@itwin/imodel-components-react 4.0.0 → 4.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (169) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/imodel-components-react/UiIModelComponents.js +2 -4
  3. package/lib/cjs/imodel-components-react/UiIModelComponents.js.map +1 -1
  4. package/lib/cjs/imodel-components-react/color/AlphaSlider.js.map +1 -1
  5. package/lib/cjs/imodel-components-react/color/AlphaSlider.scss +63 -63
  6. package/lib/cjs/imodel-components-react/color/ColorPickerButton.js +1 -1
  7. package/lib/cjs/imodel-components-react/color/ColorPickerButton.js.map +1 -1
  8. package/lib/cjs/imodel-components-react/color/ColorPickerButton.scss +90 -90
  9. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.js.map +1 -1
  10. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.js.map +1 -1
  11. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.scss +62 -62
  12. package/lib/cjs/imodel-components-react/color/HueSlider.js.map +1 -1
  13. package/lib/cjs/imodel-components-react/color/HueSlider.scss +61 -61
  14. package/lib/cjs/imodel-components-react/color/SaturationPicker.js.map +1 -1
  15. package/lib/cjs/imodel-components-react/color/SaturationPicker.scss +35 -35
  16. package/lib/cjs/imodel-components-react/color/Swatch.js.map +1 -1
  17. package/lib/cjs/imodel-components-react/color/Swatch.scss +22 -22
  18. package/lib/cjs/imodel-components-react/color/getCSSColorFromDef.js.map +1 -1
  19. package/lib/cjs/imodel-components-react/editors/ColorEditor.js.map +1 -1
  20. package/lib/cjs/imodel-components-react/editors/ColorEditor.scss +18 -18
  21. package/lib/cjs/imodel-components-react/editors/WeightEditor.js.map +1 -1
  22. package/lib/cjs/imodel-components-react/editors/WeightEditor.scss +16 -16
  23. package/lib/cjs/imodel-components-react/inputs/QuantityInput.js.map +1 -1
  24. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.js +1 -1
  25. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.js.map +1 -1
  26. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.scss +106 -106
  27. package/lib/cjs/imodel-components-react/lineweight/Swatch.js.map +1 -1
  28. package/lib/cjs/imodel-components-react/lineweight/Swatch.scss +48 -48
  29. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.js.map +1 -1
  30. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.scss +51 -51
  31. package/lib/cjs/imodel-components-react/navigationaids/Cube.js.map +1 -1
  32. package/lib/cjs/imodel-components-react/navigationaids/Cube.scss +19 -19
  33. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.js +5 -10
  34. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.js.map +1 -1
  35. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.scss +178 -178
  36. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.js.map +1 -1
  37. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.scss +135 -135
  38. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.js +1 -1
  39. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.js.map +1 -1
  40. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.scss +59 -59
  41. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.js +2 -3
  42. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.js.map +1 -1
  43. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.js +2 -2
  44. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.js.map +1 -1
  45. package/lib/cjs/imodel-components-react/quantityformat/FormatType.js +1 -2
  46. package/lib/cjs/imodel-components-react/quantityformat/FormatType.js.map +1 -1
  47. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.js +1 -2
  48. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.js.map +1 -1
  49. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.js +5 -9
  50. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.js.map +1 -1
  51. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.js +3 -4
  52. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.js.map +1 -1
  53. package/lib/cjs/imodel-components-react/quantityformat/QuantityFormatPanel.js.map +1 -1
  54. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalPrecision.js.map +1 -1
  55. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalSeparator.js.map +1 -1
  56. package/lib/cjs/imodel-components-react/quantityformat/misc/FractionPrecision.js.map +1 -1
  57. package/lib/cjs/imodel-components-react/quantityformat/misc/ScientificType.js.map +1 -1
  58. package/lib/cjs/imodel-components-react/quantityformat/misc/SignOption.js.map +1 -1
  59. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSeparatorSelector.js.map +1 -1
  60. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSizeSelector.js.map +1 -1
  61. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSelector.js.map +1 -1
  62. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.js +1 -2
  63. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.js.map +1 -1
  64. package/lib/cjs/imodel-components-react/quantityformat/misc/UnitDescr.js.map +1 -1
  65. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.js.map +1 -1
  66. package/lib/cjs/imodel-components-react/timeline/BaseTimelineDataProvider.js.map +1 -1
  67. package/lib/cjs/imodel-components-react/timeline/InlineEdit.js.map +1 -1
  68. package/lib/cjs/imodel-components-react/timeline/InlineEdit.scss +26 -26
  69. package/lib/cjs/imodel-components-react/timeline/PlayerButton.js.map +1 -1
  70. package/lib/cjs/imodel-components-react/timeline/PlayerButton.scss +28 -28
  71. package/lib/cjs/imodel-components-react/timeline/Scrubber.js.map +1 -1
  72. package/lib/cjs/imodel-components-react/timeline/Scrubber.scss +105 -105
  73. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.js.map +1 -1
  74. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.scss +359 -359
  75. package/lib/cjs/imodel-components-react/timeline/SpeedTimeline.js.map +1 -1
  76. package/lib/cjs/imodel-components-react/timeline/SpeedTimeline.scss +39 -39
  77. package/lib/cjs/imodel-components-react/timeline/Timeline.scss +164 -164
  78. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.js.map +1 -1
  79. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.scss +177 -177
  80. package/lib/cjs/imodel-components-react/timeline/interfaces.js.map +1 -1
  81. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.js +7 -9
  82. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.js.map +1 -1
  83. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.js.map +1 -1
  84. package/lib/cjs/imodel-components-react.js.map +1 -1
  85. package/lib/esm/imodel-components-react/UiIModelComponents.js +2 -4
  86. package/lib/esm/imodel-components-react/UiIModelComponents.js.map +1 -1
  87. package/lib/esm/imodel-components-react/color/AlphaSlider.js.map +1 -1
  88. package/lib/esm/imodel-components-react/color/AlphaSlider.scss +63 -63
  89. package/lib/esm/imodel-components-react/color/ColorPickerButton.js +1 -1
  90. package/lib/esm/imodel-components-react/color/ColorPickerButton.js.map +1 -1
  91. package/lib/esm/imodel-components-react/color/ColorPickerButton.scss +90 -90
  92. package/lib/esm/imodel-components-react/color/ColorPickerDialog.js.map +1 -1
  93. package/lib/esm/imodel-components-react/color/ColorPickerPopup.js.map +1 -1
  94. package/lib/esm/imodel-components-react/color/ColorPickerPopup.scss +62 -62
  95. package/lib/esm/imodel-components-react/color/HueSlider.js.map +1 -1
  96. package/lib/esm/imodel-components-react/color/HueSlider.scss +61 -61
  97. package/lib/esm/imodel-components-react/color/SaturationPicker.js.map +1 -1
  98. package/lib/esm/imodel-components-react/color/SaturationPicker.scss +35 -35
  99. package/lib/esm/imodel-components-react/color/Swatch.js.map +1 -1
  100. package/lib/esm/imodel-components-react/color/Swatch.scss +22 -22
  101. package/lib/esm/imodel-components-react/color/getCSSColorFromDef.js.map +1 -1
  102. package/lib/esm/imodel-components-react/editors/ColorEditor.js.map +1 -1
  103. package/lib/esm/imodel-components-react/editors/ColorEditor.scss +18 -18
  104. package/lib/esm/imodel-components-react/editors/WeightEditor.js.map +1 -1
  105. package/lib/esm/imodel-components-react/editors/WeightEditor.scss +16 -16
  106. package/lib/esm/imodel-components-react/inputs/QuantityInput.js.map +1 -1
  107. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.js +1 -1
  108. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.js.map +1 -1
  109. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.scss +106 -106
  110. package/lib/esm/imodel-components-react/lineweight/Swatch.js.map +1 -1
  111. package/lib/esm/imodel-components-react/lineweight/Swatch.scss +48 -48
  112. package/lib/esm/imodel-components-react/lineweight/WeightPickerButton.js.map +1 -1
  113. package/lib/esm/imodel-components-react/lineweight/WeightPickerButton.scss +51 -51
  114. package/lib/esm/imodel-components-react/navigationaids/Cube.js.map +1 -1
  115. package/lib/esm/imodel-components-react/navigationaids/Cube.scss +19 -19
  116. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.js +5 -10
  117. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.js.map +1 -1
  118. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.scss +178 -178
  119. package/lib/esm/imodel-components-react/navigationaids/DrawingNavigationAid.js.map +1 -1
  120. package/lib/esm/imodel-components-react/navigationaids/DrawingNavigationAid.scss +135 -135
  121. package/lib/esm/imodel-components-react/quantityformat/FormatPanel.js +1 -1
  122. package/lib/esm/imodel-components-react/quantityformat/FormatPanel.js.map +1 -1
  123. package/lib/esm/imodel-components-react/quantityformat/FormatPanel.scss +59 -59
  124. package/lib/esm/imodel-components-react/quantityformat/FormatPrecision.js +2 -3
  125. package/lib/esm/imodel-components-react/quantityformat/FormatPrecision.js.map +1 -1
  126. package/lib/esm/imodel-components-react/quantityformat/FormatSample.js +2 -2
  127. package/lib/esm/imodel-components-react/quantityformat/FormatSample.js.map +1 -1
  128. package/lib/esm/imodel-components-react/quantityformat/FormatType.js +1 -2
  129. package/lib/esm/imodel-components-react/quantityformat/FormatType.js.map +1 -1
  130. package/lib/esm/imodel-components-react/quantityformat/FormatUnitLabel.js +1 -2
  131. package/lib/esm/imodel-components-react/quantityformat/FormatUnitLabel.js.map +1 -1
  132. package/lib/esm/imodel-components-react/quantityformat/FormatUnits.js +5 -9
  133. package/lib/esm/imodel-components-react/quantityformat/FormatUnits.js.map +1 -1
  134. package/lib/esm/imodel-components-react/quantityformat/MiscFormatOptions.js +3 -4
  135. package/lib/esm/imodel-components-react/quantityformat/MiscFormatOptions.js.map +1 -1
  136. package/lib/esm/imodel-components-react/quantityformat/QuantityFormatPanel.js.map +1 -1
  137. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalPrecision.js.map +1 -1
  138. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalSeparator.js.map +1 -1
  139. package/lib/esm/imodel-components-react/quantityformat/misc/FractionPrecision.js.map +1 -1
  140. package/lib/esm/imodel-components-react/quantityformat/misc/ScientificType.js.map +1 -1
  141. package/lib/esm/imodel-components-react/quantityformat/misc/SignOption.js.map +1 -1
  142. package/lib/esm/imodel-components-react/quantityformat/misc/StationSeparatorSelector.js.map +1 -1
  143. package/lib/esm/imodel-components-react/quantityformat/misc/StationSizeSelector.js.map +1 -1
  144. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSelector.js.map +1 -1
  145. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSeparator.js +1 -2
  146. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSeparator.js.map +1 -1
  147. package/lib/esm/imodel-components-react/quantityformat/misc/UnitDescr.js.map +1 -1
  148. package/lib/esm/imodel-components-react/timeline/BaseSolarDataProvider.js.map +1 -1
