@itwin/imodel-components-react 4.1.0 → 4.2.0-dev.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (353) hide show
  1. package/CHANGELOG.md +327 -327
  2. package/LICENSE.md +9 -9
  3. package/README.md +11 -11
  4. package/lib/cjs/imodel-components-react/UiIModelComponents.d.ts.map +1 -1
  5. package/lib/cjs/imodel-components-react/UiIModelComponents.js +11 -6
  6. package/lib/cjs/imodel-components-react/UiIModelComponents.js.map +1 -1
  7. package/lib/cjs/imodel-components-react/color/AlphaSlider.d.ts.map +1 -1
  8. package/lib/cjs/imodel-components-react/color/AlphaSlider.js +23 -17
  9. package/lib/cjs/imodel-components-react/color/AlphaSlider.js.map +1 -1
  10. package/lib/cjs/imodel-components-react/color/AlphaSlider.scss +71 -63
  11. package/lib/cjs/imodel-components-react/color/ColorPickerButton.d.ts +1 -1
  12. package/lib/cjs/imodel-components-react/color/ColorPickerButton.d.ts.map +1 -1
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  15. package/lib/cjs/imodel-components-react/color/ColorPickerButton.scss +90 -90
  16. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.d.ts +1 -1
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  18. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.js +6 -8
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  20. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.d.ts +1 -1
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  22. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.js +11 -12
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  25. package/lib/cjs/imodel-components-react/color/HueSlider.d.ts +1 -1
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  30. package/lib/cjs/imodel-components-react/color/SaturationPicker.d.ts +1 -1
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  39. package/lib/cjs/imodel-components-react/color/getCSSColorFromDef.d.ts.map +1 -1
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  42. package/lib/cjs/imodel-components-react/editors/ColorEditor.d.ts.map +1 -1
  43. package/lib/cjs/imodel-components-react/editors/ColorEditor.js +17 -9
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  50. package/lib/cjs/imodel-components-react/inputs/QuantityInput.d.ts +1 -1
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  54. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.d.ts +1 -1
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  59. package/lib/cjs/imodel-components-react/lineweight/Swatch.d.ts.map +1 -1
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  63. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.d.ts.map +1 -1
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  67. package/lib/cjs/imodel-components-react/navigationaids/Cube.d.ts.map +1 -1
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  79. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.d.ts.map +1 -1
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  89. package/lib/cjs/imodel-components-react/quantityformat/FormatType.d.ts.map +1 -1
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  92. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.d.ts.map +1 -1
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  95. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.d.ts.map +1 -1
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  98. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.d.ts.map +1 -1
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  101. package/lib/cjs/imodel-components-react/quantityformat/QuantityFormatPanel.d.ts.map +1 -1
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  104. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalPrecision.d.ts.map +1 -1
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  107. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalSeparator.d.ts.map +1 -1
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  110. package/lib/cjs/imodel-components-react/quantityformat/misc/FractionPrecision.d.ts.map +1 -1
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  113. package/lib/cjs/imodel-components-react/quantityformat/misc/ScientificType.d.ts.map +1 -1
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  125. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSelector.d.ts.map +1 -1
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  131. package/lib/cjs/imodel-components-react/quantityformat/misc/UnitDescr.d.ts.map +1 -1
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  134. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.d.ts.map +1 -1
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  278. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalPrecision.d.ts.map +1 -1
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  281. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalSeparator.d.ts.map +1 -1
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  284. package/lib/esm/imodel-components-react/quantityformat/misc/FractionPrecision.d.ts.map +1 -1
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  287. package/lib/esm/imodel-components-react/quantityformat/misc/ScientificType.d.ts.map +1 -1
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  290. package/lib/esm/imodel-components-react/quantityformat/misc/SignOption.d.ts.map +1 -1
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  293. package/lib/esm/imodel-components-react/quantityformat/misc/StationSeparatorSelector.d.ts.map +1 -1
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  296. package/lib/esm/imodel-components-react/quantityformat/misc/StationSizeSelector.d.ts.map +1 -1
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  299. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSelector.d.ts.map +1 -1
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  302. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSeparator.d.ts.map +1 -1
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  305. package/lib/esm/imodel-components-react/quantityformat/misc/UnitDescr.d.ts.map +1 -1
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  343. package/lib/esm/imodel-components-react/viewport/ViewportComponent.d.ts +2 -2
  344. package/lib/esm/imodel-components-react/viewport/ViewportComponent.d.ts.map +1 -1
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  352. package/lib/public/locales/en/UiIModelComponents.json +139 -139
  353. package/package.json +15 -24
@@ -1,7 +1,7 @@
1
1
  import { UiAdmin } from "@itwin/appui-abstract";
2
- import { toDateString, toTimeString, UiComponents } from "@itwin/components-react";
2
+ import { toDateString, toTimeString, UiComponents, } from "@itwin/components-react";
3
3
  import { Icon } from "@itwin/core-react";
4
- import { SvgCaretLeft, SvgCaretRight, SvgCheckmark, SvgMoreVertical, SvgPlayCircular } from "@itwin/itwinui-icons-react";
4
+ import { SvgCaretLeft, SvgCaretRight, SvgCheckmark, SvgMoreVertical, SvgPlayCircular, } from "@itwin/itwinui-icons-react";
5
5
  import { DropdownMenu, MenuDivider, MenuItem } from "@itwin/itwinui-react";
6
6
  import classnames from "classnames";
7
7
  import * as React from "react";
@@ -26,14 +26,25 @@ export class TimelineComponent extends React.Component {
26
26
  this._requestFrame = 0;
27
27
  this._unmounted = false;
28
28
  this._standardTimelineMenuItems = [
29
- { label: UiIModelComponents.translate("timeline.slow"), timelineDuration: slowSpeed },
30
- { label: UiIModelComponents.translate("timeline.medium"), timelineDuration: mediumSpeed },
