@ives_xxz/framework 2.1.14 → 2.1.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/FrameworkInitialize.ts +1 -0
- package/item/FWVirtualListItem.ts +1 -2
- package/manager/FWResManager.ts +12 -15
- package/package.json +1 -1
- package/registry/FWRegistry.ts +9 -14
- package/types/FW.d.ts +21 -35
- package/utils/FWObject.ts +7 -2
package/FrameworkInitialize.ts
CHANGED
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@@ -47,6 +47,7 @@ export function initializeFramework() {
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47
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FW.Registry = require('./registry/FWRegistry').FWRegistry;
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48
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FW.Framework = new (require('./Framework').Framework)();
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FW.FrameworkBase = require('./FrameworkBase').FrameworkBase;
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50
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+
FW.Object = require('./utils/FWObject').FWObject;
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FW.Entry = new (require('./entry/FWEntry').FWEntry)();
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FW.Scene = require('./scene/FWScene').FWScene;
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FW.Logic = require('./logic/FWLogic').FWLogic;
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@@ -1,5 +1,4 @@
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1
1
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import FWVirtualViewComponent from '../component/FWVirtualViewComponent';
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2
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-
import FWObject from '../utils/FWObject';
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2
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3
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const { ccclass, property, disallowMultiple, menu, executionOrder } = cc._decorator;
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5
4
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@@ -13,7 +12,7 @@ enum SelectedType {
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@disallowMultiple()
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@menu('CustomComponent/FWVirtualListItem')
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@executionOrder(-5001) //先于List
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16
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-
export default class FWVirtualListItem extends
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15
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+
export default class FWVirtualListItem extends FW.Object {
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onGet(args: any) {}
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onPut() {}
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onInit() {}
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package/manager/FWResManager.ts
CHANGED
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@@ -1,8 +1,8 @@
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1
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-
import { FWSystemConfig } from
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2
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-
import { FWLodash } from
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-
import { FWAssetManager } from
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-
import { FWBundleManager } from
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-
import { FWManager } from
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1
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+
import { FWSystemConfig } from '../config/FWSystemConfig';
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+
import { FWLodash } from '../utils/FWLodash';
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+
import { FWAssetManager } from './FWAssetManager';
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+
import { FWBundleManager } from './FWBundleManager';
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+
import { FWManager } from './FWManager';
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6
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export class FWResManager extends FWManager implements FW.ResManager {
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private bundleMgr: FW.BundleManager;
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@@ -21,7 +21,6 @@ export class FWResManager extends FWManager implements FW.ResManager {
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async loadBundle(bundleName: string): Promise<cc.AssetManager.Bundle> {
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return await this.invoke<cc.AssetManager.Bundle>(
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FW.Entry.promiseMgr.execute(async (resolve, reject, signal) => {
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-
const bundle = await this.bundleMgr.load(bundleName);
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const depends = FWLodash.cloneDeep(FW.Entry.getDepend(bundleName));
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try {
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if (depends && depends.length > 0) {
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@@ -31,7 +30,7 @@ export class FWResManager extends FWManager implements FW.ResManager {
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await this.loadBundle(depend);
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const config = FW.Entry.getComponent<FW.AssetConfig>(
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-
`${depend}${FW.SystemDefine.FWBindTag.CONFIG}
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+
`${depend}${FW.SystemDefine.FWBindTag.CONFIG}`,
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);
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if (!config) continue;
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const preLoad = config.preLoad;
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@@ -62,12 +61,15 @@ export class FWResManager extends FWManager implements FW.ResManager {
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}
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}
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}
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+
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+
const bundle = await this.bundleMgr.load(bundleName);
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+
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resolve(bundle);
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} catch (e) {
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reject(e);
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}
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}, FWSystemConfig.PromiseConfig.loadBundle).promise,
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-
`loadBundle -> ${bundleName}
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+
`loadBundle -> ${bundleName}`,
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);
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}
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/**
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@@ -84,10 +86,7 @@ export class FWResManager extends FWManager implements FW.ResManager {
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return await this.assetMgr.loadSpineDataFromRemote(data);
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}
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87
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-
async loadRemote<T extends cc.Asset = cc.Asset>(
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url: string,
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-
cb: (asset: any) => T
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90
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-
): Promise<T> {
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89
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+
async loadRemote<T extends cc.Asset = cc.Asset>(url: string, cb: (asset: any) => T): Promise<T> {
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const asset = await this.assetMgr.loadRemote(url);
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if (asset instanceof cc.Texture2D) {
