@ives_xxz/framework 2.1.16 → 2.1.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/manager/FWResManager.ts +27 -9
- package/package.json +1 -1
- package/types/FW.d.ts +4 -4
- package/utils/FWObjectPool.ts +4 -6
package/manager/FWResManager.ts
CHANGED
|
@@ -86,12 +86,16 @@ export class FWResManager extends FWManager implements FW.ResManager {
|
|
|
86
86
|
return await this.assetMgr.loadSpineDataFromRemote(data);
|
|
87
87
|
}
|
|
88
88
|
|
|
89
|
-
async loadRemote<T extends cc.Asset = cc.Asset>(url: string,
|
|
89
|
+
async loadRemote<T extends cc.Asset = cc.Asset>(url: string, texture?: boolean): Promise<T> {
|
|
90
90
|
const asset = await this.assetMgr.loadRemote(url);
|
|
91
|
-
if (
|
|
92
|
-
return new cc.SpriteFrame(asset) as unknown as T;
|
|
93
|
-
} else {
|
|
91
|
+
if (texture) {
|
|
94
92
|
return asset as T;
|
|
93
|
+
} else {
|
|
94
|
+
if (asset instanceof cc.Texture2D) {
|
|
95
|
+
return new cc.SpriteFrame(asset) as unknown as T;
|
|
96
|
+
} else {
|
|
97
|
+
return asset as T;
|
|
98
|
+
}
|
|
95
99
|
}
|
|
96
100
|
}
|
|
97
101
|
|
|
@@ -133,8 +137,14 @@ export class FWResManager extends FWManager implements FW.ResManager {
|
|
|
133
137
|
* @param assetProperty
|
|
134
138
|
* @returns
|
|
135
139
|
*/
|
|
136
|
-
async loadAsset<T extends cc.Asset>(
|
|
140
|
+
async loadAsset<T extends cc.Asset>(
|
|
141
|
+
assetProperty: FW.AssetProperty,
|
|
142
|
+
texture?: boolean,
|
|
143
|
+
): Promise<T> {
|
|
137
144
|
const res = await this.assetMgr.load(assetProperty);
|
|
145
|
+
if (texture) {
|
|
146
|
+
return res.asset as T;
|
|
147
|
+
}
|
|
138
148
|
return this.process<T>(res).asset as T;
|
|
139
149
|
}
|
|
140
150
|
|
|
@@ -156,16 +166,24 @@ export class FWResManager extends FWManager implements FW.ResManager {
|
|
|
156
166
|
* @param bundleName
|
|
157
167
|
* @returns
|
|
158
168
|
*/
|
|
159
|
-
getAssetData<T extends cc.Asset>(assetProperty: FW.AssetProperty) {
|
|
160
|
-
|
|
169
|
+
getAssetData<T extends cc.Asset>(assetProperty: FW.AssetProperty, texture?: boolean) {
|
|
170
|
+
const res = this.assetMgr.get(assetProperty);
|
|
171
|
+
if (texture) {
|
|
172
|
+
return res;
|
|
173
|
+
}
|
|
174
|
+
return this.process<T>(res);
|
|
161
175
|
}
|
|
162
176
|
/**
|
|
163
177
|
* 获取资源
|
|
164
178
|
* @param assetProperty
|
|
165
179
|
* @returns
|
|
166
180
|
*/
|
|
167
|
-
getAsset<T extends cc.Asset>(assetProperty: FW.AssetProperty): T {
|
|
168
|
-
|
|
181
|
+
getAsset<T extends cc.Asset>(assetProperty: FW.AssetProperty, texture?: boolean): T {
|
|
182
|
+
const res = this.assetMgr.get(assetProperty);
|
|
183
|
+
if (texture) {
|
|
184
|
+
return res.asset as T;
|
|
185
|
+
}
|
|
186
|
+
return this.process<T>(res).asset as T;
|
|
169
187
|
}
|
|
170
188
|
|
|
171
189
|
/**
|
package/package.json
CHANGED
package/types/FW.d.ts
CHANGED
|
@@ -1063,7 +1063,7 @@ declare namespace FW {
|
|
|
1063
1063
|
* @param cb - 回调函数
|
|
1064
1064
|
* @returns Promise返回加载的资源
|
|
1065
1065
|
*/
|
|
1066
|
-
loadRemote<T extends cc.Asset = cc.Asset>(url: string,
|
|
1066
|
+
loadRemote<T extends cc.Asset = cc.Asset>(url: string, texutre?: boolean): Promise<T>;