31
- { label: UiIModelComponents.translate("timeline.fast"), timelineDuration: fastSpeed },
29
+ {
30
+ label: UiIModelComponents.translate("timeline.slow"),
31
+ timelineDuration: slowSpeed,
32
+ },
33
+ {
34
+ label: UiIModelComponents.translate("timeline.medium"),
35
+ timelineDuration: mediumSpeed,
36
+ },
37
+ {
38
+ label: UiIModelComponents.translate("timeline.fast"),
39
+ timelineDuration: fastSpeed,
40
+ },
32
41
  ];
33
42
  this._handleTimelinePausePlayEvent = (args) => {
34
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  const timelineArgs = args;
35
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  // istanbul ignore else
36
- if (!timelineArgs || this.props.componentId !== timelineArgs.uiComponentId || timelineArgs.timelineAction === undefined)
45
+ if (!timelineArgs ||
46
+ this.props.componentId !== timelineArgs.uiComponentId ||
47
+ timelineArgs.timelineAction === undefined)
37
48
  return;
38
49
  let startPlaying;
39
50
  switch (timelineArgs.timelineAction) {
@@ -102,7 +113,7 @@ export class TimelineComponent extends React.Component {
102
113
  };
103
114
  // set the current duration, which will call the OnChange callback
104
115
  this._setDuration = (currentDuration) => {
105
- const actualDuration = Math.min(this.state.totalDuration, (Math.max(currentDuration, 0)));
116
+ const actualDuration = Math.min(this.state.totalDuration, Math.max(currentDuration, 0));
106
117
  this._timeLastCycle = new Date().getTime();
107
118
  // istanbul ignore else
108
119
  if (!this._unmounted)
@@ -142,7 +153,7 @@ export class TimelineComponent extends React.Component {
142
153
  };
143
154
  this._replay = () => {
144
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  // timeline was complete, restart from the beginning
145
- this.setState({ currentDuration: 0 }, (() => this._play()));
156
+ this.setState({ currentDuration: 0 }, () => this._play());
146
157
  };
147
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  // user changed the total duration
148
159
  this._onTotalDurationChange = (value) => {
@@ -172,7 +183,8 @@ export class TimelineComponent extends React.Component {
172
183
  this._currentDate = () => {
173
184
  const fraction = this.state.currentDuration / this.state.totalDuration;
174
185
  if (this.props.endDate && this.props.startDate) {
175
- const timeElapsed = (this.props.endDate.getTime() - this.props.startDate.getTime()) * fraction;
186
+ const timeElapsed = (this.props.endDate.getTime() - this.props.startDate.getTime()) *
187
+ fraction;
176
188
  return new Date(this.props.startDate.getTime() + timeElapsed);
177
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  }
178
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  return new Date();
@@ -207,10 +219,13 @@ export class TimelineComponent extends React.Component {
207
219
  let keyIndex = 0;
208
220
  if (this.state.includeRepeat) {
209
221
  const checked = this.state.repeat;
210
- const icon = checked ? React.createElement("span", { className: "icon" },
222
+ const icon = checked ? (React.createElement("span", { className: "icon" },
211
223
  React.createElement(Icon, { iconSpec: React.createElement(SvgCheckmark, null) }),
212
- " ") : React.createElement("span", null);
213
- itemNodes.push(React.createElement(MenuItem, { key: ++keyIndex, onClick: () => { this._onRepeatChanged(); close(); }, icon: icon }, this._repeatLabel));
224
+ " ")) : (React.createElement("span", null));
225
+ itemNodes.push(React.createElement(MenuItem, { key: ++keyIndex, onClick: () => {
226
+ this._onRepeatChanged();
227
+ close();
228
+ }, icon: icon }, this._repeatLabel));
214
229
  itemNodes.push(React.createElement(MenuDivider, { key: ++keyIndex }));
215
230
  }
216
231
  contextMenuItems.forEach((item, index) => {
@@ -243,10 +258,11 @@ export class TimelineComponent extends React.Component {
243
258
  enabled: true,
244
259
  phase: "beforeWrite",
245
260
  fn({ state }) {
246
- state.attributes.popper.class = "timeline-component-max-sized-scrolling-menu";
261
+ state.attributes.popper.class =
262
+ "timeline-component-max-sized-scrolling-menu";
247
263
  },
248
264
  },
249
- ]
265
+ ],
250
266
  } },
251
267
  React.createElement("span", { "data-testid": "timeline-settings", className: "timeline-settings icon", role: "button", tabIndex: -1, title: UiComponents.translate("button.label.settings") },
252
268
  React.createElement(Icon, { iconSpec: React.createElement(SvgMoreVertical, null) }))));
@@ -254,14 +270,19 @@ export class TimelineComponent extends React.Component {
254
270
  this.state = {
255
271
  isPlaying: false,
256
272
  minimized: true,
257
- currentDuration: props.initialDuration ? props.initialDuration : /* istanbul ignore next */ 0,
273
+ currentDuration: props.initialDuration
274
+ ? props.initialDuration
275
+ : /* istanbul ignore next */ 0,
258
276
  totalDuration: this.props.totalDuration,
259
277
  repeat: this.props.repeat ? true : false,
260
- includeRepeat: this.props.includeRepeat || this.props.includeRepeat === undefined ? true : false,
278
+ includeRepeat: this.props.includeRepeat || this.props.includeRepeat === undefined
279
+ ? true
280
+ : false,
261
281
  };
262
282
  this._repeatLabel = UiIModelComponents.translate("timeline.repeat");
263
283
  // istanbul ignore else
264
- if (this.props.componentId) { // can't handle an event if we have no id
284
+ if (this.props.componentId) {
285
+ // can't handle an event if we have no id
265
286
  this._removeListener = UiAdmin.onGenericUiEvent.addListener(this._handleTimelinePausePlayEvent);
266
287
  }
267
288
  }
@@ -274,7 +295,8 @@ export class TimelineComponent extends React.Component {
274
295
  shouldComponentUpdate(nextProps, nextState) {
275
296
  let result = false;
276
297
  // istanbul ignore next
277
- if (nextState !== this.state || nextProps !== this.props ||
298
+ if (nextState !== this.state ||
299
+ nextProps !== this.props ||
278
300
  nextProps.startDate !== this.props.startDate ||
279
301
  nextProps.endDate !== this.props.endDate ||
280
302
  nextProps.initialDuration !== this.props.initialDuration ||
@@ -285,7 +307,9 @@ export class TimelineComponent extends React.Component {
285
307
  componentDidUpdate(prevProps) {
286
308
  // istanbul ignore else
287
309
  if (this.props.initialDuration !== prevProps.initialDuration) {
288
- this._setDuration(this.props.initialDuration ? this.props.initialDuration : /* istanbul ignore next */ 0);
310
+ this._setDuration(this.props.initialDuration
311
+ ? this.props.initialDuration
312
+ : /* istanbul ignore next */ 0);
289
313
  }
290
314
  // istanbul ignore else
291
315
  if (this.props.repeat !== prevProps.repeat) {
@@ -306,7 +330,7 @@ export class TimelineComponent extends React.Component {
306
330
  }
307
331
  _displayTime(millisec) {
308
332
  const addZero = (i) => {
309
- return (i < 10) ? `0${i}` : i;
333
+ return i < 10 ? `0${i}` : i;
310
334
  };
311
335
  const date = new Date(millisec);
312
336
  // const hours = date.getUTCHours();
@@ -317,7 +341,7 @@ export class TimelineComponent extends React.Component {
317
341
  _getMilliseconds(time) {
318
342
  // istanbul ignore else - WIP
319
343
  if (time.indexOf(":") !== -1) {
320
- return (Number(time.split(":")[0]) * 60 + Number(time.split(":")[1])) * 1000;
344
+ return ((Number(time.split(":")[0]) * 60 + Number(time.split(":")[1])) * 1000);
321
345
  }
322
346
  else {
323
347
  return Number(time) * 1000;
