refrBg;
449
+ color += fresnel * uGlowColor * 2.0;
450
+ color += spec * uGlowColor * density * 2.0;
451
+ color = mix(color, bg * 0.5, obs * 0.2);
452
+ } else {
453
+ vec2 refrUv = vUv + normal.xy * uRefraction * density;
454
+ vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
455
+ color = mix(refrBg, uWaterColor, min(density * 1.5, 0.8));
456
+ color += spec * uGlowColor;
457
+ color = mix(color, bg * 0.5, obs * 0.2);
458
+ }
459
+ float alpha = clamp(max(density * 1.5, coverage), 0.0, 1.0);
460
+ if (uEnableAlpha == 1) {
461
+ gl_FragColor = vec4(color * alpha, alpha);
462
+ } else {
463
+ gl_FragColor = vec4(color, 1.0);
464
+ }
465
+ }`;
466
+ function vC(e, g = !0) {
549
467
  const C = { alpha: g, depth: !1, stencil: !1, antialias: !0, preserveDrawingBuffer: !1 };
550
468
  let i = e.getContext("webgl2", C);
551
469
  const s = !!i;
552
470
  s || (i = e.getContext("webgl", C), i.getExtension("EXT_color_buffer_half_float"));
553
- const l = s ? null : i.getExtension("OES_texture_half_float"), t = s ? i.HALF_FLOAT : l.HALF_FLOAT_OES;
471
+ const t = s ? null : i.getExtension("OES_texture_half_float"), l = s ? i.HALF_FLOAT : t.HALF_FLOAT_OES;
554
472
  return i.getExtension("EXT_color_buffer_float"), i.getExtension("OES_texture_half_float_linear"), {
555
473
  type: s ? "webgl2" : "webgl1",
556
474
  gl: i,
@@ -558,11 +476,11 @@ function HC(e, g = !0) {
558
476
  ext: {
559
477
  internalFormat: s ? i.RGBA16F : i.RGBA,
560
478
  format: i.RGBA,
561
- type: t
479
+ type: l
562
480
  }
563
481
  };
564
482
  }
565
- async function XC(e, g = !0) {
483
+ async function WC(e, g = !0) {
566
484
  if (typeof navigator > "u" || !navigator.gpu)
567
485
  return null;
568
486
  try {
@@ -572,22 +490,22 @@ async function XC(e, g = !0) {
572
490
  const i = await C.requestDevice(), s = e.getContext("webgpu");
573
491
  if (!s)
574
492
  return null;
575
- const l = navigator.gpu.getPreferredCanvasFormat();
576
- return s.configure({ device: i, format: l, alphaMode: g ? "premultiplied" : "opaque" }), { type: "webgpu", adapter: C, device: i, context: s, format: l };
493
+ const t = navigator.gpu.getPreferredCanvasFormat();
494
+ return s.configure({ device: i, format: t, alphaMode: g ? "premultiplied" : "opaque" }), { type: "webgpu", adapter: C, device: i, context: s, format: t };
577
495
  } catch {
578
496
  return null;
579
497
  }
580
498
  }
581
- class Zg {
499
+ class Bg {
582
500
  constructor(g, C, i) {
583
- nI(this, "program");
584
- nI(this, "uniforms", {});
585
- nI(this, "_gl");
501
+ LI(this, "program");
502
+ LI(this, "uniforms", {});
503
+ LI(this, "_gl");
586
504
  this._gl = g, this.program = g.createProgram(), g.attachShader(this.program, this._compile(g.VERTEX_SHADER, C)), g.attachShader(this.program, this._compile(g.FRAGMENT_SHADER, i)), g.linkProgram(this.program);
587
505
  const s = g.getProgramParameter(this.program, g.ACTIVE_UNIFORMS);
588
- for (let l = 0; l < s; l++) {
589
- const t = g.getActiveUniform(this.program, l).name;
590
- this.uniforms[t] = g.getUniformLocation(this.program, t);
506
+ for (let t = 0; t < s; t++) {
507
+ const l = g.getActiveUniform(this.program, t).name;
508
+ this.uniforms[l] = g.getUniformLocation(this.program, l);
591
509
  }
592
510
  }
593
511
  _compile(g, C) {
@@ -601,310 +519,245 @@ class Zg {
601
519
  this._gl.deleteProgram(this.program);
602
520
  }
603
521
  }
604
- function vC(e) {
522
+ function RC(e) {
605
523
  return {
606
- advection: new Zg(e, pg, nC),
607
- divergence: new Zg(e, pg, bC),
608
- pressure: new Zg(e, pg, wC),
609
- gradientSubtract: new Zg(e, pg, LC),
610
- splat: new Zg(e, pg, hC),
611
- curl: new Zg(e, pg, KC),
612
- vorticity: new Zg(e, pg, yC),
613
- display: new Zg(e, pg, VC)
524
+ advection: new Bg(e, Sg, wC),
525
+ divergence: new Bg(e, Sg, hC),
526
+ pressure: new Bg(e, Sg, bC),
527
+ gradientSubtract: new Bg(e, Sg, yC),
528
+ splat: new Bg(e, Sg, VC),
529
+ curl: new Bg(e, Sg, KC),
530
+ vorticity: new Bg(e, Sg, XC),
531
+ display: new Bg(e, Sg, HC)
614
532
  };
615
533
  }
616
- function hI(e, g, C, i) {
534
+ function VI(e, g, C, i) {
617
535
  e.activeTexture(e.TEXTURE0);
618
536
  const s = e.createTexture();
619
537
  e.bindTexture(e.TEXTURE_2D, s), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.LINEAR), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_S, e.CLAMP_TO_EDGE), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_T, e.CLAMP_TO_EDGE), e.texImage2D(e.TEXTURE_2D, 0, g.internalFormat, C, i, 0, g.format, g.type, null);
620
- const l = e.createFramebuffer();
621
- return e.bindFramebuffer(e.FRAMEBUFFER, l), e.framebufferTexture2D(e.FRAMEBUFFER, e.COLOR_ATTACHMENT0, e.TEXTURE_2D, s, 0), { tex: s, fbo: l, width: C, height: i };
538
+ const t = e.createFramebuffer();
539
+ return e.bindFramebuffer(e.FRAMEBUFFER, t), e.framebufferTexture2D(e.FRAMEBUFFER, e.COLOR_ATTACHMENT0, e.TEXTURE_2D, s, 0), { tex: s, fbo: t, width: C, height: i };
622
540
  }
623
- function MI(e, g, C, i) {
624
- let s = hI(e, g, C, i), l = hI(e, g, C, i);
541
+ function FI(e, g, C, i) {
542
+ let s = VI(e, g, C, i), t = VI(e, g, C, i);
625
543
  return {
626
544
  get read() {
627
545
  return s;
628
546
  },
629
547
  get write() {
630
- return l;
548
+ return t;
631
549
  },
632
550
  swap() {
633
- [s, l] = [l, s];
551
+ [s, t] = [t, s];
634
552
  },
635
553
  dispose() {
636
- e.deleteTexture(s.tex), e.deleteFramebuffer(s.fbo), e.deleteTexture(l.tex), e.deleteFramebuffer(l.fbo);
554
+ e.deleteTexture(s.tex), e.deleteFramebuffer(s.fbo), e.deleteTexture(t.tex), e.deleteFramebuffer(t.fbo);
637
555
  }
638
556
  };
639
557
  }
640
- function RC(e) {
558
+ function UC(e) {
641
559
  const g = e.createBuffer();
642
560
  return e.bindBuffer(e.ARRAY_BUFFER, g), e.bufferData(e.ARRAY_BUFFER, new Float32Array([-1, -1, -1, 1, 1, 1, 1, -1]), e.STATIC_DRAW), e.vertexAttribPointer(0, 2, e.FLOAT, !1, 0, 0), e.enableVertexAttribArray(0), function(i) {
643
561
  e.bindFramebuffer(e.FRAMEBUFFER, i), e.drawArrays(e.TRIANGLE_FAN, 0, 4);
644
562
  };
645
563
  }
646
- const Kg = (
647
- /* wgsl */
648
- `
649
- struct VSOut {
650
- @builtin(position) pos : vec4f,
651
- @location(0) uv : vec2f,
652
- @location(1) vL : vec2f,
653
- @location(2) vR : vec2f,
654
- @location(3) vT : vec2f,
655
- @location(4) vB : vec2f,
656
- }`
657
- ), WC = (
658
- /* wgsl */
659
- `
660
- ${Kg}
661
-
564
+ const yg = `struct VSOut {
565
+ @builtin(position) pos : vec4f,
566
+ @location(0) uv : vec2f,
567
+ @location(1) vL : vec2f,
568
+ @location(2) vR : vec2f,
569
+ @location(3) vT : vec2f,
570
+ @location(4) vB : vec2f,
571
+ }`, YC = `${yg}
662
572
  struct U {
663
- texelSize : vec2f,
664
- dt : f32,
665
- dissipation: f32,
573
+ texelSize : vec2f,
574
+ dt : f32,
575
+ dissipation: f32,
666
576
  }
667
577
  @group(0) @binding(0) var<uniform> u : U;
668
578
  @group(0) @binding(1) var samp : sampler;
669
579
  @group(0) @binding(2) var uVel : texture_2d<f32>;
670
580
  @group(0) @binding(3) var uSrc : texture_2d<f32>;
671
581
  @group(0) @binding(4) var uObs : texture_2d<f32>;
672
-
673
582
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
674
- var o: VSOut;
675
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
676
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
677
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
678
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
679
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
680
- o.pos = vec4f(a, 0.0, 1.0);
681
- return o;
583
+ var o: VSOut;
584
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
585
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
586
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
587
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
588
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
589
+ o.pos = vec4f(a, 0.0, 1.0);
590
+ return o;
682
591
  }
683
-
684
592
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
685
- let obs = textureSample(uObs, samp, i.uv).r;
686
- let vel = textureSample(uVel, samp, i.uv).xy;
687
- let coord = i.uv - u.dt * vel * u.texelSize;
688
- let src = textureSample(uSrc, samp, coord);
689
- return u.dissipation * src * (1.0 - obs);
690
- }
691
- `
692
- ), YC = (
693
- /* wgsl */
694
- `
695
- ${Kg}
696
-
593
+ let obs = textureSample(uObs, samp, i.uv).r;
594
+ let vel = textureSample(uVel, samp, i.uv).xy;
595
+ let coord = i.uv - u.dt * vel * u.texelSize;
596
+ let src = textureSample(uSrc, samp, coord);
597
+ return u.dissipation * src * (1.0 - obs);
598
+ }`, kC = `${yg}
697
599
  struct U { texelSize: vec2f, _pad: vec2f }
698
600
  @group(0) @binding(0) var<uniform> u : U;
699
601
  @group(0) @binding(1) var samp : sampler;
700
602
  @group(0) @binding(2) var uVel : texture_2d<f32>;
701
603
  @group(0) @binding(3) var uObs : texture_2d<f32>;
702
-
703
604
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
704
- var o: VSOut;
705
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
706
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
707
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
708
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
709
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
710
- o.pos = vec4f(a, 0.0, 1.0);
711
- return o;
605
+ var o: VSOut;
606
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
607
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
608
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
609
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
610
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
611
+ o.pos = vec4f(a, 0.0, 1.0);
612
+ return o;
712
613
  }
713
-
714
614
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
715
- let L = textureSample(uVel, samp, i.vL).x * (1.0 - textureSample(uObs, samp, i.vL).r);
716
- let R = textureSample(uVel, samp, i.vR).x * (1.0 - textureSample(uObs, samp, i.vR).r);
717
- let T = textureSample(uVel, samp, i.vT).y * (1.0 - textureSample(uObs, samp, i.vT).r);
718
- let B = textureSample(uVel, samp, i.vB).y * (1.0 - textureSample(uObs, samp, i.vB).r);
719
- return vec4f(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);
720
- }
721
- `
722
- ), UC = (
723
- /* wgsl */
724
- `
725
- ${Kg}
726
-
615
+ let L = textureSample(uVel, samp, i.vL).x * (1.0 - textureSample(uObs, samp, i.vL).r);
616
+ let R = textureSample(uVel, samp, i.vR).x * (1.0 - textureSample(uObs, samp, i.vR).r);
617
+ let T = textureSample(uVel, samp, i.vT).y * (1.0 - textureSample(uObs, samp, i.vT).r);
618
+ let B = textureSample(uVel, samp, i.vB).y * (1.0 - textureSample(uObs, samp, i.vB).r);
619
+ return vec4f(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);
620
+ }`, MC = `${yg}
727
621
  struct U { texelSize: vec2f, _pad: vec2f }
728
622
  @group(0) @binding(0) var<uniform> u : U;
729
623
  @group(0) @binding(1) var samp : sampler;
730
624
  @group(0) @binding(2) var uPres: texture_2d<f32>;
731
625
  @group(0) @binding(3) var uDiv : texture_2d<f32>;
732
626
  @group(0) @binding(4) var uObs : texture_2d<f32>;
733
-
734
627
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
735
- var o: VSOut;
736
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
737
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
738
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
739
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
740
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
741
- o.pos = vec4f(a, 0.0, 1.0);
742
- return o;
628
+ var o: VSOut;
629
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
630
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
631
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
632
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
633
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
634
+ o.pos = vec4f(a, 0.0, 1.0);
635
+ return o;
743
636
  }
744
-
745
637
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
746
- let C = textureSample(uPres, samp, i.uv).x;
747
- let L = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);
748
- let R = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);
749
- let T = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);
750
- let B = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);
751
- let dv = textureSample(uDiv, samp, i.uv).x;
752
- return vec4f((L + R + B + T - dv) * 0.25, 0.0, 0.0, 1.0);
753
- }
754
- `
755
- ), xC = (
756
- /* wgsl */
757
- `
758
- ${Kg}
759
-
638
+ let C = textureSample(uPres, samp, i.uv).x;
639
+ let L = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);
640
+ let R = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);
641
+ let T = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);
642
+ let B = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);
643
+ let dv = textureSample(uDiv, samp, i.uv).x;
644
+ return vec4f((L + R + B + T - dv) * 0.25, 0.0, 0.0, 1.0);
645
+ }`, xC = `${yg}
760
646
  struct U { texelSize: vec2f, _pad: vec2f }
761
647
  @group(0) @binding(0) var<uniform> u : U;
762
648
  @group(0) @binding(1) var samp : sampler;
763
649
  @group(0) @binding(2) var uPres: texture_2d<f32>;
764
650
  @group(0) @binding(3) var uVel : texture_2d<f32>;
765
651
  @group(0) @binding(4) var uObs : texture_2d<f32>;
766
-
767
652
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
768
- var o: VSOut;
769
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
770
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
771
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
772
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
773
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
774
- o.pos = vec4f(a, 0.0, 1.0);
775
- return o;
653
+ var o: VSOut;
654
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
655
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
656
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
657
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
658
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
659
+ o.pos = vec4f(a, 0.0, 1.0);
660
+ return o;
776
661
  }
777
-
778
662
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
779
- let obs = textureSample(uObs, samp, i.uv).r;
780
- let C = textureSample(uPres, samp, i.uv).x;
781
- let L = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);
782
- let R = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);
783
- let T = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);
784
- let B = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);
785
- let vel = (textureSample(uVel, samp, i.uv).xy - vec2f(R - L, T - B)) * (1.0 - obs);
786
- return vec4f(vel, 0.0, 1.0);
787
- }
788
- `
789
- ), kC = (
790
- /* wgsl */
791
- `
792
- ${Kg}
793
-
794
- // texelSize occupies bytes 0-7 for the shared vertex stage; aspectRatio/radius fill the rest.
663
+ let obs = textureSample(uObs, samp, i.uv).r;
664
+ let C = textureSample(uPres, samp, i.uv).x;
665
+ let L = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);
666
+ let R = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);
667
+ let T = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);
668
+ let B = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);
669
+ let vel = (textureSample(uVel, samp, i.uv).xy - vec2f(R - L, T - B)) * (1.0 - obs);
670
+ return vec4f(vel, 0.0, 1.0);
671
+ }`, fC = `${yg}
795
672
  struct U {
796
- texelSize : vec2f,
797
- aspectRatio: f32,
798
- radius : f32,
799
- color : vec4f, // xyz = colour, w unused
800
- point : vec2f,
801
- _pad : vec2f,
673
+ texelSize : vec2f,
674
+ aspectRatio: f32,
675
+ radius : f32,
676
+ color : vec4f,
677
+ point : vec2f,
678
+ _pad : vec2f,
802
679
  }
803
680
  @group(0) @binding(0) var<uniform> u : U;
804
681
  @group(0) @binding(1) var samp : sampler;
805
682
  @group(0) @binding(2) var uTgt : texture_2d<f32>;
806
-
807
683
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
808
- var o: VSOut;
809
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
810
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
811
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
812
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
813
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
814
- o.pos = vec4f(a, 0.0, 1.0);
815
- return o;
684
+ var o: VSOut;
685
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
686
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
687
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
688
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
689
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
690
+ o.pos = vec4f(a, 0.0, 1.0);
691
+ return o;
816
692
  }
817
-
818
693
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
819
- var p = i.uv - u.point;
820
- p.x *= u.aspectRatio;
821
- let sp = exp(-dot(p, p) / u.radius) * u.color.xyz;
822
- return vec4f(textureSample(uTgt, samp, i.uv).xyz + sp, 1.0);
823
- }
824
- `
825
- ), MC = (
826
- /* wgsl */
827
- `
828
- ${Kg}
829
-
694
+ var p = i.uv - u.point;
695
+ p.x *= u.aspectRatio;
696
+ let sp = exp(-dot(p, p) / u.radius) * u.color.xyz;
697
+ return vec4f(textureSample(uTgt, samp, i.uv).xyz + sp, 1.0);
698
+ }`, FC = `${yg}
830
699
  struct U { texelSize: vec2f, _pad: vec2f }
831
700
  @group(0) @binding(0) var<uniform> u : U;
832
701
  @group(0) @binding(1) var samp : sampler;
833
702
  @group(0) @binding(2) var uVel : texture_2d<f32>;
834
-
835
703
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
836
- var o: VSOut;
837
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
838
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
839
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
840
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
841
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
842
- o.pos = vec4f(a, 0.0, 1.0);
843
- return o;
704
+ var o: VSOut;
705
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
706
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
707
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
708
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
709
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
710
+ o.pos = vec4f(a, 0.0, 1.0);
711
+ return o;
844
712
  }
845
-
846
713
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
847
- let L = textureSample(uVel, samp, i.vL).y;
848
- let R = textureSample(uVel, samp, i.vR).y;
849
- let T = textureSample(uVel, samp, i.vT).x;
850
- let B = textureSample(uVel, samp, i.vB).x;
851
- return vec4f(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);
852
- }
853
- `
854
- ), fC = (
855
- /* wgsl */
856
- `
857
- ${Kg}
858
-
714
+ let L = textureSample(uVel, samp, i.vL).y;
715
+ let R = textureSample(uVel, samp, i.vR).y;
716
+ let T = textureSample(uVel, samp, i.vT).x;
717
+ let B = textureSample(uVel, samp, i.vB).x;
718
+ return vec4f(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);
719
+ }`, DC = `${yg}
859
720
  struct U {
860
- texelSize: vec2f,
861
- curl : f32,
862
- dt : f32,
721
+ texelSize: vec2f,
722
+ curl : f32,
723
+ dt : f32,
863
724
  }
864
725
  @group(0) @binding(0) var<uniform> u : U;
865
726
  @group(0) @binding(1) var samp : sampler;
866
727
  @group(0) @binding(2) var uVel : texture_2d<f32>;
867
728
  @group(0) @binding(3) var uCrl : texture_2d<f32>;
868
-
869
729
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
870
- var o: VSOut;
871
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
872
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
873
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
874
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
875
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
876
- o.pos = vec4f(a, 0.0, 1.0);
877
- return o;
730
+ var o: VSOut;
731
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
732
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
733
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
734
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
735
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
736
+ o.pos = vec4f(a, 0.0, 1.0);
737
+ return o;
878
738
  }
879
-
880
739
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
881
- let L = textureSample(uCrl, samp, i.vL).x;
882
- let R = textureSample(uCrl, samp, i.vR).x;
883
- let T = textureSample(uCrl, samp, i.vT).x;
884
- let B = textureSample(uCrl, samp, i.vB).x;
885
- let C = textureSample(uCrl, samp, i.uv).x;
886
- var force = 0.5 * vec2f(abs(T) - abs(B), abs(R) - abs(L));
887
- force /= length(force) + 0.0001;
888
- force *= u.curl * 30.0 * C;
889
- let vel = textureSample(uVel, samp, i.uv).xy + force * u.dt;
890
- return vec4f(vel, 0.0, 1.0);
891
- }
892
- `
893
- ), DC = (
894
- /* wgsl */
895
- `
896
- ${Kg}
897
-
740
+ let L = textureSample(uCrl, samp, i.vL).x;
741
+ let R = textureSample(uCrl, samp, i.vR).x;
742
+ let T = textureSample(uCrl, samp, i.vT).x;
743
+ let B = textureSample(uCrl, samp, i.vB).x;
744
+ let C = textureSample(uCrl, samp, i.uv).x;
745
+ var force = 0.5 * vec2f(abs(T) - abs(B), abs(R) - abs(L));
746
+ force /= length(force) + 0.0001;
747
+ force *= u.curl * 30.0 * C;
748
+ let vel = textureSample(uVel, samp, i.uv).xy + force * u.dt;
749
+ return vec4f(vel, 0.0, 1.0);
750
+ }`, TC = `${yg}
898
751
  struct U {
899
- texelSize : vec2f,
900
- refraction : f32,
901
- specularExp : f32,
902
- waterColor : vec4f,
903
- glowColor : vec4f,
904
- shine : f32,
905
- warpStrength: f32,
906
- algorithm : i32,
907
- enableAlpha : i32,
752
+ texelSize : vec2f,
753
+ refraction : f32,
754
+ specularExp : f32,
755
+ waterColor : vec4f,
756
+ glowColor : vec4f,
757
+ shine : f32,
758
+ warpStrength: f32,
759
+ algorithm : i32,
760
+ enableAlpha : i32,
908
761
  }
909
762
  @group(0) @binding(0) var<uniform> u : U;
910
763
  @group(0) @binding(1) var samp : sampler;
@@ -913,95 +766,86 @@ struct U {
913
766
  @group(0) @binding(4) var uBg : texture_2d<f32>;
914
767
  @group(0) @binding(5) var uCov : texture_2d<f32>;
915
768
  @group(0) @binding(6) var uVel : texture_2d<f32>;
916
-
917
769
  @vertex fn vs(@location(0) a: vec2f) -> VSOut {
918
- var o: VSOut;
919
- o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
920
- o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
921
- o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
922
- o.vT = o.uv + vec2f(0.0, u.texelSize.y);
923
- o.vB = o.uv - vec2f(0.0, u.texelSize.y);
924
- o.pos = vec4f(a, 0.0, 1.0);
925
- return o;
770
+ var o: VSOut;
771
+ o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
772
+ o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
773
+ o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
774
+ o.vT = o.uv + vec2f(0.0, u.texelSize.y);
775
+ o.vB = o.uv - vec2f(0.0, u.texelSize.y);
776
+ o.pos = vec4f(a, 0.0, 1.0);
777
+ return o;
926
778
  }
927
-
928
779
  @fragment fn fs(i: VSOut) -> @location(0) vec4f {
929
- let obs = textureSample(uObs, samp, i.uv).r;
930
- let density = max(textureSample(uTex, samp, i.uv).r, 0.0) * (1.0 - obs);
931
- let cov = textureSample(uCov, samp, i.uv).r;
932
-
933
- let sx = u.texelSize.x * 6.0;
934
- let sy = u.texelSize.y * 6.0;
935
- let d00 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, -sy)).r, 0.0);
936
- let d10 = max(textureSample(uTex, samp, i.uv + vec2f(0.0, -sy)).r, 0.0);
937
- let d20 = max(textureSample(uTex, samp, i.uv + vec2f( sx, -sy)).r, 0.0);
938
- let d01 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, 0.0)).r, 0.0);
939
- let d21 = max(textureSample(uTex, samp, i.uv + vec2f( sx, 0.0)).r, 0.0);
940
- let d02 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, sy)).r, 0.0);
941
- let d12 = max(textureSample(uTex, samp, i.uv + vec2f(0.0, sy)).r, 0.0);
942
- let d22 = max(textureSample(uTex, samp, i.uv + vec2f( sx, sy)).r, 0.0);
943
- let gx = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);
944
- let gy = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);
945
-
946
- let norm = normalize(vec3f(gx, gy, 1.2));
947
- let ldir = normalize(vec3f(0.5, 1.0, 0.5));
948
- let halfV = normalize(ldir + vec3f(0.0, 0.0, 1.0));
949
- let specDen = density * min(density * 5.0, 1.0);
950
- let spec = pow(max(dot(norm, halfV), 0.0), u.specularExp) * u.shine * specDen;
951
-
952
- let bgRaw = textureSample(uBg, samp, i.uv).rgb;
953
- let wc = u.waterColor.rgb;
954
- let gc = u.glowColor.rgb;
955
- let bg = mix(wc, bgRaw, cov);
956
- var color = bg;
957
-
958
- if (u.algorithm == 1) {
959
- let ruv = clamp(i.uv + norm.xy * u.refraction * density * 3.0, vec2f(0.0), vec2f(1.0));
960
- let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
961
- color = rbg + spec * gc * 2.5;
962
- color = mix(color, bg * 0.6, obs * 0.3);
963
- } else if (u.algorithm == 2) {
964
- let inkD = min(density * 4.0, 1.0);
965
- let ruv = clamp(i.uv + norm.xy * u.refraction * density * 0.4, vec2f(0.0), vec2f(1.0));
966
- let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
967
- color = mix(rbg, wc + spec * gc, inkD);
968
- color = mix(color, bg * 0.5, obs * 0.15);
969
- } else if (u.algorithm == 3) {
970
- let vel = textureSample(uVel, samp, i.uv).xy;
971
- let velMag = clamp(length(vel) * 20.0, 0.0, 1.0);
972
- let wuv = clamp(i.uv + vel * u.warpStrength, vec2f(0.0), vec2f(1.0));
973
- let wbg = mix(wc, textureSample(uBg, samp, wuv).rgb, cov);
974
- color = mix(bg, wbg, velMag * (1.0 - obs));
975
- color += spec * gc * velMag * 1.5;
976
- color += wc * density * 0.3;
977
- color = mix(color, bg * 0.5, obs * 0.2);
978
- } else if (u.algorithm == 4) {
979
- let ruv = clamp(i.uv + norm.xy * u.refraction * density * 6.0, vec2f(0.0), vec2f(1.0));
980
- let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
981
- let fres = pow(clamp(1.0 - dot(norm, vec3f(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;
982
- color = rbg;
983
- color += fres * gc * 2.0;
984
- color += spec * gc * density * 2.0;
985
- color = mix(color, bg * 0.5, obs * 0.2);
986
- } else {
987
- let ruv = i.uv + norm.xy * u.refraction * density;
988
- let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
989
- color = mix(rbg, wc, min(density * 1.5, 0.8));
990
- color += spec * gc;
991
- color = mix(color, bg * 0.5, obs * 0.2);
992
- }
993
-
994
- let alpha = clamp(max(density * 1.5, cov), 0.0, 1.0);
995
- if (u.enableAlpha == 1) {
996
- return vec4f(color * alpha, alpha);
997
- }
998
- return vec4f(color, 1.0);
780
+ let obs = textureSample(uObs, samp, i.uv).r;
781
+ let density = max(textureSample(uTex, samp, i.uv).r, 0.0) * (1.0 - obs);
782
+ let cov = textureSample(uCov, samp, i.uv).r;
783
+ let sx = u.texelSize.x * 6.0;
784
+ let sy = u.texelSize.y * 6.0;
785
+ let d00 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, -sy)).r, 0.0);
786
+ let d10 = max(textureSample(uTex, samp, i.uv + vec2f(0.0, -sy)).r, 0.0);
787
+ let d20 = max(textureSample(uTex, samp, i.uv + vec2f( sx, -sy)).r, 0.0);
788
+ let d01 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, 0.0)).r, 0.0);
789
+ let d21 = max(textureSample(uTex, samp, i.uv + vec2f( sx, 0.0)).r, 0.0);
790
+ let d02 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, sy)).r, 0.0);
791
+ let d12 = max(textureSample(uTex, samp, i.uv + vec2f(0.0, sy)).r, 0.0);
792
+ let d22 = max(textureSample(uTex, samp, i.uv + vec2f( sx, sy)).r, 0.0);
793
+ let gx = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);
794
+ let gy = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);
795
+ let norm = normalize(vec3f(gx, gy, 1.2));
796
+ let ldir = normalize(vec3f(0.5, 1.0, 0.5));
797
+ let halfV = normalize(ldir + vec3f(0.0, 0.0, 1.0));
798
+ let specDen = density * min(density * 5.0, 1.0);
799
+ let spec = pow(max(dot(norm, halfV), 0.0), u.specularExp) * u.shine * specDen;
800
+ let bgRaw = textureSample(uBg, samp, i.uv).rgb;
801
+ let wc = u.waterColor.rgb;
802
+ let gc = u.glowColor.rgb;
803
+ let bg = mix(wc, bgRaw, cov);
804
+ var color = bg;
805
+ if (u.algorithm == 1) {
806
+ let ruv = clamp(i.uv + norm.xy * u.refraction * density * 3.0, vec2f(0.0), vec2f(1.0));
807
+ let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
808
+ color = rbg + spec * gc * 2.5;
809
+ color = mix(color, bg * 0.6, obs * 0.3);
810
+ } else if (u.algorithm == 2) {
811
+ let inkD = min(density * 4.0, 1.0);
812
+ let ruv = clamp(i.uv + norm.xy * u.refraction * density * 0.4, vec2f(0.0), vec2f(1.0));
813
+ let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
814
+ color = mix(rbg, wc + spec * gc, inkD);
815
+ color = mix(color, bg * 0.5, obs * 0.15);
816
+ } else if (u.algorithm == 3) {
817
+ let vel = textureSample(uVel, samp, i.uv).xy;
818
+ let velMag = clamp(length(vel) * 20.0, 0.0, 1.0);
819
+ let wuv = clamp(i.uv + vel * u.warpStrength, vec2f(0.0), vec2f(1.0));
820
+ let wbg = mix(wc, textureSample(uBg, samp, wuv).rgb, cov);
821
+ color = mix(bg, wbg, velMag * (1.0 - obs));
822
+ color += spec * gc * velMag * 1.5;
823
+ color += wc * density * 0.3;
824
+ color = mix(color, bg * 0.5, obs * 0.2);
825
+ } else if (u.algorithm == 4) {
826
+ let ruv = clamp(i.uv + norm.xy * u.refraction * density * 6.0, vec2f(0.0), vec2f(1.0));
827
+ let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
828
+ let fres = pow(clamp(1.0 - dot(norm, vec3f(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;
829
+ color = rbg;
830
+ color += fres * gc * 2.0;
831
+ color += spec * gc * density * 2.0;
832
+ color = mix(color, bg * 0.5, obs * 0.2);
833
+ } else {
834
+ let ruv = i.uv + norm.xy * u.refraction * density;
835
+ let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
836
+ color = mix(rbg, wc, min(density * 1.5, 0.8));
837
+ color += spec * gc;
838
+ color = mix(color, bg * 0.5, obs * 0.2);
839
+ }
840
+ let alpha = clamp(max(density * 1.5, cov), 0.0, 1.0);
841
+ if (u.enableAlpha == 1) {
842
+ return vec4f(color * alpha, alpha);
999
843
  }
1000
- `
1001
- ), FC = {
844
+ return vec4f(color, 1.0);
845
+ }`, JC = {
1002
846
  arrayStride: 8,
1003
847
  attributes: [{ shaderLocation: 0, offset: 0, format: "float32x2" }]
1004
- }, OI = new Float32Array([
848
+ }, PI = new Float32Array([
1005
849
  -1,
1006
850
  -1,
1007
851
  -1,
@@ -1015,9 +859,9 @@ struct U {
1015
859
  1,
1016
860
  1
1017
861
  ]);
1018
- function JC(e) {
1019
- const g = e.createBuffer({ size: OI.byteLength, usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST });
1020
- return e.queue.writeBuffer(g, 0, OI), g;
862
+ function zC(e) {
863
+ const g = e.createBuffer({ size: PI.byteLength, usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST });
864
+ return e.queue.writeBuffer(g, 0, PI), g;
1021
865
  }
1022
866
  function KI(e, g, C, i) {
1023
867
  const s = e.createTexture({
@@ -1027,77 +871,77 @@ function KI(e, g, C, i) {
1027
871
  });
1028
872
  return { tex: s, view: s.createView(), width: C, height: i };
