@itwin/imodel-components-react 4.12.0 → 4.13.0

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Files changed (88) hide show
  1. package/CHANGELOG.md +8 -1
  2. package/lib/cjs/imodel-components-react/UiIModelComponents.js +2 -4
  3. package/lib/cjs/imodel-components-react/UiIModelComponents.js.map +1 -1
  4. package/lib/cjs/imodel-components-react/color/ColorPickerButton.js +1 -1
  5. package/lib/cjs/imodel-components-react/color/ColorPickerButton.js.map +1 -1
  6. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.d.ts.map +1 -1
  7. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.js.map +1 -1
  8. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.js +1 -1
  9. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.js.map +1 -1
  10. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.js +7 -11
  11. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.js.map +1 -1
  12. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.js +2 -1
  13. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.js.map +1 -1
  14. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.js +1 -1
  15. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.js.map +1 -1
  16. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.js +1 -2
  17. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.js.map +1 -1
  18. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.js +2 -2
  19. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.js.map +1 -1
  20. package/lib/cjs/imodel-components-react/quantityformat/FormatType.js +3 -2
  21. package/lib/cjs/imodel-components-react/quantityformat/FormatType.js.map +1 -1
  22. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.js +1 -2
  23. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.js.map +1 -1
  24. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.js +6 -10
  25. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.js.map +1 -1
  26. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.js +3 -7
  27. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.js.map +1 -1
  28. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.js +1 -2
  29. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.js.map +1 -1
  30. package/lib/cjs/imodel-components-react/timeline/PlayButton.js +2 -2
  31. package/lib/cjs/imodel-components-react/timeline/PlayButton.js.map +1 -1
  32. package/lib/cjs/imodel-components-react/timeline/Scrubber.js +1 -1
  33. package/lib/cjs/imodel-components-react/timeline/Scrubber.js.map +1 -1
  34. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.js +1 -2
  35. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.js.map +1 -1
  36. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.js +9 -10
  37. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.js.map +1 -1
  38. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.d.ts.map +1 -1
  39. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.js +12 -11
  40. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.js.map +1 -1
  41. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.d.ts +12 -0
  42. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.d.ts.map +1 -1
  43. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.js +12 -5
  44. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.js.map +1 -1
  45. package/lib/esm/imodel-components-react/UiIModelComponents.js +2 -4
  46. package/lib/esm/imodel-components-react/UiIModelComponents.js.map +1 -1
  47. package/lib/esm/imodel-components-react/color/ColorPickerButton.js +1 -1
  48. package/lib/esm/imodel-components-react/color/ColorPickerButton.js.map +1 -1
  49. package/lib/esm/imodel-components-react/color/ColorPickerDialog.d.ts.map +1 -1
  50. package/lib/esm/imodel-components-react/color/ColorPickerDialog.js.map +1 -1
  51. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.js +1 -1
  52. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.js.map +1 -1
  53. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.js +7 -11
  54. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.js.map +1 -1
  55. package/lib/esm/imodel-components-react/navigationaids/DrawingNavigationAid.js +2 -1
  56. package/lib/esm/imodel-components-react/navigationaids/DrawingNavigationAid.js.map +1 -1
  57. package/lib/esm/imodel-components-react/quantityformat/FormatPanel.js +1 -1
  58. package/lib/esm/imodel-components-react/quantityformat/FormatPanel.js.map +1 -1
  59. package/lib/esm/imodel-components-react/quantityformat/FormatPrecision.js +1 -2
  60. package/lib/esm/imodel-components-react/quantityformat/FormatPrecision.js.map +1 -1
  61. package/lib/esm/imodel-components-react/quantityformat/FormatSample.js +2 -2
  62. package/lib/esm/imodel-components-react/quantityformat/FormatSample.js.map +1 -1
  63. package/lib/esm/imodel-components-react/quantityformat/FormatType.js +3 -2
  64. package/lib/esm/imodel-components-react/quantityformat/FormatType.js.map +1 -1
  65. package/lib/esm/imodel-components-react/quantityformat/FormatUnitLabel.js +1 -2
  66. package/lib/esm/imodel-components-react/quantityformat/FormatUnitLabel.js.map +1 -1
  67. package/lib/esm/imodel-components-react/quantityformat/FormatUnits.js +6 -10
  68. package/lib/esm/imodel-components-react/quantityformat/FormatUnits.js.map +1 -1
  69. package/lib/esm/imodel-components-react/quantityformat/MiscFormatOptions.js +3 -7
  70. package/lib/esm/imodel-components-react/quantityformat/MiscFormatOptions.js.map +1 -1
  71. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSeparator.js +1 -2
  72. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSeparator.js.map +1 -1
  73. package/lib/esm/imodel-components-react/timeline/PlayButton.js +2 -2
  74. package/lib/esm/imodel-components-react/timeline/PlayButton.js.map +1 -1
  75. package/lib/esm/imodel-components-react/timeline/Scrubber.js +1 -1
  76. package/lib/esm/imodel-components-react/timeline/Scrubber.js.map +1 -1
  77. package/lib/esm/imodel-components-react/timeline/SolarTimeline.js +1 -2
  78. package/lib/esm/imodel-components-react/timeline/SolarTimeline.js.map +1 -1
  79. package/lib/esm/imodel-components-react/timeline/TimelineComponent.js +9 -10
  80. package/lib/esm/imodel-components-react/timeline/TimelineComponent.js.map +1 -1
  81. package/lib/esm/imodel-components-react/viewport/ViewportComponent.d.ts.map +1 -1
  82. package/lib/esm/imodel-components-react/viewport/ViewportComponent.js +12 -11
  83. package/lib/esm/imodel-components-react/viewport/ViewportComponent.js.map +1 -1
  84. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.d.ts +12 -0
  85. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.d.ts.map +1 -1
  86. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.js +12 -5
  87. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.js.map +1 -1
  88. package/package.json +10 -36
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n * See LICENSE.md in the project root for license terms and full copyright notice.\n *--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\n\nimport \"./SolarTimeline.scss\";\nimport classnames from \"classnames\";\nimport * as React from \"react\";\nimport { ColorByName, ColorDef } from \"@itwin/core-common\";\nimport type { CommonProps } from \"@itwin/core-react\";\nimport { adjustDateToTimezone, UiComponents } from \"@itwin/components-react\";\nimport {\n Button,\n ColorBuilder,\n ColorInputPanel,\n ColorPalette,\n ColorPicker,\n DatePicker,\n Flex,\n Icon,\n IconButton,\n Label,\n Popover,\n Select,\n Slider,\n Text,\n Tooltip,\n VisuallyHidden,\n} from \"@itwin/itwinui-react\";\nimport {\n SvgCalendar,\n SvgLoop,\n SvgMoon,\n SvgSettings,\n SvgSun,\n} from \"@itwin/itwinui-icons-react\";\nimport type { SolarDataProvider } from \"./interfaces\";\nimport { UiIModelComponents } from \"../UiIModelComponents\";\nimport { PlayButton } from \"./PlayButton\";\nimport { useTranslation } from \"../useTranslation\";\n\nconst msPerMinute = 1000 * 60;\nconst msPerHour = msPerMinute * 60;\nconst defaultPlaybackDuration = 40 * 1000;\n\nconst offset = 6;\n\ninterface TimelineProps extends CommonProps {\n dayStartMs: number;\n sunRiseOffsetMs: number;\n sunSetOffsetMs: number;\n currentTimeOffsetMs: number;\n isPlaying: boolean;\n formatTick?: (ms: number) => string;\n formatTime: (ms: number) => string;\n onChange?: (values: ReadonlyArray<number>) => void;\n onUpdate?: (values: ReadonlyArray<number>) => void;\n}\n\nfunction Timeline(props: TimelineProps) {\n const {\n formatTick,\n formatTime,\n onChange,\n onUpdate,\n dayStartMs,\n sunSetOffsetMs,\n sunRiseOffsetMs,\n currentTimeOffsetMs,\n } = props;\n\n const tooltipContent = formatTime(dayStartMs + currentTimeOffsetMs);\n\n const className = classnames(\n \"solar-timeline\",\n props.className,\n formatTick && \"showticks\"\n );\n const sunRiseStr = formatTime(dayStartMs + sunRiseOffsetMs);\n const sunSetStr = formatTime(dayStartMs + sunSetOffsetMs);\n return (\n <div className={className}>\n <VisuallyHidden>Solar timeline</VisuallyHidden>\n <Slider\n thumbProps={() => ({ \"aria-labelledby\": \"timeline\" })}\n step={msPerMinute}\n min={sunRiseOffsetMs}\n max={sunSetOffsetMs}\n minLabel={\n <Tooltip content={sunRiseStr}>\n <Icon>\n <SvgSun />\n </Icon>\n </Tooltip>\n }\n maxLabel={\n <Tooltip content={sunSetStr}>\n <Icon>\n <SvgMoon />\n </Icon>\n </Tooltip>\n }\n onUpdate={onUpdate}\n onChange={onChange}\n values={[currentTimeOffsetMs]}\n tooltipProps={() => ({\n content: tooltipContent,\n })}\n />\n </div>\n );\n}\n\ninterface SolarTimelineComponentProps {\n dataProvider: SolarDataProvider; // provides date, sunrise, sunset in ms, also contains timezone offset from UTC, and updates the display style to current time.\n onPlayPause?: (playing: boolean) => void; // callback triggered when play/pause button is pressed\n duration?: number; // playback duration in milliseconds\n speed?: number;\n}\n\ninterface SolarTimelineComponentState {\n isPlaying: boolean; // timeline is currently playing or paused\n isDateOpened: boolean; // date picker is opened\n isSettingsOpened: boolean; // settings popup is opened\n dayStartMs: number;\n sunRiseOffsetMs: number;\n sunSetOffsetMs: number;\n sunDeltaMs: number;\n currentTimeOffsetMs: number;\n speed: number;\n loop: boolean;\n shadowColor: ColorDef;\n duration: number; // playback duration in milliseconds\n adjustedDuration: number; // playback duration in milliseconds/ speed\n}\n\n/** Solar Timeline\n * @alpha\n */\nexport class SolarTimeline extends React.PureComponent<\n SolarTimelineComponentProps,\n SolarTimelineComponentState\n> {\n private _requestFrame = 0;\n private _unmounted = false;\n private _timeLastCycle = 0;\n private _totalPlayTime = 0;\n\n private readonly _presetColors = [\n ColorDef.create(ColorByName.grey),\n ColorDef.create(ColorByName.lightGrey),\n ColorDef.create(ColorByName.darkGrey),\n ColorDef.create(ColorByName.lightBlue),\n ColorDef.create(ColorByName.lightGreen),\n ColorDef.create(ColorByName.darkGreen),\n ColorDef.create(ColorByName.tan),\n ColorDef.create(ColorByName.darkBrown),\n ];\n\n private readonly _speeds = [1, 2, 3, 4, 5, 6];\n\n constructor(props: SolarTimelineComponentProps) {\n super(props);\n\n const dayStartMs = this.props.dataProvider.dayStartMs;\n const sunRiseOffsetMs =\n this.props.dataProvider.sunrise.getTime() - dayStartMs;\n const sunSetOffsetMs =\n this.props.dataProvider.sunset.getTime() - dayStartMs;\n const sunDeltaMs = sunSetOffsetMs - sunRiseOffsetMs;\n const sunOffsetMs =\n this.props.dataProvider.timeOfDay.getTime() - dayStartMs;\n const currentTimeOffsetMs = this.ensureRange(\n sunOffsetMs,\n sunRiseOffsetMs,\n sunSetOffsetMs\n );\n const shadowColor = this.props.dataProvider.shadowColor;\n const duration = this.props.duration\n ? this.props.duration\n : defaultPlaybackDuration;\n const speed = this.props.speed ? this.props.speed : 2;\n const adjustedDuration = duration / speed;\n this.setPlaybackTimeBySunTime(\n currentTimeOffsetMs,\n sunRiseOffsetMs,\n sunDeltaMs,\n adjustedDuration\n );\n\n this.state = {\n isDateOpened: false,\n isSettingsOpened: false,\n isPlaying: false,\n dayStartMs,\n sunRiseOffsetMs,\n sunSetOffsetMs,\n sunDeltaMs,\n currentTimeOffsetMs,\n speed,\n loop: false,\n shadowColor,\n duration,\n adjustedDuration,\n };\n }\n\n public override componentWillUnmount() {\n window.cancelAnimationFrame(this._requestFrame);\n this._unmounted = true;\n }\n\n // recursively update the animation until we hit the end or the pause button is clicked\n private _updateAnimation = (_timestamp: number) => {\n if (!this.state.isPlaying || this._unmounted) {\n window.cancelAnimationFrame(this._requestFrame);\n return;\n }\n\n const currentTime = new Date().getTime();\n this._totalPlayTime += currentTime - this._timeLastCycle;\n this._timeLastCycle = currentTime;\n let percentComplete = this._totalPlayTime / this.state.adjustedDuration;\n if (percentComplete > 1) percentComplete = 1;\n\n let newPlayingState = true;\n\n // calculate the next sun time base on the percentage playback complete - should be int value as that is step amount for slider\n let nextSunOffset = Math.floor(\n this.state.sunRiseOffsetMs + percentComplete * this.state.sunDeltaMs\n );\n\n if (percentComplete > 0.99) {\n if (!this.state.loop) {\n newPlayingState = false;\n nextSunOffset = this.state.sunSetOffsetMs;\n window.cancelAnimationFrame(this._requestFrame);\n } else {\n nextSunOffset = this.state.sunRiseOffsetMs;\n this._totalPlayTime = 0;\n }\n }\n\n if (this.props.dataProvider.onTimeChanged) {\n const currentSunTime = new Date(this.state.dayStartMs + nextSunOffset);\n this.props.dataProvider.onTimeChanged(currentSunTime);\n }\n\n this.setState(\n { isPlaying: newPlayingState, currentTimeOffsetMs: nextSunOffset },\n () => {\n if (newPlayingState)\n this._requestFrame = window.requestAnimationFrame(\n this._updateAnimation\n );\n }\n );\n };\n\n private _play(sunTimeMs: number) {\n this._timeLastCycle = new Date().getTime();\n\n // start playing\n this.setState({ isPlaying: true, currentTimeOffsetMs: sunTimeMs }, () => {\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n if (this.props.onPlayPause) this.props.onPlayPause(true);\n });\n }\n\n // user clicked pause button\n private _onPause = () => {\n if (!this.state.isPlaying) return;\n\n const currentTime = new Date().getTime();\n this._totalPlayTime += currentTime - this._timeLastCycle;\n\n // stop requesting frames\n window.cancelAnimationFrame(this._requestFrame);\n\n // stop playing\n this.setState({ isPlaying: false });\n\n if (this.props.onPlayPause) this.props.onPlayPause(false);\n };\n\n // user clicked play button\n private _onPlay = () => {\n if (this.state.isPlaying) return;\n\n if (\n this.state.currentTimeOffsetMs >= this.state.sunSetOffsetMs ||\n this.state.currentTimeOffsetMs <= this.state.sunRiseOffsetMs\n ) {\n this._totalPlayTime = 0;\n this._play(this.state.sunRiseOffsetMs);\n } else {\n this._play(this.state.currentTimeOffsetMs);\n }\n };\n\n private setPlaybackTimeBySunTime(\n sunOffsetMs: number,\n sunRiseOffsetMs: number,\n sunDeltaMs: number,\n adjustedDuration?: number\n ) {\n this._totalPlayTime =\n ((sunOffsetMs - sunRiseOffsetMs) / sunDeltaMs) *\n (adjustedDuration ? adjustedDuration : this.state.adjustedDuration);\n }\n\n private _onDateChange = (newDate: Date) => {\n this.props.dataProvider.setDateAndTime(newDate);\n\n const dayStartMs = this.props.dataProvider.dayStartMs;\n const sunRiseOffsetMs =\n this.props.dataProvider.sunrise.getTime() - dayStartMs;\n const sunSetOffsetMs =\n this.props.dataProvider.sunset.getTime() - dayStartMs;\n const sunDeltaMs = sunSetOffsetMs - sunRiseOffsetMs;\n\n /** call dataProvider to update display style */\n // this.props.dataProvider.onTimeChanged?.(this.props.dataProvider.timeOfDay);\n\n // Update time\n const newHours = newDate.getHours();\n const newMinutes = newDate.getMinutes();\n const newSunTime = newHours * msPerHour + newMinutes * msPerMinute;\n const dateWithNewTime = new Date(dayStartMs + newSunTime);\n // this.props.dataProvider.setDateAndTime(dateWithNewTime, true);\n\n const currentTimeOffsetMs = this.ensureRange(\n newSunTime,\n sunRiseOffsetMs,\n sunSetOffsetMs\n );\n this.setPlaybackTimeBySunTime(\n currentTimeOffsetMs,\n sunRiseOffsetMs,\n sunDeltaMs\n );\n this._timeLastCycle = new Date().getTime();\n\n this.props.dataProvider.onTimeChanged?.(dateWithNewTime);\n this.setState({\n dayStartMs,\n sunRiseOffsetMs,\n sunSetOffsetMs,\n currentTimeOffsetMs,\n sunDeltaMs,\n isDateOpened: false,\n });\n };\n\n private _onCloseSettingsPopup = () => {\n this.setState({ isSettingsOpened: false });\n };\n\n private _onOpenSettingsPopup = () => {\n this.setState((prevState) => ({\n isSettingsOpened: !prevState.isSettingsOpened,\n }));\n };\n\n private ensureRange(value: number, min: number, max: number): number {\n return Math.max(Math.min(value, max), min);\n }\n\n private processSunTimeChange(sunTime: number) {\n if (sunTime === this.state.currentTimeOffsetMs) return;\n\n const currentTimeOffsetMs = this.ensureRange(\n sunTime,\n this.state.sunRiseOffsetMs,\n this.state.sunSetOffsetMs\n );\n\n if (this.props.dataProvider.onTimeChanged) {\n const currentSunTime = new Date(\n this.state.dayStartMs + currentTimeOffsetMs\n );\n this.props.dataProvider.onTimeChanged(currentSunTime);\n }\n\n this.setState({ currentTimeOffsetMs }, () => {\n const currentTime = new Date().getTime();\n this._timeLastCycle = currentTime;\n const percentComplete =\n (currentTimeOffsetMs - this.state.sunRiseOffsetMs) /\n this.state.sunDeltaMs;\n this._totalPlayTime = percentComplete * this.state.adjustedDuration;\n });\n }\n\n private _onUpdate = (values: ReadonlyArray<number>) => {\n if (!this.state.isPlaying) this.processSunTimeChange(values[0]);\n };\n\n private _onChange = (values: ReadonlyArray<number>) => {\n if (!this.state.isPlaying) this.processSunTimeChange(values[0]);\n };\n\n private _onSpeedChange = (value: number) => {\n const adjustedDuration = this.state.duration / value;\n this.setState({ speed: value, adjustedDuration });\n };\n\n private _onToggleLoop = () => {\n this.setState((prevState) => ({ loop: !prevState.loop }));\n };\n\n private _formatTime = (ms: number) => {\n const date = new Date(ms);\n const amLabel = UiComponents.translate(\"time.am\");\n const pmLabel = UiComponents.translate(\"time.pm\");\n // convert project date to browser locale date\n const localTime = adjustDateToTimezone(\n date,\n this.props.dataProvider.timeZoneOffset * 60\n );\n let hours = localTime.getHours();\n const minutes = date.getMinutes();\n const abbrev = hours < 12 ? amLabel : hours === 24 ? amLabel : pmLabel;\n hours = hours > 12 ? hours - 12 : hours;\n const hoursStr = hours.toLocaleString(undefined, {\n minimumIntegerDigits: 2,\n });\n const minutesStr = minutes.toLocaleString(undefined, {\n minimumIntegerDigits: 2,\n });\n return `${hoursStr}:${minutesStr} ${abbrev}`;\n };\n\n public getLocalTime(ticks: number): Date {\n const projectTime = new Date(ticks);\n // convert project date to browser locale date\n return adjustDateToTimezone(\n projectTime,\n this.props.dataProvider.timeZoneOffset * 60\n );\n }\n\n public override render() {\n const { dataProvider } = this.props;\n const {\n speed: currentSpeed,\n loop,\n currentTimeOffsetMs,\n sunRiseOffsetMs,\n sunSetOffsetMs,\n } = this.state;\n const months = [\n UiComponents.translate(\"month.short.january\"),\n UiComponents.translate(\"month.short.february\"),\n UiComponents.translate(\"month.short.march\"),\n UiComponents.translate(\"month.short.april\"),\n UiComponents.translate(\"month.short.may\"),\n UiComponents.translate(\"month.short.june\"),\n UiComponents.translate(\"month.short.july\"),\n UiComponents.translate(\"month.short.august\"),\n UiComponents.translate(\"month.short.september\"),\n UiComponents.translate(\"month.short.october\"),\n UiComponents.translate(\"month.short.november\"),\n UiComponents.translate(\"month.short.december\"),\n ];\n\n const localTime = this.getLocalTime(\n this.state.dayStartMs + this.state.currentTimeOffsetMs\n );\n const formattedTime = this._formatTime(\n dataProvider.dayStartMs + currentTimeOffsetMs\n );\n const formattedDate = `${\n months[localTime.getMonth()]\n }, ${localTime.getDate()}`;\n\n return (\n <div className=\"solar-timeline-wrapper\">\n <Flex flexWrap=\"wrap\" gap=\"none\" className=\"solar-timeline-start\">\n <PlayButton\n isPlaying={this.state.isPlaying}\n onPlay={this._onPlay}\n onPause={this._onPause}\n />\n <Popover\n content={\n <DatePicker\n date={localTime}\n onChange={this._onDateChange}\n showTime\n use12Hours\n />\n }\n visible={this.state.isDateOpened}\n onVisibleChange={(isDateOpened) => {\n this.setState({ isDateOpened });\n }}\n placement=\"top\"\n middleware={{\n offset,\n }}\n >\n <CalendarButton\n onClick={() => {\n const isDateOpened = !this.state.isDateOpened;\n this.setState({ isDateOpened });\n }}\n >\n {formattedDate} @ {formattedTime}\n </CalendarButton>\n </Popover>\n </Flex>\n\n <Timeline\n dayStartMs={dataProvider.dayStartMs}\n sunSetOffsetMs={sunSetOffsetMs}\n sunRiseOffsetMs={sunRiseOffsetMs}\n currentTimeOffsetMs={currentTimeOffsetMs}\n onChange={this._onChange}\n onUpdate={this._onUpdate}\n formatTime={this._formatTime}\n isPlaying={this.state.isPlaying}\n />\n\n <Flex\n justifyContent=\"flex-end\"\n flexWrap=\"wrap\"\n gap=\"none\"\n className=\"solar-timeline-end\"\n >\n <VisuallyHidden>\n <Label htmlFor=\"speed\">Timeline speed</Label>\n </VisuallyHidden>\n <Tooltip\n content={UiIModelComponents.translate(\"solartimeline.speed\")}\n >\n <Select\n native\n styleType=\"borderless\"\n triggerProps={{\n name: \"speed\",\n }}\n onChange={(newValue) => this._onSpeedChange(Number(newValue))}\n value={currentSpeed.toString()}\n options={this._speeds.map((speed) => ({\n value: speed.toString(),\n label: `${speed}x`,\n }))}\n />\n </Tooltip>\n\n <IconButton\n styleType=\"borderless\"\n label={UiIModelComponents.translate(\"timeline.repeat\")}\n onClick={this._onToggleLoop}\n isActive={loop}\n >\n <SvgLoop />\n </IconButton>\n\n <Popover\n content={\n <ColorPicker\n selectedColor={this.state.shadowColor.colors}\n onChangeComplete={(color) => {\n const colorDef = ColorDef.create(color.toTbgr());\n this.setState(\n { shadowColor: colorDef },\n () => (this.props.dataProvider.shadowColor = colorDef)\n );\n }}\n >\n <Text variant=\"title\" as=\"h2\" style={{ textAlign: \"center\" }}>\n {UiIModelComponents.translate(\"solarsettings.shadowcolor\")}\n </Text>\n <ColorBuilder />\n <ColorInputPanel defaultColorFormat=\"hsl\" />\n <ColorPalette\n colors={this._presetColors.map((color) => color.colors)}\n />\n </ColorPicker>\n }\n placement=\"top\"\n middleware={{\n offset,\n }}\n >\n <IconButton\n styleType=\"borderless\"\n data-testid=\"shadow-settings-button\"\n label={UiIModelComponents.translate(\"solartimeline.settings\")}\n onClick={this._onOpenSettingsPopup}\n >\n <SvgSettings />\n </IconButton>\n </Popover>\n </Flex>\n </div>\n );\n }\n}\n\ninterface CalendarButtonProps {\n children?: React.ReactNode;\n onClick?: () => void;\n}\n\nconst CalendarButton = React.forwardRef<HTMLButtonElement, CalendarButtonProps>(\n function CalendarButton({ children, onClick }, ref) {\n const { translate } = useTranslation();\n const tooltip = translate(\"solartimeline.dateTime\");\n\n return (\n <Tooltip content={tooltip}>\n <Button\n styleType=\"borderless\"\n startIcon={<SvgCalendar />}\n data-testid=\"solar-date-time-button\"\n title={tooltip}\n onClick={onClick}\n ref={ref}\n >\n <span className=\"solar-timeline-date-time\">{children}</span>\n </Button>\n </Tooltip>\n );\n }\n);\n"]}
1
+ 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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n * See LICENSE.md in the project root for license terms and full copyright notice.\n *--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\n\nimport \"./SolarTimeline.scss\";\nimport classnames from \"classnames\";\nimport * as React from \"react\";\nimport { ColorByName, ColorDef } from \"@itwin/core-common\";\nimport type { CommonProps } from \"@itwin/core-react\";\nimport { adjustDateToTimezone, UiComponents } from \"@itwin/components-react\";\nimport {\n Button,\n ColorBuilder,\n ColorInputPanel,\n ColorPalette,\n ColorPicker,\n DatePicker,\n Flex,\n Icon,\n IconButton,\n Label,\n Popover,\n Select,\n Slider,\n Text,\n Tooltip,\n VisuallyHidden,\n} from \"@itwin/itwinui-react\";\nimport {\n SvgCalendar,\n SvgLoop,\n SvgMoon,\n SvgSettings,\n SvgSun,\n} from \"@itwin/itwinui-icons-react\";\nimport type { SolarDataProvider } from \"./interfaces\";\nimport { UiIModelComponents } from \"../UiIModelComponents\";\nimport { PlayButton } from \"./PlayButton\";\nimport { useTranslation } from \"../useTranslation\";\n\nconst msPerMinute = 1000 * 60;\nconst msPerHour = msPerMinute * 60;\nconst defaultPlaybackDuration = 40 * 1000;\n\nconst offset = 6;\n\ninterface TimelineProps extends CommonProps {\n dayStartMs: number;\n sunRiseOffsetMs: number;\n sunSetOffsetMs: number;\n currentTimeOffsetMs: number;\n isPlaying: boolean;\n formatTick?: (ms: number) => string;\n formatTime: (ms: number) => string;\n onChange?: (values: ReadonlyArray<number>) => void;\n onUpdate?: (values: ReadonlyArray<number>) => void;\n}\n\nfunction Timeline(props: TimelineProps) {\n const {\n formatTick,\n formatTime,\n onChange,\n onUpdate,\n dayStartMs,\n sunSetOffsetMs,\n sunRiseOffsetMs,\n currentTimeOffsetMs,\n } = props;\n\n const tooltipContent = formatTime(dayStartMs + currentTimeOffsetMs);\n\n const className = classnames(\n \"solar-timeline\",\n props.className,\n formatTick && \"showticks\"\n );\n const sunRiseStr = formatTime(dayStartMs + sunRiseOffsetMs);\n const sunSetStr = formatTime(dayStartMs + sunSetOffsetMs);\n return (\n <div className={className}>\n <VisuallyHidden>Solar timeline</VisuallyHidden>\n <Slider\n thumbProps={() => ({ \"aria-labelledby\": \"timeline\" })}\n step={msPerMinute}\n min={sunRiseOffsetMs}\n max={sunSetOffsetMs}\n minLabel={\n <Tooltip content={sunRiseStr}>\n <Icon>\n <SvgSun />\n </Icon>\n </Tooltip>\n }\n maxLabel={\n <Tooltip content={sunSetStr}>\n <Icon>\n <SvgMoon />\n </Icon>\n </Tooltip>\n }\n onUpdate={onUpdate}\n onChange={onChange}\n values={[currentTimeOffsetMs]}\n tooltipProps={() => ({\n content: tooltipContent,\n })}\n />\n </div>\n );\n}\n\ninterface SolarTimelineComponentProps {\n dataProvider: SolarDataProvider; // provides date, sunrise, sunset in ms, also contains timezone offset from UTC, and updates the display style to current time.