@@ -326,13 +350,16 @@ export class TimelineComponent extends React.Component {
326
350
  _createMenuItemNode(item, index, currentTimelineDuration, close) {
327
351
  const label = item.label;
328
352
  const checked = currentTimelineDuration === item.timelineDuration;
329
- const icon = checked ? React.createElement("span", { className: "icon" },
353
+ const icon = checked ? (React.createElement("span", { className: "icon" },
330
354
  React.createElement(Icon, { iconSpec: React.createElement(SvgCheckmark, null) }),
331
- " ") : React.createElement("span", null);
332
- return (React.createElement(MenuItem, { key: index, icon: icon, onClick: () => { this._onSetTotalDuration(item.timelineDuration); close(); } }, label));
355
+ " ")) : (React.createElement("span", null));
356
+ return (React.createElement(MenuItem, { key: index, icon: icon, onClick: () => {
357
+ this._onSetTotalDuration(item.timelineDuration);
358
+ close();
359
+ } }, label));
333
360
  }
334
361
  render() {
335
- const { startDate, endDate, showDuration, timeZoneOffset, dateFormatOptions, timeFormatOptions } = this.props;
362
+ const { startDate, endDate, showDuration, timeZoneOffset, dateFormatOptions, timeFormatOptions, } = this.props;
336
363
  const { currentDuration, totalDuration, minimized } = this.state;
337
364
  const currentDate = this._currentDate();
338
365
  const durationString = this._displayTime(currentDuration);
@@ -348,14 +375,14 @@ export class TimelineComponent extends React.Component {
348
375
  React.createElement("div", { className: "scrubber" },
349
376
  React.createElement(PlayButton, { className: "play-button", isPlaying: this.state.isPlaying, onPlay: this._onPlay, onPause: this._onPause }),
350
377
  React.createElement("div", { className: "start-time-container" },
351
- hasDates && React.createElement("span", { "data-testid": "test-start-date", className: "start-date" }, toDateString(startDate, timeZoneOffset, dateFormatOptions)),
352
- hasDates && !showDuration && React.createElement("span", { "data-testid": "test-start-time", className: "start-time" }, toTimeString(startDate, timeZoneOffset, timeFormatOptions)),
353
- showDuration && React.createElement("span", { className: "duration-start-time" }, durationString)),
378
+ hasDates && (React.createElement("span", { "data-testid": "test-start-date", className: "start-date" }, toDateString(startDate, timeZoneOffset, dateFormatOptions))),
379
+ hasDates && !showDuration && (React.createElement("span", { "data-testid": "test-start-time", className: "start-time" }, toTimeString(startDate, timeZoneOffset, timeFormatOptions))),
380
+ showDuration && (React.createElement("span", { className: "duration-start-time" }, durationString))),
354
381
  React.createElement(Scrubber, { className: "slider", currentDuration: this.state.currentDuration, totalDuration: totalDuration, startDate: startDate, endDate: endDate, isPlaying: this.state.isPlaying, inMiniMode: !!minimized, showTime: !showDuration, onChange: this._onTimelineChange, onUpdate: this._onTimelineChange, timeZoneOffset: this.props.timeZoneOffset, markDate: this.props.markDate }),
355
382
  React.createElement("div", { className: "end-time-container" },
356
- hasDates && React.createElement("span", { className: "end-date" }, toDateString(endDate, timeZoneOffset)),
357
- hasDates && !showDuration && React.createElement("span", { className: "end-time" }, toTimeString(endDate, timeZoneOffset, timeFormatOptions)),
358
- showDuration && React.createElement(InlineEdit, { className: "duration-end-time", defaultValue: totalDurationString, onChange: this._onTotalDurationChange })),
383
+ hasDates && (React.createElement("span", { className: "end-date" }, toDateString(endDate, timeZoneOffset))),
384
+ hasDates && !showDuration && (React.createElement("span", { className: "end-time" }, toTimeString(endDate, timeZoneOffset, timeFormatOptions))),
385
+ showDuration && (React.createElement(InlineEdit, { className: "duration-end-time", defaultValue: totalDurationString, onChange: this._onTotalDurationChange }))),
359
386
  minimized && this._renderSettings())));
360
387
  }
361
388
  }
@@ -1 +1 @@
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Timeline\r\n */\r\nimport type { GenericUiEventArgs} from \"@itwin/appui-abstract\";\r\nimport { UiAdmin } from \"@itwin/appui-abstract\";\r\nimport type { DateFormatOptions} from \"@itwin/components-react\";\r\nimport { toDateString, toTimeString, UiComponents } from \"@itwin/components-react\";\r\nimport { Icon } from \"@itwin/core-react\";\r\nimport { SvgCaretLeft, SvgCaretRight, SvgCheckmark, SvgMoreVertical, SvgPlayCircular } from \"@itwin/itwinui-icons-react\";\r\nimport { DropdownMenu, MenuDivider, MenuItem } from \"@itwin/itwinui-react\";\r\nimport classnames from \"classnames\";\r\nimport * as React from \"react\";\r\n\r\nimport { UiIModelComponents } from \"../UiIModelComponents\";\r\nimport { InlineEdit } from \"./InlineEdit\";\r\nimport type { PlaybackSettings, TimelinePausePlayArgs } from \"./interfaces\";\r\nimport { TimelinePausePlayAction } from \"./interfaces\";\r\nimport { PlayButton, PlayerButton } from \"./PlayerButton\";\r\nimport { Scrubber } from \"./Scrubber\";\r\n\r\nimport \"./TimelineComponent.scss\";\r\n\r\n// cspell:ignore millisec\r\n\r\nconst slowSpeed = 60 * 1000;\r\nconst mediumSpeed = 20 * 1000;\r\nconst fastSpeed = 10 * 1000;\r\n/**\r\n * [[TimelineMenuItemOption]]: specifies how the app wants the timeline speeds to be installed on the TimelineComponent's ContextMenu\r\n * \"replace\" : use the app-supplied items in place of the standard items\r\n * \"append\" : add the app-supplied items following the standard items\r\n * \"prefix\" : add the app-supplied items before the standard items\r\n *\r\n * @public\r\n */\r\nexport type TimelineMenuItemOption = \"replace\" | \"append\" | \"prefix\";\r\n/**\r\n * [[TimelineMenuItemProps]] specifies playback speed entries in the Timeline's ContextMenu\r\n * @public\r\n */\r\nexport interface TimelineMenuItemProps {\r\n /** localized label for menu item */\r\n label: string;\r\n\r\n /** duration for the entire timeline to play */\r\n timelineDuration: number;\r\n}\r\n/** TimelineDateMarkerProps: Mark a date on the timeline with an indicator\r\n * @public\r\n */\r\nexport interface TimelineDateMarkerProps {\r\n /** Date to mark. If undefined, today's date will be used. */\r\n date?: Date;\r\n /** ReactNode to use as the marker on the timeline. If undefined, a short vertical bar will mark the date. */\r\n dateMarker?: React.ReactNode;\r\n}\r\n/**\r\n * [[TimelineComponentProps]] configure the timeline\r\n * @public\r\n */\r\nexport interface TimelineComponentProps {\r\n /** Start date: beginning of the date range of a date-based timeline. */\r\n startDate?: Date;\r\n /** End date: end of the date range of a date-based timeline. */\r\n endDate?: Date;\r\n /** Total duration: range of the timeline in milliseconds. */\r\n totalDuration: number;\r\n /** Initial value for the current duration (the location of the thumb) in milliseconds */\r\n initialDuration?: number;\r\n /** Show in minimized mode (For future use. This prop will always be treated as true.) */\r\n minimized?: boolean;\r\n /** When playing, repeat indefinitely */\r\n repeat?: boolean;\r\n /** Show duration instead of time */\r\n showDuration?: boolean;\r\n /** Callback with current duration value (as a fraction) */\r\n onChange?: (duration: number) => void;\r\n /** Callback