  149. package/lib/esm/imodel-components-react/timeline/BaseTimelineDataProvider.js.map +1 -1
  150. package/lib/esm/imodel-components-react/timeline/InlineEdit.js.map +1 -1
  151. package/lib/esm/imodel-components-react/timeline/InlineEdit.scss +26 -26
  152. package/lib/esm/imodel-components-react/timeline/PlayerButton.js.map +1 -1
  153. package/lib/esm/imodel-components-react/timeline/PlayerButton.scss +28 -28
  154. package/lib/esm/imodel-components-react/timeline/Scrubber.js.map +1 -1
  155. package/lib/esm/imodel-components-react/timeline/Scrubber.scss +105 -105
  156. package/lib/esm/imodel-components-react/timeline/SolarTimeline.js.map +1 -1
  157. package/lib/esm/imodel-components-react/timeline/SolarTimeline.scss +359 -359
  158. package/lib/esm/imodel-components-react/timeline/SpeedTimeline.js.map +1 -1
  159. package/lib/esm/imodel-components-react/timeline/SpeedTimeline.scss +39 -39
  160. package/lib/esm/imodel-components-react/timeline/Timeline.scss +164 -164
  161. package/lib/esm/imodel-components-react/timeline/TimelineComponent.js.map +1 -1
  162. package/lib/esm/imodel-components-react/timeline/TimelineComponent.scss +177 -177
  163. package/lib/esm/imodel-components-react/timeline/interfaces.js.map +1 -1
  164. package/lib/esm/imodel-components-react/viewport/ViewportComponent.js +7 -9
  165. package/lib/esm/imodel-components-react/viewport/ViewportComponent.js.map +1 -1
  166. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.js.map +1 -1
  167. package/lib/esm/imodel-components-react.js.map +1 -1
  168. package/lib/public/locales/en/UiIModelComponents.json +139 -139
  169. package/package.json +11 -11
@@ -1,178 +1,178 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
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- *--------------------------------------------------------------------------------------------*/
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- .timeline-component {
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- box-sizing: border-box;
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- width: 100%;
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- display: flex;
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- flex-direction: column;
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- position: relative;
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- padding: 8px 16px;
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- min-width: 275px;
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-
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- > .header {
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- display: flex;
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- align-items: center;
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- height: 38px;
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- position: relative;
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-
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- > .play-backward {
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- border-radius: var(--iui-border-radius-1) 0 0 var(--iui-border-radius-1);
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- }
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-
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- > .play-button-step {
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- border-left: none;
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- border-right: none;
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- border-radius: 0;
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- }
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-
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- > .play-forward {
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- border-radius: 0px var(--iui-border-radius-1) var(--iui-border-radius-1) 0;
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- }
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-
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- > .current-date {
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- font-size: 14px;
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- min-width: 180px;
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- padding: 8px;
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- color: var(--iui-color-text);
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- position: absolute;
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- left: 50%;
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- transform: translateX(-50%);
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- border-radius: var(--iui-border-radius-1);
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- border: solid 1px var(--iui-color-border);
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- background-color: var(--iui-color-background);
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- text-align: center;
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- box-sizing: border-box;
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- display: flex;
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- align-items: center;
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- justify-content: center;
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- }
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- }
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-
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- .play-button {
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- margin-right: 10px;
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- }
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-
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- > .timeline-timeline {
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- margin: 8px 0;
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- }
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-
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- > .scrubber {
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- min-height: 20px;
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- display: flex;
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- align-items: center;
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- position: relative;
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-
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- .start-time-container,
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- .end-time-container {
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- display: flex;
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- flex-direction: column;
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- align-items: center;
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- }
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-
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- .start-time,
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- .end-time {
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- font-size: 12px;
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- color: var(--iui-color-text-muted);
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- text-align: center;
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- min-height: inherit;
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- }
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-
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- .duration-start-time,
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- .duration-end-time {
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- font-size: 14px;
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- width: 40px;
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- color: var(--iui-color-text);
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- text-align: center;
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- min-height: inherit;
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- }
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-
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- .start-date,
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- .end-date {
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- font-size: 12px;
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- color: var(--iui-color-text-muted);
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- padding-bottom: 4px;
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- }
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-
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- .slider {
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- position: relative;
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- flex: 1;
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- margin: 0 20px;
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- height: 24px;
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- }
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- }
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- }
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-
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- .timeline-settings {
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- margin-left: auto;
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- font-size: 14px;
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- color: var(--iui-color-text);
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- cursor: pointer;
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-
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- &:hover {
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- color: var(--iui-color-text-hover);
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- }
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-
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- &:focus {
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- outline: none;
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- }
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- }
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-
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- .timeline-component.minimized .timeline-settings {
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- margin-left: 8px;
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- margin-right: -6px;
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- }
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-
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- .timeline-component.has-dates .start-time-container {
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- margin-right: 8px;
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- }
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-
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- .timeline-component.has-dates .end-time-container {
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- margin-left: 8px;
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- }
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-
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- .timeline-component.minimized .header,
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- .timeline-component.minimized .timeline-timeline,
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- .timeline-component:not(.minimized) .scrubber .start-date,
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- .timeline-component:not(.minimized) .scrubber .end-date,
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- .timeline-component:not(.has-dates) .scrubber .start-date,
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- .timeline-component:not(.has-dates) .scrubber .end-date,
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- .timeline-component:not(.minimized) .scrubber .play-button,