\n onPlayPause?: (playing: boolean) => void; // callback triggered when play/pause button is pressed\n duration?: number; // playback duration in milliseconds\n speed?: number;\n}\n\ninterface SolarTimelineComponentState {\n isPlaying: boolean; // timeline is currently playing or paused\n isDateOpened: boolean; // date picker is opened\n isSettingsOpened: boolean; // settings popup is opened\n dayStartMs: number;\n sunRiseOffsetMs: number;\n sunSetOffsetMs: number;\n sunDeltaMs: number;\n currentTimeOffsetMs: number;\n speed: number;\n loop: boolean;\n shadowColor: ColorDef;\n duration: number; // playback duration in milliseconds\n adjustedDuration: number; // playback duration in milliseconds/ speed\n}\n\n/** Solar Timeline\n * @alpha\n */\nexport class SolarTimeline extends React.PureComponent<\n SolarTimelineComponentProps,\n SolarTimelineComponentState\n> {\n private _requestFrame = 0;\n private _unmounted = false;\n private _timeLastCycle = 0;\n private _totalPlayTime = 0;\n\n private readonly _presetColors = [\n ColorDef.create(ColorByName.grey),\n ColorDef.create(ColorByName.lightGrey),\n ColorDef.create(ColorByName.darkGrey),\n ColorDef.create(ColorByName.lightBlue),\n ColorDef.create(ColorByName.lightGreen),\n ColorDef.create(ColorByName.darkGreen),\n ColorDef.create(ColorByName.tan),\n ColorDef.create(ColorByName.darkBrown),\n ];\n\n private readonly _speeds = [1, 2, 3, 4, 5, 6];\n\n constructor(props: SolarTimelineComponentProps) {\n super(props);\n\n const dayStartMs = this.props.dataProvider.dayStartMs;\n const sunRiseOffsetMs =\n this.props.dataProvider.sunrise.getTime() - dayStartMs;\n const sunSetOffsetMs =\n this.props.dataProvider.sunset.getTime() - dayStartMs;\n const sunDeltaMs = sunSetOffsetMs - sunRiseOffsetMs;\n const sunOffsetMs =\n this.props.dataProvider.timeOfDay.getTime() - dayStartMs;\n const currentTimeOffsetMs = this.ensureRange(\n sunOffsetMs,\n sunRiseOffsetMs,\n sunSetOffsetMs\n );\n const shadowColor = this.props.dataProvider.shadowColor;\n const duration = this.props.duration\n ? this.props.duration\n : defaultPlaybackDuration;\n const speed = this.props.speed ? this.props.speed : 2;\n const adjustedDuration = duration / speed;\n this.setPlaybackTimeBySunTime(\n currentTimeOffsetMs,\n sunRiseOffsetMs,\n sunDeltaMs,\n adjustedDuration\n );\n\n this.state = {\n isDateOpened: false,\n isSettingsOpened: false,\n isPlaying: false,\n dayStartMs,\n sunRiseOffsetMs,\n sunSetOffsetMs,\n sunDeltaMs,\n currentTimeOffsetMs,\n speed,\n loop: false,\n shadowColor,\n duration,\n adjustedDuration,\n };\n }\n\n public override componentWillUnmount() {\n window.cancelAnimationFrame(this._requestFrame);\n this._unmounted = true;\n }\n\n // recursively update the animation until we hit the end or the pause button is clicked\n private _updateAnimation = (_timestamp: number) => {\n if (!this.state.isPlaying || this._unmounted) {\n window.cancelAnimationFrame(this._requestFrame);\n return;\n }\n\n const currentTime = new Date().getTime();\n this._totalPlayTime += currentTime - this._timeLastCycle;\n this._timeLastCycle = currentTime;\n let percentComplete = this._totalPlayTime / this.state.adjustedDuration;\n if (percentComplete > 1) percentComplete = 1;\n\n let newPlayingState = true;\n\n // calculate the next sun time base on the percentage playback complete - should be int value as that is step amount for slider\n let nextSunOffset = Math.floor(\n this.state.sunRiseOffsetMs + percentComplete * this.state.sunDeltaMs\n );\n\n if (percentComplete > 0.99) {\n if (!this.state.loop) {\n newPlayingState = false;\n nextSunOffset = this.state.sunSetOffsetMs;\n window.cancelAnimationFrame(this._requestFrame);\n } else {\n nextSunOffset = this.state.sunRiseOffsetMs;\n this._totalPlayTime = 0;\n }\n }\n\n if (this.props.dataProvider.onTimeChanged) {\n const currentSunTime = new Date(this.state.dayStartMs + nextSunOffset);\n this.props.dataProvider.onTimeChanged(currentSunTime);\n }\n\n this.setState(\n { isPlaying: newPlayingState, currentTimeOffsetMs: nextSunOffset },\n () => {\n if (newPlayingState)\n this._requestFrame = window.requestAnimationFrame(\n this._updateAnimation\n );\n }\n );\n };\n\n private _play(sunTimeMs: number) {\n this._timeLastCycle = new Date().getTime();\n\n // start playing\n this.setState({ isPlaying: true, currentTimeOffsetMs: sunTimeMs }, () => {\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n if (this.props.onPlayPause) this.props.onPlayPause(true);\n });\n }\n\n // user clicked pause button\n private _onPause = () => {\n if (!this.state.isPlaying) return;\n\n const currentTime = new Date().getTime();\n this._totalPlayTime += currentTime - this._timeLastCycle;\n\n // stop requesting frames\n window.cancelAnimationFrame(this._requestFrame);\n\n // stop playing\n this.setState({ isPlaying: false });\n\n if (this.props.onPlayPause) this.props.onPlayPause(false);\n };\n\n // user clicked play button\n private _onPlay = () => {\n if (this.state.isPlaying) return;\n\n if (\n this.state.currentTimeOffsetMs >= this.state.sunSetOffsetMs ||\n this.state.currentTimeOffsetMs <= this.state.sunRiseOffsetMs\n ) {\n this._totalPlayTime = 0;\n this._play(this.state.sunRiseOffsetMs);\n } else {\n this._play(this.state.currentTimeOffsetMs);\n }\n };\n\n private setPlaybackTimeBySunTime(\n sunOffsetMs: number,\n sunRiseOffsetMs: number,\n sunDeltaMs: number,\n adjustedDuration?: number\n ) {\n this._totalPlayTime =\n ((sunOffsetMs - sunRiseOffsetMs) / sunDeltaMs) *\n (adjustedDuration ? adjustedDuration : this.state.adjustedDuration);\n }\n\n private _onDateChange = (newDate: Date) => {\n this.props.dataProvider.setDateAndTime(newDate);\n\n const dayStartMs = this.props.dataProvider.dayStartMs;\n const sunRiseOffsetMs =\n this.props.dataProvider.sunrise.getTime() - dayStartMs;\n const sunSetOffsetMs =\n this.props.dataProvider.sunset.getTime() - dayStartMs;\n const sunDeltaMs = sunSetOffsetMs - sunRiseOffsetMs;\n\n /** call dataProvider to update display style */\n // this.props.dataProvider.onTimeChanged?.(this.props.dataProvider.timeOfDay);\n\n // Update time\n const newHours = newDate.getHours();\n const newMinutes = newDate.getMinutes();\n const newSunTime = newHours * msPerHour + newMinutes * msPerMinute;\n const dateWithNewTime = new Date(dayStartMs + newSunTime);\n // this.props.dataProvider.setDateAndTime(dateWithNewTime, true);\n\n const currentTimeOffsetMs = this.ensureRange(\n newSunTime,\n sunRiseOffsetMs,\n sunSetOffsetMs\n );\n this.setPlaybackTimeBySunTime(\n currentTimeOffsetMs,\n sunRiseOffsetMs,\n sunDeltaMs\n );\n this._timeLastCycle = new Date().getTime();\n\n this.props.dataProvider.onTimeChanged?.(dateWithNewTime);\n this.setState({\n dayStartMs,\n sunRiseOffsetMs,\n sunSetOffsetMs,\n currentTimeOffsetMs,\n sunDeltaMs,\n isDateOpened: false,\n });\n };\n\n private _onCloseSettingsPopup = () => {\n this.setState({ isSettingsOpened: false });\n };\n\n private _onOpenSettingsPopup = () => {\n this.setState((prevState) => ({\n isSettingsOpened: !prevState.isSettingsOpened,\n }));\n };\n\n private ensureRange(value: number, min: number, max: number): number {\n return Math.max(Math.min(value, max), min);\n }\n\n private processSunTimeChange(sunTime: number) {\n if (sunTime === this.state.currentTimeOffsetMs) return;\n\n const currentTimeOffsetMs = this.ensureRange(\n sunTime,\n this.state.sunRiseOffsetMs,\n this.state.sunSetOffsetMs\n );\n\n if (this.props.dataProvider.onTimeChanged) {\n const currentSunTime = new Date(\n this.state.dayStartMs + currentTimeOffsetMs\n );\n this.props.dataProvider.onTimeChanged(currentSunTime);\n }\n\n this.setState({ currentTimeOffsetMs }, () => {\n const currentTime = new Date().getTime();\n this._timeLastCycle = currentTime;\n const percentComplete =\n (currentTimeOffsetMs - this.state.sunRiseOffsetMs) /\n this.state.sunDeltaMs;\n this._totalPlayTime = percentComplete * this.state.adjustedDuration;\n });\n }\n\n private _onUpdate = (values: ReadonlyArray<number>) => {\n if (!this.state.isPlaying) this.processSunTimeChange(values[0]);\n };\n\n private _onChange = (values: ReadonlyArray<number>) => {\n if (!this.state.isPlaying) this.processSunTimeChange(values[0]);\n };\n\n private _onSpeedChange = (value: number) => {\n const adjustedDuration = this.state.duration / value;\n this.setState({ speed: value, adjustedDuration });\n };\n\n private _onToggleLoop = () => {\n this.setState((prevState) => ({ loop: !prevState.loop }));\n };\n\n private _formatTime = (ms: number) => {\n const date = new Date(ms);\n const amLabel = UiComponents.translate(\"time.am\");\n const pmLabel = UiComponents.translate(\"time.pm\");\n // convert project date to browser locale date\n const localTime = adjustDateToTimezone(\n date,\n this.props.dataProvider.timeZoneOffset * 60\n );\n let hours = localTime.getHours();\n const minutes = date.getMinutes();\n const abbrev = hours < 12 ? amLabel : hours === 24 ? amLabel : pmLabel;\n hours = hours > 12 ? hours - 12 : hours;\n const hoursStr = hours.toLocaleString(undefined, {\n minimumIntegerDigits: 2,\n });\n const minutesStr = minutes.toLocaleString(undefined, {\n minimumIntegerDigits: 2,\n });\n return `${hoursStr}:${minutesStr} ${abbrev}`;\n };\n\n public getLocalTime(ticks: number): Date {\n const projectTime = new Date(ticks);\n // convert project date to browser locale date\n return adjustDateToTimezone(\n projectTime,\n this.props.dataProvider.timeZoneOffset * 60\n );\n }\n\n public override render() {\n const { dataProvider } = this.props;\n const {\n speed: currentSpeed,\n loop,\n currentTimeOffsetMs,\n sunRiseOffsetMs,\n sunSetOffsetMs,\n } = this.state;\n const months = [\n UiComponents.translate(\"month.short.january\"),\n UiComponents.translate(\"month.short.february\"),\n UiComponents.translate(\"month.short.march\"),\n UiComponents.translate(\"month.short.april\"),\n UiComponents.translate(\"month.short.may\"),\n UiComponents.translate(\"month.short.june\"),\n UiComponents.translate(\"month.short.july\"),\n UiComponents.translate(\"month.short.august\"),\n UiComponents.translate(\"month.short.september\"),\n UiComponents.translate(\"month.short.october\"),\n UiComponents.translate(\"month.short.november\"),\n UiComponents.translate(\"month.short.december\"),\n ];\n\n const localTime = this.getLocalTime(\n this.state.dayStartMs + this.state.currentTimeOffsetMs\n );\n const formattedTime = this._formatTime(\n dataProvider.dayStartMs + currentTimeOffsetMs\n );\n const formattedDate = `${\n months[localTime.getMonth()]\n }, ${localTime.getDate()}`;\n\n return (\n <div className=\"solar-timeline-wrapper\">\n <Flex flexWrap=\"wrap\" gap=\"none\" className=\"solar-timeline-start\">\n <PlayButton\n isPlaying={this.state.isPlaying}\n onPlay={this._onPlay}\n onPause={this._onPause}\n />\n <Popover\n content={\n <DatePicker\n date={localTime}\n onChange={this._onDateChange}\n showTime\n use12Hours\n />\n }\n visible={this.state.isDateOpened}\n onVisibleChange={(isDateOpened) => {\n this.setState({ isDateOpened });\n }}\n placement=\"top\"\n middleware={{\n offset,\n }}\n >\n <CalendarButton\n onClick={() => {\n const isDateOpened = !this.state.isDateOpened;\n this.setState({ isDateOpened });\n }}\n >\n {formattedDate} @ {formattedTime}\n </CalendarButton>\n </Popover>\n </Flex>\n\n <Timeline\n dayStartMs={dataProvider.dayStartMs}\n sunSetOffsetMs={sunSetOffsetMs}\n sunRiseOffsetMs={sunRiseOffsetMs}\n currentTimeOffsetMs={currentTimeOffsetMs}\n onChange={this._onChange}\n onUpdate={this._onUpdate}\n formatTime={this._formatTime}\n isPlaying={this.state.isPlaying}\n />\n\n <Flex\n justifyContent=\"flex-end\"\n flexWrap=\"wrap\"\n gap=\"none\"\n className=\"solar-timeline-end\"\n >\n <VisuallyHidden>\n <Label htmlFor=\"speed\">Timeline speed</Label>\n </VisuallyHidden>\n <Tooltip\n content={UiIModelComponents.translate(\"solartimeline.speed\")}\n >\n <Select\n native\n styleType=\"borderless\"\n triggerProps={{\n name: \"speed\",\n }}\n onChange={(newValue) => this._onSpeedChange(Number(newValue))}\n value={currentSpeed.toString()}\n options={this._speeds.map((speed) => ({\n value: speed.toString(),\n label: `${speed}x`,\n }))}\n />\n </Tooltip>\n\n <IconButton\n styleType=\"borderless\"\n label={UiIModelComponents.translate(\"timeline.repeat\")}\n onClick={this._onToggleLoop}\n isActive={loop}\n >\n <SvgLoop />\n </IconButton>\n\n <Popover\n content={\n <ColorPicker\n selectedColor={this.state.shadowColor.colors}\n onChangeComplete={(color) => {\n const colorDef = ColorDef.create(color.toTbgr());\n this.setState(\n { shadowColor: colorDef },\n () => (this.props.dataProvider.shadowColor = colorDef)\n );\n }}\n >\n <Text variant=\"title\" as=\"h2\" style={{ textAlign: \"center\" }}>\n {UiIModelComponents.translate(\"solarsettings.shadowcolor\")}\n </Text>\n <ColorBuilder />\n <ColorInputPanel defaultColorFormat=\"hsl\" />\n <ColorPalette\n colors={this._presetColors.map((color) => color.colors)}\n />\n </ColorPicker>\n }\n placement=\"top\"\n middleware={{\n offset,\n }}\n >\n <IconButton\n styleType=\"borderless\"\n data-testid=\"shadow-settings-button\"\n label={UiIModelComponents.translate(\"solartimeline.settings\")}\n onClick={this._onOpenSettingsPopup}\n >\n <SvgSettings />\n </IconButton>\n </Popover>\n </Flex>\n </div>\n );\n }\n}\n\ninterface CalendarButtonProps {\n children?: React.ReactNode;\n onClick?: () => void;\n}\n\nconst CalendarButton = React.forwardRef<HTMLButtonElement, CalendarButtonProps>(\n function CalendarButton({ children, onClick }, ref) {\n const { translate } = useTranslation();\n const tooltip = translate(\"solartimeline.dateTime\");\n\n return (\n <Tooltip content={tooltip}>\n <Button\n styleType=\"borderless\"\n startIcon={<SvgCalendar />}\n data-testid=\"solar-date-time-button\"\n title={tooltip}\n onClick={onClick}\n ref={ref}\n >\n <span className=\"solar-timeline-date-time\">{children}</span>\n </Button>\n </Tooltip>\n );\n }\n);\n"]}
@@ -49,12 +49,11 @@ const fastSpeed = 10 * 1000;
49
49
  * @public
50
50
  */
51
51
  function TimelineComponent(props) {
52
- var _a, _b, _c, _d;
53