triggered when play/pause button is pressed */\r\n onPlayPause?: (playing: boolean) => void;\r\n /** Callback triggered when backward/forward buttons are pressed */\r\n onJump?: (forward: boolean) => void;\r\n /** Callback triggered when a setting is changed */\r\n onSettingsChange?: (arg: PlaybackSettings) => void;\r\n /** Always display in miniMode with no expand menu (For future use. This prop will always be treated as true) */\r\n alwaysMinimized?: boolean;\r\n /** ComponentId -- must be set to use TimelineComponentEvents */\r\n componentId?: string;\r\n /** Include the repeat option on the Timeline Context Menu */\r\n includeRepeat?: boolean;\r\n /** App-supplied speed entries in the Timeline Context Menu */\r\n appMenuItems?: TimelineMenuItemProps[];\r\n /** How to include the supplied app menu items in the Timeline Context Menu (prefix, append, replace)*/\r\n appMenuItemOption?: TimelineMenuItemOption;\r\n /** Display date and time offset by the number of minutes specified. When undefined - local timezone will be used */\r\n timeZoneOffset?: number;\r\n /** Display a marker on the timeline rail to indicate current date - will only work if starDate and endDate are defined */\r\n markDate?: TimelineDateMarkerProps;\r\n /** Options used to format date string. If not defined it will user browser default locale settings. */\r\n dateFormatOptions?: DateFormatOptions;\r\n /** Options used to format time string. If not defined it will user browser default locale settings. */\r\n timeFormatOptions?: DateFormatOptions;\r\n}\r\n/** @internal */\r\ninterface TimelineComponentState {\r\n /** True if timeline is currently playing, false if paused */\r\n isPlaying: boolean;\r\n /** Minimized mode (For future use. This will always be true) */\r\n minimized?: boolean;\r\n /** Current duration in milliseconds */\r\n currentDuration: number;\r\n /** Total duration in milliseconds */\r\n totalDuration: number;\r\n /** If true, automatically restart when the timeline is finished playing */\r\n repeat: boolean;\r\n /** If true, include the repeat option in the timeline context menu */\r\n includeRepeat: boolean;\r\n}\r\n\r\n/**\r\n * [[TimelineComponent]] is used to playback timeline data\r\n * @public\r\n */\r\nexport class TimelineComponent extends React.Component<TimelineComponentProps, TimelineComponentState> {\r\n private _timeLastCycle = 0;\r\n private _requestFrame = 0;\r\n private _unmounted = false;\r\n private _repeatLabel: string;\r\n private _removeListener?: () => void;\r\n private _standardTimelineMenuItems: TimelineMenuItemProps[] = [\r\n { label: UiIModelComponents.translate(\"timeline.slow\"), timelineDuration: slowSpeed },\r\n { label: UiIModelComponents.translate(\"timeline.medium\"), timelineDuration: mediumSpeed },\r\n { label: UiIModelComponents.translate(\"timeline.fast\"), timelineDuration: fastSpeed },\r\n ];\r\n\r\n constructor(props: TimelineComponentProps) {\r\n super(props);\r\n\r\n this.state = {\r\n isPlaying: false,\r\n minimized: true,\r\n currentDuration: props.initialDuration ? props.initialDuration : /* istanbul ignore next */ 0,\r\n totalDuration: this.props.totalDuration,\r\n repeat: this.props.repeat ? true : false,\r\n includeRepeat: this.props.includeRepeat || this.props.includeRepeat === undefined ? true : false,\r\n };\r\n\r\n this._repeatLabel = UiIModelComponents.translate(\"timeline.repeat\");\r\n // istanbul ignore else\r\n if (this.props.componentId) { // can't handle an event if we have no id\r\n this._removeListener = UiAdmin.onGenericUiEvent.addListener(this._handleTimelinePausePlayEvent);\r\n }\r\n }\r\n\r\n public override componentWillUnmount() {\r\n if (this._removeListener)\r\n this._removeListener();\r\n window.cancelAnimationFrame(this._requestFrame);\r\n this._unmounted = true;\r\n }\r\n\r\n public override shouldComponentUpdate(nextProps: TimelineComponentProps, nextState: TimelineComponentState) {\r\n let result = false;\r\n\r\n // istanbul ignore next\r\n if (nextState !== this.state || nextProps !== this.props ||\r\n nextProps.startDate !== this.props.startDate ||\r\n nextProps.endDate !== this.props.endDate ||\r\n nextProps.initialDuration !== this.props.initialDuration ||\r\n nextProps.repeat !== this.props.repeat\r\n )\r\n result = true;\r\n\r\n return result;\r\n }\r\n\r\n public override componentDidUpdate(prevProps: TimelineComponentProps) {\r\n // istanbul ignore else\r\n if (this.props.initialDuration !== prevProps.initialDuration) {\r\n this._setDuration(this.props.initialDuration ? this.props.initialDuration : /* istanbul ignore next */ 0);\r\n }\r\n\r\n // istanbul ignore else\r\n if (this.props.repeat !== prevProps.repeat) {\r\n this._changeRepeatSetting(this.props.repeat);\r\n }\r\n\r\n // istanbul ignore else\r\n if (this.props.totalDuration !== prevProps.totalDuration) {\r\n this._onSetTotalDuration(this.props.totalDuration);\r\n }\r\n }\r\n private _handleTimelinePausePlayEvent = (args: GenericUiEventArgs): void => {\r\n const timelineArgs = args as TimelinePausePlayArgs;\r\n // istanbul ignore else\r\n if (!timelineArgs || this.props.componentId !== timelineArgs.uiComponentId || timelineArgs.timelineAction === undefined)\r\n return;\r\n\r\n let startPlaying: boolean;\r\n switch (timelineArgs.timelineAction) {\r\n case TimelinePausePlayAction.Play:\r\n startPlaying = true;\r\n break;\r\n case TimelinePausePlayAction.Pause:\r\n startPlaying = false;\r\n break;\r\n case TimelinePausePlayAction.Toggle:\r\n startPlaying = !this.state.isPlaying;\r\n break;\r\n // istanbul ignore next\r\n default:\r\n return; // throw error?\r\n }\r\n if (startPlaying)\r\n this._onPlay();\r\n else\r\n this._onPause();\r\n };\r\n\r\n // user clicked backward button\r\n private _onBackward = () => {\r\n // istanbul ignore else\r\n if (this.props.onJump)\r\n this.props.onJump(false);\r\n };\r\n\r\n // user clicked forward button\r\n private _onForward = () => {\r\n // istanbul ignore else\r\n if (this.props.onJump)\r\n this.props.onJump(true);\r\n };\r\n\r\n // user clicked play button\r\n private _onPlay = () => {\r\n // istanbul ignore if\r\n if (this.state.isPlaying)\r\n return;\r\n\r\n // timeline was complete, restart from the beginning\r\n if (this.state.currentDuration >= this.state.totalDuration) {\r\n this._replay();\r\n } else\r\n this._play();\r\n\r\n // istanbul ignore else\r\n if (this.props.onPlayPause)\r\n this.props.onPlayPause(true);\r\n };\r\n\r\n // user clicked pause button\r\n private _onPause = () => {\r\n // istanbul ignore if\r\n if (!this.state.isPlaying)\r\n return;\r\n\r\n // stop requesting frames\r\n window.cancelAnimationFrame(this._requestFrame);\r\n\r\n // stop playing\r\n this.setState({ isPlaying: false });\r\n\r\n // istanbul ignore else\r\n if (this.props.onPlayPause)\r\n this.props.onPlayPause(false);\r\n };\r\n\r\n // user clicked on timeline rail or dragged scrubber handle\r\n private _onTimelineChange = (values: ReadonlyArray<number>) => {\r\n const currentDuration = values[0];\r\n this._setDuration(currentDuration);\r\n };\r\n\r\n // set the current duration, which will call the OnChange callback\r\n private _setDuration = (currentDuration: number) => {\r\n const actualDuration = Math.min(this.state.totalDuration, (Math.max(currentDuration, 0)));\r\n\r\n this._timeLastCycle = new Date().getTime();\r\n // istanbul ignore else\r\n if (!this._unmounted)\r\n this.setState({ currentDuration: actualDuration });\r\n // istanbul ignore else\r\n if (this.props.onChange) {\r\n const fraction = actualDuration / this.state.totalDuration;\r\n this.props.onChange(fraction);\r\n }\r\n };\r\n\r\n // recursively update the animation until we hit the end or the pause button is clicked\r\n private _updateAnimation = (_timestamp: number) => {\r\n // istanbul ignore else\r\n if (!this.state.isPlaying && !this._unmounted) {\r\n return;\r\n }\r\n\r\n // update duration\r\n const currentTime = new Date().getTime();\r\n const millisecondsElapsed = currentTime - this._timeLastCycle;\r\n const duration = this.state.currentDuration + millisecondsElapsed;\r\n this._setDuration(duration);\r\n\r\n // stop the animation!