@jack120/test 0.2.4 → 0.2.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@jack120/test",
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- "version": "0.2.4",
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+ "version": "0.2.6",
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  "description": "Adamas Typescript interface",
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  "main": "dist/index.js",
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  "scripts": {
@@ -18,6 +18,7 @@
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  "bugs": {
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  "url": "https://github.com/adamas-vr/prefab-interface/issues"
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  },
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+ "types": "./types/index.d.ts",
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  "files": [
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  "dist",
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  "types"
@@ -0,0 +1,67 @@
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+ declare module "*.mat" {
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+ type UUID = `${string}-${string}-${string}-${string}-${string}`;
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+ const value: {
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+ assetType: "Material";
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+
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+ baseMap?: UUID;
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+ baseColor: { x: number; y: number; z: number; w: number };
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+
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+ cutoff: number;
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+
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+ smoothness: number;
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+ smoothnessTextureChannel: number;
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+
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+ metallic: number;
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+ metallicGlossMap?: UUID;
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+
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+ specColor: { x: number; y: number; z: number };
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+ specGlossMap?: UUID;
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+
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+ specularHighlights: number;
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+ environmentReflections: number;
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+
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+ bumpScale: number;
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+ bumpMap?: UUID;
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+
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+ parallax: number;
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+ parallaxMap?: UUID;
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+
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+ occlusionStrength: number;
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+ occlusionMap?: UUID;
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+
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+ emissionColor: { x: number; y: number; z: number };
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+ emissionMap?: UUID;
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+
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+ detailMask?: UUID;
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+ detailAlbedoMapScale: number;
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+ detailAlbedoMap?: UUID;
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+
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+ detailNormalMapScale: number;
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+ detailNormalMap?: UUID;
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+ };
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+ export default value;
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+ }
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+
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+ declare module "*.tex" {
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+ const value: {
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+ assetType: "Texture";
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+
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+ base64Image: string;
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+ mineType: string;
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+ filterMode: number;
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+ wrapMode: number;
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+ };
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+ export default value;
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+ }
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+
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+ declare module "*.mesh" {
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+ const value: {
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+ assetType: "Mesh";
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+
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+ base64Vertices: string;
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+ base64Indices: string;
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+ base64Normals?: string;
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+ base64Uvs?: string;
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+ };
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+ export default value;
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+ }
package/types/index.d.ts CHANGED
@@ -1,67 +1,2 @@
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- declare module "*.mat" {
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- type UUID = `${string}-${string}-${string}-${string}-${string}`;
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- const value: {
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- assetType: "Material";
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-
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- baseMap?: UUID;
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- baseColor: { x: number; y: number; z: number; w: number };
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-
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- cutoff: number;
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-
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- smoothness: number;
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- smoothnessTextureChannel: number;
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-
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- metallic: number;
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- metallicGlossMap?: UUID;
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-
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- specColor: { x: number; y: number; z: number };
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- specGlossMap?: UUID;
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-
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- specularHighlights: number;
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- environmentReflections: number;
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-
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- bumpScale: number;
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- bumpMap?: UUID;
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-
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- parallax: number;
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- parallaxMap?: UUID;
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-
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- occlusionStrength: number;
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- occlusionMap?: UUID;
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-
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- emissionColor: { x: number; y: number; z: number };
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- emissionMap?: UUID;
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-
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- detailMask?: UUID;
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- detailAlbedoMapScale: number;
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- detailAlbedoMap?: UUID;
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-
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- detailNormalMapScale: number;
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- detailNormalMap?: UUID;
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- };
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- export default value;
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- }
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-
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- declare module "*.tex" {
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- const value: {
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- assetType: "Texture";
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-
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- base64Image: string;
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- mineType: string;
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- filterMode: number;
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- wrapMode: number;
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- };
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- export default value;
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- }
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-
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- declare module "*.mesh" {
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- const value: {
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- assetType: "Mesh";
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-
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- base64Vertices: string;
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- base64Indices: string;
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- base64Normals?: string;
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- base64Uvs?: string;
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- };
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- export default value;
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- }
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+ import "./asset.d";
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+ export * from "./lib.d";
File without changes