@ives_xxz/framework 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/FW.d.ts +1845 -0
- package/FW.d.ts.meta +6 -0
- package/Framework.ts +148 -0
- package/Framework.ts.meta +10 -0
- package/README.md +93 -0
- package/README.md.meta +6 -0
- package/animation/FWAnimation.ts +13 -0
- package/animation/FWAnimation.ts.meta +10 -0
- package/animation/FWSkeleton.ts +176 -0
- package/animation/FWSkeleton.ts.meta +10 -0
- package/animation/FWTween.ts +60 -0
- package/animation/FWTween.ts.meta +10 -0
- package/animation.meta +13 -0
- package/component/FWVirtualViewComponent.ts +2080 -0
- package/component/FWVirtualViewComponent.ts.meta +10 -0
- package/component.meta +13 -0
- package/config/FWAssetConfig.ts +7 -0
- package/config/FWAssetConfig.ts.meta +10 -0
- package/config.meta +13 -0
- package/controller/FWLayerController.ts +236 -0
- package/controller/FWLayerController.ts.meta +10 -0
- package/controller.meta +13 -0
- package/data/FWData.ts +10 -0
- package/data/FWData.ts.meta +10 -0
- package/data.meta +13 -0
- package/define/FWEventDefine.ts +26 -0
- package/define/FWEventDefine.ts.meta +10 -0
- package/define/FWSystemDefine.ts +133 -0
- package/define/FWSystemDefine.ts.meta +10 -0
- package/define.meta +13 -0
- package/entry/FWEntry.ts +196 -0
- package/entry/FWEntry.ts.meta +10 -0
- package/entry.meta +13 -0
- package/expand/FWCocosExpand.ts +73 -0
- package/expand/FWCocosExpand.ts.meta +10 -0
- package/expand/FWDecorator.ts +256 -0
- package/expand/FWDecorator.ts.meta +10 -0
- package/expand/FWRollingViewNesting.ts +191 -0
- package/expand/FWRollingViewNesting.ts.meta +10 -0
- package/expand/FWTweenExpand.ts +44 -0
- package/expand/FWTweenExpand.ts.meta +10 -0
- package/expand.meta +13 -0
- package/item/FWVirtualListItem.ts +150 -0
- package/item/FWVirtualListItem.ts.meta +10 -0
- package/item.meta +13 -0
- package/language/FWLanguage.ts +69 -0
- package/language/FWLanguage.ts.meta +10 -0
- package/language/FWLanguageLabelLocalize.ts +144 -0
- package/language/FWLanguageLabelLocalize.ts.meta +10 -0
- package/language/FWLanguageSkeletonLocalize.ts +106 -0
- package/language/FWLanguageSkeletonLocalize.ts.meta +10 -0
- package/language/FWLanguageSpriteLocalize.ts +81 -0
- package/language/FWLanguageSpriteLocalize.ts.meta +10 -0
- package/language.meta +13 -0
- package/layer/FWLayer.ts +13 -0
- package/layer/FWLayer.ts.meta +10 -0
- package/layer.meta +13 -0
- package/log/FWLog.ts +115 -0
- package/log/FWLog.ts.meta +10 -0
- package/log.meta +13 -0
- package/logic/FWLogic.ts +10 -0
- package/logic/FWLogic.ts.meta +10 -0
- package/logic.meta +13 -0
- package/machine/FWAnimationMachine.ts +28 -0
- package/machine/FWAnimationMachine.ts.meta +10 -0
- package/machine/FWStateMachine.ts +75 -0
- package/machine/FWStateMachine.ts.meta +10 -0
- package/machine.meta +13 -0
- package/manager/FWAnimationManager.ts +128 -0
- package/manager/FWAnimationManager.ts.meta +10 -0
- package/manager/FWAssetManager.ts +349 -0
- package/manager/FWAssetManager.ts.meta +10 -0
- package/manager/FWAudioManager.ts +289 -0
- package/manager/FWAudioManager.ts.meta +10 -0
- package/manager/FWBundleManager.ts +91 -0
- package/manager/FWBundleManager.ts.meta +10 -0
- package/manager/FWComponentManager.ts +25 -0
- package/manager/FWComponentManager.ts.meta +10 -0
- package/manager/FWEngineManager.ts +63 -0
- package/manager/FWEngineManager.ts.meta +10 -0
- package/manager/FWEventManager.ts +275 -0
- package/manager/FWEventManager.ts.meta +10 -0
- package/manager/FWHotUpdateManager.ts +213 -0
- package/manager/FWHotUpdateManager.ts.meta +10 -0
- package/manager/FWLanguageManager.ts +116 -0
- package/manager/FWLanguageManager.ts.meta +10 -0
- package/manager/FWLayerManager.ts +490 -0
- package/manager/FWLayerManager.ts.meta +10 -0
- package/manager/FWManager.ts +8 -0
- package/manager/FWManager.ts.meta +10 -0
- package/manager/FWObjectManager.ts +91 -0
- package/manager/FWObjectManager.ts.meta +10 -0
- package/manager/FWResManager.ts +171 -0
- package/manager/FWResManager.ts.meta +10 -0
- package/manager/FWSocketManager.ts +94 -0
- package/manager/FWSocketManager.ts.meta +10 -0
- package/manager/FWStateManager.ts +102 -0
- package/manager/FWStateManager.ts.meta +10 -0
- package/manager/FWTaskManager.ts +38 -0
- package/manager/FWTaskManager.ts.meta +10 -0
- package/manager/FWTimeManager.ts +473 -0
- package/manager/FWTimeManager.ts.meta +10 -0
- package/manager/FWUiManager.ts +164 -0
- package/manager/FWUiManager.ts.meta +10 -0
- package/manager.meta +13 -0
- package/package.json +17 -0
- package/package.json.meta +6 -0
- package/scene/FWScene.ts +25 -0
- package/scene/FWScene.ts.meta +10 -0
- package/scene.meta +13 -0
- package/service/FWService.ts +7 -0
- package/service/FWService.ts.meta +10 -0
- package/service/http/FWHttp.ts +70 -0
- package/service/http/FWHttp.ts.meta +10 -0
- package/service/http.meta +13 -0
- package/service/socket/FWSocket.ts +236 -0
- package/service/socket/FWSocket.ts.meta +10 -0
- package/service/socket/FWSocketHandle.ts +17 -0
- package/service/socket/FWSocketHandle.ts.meta +10 -0
- package/service/socket/FWSocketSender.ts +16 -0
- package/service/socket/FWSocketSender.ts.meta +10 -0
- package/service/socket.meta +13 -0
- package/service.meta +13 -0
- package/state/FWState.ts +8 -0
- package/state/FWState.ts.meta +10 -0
- package/state.meta +13 -0
- package/utils/FWLodash.ts +105 -0
- package/utils/FWLodash.ts.meta +10 -0
- package/utils/FWMask.ts +222 -0
- package/utils/FWMask.ts.meta +10 -0
- package/utils/FWObject.ts +22 -0
- package/utils/FWObject.ts.meta +10 -0
- package/utils/FWObjectPool.ts +178 -0
- package/utils/FWObjectPool.ts.meta +10 -0
- package/utils/FWQueue.ts +47 -0
- package/utils/FWQueue.ts.meta +10 -0
- package/utils/FWTask.ts +223 -0
- package/utils/FWTask.ts.meta +10 -0
- package/utils.meta +13 -0
package/FW.d.ts
ADDED
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@@ -0,0 +1,1845 @@
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declare namespace FW {
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type Newable<TInstance = unknown, TArgs extends unknown[] = any[]> = new (
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...args: TArgs
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) => TInstance;
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type Abstract<T> = {
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prototype: T;
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};
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type ServiceIdentifierData<TInstance = unknown> = string | symbol | Newable<TInstance> | Function;
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type CommonNewable<TInstance = unknown, TArgs extends unknown[] = any[]> = Newable<
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TInstance,
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TArgs
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>;
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type CommonServiceIdentifier<TInstance = unknown> = ServiceIdentifierData<TInstance>;
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type ServiceIdentifier<T = unknown> = CommonServiceIdentifier<T>;
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/**
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* 入口对象
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*/
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type Entry = {
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timeMgr: TimeManager;
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layerMgr: LayerManager;
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resMgr: ResManager;
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animationMgr: AnimationManager;
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stateMgr: StateManager;
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audioMgr: AudioManager;
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socketMgr: SocketManager;
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objectMgr: ObjectManager;
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uiMgr: UiManager;
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componentMgr: ComponentManager;
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languageMgr: LanguageManager;