\r\n if (duration >= this.state.totalDuration) {\r\n window.cancelAnimationFrame(this._requestFrame);\r\n this.setState({ isPlaying: false });\r\n if (this.state.repeat)\r\n this._replay();\r\n else {\r\n // istanbul ignore else\r\n if (this.props.onPlayPause)\r\n this.props.onPlayPause(false);\r\n }\r\n\r\n return;\r\n }\r\n\r\n // continue the animation - request the next frame\r\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\r\n };\r\n\r\n private _play() {\r\n // start playing\r\n this.setState({ isPlaying: true }, () => {\r\n // request the next frame\r\n this._timeLastCycle = new Date().getTime();\r\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\r\n });\r\n }\r\n\r\n private _replay = () => {\r\n // timeline was complete, restart from the beginning\r\n this.setState({ currentDuration: 0 }, (() => this._play()));\r\n };\r\n\r\n private _displayTime(millisec: number) {\r\n const addZero = (i: number) => {\r\n return (i < 10) ? `0${i}` : i;\r\n };\r\n\r\n const date = new Date(millisec);\r\n // const hours = date.getUTCHours();\r\n const minutes = date.getUTCMinutes();\r\n const seconds = date.getUTCSeconds();\r\n return `${addZero(minutes)}:${addZero(seconds)}`;\r\n }\r\n\r\n private _getMilliseconds(time: string) {\r\n // istanbul ignore else - WIP\r\n if (time.indexOf(\":\") !== -1) {\r\n return (Number(time.split(\":\")[0]) * 60 + Number(time.split(\":\")[1])) * 1000;\r\n } else {\r\n return Number(time) * 1000;\r\n }\r\n }\r\n\r\n // user changed the total duration\r\n private _onTotalDurationChange = (value: string) => {\r\n // NOTE: we should reset the current duration to 0\r\n const milliseconds = this._getMilliseconds(value);\r\n this._onSetTotalDuration(milliseconds);\r\n };\r\n\r\n private _changeRepeatSetting = (newValue?: boolean) => {\r\n // istanbul ignore else\r\n if (newValue !== undefined) {\r\n this.setState(\r\n () => ({ repeat: newValue }),\r\n () => {\r\n // istanbul ignore else\r\n if (this.props.onSettingsChange) {\r\n this.props.onSettingsChange({ loop: this.state.repeat });\r\n }\r\n });\r\n }\r\n };\r\n\r\n private _onRepeatChanged = () => {\r\n this.setState(\r\n (prevState) => ({ repeat: !prevState.repeat }),\r\n () => {\r\n // istanbul ignore else\r\n if (this.props.onSettingsChange) {\r\n this.props.onSettingsChange({ loop: this.state.repeat });\r\n }\r\n });\r\n };\r\n\r\n private _currentDate = (): Date => {\r\n const fraction = this.state.currentDuration / this.state.totalDuration;\r\n if (this.props.endDate && this.props.startDate) {\r\n const timeElapsed = (this.props.endDate.getTime() - this.props.startDate.getTime()) * fraction;\r\n return new Date(this.props.startDate.getTime() + timeElapsed);\r\n }\r\n return new Date();\r\n };\r\n\r\n private _onSetTotalDuration = (milliseconds: number) => {\r\n this.setState(\r\n { totalDuration: milliseconds },\r\n () => {\r\n // istanbul ignore else\r\n if (this.props.onSettingsChange) {\r\n this.props.onSettingsChange({ duration: milliseconds });\r\n }\r\n });\r\n };\r\n\r\n private _createMenuItemNode(item: TimelineMenuItemProps, index: number, currentTimelineDuration: number, close: () => void): JSX.Element {\r\n const label = item.label;\r\n const checked = currentTimelineDuration === item.timelineDuration;\r\n const icon = checked ? <span className=\"icon\"><Icon iconSpec={<SvgCheckmark />} /> </span> : <span />;\r\n return (\r\n <MenuItem key={index} icon={icon}\r\n onClick={() => { this._onSetTotalDuration(item.timelineDuration); close(); }} >\r\n {label}\r\n </MenuItem>\r\n );\r\n }\r\n\r\n private _renderSettings = () => {\r\n const createMenuItemNodes = (close: () => void): JSX.Element[] => {\r\n\r\n const { totalDuration } = this.state;\r\n let contextMenuItems: Array<TimelineMenuItemProps> = [];\r\n\r\n if (!this.props.appMenuItems) {\r\n contextMenuItems = this._standardTimelineMenuItems;\r\n } else {\r\n if (this.props.appMenuItemOption === \"append\") {\r\n contextMenuItems = this._standardTimelineMenuItems.concat(this.props.appMenuItems);\r\n } else if (this.props.appMenuItemOption === \"prefix\") {\r\n contextMenuItems = this.props.appMenuItems.concat(this._standardTimelineMenuItems);\r\n } else {\r\n contextMenuItems = this.props.appMenuItems;\r\n }\r\n }\r\n\r\n const itemNodes: JSX.Element[] = [];\r\n let keyIndex = 0;\r\n if (this.state.includeRepeat) {\r\n const checked = this.state.repeat;\r\n const icon = checked ? <span className=\"icon\"><Icon iconSpec={<SvgCheckmark />} /> </span> : <span />;\r\n itemNodes.push(<MenuItem key={++keyIndex} onClick={() => { this._onRepeatChanged(); close(); }} icon={icon}>\r\n {this._repeatLabel}\r\n </MenuItem>);\r\n itemNodes.push(<MenuDivider key={++keyIndex} />);\r\n }\r\n\r\n contextMenuItems.forEach((item: TimelineMenuItemProps, index: number) => {\r\n itemNodes.push(this._createMenuItemNode(item, index + keyIndex + 1, totalDuration, close));\r\n });\r\n\r\n return itemNodes;\r\n };\r\n\r\n return (\r\n <DropdownMenu menuItems={createMenuItemNodes} placement=\"top-start\" popperOptions={{\r\n modifiers: [\r\n {\r\n name: \"hide\", // When the timeline is no longer visible, hide the popper.\r\n },\r\n {\r\n name: \"preventOverflow\",\r\n options: {\r\n altAxis: true, // Allow the popper to go below the reference element and use as much space as needed.\r\n },\r\n },\r\n {\r\n name: \"computeStyles\",\r\n options: {\r\n roundOffsets: ({ x, y }: { x: number, y: number }) => ({\r\n x,\r\n y: Math.max(y, 0), // Ensure that the top of the popper will not go over the top of the document.\r\n }),\r\n },\r\n },\r\n {\r\n name: \"setPopperClass\", // Ensure we target only THIS popper with a class\r\n enabled: true,\r\n phase: \"beforeWrite\",\r\n fn({ state }) {\r\n state.attributes.popper.class = \"timeline-component-max-sized-scrolling-menu\";\r\n },\r\n },\r\n ]}}>\r\n <span data-testid=\"timeline-settings\" className=\"timeline-settings icon\"\r\n role=\"button\" tabIndex={-1} title={UiComponents.translate(\"button.label.settings\")}\r\n ><Icon iconSpec={<SvgMoreVertical />} /></span>\r\n </DropdownMenu>\r\n );\r\n };\r\n\r\n public override render() {\r\n const { startDate, endDate, showDuration, timeZoneOffset, dateFormatOptions, timeFormatOptions } = this.props;\r\n const { currentDuration, totalDuration, minimized } = this.state;\r\n const currentDate = this._currentDate();\r\n const durationString = this._displayTime(currentDuration);\r\n const totalDurationString = this._displayTime(totalDuration);\r\n const hasDates = !!startDate && !!endDate;\r\n\r\n return (\r\n <div data-testid=\"timeline-component\" className={classnames(\"timeline-component\", !!minimized && \"minimized\", hasDates && \"has-dates\")} >\r\n <div className=\"header\">\r\n <PlayButton