@ives_xxz/framework 1.6.6 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (58) hide show
  1. package/Framework.ts +9 -13
  2. package/FrameworkAutoInitialize.ts +58 -0
  3. package/{CC.d.ts.meta → FrameworkAutoInitialize.ts.meta} +1 -1
  4. package/FrameworkBase.ts +24 -23
  5. package/animation/FWSkeleton.ts +5 -6
  6. package/component/FWVirtualViewComponent.ts +42 -45
  7. package/config/FWAssetConfig.ts +2 -2
  8. package/controller/FWLayerController.ts +3 -7
  9. package/data/FWData.ts +2 -3
  10. package/define/FWEventDefine.ts +24 -21
  11. package/define/FWSystemDefine.ts +127 -132
  12. package/define/FWSystemDefine.ts.meta +1 -1
  13. package/entry/FWEntry.ts +2 -3
  14. package/expand/FWDecorator.ts +56 -114
  15. package/expand/FWRollingViewNesting.ts +3 -5
  16. package/item/FWVirtualListItem.ts +1 -1
  17. package/language/FWLanguage.ts +15 -19
  18. package/layer/FWLayer.ts +1 -1
  19. package/log/FWLog.ts +30 -35
  20. package/logic/FWLogic.ts +2 -4
  21. package/machine/FWStateMachine.ts +1 -2
  22. package/manager/FWAnimationManager.ts +6 -8
  23. package/manager/FWAssetManager.ts +22 -23
  24. package/manager/FWAudioManager.ts +30 -52
  25. package/manager/FWBundleManager.ts +2 -4
  26. package/manager/FWComponentManager.ts +0 -1
  27. package/manager/FWEngineManager.ts +9 -12
  28. package/manager/FWEventManager.ts +4 -7
  29. package/manager/FWHotUpdateManager.ts +32 -33
  30. package/manager/FWLanguageManager.ts +1 -2
  31. package/manager/FWLayerManager.ts +88 -138
  32. package/manager/FWManager.ts +1 -3
  33. package/manager/FWObjectManager.ts +7 -9
  34. package/manager/FWPerformanceManager.ts +2 -3
  35. package/manager/FWPromiseManager.ts +29 -28
  36. package/manager/FWResManager.ts +1 -3
  37. package/manager/FWSocketManager.ts +2 -5
  38. package/manager/FWStateManager.ts +2 -4
  39. package/manager/FWTimeManager.ts +14 -15
  40. package/manager/FWUiManager.ts +3 -4
  41. package/package.json +1 -1
  42. package/{register → registry}/FWRegistry.ts +8 -8
  43. package/service/http/FWHttp.ts +5 -7
  44. package/service/socket/FWSocket.ts +28 -43
  45. package/service/socket/FWSocketHandle.ts +3 -6
  46. package/service/socket/FWSocketSender.ts +5 -9
  47. package/types/Creator.d.ts.meta +6 -0
  48. package/{FW.d.ts → types/FW.d.ts} +407 -153
  49. package/types/Global.d.ts +21 -0
  50. package/{render/FWAssembler.ts.meta → types/Global.d.ts.meta} +1 -1
  51. package/types.meta +13 -0
  52. package/utils/FWObjectPool.ts +5 -7
  53. package/utils/FWTask.ts +18 -22
  54. package/render/FWAssembler.ts +0 -11
  55. /package/{register → registry}/FWRegistry.ts.meta +0 -0
  56. /package/{register.meta → registry.meta} +0 -0
  57. /package/{CC.d.ts → types/Creator.d.ts} +0 -0
  58. /package/{FW.d.ts.meta → types/FW.d.ts.meta} +0 -0
@@ -0,0 +1,6 @@
1
+ {
2
+ "ver": "2.0.2",
3
+ "uuid": "36e13bfa-94aa-429d-a48a-17886020363c",
4
+ "importer": "text",
5
+ "subMetas": {}
6
+ }
@@ -1,3 +1,5 @@
1
+ export as namespace FW;
2
+
1
3
  declare namespace FW {
2
4
  type Newable<TInstance = unknown, TArgs extends unknown[] = any[]> = new (
3
5
  ...args: TArgs
@@ -68,13 +70,6 @@ declare namespace FW {