1029
873
  }
1030
- function fI(e, g, C, i) {
1031
- let s = KI(e, g, C, i), l = KI(e, g, C, i);
874
+ function DI(e, g, C, i) {
875
+ let s = KI(e, g, C, i), t = KI(e, g, C, i);
1032
876
  return {
1033
877
  get read() {
1034
878
  return s;
1035
879
  },
1036
880
  get write() {
1037
- return l;
881
+ return t;
1038
882
  },
1039
883
  swap() {
1040
- [s, l] = [l, s];
884
+ [s, t] = [t, s];
1041
885
  },
1042
886
  dispose() {
1043
- s.tex.destroy(), l.tex.destroy();
887
+ s.tex.destroy(), t.tex.destroy();
1044
888
  }
1045
889
  };
1046
890
  }
1047
- function Bg(e, g, C, i) {
891
+ function ng(e, g, C, i) {
1048
892
  const s = e.createShaderModule({ code: g });
1049
893
  return e.createRenderPipeline({
1050
894
  layout: "auto",
1051
- vertex: { module: s, entryPoint: "vs", buffers: [FC] },
895
+ vertex: { module: s, entryPoint: "vs", buffers: [JC] },
1052
896
  fragment: { module: s, entryPoint: "fs", targets: [{ format: C, ...i ? { blend: i } : {} }] },
1053
897
  primitive: { topology: "triangle-list" }
1054
898
  });
1055
899
  }
1056
- const TC = {
900
+ const QC = {
1057
901
  color: { operation: "add", srcFactor: "one", dstFactor: "zero" },
1058
902
  alpha: { operation: "add", srcFactor: "one", dstFactor: "zero" }
1059
903
  };
1060
- function zC(e, g, C = !0) {
904
+ function NC(e, g, C = !0) {
1061
905
  const i = "rgba16float";
1062
906
  return {
1063
- advection: Bg(e, WC, i),
1064
- divergence: Bg(e, YC, i),
1065
- pressure: Bg(e, UC, i),
1066
- gradientSubtract: Bg(e, xC, i),
1067
- splat: Bg(e, kC, i),
1068
- curl: Bg(e, MC, i),
1069
- vorticity: Bg(e, fC, i),
1070
- display: Bg(e, DC, g, C ? void 0 : TC)
907
+ advection: ng(e, YC, i),
908
+ divergence: ng(e, kC, i),
909
+ pressure: ng(e, MC, i),
910
+ gradientSubtract: ng(e, xC, i),
911
+ splat: ng(e, fC, i),
912
+ curl: ng(e, FC, i),
913
+ vorticity: ng(e, DC, i),
914
+ display: ng(e, TC, g, C ? void 0 : QC)
1071
915
  };
1072
916
  }
1073
- function NC(e) {
917
+ function EC(e) {
1074
918
  return e.createSampler({ magFilter: "linear", minFilter: "linear", addressModeU: "clamp-to-edge", addressModeV: "clamp-to-edge" });
1075
919
  }
1076
920
  function gg(e, g) {
1077
921
  return e.createBuffer({ size: g, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST });
1078
922
  }
1079
- function jI(e, g, C, i, s, l) {
1080
- const t = new Float32Array([C, i, s, l]);
1081
- e.queue.writeBuffer(g, 0, t);
923
+ function _I(e, g, C, i, s, t) {
924
+ const l = new Float32Array([C, i, s, t]);
925
+ e.queue.writeBuffer(g, 0, l);
1082
926
  }
1083
- function wI(e, g, C, i) {
927
+ function hI(e, g, C, i) {
1084
928
  const s = new Float32Array([C, i, 0, 0]);
1085
929
  e.queue.writeBuffer(g, 0, s);
1086
930
  }
1087
- function QC(e, g, C, i, s, l) {
1088
- const t = new Float32Array([C, i, s, l]);
1089
- e.queue.writeBuffer(g, 0, t);
931
+ function OC(e, g, C, i, s, t) {
932
+ const l = new Float32Array([C, i, s, t]);
933
+ e.queue.writeBuffer(g, 0, l);
1090
934
  }
1091
- function LI(e, g, C, i, s, l, t, S, u, c, p) {
935
+ function bI(e, g, C, i, s, t, l, u, Z, d, S) {
1092
936
  const a = new Float32Array(12);
1093
- a[0] = C, a[1] = i, a[2] = s, a[3] = l, a[4] = t, a[5] = S, a[6] = u, a[7] = 0, a[8] = c, a[9] = p, a[10] = 0, a[11] = 0, e.queue.writeBuffer(g, 0, a);
937
+ a[0] = C, a[1] = i, a[2] = s, a[3] = t, a[4] = l, a[5] = u, a[6] = Z, a[7] = 0, a[8] = d, a[9] = S, a[10] = 0, a[11] = 0, e.queue.writeBuffer(g, 0, a);
1094
938
  }
1095
- function EC(e, g, C, i, s, l, t, S, u, c, p, a) {
1096
- const A = new Float32Array(16), m = new Int32Array(A.buffer);
1097
- A[0] = C, A[1] = i, A[2] = s, A[3] = l, A[4] = t[0], A[5] = t[1], A[6] = t[2], A[7] = 0, A[8] = S[0], A[9] = S[1], A[10] = S[2], A[11] = 0, A[12] = u, A[13] = c, m[14] = p, m[15] = a ? 1 : 0, e.queue.writeBuffer(g, 0, A);
939
+ function jC(e, g, C, i, s, t, l, u, Z, d, S, a) {
940
+ const c = new Float32Array(16), m = new Int32Array(c.buffer);
941
+ c[0] = C, c[1] = i, c[2] = s, c[3] = t, c[4] = l[0], c[5] = l[1], c[6] = l[2], c[7] = 0, c[8] = u[0], c[9] = u[1], c[10] = u[2], c[11] = 0, c[12] = Z, c[13] = d, m[14] = S, m[15] = a ? 1 : 0, e.queue.writeBuffer(g, 0, c);
1098
942
  }
1099
943
  function O(e, g, C, i, s) {
1100
- const l = e.beginRenderPass({
944
+ const t = e.beginRenderPass({
1101
945
  colorAttachments: [{
1102
946
  view: s,
1103
947
  clearValue: [0, 0, 0, 0],
@@ -1105,10 +949,10 @@ function O(e, g, C, i, s) {
1105
949
  storeOp: "store"
1106
950
  }]
1107
951
  });
1108
- l.setPipeline(g), l.setBindGroup(0, C), l.setVertexBuffer(0, i), l.draw(6), l.end();
952
+ t.setPipeline(g), t.setBindGroup(0, C), t.setVertexBuffer(0, i), t.draw(6), t.end();
1109
953
  }
1110
- function OC(e, g, C, i, s) {
1111
- const l = e.beginRenderPass({
954
+ function PC(e, g, C, i, s) {
955
+ const t = e.beginRenderPass({
1112
956
  colorAttachments: [{
1113
957
  view: s,
1114
958
  clearValue: [0, 0, 0, 0],
@@ -1116,148 +960,153 @@ function OC(e, g, C, i, s) {
1116
960
  storeOp: "store"
1117
961
  }]
1118
962
  });
1119
- l.setPipeline(g), l.setBindGroup(0, C), l.setVertexBuffer(0, i), l.draw(6), l.end();
963
+ t.setPipeline(g), t.setBindGroup(0, C), t.setVertexBuffer(0, i), t.draw(6), t.end();
1120
964
  }
1121
- const PI = typeof requestAnimationFrame < "u" ? requestAnimationFrame.bind(globalThis) : (e) => setTimeout(e, 1e3 / 60), jC = typeof cancelAnimationFrame < "u" ? cancelAnimationFrame.bind(globalThis) : clearTimeout, AI = 0.016, _I = { standard: 0, glass: 1, ink: 2, aurora: 3, ripple: 4 };
1122
- var yg, j, mI, Vg, Og, k, H, Ig, Cg, ig, og, z, eg, D, jg, Hg, Pg, M, h, rg, sg, ng, E, Xg, vg, Rg, Wg, Yg, Ag, cg, Ug, xg, kg, V, X, P, _, F, _g, dg, N, bg, Sg, w, U, lg, Mg, pI, fg, VI, eC, Dg, cI, ZI, DI, wg, Ng, Fg, dI, BI, FI, GI, JI, HI, sC, XI, lC, vI, tC, RI, oC, WI, AC;
1123
- const NI = class NI {
965
+ const qI = typeof requestAnimationFrame < "u" ? requestAnimationFrame.bind(globalThis) : (e) => setTimeout(e, 1e3 / 60), _C = typeof cancelAnimationFrame < "u" ? cancelAnimationFrame.bind(globalThis) : clearTimeout, cI = 0.016, $I = { standard: 0, glass: 1, ink: 2, aurora: 3, ripple: 4 };
966
+ var Vg, j, mI, Kg, Og, M, X, Ig, Cg, ig, og, Q, eg, F, jg, Xg, Pg, x, b, Gg, sg, pg, E, Hg, vg, Wg, Rg, Ug, cg, dg, Yg, kg, Mg, K, H, P, _, D, _g, Ag, N, Lg, ug, L, SI, U, tg, xg, BI, fg, HI, tC, Fg, dI, nI, TI, wg, Qg, Dg, AI, rI, JI, GI, zI, vI, lC, WI, oC, RI, cC, UI, dC, YI, AC;
967
+ const EI = class EI {
1124
968
  // ── Constructor ─────────────────────────────────────────────────────────────
1125
- constructor(g, C = {}, i = {}, s, l = !0) {
969
+ constructor(g, C = {}, i = {}, s, t = !0) {
1126
970
  // ---------------------------------------------------------------------------
1127
971
  // Private — GPU initialisation
1128
972
  // ---------------------------------------------------------------------------
1129
- d(this, VI);
973
+ A(this, HI);
1130
974
  // ---------------------------------------------------------------------------
1131
975
  // Private — shared helpers
1132
976
  // ---------------------------------------------------------------------------
1133
- d(this, Dg);
1134
- d(this, ZI);
1135
- d(this, wg);
1136
- d(this, Fg);
1137
- d(this, BI);
1138
- d(this, GI);
977
+ A(this, Fg);
978
+ A(this, nI);
979
+ A(this, wg);
980
+ A(this, Dg);
981
+ A(this, rI);
982
+ A(this, GI);
1139
983
  // ---------------------------------------------------------------------------
1140
984
  // Private — frame dispatch
1141
985
  // ---------------------------------------------------------------------------
1142
- d(this, HI);
986
+ A(this, vI);
1143
987
  // ---------------------------------------------------------------------------
1144
988
  // Private — WebGPU simulation step
1145
989
  // ---------------------------------------------------------------------------
1146
- d(this, XI);
990
+ A(this, WI);
1147
991
  // ---------------------------------------------------------------------------
1148
992
  // Private — WebGPU direct splat
1149
993
  // ---------------------------------------------------------------------------
1150
- d(this, vI);
994
+ A(this, RI);
1151
995
  // ---------------------------------------------------------------------------
1152
996
  // Private — WebGL splat
1153
997
  // ---------------------------------------------------------------------------
1154
- d(this, RI);
998
+ A(this, UI);
1155
999
  // ---------------------------------------------------------------------------
1156
1000
  // Private — WebGL simulation step (unchanged from original)
1157
1001
  // ---------------------------------------------------------------------------
1158
- d(this, WI);
1159
- d(this, yg, void 0);
1002
+ A(this, YI);
1003
+ A(this, Vg, void 0);
1160
1004
  // ── WebGL path ──────────────────────────────────────────────────────────────
1161
- d(this, j, null);
1162
- d(this, mI, null);
1163
- d(this, Vg, null);
1164
- d(this, Og, null);
1165
- d(this, k, null);
1166
- d(this, H, null);
1167
- d(this, Ig, null);
1168
- d(this, Cg, null);
1169
- d(this, ig, null);
1170
- d(this, og, null);
1171
- d(this, z, null);
1172
- d(this, eg, null);
1005
+ A(this, j, null);
1006
+ A(this, mI, null);
1007
+ A(this, Kg, null);
1008
+ A(this, Og, null);
1009
+ A(this, M, null);
1010
+ A(this, X, null);
1011
+ A(this, Ig, null);
1012
+ A(this, Cg, null);
1013
+ A(this, ig, null);
1014
+ A(this, og, null);
1015
+ A(this, Q, null);
1016
+ A(this, eg, null);
1173
1017
  // ── WebGPU path ─────────────────────────────────────────────────────────────
1174
- d(this, D, null);
1175
- d(this, jg, null);
1176
- d(this, Hg, null);
1177
- d(this, Pg, null);
1178
- d(this, M, null);
1179
- d(this, h, null);
1180
- d(this, rg, null);
1181
- d(this, sg, null);
1182
- d(this, ng, null);
1183
- d(this, E, null);
1018
+ A(this, F, null);
1019
+ A(this, jg, null);
1020
+ A(this, Xg, null);
1021
+ A(this, Pg, null);
1022
+ A(this, x, null);
1023
+ A(this, b, null);
1024
+ A(this, Gg, null);
1025
+ A(this, sg, null);
1026
+ A(this, pg, null);
1027
+ A(this, E, null);
1184
1028
  // Pre-allocated uniform buffers (sizes: see gpu-utils writeXxx docs)
1185
1029
  // Velocity/density advection use separate buffers — writeBuffer is a queue op;
1186
1030
  // a second write to the same buffer before queue.submit() aliases both passes.
1187
- d(this, Xg, null);
1031
+ A(this, Hg, null);
1188
1032
  // 16 bytes — velocity advection
1189
- d(this, vg, null);
1033
+ A(this, vg, null);
1190
1034
  // 16 bytes — density advection
1191
- d(this, Rg, null);
1035
+ A(this, Wg, null);
1192
1036
  // 16 bytes
1193
- d(this, Wg, null);
1037
+ A(this, Rg, null);
1194
1038
  // 16 bytes
1195
- d(this, Yg, null);
1039
+ A(this, Ug, null);
1196
1040
  // 16 bytes
1197
- d(this, Ag, null);
1041
+ A(this, cg, null);
1198
1042
  // 48 bytes — velocity splat
1199
- d(this, cg, null);
1043
+ A(this, dg, null);
1200
1044
  // 48 bytes — density splat
1201
- d(this, Ug, null);
1045
+ A(this, Yg, null);
1202
1046
  // 16 bytes
1203
- d(this, xg, null);
1047
+ A(this, kg, null);
1204
1048
  // 16 bytes
1205
- d(this, kg, null);
1049
+ A(this, Mg, null);
1206
1050
  // 64 bytes
1207
1051
  // ── Shared state ────────────────────────────────────────────────────────────
1208
- d(this, V, 0);
1209
- d(this, X, 0);
1210
- d(this, P, 0);
1211
- d(this, _, 0);
1212
- d(this, F, 1);
1213
- d(this, _g, 1);
1214
- d(this, dg, 0.5);
1215
- d(this, N, null);
1216
- d(this, bg, "cover");
1217
- d(this, Sg, void 0);
1218
- d(this, w, { x: 0, y: 0, dx: 0, dy: 0, targetX: 0, targetY: 0, moved: !1 });
1219
- d(this, U, null);
1220
- d(this, lg, null);
1221
- d(this, Mg, !1);
1222
- d(this, pI, !1);
1223
- d(this, fg, !0);
1224
- if (o(this, yg, g), o(this, _g, Math.max(0.1, Math.min(1, i.dpr ?? 1))), o(this, dg, Math.max(0.1, Math.min(1, i.sim ?? 0.5))), o(this, Sg, uI(C)), o(this, fg, l), s)
1225
- o(this, D, s), L(this, VI, eC).call(this, s);
1052
+ A(this, K, 0);
1053
+ A(this, H, 0);
1054
+ A(this, P, 0);
1055
+ A(this, _, 0);
1056
+ A(this, D, 1);
1057
+ A(this, _g, 1);
1058
+ A(this, Ag, 0.5);
1059
+ A(this, N, null);
1060
+ A(this, Lg, "cover");
1061
+ A(this, ug, void 0);
1062
+ A(this, L, { x: 0, y: 0, dx: 0, dy: 0, targetX: 0, targetY: 0, moved: !1 });
1063
+ A(this, SI, !1);
1064
+ A(this, U, null);
1065
+ A(this, tg, null);
1066
+ A(this, xg, !1);
1067
+ A(this, BI, !1);
1068
+ A(this, fg, !0);
1069
+ if (o(this, Vg, g), o(this, _g, Math.max(0.1, Math.min(1, i.dpr ?? 1))), o(this, Ag, Math.max(0.1, Math.min(1, i.sim ?? 0.5))), o(this, ug, ZI(C)), o(this, fg, t), s)
1070
+ o(this, F, s), h(this, HI, tC).call(this, s);
1226
1071
  else {
1227
- const { gl: t, ext: S } = HC(g, l);
1228
- o(this, j, t), o(this, mI, S), o(this, Vg, vC(t)), o(this, Og, RC(t)), t.clearColor(0, 0, 0, l ? 0 : 1);
1072
+ const { gl: l, ext: u } = vC(g, t);
1073
+ o(this, j, l), o(this, mI, u), o(this, Kg, RC(l)), o(this, Og, UC(l)), l.clearColor(0, 0, 0, t ? 0 : 1);
1229
1074
  }
1230
1075
  }
1231
1076
  /**
1232
1077
  * WebGPU-first factory. Tries WebGPU, falls back to WebGL2 → WebGL1.
1233
1078
  * This is the recommended entry point when WebGPU support is desired.
1234
1079
  */
1235
- static async create(g, C = {}, i = {}, s = !0, l = !0) {
1236
- const t = s ? await XC(g, l) : null;
1237
- return new NI(g, C, i, t ?? void 0, l);
1080
+ static async create(g, C = {}, i = {}, s = !0, t = !0) {
1081
+ const l = s ? await WC(g, t) : null;
1082
+ return new EI(g, C, i, l ?? void 0, t);
1238
1083
  }
1239
1084
  // ---------------------------------------------------------------------------
1240
1085
  // Public API
1241
1086
  // ---------------------------------------------------------------------------
1242
1087
  setTextSource(g) {
1243
- o(this, U, { type: "text", opts: g }), L(this, Dg, cI).call(this), L(this, wg, Ng).call(this), L(this, Fg, dI).call(this);
1088
+ o(this, U, { type: "text", opts: g }), h(this, Fg, dI).call(this), h(this, wg, Qg).call(this), h(this, Dg, AI).call(this);
1244
1089
  }
1245
1090
  async setImageSource(g, C = 0, i = "cover") {
1246
- const s = await zI(g);
1247
- if (I(this, pI)) {
1091
+ const s = await NI(g);
1092
+ if (I(this, BI)) {
1248
1093
  s.close();
1249
1094
  return;
1250
1095
  }
1251
- o(this, U, { type: "image", bitmap: s, effect: C, size: i }), L(this, Dg, cI).call(this), L(this, wg, Ng).call(this), L(this, Fg, dI).call(this);
1096
+ o(this, U, { type: "image", bitmap: s, effect: C, size: i }), h(this, Fg, dI).call(this), h(this, wg, Qg).call(this), h(this, Dg, AI).call(this);
1252
1097
  }
1253
1098
  setImageBitmap(g, C = 0, i = "cover") {
1254
- o(this, U, { type: "image", bitmap: g, effect: C, size: i }), L(this, Dg, cI).call(this), L(this, wg, Ng).call(this), L(this, Fg, dI).call(this);
1099
+ o(this, U, { type: "image", bitmap: g, effect: C, size: i }), h(this, Fg, dI).call(this), h(this, wg, Qg).call(this), h(this, Dg, AI).call(this);
1255
1100
  }
1256
1101
  setBackground(g, C = "cover") {
1257
- I(this, N) && I(this, N) !== g && I(this, N).close(), o(this, N, g), o(this, bg, C ?? "cover"), I(this, U) && I(this, V) > 0 && I(this, X) > 0 && L(this, wg, Ng).call(this);
1102
+ I(this, N) && I(this, N) !== g && I(this, N).close(), o(this, N, g), o(this, Lg, C ?? "cover"), I(this, U) && I(this, K) > 0 && I(this, H) > 0 && h(this, wg, Qg).call(this);
1258
1103
  }
1259
1104
  handleMove(g, C, i = 1) {
1260
- I(this, w).moved = !0, I(this, w).dx = (g - I(this, w).targetX) * i, I(this, w).dy = (C - I(this, w).targetY) * i, I(this, w).targetX = g, I(this, w).targetY = C;
1105
+ if (!I(this, SI)) {
1106
+ I(this, L).x = I(this, L).targetX = g, I(this, L).y = I(this, L).targetY = C, o(this, SI, !0);
1107
+ return;
1108
+ }
1109
+ I(this, L).moved = !0, I(this, L).dx = (g - I(this, L).targetX) * i, I(this, L).dy = (C - I(this, L).targetY) * i, I(this, L).targetX = g, I(this, L).targetY = C;
1261
1110
  }
1262
1111
  /**
1263
1112
  * Immediately applies one fluid splat at (x, y) with explicit velocity (vx, vy).
@@ -1266,33 +1115,33 @@ const NI = class NI {
1266
1115
  * where you want N independent injection points per frame without flooding the
1267
1116
  * mouse-state machine or the worker message queue.
1268
1117
  */
1269
- splat(g, C, i, s, l = 1) {
1270
- !I(this, Mg) || I(this, V) === 0 || (I(this, D) ? L(this, vI, tC).call(this, g, C, i, s, l) : L(this, RI, oC).call(this, g, C, i, s, l));
1118
+ splat(g, C, i, s, t = 1) {
1119
+ !I(this, xg) || I(this, K) === 0 || (I(this, F) ? h(this, RI, cC).call(this, g, C, i, s, t) : h(this, UI, dC).call(this, g, C, i, s, t));
1271
1120
  }
1272
1121
  updateQuality(g) {
1273
- g.dpr !== void 0 && o(this, _g, Math.max(0.1, Math.min(1, g.dpr))), g.sim !== void 0 && o(this, dg, Math.max(0.1, Math.min(1, g.sim)));
1122
+ g.dpr !== void 0 && o(this, _g, Math.max(0.1, Math.min(1, g.dpr))), g.sim !== void 0 && o(this, Ag, Math.max(0.1, Math.min(1, g.sim)));
1274
1123
  }
1275
1124
  resize(g, C, i) {
1276
- if (i !== void 0 ? o(this, F, i) : typeof window < "u" && window.devicePixelRatio && o(this, F, window.devicePixelRatio), g !== void 0 && g > 0) {
1125
+ if (i !== void 0 ? o(this, D, i) : typeof window < "u" && window.devicePixelRatio && o(this, D, window.devicePixelRatio), g !== void 0 && g > 0) {
1277
1126
  if (C === void 0 || C <= 0)
1278
1127
  return;
1279
- o(this, V, I(this, yg).width = g), o(this, X, I(this, yg).height = C), o(this, P, Math.max(1, Math.round(g * I(this, dg)))), o(this, _, Math.max(1, Math.round(C * I(this, dg)))), L(this, ZI, DI).call(this);
1128
+ o(this, K, I(this, Vg).width = g), o(this, H, I(this, Vg).height = C), o(this, P, Math.max(1, Math.round(g * I(this, Ag)))), o(this, _, Math.max(1, Math.round(C * I(this, Ag)))), h(this, nI, TI).call(this);
1280
1129
  } else
1281
- L(this, Dg, cI).call(this);
1282
- I(this, U) && L(this, wg, Ng).call(this), L(this, Fg, dI).call(this);
1130
+ h(this, Fg, dI).call(this);
1131
+ I(this, U) && h(this, wg, Qg).call(this), h(this, Dg, AI).call(this);
1283
1132
  }
1284
1133
  updateConfig(g) {
1285
- Object.assign(I(this, Sg), g);
1134
+ Object.assign(I(this, ug), g);
1286
1135
  }
1287
1136
  destroy() {
1288
- var g, C, i, s, l, t, S, u, c, p, a;
1289
- if (o(this, pI, !0), this.stop(), L(this, BI, FI).call(this), L(this, GI, JI).call(this), I(this, N) && (I(this, N).close(), o(this, N, null)), I(this, D))
1290
- (g = I(this, Xg)) == null || g.destroy(), (C = I(this, vg)) == null || C.destroy(), (i = I(this, Rg)) == null || i.destroy(), (s = I(this, Wg)) == null || s.destroy(), (l = I(this, Yg)) == null || l.destroy(), (t = I(this, Ag)) == null || t.destroy(), (S = I(this, cg)) == null || S.destroy(), (u = I(this, Ug)) == null || u.destroy(), (c = I(this, xg)) == null || c.destroy(), (p = I(this, kg)) == null || p.destroy(), (a = I(this, Hg)) == null || a.destroy(), I(this, D).device.destroy();
1137
+ var g, C, i, s, t, l, u, Z, d, S, a;
1138
+ if (o(this, BI, !0), this.stop(), h(this, rI, JI).call(this), h(this, GI, zI).call(this), I(this, N) && (I(this, N).close(), o(this, N, null)), I(this, F))
1139
+ (g = I(this, Hg)) == null || g.destroy(), (C = I(this, vg)) == null || C.destroy(), (i = I(this, Wg)) == null || i.destroy(), (s = I(this, Rg)) == null || s.destroy(), (t = I(this, Ug)) == null || t.destroy(), (l = I(this, cg)) == null || l.destroy(), (u = I(this, dg)) == null || u.destroy(), (Z = I(this, Yg)) == null || Z.destroy(), (d = I(this, kg)) == null || d.destroy(), (S = I(this, Mg)) == null || S.destroy(), (a = I(this, Xg)) == null || a.destroy(), I(this, F).device.destroy();
1291
1140
  else {
1292
- const A = I(this, j);
1293
- for (const Z of Object.values(I(this, Vg)))
1294
- Z.dispose();
1295
- const m = A.getExtension("WEBGL_lose_context");
1141
+ const c = I(this, j);
1142
+ for (const B of Object.values(I(this, Kg)))
1143
+ B.dispose();
1144
+ const m = c.getExtension("WEBGL_lose_context");
1296
1145
  m == null || m.loseContext();
1297
1146
  }
1298
1147
  }
@@ -1300,334 +1149,334 @@ const NI = class NI {
1300
1149
  // Loop control
1301
1150
  // ---------------------------------------------------------------------------
1302
1151
  start() {
1303
- if (I(this, lg) !== null)
1152
+ if (I(this, tg) !== null)
1304
1153
  return;
1305
1154
  const g = () => {
1306
- L(this, HI, sC).call(this), o(this, lg, PI(g));
1155
+ h(this, vI, lC).call(this), o(this, tg, qI(g));
1307
1156
  };
1308
- o(this, lg, PI(g));
1157
+ o(this, tg, qI(g));
1309
1158
  }
1310
1159
  stop() {
1311
- I(this, lg) !== null && (jC(I(this, lg)), o(this, lg, null));
1160
+ I(this, tg) !== null && (_C(I(this, tg)), o(this, tg, null));
1312
1161
  }
1313
1162
  get isRunning() {
1314
- return I(this, lg) !== null;
1163
+ return I(this, tg) !== null;
1315
1164
  }
1316
1165
  };
1317
- yg = new WeakMap(), j = new WeakMap(), mI = new WeakMap(), Vg = new WeakMap(), Og = new WeakMap(), k = new WeakMap(), H = new WeakMap(), Ig = new WeakMap(), Cg = new WeakMap(), ig = new WeakMap(), og = new WeakMap(), z = new WeakMap(), eg = new WeakMap(), D = new WeakMap(), jg = new WeakMap(), Hg = new WeakMap(), Pg = new WeakMap(), M = new WeakMap(), h = new WeakMap(), rg = new WeakMap(), sg = new WeakMap(), ng = new WeakMap(), E = new WeakMap(), Xg = new WeakMap(), vg = new WeakMap(), Rg = new WeakMap(), Wg = new WeakMap(), Yg = new WeakMap(), Ag = new WeakMap(), cg = new WeakMap(), Ug = new WeakMap(), xg = new WeakMap(), kg = new WeakMap(), V = new WeakMap(), X = new WeakMap(), P = new WeakMap(), _ = new WeakMap(), F = new WeakMap(), _g = new WeakMap(), dg = new WeakMap(), N = new WeakMap(), bg = new WeakMap(), Sg = new WeakMap(), w = new WeakMap(), U = new WeakMap(), lg = new WeakMap(), Mg = new WeakMap(), pI = new WeakMap(), fg = new WeakMap(), VI = new WeakSet(), eC = function(g) {
1166
+ Vg = new WeakMap(), j = new WeakMap(), mI = new WeakMap(), Kg = new WeakMap(), Og = new WeakMap(), M = new WeakMap(), X = new WeakMap(), Ig = new WeakMap(), Cg = new WeakMap(), ig = new WeakMap(), og = new WeakMap(), Q = new WeakMap(), eg = new WeakMap(), F = new WeakMap(), jg = new WeakMap(), Xg = new WeakMap(), Pg = new WeakMap(), x = new WeakMap(), b = new WeakMap(), Gg = new WeakMap(), sg = new WeakMap(), pg = new WeakMap(), E = new WeakMap(), Hg = new WeakMap(), vg = new WeakMap(), Wg = new WeakMap(), Rg = new WeakMap(), Ug = new WeakMap(), cg = new WeakMap(), dg = new WeakMap(), Yg = new WeakMap(), kg = new WeakMap(), Mg = new WeakMap(), K = new WeakMap(), H = new WeakMap(), P = new WeakMap(), _ = new WeakMap(), D = new WeakMap(), _g = new WeakMap(), Ag = new WeakMap(), N = new WeakMap(), Lg = new WeakMap(), ug = new WeakMap(), L = new WeakMap(), SI = new WeakMap(), U = new WeakMap(), tg = new WeakMap(), xg = new WeakMap(), BI = new WeakMap(), fg = new WeakMap(), HI = new WeakSet(), tC = function(g) {
1318
1167
  const { device: C, format: i } = g;
1319
- o(this, jg, zC(C, i, I(this, fg))), o(this, Hg, JC(C)), o(this, Pg, NC(C)), o(this, Xg, gg(C, 16)), o(this, vg, gg(C, 16)), o(this, Rg, gg(C, 16)), o(this, Wg, gg(C, 16)), o(this, Yg, gg(C, 16)), o(this, Ag, gg(C, 48)), o(this, cg, gg(C, 48)), o(this, Ug, gg(C, 16)), o(this, xg, gg(C, 16)), o(this, kg, gg(C, 64));
1320
- }, Dg = new WeakSet(), cI = function() {
1321
- const g = I(this, yg);
1322
- "clientWidth" in g && g.clientWidth > 0 ? (o(this, F, (typeof window < "u" && window.devicePixelRatio || 1) * I(this, _g)), o(this, V, g.width = Math.round(g.clientWidth * I(this, F))), o(this, X, g.height = Math.round(g.clientHeight * I(this, F)))) : (o(this, V, g.width), o(this, X, g.height)), !(I(this, V) === 0 || I(this, X) === 0) && (o(this, P, Math.max(1, Math.round(I(this, V) * I(this, dg)))), o(this, _, Math.max(1, Math.round(I(this, X) * I(this, dg)))), L(this, ZI, DI).call(this));
1323
- }, ZI = new WeakSet(), DI = function() {
1324
- if (L(this, BI, FI).call(this), I(this, D)) {
1325
- const { device: g } = I(this, D), C = "rgba16float", i = I(this, P), s = I(this, _);
1326
- o(this, M, fI(g, C, i, s)), o(this, h, fI(g, C, i, s)), o(this, sg, fI(g, C, i, s)), o(this, rg, KI(g, C, i, s)), o(this, ng, KI(g, C, i, s));
1168
+ o(this, jg, NC(C, i, I(this, fg))), o(this, Xg, zC(C)), o(this, Pg, EC(C)), o(this, Hg, gg(C, 16)), o(this, vg, gg(C, 16)), o(this, Wg, gg(C, 16)), o(this, Rg, gg(C, 16)), o(this, Ug, gg(C, 16)), o(this, cg, gg(C, 48)), o(this, dg, gg(C, 48)), o(this, Yg, gg(C, 16)), o(this, kg, gg(C, 16)), o(this, Mg, gg(C, 64));
1169
+ }, Fg = new WeakSet(), dI = function() {
1170
+ const g = I(this, Vg);
1171
+ "clientWidth" in g && g.clientWidth > 0 ? (o(this, D, (typeof window < "u" && window.devicePixelRatio || 1) * I(this, _g)), o(this, K, g.width = Math.round(g.clientWidth * I(this, D))), o(this, H, g.height = Math.round(g.clientHeight * I(this, D)))) : (o(this, K, g.width), o(this, H, g.height)), !(I(this, K) === 0 || I(this, H) === 0) && (o(this, P, Math.max(1, Math.round(I(this, K) * I(this, Ag)))), o(this, _, Math.max(1, Math.round(I(this, H) * I(this, Ag)))), h(this, nI, TI).call(this));
1172
+ }, nI = new WeakSet(), TI = function() {
1173
+ if (h(this, rI, JI).call(this), I(this, F)) {
1174
+ const { device: g } = I(this, F), C = "rgba16float", i = I(this, P), s = I(this, _);
1175
+ o(this, x, DI(g, C, i, s)), o(this, b, DI(g, C, i, s)), o(this, sg, DI(g, C, i, s)), o(this, Gg, KI(g, C, i, s)), o(this, pg, KI(g, C, i, s));
1327
1176
  } else {
1328
1177
  const g = I(this, j), C = I(this, mI), i = I(this, P), s = I(this, _);
1329
- o(this, k, MI(g, C, i, s)), o(this, H, MI(g, C, i, s)), o(this, Cg, MI(g, C, i, s)), o(this, Ig, hI(g, C, i, s)), o(this, ig, hI(g, C, i, s));
1178
+ o(this, M, FI(g, C, i, s)), o(this, X, FI(g, C, i, s)), o(this, Cg, FI(g, C, i, s)), o(this, Ig, VI(g, C, i, s)), o(this, ig, VI(g, C, i, s));
1330
1179
  }
1331
- }, wg = new WeakSet(), Ng = function() {
1332
- if (!(!I(this, U) || I(this, V) === 0 || I(this, X) === 0)) {
1333
- if (L(this, GI, JI).call(this), I(this, D)) {
1334
- const { device: g } = I(this, D);
1335
- I(this, U).type === "text" ? o(this, E, GC(
1180
+ }, wg = new WeakSet(), Qg = function() {
1181
+ if (!(!I(this, U) || I(this, K) === 0 || I(this, H) === 0)) {
1182
+ if (h(this, GI, zI).call(this), I(this, F)) {
1183
+ const { device: g } = I(this, F);
1184
+ I(this, U).type === "text" ? o(this, E, pC(
1336
1185
  g,
1337
- I(this, V),
1338
- I(this, X),
1186
+ I(this, K),
1187
+ I(this, H),
1339
1188
  I(this, U).opts,
1340
1189
  I(this, N),
1341
- I(this, bg)
1342
- )) : o(this, E, rC(
1190
+ I(this, Lg)
1191
+ )) : o(this, E, LC(
1343
1192
  g,
1344
1193
  I(this, U).bitmap,
1345
- I(this, V),
1346
- I(this, X),
1194
+ I(this, K),
1195
+ I(this, H),
1347
1196
  I(this, U).effect,
1348
1197
  I(this, U).size,
1349
1198
  I(this, N),
1350
- I(this, bg)
1199
+ I(this, Lg)
1351
1200
  ));
1352
1201
  } else {
1353
1202
  const g = I(this, j);
1354
1203
  if (I(this, U).type === "text") {
1355
- const { backgroundTex: C, obstacleTex: i, coverageTex: s } = ZC(
1204
+ const { backgroundTex: C, obstacleTex: i, coverageTex: s } = rC(
1356
1205
  g,
1357
- I(this, V),
1358
- I(this, X),
1206
+ I(this, K),
1207
+ I(this, H),
1359
1208
  I(this, U).opts,
1360
1209
  I(this, N),
1361
- I(this, bg)
1210
+ I(this, Lg)
1362
1211
  );
1363
- o(this, og, C), o(this, z, i), o(this, eg, s);
1212
+ o(this, og, C), o(this, Q, i), o(this, eg, s);
1364
1213
  } else {
1365
- const { backgroundTex: C, obstacleTex: i, coverageTex: s } = BC(
1214
+ const { backgroundTex: C, obstacleTex: i, coverageTex: s } = GC(
1366
1215
  g,
1367
1216
  I(this, U).bitmap,
1368
- I(this, V),
1369
- I(this, X),
1217
+ I(this, K),
1218
+ I(this, H),
1370
1219
  I(this, U).effect,
1371
1220
  I(this, U).size,
1372
1221
  I(this, N),
1373
- I(this, bg)
1222
+ I(this, Lg)
1374
1223
  );
1375
- o(this, og, C), o(this, z, i), o(this, eg, s);
1224
+ o(this, og, C), o(this, Q, i), o(this, eg, s);
1376
1225
  }
1377
1226
  }
1378
- o(this, Mg, !0);
1227
+ o(this, xg, !0);
1379
1228
  }
1380
- }, Fg = new WeakSet(), dI = function() {
1381
- I(this, Mg) && !this.isRunning && this.start();
1382
- }, BI = new WeakSet(), FI = function() {
1383
- var g, C, i, s, l, t, S, u;
1384
- if (I(this, D))
1385
- (g = I(this, M)) == null || g.dispose(), (C = I(this, h)) == null || C.dispose(), (i = I(this, sg)) == null || i.dispose(), (s = I(this, rg)) == null || s.tex.destroy(), (l = I(this, ng)) == null || l.tex.destroy(), o(this, M, o(this, h, o(this, sg, null))), o(this, rg, o(this, ng, null));
1229
+ }, Dg = new WeakSet(), AI = function() {
1230
+ I(this, xg) && !this.isRunning && this.start();
1231
+ }, rI = new WeakSet(), JI = function() {
1232
+ var g, C, i, s, t, l, u, Z;
1233
+ if (I(this, F))
1234
+ (g = I(this, x)) == null || g.dispose(), (C = I(this, b)) == null || C.dispose(), (i = I(this, sg)) == null || i.dispose(), (s = I(this, Gg)) == null || s.tex.destroy(), (t = I(this, pg)) == null || t.tex.destroy(), o(this, x, o(this, b, o(this, sg, null))), o(this, Gg, o(this, pg, null));
1386
1235
  else {
1387
- const c = I(this, j);
1388
- (t = I(this, k)) == null || t.dispose(), (S = I(this, H)) == null || S.dispose(), (u = I(this, Cg)) == null || u.dispose(), I(this, Ig) && (c.deleteTexture(I(this, Ig).tex), c.deleteFramebuffer(I(this, Ig).fbo)), I(this, ig) && (c.deleteTexture(I(this, ig).tex), c.deleteFramebuffer(I(this, ig).fbo)), o(this, k, o(this, H, o(this, Cg, o(this, Ig, o(this, ig, null)))));
1236
+ const d = I(this, j);
1237
+ (l = I(this, M)) == null || l.dispose(), (u = I(this, X)) == null || u.dispose(), (Z = I(this, Cg)) == null || Z.dispose(), I(this, Ig) && (d.deleteTexture(I(this, Ig).tex), d.deleteFramebuffer(I(this, Ig).fbo)), I(this, ig) && (d.deleteTexture(I(this, ig).tex), d.deleteFramebuffer(I(this, ig).fbo)), o(this, M, o(this, X, o(this, Cg, o(this, Ig, o(this, ig, null)))));
1389
1238
  }
1390
- }, GI = new WeakSet(), JI = function() {
1391
- if (I(this, D))
1239
+ }, GI = new WeakSet(), zI = function() {
1240
+ if (I(this, F))
1392
1241
  I(this, E) && (I(this, E).backgroundTex.destroy(), I(this, E).obstacleTex.destroy(), I(this, E).sharedCoverage || I(this, E).coverageTex.destroy(), o(this, E, null));
1393
1242
  else {
1394
1243
  const g = I(this, j);
1395
- I(this, og) && g.deleteTexture(I(this, og)), I(this, z) && g.deleteTexture(I(this, z)), I(this, eg) && I(this, eg) !== I(this, z) && g.deleteTexture(I(this, eg)), o(this, og, o(this, z, o(this, eg, null)));
1244
+ I(this, og) && g.deleteTexture(I(this, og)), I(this, Q) && g.deleteTexture(I(this, Q)), I(this, eg) && I(this, eg) !== I(this, Q) && g.deleteTexture(I(this, eg)), o(this, og, o(this, Q, o(this, eg, null)));
