@itwin/frontend-devtools 4.0.0-dev.7 → 4.0.0-dev.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (359) hide show
  1. package/CHANGELOG.md +41 -1
  2. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  3. package/lib/cjs/ClipboardUtilities.js +26 -26
  4. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  5. package/lib/cjs/FrontEndDevTools.js +221 -221
  6. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  7. package/lib/cjs/effects/Convolution.d.ts +68 -68
  8. package/lib/cjs/effects/Convolution.js +148 -148
  9. package/lib/cjs/effects/Convolution.js.map +1 -1
  10. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  11. package/lib/cjs/effects/EffectTools.js +67 -68
  12. package/lib/cjs/effects/EffectTools.js.map +1 -1
  13. package/lib/cjs/effects/Explosion.d.ts +12 -12
  14. package/lib/cjs/effects/Explosion.js +168 -168
  15. package/lib/cjs/effects/Explosion.js.map +1 -1
  16. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  17. package/lib/cjs/effects/FlipImage.js +79 -79
  18. package/lib/cjs/effects/FlipImage.js.map +1 -1
  19. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  20. package/lib/cjs/effects/LensDistortion.js +88 -88
  21. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  22. package/lib/cjs/effects/Random.d.ts +24 -24
  23. package/lib/cjs/effects/Random.js +49 -49
  24. package/lib/cjs/effects/Saturation.d.ts +30 -30
  25. package/lib/cjs/effects/Saturation.js +59 -59
  26. package/lib/cjs/effects/Saturation.js.map +1 -1
  27. package/lib/cjs/effects/Snow.d.ts +76 -76
  28. package/lib/cjs/effects/Snow.js +187 -187
  29. package/lib/cjs/effects/Snow.js.map +1 -1
  30. package/lib/cjs/effects/Vignette.d.ts +39 -39
  31. package/lib/cjs/effects/Vignette.js +79 -79
  32. package/lib/cjs/effects/Vignette.js.map +1 -1
  33. package/lib/cjs/frontend-devtools.d.ts +82 -82
  34. package/lib/cjs/frontend-devtools.js +102 -98
  35. package/lib/cjs/frontend-devtools.js.map +1 -1
  36. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  37. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  38. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  39. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  40. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  41. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  42. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  43. package/lib/cjs/tools/ClipTools.js +161 -164
  44. package/lib/cjs/tools/ClipTools.js.map +1 -1
  45. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  46. package/lib/cjs/tools/DisplayStyleTools.js +368 -370
  47. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  48. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  49. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  50. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  51. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  52. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  53. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  54. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  55. package/lib/cjs/tools/InspectElementTool.js +198 -198
  56. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  57. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  58. package/lib/cjs/tools/MapLayerTool.js +507 -507
  59. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  60. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  61. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  62. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  63. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  64. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  65. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  66. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  67. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  68. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  69. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  70. package/lib/cjs/tools/PlanarMaskTools.js +391 -393
  71. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  72. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  73. package/lib/cjs/tools/ProjectExtents.js +110 -110
  74. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  75. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  76. package/lib/cjs/tools/RealityModelTools.js +281 -281
  77. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  78. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  79. package/lib/cjs/tools/RealityTransitionTool.js +115 -116
  80. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  81. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  82. package/lib/cjs/tools/RenderSystemTools.js +69 -70
  83. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  84. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  85. package/lib/cjs/tools/RenderTargetTools.d.ts.map +1 -1
  86. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  87. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  88. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  89. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  90. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  91. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  92. package/lib/cjs/tools/SavedViews.js +136 -136
  93. package/lib/cjs/tools/SavedViews.js.map +1 -1
  94. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  95. package/lib/cjs/tools/ScheduleScriptTools.js +157 -159
  96. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  97. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  98. package/lib/cjs/tools/SelectionTools.js +87 -87
  99. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  100. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  101. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  102. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  103. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  104. package/lib/cjs/tools/SourceAspectIdTools.d.ts.map +1 -1
  105. package/lib/cjs/tools/SourceAspectIdTools.js +86 -86
  106. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  107. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  108. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  109. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  110. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  111. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  112. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  113. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  114. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  115. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  116. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  117. package/lib/cjs/tools/ViewportTools.d.ts.map +1 -1
  118. package/lib/cjs/tools/ViewportTools.js +516 -516
  119. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  120. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  121. package/lib/cjs/tools/parseArgs.js +51 -51