68
70
  ): FW.PromiseProxy<FW.PromiseResult<T>>;
69
71
  };
70
72
 
71
- type Registry = {
72
- /** 注册 */
73
- register(): void;
74
- /** 注销 */
75
- unRegister(): void;
76
- };
77
-
78
73
  type LanguageManager = {
79
74
  registerLanguagePackageEnum(
80
75
  bundleName: string,
@@ -107,44 +102,6 @@ declare namespace FW {
107
102
  node: cc.Node;
108
103
  };
109
104
 
110
- type SocketSender = {
111
- readonly entry: FW.Entry;
112
- initialize?();
113
- onDestroy?();
114
- /** 发送消息 */
115
- send(msg: any);
116
- /** 获取协议Key值 */
117
- getProtocolKey?(msg: any): string;
118
- /** 消息发送前回调函数*/
119
- onBeforeSendingMessage?(msg: any): Promise<FW.SocketMessage>;
120
- /** 是否是心跳消息 */
121
- onHeart?(msg: any): Promise<boolean>;
122
- sendHeart(): void;
123
- };
124
- type SocketHandle = {
125
- readonly entry: FW.Entry;
126
- initialize?();
127
- onDestroy?();
128
- /** 消息处理 */
129
- onMessage(msg: any);
130
- /** 超时处理 */
131
- onTimeout?();
132
- /** 错误处理 */
133
- onError?(msg: any);
134
- /** 连接打开 */
135
- onOpen?();
136
- /** 连接关闭 */
137
- onClose?();
138
- /** 心跳 */
139
- onHeart?(msg: any): Promise<boolean>;
140
- /** 弱网 */
141
- onWeakNetWork?(): void;
142
- /** 获取协议Key值 */
143
- getProtocolKey?(msg: any): string;
144
- /** 消息收到前回调函数 */
145
- onBeforeReceivingMessage?(msg: any): Promise<SocketMessage>;
146
- };
147
-
148
105
  type ObjectManager = {
149
106
  /** 创建一个对象池 */
150
107
  createObjectPool<T extends FWObject = FWObject>(
@@ -206,8 +163,8 @@ declare namespace FW {
206
163
  createSocket(
207
164
  tag: string,
208
165
  address: string,
209
- sender: SocketSender,
210
- handle: SocketHandle,
166
+ sender: Sender,
167
+ handle: Handle,
211
168
  config: SocketConfig,
212
169
  ): Promise<Socket>;
213
170
  /**
@@ -302,7 +259,7 @@ declare namespace FW {
302
259
  createSocket(
303
260
  address: string,
304
261
  tag: string,
305
- sender: SocketSender,
262
+ sender: Sender,
306
263
  handle: SocketHandle,
307
264
  config: SocketConfig,
308
265
  ): SocketPromiseProxy;
@@ -476,7 +433,7 @@ declare namespace FW {
476
433
  ) => void,
477
434
  target: TargetType,
478
435
  options?: {
479
- priority?: FWSystemDefine.FWPriorityOrder;
436
+ priority?: FW.SystemDefine.FWPriorityOrder;
480
437
  intercept?: boolean;
481
438
  },
482
439
  );
@@ -635,11 +592,11 @@ declare namespace FW {
635
592
  /**
636
593
  * layer类型
637
594
  */
638
- layerType: FWSystemDefine.FWLayerType;
595
+ layerType: FW.SystemDefine.FWLayerType;
639
596
  /**
640
597
  * layer渲染顺序
641
598
  */
642
- layerRenderOrder: FWSystemDefine.FWLayerRenderOrder;
599
+ layerRenderOrder: FW.SystemDefine.FWLayerRenderOrder;
643
600
  /**
644
601
  * layer控制器名字
645
602
  */
@@ -678,7 +635,7 @@ declare namespace FW {
678
635
  * 异步打开layer
679
636
  * @param data
680
637
  */
681
- openAsync<Ctr extends FWLayerController = FWLayerController>(
638
+ openAsync<Ctr extends FW.LayerController = FWLayerController>(
682
639
  data: LayerOpenArgs<Ctr>,
683
640
  ): Promise<Ctr>;
684
641
 
@@ -686,22 +643,22 @@ declare namespace FW {
686
643
  * 同步打开layer
687
644
  * @param data
688
645
  */
689