1396
1245
  }
1397
- }, HI = new WeakSet(), sC = function() {
1398
- !I(this, Mg) || I(this, V) === 0 || (I(this, D) ? L(this, XI, lC).call(this) : L(this, WI, AC).call(this));
1399
- }, XI = new WeakSet(), lC = function() {
1400
- const g = I(this, D), C = g.device, i = I(this, jg), s = I(this, Hg), l = I(this, Pg), t = I(this, Sg), S = I(this, E);
1401
- if (!I(this, M) || !I(this, h))
1246
+ }, vI = new WeakSet(), lC = function() {
1247
+ !I(this, xg) || I(this, K) === 0 || (I(this, F) ? h(this, WI, oC).call(this) : h(this, YI, AC).call(this));
1248
+ }, WI = new WeakSet(), oC = function() {
1249
+ const g = I(this, F), C = g.device, i = I(this, jg), s = I(this, Xg), t = I(this, Pg), l = I(this, ug), u = I(this, E);
1250
+ if (!I(this, x) || !I(this, b))
1402
1251
  return;
1403
- I(this, w).x += (I(this, w).targetX - I(this, w).x) * 0.15, I(this, w).y += (I(this, w).targetY - I(this, w).y) * 0.15;
1404
- const u = I(this, P), c = I(this, _), p = I(this, V), a = I(this, X), A = 1 / u, m = 1 / c;
1405
- jI(C, I(this, Xg), A, m, AI, t.velocityDissipation), wI(C, I(this, Rg), A, m), wI(C, I(this, Wg), A, m), wI(C, I(this, Yg), A, m), wI(C, I(this, Ug), A, m), QC(C, I(this, xg), A, m, t.curl, AI), EC(
1252
+ I(this, L).x += (I(this, L).targetX - I(this, L).x) * 0.15, I(this, L).y += (I(this, L).targetY - I(this, L).y) * 0.15;
1253
+ const Z = I(this, P), d = I(this, _), S = I(this, K), a = I(this, H), c = 1 / Z, m = 1 / d;
1254
+ _I(C, I(this, Hg), c, m, cI, l.velocityDissipation), hI(C, I(this, Wg), c, m), hI(C, I(this, Rg), c, m), hI(C, I(this, Ug), c, m), hI(C, I(this, Yg), c, m), OC(C, I(this, kg), c, m, l.curl, cI), jC(
1406
1255
  C,
1407
- I(this, kg),
1408
- 1 / p,
1256
+ I(this, Mg),
1257
+ 1 / S,
1409
1258
  1 / a,
1410
- t.refraction,
1411
- t.specularExp,
1412
- bI(t.waterColor),
1413
- bI(t.glowColor),
1414
- t.shine,
1415
- t.warpStrength ?? 0.015,
1416
- _I[t.algorithm] ?? 0,
1259
+ l.refraction,
1260
+ l.specularExp,
1261
+ wI(l.waterColor),
1262
+ wI(l.glowColor),
1263
+ l.shine,
1264
+ l.warpStrength ?? 0.015,
1265
+ $I[l.algorithm] ?? 0,
1417
1266
  I(this, fg)
1418
1267
  );
1419
- const Z = C.createCommandEncoder(), r = (B, K) => C.createBindGroup({ layout: B.getBindGroupLayout(0), entries: K }), b = { binding: 1, resource: l };
1268
+ const B = C.createCommandEncoder(), r = (n, y) => C.createBindGroup({ layout: n.getBindGroupLayout(0), entries: y }), w = { binding: 1, resource: t };
1420
1269
  {
1421
- const B = r(i.advection, [
1422
- { binding: 0, resource: { buffer: I(this, Xg) } },
1423
- b,
1424
- { binding: 2, resource: I(this, h).read.view },
1425
- { binding: 3, resource: I(this, h).read.view },
1426
- { binding: 4, resource: S.obstacleView }
1270
+ const n = r(i.advection, [
1271
+ { binding: 0, resource: { buffer: I(this, Hg) } },
1272
+ w,
1273
+ { binding: 2, resource: I(this, b).read.view },
1274
+ { binding: 3, resource: I(this, b).read.view },
1275
+ { binding: 4, resource: u.obstacleView }
1427
1276
  ]);
1428
- O(Z, i.advection, B, s, I(this, h).write.view);
1277
+ O(B, i.advection, n, s, I(this, b).write.view);
1429
1278
  }
1430
- I(this, h).swap();
1279
+ I(this, b).swap();
1431
1280
  {
1432
- jI(C, I(this, vg), A, m, AI, t.densityDissipation);
1433
- const B = r(i.advection, [
1281
+ _I(C, I(this, vg), c, m, cI, l.densityDissipation);
1282
+ const n = r(i.advection, [
1434
1283
  { binding: 0, resource: { buffer: I(this, vg) } },
1435
- b,
1436
- { binding: 2, resource: I(this, h).read.view },
1437
- { binding: 3, resource: I(this, M).read.view },
1438
- { binding: 4, resource: S.obstacleView }
1284
+ w,
1285
+ { binding: 2, resource: I(this, b).read.view },
1286
+ { binding: 3, resource: I(this, x).read.view },
1287
+ { binding: 4, resource: u.obstacleView }
1439
1288
  ]);
1440
- O(Z, i.advection, B, s, I(this, M).write.view);
1289
+ O(B, i.advection, n, s, I(this, x).write.view);
1441
1290
  }
1442
- I(this, M).swap();
1291
+ I(this, x).swap();
1443
1292
  {
1444
- const B = r(i.curl, [
1445
- { binding: 0, resource: { buffer: I(this, Ug) } },
1446
- b,
1447
- { binding: 2, resource: I(this, h).read.view }
1293
+ const n = r(i.curl, [
1294
+ { binding: 0, resource: { buffer: I(this, Yg) } },
1295
+ w,
1296
+ { binding: 2, resource: I(this, b).read.view }
1448
1297
  ]);
1449
- O(Z, i.curl, B, s, I(this, ng).view);
1298
+ O(B, i.curl, n, s, I(this, pg).view);
1450
1299
  }
1451
1300
  {
1452
- const B = r(i.vorticity, [
1453
- { binding: 0, resource: { buffer: I(this, xg) } },
1454
- b,
1455
- { binding: 2, resource: I(this, h).read.view },
1456
- { binding: 3, resource: I(this, ng).view }
1301
+ const n = r(i.vorticity, [
1302
+ { binding: 0, resource: { buffer: I(this, kg) } },
1303
+ w,
1304
+ { binding: 2, resource: I(this, b).read.view },
1305
+ { binding: 3, resource: I(this, pg).view }
1457
1306
  ]);
1458
- O(Z, i.vorticity, B, s, I(this, h).write.view);
1307
+ O(B, i.vorticity, n, s, I(this, b).write.view);
1459
1308
  }
1460
- if (I(this, h).swap(), I(this, w).moved) {
1461
- const B = I(this, w).x * I(this, F) / p, K = I(this, w).y * I(this, F) / a;
1462
- LI(
1309
+ if (I(this, b).swap(), I(this, L).moved) {
1310
+ const n = I(this, L).x * I(this, D) / S, y = I(this, L).y * I(this, D) / a;
1311
+ bI(
1463
1312
  C,
1464
- I(this, Ag),
1465
- A,
1313
+ I(this, cg),
1314
+ c,
1466
1315
  m,
1467
- p / a,
1468
- t.splatRadius,
1469
- I(this, w).dx * t.splatForce,
1470
- I(this, w).dy * t.splatForce,
1316
+ S / a,
1317
+ l.splatRadius,
1318
+ I(this, L).dx * l.splatForce,
1319
+ I(this, L).dy * l.splatForce,
1471
1320
  0,
1472
- B,
1473
- K
1321
+ n,
1322
+ y
1474
1323
  );
1475
1324
  {
1476
- const W = r(i.splat, [
1477
- { binding: 0, resource: { buffer: I(this, Ag) } },
1478
- b,
1479
- { binding: 2, resource: I(this, h).read.view }
1325
+ const v = r(i.splat, [
1326
+ { binding: 0, resource: { buffer: I(this, cg) } },
1327
+ w,
1328
+ { binding: 2, resource: I(this, b).read.view }
1480
1329
  ]);
1481
- O(Z, i.splat, W, s, I(this, h).write.view);
1330
+ O(B, i.splat, v, s, I(this, b).write.view);
1482
1331
  }
1483
- I(this, h).swap(), LI(
1332
+ I(this, b).swap(), bI(
1484
1333
  C,
1485
- I(this, cg),
1486
- A,
1334
+ I(this, dg),
1335
+ c,
1487
1336
  m,
1488
- p / a,
1489
- t.splatRadius,
1337
+ S / a,
1338
+ l.splatRadius,
1490
1339
  1,
1491
1340
  1,
1492
1341
  1,
1493
- B,
1494
- K
1342
+ n,
1343
+ y
1495
1344
  );
1496
1345
  {
1497
- const W = r(i.splat, [
1498
- { binding: 0, resource: { buffer: I(this, cg) } },
1499
- b,
1500
- { binding: 2, resource: I(this, M).read.view }
1346
+ const v = r(i.splat, [
1347
+ { binding: 0, resource: { buffer: I(this, dg) } },
1348
+ w,
1349
+ { binding: 2, resource: I(this, x).read.view }
1501
1350
  ]);
1502
- O(Z, i.splat, W, s, I(this, M).write.view);
1351
+ O(B, i.splat, v, s, I(this, x).write.view);
1503
1352
  }
1504
- I(this, M).swap(), I(this, w).moved = !1;
1353
+ I(this, x).swap(), I(this, L).moved = !1;
1505
1354
  }
1506
1355
  {
1507
- const B = r(i.divergence, [
1508
- { binding: 0, resource: { buffer: I(this, Rg) } },
1509
- b,
1510
- { binding: 2, resource: I(this, h).read.view },
1511
- { binding: 3, resource: S.obstacleView }
1356
+ const n = r(i.divergence, [
1357
+ { binding: 0, resource: { buffer: I(this, Wg) } },
1358
+ w,
1359
+ { binding: 2, resource: I(this, b).read.view },
1360
+ { binding: 3, resource: u.obstacleView }
1512
1361
  ]);
1513
- O(Z, i.divergence, B, s, I(this, rg).view);
1362
+ O(B, i.divergence, n, s, I(this, Gg).view);
1514
1363
  }
1515
- for (let B = 0; B < t.pressureIterations; B++) {
1516
- const K = r(i.pressure, [
1517
- { binding: 0, resource: { buffer: I(this, Wg) } },
1518
- b,
1364
+ for (let n = 0; n < l.pressureIterations; n++) {
1365
+ const y = r(i.pressure, [
1366
+ { binding: 0, resource: { buffer: I(this, Rg) } },
1367
+ w,
1519
1368
  { binding: 2, resource: I(this, sg).read.view },
1520
- { binding: 3, resource: I(this, rg).view },
1521
- { binding: 4, resource: S.obstacleView }
1369
+ { binding: 3, resource: I(this, Gg).view },
1370
+ { binding: 4, resource: u.obstacleView }
1522
1371
  ]);
1523
- O(Z, i.pressure, K, s, I(this, sg).write.view), I(this, sg).swap();
1372
+ O(B, i.pressure, y, s, I(this, sg).write.view), I(this, sg).swap();
1524
1373
  }
1525
1374
  {
1526
- const B = r(i.gradientSubtract, [
1527
- { binding: 0, resource: { buffer: I(this, Yg) } },
1528
- b,
1375
+ const n = r(i.gradientSubtract, [
1376
+ { binding: 0, resource: { buffer: I(this, Ug) } },
1377
+ w,
1529
1378
  { binding: 2, resource: I(this, sg).read.view },
1530
- { binding: 3, resource: I(this, h).read.view },
1531
- { binding: 4, resource: S.obstacleView }
1379
+ { binding: 3, resource: I(this, b).read.view },
1380
+ { binding: 4, resource: u.obstacleView }
1532
1381
  ]);
1533
- O(Z, i.gradientSubtract, B, s, I(this, h).write.view);
1382
+ O(B, i.gradientSubtract, n, s, I(this, b).write.view);
1534
1383
  }
1535
- I(this, h).swap();
1384
+ I(this, b).swap();
1536
1385
  {
1537
- const B = g.context.getCurrentTexture().createView(), K = r(i.display, [
1538
- { binding: 0, resource: { buffer: I(this, kg) } },
1539
- b,
1540
- { binding: 2, resource: I(this, M).read.view },
1541
- { binding: 3, resource: S.obstacleView },
1542
- { binding: 4, resource: S.backgroundView },
1543
- { binding: 5, resource: S.coverageView },
1544
- { binding: 6, resource: I(this, h).read.view }
1386
+ const n = g.context.getCurrentTexture().createView(), y = r(i.display, [
1387
+ { binding: 0, resource: { buffer: I(this, Mg) } },
1388
+ w,
1389
+ { binding: 2, resource: I(this, x).read.view },
1390
+ { binding: 3, resource: u.obstacleView },
1391
+ { binding: 4, resource: u.backgroundView },
1392
+ { binding: 5, resource: u.coverageView },
1393
+ { binding: 6, resource: I(this, b).read.view }
1545
1394
  ]);
1546
- OC(Z, i.display, K, s, B);
1395
+ PC(B, i.display, y, s, n);
1547
1396
  }
1548
- C.queue.submit([Z.finish()]);
1549
- }, vI = new WeakSet(), tC = function(g, C, i, s, l) {
1550
- const S = I(this, D).device, u = I(this, jg).splat, c = I(this, Hg), p = I(this, Pg), a = I(this, Sg), A = I(this, P), m = I(this, _), Z = 1 / A, r = 1 / m, b = S.createCommandEncoder(), B = { binding: 1, resource: p }, K = (Q) => S.createBindGroup({ layout: u.getBindGroupLayout(0), entries: Q }), W = g * I(this, F) / I(this, V), x = C * I(this, F) / I(this, X);
1551
- LI(
1552
- S,
1553
- I(this, Ag),
1554
- Z,
1397
+ C.queue.submit([B.finish()]);
1398
+ }, RI = new WeakSet(), cC = function(g, C, i, s, t) {
1399
+ const u = I(this, F).device, Z = I(this, jg).splat, d = I(this, Xg), S = I(this, Pg), a = I(this, ug), c = I(this, P), m = I(this, _), B = 1 / c, r = 1 / m, w = u.createCommandEncoder(), n = { binding: 1, resource: S }, y = (T) => u.createBindGroup({ layout: Z.getBindGroupLayout(0), entries: T }), v = g * I(this, D) / I(this, K), Y = C * I(this, D) / I(this, H);
1400
+ bI(
1401
+ u,
1402
+ I(this, cg),
1403
+ B,
1555
1404
  r,
1556
- I(this, V) / I(this, X),
1405
+ I(this, K) / I(this, H),
1557
1406
  a.splatRadius,
1558
- i * a.splatForce * l,
1559
- s * a.splatForce * l,
1407
+ i * a.splatForce * t,
1408
+ s * a.splatForce * t,
1560
1409
  0,
1561
- W,
1562
- x
1410
+ v,
1411
+ Y
1563
1412
  );
1564
1413
  {
1565
- const Q = K([
1566
- { binding: 0, resource: { buffer: I(this, Ag) } },
1567
- B,
1568
- { binding: 2, resource: I(this, h).read.view }
1414
+ const T = y([
1415
+ { binding: 0, resource: { buffer: I(this, cg) } },
1416
+ n,
1417
+ { binding: 2, resource: I(this, b).read.view }
1569
1418
  ]);
1570
- O(b, u, Q, c, I(this, h).write.view);
1419
+ O(w, Z, T, d, I(this, b).write.view);
1571
1420
  }
1572
- I(this, h).swap(), LI(
1573
- S,
1574
- I(this, cg),
1575
- Z,
1421
+ I(this, b).swap(), bI(
1422
+ u,
1423
+ I(this, dg),
1424
+ B,
1576
1425
  r,
1577
- I(this, V) / I(this, X),
1426
+ I(this, K) / I(this, H),
1578
1427
  a.splatRadius,
1579
- l,
1580
- l,
1581
- l,
1582
- W,
1583
- x
1428
+ t,
1429
+ t,
1430
+ t,
1431
+ v,
1432
+ Y
1584
1433
  );
1585
1434
  {
1586
- const Q = K([
1587
- { binding: 0, resource: { buffer: I(this, cg) } },
1588
- B,
1589
- { binding: 2, resource: I(this, M).read.view }
1435
+ const T = y([
1436
+ { binding: 0, resource: { buffer: I(this, dg) } },
1437
+ n,
1438
+ { binding: 2, resource: I(this, x).read.view }
1590
1439
  ]);
1591
- O(b, u, Q, c, I(this, M).write.view);
1440
+ O(w, Z, T, d, I(this, x).write.view);
1592
1441
  }
1593
- I(this, M).swap(), S.queue.submit([b.finish()]);
1594
- }, RI = new WeakSet(), oC = function(g, C, i, s, l) {
1595
- const t = I(this, j), S = I(this, Sg), u = I(this, Vg).splat, c = I(this, Og);
1596
- t.viewport(0, 0, I(this, P), I(this, _)), u.bind(), t.uniform1f(u.uniforms.aspectRatio, I(this, V) / I(this, X)), t.uniform2f(u.uniforms.point, g * I(this, F) / I(this, V), 1 - C * I(this, F) / I(this, X)), t.uniform1f(u.uniforms.radius, S.splatRadius), t.uniform1i(u.uniforms.uTarget, 0), t.activeTexture(t.TEXTURE0), t.bindTexture(t.TEXTURE_2D, I(this, H).read.tex), t.uniform3f(u.uniforms.color, i * S.splatForce * l, -s * S.splatForce * l, 0), c(I(this, H).write.fbo), I(this, H).swap(), t.activeTexture(t.TEXTURE0), t.bindTexture(t.TEXTURE_2D, I(this, k).read.tex), t.uniform3f(u.uniforms.color, l, l, l), c(I(this, k).write.fbo), I(this, k).swap();
1597
- }, WI = new WeakSet(), AC = function() {
1598
- if (!I(this, k) || !I(this, H))
1442
+ I(this, x).swap(), u.queue.submit([w.finish()]);
1443
+ }, UI = new WeakSet(), dC = function(g, C, i, s, t) {
1444
+ const l = I(this, j), u = I(this, ug), Z = I(this, Kg).splat, d = I(this, Og);
1445
+ l.viewport(0, 0, I(this, P), I(this, _)), Z.bind(), l.uniform1f(Z.uniforms.aspectRatio, I(this, K) / I(this, H)), l.uniform2f(Z.uniforms.point, g * I(this, D) / I(this, K), 1 - C * I(this, D) / I(this, H)), l.uniform1f(Z.uniforms.radius, u.splatRadius), l.uniform1i(Z.uniforms.uTarget, 0), l.activeTexture(l.TEXTURE0), l.bindTexture(l.TEXTURE_2D, I(this, X).read.tex), l.uniform3f(Z.uniforms.color, i * u.splatForce * t, -s * u.splatForce * t, 0), d(I(this, X).write.fbo), I(this, X).swap(), l.activeTexture(l.TEXTURE0), l.bindTexture(l.TEXTURE_2D, I(this, M).read.tex), l.uniform3f(Z.uniforms.color, t, t, t), d(I(this, M).write.fbo), I(this, M).swap();
1446
+ }, YI = new WeakSet(), AC = function() {
1447
+ if (!I(this, M) || !I(this, X))
1599
1448
  return;
1600
- const g = I(this, j), C = I(this, Sg), { advection: i, divergence: s, pressure: l, gradientSubtract: t, splat: S, curl: u, vorticity: c, display: p } = I(this, Vg);
1601
- I(this, w).x += (I(this, w).targetX - I(this, w).x) * 0.15, I(this, w).y += (I(this, w).targetY - I(this, w).y) * 0.15;
1602
- const a = I(this, P), A = I(this, _), m = I(this, Og);
1603
- g.viewport(0, 0, a, A), i.bind(), g.uniform2f(i.uniforms.texelSize, 1 / a, 1 / A), g.uniform1f(i.uniforms.dt, AI), g.uniform1i(i.uniforms.uObstacle, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, z)), g.uniform1f(i.uniforms.dissipation, C.velocityDissipation), g.uniform1i(i.uniforms.uVelocity, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, H).read.tex), g.uniform1i(i.uniforms.uSource, 1), m(I(this, H).write.fbo), I(this, H).swap(), g.uniform1f(i.uniforms.dissipation, C.densityDissipation), g.uniform1i(i.uniforms.uSource, 2), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, k).read.tex), m(I(this, k).write.fbo), I(this, k).swap(), u.bind(), g.uniform2f(u.uniforms.texelSize, 1 / a, 1 / A), g.uniform1i(u.uniforms.uVelocity, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, H).read.tex), m(I(this, ig).fbo), c.bind(), g.uniform2f(c.uniforms.texelSize, 1 / a, 1 / A), g.uniform1f(c.uniforms.curl, C.curl), g.uniform1f(c.uniforms.dt, AI), g.uniform1i(c.uniforms.uVelocity, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, H).read.tex), g.uniform1i(c.uniforms.uCurl, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, ig).tex), m(I(this, H).write.fbo), I(this, H).swap(), I(this, w).moved && (S.bind(), g.uniform1f(S.uniforms.aspectRatio, I(this, V) / I(this, X)), g.uniform2f(S.uniforms.point, I(this, w).x * I(this, F) / I(this, V), 1 - I(this, w).y * I(this, F) / I(this, X)), g.uniform1f(S.uniforms.radius, C.splatRadius), g.uniform1i(S.uniforms.uTarget, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, H).read.tex), g.uniform3f(S.uniforms.color, I(this, w).dx * C.splatForce, -I(this, w).dy * C.splatForce, 0), m(I(this, H).write.fbo), I(this, H).swap(), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, k).read.tex), g.uniform3f(S.uniforms.color, 1, 1, 1), m(I(this, k).write.fbo), I(this, k).swap(), I(this, w).moved = !1), s.bind(), g.uniform2f(s.uniforms.texelSize, 1 / a, 1 / A), g.uniform1i(s.uniforms.uVelocity, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, H).read.tex), g.uniform1i(s.uniforms.uObstacle, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, z)), m(I(this, Ig).fbo), l.bind(), g.uniform2f(l.uniforms.texelSize, 1 / a, 1 / A), g.uniform1i(l.uniforms.uDivergence, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, Ig).tex), g.uniform1i(l.uniforms.uObstacle, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, z));
1604
- for (let Z = 0; Z < C.pressureIterations; Z++)
1605
- g.uniform1i(l.uniforms.uPressure, 2), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, Cg).read.tex), m(I(this, Cg).write.fbo), I(this, Cg).swap();
1606
- t.bind(), g.uniform2f(t.uniforms.texelSize, 1 / a, 1 / A), g.uniform1i(t.uniforms.uPressure, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, Cg).read.tex), g.uniform1i(t.uniforms.uVelocity, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, H).read.tex), g.uniform1i(t.uniforms.uObstacle, 2), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, z)), m(I(this, H).write.fbo), I(this, H).swap(), g.viewport(0, 0, I(this, V), I(this, X)), g.bindFramebuffer(g.FRAMEBUFFER, null), g.clear(g.COLOR_BUFFER_BIT), p.bind(), g.uniform2f(p.uniforms.texelSize, 1 / I(this, V), 1 / I(this, X)), g.uniform3fv(p.uniforms.uWaterColor, bI(C.waterColor)), g.uniform3fv(p.uniforms.uGlowColor, bI(C.glowColor)), g.uniform1f(p.uniforms.uRefraction, C.refraction), g.uniform1f(p.uniforms.uSpecularExp, C.specularExp), g.uniform1f(p.uniforms.uShine, C.shine), g.uniform1f(p.uniforms.uWarpStrength, C.warpStrength ?? 0.015), g.uniform1i(p.uniforms.uAlgorithm, _I[C.algorithm] ?? 0), g.uniform1i(p.uniforms.uEnableAlpha, I(this, fg) ? 1 : 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, k).read.tex), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, z)), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, og)), g.activeTexture(g.TEXTURE3), g.bindTexture(g.TEXTURE_2D, I(this, eg)), g.activeTexture(g.TEXTURE4), g.bindTexture(g.TEXTURE_2D, I(this, H).read.tex), g.uniform1i(p.uniforms.uTexture, 0), g.uniform1i(p.uniforms.uObstacle, 1), g.uniform1i(p.uniforms.uBackground, 2), g.uniform1i(p.uniforms.uCoverage, 3), g.uniform1i(p.uniforms.uVelocity, 4), m(null);
1449
+ const g = I(this, j), C = I(this, ug), { advection: i, divergence: s, pressure: t, gradientSubtract: l, splat: u, curl: Z, vorticity: d, display: S } = I(this, Kg);
1450
+ I(this, L).x += (I(this, L).targetX - I(this, L).x) * 0.15, I(this, L).y += (I(this, L).targetY - I(this, L).y) * 0.15;
1451
+ const a = I(this, P), c = I(this, _), m = I(this, Og);
1452
+ g.viewport(0, 0, a, c), i.bind(), g.uniform2f(i.uniforms.texelSize, 1 / a, 1 / c), g.uniform1f(i.uniforms.dt, cI), g.uniform1i(i.uniforms.uObstacle, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, Q)), g.uniform1f(i.uniforms.dissipation, C.velocityDissipation), g.uniform1i(i.uniforms.uVelocity, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, X).read.tex), g.uniform1i(i.uniforms.uSource, 1), m(I(this, X).write.fbo), I(this, X).swap(), g.uniform1f(i.uniforms.dissipation, C.densityDissipation), g.uniform1i(i.uniforms.uSource, 2), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, M).read.tex), m(I(this, M).write.fbo), I(this, M).swap(), Z.bind(), g.uniform2f(Z.uniforms.texelSize, 1 / a, 1 / c), g.uniform1i(Z.uniforms.uVelocity, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, X).read.tex), m(I(this, ig).fbo), d.bind(), g.uniform2f(d.uniforms.texelSize, 1 / a, 1 / c), g.uniform1f(d.uniforms.curl, C.curl), g.uniform1f(d.uniforms.dt, cI), g.uniform1i(d.uniforms.uVelocity, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, X).read.tex), g.uniform1i(d.uniforms.uCurl, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, ig).tex), m(I(this, X).write.fbo), I(this, X).swap(), I(this, L).moved && (u.bind(), g.uniform1f(u.uniforms.aspectRatio, I(this, K) / I(this, H)), g.uniform2f(u.uniforms.point, I(this, L).x * I(this, D) / I(this, K), 1 - I(this, L).y * I(this, D) / I(this, H)), g.uniform1f(u.uniforms.radius, C.splatRadius), g.uniform1i(u.uniforms.uTarget, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, X).read.tex), g.uniform3f(u.uniforms.color, I(this, L).dx * C.splatForce, -I(this, L).dy * C.splatForce, 0), m(I(this, X).write.fbo), I(this, X).swap(), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, M).read.tex), g.uniform3f(u.uniforms.color, 1, 1, 1), m(I(this, M).write.fbo), I(this, M).swap(), I(this, L).moved = !1), s.bind(), g.uniform2f(s.uniforms.texelSize, 1 / a, 1 / c), g.uniform1i(s.uniforms.uVelocity, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, X).read.tex), g.uniform1i(s.uniforms.uObstacle, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, Q)), m(I(this, Ig).fbo), t.bind(), g.uniform2f(t.uniforms.texelSize, 1 / a, 1 / c), g.uniform1i(t.uniforms.uDivergence, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, Ig).tex), g.uniform1i(t.uniforms.uObstacle, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, Q));
1453
+ for (let B = 0; B < C.pressureIterations; B++)
1454
+ g.uniform1i(t.uniforms.uPressure, 2), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, Cg).read.tex), m(I(this, Cg).write.fbo), I(this, Cg).swap();
1455
+ l.bind(), g.uniform2f(l.uniforms.texelSize, 1 / a, 1 / c), g.uniform1i(l.uniforms.uPressure, 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, Cg).read.tex), g.uniform1i(l.uniforms.uVelocity, 1), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, X).read.tex), g.uniform1i(l.uniforms.uObstacle, 2), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, Q)), m(I(this, X).write.fbo), I(this, X).swap(), g.viewport(0, 0, I(this, K), I(this, H)), g.bindFramebuffer(g.FRAMEBUFFER, null), g.clear(g.COLOR_BUFFER_BIT), S.bind(), g.uniform2f(S.uniforms.texelSize, 1 / I(this, K), 1 / I(this, H)), g.uniform3fv(S.uniforms.uWaterColor, wI(C.waterColor)), g.uniform3fv(S.uniforms.uGlowColor, wI(C.glowColor)), g.uniform1f(S.uniforms.uRefraction, C.refraction), g.uniform1f(S.uniforms.uSpecularExp, C.specularExp), g.uniform1f(S.uniforms.uShine, C.shine), g.uniform1f(S.uniforms.uWarpStrength, C.warpStrength ?? 0.015), g.uniform1i(S.uniforms.uAlgorithm, $I[C.algorithm] ?? 0), g.uniform1i(S.uniforms.uEnableAlpha, I(this, fg) ? 1 : 0), g.activeTexture(g.TEXTURE0), g.bindTexture(g.TEXTURE_2D, I(this, M).read.tex), g.activeTexture(g.TEXTURE1), g.bindTexture(g.TEXTURE_2D, I(this, Q)), g.activeTexture(g.TEXTURE2), g.bindTexture(g.TEXTURE_2D, I(this, og)), g.activeTexture(g.TEXTURE3), g.bindTexture(g.TEXTURE_2D, I(this, eg)), g.activeTexture(g.TEXTURE4), g.bindTexture(g.TEXTURE_2D, I(this, X).read.tex), g.uniform1i(S.uniforms.uTexture, 0), g.uniform1i(S.uniforms.uObstacle, 1), g.uniform1i(S.uniforms.uBackground, 2), g.uniform1i(S.uniforms.uCoverage, 3), g.uniform1i(S.uniforms.uVelocity, 4), m(null);
1607
1456
  };
1608
- let yI = NI;
1609
- const cC = "var Tt = Object.defineProperty;
var yt = (i, e, r) => e in i ? Tt(i, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : i[e] = r;
var ke = (i, e, r) => (yt(i, typeof e != "symbol" ? e + "" : e, r), r), et = (i, e, r) => {
  if (!e.has(i))
    throw TypeError("Cannot " + r);
};
var t = (i, e, r) => (et(i, e, "read from private field"), r ? r.call(i) : e.get(i)), f = (i, e, r) => {
  if (e.has(i))
    throw TypeError("Cannot add the same private member more than once");
  e instanceof WeakSet ? e.add(i) : e.set(i, r);
}, l = (i, e, r, s) => (et(i, e, "write to private field"), s ? s.call(i, r) : e.set(i, r), r);
var S = (i, e, r) => (et(i, e, "access private method"), r);
const vt = {
  densityDissipation: 0.83,
  velocityDissipation: 0.91,
  pressureIterations: 1,
  curl: 0,
  splatRadius: 0.1,
  splatForce: 0.08,
  refraction: 1,
  specularExp: 0,
  shine: 0,
  waterColor: "#000000",
  glowColor: "#b3d9ff",
  algorithm: "aurora",
  warpStrength: 0.04
};
({
  ...vt
});
const St = {
  calm: {
    densityDissipation: 0.98,
    velocityDissipation: 0.81,
    curl: 1e-4,
    splatRadius: 0.05,
    splatForce: 0.08,
    refraction: 0.15,
    shine: 0.03,
    glowColor: "#99d9ff",
    waterColor: "#00050d"
  },
  sand: {
    densityDissipation: 0.95,
    velocityDissipation: 0.81,
    curl: 1,
    splatRadius: 0.23,
    splatForce: 0.16,
    refraction: 0.8,
    specularExp: 0,
    shine: 0.33,
    glowColor: "#070707",
    waterColor: "#735420"
  },
  wave: {
    densityDissipation: 0.9,
    velocityDissipation: 0.2,
    curl: 0.2,
    splatRadius: 0.1,
    splatForce: 0.22,
    refraction: 0.35,
    shine: 0.2,
    glowColor: "#80ccff",
    waterColor: "#000308"
  },
  neon: {
    densityDissipation: 0.75,
    velocityDissipation: 0.3,
    curl: 0.05,
    splatRadius: 0.18,
    splatForce: 0.29,
    refraction: 0.25,
    specularExp: 0.04,
    shine: 0.93,
    glowColor: "#ff33cc",
    waterColor: "#0d0014"
  },
  smoke: {
    densityDissipation: 0.93,
    velocityDissipation: 0.71,
    curl: 0.04,
    splatRadius: 0.21,
    splatForce: 0.14,
    refraction: 0.08,
    shine: 0,
    glowColor: "#808080",
    waterColor: "#0f0f0f"
  }
};
function We(i) {
  if (Array.isArray(i))
    return i;
  const e = i.slice(1, 7);
  return e.length === 3 ? [
    parseInt(e[0] + e[0], 16) / 255,
    parseInt(e[1] + e[1], 16) / 255,
    parseInt(e[2] + e[2], 16) / 255
  ] : [
    parseInt(e.slice(0, 2), 16) / 255,
    parseInt(e.slice(2, 4), 16) / 255,
    parseInt(e.slice(4, 6), 16) / 255
  ];
}
function wt(i = {}, e, r = vt) {
  return { ...e ? { ...r, ...St[e] } : r, ...i };
}
const re = (
  /* glsl */
  `
  precision highp float;
  attribute vec2 aPosition;
  varying vec2 vUv;
  varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
  uniform vec2 texelSize;
  void main () {
    vUv = aPosition * 0.5 + 0.5;
    vL = vUv - vec2(texelSize.x, 0.0);
    vR = vUv + vec2(texelSize.x, 0.0);
    vT = vUv + vec2(0.0, texelSize.y);
    vB = vUv - vec2(0.0, texelSize.y);
    gl_Position = vec4(aPosition, 0.0, 1.0);
  }
`
), Rt = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vUv;
  uniform sampler2D uVelocity;
  uniform sampler2D uSource;
  uniform sampler2D uObstacle;
  uniform vec2 texelSize;
  uniform float dt;
  uniform float dissipation;
  void main () {
    float obs  = texture2D(uObstacle, vUv).r;
    vec2 coord = vUv - dt * texture2D(uVelocity, vUv).xy * texelSize;
    // Smooth damping: obs=0 outside (full flow), obs=1 inside (full stop), blurred
    // boundary in between.  No branching — multiplying by (1-obs) is equivalent to the
    // hard zero-inside check but with a continuous gradient that avoids grid artefacts.
    gl_FragColor = dissipation * texture2D(uSource, coord) * (1.0 - obs);
  }
`
), Et = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
  uniform sampler2D uVelocity;
  uniform sampler2D uObstacle;
  void main () {
    float L = texture2D(uVelocity, vL).x * (1.0 - texture2D(uObstacle, vL).r);
    float R = texture2D(uVelocity, vR).x * (1.0 - texture2D(uObstacle, vR).r);
    float T = texture2D(uVelocity, vT).y * (1.0 - texture2D(uObstacle, vT).r);
    float B = texture2D(uVelocity, vB).y * (1.0 - texture2D(uObstacle, vB).r);
    gl_FragColor = vec4(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);
  }
`
), Ut = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
  uniform sampler2D uPressure;
  uniform sampler2D uDivergence;
  uniform sampler2D uObstacle;
  void main () {
    float C = texture2D(uPressure, vUv).x;
    float L = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);
    float R = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);
    float T = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);
    float B = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);
    float div = texture2D(uDivergence, vUv).x;
    gl_FragColor = vec4((L + R + B + T - div) * 0.25, 0.0, 0.0, 1.0);
  }
`
), Dt = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
  uniform sampler2D uPressure;
  uniform sampler2D uVelocity;
  uniform sampler2D uObstacle;
  void main () {
    float obs = texture2D(uObstacle, vUv).r;
    float C   = texture2D(uPressure, vUv).x;
    float L   = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);
    float R   = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);
    float T   = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);
    float B   = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);
    vec2 vel  = (texture2D(uVelocity, vUv).xy - vec2(R - L, T - B)) * (1.0 - obs);
    gl_FragColor = vec4(vel, 0.0, 1.0);
  }
`
), _t = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vUv;
  uniform sampler2D uTarget;
  uniform float aspectRatio;
  uniform vec3 color;
  uniform vec2 point;
  uniform float radius;
  void main () {
    vec2 p = vUv - point.xy;
    p.x *= aspectRatio;
    vec3 splat = exp(-dot(p, p) / radius) * color;
    gl_FragColor = vec4(texture2D(uTarget, vUv).xyz + splat, 1.0);
  }
`
), Ct = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
  uniform sampler2D uVelocity;
  void main () {
    float L = texture2D(uVelocity, vL).y;
    float R = texture2D(uVelocity, vR).y;
    float T = texture2D(uVelocity, vT).x;
    float B = texture2D(uVelocity, vB).x;
    gl_FragColor = vec4(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);
  }
`
), Bt = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;
  uniform sampler2D uVelocity;
  uniform sampler2D uCurl;
  uniform float curl;
  uniform float dt;
  void main () {
    float L = texture2D(uCurl, vL).x;
    float R = texture2D(uCurl, vR).x;
    float T = texture2D(uCurl, vT).x;
    float B = texture2D(uCurl, vB).x;
    float C = texture2D(uCurl, vUv).x;
    vec2 force = 0.5 * vec2(abs(T) - abs(B), abs(R) - abs(L));
    force /= length(force) + 0.0001;
    force *= curl * 30.0 * C;
    gl_FragColor = vec4(texture2D(uVelocity, vUv).xy + force * dt, 0.0, 1.0);
  }
`
), Ot = (
  /* glsl */
  `
  precision highp float;
  varying vec2 vUv;