  122. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  123. package/lib/cjs/tools/parseBoolean.js +26 -26
  124. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  125. package/lib/cjs/tools/parseToggle.js +25 -25
  126. package/lib/cjs/ui/Button.d.ts +29 -29
  127. package/lib/cjs/ui/Button.d.ts.map +1 -1
  128. package/lib/cjs/ui/Button.js +26 -26
  129. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  130. package/lib/cjs/ui/CheckBox.d.ts.map +1 -1
  131. package/lib/cjs/ui/CheckBox.js +27 -27
  132. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  133. package/lib/cjs/ui/ColorInput.d.ts.map +1 -1
  134. package/lib/cjs/ui/ColorInput.js +53 -53
  135. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  136. package/lib/cjs/ui/ComboBox.d.ts.map +1 -1
  137. package/lib/cjs/ui/ComboBox.js +42 -42
  138. package/lib/cjs/ui/DataList.d.ts +27 -27
  139. package/lib/cjs/ui/DataList.d.ts.map +1 -1
  140. package/lib/cjs/ui/DataList.js +39 -39
  141. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  142. package/lib/cjs/ui/NestedMenu.d.ts.map +1 -1
  143. package/lib/cjs/ui/NestedMenu.js +46 -46
  144. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  145. package/lib/cjs/ui/NumericInput.d.ts.map +1 -1
  146. package/lib/cjs/ui/NumericInput.js +61 -61
  147. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  148. package/lib/cjs/ui/RadioBox.d.ts.map +1 -1
  149. package/lib/cjs/ui/RadioBox.js +76 -76
  150. package/lib/cjs/ui/Slider.d.ts +28 -28
  151. package/lib/cjs/ui/Slider.d.ts.map +1 -1
  152. package/lib/cjs/ui/Slider.js +42 -42
  153. package/lib/cjs/ui/TextBox.d.ts +32 -32
  154. package/lib/cjs/ui/TextBox.d.ts.map +1 -1
  155. package/lib/cjs/ui/TextBox.js +56 -56
  156. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  157. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  158. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  159. package/lib/cjs/widgets/FpsTracker.js +56 -56
  160. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  161. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  162. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  163. package/lib/cjs/widgets/KeyinField.js +186 -187
  164. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  165. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  166. package/lib/cjs/widgets/MemoryTracker.js +242 -243
  167. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  168. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  169. package/lib/cjs/widgets/RenderCommandBreakdown.js +67 -68
  170. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  171. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  172. package/lib/cjs/widgets/TileMemoryBreakdown.js +203 -204
  173. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  174. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  175. package/lib/cjs/widgets/TileStatisticsTracker.d.ts.map +1 -1
  176. package/lib/cjs/widgets/TileStatisticsTracker.js +144 -142
  177. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  178. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  179. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  180. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  181. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  182. package/lib/esm/ClipboardUtilities.js +22 -22
  183. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  184. package/lib/esm/FrontEndDevTools.js +218 -217
  185. package/lib/esm/FrontEndDevTools.js.map +1 -1
  186. package/lib/esm/effects/Convolution.d.ts +68 -68
  187. package/lib/esm/effects/Convolution.js +144 -138
  188. package/lib/esm/effects/Convolution.js.map +1 -1
  189. package/lib/esm/effects/EffectTools.d.ts +33 -33
  190. package/lib/esm/effects/EffectTools.js +63 -62
  191. package/lib/esm/effects/EffectTools.js.map +1 -1
  192. package/lib/esm/effects/Explosion.d.ts +12 -12
  193. package/lib/esm/effects/Explosion.js +165 -164
  194. package/lib/esm/effects/Explosion.js.map +1 -1
  195. package/lib/esm/effects/FlipImage.d.ts +30 -30
  196. package/lib/esm/effects/FlipImage.js +76 -74
  197. package/lib/esm/effects/FlipImage.js.map +1 -1
  198. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  199. package/lib/esm/effects/LensDistortion.js +85 -83
  200. package/lib/esm/effects/LensDistortion.js.map +1 -1
  201. package/lib/esm/effects/Random.d.ts +24 -24
  202. package/lib/esm/effects/Random.js +41 -41
  203. package/lib/esm/effects/Saturation.d.ts +30 -30
  204. package/lib/esm/effects/Saturation.js +56 -54
  205. package/lib/esm/effects/Saturation.js.map +1 -1
  206. package/lib/esm/effects/Snow.d.ts +76 -76
  207. package/lib/esm/effects/Snow.js +184 -182
  208. package/lib/esm/effects/Snow.js.map +1 -1
  209. package/lib/esm/effects/Vignette.d.ts +39 -39
  210. package/lib/esm/effects/Vignette.js +76 -74
  211. package/lib/esm/effects/Vignette.js.map +1 -1
  212. package/lib/esm/frontend-devtools.d.ts +82 -82
  213. package/lib/esm/frontend-devtools.js +86 -86
  214. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  215. package/lib/esm/tools/AnimationIntervalTool.js +27 -26
  216. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  217. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  218. package/lib/esm/tools/ChangeUnitsTool.js +38 -37
  219. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  220. package/lib/esm/tools/ClipTools.d.ts +67 -67
  221. package/lib/esm/tools/ClipTools.js +158 -158
  222. package/lib/esm/tools/ClipTools.js.map +1 -1
  223. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  224. package/lib/esm/tools/DisplayStyleTools.js +364 -356
  225. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  226. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  227. package/lib/esm/tools/EmphasizeElementsTool.js +150 -145
  228. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  229. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  230. package/lib/esm/tools/FrustumDecoration.js +370 -367
  231. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  232. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  233. package/lib/esm/tools/InspectElementTool.js +195 -194
  234. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  235. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  236. package/lib/esm/tools/MapLayerTool.js +504 -485
  237. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  238. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  239. package/lib/esm/tools/MeasureTileLoadTime.js +60 -59
  240. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  241. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  242. package/lib/esm/tools/ModelAppearanceTools.js +180 -172
  243. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  244. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  245. package/lib/esm/tools/PlanProjectionTools.js +146 -143