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- .timeline-component:not(.minimized) .scrubber .timeline-settings {
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- display: none;
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- }
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-
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- .separator {
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- padding: 0.5em 0;
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- position: relative;
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-
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- &:before {
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- content: "";
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- position: absolute;
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- top: 50%;
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- left: 4px;
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- right: 4px;
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- width: auto;
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- height: 1px;
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- background: #dce0e3;
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- transform: translateY(-50%);
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- }
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- }
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-
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- .timeline-component-max-sized-scrolling-menu {
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- display: flex;
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- max-height: 100%;
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- > .tippy-box {
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- display: flex;
168
- > .tippy-content {
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- display: flex;
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- > div {
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- display: flex;
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- > .iui-menu {
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- overflow: auto;
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- }
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- }
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- }
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- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ .timeline-component {
6
+ box-sizing: border-box;
7
+ width: 100%;
8
+ display: flex;
9
+ flex-direction: column;
10
+ position: relative;
11
+ padding: 8px 16px;
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+ min-width: 275px;
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+
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+ > .header {
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+ display: flex;
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+ align-items: center;
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+ height: 38px;
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+ position: relative;
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+
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+ > .play-backward {
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+ border-radius: var(--iui-border-radius-1) 0 0 var(--iui-border-radius-1);
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+ }
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+
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+ > .play-button-step {
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+ border-left: none;
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+ border-right: none;
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+ border-radius: 0;
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+ }
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+
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+ > .play-forward {
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+ border-radius: 0px var(--iui-border-radius-1) var(--iui-border-radius-1) 0;
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+ }
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+
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+ > .current-date {
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+ font-size: 14px;
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+ min-width: 180px;
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+ padding: 8px;
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+ color: var(--iui-color-text);
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+ position: absolute;
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+ left: 50%;
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+ transform: translateX(-50%);
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+ border-radius: var(--iui-border-radius-1);
43
+ border: solid 1px var(--iui-color-border);
44
+ background-color: var(--iui-color-background);
45
+ text-align: center;
46
+ box-sizing: border-box;
47
+ display: flex;
48
+ align-items: center;
49
+ justify-content: center;
50
+ }
51
+ }
52
+
53
+ .play-button {
54
+ margin-right: 10px;
55
+ }
56
+
57
+ > .timeline-timeline {
58
+ margin: 8px 0;
59
+ }
60
+
61
+ > .scrubber {
62
+ min-height: 20px;
63
+ display: flex;
64
+ align-items: center;
65
+ position: relative;
66
+
67
+ .start-time-container,
68
+ .end-time-container {
69
+ display: flex;
70
+ flex-direction: column;
71
+ align-items: center;
72
+ }
73
+
74
+ .start-time,
75
+ .end-time {
76
+ font-size: 12px;
77
+ color: var(--iui-color-text-muted);
78
+ text-align: center;
79
+ min-height: inherit;
80
+ }
81
+
82
+ .duration-start-time,
83
+ .duration-end-time {
84
+ font-size: 14px;
85
+ width: 40px;
86
+ color: var(--iui-color-text);
87
+ text-align: center;
88
+ min-height: inherit;
89
+ }
90
+
91
+ .start-date,
92
+ .end-date {
93
+ font-size: 12px;
94
+ color: var(--iui-color-text-muted);
95
+ padding-bottom: 4px;
96
+ }
97
+
98
+ .slider {
99
+ position: relative;
100
+ flex: 1;
101
+ margin: 0 20px;
102
+ height: 24px;
103
+ }
104
+ }
105
+ }
106
+
107
+ .timeline-settings {
108
+ margin-left: auto;
109
+ font-size: 14px;
110
+ color: var(--iui-color-text);
111
+ cursor: pointer;
112
+
113
+ &:hover {
114
+ color: var(--iui-color-text-hover);
115
+ }
116
+
117
+ &:focus {
118
+ outline: none;
119
+ }
120
+ }
121
+
122
+ .timeline-component.minimized .timeline-settings {
123
+ margin-left: 8px;
124
+ margin-right: -6px;
125
+ }
126
+
127
+ .timeline-component.has-dates .start-time-container {
128
+ margin-right: 8px;
129
+ }
130
+
131
+ .timeline-component.has-dates .end-time-container {
132
+ margin-left: 8px;
133
+ }
134
+
135
+ .timeline-component.minimized .header,
136
+ .timeline-component.minimized .timeline-timeline,
137
+ .timeline-component:not(.minimized) .scrubber .start-date,
138
+ .timeline-component:not(.minimized) .scrubber .end-date,
139
+ .timeline-component:not(.has-dates) .scrubber .start-date,
140
+ .timeline-component:not(.has-dates) .scrubber .end-date,
141
+ .timeline-component:not(.minimized) .scrubber .play-button,
142
+ .timeline-component:not(.minimized) .scrubber .timeline-settings {
143
+ display: none;
144
+ }
145
+
146
+ .separator {
147
+ padding: 0.5em 0;
148
+ position: relative;
149
+
150
+ &:before {
151
+ content: "";
152
+ position: absolute;
153
+ top: 50%;
154
+ left: 4px;
155
+ right: 4px;
156
+ width: auto;
157
+ height: 1px;
158
+ background: #dce0e3;
159
+ transform: translateY(-50%);
160
+ }
161
+ }
162
+
163
+ .timeline-component-max-sized-scrolling-menu {
164
+ display: flex;
165
+ max-height: 100%;
166
+ > .tippy-box {
167
+ display: flex;
168
+ > .tippy-content {
169
+ display: flex;
170
+ > div {
171
+ display: flex;
172
+ > .iui-menu {
173
+ overflow: auto;
174
+ }
175
+ }
176
+ }
177
+ }
178
178
  }
@@ -1 +1 @@
1
- {"version":3,"file":"interfaces.js","sourceRoot":"","sources":["../../../../src/imodel-components-react/timeline/interfaces.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAMH;;GAEG;AACH,MAAM,CAAN,IAAY,aAWX;AAXD,WAAY,aAAa;IACvB,iBAAiB;IACjB,mDAAK,CAAA;IACL,oBAAoB;IACpB,yDAAQ,CAAA;IACR,kBAAkB;IAClB,qDAAM,CAAA;IACN,gBAAgB;IAChB,iDAAI,CAAA;IACJ,iBAAiB;IACjB,mDAAK,CAAA;AACP,CAAC,EAXW,aAAa,KAAb,aAAa,QAWxB;AAED;;GAEG;AACH,MAAM,CAAN,IAAY,mBAKX;AALD,WAAY,mBAAmB;IAC7B,qDAAqD;IACrD,yEAAU,CAAA;IACV,sEAAsE;IACtE,2EAAW,CAAA;AACb,CAAC,EALW,mBAAmB,KAAnB,mBAAmB,QAK9B;AAoCD;;GAEG;AACH,MAAM,CAAN,IAAY,uBAIX;AAJD,WAAY,uBAAuB;IACjC,yEAAM,CAAA;IACN,uEAAK,CAAA;IACL,qEAAI,CAAA;AACN,CAAC,EAJW,uBAAuB,KAAvB,uBAAuB,QAIlC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Timeline\r\n */\r\n\r\nimport { ColorDef } from \"@itwin/core-common\";\r\nimport { ScreenViewport } from \"@itwin/core-frontend\";\r\nimport { GenericUiEventArgs } from \"@itwin/appui-abstract\";\r\n\r\n/** The timeline scale.\r\n * @public\r\n */\r\nexport enum TimelineScale {\r\n /** Show years */\r\n Years,\r\n /** Show quarters */\r\n Quarters,\r\n /** Show months */\r\n Months,\r\n /** Show days */\r\n Days,\r\n /** Show hours */\r\n Hours,\r\n}\r\n\r\n/** Determines if data displayed to use is the actual date or the amount of time elapsed since project start.\r\n * @public\r\n */\r\nexport enum TimelineDateDisplay {\r\n /** Display time axis using actual start/end dates */\r\n ActualTime,\r\n /** Display time axis using time relative to actual start/end dates */\r\n ProjectTime,\r\n}\r\n\r\n/**\r\n * Playback Settings.\r\n * @public\r\n */\r\nexport interface PlaybackSettings {\r\n /** time in milliseconds to play animation from start date to end date */\r\n duration?: number;\r\n /** Set to True if animation to restart each time playbackEnd is reached. Defaults to false. */\r\n loop?: boolean;\r\n /** If true a minimal set of data is displayed. */\r\n minimized?: boolean;\r\n /** Playback start. If defined must be within start-end range. If not define 'start' is used. */\r\n playbackStart?: Date;\r\n /** Playback end. If defined must be within start-end range and later than playbackStart. If not define 'end' is used. */\r\n playbackEnd?: Date;\r\n /** Set to True if user should be allowed to insert milestone dates. Defaults to false */\r\n allowMilestoneEdits?: boolean;\r\n /** Define if actual date/times are used or date/times relative to project are used to draw timeline axis. */\r\n dateDisplay?: TimelineDateDisplay;\r\n}\r\n\r\n/**\r\n * An interface used to notify Handlers of the current pointer position in the timeline playback. Valid range is 0 to 1 and it determines percentage complete.\r\n * @public\r\n */\r\nexport type AnimationFractionChangeHandler = (animationFraction: number) => void;\r\n\r\n/**\r\n * An interface used to notify Handlers of Playback Settings changes.\r\n * Contains the settings to be used.