  uniform sampler2D uTexture;
  uniform sampler2D uObstacle;
  uniform sampler2D uBackground;
  uniform sampler2D uCoverage;
  uniform sampler2D uVelocity;

  uniform vec2  texelSize;
  uniform vec3  uWaterColor;
  uniform vec3  uGlowColor;
  uniform float uRefraction;
  uniform float uSpecularExp;
  uniform float uShine;
  uniform float uWarpStrength;
  uniform int   uAlgorithm;
  uniform int   uEnableAlpha;

  void main () {
    float obs      = texture2D(uObstacle,  vUv).r;
    // Smooth fade: density falls off over the blurred obstacle boundary zone
    // rather than cutting off at a hard step, eliminating the jagged fringe.
    float density  = max(texture2D(uTexture, vUv).r, 0.0) * (1.0 - obs);
    float coverage = texture2D(uCoverage,  vUv).r;

    // 8-tap Sobel normal — computes gradient via 3×3 kernel (no centre sample needed).
    // texelSize = 1/displayRes; density FBO is at simScale (0.5×), so s=6 display px
    // ≈ 3 sim texels per axis.  The Sobel kernel properly averages the gradient in
    // every direction — no 4-tap cross bias that creates 45° circuit-board artefacts.
    float sx = texelSize.x * 6.0, sy = texelSize.y * 6.0;
    float d00 = max(texture2D(uTexture, vUv + vec2(-sx, -sy)).r, 0.0);
    float d10 = max(texture2D(uTexture, vUv + vec2(0.0, -sy)).r, 0.0);
    float d20 = max(texture2D(uTexture, vUv + vec2( sx, -sy)).r, 0.0);
    float d01 = max(texture2D(uTexture, vUv + vec2(-sx, 0.0)).r, 0.0);
    float d21 = max(texture2D(uTexture, vUv + vec2( sx, 0.0)).r, 0.0);
    float d02 = max(texture2D(uTexture, vUv + vec2(-sx,  sy)).r, 0.0);
    float d12 = max(texture2D(uTexture, vUv + vec2(0.0,  sy)).r, 0.0);
    float d22 = max(texture2D(uTexture, vUv + vec2( sx,  sy)).r, 0.0);
    float gx  = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);
    float gy  = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);

    vec3  normal   = normalize(vec3(gx, gy, 1.2));
    vec3  lightDir = normalize(vec3(0.5, 1.0, 0.5));
    vec3  halfV    = normalize(lightDir + vec3(0.0, 0.0, 1.0));
    // Suppress specular at low / fading density — prevents highlight rings from
    // appearing at the dissipating edge of a stroke as its density approaches zero.
    float specDen  = density * min(density * 5.0, 1.0);
    float spec     = pow(max(dot(normal, halfV), 0.0), uSpecularExp) * uShine * specDen;

    // In transparent (non-coverage) areas the background texture is empty black canvas.
    // Replace it with uWaterColor so fluid colour is not contaminated by that black,
    // allowing the CSS backgroundColor to show through correctly via premultiplied alpha.
    vec3 bgRaw = texture2D(uBackground, vUv).rgb;
    vec3 bg    = mix(uWaterColor, bgRaw, coverage);
    vec3 color = bg;

    if (uAlgorithm == 1) {
      // ── glass ──────────────────────────────────────────────────────────────
      // Strong UV distortion only. Image bends but no colour overlay.
      vec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 3.0, 0.0, 1.0);
      vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
      color = refrBg + spec * uGlowColor * 2.5;
      color = mix(color, bg * 0.6, obs * 0.3);

    } else if (uAlgorithm == 2) {
      // ── ink ────────────────────────────────────────────────────────────────
      // Dense opaque pigment that stains. Subtle refraction underneath.
      float inkD  = min(density * 4.0, 1.0);
      vec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 0.4, 0.0, 1.0);
      vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
      color = mix(refrBg, uWaterColor + spec * uGlowColor, inkD);
      color = mix(color, bg * 0.5, obs * 0.15);

    } else if (uAlgorithm == 3) {
      // ── aurora ─────────────────────────────────────────────────────────────
      // Velocity field warps background UVs — liquid metal / lava-lamp feel.
      vec2  vel    = texture2D(uVelocity, vUv).xy;
      float velMag = clamp(length(vel) * 20.0, 0.0, 1.0);
      vec2  warpUv = clamp(vUv + vel * uWarpStrength, 0.0, 1.0);
      vec3  warpBg = mix(uWaterColor, texture2D(uBackground, warpUv).rgb, coverage);
      color  = mix(bg, warpBg, velMag * (1.0 - obs));
      color += spec * uGlowColor * velMag * 1.5;
      color += uWaterColor * density * 0.3;
      color  = mix(color, bg * 0.5, obs * 0.2);

    } else if (uAlgorithm == 4) {
      // ── ripple ─────────────────────────────────────────────────────────────
      // Exaggerated normal perturbation + Fresnel rim — calm water surface.
      vec2  rippleUv = clamp(vUv + normal.xy * uRefraction * density * 6.0, 0.0, 1.0);
      vec3  refrBg   = mix(uWaterColor, texture2D(uBackground, mix(vUv, rippleUv, 1.0 - obs)).rgb, coverage);
      float fresnel  = pow(clamp(1.0 - dot(normal, vec3(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;
      color  = refrBg;
      color += fresnel * uGlowColor * 2.0;
      color += spec * uGlowColor * density * 2.0;
      color  = mix(color, bg * 0.5, obs * 0.2);

    } else {
      // ── standard (0) ───────────────────────────────────────────────────────
      // Original: colour overlay blended over refracted background.
      vec2 refrUv = vUv + normal.xy * uRefraction * density;
      vec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);
      color  = mix(refrBg, uWaterColor, min(density * 1.5, 0.8));
      color += spec * uGlowColor;
      color  = mix(color, bg * 0.5, obs * 0.2);
    }

    // Output: premultiplied alpha when transparency is enabled (lets CSS backgroundColor
    // show through), or straight opaque colour when enableAlpha is off (perf mode).
    float alpha = clamp(max(density * 1.5, coverage), 0.0, 1.0);
    if (uEnableAlpha == 1) {
      gl_FragColor = vec4(color * alpha, alpha);
    } else {
      gl_FragColor = vec4(color, 1.0);
    }
  }
`
);
function Vt(i, e = !0) {
  const r = { alpha: e, depth: !1, stencil: !1, antialias: !0, preserveDrawingBuffer: !1 };
  let s = i.getContext("webgl2", r);
  const o = !!s;
  o || (s = i.getContext("webgl", r), s.getExtension("EXT_color_buffer_half_float"));
  const a = o ? null : s.getExtension("OES_texture_half_float"), u = o ? s.HALF_FLOAT : a.HALF_FLOAT_OES;
  return s.getExtension("EXT_color_buffer_float"), s.getExtension("OES_texture_half_float_linear"), {
    type: o ? "webgl2" : "webgl1",
    gl: s,
    isWebGL2: o,
    ext: {
      internalFormat: o ? s.RGBA16F : s.RGBA,
      format: s.RGBA,
      type: u
    }
  };
}
async function Pt(i, e = !0) {
  if (typeof navigator > "u" || !navigator.gpu)
    return null;
  try {
    const r = await navigator.gpu.requestAdapter();
    if (!r)
      return null;
    const s = await r.requestDevice(), o = i.getContext("webgpu");
    if (!o)
      return null;
    const a = navigator.gpu.getPreferredCanvasFormat();
    return o.configure({ device: s, format: a, alphaMode: e ? "premultiplied" : "opaque" }), { type: "webgpu", adapter: r, device: s, context: o, format: a };
  } catch {
    return null;
  }
}
class ie {
  constructor(e, r, s) {
    ke(this, "program");
    ke(this, "uniforms", {});
    ke(this, "_gl");
    this._gl = e, this.program = e.createProgram(), e.attachShader(this.program, this._compile(e.VERTEX_SHADER, r)), e.attachShader(this.program, this._compile(e.FRAGMENT_SHADER, s)), e.linkProgram(this.program);
    const o = e.getProgramParameter(this.program, e.ACTIVE_UNIFORMS);
    for (let a = 0; a < o; a++) {
      const u = e.getActiveUniform(this.program, a).name;
      this.uniforms[u] = e.getUniformLocation(this.program, u);
    }
  }
  _compile(e, r) {
    const s = this._gl, o = s.createShader(e);
    return s.shaderSource(o, r), s.compileShader(o), o;
  }
  bind() {
    this._gl.useProgram(this.program);
  }
  dispose() {
    this._gl.deleteProgram(this.program);
  }
}
function Ft(i) {
  return {
    advection: new ie(i, re, Rt),
    divergence: new ie(i, re, Et),
    pressure: new ie(i, re, Ut),
    gradientSubtract: new ie(i, re, Dt),
    splat: new ie(i, re, _t),
    curl: new ie(i, re, Ct),
    vorticity: new ie(i, re, Bt),
    display: new ie(i, re, Ot)
  };
}
function qe(i, e, r, s) {
  i.activeTexture(i.TEXTURE0);
  const o = i.createTexture();
  i.bindTexture(i.TEXTURE_2D, o), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MIN_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MAG_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_S, i.CLAMP_TO_EDGE), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_T, i.CLAMP_TO_EDGE), i.texImage2D(i.TEXTURE_2D, 0, e.internalFormat, r, s, 0, e.format, e.type, null);
  const a = i.createFramebuffer();
  return i.bindFramebuffer(i.FRAMEBUFFER, a), i.framebufferTexture2D(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0, i.TEXTURE_2D, o, 0), { tex: o, fbo: a, width: r, height: s };
}
function tt(i, e, r, s) {
  let o = qe(i, e, r, s), a = qe(i, e, r, s);
  return {
    get read() {
      return o;
    },
    get write() {
      return a;
    },
    swap() {
      [o, a] = [a, o];
    },
    dispose() {
      i.deleteTexture(o.tex), i.deleteFramebuffer(o.fbo), i.deleteTexture(a.tex), i.deleteFramebuffer(a.fbo);
    }
  };
}
function Lt(i) {
  const e = i.createBuffer();
  return i.bindBuffer(i.ARRAY_BUFFER, e), i.bufferData(i.ARRAY_BUFFER, new Float32Array([-1, -1, -1, 1, 1, 1, 1, -1]), i.STATIC_DRAW), i.vertexAttribPointer(0, 2, i.FLOAT, !1, 0, 0), i.enableVertexAttribArray(0), function(s) {
    i.bindFramebuffer(i.FRAMEBUFFER, s), i.drawArrays(i.TRIANGLE_FAN, 0, 4);
  };
}
const le = (
  /* wgsl */
  `
struct VSOut {
  @builtin(position) pos : vec4f,
  @location(0)       uv  : vec2f,
  @location(1)       vL  : vec2f,
  @location(2)       vR  : vec2f,
  @location(3)       vT  : vec2f,
  @location(4)       vB  : vec2f,
}`
), At = (
  /* wgsl */
  `
${le}

struct U {
  texelSize  : vec2f,
  dt         : f32,
  dissipation: f32,
}
@group(0) @binding(0) var<uniform> u     : U;
@group(0) @binding(1) var          samp  : sampler;
@group(0) @binding(2) var          uVel  : texture_2d<f32>;
@group(0) @binding(3) var          uSrc  : texture_2d<f32>;
@group(0) @binding(4) var          uObs  : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  let obs   = textureSample(uObs, samp, i.uv).r;
  let vel   = textureSample(uVel, samp, i.uv).xy;
  let coord = i.uv - u.dt * vel * u.texelSize;
  let src   = textureSample(uSrc, samp, coord);
  return u.dissipation * src * (1.0 - obs);
}
`
), zt = (
  /* wgsl */
  `
${le}

struct U { texelSize: vec2f, _pad: vec2f }
@group(0) @binding(0) var<uniform> u    : U;
@group(0) @binding(1) var          samp : sampler;
@group(0) @binding(2) var          uVel : texture_2d<f32>;
@group(0) @binding(3) var          uObs : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  let L = textureSample(uVel, samp, i.vL).x * (1.0 - textureSample(uObs, samp, i.vL).r);
  let R = textureSample(uVel, samp, i.vR).x * (1.0 - textureSample(uObs, samp, i.vR).r);
  let T = textureSample(uVel, samp, i.vT).y * (1.0 - textureSample(uObs, samp, i.vT).r);
  let B = textureSample(uVel, samp, i.vB).y * (1.0 - textureSample(uObs, samp, i.vB).r);
  return vec4f(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);
}
`
), Xt = (
  /* wgsl */
  `
${le}

struct U { texelSize: vec2f, _pad: vec2f }
@group(0) @binding(0) var<uniform> u    : U;
@group(0) @binding(1) var          samp : sampler;
@group(0) @binding(2) var          uPres: texture_2d<f32>;
@group(0) @binding(3) var          uDiv : texture_2d<f32>;
@group(0) @binding(4) var          uObs : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  let C  = textureSample(uPres, samp, i.uv).x;
  let L  = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);
  let R  = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);
  let T  = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);
  let B  = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);
  let dv = textureSample(uDiv, samp, i.uv).x;
  return vec4f((L + R + B + T - dv) * 0.25, 0.0, 0.0, 1.0);
}
`
), Gt = (
  /* wgsl */
  `
${le}

struct U { texelSize: vec2f, _pad: vec2f }
@group(0) @binding(0) var<uniform> u    : U;
@group(0) @binding(1) var          samp : sampler;
@group(0) @binding(2) var          uPres: texture_2d<f32>;
@group(0) @binding(3) var          uVel : texture_2d<f32>;
@group(0) @binding(4) var          uObs : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  let obs = textureSample(uObs, samp, i.uv).r;
  let C   = textureSample(uPres, samp, i.uv).x;
  let L   = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);
  let R   = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);
  let T   = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);
  let B   = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);
  let vel = (textureSample(uVel, samp, i.uv).xy - vec2f(R - L, T - B)) * (1.0 - obs);
  return vec4f(vel, 0.0, 1.0);
}
`
), Mt = (
  /* wgsl */
  `
${le}

// texelSize occupies bytes 0-7 for the shared vertex stage; aspectRatio/radius fill the rest.
struct U {
  texelSize  : vec2f,
  aspectRatio: f32,
  radius     : f32,
  color      : vec4f,  // xyz = colour, w unused
  point      : vec2f,
  _pad       : vec2f,
}
@group(0) @binding(0) var<uniform> u    : U;
@group(0) @binding(1) var          samp : sampler;
@group(0) @binding(2) var          uTgt : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  var p  = i.uv - u.point;
  p.x   *= u.aspectRatio;
  let sp = exp(-dot(p, p) / u.radius) * u.color.xyz;
  return vec4f(textureSample(uTgt, samp, i.uv).xyz + sp, 1.0);
}
`
), It = (
  /* wgsl */
  `
${le}

struct U { texelSize: vec2f, _pad: vec2f }
@group(0) @binding(0) var<uniform> u    : U;
@group(0) @binding(1) var          samp : sampler;
@group(0) @binding(2) var          uVel : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  let L = textureSample(uVel, samp, i.vL).y;
  let R = textureSample(uVel, samp, i.vR).y;
  let T = textureSample(uVel, samp, i.vT).x;
  let B = textureSample(uVel, samp, i.vB).x;
  return vec4f(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);
}
`
), kt = (
  /* wgsl */
  `
${le}

struct U {
  texelSize: vec2f,
  curl     : f32,
  dt       : f32,
}
@group(0) @binding(0) var<uniform> u    : U;
@group(0) @binding(1) var          samp : sampler;
@group(0) @binding(2) var          uVel : texture_2d<f32>;
@group(0) @binding(3) var          uCrl : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  let L     = textureSample(uCrl, samp, i.vL).x;
  let R     = textureSample(uCrl, samp, i.vR).x;
  let T     = textureSample(uCrl, samp, i.vT).x;
  let B     = textureSample(uCrl, samp, i.vB).x;
  let C     = textureSample(uCrl, samp, i.uv).x;
  var force = 0.5 * vec2f(abs(T) - abs(B), abs(R) - abs(L));
  force    /= length(force) + 0.0001;
  force    *= u.curl * 30.0 * C;
  let vel   = textureSample(uVel, samp, i.uv).xy + force * u.dt;
  return vec4f(vel, 0.0, 1.0);
}
`
), Wt = (
  /* wgsl */
  `
${le}

struct U {
  texelSize   : vec2f,
  refraction  : f32,
  specularExp : f32,
  waterColor  : vec4f,
  glowColor   : vec4f,
  shine       : f32,
  warpStrength: f32,
  algorithm   : i32,
  enableAlpha : i32,
}
@group(0) @binding(0) var<uniform> u    : U;
@group(0) @binding(1) var          samp : sampler;
@group(0) @binding(2) var          uTex : texture_2d<f32>;
@group(0) @binding(3) var          uObs : texture_2d<f32>;
@group(0) @binding(4) var          uBg  : texture_2d<f32>;
@group(0) @binding(5) var          uCov : texture_2d<f32>;
@group(0) @binding(6) var          uVel : texture_2d<f32>;

@vertex fn vs(@location(0) a: vec2f) -> VSOut {
  var o: VSOut;
  o.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);
  o.vL = o.uv - vec2f(u.texelSize.x, 0.0);
  o.vR = o.uv + vec2f(u.texelSize.x, 0.0);
  o.vT = o.uv + vec2f(0.0, u.texelSize.y);
  o.vB = o.uv - vec2f(0.0, u.texelSize.y);
  o.pos = vec4f(a, 0.0, 1.0);
  return o;
}

@fragment fn fs(i: VSOut) -> @location(0) vec4f {
  let obs     = textureSample(uObs, samp, i.uv).r;
  let density = max(textureSample(uTex, samp, i.uv).r, 0.0) * (1.0 - obs);
  let cov     = textureSample(uCov, samp, i.uv).r;

  let sx  = u.texelSize.x * 6.0;
  let sy  = u.texelSize.y * 6.0;
  let d00 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, -sy)).r, 0.0);
  let d10 = max(textureSample(uTex, samp, i.uv + vec2f(0.0, -sy)).r, 0.0);
  let d20 = max(textureSample(uTex, samp, i.uv + vec2f( sx, -sy)).r, 0.0);
  let d01 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, 0.0)).r, 0.0);
  let d21 = max(textureSample(uTex, samp, i.uv + vec2f( sx, 0.0)).r, 0.0);
  let d02 = max(textureSample(uTex, samp, i.uv + vec2f(-sx,  sy)).r, 0.0);
  let d12 = max(textureSample(uTex, samp, i.uv + vec2f(0.0,  sy)).r, 0.0);
  let d22 = max(textureSample(uTex, samp, i.uv + vec2f( sx,  sy)).r, 0.0);
  let gx  = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);
  let gy  = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);

  let norm    = normalize(vec3f(gx, gy, 1.2));
  let ldir    = normalize(vec3f(0.5, 1.0, 0.5));
  let halfV   = normalize(ldir + vec3f(0.0, 0.0, 1.0));
  let specDen = density * min(density * 5.0, 1.0);
  let spec    = pow(max(dot(norm, halfV), 0.0), u.specularExp) * u.shine * specDen;

  let bgRaw = textureSample(uBg, samp, i.uv).rgb;
  let wc    = u.waterColor.rgb;
  let gc    = u.glowColor.rgb;
  let bg    = mix(wc, bgRaw, cov);
  var color = bg;

  if (u.algorithm == 1) {
    let ruv = clamp(i.uv + norm.xy * u.refraction * density * 3.0, vec2f(0.0), vec2f(1.0));
    let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
    color   = rbg + spec * gc * 2.5;
    color   = mix(color, bg * 0.6, obs * 0.3);
  } else if (u.algorithm == 2) {
    let inkD = min(density * 4.0, 1.0);
    let ruv  = clamp(i.uv + norm.xy * u.refraction * density * 0.4, vec2f(0.0), vec2f(1.0));
    let rbg  = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
    color    = mix(rbg, wc + spec * gc, inkD);
    color    = mix(color, bg * 0.5, obs * 0.15);
  } else if (u.algorithm == 3) {
    let vel    = textureSample(uVel, samp, i.uv).xy;
    let velMag = clamp(length(vel) * 20.0, 0.0, 1.0);
    let wuv    = clamp(i.uv + vel * u.warpStrength, vec2f(0.0), vec2f(1.0));
    let wbg    = mix(wc, textureSample(uBg, samp, wuv).rgb, cov);
    color      = mix(bg, wbg, velMag * (1.0 - obs));
    color     += spec * gc * velMag * 1.5;
    color     += wc * density * 0.3;
    color      = mix(color, bg * 0.5, obs * 0.2);
  } else if (u.algorithm == 4) {
    let ruv   = clamp(i.uv + norm.xy * u.refraction * density * 6.0, vec2f(0.0), vec2f(1.0));
    let rbg   = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
    let fres  = pow(clamp(1.0 - dot(norm, vec3f(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;
    color     = rbg;
    color    += fres * gc * 2.0;
    color    += spec * gc * density * 2.0;
    color     = mix(color, bg * 0.5, obs * 0.2);
  } else {
    let ruv = i.uv + norm.xy * u.refraction * density;
    let rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);
    color   = mix(rbg, wc, min(density * 1.5, 0.8));
    color  += spec * gc;
    color   = mix(color, bg * 0.5, obs * 0.2);
  }