- openSync<Ctr extends FWLayerController = FWLayerController>(data: LayerOpenArgs<Ctr>): Ctr;
646
+ openSync<Ctr extends FW.LayerController = FWLayerController>(data: LayerOpenArgs<Ctr>): Ctr;
690
647
  /**
691
648
  * 显示常驻layer
692
649
  * @param layer
693
650
  */
694
- displayLayer<Ctr extends FWLayerController = FWLayerController>(ctr: Ctr): Ctr;
651
+ displayLayer<Ctr extends FW.LayerController = FWLayerController>(ctr: Ctr): Ctr;
695
652
  /**
696
653
  * 隐藏常驻layer
697
654
  * @param layer
698
655
  */
699
- hideLayer<Ctr extends FWLayerController = FWLayerController>(ctr: Ctr): Ctr;
656
+ hideLayer<Ctr extends FW.LayerController = FWLayerController>(ctr: Ctr): Ctr;
700
657
  /**
701
658
  * 关闭layer
702
659
  * @param layer
703
660
  */
704
- close<Ctr extends FWLayerController = FWLayerController>(ctr: Ctr): FWLayerController;
661
+ close<Ctr extends FW.LayerController = FWLayerController>(ctr: Ctr): FWLayerController;
705
662
 
706
663
  /**
707
664
  * 从栈关闭
@@ -1027,96 +984,6 @@ declare namespace FW {
1027
984
  restart(): void;
1028
985
  };
1029
986
 
1030
- type Layer = {
1031
- readonly entry: FW.Entry;
1032
- node: cc.Node;
1033
- ctr: LayerController;
1034
- onLoad(): void;
1035
- start(): void;
1036
- onEnable(): void;
1037
- onDisable(): void;
1038
- onDestroy(): void;
1039
- update(dt: number): void;
1040
- lateUpdate(dt: number): void;
1041
- };
1042
- type LayerController = {
1043
- readonly entry: FW.Entry;
1044
- logic?: Logic;
1045
- config?: Config;
1046
- data?: Data;
1047
- sender?: SocketSender;
1048
- handle?: SocketHandle;
1049
- layerData: LayerData;
1050
- /** uuid */
1051
- uuid: string;
1052
- /** 渲染顺序 */
1053
- renderOrder: number;
1054
- /** 当前layer */
1055
- layer: FWLayer;
1056
- /** layer类型 */
1057
- layerType: FWSystemDefine.FWLayerType;
1058
- /** 资源地址 */
1059
- layerAssetProperty: FW.AssetProperty;
1060
- /** 关闭后是否自动释放资源 */
1061
- autoRelease: boolean;
1062
- /** 是否允许重复打开 */
1063
- isRepeatOpen: boolean;
1064
- initialize?();
1065
- destroy?();
1066
- /** 生命周期函数 */
1067
- onInit?(...args: any);
1068
- onLoad?();
1069
- onStart?();
1070
- onUpdate?(dt?: number);
1071
- onLateUpdate?(dt?: number);
1072
- onEnable?();
1073
- onDisable?();
1074
- onDestroy?();
1075
- onClose?();
1076
-
1077
- /**
1078
- * 查找节点
1079
- * @param path
1080
- * @param referenceNode
1081
- * @returns
1082
- */
1083
- find(path: string, referenceNode: cc.Node): cc.Node;
1084
- /**
1085
- * 查找组件
1086
- * @param path
1087
- * @param referenceNode
1088
- * @param type
1089
- * @returns
1090
- */
1091
- findComponent<T extends cc.Component = cc.Component>(
1092
- path: string,
1093
- referenceNode: cc.Node,
1094
- type?: {
1095
- prototype: T;
1096
- },
1097
- ): T;
1098
- registerEvent(args: RegisterArgs): void;
1099
- unRegisterEvent(args: RegisterArgs);
1100
- unRegisterAll(): void;
1101
- unRegisterTarget(target: TargetType);
1102
- /** 暂停事件 */
1103
- pauseEvent();
1104
- /** 恢复事件 */
1105
- resumeEvent();
1106
- /** 关闭layer */
1107
- close();
1108
- };
1109
- type Logic = {
1110
- readonly entry: FW.Entry;
1111
- initialize?(): void;
1112
- onDestroy?(): void;
1113
- };
1114
- type Data = {
1115
- readonly entry: FW.Entry;
1116
