@j-o-r/hello-dave 0.1.4 → 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/AgentLauncher.js +32 -1
- package/package.json +2 -2
- package/types/AgentLauncher.d.ts +28 -0
package/lib/AgentLauncher.js
CHANGED
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@@ -527,6 +527,37 @@ class AgentLauncher {
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getActiveAgent() {
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return this.#activeAgent;
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}
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+
/**
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* Directly assign an already-created Agent instance as the active agent.
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*
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* This is the programmatic alternative to `load()`. Use it when the caller
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* has constructed an agent manually, or when testing an agent module that is
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* outside the configured agent loader search paths.
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*
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* The previous active agent, if any, is cleaned up via `destructor()`. The new
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* agent becomes the launcher's active agent and has the launcher's
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* `agent:handoff` listener attached to its Prompt, just like agents loaded via
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* `load()`.
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*
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* The supplied agent is assumed to be a valid `Agent` instance. Unlike
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* `load()`, this method does not resolve, import, or validate an agent module
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* through the configured agent loader.
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*
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* @param {Agent} newAgent - Existing Agent instance to make active.
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* @returns {AgentLauncher} Returns `this` for chaining.
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*
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* @example
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* const launcher = new AgentLauncher();
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* launcher.setActiveAgent(agent);
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* await launcher.run();
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*
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* @see #load
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* @see #getActiveAgent
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*/
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setActiveAgent(newAgent) {
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this.#setActiveAgent(newAgent);
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559
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return this;
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}
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/**
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* Returns the Prompt belonging to the active agent (or null).
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@@ -559,4 +590,4 @@ class AgentLauncher {
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}
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}
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-
export default AgentLauncher;
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export default AgentLauncher;
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package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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1
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{
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"name": "@j-o-r/hello-dave",
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"type": "module",
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4
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-
"version": "0.1.
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+
"version": "0.1.5",
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"description": "BETA - ESM toolkit for building AI agents. 'Hello, Dave.' A calm, reliable interface to Grok (xAI), OpenAI, and Anthropic — foolproof and incapable of error (mostly). Putting itself to the fullest possible use.",
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"main": "./lib/index.js",
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"types": "./types/index.d.ts",
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@@ -57,4 +57,4 @@
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"engines": {
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"node": ">=20"
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}
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-
}
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}
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package/types/AgentLauncher.d.ts
CHANGED
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@@ -196,6 +196,34 @@ declare class AgentLauncher {
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* @returns {Agent|null}
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*/
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getActiveAgent(): Agent | null;
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/**
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* Directly assign an already-created Agent instance as the active agent.
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*
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* This is the programmatic alternative to `load()`. Use it when the caller
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* has constructed an agent manually, or when testing an agent module that is
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* outside the configured agent loader search paths.
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*
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* The previous active agent, if any, is cleaned up via `destructor()`. The new
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* agent becomes the launcher's active agent and has the launcher's
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208
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* `agent:handoff` listener attached to its Prompt, just like agents loaded via
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* `load()`.
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*
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* The supplied agent is assumed to be a valid `Agent` instance. Unlike
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* `load()`, this method does not resolve, import, or validate an agent module
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* through the configured agent loader.
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*
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* @param {Agent} newAgent - Existing Agent instance to make active.
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* @returns {AgentLauncher} Returns `this` for chaining.
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*
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* @example
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* const launcher = new AgentLauncher();
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* launcher.setActiveAgent(agent);
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* await launcher.run();
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*
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* @see #load
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* @see #getActiveAgent
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*/
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setActiveAgent(newAgent: Agent): AgentLauncher;
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/**
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* Returns the Prompt belonging to the active agent (or null).
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*
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