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  const { appMenuItemOption = "replace", startDate, endDate, showDuration, timeZoneOffset, dateFormatOptions, timeFormatOptions, includeRepeat = true, onSettingsChange, onChange, onPlayPause, } = props;
54
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  const [isPlaying, setIsPlaying] = React.useState(!!props.isPlaying);
55
- const [currentDuration, setCurrentDuration] = React.useState((_a = props.initialDuration) !== null && _a !== void 0 ? _a : 0);
54
+ const [currentDuration, setCurrentDuration] = React.useState(props.initialDuration ?? 0);
56
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  const [totalDuration, setTotalDuration] = React.useState(props.totalDuration);
57
- const [repeat, setRepeat] = React.useState((_b = props.repeat) !== null && _b !== void 0 ? _b : false);
56
+ const [repeat, setRepeat] = React.useState(props.repeat ?? false);
58
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  const playOrReplay = React.useCallback(() => {
59
58
  if (isPlaying)
60
59
  return;
@@ -62,13 +61,13 @@ function TimelineComponent(props) {
62
61
  setCurrentDuration(0);
63
62
  }
64
63
  setIsPlaying(true);
65
- onPlayPause === null || onPlayPause === void 0 ? void 0 : onPlayPause(true);
64
+ onPlayPause?.(true);
66
65
  }, [isPlaying, onPlayPause, currentDuration, totalDuration]);
67
66
  const pause = React.useCallback(() => {
68
67
  if (!isPlaying)
69
68
  return;
70
69
  setIsPlaying(false);
71
- onPlayPause === null || onPlayPause === void 0 ? void 0 : onPlayPause(false);
70
+ onPlayPause?.(false);
72
71
  }, [isPlaying, onPlayPause]);
73
72
  const updateTotalDuration = (newTotalDuration) => {
74
73
  if (newTotalDuration === totalDuration)
@@ -77,7 +76,7 @@ function TimelineComponent(props) {
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  const newCurrentDuration = fraction * newTotalDuration;
78
77
  setTotalDuration(newTotalDuration);
79
78
  setCurrentDuration(newCurrentDuration);
80
- onSettingsChange === null || onSettingsChange === void 0 ? void 0 : onSettingsChange({ duration: newTotalDuration });
79
+ onSettingsChange?.({ duration: newTotalDuration });
81
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  };
82
81
  const updateDuration = (newDuration, currentTotalDuration = totalDuration) => {
83
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  newDuration = Math.max(newDuration, 0);
@@ -86,13 +85,13 @@ function TimelineComponent(props) {
86
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  return;
87
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  setCurrentDuration(newDuration);
88
87
  const fraction = newDuration / currentTotalDuration;
89
- onChange === null || onChange === void 0 ? void 0 : onChange(fraction);
88
+ onChange?.(fraction);
90
89
  };
91
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  const updateRepeat = (newRepeat) => {
92
91
  if (newRepeat === repeat)
93
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  return;
94
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  setRepeat(newRepeat);
95
- onSettingsChange === null || onSettingsChange === void 0 ? void 0 : onSettingsChange({ loop: newRepeat });
94
+ onSettingsChange?.({ loop: newRepeat });
96
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  };
97
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  const [prevTotalDuration, setPrevTotalDuration] = React.useState(props.totalDuration);
98
97
  if (prevTotalDuration !== props.totalDuration) {
@@ -102,12 +101,12 @@ function TimelineComponent(props) {
102
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  const [prevInitialDuration, setPrevInitialDuration] = React.useState(props.initialDuration);
103
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  if (prevInitialDuration !== props.initialDuration) {
104
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  setPrevInitialDuration(props.initialDuration);
105
- updateDuration((_c = props.initialDuration) !== null && _c !== void 0 ? _c : 0, props.totalDuration);
104
+ updateDuration(props.initialDuration ?? 0, props.totalDuration);
106
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  }
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  const [prevRepeat, setPrevRepeat] = React.useState(props.repeat);
108
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  if (prevRepeat !== props.repeat) {
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  setPrevRepeat(props.repeat);
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- updateRepeat((_d = props.repeat) !== null && _d !== void 0 ? _d : repeat);
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+ updateRepeat(props.repeat ?? repeat);
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  }
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  React.useEffect(() => {
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  // eslint-disable-next-line deprecation/deprecation
@@ -1 +1 @@
1
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n * See LICENSE.md in the project root for license terms and full copyright notice.\n *--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\nimport \"./TimelineComponent.scss\";\nimport * as React from \"react\";\nimport { UiAdmin } from \"@itwin/appui-abstract\";\nimport type { DateFormatOptions } from \"@itwin/components-react\";\nimport { toDateString, toTimeString } from \"@itwin/components-react\";\nimport { SvgCheckmark, SvgMoreVertical } from \"@itwin/itwinui-icons-react\";\nimport {\n DropdownMenu,\n IconButton,\n MenuDivider,\n MenuItem,\n} from \"@itwin/itwinui-react\";\nimport { InlineEdit } from \"./InlineEdit\";\nimport type { PlaybackSettings, TimelinePausePlayArgs } from \"./interfaces\";\nimport { TimelinePausePlayAction } from \"./interfaces\";\nimport { PlayButton } from \"./PlayButton\";\nimport { Scrubber } from \"./Scrubber\";\nimport { useTranslation } from \"../useTranslation\";\n\nconst slowSpeed = 60 * 1000;\nconst mediumSpeed = 20 * 1000;\nconst fastSpeed = 10 * 1000;\n\n/** [[TimelineMenuItemOption]]: specifies how the app wants the timeline speeds to be installed on the TimelineComponent's ContextMenu\n * \"replace\" : use the app-supplied items in place of the standard items\n * \"append\" : add the app-supplied items following the standard items\n * \"prefix\" : add the app-supplied items before the standard items\n *\n * @public\n */\nexport type TimelineMenuItemOption = \"replace\" | \"append\" | \"prefix\";\n\n/** [[TimelineMenuItemProps]] specifies playback speed entries in the Timeline's ContextMenu\n * @public\n */\nexport interface TimelineMenuItemProps {\n /** localized label for menu item */\n label: string;\n\n /** duration for the entire timeline to play */\n timelineDuration: number;\n}\n\n/** TimelineDateMarkerProps: Mark a date on the timeline with an indicator\n * @public\n */\nexport interface TimelineDateMarkerProps {\n /** Date to mark. If undefined, today's date will be used. */\n date?: Date;\n /** ReactNode to use as the marker on the timeline. If undefined, a short vertical bar will mark the date. */\n dateMarker?: React.ReactNode;\n}\n\n/** [[TimelineComponentProps]] configure the timeline\n * @public\n */\nexport interface TimelineComponentProps {\n /** Start date: beginning of the date range of a date-based timeline. */\n startDate?: Date;\n /** End date: end of the date range of a date-based timeline. */\n endDate?: Date;\n /** Total duration: range of the timeline in milliseconds.\n * @note This can be changed by user interaction. See {@link TimelineComponentProps.appMenuItems}.\n */\n totalDuration: number;\n /** Initial value for the current duration (the location of the thumb) in milliseconds */\n initialDuration?: number;\n /** Show in minimized mode (For future use. This prop will always be treated as true.)\n * @deprecated in 4.10.x. Has no effect.\n */\n minimized?: boolean;\n /** When playing, repeat indefinitely. Defaults to `false`.\n * @note This can be changed by user interaction. See {@link TimelineComponentProps.includeRepeat}.\n */\n repeat?: boolean;\n /** Show duration instead of time */\n showDuration?: boolean;\n /** Callback with current duration value (as a fraction) */\n onChange?: (duration: number) => void;\n /** Callback triggered when play/pause button is pressed */\n onPlayPause?: (playing: boolean) => void;\n /** Callback triggered when backward/forward buttons are pressed.\n * @deprecated in 4.10.x. Has no effect.\n */\n onJump?: (forward: boolean) => void;\n /** Callback triggered when a setting is changed */\n onSettingsChange?: (arg: PlaybackSettings) => void;\n /** Always display in miniMode with no expand menu (For future use. This prop will always be treated as true)\n * @deprecated in 4.10.x. Has no effect.\n */\n alwaysMinimized?: boolean;\n /** ComponentId -- must be set to use TimelineComponentEvents\n * @deprecated in 4.11.x. Use the isPlaying prop instead.\n */\n componentId?: string;\n /** Include the repeat option on the Timeline Context Menu. Defaults to `true`. */\n includeRepeat?: boolean;\n /** App-supplied speed entries in the Timeline Context Menu. Defaults to `[Slow, Medium, Fast]` items. */\n appMenuItems?: TimelineMenuItemProps[];\n /** How to include the supplied app menu items in the Timeline Context Menu (prefix, append or replace). Defaults to `replace`. */\n appMenuItemOption?: TimelineMenuItemOption;\n /** Display date and time offset by the number of minutes specified. When undefined - local timezone will be used */\n timeZoneOffset?: number;\n /** Display a marker on the timeline rail to indicate current date - will only work if starDate and endDate are defined */\n markDate?: TimelineDateMarkerProps;\n /** Options used to format date string. If not defined it will user browser default locale settings. */\n dateFormatOptions?: DateFormatOptions;\n /** Options used to format time string. If not defined it will user browser default locale settings. */\n timeFormatOptions?: DateFormatOptions;\n /** Used to control the play/pause state of the Timeline.*/\n isPlaying?: boolean;\n}\n\n/** [[TimelineComponent]] is used to playback timeline data\n * @public\n */\nexport function TimelineComponent(props: TimelineComponentProps) {\n const {\n appMenuItemOption = \"replace\",\n startDate,\n endDate,\n showDuration,\n timeZoneOffset,\n dateFormatOptions,\n timeFormatOptions,\n includeRepeat = true,\n onSettingsChange,\n onChange,\n onPlayPause,\n } = props;\n const [isPlaying, setIsPlaying] = React.useState(!!props.isPlaying);\n const [currentDuration, setCurrentDuration] = React.useState(\n props.initialDuration ?? 0\n );\n const [totalDuration, setTotalDuration] = React.useState(props.totalDuration);\n const [repeat, setRepeat] = React.useState(props.repeat ?? false);\n\n const playOrReplay = React.useCallback(() => {\n if (isPlaying) return;\n\n if (currentDuration >= totalDuration) {\n setCurrentDuration(0);\n }\n\n setIsPlaying(true);\n onPlayPause?.(true);\n }, [isPlaying, onPlayPause, currentDuration, totalDuration]);\n const pause = React.useCallback(() => {\n if (!isPlaying) return;\n setIsPlaying(false);\n onPlayPause?.(false);\n }, [isPlaying, onPlayPause]);\n const updateTotalDuration = (newTotalDuration: number) => {\n if (newTotalDuration === totalDuration) return;\n\n const fraction = currentDuration / totalDuration;\n const newCurrentDuration = fraction * newTotalDuration;\n\n setTotalDuration(newTotalDuration);\n setCurrentDuration(newCurrentDuration);\n onSettingsChange?.({ duration: newTotalDuration });\n };\n const updateDuration = (\n newDuration: number,\n currentTotalDuration = totalDuration\n ) => {\n newDuration = Math.max(newDuration, 0);\n newDuration = Math.min(newDuration, currentTotalDuration);\n\n if (newDuration === currentDuration) return;\n setCurrentDuration(newDuration);\n\n const fraction = newDuration / currentTotalDuration;\n onChange?.(fraction);\n };\n const updateRepeat = (newRepeat: boolean) => {\n if (newRepeat === repeat) return;\n\n setRepeat(newRepeat);\n onSettingsChange?.({ loop: newRepeat });\n };\n\n const [prevTotalDuration, setPrevTotalDuration] = React.useState(\n props.totalDuration\n );\n if (prevTotalDuration !== props.totalDuration) {\n setPrevTotalDuration(props.totalDuration);\n updateTotalDuration(props.totalDuration);\n }\n\n const [prevInitialDuration, setPrevInitialDuration] = React.useState(\n props.initialDuration\n );\n if (prevInitialDuration !== props.initialDuration) {\n setPrevInitialDuration(props.initialDuration);\n updateDuration(props.initialDuration ?? 0, props.totalDuration);\n }\n\n const [prevRepeat, setPrevRepeat] = React.useState(props.repeat);\n if (prevRepeat !== props.repeat) {\n setPrevRepeat(props.repeat);\n updateRepeat(props.repeat ?? repeat);\n }\n\n React.useEffect(() => {\n // eslint-disable-next-line deprecation/deprecation\n if (!props.componentId) return;\n return UiAdmin.onGenericUiEvent.addListener((args) => {\n const timelineArgs = args as TimelinePausePlayArgs;\n if (\n !timelineArgs ||\n // eslint-disable-next-line deprecation/deprecation\n props.componentId !