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evtMgr: EventManager;
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engineMgr: EngineManager;
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taskMgr: TaskManager;
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hotUpdateMgr: HotUpdateManager;
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scene: Scene;
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bundleName: string;
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getComponent<T>(serviceIdentifier: FW.ServiceIdentifier<T>): T;
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getComponents<T>(serviceIdentifier?: FW.ServiceIdentifier<T>): T[];
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launchScene(bundleName: string): void;
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register(data: RegisterBundle): void;
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getSceneName(bundleName: string): string;
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getDepend(bundleName: string): string[];
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update(dt: number): void;
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initialize(): void;
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onDestroy(): void;
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};
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type LanguageManager = {
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registerLanguagePackageEnum(
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bundleName: string,
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language: any,
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getter: (key: string, language?: string) => string,
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): void;
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getSupportedLanguages(): string[];
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setSupportedLanguages(languages: string[]): void;
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getBundles(): string[];
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getLanguage(): string;
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getLanguageIndex(): number;
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getLanguagePackageValue(bundleName: string, key: string, language?: string): string;
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getLanguagePackageEnumKeys(bundleName: string): string[];
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getLanguagePackageEnumValues(bundleName: string): string[];
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getLanguagePackageEnum<K extends keyof ILanguageBundleAccessor>(
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bundleName: K,
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): ILanguageBundleAccessor[K];
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initializeLanguage(language: string);
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};
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type Language = {
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onRefresh(): void;
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};
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type ComponentManager = {
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bindVirtualViewComponent(args: FW.VirtualViewComponentArgs);
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};
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type Scene = {
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node: cc.Node;
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};
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type Sender = {
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readonly entry: FW.Entry;
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initialize?();
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onDestroy?();
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send(msg: any);
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};
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type Handle = {
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readonly entry: FW.Entry;
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initialize?();
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onDestroy?();
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/** 消息处理 */
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onMessage(msg: any);
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/** 超时处理 */
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onTimeout();
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/** 错误处理 */
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onError(msg: any);
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/** 连接打开 */
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onOpen();
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/** 连接关闭 */
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onClose();
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/** 心跳 */
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onHeart?(msg: any): Promise<boolean>;
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/** 弱网 */
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onWeakNetWork?(): void;
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};
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type ObjectManager = {
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/** 创建一个对象池 */
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createObjectPool<T extends FWObject = FWObject>(
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node: cc.Node,
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parent: cc.Node,
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tag?: string,
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): Promise<ObjectPool<T>>;
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createObjectPool<T extends FWObject = FWObject>(
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prefab: cc.Prefab,
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parent: cc.Node,
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tag?: string,
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): Promise<ObjectPool<T>>;
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createObjectPool<T extends FWObject = FWObject>(
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assetProperty: FW.AssetProperty,
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parent: cc.Node,
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tag?: string,
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): Promise<ObjectPool<T>>;
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createObjectPool<T extends FWObject = FWObject>(
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node: cc.Node,
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parent: cc.Node,
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type?: number,
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): Promise<ObjectPool<T>>;
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createObjectPool<T extends FWObject = FWObject>(
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prefab: cc.Prefab,
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parent: cc.Node,
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type?: number,
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): Promise<ObjectPool<T>>;
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createObjectPool<T extends FWObject = FWObject>(
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assetProperty: FW.AssetProperty,
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parent: cc.Node,
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type?: number,
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): Promise<ObjectPool<T>>;
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/** 获取已经创建的对象池 */
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getObjectPool(tag: string): ObjectPool;
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/** 销毁一个对象池 */
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destroyObjectPool(tag: string): void;
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};