  246. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  247. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  248. package/lib/esm/tools/PlanarMaskTools.js +387 -377
  249. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  250. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  251. package/lib/esm/tools/ProjectExtents.js +105 -104
  252. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  253. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  254. package/lib/esm/tools/RealityModelTools.js +278 -268
  255. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  256. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  257. package/lib/esm/tools/RealityTransitionTool.js +112 -112
  258. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  259. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  260. package/lib/esm/tools/RenderSystemTools.js +65 -63
  261. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  262. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  263. package/lib/esm/tools/RenderTargetTools.d.ts.map +1 -1
  264. package/lib/esm/tools/RenderTargetTools.js +169 -159
  265. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  266. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  267. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +27 -26
  268. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  269. package/lib/esm/tools/SavedViews.d.ts +46 -46
  270. package/lib/esm/tools/SavedViews.js +131 -128
  271. package/lib/esm/tools/SavedViews.js.map +1 -1
  272. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  273. package/lib/esm/tools/ScheduleScriptTools.js +154 -153
  274. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  275. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  276. package/lib/esm/tools/SelectionTools.js +84 -82
  277. package/lib/esm/tools/SelectionTools.js.map +1 -1
  278. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  279. package/lib/esm/tools/SetGpuMemoryLimitTool.js +30 -29
  280. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  281. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  282. package/lib/esm/tools/SourceAspectIdTools.d.ts.map +1 -1
  283. package/lib/esm/tools/SourceAspectIdTools.js +82 -80
  284. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  285. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  286. package/lib/esm/tools/TileRequestDecoration.js +80 -79
  287. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  288. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  289. package/lib/esm/tools/TileTreeBoundsDecoration.js +71 -70
  290. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  291. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  292. package/lib/esm/tools/ToolTipProvider.js +63 -62
  293. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  294. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  295. package/lib/esm/tools/ViewportTools.d.ts.map +1 -1
  296. package/lib/esm/tools/ViewportTools.js +511 -492
  297. package/lib/esm/tools/ViewportTools.js.map +1 -1
  298. package/lib/esm/tools/parseArgs.d.ts +23 -23
  299. package/lib/esm/tools/parseArgs.js +47 -47
  300. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  301. package/lib/esm/tools/parseBoolean.js +22 -22
  302. package/lib/esm/tools/parseToggle.d.ts +8 -8
  303. package/lib/esm/tools/parseToggle.js +21 -21
  304. package/lib/esm/ui/Button.d.ts +29 -29
  305. package/lib/esm/ui/Button.d.ts.map +1 -1
  306. package/lib/esm/ui/Button.js +22 -22
  307. package/lib/esm/ui/CheckBox.d.ts +23 -23
  308. package/lib/esm/ui/CheckBox.d.ts.map +1 -1
  309. package/lib/esm/ui/CheckBox.js +23 -23
  310. package/lib/esm/ui/ColorInput.d.ts +27 -27
  311. package/lib/esm/ui/ColorInput.d.ts.map +1 -1
  312. package/lib/esm/ui/ColorInput.js +48 -48
  313. package/lib/esm/ui/ComboBox.d.ts +28 -28
  314. package/lib/esm/ui/ComboBox.d.ts.map +1 -1
  315. package/lib/esm/ui/ComboBox.js +38 -38
  316. package/lib/esm/ui/DataList.d.ts +27 -27
  317. package/lib/esm/ui/DataList.d.ts.map +1 -1
  318. package/lib/esm/ui/DataList.js +34 -34
  319. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  320. package/lib/esm/ui/NestedMenu.d.ts.map +1 -1
  321. package/lib/esm/ui/NestedMenu.js +42 -42
  322. package/lib/esm/ui/NumericInput.d.ts +35 -35
  323. package/lib/esm/ui/NumericInput.d.ts.map +1 -1
  324. package/lib/esm/ui/NumericInput.js +56 -56
  325. package/lib/esm/ui/RadioBox.d.ts +29 -29
  326. package/lib/esm/ui/RadioBox.d.ts.map +1 -1
  327. package/lib/esm/ui/RadioBox.js +72 -72
  328. package/lib/esm/ui/Slider.d.ts +28 -28
  329. package/lib/esm/ui/Slider.d.ts.map +1 -1
  330. package/lib/esm/ui/Slider.js +38 -38
  331. package/lib/esm/ui/TextBox.d.ts +32 -32
  332. package/lib/esm/ui/TextBox.d.ts.map +1 -1
  333. package/lib/esm/ui/TextBox.js +52 -52
  334. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  335. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  336. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  337. package/lib/esm/widgets/FpsTracker.js +52 -52
  338. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  339. package/lib/esm/widgets/GpuProfiler.js +188 -188
  340. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  341. package/lib/esm/widgets/KeyinField.js +182 -183
  342. package/lib/esm/widgets/KeyinField.js.map +1 -1
  343. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  344. package/lib/esm/widgets/MemoryTracker.js +237 -238
  345. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  346. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  347. package/lib/esm/widgets/RenderCommandBreakdown.js +63 -64
  348. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  349. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  350. package/lib/esm/widgets/TileMemoryBreakdown.js +199 -200
  351. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  352. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  353. package/lib/esm/widgets/TileStatisticsTracker.d.ts.map +1 -1
  354. package/lib/esm/widgets/TileStatisticsTracker.js +140 -138
  355. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  356. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  357. package/lib/esm/widgets/ToolSettingsTracker.js +208 -207
  358. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  359. package/package.json +13 -13
@@ -1,375 +1,375 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- Object.defineProperty(exports, "__esModule", { value: true });
7
- exports.ToggleShadowFrustumTool = exports.ToggleSelectedViewFrustumTool = exports.ToggleFrustumSnapshotTool = exports.FrustumDecorator = void 0;
8
- /** @packageDocumentation
9
- * @module Tools
10
- */
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- const core_common_1 = require("@itwin/core-common");
13
- const core_frontend_1 = require("@itwin/core-frontend");
14
- const parseToggle_1 = require("./parseToggle");
15
- /**
16
- * Decorates the viewport with a graphical depiction of a Frustum.