  let alpha = clamp(max(density * 1.5, cov), 0.0, 1.0);
  if (u.enableAlpha == 1) {
    return vec4f(color * alpha, alpha);
  }
  return vec4f(color, 1.0);
}
`
), Nt = {
  arrayStride: 8,
  attributes: [{ shaderLocation: 0, offset: 0, format: "float32x2" }]
}, nt = new Float32Array([
  -1,
  -1,
  -1,
  1,
  1,
  -1,
  1,
  -1,
  -1,
  1,
  1,
  1
]);
function $t(i) {
  const e = i.createBuffer({ size: nt.byteLength, usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST });
  return i.queue.writeBuffer(e, 0, nt), e;
}
function He(i, e, r, s) {
  const o = i.createTexture({
    size: [r, s],
    format: e,
    usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC
  });
  return { tex: o, view: o.createView(), width: r, height: s };
}
function rt(i, e, r, s) {
  let o = He(i, e, r, s), a = He(i, e, r, s);
  return {
    get read() {
      return o;
    },
    get write() {
      return a;
    },
    swap() {
      [o, a] = [a, o];
    },
    dispose() {
      o.tex.destroy(), a.tex.destroy();
    }
  };
}
function se(i, e, r, s) {
  const o = i.createShaderModule({ code: e });
  return i.createRenderPipeline({
    layout: "auto",
    vertex: { module: o, entryPoint: "vs", buffers: [Nt] },
    fragment: { module: o, entryPoint: "fs", targets: [{ format: r, ...s ? { blend: s } : {} }] },
    primitive: { topology: "triangle-list" }
  });
}
const qt = {
  color: { operation: "add", srcFactor: "one", dstFactor: "zero" },
  alpha: { operation: "add", srcFactor: "one", dstFactor: "zero" }
};
function Ht(i, e, r = !0) {
  const s = "rgba16float";
  return {
    advection: se(i, At, s),
    divergence: se(i, zt, s),
    pressure: se(i, Xt, s),
    gradientSubtract: se(i, Gt, s),
    splat: se(i, Mt, s),
    curl: se(i, It, s),
    vorticity: se(i, kt, s),
    display: se(i, Wt, e, r ? void 0 : qt)
  };
}
function Yt(i) {
  return i.createSampler({ magFilter: "linear", minFilter: "linear", addressModeU: "clamp-to-edge", addressModeV: "clamp-to-edge" });
}
function W(i, e) {
  return i.createBuffer({ size: e, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST });
}
function lt(i, e, r, s, o, a) {
  const u = new Float32Array([r, s, o, a]);
  i.queue.writeBuffer(e, 0, u);
}
function Ne(i, e, r, s) {
  const o = new Float32Array([r, s, 0, 0]);
  i.queue.writeBuffer(e, 0, o);
}
function Qt(i, e, r, s, o, a) {
  const u = new Float32Array([r, s, o, a]);
  i.queue.writeBuffer(e, 0, u);
}
function $e(i, e, r, s, o, a, u, v, m, c, p) {
  const x = new Float32Array(12);
  x[0] = r, x[1] = s, x[2] = o, x[3] = a, x[4] = u, x[5] = v, x[6] = m, x[7] = 0, x[8] = c, x[9] = p, x[10] = 0, x[11] = 0, i.queue.writeBuffer(e, 0, x);
}
function jt(i, e, r, s, o, a, u, v, m, c, p, x) {
  const n = new Float32Array(16), d = new Int32Array(n.buffer);
  n[0] = r, n[1] = s, n[2] = o, n[3] = a, n[4] = u[0], n[5] = u[1], n[6] = u[2], n[7] = 0, n[8] = v[0], n[9] = v[1], n[10] = v[2], n[11] = 0, n[12] = m, n[13] = c, d[14] = p, d[15] = x ? 1 : 0, i.queue.writeBuffer(e, 0, n);
}
function X(i, e, r, s, o) {
  const a = i.beginRenderPass({
    colorAttachments: [{
      view: o,
      clearValue: [0, 0, 0, 0],
      loadOp: "clear",
      storeOp: "store"
    }]
  });
  a.setPipeline(e), a.setBindGroup(0, r), a.setVertexBuffer(0, s), a.draw(6), a.end();
}
function Kt(i, e, r, s, o) {
  const a = i.beginRenderPass({
    colorAttachments: [{
      view: o,
      clearValue: [0, 0, 0, 0],
      loadOp: "clear",
      storeOp: "store"
    }]
  });
  a.setPipeline(e), a.setBindGroup(0, r), a.setVertexBuffer(0, s), a.draw(6), a.end();
}
function Be(i, e, r, s, o = "cover") {
  let a;
  o === "cover" ? a = Math.max(r / i, s / e) : o === "contain" ? a = Math.min(r / i, s / e) : typeof o == "string" && o.endsWith("%") ? a = Math.min(r / i, s / e) * (parseFloat(o) / 100) : typeof o == "string" && o.endsWith("px") ? a = parseFloat(o) / Math.max(i, e) : typeof o == "number" ? a = o : a = Math.max(r / i, s / e);
  const u = i * a, v = e * a;
  return { x: (r - u) / 2, y: (s - v) / 2, drawW: u, drawH: v };
}
function Jt(i, e, r, s, o = null, a = "cover") {
  const { text: u, fontSize: v, color: m, fontFamily: c = "sans-serif", fontWeight: p = 900 } = s, x = new OffscreenCanvas(e, r), n = x.getContext("2d");
  ((D) => {
    if (o) {
      n.clearRect(0, 0, e, r), n.fillStyle = "black", n.fillRect(0, 0, e, r);
      const { x: g, y: _, drawW: F, drawH: k } = Be(
        o.width,
        o.height,
        e,
        r,
        a
      );
      n.drawImage(o, g, _, F, k);
    } else
      n.fillStyle = "black", n.fillRect(0, 0, e, r);
    n.fillStyle = D, n.font = `${p} ${v}px ${c}`, n.textAlign = "center", n.textBaseline = "middle", n.fillText(u, e / 2, r / 2);
  })(m);
  const b = Le(i, x);
  n.fillStyle = "black", n.fillRect(0, 0, e, r), n.fillStyle = "white", n.font = `${p} ${v}px ${c}`, n.textAlign = "center", n.textBaseline = "middle", n.fillText(u, e / 2, r / 2);
  const y = Le(i, x);
  return { backgroundTex: b, obstacleTex: y, coverageTex: y };
}
function Zt(i, e, r, s, o = 0, a = "cover", u = null, v = "cover") {
  const m = new OffscreenCanvas(r, s), c = m.getContext("2d"), { x: p, y: x, drawW: n, drawH: d } = Be(e.width, e.height, r, s, a);
  if (c.clearRect(0, 0, r, s), c.fillStyle = "black", c.fillRect(0, 0, r, s), u) {
    const {
      x: g,
      y: _,
      drawW: F,
      drawH: k
    } = Be(u.width, u.height, r, s, v);
    c.filter = `brightness(${o}) blur(8px)`, c.drawImage(u, g, _, F, k), c.filter = "none";
  }
  c.drawImage(e, p, x, n, d);
  const b = Le(i, m);
  c.clearRect(0, 0, r, s), c.fillStyle = "black", c.fillRect(0, 0, r, s), c.filter = `brightness(${o}) blur(8px)`, c.drawImage(e, p, x, n, d), c.filter = "none";
  const y = Le(i, m);
  c.clearRect(0, 0, r, s), c.fillStyle = "black", c.fillRect(0, 0, r, s), c.fillStyle = "white", c.fillRect(
    Math.max(0, p),
    Math.max(0, x),
    Math.min(n, r - Math.max(0, p)),
    Math.min(d, s - Math.max(0, x))
  );
  const D = Le(i, m);
  return { backgroundTex: b, obstacleTex: y, coverageTex: D };
}
function Le(i, e) {
  const r = i.createTexture();
  return i.bindTexture(i.TEXTURE_2D, r), i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, !0), i.texImage2D(i.TEXTURE_2D, 0, i.RGBA, i.RGBA, i.UNSIGNED_BYTE, e), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MIN_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MAG_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_S, i.CLAMP_TO_EDGE), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_T, i.CLAMP_TO_EDGE), r;
}
function er(i, e, r, s, o = null, a = "cover") {
  const { text: u, fontSize: v, color: m, fontFamily: c = "sans-serif", fontWeight: p = 900 } = s, x = new OffscreenCanvas(e, r), n = x.getContext("2d");
  ((D) => {
    if (o) {
      n.clearRect(0, 0, e, r), n.fillStyle = "black", n.fillRect(0, 0, e, r);
      const { x: g, y: _, drawW: F, drawH: k } = Be(
        o.width,
        o.height,
        e,
        r,
        a
      );
      n.drawImage(o, g, _, F, k);
    } else
      n.fillStyle = "black", n.fillRect(0, 0, e, r);
    n.fillStyle = D, n.font = `${p} ${v}px ${c}`, n.textAlign = "center", n.textBaseline = "middle", n.fillText(u, e / 2, r / 2);
  })(m);
  const b = Ae(i, x, e, r);
  n.fillStyle = "black", n.fillRect(0, 0, e, r), n.fillStyle = "white", n.font = `${p} ${v}px ${c}`, n.textAlign = "center", n.textBaseline = "middle", n.fillText(u, e / 2, r / 2);
  const y = Ae(i, x, e, r);
  return {
    backgroundTex: b,
    backgroundView: b.createView(),
    obstacleTex: y,
    obstacleView: y.createView(),
    coverageTex: y,
    coverageView: y.createView(),
    sharedCoverage: !0
  };
}
function tr(i, e, r, s, o = 0, a = "cover", u = null, v = "cover") {
  const m = new OffscreenCanvas(r, s), c = m.getContext("2d"), { x: p, y: x, drawW: n, drawH: d } = Be(e.width, e.height, r, s, a);
  if (c.clearRect(0, 0, r, s), c.fillStyle = "black", c.fillRect(0, 0, r, s), u) {
    const { x: g, y: _, drawW: F, drawH: k } = Be(
      u.width,
      u.height,
      r,
      s,
      v
    );
    c.filter = `brightness(${o}) blur(8px)`, c.drawImage(u, g, _, F, k), c.filter = "none";
  }
  c.drawImage(e, p, x, n, d);
  const b = Ae(i, m, r, s);
  c.clearRect(0, 0, r, s), c.fillStyle = "black", c.fillRect(0, 0, r, s), c.filter = `brightness(${o}) blur(8px)`, c.drawImage(e, p, x, n, d), c.filter = "none";
  const y = Ae(i, m, r, s);
  c.clearRect(0, 0, r, s), c.fillStyle = "black", c.fillRect(0, 0, r, s), c.fillStyle = "white", c.fillRect(Math.max(0, p), Math.max(0, x), Math.min(n, r - Math.max(0, p)), Math.min(d, s - Math.max(0, x)));
  const D = Ae(i, m, r, s);
  return {
    backgroundTex: b,
    backgroundView: b.createView(),
    obstacleTex: y,
    obstacleView: y.createView(),
    coverageTex: D,
    coverageView: D.createView(),
    sharedCoverage: !1
  };
}
function Ae(i, e, r, s) {
  const o = i.createTexture({
    size: [r, s],
    format: "rgba8unorm",
    usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT
  });
  return i.queue.copyExternalImageToTexture(
    { source: e },
    { texture: o },
    [r, s]
  ), o;
}
async function rr(i) {
  const e = await fetch(i);
  if (!e.ok)
    throw new Error(`Failed to fetch image: ${i} (${e.status})`);
  const r = await e.blob();
  return createImageBitmap(r);
}
const ct = typeof requestAnimationFrame < "u" ? requestAnimationFrame.bind(globalThis) : (i) => setTimeout(i, 1e3 / 60), ir = typeof cancelAnimationFrame < "u" ? cancelAnimationFrame.bind(globalThis) : clearTimeout, Ve = 0.016, ft = { standard: 0, glass: 1, ink: 2, aurora: 3, ripple: 4 };
var ce, G, ze, fe, Ue, B, R, $, q, H, K, L, Y, V, De, ve, _e, O, T, oe, Q, ae, z, xe, pe, me, de, he, J, Z, ge, be, Te, w, U, M, I, P, Ce, ee, A, ue, te, h, C, j, ye, Xe, Se, Ye, xt, we, Pe, Ge, st, ne, Ee, Re, Fe, Me, ot, Ie, at, Qe, pt, je, mt, Ke, dt, Je, ht, Ze, gt;
const ut = class ut {
  // ── Constructor ─────────────────────────────────────────────────────────────
  constructor(e, r = {}, s = {}, o, a = !0) {
    // ---------------------------------------------------------------------------
    // Private — GPU initialisation
    // ---------------------------------------------------------------------------
    f(this, Ye);
    // ---------------------------------------------------------------------------
    // Private — shared helpers
    // ---------------------------------------------------------------------------
    f(this, we);
    f(this, Ge);
    f(this, ne);
    f(this, Re);
    f(this, Me);
    f(this, Ie);
    // ---------------------------------------------------------------------------
    // Private — frame dispatch
    // ---------------------------------------------------------------------------
    f(this, Qe);
    // ---------------------------------------------------------------------------
    // Private — WebGPU simulation step
    // ---------------------------------------------------------------------------
    f(this, je);
    // ---------------------------------------------------------------------------
    // Private — WebGPU direct splat
    // ---------------------------------------------------------------------------
    f(this, Ke);
    // ---------------------------------------------------------------------------
    // Private — WebGL splat
    // ---------------------------------------------------------------------------
    f(this, Je);
    // ---------------------------------------------------------------------------
    // Private — WebGL simulation step (unchanged from original)
    // ---------------------------------------------------------------------------
    f(this, Ze);
    f(this, ce, void 0);
    // ── WebGL path ──────────────────────────────────────────────────────────────
    f(this, G, null);
    f(this, ze, null);
    f(this, fe, null);
    f(this, Ue, null);
    f(this, B, null);
    f(this, R, null);
    f(this, $, null);
    f(this, q, null);
    f(this, H, null);
    f(this, K, null);
    f(this, L, null);
    f(this, Y, null);
    // ── WebGPU path ─────────────────────────────────────────────────────────────
    f(this, V, null);
    f(this, De, null);
    f(this, ve, null);
    f(this, _e, null);
    f(this, O, null);
    f(this, T, null);
    f(this, oe, null);
    f(this, Q, null);
    f(this, ae, null);
    f(this, z, null);
    // Pre-allocated uniform buffers (sizes: see gpu-utils writeXxx docs)
    // Velocity/density advection use separate buffers — writeBuffer is a queue op;
    // a second write to the same buffer before queue.submit() aliases both passes.
    f(this, xe, null);
    // 16 bytes — velocity advection
    f(this, pe, null);
    // 16 bytes — density advection
    f(this, me, null);
    // 16 bytes
    f(this, de, null);
    // 16 bytes
    f(this, he, null);
    // 16 bytes
    f(this, J, null);
    // 48 bytes — velocity splat
    f(this, Z, null);
    // 48 bytes — density splat
    f(this, ge, null);
    // 16 bytes
    f(this, be, null);
    // 16 bytes
    f(this, Te, null);
    // 64 bytes
    // ── Shared state ────────────────────────────────────────────────────────────
    f(this, w, 0);
    f(this, U, 0);
    f(this, M, 0);
    f(this, I, 0);
    f(this, P, 1);
    f(this, Ce, 1);
    f(this, ee, 0.5);
    f(this, A, null);
    f(this, ue, "cover");
    f(this, te, void 0);
    f(this, h, { x: 0, y: 0, dx: 0, dy: 0, targetX: 0, targetY: 0, moved: !1 });
    f(this, C, null);
    f(this, j, null);
    f(this, ye, !1);
    f(this, Xe, !1);
    f(this, Se, !0);
    if (l(this, ce, e), l(this, Ce, Math.max(0.1, Math.min(1, s.dpr ?? 1))), l(this, ee, Math.max(0.1, Math.min(1, s.sim ?? 0.5))), l(this, te, wt(r)), l(this, Se, a), o)
      l(this, V, o), S(this, Ye, xt).call(this, o);
    else {
      const { gl: u, ext: v } = Vt(e, a);
      l(this, G, u), l(this, ze, v), l(this, fe, Ft(u)), l(this, Ue, Lt(u)), u.clearColor(0, 0, 0, a ? 0 : 1);
    }
  }
  /**
   * WebGPU-first factory. Tries WebGPU, falls back to WebGL2 → WebGL1.
   * This is the recommended entry point when WebGPU support is desired.
   */
  static async create(e, r = {}, s = {}, o = !0, a = !0) {
    const u = o ? await Pt(e, a) : null;
    return new ut(e, r, s, u ?? void 0, a);
  }
  // ---------------------------------------------------------------------------
  // Public API
  // ---------------------------------------------------------------------------
  setTextSource(e) {
    l(this, C, { type: "text", opts: e }), S(this, we, Pe).call(this), S(this, ne, Ee).call(this), S(this, Re, Fe).call(this);
  }
  async setImageSource(e, r = 0, s = "cover") {
    const o = await rr(e);
    if (t(this, Xe)) {
      o.close();
      return;
    }
    l(this, C, { type: "image", bitmap: o, effect: r, size: s }), S(this, we, Pe).call(this), S(this, ne, Ee).call(this), S(this, Re, Fe).call(this);
  }
  setImageBitmap(e, r = 0, s = "cover") {
    l(this, C, { type: "image", bitmap: e, effect: r, size: s }), S(this, we, Pe).call(this), S(this, ne, Ee).call(this), S(this, Re, Fe).call(this);
  }
  setBackground(e, r = "cover") {
    t(this, A) && t(this, A) !== e && t(this, A).close(), l(this, A, e), l(this, ue, r ?? "cover"), t(this, C) && t(this, w) > 0 && t(this, U) > 0 && S(this, ne, Ee).call(this);
  }
  handleMove(e, r, s = 1) {
    t(this, h).moved = !0, t(this, h).dx = (e - t(this, h).targetX) * s, t(this, h).dy = (r - t(this, h).targetY) * s, t(this, h).targetX = e, t(this, h).targetY = r;
  }
  /**
   * Immediately applies one fluid splat at (x, y) with explicit velocity (vx, vy).
   * Safe to call multiple times per frame — each call writes directly to the FBOs.
   * Designed for programmatic use cases (e.g. particle systems, attractor paths)
   * where you want N independent injection points per frame without flooding the
   * mouse-state machine or the worker message queue.
   */
  splat(e, r, s, o, a = 1) {
    !t(this, ye) || t(this, w) === 0 || (t(this, V) ? S(this, Ke, dt).call(this, e, r, s, o, a) : S(this, Je, ht).call(this, e, r, s, o, a));
  }
  updateQuality(e) {
    e.dpr !== void 0 && l(this, Ce, Math.max(0.1, Math.min(1, e.dpr))), e.sim !== void 0 && l(this, ee, Math.max(0.1, Math.min(1, e.sim)));
  }
  resize(e, r, s) {
    if (s !== void 0 ? l(this, P, s) : typeof window < "u" && window.devicePixelRatio && l(this, P, window.devicePixelRatio), e !== void 0 && e > 0) {
      if (r === void 0 || r <= 0)
        return;
      l(this, w, t(this, ce).width = e), l(this, U, t(this, ce).height = r), l(this, M, Math.max(1, Math.round(e * t(this, ee)))), l(this, I, Math.max(1, Math.round(r * t(this, ee)))), S(this, Ge, st).call(this);
    } else
      S(this, we, Pe).call(this);
    t(this, C) && S(this, ne, Ee).call(this), S(this, Re, Fe).call(this);
  }
  updateConfig(e) {
    Object.assign(t(this, te), e);
  }
  destroy() {
    var e, r, s, o, a, u, v, m, c, p, x;
    if (l(this, Xe, !0), this.stop(), S(this, Me, ot).call(this), S(this, Ie, at).call(this), t(this, A) && (t(this, A).close(), l(this, A, null)), t(this, V))
      (e = t(this, xe)) == null || e.destroy(), (r = t(this, pe)) == null || r.destroy(), (s = t(this, me)) == null || s.destroy(), (o = t(this, de)) == null || o.destroy(), (a = t(this, he)) == null || a.destroy(), (u = t(this, J)) == null || u.destroy(), (v = t(this, Z)) == null || v.destroy(), (m = t(this, ge)) == null || m.destroy(), (c = t(this, be)) == null || c.destroy(), (p = t(this, Te)) == null || p.destroy(), (x = t(this, ve)) == null || x.destroy(), t(this, V).device.destroy();
    else {
      const n = t(this, G);
      for (const b of Object.values(t(this, fe)))
        b.dispose();
      const d = n.getExtension("WEBGL_lose_context");
      d == null || d.loseContext();
    }
  }
  // ---------------------------------------------------------------------------
  // Loop control
  // ---------------------------------------------------------------------------
  start() {
    if (t(this, j) !== null)
      return;
    const e = () => {
      S(this, Qe, pt).call(this), l(this, j, ct(e));
    };
    l(this, j, ct(e));
  }
  stop() {
    t(this, j) !== null && (ir(t(this, j)), l(this, j, null));
  }
  get isRunning() {
    return t(this, j) !== null;
  }
};
ce = new WeakMap(), G = new WeakMap(), ze = new WeakMap(), fe = new WeakMap(), Ue = new WeakMap(), B = new WeakMap(), R = new WeakMap(), $ = new WeakMap(), q = new WeakMap(), H = new WeakMap(), K = new WeakMap(), L = new WeakMap(), Y = new WeakMap(), V = new WeakMap(), De = new WeakMap(), ve = new WeakMap(), _e = new WeakMap(), O = new WeakMap(), T = new WeakMap(), oe = new WeakMap(), Q = new WeakMap(), ae = new WeakMap(), z = new WeakMap(), xe = new WeakMap(), pe = new WeakMap(), me = new WeakMap(), de = new WeakMap(), he = new WeakMap(), J = new WeakMap(), Z = new WeakMap(), ge = new WeakMap(), be = new WeakMap(), Te = new WeakMap(), w = new WeakMap(), U = new WeakMap(), M = new WeakMap(), I = new WeakMap(), P = new WeakMap(), Ce = new WeakMap(), ee = new WeakMap(), A = new WeakMap(), ue = new WeakMap(), te = new WeakMap(), h = new WeakMap(), C = new WeakMap(), j = new WeakMap(), ye = new WeakMap(), Xe = new WeakMap(), Se = new WeakMap(), Ye = new WeakSet(), xt = function(e) {
  const { device: r, format: s } = e;
  l(this, De, Ht(r, s, t(this, Se))), l(this, ve, $t(r)), l(this, _e, Yt(r)), l(this, xe, W(r, 16)), l(this, pe, W(r, 16)), l(this, me, W(r, 16)), l(this, de, W(r, 16)), l(this, he, W(r, 16)), l(this, J, W(r, 48)), l(this, Z, W(r, 48)), l(this, ge, W(r, 16)), l(this, be, W(r, 16)), l(this, Te, W(r, 64));
}, we = new WeakSet(), Pe = function() {
  const e = t(this, ce);
  "clientWidth" in e && e.clientWidth > 0 ? (l(this, P, (typeof window < "u" && window.devicePixelRatio || 1) * t(this, Ce)), l(this, w, e.width = Math.round(e.clientWidth * t(this, P))), l(this, U, e.height = Math.round(e.clientHeight * t(this, P)))) : (l(this, w, e.width), l(this, U, e.height)), !(t(this, w) === 0 || t(this, U) === 0) && (l(this, M, Math.max(1, Math.round(t(this, w) * t(this, ee)))), l(this, I, Math.max(1, Math.round(t(this, U) * t(this, ee)))), S(this, Ge, st).call(this));
}, Ge = new WeakSet(), st = function() {
  if (S(this, Me, ot).call(this), t(this, V)) {
    const { device: e } = t(this, V), r = "rgba16float", s = t(this, M), o = t(this, I);
    l(this, O, rt(e, r, s, o)), l(this, T, rt(e, r, s, o)), l(this, Q, rt(e, r, s, o)), l(this, oe, He(e, r, s, o)), l(this, ae, He(e, r, s, o));
  } else {
    const e = t(this, G), r = t(this, ze), s = t(this, M), o = t(this, I);
    l(this, B, tt(e, r, s, o)), l(this, R, tt(e, r, s, o)), l(this, q, tt(e, r, s, o)), l(this, $, qe(e, r, s, o)), l(this, H, qe(e, r, s, o));
  }
}, ne = new WeakSet(), Ee = function() {
  if (!(!t(this, C) || t(this, w) === 0 || t(this, U) === 0)) {
    if (S(this, Ie, at).call(this), t(this, V)) {
      const { device: e } = t(this, V);
      t(this, C).type === "text" ? l(this, z, er(
        e,
        t(this, w),
        t(this, U),
        t(this, C).opts,
        t(this, A),
        t(this, ue)
      )) : l(this, z, tr(
        e,
        t(this, C).bitmap,
        t(this, w),
        t(this, U),
        t(this, C).effect,
        t(this, C).size,
        t(this, A),
        t(this, ue)
      ));
    } else {
      const e = t(this, G);
      if (t(this, C).type === "text") {
        const { backgroundTex: r, obstacleTex: s, coverageTex: o } = Jt(
          e,
          t(this, w),
          t(this, U),
          t(this, C).opts,
          t(this, A),
          t(this, ue)
        );
        l(this, K, r), l(this, L, s), l(this, Y, o);
      } else {
        const { backgroundTex: r, obstacleTex: s, coverageTex: o } = Zt(
          e,
          t(this, C).bitmap,
          t(this, w),
          t(this, U),
          t(this, C).effect,
          t(this, C).size,
          t(this, A),
          t(this, ue)
        );
        l(this, K, r), l(this, L, s), l(this, Y, o);
      }
    }
    l(this, ye, !0);
  }
}, Re = new WeakSet(), Fe = function() {
  t(this, ye) && !this.isRunning && this.start();
}, Me = new WeakSet(), ot = function() {
  var e, r, s, o, a, u, v, m;
  if (t(this, V))
    (e = t(this, O)) == null || e.dispose(), (r = t(this, T)) == null || r.dispose(), (s = t(this, Q)) == null || s.dispose(), (o = t(this, oe)) == null || o.tex.destroy(), (a = t(this, ae)) == null || a.tex.destroy(), l(this, O, l(this, T, l(this, Q, null))), l(this, oe, l(this, ae, null));
  else {
    const c = t(this, G);
    (u = t(this, B)) == null || u.dispose(), (v = t(this, R)) == null || v.dispose(), (m = t(this, q)) == null || m.dispose(), t(this, $) && (c.deleteTexture(t(this, $).tex), c.deleteFramebuffer(t(this, $).fbo)), t(this, H) && (c.deleteTexture(t(this, H).tex), c.deleteFramebuffer(t(this, H).fbo)), l(this, B, l(this, R, l(this, q, l(this, $, l(this, H, null)))));
  }
}, Ie = new WeakSet(), at = function() {
  if (t(this, V))
    t(this, z) && (t(this, z).backgroundTex.destroy(), t(this, z).obstacleTex.destroy(), t(this, z).sharedCoverage || t(this, z).coverageTex.destroy(), l(this, z, null));
  else {
    const e = t(this, G);
    t(this, K) && e.deleteTexture(t(this, K)), t(this, L) && e.deleteTexture(t(this, L)), t(this, Y) && t(this, Y) !== t(this, L) && e.deleteTexture(t(this, Y)), l(this, K, l(this, L, l(this, Y, null)));
  }
}, Qe = new WeakSet(), pt = function() {
  !t(this, ye) || t(this, w) === 0 || (t(this, V) ? S(this, je, mt).call(this) : S(this, Ze, gt).call(this));
}, je = new WeakSet(), mt = function() {
  const e = t(this, V), r = e.device, s = t(this, De), o = t(this, ve), a = t(this, _e), u = t(this, te), v = t(this, z);
  if (!t(this, O) || !t(this, T))
    return;
  t(this, h).x += (t(this, h).targetX - t(this, h).x) * 0.15, t(this, h).y += (t(this, h).targetY - t(this, h).y) * 0.15;
  const m = t(this, M), c = t(this, I), p = t(this, w), x = t(this, U), n = 1 / m, d = 1 / c;
  lt(r, t(this, xe), n, d, Ve, u.velocityDissipation), Ne(r, t(this, me), n, d), Ne(r, t(this, de), n, d), Ne(r, t(this, he), n, d), Ne(r, t(this, ge), n, d), Qt(r, t(this, be), n, d, u.curl, Ve), jt(
    r,
    t(this, Te),
    1 / p,
    1 / x,
    u.refraction,
    u.specularExp,
    We(u.waterColor),
    We(u.glowColor),
    u.shine,
    u.warpStrength ?? 0.015,
    ft[u.algorithm] ?? 0,
    t(this, Se)
  );
  const b = r.createCommandEncoder(), y = (g, _) => r.createBindGroup({ layout: g.getBindGroupLayout(0), entries: _ }), D = { binding: 1, resource: a };
  {
    const g = y(s.advection, [
      { binding: 0, resource: { buffer: t(this, xe) } },
      D,
      { binding: 2, resource: t(this, T).read.view },
      { binding: 3, resource: t(this, T).read.view },
      { binding: 4, resource: v.obstacleView }
    ]);
    X(b, s.advection, g, o, t(this, T).write.view);
  }
  t(this, T).swap();
  {
    lt(r, t(this, pe), n, d, Ve, u.densityDissipation);
    const g = y(s.advection, [
      { binding: 0, resource: { buffer: t(this, pe) } },
      D,
      { binding: 2, resource: t(this, T).read.view },
      { binding: 3, resource: t(this, O).read.view },
      { binding: 4, resource: v.obstacleView }
    ]);
    X(b, s.advection, g, o, t(this, O).write.view);
  }
  t(this, O).swap();
  {
    const g = y(s.curl, [
      { binding: 0, resource: { buffer: t(this, ge) } },
      D,
      { binding: 2, resource: t(this, T).read.view }
    ]);
    X(b, s.curl, g, o, t(this, ae).view);
  }
  {
    const g = y(s.vorticity, [
      { binding: 0, resource: { buffer: t(this, be) } },
      D,
      { binding: 2, resource: t(this, T).read.view },
      { binding: 3, resource: t(this, ae).view }
    ]);
    X(b, s.vorticity, g, o, t(this, T).write.view);
  }
  if (t(this, T).swap(), t(this, h).moved) {
    const g = t(this, h).x * t(this, P) / p, _ = t(this, h).y * t(this, P) / x;
    $e(
      r,
      t(this, J),
      n,
      d,
      p / x,
      u.splatRadius,
      t(this, h).dx * u.splatForce,
      t(this, h).dy * u.splatForce,
      0,
      g,
      _
    );
    {
      const F = y(s.splat, [
        { binding: 0, resource: { buffer: t(this, J) } },
        D,
        { binding: 2, resource: t(this, T).read.view }
      ]);
      X(b, s.splat, F, o, t(this, T).write.view);
    }
    t(this, T).swap(), $e(
      r,
      t(this, Z),
      n,
      d,
      p / x,
      u.splatRadius,
      1,
      1,
      1,
      g,
      _
    );
    {
      const F = y(s.splat, [
        { binding: 0, resource: { buffer: t(this, Z) } },
        D,
        { binding: 2, resource: t(this, O).read.view }
      ]);
      X(b, s.splat, F, o, t(this, O).write.view);
    }
    t(this, O).swap(), t(this, h).moved = !1;
  }
  {
    const g = y(s.divergence, [
      { binding: 0, resource: { buffer: t(this, me) } },
      D,
      { binding: 2, resource: t(this, T).read.view },
      { binding: 3, resource: v.obstacleView }
    ]);
    X(b, s.divergence, g, o, t(this, oe).view);
  }
  for (let g = 0; g < u.pressureIterations; g++) {
    const _ = y(s.pressure, [
      { binding: 0, resource: { buffer: t(this, de) } },
      D,
      { binding: 2, resource: t(this, Q).read.view },
      { binding: 3, resource: t(this, oe).view },
      { binding: 4, resource: v.obstacleView }
    ]);
    X(b, s.pressure, _, o, t(this, Q).write.view), t(this, Q).swap();
  }
  {
    const g = y(s.gradientSubtract, [
      { binding: 0, resource: { buffer: t(this, he) } },
      D,
      { binding: 2, resource: t(this, Q).read.view },
      { binding: 3, resource: t(this, T).read.view },
      { binding: 4, resource: v.obstacleView }
    ]);
    X(b, s.gradientSubtract, g, o, t(this, T).write.view);
  }
  t(this, T).swap();
  {
    const g = e.context.getCurrentTexture().createView(), _ = y(s.display, [
      { binding: 0, resource: { buffer: t(this, Te) } },
      D,
      { binding: 2, resource: t(this, O).read.view },
      { binding: 3, resource: v.obstacleView },
      { binding: 4, resource: v.backgroundView },
      { binding: 5, resource: v.coverageView },
      { binding: 6, resource: t(this, T).read.view }
    ]);
    Kt(b, s.display, _, o, g);
  }
  r.queue.submit([b.finish()]);
}, Ke = new WeakSet(), dt = function(e, r, s, o, a) {
  const v = t(this, V).device, m = t(this, De).splat, c = t(this, ve), p = t(this, _e), x = t(this, te), n = t(this, M), d = t(this, I), b = 1 / n, y = 1 / d, D = v.createCommandEncoder(), g = { binding: 1, resource: p }, _ = (Oe) => v.createBindGroup({ layout: m.getBindGroupLayout(0), entries: Oe }), F = e * t(this, P) / t(this, w), k = r * t(this, P) / t(this, U);
  $e(
    v,
    t(this, J),
    b,
    y,
    t(this, w) / t(this, U),
    x.splatRadius,
    s * x.splatForce * a,
    o * x.splatForce * a,
    0,
    F,
    k
  );
  {
    const Oe = _([
      { binding: 0, resource: { buffer: t(this, J) } },
      g,
      { binding: 2, resource: t(this, T).read.view }
    ]);
    X(D, m, Oe, c, t(this, T).write.view);
  }
  t(this, T).swap(), $e(
    v,
    t(this, Z),
    b,
    y,
    t(this, w) / t(this, U),
    x.splatRadius,
    a,
    a,
    a,
    F,
    k
  );
  {
    const Oe = _([
      { binding: 0, resource: { buffer: t(this, Z) } },
      g,
      { binding: 2, resource: t(this, O).read.view }
    ]);
    X(D, m, Oe, c, t(this, O).write.view);
  }
  t(this, O).swap(), v.queue.submit([D.finish()]);
}, Je = new WeakSet(), ht = function(e, r, s, o, a) {
  const u = t(this, G), v = t(this, te), m = t(this, fe).splat, c = t(this, Ue);
  u.viewport(0, 0, t(this, M), t(this, I)), m.bind(), u.uniform1f(m.uniforms.aspectRatio, t(this, w) / t(this, U)), u.uniform2f(m.uniforms.point, e * t(this, P) / t(this, w), 1 - r * t(this, P) / t(this, U)), u.uniform1f(m.uniforms.radius, v.splatRadius), u.uniform1i(m.uniforms.uTarget, 0), u.activeTexture(u.TEXTURE0), u.bindTexture(u.TEXTURE_2D, t(this, R).read.tex), u.uniform3f(m.uniforms.color, s * v.splatForce * a, -o * v.splatForce * a, 0), c(t(this, R).write.fbo), t(this, R).swap(), u.activeTexture(u.TEXTURE0), u.bindTexture(u.TEXTURE_2D, t(this, B).read.tex), u.uniform3f(m.uniforms.color, a, a, a), c(t(this, B).write.fbo), t(this, B).swap();
}, Ze = new WeakSet(), gt = function() {
  if (!t(this, B) || !t(this, R))
    return;
  const e = t(this, G), r = t(this, te), { advection: s, divergence: o, pressure: a, gradientSubtract: u, splat: v, curl: m, vorticity: c, display: p } = t(this, fe);
  t(this, h).x += (t(this, h).targetX - t(this, h).x) * 0.15, t(this, h).y += (t(this, h).targetY - t(this, h).y) * 0.15;
  const x = t(this, M), n = t(this, I), d = t(this, Ue);