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type ObjectPool = {
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getEnableObjectMap();
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getDisableObjectMap();
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getAllObjectMap();
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findObjectProperty(node: cc.Node);
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findObjectProperty(component: FW.Object);
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findObjectProperty(uniqueId: number);
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get(...args: any): FW.ObjectProperty;
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put(node: cc.Node);
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put(component: FW.Object);
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put(uniqueId: number);
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onDestroy();
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};
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type SocketManager = {
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createSocket(
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tag: string,
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address: string,
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sender: SocketSender,
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handle: SocketHandle,
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config: {
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heartTimeout?: number;
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heartWeakTime?: number;
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heartInternal?: number;
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maxReconnectTimes?: number;
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reconnectInternal?: number;
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},
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): Promise<Socket>;
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/**
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* 获取socket
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* @param type
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* @returns
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*/
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getSocket(tag?: string): Socket;
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getSocketMap(): Map<string, Socket>;
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/** 暂停消息处理 */
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pauseMessageHandle(): void;
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/** 恢复消息处理 */
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resumeMessageHandle(): void;
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/**
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* 关闭
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* @param fs
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* @returns
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*/
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closeSocket(fs: Socket): void;
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};
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type ScrollViewComponent = {
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/**
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* 模板类型,1:cc.Node,2.cc.prefab
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*/
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templateType: number;
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/**
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* 滑动类型 1.无 2.粘性模式,强制关闭不自动滑动,3.页面模式,强制关闭不自动滑动
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*/
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slideType: number;
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/**
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* 是否是虚拟列表
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*/
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virtual: boolean;
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};
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type SocketPromiseProxy = {
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promise: Function;
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socket: FW.Socket;
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};
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type Socket = {
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public onDestroy(): void;
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/**
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* 获取tag
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* */
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public getTag(): string;
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/**
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* 获取地址
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* @returns
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*/
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getAddress(): string;
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/**
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* 获取socket状态
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* @returns
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*/
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getReadyState(): number;
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/**
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* 关闭连接
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*/
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close();
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/**
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* 暂停消息处理
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*/
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pauseMessageHandle();
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/**
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* 恢复消息处理
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*/
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resumeMessageHandle();
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send(msg);
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createSocket(
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address: string,
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tag: string,
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sender: FWSocketSender,
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handle: FWSocketHandle,
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config: {
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heartInternal: number;
|
|
255
|
+
heartTimeout: number;
|
|
256
|
+
heartWeakTime: number;
|
|
257
|
+
maxReconnectTimes: number;
|
|
258
|
+
},
|
|
259
|
+
): SocketPromiseProxy;
|
|
260
|
+
};
|
|
261
|
+
|
|
262
|
+
/**
|
|
263
|
+
* 观察者
|
|
264
|
+
*/
|
|
265
|
+
type Observer = {
|
|
266
|
+
priority: number;
|
|
267
|
+
intercept: boolean;
|
|
268
|
+
/**
|
|
269
|
+
* 事件通知
|
|
270
|
+
*/
|
|
271
|
+
notify(
|
|
272
|
+
args1?: FW.EventManagerArgs,
|
|
273
|
+
args2?: FW.EventManagerArgs,
|
|
274
|
+
args3?: FW.EventManagerArgs,
|
|
275
|
+
args4?: FW.EventManagerArgs,
|
|
276
|
+
args5?: FW.EventManagerArgs,
|
|
277
|
+
args6?: FW.EventManagerArgs,
|
|
278
|
+
args7?: FW.EventManagerArgs,
|
|
279
|
+
args8?: FW.EventManagerArgs,
|
|
280
|
+
args9?: FW.EventManagerArgs,
|
|
281
|
+
args10?: FW.EventManagerArgs,
|
|
282
|
+
);
|
|
283
|
+
/**
|
|
284
|
+
* 比较目标
|
|
285
|
+
*/
|
|
286
|
+
compar(target: TargetType);
|
|
287
|
+
/**
|
|
288
|
+
* 获取事件名字
|
|
289
|
+
*/
|
|
290
|
+
getEventName(): string | number;
|
|
291
|
+
/**
|
|
292
|
+
* 暂停观察
|
|
293
|
+
*/
|
|
294
|
+
pauseObserver(): void;
|
|
295
|
+
/**
|
|
296
|
+
* 恢复观察
|
|
297
|
+
*/
|
|
298
|
+
resumeObserver(): void;
|
|
299
|
+
};
|
|
300
|
+
|
|
301
|
+
type TargetType = cc.Component | Record<string, any> | cc.Node;
|
|
302
|
+
|
|
303
|
+
type UiManager = {
|
|
304
|
+
registerButtonEvent(args: FW.RegisterEventArgs | FW.RegisterEventArgs[]);
|
|
305
|
+
pauseEvent<T extends TargetType>(target: T);