== timelineArgs.uiComponentId ||\n timelineArgs.timelineAction === undefined\n )\n return;\n\n switch (timelineArgs.timelineAction) {\n case TimelinePausePlayAction.Play:\n playOrReplay();\n break;\n case TimelinePausePlayAction.Pause:\n pause();\n break;\n case TimelinePausePlayAction.Toggle:\n if (isPlaying) {\n pause();\n } else {\n playOrReplay();\n }\n break;\n }\n });\n // eslint-disable-next-line deprecation/deprecation\n }, [isPlaying, pause, playOrReplay, props.componentId]);\n useAnimation(({ delta }) => {\n const duration = currentDuration + delta;\n updateDuration(duration);\n\n if (duration >= totalDuration) {\n if (repeat) {\n setCurrentDuration(0);\n return;\n }\n\n pause();\n }\n }, isPlaying);\n\n React.useEffect(() => {\n if (props.isPlaying) playOrReplay();\n\n if (props.isPlaying === false) pause();\n }, [props.isPlaying, playOrReplay, pause]);\n\n const onTimelineChange = (values: ReadonlyArray<number>) => {\n const newDuration = values[0];\n updateDuration(newDuration);\n };\n\n const currentDurationStr = toDisplayTime(currentDuration);\n const totalDurationStr = toDisplayTime(totalDuration);\n const hasDates = !!startDate && !!endDate;\n return (\n <div data-testid=\"timeline-component\" className=\"timeline-component\">\n <PlayButton isPlaying={isPlaying} onPlay={playOrReplay} onPause={pause} />\n <div className=\"time-container\">\n {hasDates && (\n <span data-testid=\"test-start-date\" className=\"timeline-date\">\n {toDateString(startDate, timeZoneOffset, dateFormatOptions)}\n </span>\n )}\n {hasDates && !showDuration && (\n <span data-testid=\"test-start-time\" className=\"timeline-time\">\n {toTimeString(startDate, timeZoneOffset, timeFormatOptions)}\n </span>\n )}\n {showDuration && (\n <span className=\"timeline-duration-time\">{currentDurationStr}</span>\n )}\n </div>\n <Scrubber\n className=\"slider\"\n currentDuration={currentDuration}\n totalDuration={totalDuration}\n startDate={startDate}\n endDate={endDate}\n isPlaying={isPlaying}\n showTime={!showDuration}\n onChange={onTimelineChange}\n onUpdate={onTimelineChange}\n timeZoneOffset={props.timeZoneOffset}\n markDate={props.markDate}\n />\n <div className=\"time-container\">\n {hasDates && (\n <span data-testid=\"test-end-date\" className=\"timeline-date\">\n {toDateString(endDate, timeZoneOffset)}\n </span>\n )}\n {hasDates && !showDuration && (\n <span className=\"timeline-time\">\n {toTimeString(endDate, timeZoneOffset, timeFormatOptions)}\n </span>\n )}\n {showDuration && (\n <InlineEdit\n className=\"timeline-duration-time\"\n defaultValue={totalDurationStr}\n onChange={(value) => {\n const newTotalDuration = timeToMs(value);\n updateTotalDuration(newTotalDuration);\n }}\n />\n )}\n </div>\n <SettingsMenu\n appMenuItems={props.appMenuItems}\n appMenuItemOption={appMenuItemOption}\n includeRepeat={includeRepeat}\n repeat={repeat}\n totalDuration={totalDuration}\n onRepeatClick={() => {\n updateRepeat(!repeat);\n }}\n onTotalDurationChange={(newTotalDuration) => {\n updateTotalDuration(newTotalDuration);\n }}\n />\n </div>\n );\n}\n\ntype SettingsMenuProps = Pick<\n TimelineComponentProps,\n \"appMenuItems\" | \"totalDuration\"\n> &\n Pick<\n Required<TimelineComponentProps>,\n \"appMenuItemOption\" | \"includeRepeat\" | \"repeat\"\n > & {\n onRepeatClick: () => void;\n onTotalDurationChange: (totalDuration: number) => void;\n };\n\nfunction SettingsMenu({\n appMenuItems,\n appMenuItemOption,\n includeRepeat,\n repeat,\n totalDuration,\n onRepeatClick,\n onTotalDurationChange,\n}: SettingsMenuProps) {\n const { translate } = useTranslation();\n\n const menuItems = React.useMemo(() => {\n const standardItems: TimelineMenuItemProps[] = [\n {\n label: translate(\"timeline.slow\"),\n timelineDuration: slowSpeed,\n },\n {\n label: translate(\"timeline.medium\"),\n timelineDuration: mediumSpeed,\n },\n {\n label: translate(\"timeline.fast\"),\n timelineDuration: fastSpeed,\n },\n ];\n\n if (!appMenuItems) {\n return standardItems;\n }\n\n if (appMenuItemOption === \"append\") {\n return [...standardItems, ...appMenuItems];\n }\n if (appMenuItemOption === \"prefix\") {\n return [...appMenuItems, ...standardItems];\n }\n // Replace\n return appMenuItems;\n }, [appMenuItemOption, appMenuItems, translate]);\n\n return (\n <DropdownMenu\n menuItems={(close) => {\n return [\n ...(includeRepeat\n ? [\n <MenuItem\n key=\"repeat\"\n onClick={() => {\n onRepeatClick();\n close();\n }}\n startIcon={repeat ? <SvgCheckmark /> : <></>}\n >\n {translate(\"timeline.repeat\")}\n </MenuItem>,\n <MenuDivider key=\"divider\" />,\n ]\n : []),\n ...menuItems.map((item, index) => {\n const checked = totalDuration === item.timelineDuration;\n return (\n <MenuItem\n key={index}\n startIcon={checked ? <SvgCheckmark /> : <></>}\n onClick={() => {\n onTotalDurationChange(item.timelineDuration);\n close();\n }}\n >\n {item.label}\n </MenuItem>\n );\n }),\n ];\n }}\n placement=\"top-start\"\n >\n <IconButton\n data-testid=\"timeline-settings\"\n label={translate(\"button.label.settings\")}\n styleType=\"borderless\"\n >\n <SvgMoreVertical />\n </IconButton>\n </DropdownMenu>\n );\n}\n\nfunction useAnimation(\n onAnimate: (args: { delta: number }) => void,\n playing = true\n) {\n const onAnimateRef = React.useRef(onAnimate);\n onAnimateRef.current = onAnimate;\n\n const lastTimeRef = React.useRef<number | undefined>();\n\n React.useEffect(() => {\n if (!playing) return;\n\n let handle = 0;\n let didCancel = false;\n\n const animate = (time: number) => {\n if (lastTimeRef.current === undefined) {\n lastTimeRef.current = time;\n }\n\n const delta = time - lastTimeRef.current;\n lastTimeRef.current = time;\n\n onAnimateRef.current({\n delta,\n });\n\n if (didCancel) return;\n\n handle = window.requestAnimationFrame(animate);\n };\n\n handle = window.requestAnimationFrame(animate);\n return () => {\n didCancel = true;\n lastTimeRef.current = undefined;\n window.cancelAnimationFrame(handle);\n };\n }, [playing]);\n}\n\nfunction timeToMs(time: string) {\n if (time.indexOf(\":\") !== -1) {\n return (\n (Number(time.split(\":\")[0]) * 60 + Number(time.split(\":\")[1])) * 1000\n );\n } else {\n return Number(time) * 1000;\n }\n}\n\nfunction toDisplayTime(ms: number) {\n const addZero = (i: number) => {\n return i < 10 ? `0${i}` : i;\n };\n\n const date = new Date(ms);\n // const hours = date.getUTCHours();\n const minutes = date.getUTCMinutes();\n const seconds = date.getUTCSeconds();\n return `${addZero(minutes)}:${addZero(seconds)}`;\n}\n"]}
1
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n * See LICENSE.md in the project root for license terms and full copyright notice.\n *--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\nimport \"./TimelineComponent.scss\";\nimport * as React from \"react\";\nimport { UiAdmin } from \"@itwin/appui-abstract\";\nimport type { DateFormatOptions } from \"@itwin/components-react\";\nimport { toDateString, toTimeString } from \"@itwin/components-react\";\nimport { SvgCheckmark, SvgMoreVertical } from \"@itwin/itwinui-icons-react\";\nimport {\n DropdownMenu,\n IconButton,\n MenuDivider,\n MenuItem,\n} from \"@itwin/itwinui-react\";\nimport { InlineEdit } from \"./InlineEdit\";\nimport type { PlaybackSettings, TimelinePausePlayArgs } from \"./interfaces\";\nimport { TimelinePausePlayAction } from \"./interfaces\";\nimport { PlayButton } from \"./PlayButton\";\nimport { Scrubber } from \"./Scrubber\";\nimport { useTranslation } from \"../useTranslation\";\n\nconst slowSpeed = 60 * 1000;\nconst mediumSpeed = 20 * 1000;\nconst fastSpeed = 10 * 1000;\n\n/** [[TimelineMenuItemOption]]: specifies how the app wants the timeline speeds to be installed on the TimelineComponent's ContextMenu\n * \"replace\" : use the app-supplied items in place of the standard items\n * \"append\" : add the app-supplied items following the standard items\n * \"prefix\" : add the app-supplied items before the standard items\n *\n * @public\n */\nexport type TimelineMenuItemOption = \"replace\" | \"append\" | \"prefix\";\n\n/** [[TimelineMenuItemProps]] specifies playback speed entries in the Timeline's ContextMenu\n * @public\n */\nexport interface TimelineMenuItemProps {\n /** localized label for menu item */\n label: string;\n\n /** duration for the entire timeline to play */\n timelineDuration: number;\n}\n\n/** TimelineDateMarkerProps: Mark a date on the timeline with an indicator\n * @public\n */\nexport interface TimelineDateMarkerProps {\n /** Date to mark. If undefined, today's date will be used. */\n date?: Date;\n /** ReactNode to use as the marker on the timeline. If undefined, a short vertical bar will mark the date. */\n dateMarker?: React.ReactNode;\n}\n\n/** [[TimelineComponentProps]] configure the timeline\n * @public\n */\nexport interface TimelineComponentProps {\n /** Start date: beginning of the date range of a date-based timeline. */\n startDate?: Date;\n /** End date: end of the date range of a date-based timeline. */\n endDate?: Date;\n /** Total duration: range of the timeline in milliseconds.\n * @note This can be changed by user interaction. See {@link TimelineComponentProps.appMenuItems}.\n */\n totalDuration: number;\n /** Initial value for the current duration (the location of the thumb) in milliseconds */\n initialDuration?: number;\n /** Show in minimized mode (For future use. This prop will always be treated as true.)\n * @deprecated in 4.10.x. Has no effect.\n */\n minimized?: boolean;\n /** When playing, repeat indefinitely. Defaults to `false`.\n * @note This can be changed by user interaction. See {@link TimelineComponentProps.includeRepeat}.\n */\n repeat?: boolean;\n /** Show duration instead of time */\n showDuration?: boolean;\n /** Callback with current duration value (as a fraction) */\n onChange?: (duration: number) => void;\n /** Callback triggered when play/pause button is pressed */\n onPlayPause?: (playing: boolean) => void;\n /** Callback triggered when backward/forward buttons are pressed.\n * @deprecated in 4.10.x. Has no effect.\n */\n onJump?: (forward: boolean) => void;\n /** Callback triggered when a setting is changed */\n onSettingsChange?: (arg: PlaybackSettings) => void;\n /** Always display in miniMode with no expand menu (For future use. This prop will always be treated as true)\n * @deprecated in 4.10.x. Has no effect.\n */\n alwaysMinimized?: boolean;\n /** ComponentId -- must be set to use TimelineComponentEvents\n * @deprecated in 4.11.x. Use the isPlaying prop instead.\n */\n componentId?: string;\n /** Include the repeat option on the Timeline Context Menu. Defaults to `true`. */\n includeRepeat?: boolean;\n /** App-supplied speed entries in the Timeline Context Menu. Defaults to `[Slow, Medium, Fast]` items. */\n appMenuItems?: TimelineMenuItemProps[];\n /** How to include the supplied app menu items in the Timeline Context Menu (prefix, append or replace). Defaults to `replace`. */\n appMenuItemOption?: TimelineMenuItemOption;\n /** Display date and time offset by the number of minutes specified. When undefined - local timezone will be used */\n timeZoneOffset?: number;\n /** Display a marker on the timeline rail to indicate current date - will only work if starDate and endDate are defined */\n markDate?: TimelineDateMarkerProps;\n /** Options used to format date string. If not defined it will user browser default locale settings. */\n dateFormatOptions?: DateFormatOptions;\n /** Options used to format time string. If not defined it will user browser default locale settings. */\n timeFormatOptions?: DateFormatOptions;\n /** Used to control the play/pause state of the Timeline.*/\n isPlaying?: boolean;\n}\n\n/** [[TimelineComponent]] is used to playback timeline data\n * @public\n */\nexport function TimelineComponent(props: TimelineComponentProps) {\n const {\n appMenuItemOption = \"replace\",\n startDate,\n endDate,\n showDuration,\n timeZoneOffset,\n dateFormatOptions,\n timeFormatOptions,\n includeRepeat = true,\n onSettingsChange,\n onChange,\n onPlayPause,\n } = props;\n const [isPlaying, setIsPlaying] = React.useState(!!props.isPlaying);\n const [currentDuration, setCurrentDuration] = React.useState(\n props.initialDuration ?? 0\n );\n const [totalDuration, setTotalDuration] = React.useState(props.totalDuration);\n const [repeat, setRepeat] = React.useState(props.repeat ?? false);\n\n const playOrReplay = React.useCallback(() => {\n if (isPlaying) return;\n\n if (currentDuration >= totalDuration) {\n setCurrentDuration(0);\n }\n\n setIsPlaying(true);\n onPlayPause?.(true);\n }, [isPlaying, onPlayPause, currentDuration, totalDuration]);\n const pause = React.useCallback(() => {\n if (!isPlaying) return;\n setIsPlaying(false);\n onPlayPause?.(false);\n }, [isPlaying, onPlayPause]);\n const updateTotalDuration = (newTotalDuration: number) => {\n if (newTotalDuration === totalDuration) return;\n\n const fraction = currentDuration / totalDuration;\n const newCurrentDuration = fraction * newTotalDuration;\n\n setTotalDuration(newTotalDuration);\n setCurrentDuration(newCurrentDuration);\n onSettingsChange?.({ duration: newTotalDuration });\n };\n const updateDuration = (\n newDuration: number,\n currentTotalDuration = totalDuration\n ) => {\n newDuration = Math.max(newDuration, 0);\n newDuration = Math.min(newDuration, currentTotalDuration);\n\n if (newDuration === currentDuration) return;\n setCurrentDuration(newDuration);\n\n const fraction = newDuration / currentTotalDuration;\n onChange?.(fraction);\n };\n const updateRepeat = (newRepeat: boolean) => {\n if (newRepeat === repeat) return;\n\n setRepeat(newRepeat);\n onSettingsChange?.({ loop: newRepeat });\n };\n\n const [prevTotalDuration, setPrevTotalDuration] = React.useState(\n props.totalDuration\n );\n if (prevTotalDuration !== props.totalDuration) {\n setPrevTotalDuration(props.totalDuration);\n updateTotalDuration(props.totalDuration);\n }\n\n const [prevInitialDuration, setPrevInitialDuration] = React.useState(\n props.initialDuration\n );\n if (prevInitialDuration !