  e.viewport(0, 0, x, n), s.bind(), e.uniform2f(s.uniforms.texelSize, 1 / x, 1 / n), e.uniform1f(s.uniforms.dt, Ve), e.uniform1i(s.uniforms.uObstacle, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, L)), e.uniform1f(s.uniforms.dissipation, r.velocityDissipation), e.uniform1i(s.uniforms.uVelocity, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, R).read.tex), e.uniform1i(s.uniforms.uSource, 1), d(t(this, R).write.fbo), t(this, R).swap(), e.uniform1f(s.uniforms.dissipation, r.densityDissipation), e.uniform1i(s.uniforms.uSource, 2), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, B).read.tex), d(t(this, B).write.fbo), t(this, B).swap(), m.bind(), e.uniform2f(m.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(m.uniforms.uVelocity, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, R).read.tex), d(t(this, H).fbo), c.bind(), e.uniform2f(c.uniforms.texelSize, 1 / x, 1 / n), e.uniform1f(c.uniforms.curl, r.curl), e.uniform1f(c.uniforms.dt, Ve), e.uniform1i(c.uniforms.uVelocity, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, R).read.tex), e.uniform1i(c.uniforms.uCurl, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, H).tex), d(t(this, R).write.fbo), t(this, R).swap(), t(this, h).moved && (v.bind(), e.uniform1f(v.uniforms.aspectRatio, t(this, w) / t(this, U)), e.uniform2f(v.uniforms.point, t(this, h).x * t(this, P) / t(this, w), 1 - t(this, h).y * t(this, P) / t(this, U)), e.uniform1f(v.uniforms.radius, r.splatRadius), e.uniform1i(v.uniforms.uTarget, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, R).read.tex), e.uniform3f(v.uniforms.color, t(this, h).dx * r.splatForce, -t(this, h).dy * r.splatForce, 0), d(t(this, R).write.fbo), t(this, R).swap(), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, B).read.tex), e.uniform3f(v.uniforms.color, 1, 1, 1), d(t(this, B).write.fbo), t(this, B).swap(), t(this, h).moved = !1), o.bind(), e.uniform2f(o.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(o.uniforms.uVelocity, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, R).read.tex), e.uniform1i(o.uniforms.uObstacle, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, L)), d(t(this, $).fbo), a.bind(), e.uniform2f(a.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(a.uniforms.uDivergence, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, $).tex), e.uniform1i(a.uniforms.uObstacle, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, L));
  for (let b = 0; b < r.pressureIterations; b++)
    e.uniform1i(a.uniforms.uPressure, 2), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, q).read.tex), d(t(this, q).write.fbo), t(this, q).swap();
  u.bind(), e.uniform2f(u.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(u.uniforms.uPressure, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, q).read.tex), e.uniform1i(u.uniforms.uVelocity, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, R).read.tex), e.uniform1i(u.uniforms.uObstacle, 2), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, L)), d(t(this, R).write.fbo), t(this, R).swap(), e.viewport(0, 0, t(this, w), t(this, U)), e.bindFramebuffer(e.FRAMEBUFFER, null), e.clear(e.COLOR_BUFFER_BIT), p.bind(), e.uniform2f(p.uniforms.texelSize, 1 / t(this, w), 1 / t(this, U)), e.uniform3fv(p.uniforms.uWaterColor, We(r.waterColor)), e.uniform3fv(p.uniforms.uGlowColor, We(r.glowColor)), e.uniform1f(p.uniforms.uRefraction, r.refraction), e.uniform1f(p.uniforms.uSpecularExp, r.specularExp), e.uniform1f(p.uniforms.uShine, r.shine), e.uniform1f(p.uniforms.uWarpStrength, r.warpStrength ?? 0.015), e.uniform1i(p.uniforms.uAlgorithm, ft[r.algorithm] ?? 0), e.uniform1i(p.uniforms.uEnableAlpha, t(this, Se) ? 1 : 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, B).read.tex), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, L)), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, K)), e.activeTexture(e.TEXTURE3), e.bindTexture(e.TEXTURE_2D, t(this, Y)), e.activeTexture(e.TEXTURE4), e.bindTexture(e.TEXTURE_2D, t(this, R).read.tex), e.uniform1i(p.uniforms.uTexture, 0), e.uniform1i(p.uniforms.uObstacle, 1), e.uniform1i(p.uniforms.uBackground, 2), e.uniform1i(p.uniforms.uCoverage, 3), e.uniform1i(p.uniforms.uVelocity, 4), d(null);
};
let it = ut, E = null, bt;
const N = new Promise((i) => {
  bt = i;
});
self.onmessage = async (i) => {
  const { type: e, ...r } = i.data;
  try {
    switch (e) {
      case "init": {
        const { canvas: s, width: o, height: a, config: u, dpr: v, quality: m, useWebGPU: c, enableAlpha: p } = r;
        s.width = o, s.height = a, E = await it.create(s, u, m ?? {}, c ?? !0, p ?? !0), E.resize(o, a, v || 1), bt(), self.postMessage({ type: "ready" });
        break;
      }
      case "setTextSource": {
        if (await N, !E)
          return;
        E.setTextSource(r.opts);
        break;
      }
      case "setImageSource": {
        if (await N, !E)
          return;
        await E.setImageSource(
          r.src,
          r.effect,
          r.size
        );
        break;
      }
      case "setImageBitmap": {
        if (await N, !E)
          return;
        E.setImageBitmap(
          r.bitmap,
          r.effect,
          r.size
        );
        break;
      }
      case "setBackground": {
        if (await N, !E)
          return;
        E.setBackground(r.bitmap, r.size);
        break;
      }
      case "splat": {
        if (await N, !E)
          return;
        E.splat(
          r.x,
          r.y,
          r.vx,
          r.vy,
          r.strength ?? 1
        );
        break;
      }
      case "move": {
        if (await N, !E)
          return;
        E.handleMove(r.x, r.y, r.strength ?? 1);
        break;
      }
      case "resize": {
        if (await N, !E)
          return;
        E.resize(r.width, r.height, r.dpr);
        break;
      }
      case "updateQuality": {
        if (await N, !E)
          return;
        E.updateQuality(r.quality);
        break;
      }
      case "updateConfig": {
        if (await N, !E)
          return;
        E.updateConfig(r.config);
        break;
      }
      case "destroy": {
        await N, E == null || E.destroy(), E = null;
        break;
      }
      default:
        console.warn("[fluidity-js worker] Unknown message type:", e);
    }
  } catch (s) {
    self.postMessage({ type: "error", message: (s == null ? void 0 : s.message) ?? String(s) });
  }
};
", qI = typeof window < "u" && window.Blob && new Blob([atob(cC)], { type: "text/javascript;charset=utf-8" });
1610
- function PC() {
1457
+ let XI = EI;
1458
+ const uC="var yt = Object.defineProperty;\nvar St = (i, e, r) => e in i ? yt(i, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : i[e] = r;\nvar ke = (i, e, r) => (St(i, typeof e != \"symbol\" ? e + \"\" : e, r), r), tt = (i, e, r) => {\n if (!e.has(i))\n throw TypeError(\"Cannot \" + r);\n};\nvar t = (i, e, r) => (tt(i, e, \"read from private field\"), r ? r.call(i) : e.get(i)), f = (i, e, r) => {\n if (e.has(i))\n throw TypeError(\"Cannot add the same private member more than once\");\n e instanceof WeakSet ? e.add(i) : e.set(i, r);\n}, l = (i, e, r, s) => (tt(i, e, \"write to private field\"), s ? s.call(i, r) : e.set(i, r), r);\nvar S = (i, e, r) => (tt(i, e, \"access private method\"), r);\nconst xt = {\n densityDissipation: 0.83,\n velocityDissipation: 0.91,\n pressureIterations: 1,\n curl: 0,\n splatRadius: 0.1,\n splatForce: 0.08,\n refraction: 1,\n specularExp: 0,\n shine: 0,\n waterColor: \"#000000\",\n glowColor: \"#b3d9ff\",\n algorithm: \"aurora\",\n warpStrength: 0.04\n};\n({\n ...xt\n});\nconst Rt = {\n calm: {\n densityDissipation: 0.98,\n velocityDissipation: 0.81,\n curl: 1e-4,\n splatRadius: 0.05,\n splatForce: 0.08,\n refraction: 0.15,\n shine: 0.03,\n glowColor: \"#99d9ff\",\n waterColor: \"#00050d\"\n },\n sand: {\n densityDissipation: 0.95,\n velocityDissipation: 0.81,\n curl: 1,\n splatRadius: 0.23,\n splatForce: 0.16,\n refraction: 0.8,\n specularExp: 0,\n shine: 0.33,\n glowColor: \"#070707\",\n waterColor: \"#735420\"\n },\n wave: {\n densityDissipation: 0.9,\n velocityDissipation: 0.2,\n curl: 0.2,\n splatRadius: 0.1,\n splatForce: 0.22,\n refraction: 0.35,\n shine: 0.2,\n glowColor: \"#80ccff\",\n waterColor: \"#000308\"\n },\n neon: {\n densityDissipation: 0.75,\n velocityDissipation: 0.3,\n curl: 0.05,\n splatRadius: 0.18,\n splatForce: 0.29,\n refraction: 0.25,\n specularExp: 0.04,\n shine: 0.93,\n glowColor: \"#ff33cc\",\n waterColor: \"#0d0014\"\n },\n smoke: {\n densityDissipation: 0.93,\n velocityDissipation: 0.71,\n curl: 0.04,\n splatRadius: 0.21,\n splatForce: 0.14,\n refraction: 0.08,\n shine: 0,\n glowColor: \"#808080\",\n waterColor: \"#0f0f0f\"\n }\n};\nfunction Ne(i) {\n if (Array.isArray(i))\n return i;\n const e = i.slice(1, 7);\n return e.length === 3 ? [\n parseInt(e[0] + e[0], 16) / 255,\n parseInt(e[1] + e[1], 16) / 255,\n parseInt(e[2] + e[2], 16) / 255\n ] : [\n parseInt(e.slice(0, 2), 16) / 255,\n parseInt(e.slice(2, 4), 16) / 255,\n parseInt(e.slice(4, 6), 16) / 255\n ];\n}\nfunction wt(i = {}, e, r = xt) {\n return { ...e ? { ...r, ...Rt[e] } : r, ...i };\n}\nconst re = `precision highp float;\nattribute vec2 aPosition;\nvarying vec2 vUv;\nvarying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;\nuniform vec2 texelSize;\nvoid main () {\nvUv = aPosition * 0.5 + 0.5;\nvL = vUv - vec2(texelSize.x, 0.0);\nvR = vUv + vec2(texelSize.x, 0.0);\nvT = vUv + vec2(0.0, texelSize.y);\nvB = vUv - vec2(0.0, texelSize.y);\ngl_Position = vec4(aPosition, 0.0, 1.0);\n}`, Et = `precision highp float;\nvarying vec2 vUv;\nuniform sampler2D uVelocity;\nuniform sampler2D uSource;\nuniform sampler2D uObstacle;\nuniform vec2 texelSize;\nuniform float dt;\nuniform float dissipation;\nvoid main () {\nfloat obs = texture2D(uObstacle, vUv).r;\nvec2 coord = vUv - dt * texture2D(uVelocity, vUv).xy * texelSize;\ngl_FragColor = dissipation * texture2D(uSource, coord) * (1.0 - obs);\n}`, Ut = `precision highp float;\nvarying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;\nuniform sampler2D uVelocity;\nuniform sampler2D uObstacle;\nvoid main () {\nfloat L = texture2D(uVelocity, vL).x * (1.0 - texture2D(uObstacle, vL).r);\nfloat R = texture2D(uVelocity, vR).x * (1.0 - texture2D(uObstacle, vR).r);\nfloat T = texture2D(uVelocity, vT).y * (1.0 - texture2D(uObstacle, vT).r);\nfloat B = texture2D(uVelocity, vB).y * (1.0 - texture2D(uObstacle, vB).r);\ngl_FragColor = vec4(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);\n}`, Dt = `precision highp float;\nvarying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;\nuniform sampler2D uPressure;\nuniform sampler2D uDivergence;\nuniform sampler2D uObstacle;\nvoid main () {\nfloat C = texture2D(uPressure, vUv).x;\nfloat L = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);\nfloat R = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);\nfloat T = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);\nfloat B = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);\nfloat div = texture2D(uDivergence, vUv).x;\ngl_FragColor = vec4((L + R + B + T - div) * 0.25, 0.0, 0.0, 1.0);\n}`, _t = `precision highp float;\nvarying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;\nuniform sampler2D uPressure;\nuniform sampler2D uVelocity;\nuniform sampler2D uObstacle;\nvoid main () {\nfloat obs = texture2D(uObstacle, vUv).r;\nfloat C = texture2D(uPressure, vUv).x;\nfloat L = mix(texture2D(uPressure, vL).x, C, texture2D(uObstacle, vL).r);\nfloat R = mix(texture2D(uPressure, vR).x, C, texture2D(uObstacle, vR).r);\nfloat T = mix(texture2D(uPressure, vT).x, C, texture2D(uObstacle, vT).r);\nfloat B = mix(texture2D(uPressure, vB).x, C, texture2D(uObstacle, vB).r);\nvec2 vel = (texture2D(uVelocity, vUv).xy - vec2(R - L, T - B)) * (1.0 - obs);\ngl_FragColor = vec4(vel, 0.0, 1.0);\n}`, Ct = `precision highp float;\nvarying vec2 vUv;\nuniform sampler2D uTarget;\nuniform float aspectRatio;\nuniform vec3 color;\nuniform vec2 point;\nuniform float radius;\nvoid main () {\nvec2 p = vUv - point.xy;\np.x *= aspectRatio;\nvec3 splat = exp(-dot(p, p) / radius) * color;\ngl_FragColor = vec4(texture2D(uTarget, vUv).xyz + splat, 1.0);\n}`, Bt = `precision highp float;\nvarying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;\nuniform sampler2D uVelocity;\nvoid main () {\nfloat L = texture2D(uVelocity, vL).y;\nfloat R = texture2D(uVelocity, vR).y;\nfloat T = texture2D(uVelocity, vT).x;\nfloat B = texture2D(uVelocity, vB).x;\ngl_FragColor = vec4(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);\n}`, Ot = `precision highp float;\nvarying vec2 vUv; varying vec2 vL; varying vec2 vR; varying vec2 vT; varying vec2 vB;\nuniform sampler2D uVelocity;\nuniform sampler2D uCurl;\nuniform float curl;\nuniform float dt;\nvoid main () {\nfloat L = texture2D(uCurl, vL).x;\nfloat R = texture2D(uCurl, vR).x;\nfloat T = texture2D(uCurl, vT).x;\nfloat B = texture2D(uCurl, vB).x;\nfloat C = texture2D(uCurl, vUv).x;\nvec2 force = 0.5 * vec2(abs(T) - abs(B), abs(R) - abs(L));\nforce /= length(force) + 0.0001;\nforce *= curl * 30.0 * C;\ngl_FragColor = vec4(texture2D(uVelocity, vUv).xy + force * dt, 0.0, 1.0);\n}`, Vt = `precision highp float;\nvarying vec2 vUv;\nuniform sampler2D uTexture;\nuniform sampler2D uObstacle;\nuniform sampler2D uBackground;\nuniform sampler2D uCoverage;\nuniform sampler2D uVelocity;\nuniform vec2 texelSize;\nuniform vec3 uWaterColor;\nuniform vec3 uGlowColor;\nuniform float uRefraction;\nuniform float uSpecularExp;\nuniform float uShine;\nuniform float uWarpStrength;\nuniform int uAlgorithm;\nuniform int uEnableAlpha;\nvoid main () {\nfloat obs = texture2D(uObstacle, vUv).r;\nfloat density = max(texture2D(uTexture, vUv).r, 0.0) * (1.0 - obs);\nfloat coverage = texture2D(uCoverage, vUv).r;\nfloat sx = texelSize.x * 6.0, sy = texelSize.y * 6.0;\nfloat d00 = max(texture2D(uTexture, vUv + vec2(-sx, -sy)).r, 0.0);\nfloat d10 = max(texture2D(uTexture, vUv + vec2(0.0, -sy)).r, 0.0);\nfloat d20 = max(texture2D(uTexture, vUv + vec2( sx, -sy)).r, 0.0);\nfloat d01 = max(texture2D(uTexture, vUv + vec2(-sx, 0.0)).r, 0.0);\nfloat d21 = max(texture2D(uTexture, vUv + vec2( sx, 0.0)).r, 0.0);\nfloat d02 = max(texture2D(uTexture, vUv + vec2(-sx, sy)).r, 0.0);\nfloat d12 = max(texture2D(uTexture, vUv + vec2(0.0, sy)).r, 0.0);\nfloat d22 = max(texture2D(uTexture, vUv + vec2( sx, sy)).r, 0.0);\nfloat gx = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);\nfloat gy = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);\nvec3 normal = normalize(vec3(gx, gy, 1.2));\nvec3 lightDir = normalize(vec3(0.5, 1.0, 0.5));\nvec3 halfV = normalize(lightDir + vec3(0.0, 0.0, 1.0));\nfloat specDen = density * min(density * 5.0, 1.0);\nfloat spec = pow(max(dot(normal, halfV), 0.0), uSpecularExp) * uShine * specDen;\nvec3 bgRaw = texture2D(uBackground, vUv).rgb;\nvec3 bg = mix(uWaterColor, bgRaw, coverage);\nvec3 color = bg;\nif (uAlgorithm == 1) {\nvec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 3.0, 0.0, 1.0);\nvec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);\ncolor = refrBg + spec * uGlowColor * 2.5;\ncolor = mix(color, bg * 0.6, obs * 0.3);\n} else if (uAlgorithm == 2) {\nfloat inkD = min(density * 4.0, 1.0);\nvec2 refrUv = clamp(vUv + normal.xy * uRefraction * density * 0.4, 0.0, 1.0);\nvec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);\ncolor = mix(refrBg, uWaterColor + spec * uGlowColor, inkD);\ncolor = mix(color, bg * 0.5, obs * 0.15);\n} else if (uAlgorithm == 3) {\nvec2 vel = texture2D(uVelocity, vUv).xy;\nfloat velMag = clamp(length(vel) * 20.0, 0.0, 1.0);\nvec2 warpUv = clamp(vUv + vel * uWarpStrength, 0.0, 1.0);\nvec3 warpBg = mix(uWaterColor, texture2D(uBackground, warpUv).rgb, coverage);\ncolor = mix(bg, warpBg, velMag * (1.0 - obs));\ncolor += spec * uGlowColor * velMag * 1.5;\ncolor += uWaterColor * density * 0.3;\ncolor = mix(color, bg * 0.5, obs * 0.2);\n} else if (uAlgorithm == 4) {\nvec2 rippleUv = clamp(vUv + normal.xy * uRefraction * density * 6.0, 0.0, 1.0);\nvec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, rippleUv, 1.0 - obs)).rgb, coverage);\nfloat fresnel = pow(clamp(1.0 - dot(normal, vec3(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;\ncolor = refrBg;\ncolor += fresnel * uGlowColor * 2.0;\ncolor += spec * uGlowColor * density * 2.0;\ncolor = mix(color, bg * 0.5, obs * 0.2);\n} else {\nvec2 refrUv = vUv + normal.xy * uRefraction * density;\nvec3 refrBg = mix(uWaterColor, texture2D(uBackground, mix(vUv, refrUv, 1.0 - obs)).rgb, coverage);\ncolor = mix(refrBg, uWaterColor, min(density * 1.5, 0.8));\ncolor += spec * uGlowColor;\ncolor = mix(color, bg * 0.5, obs * 0.2);\n}\nfloat alpha = clamp(max(density * 1.5, coverage), 0.0, 1.0);\nif (uEnableAlpha == 1) {\ngl_FragColor = vec4(color * alpha, alpha);\n} else {\ngl_FragColor = vec4(color, 1.0);\n}\n}`;\nfunction Pt(i, e = !0) {\n const r = { alpha: e, depth: !1, stencil: !1, antialias: !0, preserveDrawingBuffer: !1 };\n let s = i.getContext(\"webgl2\", r);\n const o = !!s;\n o || (s = i.getContext(\"webgl\", r), s.getExtension(\"EXT_color_buffer_half_float\"));\n const a = o ? null : s.getExtension(\"OES_texture_half_float\"), u = o ? s.HALF_FLOAT : a.HALF_FLOAT_OES;\n return s.getExtension(\"EXT_color_buffer_float\"), s.getExtension(\"OES_texture_half_float_linear\"), {\n type: o ? \"webgl2\" : \"webgl1\",\n gl: s,\n isWebGL2: o,\n ext: {\n internalFormat: o ? s.RGBA16F : s.RGBA,\n format: s.RGBA,\n type: u\n }\n };\n}\nasync function Ft(i, e = !0) {\n if (typeof navigator > \"u\" || !navigator.gpu)\n return null;\n try {\n const r = await navigator.gpu.requestAdapter();\n if (!r)\n return null;\n const s = await r.requestDevice(), o = i.getContext(\"webgpu\");\n if (!o)\n return null;\n const a = navigator.gpu.getPreferredCanvasFormat();\n return o.configure({ device: s, format: a, alphaMode: e ? \"premultiplied\" : \"opaque\" }), { type: \"webgpu\", adapter: r, device: s, context: o, format: a };\n } catch {\n return null;\n }\n}\nclass ie {\n constructor(e, r, s) {\n ke(this, \"program\");\n ke(this, \"uniforms\", {});\n ke(this, \"_gl\");\n this._gl = e, this.program = e.createProgram(), e.attachShader(this.program, this._compile(e.VERTEX_SHADER, r)), e.attachShader(this.program, this._compile(e.FRAGMENT_SHADER, s)), e.linkProgram(this.program);\n const o = e.getProgramParameter(this.program, e.ACTIVE_UNIFORMS);\n for (let a = 0; a < o; a++) {\n const u = e.getActiveUniform(this.program, a).name;\n this.uniforms[u] = e.getUniformLocation(this.program, u);\n }\n }\n _compile(e, r) {\n const s = this._gl, o = s.createShader(e);\n return s.shaderSource(o, r), s.compileShader(o), o;\n }\n bind() {\n this._gl.useProgram(this.program);\n }\n dispose() {\n this._gl.deleteProgram(this.program);\n }\n}\nfunction Lt(i) {\n return {\n advection: new ie(i, re, Et),\n divergence: new ie(i, re, Ut),\n pressure: new ie(i, re, Dt),\n gradientSubtract: new ie(i, re, _t),\n splat: new ie(i, re, Ct),\n curl: new ie(i, re, Bt),\n vorticity: new ie(i, re, Ot),\n display: new ie(i, re, Vt)\n };\n}\nfunction He(i, e, r, s) {\n i.activeTexture(i.TEXTURE0);\n const o = i.createTexture();\n i.bindTexture(i.TEXTURE_2D, o), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MIN_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MAG_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_S, i.CLAMP_TO_EDGE), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_T, i.CLAMP_TO_EDGE), i.texImage2D(i.TEXTURE_2D, 0, e.internalFormat, r, s, 0, e.format, e.type, null);\n const a = i.createFramebuffer();\n return i.bindFramebuffer(i.FRAMEBUFFER, a), i.framebufferTexture2D(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0, i.TEXTURE_2D, o, 0), { tex: o, fbo: a, width: r, height: s };\n}\nfunction rt(i, e, r, s) {\n let o = He(i, e, r, s), a = He(i, e, r, s);\n return {\n get read() {\n return o;\n },\n get write() {\n return a;\n },\n swap() {\n [o, a] = [a, o];\n },\n dispose() {\n i.deleteTexture(o.tex), i.deleteFramebuffer(o.fbo), i.deleteTexture(a.tex), i.deleteFramebuffer(a.fbo);\n }\n };\n}\nfunction At(i) {\n const e = i.createBuffer();\n return i.bindBuffer(i.ARRAY_BUFFER, e), i.bufferData(i.ARRAY_BUFFER, new Float32Array([-1, -1, -1, 1, 1, 1, 1, -1]), i.STATIC_DRAW), i.vertexAttribPointer(0, 2, i.FLOAT, !1, 0, 0), i.enableVertexAttribArray(0), function(s) {\n i.bindFramebuffer(i.FRAMEBUFFER, s), i.drawArrays(i.TRIANGLE_FAN, 0, 4);\n };\n}\nconst le = `struct VSOut {\n@builtin(position) pos : vec4f,\n@location(0) uv : vec2f,\n@location(1) vL : vec2f,\n@location(2) vR : vec2f,\n@location(3) vT : vec2f,\n@location(4) vB : vec2f,\n}`, Xt = `${le}\nstruct U {\ntexelSize : vec2f,\ndt : f32,\ndissipation: f32,\n}\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uVel : texture_2d<f32>;\n@group(0) @binding(3) var uSrc : texture_2d<f32>;\n@group(0) @binding(4) var uObs : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nlet obs = textureSample(uObs, samp, i.uv).r;\nlet vel = textureSample(uVel, samp, i.uv).xy;\nlet coord = i.uv - u.dt * vel * u.texelSize;\nlet src = textureSample(uSrc, samp, coord);\nreturn u.dissipation * src * (1.0 - obs);\n}`, zt = `${le}\nstruct U { texelSize: vec2f, _pad: vec2f }\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uVel : texture_2d<f32>;\n@group(0) @binding(3) var uObs : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nlet L = textureSample(uVel, samp, i.vL).x * (1.0 - textureSample(uObs, samp, i.vL).r);\nlet R = textureSample(uVel, samp, i.vR).x * (1.0 - textureSample(uObs, samp, i.vR).r);\nlet T = textureSample(uVel, samp, i.vT).y * (1.0 - textureSample(uObs, samp, i.vT).r);\nlet B = textureSample(uVel, samp, i.vB).y * (1.0 - textureSample(uObs, samp, i.vB).r);\nreturn vec4f(0.5 * (R - L + T - B), 0.0, 0.0, 1.0);\n}`, Gt = `${le}\nstruct U { texelSize: vec2f, _pad: vec2f }\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uPres: texture_2d<f32>;\n@group(0) @binding(3) var uDiv : texture_2d<f32>;\n@group(0) @binding(4) var uObs : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nlet C = textureSample(uPres, samp, i.uv).x;\nlet L = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);\nlet R = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);\nlet T = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);\nlet B = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);\nlet dv = textureSample(uDiv, samp, i.uv).x;\nreturn vec4f((L + R + B + T - dv) * 0.25, 0.0, 0.0, 1.0);\n}`, Mt = `${le}\nstruct U { texelSize: vec2f, _pad: vec2f }\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uPres: texture_2d<f32>;\n@group(0) @binding(3) var uVel : texture_2d<f32>;\n@group(0) @binding(4) var uObs : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nlet obs = textureSample(uObs, samp, i.uv).r;\nlet C = textureSample(uPres, samp, i.uv).x;\nlet L = mix(textureSample(uPres, samp, i.vL).x, C, textureSample(uObs, samp, i.vL).r);\nlet R = mix(textureSample(uPres, samp, i.vR).x, C, textureSample(uObs, samp, i.vR).r);\nlet T = mix(textureSample(uPres, samp, i.vT).x, C, textureSample(uObs, samp, i.vT).r);\nlet B = mix(textureSample(uPres, samp, i.vB).x, C, textureSample(uObs, samp, i.vB).r);\nlet vel = (textureSample(uVel, samp, i.uv).xy - vec2f(R - L, T - B)) * (1.0 - obs);\nreturn vec4f(vel, 0.0, 1.0);\n}`, It = `${le}\nstruct U {\ntexelSize : vec2f,\naspectRatio: f32,\nradius : f32,\ncolor : vec4f, \npoint : vec2f,\n_pad : vec2f,\n}\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uTgt : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nvar p = i.uv - u.point;\np.x *= u.aspectRatio;\nlet sp = exp(-dot(p, p) / u.radius) * u.color.xyz;\nreturn vec4f(textureSample(uTgt, samp, i.uv).xyz + sp, 1.0);\n}`, Wt = `${le}\nstruct U { texelSize: vec2f, _pad: vec2f }\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uVel : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nlet L = textureSample(uVel, samp, i.vL).y;\nlet R = textureSample(uVel, samp, i.vR).y;\nlet T = textureSample(uVel, samp, i.vT).x;\nlet B = textureSample(uVel, samp, i.vB).x;\nreturn vec4f(0.5 * (R - L - T + B), 0.0, 0.0, 1.0);\n}`, kt = `${le}\nstruct U {\ntexelSize: vec2f,\ncurl : f32,\ndt : f32,\n}\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uVel : texture_2d<f32>;\n@group(0) @binding(3) var uCrl : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nlet L = textureSample(uCrl, samp, i.vL).x;\nlet R = textureSample(uCrl, samp, i.vR).x;\nlet T = textureSample(uCrl, samp, i.vT).x;\nlet B = textureSample(uCrl, samp, i.vB).x;\nlet C = textureSample(uCrl, samp, i.uv).x;\nvar force = 0.5 * vec2f(abs(T) - abs(B), abs(R) - abs(L));\nforce /= length(force) + 0.0001;\nforce *= u.curl * 30.0 * C;\nlet vel = textureSample(uVel, samp, i.uv).xy + force * u.dt;\nreturn vec4f(vel, 0.0, 1.0);\n}`, Nt = `${le}\nstruct U {\ntexelSize : vec2f,\nrefraction : f32,\nspecularExp : f32,\nwaterColor : vec4f,\nglowColor : vec4f,\nshine : f32,\nwarpStrength: f32,\nalgorithm : i32,\nenableAlpha : i32,\n}\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var samp : sampler;\n@group(0) @binding(2) var uTex : texture_2d<f32>;\n@group(0) @binding(3) var uObs : texture_2d<f32>;\n@group(0) @binding(4) var uBg : texture_2d<f32>;\n@group(0) @binding(5) var uCov : texture_2d<f32>;\n@group(0) @binding(6) var uVel : texture_2d<f32>;\n@vertex fn vs(@location(0) a: vec2f) -> VSOut {\nvar o: VSOut;\no.uv = vec2f(a.x * 0.5 + 0.5, 0.5 - a.y * 0.5);\no.vL = o.uv - vec2f(u.texelSize.x, 0.0);\no.vR = o.uv + vec2f(u.texelSize.x, 0.0);\no.vT = o.uv + vec2f(0.0, u.texelSize.y);\no.vB = o.uv - vec2f(0.0, u.texelSize.y);\no.pos = vec4f(a, 0.0, 1.0);\nreturn o;\n}\n@fragment fn fs(i: VSOut) -> @location(0) vec4f {\nlet obs = textureSample(uObs, samp, i.uv).r;\nlet density = max(textureSample(uTex, samp, i.uv).r, 0.0) * (1.0 - obs);\nlet cov = textureSample(uCov, samp, i.uv).r;\nlet sx = u.texelSize.x * 6.0;\nlet sy = u.texelSize.y * 6.0;\nlet d00 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, -sy)).r, 0.0);\nlet d10 = max(textureSample(uTex, samp, i.uv + vec2f(0.0, -sy)).r, 0.0);\nlet d20 = max(textureSample(uTex, samp, i.uv + vec2f( sx, -sy)).r, 0.0);\nlet d01 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, 0.0)).r, 0.0);\nlet d21 = max(textureSample(uTex, samp, i.uv + vec2f( sx, 0.0)).r, 0.0);\nlet d02 = max(textureSample(uTex, samp, i.uv + vec2f(-sx, sy)).r, 0.0);\nlet d12 = max(textureSample(uTex, samp, i.uv + vec2f(0.0, sy)).r, 0.0);\nlet d22 = max(textureSample(uTex, samp, i.uv + vec2f( sx, sy)).r, 0.0);\nlet gx = (d20 + 2.0*d21 + d22) - (d00 + 2.0*d01 + d02);\nlet gy = (d02 + 2.0*d12 + d22) - (d00 + 2.0*d10 + d20);\nlet norm = normalize(vec3f(gx, gy, 1.2));\nlet ldir = normalize(vec3f(0.5, 1.0, 0.5));\nlet halfV = normalize(ldir + vec3f(0.0, 0.0, 1.0));\nlet specDen = density * min(density * 5.0, 1.0);\nlet spec = pow(max(dot(norm, halfV), 0.0), u.specularExp) * u.shine * specDen;\nlet bgRaw = textureSample(uBg, samp, i.uv).rgb;\nlet wc = u.waterColor.rgb;\nlet gc = u.glowColor.rgb;\nlet bg = mix(wc, bgRaw, cov);\nvar color = bg;\nif (u.algorithm == 1) {\nlet ruv = clamp(i.uv + norm.xy * u.refraction * density * 3.0, vec2f(0.0), vec2f(1.0));\nlet rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);\ncolor = rbg + spec * gc * 2.5;\ncolor = mix(color, bg * 0.6, obs * 0.3);\n} else if (u.algorithm == 2) {\nlet inkD = min(density * 4.0, 1.0);\nlet ruv = clamp(i.uv + norm.xy * u.refraction * density * 0.4, vec2f(0.0), vec2f(1.0));\nlet rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);\ncolor = mix(rbg, wc + spec * gc, inkD);\ncolor = mix(color, bg * 0.5, obs * 0.15);\n} else if (u.algorithm == 3) {\nlet vel = textureSample(uVel, samp, i.uv).xy;\nlet velMag = clamp(length(vel) * 20.0, 0.0, 1.0);\nlet wuv = clamp(i.uv + vel * u.warpStrength, vec2f(0.0), vec2f(1.0));\nlet wbg = mix(wc, textureSample(uBg, samp, wuv).rgb, cov);\ncolor = mix(bg, wbg, velMag * (1.0 - obs));\ncolor += spec * gc * velMag * 1.5;\ncolor += wc * density * 0.3;\ncolor = mix(color, bg * 0.5, obs * 0.2);\n} else if (u.algorithm == 4) {\nlet ruv = clamp(i.uv + norm.xy * u.refraction * density * 6.0, vec2f(0.0), vec2f(1.0));\nlet rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);\nlet fres = pow(clamp(1.0 - dot(norm, vec3f(0.0, 0.0, 1.0)), 0.0, 1.0), 3.0) * density;\ncolor = rbg;\ncolor += fres * gc * 2.0;\ncolor += spec * gc * density * 2.0;\ncolor = mix(color, bg * 0.5, obs * 0.2);\n} else {\nlet ruv = i.uv + norm.xy * u.refraction * density;\nlet rbg = mix(wc, textureSample(uBg, samp, mix(i.uv, ruv, 1.0 - obs)).rgb, cov);\ncolor = mix(rbg, wc, min(density * 1.5, 0.8));\ncolor += spec * gc;\ncolor = mix(color, bg * 0.5, obs * 0.2);\n}\nlet alpha = clamp(max(density * 1.5, cov), 0.0, 1.0);\nif (u.enableAlpha == 1) {\nreturn vec4f(color * alpha, alpha);\n}\nreturn vec4f(color, 1.0);\n}`, $t = {\n arrayStride: 8,\n attributes: [{ shaderLocation: 0, offset: 0, format: \"float32x2\" }]\n}, lt = new Float32Array([\n -1,\n -1,\n -1,\n 1,\n 1,\n -1,\n 1,\n -1,\n -1,\n 1,\n 1,\n 1\n]);\nfunction qt(i) {\n const e = i.createBuffer({ size: lt.byteLength, usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST });\n return i.queue.writeBuffer(e, 0, lt), e;\n}\nfunction Ye(i, e, r, s) {\n const o = i.createTexture({\n size: [r, s],\n format: e,\n usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC\n });\n return { tex: o, view: o.createView(), width: r, height: s };\n}\nfunction it(i, e, r, s) {\n let o = Ye(i, e, r, s), a = Ye(i, e, r, s);\n return {\n get read() {\n return o;\n },\n get write() {\n return a;\n },\n swap() {\n [o, a] = [a, o];\n },\n dispose() {\n o.tex.destroy(), a.tex.destroy();\n }\n };\n}\nfunction se(i, e, r, s) {\n const o = i.createShaderModule({ code: e });\n return i.createRenderPipeline({\n layout: \"auto\",\n vertex: { module: o, entryPoint: \"vs\", buffers: [$t] },\n fragment: { module: o, entryPoint: \"fs\", targets: [{ format: r, ...s ? { blend: s } : {} }] },\n primitive: { topology: \"triangle-list\" }\n });\n}\nconst Ht = {\n color: { operation: \"add\", srcFactor: \"one\", dstFactor: \"zero\" },\n alpha: { operation: \"add\", srcFactor: \"one\", dstFactor: \"zero\" }\n};\nfunction Yt(i, e, r = !0) {\n const s = \"rgba16float\";\n return {\n advection: se(i, Xt, s),\n divergence: se(i, zt, s),\n pressure: se(i, Gt, s),\n gradientSubtract: se(i, Mt, s),\n splat: se(i, It, s),\n curl: se(i, Wt, s),\n vorticity: se(i, kt, s),\n display: se(i, Nt, e, r ? void 0 : Ht)\n };\n}\nfunction Qt(i) {\n return i.createSampler({ magFilter: \"linear\", minFilter: \"linear\", addressModeU: \"clamp-to-edge\", addressModeV: \"clamp-to-edge\" });\n}\nfunction k(i, e) {\n return i.createBuffer({ size: e, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST });\n}\nfunction ct(i, e, r, s, o, a) {\n const u = new Float32Array([r, s, o, a]);\n i.queue.writeBuffer(e, 0, u);\n}\nfunction $e(i, e, r, s) {\n const o = new Float32Array([r, s, 0, 0]);\n i.queue.writeBuffer(e, 0, o);\n}\nfunction jt(i, e, r, s, o, a) {\n const u = new Float32Array([r, s, o, a]);\n i.queue.writeBuffer(e, 0, u);\n}\nfunction qe(i, e, r, s, o, a, u, v, p, c, m) {\n const x = new Float32Array(12);\n x[0] = r, x[1] = s, x[2] = o, x[3] = a, x[4] = u, x[5] = v, x[6] = p, x[7] = 0, x[8] = c, x[9] = m, x[10] = 0, x[11] = 0, i.queue.writeBuffer(e, 0, x);\n}\nfunction Kt(i, e, r, s, o, a, u, v, p, c, m, x) {\n const n = new Float32Array(16), d = new Int32Array(n.buffer);\n n[0] = r, n[1] = s, n[2] = o, n[3] = a, n[4] = u[0], n[5] = u[1], n[6] = u[2], n[7] = 0, n[8] = v[0], n[9] = v[1], n[10] = v[2], n[11] = 0, n[12] = p, n[13] = c, d[14] = m, d[15] = x ? 