|
|
306
|
+
resumeEvent<T extends TargetType>(target: T);
|
|
307
|
+
hasRegister(eventName: string, target: FW.TargetType): boolean;
|
|
308
|
+
unRegisterEvent(args: FW.RegisterEventArgs);
|
|
309
|
+
unRegisterTarget(target: TargetType);
|
|
310
|
+
unRegisterAll();
|
|
311
|
+
buttonEnable(target: TargetType);
|
|
312
|
+
buttonDisable(target: TargetType);
|
|
313
|
+
};
|
|
314
|
+
|
|
315
|
+
type TimeManager = {
|
|
316
|
+
initialize(): void;
|
|
317
|
+
onDestroy(): void;
|
|
318
|
+
|
|
319
|
+
getTime(): string;
|
|
320
|
+
/**
|
|
321
|
+
* 一次性调度器
|
|
322
|
+
*/
|
|
323
|
+
scheduleOnce(cb?: () => void, tag?: string): FW.TimerSchedule;
|
|
324
|
+
/**
|
|
325
|
+
* 一次性调度器
|
|
326
|
+
*/
|
|
327
|
+
scheduleOnce(time?: number, tag?: string): FW.TimerSchedule;
|
|
328
|
+
/**
|
|
329
|
+
* 一次性调度器
|
|
330
|
+
*/
|
|
331
|
+
scheduleOnce(cb?: () => void, target?: any): FW.TimerSchedule;
|
|
332
|
+
/**
|
|
333
|
+
* 一次性调度器
|
|
334
|
+
*/
|
|
335
|
+
scheduleOnce(time?: number, target?: any): FW.TimerSchedule;
|
|
336
|
+
/**
|
|
337
|
+
* 一次性调度器
|
|
338
|
+
*/
|
|
339
|
+
scheduleOnce(cb?: () => void, time?: number, tag?: string): FW.TimerSchedule;
|
|
340
|
+
/**
|
|
341
|
+
* 一次性调度器
|
|
342
|
+
*/
|
|
343
|
+
scheduleOnce(time?: number, cb?: () => void, tag?: string): FW.TimerSchedule;
|
|
344
|
+
/**
|
|
345
|
+
* 一次性调度器
|
|
346
|
+
*/
|
|
347
|
+
scheduleOnce(time?: number, cb?: () => void, target?: any): FW.TimerSchedule;
|
|
348
|
+
/**
|
|
349
|
+
* 一次性调度器
|
|
350
|
+
*/
|
|
351
|
+
scheduleOnce(cb?: () => void, time?: number, target?: any): FW.TimerSchedule;
|
|
352
|
+
/**
|
|
353
|
+
* 自定义调度器
|
|
354
|
+
* */
|
|
355
|
+
schedule(
|
|
356
|
+
cb?: () => void,
|
|
357
|
+
time?: number,
|
|
358
|
+
repeat?: number,
|
|
359
|
+
target?: TargetType,
|
|
360
|
+
tag?: string,
|
|
361
|
+
): TimerSchedule;
|
|
362
|
+
/** 暂停调度器 */
|
|
363
|
+
pauseSchedule(tag: string): void;
|
|
364
|
+
pauseSchedule(target: TargetType): void;
|
|
365
|
+
pauseSchedule(id: number): void;
|
|
366
|
+
/**
|
|
367
|
+
* 取消调度器
|
|
368
|
+
* */
|
|
369
|
+
unSchedule(tag: string): void;
|
|
370
|
+
unSchedule(target: TargetType): void;
|
|
371
|
+
unSchedule(id: number): void;
|
|
372
|
+
/**
|
|
373
|
+
* 恢复调度器
|
|
374
|
+
* @param tag
|
|
375
|
+
*/
|
|
376
|
+
resumeSchedule(tag: string): void;
|
|
377
|
+
resumeSchedule(target: TargetType): void;
|
|
378
|
+
resumeSchedule(id: number): void;
|
|
379
|
+
/**
|
|
380
|
+
* 每一帧更新
|
|
381
|
+
* @param cb
|
|
382
|
+
* @param tag
|
|
383
|
+
*/
|
|
384
|
+
update(cb: (dt: number) => void, tag?: string): void;
|
|
385
|
+
update(cb: (dt: number) => void, target?: TargetType): void;
|
|
386
|
+
update(cb: (dt: number) => void, tag?: string, target?: TargetType): void;
|
|
387
|
+
onUpdate(dt: number): void;
|
|
388
|
+
};
|
|
389
|
+
|
|
390
|
+
type EventManager = {
|
|
391
|
+
initialize(): void;
|
|
392
|
+
onDestroy(): void;
|
|
393
|
+
/**
|
|
394
|
+
* 注册事件
|
|
395
|
+
* @param eventName
|
|
396
|
+
* @param cb
|
|
397
|
+
* @param target
|
|
398
|
+
*/
|
|
399
|
+
register(
|
|
400
|
+
eventName: string | number,
|
|
401
|
+
cb: (any) => void,
|
|
402
|
+
target: TargetType,
|
|
403
|
+
options?: {
|
|
404
|
+
priority?: FWSystemDefine.FWPriorityOrder;
|
|
405
|
+
intercept?: boolean;
|
|
406
|
+
},
|
|
407
|
+
);
|
|
408
|
+
/**
|
|
409
|
+
* 派发事件
|
|
410
|
+
* @param eventName
|
|
411
|
+
* @param args1
|
|
412
|
+
* @param args2
|
|
413
|
+
* @param args3
|
|
414
|
+
* @param args4
|
|
415
|
+
* @param args5
|
|
416
|
+
* @param args6
|
|
417
|
+
* @param args7
|
|
418
|
+
* @param args8
|
|
419
|
+
* @param args9
|
|
420
|
+
* @param args10
|
|
421
|
+
*/
|
|
422
|
+
dispatch(
|
|
423
|
+
eventName: string | number,
|
|
424
|
+
args1?: FW.EventManagerArgs,
|
|
425
|
+
args2?: FW.EventManagerArgs,
|
|
426
|
+
args3?: FW.EventManagerArgs,
|
|
427
|
+
args4?: FW.EventManagerArgs,
|
|
428
|
+
args5?: FW.EventManagerArgs,
|
|
429
|
+
args6?: FW.EventManagerArgs,
|
|
430
|
+
args7?: FW.EventManagerArgs,
|
|
431
|
+
args8?: FW.EventManagerArgs,
|
|
432
|
+
args9?: FW.EventManagerArgs,
|
|
433
|
+
args10?: FW.EventManagerArgs,
|
|
434
|
+
): void;
|
|
435
|
+
/**
|
|
436
|
+
* 注销事件
|
|
437
|
+
* @param eventName
|
|
438
|
+
*/
|
|
439
|
+
unRegister(eventName: string | number, target: TargetType): void;
|
|
440
|
+
|
|
441
|
+
/**
|
|
442
|
+
* 注销所有事件
|
|
443
|
+
* @param eventName
|
|
444
|
+
*/
|
|
445
|
+
eventOff(eventName: string | number): void;
|
|
446
|
+
|
|
447
|
+
/**
|
|
448
|
+
* 注销目标所有事件
|
|
449
|
+
* @param target
|
|
450
|
+
*/
|
|
451
|
+
targetOff(target: TargetType): void;
|
|
452
|
+
|
|
453
|
+
/**
|
|
454
|
+
* 目标对象是否注册了指定事件
|
|
455
|
+
* @param eventName
|
|
456
|
+
* @param target
|
|
457
|
+
*/
|
|
458
|
+
has(eventName: string | number, target: Comment | Object): boolean;
|
|
459
|
+
|
|
460
|
+
/**
|
|
461
|
+
* 暂停目标身上注册事件
|
|
462
|
+
* @param target
|
|
463
|
+
*/
|
|
464
|
+
targetPause(target: TargetType): void;
|
|
465
|
+
/**
|
|
466
|
+
* 恢复目标身上注册事件
|
|
467
|
+
* @param target
|
|
468
|
+
*/
|
|
469
|
+
targetResume(target: TargetType);
|
|
470
|
+
};
|
|
471
|
+
|
|
472
|
+
/**
|
|
473
|
+
* 事件管理参数
|
|
474
|
+
*/
|
|
475
|
+
type EventManagerArgs = string | number | object | [];
|
|
476
|
+
|
|
477
|
+
/**
|
|
478
|
+
* 层级打开参数
|
|
479
|
+
*/
|
|
480
|
+
type LayerOpenArgs<T> = {
|
|
481
|
+
/**
|
|
482
|
+
* 控制器类型
|
|
483
|
+
*/
|
|
484
|
+
type: new () => T;
|
|
485
|
+
/**
|
|
486
|
+
* 父节点
|
|
487
|
+
*/
|
|
488
|
+
parent?: cc.Node;
|
|
489
|
+
/**
|
|
490
|
+
* 坐标
|
|
491
|
+
*/
|
|
492
|
+
position?: cc.Vec3;
|
|
493
|
+
/**
|
|
494
|
+
* 传递参数
|
|
495
|
+
*/
|
|
496
|
+
args?: any;
|
|
497
|
+
};
|
|
498
|
+
|
|
499
|
+
/**
|
|
500
|
+
* 层级数据
|
|
501
|
+
*/
|
|
502
|
+
type LayerData<T> = {
|
|
503
|
+
/**
|
|
504
|
+
* 外部引用
|
|
505
|
+
*/
|
|
506
|
+
externalReference?: Set<(ref: LayerController | null) => void> = new Set();
|
|
507
|
+
/**
|
|
508
|
+
* 构造类
|
|
509
|
+
*/
|
|
510
|
+
layerConstructor: new () => T;
|
|
511
|
+
/**
|
|
512
|
+
* 唯一id
|
|
513
|
+
*/
|
|
514
|
+
uuid: string;
|
|
515
|
+
/**
|
|
516
|
+
* layer名字
|
|
517
|
+
*/
|
|
518
|
+
layerName: string;
|
|
519
|
+
/**
|
|
520
|
+
* layer
|
|
521
|
+
*/
|
|
522
|
+
layer: FWLayer;
|
|
523
|
+
/**
|
|
524
|
+
* layer资源属性
|
|
525
|
+
*/
|
|
526
|
+
layerAssetProperty: AssetProperty;
|
|
527
|
+
/**
|
|
528
|
+
* layer类型
|
|
529
|
+
*/
|
|
530
|
+
layerType: FWSystemDefine.FWLayerType;
|
|
531
|
+
/**
|
|
532
|
+
* layer渲染顺序
|
|
533
|
+
*/
|
|
534
|
+
layerRenderOrder: FWSystemDefine.FWLayerRenderOrder;
|
|
535
|
+
/**
|
|
536
|
+
* layer控制器名字
|
|
537
|
+
*/
|
|
538
|
+
controllerName: string;
|
|
539
|
+
/**
|
|
540
|
+
* layer控制器
|
|
541
|
+
*/
|
|
542
|
+
controller: FWLayerController;
|
|
543
|
+
/**
|
|
544
|
+
* 是否加载完成
|
|
545
|
+
*/
|
|
546
|
+
loaded: boolean;
|
|
547
|
+
/**
|
|
548
|
+
* layer父节点
|
|
549
|
+
*/
|
|
550
|
+
layerParent?: cc.Node;
|
|
551
|
+
/**
|
|
552
|
+
* 坐标
|
|
553
|
+
*/
|
|
554
|
+
layerPosition?: Vec3;
|
|
555
|
+
};
|
|
556
|
+
|
|
557
|
+
/**
|
|
558
|
+
* 层级管理器
|
|
559
|
+
*/
|
|
560
|
+
type LayerManager = {
|
|
561
|
+
initialize(): void;
|
|
562
|
+
onDestroy(): void;
|
|
563
|
+
clear(): void;
|
|
564
|
+
|
|
565
|
+
/**
|
|
566
|
+
* 异步打开layer
|
|
567
|
+
* @param data
|
|
568
|
+
*/
|
|
569
|
+
openAsync<Ctr extends FWLayerController = FWLayerController>(
|
|
570
|
+
data: LayerOpenArgs<Ctr>,
|
|
571
|
+
): Promise<Ctr>;
|
|
572
|
+
|
|
573
|
+
/**
|
|
574
|
+
* 同步打开layer
|
|
575
|
+
* @param data
|
|
576
|
+
*/
|
|
577
|
+
openSync<Ctr extends FWLayerController = FWLayerController>(data: LayerOpenArgs<Ctr>): Ctr;
|
|
578
|
+
/**
|
|
579
|
+
* 显示常驻layer
|
|
580
|
+
* @param layer
|
|
581
|
+
*/
|
|
582
|
+
displayLayer<Ctr extends FWLayerController = FWLayerController>(ctr: Ctr): Ctr;
|
|
583
|
+
/**
|
|
584
|
+
* 隐藏常驻layer
|
|
585
|
+
* @param layer
|
|
586
|
+
*/
|
|
587
|
+
hideLayer<Ctr extends FWLayerController = FWLayerController>(ctr: Ctr): Ctr;
|
|
588
|
+
/**
|
|
589
|
+
* 关闭layer
|
|
590
|
+
* @param layer
|
|
591
|
+
*/
|
|
592
|
+
close<Ctr extends FWLayerController = FWLayerController>(ctr: Ctr): FWLayerController;
|
|
593
|
+
|
|
594
|
+
/**
|
|
595
|
+
* 从栈关闭
|
|
596
|
+
*/
|
|
597
|
+