\r\n * @public\r\n */\r\nexport type PlaybackSettingsChangeHandler = (settingsChange: PlaybackSettings) => void;\r\n\r\n/** Actions for Pause/Play event\r\n * @public\r\n */\r\nexport enum TimelinePausePlayAction {\r\n Toggle,\r\n Pause,\r\n Play,\r\n}\r\n/** Args for event to pause or play the timeline component\r\n * @public\r\n */\r\nexport interface TimelinePausePlayArgs extends GenericUiEventArgs {\r\n timelineAction: TimelinePausePlayAction;\r\n}\r\n/** Interface for a timeline data provider class\r\n * @public\r\n */\r\nexport interface TimelineDataProvider {\r\n /** uniqueId of provider */\r\n id: string;\r\n /** view id when viewport is initially assigned */\r\n viewId: string;\r\n /** returns true if the provider has timeline animation data available */\r\n supportsTimelineAnimation: boolean;\r\n /** Starting date for entire timeline */\r\n start?: Date;\r\n /** End date for entire timeline */\r\n end?: Date;\r\n /** Current animation fraction from 0.0 to 1.0 */\r\n animationFraction?: number;\r\n getSettings(): PlaybackSettings;\r\n /** Called to get the initial scrubber location. This must be a value between 0 and the duration in PlaybackSettings. */\r\n initialDuration: number;\r\n /** Called to get the duration of the Playback. */\r\n duration: number;\r\n /** If true the playback will continuously loop. */\r\n loop: boolean;\r\n /** Called to save the playback settings */\r\n updateSettings(settings: PlaybackSettings): void;\r\n /** Async call to load milestone and settings data */\r\n loadTimelineData(): Promise<boolean>;\r\n /** Called when an internal process has defined the playback settings and the UI needs to be updated */\r\n onPlaybackSettingChanged?: PlaybackSettingsChangeHandler;\r\n /** Called when the an internal process has defined the playback settings and the UI needs to be updated */\r\n onAnimationFractionChanged?: AnimationFractionChangeHandler;\r\n /** viewport to show animation */\r\n viewport?: ScreenViewport;\r\n}\r\n\r\n/**\r\n * An interface used to notify Handlers of Playback progress.\r\n * Contains the settings to be used.\r\n * @alpha\r\n */\r\nexport type SolarPlaybackProgressHandler = (time: Date) => void;\r\n\r\n/** Data Provider interface for getting and setting solar position\r\n * @alpha\r\n */\r\nexport interface SolarDataProvider {\r\n // View Id used to determine sunrise and sunset\r\n viewId: string;\r\n /** returns true if the provider has timeline animation data available */\r\n supportsTimelineAnimation: boolean;\r\n // set to true is timeline should be shown - return false if view is not set to display shadow.\r\n readonly shouldShowTimeline: boolean;\r\n /** Starting date for entire timeline */\r\n day: Date;\r\n /** Starting time for day in milliseconds */\r\n readonly dayStartMs: number;\r\n /** Time of day for sun */\r\n readonly timeOfDay: Date;\r\n /** Called during playback to update animation */\r\n onTimeChanged?: SolarPlaybackProgressHandler;\r\n /** viewport to show animation */\r\n viewport?: ScreenViewport;\r\n /** Time of Sunrise to nearest minute */\r\n readonly sunrise: Date;\r\n /** time of Sunrise to nearest minute */\r\n readonly sunset: Date;\r\n /** shadow color */\r\n shadowColor: ColorDef;\r\n /** timezone offset for local project time */\r\n readonly timeZoneOffset: number;\r\n /** set date for shadow study. If isProjectDate is false the is assume to be in users\r\n * current time and the value is adjusted to be the same date and time at the project location. */\r\n setDateAndTime: (day: Date, isProjectDate?: boolean) => void;\r\n}\r\n"]}
1
+ {"version":3,"file":"interfaces.js","sourceRoot":"","sources":["../../../../src/imodel-components-react/timeline/interfaces.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAMH;;GAEG;AACH,MAAM,CAAN,IAAY,aAWX;AAXD,WAAY,aAAa;IACvB,iBAAiB;IACjB,mDAAK,CAAA;IACL,oBAAoB;IACpB,yDAAQ,CAAA;IACR,kBAAkB;IAClB,qDAAM,CAAA;IACN,gBAAgB;IAChB,iDAAI,CAAA;IACJ,iBAAiB;IACjB,mDAAK,CAAA;AACP,CAAC,EAXW,aAAa,KAAb,aAAa,QAWxB;AAED;;GAEG;AACH,MAAM,CAAN,IAAY,mBAKX;AALD,WAAY,mBAAmB;IAC7B,qDAAqD;IACrD,yEAAU,CAAA;IACV,sEAAsE;IACtE,2EAAW,CAAA;AACb,CAAC,EALW,mBAAmB,KAAnB,mBAAmB,QAK9B;AAoCD;;GAEG;AACH,MAAM,CAAN,IAAY,uBAIX;AAJD,WAAY,uBAAuB;IACjC,yEAAM,CAAA;IACN,uEAAK,CAAA;IACL,qEAAI,CAAA;AACN,CAAC,EAJW,uBAAuB,KAAvB,uBAAuB,QAIlC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\n\nimport { ColorDef } from \"@itwin/core-common\";\nimport { ScreenViewport } from \"@itwin/core-frontend\";\nimport { GenericUiEventArgs } from \"@itwin/appui-abstract\";\n\n/** The timeline scale.\n * @public\n */\nexport enum TimelineScale {\n /** Show years */\n Years,\n /** Show quarters */\n Quarters,\n /** Show months */\n Months,\n /** Show days */\n Days,\n /** Show hours */\n Hours,\n}\n\n/** Determines if data displayed to use is the actual date or the amount of time elapsed since project start.\n * @public\n */\nexport enum TimelineDateDisplay {\n /** Display time axis using actual start/end dates */\n ActualTime,\n /** Display time axis using time relative to actual start/end dates */\n ProjectTime,\n}\n\n/**\n * Playback Settings.\n * @public\n */\nexport interface PlaybackSettings {\n /** time in milliseconds to play animation from start date to end date */\n duration?: number;\n /** Set to True if animation to restart each time playbackEnd is reached. Defaults to false. */\n loop?: boolean;\n /** If true a minimal set of data is displayed. */\n minimized?: boolean;\n /** Playback start. If defined must be within start-end range. If not define 'start' is used. */\n playbackStart?: Date;\n /** Playback end. If defined must be within start-end range and later than playbackStart. If not define 'end' is used. */\n playbackEnd?: Date;\n /** Set to True if user should be allowed to insert milestone dates. Defaults to false */\n allowMilestoneEdits?: boolean;\n /** Define if actual date/times are used or date/times relative to project are used to draw timeline axis. */\n dateDisplay?: TimelineDateDisplay;\n}\n\n/**\n * An interface used to notify Handlers of the current pointer position in the timeline playback. Valid range is 0 to 1 and it determines percentage complete.\n * @public\n */\nexport type AnimationFractionChangeHandler = (animationFraction: number) => void;\n\n/**\n * An interface used to notify Handlers of Playback Settings changes.\n * Contains the settings to be used.\n * @public\n */\nexport type PlaybackSettingsChangeHandler = (settingsChange: PlaybackSettings) => void;\n\n/** Actions for Pause/Play event\n * @public\n */\nexport enum TimelinePausePlayAction {\n Toggle,\n Pause,\n Play,\n}\n/** Args for event to pause or play the timeline component\n * @public\n */\nexport interface TimelinePausePlayArgs extends GenericUiEventArgs {\n timelineAction: TimelinePausePlayAction;\n}\n/** Interface for a timeline data provider class\n * @public\n */\nexport interface TimelineDataProvider {\n /** uniqueId of provider */\n id: string;\n /** view id when viewport is initially assigned */\n viewId: string;\n /** returns true if the provider has timeline animation data available */\n supportsTimelineAnimation: boolean;\n /** Starting date for entire timeline */\n start?: Date;\n /** End date for entire timeline */\n end?: Date;\n /** Current animation fraction from 0.0 to 1.0 */\n animationFraction?: number;\n getSettings(): PlaybackSettings;\n /** Called to get the initial scrubber location. This must be a value between 0 and the duration in PlaybackSettings. */\n initialDuration: number;\n /** Called to get the duration of the Playback. */\n duration: number;\n /** If true the playback will continuously loop. */\n loop: boolean;\n /** Called to save the playback settings */\n updateSettings(settings: PlaybackSettings): void;\n /** Async call to load milestone and settings data */\n loadTimelineData(): Promise<boolean>;\n /** Called when an internal process has defined the playback settings and the UI needs to be updated */\n onPlaybackSettingChanged?: PlaybackSettingsChangeHandler;\n /** Called when the an internal process has defined the playback settings and the UI needs to be updated */\n onAnimationFractionChanged?: AnimationFractionChangeHandler;\n /** viewport to show animation */\n viewport?: ScreenViewport;\n}\n\n/**\n * An interface used to notify Handlers of Playback progress.\n * Contains the settings to be used.\n * @alpha\n */\nexport type SolarPlaybackProgressHandler = (time: Date) => void;\n\n/** Data Provider interface for getting and setting solar position\n * @alpha\n */\nexport interface SolarDataProvider {\n // View Id used to determine sunrise and sunset\n viewId: string;\n /** returns true if the provider has timeline animation data available */\n supportsTimelineAnimation: boolean;\n // set to true is timeline should be shown - return false if view is not set to display shadow.\n readonly shouldShowTimeline: boolean;\n /** Starting date for entire timeline */\n day: Date;\n /** Starting time for day in milliseconds */\n readonly dayStartMs: number;\n /** Time of day for sun */\n readonly timeOfDay: Date;\n /** Called during playback to update animation */\n onTimeChanged?: SolarPlaybackProgressHandler;\n /** viewport to show animation */\n viewport?: ScreenViewport;\n /** Time of Sunrise to nearest minute */\n readonly sunrise: Date;\n /** time of Sunrise to nearest minute */\n readonly sunset: Date;\n /** shadow color */\n shadowColor: ColorDef;\n /** timezone offset for local project time */\n readonly timeZoneOffset: number;\n /** set date for shadow study. If isProjectDate is false the is assume to be in users\n * current time and the value is adjusted to be the same date and time at the project location. */\n setDateAndTime: (day: Date, isProjectDate?: boolean) => void;\n}\n"]}
@@ -18,7 +18,7 @@ import { ViewportComponentEvents, } from "./ViewportComponentEvents";
18
18
  export function ViewportComponent(props) {
19
19
  const { viewState, imodel, viewDefinitionId, getViewOverlay, viewManagerOverride, tentativePointOverride, onContextMenu, style, className, screenViewportOverride, controlId, viewportRef } = props;
20
20
  // istanbul ignore next
21
- const viewManagerRef = React.useRef(viewManagerOverride !== null && viewManagerOverride !== void 0 ? viewManagerOverride : IModelApp.viewManager);
21
+ const viewManagerRef = React.useRef(viewManagerOverride ?? IModelApp.viewManager);
22
22
  const tentativePointOverrideRef = React.useRef(tentativePointOverride);
23
23
  const screenViewportCreated = React.useRef(false);
24
24
  const viewportDiv = React.useRef(null);
@@ -64,10 +64,9 @@ export function ViewportComponent(props) {
64
64
  };
65
65
  const targetPoint = React.useRef(null);
66
66
  const getRotatePoint = (vp) => {
67
- var _a, _b;
68
67
  const lastTargetPoint = targetPoint.current;
69
68
  // istanbul ignore next
70
- const tentativePoint = (_a = tentativePointOverrideRef.current) !== null && _a !== void 0 ? _a : IModelApp.tentativePoint;
69
+ const tentativePoint = tentativePointOverrideRef.current ?? IModelApp.tentativePoint;
71
70
  // istanbul ignore else
72
71
  if (tentativePoint.isActive)
73
72
  return tentativePoint.getPoint();
@@ -92,7 +91,7 @@ export function ViewportComponent(props) {
92
91
  const visiblePoint = vp.pickNearestVisibleGeometry(vp.npcToWorld(NpcCenter), vp.pixelsFromInches(ToolSettings.viewToolPickRadiusInches));
93
92
  targetPoint.current = (undefined !== visiblePoint ? visiblePoint : vp.view.getTargetPoint());
94
93
  // istanbul ignore next
95
- return (_b = targetPoint.current) !== null && _b !== void 0 ? _b : vp.view.getCenter();
94
+ return targetPoint.current ?? vp.view.getCenter();
96
95
  };
97
96
  const handleCubeRotationChangeEvent = (args) => {
98
97
  const viewManager = viewManagerRef.current;
@@ -200,8 +199,8 @@ export function ViewportComponent(props) {
200
199
  Logger.logError("ViewportComponent", `A Viewstate or a viewId and imodel must be provided`);
201
200
  }
202
201
  // istanbul ignore next
203
- if (isMounted.current && ((currentViewState === null || currentViewState === void 0 ? void 0 : currentViewState.iModel.isOpen) || (currentViewState === null || currentViewState === void 0 ? void 0 : currentViewState.iModel.isBlank))) {
204
- setInitialViewState(currentViewState === null || currentViewState === void 0 ? void 0 : currentViewState.clone());
202
+ if (isMounted.current && (currentViewState?.iModel.isOpen || currentViewState?.iModel.isBlank)) {
203
+ setInitialViewState(currentViewState?.clone());
205
204
  }
206
205
  }
207
206
  if (undefined === initialViewState)
@@ -210,11 +209,10 @@ export function ViewportComponent(props) {
210
209
  const [viewOverlay, setViewOverlay] = React.useState(null);
211
210
  // This useEffect connects to ViewManger as soon as initialViewState is available once component is mounted.