1 : 0, i.queue.writeBuffer(e, 0, n);\n}\nfunction z(i, e, r, s, o) {\n const a = i.beginRenderPass({\n colorAttachments: [{\n view: o,\n clearValue: [0, 0, 0, 0],\n loadOp: \"clear\",\n storeOp: \"store\"\n }]\n });\n a.setPipeline(e), a.setBindGroup(0, r), a.setVertexBuffer(0, s), a.draw(6), a.end();\n}\nfunction Jt(i, e, r, s, o) {\n const a = i.beginRenderPass({\n colorAttachments: [{\n view: o,\n clearValue: [0, 0, 0, 0],\n loadOp: \"clear\",\n storeOp: \"store\"\n }]\n });\n a.setPipeline(e), a.setBindGroup(0, r), a.setVertexBuffer(0, s), a.draw(6), a.end();\n}\nfunction Be(i, e, r, s, o = \"cover\") {\n let a;\n o === \"cover\" ? a = Math.max(r / i, s / e) : o === \"contain\" ? a = Math.min(r / i, s / e) : typeof o == \"string\" && o.endsWith(\"%\") ? a = Math.min(r / i, s / e) * (parseFloat(o) / 100) : typeof o == \"string\" && o.endsWith(\"px\") ? a = parseFloat(o) / Math.max(i, e) : typeof o == \"number\" ? a = o : a = Math.max(r / i, s / e);\n const u = i * a, v = e * a;\n return { x: (r - u) / 2, y: (s - v) / 2, drawW: u, drawH: v };\n}\nfunction Zt(i, e, r, s, o = null, a = \"cover\") {\n const { text: u, fontSize: v, color: p, fontFamily: c = \"sans-serif\", fontWeight: m = 900 } = s, x = new OffscreenCanvas(e, r), n = x.getContext(\"2d\");\n ((D) => {\n if (o) {\n n.clearRect(0, 0, e, r), n.fillStyle = \"black\", n.fillRect(0, 0, e, r);\n const { x: g, y: _, drawW: F, drawH: W } = Be(\n o.width,\n o.height,\n e,\n r,\n a\n );\n n.drawImage(o, g, _, F, W);\n } else\n n.fillStyle = \"black\", n.fillRect(0, 0, e, r);\n n.fillStyle = D, n.font = `${m} ${v}px ${c}`, n.textAlign = \"center\", n.textBaseline = \"middle\", n.fillText(u, e / 2, r / 2);\n })(p);\n const b = Le(i, x);\n n.fillStyle = \"black\", n.fillRect(0, 0, e, r), n.fillStyle = \"white\", n.font = `${m} ${v}px ${c}`, n.textAlign = \"center\", n.textBaseline = \"middle\", n.fillText(u, e / 2, r / 2);\n const y = Le(i, x);\n return { backgroundTex: b, obstacleTex: y, coverageTex: y };\n}\nfunction er(i, e, r, s, o = 0, a = \"cover\", u = null, v = \"cover\") {\n const p = new OffscreenCanvas(r, s), c = p.getContext(\"2d\"), { x: m, y: x, drawW: n, drawH: d } = Be(e.width, e.height, r, s, a);\n if (c.clearRect(0, 0, r, s), c.fillStyle = \"black\", c.fillRect(0, 0, r, s), u) {\n const {\n x: g,\n y: _,\n drawW: F,\n drawH: W\n } = Be(u.width, u.height, r, s, v);\n c.filter = `brightness(${o}) blur(8px)`, c.drawImage(u, g, _, F, W), c.filter = \"none\";\n }\n c.drawImage(e, m, x, n, d);\n const b = Le(i, p);\n c.clearRect(0, 0, r, s), c.fillStyle = \"black\", c.fillRect(0, 0, r, s), c.filter = `brightness(${o}) blur(8px)`, c.drawImage(e, m, x, n, d), c.filter = \"none\";\n const y = Le(i, p);\n c.clearRect(0, 0, r, s), c.fillStyle = \"black\", c.fillRect(0, 0, r, s), c.fillStyle = \"white\", c.fillRect(\n Math.max(0, m),\n Math.max(0, x),\n Math.min(n, r - Math.max(0, m)),\n Math.min(d, s - Math.max(0, x))\n );\n const D = Le(i, p);\n return { backgroundTex: b, obstacleTex: y, coverageTex: D };\n}\nfunction Le(i, e) {\n const r = i.createTexture();\n return i.bindTexture(i.TEXTURE_2D, r), i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, !0), i.texImage2D(i.TEXTURE_2D, 0, i.RGBA, i.RGBA, i.UNSIGNED_BYTE, e), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MIN_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MAG_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_S, i.CLAMP_TO_EDGE), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_T, i.CLAMP_TO_EDGE), r;\n}\nfunction tr(i, e, r, s, o = null, a = \"cover\") {\n const { text: u, fontSize: v, color: p, fontFamily: c = \"sans-serif\", fontWeight: m = 900 } = s, x = new OffscreenCanvas(e, r), n = x.getContext(\"2d\");\n ((D) => {\n if (o) {\n n.clearRect(0, 0, e, r), n.fillStyle = \"black\", n.fillRect(0, 0, e, r);\n const { x: g, y: _, drawW: F, drawH: W } = Be(\n o.width,\n o.height,\n e,\n r,\n a\n );\n n.drawImage(o, g, _, F, W);\n } else\n n.fillStyle = \"black\", n.fillRect(0, 0, e, r);\n n.fillStyle = D, n.font = `${m} ${v}px ${c}`, n.textAlign = \"center\", n.textBaseline = \"middle\", n.fillText(u, e / 2, r / 2);\n })(p);\n const b = Ae(i, x, e, r);\n n.fillStyle = \"black\", n.fillRect(0, 0, e, r), n.fillStyle = \"white\", n.font = `${m} ${v}px ${c}`, n.textAlign = \"center\", n.textBaseline = \"middle\", n.fillText(u, e / 2, r / 2);\n const y = Ae(i, x, e, r);\n return {\n backgroundTex: b,\n backgroundView: b.createView(),\n obstacleTex: y,\n obstacleView: y.createView(),\n coverageTex: y,\n coverageView: y.createView(),\n sharedCoverage: !0\n };\n}\nfunction rr(i, e, r, s, o = 0, a = \"cover\", u = null, v = \"cover\") {\n const p = new OffscreenCanvas(r, s), c = p.getContext(\"2d\"), { x: m, y: x, drawW: n, drawH: d } = Be(e.width, e.height, r, s, a);\n if (c.clearRect(0, 0, r, s), c.fillStyle = \"black\", c.fillRect(0, 0, r, s), u) {\n const { x: g, y: _, drawW: F, drawH: W } = Be(\n u.width,\n u.height,\n r,\n s,\n v\n );\n c.filter = `brightness(${o}) blur(8px)`, c.drawImage(u, g, _, F, W), c.filter = \"none\";\n }\n c.drawImage(e, m, x, n, d);\n const b = Ae(i, p, r, s);\n c.clearRect(0, 0, r, s), c.fillStyle = \"black\", c.fillRect(0, 0, r, s), c.filter = `brightness(${o}) blur(8px)`, c.drawImage(e, m, x, n, d), c.filter = \"none\";\n const y = Ae(i, p, r, s);\n c.clearRect(0, 0, r, s), c.fillStyle = \"black\", c.fillRect(0, 0, r, s), c.fillStyle = \"white\", c.fillRect(Math.max(0, m), Math.max(0, x), Math.min(n, r - Math.max(0, m)), Math.min(d, s - Math.max(0, x)));\n const D = Ae(i, p, r, s);\n return {\n backgroundTex: b,\n backgroundView: b.createView(),\n obstacleTex: y,\n obstacleView: y.createView(),\n coverageTex: D,\n coverageView: D.createView(),\n sharedCoverage: !1\n };\n}\nfunction Ae(i, e, r, s) {\n const o = i.createTexture({\n size: [r, s],\n format: \"rgba8unorm\",\n usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT\n });\n return i.queue.copyExternalImageToTexture(\n { source: e },\n { texture: o },\n [r, s]\n ), o;\n}\nasync function ir(i) {\n const e = await fetch(i);\n if (!e.ok)\n throw new Error(`Failed to fetch image: ${i} (${e.status})`);\n const r = await e.blob();\n return createImageBitmap(r);\n}\nconst ft = typeof requestAnimationFrame < \"u\" ? requestAnimationFrame.bind(globalThis) : (i) => setTimeout(i, 1e3 / 60), sr = typeof cancelAnimationFrame < \"u\" ? cancelAnimationFrame.bind(globalThis) : clearTimeout, Ve = 0.016, vt = { standard: 0, glass: 1, ink: 2, aurora: 3, ripple: 4 };\nvar ce, G, Xe, fe, Ue, B, w, $, q, H, K, L, Y, V, De, ve, _e, O, T, oe, Q, ae, X, xe, me, pe, de, he, J, Z, ge, be, Te, R, U, M, I, P, Ce, ee, A, ue, te, h, ze, C, j, ye, Ge, Se, Qe, mt, Re, Pe, Me, ot, ne, Ee, we, Fe, Ie, at, We, ut, je, pt, Ke, dt, Je, ht, Ze, gt, et, bt;\nconst nt = class nt {\n // ── Constructor ─────────────────────────────────────────────────────────────\n constructor(e, r = {}, s = {}, o, a = !0) {\n // ---------------------------------------------------------------------------\n // Private — GPU initialisation\n // ---------------------------------------------------------------------------\n f(this, Qe);\n // ---------------------------------------------------------------------------\n // Private — shared helpers\n // ---------------------------------------------------------------------------\n f(this, Re);\n f(this, Me);\n f(this, ne);\n f(this, we);\n f(this, Ie);\n f(this, We);\n // ---------------------------------------------------------------------------\n // Private — frame dispatch\n // ---------------------------------------------------------------------------\n f(this, je);\n // ---------------------------------------------------------------------------\n // Private — WebGPU simulation step\n // ---------------------------------------------------------------------------\n f(this, Ke);\n // ---------------------------------------------------------------------------\n // Private — WebGPU direct splat\n // ---------------------------------------------------------------------------\n f(this, Je);\n // ---------------------------------------------------------------------------\n // Private — WebGL splat\n // ---------------------------------------------------------------------------\n f(this, Ze);\n // ---------------------------------------------------------------------------\n // Private — WebGL simulation step (unchanged from original)\n // ---------------------------------------------------------------------------\n f(this, et);\n f(this, ce, void 0);\n // ── WebGL path ──────────────────────────────────────────────────────────────\n f(this, G, null);\n f(this, Xe, null);\n f(this, fe, null);\n f(this, Ue, null);\n f(this, B, null);\n f(this, w, null);\n f(this, $, null);\n f(this, q, null);\n f(this, H, null);\n f(this, K, null);\n f(this, L, null);\n f(this, Y, null);\n // ── WebGPU path ─────────────────────────────────────────────────────────────\n f(this, V, null);\n f(this, De, null);\n f(this, ve, null);\n f(this, _e, null);\n f(this, O, null);\n f(this, T, null);\n f(this, oe, null);\n f(this, Q, null);\n f(this, ae, null);\n f(this, X, null);\n // Pre-allocated uniform buffers (sizes: see gpu-utils writeXxx docs)\n // Velocity/density advection use separate buffers — writeBuffer is a queue op;\n // a second write to the same buffer before queue.submit() aliases both passes.\n f(this, xe, null);\n // 16 bytes — velocity advection\n f(this, me, null);\n // 16 bytes — density advection\n f(this, pe, null);\n // 16 bytes\n f(this, de, null);\n // 16 bytes\n f(this, he, null);\n // 16 bytes\n f(this, J, null);\n // 48 bytes — velocity splat\n f(this, Z, null);\n // 48 bytes — density splat\n f(this, ge, null);\n // 16 bytes\n f(this, be, null);\n // 16 bytes\n f(this, Te, null);\n // 64 bytes\n // ── Shared state ────────────────────────────────────────────────────────────\n f(this, R, 0);\n f(this, U, 0);\n f(this, M, 0);\n f(this, I, 0);\n f(this, P, 1);\n f(this, Ce, 1);\n f(this, ee, 0.5);\n f(this, A, null);\n f(this, ue, \"cover\");\n f(this, te, void 0);\n f(this, h, { x: 0, y: 0, dx: 0, dy: 0, targetX: 0, targetY: 0, moved: !1 });\n f(this, ze, !1);\n f(this, C, null);\n f(this, j, null);\n f(this, ye, !1);\n f(this, Ge, !1);\n f(this, Se, !0);\n if (l(this, ce, e), l(this, Ce, Math.max(0.1, Math.min(1, s.dpr ?? 1))), l(this, ee, Math.max(0.1, Math.min(1, s.sim ?? 0.5))), l(this, te, wt(r)), l(this, Se, a), o)\n l(this, V, o), S(this, Qe, mt).call(this, o);\n else {\n const { gl: u, ext: v } = Pt(e, a);\n l(this, G, u), l(this, Xe, v), l(this, fe, Lt(u)), l(this, Ue, At(u)), u.clearColor(0, 0, 0, a ? 0 : 1);\n }\n }\n /**\n * WebGPU-first factory. Tries WebGPU, falls back to WebGL2 → WebGL1.\n * This is the recommended entry point when WebGPU support is desired.\n */\n static async create(e, r = {}, s = {}, o = !0, a = !0) {\n const u = o ? await Ft(e, a) : null;\n return new nt(e, r, s, u ?? void 0, a);\n }\n // ---------------------------------------------------------------------------\n // Public API\n // ---------------------------------------------------------------------------\n setTextSource(e) {\n l(this, C, { type: \"text\", opts: e }), S(this, Re, Pe).call(this), S(this, ne, Ee).call(this), S(this, we, Fe).call(this);\n }\n async setImageSource(e, r = 0, s = \"cover\") {\n const o = await ir(e);\n if (t(this, Ge)) {\n o.close();\n return;\n }\n l(this, C, { type: \"image\", bitmap: o, effect: r, size: s }), S(this, Re, Pe).call(this), S(this, ne, Ee).call(this), S(this, we, Fe).call(this);\n }\n setImageBitmap(e, r = 0, s = \"cover\") {\n l(this, C, { type: \"image\", bitmap: e, effect: r, size: s }), S(this, Re, Pe).call(this), S(this, ne, Ee).call(this), S(this, we, Fe).call(this);\n }\n setBackground(e, r = \"cover\") {\n t(this, A) && t(this, A) !== e && t(this, A).close(), l(this, A, e), l(this, ue, r ?? \"cover\"), t(this, C) && t(this, R) > 0 && t(this, U) > 0 && S(this, ne, Ee).call(this);\n }\n handleMove(e, r, s = 1) {\n if (!t(this, ze)) {\n t(this, h).x = t(this, h).targetX = e, t(this, h).y = t(this, h).targetY = r, l(this, ze, !0);\n return;\n }\n t(this, h).moved = !0, t(this, h).dx = (e - t(this, h).targetX) * s, t(this, h).dy = (r - t(this, h).targetY) * s, t(this, h).targetX = e, t(this, h).targetY = r;\n }\n /**\n * Immediately applies one fluid splat at (x, y) with explicit velocity (vx, vy).\n * Safe to call multiple times per frame — each call writes directly to the FBOs.\n * Designed for programmatic use cases (e.g. particle systems, attractor paths)\n * where you want N independent injection points per frame without flooding the\n * mouse-state machine or the worker message queue.\n */\n splat(e, r, s, o, a = 1) {\n !t(this, ye) || t(this, R) === 0 || (t(this, V) ? S(this, Je, ht).call(this, e, r, s, o, a) : S(this, Ze, gt).call(this, e, r, s, o, a));\n }\n updateQuality(e) {\n e.dpr !== void 0 && l(this, Ce, Math.max(0.1, Math.min(1, e.dpr))), e.sim !== void 0 && l(this, ee, Math.max(0.1, Math.min(1, e.sim)));\n }\n resize(e, r, s) {\n if (s !== void 0 ? l(this, P, s) : typeof window < \"u\" && window.devicePixelRatio && l(this, P, window.devicePixelRatio), e !== void 0 && e > 0) {\n if (r === void 0 || r <= 0)\n return;\n l(this, R, t(this, ce).width = e), l(this, U, t(this, ce).height = r), l(this, M, Math.max(1, Math.round(e * t(this, ee)))), l(this, I, Math.max(1, Math.round(r * t(this, ee)))), S(this, Me, ot).call(this);\n } else\n S(this, Re, Pe).call(this);\n t(this, C) && S(this, ne, Ee).call(this), S(this, we, Fe).call(this);\n }\n updateConfig(e) {\n Object.assign(t(this, te), e);\n }\n destroy() {\n var e, r, s, o, a, u, v, p, c, m, x;\n if (l(this, Ge, !0), this.stop(), S(this, Ie, at).call(this), S(this, We, ut).call(this), t(this, A) && (t(this, A).close(), l(this, A, null)), t(this, V))\n (e = t(this, xe)) == null || e.destroy(), (r = t(this, me)) == null || r.destroy(), (s = t(this, pe)) == null || s.destroy(), (o = t(this, de)) == null || o.destroy(), (a = t(this, he)) == null || a.destroy(), (u = t(this, J)) == null || u.destroy(), (v = t(this, Z)) == null || v.destroy(), (p = t(this, ge)) == null || p.destroy(), (c = t(this, be)) == null || c.destroy(), (m = t(this, Te)) == null || m.destroy(), (x = t(this, ve)) == null || x.destroy(), t(this, V).device.destroy();\n else {\n const n = t(this, G);\n for (const b of Object.values(t(this, fe)))\n b.dispose();\n const d = n.getExtension(\"WEBGL_lose_context\");\n d == null || d.loseContext();\n }\n }\n // ---------------------------------------------------------------------------\n // Loop control\n // ---------------------------------------------------------------------------\n start() {\n if (t(this, j) !== null)\n return;\n const e = () => {\n S(this, je, pt).call(this), l(this, j, ft(e));\n };\n l(this, j, ft(e));\n }\n stop() {\n t(this, j) !== null && (sr(t(this, j)), l(this, j, null));\n }\n get isRunning() {\n return t(this, j) !== null;\n }\n};\nce = new WeakMap(), G = new WeakMap(), Xe = new WeakMap(), fe = new WeakMap(), Ue = new WeakMap(), B = new WeakMap(), w = new WeakMap(), $ = new WeakMap(), q = new WeakMap(), H = new WeakMap(), K = new WeakMap(), L = new WeakMap(), Y = new WeakMap(), V = new WeakMap(), De = new WeakMap(), ve = new WeakMap(), _e = new WeakMap(), O = new WeakMap(), T = new WeakMap(), oe = new WeakMap(), Q = new WeakMap(), ae = new WeakMap(), X = new WeakMap(), xe = new WeakMap(), me = new WeakMap(), pe = new WeakMap(), de = new WeakMap(), he = new WeakMap(), J = new WeakMap(), Z = new WeakMap(), ge = new WeakMap(), be = new WeakMap(), Te = new WeakMap(), R = new WeakMap(), U = new WeakMap(), M = new WeakMap(), I = new WeakMap(), P = new WeakMap(), Ce = new WeakMap(), ee = new WeakMap(), A = new WeakMap(), ue = new WeakMap(), te = new WeakMap(), h = new WeakMap(), ze = new WeakMap(), C = new WeakMap(), j = new WeakMap(), ye = new WeakMap(), Ge = new WeakMap(), Se = new WeakMap(), Qe = new WeakSet(), mt = function(e) {\n const { device: r, format: s } = e;\n l(this, De, Yt(r, s, t(this, Se))), l(this, ve, qt(r)), l(this, _e, Qt(r)), l(this, xe, k(r, 16)), l(this, me, k(r, 16)), l(this, pe, k(r, 16)), l(this, de, k(r, 16)), l(this, he, k(r, 16)), l(this, J, k(r, 48)), l(this, Z, k(r, 48)), l(this, ge, k(r, 16)), l(this, be, k(r, 16)), l(this, Te, k(r, 64));\n}, Re = new WeakSet(), Pe = function() {\n const e = t(this, ce);\n \"clientWidth\" in e && e.clientWidth > 0 ? (l(this, P, (typeof window < \"u\" && window.devicePixelRatio || 1) * t(this, Ce)), l(this, R, e.width = Math.round(e.clientWidth * t(this, P))), l(this, U, e.height = Math.round(e.clientHeight * t(this, P)))) : (l(this, R, e.width), l(this, U, e.height)), !(t(this, R) === 0 || t(this, U) === 0) && (l(this, M, Math.max(1, Math.round(t(this, R) * t(this, ee)))), l(this, I, Math.max(1, Math.round(t(this, U) * t(this, ee)))), S(this, Me, ot).call(this));\n}, Me = new WeakSet(), ot = function() {\n if (S(this, Ie, at).call(this), t(this, V)) {\n const { device: e } = t(this, V), r = \"rgba16float\", s = t(this, M), o = t(this, I);\n l(this, O, it(e, r, s, o)), l(this, T, it(e, r, s, o)), l(this, Q, it(e, r, s, o)), l(this, oe, Ye(e, r, s, o)), l(this, ae, Ye(e, r, s, o));\n } else {\n const e = t(this, G), r = t(this, Xe), s = t(this, M), o = t(this, I);\n l(this, B, rt(e, r, s, o)), l(this, w, rt(e, r, s, o)), l(this, q, rt(e, r, s, o)), l(this, $, He(e, r, s, o)), l(this, H, He(e, r, s, o));\n }\n}, ne = new WeakSet(), Ee = function() {\n if (!(!t(this, C) || t(this, R) === 0 || t(this, U) === 0)) {\n if (S(this, We, ut).call(this), t(this, V)) {\n const { device: e } = t(this, V);\n t(this, C).type === \"text\" ? l(this, X, tr(\n e,\n t(this, R),\n t(this, U),\n t(this, C).opts,\n t(this, A),\n t(this, ue)\n )) : l(this, X, rr(\n e,\n t(this, C).bitmap,\n t(this, R),\n t(this, U),\n t(this, C).effect,\n t(this, C).size,\n t(this, A),\n t(this, ue)\n ));\n } else {\n const e = t(this, G);\n if (t(this, C).type === \"text\") {\n const { backgroundTex: r, obstacleTex: s, coverageTex: o } = Zt(\n e,\n t(this, R),\n t(this, U),\n t(this, C).opts,\n t(this, A),\n t(this, ue)\n );\n l(this, K, r), l(this, L, s), l(this, Y, o);\n } else {\n const { backgroundTex: r, obstacleTex: s, coverageTex: o } = er(\n e,\n t(this, C).bitmap,\n t(this, R),\n t(this, U),\n t(this, C).effect,\n t(this, C).size,\n t(this, A),\n t(this, ue)\n );\n l(this, K, r), l(this, L, s), l(this, Y, o);\n }\n }\n l(this, ye, !0);\n }\n}, we = new WeakSet(), Fe = function() {\n t(this, ye) && !this.isRunning && this.start();\n}, Ie = new WeakSet(), at = function() {\n var e, r, s, o, a, u, v, p;\n if (t(this, V))\n (e = t(this, O)) == null || e.dispose(), (r = t(this, T)) == null || r.dispose(), (s = t(this, Q)) == null || s.dispose(), (o = t(this, oe)) == null || o.tex.destroy(), (a = t(this, ae)) == null || a.tex.destroy(), l(this, O, l(this, T, l(this, Q, null))), l(this, oe, l(this, ae, null));\n else {\n const c = t(this, G);\n (u = t(this, B)) == null || u.dispose(), (v = t(this, w)) == null || v.dispose(), (p = t(this, q)) == null || p.dispose(), t(this, $) && (c.deleteTexture(t(this, $).tex), c.deleteFramebuffer(t(this, $).fbo)), t(this, H) && (c.deleteTexture(t(this, H).tex), c.deleteFramebuffer(t(this, H).fbo)), l(this, B, l(this, w, l(this, q, l(this, $, l(this, H, null)))));\n }\n}, We = new WeakSet(), ut = function() {\n if (t(this, V))\n t(this, X) && (t(this, X).backgroundTex.destroy(), t(this, X).obstacleTex.destroy(), t(this, X).sharedCoverage || t(this, X).coverageTex.destroy(), l(this, X, null));\n else {\n const e = t(this, G);\n t(this, K) && e.deleteTexture(t(this, K)), t(this, L) && e.deleteTexture(t(this, L)), t(this, Y) && t(this, Y) !== t(this, L) && e.deleteTexture(t(this, Y)), l(this, K, l(this, L, l(this, Y, null)));\n }\n}, je = new WeakSet(), pt = function() {\n !t(this, ye) || t(this, R) === 0 || (t(this, V) ? S(this, Ke, dt).call(this) : S(this, et, bt).call(this));\n}, Ke = new WeakSet(), dt = function() {\n const e = t(this, V), r = e.device, s = t(this, De), o = t(this, ve), a = t(this, _e), u = t(this, te), v = t(this, X);\n if (!t(this, O) || !t(this, T))\n return;\n t(this, h).x += (t(this, h).targetX - t(this, h).x) * 0.15, t(this, h).y += (t(this, h).targetY - t(this, h).y) * 0.15;\n const p = t(this, M), c = t(this, I), m = t(this, R), x = t(this, U), n = 1 / p, d = 1 / c;\n ct(r, t(this, xe), n, d, Ve, u.velocityDissipation), $e(r, t(this, pe), n, d), $e(r, t(this, de), n, d), $e(r, t(this, he), n, d), $e(r, t(this, ge), n, d), jt(r, t(this, be), n, d, u.curl, Ve), Kt(\n r,\n t(this, Te),\n 1 / m,\n 1 / x,\n u.refraction,\n u.specularExp,\n Ne(u.waterColor),\n Ne(u.glowColor),\n u.shine,\n u.warpStrength ?? 0.015,\n vt[u.algorithm] ?? 0,\n t(this, Se)\n );\n const b = r.createCommandEncoder(), y = (g, _) => r.createBindGroup({ layout: g.getBindGroupLayout(0), entries: _ }), D = { binding: 1, resource: a };\n {\n const g = y(s.advection, [\n { binding: 0, resource: { buffer: t(this, xe) } },\n D,\n { binding: 2, resource: t(this, T).read.view },\n { binding: 3, resource: t(this, T).read.view },\n { binding: 4, resource: v.obstacleView }\n ]);\n z(b, s.advection, g, o, t(this, T).write.view);\n }\n t(this, T).swap();\n {\n ct(r, t(this, me), n, d, Ve, u.densityDissipation);\n const g = y(s.advection, [\n { binding: 0, resource: { buffer: t(this, me) } },\n D,\n { binding: 2, resource: t(this, T).read.view },\n { binding: 3, resource: t(this, O).read.view },\n { binding: 4, resource: v.obstacleView }\n ]);\n z(b, s.advection, g, o, t(this, O).write.view);\n }\n t(this, O).swap();\n {\n const g = y(s.curl, [\n { binding: 0, resource: { buffer: t(this, ge) } },\n D,\n { binding: 2, resource: t(this, T).read.view }\n ]);\n z(b, s.curl, g, o, t(this, ae).view);\n }\n {\n const g = y(s.vorticity, [\n { binding: 0, resource: { buffer: t(this, be) } },\n D,\n { binding: 2, resource: t(this, T).read.view },\n { binding: 3, resource: t(this, ae).view }\n ]);\n z(b, s.vorticity, g, o, t(this, T).write.view);\n }\n if (t(this, T).swap(), t(this, h).moved) {\n const g = t(this, h).x * t(this, P) / m, _ = t(this, h).y * t(this, P) / x;\n qe(\n r,\n t(this, J),\n n,\n d,\n m / x,\n u.splatRadius,\n t(this, h).dx * u.splatForce,\n t(this, h).dy * u.splatForce,\n 0,\n g,\n _\n );\n {\n const F = y(s.splat, [\n { binding: 0, resource: { buffer: t(this, J) } },\n D,\n { binding: 2, resource: t(this, T).read.view }\n ]);\n z(b, s.splat, F, o, t(this, T).write.view);\n }\n t(this, T).swap(), qe(\n r,\n t(this, Z),\n n,\n d,\n m / x,\n u.splatRadius,\n 1,\n 1,\n 1,\n g,\n _\n );\n {\n const F = y(s.splat, [\n { binding: 0, resource: { buffer: t(this, Z) } },\n D,\n { binding: 2, resource: t(this, O).read.view }\n ]);\n z(b, s.splat, F, o, t(this, O).write.view);\n }\n t(this, O).swap(), t(this, h).moved = !1;\n }\n {\n const g = y(s.divergence, [\n { binding: 0, resource: { buffer: t(this, pe) } },\n D,\n { binding: 2, resource: t(this, T).read.view },\n { binding: 3, resource: v.obstacleView }\n ]);\n z(b, s.divergence, g, o, t(this, oe).view);\n }\n for (let g = 0; g < u.pressureIterations; g++) {\n const _ = y(s.pressure, [\n { binding: 0, resource: { buffer: t(this, de) } },\n D,\n { binding: 2, resource: t(this, Q).read.view },\n { binding: 3, resource: t(this, oe).view },\n { binding: 4, resource: v.obstacleView }\n ]);\n z(b, s.pressure, _, o, t(this, Q).write.view), t(this, Q).swap();\n }\n {\n const g = y(s.gradientSubtract, [\n { binding: 0, resource: { buffer: t(this, he) } },\n D,\n { binding: 2, resource: t(this, Q).read.view },\n { binding: 3, resource: t(this, T).read.view },\n { binding: 4, resource: v.obstacleView }\n ]);\n z(b, s.gradientSubtract, g, o, t(this, T).write.view);\n }\n t(this, T).swap();\n {\n const g = e.context.getCurrentTexture().createView(), _ = y(s.display, [\n { binding: 0, resource: { buffer: t(this, Te) } },\n D,\n { binding: 2, resource: t(this, O).read.view },\n { binding: 3, resource: v.obstacleView },\n { binding: 4, resource: v.backgroundView },\n { binding: 5, resource: v.coverageView },\n { binding: 6, resource: t(this, T).read.view }\n ]);\n Jt(b, s.display, _, o, g);\n }\n r.queue.submit([b.finish()]);\n}, Je = new WeakSet(), ht = function(e, r, s, o, a) {\n const v = t(this, V).device, p = t(this, De).splat, c = t(this, ve), m = t(this, _e), x = t(this, te), n = t(this, M), d = t(this, I), b = 1 / n, y = 1 / d, D = v.createCommandEncoder(), g = { binding: 1, resource: m }, _ = (Oe) => v.createBindGroup({ layout: p.getBindGroupLayout(0), entries: Oe }), F = e * t(this, P) / t(this, R), W = r * t(this, P) / t(this, U);\n qe(\n v,\n t(this, J),\n b,\n y,\n t(this, R) / t(this, U),\n x.splatRadius,\n s * x.splatForce * a,\n o * x.splatForce * a,\n 0,\n F,\n W\n );\n {\n const Oe = _([\n { binding: 0, resource: { buffer: t(this, J) } },\n g,\n { binding: 2, resource: t(this, T).read.view }\n ]);\n z(D, p, Oe, c, t(this, T).write.view);\n }\n t(this, T).swap(), qe(\n v,\n t(this, Z),\n b,\n y,\n t(this, R) / t(this, U),\n x.splatRadius,\n a,\n a,\n a,\n F,\n W\n );\n {\n const Oe = _([\n { binding: 0, resource: { buffer: t(this, Z) } },\n g,\n { binding: 2, resource: t(this, O).read.view }\n ]);\n z(D, p, Oe, c, t(this, O).write.view);\n }\n t(this, O).swap(), v.queue.submit([D.finish()]);\n}, Ze = new WeakSet(), gt = function(e, r, s, o, a) {\n const u = t(this, G), v = t(this, te), p = t(this, fe).splat, c = t(this, Ue);\n u.viewport(0, 0, t(this, M), t(this, I)), p.bind(), u.uniform1f(p.uniforms.aspectRatio, t(this, R) / t(this, U)), u.uniform2f(p.uniforms.point, e * t(this, P) / t(this, R), 1 - r * t(this, P) / t(this, U)), u.uniform1f(p.uniforms.radius, v.splatRadius), u.uniform1i(p.uniforms.uTarget, 0), u.activeTexture(u.TEXTURE0), u.bindTexture(u.TEXTURE_2D, t(this, w).read.tex), u.uniform3f(p.uniforms.color, s * v.splatForce * a, -o * v.splatForce * a, 0), c(t(this, w).write.fbo), t(this, w).swap(), u.activeTexture(u.TEXTURE0), u.bindTexture(u.TEXTURE_2D, t(this, B).read.tex), u.uniform3f(p.uniforms.color, a, a, a), c(t(this, B).write.fbo), t(this, B).swap();\n}, et = new WeakSet(), bt = function() {\n if (!t(this, B) || !t(this, w))\n return;\n const e = t(this, G), r = t(this, te), { advection: s, divergence: o, pressure: a, gradientSubtract: u, splat: v, curl: p, vorticity: c, display: m } = t(this, fe);\n t(this, h).x += (t(this, h).targetX - t(this, h).x) * 0.15, t(this, h).y += (t(this, h).targetY - t(this, h).y) * 0.15;\n const x = t(this, M), n = t(this, I), d = t(this, Ue);\n e.viewport(0, 0, x, n), s.bind(), e.uniform2f(s.uniforms.texelSize, 1 / x, 1 / n), e.uniform1f(s.uniforms.dt, Ve), e.uniform1i(s.uniforms.uObstacle, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, L)), e.uniform1f(s.uniforms.dissipation, r.velocityDissipation), e.uniform1i(s.uniforms.uVelocity, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, w).read.tex), e.uniform1i(s.uniforms.uSource, 1), d(t(this, w).write.fbo), t(this, w).swap(), e.uniform1f(s.uniforms.dissipation, r.densityDissipation), e.uniform1i(s.uniforms.uSource, 2), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, B).read.tex), d(t(this, B).write.fbo), t(this, B).swap(), p.bind(), e.uniform2f(p.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(p.uniforms.uVelocity, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, w).read.tex), d(t(this, H).fbo), c.bind(), e.uniform2f(c.uniforms.texelSize, 1 / x, 1 / n), e.uniform1f(c.uniforms.curl, r.curl), e.uniform1f(c.uniforms.dt, Ve), e.uniform1i(c.uniforms.uVelocity, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, w).read.tex), e.uniform1i(c.uniforms.uCurl, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, H).tex), d(t(this, w).write.fbo), t(this, w).swap(), t(this, h).moved && (v.bind(), e.uniform1f(v.uniforms.aspectRatio, t(this, R) / t(this, U)), e.uniform2f(v.uniforms.point, t(this, h).x * t(this, P) / t(this, R), 1 - t(this, h).y * t(this, P) / t(this, U)), e.uniform1f(v.uniforms.radius, r.splatRadius), e.uniform1i(v.uniforms.uTarget, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, w).read.tex), e.uniform3f(v.uniforms.color, t(this, h).dx * r.splatForce, -t(this, h).dy * r.splatForce, 0), d(t(this, w).write.fbo), t(this, w).swap(), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, B).read.tex), e.uniform3f(v.uniforms.color, 1, 1, 1), d(t(this, B).write.fbo), t(this, B).swap(), t(this, h).moved = !1), o.bind(), e.uniform2f(o.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(o.uniforms.uVelocity, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, w).read.tex), e.uniform1i(o.uniforms.uObstacle, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, L)), d(t(this, $).fbo), a.bind(), e.uniform2f(a.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(a.uniforms.uDivergence, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, $).tex), e.uniform1i(a.uniforms.uObstacle, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, L));\n for (let b = 0; b < r.pressureIterations; b++)\n e.uniform1i(a.uniforms.uPressure, 2), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, q).read.tex), d(t(this, q).write.fbo), t(this, q).swap();\n u.bind(), e.uniform2f(u.uniforms.texelSize, 1 / x, 1 / n), e.uniform1i(u.uniforms.uPressure, 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, q).read.tex), e.uniform1i(u.uniforms.uVelocity, 1), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, w).read.tex), e.uniform1i(u.uniforms.uObstacle, 2), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, L)), d(t(this, w).write.fbo), t(this, w).swap(), e.viewport(0, 0, t(this, R), t(this, U)), e.bindFramebuffer(e.FRAMEBUFFER, null), e.clear(e.COLOR_BUFFER_BIT), m.bind(), e.uniform2f(m.uniforms.texelSize, 1 / t(this, R), 1 / t(this, U)), e.uniform3fv(m.uniforms.uWaterColor, Ne(r.waterColor)), e.uniform3fv(m.uniforms.uGlowColor, Ne(r.glowColor)), e.uniform1f(m.uniforms.uRefraction, r.refraction), e.uniform1f(m.uniforms.uSpecularExp, r.specularExp), e.uniform1f(m.uniforms.uShine, r.shine), e.uniform1f(m.uniforms.uWarpStrength, r.warpStrength ?? 0.015), e.uniform1i(m.uniforms.uAlgorithm, vt[r.algorithm] ?? 0), e.uniform1i(m.uniforms.uEnableAlpha, t(this, Se) ? 1 : 0), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, t(this, B).read.tex), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, t(this, L)), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, t(this, K)), e.activeTexture(e.TEXTURE3), e.bindTexture(e.TEXTURE_2D, t(this, Y)), e.activeTexture(e.TEXTURE4), e.bindTexture(e.TEXTURE_2D, t(this, w).read.tex), e.uniform1i(m.uniforms.uTexture, 0), e.uniform1i(m.uniforms.uObstacle, 1), e.uniform1i(m.uniforms.uBackground, 2), e.uniform1i(m.uniforms.uCoverage, 3), e.uniform1i(m.uniforms.uVelocity, 4), d(null);\n};\nlet st = nt;\nconst or = () => {\n};\nlet E = null, Tt;\nconst N = new Promise((i) => {\n Tt = i;\n});\nself.onmessage = async (i) => {\n const { type: e, ...r } = i.data;\n try {\n switch (e) {\n case \"init\": {\n const { canvas: s, width: o, height: a, config: u, dpr: v, quality: p, useWebGPU: c, enableAlpha: m } = r;\n s.width = o, s.height = a, E = await st.create(s, u, p ?? {}, c ?? !0, m ?? !0), E.resize(o, a, v || 1), Tt(), self.postMessage({ type: \"ready\" });\n break;\n }\n case \"setTextSource\": {\n if (await N, !E)\n return;\n E.setTextSource(r.opts);\n break;\n }\n case \"setImageSource\": {\n if (await N, !E)\n return;\n await E.setImageSource(\n r.src,\n r.effect,\n r.size\n );\n break;\n }\n case \"setImageBitmap\": {\n if (await N, !E)\n return;\n E.setImageBitmap(\n r.bitmap,\n r.effect,\n r.size\n );\n break;\n }\n case \"setBackground\": {\n if (await N, !E)\n return;\n E.setBackground(r.bitmap, r.size);\n break;\n }\n case \"splat\": {\n if (await N, !E)\n return;\n E.splat(\n r.x,\n r.y,\n r.vx,\n r.vy,\n r.strength ?? 1\n );\n break;\n }\n case \"move\": {\n if (await N, !E)\n return;\n E.handleMove(r.x, r.y, r.strength ?? 1);\n break;\n }\n case \"resize\": {\n if (await N, !E)\n return;\n E.resize(r.width, r.height, r.dpr);\n break;\n }\n case \"updateQuality\": {\n if (await N, !E)\n return;\n E.updateQuality(r.quality);\n break;\n }\n case \"updateConfig\": {\n if (await N, !E)\n return;\n E.updateConfig(r.config);\n break;\n }\n case \"destroy\": {\n await N, E == null || E.destroy(), E = null;\n break;\n }\n default:\n or(\"Unknown message type:\", e);\n }\n } catch (s) {\n self.postMessage({ type: \"error\", message: (s == null ? void 0 : s.message) ?? String(s) });\n }\n};\n", gC = typeof window < "u" && window.Blob && new Blob([uC], { type: "text/javascript;charset=utf-8" });