17
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
18
- * Options for doing so include:
19
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
20
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
21
- */
22
- class FrustumDecoration {
23
- constructor(vp, view, _options) {
24
- this._options = _options;
25
- this._worldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, false);
26
- this._adjustedWorldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, true);
27
- this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
28
- this._npcFrustum = vp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
29
- this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
30
- this._eyePoint = view.camera.getEyePoint().clone();
31
- this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
32
- this._isCameraOn = vp.isCameraOn;
33
- }
34
- static create(vp, options) {
35
- const view = vp.view.isSpatialView() ? vp.view : undefined;
36
- return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
37
- }
38
- decorate(context) {
39
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
40
- if (this._isCameraOn)
41
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
42
- FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
43
- FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
44
- const options = this._options;
45
- if (options !== undefined) {
46
- if (options.showPreloadFrustum)
47
- FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
48
- if (options === null || options === void 0 ? void 0 : options.showBackgroundIntersections) {
49
- const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
50
- if (backgroundMapGeometry)
51
- backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
52
- }
53
- }
54
- context.addDecorationFromBuilder(builder);
55
- }
56
- static drawPreloadFrustum(builder, frustum) {
57
- const preloadColor = core_common_1.ColorDef.create(core_common_1.ColorByName.coral);
58
- builder.setSymbology(preloadColor, preloadColor, 1, 2);
59
- builder.addFrustum(frustum);
60
- }
61
- static drawFrustumBox(builder, frustum, adjustedBox, vp) {
62
- const backPts = this.getPlanePts(frustum.points, false); // back plane
63
- const frontPts = this.getPlanePts(frustum.points, true); // front plane
64
- const bgColor = vp.view.backgroundColor;
65
- const backAndBottomColor = core_common_1.ColorDef.red.adjustedForContrast(bgColor);
66
- const frontAndTopLeftColor = core_common_1.ColorDef.blue.adjustedForContrast(bgColor);
67
- const frontAndTopRightColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
68
- const edgeWeight = adjustedBox ? 2 : 1;
69
- const edgeStyle = adjustedBox ? core_common_1.LinePixels.Solid : core_common_1.LinePixels.Code2;
70
- // Back plane
71
- builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
72
- builder.addLineString(backPts);
73
- // Front plane
74
- builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
75
- builder.addLineString(frontPts);
76
- // Bottom edge
77
- builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
78
- builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
79
- builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
80
- // Top edge
81
- builder.setSymbology(frontAndTopRightColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
82
- builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
83
- builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
84
- builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
85
- }
86
- static getEdgePts(startPts, endPts, index) {
87
- return [
88
- startPts[index],
89
- endPts[index],
90
- ];
91
- }
92
- static getPlanePts(frustPts, front) {
93
- const baseIndex = front ? core_common_1.Npc._001 : core_common_1.Npc._000;
94
- const planePts = [
95
- frustPts[baseIndex + core_common_1.Npc._000],
96
- frustPts[baseIndex + core_common_1.Npc._100],
97
- frustPts[baseIndex + core_common_1.Npc._110],
98
- frustPts[baseIndex + core_common_1.Npc._010],
99
- ];
100
- planePts.push(planePts[0]);
101
- return planePts;
102
- }
103
- static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
104
- // Eye position...
105
- const contrastColor = vp.getContrastToBackgroundColor();
106
- builder.setSymbology(contrastColor, core_common_1.ColorDef.black, 8);
107
- builder.addPointString([eyePoint]);
108
- // Focal plane...
109
- const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
110
- const focalPtsWorld = [];
111
- for (const npcPt of focalPtsNpc)
112
- focalPtsWorld.push(core_geometry_1.Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
113
- worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
114
- const bgColor = vp.view.backgroundColor;
115
- const focalPlaneColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
116
- const focalTransColor = focalPlaneColor.withTransparency(100);
117
- builder.setSymbology(focalPlaneColor, focalTransColor, 2);
118
- builder.addLineString(focalPtsWorld);
119
- builder.addShape(focalPtsWorld);
120
- }
121
- }
122
- /**
123
- * Decorates the viewport with a graphical depiction of a Frustum.