closeFromStack(count?: number): void;
|
|
598
|
+
/**
|
|
599
|
+
* 通过名字关闭
|
|
600
|
+
* @param name
|
|
601
|
+
*/
|
|
602
|
+
closeFromLayerName(name: string | string[]);
|
|
603
|
+
|
|
604
|
+
getLayerMap(): Map<string, LayerData>;
|
|
605
|
+
};
|
|
606
|
+
|
|
607
|
+
/**
|
|
608
|
+
* 资源数据
|
|
609
|
+
*/
|
|
610
|
+
type AssetData = {
|
|
611
|
+
/** 资源 */
|
|
612
|
+
asset: T;
|
|
613
|
+
/**
|
|
614
|
+
* 资源id
|
|
615
|
+
*/
|
|
616
|
+
uuid: string;
|
|
617
|
+
/**
|
|
618
|
+
* 资源使用者
|
|
619
|
+
*/
|
|
620
|
+
user: string;
|
|
621
|
+
/**
|
|
622
|
+
* 资源依赖
|
|
623
|
+
*/
|
|
624
|
+
depend: string[];
|
|
625
|
+
/**
|
|
626
|
+
* 资源引用
|
|
627
|
+
*/
|
|
628
|
+
reference: string[];
|
|
629
|
+
/**
|
|
630
|
+
* 资源类型
|
|
631
|
+
*/
|
|
632
|
+
type: typeof cc.Asset;
|
|
633
|
+
/**
|
|
634
|
+
* 所属bundle
|
|
635
|
+
*/
|
|
636
|
+
dependentBundle: string;
|
|
637
|
+
/**
|
|
638
|
+
* 是否加载完成
|
|
639
|
+
*/
|
|
640
|
+
loaded: boolean;
|
|
641
|
+
/**
|
|
642
|
+
* 释放时是否从bundle内释放
|
|
643
|
+
*/
|
|
644
|
+
autoRelease: boolean;
|
|
645
|
+
/**
|
|
646
|
+
* 资源引用计数
|
|
647
|
+
*/
|
|
648
|
+
refCount: number;
|
|
649
|
+
};
|
|
650
|
+
|
|
651
|
+
type ResManager = {
|
|
652
|
+
assetMgr: AssetManager;
|
|
653
|
+
bundleMgr: BundleManager;
|
|
654
|
+
initialize(): void;
|
|
655
|
+
onDestroy(): void;
|
|
656
|
+
|
|
657
|
+
/**
|
|
658
|
+
* 加载包
|
|
659
|
+
* @param bundleName
|
|
660
|
+
*/
|
|
661
|
+
loadBundle(bundleName: string): Promise<cc.AssetManager.Bundle>;
|
|
662
|
+
/**
|
|
663
|
+
* 获取包
|
|
664
|
+
* @param bundleName
|
|
665
|
+
*/
|
|
666
|
+
getBundle(bundleName: string): cc.AssetManager.Bundle;
|
|
667
|
+
/**
|
|
668
|
+
* 获取所有bundle
|
|
669
|
+
*/
|
|
670
|
+
getBundleMap(): Map<string, cc.AssetManager.Bundle>;
|
|
671
|
+
/**
|
|
672
|
+
* 释放包
|
|
673
|
+
* @param bundleName
|
|
674
|
+
*/
|
|
675
|
+
releaseBundle(bundleName: string): void;
|
|
676
|
+
/**
|
|
677
|
+
* 包是否存在
|
|
678
|
+
* @param bundleName
|
|
679
|
+
*/
|
|
680
|
+
hasBundle(bundleName: string): boolean;
|
|
681
|
+
/**
|
|
682
|
+
* 加载远程资源
|
|
683
|
+
* @param url
|
|
684
|
+
* @param cb
|
|
685
|
+
*/
|
|
686
|
+
loadRemote<T extends cc.Asset = cc.Asset>(url: string, cb?: (asset: cc.Asset) => T): Promise<T>;
|
|
687
|
+
/**
|
|
688
|
+
* 从远程加载spine动画
|
|
689
|
+
* @param data
|
|
690
|
+
*/
|
|
691
|
+
loadSpineDataFromRemote(data: {
|
|
692
|
+
img: string;
|
|
693
|
+
ske: string;
|
|
694
|
+
atlas: string;
|
|
695
|
+
bin?: boolean;
|
|
696
|
+
}): Promise<sp.SkeletonData>;
|
|
697
|
+
|
|
698
|
+
/**
|
|
699
|
+
* 加载资源返回数据
|
|
700
|
+
* @param assetProperty
|
|
701
|
+
*/
|
|
702
|
+
loadAssetData<T extends cc.Asset>(assetProperty: AssetProperty): Promise<AssetData>;
|
|
703
|
+
|
|
704
|
+
/**
|
|
705
|
+
* 加载资源
|
|
706
|
+
* @param assetProperty
|
|
707
|
+
*/
|
|
708
|
+
loadAsset<T extends cc.Asset>(assetProperty: AssetProperty, cb?: () => void): Promise<T>;
|
|
709
|
+
|
|
710
|
+
/**
|
|
711
|
+
* 获取资源
|
|
712
|
+
* @param assetProperty
|
|
713
|
+
*/
|
|
714
|
+
getAssetData<T extends cc.Asset>(assetProperty: AssetProperty): AssetData;
|
|
715
|
+
|
|
716
|
+
/**
|
|
717
|
+
* 获取资源
|
|
718
|
+
* @param assetProperty
|
|
719
|
+
*/
|
|
720
|
+
getAsset<T extends cc.Asset = cc.Asset>(assetProperty: AssetProperty): T;
|
|
721
|
+
/**
|
|
722
|
+
* 释放资源
|
|
723
|
+
* @param assetProperty
|
|
724
|
+
*/
|
|
725
|
+
releaseAsset(assetProperty: AssetProperty): void;
|
|
726
|
+
|
|
727
|
+
/**
|
|
728
|
+
* 资源是否存在
|
|
729
|
+
* @param assetProperty
|
|
730
|
+
*/
|
|
731
|
+
hasAsset(assetProperty: AssetProperty): boolean;
|
|
732
|
+
};
|
|
733
|
+
|
|
734
|
+
type RemoteBundleConfig = {
|
|
735
|
+
bundleName: string;
|
|
736
|
+
url: string;
|
|
737
|
+
hash: string;
|
|
738
|
+
};
|
|
739
|
+
|
|
740
|
+
type BundleManager = {
|
|
741
|
+
initialize();
|
|
742
|
+
onDestroy();
|
|
743
|
+
/**
|
|
744
|
+
* 初始化远程包配置
|
|
745
|
+
* @param config
|
|
746
|
+
*/
|
|
747
|
+
initializeRemoteBundleConfig(config: FW.RemoteBundleConfig): void;
|
|
748
|
+
|
|
749
|
+
getBundleMap(): Map<string, cc.AssetManager.Bundle>;
|
|
750
|
+
/**
|
|
751
|
+
* 加载包
|
|
752
|
+
* @param bundleName
|
|
753
|
+
*/
|
|
754
|
+
load(bundleName: string): Promise<AssetManager.Bundle>;
|
|
755
|
+
|
|
756
|
+
/**
|
|
757
|
+
* 获取包
|
|
758
|
+
* @param bundleName
|
|
759
|
+
*/
|
|
760
|
+
get(bundleName: string): AssetManager.Bundle;
|
|
761
|
+
|
|
762
|
+
/**
|
|
763
|
+
* 释放包
|
|
764
|
+
* @param bundleName
|
|
765
|
+
*/
|
|
766
|
+
release(bundleName: string): void;
|
|
767
|
+
|
|
768
|
+
/**
|
|
769
|
+
* 是否已经加载某个bundle
|
|
770
|
+
* @param bundleName
|
|
771
|
+
*/
|
|
772
|
+
has(bundleName: string): boolean;
|
|
773
|
+
};
|
|
774
|
+
|
|
775
|
+
type AssetProperty = {
|
|
776
|
+
/**
|
|
777
|
+
* 资源id
|
|
778
|
+
*/
|
|
779
|
+
resourceId?: number;
|
|
780
|
+
/**
|
|
781
|
+
* 所在bundle
|
|
782
|
+
*/
|
|
783
|
+
bundle?: string;
|
|
784
|
+
/**
|
|
785
|
+
* 资源路径
|
|
786
|
+
*/
|
|
787
|
+
path: string;
|
|
788
|
+
/**
|
|
789
|
+
* 资源类型
|
|
790
|
+
*/
|
|
791
|
+
type?: typeof Asset;
|
|
792
|
+
/**
|
|
793
|
+
* 加载完成回调
|
|
794
|
+
* @param asset
|
|
795
|
+
* @returns
|
|
796
|
+
*/
|
|
797
|
+
cb?: (asset: AssetData | AssetData[]) => void;
|
|
798
|
+
/**
|
|
799
|
+
* 进度回调
|
|
800
|
+
* @param finish
|
|
801
|
+
* @param total
|
|
802
|
+
* @param item
|
|
803
|
+
* @returns
|
|
804
|
+
*/
|
|
805
|
+
progress?: (finish: number, total: number, item: RequestItem) => void;
|
|
806
|
+
/**
|
|
807
|
+
* 资源使用者
|
|
808
|
+
*/
|
|
809
|
+
user?: string;
|
|
810
|
+
/**
|
|
811
|
+
* 是否需要自动释放
|
|
812
|
+
*/
|
|
813
|
+
autoRelease?: boolean;
|
|
814
|
+
/**
|
|
815
|
+
* 是否优先加载
|
|
816
|
+
*/
|
|
817
|
+
priorityLoaded?: boolean;
|
|
818
|
+
};
|
|
819
|
+
|
|
820
|
+
type HotUpdateManager = {
|
|
821
|
+
setListener(listener: HotUpdateListener): void;
|
|
822
|
+
update(localManifest: cc.Asset): void;
|
|
823
|
+
};
|
|
824
|
+
|
|
825
|
+
type HotUpdateListener = {
|
|
826
|
+
versionCompareHandle: (currentVersion: string, newVersion: string) => void;
|
|
827
|
+
checkHotUpdateHandle: (code: string) => void;
|
|
828
|
+
hotUpdatingHandle: (code: string, param: HotUpdatingParam) => void;
|
|
829
|
+
completedHandle: () => void;
|
|
830
|
+
retryHandle: () => void;
|
|
831
|
+
};
|
|
832
|
+
|
|
833
|
+
type HotUpdatingParam = {
|
|
834
|
+
downloadedFiles?: number;
|
|
835
|
+
totalFiles?: number;
|
|
836
|
+
downloadedBytes?: number;
|
|
837
|
+
totalBytes?: number;
|
|
838
|
+
percent?: number;
|
|
839
|
+
convertDownloadedBytes?: string;
|
|
840
|
+
convertTotalBytes?: string;
|
|
841
|
+
};
|
|
842
|
+
|
|
843
|
+
type AssetManager = {
|
|
844
|
+
initialize();
|
|
845
|
+
onDestroy();
|
|
846
|
+
/**
|
|
847
|
+
* 加载远程资源
|
|
848
|
+
* @param url
|
|
849
|
+
* @param cb
|
|
850
|
+
*/
|
|
851
|
+
loadRemote<T extends cc.Asset = cc.Asset>(url: string, cb?: (asset: cc.Asset) => T): Promise<T>;
|
|
852
|
+
/**
|
|
853
|
+
* 从远程加载spine动画
|
|
854
|
+
* @param data
|
|
855
|
+
*/
|
|
856
|
+
loadSpineDataFromRemote(data: {
|
|
857
|
+
img: string;
|
|
858
|
+
ske: string;
|
|
859
|
+
atlas: string;
|
|
860
|
+
bin?: boolean;
|
|
861
|
+
}): Promise<sp.SkeletonData>;
|
|
862
|
+
|
|
863
|
+
/**
|
|
864
|
+
* 加载资源
|
|
865
|
+
* @param asset
|
|
866
|
+
*/
|
|
867
|
+
load(assetProperty: AssetProperty): Promise<AssetData>;
|
|
868
|
+
|
|
869
|
+
loadDir(assetProperty: FW.AssetProperty): Promise<FW.AssetData[]>;
|
|
870
|
+
|
|
871
|
+
/**
|
|
872
|
+
* 获取资源
|
|
873
|
+
* @param asset
|
|
874
|
+
*/
|
|
875
|
+
get(assetProperty: FW.AssetProperty): AssetData;
|
|
876
|
+
|
|
877
|
+
/**
|
|
878
|
+
* 释放资源
|
|
879
|
+
*/
|
|
880
|
+
release(assetProperty: AssetProperty): void;
|
|
881
|
+
|
|
882
|
+
/**
|
|
883
|
+
* 获取资源引用计数
|
|
884
|
+
* @param assetProperty
|
|
885
|
+
*/
|
|
886
|
+
getReferenceCount(assetProperty: AssetProperty): number;
|
|
887
|
+
|
|
888
|
+
/**
|
|
889
|
+
* 是否已经加载
|
|
890
|
+
* @param uuid
|
|
891
|
+
*/
|
|
892
|
+
has(assetProperty: AssetProperty): boolean;
|
|
893
|
+
};
|
|
894
|
+
|
|
895
|
+
type EngineManager = {
|
|
896
|
+
debug: boolean;
|
|
897
|
+
getMemory(): void;
|
|
898
|
+
};
|
|
899
|
+
|
|
900
|
+
type Layer = {
|
|
901
|
+
readonly entry: FW.Entry;
|
|
902
|
+
onLoad(): void;