|
|
1067
1067
|
|
|
1068
1068
|
/**
|
|
1069
1069
|
* 从远程加载spine动画数据
|
|
@@ -1092,7 +1092,7 @@ declare namespace FW {
|
|
|
1092
1092
|
* @param cb - 回调函数
|
|
1093
1093
|
* @returns Promise返回加载的资源
|
|
1094
1094
|
*/
|
|
1095
|
-
loadAsset<T extends cc.Asset>(assetProperty: AssetProperty,
|
|
1095
|
+
loadAsset<T extends cc.Asset>(assetProperty: AssetProperty, texture?: boolean): Promise<T>;
|
|
1096
1096
|
|
|
1097
1097
|
/**
|
|
1098
1098
|
* 获取资源数据
|
|
@@ -1100,7 +1100,7 @@ declare namespace FW {
|
|
|
1100
1100
|
* @param assetProperty - 资源属性
|
|
1101
1101
|
* @returns 资源数据
|
|
1102
1102
|
*/
|
|
1103
|
-
getAssetData<T extends cc.Asset>(assetProperty: AssetProperty): AssetData;
|
|
1103
|
+
getAssetData<T extends cc.Asset>(assetProperty: AssetProperty, texture?: boolean): AssetData;
|
|
1104
1104
|
|
|
1105
1105
|
/**
|
|
1106
1106
|
* 获取资源
|
|
@@ -1108,7 +1108,7 @@ declare namespace FW {
|
|
|
1108
1108
|
* @param assetProperty - 资源属性
|
|
1109
1109
|
* @returns 资源对象
|
|
1110
1110
|
*/
|
|
1111
|
-
getAsset<T extends cc.Asset = cc.Asset>(assetProperty: AssetProperty): T;
|
|
1111
|
+
getAsset<T extends cc.Asset = cc.Asset>(assetProperty: AssetProperty, texture?: boolean): T;
|
|
1112
1112
|
|
|
1113
1113
|
/**
|
|
1114
1114
|
* 释放资源
|
package/utils/FWObjectPool.ts
CHANGED
|
@@ -1,8 +1,6 @@
|
|
|
1
|
-
import FWObject from './FWObject';
|
|
2
|
-
|
|
3
1
|
const POOL_DISABLE_POSITION: cc.Vec3 = cc.v3(50000, 50000);
|
|
4
2
|
|
|
5
|
-
export class FWObjectPool<T extends
|
|
3
|
+
export class FWObjectPool<T extends FW.Object = FW.Object> implements FW.ObjectPool {
|
|
6
4
|
private uniqueId: number;
|
|
7
5
|
private type: FW.SystemDefine.FWObjectType;
|
|
8
6
|
private enablePoolMap: Map<number, FW.ObjectProperty>;
|
|
@@ -51,7 +49,7 @@ export class FWObjectPool<T extends FWObject = FWObject> implements FW.ObjectPoo
|
|
|
51
49
|
if (property.node.uuid == uuid) {
|
|
52
50
|
return property;
|
|
53
51
|
}
|
|
54
|
-
} else if (arguments[0] instanceof
|
|
52
|
+
} else if (arguments[0] instanceof FW.Object) {
|
|
55
53
|
if (uniqueId == arguments[0]?.uniqueId) {
|
|
56
54
|
return property;
|
|
57
55
|
}
|
|
@@ -77,7 +75,7 @@ export class FWObjectPool<T extends FWObject = FWObject> implements FW.ObjectPoo
|
|
|
77
75
|
};
|
|
78
76
|
if (this.isEmpty()) {
|
|
79
77
|
node = cc.instantiate(this.node);
|
|
80
|
-
element = (node.getComponent(
|
|
78
|
+
element = (node.getComponent(FW.Object) as T) || undefined;
|
|
81
79
|
ObjectProperty.uniqueId = ++this.uniqueId;
|
|
82
80
|
ObjectProperty.node = node;
|
|
83
81
|
ObjectProperty.component = element;
|
|
@@ -142,7 +140,7 @@ export class FWObjectPool<T extends FWObject = FWObject> implements FW.ObjectPoo
|
|
|
142
140
|
let property: FW.ObjectProperty = this.findObjectProperty(arguments[0]);
|
|
143
141
|
|
|
144
142
|
const node: cc.Node = property.node;
|
|
145
|
-
const element = (node.getComponent(
|
|
143
|
+
const element = (node.getComponent(FW.Object) as T) || undefined;
|
|
146
144
|
|
|
147
145
|
if (!cc.isValid(node)) {
|
|
148
146
|
return;
|