124
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
125
- * Options for doing so include:
126
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
127
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
128
- * @beta
129
- */
130
- class FrustumDecorator {
131
- constructor(vp, options) {
132
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
133
- this.useCachedDecorations = true;
134
- this._decoration = FrustumDecoration.create(vp, options);
135
- }
136
- decorate(context) {
137
- if (undefined !== this._decoration)
138
- this._decoration.decorate(context);
139
- }
140
- /** Add the decoration to the specified viewport. */
141
- static enable(vp, options) {
142
- FrustumDecorator.disable();
143
- FrustumDecorator._instance = new FrustumDecorator(vp, options);
144
- core_frontend_1.IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
145
- }
146
- /** Remove the decoration from the specified viewport. */
147
- static disable() {
148
- const instance = FrustumDecorator._instance;
149
- if (undefined !== instance) {
150
- core_frontend_1.IModelApp.viewManager.dropDecorator(instance);
151
- FrustumDecorator._instance = undefined;
152
- }
153
- }
154
- static get isEnabled() { return undefined !== FrustumDecorator._instance; }
155
- }
156
- exports.FrustumDecorator = FrustumDecorator;
157
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
158
- * @beta
159
- */
160
- class ToggleFrustumSnapshotTool extends core_frontend_1.Tool {
161
- static get minArgs() { return 0; }
162
- static get maxArgs() { return 2; }
163
- async run(enable, showPreloadFrustum, showBackgroundIntersections) {
164
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
165
- if (undefined === vp)
166
- return true;
167
- if (undefined === enable)
168
- enable = !FrustumDecorator.isEnabled;
169
- if (enable !== FrustumDecorator.isEnabled) {
170
- if (enable) {
171
- FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
172
- vp.onChangeView.addOnce(() => FrustumDecorator.disable());
173
- }
174
- else {
175
- FrustumDecorator.disable();
176
- }
177
- }
178
- return true;
179
- }
180
- async parseAndRun(...args) {
181
- let showPreload, showBackgroundIntersections, enable;
182
- for (const arg of args) {
183
- if (arg === "preload")
184
- showPreload = true;
185
- else if (arg === "background")
186
- showBackgroundIntersections = true;
187
- else
188
- enable = (0, parseToggle_1.parseToggle)(arg);
189
- }
190
- if (typeof enable !== "string")
191
- await this.run(enable, showPreload, showBackgroundIntersections);
192
- return true;
193
- }
194
- }
195
- exports.ToggleFrustumSnapshotTool = ToggleFrustumSnapshotTool;
196
- ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
197
- /**
198
- * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
199
- * Only useful when more than one spatial viewport is open.
200
- */
201
- class SelectedViewFrustumDecoration {
202
- constructor(vp, _options) {
203
- this._options = _options;
204
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
205
- this.useCachedDecorations = true;
206
- this._targetVp = vp;
207
- this._removeDecorationListener = core_frontend_1.IModelApp.viewManager.addDecorator(this);
208
- this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
209
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
210
- }
211
- stop() {
212
- if (this._removeDecorationListener) {
213
- this._removeDecorationListener();
214
- this._removeDecorationListener = undefined;
215
- }
216
- if (this._removeViewChangedListener) {
217
- this._removeViewChangedListener();
218
- this._removeViewChangedListener = undefined;
219
- }
220
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
221
- }
222
- onViewChanged(targetVp) {
223
- if (targetVp !== this._targetVp)
224
- return;
225
- const decorator = SelectedViewFrustumDecoration._decorator;
226
- if (undefined !== decorator) {
227
- for (const vp of core_frontend_1.IModelApp.viewManager) {
228
- if (vp !== this._targetVp)
229
- vp.invalidateCachedDecorations(decorator);
230
- }
231
- }
232
- }
233
- decorate(context) {
234
- const vp = context.viewport;
235
- if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
236
- return;
237
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
238
- if (this._targetVp.isCameraOn) {
239
- const npcFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
240
- const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
241
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
242
- }
243
- const worldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, false);
244
- const adjustedWorldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, true);
245
- FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
246
- FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
247
- if (this._options && this._options.showPreloadFrustum)
248
- FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
249
- context.addDecorationFromBuilder(builder);
250
- }
251
- // Returns true if decoration becomes enabled.
252
- static toggle(vp, enabled) {
253
- if (undefined !== enabled) {
254
- const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
255
- if (enabled === alreadyEnabled)
256
- return alreadyEnabled;
257
- }
258
- if (undefined === SelectedViewFrustumDecoration._decorator) {
259
- SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
260
- return true;
261
- }
262
- else {
263
- SelectedViewFrustumDecoration._decorator.stop();
264
- SelectedViewFrustumDecoration._decorator = undefined;
265
- return false;
266
- }
267
- }
268
- }
269
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
270
- * @beta
271
- */
272
- class ToggleSelectedViewFrustumTool extends core_frontend_1.Tool {
273
- static get minArgs() { return 0; }
274
- static get maxArgs() { return 1; }
275
- async run(enable) {
276
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
277
- if (undefined === vp || !vp.view.isSpatialView())
278
- return false;
279
- if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
280
- const remove = vp.onChangeView.addListener((_vp, prev) => {
281
- if (!prev.hasSameCoordinates(vp.view)) {
282
- SelectedViewFrustumDecoration.toggle(vp, false);
283
- remove();
284
- }
285
- });
286
- }
287
- return true;
288
- }
289
- async parseAndRun(...args) {
290
- const enable = (0, parseToggle_1.parseToggle)(args[0]);
291
- if (typeof enable !== "string")
292
- await this.run(enable);
293
- return true;
294
- }
295
- }
296
- exports.ToggleSelectedViewFrustumTool = ToggleSelectedViewFrustumTool;
297
- ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
298
- class ShadowFrustumDecoration {
299
- constructor(vp) {
300
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
301
- this.useCachedDecorations = true;
302
- this._targetVp = vp;
303
- const removeDecorator = core_frontend_1.IModelApp.viewManager.addDecorator(this);
304
- const removeOnRender = vp.onRender.addListener((_) => this.onRender());
305