|
|
903
|
+
start(): void;
|
|
904
|
+
onEnable(): void;
|
|
905
|
+
onDisable(): void;
|
|
906
|
+
onDestroy(): void;
|
|
907
|
+
update(dt: number): void;
|
|
908
|
+
lateUpdate(dt: number): void;
|
|
909
|
+
};
|
|
910
|
+
type LayerController = {
|
|
911
|
+
readonly entry: FW.Entry;
|
|
912
|
+
|
|
913
|
+
layerData: FWLayerData;
|
|
914
|
+
/** uuid */
|
|
915
|
+
uuid: string;
|
|
916
|
+
/** 渲染顺序 */
|
|
917
|
+
renderOrder: number;
|
|
918
|
+
/** 当前layer */
|
|
919
|
+
layer: FWLayer;
|
|
920
|
+
/** layer类型 */
|
|
921
|
+
layerType: FWSystemDefine.FWLayerType;
|
|
922
|
+
/** 资源地址 */
|
|
923
|
+
layerAssetProperty: FW.AssetProperty;
|
|
924
|
+
/** 关闭后是否自动释放资源 */
|
|
925
|
+
autoRelease: boolean;
|
|
926
|
+
/** 是否允许重复打开 */
|
|
927
|
+
isRepeatOpen: boolean;
|
|
928
|
+
|
|
929
|
+
/** 生命周期函数 */
|
|
930
|
+
onInit?(...args: any);
|
|
931
|
+
onLoad?();
|
|
932
|
+
onStart?();
|
|
933
|
+
onUpdate?(dt?: number);
|
|
934
|
+
onLateUpdate?(dt?: number);
|
|
935
|
+
onEnable?();
|
|
936
|
+
onDisable?();
|
|
937
|
+
onDestroy?();
|
|
938
|
+
onClose?();
|
|
939
|
+
|
|
940
|
+
/**
|
|
941
|
+
* 查找节点
|
|
942
|
+
* @param path
|
|
943
|
+
* @param referenceNode
|
|
944
|
+
* @returns
|
|
945
|
+
*/
|
|
946
|
+
find(path: string, referenceNode: cc.Node): cc.Node;
|
|
947
|
+
/**
|
|
948
|
+
* 查找组件
|
|
949
|
+
* @param path
|
|
950
|
+
* @param referenceNode
|
|
951
|
+
* @param type
|
|
952
|
+
* @returns
|
|
953
|
+
*/
|
|
954
|
+
findComponent<T extends cc.Component = cc.Component>(
|
|
955
|
+
path: string,
|
|
956
|
+
referenceNode: cc.Node,
|
|
957
|
+
type?: {
|
|
958
|
+
prototype: T;
|
|
959
|
+
},
|
|
960
|
+
): T;
|
|
961
|
+
/** 指定注册CC事件 */
|
|
962
|
+
registerCCEvent(eventName: string, event: FW.CCEvent | FW.CCEvent[]): void;
|
|
963
|
+
|
|
964
|
+
/** 指定注册框架自定义事件 */
|
|
965
|
+
registerFWEvent(eventName: string, event: FW.FWEvent | FW.FWEvent[]): void;
|
|
966
|
+
|
|
967
|
+
registerEvent(args: FW.RegisterEventArgs | FW.RegisterEventArgs[]): void;
|
|
968
|
+
|
|
969
|
+
unRegisterEvent(args: FW.RegisterEventArgs);
|
|
970
|
+
unRegisterAll(): void;
|
|
971
|
+
unRegisterTarget(target: TargetType);
|
|
972
|
+
/** 暂停事件 */
|
|
973
|
+
pauseEvent();
|
|
974
|
+
/** 恢复事件 */
|
|
975
|
+
resumeEvent();
|
|
976
|
+
/** 关闭layer */
|
|
977
|
+
close();
|
|
978
|
+
};
|
|
979
|
+
type Logic = {
|
|
980
|
+
readonly entry: FW.Entry;
|
|
981
|
+
initialize?(): void;
|
|
982
|
+
onDestroy?(): void;
|
|
983
|
+
};
|
|
984
|
+
type Data = {
|
|
985
|
+
readonly entry: FW.Entry;
|
|
986
|
+
initialize?(): void;
|
|
987
|
+
onDestroy?(): void;
|
|
988
|
+
};
|
|
989
|
+
|
|
990
|
+
type CCEvent = {
|
|
991
|
+
cb: (...args: any) => void;
|
|
992
|
+
target: TargetType;
|
|
993
|
+
pause?: boolean;
|
|
994
|
+
};
|
|
995
|
+
|
|
996
|
+
type FWEvent = {
|
|
997
|
+
cb: (...args: any) => void;
|
|
998
|
+
target: any;
|
|
999
|
+
pause?: boolean;
|
|
1000
|
+
};
|
|
1001
|
+
|
|
1002
|
+
type RegisterEventArgs = {
|
|
1003
|
+
/** 事件名字 */
|
|
1004
|
+
eventName?: string;
|
|
1005
|
+
/**
|
|
1006
|
+
* CC事件
|
|
1007
|
+
*/
|
|
1008
|
+
CCEvent?: CCEvent;
|
|
1009
|
+
/**
|
|
1010
|
+
* 注册事件对象
|
|
1011
|
+
*/
|
|
1012
|
+
target: any;
|
|
1013
|
+
/**
|
|
1014
|
+
* 自定义事件
|
|
1015
|
+
*/
|
|
1016
|
+
FWEvent?: FWEvent;
|
|
1017
|
+
/**
|
|
1018
|
+
* 上一次响应时间戳
|
|
1019
|
+
*/
|
|
1020
|
+
lastResponseTimestamp?: number;
|
|
1021
|
+
/**
|
|
1022
|
+
* 响应间隔
|
|
1023
|
+
*/
|
|
1024
|
+
responseInterval?: number;
|
|
1025
|
+
/**
|
|
1026
|
+
* 参数
|
|
1027
|
+
*/
|
|
1028
|
+
data?: any;
|
|
1029
|
+
/**
|
|
1030
|
+
* 是否启用
|
|
1031
|
+
*/
|
|
1032
|
+
enable?: boolean;
|
|
1033
|
+
};
|
|
1034
|
+
|
|
1035
|
+
/**
|
|
1036
|
+
* 时间调度器
|
|
1037
|
+
*/
|
|
1038
|
+
type TimerSchedule = {
|
|
1039
|
+
/**
|
|
1040
|
+
* 时间对象
|
|
1041
|
+
*/
|
|
1042
|
+
timer: Timer;
|
|
1043
|
+
/**
|
|
1044
|
+
* promise
|
|
1045
|
+
*/
|
|
1046
|
+
promise?: Promise<void>;
|
|
1047
|
+
/**
|
|
1048
|
+
* 取消调度器
|
|
1049
|
+
*/
|
|
1050
|
+
unSchedule(): void;
|
|
1051
|
+
/**
|
|
1052
|
+
* 暂停
|
|
1053
|
+
*/
|
|
1054
|
+
pauseSchedule(): void;
|
|
1055
|
+
/**
|
|
1056
|
+
* 恢复
|
|
1057
|
+
*/
|
|
1058
|
+
resumeSchedule(): void;
|
|
1059
|
+
};
|
|
1060
|
+
|
|
1061
|
+
type TaskManager = {
|
|
1062
|
+
/**
|
|
1063
|
+
* 创建任务
|
|
1064
|
+
* @param options
|
|
1065
|
+
*
|
|
1066
|
+
* frameBudget?: number; 每帧最大执行时间
|
|
1067
|
+
* tasksFrameCount?: number; 每帧最多执行的任务个数
|
|
1068
|
+
*/
|
|
1069
|
+
|
|
1070
|
+
createTask(options: FW.TaskOptions): FW.Task;
|
|
1071
|
+
/**
|
|
1072
|
+
* 获取任务
|
|
1073
|
+
* @param taskId
|
|
1074
|
+
*/
|
|
1075
|
+
getTask(taskId: number): FW.Task | undefined;
|
|
1076
|
+
/**
|
|
1077
|
+
* 移除任务
|
|
1078
|
+
* @param taskId
|
|
1079
|
+
*/
|
|
1080
|
+
removeTask(taskId: number): void;
|
|
1081
|
+
/**
|
|
1082
|
+
* 获取所有任务
|
|
1083
|
+
*/
|
|
1084
|
+
getAllTasks(): FW.Task[];
|
|
1085
|
+
};
|
|
1086
|
+
|
|
1087
|
+
type StateManager = {
|
|
1088
|
+
initialize(): void;
|
|
1089
|
+
onDestroy(): void;
|
|
1090
|
+
/**
|
|
1091
|
+
* 创建一个状态机
|
|
1092
|
+
* @param stateMachineName
|
|
1093
|
+
*/
|
|
1094
|
+
createStateMachine(stateMachineName?: string): StateMachine;
|
|
1095
|
+
/**
|
|
1096
|
+
* 移除一个状态机
|
|
1097
|
+
* @param stateMachineName
|
|
1098
|
+
* @returns
|
|
1099
|
+
*/
|
|
1100
|
+
removeStateMachine(stateMachineName?: string);
|
|
1101
|
+
/**
|
|
1102
|
+
* 暂停一个状态机
|
|
1103
|
+
* @param stateMachineName
|
|
1104
|
+
* @returns
|
|
1105
|
+
*/
|
|
1106
|
+
pauseStateMachine(stateMachineName?: string);
|
|
1107
|
+
/**
|
|
1108
|
+
* 恢复状态机
|
|
1109
|
+
* @param stateMachineName
|
|
1110
|
+
* @returns
|
|
1111
|
+
*/
|
|
1112
|
+
resumeStateMachine(stateMachineName?: string);
|
|
1113
|
+
/**
|
|
1114
|
+
* 注册状态进指定状态机
|
|
1115
|
+
* @param stateMachineName
|
|
1116
|
+
* @param state
|
|
1117
|
+
* @returns
|
|
1118
|
+
*/
|
|
1119
|
+
register(
|
|
1120
|
+
state: FW.StateMachineRegisterArgs | FW.StateMachineRegisterArgs[],
|
|
1121
|
+
stateMachineName?: string,
|
|
1122
|
+
);
|
|
1123
|
+
/**
|
|
1124
|
+
* 注销指定状态机的某个状态
|
|
1125
|
+
* @param stateMachineName
|
|
1126
|
+
* @param stateType
|
|
1127
|
+
*/
|
|
1128
|
+
unRegister(stateType: number, stateMachineName?: string);
|
|
1129
|
+
};
|
|
1130
|
+
|
|
1131
|
+
type AnimationManager = {
|
|
1132
|
+
initialize(): void;
|
|
1133
|
+
onDestroy(): void;
|
|
1134
|
+
|
|
1135
|
+
/**
|
|
1136
|
+
* 创建一个tween动画
|
|
1137
|
+
* @param args
|
|
1138
|
+
* @returns
|
|
1139
|
+
*/
|
|
1140
|
+
createTween(args?: FW.TweenArgs): FW.Tween;
|
|
1141
|
+
/**
|
|
1142
|
+
* 创建一个skeleton动画
|
|
1143
|
+
* @param skeleton
|
|
1144
|
+
* @returns
|
|
1145
|
+
*/
|
|
1146
|
+
createSkeleton(skeleton: sp.Skeleton): FW.Skeleton;
|
|
1147
|
+
/**
|
|
1148
|
+
* 获取一个skeleton动画
|
|
1149
|
+
* @param animationName
|
|
1150
|
+
* @returns
|
|
1151
|
+
*/
|
|
1152
|
+
getSkeleton(animationName: string): FW.Skeleton;
|
|
1153
|
+
|
|
1154
|
+
/**
|
|
1155
|
+
* 暂停一个skeleton动画
|
|
1156
|
+
* @param animationName
|
|
1157
|
+
* @returns
|
|
1158
|
+
*/
|
|
1159
|
+
pauseSkeleton(animationName: string): void;
|
|
1160
|
+
|
|
1161
|
+
/**
|
|
1162
|
+
* 恢复一个skeleton动画
|
|
1163
|
+
* @param animationName
|
|
1164
|
+
* @returns
|
|
1165
|
+
*/
|
|
1166
|
+
resumeSkeleton(animationName: string): void;
|
|
1167
|
+
|
|
1168
|
+
/**
|
|
1169
|
+
* 移除一个skeleton动画
|
|
1170
|
+
* @param animationName
|
|
1171
|
+
* @returns
|
|
1172
|
+
*/
|
|
1173
|
+
removeSkeleton(animationName: string): void;
|
|
1174
|
+
|
|
1175
|
+
/**
|
|
1176
|
+
* 暂停所有动画
|
|
1177
|
+
*/
|
|
1178
|
+
pauseAll(): void;
|
|
1179
|
+
/**
|
|
1180
|
+
* 恢复所有动画
|
|
1181
|
+
* */
|
|
1182
|
+
resumeAll(): void;
|
|
1183
|
+
/**
|
|
1184
|
+
* 创建动画机
|
|
1185
|
+
* @param animationMachineName
|
|
1186
|
+
* @returns
|
|
1187
|
+
*/
|
|
1188
|
+
createAnimationMachine(animationMachineName: string): void;
|
|
1189
|
+
|
|
1190
|
+
/**
|
|
1191
|
+
* 移除动画机
|
|
1192
|
+
* @param animationMachineName
|
|
1193
|
+
* @returns
|
|
1194
|
+
*/
|
|
1195
|
+
removeAnimationMachine(animationMachineName: string): void;
|
|
1196
|
+
};
|
|
1197
|
+
|
|
1198
|
+
type Tween = {
|
|
1199
|
+
animationName: string;
|
|
1200
|
+
animation: cc.Tween;
|
|
1201
|
+
onInit?(): void;
|
|
1202
|
+