className=\"play-button\" isPlaying={this.state.isPlaying} onPlay={this._onPlay} onPause={this._onPause} data-testid=\"timeline-play\" />\r\n <PlayerButton className=\"play-backward\" icon={<SvgCaretLeft />} onClick={this._onBackward}\r\n title={UiIModelComponents.translate(\"timeline.backward\")} />\r\n <PlayerButton className=\"play-button-step\" icon={<SvgPlayCircular />}\r\n isPlaying={this.state.isPlaying} onPlay={this._onPlay} onPause={this._onPause}\r\n title={UiIModelComponents.translate(\"timeline.step\")} />\r\n <PlayerButton className=\"play-forward\" icon={<SvgCaretRight />} onClick={this._onForward}\r\n title={UiIModelComponents.translate(\"timeline.backward\")} />\r\n <span className=\"current-date\">{toDateString(currentDate, timeZoneOffset, dateFormatOptions)}</span>\r\n </div>\r\n <div className=\"scrubber\">\r\n <PlayButton className=\"play-button\" isPlaying={this.state.isPlaying} onPlay={this._onPlay} onPause={this._onPause} />\r\n <div className=\"start-time-container\">\r\n {hasDates && <span data-testid=\"test-start-date\" className=\"start-date\">{toDateString(startDate, timeZoneOffset, dateFormatOptions)}</span>}\r\n {hasDates && !showDuration && <span data-testid=\"test-start-time\" className=\"start-time\">{toTimeString(startDate, timeZoneOffset, timeFormatOptions)}</span>}\r\n {showDuration && <span className=\"duration-start-time\">{durationString}</span>}\r\n </div>\r\n <Scrubber\r\n className=\"slider\"\r\n currentDuration={this.state.currentDuration}\r\n totalDuration={totalDuration}\r\n startDate={startDate}\r\n endDate={endDate}\r\n isPlaying={this.state.isPlaying}\r\n inMiniMode={!!minimized}\r\n showTime={!showDuration}\r\n onChange={this._onTimelineChange}\r\n onUpdate={this._onTimelineChange}\r\n timeZoneOffset={this.props.timeZoneOffset}\r\n markDate={this.props.markDate}\r\n />\r\n <div className=\"end-time-container\">\r\n {hasDates && <span className=\"end-date\">{toDateString(endDate, timeZoneOffset)}</span>}\r\n {hasDates && !showDuration && <span className=\"end-time\">{toTimeString(endDate, timeZoneOffset, timeFormatOptions)}</span>}\r\n {showDuration && <InlineEdit className=\"duration-end-time\" defaultValue={totalDurationString} onChange={this._onTotalDurationChange} />}\r\n </div>\r\n {minimized && this._renderSettings()}\r\n </div>\r\n </div>\r\n );\r\n }\r\n}\r\n"]}
1
+ 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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n * See LICENSE.md in the project root for license terms and full copyright notice.\n *--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\nimport type { GenericUiEventArgs } from \"@itwin/appui-abstract\";\nimport { UiAdmin } from \"@itwin/appui-abstract\";\nimport type { DateFormatOptions } from \"@itwin/components-react\";\nimport {\n toDateString,\n toTimeString,\n UiComponents,\n} from \"@itwin/components-react\";\nimport { Icon } from \"@itwin/core-react\";\nimport {\n SvgCaretLeft,\n SvgCaretRight,\n SvgCheckmark,\n SvgMoreVertical,\n SvgPlayCircular,\n} from \"@itwin/itwinui-icons-react\";\nimport { DropdownMenu, MenuDivider, MenuItem } from \"@itwin/itwinui-react\";\nimport classnames from \"classnames\";\nimport * as React from \"react\";\n\nimport { UiIModelComponents } from \"../UiIModelComponents\";\nimport { InlineEdit } from \"./InlineEdit\";\nimport type { PlaybackSettings, TimelinePausePlayArgs } from \"./interfaces\";\nimport { TimelinePausePlayAction } from \"./interfaces\";\nimport { PlayButton, PlayerButton } from \"./PlayerButton\";\nimport { Scrubber } from \"./Scrubber\";\n\nimport \"./TimelineComponent.scss\";\n\n// cspell:ignore millisec\n\nconst slowSpeed = 60 * 1000;\nconst mediumSpeed = 20 * 1000;\nconst fastSpeed = 10 * 1000;\n/**\n * [[TimelineMenuItemOption]]: specifies how the app wants the timeline speeds to be installed on the TimelineComponent's ContextMenu\n * \"replace\" : use the app-supplied items in place of the standard items\n * \"append\" : add the app-supplied items following the standard items\n * \"prefix\" : add the app-supplied items before the standard items\n *\n * @public\n */\nexport type TimelineMenuItemOption = \"replace\" | \"append\" | \"prefix\";\n/**\n * [[TimelineMenuItemProps]] specifies playback speed entries in the Timeline's ContextMenu\n * @public\n */\nexport interface TimelineMenuItemProps {\n /** localized label for menu item */\n label: string;\n\n /** duration for the entire timeline to play */\n timelineDuration: number;\n}\n/** TimelineDateMarkerProps: Mark a date on the timeline with an indicator\n * @public\n */\nexport interface TimelineDateMarkerProps {\n /** Date to mark. If undefined, today's date will be used. */\n date?: Date;\n /** ReactNode to use as the marker on the timeline. If undefined, a short vertical bar will mark the date. */\n dateMarker?: React.ReactNode;\n}\n/**\n * [[TimelineComponentProps]] configure the timeline\n * @public\n */\nexport interface TimelineComponentProps {\n /** Start date: beginning of the date range of a date-based timeline. */\n startDate?: Date;\n /** End date: end of the date range of a date-based timeline. */\n endDate?: Date;\n /** Total duration: range of the timeline in milliseconds. */\n totalDuration: number;\n /** Initial value for the current duration (the location of the thumb) in milliseconds */\n initialDuration?: number;\n /** Show in minimized mode (For future use. This prop will always be treated as true.) */\n minimized?: boolean;\n /** When playing, repeat indefinitely */\n repeat?: boolean;\n /** Show duration instead of time */\n showDuration?: boolean;\n /** Callback with current duration value (as a fraction) */\n onChange?: (duration: number) => void;\n /** Callback triggered when play/pause button is pressed */\n onPlayPause?: (playing: boolean) => void;\n /** Callback triggered when backward/forward buttons are pressed */\n onJump?: (forward: boolean) => void;\n /** Callback triggered when a setting is changed */\n onSettingsChange?: (arg: PlaybackSettings) => void;\n /** Always display in miniMode with no expand menu (For future use. This prop will always be treated as true) */\n alwaysMinimized?: boolean;\n /** ComponentId -- must be set to use TimelineComponentEvents */\n componentId?: string;\n /** Include the repeat option on the Timeline Context Menu */\n includeRepeat?: boolean;\n /** App-supplied speed entries in the Timeline Context Menu */\n appMenuItems?: TimelineMenuItemProps[];\n /** How to include the supplied app menu items in the Timeline Context Menu (prefix, append, replace)*/\n appMenuItemOption?: TimelineMenuItemOption;\n /** Display date and time offset by the number of minutes specified. When undefined - local timezone will be used */\n timeZoneOffset?: number;\n /** Display a marker on the timeline rail to indicate current date - will only work if starDate and endDate are defined */\n markDate?: TimelineDateMarkerProps;\n /** Options used to format date string. If not defined it will user browser default locale settings. */\n dateFormatOptions?: DateFormatOptions;\n /** Options used to format time string. If not defined it will user browser default locale settings. */\n timeFormatOptions?: DateFormatOptions;\n}\n/** @internal */\ninterface TimelineComponentState {\n /** True if timeline is currently playing, false if paused */\n isPlaying: boolean;\n /** Minimized mode (For future use. This will always be true) */\n minimized?: boolean;\n /** Current duration in milliseconds */\n