212
211
  React.useEffect(() => {
213
- var _a;
214
212
  const parentDiv = viewportDiv.current;
215
213
  const viewManager = viewManagerRef.current;
216
214
  // istanbul ignore next
217
- if (parentDiv && initialViewState && ((initialViewState === null || initialViewState === void 0 ? void 0 : initialViewState.iModel.isOpen) || (initialViewState === null || initialViewState === void 0 ? void 0 : initialViewState.iModel.isBlank))) {
215
+ if (parentDiv && initialViewState && (initialViewState?.iModel.isOpen || initialViewState?.iModel.isBlank)) {
218
216
  if (!screenViewportCreated.current) {
219
217
  const screenViewport = getScreenViewport(parentDiv, initialViewState);
220
218
  screenViewportRef.current = screenViewport;
@@ -227,7 +225,7 @@ export function ViewportComponent(props) {
227
225
  }
228
226
  else {
229
227
  // istanbul ignore next
230
- (_a = screenViewportRef.current) === null || _a === void 0 ? void 0 : _a.changeView(initialViewState);
228
+ screenViewportRef.current?.changeView(initialViewState);
231
229
  }
232
230
  }
233
231
  // eslint-disable-next-line react-hooks/exhaustive-deps
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Viewport\r\n */\r\n\r\nimport * as React from \"react\";\r\nimport { Id64String, Logger } from \"@itwin/core-bentley\";\r\nimport { Point3d, Transform } from \"@itwin/core-geometry\";\r\nimport { NpcCenter } from \"@itwin/core-common\";\r\nimport {\r\n IModelApp, IModelConnection, ScreenViewport,\r\n TentativePoint, ToolSettings, ViewManager,\r\n Viewport, ViewState,\r\n} from \"@itwin/core-frontend\";\r\n\r\nimport { CommonProps } from \"@itwin/core-react\";\r\nimport {\r\n CubeRotationChangeEventArgs, DrawingViewportChangeEventArgs, StandardRotationChangeEventArgs, ViewportComponentEvents,\r\n} from \"./ViewportComponentEvents\";\r\n\r\n/** Type for a ViewState prop\r\n * @public\r\n */\r\nexport type ViewStateProp = ViewState | (() => ViewState);\r\n\r\n/**\r\n * Properties for [[ViewportComponent]] component.\r\n * @public\r\n */\r\nexport interface ViewportProps extends CommonProps {\r\n /** IModel to display */\r\n imodel: IModelConnection;\r\n /** Id of a default view definition to load as a starting point */\r\n viewDefinitionId?: Id64String;\r\n /** ViewState to use as a starting point */\r\n viewState?: ViewStateProp;\r\n /** Function to get a reference to the ScreenViewport */\r\n viewportRef?: (v: ScreenViewport) => void;\r\n /** controlId for this content component @internal */\r\n controlId?: string;\r\n /** @internal */\r\n onContextMenu?: (e: React.MouseEvent) => boolean;\r\n /** @internal */\r\n getViewOverlay?: (viewport: ScreenViewport) => React.ReactNode;\r\n /** @internal used only for testing */\r\n viewManagerOverride?: ViewManager;\r\n /** @internal used only for testing */\r\n screenViewportOverride?: typeof ScreenViewport;\r\n /** @internal used only for testing */\r\n tentativePointOverride?: TentativePoint;\r\n}\r\n\r\n/**\r\n * A viewport React component that creates a ScreenViewport.\r\n * @public\r\n */\r\nexport function ViewportComponent(props: ViewportProps) {\r\n const { viewState, imodel, viewDefinitionId, getViewOverlay, viewManagerOverride,\r\n tentativePointOverride, onContextMenu, style, className, screenViewportOverride, controlId, viewportRef } = props;\r\n // istanbul ignore next\r\n const viewManagerRef = React.useRef(viewManagerOverride ?? IModelApp.viewManager);\r\n const tentativePointOverrideRef = React.useRef(tentativePointOverride);\r\n const screenViewportCreated = React.useRef(false);\r\n const viewportDiv = React.useRef<HTMLDivElement>(null);\r\n const screenViewportRef = React.useRef<ScreenViewport | null>(null);\r\n const isMounted = React.useRef(false);\r\n const viewClassFullName = React.useRef(\"\");\r\n const viewId = React.useRef(\"0\");\r\n\r\n // istanbul ignore next\r\n const handleViewChanged = (vp: Viewport) => {\r\n // istanbul ignore next\r\n if (!(vp.iModel.isOpen || vp.iModel.isBlank))\r\n return;\r\n ViewportComponentEvents.setViewMatrix(vp);\r\n if (viewClassFullName.current !== vp.view.classFullName) {\r\n setTimeout(() => {\r\n ViewportComponentEvents.onViewClassFullNameChangedEvent.emit({ viewport: vp, oldName: viewClassFullName.current, newName: vp.view.classFullName });\r\n viewClassFullName.current = vp.view.classFullName;\r\n });\r\n }\r\n if (viewId.current !== vp.view.id) {\r\n setTimeout(() => {\r\n ViewportComponentEvents.onViewIdChangedEvent.emit({ viewport: vp, oldId: viewId.current, newId: vp.view.id });\r\n viewId.current = vp.view.id;\r\n });\r\n }\r\n };\r\n\r\n const handleStandardRotationChangeEvent = (args: StandardRotationChangeEventArgs) => {\r\n const viewManager = viewManagerRef.current;\r\n const currentScreenViewport = screenViewportRef.current;\r\n if (currentScreenViewport && viewManager.selectedView === currentScreenViewport) {\r\n currentScreenViewport.view.setRotationAboutPoint(ViewState.getStandardViewMatrix(args.standardRotation));\r\n currentScreenViewport.synchWithView();\r\n }\r\n };\r\n\r\n const handleDrawingViewportChangeEvent = (args: DrawingViewportChangeEventArgs) => {\r\n const viewManager = viewManagerRef.current;\r\n const currentScreenViewport = screenViewportRef.current;\r\n if (currentScreenViewport && viewManager.selectedView === currentScreenViewport) {\r\n currentScreenViewport.view.setOrigin(args.origin);\r\n currentScreenViewport.view.setRotation(args.rotation);\r\n currentScreenViewport.synchWithView({ noSaveInUndo: args.complete !== true });\r\n }\r\n };\r\n\r\n const targetPoint = React.useRef<Point3d | null>(null);\r\n\r\n const getRotatePoint = (vp: ScreenViewport): Point3d => {\r\n const lastTargetPoint = targetPoint.current;\r\n // istanbul ignore next\r\n const tentativePoint = tentativePointOverrideRef.current ?? IModelApp.tentativePoint;\r\n // istanbul ignore else\r\n if (tentativePoint.isActive)\r\n return tentativePoint.getPoint();\r\n\r\n // istanbul ignore else\r\n if (undefined !== vp.viewCmdTargetCenter) {\r\n const testPt = vp.worldToView(vp.viewCmdTargetCenter);\r\n const viewRect = vp.viewRect;\r\n if (viewRect.containsPoint(testPt))\r\n return vp.viewCmdTargetCenter;\r\n vp.viewCmdTargetCenter = undefined;\r\n }\r\n\r\n // istanbul ignore else\r\n if (null !== lastTargetPoint) {\r\n const testPt = vp.worldToView(lastTargetPoint);\r\n const viewRect = vp.viewRect.clone();\r\n viewRect.scaleAboutCenter(0.25, 0.25);\r\n // istanbul ignore next hard to reach because of mocks\r\n if (viewRect.containsPoint(testPt))\r\n return lastTargetPoint;\r\n targetPoint.current = null;\r\n }\r\n\r\n const visiblePoint = vp.pickNearestVisibleGeometry(vp.npcToWorld(NpcCenter), vp.pixelsFromInches(ToolSettings.viewToolPickRadiusInches));\r\n targetPoint.current = (undefined !== visiblePoint ? visiblePoint : vp.view.getTargetPoint());\r\n // istanbul ignore next\r\n return targetPoint.current ?? vp.view.getCenter();\r\n };\r\n\r\n const handleCubeRotationChangeEvent = (args: CubeRotationChangeEventArgs) => {\r\n const viewManager = viewManagerRef.current;\r\n const currentScreenViewport = screenViewportRef.current;\r\n // istanbul ignore else\r\n if (currentScreenViewport && viewManager.selectedView === currentScreenViewport) {\r\n const rotMatrix = args.rotMatrix;\r\n // istanbul ignore else\r\n if (currentScreenViewport.rotation !== rotMatrix) {\r\n const inverse = rotMatrix.transpose(); // rotation is from current nav cube state...\r\n const center = getRotatePoint(currentScreenViewport);\r\n const targetMatrix = inverse.multiplyMatrixMatrix(currentScreenViewport.view.getRotation());\r\n const worldTransform = Transform.createFixedPointAndMatrix(center, targetMatrix);\r\n const frustum = currentScreenViewport.getWorldFrustum();\r\n frustum.multiply(worldTransform);\r\n currentScreenViewport.view.setupFromFrustum(frustum);\r\n currentScreenViewport.synchWithView({ noSaveInUndo: !args.complete });\r\n }\r\n }\r\n };\r\n\r\n const handleDisconnectFromViewManager = () => {\r\n const screenViewport = screenViewportRef.current;\r\n if (screenViewport) {\r\n const viewManager = IModelApp.viewManager;\r\n screenViewport.onViewChanged.removeListener(handleViewChanged);\r\n screenViewportRef.current = null;\r\n screenViewportCreated.current = false;\r\n ViewportComponentEvents.onDrawingViewportChangeEvent.removeListener(handleDrawingViewportChangeEvent);\r\n ViewportComponentEvents.onCubeRotationChangeEvent.removeListener(handleCubeRotationChangeEvent);\r\n ViewportComponentEvents.onStandardRotationChangeEvent.removeListener(handleStandardRotationChangeEvent);\r\n viewManager.dropViewport(screenViewport, true);\r\n }\r\n };\r\n\r\n // istanbul ignore next\r\n const handleWindowUnload = () => {\r\n const parentDiv = viewportDiv.current;\r\n if (parentDiv) {\r\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\r\n if (parentWindow !