== props.initialDuration) {\n setPrevInitialDuration(props.initialDuration);\n updateDuration(props.initialDuration ?? 0, props.totalDuration);\n }\n\n const [prevRepeat, setPrevRepeat] = React.useState(props.repeat);\n if (prevRepeat !== props.repeat) {\n setPrevRepeat(props.repeat);\n updateRepeat(props.repeat ?? repeat);\n }\n\n React.useEffect(() => {\n // eslint-disable-next-line deprecation/deprecation\n if (!props.componentId) return;\n return UiAdmin.onGenericUiEvent.addListener((args) => {\n const timelineArgs = args as TimelinePausePlayArgs;\n if (\n !timelineArgs ||\n // eslint-disable-next-line deprecation/deprecation\n props.componentId !== timelineArgs.uiComponentId ||\n timelineArgs.timelineAction === undefined\n )\n return;\n\n switch (timelineArgs.timelineAction) {\n case TimelinePausePlayAction.Play:\n playOrReplay();\n break;\n case TimelinePausePlayAction.Pause:\n pause();\n break;\n case TimelinePausePlayAction.Toggle:\n if (isPlaying) {\n pause();\n } else {\n playOrReplay();\n }\n break;\n }\n });\n // eslint-disable-next-line deprecation/deprecation\n }, [isPlaying, pause, playOrReplay, props.componentId]);\n useAnimation(({ delta }) => {\n const duration = currentDuration + delta;\n updateDuration(duration);\n\n if (duration >= totalDuration) {\n if (repeat) {\n setCurrentDuration(0);\n return;\n }\n\n pause();\n }\n }, isPlaying);\n\n React.useEffect(() => {\n if (props.isPlaying) playOrReplay();\n\n if (props.isPlaying === false) pause();\n }, [props.isPlaying, playOrReplay, pause]);\n\n const onTimelineChange = (values: ReadonlyArray<number>) => {\n const newDuration = values[0];\n updateDuration(newDuration);\n };\n\n const currentDurationStr = toDisplayTime(currentDuration);\n const totalDurationStr = toDisplayTime(totalDuration);\n const hasDates = !!startDate && !!endDate;\n return (\n <div data-testid=\"timeline-component\" className=\"timeline-component\">\n <PlayButton isPlaying={isPlaying} onPlay={playOrReplay} onPause={pause} />\n <div className=\"time-container\">\n {hasDates && (\n <span data-testid=\"test-start-date\" className=\"timeline-date\">\n {toDateString(startDate, timeZoneOffset, dateFormatOptions)}\n </span>\n )}\n {hasDates && !showDuration && (\n <span data-testid=\"test-start-time\" className=\"timeline-time\">\n {toTimeString(startDate, timeZoneOffset, timeFormatOptions)}\n </span>\n )}\n {showDuration && (\n <span className=\"timeline-duration-time\">{currentDurationStr}</span>\n )}\n </div>\n <Scrubber\n className=\"slider\"\n currentDuration={currentDuration}\n totalDuration={totalDuration}\n startDate={startDate}\n endDate={endDate}\n isPlaying={isPlaying}\n showTime={!showDuration}\n onChange={onTimelineChange}\n onUpdate={onTimelineChange}\n timeZoneOffset={props.timeZoneOffset}\n markDate={props.markDate}\n />\n <div className=\"time-container\">\n {hasDates && (\n <span data-testid=\"test-end-date\" className=\"timeline-date\">\n {toDateString(endDate, timeZoneOffset)}\n </span>\n )}\n {hasDates && !showDuration && (\n <span className=\"timeline-time\">\n {toTimeString(endDate, timeZoneOffset, timeFormatOptions)}\n </span>\n )}\n {showDuration && (\n <InlineEdit\n className=\"timeline-duration-time\"\n defaultValue={totalDurationStr}\n onChange={(value) => {\n const newTotalDuration = timeToMs(value);\n updateTotalDuration(newTotalDuration);\n }}\n />\n )}\n </div>\n <SettingsMenu\n appMenuItems={props.appMenuItems}\n appMenuItemOption={appMenuItemOption}\n includeRepeat={includeRepeat}\n repeat={repeat}\n totalDuration={totalDuration}\n onRepeatClick={() => {\n updateRepeat(!repeat);\n }}\n onTotalDurationChange={(newTotalDuration) => {\n updateTotalDuration(newTotalDuration);\n }}\n />\n </div>\n );\n}\n\ntype SettingsMenuProps = Pick<\n TimelineComponentProps,\n \"appMenuItems\" | \"totalDuration\"\n> &\n Pick<\n Required<TimelineComponentProps>,\n \"appMenuItemOption\" | \"includeRepeat\" | \"repeat\"\n > & {\n onRepeatClick: () => void;\n onTotalDurationChange: (totalDuration: number) => void;\n };\n\nfunction SettingsMenu({\n appMenuItems,\n appMenuItemOption,\n includeRepeat,\n repeat,\n totalDuration,\n onRepeatClick,\n onTotalDurationChange,\n}: SettingsMenuProps) {\n const { translate } = useTranslation();\n\n const menuItems = React.useMemo(() => {\n const standardItems: TimelineMenuItemProps[] = [\n {\n label: translate(\"timeline.slow\"),\n timelineDuration: slowSpeed,\n },\n {\n label: translate(\"timeline.medium\"),\n timelineDuration: mediumSpeed,\n },\n {\n label: translate(\"timeline.fast\"),\n timelineDuration: fastSpeed,\n },\n ];\n\n if (!appMenuItems) {\n return standardItems;\n }\n\n if (appMenuItemOption === \"append\") {\n return [...standardItems, ...appMenuItems];\n }\n if (appMenuItemOption === \"prefix\") {\n return [...appMenuItems, ...standardItems];\n }\n // Replace\n return appMenuItems;\n }, [appMenuItemOption, appMenuItems, translate]);\n\n return (\n <DropdownMenu\n menuItems={(close) => {\n return [\n ...(includeRepeat\n ? [\n <MenuItem\n key=\"repeat\"\n onClick={() => {\n onRepeatClick();\n close();\n }}\n startIcon={repeat ? <SvgCheckmark /> : <></>}\n >\n {translate(\"timeline.repeat\")}\n </MenuItem>,\n <MenuDivider key=\"divider\" />,\n ]\n : []),\n ...menuItems.map((item, index) => {\n const checked = totalDuration === item.timelineDuration;\n return (\n <MenuItem\n key={index}\n startIcon={checked ? <SvgCheckmark /> : <></>}\n onClick={() => {\n onTotalDurationChange(item.timelineDuration);\n close();\n }}\n >\n {item.label}\n </MenuItem>\n );\n }),\n ];\n }}\n placement=\"top-start\"\n >\n <IconButton\n data-testid=\"timeline-settings\"\n label={translate(\"button.label.settings\")}\n styleType=\"borderless\"\n >\n <SvgMoreVertical />\n </IconButton>\n </DropdownMenu>\n );\n}\n\nfunction useAnimation(\n onAnimate: (args: { delta: number }) => void,\n playing = true\n) {\n const onAnimateRef = React.useRef(onAnimate);\n onAnimateRef.current = onAnimate;\n\n const lastTimeRef = React.useRef<number | undefined>();\n\n React.useEffect(() => {\n if (!playing) return;\n\n let handle = 0;\n let didCancel = false;\n\n const animate = (time: number) => {\n if (lastTimeRef.current === undefined) {\n lastTimeRef.current = time;\n }\n\n const delta = time - lastTimeRef.current;\n lastTimeRef.current = time;\n\n onAnimateRef.current({\n delta,\n });\n\n if (didCancel) return;\n\n handle = window.requestAnimationFrame(animate);\n };\n\n handle = window.requestAnimationFrame(animate);\n return () => {\n didCancel = true;\n lastTimeRef.current = undefined;\n window.cancelAnimationFrame(handle);\n };\n }, [playing]);\n}\n\nfunction timeToMs(time: string) {\n if (time.indexOf(\":\") !== -1) {\n return (\n (Number(time.split(\":\")[0]) * 60 + Number(time.split(\":\")[1])) * 1000\n );\n } else {\n return Number(time) * 1000;\n }\n}\n\nfunction toDisplayTime(ms: number) {\n const addZero = (i: number) => {\n return i < 10 ? `0${i}` : i;\n };\n\n const date = new Date(ms);\n // const hours = date.getUTCHours();\n const minutes = date.getUTCMinutes();\n const seconds = date.getUTCSeconds();\n return `${addZero(minutes)}:${addZero(seconds)}`;\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"ViewportComponent.d.ts","sourceRoot":"","sources":["../../../../src/imodel-components-react/viewport/ViewportComponent.tsx"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAKtD,OAAO,KAAK,EACV,gBAAgB,EAChB,cAAc,EACd,WAAW,EAEX,SAAS,EACV,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAEL,cAAc,EAGf,MAAM,sBAAsB,CAAC;AAE9B,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAQrD;;GAEG;AACH,MAAM,MAAM,aAAa,GAAG,SAAS,GAAG,CAAC,MAAM,SAAS,CAAC,CAAC;AAE1D;;;GAGG;AACH,MAAM,WAAW,aAAc,SAAQ,WAAW;IAChD,wBAAwB;IACxB,MAAM,EAAE,gBAAgB,CAAC;IACzB,kEAAkE;IAClE,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAC9B,2CAA2C;IAC3C,SAAS,CAAC,EAAE,aAAa,CAAC;IAC1B,wDAAwD;IACxD,WAAW,CAAC,EAAE,CAAC,CAAC,EAAE,cAAc,KAAK,IAAI,CAAC;IAC1C,qDAAqD;IACrD,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,gBAAgB;IAChB,aAAa,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,KAAK,OAAO,CAAC;IACjD,gBAAgB;IAChB,cAAc,CAAC,EAAE,CAAC,QAAQ,EAAE,cAAc,KAAK,KAAK,CAAC,SAAS,CAAC;IAC/D,sCAAsC;IACtC,mBAAmB,CAAC,EAAE,WAAW,CAAC;IAClC,sCAAsC;IACtC,sBAAsB,CAAC,EAAE,OAAO,cAAc,CAAC;IAC/C,sCAAsC;IACtC,sBAAsB,CAAC,EAAE,cAAc,CAAC;CACzC;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,aAAa,qBA2UrD"}
1
+ {"version":3,"file":"ViewportComponent.d.ts","sourceRoot":"","sources":["../../../../src/imodel-components-react/viewport/ViewportComponent.tsx"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAKtD,OAAO,KAAK,EACV,gBAAgB,EAChB,cAAc,EACd,WAAW,EAEX,SAAS,EACV,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAEL,cAAc,EAGf,MAAM,sBAAsB,CAAC;AAE9B,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAQrD;;GAEG;AACH,MAAM,MAAM,aAAa,GAAG,SAAS,GAAG,CAAC,MAAM,SAAS,CAAC,CAAC;AAE1D;;;GAGG;AACH,MAAM,WAAW,aAAc,SAAQ,WAAW;IAChD,wBAAwB;IACxB,MAAM,EAAE,gBAAgB,CAAC;IACzB,kEAAkE;IAClE,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAC9B,2CAA2C;IAC3C,SAAS,CAAC,EAAE,aAAa,CAAC;IAC1B,wDAAwD;IACxD,WAAW,CAAC,EAAE,CAAC,CAAC,EAAE,cAAc,KAAK,IAAI,CAAC;IAC1C,qDAAqD;IACrD,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,gBAAgB;IAChB,aAAa,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,KAAK,OAAO,CAAC;IACjD,gBAAgB;IAChB,cAAc,CAAC,EAAE,CAAC,QAAQ,EAAE,cAAc,KAAK,KAAK,CAAC,SAAS,CAAC;IAC/D,sCAAsC;IACtC,mBAAmB,CAAC,EAAE,WAAW,CAAC;IAClC,sCAAsC;IACtC,sBAAsB,CAAC,EAAE,OAAO,cAAc,CAAC;IAC/C,sCAAsC;IACtC,sBAAsB,CAAC,EAAE,cAAc,CAAC;CACzC;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,aAAa,qBA4UrD"}
@@ -44,7 +44,7 @@ const ViewportComponentEvents_1 = require("./ViewportComponentEvents");
44
44
  function ViewportComponent(props) {
45
45
  const { viewState, imodel, viewDefinitionId, getViewOverlay, viewManagerOverride, tentativePointOverride, onContextMenu, style, className, screenViewportOverride, controlId, viewportRef, } = props;
46
46
  // istanbul ignore next
47
- const viewManagerRef = React.useRef(viewManagerOverride !== null && viewManagerOverride !== void 0 ? viewManagerOverride : core_frontend_1.IModelApp.viewManager);
47
+ const viewManagerRef = React.useRef(viewManagerOverride ?? core_frontend_1.IModelApp.viewManager);
48
48
  const tentativePointOverrideRef = React.useRef(tentativePointOverride);
49
49
  const screenViewportCreated = React.useRef(false);
50
50
  const viewportDiv = React.useRef(null);
@@ -79,7 +79,8 @@ function ViewportComponent(props) {
79
79
  });
80
80
  }
81
81
  };
82
- const handleStandardRotationChangeEvent = (args) => {
82
+ const handleStandardRotationChangeEvent = (args // eslint-disable-line deprecation/deprecation
83
+ ) => {
83
84
  const viewManager = viewManagerRef.current;
84
85
  const currentScreenViewport = screenViewportRef.current;
85
86
  if (currentScreenViewport &&
@@ -88,7 +89,8 @@ function ViewportComponent(props) {
88
89
  currentScreenViewport.synchWithView();
89
90
  }
90
91
  };
91
- const handleDrawingViewportChangeEvent = (args) => {
92
+ const handleDrawingViewportChangeEvent = (args // eslint-disable-line deprecation/deprecation
93
+ ) => {
92
94
  const viewManager = viewManagerRef.current;
93
95
  const currentScreenViewport = screenViewportRef.current;
94
96
  if (currentScreenViewport &&
@@ -102,10 +104,9 @@ function ViewportComponent(props) {
102
104
  };
103
105
  const targetPoint = React.useRef(null);
104
106
  const getRotatePoint = (vp) => {
105
- var _a, _b;
106
107
  const lastTargetPoint = targetPoint.current;
107
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  // istanbul ignore next
108
- const tentativePoint = (_a = tentativePointOverrideRef.current) !== null && _a !== void 0 ? _a : core_frontend_1.IModelApp.tentativePoint;
109
+ const tentativePoint = tentativePointOverrideRef.current ?? core_frontend_1.IModelApp.tentativePoint;
109
110
  // istanbul ignore else
110
111
  if (tentativePoint.isActive)
111
112
  return tentativePoint.getPoint();
@@ -123,8 +124,9 @@ function ViewportComponent(props) {
123
124
  targetPoint.current =
124
125
  undefined !== visiblePoint ? visiblePoint : vp.view.getTargetPoint();
125
126
  // istanbul ignore next
126
- return (_b = targetPoint.current) !== null && _b !== void 0 ? _b : vp.view.getCenter();
127
+ return targetPoint.current ?? vp.view.getCenter();
127
128
  };
129
+ // eslint-disable-next-line deprecation/deprecation
128
130
  const handleCubeRotationChangeEvent = (args) => {
129
131
  const viewManager = viewManagerRef.current;
130
132
  const currentScreenViewport = screenViewportRef.current;
@@ -230,8 +232,8 @@ function ViewportComponent(props) {
230
232
  }
231
233
  // istanbul ignore next
232
234
  if (isMounted.current &&
233
- ((currentViewState === null || currentViewState === void 0 ? void 0 : currentViewState.iModel.isOpen) || (currentViewState === null || currentViewState === void 0 ? void 0 : currentViewState.iModel.isBlank))) {
234
- setInitialViewState(currentViewState === null || currentViewState === void 0 ? void 0 : currentViewState.clone());
235
+ (currentViewState?.iModel.isOpen || currentViewState?.iModel.isBlank)) {
236
+ setInitialViewState(currentViewState?.clone());
235
237
  }
236
238
  }
237
239
  if (undefined === initialViewState)
@@ -240,13 +242,12 @@ function ViewportComponent(props) {
240
242
  const [viewOverlay, setViewOverlay] = React.useState(null);
241
243
  // This useEffect connects to ViewManger as soon as initialViewState is available once component is mounted.