- this._cleanup = () => {
306
- removeDecorator();
307
- removeOnRender();
308
- };
309
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
310
- }
311
- stop() {
312
- if (undefined !== this._cleanup) {
313
- this._cleanup();
314
- this._cleanup = undefined;
315
- }
316
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
317
- }
318
- onRender() {
319
- const decorator = ShadowFrustumDecoration._instance;
320
- if (undefined !== decorator) {
321
- for (const vp of core_frontend_1.IModelApp.viewManager) {
322
- if (vp !== this._targetVp)
323
- vp.invalidateCachedDecorations(decorator);
324
- }
325
- }
326
- }
327
- decorate(context) {
328
- const frustum = this._targetVp.target.debugControl.shadowFrustum;
329
- if (undefined === frustum)
330
- return;
331
- const thisVp = context.viewport;
332
- if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
333
- return;
334
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
335
- FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
336
- context.addDecorationFromBuilder(builder);
337
- }
338
- static toggle(vp, enabled) {
339
- const instance = ShadowFrustumDecoration._instance;
340
- if (undefined !== enabled) {
341
- const alreadyEnabled = undefined !== instance;
342
- if (enabled === alreadyEnabled)
343
- return;
344
- }
345
- if (undefined === instance) {
346
- ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
347
- }
348
- else {
349
- instance.stop();
350
- ShadowFrustumDecoration._instance = undefined;
351
- }
352
- }
353
- }
354
- /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
355
- * @beta
356
- */
357
- class ToggleShadowFrustumTool extends core_frontend_1.Tool {
358
- static get minArgs() { return 0; }
359
- static get maxArgs() { return 1; }
360
- async run(enable) {
361
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
362
- if (undefined !== vp && vp.view.isSpatialView())
363
- ShadowFrustumDecoration.toggle(vp, enable);
364
- return true;
365
- }
366
- async parseAndRun(...args) {
367
- const enable = (0, parseToggle_1.parseToggle)(args[0]);
368
- if (typeof enable !== "string")
369
- await this.run(enable);
370
- return true;
371
- }
372
- }
373
- exports.ToggleShadowFrustumTool = ToggleShadowFrustumTool;
374
- ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ Object.defineProperty(exports, "__esModule", { value: true });
7
+ exports.ToggleShadowFrustumTool = exports.ToggleSelectedViewFrustumTool = exports.ToggleFrustumSnapshotTool = exports.FrustumDecorator = void 0;
8
+ /** @packageDocumentation
9
+ * @module Tools
10
+ */
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ const core_common_1 = require("@itwin/core-common");
13
+ const core_frontend_1 = require("@itwin/core-frontend");
14
+ const parseToggle_1 = require("./parseToggle");
15
+ /**
16
+ * Decorates the viewport with a graphical depiction of a Frustum.
17
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
18
+ * Options for doing so include:
19
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
20
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
21
+ */
22
+ class FrustumDecoration {
23
+ constructor(vp, view, _options) {
24
+ this._options = _options;
25
+ this._worldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, false);
26
+ this._adjustedWorldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, true);
27
+ this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
28
+ this._npcFrustum = vp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
29
+ this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
30
+ this._eyePoint = view.camera.getEyePoint().clone();
31
+ this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
32
+ this._isCameraOn = vp.isCameraOn;
33
+ }
34
+ static create(vp, options) {
35
+ const view = vp.view.isSpatialView() ? vp.view : undefined;
36
+ return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
37
+ }
38
+ decorate(context) {
39
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
40
+ if (this._isCameraOn)
41
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
42
+ FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
43
+ FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
44
+ const options = this._options;
45
+ if (options !== undefined) {
46
+ if (options.showPreloadFrustum)
47
+ FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
48
+ if (options?.showBackgroundIntersections) {
49
+ const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
50
+ if (backgroundMapGeometry)
51
+ backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
52
+ }
53
+ }
54
+ context.addDecorationFromBuilder(builder);
55
+ }
56
+ static drawPreloadFrustum(builder, frustum) {
57
+ const preloadColor = core_common_1.ColorDef.create(core_common_1.ColorByName.coral);
58
+ builder.setSymbology(preloadColor, preloadColor, 1, core_common_1.LinePixels.Code2);
59
+ builder.addFrustum(frustum);
60
+ }
61
+ static drawFrustumBox(builder, frustum, adjustedBox, vp) {
62
+ const backPts = this.getPlanePts(frustum.points, false); // back plane
63
+ const frontPts = this.getPlanePts(frustum.points, true); // front plane
64
+ const bgColor = vp.view.backgroundColor;
65
+ const backAndBottomColor = core_common_1.ColorDef.red.adjustedForContrast(bgColor);
66
+ const frontAndTopLeftColor = core_common_1.ColorDef.blue.adjustedForContrast(bgColor);
67
+ const frontAndTopRightColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
68
+ const edgeWeight = adjustedBox ? 2 : 1;
69
+ const edgeStyle = adjustedBox ? core_common_1.LinePixels.Solid : core_common_1.LinePixels.Code2;
70
+ // Back plane
71
+ builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
72
+ builder.addLineString(backPts);
73
+ // Front plane
74
+ builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
75
+ builder.addLineString(frontPts);
76
+ // Bottom edge
77
+ builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
78
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
79
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
80
+ // Top edge
81
+ builder.setSymbology(frontAndTopRightColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
82
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
83
+ builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
84
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
85
+ }
86
+ static getEdgePts(startPts, endPts, index) {
87
+ return [
88
+ startPts[index],
89
+ endPts[index],
90
+ ];
91
+ }
92
+ static getPlanePts(frustPts, front) {
93
+ const baseIndex = front ? core_common_1.Npc._001 : core_common_1.Npc._000;
94
+ const planePts = [
95
+ frustPts[baseIndex + core_common_1.Npc._000],
96
+ frustPts[baseIndex + core_common_1.Npc._100],
97
+ frustPts[baseIndex + core_common_1.Npc._110],
98
+ frustPts[baseIndex + core_common_1.Npc._010],
99
+ ];
100
+ planePts.push(planePts[0]);
101
+ return planePts;
102
+ }
103
+ static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
104
+ // Eye position...