pause(): FW.Tween;
|
|
1203
|
+
resume(): FW.Tween;
|
|
1204
|
+
timeScale(scale: number): FW.Tween;
|
|
1205
|
+
start(): FW.Tween;
|
|
1206
|
+
stop(): FW.Tween;
|
|
1207
|
+
to<
|
|
1208
|
+
OPTS extends Partial<{
|
|
1209
|
+
progress: Function;
|
|
1210
|
+
easing: Function | String;
|
|
1211
|
+
onUpdate: Function;
|
|
1212
|
+
}>,
|
|
1213
|
+
>(
|
|
1214
|
+
duration: number,
|
|
1215
|
+
props: ConstructorType<T>,
|
|
1216
|
+
opts?: OPTS,
|
|
1217
|
+
): FW.Tween;
|
|
1218
|
+
by<
|
|
1219
|
+
OPTS extends Partial<{
|
|
1220
|
+
progress: Function;
|
|
1221
|
+
easing: Function | String;
|
|
1222
|
+
onUpdate: Function;
|
|
1223
|
+
}>,
|
|
1224
|
+
>(
|
|
1225
|
+
duration: number,
|
|
1226
|
+
props: ConstructorType<T>,
|
|
1227
|
+
opts?: OPTS,
|
|
1228
|
+
): FW.Tween;
|
|
1229
|
+
set(props: ConstructorType<T>): FW.Tween;
|
|
1230
|
+
};
|
|
1231
|
+
|
|
1232
|
+
type Skeleton = {
|
|
1233
|
+
play(args?: FW.SkeletonArgs): Promise<void>;
|
|
1234
|
+
play(animationName?: string, args?: FW.SkeletonArgs): Promise<void>;
|
|
1235
|
+
/** 设置皮肤 */
|
|
1236
|
+
setSkin(skinName: string);
|
|
1237
|
+
/** 更新数据 */
|
|
1238
|
+
updateSkeletonData(data: sp.SkeletonData);
|
|
1239
|
+
|
|
1240
|
+
getTrackEntry();
|
|
1241
|
+
/**
|
|
1242
|
+
* 是否存在动画名
|
|
1243
|
+
* @param animName
|
|
1244
|
+
* @returns
|
|
1245
|
+
*/
|
|
1246
|
+
hasAnimation(animName: string);
|
|
1247
|
+
/**
|
|
1248
|
+
* 获取所有动画
|
|
1249
|
+
* @returns
|
|
1250
|
+
*/
|
|
1251
|
+
getAnimations();
|
|
1252
|
+
|
|
1253
|
+
/**
|
|
1254
|
+
* 获取所有动画名字
|
|
1255
|
+
* @returns
|
|
1256
|
+
*/
|
|
1257
|
+
getAnimationNames(): string[];
|
|
1258
|
+
|
|
1259
|
+
/** 速度缩放 */
|
|
1260
|
+
timeScale(timeScale: number);
|
|
1261
|
+
/**
|
|
1262
|
+
* 暂停
|
|
1263
|
+
*/
|
|
1264
|
+
pause(): void;
|
|
1265
|
+
/**
|
|
1266
|
+
* 恢复
|
|
1267
|
+
*/
|
|
1268
|
+
resume(): void;
|
|
1269
|
+
/**
|
|
1270
|
+
* 添加spine挂点
|
|
1271
|
+
* @param boneName
|
|
1272
|
+
* @param node
|
|
1273
|
+
*/
|
|
1274
|
+
addBone(boneName: string, node: cc.Node);
|
|
1275
|
+
};
|
|
1276
|
+
|
|
1277
|
+
/**
|
|
1278
|
+
* spine动画参数
|
|
1279
|
+
*/
|
|
1280
|
+
type SkeletonArgs = {
|
|
1281
|
+
loop?: boolean;
|
|
1282
|
+
timeScale?: number;
|
|
1283
|
+
progress?: number;
|
|
1284
|
+
cb?: () => void;
|
|
1285
|
+
};
|
|
1286
|
+
/**
|
|
1287
|
+
* tween动画参数
|
|
1288
|
+
*/
|
|
1289
|
+
type TweenArgs = {
|
|
1290
|
+
id?: number;
|
|
1291
|
+
tag?: string;
|
|
1292
|
+
target?: Component | Node;
|
|
1293
|
+
timeScale?: number;
|
|
1294
|
+
};
|
|
1295
|
+
|
|
1296
|
+
/**
|
|
1297
|
+
* 时间对象
|
|
1298
|
+
*/
|
|
1299
|
+
|
|
1300
|
+
type Timer = {
|
|
1301
|
+
/**
|
|
1302
|
+
* 状态改变调用
|
|
1303
|
+
*/
|
|
1304
|
+
resolve: Function;
|
|
1305
|
+
/**
|
|
1306
|
+
* 是否暂停
|
|
1307
|
+
* */
|
|
1308
|
+
pause: boolean;
|
|
1309
|
+
/**
|
|
1310
|
+
* id
|
|
1311
|
+
*/
|
|
1312
|
+
id: number;
|
|
1313
|
+
/**
|
|
1314
|
+
* 重复次数
|
|
1315
|
+
*/
|
|
1316
|
+
repeat: number;
|
|
1317
|
+
/**
|
|
1318
|
+
* 目标对象
|
|
1319
|
+
*/
|
|
1320
|
+
target: TargetType;
|
|
1321
|
+
/**
|
|
1322
|
+
* 执行间隔
|
|
1323
|
+
*/
|
|
1324
|
+
internal?: number;
|
|
1325
|
+
/**
|
|
1326
|
+
* 标签
|
|
1327
|
+
*/
|
|
1328
|
+
tag?: string;
|
|
1329
|
+
|
|
1330
|
+
/**
|
|
1331
|
+
* 执行时间
|
|
1332
|
+
*/
|
|
1333
|
+
executeTime: number;
|
|
1334
|
+
/**
|
|
1335
|
+
* 回调函数
|
|
1336
|
+
* @returns
|
|
1337
|
+
*/
|
|
1338
|
+
cb?: () => void;
|
|
1339
|
+
};
|
|
1340
|
+
|
|
1341
|
+
type Config = {
|
|
1342
|
+
preLoad?: LoadConfig;
|
|
1343
|
+
demandLoad?: LoadConfig;
|
|
1344
|
+
};
|
|
1345
|
+
|
|
1346
|
+
type RegisterInitialize = {
|
|
1347
|
+
initialize();
|
|
1348
|
+
destroy();
|
|
1349
|
+
};
|
|
1350
|
+
|
|
1351
|
+
type RegisterBundle = {
|
|
1352
|
+
bundleName: string;
|
|
1353
|
+
sceneName?: string;
|
|
1354
|
+
depend?: string[];
|
|
1355
|
+
autoRelease?: boolean;
|
|
1356
|
+
};
|
|
1357
|
+
|
|
1358
|
+
type RegisterFramework = {
|
|
1359
|
+
/**
|
|
1360
|
+
* bundle名字
|
|
1361
|
+
*/
|
|
1362
|
+
bundleName: string;
|
|
1363
|
+
/**
|
|
1364
|
+
* 逻辑
|
|
1365
|
+
*/
|
|
1366
|
+
logic?: Newable<Logic>;
|
|
1367
|
+
/**
|
|
1368
|
+
* 数据
|
|
1369
|
+
*/
|
|
1370
|
+
data?: Newable<Data>;
|
|
1371
|
+
/**
|
|
1372
|
+
* 资源配置
|
|
1373
|
+
*/
|
|
1374
|
+
config?: Newable<Config>;
|
|
1375
|
+
/**
|
|
1376
|
+
* socket发送者
|
|
1377
|
+
*/
|
|
1378
|
+
sender?: Newable<Sender>;
|
|
1379
|
+
/**
|
|
1380
|
+
* socket处理者
|
|
1381
|
+
*/
|
|
1382
|
+
handle?: Newable<Handle>;
|
|
1383
|
+
};
|
|
1384
|
+
|
|
1385
|
+
/**
|
|
1386
|
+
* 状态机
|
|
1387
|
+
*/
|
|
1388
|
+
type State = {
|
|
1389
|
+
/**
|
|
1390
|
+
* 进入状态
|
|
1391
|
+
*/
|
|
1392
|
+
onEnter(args: any): void;
|
|
1393
|
+
/**
|
|
1394
|
+
* 退出状态
|
|
1395
|
+
*/
|
|
1396
|
+
onExit(): void;
|
|
1397
|
+
/**
|
|
1398
|
+
* 初始化
|
|
1399
|
+
*/
|
|
1400
|
+
onInit(): void;
|
|
1401
|
+
/**
|
|
1402
|
+
* 销毁状态
|
|
1403
|
+
*/
|
|
1404
|
+
onDestroy(): void;
|
|
1405
|
+
/**
|
|
1406
|
+
* 状态每一帧更新
|
|
1407
|
+
*/
|
|
1408
|
+
onUpdate(dt?: number): void;
|
|
1409
|
+
};
|
|
1410
|
+
|
|
1411
|
+
type StateMachine = {
|
|
1412
|
+
state: number;
|
|
1413
|
+
|
|
1414
|
+
enter(stateType: number, ...args: any): void;
|
|
1415
|
+
/**
|
|
1416
|
+
* 暂停状态机
|
|
1417
|
+
* */
|
|
1418
|
+
pause();
|
|
1419
|
+
/**
|
|
1420
|
+
* 恢复状态机
|
|
1421
|
+
*/
|
|
1422
|
+
resume();
|
|
1423
|
+
/**
|
|
1424
|
+
* 注册
|
|
1425
|
+
* @param type
|
|
1426
|
+
* @param state
|
|
1427
|
+
*/
|
|
1428
|
+
register<T extends FWStateBase>(state: FW.StateMachineRegisterArgs<T>);
|
|
1429
|
+
/**
|
|
1430
|
+
* 注销
|
|
1431
|
+
* @param type
|
|
1432
|
+
*/
|
|
1433
|
+
unRegister(stateType: number);
|
|
1434
|
+
onDestroy();
|
|
1435
|
+
};
|
|
1436
|
+
|
|
1437
|
+
/**
|
|
1438
|
+
* 状态机注册参数
|
|
1439
|
+
*/
|
|
1440
|
+
type StateMachineRegisterArgs<T extends FWStateBase = FWStateBase> = {
|
|
1441
|
+
/**
|
|
1442
|
+
* 状态类型
|
|
1443
|
+
*/
|
|
1444
|
+
stateType: number;
|
|
1445
|
+
/**
|
|
1446
|
+
* 状态构造类
|
|
1447
|
+
*/
|
|
1448
|
+
stateConstructor: { new (): T };
|
|
1449
|
+
};
|
|
1450
|
+
|
|
1451
|
+
type AudioManager = {
|
|
1452
|
+
/**
|
|
1453
|
+
* 播放背景音乐
|
|
1454
|
+
* @param path
|
|
1455
|
+
* @param volume
|
|
1456
|
+
* @param loop
|
|
1457
|
+
*/
|
|
1458
|
+
playMusic(path: string, volume?: number, loop?: boolean): void;
|
|
1459
|
+
/**
|
|
1460
|
+
* 播放背景音乐
|
|
1461
|
+
* @param music
|
|
1462
|
+
* @param volume
|
|
1463
|
+
* @param loop
|
|
1464
|
+
*/
|
|
1465
|
+
playMusic(music: cc.AudioClip, volume?: number, loop?: boolean);
|
|
1466
|
+
/**
|
|
1467
|
+
* 播放背景音乐
|
|
1468
|
+
* @param assetProperty
|
|
1469
|
+
* @param volume
|
|
1470
|
+
* @param loop
|
|
1471
|
+
*/
|
|
1472
|
+
playMusic(assetProperty: AssetProperty, volume?: number, loop?: boolean): void;
|
|
1473
|
+
/**
|
|
1474
|
+
* 停止背景音乐
|
|
1475
|
+
*/
|
|
1476
|
+
stopMusic(): void;
|
|
1477
|
+
/**
|
|
1478
|
+
* 暂停背景音乐
|
|
1479
|
+
*/
|
|
1480
|
+
pauseMusic(): void;
|
|
1481
|
+
/**
|
|
1482
|
+
* 恢复背景音乐
|
|
1483
|
+
*/
|
|
1484
|
+
resumeMusic(): void;
|
|
1485
|
+
/**
|
|
1486
|
+
* 设置背景音效是否静音
|
|
1487
|
+
* @param mute
|
|
1488
|
+
*/
|
|
1489
|
+
setMusicMute(mute: boolean): void;
|
|
1490
|
+
/**
|
|
1491
|
+
* 停止
|
|
1492
|
+
* @param id
|
|
1493
|
+
*/
|
|
1494
|
+
stop(id: number): void;
|
|
1495
|
+
/**
|
|
1496
|
+
* 播放音效
|
|
1497
|
+
* @param path
|
|
1498
|
+
* @param volume
|
|
1499
|
+
* @param loop
|
|
1500
|
+
*/
|
|
1501
|
+
play(path: string, cb?: (id: number) => void, volume?: number, loop?: boolean);
|
|
1502
|
+
/**
|
|
1503
|
+
* 播放音效
|
|
1504
|
+
* @param audio
|
|
1505
|
+
* @param volume
|
|
1506
|
+
* @param loop
|
|
1507
|
+
*/
|
|
1508
|
+
play(audio: cc.AudioClip, cb?: (id: number) => void, volume?: number, loop?: boolean);
|
|
1509
|
+
/**
|
|
1510
|
+
* 播放音效
|
|
1511
|
+
* @param assetProperty
|
|
1512
|
+
* @param volume
|
|
1513
|
+
* @param loop
|
|
1514
|
+
*/
|
|
1515
|
+
play(assetProperty: AssetProperty, cb?: (id: number) => void, volume?: number, loop?: boolean);
|
|
1516
|
+
/**
|
|
1517
|
+
* 暂停所有
|
|
1518
|
+
*/
|
|
1519
|
+
pauseAll(): void;
|
|
1520
|
+
/**
|
|
1521
|
+
* 恢复所有
|
|
1522
|
+
*/
|
|
1523
|
+
resumeAll(): void;
|
|
1524
|
+
/**
|
|
1525
|
+
* 停止所有
|
|
1526
|
+
*/
|
|
1527
|