242
244
  React.useEffect(() => {
243
- var _a;
244
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  const parentDiv = viewportDiv.current;
245
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  const viewManager = viewManagerRef.current;
246
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  // istanbul ignore next
247
248
  if (parentDiv &&
248
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  initialViewState &&
249
- ((initialViewState === null || initialViewState === void 0 ? void 0 : initialViewState.iModel.isOpen) || (initialViewState === null || initialViewState === void 0 ? void 0 : initialViewState.iModel.isBlank))) {
250
+ (initialViewState?.iModel.isOpen || initialViewState?.iModel.isBlank)) {
250
251
  if (!screenViewportCreated.current) {
251
252
  const screenViewport = getScreenViewport(parentDiv, initialViewState);
252
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  screenViewportRef.current = screenViewport;
@@ -259,7 +260,7 @@ function ViewportComponent(props) {
259
260
  }
260
261
  else {
261
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  // istanbul ignore next
262
- (_a = screenViewportRef.current) === null || _a === void 0 ? void 0 : _a.changeView(initialViewState);
263
+ screenViewportRef.current?.changeView(initialViewState);
263
264
  }
264
265
  }
265
266
  // eslint-disable-next-line react-hooks/exhaustive-deps
@@ -1 +1 @@
1
- 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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n * See LICENSE.md in the project root for license terms and full copyright notice.\n *--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Viewport\n */\n\nimport * as React from \"react\";\nimport type { Id64String } from \"@itwin/core-bentley\";\nimport { Logger } from \"@itwin/core-bentley\";\nimport type { Point3d } from \"@itwin/core-geometry\";\nimport { Transform } from \"@itwin/core-geometry\";\nimport { NpcCenter } from \"@itwin/core-common\";\nimport type {\n IModelConnection,\n TentativePoint,\n ViewManager,\n Viewport,\n ViewState,\n} from \"@itwin/core-frontend\";\nimport {\n IModelApp,\n ScreenViewport,\n StandardView,\n ToolSettings,\n} from \"@itwin/core-frontend\";\n\nimport type { CommonProps } from \"@itwin/core-react\";\nimport type {\n CubeRotationChangeEventArgs,\n DrawingViewportChangeEventArgs,\n StandardRotationChangeEventArgs,\n} from \"./ViewportComponentEvents\";\nimport { ViewportComponentEvents } from \"./ViewportComponentEvents\";\n\n/** Type for a ViewState prop\n * @public\n */\nexport type ViewStateProp = ViewState | (() => ViewState);\n\n/**\n * Properties for [[ViewportComponent]] component.\n * @public\n */\nexport interface ViewportProps extends CommonProps {\n /** IModel to display */\n imodel: IModelConnection;\n /** Id of a default view definition to load as a starting point */\n viewDefinitionId?: Id64String;\n /** ViewState to use as a starting point */\n viewState?: ViewStateProp;\n /** Function to get a reference to the ScreenViewport */\n viewportRef?: (v: ScreenViewport) => void;\n /** controlId for this content component @internal */\n controlId?: string;\n /** @internal */\n onContextMenu?: (e: React.MouseEvent) => boolean;\n /** @internal */\n getViewOverlay?: (viewport: ScreenViewport) => React.ReactNode;\n /** @internal used only for testing */\n viewManagerOverride?: ViewManager;\n /** @internal used only for testing */\n screenViewportOverride?: typeof ScreenViewport;\n /** @internal used only for testing */\n tentativePointOverride?: TentativePoint;\n}\n\n/**\n * A viewport React component that creates a ScreenViewport.\n * @public\n */\nexport function ViewportComponent(props: ViewportProps) {\n const {\n viewState,\n imodel,\n viewDefinitionId,\n getViewOverlay,\n viewManagerOverride,\n tentativePointOverride,\n onContextMenu,\n style,\n className,\n screenViewportOverride,\n controlId,\n viewportRef,\n } = props;\n // istanbul ignore next\n const viewManagerRef = React.useRef(\n viewManagerOverride ?? IModelApp.viewManager\n );\n const tentativePointOverrideRef = React.useRef(tentativePointOverride);\n const screenViewportCreated = React.useRef(false);\n const viewportDiv = React.useRef<HTMLDivElement>(null);\n const screenViewportRef = React.useRef<ScreenViewport | null>(null);\n const isMounted = React.useRef(false);\n const viewClassFullName = React.useRef(\"\");\n const viewId = React.useRef(\"0\");\n\n // istanbul ignore next\n const handleViewChanged = (vp: Viewport) => {\n // istanbul ignore next\n if (!(vp.iModel.isOpen || vp.iModel.isBlank)) return;\n ViewportComponentEvents.setViewMatrix(vp);\n if (viewClassFullName.current !== vp.view.classFullName) {\n setTimeout(() => {\n ViewportComponentEvents.onViewClassFullNameChangedEvent.emit({\n viewport: vp,\n oldName: viewClassFullName.current,\n newName: vp.view.classFullName,\n });\n viewClassFullName.current = vp.view.classFullName;\n });\n }\n if (viewId.current !== vp.view.id) {\n setTimeout(() => {\n ViewportComponentEvents.onViewIdChangedEvent.emit({\n viewport: vp,\n oldId: viewId.current,\n newId: vp.view.id,\n });\n viewId.current = vp.view.id;\n });\n }\n };\n\n const handleStandardRotationChangeEvent = (\n args: StandardRotationChangeEventArgs\n ) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n if (\n currentScreenViewport &&\n viewManager.selectedView === currentScreenViewport\n ) {\n currentScreenViewport.view.setRotationAboutPoint(\n StandardView.getStandardRotation(args.standardRotation)\n );\n currentScreenViewport.synchWithView();\n }\n };\n\n const handleDrawingViewportChangeEvent = (\n args: DrawingViewportChangeEventArgs\n ) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n if (\n currentScreenViewport &&\n viewManager.selectedView === currentScreenViewport\n ) {\n currentScreenViewport.view.setOrigin(args.origin);\n currentScreenViewport.view.setRotation(args.rotation);\n currentScreenViewport.synchWithView({\n noSaveInUndo: args.complete !== true,\n });\n }\n };\n\n const targetPoint = React.useRef<Point3d | null>(null);\n\n const getRotatePoint = (vp: ScreenViewport): Point3d => {\n const lastTargetPoint = targetPoint.current;\n // istanbul ignore next\n const tentativePoint =\n tentativePointOverrideRef.current ?? IModelApp.tentativePoint;\n // istanbul ignore else\n if (tentativePoint.isActive) return tentativePoint.getPoint();\n\n // istanbul ignore else\n if (null !== lastTargetPoint) {\n const testPt = vp.worldToView(lastTargetPoint);\n const viewRect = vp.viewRect.clone();\n viewRect.scaleAboutCenter(0.25, 0.25);\n // istanbul ignore next hard to reach because of mocks\n if (viewRect.containsPoint(testPt)) return lastTargetPoint;\n targetPoint.current = null;\n }\n\n const visiblePoint = vp.pickNearestVisibleGeometry(\n vp.npcToWorld(NpcCenter),\n vp.pixelsFromInches(ToolSettings.viewToolPickRadiusInches)\n );\n targetPoint.current =\n undefined !== visiblePoint ? visiblePoint : vp.view.getTargetPoint();\n // istanbul ignore next\n return targetPoint.current ?? vp.view.getCenter();\n };\n\n const handleCubeRotationChangeEvent = (args: CubeRotationChangeEventArgs) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n // istanbul ignore else\n if (\n currentScreenViewport &&\n viewManager.selectedView === currentScreenViewport\n ) {\n const rotMatrix = args.rotMatrix;\n // istanbul ignore else\n if (currentScreenViewport.rotation !== rotMatrix) {\n const inverse = rotMatrix.transpose(); // rotation is from current nav cube state...\n const center = getRotatePoint(currentScreenViewport);\n const targetMatrix = inverse.multiplyMatrixMatrix(\n currentScreenViewport.view.getRotation()\n );\n const worldTransform = Transform.createFixedPointAndMatrix(\n center,\n targetMatrix\n );\n const frustum = currentScreenViewport.getWorldFrustum();\n frustum.multiply(worldTransform);\n currentScreenViewport.view.setupFromFrustum(frustum);\n currentScreenViewport.synchWithView({ noSaveInUndo: !args.complete });\n }\n }\n };\n\n const handleDisconnectFromViewManager = () => {\n const screenViewport = screenViewportRef.current;\n if (screenViewport) {\n const viewManager = IModelApp.viewManager;\n screenViewport.onViewChanged.removeListener(handleViewChanged);\n screenViewportRef.current = null;\n screenViewportCreated.current = false;\n ViewportComponentEvents.onDrawingViewportChangeEvent.removeListener(\n handleDrawingViewportChangeEvent\n );\n ViewportComponentEvents.onCubeRotationChangeEvent.removeListener(\n handleCubeRotationChangeEvent\n );\n ViewportComponentEvents.onStandardRotationChangeEvent.removeListener(\n handleStandardRotationChangeEvent\n );\n viewManager.dropViewport(screenViewport, true);\n }\n };\n\n // istanbul ignore next\n const handleWindowUnload = () => {\n const parentDiv = viewportDiv.current;\n if (parentDiv) {\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n if (parentWindow !== window) {\n handleDisconnectFromViewManager();\n }\n }\n };\n\n const getScreenViewport = (\n parentDiv: HTMLDivElement,\n inViewState: ViewState\n ) => {\n // istanbul ignore next\n const screenViewportFactory = screenViewportOverride\n ? screenViewportOverride\n : ScreenViewport;\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n parentWindow.addEventListener(\"unload\", handleWindowUnload, {\n once: true,\n capture: true,\n }); // by specifying 'once', listener clears after being called\n ViewportComponentEvents.initialize();\n ViewportComponentEvents.onDrawingViewportChangeEvent.addListener(\n handleDrawingViewportChangeEvent\n );\n ViewportComponentEvents.onCubeRotationChangeEvent.addListener(\n handleCubeRotationChangeEvent\n );\n ViewportComponentEvents.onStandardRotationChangeEvent.addListener(\n handleStandardRotationChangeEvent\n );\n const screenViewport = screenViewportFactory.create(parentDiv, inViewState);\n screenViewportCreated.current = true;\n viewClassFullName.current = screenViewport.view.classFullName;\n viewId.current = screenViewport.view.id;\n screenViewport.onViewChanged.addListener(handleViewChanged);\n return screenViewport;\n };\n\n React.useEffect(() => {\n isMounted.current = true;\n Logger.logInfo(\n \"ViewportComponent\",\n `mounting ViewportComponent for controlId=${controlId}`\n );\n\n return () => {\n isMounted.current = false;\n Logger.logInfo(\n \"ViewportComponent\",\n `un-mounting ViewportComponent for controlId=${controlId}`\n );\n handleDisconnectFromViewManager();\n };\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, []);\n\n const [initialViewState, setInitialViewState] = React.useState<\n ViewState | undefined\n >(undefined);\n React.useEffect(() => {\n setInitialViewState(undefined);\n }, [viewDefinitionId, viewState]);\n React.useEffect(() => {\n async function fetchInitialViewstate() {\n let currentViewState: ViewState | undefined;\n if (viewState) {\n if (typeof viewState === \"function\") currentViewState = viewState();\n else currentViewState = viewState;\n } else if (viewDefinitionId && imodel) {\n try {\n currentViewState = await imodel.views.load(viewDefinitionId);\n // istanbul ignore next\n if (!currentViewState) {\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\n }\n } catch (_e) {\n // istanbul ignore next\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\n }\n } else {\n Logger.logError(\n \"ViewportComponent\",\n `A Viewstate or a viewId and imodel must be provided`\n );\n }\n // istanbul ignore next\n if (\n isMounted.current &&\n (currentViewState?.iModel.isOpen || currentViewState?.iModel.isBlank)\n ) {\n setInitialViewState(currentViewState?.clone());\n }\n }\n if (undefined === initialViewState) void fetchInitialViewstate();\n }, [imodel, initialViewState, viewDefinitionId, viewState]);\n\n const [viewOverlay, setViewOverlay] = React.useState<React.ReactNode>(null);\n\n // This useEffect connects to ViewManger as soon as initialViewState is available once component is mounted.\n React.useEffect(() => {\n const parentDiv = viewportDiv.current;\n const viewManager = viewManagerRef.current;\n // istanbul ignore next\n if (\n parentDiv &&\n initialViewState &&\n (initialViewState?.iModel.isOpen || initialViewState?.iModel.isBlank)\n ) {\n if (!screenViewportCreated.current) {\n const screenViewport = getScreenViewport(parentDiv, initialViewState);\n screenViewportRef.current = screenViewport;\n\n if (viewportRef) viewportRef(screenViewport);\n\n Logger.logInfo(\n \"ViewportComponent\",\n `processing viewManager.addViewport for controlId=${controlId}`\n );\n viewManager.addViewport(screenViewport);\n\n // overlay component is set up once a ScreenViewport is available. The overlay component must handle any view changes itself.\n setViewOverlay(getViewOverlay ? getViewOverlay(screenViewport) : null);\n } else {\n // istanbul ignore next\n screenViewportRef.current?.changeView(initialViewState);\n }\n }\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [controlId, initialViewState, viewportRef]);\n\n const handleContextMenu = React.useCallback(\n (e: React.MouseEvent) => {\n e.preventDefault();\n if (onContextMenu) onContextMenu(e);\n },\n [onContextMenu]\n );\n\n const parentDivStyle: React.CSSProperties = {\n height: \"100%\",\n width: \"100%\",\n position: \"relative\",\n };\n\n const viewportDivStyle: React.CSSProperties = {\n ...style,\n height: \"100%\",\n width: \"100%\",\n };\n\n return (\n <div style={parentDivStyle} data-item-id={controlId}>\n <div\n ref={viewportDiv}\n data-testid=\"viewport-component\"\n className={className}\n style={viewportDivStyle}\n onContextMenu={handleContextMenu}\n />\n {viewOverlay}\n </div>\n );\n}\n"]}