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return new cc.SpriteFrame(asset) as unknown as T;
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@@ -134,9 +133,7 @@ export class FWResManager extends FWManager implements FW.ResManager {
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* @param assetProperty
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* @returns
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*/
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137
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-
async loadAsset<T extends cc.Asset>(
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138
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-
assetProperty: FW.AssetProperty
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139
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-
): Promise<T> {
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136
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+
async loadAsset<T extends cc.Asset>(assetProperty: FW.AssetProperty): Promise<T> {
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const res = await this.assetMgr.load(assetProperty);
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return this.process<T>(res).asset as T;
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}
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package/package.json
CHANGED
package/registry/FWRegistry.ts
CHANGED
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@@ -40,16 +40,7 @@ export abstract class FWRegistry implements FW.Registry {
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readonly handle?: FW.Newable<FW.Handle>;
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register(): void {
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-
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-
}
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45
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-
unRegister(): void {
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46
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-
this.bundleEnabled(false);
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47
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-
}
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48
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-
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49
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-
bundleEnabled(enable?: boolean) {
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50
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-
const frameworkInvoke = enable ? FW.Framework.register : FW.Framework.unRegister;
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51
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-
const entryInvoke = enable ? FW.Entry.register : FW.Entry.unRegister;
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52
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-
frameworkInvoke.bind(FW.Framework)({
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43
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+
FW.Framework.register.bind(FW.Framework)({
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bundleName: this.bundleName,
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logic: this.logic,
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data: this.data,
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@@ -57,11 +48,15 @@ export abstract class FWRegistry implements FW.Registry {
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sender: this.sender,
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handle: this.handle,
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});
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-
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+
}
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+
unRegister(): void {
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+
FW.Framework.unRegister.bind(FW.Framework)({
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bundleName: this.bundleName,
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-
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-
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-
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+
logic: this.logic,
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data: this.data,
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config: this.config,
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sender: this.sender,
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handle: this.handle,
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});
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}
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}
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package/types/FW.d.ts
CHANGED
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@@ -266,32 +266,32 @@ declare namespace FW {
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266
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type ObjectManager = {
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/** 创建一个对象池 */
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269
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-
createObjectPool<T extends
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269
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+
createObjectPool<T extends FW.Object = FWObject>(
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node: cc.Node,
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parent: cc.Node,
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tag?: string,
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): Promise<ObjectPool<T>>;
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274
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-
createObjectPool<T extends
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274
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+
createObjectPool<T extends FW.Object = FWObject>(
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prefab: cc.Prefab,
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parent: cc.Node,
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tag?: string,
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): Promise<ObjectPool<T>>;
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279
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-
createObjectPool<T extends
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+
createObjectPool<T extends FW.Object = FWObject>(
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assetProperty: FW.AssetProperty,
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parent: cc.Node,
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tag?: string,
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): Promise<ObjectPool<T>>;
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-
createObjectPool<T extends
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+
createObjectPool<T extends FW.Object = FWObject>(
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node: cc.Node,
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parent: cc.Node,
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type?: number,
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): Promise<ObjectPool<T>>;
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289
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-
createObjectPool<T extends
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+
createObjectPool<T extends FW.Object = FWObject>(
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prefab: cc.Prefab,
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parent: cc.Node,
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type?: number,
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): Promise<ObjectPool<T>>;
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-
createObjectPool<T extends
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+
createObjectPool<T extends FW.Object = FWObject>(
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assetProperty: FW.AssetProperty,
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parent: cc.Node,
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type?: number,
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@@ -1975,19 +1975,6 @@ declare namespace FW {
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1975
1975