105
+ const contrastColor = vp.getContrastToBackgroundColor();
106
+ builder.setSymbology(contrastColor, core_common_1.ColorDef.black, 8);
107
+ builder.addPointString([eyePoint]);
108
+ // Focal plane...
109
+ const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
110
+ const focalPtsWorld = [];
111
+ for (const npcPt of focalPtsNpc)
112
+ focalPtsWorld.push(core_geometry_1.Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
113
+ worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
114
+ const bgColor = vp.view.backgroundColor;
115
+ const focalPlaneColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
116
+ const focalTransColor = focalPlaneColor.withTransparency(100);
117
+ builder.setSymbology(focalPlaneColor, focalTransColor, 2);
118
+ builder.addLineString(focalPtsWorld);
119
+ builder.addShape(focalPtsWorld);
120
+ }
121
+ }
122
+ /**
123
+ * Decorates the viewport with a graphical depiction of a Frustum.
124
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
125
+ * Options for doing so include:
126
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
127
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
128
+ * @beta
129
+ */
130
+ class FrustumDecorator {
131
+ constructor(vp, options) {
132
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
133
+ this.useCachedDecorations = true;
134
+ this._decoration = FrustumDecoration.create(vp, options);
135
+ }
136
+ decorate(context) {
137
+ if (undefined !== this._decoration)
138
+ this._decoration.decorate(context);
139
+ }
140
+ /** Add the decoration to the specified viewport. */
141
+ static enable(vp, options) {
142
+ FrustumDecorator.disable();
143
+ FrustumDecorator._instance = new FrustumDecorator(vp, options);
144
+ core_frontend_1.IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
145
+ }
146
+ /** Remove the decoration from the specified viewport. */
147
+ static disable() {
148
+ const instance = FrustumDecorator._instance;
149
+ if (undefined !== instance) {
150
+ core_frontend_1.IModelApp.viewManager.dropDecorator(instance);
151
+ FrustumDecorator._instance = undefined;
152
+ }
153
+ }
154
+ static get isEnabled() { return undefined !== FrustumDecorator._instance; }
155
+ }
156
+ exports.FrustumDecorator = FrustumDecorator;
157
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
158
+ * @beta
159
+ */
160
+ class ToggleFrustumSnapshotTool extends core_frontend_1.Tool {
161
+ static get minArgs() { return 0; }
162
+ static get maxArgs() { return 2; }
163
+ async run(enable, showPreloadFrustum, showBackgroundIntersections) {
164
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
165
+ if (undefined === vp)
166
+ return true;
167
+ if (undefined === enable)
168
+ enable = !FrustumDecorator.isEnabled;
169
+ if (enable !== FrustumDecorator.isEnabled) {
170
+ if (enable) {
171
+ FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
172
+ vp.onChangeView.addOnce(() => FrustumDecorator.disable());
173
+ }
174
+ else {
175
+ FrustumDecorator.disable();
176
+ }
177
+ }
178
+ return true;
179
+ }
180
+ async parseAndRun(...args) {
181
+ let showPreload, showBackgroundIntersections, enable;
182
+ for (const arg of args) {
183
+ if (arg === "preload")
184
+ showPreload = true;
185
+ else if (arg === "background")
186
+ showBackgroundIntersections = true;
187
+ else
188
+ enable = (0, parseToggle_1.parseToggle)(arg);
189
+ }
190
+ if (typeof enable !== "string")
191
+ await this.run(enable, showPreload, showBackgroundIntersections);
192
+ return true;
193
+ }
194
+ }
195
+ ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
196
+ exports.ToggleFrustumSnapshotTool = ToggleFrustumSnapshotTool;
197
+ /**
198
+ * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
199
+ * Only useful when more than one spatial viewport is open.