- initialize?(): void;
1117
- onDestroy?(): void;
1118
- };
1119
-
1120
987
  type CCEvent = {
1121
988
  eventName?: string;
1122
989
  cb: (...args: any) => void;
@@ -1455,11 +1322,6 @@ declare namespace FW {
1455
1322
  cb?: () => void;
1456
1323
  };
1457
1324
 
1458
- type Config = {
1459
- preLoad?: LoadConfig;
1460
- demandLoad?: LoadConfig;
1461
- };
1462
-
1463
1325
  type RegisterInitialize = {
1464
1326
  initialize();
1465
1327
  destroy();
@@ -1492,7 +1354,7 @@ declare namespace FW {
1492
1354
  /**
1493
1355
  * socket发送者
1494
1356
  */
1495
- sender?: Newable<SocketSender>;
1357
+ sender?: Newable<Sender>;
1496
1358
  /**
1497
1359
  * socket处理者
1498
1360
  */
@@ -1851,7 +1713,7 @@ declare namespace FW {
1851
1713
  /**
1852
1714
  * 获取当前任务状态
1853
1715
  */
1854
- getStatus(): FWSystemDefine.FWTaskStatus;
1716
+ getStatus(): FW.SystemDefine.FWTaskStatus;
1855
1717
  /**
1856
1718
  * 任务开始
1857
1719
  * @param generator
@@ -2021,10 +1883,30 @@ declare namespace FW {
2021
1883
  name?: string;
2022
1884
  };
2023
1885
 
1886
+ type PropertyDecorator = (
1887
+ $class: Record<string, any>,
1888
+ $propertyKey: string | symbol,
1889
+ $descriptorOrInitializer?: any,
1890
+ ) => void;
1891
+
2024
1892
  declare function timeScale(scale: number);
2025
1893
  declare let Entry: Entry;
2026
1894
  }
2027
1895
 
1896
+ declare namespace FW {
1897
+ export type Log = {
1898
+ get debug();
1899
+ get send();
1900
+ get receive();
1901
+ get request();
1902
+ get response();
1903
+ get system();
1904
+ get warn();
1905
+ get error();
1906
+ };
1907
+ declare let Log: Log;
1908
+ }
1909
+
2028
1910
  declare namespace FW {
2029
1911
  export type Framework = {
2030
1912
  initialize(): void;
@@ -2043,3 +1925,375 @@ declare namespace FW {
2043
1925
  };
2044
1926
  declare let Framework: Framework;
2045
1927
  }
1928
+
1929
+ declare namespace FW {
1930
+ export abstract class FrameworkBase {
1931
+ public readonly entry: FW.Entry = FW.Entry;
1932
+ public logic?: FW.Logic;
1933
+ public data?: FW.Data;
1934
+ public config?: FW.AssetConfig;
1935
+ public sender?: FW.Sender;
1936
+ public handle?: FW.Handle;
1937
+ public invoke<T>(operation: Promise<T>, operationName: string = 'unknown'): Promise<T>;
1938
+ public getLogic<T extends FW.Logic = FWLogic>();
1939
+ public getData<T extends FW.Data = FWData>();
1940
+ public getSender<T extends FW.Sender>();
1941
+ public getHandle<T extends FW.Handle>();
1942
+ public getConfig<T extends FW.AssetConfig>();
1943
+ public initializeDependencies(): void;
1944
+ }
1945
+ }
1946
+
1947
+ declare namespace FW {
1948
+ namespace SystemDefine {
1949
+ export class FWBindTag {
1950
+ static LOGIC = 0;
1951
+ static DATA = 1;
1952
+ static CONFIG = 2;
1953
+ static SENDER = 3;
1954
+ static HANDLE = 4;
1955
+ static SUB_LOGIC = 5;
1956
+ }
1957
+
1958
+ export class FWObjectType {
1959
+ static ACTIVE = 0;
1960
+ static OPACITY = 1;
1961
+ }
1962
+
1963
+ /** Layer渲染顺序 */
1964
+ export class FWLayerRenderOrder {
1965
+ static SCENE = 0;
1966
+ static PERMANENT = 10;
1967
+ static UI = 100;
1968
+ static POPUP = 1000;
1969
+ static MAX = 10000;
1970
+ }
1971
+
1972