currentDuration: number;\n /** Total duration in milliseconds */\n totalDuration: number;\n /** If true, automatically restart when the timeline is finished playing */\n repeat: boolean;\n /** If true, include the repeat option in the timeline context menu */\n includeRepeat: boolean;\n}\n\n/**\n * [[TimelineComponent]] is used to playback timeline data\n * @public\n */\nexport class TimelineComponent extends React.Component<\n TimelineComponentProps,\n TimelineComponentState\n> {\n private _timeLastCycle = 0;\n private _requestFrame = 0;\n private _unmounted = false;\n private _repeatLabel: string;\n private _removeListener?: () => void;\n private _standardTimelineMenuItems: TimelineMenuItemProps[] = [\n {\n label: UiIModelComponents.translate(\"timeline.slow\"),\n timelineDuration: slowSpeed,\n },\n {\n label: UiIModelComponents.translate(\"timeline.medium\"),\n timelineDuration: mediumSpeed,\n },\n {\n label: UiIModelComponents.translate(\"timeline.fast\"),\n timelineDuration: fastSpeed,\n },\n ];\n\n constructor(props: TimelineComponentProps) {\n super(props);\n\n this.state = {\n isPlaying: false,\n minimized: true,\n currentDuration: props.initialDuration\n ? props.initialDuration\n : /* istanbul ignore next */ 0,\n totalDuration: this.props.totalDuration,\n repeat: this.props.repeat ? true : false,\n includeRepeat:\n this.props.includeRepeat || this.props.includeRepeat === undefined\n ? true\n : false,\n };\n\n this._repeatLabel = UiIModelComponents.translate(\"timeline.repeat\");\n // istanbul ignore else\n if (this.props.componentId) {\n // can't handle an event if we have no id\n this._removeListener = UiAdmin.onGenericUiEvent.addListener(\n this._handleTimelinePausePlayEvent\n );\n }\n }\n\n public override componentWillUnmount() {\n if (this._removeListener) this._removeListener();\n window.cancelAnimationFrame(this._requestFrame);\n this._unmounted = true;\n }\n\n public override shouldComponentUpdate(\n nextProps: TimelineComponentProps,\n nextState: TimelineComponentState\n ) {\n let result = false;\n\n // istanbul ignore next\n if (\n nextState !== this.state ||\n nextProps !== this.props ||\n nextProps.startDate !== this.props.startDate ||\n nextProps.endDate !== this.props.endDate ||\n nextProps.initialDuration !== this.props.initialDuration ||\n nextProps.repeat !== this.props.repeat\n )\n result = true;\n\n return result;\n }\n\n public override componentDidUpdate(prevProps: TimelineComponentProps) {\n // istanbul ignore else\n if (this.props.initialDuration !== prevProps.initialDuration) {\n this._setDuration(\n this.props.initialDuration\n ? this.props.initialDuration\n : /* istanbul ignore next */ 0\n );\n }\n\n // istanbul ignore else\n if (this.props.repeat !== prevProps.repeat) {\n this._changeRepeatSetting(this.props.repeat);\n }\n\n // istanbul ignore else\n if (this.props.totalDuration !== prevProps.totalDuration) {\n this._onSetTotalDuration(this.props.totalDuration);\n }\n }\n private _handleTimelinePausePlayEvent = (args: GenericUiEventArgs): void => {\n const timelineArgs = args as TimelinePausePlayArgs;\n // istanbul ignore else\n if (\n !timelineArgs ||\n this.props.componentId !== timelineArgs.uiComponentId ||\n timelineArgs.timelineAction === undefined\n )\n return;\n\n let startPlaying: boolean;\n switch (timelineArgs.timelineAction) {\n case TimelinePausePlayAction.Play:\n startPlaying = true;\n break;\n case TimelinePausePlayAction.Pause:\n startPlaying = false;\n break;\n case TimelinePausePlayAction.Toggle:\n startPlaying = !this.state.isPlaying;\n break;\n // istanbul ignore next\n default:\n return; // throw error?\n }\n if (startPlaying) this._onPlay();\n else this._onPause();\n };\n\n // user clicked backward button\n private _onBackward = () => {\n // istanbul ignore else\n if (this.props.onJump) this.props.onJump(false);\n };\n\n // user clicked forward button\n private _onForward = () => {\n // istanbul ignore else\n if (this.props.onJump) this.props.onJump(true);\n };\n\n // user clicked play button\n private _onPlay = () => {\n // istanbul ignore if\n if (this.state.isPlaying) return;\n\n // timeline was complete, restart from the beginning\n if (this.state.currentDuration >= this.state.totalDuration) {\n this._replay();\n } else this._play();\n\n // istanbul ignore else\n if (this.props.onPlayPause) this.props.onPlayPause(true);\n };\n\n // user clicked pause button\n private _onPause = () => {\n // istanbul ignore if\n if (!this.state.isPlaying) return;\n\n // stop requesting frames\n window.cancelAnimationFrame(this._requestFrame);\n\n // stop playing\n this.setState({ isPlaying: false });\n\n // istanbul ignore else\n if (this.props.onPlayPause) this.props.onPlayPause(false);\n };\n\n // user clicked on timeline rail or dragged scrubber handle\n private _onTimelineChange = (values: ReadonlyArray<number>) => {\n const currentDuration = values[0];\n this._setDuration(currentDuration);\n };\n\n // set the current duration, which will call the OnChange callback\n private _setDuration = (currentDuration: number) => {\n const actualDuration = Math.min(\n this.state.totalDuration,\n Math.max(currentDuration, 0)\n );\n\n this._timeLastCycle = new Date().getTime();\n // istanbul ignore else\n if (!this._unmounted) this.setState({ currentDuration: actualDuration });\n // istanbul ignore else\n if (this.props.onChange) {\n const fraction = actualDuration / this.state.totalDuration;\n this.props.onChange(fraction);\n }\n };\n\n // recursively update the animation until we hit the end or the pause button is clicked\n private _updateAnimation = (_timestamp: number) => {\n // istanbul ignore else\n if (!this.state.isPlaying && !this._unmounted) {\n return;\n }\n\n // update duration\n const currentTime = new Date().getTime();\n const millisecondsElapsed = currentTime - this._timeLastCycle;\n const duration = this.state.currentDuration + millisecondsElapsed;\n this._setDuration(duration);\n\n // stop the animation!\n if (duration >= this.state.totalDuration) {\n window.cancelAnimationFrame(this._requestFrame);\n this.setState({ isPlaying: false });\n if (this.state.repeat) this._replay();\n else {\n // istanbul ignore else\n if (this.props.onPlayPause) this.props.onPlayPause(false);\n }\n\n return;\n }\n\n // continue the animation - request the next frame\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n };\n\n private _play() {\n // start playing\n this.setState({ isPlaying: true }, () => {\n // request the next frame\n this._timeLastCycle = new Date().getTime();\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n });\n }\n\n private _replay = () => {\n // timeline was complete, restart from the beginning\n this.setState({ currentDuration: 0 }, () => this._play());\n };\n\n private _displayTime(millisec: number) {\n const addZero = (i: number) => {\n return i < 10 ? `0${i}` : i;\n };\n\n const date = new Date(millisec);\n // const hours = date.getUTCHours();\n const minutes = date.getUTCMinutes();\n const seconds = date.getUTCSeconds();\n return `${addZero(minutes)}:${addZero(seconds)}`;\n }\n\n private _getMilliseconds(time: string) {\n // istanbul ignore else - WIP\n if (time.indexOf(\":\") !== -1) {\n return (\n (Number(time.split(\":\")[0]) * 60 + Number(time.split(\":\")[1])) * 1000\n );\n } else {\n return Number(time) * 1000;\n }\n }\n\n // user changed the total duration\n private _onTotalDurationChange = (value: string) => {\n // NOTE: we should reset the current duration to 0\n const milliseconds = this._getMilliseconds(value);\n this._onSetTotalDuration(milliseconds);\n };\n\n private _changeRepeatSetting = (newValue?: boolean) => {\n // istanbul ignore else\n if (newValue !