1
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n * See LICENSE.md in the project root for license terms and full copyright notice.\n *--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Viewport\n */\n\nimport * as React from \"react\";\nimport type { Id64String } from \"@itwin/core-bentley\";\nimport { Logger } from \"@itwin/core-bentley\";\nimport type { Point3d } from \"@itwin/core-geometry\";\nimport { Transform } from \"@itwin/core-geometry\";\nimport { NpcCenter } from \"@itwin/core-common\";\nimport type {\n IModelConnection,\n TentativePoint,\n ViewManager,\n Viewport,\n ViewState,\n} from \"@itwin/core-frontend\";\nimport {\n IModelApp,\n ScreenViewport,\n StandardView,\n ToolSettings,\n} from \"@itwin/core-frontend\";\n\nimport type { CommonProps } from \"@itwin/core-react\";\nimport type {\n CubeRotationChangeEventArgs,\n DrawingViewportChangeEventArgs,\n StandardRotationChangeEventArgs,\n} from \"./ViewportComponentEvents\";\nimport { ViewportComponentEvents } from \"./ViewportComponentEvents\";\n\n/** Type for a ViewState prop\n * @public\n */\nexport type ViewStateProp = ViewState | (() => ViewState);\n\n/**\n * Properties for [[ViewportComponent]] component.\n * @public\n */\nexport interface ViewportProps extends CommonProps {\n /** IModel to display */\n imodel: IModelConnection;\n /** Id of a default view definition to load as a starting point */\n viewDefinitionId?: Id64String;\n /** ViewState to use as a starting point */\n viewState?: ViewStateProp;\n /** Function to get a reference to the ScreenViewport */\n viewportRef?: (v: ScreenViewport) => void;\n /** controlId for this content component @internal */\n controlId?: string;\n /** @internal */\n onContextMenu?: (e: React.MouseEvent) => boolean;\n /** @internal */\n getViewOverlay?: (viewport: ScreenViewport) => React.ReactNode;\n /** @internal used only for testing */\n viewManagerOverride?: ViewManager;\n /** @internal used only for testing */\n screenViewportOverride?: typeof ScreenViewport;\n /** @internal used only for testing */\n tentativePointOverride?: TentativePoint;\n}\n\n/**\n * A viewport React component that creates a ScreenViewport.\n * @public\n */\nexport function ViewportComponent(props: ViewportProps) {\n const {\n viewState,\n imodel,\n viewDefinitionId,\n getViewOverlay,\n viewManagerOverride,\n tentativePointOverride,\n onContextMenu,\n style,\n className,\n screenViewportOverride,\n controlId,\n viewportRef,\n } = props;\n // istanbul ignore next\n const viewManagerRef = React.useRef(\n viewManagerOverride ?? IModelApp.viewManager\n );\n const tentativePointOverrideRef = React.useRef(tentativePointOverride);\n const screenViewportCreated = React.useRef(false);\n const viewportDiv = React.useRef<HTMLDivElement>(null);\n const screenViewportRef = React.useRef<ScreenViewport | null>(null);\n const isMounted = React.useRef(false);\n const viewClassFullName = React.useRef(\"\");\n const viewId = React.useRef(\"0\");\n\n // istanbul ignore next\n const handleViewChanged = (vp: Viewport) => {\n // istanbul ignore next\n if (!(vp.iModel.isOpen || vp.iModel.isBlank)) return;\n ViewportComponentEvents.setViewMatrix(vp);\n if (viewClassFullName.current !== vp.view.classFullName) {\n setTimeout(() => {\n ViewportComponentEvents.onViewClassFullNameChangedEvent.emit({\n viewport: vp,\n oldName: viewClassFullName.current,\n newName: vp.view.classFullName,\n });\n viewClassFullName.current = vp.view.classFullName;\n });\n }\n if (viewId.current !== vp.view.id) {\n setTimeout(() => {\n ViewportComponentEvents.onViewIdChangedEvent.emit({\n viewport: vp,\n oldId: viewId.current,\n newId: vp.view.id,\n });\n viewId.current = vp.view.id;\n });\n }\n };\n\n const handleStandardRotationChangeEvent = (\n args: StandardRotationChangeEventArgs // eslint-disable-line deprecation/deprecation\n ) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n if (\n currentScreenViewport &&\n viewManager.selectedView === currentScreenViewport\n ) {\n currentScreenViewport.view.setRotationAboutPoint(\n StandardView.getStandardRotation(args.standardRotation)\n );\n currentScreenViewport.synchWithView();\n }\n };\n\n const handleDrawingViewportChangeEvent = (\n args: DrawingViewportChangeEventArgs // eslint-disable-line deprecation/deprecation\n ) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n if (\n currentScreenViewport &&\n viewManager.selectedView === currentScreenViewport\n ) {\n currentScreenViewport.view.setOrigin(args.origin);\n currentScreenViewport.view.setRotation(args.rotation);\n currentScreenViewport.synchWithView({\n noSaveInUndo: args.complete !== true,\n });\n }\n };\n\n const targetPoint = React.useRef<Point3d | null>(null);\n\n const getRotatePoint = (vp: ScreenViewport): Point3d => {\n const lastTargetPoint = targetPoint.current;\n // istanbul ignore next\n const tentativePoint =\n tentativePointOverrideRef.current ?? IModelApp.tentativePoint;\n // istanbul ignore else\n if (tentativePoint.isActive) return tentativePoint.getPoint();\n\n // istanbul ignore else\n if (null !== lastTargetPoint) {\n const testPt = vp.worldToView(lastTargetPoint);\n const viewRect = vp.viewRect.clone();\n viewRect.scaleAboutCenter(0.25, 0.25);\n // istanbul ignore next hard to reach because of mocks\n if (viewRect.containsPoint(testPt)) return lastTargetPoint;\n targetPoint.current = null;\n }\n\n const visiblePoint = vp.pickNearestVisibleGeometry(\n vp.npcToWorld(NpcCenter),\n vp.pixelsFromInches(ToolSettings.viewToolPickRadiusInches)\n );\n targetPoint.current =\n undefined !== visiblePoint ? visiblePoint : vp.view.getTargetPoint();\n // istanbul ignore next\n return targetPoint.current ?? vp.view.getCenter();\n };\n\n // eslint-disable-next-line deprecation/deprecation\n const handleCubeRotationChangeEvent = (args: CubeRotationChangeEventArgs) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n // istanbul ignore else\n if (\n currentScreenViewport &&\n viewManager.selectedView === currentScreenViewport\n ) {\n const rotMatrix = args.rotMatrix;\n // istanbul ignore else\n if (currentScreenViewport.rotation !== rotMatrix) {\n const inverse = rotMatrix.transpose(); // rotation is from current nav cube state...\n const center = getRotatePoint(currentScreenViewport);\n const targetMatrix = inverse.multiplyMatrixMatrix(\n currentScreenViewport.view.getRotation()\n );\n const worldTransform = Transform.createFixedPointAndMatrix(\n center,\n targetMatrix\n );\n const frustum = currentScreenViewport.getWorldFrustum();\n frustum.multiply(worldTransform);\n currentScreenViewport.view.setupFromFrustum(frustum);\n currentScreenViewport.synchWithView({ noSaveInUndo: !args.complete });\n }\n }\n };\n\n const handleDisconnectFromViewManager = () => {\n const screenViewport = screenViewportRef.current;\n if (screenViewport) {\n const viewManager = IModelApp.viewManager;\n screenViewport.onViewChanged.removeListener(handleViewChanged);\n screenViewportRef.current = null;\n screenViewportCreated.current = false;\n ViewportComponentEvents.onDrawingViewportChangeEvent.removeListener(\n handleDrawingViewportChangeEvent\n );\n ViewportComponentEvents.onCubeRotationChangeEvent.removeListener(\n handleCubeRotationChangeEvent\n );\n ViewportComponentEvents.onStandardRotationChangeEvent.removeListener(\n handleStandardRotationChangeEvent\n );\n viewManager.dropViewport(screenViewport, true);\n }\n };\n\n // istanbul ignore next\n const handleWindowUnload = () => {\n const parentDiv = viewportDiv.current;\n if (parentDiv) {\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n if (parentWindow !== window) {\n handleDisconnectFromViewManager();\n }\n }\n };\n\n const getScreenViewport = (\n parentDiv: HTMLDivElement,\n inViewState: ViewState\n ) => {\n // istanbul ignore next\n const screenViewportFactory = screenViewportOverride\n ? screenViewportOverride\n : ScreenViewport;\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n parentWindow.addEventListener(\"unload\", handleWindowUnload, {\n once: true,\n capture: true,\n }); // by specifying 'once', listener clears after being called\n ViewportComponentEvents.initialize();\n ViewportComponentEvents.onDrawingViewportChangeEvent.addListener(\n handleDrawingViewportChangeEvent\n );\n ViewportComponentEvents.onCubeRotationChangeEvent.addListener(\n handleCubeRotationChangeEvent\n );\n ViewportComponentEvents.onStandardRotationChangeEvent.addListener(\n handleStandardRotationChangeEvent\n );\n const screenViewport = screenViewportFactory.create(parentDiv, inViewState);\n screenViewportCreated.current = true;\n viewClassFullName.current = screenViewport.view.classFullName;\n viewId.current = screenViewport.view.id;\n screenViewport.onViewChanged.addListener(handleViewChanged);\n return screenViewport;\n };\n\n React.useEffect(() => {\n isMounted.current = true;\n Logger.logInfo(\n \"ViewportComponent\",\n `mounting ViewportComponent for controlId=${controlId}`\n );\n\n return () => {\n isMounted.current = false;\n Logger.logInfo(\n \"ViewportComponent\",\n `un-mounting ViewportComponent for controlId=${controlId}`\n );\n handleDisconnectFromViewManager();\n };\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, []);\n\n const [initialViewState, setInitialViewState] = React.useState<\n ViewState | undefined\n >(undefined);\n React.useEffect(() => {\n setInitialViewState(undefined);\n }, [viewDefinitionId, viewState]);\n React.useEffect(() => {\n async function fetchInitialViewstate() {\n let currentViewState: ViewState | undefined;\n if (viewState) {\n if (typeof viewState === \"function\") currentViewState = viewState();\n else currentViewState = viewState;\n } else if (viewDefinitionId && imodel) {\n try {\n currentViewState = await imodel.views.load(viewDefinitionId);\n // istanbul ignore next\n if (!currentViewState) {\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\n }\n } catch (_e) {\n // istanbul ignore next\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\n }\n } else {\n Logger.logError(\n \"ViewportComponent\",\n `A Viewstate or a viewId and imodel must be provided`\n );\n }\n // istanbul ignore next\n if (\n isMounted.current &&\n (currentViewState?.iModel.isOpen || currentViewState?.iModel.isBlank)\n ) {\n setInitialViewState(currentViewState?.clone());\n }\n }\n if (undefined === initialViewState) void fetchInitialViewstate();\n }, [imodel, initialViewState, viewDefinitionId, viewState]);\n\n const [viewOverlay, setViewOverlay] = React.useState<React.ReactNode>(null);\n\n // This useEffect connects to ViewManger as soon as initialViewState is available once component is mounted.\n React.useEffect(() => {\n const parentDiv = viewportDiv.current;\n const viewManager = viewManagerRef.current;\n // istanbul ignore next\n if (\n parentDiv &&\n initialViewState &&\n (initialViewState?.iModel.isOpen || initialViewState?.iModel.isBlank)\n ) {\n if (!screenViewportCreated.current) {\n const screenViewport = getScreenViewport(parentDiv, initialViewState);\n screenViewportRef.current = screenViewport;\n\n if (viewportRef) viewportRef(screenViewport);\n\n Logger.logInfo(\n \"ViewportComponent\",\n `processing viewManager.addViewport for controlId=${controlId}`\n );\n viewManager.addViewport(screenViewport);\n\n // overlay component is set up once a ScreenViewport is available. The overlay component must handle any view changes itself.\n setViewOverlay(getViewOverlay ? getViewOverlay(screenViewport) : null);\n } else {\n // istanbul ignore next\n screenViewportRef.current?.changeView(initialViewState);\n }\n }\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [controlId, initialViewState, viewportRef]);\n\n const handleContextMenu = React.useCallback(\n (e: React.MouseEvent) => {\n e.preventDefault();\n if (onContextMenu) onContextMenu(e);\n },\n [onContextMenu]\n );\n\n const parentDivStyle: React.CSSProperties = {\n height: \"100%\",\n width: \"100%\",\n position: \"relative\",\n };\n\n const viewportDivStyle: React.CSSProperties = {\n ...style,\n height: \"100%\",\n width: \"100%\",\n };\n\n return (\n <div style={parentDivStyle} data-item-id={controlId}>\n <div\n ref={viewportDiv}\n data-testid=\"viewport-component\"\n className={className}\n style={viewportDivStyle}\n onContextMenu={handleContextMenu}\n />\n {viewOverlay}\n </div>\n );\n}\n"]}