+ /**
1973
+ * layer类型
1974
+ */
1975
+ export class FWLayerType {
1976
+ /**
1977
+ * 常驻
1978
+ */
1979
+ static PERMANENT = 0;
1980
+ /**
1981
+ * 可重复打开
1982
+ */
1983
+ static REPEAT = 1;
1984
+ /**
1985
+ * 弹出式(需要加入队列)
1986
+ */
1987
+ static POPUP_QUEUE = 2;
1988
+ /**
1989
+ * 弹出式(一次性,无需加入队列)
1990
+ */
1991
+ static POPUP_DISPOSABLE = 3;
1992
+ }
1993
+
1994
+ export class FWTaskStatus {
1995
+ static IDLE = 'IDLE';
1996
+ static RUNNING = 'RUNNING';
1997
+ static PAUSED = 'PAUSED';
1998
+ static COMPLETED = 'COMPLETED';
1999
+ }
2000
+
2001
+ export class FWPriorityOrder {
2002
+ /**
2003
+ * 优先级高
2004
+ */
2005
+ static HIGHT = 0;
2006
+ /**
2007
+ * 优先级普通
2008
+ */
2009
+ static NORMAL = 1;
2010
+ /**
2011
+ * 优先级低
2012
+ */
2013
+ static LOW = 2;
2014
+ }
2015
+
2016
+ /**
2017
+ * 日志类型
2018
+ */
2019
+ export class FWLogType {
2020
+ /** 调试信息 */
2021
+ static DEBUG = 0;
2022
+ /** socket请求 */
2023
+ static SOCKET_SEND = 1;
2024
+ /** socket接收 */
2025
+ static SOCKET_RECEIVE = 2;
2026
+ /** 请求信息 */
2027
+ static REQUEST = 3;
2028
+ /** 响应信息 */
2029
+ static RESPONSE = 4;
2030
+ /** 警告信息 */
2031
+ static WARN = 5;
2032
+ /** 错误信息 */
2033
+ static ERROR = 6;
2034
+ /** 系统信息 */
2035
+ static SYSTEM = 7;
2036
+ }
2037
+
2038
+ /**
2039
+ * HTTP请求类型
2040
+ */
2041
+ export class FWHttpRequestType {
2042
+ static GET = 'GET';
2043
+ static POST = 'POST';
2044
+ }
2045
+
2046
+ /**
2047
+ * 动画机类型
2048
+ */
2049
+ export class FWAnimationMachineType {
2050
+ static TWEEN = 'TWEEN';
2051
+ static SKELETON = 'SKELETON';
2052
+ static ANIMATION = 'ANIMATION';
2053
+ }
2054
+
2055
+ export class FWScrollViewTemplateType {
2056
+ static NODE = 0;
2057
+ static PREFAB = 1;
2058
+ }
2059
+
2060
+ export class FWScrollViewSlideType {
2061
+ static NORMAL = 0;
2062
+ static ADHERING = 1;
2063
+ static PAGE = 2;
2064
+ }
2065
+
2066
+ export class FWScrollViewSelectedType {
2067
+ static NONE = 0;
2068
+ static SINGLE = 1;
2069
+ static MULTIPLE = 2;
2070
+ }
2071
+
2072
+ export class FWLanguageAssetType {
2073
+ static LABEL = 'label';
2074
+ static SPRITE = 'sprite';
2075
+ static SKELETON = 'skeleton';
2076
+ }
2077
+
2078
+ export class FWPromiseStatus {
2079
+ static PENDING = 'pending';
2080
+ static FULFILLED = 'fulfilled';
2081
+ static REJECTED = 'rejected';
2082
+ static CANCELLED = 'cancelled';
2083
+ }
2084
+
2085
+ export class FWLayerState {
2086
+ static CLOSED = 'closed';
2087
+ static OPENING = 'opening';
2088
+ static OPENED = 'opened';
2089
+ static CLOSING = 'closing';
2090
+ }
2091
+
2092
+ export class FWAudioType {
2093
+ static MUSIC = 0;
2094
+ static SOUND = 1;
2095
+ }
2096
+ }
2097
+ namespace EventDefine {
2098
+ export class LanguageEvent {
2099
+ /** 语言变更 */
2100
+ static LANGUAGE_CHANGE = 'LANGUAGE_CHANGE';
2101
+ }
2102
+
2103
+ export class TaskEvent {
2104
+ static START = 'START';
2105
+ static PROGRESS = 'PROGRESS';
2106
+ static COMPLETE = 'COMPLETE';
2107
+ static YIELDED = 'YIELDED';
2108
+ static PAUSE = 'PAUSE';
2109
+ static RESUME = 'RESUME';
2110
+ static FRAME_START = 'FRAME_START';
2111
+ static FRAME_END = 'FRAME_END';
2112
+ static QUEUE = 'QUEUE';
2113