== undefined) {\n this.setState(\n () => ({ repeat: newValue }),\n () => {\n // istanbul ignore else\n if (this.props.onSettingsChange) {\n this.props.onSettingsChange({ loop: this.state.repeat });\n }\n }\n );\n }\n };\n\n private _onRepeatChanged = () => {\n this.setState(\n (prevState) => ({ repeat: !prevState.repeat }),\n () => {\n // istanbul ignore else\n if (this.props.onSettingsChange) {\n this.props.onSettingsChange({ loop: this.state.repeat });\n }\n }\n );\n };\n\n private _currentDate = (): Date => {\n const fraction = this.state.currentDuration / this.state.totalDuration;\n if (this.props.endDate && this.props.startDate) {\n const timeElapsed =\n (this.props.endDate.getTime() - this.props.startDate.getTime()) *\n fraction;\n return new Date(this.props.startDate.getTime() + timeElapsed);\n }\n return new Date();\n };\n\n private _onSetTotalDuration = (milliseconds: number) => {\n this.setState({ totalDuration: milliseconds }, () => {\n // istanbul ignore else\n if (this.props.onSettingsChange) {\n this.props.onSettingsChange({ duration: milliseconds });\n }\n });\n };\n\n private _createMenuItemNode(\n item: TimelineMenuItemProps,\n index: number,\n currentTimelineDuration: number,\n close: () => void\n ): React.ReactElement {\n const label = item.label;\n const checked = currentTimelineDuration === item.timelineDuration;\n const icon = checked ? (\n <span className=\"icon\">\n <Icon iconSpec={<SvgCheckmark />} />{\" \"}\n </span>\n ) : (\n <span />\n );\n return (\n <MenuItem\n key={index}\n icon={icon}\n onClick={() => {\n this._onSetTotalDuration(item.timelineDuration);\n close();\n }}\n >\n {label}\n </MenuItem>\n );\n }\n\n private _renderSettings = () => {\n const createMenuItemNodes = (close: () => void): React.ReactElement[] => {\n const { totalDuration } = this.state;\n let contextMenuItems: Array<TimelineMenuItemProps> = [];\n\n if (!this.props.appMenuItems) {\n contextMenuItems = this._standardTimelineMenuItems;\n } else {\n if (this.props.appMenuItemOption === \"append\") {\n contextMenuItems = this._standardTimelineMenuItems.concat(\n this.props.appMenuItems\n );\n } else if (this.props.appMenuItemOption === \"prefix\") {\n contextMenuItems = this.props.appMenuItems.concat(\n this._standardTimelineMenuItems\n );\n } else {\n contextMenuItems = this.props.appMenuItems;\n }\n }\n\n const itemNodes: React.ReactElement[] = [];\n let keyIndex = 0;\n if (this.state.includeRepeat) {\n const checked = this.state.repeat;\n const icon = checked ? (\n <span className=\"icon\">\n <Icon iconSpec={<SvgCheckmark />} />{\" \"}\n </span>\n ) : (\n <span />\n );\n itemNodes.push(\n <MenuItem\n key={++keyIndex}\n onClick={() => {\n this._onRepeatChanged();\n close();\n }}\n icon={icon}\n >\n {this._repeatLabel}\n </MenuItem>\n );\n itemNodes.push(<MenuDivider key={++keyIndex} />);\n }\n\n contextMenuItems.forEach((item: TimelineMenuItemProps, index: number) => {\n itemNodes.push(\n this._createMenuItemNode(\n item,\n index + keyIndex + 1,\n totalDuration,\n close\n )\n );\n });\n\n return itemNodes;\n };\n\n return (\n <DropdownMenu\n menuItems={createMenuItemNodes}\n placement=\"top-start\"\n popperOptions={{\n modifiers: [\n {\n name: \"hide\", // When the timeline is no longer visible, hide the popper.\n },\n {\n name: \"preventOverflow\",\n options: {\n altAxis: true, // Allow the popper to go below the reference element and use as much space as needed.\n },\n },\n {\n name: \"computeStyles\",\n options: {\n roundOffsets: ({ x, y }: { x: number; y: number }) => ({\n x,\n y: Math.max(y, 0), // Ensure that the top of the popper will not go over the top of the document.\n }),\n },\n },\n {\n name: \"setPopperClass\", // Ensure we target only THIS popper with a class\n enabled: true,\n phase: \"beforeWrite\",\n fn({ state }) {\n state.attributes.popper.class =\n \"timeline-component-max-sized-scrolling-menu\";\n },\n },\n ],\n }}\n >\n <span\n data-testid=\"timeline-settings\"\n className=\"timeline-settings icon\"\n role=\"button\"\n tabIndex={-1}\n title={UiComponents.translate(\"button.label.settings\")}\n >\n <Icon iconSpec={<SvgMoreVertical />} />\n </span>\n </DropdownMenu>\n );\n };\n\n public override render() {\n const {\n startDate,\n endDate,\n showDuration,\n timeZoneOffset,\n dateFormatOptions,\n timeFormatOptions,\n } = this.props;\n const { currentDuration, totalDuration, minimized } = this.state;\n const currentDate = this._currentDate();\n const durationString = this._displayTime(currentDuration);\n const totalDurationString = this._displayTime(totalDuration);\n const hasDates = !!startDate && !!endDate;\n\n return (\n <div\n data-testid=\"timeline-component\"\n className={classnames(\n \"timeline-component\",\n !!minimized && \"minimized\",\n hasDates && \"has-dates\"\n )}\n >\n <div className=\"header\">\n <PlayButton\n className=\"play-button\"\n isPlaying={this.state.isPlaying}\n onPlay={this._onPlay}\n onPause={this._onPause}\n data-testid=\"timeline-play\"\n />\n <PlayerButton\n className=\"play-backward\"\n icon={<SvgCaretLeft />}\n onClick={this._onBackward}\n title={UiIModelComponents.translate(\"timeline.backward\")}\n />\n <PlayerButton\n className=\"play-button-step\"\n icon={<SvgPlayCircular />}\n isPlaying={this.state.isPlaying}\n onPlay={this._onPlay}\n onPause={this._onPause}\n title={UiIModelComponents.translate(\"timeline.step\")}\n />\n <PlayerButton\n className=\"play-forward\"\n icon={<SvgCaretRight />}\n onClick={this._onForward}\n title={UiIModelComponents.translate(\"timeline.backward\")}\n />\n <span className=\"current-date\">\n {toDateString(currentDate, timeZoneOffset, dateFormatOptions)}\n </span>\n </div>\n <div className=\"scrubber\">\n <PlayButton\n className=\"play-button\"\n isPlaying={this.state.isPlaying}\n onPlay={this._onPlay}\n onPause={this._onPause}\n />\n <div className=\"start-time-container\">\n {hasDates && (\n <span data-testid=\"test-start-date\" className=\"start-date\">\n {toDateString(startDate, timeZoneOffset, dateFormatOptions)}\n </span>\n )}\n {hasDates && !showDuration && (\n <span data-testid=\"test-start-time\" className=\"start-time\">\n {toTimeString(startDate, timeZoneOffset, timeFormatOptions)}\n </span>\n )}\n {showDuration && (\n <span className=\"duration-start-time\">{durationString}</span>\n )}\n </div>\n <Scrubber\n className=\"slider\"\n currentDuration={this.state.currentDuration}\n totalDuration={totalDuration}\n startDate={startDate}\n endDate={endDate}\n isPlaying={this.state.isPlaying}\n inMiniMode={!!minimized}\n showTime={!showDuration}\n onChange={this._onTimelineChange}\n onUpdate={this._onTimelineChange}\n timeZoneOffset={this.props.timeZoneOffset}\n markDate={this.props.markDate}\n />\n <div className=\"end-time-container\">\n {hasDates && (\n <span className=\"end-date\">\n {toDateString(endDate, timeZoneOffset)}\n </span>\n )}\n {hasDates && !showDuration && (\n <span className=\"end-time\">\n {toTimeString(endDate, timeZoneOffset, timeFormatOptions)}\n </span>\n )}\n {showDuration && (\n <InlineEdit\n className=\"duration-end-time\"\n defaultValue={totalDurationString}\n onChange={this._onTotalDurationChange}\n />\n )}\n </div>\n {minimized && this._renderSettings()}\n </div>\n </div>\n );\n }\n}\n"]}