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getAllReports(): Map<string, FW.PerformanceReport>;
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1976
1976
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};
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1977
1977
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1978
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-
type Object = {
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1979
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-
/** 是否已经初始化 */
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1980
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-
initialize: boolean;
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1981
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-
/** 对象唯一id */
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1982
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-
uniqueId: number;
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1983
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-
/** 对象是否启用 */
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1984
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-
enable: boolean;
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1985
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-
onGet(...args: any);
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1986
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-
onPut();
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1987
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-
onInit();
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1988
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-
onDestroy();
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1989
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-
};
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1990
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-
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1991
1978
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type ObjectProperty<T extends Object = Object> = {
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1992
1979
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/** 对象节点 */
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1993
1980
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node?: cc.Node;
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@@ -2792,18 +2779,6 @@ declare namespace FW {
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2792
2779
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* bundle名字
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2793
2780
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*/
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2794
2781
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abstract readonly bundleName: string;
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2795
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-
/**
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2796
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-
* 是否自动释放
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2797
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-
*/
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2798
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-
readonly autoRelease?: boolean;
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2799
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-
/**
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|
2800
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-
* 场景名字
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2801
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-
*/
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2802
|
-
readonly sceneName?: string;
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2803
|
-
/**
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|
2804
|
-
* 依赖
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|
2805
|
-
*/
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2806
|
-
readonly depend?: string[];
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2807
2782
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/**
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|
2808
2783
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* 逻辑
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|
2809
2784
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*/
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@@ -2833,10 +2808,6 @@ declare namespace FW {
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|
2833
2808
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* 卸载
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2834
2809
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*/
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2835
2810
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unRegister(): void;
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2836
|
-
/**
|
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2837
|
-
* 启用bundle
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|
2838
|
-
*/
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2839
|
-
bundleEnabled(enable?: boolean);
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2840
2811
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}
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2841
2812
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}
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2842
2813
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@@ -2968,3 +2939,18 @@ declare namespace FW {
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2968
2939
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public static updateMockResponses(mockResponses: {});
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|
2969
2940
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}
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2970
2941
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}
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|
2942
|
+
|
|
2943
|
+
declare namespace FW {
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|
2944
|
+
export abstract class Object extends cc.Component {
|
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2945
|
+
/** 是否已经初始化 */
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|
2946
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+
initialize: boolean;
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2947
|
+
/** 对象唯一id */
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|
2948
|
+
uniqueId: number;
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2949
|
+
/** 对象是否启用 */
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2950
|
+
enable: boolean;
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2951
|
+
onGet(...args: any);
|
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2952
|
+
onPut();
|
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2953
|
+
onInit();
|
|
2954
|
+
onDestroy();
|
|
2955
|
+
}
|
|
2956
|
+
}
|
package/utils/FWObject.ts
CHANGED
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@@ -1,4 +1,4 @@
|
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|
1
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-
export
|
|
1
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+
export abstract class FWObject extends cc.Component {
|
|
2
2
|
/** 是否已经初始化 */
|
|
3
3
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public initialize: boolean;
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|
4
4
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/** 对象唯一id */
|
|
@@ -18,5 +18,10 @@ export default abstract class FWObject extends cc.Component implements FW.Object
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|
|
18
18
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abstract onGet(args: any);
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19
19
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abstract onPut();
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|
20
20
|
abstract onInit();
|
|
21
|
-
|
|
21
|
+
onDestroy() {
|
|
22
|
+
FW.Entry.timeMgr?.unSchedule(this);
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|
23
|
+
FW.Entry.evtMgr?.targetOff(this);
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|
24
|
+
this?.unscheduleAllCallbacks();
|
|
25
|
+
this?.node?.stopAllActions();
|
|
26
|
+
}
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|
22
27
|
}
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