+ static ALL_COMPLETE = 'ALL_COMPLETE';
2114
+ static ERROR = 'ERROR';
2115
+ }
2116
+
2117
+ export class SystemEvent {
2118
+ static SYSTEM_RESTART = 0;
2119
+ }
2120
+
2121
+ export class CCEvent {
2122
+ static ON_SHOW = 'ON_SHOW';
2123
+ static ON_HIDE = 'ON_HIDE';
2124
+ }
2125
+ }
2126
+ export const SystemDefine: SystemDefine;
2127
+ export const EventDefine: EventDefine;
2128
+ }
2129
+
2130
+ declare namespace FW {
2131
+ export class Layer extends cc.Component {
2132
+ node: cc.Node;
2133
+ ctr: LayerController;
2134
+ public onLoad(): void;
2135
+ public start(): void;
2136
+ public onEnable(): void;
2137
+ public onDisable(): void;
2138
+ public onDestroy(): void;
2139
+ public update(dt: number): void;
2140
+ public lateUpdate(dt: number): void;
2141
+ }
2142
+
2143
+ export class LayerController extends FrameworkBase {
2144
+ readonly entry: FW.Entry;
2145
+ logic?: Logic;
2146
+ config?: Config;
2147
+ data?: Data;
2148
+ sender?: Sender;
2149
+ handle?: SocketHandle;
2150
+ layerData: LayerData;
2151
+ /** uuid */
2152
+ uuid: string;
2153
+ /** 渲染顺序 */
2154
+ renderOrder: number;
2155
+ /** 当前layer */
2156
+ layer: FWLayer;
2157
+ /** layer类型 */
2158
+ layerType: FW.SystemDefine.FWLayerType;
2159
+ /** 资源地址 */
2160
+ get layerAssetProperty(): FW.AssetProperty;
2161
+ /** 关闭后是否自动释放资源 */
2162
+ get autoRelease(): boolean;
2163
+ /** 是否允许重复打开 */
2164
+ get isRepeatOpen(): boolean;
2165
+ initialize?();
2166
+ destroy?();
2167
+ /** 生命周期函数 */
2168
+ onInit?(...args: any);
2169
+ onLoad?();
2170
+ onStart?();
2171
+ onUpdate?(dt?: number);
2172
+ onLateUpdate?(dt?: number);
2173
+ onEnable?();
2174
+ onDisable?();
2175
+ onDestroy?();
2176
+ onClose?();
2177
+
2178
+ /**
2179
+ * 查找节点
2180
+ * @param path
2181
+ * @param referenceNode
2182
+ * @returns
2183
+ */
2184
+ find(path: string, referenceNode: cc.Node): cc.Node;
2185
+ /**
2186
+ * 查找组件
2187
+ * @param path
2188
+ * @param referenceNode
2189
+ * @param type
2190
+ * @returns
2191
+ */
2192
+ findComponent<T extends cc.Component = cc.Component>(
2193
+ path: string,
2194
+ referenceNode: cc.Node,
2195
+ type?: {
2196
+ prototype: T;
2197
+ },
2198
+ ): T;
2199
+ registerEvent(args: RegisterArgs): void;
2200
+ unRegisterEvent(args: RegisterArgs);
2201
+ unRegisterAll(): void;
2202
+ unRegisterTarget(target: TargetType);
2203
+ /** 暂停事件 */
2204
+ pauseEvent();
2205
+ /** 恢复事件 */
2206
+ resumeEvent();
2207
+ /** 关闭layer */
2208
+ close();
2209
+ addExternalReference?(cb?: (ctr: any) => void);
2210
+ }
2211
+ }
2212
+
2213
+ declare namespace FW {
2214
+ export abstract class Registry {
2215
+ /**
2216
+ * bundle名字
2217
+ */
2218
+ abstract readonly bundleName: string;
2219
+ /**
2220
+ * 是否自动释放
2221
+ */
2222
+ readonly autoRelease?: boolean;
2223
+ /**
2224
+ * 场景名字
2225
+ */
2226
+ readonly sceneName?: string;
2227
+ /**
2228
+ * 依赖
2229
+ */
2230
+ readonly depend?: string[];
2231
+ /**
2232
+ * 逻辑
2233
+ */
2234
+ readonly logic?: Newable<Logic>;
2235
+ /**
2236
+ * 数据
2237
+ */
2238
+ readonly data?: Newable<Data>;
2239
+ /**
2240
+ * 资源配置
2241
+ */
2242
+ readonly config?: Newable<Config>;
2243
+ /**
2244
+ * socket发送者
2245
+ */
2246