== window) {\r\n handleDisconnectFromViewManager();\r\n }\r\n }\r\n };\r\n\r\n const getScreenViewport = (parentDiv: HTMLDivElement, inViewState: ViewState) => {\r\n // istanbul ignore next\r\n const screenViewportFactory = screenViewportOverride ? screenViewportOverride : ScreenViewport;\r\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\r\n parentWindow.addEventListener(\"unload\", handleWindowUnload, true); // listener clear after being called\r\n ViewportComponentEvents.initialize();\r\n ViewportComponentEvents.onDrawingViewportChangeEvent.addListener(handleDrawingViewportChangeEvent);\r\n ViewportComponentEvents.onCubeRotationChangeEvent.addListener(handleCubeRotationChangeEvent);\r\n ViewportComponentEvents.onStandardRotationChangeEvent.addListener(handleStandardRotationChangeEvent);\r\n const screenViewport = screenViewportFactory.create(parentDiv, inViewState);\r\n screenViewportCreated.current = true;\r\n viewClassFullName.current = screenViewport.view.classFullName;\r\n viewId.current = screenViewport.view.id;\r\n screenViewport.onViewChanged.addListener(handleViewChanged);\r\n return screenViewport;\r\n };\r\n\r\n React.useEffect(() => {\r\n isMounted.current = true;\r\n Logger.logInfo(\"ViewportComponent\", `mounting ViewportComponent for controlId=${controlId}`);\r\n\r\n return () => {\r\n isMounted.current = false;\r\n Logger.logInfo(\"ViewportComponent\", `un-mounting ViewportComponent for controlId=${controlId}`);\r\n handleDisconnectFromViewManager();\r\n };\r\n // eslint-disable-next-line react-hooks/exhaustive-deps\r\n }, []);\r\n\r\n const [initialViewState, setInitialViewState] = React.useState<ViewState | undefined>(() => {\r\n if (viewState) {\r\n if (typeof viewState === \"function\")\r\n return viewState().clone();\r\n else\r\n return viewState.clone();\r\n }\r\n return undefined;\r\n });\r\n\r\n React.useEffect(() => {\r\n setInitialViewState(undefined);\r\n }, [viewDefinitionId, viewState]);\r\n React.useEffect(() => {\r\n async function fetchInitialViewstate() {\r\n let currentViewState: ViewState | undefined;\r\n if (viewState) {\r\n if (typeof viewState === \"function\")\r\n currentViewState = viewState();\r\n else\r\n currentViewState = viewState;\r\n } else if (viewDefinitionId && imodel) {\r\n try {\r\n currentViewState = await imodel.views.load(viewDefinitionId);\r\n // istanbul ignore next\r\n if (!currentViewState) {\r\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\r\n }\r\n } catch (_e) {\r\n // istanbul ignore next\r\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\r\n }\r\n } else {\r\n Logger.logError(\"ViewportComponent\", `A Viewstate or a viewId and imodel must be provided`);\r\n }\r\n // istanbul ignore next\r\n if (isMounted.current && (currentViewState?.iModel.isOpen || currentViewState?.iModel.isBlank)) {\r\n setInitialViewState(currentViewState?.clone());\r\n }\r\n }\r\n if (undefined === initialViewState)\r\n fetchInitialViewstate(); // eslint-disable-line @typescript-eslint/no-floating-promises\r\n }, [imodel, initialViewState, viewDefinitionId, viewState]);\r\n\r\n const [viewOverlay, setViewOverlay] = React.useState<React.ReactNode>(null);\r\n\r\n // This useEffect connects to ViewManger as soon as initialViewState is available once component is mounted.\r\n React.useEffect(() => {\r\n const parentDiv = viewportDiv.current;\r\n const viewManager = viewManagerRef.current;\r\n // istanbul ignore next\r\n if (parentDiv && initialViewState && (initialViewState?.iModel.isOpen || initialViewState?.iModel.isBlank)) {\r\n if (!screenViewportCreated.current) {\r\n const screenViewport = getScreenViewport(parentDiv, initialViewState);\r\n screenViewportRef.current = screenViewport;\r\n\r\n if (viewportRef)\r\n viewportRef(screenViewport);\r\n\r\n Logger.logInfo(\"ViewportComponent\", `processing viewManager.addViewport for controlId=${controlId}`);\r\n viewManager.addViewport(screenViewport);\r\n\r\n // overlay component is set up once a ScreenViewport is available. The overlay component must handle any view changes itself.\r\n setViewOverlay(getViewOverlay ? getViewOverlay(screenViewport) : null);\r\n } else {\r\n // istanbul ignore next\r\n screenViewportRef.current?.changeView(initialViewState);\r\n }\r\n }\r\n // eslint-disable-next-line react-hooks/exhaustive-deps\r\n }, [controlId, initialViewState, viewportRef]);\r\n\r\n const handleContextMenu = React.useCallback((e: React.MouseEvent) => {\r\n e.preventDefault();\r\n if (onContextMenu)\r\n onContextMenu(e);\r\n }, [onContextMenu]);\r\n\r\n const parentDivStyle: React.CSSProperties = {\r\n height: \"100%\", width: \"100%\", position: \"relative\",\r\n };\r\n\r\n const viewportDivStyle: React.CSSProperties = {\r\n ...style,\r\n height: \"100%\", width: \"100%\",\r\n };\r\n\r\n return (\r\n <div style={parentDivStyle} data-item-id={controlId}\r\n >\r\n <>\r\n <div\r\n ref={viewportDiv}\r\n data-testid=\"viewport-component\"\r\n className={className}\r\n style={viewportDivStyle}\r\n onContextMenu={handleContextMenu}\r\n />\r\n {viewOverlay}\r\n </>\r\n </div>\r\n );\r\n}\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Viewport\n */\n\nimport * as React from \"react\";\nimport { Id64String, Logger } from \"@itwin/core-bentley\";\nimport { Point3d, Transform } from \"@itwin/core-geometry\";\nimport { NpcCenter } from \"@itwin/core-common\";\nimport {\n IModelApp, IModelConnection, ScreenViewport,\n TentativePoint, ToolSettings, ViewManager,\n Viewport, ViewState,\n} from \"@itwin/core-frontend\";\n\nimport { CommonProps } from \"@itwin/core-react\";\nimport {\n CubeRotationChangeEventArgs, DrawingViewportChangeEventArgs, StandardRotationChangeEventArgs, ViewportComponentEvents,\n} from \"./ViewportComponentEvents\";\n\n/** Type for a ViewState prop\n * @public\n */\nexport type ViewStateProp = ViewState | (() => ViewState);\n\n/**\n * Properties for [[ViewportComponent]] component.\n * @public\n */\nexport interface ViewportProps extends CommonProps {\n /** IModel to display */\n imodel: IModelConnection;\n /** Id of a default view definition to load as a starting point */\n viewDefinitionId?: Id64String;\n /** ViewState to use as a starting point */\n viewState?: ViewStateProp;\n /** Function to get a reference to the ScreenViewport */\n viewportRef?: (v: ScreenViewport) => void;\n /** controlId for this content component @internal */\n controlId?: string;\n /** @internal */\n onContextMenu?: (e: React.MouseEvent) => boolean;\n /** @internal */\n getViewOverlay?: (viewport: ScreenViewport) => React.ReactNode;\n /** @internal used only for testing */\n viewManagerOverride?: ViewManager;\n /** @internal used only for testing */\n screenViewportOverride?: typeof ScreenViewport;\n /** @internal used only for testing */\n tentativePointOverride?: TentativePoint;\n}\n\n/**\n * A viewport React component that creates a ScreenViewport.\n * @public\n */\nexport function ViewportComponent(props: ViewportProps) {\n const { viewState, imodel, viewDefinitionId, getViewOverlay, viewManagerOverride,\n tentativePointOverride, onContextMenu, style, className, screenViewportOverride, controlId, viewportRef } = props;\n // istanbul ignore next\n const viewManagerRef = React.useRef(viewManagerOverride ?? IModelApp.viewManager);\n const tentativePointOverrideRef = React.useRef(tentativePointOverride);\n const screenViewportCreated = React.useRef(false);\n const viewportDiv = React.useRef<HTMLDivElement>(null);\n const screenViewportRef = React.useRef<ScreenViewport | null>(null);\n const isMounted = React.useRef(false);\n const viewClassFullName = React.useRef(\"\");\n const viewId = React.useRef(\"0\");\n\n // istanbul ignore next\n const handleViewChanged = (vp: Viewport) => {\n // istanbul ignore next\n if (!(vp.iModel.isOpen || vp.iModel.isBlank))\n return;\n ViewportComponentEvents.setViewMatrix(vp);\n if (viewClassFullName.current !== vp.view.classFullName) {\n setTimeout(() => {\n ViewportComponentEvents.onViewClassFullNameChangedEvent.emit({ viewport: vp, oldName: viewClassFullName.current, newName: vp.view.classFullName });\n viewClassFullName.current = vp.view.classFullName;\n });\n }\n if (viewId.current !== vp.view.id) {\n setTimeout(() => {\n ViewportComponentEvents.onViewIdChangedEvent.emit({ viewport: vp, oldId: viewId.current, newId: vp.view.id });\n viewId.current = vp.view.id;\n });\n }\n };\n\n const handleStandardRotationChangeEvent = (args: StandardRotationChangeEventArgs) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n if (currentScreenViewport && viewManager.selectedView === currentScreenViewport) {\n currentScreenViewport.view.setRotationAboutPoint(ViewState.getStandardViewMatrix(args.standardRotation));\n currentScreenViewport.synchWithView();\n }\n };\n\n const handleDrawingViewportChangeEvent = (args: DrawingViewportChangeEventArgs) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n if (currentScreenViewport && viewManager.selectedView === currentScreenViewport) {\n currentScreenViewport.view.setOrigin(args.origin);\n currentScreenViewport.view.setRotation(args.rotation);\n currentScreenViewport.synchWithView({ noSaveInUndo: args.complete !