@jax-js/jax 0.0.1
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- package/LICENSE +20 -0
- package/README.md +102 -0
- package/dist/chunk-B2GFURUN.js +1978 -0
- package/dist/index.cjs +6284 -0
- package/dist/index.d.cts +1066 -0
- package/dist/index.d.ts +1066 -0
- package/dist/index.js +3708 -0
- package/dist/webgpu-QNXDOQZP.js +559 -0
- package/package.json +69 -0
package/LICENSE
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MIT License
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Copyright (c) 2025 Eric Zhang
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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package/README.md
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# jax-js: JAX in pure JavaScript
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[Website](https://www.ekzhang.com/jax-js/)
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This is a machine learning framework for the browser. It aims to bring JAX-style, high-performance
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CPU and GPU kernels to JavaScript, so you can run numerical applications on the web.
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```bash
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npm i @jax-js/jax
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```
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Under the hood, it translates array operations into a compiler representation, then synthesizes
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kernels in WebAssembly and WebGPU.
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## Quickstart
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You can use `jax-js` as an array API, just like NumPy.
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```js
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import { numpy as np } from "@jax-js/jax";
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// Array operations, compatible with NumPy.
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const x = np.array([1, 2, 3]);
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const y = x.mul(4); // [4, 8, 12]
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```
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It also lets you take derivatives like in JAX.
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```js
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import { grad, numpy as np } from "@jax-js/jax";
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// Calculate derivatives with reverse-mode AD.
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const norm = (a) => a.ref.mul(a).sum();
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const x = np.array([1, 2, 3]);
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const xnorm = norm(x.ref); // 1^2 + 2^2 + 3^2 = 14
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const xgrad = grad(norm)(x); // [2, 4, 6]
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```
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The default backend runs on CPU, but on [supported browsers](https://caniuse.com/webgpu),
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you can switch to GPU for maximum performance.
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```js
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import { numpy as np, setDevice } from "@jax-js/jax";
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// Change the default backend to GPU.
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setDevice("webgpu");
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const x = np.ones([4096, 4096]);
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const y = np.dot(x.ref, x); // JIT-compiled into a matrix multiplication kernel
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```
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## Development
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Under construction.
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```bash
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npm install
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npm run build:watch
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npm test
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```
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## Next on Eric's mind
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- softmax, log_softmax, logsumpexp, one_hot
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- Start working on first neural network
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- Investigate why jax-js Matmul is 2x slower on Safari TP than unroll kernel
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- How many threads to create per workgroup, depends on hardware
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- Need to break up kernel dispatches if workgroup count exceeds 65536
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- Think about two-stage `cumsum()`
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- Frontend transformations need to match backend type for pureArray() and zeros() calls
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## Milestones
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- [x] It works!
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- [x] Demos: Browser REPL / editor
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- [x] First custom kernel
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- [x] Custom WebGPU backend, removing tfjs dependency
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- [x] Low-level operations
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- [x] Create `class Array {}` wrappers
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- [x] Reduction operations
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- [ ] Kernel tuning (see `tuner.ts`)
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- [x] "Upcast" optimizations (compute a tile per thread, e.g., matmul)
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- [x] "Unroll" optimizations (multiple loop iters per thread, e.g., matmul)
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- [ ] "Group" optimizations (multiple threads per value, e.g., matvec)
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- [ ] Blocks respect local dimensions
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- [x] Other dtypes like int32 and bool
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- [x] `jit()` support via Jaxprs and kernel fusion
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- [x] We figure out the `dispose()` / refcount / linear types stuff
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- [ ] `dispose()` for saved "const" tracers in Jaxprs
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- [ ] Garbage collection for JIT programs, maybe needs to be moved off-device
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- [ ] Memory scheduling, buffer allocation (can be tricky)
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- [ ] Demos: Navier-Stokes, neural networks, statistics
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- [ ] Features for neural networks
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- [ ] Convolution
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- [ ] Random and initializers
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- [ ] Optimizers (optax package?)
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- [ ] Wasm backend (needs malloc)
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- [ ] SIMD support for Wasm backend
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- [ ] Device switching with `.to()` between webgpu/cpu/wasm
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- [ ] numpy/jax API compatibility table
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- [ ] Import tfjs models
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