200
+ */
201
+ class SelectedViewFrustumDecoration {
202
+ constructor(vp, _options) {
203
+ this._options = _options;
204
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
205
+ this.useCachedDecorations = true;
206
+ this._targetVp = vp;
207
+ this._removeDecorationListener = core_frontend_1.IModelApp.viewManager.addDecorator(this);
208
+ this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
209
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
210
+ }
211
+ stop() {
212
+ if (this._removeDecorationListener) {
213
+ this._removeDecorationListener();
214
+ this._removeDecorationListener = undefined;
215
+ }
216
+ if (this._removeViewChangedListener) {
217
+ this._removeViewChangedListener();
218
+ this._removeViewChangedListener = undefined;
219
+ }
220
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
221
+ }
222
+ onViewChanged(targetVp) {
223
+ if (targetVp !== this._targetVp)
224
+ return;
225
+ const decorator = SelectedViewFrustumDecoration._decorator;
226
+ if (undefined !== decorator) {
227
+ for (const vp of core_frontend_1.IModelApp.viewManager) {
228
+ if (vp !== this._targetVp)
229
+ vp.invalidateCachedDecorations(decorator);
230
+ }
231
+ }
232
+ }
233
+ decorate(context) {
234
+ const vp = context.viewport;
235
+ if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
236
+ return;
237
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
238
+ if (this._targetVp.isCameraOn) {
239
+ const npcFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
240
+ const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
241
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
242
+ }
243
+ const worldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, false);
244
+ const adjustedWorldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, true);
245
+ FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
246
+ FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
247
+ if (this._options && this._options.showPreloadFrustum)
248
+ FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
249
+ context.addDecorationFromBuilder(builder);
250
+ }
251
+ // Returns true if decoration becomes enabled.
252
+ static toggle(vp, enabled) {
253
+ if (undefined !== enabled) {
254
+ const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
255
+ if (enabled === alreadyEnabled)
256
+ return alreadyEnabled;
257
+ }
258
+ if (undefined === SelectedViewFrustumDecoration._decorator) {
259
+ SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
260
+ return true;
261
+ }
262
+ else {
263
+ SelectedViewFrustumDecoration._decorator.stop();
264
+ SelectedViewFrustumDecoration._decorator = undefined;
265
+ return false;
266
+ }
267
+ }
268
+ }
269
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
270
+ * @beta
271
+ */
272
+ class ToggleSelectedViewFrustumTool extends core_frontend_1.Tool {
273
+ static get minArgs() { return 0; }
274
+ static get maxArgs() { return 1; }
275
+ async run(enable) {
276
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
277
+ if (undefined === vp || !vp.view.isSpatialView())
278
+ return false;
279
+ if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
280
+ const remove = vp.onChangeView.addListener((_vp, prev) => {
281
+ if (!prev.hasSameCoordinates(vp.view)) {
282
+ SelectedViewFrustumDecoration.toggle(vp, false);
283
+ remove();
284
+ }
285
+ });
286
+ }
287
+ return true;
288
+ }
289
+ async parseAndRun(...args) {
290
+ const enable = (0, parseToggle_1.parseToggle)(args[0]);
291
+ if (typeof enable !== "string")
292
+ await this.run(enable);
293
+ return true;
294
+ }
295
+ }
296
+ ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
297
+ exports.ToggleSelectedViewFrustumTool = ToggleSelectedViewFrustumTool;
298
+ class ShadowFrustumDecoration {
299
+ constructor(vp) {
300
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
301
+ this.useCachedDecorations = true;
302
+ this._targetVp = vp;
303
+ const removeDecorator = core_frontend_1.IModelApp.viewManager.addDecorator(this);
304
+ const removeOnRender = vp.onRender.addListener((_) => this.onRender());
305
+ this._cleanup = () => {
306
+ removeDecorator();
307
+ removeOnRender();
308
+ };
309
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
310
+ }
311
+ stop() {
312
+ if (undefined !== this._cleanup) {
313
+ this._cleanup();
314
+ this._cleanup = undefined;
315
+ }
316
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
317
+ }
318
+ onRender() {
319
+ const decorator = ShadowFrustumDecoration._instance;
320
+ if (undefined !== decorator) {
321
+ for (const vp of core_frontend_1.IModelApp.viewManager) {
322
+ if (vp !== this._targetVp)
323
+ vp.invalidateCachedDecorations(decorator);
324
+ }
325
+ }
326
+ }
327
+ decorate(context) {
328
+ const frustum = this._targetVp.target.debugControl.shadowFrustum;
329
+ if (undefined === frustum)
330
+ return;
331
+ const thisVp = context.viewport;
332
+ if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
333
+ return;
334
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
335
+ FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
336
+ context.addDecorationFromBuilder(builder);
337
+ }
338
+ static toggle(vp, enabled) {
339
+ const instance = ShadowFrustumDecoration._instance;
340
+ if (undefined !== enabled) {
341
+ const alreadyEnabled = undefined !== instance;
342
+ if (enabled === alreadyEnabled)
343
+ return;
344
+ }
345
+ if (undefined === instance) {
346
+ ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
347
+ }
348
+ else {
349
+ instance.stop();
350
+ ShadowFrustumDecoration._instance = undefined;
351
+ }
352
+ }
353
+ }
354
+ /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
355
+ * @beta
356
+ */
357
+ class ToggleShadowFrustumTool extends core_frontend_1.Tool {
358
+ static get minArgs() { return 0; }
359
+ static get maxArgs() { return 1; }
360
+ async run(enable) {
361
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
362
+ if (undefined !== vp && vp.view.isSpatialView())
363
+ ShadowFrustumDecoration.toggle(vp, enable);
364
+ return true;
365
+ }
366
+ async parseAndRun(...args) {
367
+ const enable = (0, parseToggle_1.parseToggle)(args[0]);
368
+ if (typeof enable !== "string")
369
+ await this.run(enable);
370
+ return true;
371
+ }
372
+ }
373
+ ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
374
+ exports.ToggleShadowFrustumTool = ToggleShadowFrustumTool;
375
375
  //# sourceMappingURL=FrustumDecoration.js.map