@jamiephan/casclib 0.0.0-dev.2 → 0.0.0-dev.4

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package/README.md CHANGED
@@ -4,13 +4,13 @@ Node.js native bindings for [CascLib](https://github.com/ladislav-zezula/CascLib
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  ## Features
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- - Read CASC storage archives (local and online)
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- - Extract files from modern Blizzard games
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- - TypeScript support with full type definitions
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- - Cross-platform (Windows, macOS, Linux)
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- - Both CommonJS and ES Module support
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- - High-level wrapper API for ease of use
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- - Low-level bindings for advanced usage
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+ - Read CASC storage archives (local and online)
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+ - Extract files from modern Blizzard games
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+ - TypeScript support with full type definitions
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+ - Cross-platform (Windows, Linux)
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+ - Both CommonJS and ES Module support
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+ - High-level wrapper API for ease of use
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+ - Low-level bindings for advanced usage
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  ## Supported Games
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@@ -113,7 +113,7 @@ const storage = new Storage();
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  // Windows - Basic usage with cache folder and product code
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  storage.openOnline('C:/Temp/CASC/Cache*hero');
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- // Linux/macOS - Basic usage
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+ // Linux - Basic usage
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  storage.openOnline('/tmp/casc/cache*hero');
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  // With CDN server specified
@@ -238,7 +238,7 @@ Opens an online CASC storage.
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  - `path`: Connection string in the format: `local_cache_folder[*cdn_server_url]*code_name[*region]`
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  - `local_cache_folder`: Local cache directory for downloaded game data (reusable across runs)
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  - Windows: `C:/Temp/CASC/Cache`
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- - Linux/macOS: `/tmp/casc/cache`
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+ - Linux: `/tmp/casc/cache`
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  - `cdn_server_url`: Optional CDN server URL (e.g., `http://us.patch.battle.net:1119`). If omitted, uses default CDN
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  - `code_name`: TACT product code - see [TACT documentation](https://wowdev.wiki/TACT) for available codes
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  - Examples: `hero` (Heroes of the Storm), `wow` (World of Warcraft), `s2` (StarCraft II), `d3` (Diablo III)
@@ -250,7 +250,7 @@ Opens an online CASC storage.
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  // Windows - Minimal format: cache folder and product code
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  storage.openOnline('C:/Temp/CASC/Cache*hero');
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- // Linux/macOS - Minimal format
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+ // Linux - Minimal format
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  storage.openOnline('/tmp/casc/cache*hero');
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  // With CDN server specified
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@jamiephan/casclib",
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- "version": "0.0.0-dev.2",
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+ "version": "0.0.0-dev.4",
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  "description": "Node.js native bindings for CascLib - A library to read CASC storage from Blizzard games",
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  "repository": {
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  "type": "git",