@ives_xxz/framework 2.0.1 → 2.0.3

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@@ -45,6 +45,7 @@ export function autoInitialize() {
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  FW.Framework = new (require('./Framework').Framework)();
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  FW.FrameworkBase = require('./FrameworkBase').FrameworkBase;
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  FW.Entry = new (require('./entry/FWEntry').FWEntry)();
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+ FW.Scene = require('./scene/FWScene').FWScene;
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  FW.Logic = require('./logic/FWLogic').FWLogic;
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  FW.Data = require('./data/FWData').FWData;
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  FW.Sender = require('./service/socket/FWSocketSender').FWSocketSender;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@ives_xxz/framework",
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- "version": "2.0.1",
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+ "version": "2.0.3",
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  "description": "cocoscreator 2.x mvc framework",
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  "main": "index.js",
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  "keywords": ["123456"],
package/scene/FWScene.ts CHANGED
@@ -1,21 +1,19 @@
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- import { FWSocketAutoProcessResume } from '../expand/FWDecorator';
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-
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  const { ccclass, property } = cc._decorator;
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  @ccclass
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- export default abstract class FWScene extends cc.Component {
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+ export abstract class FWScene extends cc.Component {
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  readonly entry: FW.Entry = FW.Entry;
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  @FWSocketAutoProcessResume()
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- protected onLoad(): void {
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+ onLoad(): void {
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  this.entry.scene = this;
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  }
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- protected update(dt: number): void {
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+ update(dt: number): void {
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  this.entry?.update?.(dt);
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  }
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- protected onDestroy(): void {
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+ onDestroy(): void {
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  this.entry?.evtMgr.targetOff(this);
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  this.entry?.timeMgr.unSchedule(this);
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  this.entry?.uiMgr.unRegisterTarget(this);
package/types/FW.d.ts CHANGED
@@ -98,10 +98,6 @@ declare namespace FW {
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  bindVirtualViewComponent(args: FW.VirtualViewComponentArgs);
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  };
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- type Scene = {
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- node: cc.Node;
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- };
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-
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  type ObjectManager = {
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  /** 创建一个对象池 */
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  createObjectPool<T extends FWObject = FWObject>(
@@ -2258,6 +2254,13 @@ declare namespace FW {
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  declare namespace FW {
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  export const SystemConfig;
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+
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+ export class Scene extends cc.Component {
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+ onLoad(): void;
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+ update(dt: number);
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+ onDestroy(): void;
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+ }
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+
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  export class Logic extends FrameworkBase {
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  public initialize?(): void;
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  public onDestroy?(): void;