== true });\n }\n };\n\n const targetPoint = React.useRef<Point3d | null>(null);\n\n const getRotatePoint = (vp: ScreenViewport): Point3d => {\n const lastTargetPoint = targetPoint.current;\n // istanbul ignore next\n const tentativePoint = tentativePointOverrideRef.current ?? IModelApp.tentativePoint;\n // istanbul ignore else\n if (tentativePoint.isActive)\n return tentativePoint.getPoint();\n\n // istanbul ignore else\n if (undefined !== vp.viewCmdTargetCenter) {\n const testPt = vp.worldToView(vp.viewCmdTargetCenter);\n const viewRect = vp.viewRect;\n if (viewRect.containsPoint(testPt))\n return vp.viewCmdTargetCenter;\n vp.viewCmdTargetCenter = undefined;\n }\n\n // istanbul ignore else\n if (null !== lastTargetPoint) {\n const testPt = vp.worldToView(lastTargetPoint);\n const viewRect = vp.viewRect.clone();\n viewRect.scaleAboutCenter(0.25, 0.25);\n // istanbul ignore next hard to reach because of mocks\n if (viewRect.containsPoint(testPt))\n return lastTargetPoint;\n targetPoint.current = null;\n }\n\n const visiblePoint = vp.pickNearestVisibleGeometry(vp.npcToWorld(NpcCenter), vp.pixelsFromInches(ToolSettings.viewToolPickRadiusInches));\n targetPoint.current = (undefined !== visiblePoint ? visiblePoint : vp.view.getTargetPoint());\n // istanbul ignore next\n return targetPoint.current ?? vp.view.getCenter();\n };\n\n const handleCubeRotationChangeEvent = (args: CubeRotationChangeEventArgs) => {\n const viewManager = viewManagerRef.current;\n const currentScreenViewport = screenViewportRef.current;\n // istanbul ignore else\n if (currentScreenViewport && viewManager.selectedView === currentScreenViewport) {\n const rotMatrix = args.rotMatrix;\n // istanbul ignore else\n if (currentScreenViewport.rotation !== rotMatrix) {\n const inverse = rotMatrix.transpose(); // rotation is from current nav cube state...\n const center = getRotatePoint(currentScreenViewport);\n const targetMatrix = inverse.multiplyMatrixMatrix(currentScreenViewport.view.getRotation());\n const worldTransform = Transform.createFixedPointAndMatrix(center, targetMatrix);\n const frustum = currentScreenViewport.getWorldFrustum();\n frustum.multiply(worldTransform);\n currentScreenViewport.view.setupFromFrustum(frustum);\n currentScreenViewport.synchWithView({ noSaveInUndo: !args.complete });\n }\n }\n };\n\n const handleDisconnectFromViewManager = () => {\n const screenViewport = screenViewportRef.current;\n if (screenViewport) {\n const viewManager = IModelApp.viewManager;\n screenViewport.onViewChanged.removeListener(handleViewChanged);\n screenViewportRef.current = null;\n screenViewportCreated.current = false;\n ViewportComponentEvents.onDrawingViewportChangeEvent.removeListener(handleDrawingViewportChangeEvent);\n ViewportComponentEvents.onCubeRotationChangeEvent.removeListener(handleCubeRotationChangeEvent);\n ViewportComponentEvents.onStandardRotationChangeEvent.removeListener(handleStandardRotationChangeEvent);\n viewManager.dropViewport(screenViewport, true);\n }\n };\n\n // istanbul ignore next\n const handleWindowUnload = () => {\n const parentDiv = viewportDiv.current;\n if (parentDiv) {\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n if (parentWindow !== window) {\n handleDisconnectFromViewManager();\n }\n }\n };\n\n const getScreenViewport = (parentDiv: HTMLDivElement, inViewState: ViewState) => {\n // istanbul ignore next\n const screenViewportFactory = screenViewportOverride ? screenViewportOverride : ScreenViewport;\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n parentWindow.addEventListener(\"unload\", handleWindowUnload, true); // listener clear after being called\n ViewportComponentEvents.initialize();\n ViewportComponentEvents.onDrawingViewportChangeEvent.addListener(handleDrawingViewportChangeEvent);\n ViewportComponentEvents.onCubeRotationChangeEvent.addListener(handleCubeRotationChangeEvent);\n ViewportComponentEvents.onStandardRotationChangeEvent.addListener(handleStandardRotationChangeEvent);\n const screenViewport = screenViewportFactory.create(parentDiv, inViewState);\n screenViewportCreated.current = true;\n viewClassFullName.current = screenViewport.view.classFullName;\n viewId.current = screenViewport.view.id;\n screenViewport.onViewChanged.addListener(handleViewChanged);\n return screenViewport;\n };\n\n React.useEffect(() => {\n isMounted.current = true;\n Logger.logInfo(\"ViewportComponent\", `mounting ViewportComponent for controlId=${controlId}`);\n\n return () => {\n isMounted.current = false;\n Logger.logInfo(\"ViewportComponent\", `un-mounting ViewportComponent for controlId=${controlId}`);\n handleDisconnectFromViewManager();\n };\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, []);\n\n const [initialViewState, setInitialViewState] = React.useState<ViewState | undefined>(() => {\n if (viewState) {\n if (typeof viewState === \"function\")\n return viewState().clone();\n else\n return viewState.clone();\n }\n return undefined;\n });\n\n React.useEffect(() => {\n setInitialViewState(undefined);\n }, [viewDefinitionId, viewState]);\n React.useEffect(() => {\n async function fetchInitialViewstate() {\n let currentViewState: ViewState | undefined;\n if (viewState) {\n if (typeof viewState === \"function\")\n currentViewState = viewState();\n else\n currentViewState = viewState;\n } else if (viewDefinitionId && imodel) {\n try {\n currentViewState = await imodel.views.load(viewDefinitionId);\n // istanbul ignore next\n if (!currentViewState) {\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\n }\n } catch (_e) {\n // istanbul ignore next\n Logger.logError(\"ViewportComponent\", `Viewstate failed to load`);\n }\n } else {\n Logger.logError(\"ViewportComponent\", `A Viewstate or a viewId and imodel must be provided`);\n }\n // istanbul ignore next\n if (isMounted.current && (currentViewState?.iModel.isOpen || currentViewState?.iModel.isBlank)) {\n setInitialViewState(currentViewState?.clone());\n }\n }\n if (undefined === initialViewState)\n fetchInitialViewstate(); // eslint-disable-line @typescript-eslint/no-floating-promises\n }, [imodel, initialViewState, viewDefinitionId, viewState]);\n\n const [viewOverlay, setViewOverlay] = React.useState<React.ReactNode>(null);\n\n // This useEffect connects to ViewManger as soon as initialViewState is available once component is mounted.\n React.useEffect(() => {\n const parentDiv = viewportDiv.current;\n const viewManager = viewManagerRef.current;\n // istanbul ignore next\n if (parentDiv && initialViewState && (initialViewState?.iModel.isOpen || initialViewState?.iModel.isBlank)) {\n if (!screenViewportCreated.current) {\n const screenViewport = getScreenViewport(parentDiv, initialViewState);\n screenViewportRef.current = screenViewport;\n\n if (viewportRef)\n viewportRef(screenViewport);\n\n Logger.logInfo(\"ViewportComponent\", `processing viewManager.addViewport for controlId=${controlId}`);\n viewManager.addViewport(screenViewport);\n\n // overlay component is set up once a ScreenViewport is available. The overlay component must handle any view changes itself.\n setViewOverlay(getViewOverlay ? getViewOverlay(screenViewport) : null);\n } else {\n // istanbul ignore next\n screenViewportRef.current?.changeView(initialViewState);\n }\n }\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [controlId, initialViewState, viewportRef]);\n\n const handleContextMenu = React.useCallback((e: React.MouseEvent) => {\n e.preventDefault();\n if (onContextMenu)\n onContextMenu(e);\n }, [onContextMenu]);\n\n const parentDivStyle: React.CSSProperties = {\n height: \"100%\", width: \"100%\", position: \"relative\",\n };\n\n const viewportDivStyle: React.CSSProperties = {\n ...style,\n height: \"100%\", width: \"100%\",\n };\n\n return (\n <div style={parentDivStyle} data-item-id={controlId}\n >\n <>\n <div\n ref={viewportDiv}\n data-testid=\"viewport-component\"\n className={className}\n style={viewportDivStyle}\n onContextMenu={handleContextMenu}\n />\n {viewOverlay}\n </>\n </div>\n );\n}\n"]}