+
stopAll(): void;
|
|
1528
|
+
/**
|
|
1529
|
+
* 设置播放音效是否静音
|
|
1530
|
+
* @param mute
|
|
1531
|
+
*/
|
|
1532
|
+
setSoundMute(mute: boolean): void;
|
|
1533
|
+
/**
|
|
1534
|
+
* 播放音效
|
|
1535
|
+
* @param path
|
|
1536
|
+
* @param loop
|
|
1537
|
+
*/
|
|
1538
|
+
playEffect(path: string, loop?: boolean): Promise<number>;
|
|
1539
|
+
/**
|
|
1540
|
+
* 播放音效
|
|
1541
|
+
* @param audio
|
|
1542
|
+
* @param loop
|
|
1543
|
+
*/
|
|
1544
|
+
playEffect(audio: cc.AudioClip, loop?: boolean): Promise<number>;
|
|
1545
|
+
/**
|
|
1546
|
+
* 播放音效
|
|
1547
|
+
* @param assetProperty
|
|
1548
|
+
* @param loop
|
|
1549
|
+
*/
|
|
1550
|
+
playEffect(assetProperty: FW.AssetProperty, loop?: boolean): Promise<number>;
|
|
1551
|
+
/**
|
|
1552
|
+
* 停止音效
|
|
1553
|
+
* @param audioID
|
|
1554
|
+
*/
|
|
1555
|
+
stopEffect(audioID: number): void;
|
|
1556
|
+
/**
|
|
1557
|
+
* 设置音效音量
|
|
1558
|
+
* @param volume
|
|
1559
|
+
*/
|
|
1560
|
+
setEffectsVolume(volume: number): void;
|
|
1561
|
+
/**
|
|
1562
|
+
* 停止全部音效
|
|
1563
|
+
*/
|
|
1564
|
+
stopAllEffects(): void;
|
|
1565
|
+
/**
|
|
1566
|
+
* 设置音效是否静音
|
|
1567
|
+
* @param mute
|
|
1568
|
+
*/
|
|
1569
|
+
setEffectsMute(mute: boolean): void;
|
|
1570
|
+
};
|
|
1571
|
+
|
|
1572
|
+
type Object = {
|
|
1573
|
+
/** 是否已经初始化 */
|
|
1574
|
+
initialize: boolean;
|
|
1575
|
+
/** 对象唯一id */
|
|
1576
|
+
uniqueId: number;
|
|
1577
|
+
/** 对象是否启用 */
|
|
1578
|
+
enable: boolean;
|
|
1579
|
+
onGet(...args: any);
|
|
1580
|
+
onPut();
|
|
1581
|
+
onInit();
|
|
1582
|
+
onDestroy();
|
|
1583
|
+
};
|
|
1584
|
+
|
|
1585
|
+
type ObjectProperty<T extends Object = Object> = {
|
|
1586
|
+
/** 对象节点 */
|
|
1587
|
+
node?: cc.Node;
|
|
1588
|
+
/** 唯一id */
|
|
1589
|
+
uniqueId: number;
|
|
1590
|
+
/** 节点组件继承自FW.Object */
|
|
1591
|
+
component?: T;
|
|
1592
|
+
/** 是否启用 */
|
|
1593
|
+
enable?: boolean;
|
|
1594
|
+
};
|
|
1595
|
+
|
|
1596
|
+
type LoadConfig = {
|
|
1597
|
+
prefab?: {};
|
|
1598
|
+
texture?: {};
|
|
1599
|
+
animation?: {};
|
|
1600
|
+
font?: {};
|
|
1601
|
+
audio?: {};
|
|
1602
|
+
config?: {};
|
|
1603
|
+
};
|
|
1604
|
+
|
|
1605
|
+
type OpacityAnimationArgs = {
|
|
1606
|
+
target: cc.Node;
|
|
1607
|
+
duration: number;
|
|
1608
|
+
initOpacity?: number;
|
|
1609
|
+
targetOpacity: number;
|
|
1610
|
+
cb?: () => void;
|
|
1611
|
+
};
|
|
1612
|
+
|
|
1613
|
+
type ScaleAnimationArgs = {
|
|
1614
|
+
target: cc.Node;
|
|
1615
|
+
duration: number;
|
|
1616
|
+
initScale?: number;
|
|
1617
|
+
targetScale: number;
|
|
1618
|
+
easing?: cc.Easing;
|
|
1619
|
+
cb?: () => void;
|
|
1620
|
+
};
|
|
1621
|
+
|
|
1622
|
+
type PositionAnimationArgs = {
|
|
1623
|
+
target: cc.Node;
|
|
1624
|
+
duration: number;
|
|
1625
|
+
initPosition?: Vec3;
|
|
1626
|
+
targetPosition: Vec3;
|
|
1627
|
+
cb?: () => void;
|
|
1628
|
+
};
|
|
1629
|
+
|
|
1630
|
+
type Vec3 = {
|
|
1631
|
+
x?: number;
|
|
1632
|
+
y?: number;
|
|
1633
|
+
z?: number;
|
|
1634
|
+
};
|
|
1635
|
+
|
|
1636
|
+
type Vec2 = {
|
|
1637
|
+
x?: number;
|
|
1638
|
+
y?: number;
|
|
1639
|
+
};
|
|
1640
|
+
|
|
1641
|
+
type VirtualViewListener = (item: cc.Node, id: number, ...data: any) => void;
|
|
1642
|
+
type VirtualViewComponentArgs = {
|
|
1643
|
+
/**
|
|
1644
|
+
* 列表个数
|
|
1645
|
+
*/
|
|
1646
|
+
count: number;
|
|
1647
|
+
/**
|
|
1648
|
+
* 渲染事件
|
|
1649
|
+
*/
|
|
1650
|
+
onRender?: VirtualViewListener;
|
|
1651
|
+
/**
|
|
1652
|
+
* 页面更改事件
|
|
1653
|
+
*/
|
|
1654
|
+
onPageChange?: VirtualViewListener;
|
|
1655
|
+
/**
|
|
1656
|
+
* 选择事件
|
|
1657
|
+
*/
|
|
1658
|
+
onSelected?: VirtualViewListener;
|
|
1659
|
+
/**
|
|
1660
|
+
* 注册目标
|
|
1661
|
+
*/
|
|
1662
|
+
target: any;
|
|
1663
|
+
/**
|
|
1664
|
+
* 虚拟列表组件
|
|
1665
|
+
*/
|
|
1666
|
+
virtualView: VirtualViewComponent;
|
|
1667
|
+
/**
|
|
1668
|
+
* 预制体
|
|
1669
|
+
*/
|
|
1670
|
+
templatePrefab?: cc.Prefab;
|
|
1671
|
+
/**
|
|
1672
|
+
* 节点
|
|
1673
|
+
*/
|
|
1674
|
+
templateNode?: cc.Node;
|
|
1675
|
+
};
|
|
1676
|
+
|
|
1677
|
+
type VirtualViewComponent = {
|
|
1678
|
+
/**
|
|
1679
|
+
* 列表个数
|
|
1680
|
+
*/
|
|
1681
|
+
count: number;
|
|
1682
|
+
/**
|
|
1683
|
+
* 渲染事件
|
|
1684
|
+
*/
|
|
1685
|
+
onRender?: VirtualViewListener;
|
|
1686
|
+
/**
|
|
1687
|
+
* 页面更改事件
|
|
1688
|
+
*/
|
|
1689
|
+
onPageChange?: VirtualViewListener;
|
|
1690
|
+
/**
|
|
1691
|
+
* 选择事件
|
|
1692
|
+
*/
|
|
1693
|
+
onSelected?: VirtualViewListener;
|
|
1694
|
+
/**
|
|
1695
|
+
* 预制体
|
|
1696
|
+
*/
|
|
1697
|
+
templatePrefab?: cc.Prefab;
|
|
1698
|
+
/**
|
|
1699
|
+
* 节点
|
|
1700
|
+
*/
|
|
1701
|
+
templateNode?: cc.Node;
|
|
1702
|
+
};
|
|
1703
|
+
|
|
1704
|
+
interface ILanguageBundleAccessor {
|
|
1705
|
+
[bundleName: string]: any;
|
|
1706
|
+
getString: <T extends string>(key: string) => T;
|
|
1707
|
+
}
|
|
1708
|
+
|
|
1709
|
+
type TaskOptions = {
|
|
1710
|
+
taskId?: number;
|
|
1711
|
+
/**
|
|
1712
|
+
* 每帧最大执行时间(ms),默认16ms (60fps) 帧预算
|
|
1713
|
+
*/
|
|
1714
|
+
frameBudget?: number;
|
|
1715
|
+
/**
|
|
1716
|
+
* 每帧最多执行的任务个数
|
|
1717
|
+
*/
|
|
1718
|
+
tasksFrameCount?: number;
|
|
1719
|
+
/**
|
|
1720
|
+
* 是否打印日志
|
|
1721
|
+
*/
|
|
1722
|
+
log?: boolean;
|
|
1723
|
+
};
|
|
1724
|
+
|
|
1725
|
+
type TaskEvent = {
|
|
1726
|
+
taskId?: string;
|
|
1727
|
+
type: string;
|
|
1728
|
+
progress?: number;
|
|
1729
|
+
message?: string;
|
|
1730
|
+
};
|
|
1731
|
+
/**
|
|
1732
|
+
* 生产器
|
|
1733
|
+
*/
|
|
1734
|
+
type TaskGenerator = AsyncGenerator<TaskEvent, void, unknown>;
|
|
1735
|
+
/**
|
|
1736
|
+
* 任务函数
|
|
1737
|
+
*/
|
|
1738
|
+
type TaskFunction = () => TaskGenerator;
|
|
1739
|
+
|
|
1740
|
+
type PerformanceReport = {
|
|
1741
|
+
startTime: string;
|
|
1742
|
+
endTime: string;
|
|
1743
|
+
totalTasks: number;
|
|
1744
|
+
avgFrameTime: number;
|
|
1745
|
+
longestFrame: number;
|
|
1746
|
+
shortestFrame: number;
|
|
1747
|
+
totalFrames: number;
|
|
1748
|
+
frameJitter: number;
|
|
1749
|
+
budgetUsage: number;
|
|
1750
|
+
totalDuration: number;
|
|
1751
|
+
frameDetails: FrameDetail[];
|
|
1752
|
+
timeline: Array<{
|
|
1753
|
+
type: string;
|
|
1754
|
+
progress?: number;
|
|
1755
|
+
message?: string;
|
|
1756
|
+
}>;
|
|
1757
|
+
};
|
|
1758
|
+
|
|
1759
|
+
/**
|
|
1760
|
+
* 任务
|
|
1761
|
+
*/
|
|
1762
|
+
type Task = {
|
|
1763
|
+
/** id */
|
|
1764
|
+
readonly id: number;
|
|
1765
|
+
/**
|
|
1766
|
+
* 获取当前任务状态
|
|
1767
|
+
*/
|
|
1768
|
+
getStatus(): FWSystemDefine.FWTaskStatus;
|
|
1769
|
+
/**
|
|
1770
|
+
* 任务开始
|
|
1771
|
+
* @param generator
|
|
1772
|
+
*/
|
|
1773
|
+
start(generator: TaskFunction): Promise<Task>;
|
|
1774
|
+
/**
|
|
1775
|
+
* 添加任务
|
|
1776
|
+
* @param generator
|
|
1777
|
+
*/
|
|
1778
|
+
add(generator: TaskFunction): Promise<Task>;
|
|
1779
|
+
/**
|
|
1780
|
+
* 任务暂停
|
|
1781
|
+
*/
|
|
1782
|
+
pause(): void;
|
|
1783
|
+
/**
|
|
1784
|
+
* 任务恢复
|
|
1785
|
+
*/
|
|
1786
|
+
resume(): void;
|
|
1787
|
+
/**
|
|
1788
|
+
* 重置
|
|
1789
|
+
*/
|
|
1790
|
+
reset(): void;
|
|
1791
|
+
/**
|
|
1792
|
+
* 获取任务性能报告
|
|
1793
|
+
*/
|
|
1794
|
+
getPerformanceReport(): PerformanceReport;
|
|
1795
|
+
};
|
|
1796
|
+
|
|
1797
|
+
type FrameDetail = {
|
|
1798
|
+
/**
|
|
1799
|
+
* 帧开始时间
|
|
1800
|
+
*/
|
|
1801
|
+
frameStart: string;
|
|
1802
|
+
/**
|
|
1803
|
+
* 帧结束时间
|
|
1804
|
+
*/
|
|
1805
|
+
frameEnd: string;
|
|
1806
|
+
/**
|
|
1807
|
+
* 总耗时
|
|
1808
|
+
*/
|
|
1809
|
+
frameTime: number;
|
|
1810
|
+
/**
|
|
1811
|
+
* 本帧处理的任务数
|
|
1812
|
+
*/
|
|
1813
|
+
tasksProcessed: number;
|
|
1814
|
+
/**
|
|
1815
|
+
* 本帧处理的任务详情
|
|
1816
|
+
*/
|
|
1817
|
+
tasks: TaskExecutionRecord[];
|
|
1818
|
+
/**
|
|
1819
|
+
* 帧预算时间
|
|
1820
|
+
*/
|
|
1821
|
+
frameBudget: number;
|
|
1822
|
+
/**
|
|
1823
|
+
* 预算使用率
|
|
1824
|
+
*/
|
|
1825
|
+
frameBudgetUsed: number;
|
|
1826
|
+
};
|
|
1827
|
+
|
|
1828
|
+
type TaskExecutionRecord = {
|
|
1829
|
+
/**
|
|
1830
|
+
* 任务唯一标识
|
|
1831
|
+
*/
|
|
1832
|
+
taskId: string;
|
|
1833
|
+
/**
|
|
1834
|
+
* 任务结果
|
|
1835
|
+
*/
|
|
1836
|
+
result: string;
|
|
1837
|
+
/**
|
|
1838
|
+
* 消息
|
|
1839
|
+
*/
|
|
1840
|
+
message?: string;
|
|
1841
|
+
};
|
|
1842
|
+
|
|
1843
|
+
declare function timeScale(scale: number);
|
|
1844
|
+
declare let Entry: Entry;
|
|
1845
|
+
}
|