1459
+ function qC() {
1611
1460
  let e;
1612
1461
  try {
1613
- if (e = qI && (window.URL || window.webkitURL).createObjectURL(qI), !e)
1462
+ if (e = gC && (window.URL || window.webkitURL).createObjectURL(gC), !e)
1614
1463
  throw "";
1615
1464
  return new Worker(e);
1616
1465
  } catch {
1617
- return new Worker("data:application/javascript;base64," + cC, { type: "module" });
1466
+ return new Worker("data:application/javascript;base64," + uC, { type: "module" });
1618
1467
  } finally {
1619
1468
  e && (window.URL || window.webkitURL).revokeObjectURL(e);
1620
1469
  }
1621
1470
  }
1622
- const _C = typeof Worker < "u" && typeof OffscreenCanvas < "u";
1623
- var v, f, qg, $g, Jg, q, ag, Lg, hg, rI, TI, YI, dC;
1624
- class qC {
1471
+ const $C = typeof Worker < "u" && typeof OffscreenCanvas < "u";
1472
+ var W, f, qg, $g, Tg, q, ag, hg, bg, pI, QI, kI, aC;
1473
+ class gi {
1625
1474
  constructor(g, {
1626
1475
  workerEnabled: C = !0,
1627
1476
  webGPUEnabled: i = !0,
1628
1477
  alphaEnabled: s = !0,
1629
- quality: l = {},
1630
- config: t = {}
1478
+ quality: t = {},
1479
+ config: l = {}
1631
1480
  } = {}) {
1632
1481
  // ---------------------------------------------------------------------------
1633
1482
  // Private
@@ -1642,38 +1491,38 @@ class qC {
1642
1491
  * this is the common path in jsdom/test environments and keeps the
1643
1492
  * constructor behaviour synchronous where possible.
1644
1493
  */
1645
- d(this, rI);
1646
- d(this, YI);
1647
- d(this, v, null);
1648
- d(this, f, null);
1649
- d(this, qg, void 0);
1650
- d(this, $g, void 0);
1651
- d(this, Jg, void 0);
1652
- d(this, q, void 0);
1653
- d(this, ag, void 0);
1494
+ A(this, pI);
1495
+ A(this, kI);
1496
+ A(this, W, null);
1497
+ A(this, f, null);
1498
+ A(this, qg, void 0);
1499
+ A(this, $g, void 0);
1500
+ A(this, Tg, void 0);
1501
+ A(this, q, void 0);
1502
+ A(this, ag, void 0);
1654
1503
  // Pending source calls queued while WebGPU async init is in progress (main-thread only)
1655
- d(this, Lg, null);
1656
- d(this, hg, null);
1657
- o(this, q, Math.max(0.1, Math.min(1, l.dpr ?? 1))), o(this, ag, Math.max(0.1, Math.min(1, l.sim ?? 0.5))), o(this, $g, i), o(this, Jg, s), o(this, qg, C && _C), I(this, qg) ? L(this, YI, dC).call(this, g, t) : L(this, rI, TI).call(this, g, t);
1504
+ A(this, hg, null);
1505
+ A(this, bg, null);
1506
+ o(this, q, Math.max(0.1, Math.min(1, t.dpr ?? 1))), o(this, ag, Math.max(0.1, Math.min(1, t.sim ?? 0.5))), o(this, $g, i), o(this, Tg, s), o(this, qg, C && $C), I(this, qg) ? h(this, kI, aC).call(this, g, l) : h(this, pI, QI).call(this, g, l);
1658
1507
  }
1659
1508
  // ---------------------------------------------------------------------------
1660
1509
  // Source setters
1661
1510
  // ---------------------------------------------------------------------------
1662
1511
  setTextSource(g) {
1663
- I(this, v) ? I(this, v).postMessage({ type: "setTextSource", opts: g }) : I(this, f) ? I(this, f).setTextSource(g) : (o(this, Lg, g), o(this, hg, null));
1512
+ I(this, W) ? I(this, W).postMessage({ type: "setTextSource", opts: g }) : I(this, f) ? I(this, f).setTextSource(g) : (o(this, hg, g), o(this, bg, null));
1664
1513
  }
1665
- setImageSource(g, C = Gg.effect, i = Gg.imageSize) {
1666
- if (I(this, v)) {
1514
+ setImageSource(g, C = rg.effect, i = rg.imageSize) {
1515
+ if (I(this, W)) {
1667
1516
  const s = new URL(g, location.href).href;
1668
- I(this, v).postMessage({ type: "setImageSource", src: s, effect: C, size: i });
1517
+ I(this, W).postMessage({ type: "setImageSource", src: s, effect: C, size: i });
1669
1518
  } else
1670
- I(this, f) ? I(this, f).setImageSource(g, C, i) : (o(this, hg, { src: g, effect: C, size: i }), o(this, Lg, null));
1519
+ I(this, f) ? I(this, f).setImageSource(g, C, i) : (o(this, bg, { src: g, effect: C, size: i }), o(this, hg, null));
1671
1520
  }
1672
1521
  setBackground(g, C = "cover") {
1673
1522
  var i;
1674
- if (I(this, v)) {
1523
+ if (I(this, W)) {
1675
1524
  const s = g ? [g] : [];
1676
- I(this, v).postMessage({ type: "setBackground", bitmap: g ?? null, size: C }, s);
1525
+ I(this, W).postMessage({ type: "setBackground", bitmap: g ?? null, size: C }, s);
1677
1526
  } else
1678
1527
  (i = I(this, f)) == null || i.setBackground(g ?? null, C);
1679
1528
  }
@@ -1684,383 +1533,413 @@ class qC {
1684
1533
  * Immediately injects one splat at (x, y) with explicit velocity (vx, vy).
1685
1534
  * Safe to call multiple times per frame. See FluidSimulation.splat for details.
1686
1535
  */
1687
- splat(g, C, i, s, l = 1) {
1688
- I(this, v) ? I(this, v).postMessage({ type: "splat", x: g, y: C, vx: i, vy: s, strength: l }) : I(this, f).splat(g, C, i, s, l);
1536
+ splat(g, C, i, s, t = 1) {
1537
+ I(this, W) ? I(this, W).postMessage({ type: "splat", x: g, y: C, vx: i, vy: s, strength: t }) : I(this, f).splat(g, C, i, s, t);
1689
1538
  }
1690
1539
  handleMove(g, C, i = 1) {
1691
- I(this, v) ? I(this, v).postMessage({ type: "move", x: g, y: C, strength: i }) : I(this, f).handleMove(g, C, i);
1540
+ I(this, W) ? I(this, W).postMessage({ type: "move", x: g, y: C, strength: i }) : I(this, f).handleMove(g, C, i);
1692
1541
  }
1693
1542
  // ---------------------------------------------------------------------------
1694
1543
  // Config + control
1695
1544
  // ---------------------------------------------------------------------------
1696
1545
  updateQuality(g) {
1697
- o(this, q, Math.max(0.1, Math.min(1, g.dpr ?? I(this, q)))), o(this, ag, Math.max(0.1, Math.min(1, g.sim ?? I(this, ag)))), I(this, v) ? I(this, v).postMessage({ type: "updateQuality", quality: { dpr: I(this, q), sim: I(this, ag) } }) : I(this, f).updateQuality(g);
1546
+ o(this, q, Math.max(0.1, Math.min(1, g.dpr ?? I(this, q)))), o(this, ag, Math.max(0.1, Math.min(1, g.sim ?? I(this, ag)))), I(this, W) ? I(this, W).postMessage({ type: "updateQuality", quality: { dpr: I(this, q), sim: I(this, ag) } }) : I(this, f).updateQuality(g);
1698
1547
  }
1699
1548
  updateConfig(g) {
1700
- I(this, v) ? I(this, v).postMessage({ type: "updateConfig", config: g }) : I(this, f).updateConfig(g);
1549
+ I(this, W) ? I(this, W).postMessage({ type: "updateConfig", config: g }) : I(this, f).updateConfig(g);
1701
1550
  }
1702
1551
  resize(g, C) {
1552
+ var s;
1703
1553
  const i = (typeof window < "u" && window.devicePixelRatio || 1) * I(this, q);
1704
- I(this, v) ? I(this, v).postMessage({ type: "resize", width: g, height: C, dpr: i }) : I(this, f).resize(g, C, i);
1554
+ I(this, W) ? I(this, W).postMessage({ type: "resize", width: g, height: C, dpr: i }) : (s = I(this, f)) == null || s.resize(g, C, i);
1705
1555
  }
1706
1556
  destroy() {
1707
1557
  var g;
1708
- if (I(this, v)) {
1709
- const C = I(this, v);
1710
- o(this, v, null), C.postMessage({ type: "destroy" }), setTimeout(() => C.terminate(), 50);
1558
+ if (I(this, W)) {
1559
+ const C = I(this, W);
1560
+ o(this, W, null), C.postMessage({ type: "destroy" }), setTimeout(() => C.terminate(), 50);
1711
1561
  } else
1712
1562
  (g = I(this, f)) == null || g.destroy(), o(this, f, null);
1713
1563
  }
1714
1564
  }
1715
- v = new WeakMap(), f = new WeakMap(), qg = new WeakMap(), $g = new WeakMap(), Jg = new WeakMap(), q = new WeakMap(), ag = new WeakMap(), Lg = new WeakMap(), hg = new WeakMap(), rI = new WeakSet(), TI = function(g, C) {
1565
+ W = new WeakMap(), f = new WeakMap(), qg = new WeakMap(), $g = new WeakMap(), Tg = new WeakMap(), q = new WeakMap(), ag = new WeakMap(), hg = new WeakMap(), bg = new WeakMap(), pI = new WeakSet(), QI = function(g, C) {
1716
1566
  const i = { dpr: I(this, q), sim: I(this, ag) };
1717
- I(this, $g) && typeof navigator < "u" && !!navigator.gpu ? yI.create(g, C, i, !0, I(this, Jg)).then((l) => {
1718
- if (o(this, f, l), I(this, Lg))
1719
- l.setTextSource(I(this, Lg)), o(this, Lg, null);
1720
- else if (I(this, hg)) {
1721
- const { src: t, effect: S, size: u } = I(this, hg);
1722
- l.setImageSource(t, S, u), o(this, hg, null);
1567
+ I(this, $g) && typeof navigator < "u" && !!navigator.gpu ? XI.create(g, C, i, !0, I(this, Tg)).then((t) => {
1568
+ if (o(this, f, t), I(this, hg))
1569
+ t.setTextSource(I(this, hg)), o(this, hg, null);
1570
+ else if (I(this, bg)) {
1571
+ const { src: l, effect: u, size: Z } = I(this, bg);
1572
+ t.setImageSource(l, u, Z), o(this, bg, null);
1723
1573
  }
1724
- }).catch((l) => {
1725
- console.error("[fluidity-js] Renderer init failed:", l);
1726
- }) : o(this, f, new yI(g, C, i, void 0, I(this, Jg)));
1727
- }, YI = new WeakSet(), dC = function(g, C) {
1728
- const i = (typeof window < "u" && window.devicePixelRatio || 1) * I(this, q), s = Math.round(g.clientWidth * i), l = Math.round(g.clientHeight * i);
1729
- g.width = s, g.height = l;
1730
- let t;
1574
+ }).catch((t) => {
1575
+ }) : o(this, f, new XI(g, C, i, void 0, I(this, Tg)));
1576
+ }, kI = new WeakSet(), aC = function(g, C) {
1577
+ const i = (typeof window < "u" && window.devicePixelRatio || 1) * I(this, q), s = Math.round(g.clientWidth * i), t = Math.round(g.clientHeight * i);
1578
+ g.width = s, g.height = t;
1579
+ let l;
1731
1580
  try {
1732
- t = g.transferControlToOffscreen();
1581
+ l = g.transferControlToOffscreen();
1733
1582
  } catch {
1734
- console.warn(
1735
- "[fluidity-js] OffscreenCanvas transfer failed — falling back to main-thread mode. This is expected in React StrictMode development."
1736
- ), o(this, qg, !1), L(this, rI, TI).call(this, g, C);
1583
+ o(this, qg, !1), h(this, pI, QI).call(this, g, C);
1737
1584
  return;
1738
1585
  }
1739
- const S = o(this, v, new PC());
1740
- S.onerror = (u) => {
1741
- console.error("[fluidity-js] Worker error:", u.message);
1742
- }, S.onmessage = (u) => {
1743
- u.data.type === "error" && console.error("[fluidity-js] Simulation error:", u.data.message);
1744
- }, S.postMessage(
1745
- { type: "init", canvas: t, width: s, height: l, config: C, dpr: i, quality: { dpr: I(this, q), sim: I(this, ag) }, useWebGPU: I(this, $g), enableAlpha: I(this, Jg) },
1746
- [t]
1586
+ const u = o(this, W, new qC());
1587
+ u.onerror = (Z) => yI("Worker error:", Z.message), u.onmessage = (Z) => {
1588
+ Z.data.type === "error" && yI("Simulation error:", Z.data.message);
1589
+ }, u.postMessage(
1590
+ {
1591
+ type: "init",
1592
+ canvas: l,
1593
+ width: s,
1594
+ height: t,
1595
+ config: C,
1596
+ dpr: i,
1597
+ quality: { dpr: I(this, q), sim: I(this, ag) },
1598
+ useWebGPU: I(this, $g),
1599
+ enableAlpha: I(this, Tg)
1600
+ },
1601
+ [l]
1747
1602
  );
1748
1603
  };
1749
- function SC(e, {
1604
+ function ZC(e, {
1750
1605
  workerEnabled: g = !0,
1751
1606
  webGPUEnabled: C = !0,
1752
1607
  alphaEnabled: i = !0,
1753
1608
  pixelRatio: s,
1754
- simResolution: l,
1755
- config: t = {}
1609
+ simResolution: t,
1610
+ config: l = {}
1756
1611
  } = {}) {
1757
- const S = { dpr: s, sim: l }, u = Qg(null), c = Qg({ workerEnabled: g, quality: S, config: t }), p = Qg(Math.max(0.1, Math.min(1, s ?? gI.dpr ?? 1))), a = Qg({
1612
+ const u = { dpr: s, sim: t }, Z = Ng(null), d = Ng({ workerEnabled: g, quality: u, config: l }), S = Ng(Math.max(0.1, Math.min(1, s ?? gI.dpr ?? 1))), a = Ng({
1758
1613
  pixelRatio: s,
1759
- simResolution: l
1614
+ simResolution: t
1760
1615
  });
1761
- return tg(() => {
1762
- const A = e.current;
1763
- if (!A)
1616
+ return lg(() => {
1617
+ const c = e.current;
1618
+ if (!c)
1764
1619
  return;
1765
1620
  const m = document.createElement("canvas");
1766
- m.id = `fluid_canvas_${Date.now()}`, m.style.cssText = "position:absolute;inset:0;width:100%;height:100%;display:block;", A.appendChild(m);
1767
- const { workerEnabled: Z, quality: r, config: b } = c.current, B = (window.devicePixelRatio || 1) * p.current, K = A.getBoundingClientRect(), W = Math.round((K.width || A.clientWidth) * B) || 0, x = Math.round((K.height || A.clientHeight) * B) || 0;
1768
- W > 0 && (m.width = W, m.height = x), x === 0 && console.warn(
1769
- "[fluidity-js] Container has zero height — simulation will not render. Avoid height:auto or percentage heights without a sized ancestor. Use explicit pixel values instead."
1770
- );
1771
- const Q = new qC(m, {
1772
- workerEnabled: Z,
1621
+ m.id = `fluid_canvas_${Date.now()}`, m.style.cssText = "position:absolute;inset:0;width:100%;height:100%;display:block;", c.appendChild(m);
1622
+ const { workerEnabled: B, quality: r, config: w } = d.current, n = (window.devicePixelRatio || 1) * S.current, y = c.getBoundingClientRect(), v = Math.round((y.width || c.clientWidth) * n) || 0, Y = Math.round((y.height || c.clientHeight) * n) || 0;
1623
+ v > 0 && (m.width = v, m.height = Y);
1624
+ const T = new gi(m, {
1625
+ workerEnabled: B,
1773
1626
  webGPUEnabled: C,
1774
1627
  alphaEnabled: i,
1775
1628
  quality: r,
1776
- config: b
1629
+ config: w
1777
1630
  });
1778
- u.current = Q;
1779
- const Tg = new ResizeObserver((CI) => {
1631
+ Z.current = T, v > 0 && Y > 0 && T.resize(v, Y);
1632
+ const Jg = new ResizeObserver((CI) => {
1780
1633
  for (const iI of CI) {
1781
- const zg = (window.devicePixelRatio || 1) * p.current, { inlineSize: eI, blockSize: sI } = iI.contentBoxSize[0];
1782
- Q.resize(Math.round(eI * zg), Math.round(sI * zg));
1634
+ const zg = (window.devicePixelRatio || 1) * S.current, { inlineSize: eI, blockSize: sI } = iI.contentBoxSize[0];
1635
+ T.resize(Math.round(eI * zg), Math.round(sI * zg));
1783
1636
  }
1784
1637
  });
1785
- return Tg.observe(A), () => {
1786
- Tg.disconnect(), Q.destroy(), m.remove(), u.current = null;
1638
+ return Jg.observe(c), () => {
1639
+ Jg.disconnect(), T.destroy(), m.remove(), Z.current = null;
1787
1640
  };
1788
- }, [C, i]), tg(() => {
1789
- p.current = Math.max(0.1, Math.min(1, s ?? gI.dpr ?? 1));
1790
- const A = a.current;
1791
- a.current = { pixelRatio: s, simResolution: l };
1792
- const m = u.current, Z = e.current;
1793
- if (!m || !Z || A.pixelRatio === s && A.simResolution === l)
1641
+ }, [C, i]), lg(() => {
1642
+ S.current = Math.max(0.1, Math.min(1, s ?? gI.dpr ?? 1));
1643
+ const c = a.current;
1644
+ a.current = { pixelRatio: s, simResolution: t };
1645
+ const m = Z.current, B = e.current;
1646
+ if (!m || !B || c.pixelRatio === s && c.simResolution === t)
1794
1647
  return;
1795
- m.updateQuality({ dpr: s, sim: l });
1796
- const r = (window.devicePixelRatio || 1) * p.current, b = Z.clientWidth, B = Z.clientHeight;
1797
- b > 0 && B > 0 && m.resize(Math.round(b * r), Math.round(B * r));
1798
- }, [s, l, C, i]), u;
1648
+ m.updateQuality({ dpr: s, sim: t });
1649
+ const r = (window.devicePixelRatio || 1) * S.current, w = B.clientWidth, n = B.clientHeight;
1650
+ w > 0 && n > 0 && m.resize(Math.round(w * r), Math.round(n * r));
1651
+ }, [s, t, C, i]), Z;
1799
1652
  }
1800
- const Ci = gC(function({
1653
+ const ei = CC(function({
1801
1654
  text: g,
1802
1655
  fontSize: C = mg.fontSize,
1803
1656
  color: i = mg.color,
1804
1657
  fontFamily: s = mg.fontFamily,
1805
- fontWeight: l = mg.fontWeight,
1806
- className: t,
1807
- style: S,
1808
- preset: u,
1809
- algorithm: c,
1810
- backgroundColor: p = mg.backgroundColor,
1658
+ fontWeight: t = mg.fontWeight,
1659
+ className: l,
1660
+ style: u,
1661
+ preset: Z,
1662
+ algorithm: d,
1663
+ backgroundColor: S = mg.backgroundColor,
1811
1664
  backgroundSrc: a,
1812
- backgroundSize: A = mg.backgroundSize,
1665
+ backgroundSize: c = mg.backgroundSize,
1813
1666
  mouseEnabled: m = mg.mouseEnabled,
1814
- workerEnabled: Z = mg.workerEnabled,
1667
+ workerEnabled: B = mg.workerEnabled,
1815
1668
  webGPUEnabled: r = !0,
1816
- alphaEnabled: b = !0,
1817
- pixelRatio: B = gI.dpr,
1818
- simResolution: K = gI.sim,
1669
+ alphaEnabled: w = !0,
1670
+ pixelRatio: n = gI.dpr,
1671
+ simResolution: y = gI.sim,
1819
1672
  // FluidConfig flat props
1820
- densityDissipation: W,
1821
- velocityDissipation: x,
1822
- pressureIterations: Q,
1823
- curl: Tg,
1673
+ densityDissipation: v,
1674
+ velocityDissipation: Y,
1675
+ pressureIterations: T,
1676
+ curl: Jg,
1824
1677
  splatRadius: CI,
1825
1678
  splatForce: iI,
1826
1679
  refraction: zg,
1827
1680
  specularExp: eI,
1828
1681
  shine: sI,
1829
- waterColor: UI,
1682
+ waterColor: MI,
1830
1683
  glowColor: xI,
1831
- warpStrength: lI
1832
- }, tI) {
1833
- const J = Qg(null), oI = Object.fromEntries(
1834
- Object.entries({ densityDissipation: W, velocityDissipation: x, pressureIterations: Q, curl: Tg, splatRadius: CI, splatForce: iI, refraction: zg, specularExp: eI, shine: sI, waterColor: UI, glowColor: xI, algorithm: c, warpStrength: lI }).filter(([, G]) => G !== void 0)
1835
- ), n = SC(J, {
1836
- workerEnabled: Z,
1684
+ warpStrength: tI
1685
+ }, lI) {
1686
+ const J = Ng(null), oI = Object.fromEntries(
1687
+ Object.entries({
1688
+ densityDissipation: v,
1689
+ velocityDissipation: Y,
1690
+ pressureIterations: T,
1691
+ curl: Jg,
1692
+ splatRadius: CI,
1693
+ splatForce: iI,
1694
+ refraction: zg,
1695
+ specularExp: eI,
1696
+ shine: sI,
1697
+ waterColor: MI,
1698
+ glowColor: xI,
1699
+ algorithm: d,
1700
+ warpStrength: tI
1701
+ }).filter(([, p]) => p !== void 0)
1702
+ ), G = ZC(J, {
1703
+ workerEnabled: B,
1837
1704
  webGPUEnabled: r,
1838
- alphaEnabled: b,
1839
- pixelRatio: B,
1840
- simResolution: K,
1841
- config: Eg(uI(oI, u, EI))
1705
+ alphaEnabled: w,
1706
+ pixelRatio: n,
1707
+ simResolution: y,
1708
+ config: Eg(ZI(oI, Z, jI))
1842
1709
  });
1843
- IC(
1844
- tI,
1710
+ iC(
1711
+ lI,
1845
1712
  () => ({
1846
1713
  reset() {
1847
- var G;
1848
- (G = n.current) == null || G.setTextSource({ text: g, fontSize: C, color: i, fontFamily: s, fontWeight: l });
1714
+ var p;
1715
+ (p = G.current) == null || p.setTextSource({ text: g, fontSize: C, color: i, fontFamily: s, fontWeight: t });
1849
1716
  },
1850
- move(G, y, Y = 1) {
1717
+ move(p, V, k = 1) {
1851
1718
  var R;
1852
- (R = n.current) == null || R.handleMove(G, y, Y);
1719
+ (R = G.current) == null || R.handleMove(p, V, k);
1853
1720
  },
1854
- splat(G, y, Y, R, $ = 1) {
1855
- var ug;
1856
- (ug = n.current) == null || ug.splat(G, y, Y, R, $);
1721
+ splat(p, V, k, R, $ = 1) {
1722
+ var Zg;
1723
+ (Zg = G.current) == null || Zg.splat(p, V, k, R, $);
1857
1724
  },
1858
- updateConfig(G) {
1859
- var y;
1860
- (y = n.current) == null || y.updateConfig(Eg(G));
1725
+ updateConfig(p) {
1726
+ var V;
1727
+ (V = G.current) == null || V.updateConfig(Eg(p));
1861
1728
  }
1862
1729
  }),
1863
- [g, C, i, s, l]
1864
- ), tg(() => {
1865
- var G;
1866
- (G = n.current) == null || G.setTextSource({ text: g, fontSize: C, color: i, fontFamily: s, fontWeight: l });
1867
- }, [g, C, i, s, l, r, b]);
1868
- const T = JSON.stringify(oI);
1869
- return tg(() => {
1870
- var G;
1871
- (G = n.current) == null || G.updateConfig(
1872
- Eg(uI(oI, u, EI))
1730
+ [g, C, i, s, t]
1731
+ ), lg(() => {
1732
+ var p;
1733
+ (p = G.current) == null || p.setTextSource({ text: g, fontSize: C, color: i, fontFamily: s, fontWeight: t });
1734
+ }, [g, C, i, s, t, r, w]);
1735
+ const z = JSON.stringify(oI);
1736
+ return lg(() => {
1737
+ var p;
1738
+ (p = G.current) == null || p.updateConfig(
1739
+ Eg(ZI(oI, Z, jI))
1873
1740
  );
1874
- }, [u, T, r, b]), tg(() => {
1875
- var y;
1741
+ }, [Z, z, r, w]), lg(() => {
1742
+ var V;
1876
1743
  if (!a) {
1877
- (y = n.current) == null || y.setBackground(null);
1744
+ (V = G.current) == null || V.setBackground(null);
1878
1745
  return;
1879
1746
  }
1880
- let G = !1;
1881
- return zI(a).then((Y) => {
1747
+ let p = !1;
1748
+ return NI(a).then((k) => {
1882
1749
  var R;
1883
- if (G) {
1884
- Y.close();
1750
+ if (p) {
1751
+ k.close();
1885
1752
  return;
1886
1753
  }
1887
- (R = n.current) == null || R.setBackground(Y, A);
1888
- }).catch((Y) => console.error("[fluidity-js] backgroundSrc load failed:", Y)), () => {
1889
- G = !0;
1754
+ (R = G.current) == null || R.setBackground(k, c);
1755
+ }).catch((k) => yI()), () => {
1756
+ p = !0;
1890
1757
  };
1891
- }, [a, A, r, b]), tg(() => {
1758
+ }, [a, c, r, w]), lg(() => {
1892
1759
  if (!m)
1893
1760
  return;
1894
- const G = J.current;
1895
- if (!G)
1761
+ const p = J.current;
1762
+ if (!p)
1896
1763
  return;
1897
- const y = (R) => {
1898
- var ug;
1899
- const $ = G.getBoundingClientRect();
1900
- (ug = n.current) == null || ug.handleMove(R.clientX - $.left, R.clientY - $.top, 2);
1901
- }, Y = (R) => {
1902
- var QI;
1764
+ const V = (R) => {
1765
+ var Zg;
1766
+ const $ = p.getBoundingClientRect();
1767
+ (Zg = G.current) == null || Zg.handleMove(R.clientX - $.left, R.clientY - $.top, 2);
1768
+ }, k = (R) => {
1769
+ var OI;
1903
1770
  R.preventDefault();
1904
- const $ = G.getBoundingClientRect(), ug = R.touches[0];
1905
- (QI = n.current) == null || QI.handleMove(ug.clientX - $.left, ug.clientY - $.top, 1);
1771
+ const $ = p.getBoundingClientRect(), Zg = R.touches[0];
1772
+ (OI = G.current) == null || OI.handleMove(Zg.clientX - $.left, Zg.clientY - $.top, 1);
1906
1773
  };
1907
- return G.addEventListener("mousemove", y), G.addEventListener("touchmove", Y, { passive: !1 }), () => {
1908
- G.removeEventListener("mousemove", y), G.removeEventListener("touchmove", Y);
1774
+ return p.addEventListener("mousemove", V), p.addEventListener("touchmove", k, { passive: !1 }), () => {
1775
+ p.removeEventListener("mousemove", V), p.removeEventListener("touchmove", k);
1909
1776
  };
1910
- }, [m]), /* @__PURE__ */ $I(
1777
+ }, [m]), /* @__PURE__ */ IC(
1911
1778
  "div",
1912
1779
  {
1913
1780
  ref: J,
1914
- className: t,
1781
+ className: l,
1915
1782
  style: {
1916
1783
  position: "relative",
1917
1784
  display: "block",
1918
1785
  width: "100%",
1919
1786
  height: "100%",
1920
- background: p,
1921
- ...S
1787
+ background: S,
1788
+ ...u
1922
1789
  }
1923
1790
  }
1924
1791
  );
1925
- }), ii = gC(function({
1792
+ }), si = CC(function({
1926
1793
  src: g,
1927
- effect: C = Gg.effect,
1928
- imageSize: i = Gg.imageSize,
1794
+ effect: C = rg.effect,
1795
+ imageSize: i = rg.imageSize,
1929
1796
  className: s,
1930
- style: l,
1931
- preset: t,
1932
- algorithm: S,
1933
- backgroundColor: u = Gg.backgroundColor,
1934
- backgroundSrc: c,
1935
- backgroundSize: p = Gg.backgroundSize,
1936
- mouseEnabled: a = Gg.mouseEnabled,
1937
- workerEnabled: A = Gg.workerEnabled,
1797
+ style: t,
1798
+ preset: l,
1799
+ algorithm: u,
1800
+ backgroundColor: Z = rg.backgroundColor,
1801
+ backgroundSrc: d,
1802
+ backgroundSize: S = rg.backgroundSize,
1803
+ mouseEnabled: a = rg.mouseEnabled,
1804
+ workerEnabled: c = rg.workerEnabled,
1938
1805
  webGPUEnabled: m = !0,
1939
- alphaEnabled: Z = !0,
1806
+ alphaEnabled: B = !0,
1940
1807
  pixelRatio: r = gI.dpr,
1941
- simResolution: b = gI.sim,
1808
+ simResolution: w = gI.sim,
1942
1809
  // FluidConfig flat props
1943
- densityDissipation: B,
1944
- velocityDissipation: K,
1945
- pressureIterations: W,
1946
- curl: x,
1947
- splatRadius: Q,
1948
- splatForce: Tg,
1810
+ densityDissipation: n,
1811
+ velocityDissipation: y,
1812
+ pressureIterations: v,
1813
+ curl: Y,
1814
+ splatRadius: T,
1815
+ splatForce: Jg,
1949
1816
  refraction: CI,
1950
1817
  specularExp: iI,
1951
1818
  shine: zg,
1952
1819
  waterColor: eI,
1953
1820
  glowColor: sI,
1954
- warpStrength: UI
1821
+ warpStrength: MI
1955
1822
  }, xI) {
1956
- const lI = Qg(null), tI = Object.fromEntries(
1957
- Object.entries({ densityDissipation: B, velocityDissipation: K, pressureIterations: W, curl: x, splatRadius: Q, splatForce: Tg, refraction: CI, specularExp: iI, shine: zg, waterColor: eI, glowColor: sI, algorithm: S, warpStrength: UI }).filter(([, n]) => n !== void 0)
1958
- ), J = SC(lI, {
1959
- workerEnabled: A,
1823
+ const tI = Ng(null), lI = Object.fromEntries(
1824
+ Object.entries({
1825
+ densityDissipation: n,
1826
+ velocityDissipation: y,
1827
+ pressureIterations: v,
1828
+ curl: Y,
1829
+ splatRadius: T,
1830
+ splatForce: Jg,
1831
+ refraction: CI,
1832
+ specularExp: iI,
1833
+ shine: zg,
1834
+ waterColor: eI,
1835
+ glowColor: sI,
1836
+ algorithm: u,
1837
+ warpStrength: MI
1838
+ }).filter(([, G]) => G !== void 0)
1839
+ ), J = ZC(tI, {
1840
+ workerEnabled: c,
1960
1841
  webGPUEnabled: m,
1961
- alphaEnabled: Z,
1842
+ alphaEnabled: B,
1962
1843
  pixelRatio: r,
1963
- simResolution: b,
1964
- config: Eg(uI(tI, t))
1844
+ simResolution: w,
1845
+ config: Eg(ZI(lI, l))
1965
1846
  });
1966
- IC(
1847
+ iC(
1967
1848
  xI,
1968
1849
  () => ({
1969
1850
  reset() {
1970
- var n;
1971
- g && ((n = J.current) == null || n.setImageSource(g, C, i));
1851
+ var G;
1852
+ g && ((G = J.current) == null || G.setImageSource(g, C, i));
1972
1853
  },
1973
- move(n, T, G = 1) {
1974
- var y;
1975
- (y = J.current) == null || y.handleMove(n, T, G);
1854
+ move(G, z, p = 1) {
1855
+ var V;
1856
+ (V = J.current) == null || V.handleMove(G, z, p);
1976
1857
  },
1977
- splat(n, T, G, y, Y = 1) {
1858
+ splat(G, z, p, V, k = 1) {
1978
1859
  var R;
1979
- (R = J.current) == null || R.splat(n, T, G, y, Y);
1860
+ (R = J.current) == null || R.splat(G, z, p, V, k);
1980
1861
  },
1981
- updateConfig(n) {
1982
- var T;
1983
- (T = J.current) == null || T.updateConfig(Eg(n));
1862
+ updateConfig(G) {
1863
+ var z;
1864
+ (z = J.current) == null || z.updateConfig(Eg(G));
1984
1865
  }
1985
1866
  }),
1986
1867
  [g, C, i]
1987
- ), tg(() => {
1988
- var n;
1989
- g && ((n = J.current) == null || n.setImageSource(g, C, i));
1990
- }, [g, C, i, m, Z]);
1991
- const oI = JSON.stringify(tI);
1992
- return tg(() => {
1993
- var n;
1994
- (n = J.current) == null || n.updateConfig(
1995
- Eg(uI(tI, t))
1996
- );
1997
- }, [t, oI, m, Z]), tg(() => {
1998
- var T;
1999
- if (!c) {
2000
- (T = J.current) == null || T.setBackground(null);
1868
+ ), lg(() => {
1869
+ var G;
1870
+ g && ((G = J.current) == null || G.setImageSource(g, C, i));
1871
+ }, [g, C, i, m, B]);
1872
+ const oI = JSON.stringify(lI);
1873
+ return lg(() => {
1874
+ var G;
1875
+ (G = J.current) == null || G.updateConfig(Eg(ZI(lI, l)));
1876
+ }, [l, oI, m, B]), lg(() => {
1877
+ var z;
1878
+ if (!d) {
1879
+ (z = J.current) == null || z.setBackground(null);
2001
1880
  return;
2002
1881
  }
2003
- let n = !1;
2004
- return zI(c).then((G) => {
2005
- var y;
2006
- if (n) {
2007
- G.close();
1882
+ let G = !1;
1883
+ return NI(d).then((p) => {
1884
+ var V;
1885
+ if (G) {
1886
+ p.close();
2008
1887
  return;
2009
1888
  }
2010
- (y = J.current) == null || y.setBackground(G, p);
2011
- }).catch((G) => console.error("[fluidity-js] backgroundSrc load failed:", G)), () => {
2012
- n = !0;
1889
+ (V = J.current) == null || V.setBackground(p, S);
1890
+ }).catch((p) => yI()), () => {
1891
+ G = !0;
2013
1892
  };
2014
- }, [c, p, m, Z]), tg(() => {
1893
+ }, [d, S, m, B]), lg(() => {
2015
1894
  if (!a)
2016
1895
  return;
2017
- const n = lI.current;
2018
- if (!n)
1896
+ const G = tI.current;
1897
+ if (!G)
2019
1898
  return;
2020
- const T = (y) => {
1899
+ const z = (V) => {
2021
1900
  var R;
2022
- const Y = n.getBoundingClientRect();
2023
- (R = J.current) == null || R.handleMove(y.clientX - Y.left, y.clientY - Y.top, 2);
2024
- }, G = (y) => {
1901
+ const k = G.getBoundingClientRect();
1902
+ (R = J.current) == null || R.handleMove(V.clientX - k.left, V.clientY - k.top, 2);
1903
+ }, p = (V) => {
2025
1904
  var $;
2026
- y.preventDefault();
2027
- const Y = n.getBoundingClientRect(), R = y.touches[0];
2028
- ($ = J.current) == null || $.handleMove(R.clientX - Y.left, R.clientY - Y.top, 1);
1905
+ V.preventDefault();
1906
+ const k = G.getBoundingClientRect(), R = V.touches[0];
1907
+ ($ = J.current) == null || $.handleMove(R.clientX - k.left, R.clientY - k.top, 1);
2029
1908
  };
2030
- return n.addEventListener("mousemove", T), n.addEventListener("touchmove", G, { passive: !1 }), () => {
2031
- n.removeEventListener("mousemove", T), n.removeEventListener("touchmove", G);
1909
+ return G.addEventListener("mousemove", z), G.addEventListener("touchmove", p, { passive: !1 }), () => {
1910
+ G.removeEventListener("mousemove", z), G.removeEventListener("touchmove", p);
2032
1911
  };
2033
- }, [a]), /* @__PURE__ */ $I(
1912
+ }, [a]), /* @__PURE__ */ IC(
2034
1913
  "div",
2035
1914
  {
2036
- ref: lI,
1915
+ ref: tI,
2037
1916
  className: s,
2038
1917
  style: {
2039
1918
  position: "relative",
2040
1919
  display: "block",
2041
1920
  width: "100%",
2042
1921
  height: "100%",
2043
- background: u,
2044
- ...l
1922
+ background: Z,
1923
+ ...t
2045
1924
  }
2046
1925
  }
2047
1926
  );
2048
1927
  });
2049
1928
  export {
2050
- CC as DEFAULT_CONFIG,
2051
- EI as DEFAULT_CONFIG_TEXT,
2052
- Gg as DEFAULT_PROPS_IMAGE,
2053
- iC as DEFAULT_PROPS_SHARED,
1929
+ eC as DEFAULT_CONFIG,
1930
+ jI as DEFAULT_CONFIG_TEXT,
1931
+ rg as DEFAULT_PROPS_IMAGE,
1932
+ sC as DEFAULT_PROPS_SHARED,
2054
1933
  mg as DEFAULT_PROPS_TEXT,
2055
- qC as FluidController,
2056
- ii as FluidImage,
2057
- yI as FluidSimulation,
2058
- Ci as FluidText,
2059
- pC as PRESETS,
2060
- mC as PROP_RANGES,
2061
- zI as loadImageBitmap,
2062
- uI as mergeConfig,
1934
+ gi as FluidController,
1935
+ si as FluidImage,
1936
+ XI as FluidSimulation,
1937
+ ei as FluidText,
1938
+ nC as PRESETS,
1939
+ BC as PROP_RANGES,
1940
+ NI as loadImageBitmap,
1941
+ ZI as mergeConfig,
2063
1942
  Eg as normalizeConfig,
2064
- bI as parseColor,
2065
- SC as useFluid
1943
+ wI as parseColor,
1944
+ ZC as useFluid
2066
1945
  };