+ readonly sender?: Newable<Sender>;
2247
+ /**
2248
+ * socket处理者
2249
+ */
2250
+ readonly handle?: Newable<SocketHandle>;
2251
+
2252
+ register(): void;
2253
+ unRegister(): void;
2254
+
2255
+ bundleEnabled(enable?: boolean);
2256
+ }
2257
+ }
2258
+
2259
+ declare namespace FW {
2260
+ export const SystemConfig;
2261
+ export class Logic extends FrameworkBase {
2262
+ public initialize?(): void;
2263
+ public onDestroy?(): void;
2264
+ }
2265
+
2266
+ export class Data extends FrameworkBase {
2267
+ public initialize?(): void;
2268
+ public onDestroy?(): void;
2269
+ }
2270
+
2271
+ export abstract class AssetConfig {
2272
+ abstract preLoad: LoadConfig;
2273
+ abstract demandLoad: LoadConfig;
2274
+ }
2275
+
2276
+ export abstract class Sender extends FrameworkBase {
2277
+ initialize?();
2278
+ onDestroy?();
2279
+ sendHeart();
2280
+ onHeart?(msg: any): Promise<boolean>;
2281
+ abstract onBeforeSendingMessage?(msg: any): Promise<FW.SocketMessage>;
2282
+ abstract getProtocolKey?(msg: any): string;
2283
+ send(msg: any);
2284
+ }
2285
+
2286
+ export abstract class Handle extends FrameworkBase {
2287
+ initialize?();
2288
+ onDestroy?();
2289
+ onWeakNetWork?(): void;
2290
+ abstract onMessage(msg: any): void;
2291
+ onHeart?(msg: any): Promise<boolean>;
2292
+ onClose?(): void;
2293
+ onOpen?(): void;
2294
+ onError?(msg: any): void;
2295
+ onTimeout?(): void;
2296
+ abstract getProtocolKey?(msg: any): string;
2297
+ abstract onBeforeReceivingMessage?(msg: any): Promise<FW.SocketMessage>;
2298
+ }
2299
+ }
@@ -0,0 +1,21 @@
1
+ declare namespace globalThis {
2
+ export function PerformanceMonitor(operationName?: string);
3
+ export function FWDeprecated(description?: string);
4
+ export function FWSocketAutoProcessPause();
5
+ export function FWSocketAutoProcessResume();
6
+ export function RegisterEvents(events: FW.RegisterEventArgs[]);
7
+ export function AutoRegisterCCEvent(nodePath: string, eventName?: string);
8
+ export function AutoRegisterFWEvent(eventName: any);
9
+ export function searchChild(node: cc.Node, name: string);
10
+ export function FWPropertyNode($opt?: ParamType): FW.PropertyDecorator;
11
+ export function FWPropertyNodes(...paths: string[]): FW.PropertyDecorator;
12
+ export function FWPropertyComponent(
13
+ $componentClass: INewable<cc.Component>,
14
+ $childName?: string,
15
+ $mute = false,
16
+ ): FW.PropertyDecorator;
17
+ export function FWPropertyComponents(
18
+ $componentClass: INewable<cc.Component>,
19
+ $childName?: string,
20
+ ): FW.PropertyDecorator;
21
+ }
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "ver": "1.1.0",
3
- "uuid": "3b9ad8cf-0317-4163-bda0-17c6f4e86028",
3
+ "uuid": "3c019db9-4849-403e-938c-9b8921731119",
4
4
  "importer": "typescript",
5
5
  "isPlugin": false,
6
6
  "loadPluginInWeb": true,
package/types.meta ADDED
@@ -0,0 +1,13 @@
1
+ {
2
+ "ver": "1.1.3",
3
+ "uuid": "d7721852-9dd0-4a93-82d4-4752e570c5ac",
4
+ "importer": "folder",
5
+ "isBundle": false,
6
+ "bundleName": "",
7
+ "priority": 1,
8
+ "compressionType": {},
9
+ "optimizeHotUpdate": {},
10
+ "inlineSpriteFrames": {},
11
+ "isRemoteBundle": {},
12
+ "subMetas": {}
13
+ }