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Viewport\r\n */\r\n\r\nimport { Matrix3d, Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { IModelApp, SelectedViewportChangedArgs, StandardViewId, Viewport } from \"@itwin/core-frontend\";\r\nimport { UiEvent } from \"@itwin/appui-abstract\";\r\nimport { Face } from \"../navigationaids/Cube\";\r\n\r\n/** Arguments for [[DrawingViewportChangeEvent]]\r\n * @public\r\n */\r\nexport interface DrawingViewportChangeEventArgs {\r\n rotation: Matrix3d;\r\n origin: Point3d;\r\n complete: boolean;\r\n}\r\n\r\n/** Drawing View Change event\r\n * @public\r\n */\r\nexport class DrawingViewportChangeEvent extends UiEvent<DrawingViewportChangeEventArgs> { }\r\n\r\n/** Arguments for [[CubeRotationChangeEvent]]\r\n * @public\r\n */\r\nexport interface CubeRotationChangeEventArgs {\r\n rotMatrix: Matrix3d;\r\n face: Face;\r\n complete?: boolean;\r\n}\r\n\r\n/** 3d Cube Rotation Change event\r\n * @public\r\n */\r\nexport class CubeRotationChangeEvent extends UiEvent<CubeRotationChangeEventArgs> { }\r\n\r\n/** Arguments for [[StandardRotationChangeEvent]]\r\n * @public\r\n */\r\nexport interface StandardRotationChangeEventArgs {\r\n standardRotation: StandardViewId;\r\n}\r\n\r\n/** Standard Rotation Change event\r\n * @public\r\n */\r\nexport class StandardRotationChangeEvent extends UiEvent<StandardRotationChangeEventArgs> { }\r\n\r\n/** Arguments for [[ViewRotationChangeEvent]]\r\n * @public\r\n */\r\nexport interface ViewRotationChangeEventArgs {\r\n viewport: Viewport;\r\n animationTime?: number;\r\n}\r\n\r\n/** View Rotation Change event\r\n * @public\r\n */\r\nexport class ViewRotationChangeEvent extends UiEvent<ViewRotationChangeEventArgs> { }\r\n\r\n/** Arguments for [[ViewClassFullNameChangedEvent]]\r\n * @public\r\n */\r\nexport interface ViewClassFullNameChangedEventArgs {\r\n viewport: Viewport;\r\n oldName: string;\r\n newName: string;\r\n}\r\n\r\n/** View Class Full Name Change event\r\n * @public\r\n */\r\nexport class ViewClassFullNameChangedEvent extends UiEvent<ViewClassFullNameChangedEventArgs> { }\r\n\r\n/** Arguments for [[ViewIdChangedEvent]]\r\n * @public\r\n */\r\nexport interface ViewIdChangedEventArgs {\r\n viewport: Viewport;\r\n oldId: string;\r\n newId: string;\r\n}\r\n\r\n/** View Id Change event\r\n * @public\r\n */\r\nexport class ViewIdChangedEvent extends UiEvent<ViewIdChangedEventArgs> { }\r\n\r\n/** Viewport Rotation events and methods\r\n * @public\r\n */\r\nexport class ViewportComponentEvents {\r\n private static _removeListener?: () => void;\r\n\r\n public static initialize() {\r\n if (undefined !== this._removeListener)\r\n return;\r\n\r\n this._removeListener = IModelApp.viewManager.onSelectedViewportChanged.addListener(ViewportComponentEvents.handleSelectedViewportChanged);\r\n }\r\n\r\n /** @internal - for unit testing */\r\n public static terminate() {\r\n if (this._removeListener) {\r\n this._removeListener();\r\n this._removeListener = undefined;\r\n }\r\n }\r\n\r\n public static face = Face.None;\r\n public static readonly origin = Point3d.createZero();\r\n public static readonly extents = Vector3d.createZero();\r\n public static readonly rotationMatrix = Matrix3d.createIdentity();\r\n public static readonly onDrawingViewportChangeEvent = new DrawingViewportChangeEvent();\r\n public static readonly onCubeRotationChangeEvent = new CubeRotationChangeEvent();\r\n public static readonly onStandardRotationChangeEvent = new StandardRotationChangeEvent();\r\n public static readonly onViewRotationChangeEvent = new ViewRotationChangeEvent();\r\n public static readonly onViewClassFullNameChangedEvent = new ViewClassFullNameChangedEvent();\r\n public static readonly onViewIdChangedEvent = new ViewIdChangedEvent();\r\n\r\n private static handleSelectedViewportChanged(args: SelectedViewportChangedArgs): void {\r\n if (args.current)\r\n ViewportComponentEvents.setViewMatrix(args.current);\r\n }\r\n\r\n public static setCubeMatrix(rotMatrix: Matrix3d, face = Face.None, complete: boolean = false): void {\r\n this.rotationMatrix.setFrom(rotMatrix);\r\n this.face = face;\r\n this.onCubeRotationChangeEvent.emit({ rotMatrix, complete, face });\r\n }\r\n\r\n public static setDrawingViewportState(origin: Point3d, rotation: Matrix3d, complete: boolean = false): void {\r\n this.onDrawingViewportChangeEvent.emit({ origin, rotation, complete });\r\n }\r\n\r\n public static setStandardRotation(standardRotation: StandardViewId): void {\r\n this.onStandardRotationChangeEvent.emit({ standardRotation });\r\n }\r\n\r\n public static setViewMatrix(viewport: Viewport, animationTime?: number): void {\r\n // When handling onViewChanged, use setTimeout\r\n setTimeout(() => {\r\n // istanbul ignore next\r\n if (viewport.view) {\r\n this.origin.setFrom(viewport.view.getOrigin());\r\n this.extents.setFrom(viewport.view.getExtents());\r\n }\r\n this.rotationMatrix.setFrom(viewport.rotation);\r\n\r\n this.onViewRotationChangeEvent.emit({ viewport, animationTime });\r\n });\r\n }\r\n}\r\n"]}
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Viewport\n */\n\nimport { Matrix3d, Point3d, Vector3d } from \"@itwin/core-geometry\";\nimport { IModelApp, SelectedViewportChangedArgs, StandardViewId, Viewport } from \"@itwin/core-frontend\";\nimport { UiEvent } from \"@itwin/appui-abstract\";\nimport { Face } from \"../navigationaids/Cube\";\n\n/** Arguments for [[DrawingViewportChangeEvent]]\n * @public\n */\nexport interface DrawingViewportChangeEventArgs {\n rotation: Matrix3d;\n origin: Point3d;\n complete: boolean;\n}\n\n/** Drawing View Change event\n * @public\n */\nexport class DrawingViewportChangeEvent extends UiEvent<DrawingViewportChangeEventArgs> { }\n\n/** Arguments for [[CubeRotationChangeEvent]]\n * @public\n */\nexport interface CubeRotationChangeEventArgs {\n rotMatrix: Matrix3d;\n face: Face;\n complete?: boolean;\n}\n\n/** 3d Cube Rotation Change event\n * @public\n */\nexport class CubeRotationChangeEvent extends UiEvent<CubeRotationChangeEventArgs> { }\n\n/** Arguments for [[StandardRotationChangeEvent]]\n * @public\n */\nexport interface StandardRotationChangeEventArgs {\n standardRotation: StandardViewId;\n}\n\n/** Standard Rotation Change event\n * @public\n */\nexport class StandardRotationChangeEvent extends UiEvent<StandardRotationChangeEventArgs> { }\n\n/** Arguments for [[ViewRotationChangeEvent]]\n * @public\n */\nexport interface ViewRotationChangeEventArgs {\n viewport: Viewport;\n animationTime?: number;\n}\n\n/** View Rotation Change event\n * @public\n */\nexport class ViewRotationChangeEvent extends UiEvent<ViewRotationChangeEventArgs> { }\n\n/** Arguments for [[ViewClassFullNameChangedEvent]]\n * @public\n */\nexport interface ViewClassFullNameChangedEventArgs {\n viewport: Viewport;\n oldName: string;\n newName: string;\n}\n\n/** View Class Full Name Change event\n * @public\n */\nexport class ViewClassFullNameChangedEvent extends UiEvent<ViewClassFullNameChangedEventArgs> { }\n\n/** Arguments for [[ViewIdChangedEvent]]\n * @public\n */\nexport interface ViewIdChangedEventArgs {\n viewport: Viewport;\n oldId: string;\n newId: string;\n}\n\n/** View Id Change event\n * @public\n */\nexport class ViewIdChangedEvent extends UiEvent<ViewIdChangedEventArgs> { }\n\n/** Viewport Rotation events and methods\n * @public\n */\nexport class ViewportComponentEvents {\n private static _removeListener?: () => void;\n\n public static initialize() {\n if (undefined !== this._removeListener)\n return;\n\n this._removeListener = IModelApp.viewManager.onSelectedViewportChanged.addListener(ViewportComponentEvents.handleSelectedViewportChanged);\n }\n\n /** @internal - for unit testing */\n public static terminate() {\n if (this._removeListener) {\n this._removeListener();\n this._removeListener = undefined;\n }\n }\n\n public static face = Face.None;\n public static readonly origin = Point3d.createZero();\n public static readonly extents = Vector3d.createZero();\n public static readonly rotationMatrix = Matrix3d.createIdentity();\n public static readonly onDrawingViewportChangeEvent = new DrawingViewportChangeEvent();\n public static readonly onCubeRotationChangeEvent = new CubeRotationChangeEvent();\n public static readonly onStandardRotationChangeEvent = new StandardRotationChangeEvent();\n public static readonly onViewRotationChangeEvent = new ViewRotationChangeEvent();\n public static readonly onViewClassFullNameChangedEvent = new ViewClassFullNameChangedEvent();\n public static readonly onViewIdChangedEvent = new ViewIdChangedEvent();\n\n private static handleSelectedViewportChanged(args: SelectedViewportChangedArgs): void {\n if (args.current)\n ViewportComponentEvents.setViewMatrix(args.current);\n }\n\n public static setCubeMatrix(rotMatrix: Matrix3d, face = Face.None, complete: boolean = false): void {\n this.rotationMatrix.setFrom(rotMatrix);\n this.face = face;\n this.onCubeRotationChangeEvent.emit({ rotMatrix, complete, face });\n }\n\n public static setDrawingViewportState(origin: Point3d, rotation: Matrix3d, complete: boolean = false): void {\n this.onDrawingViewportChangeEvent.emit({ origin, rotation, complete });\n }\n\n public static setStandardRotation(standardRotation: StandardViewId): void {\n this.onStandardRotationChangeEvent.emit({ standardRotation });\n }\n\n public static setViewMatrix(viewport: Viewport, animationTime?: number): void {\n // When handling onViewChanged, use setTimeout\n setTimeout(() => {\n // istanbul ignore next\n if (viewport.view) {\n this.origin.setFrom(viewport.view.getOrigin());\n this.extents.setFrom(viewport.view.getExtents());\n }\n this.rotationMatrix.setFrom(viewport.rotation);\n\n this.onViewRotationChangeEvent.emit({ viewport, animationTime });\n });\n }\n}\n"]}