@itwin/frontend-devtools 3.6.0-dev.8 → 3.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/CHANGELOG.md +33 -1
  2. package/LICENSE.md +1 -1
  3. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  4. package/lib/cjs/ClipboardUtilities.js +26 -26
  5. package/lib/cjs/ClipboardUtilities.js.map +1 -1
  6. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  7. package/lib/cjs/FrontEndDevTools.js +221 -221
  8. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  9. package/lib/cjs/effects/Convolution.d.ts +68 -68
  10. package/lib/cjs/effects/Convolution.js +165 -165
  11. package/lib/cjs/effects/Convolution.js.map +1 -1
  12. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  13. package/lib/cjs/effects/EffectTools.js +68 -68
  14. package/lib/cjs/effects/EffectTools.js.map +1 -1
  15. package/lib/cjs/effects/Explosion.d.ts +12 -12
  16. package/lib/cjs/effects/Explosion.js +168 -168
  17. package/lib/cjs/effects/Explosion.js.map +1 -1
  18. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  19. package/lib/cjs/effects/FlipImage.js +99 -99
  20. package/lib/cjs/effects/FlipImage.js.map +1 -1
  21. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  22. package/lib/cjs/effects/LensDistortion.js +109 -109
  23. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  24. package/lib/cjs/effects/Random.d.ts +24 -24
  25. package/lib/cjs/effects/Random.js +49 -49
  26. package/lib/cjs/effects/Random.js.map +1 -1
  27. package/lib/cjs/effects/Saturation.d.ts +30 -30
  28. package/lib/cjs/effects/Saturation.js +85 -85
  29. package/lib/cjs/effects/Saturation.js.map +1 -1
  30. package/lib/cjs/effects/Snow.d.ts +76 -76
  31. package/lib/cjs/effects/Snow.js +187 -187
  32. package/lib/cjs/effects/Snow.js.map +1 -1
  33. package/lib/cjs/effects/Vignette.d.ts +39 -39
  34. package/lib/cjs/effects/Vignette.js +108 -108
  35. package/lib/cjs/effects/Vignette.js.map +1 -1
  36. package/lib/cjs/frontend-devtools.d.ts +82 -82
  37. package/lib/cjs/frontend-devtools.js +98 -98
  38. package/lib/cjs/frontend-devtools.js.map +1 -1
  39. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  40. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  41. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  42. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  43. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  44. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  45. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  46. package/lib/cjs/tools/ClipTools.js +164 -164
  47. package/lib/cjs/tools/ClipTools.js.map +1 -1
  48. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  49. package/lib/cjs/tools/DisplayStyleTools.js +370 -370
  50. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  51. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  52. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  53. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  54. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  55. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  56. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  57. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  58. package/lib/cjs/tools/InspectElementTool.js +198 -198
  59. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  60. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  61. package/lib/cjs/tools/MapLayerTool.js +507 -507
  62. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  63. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  64. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  65. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  66. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  67. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  68. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  69. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  70. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  71. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  72. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  73. package/lib/cjs/tools/PlanarMaskTools.js +393 -393
  74. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  75. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  76. package/lib/cjs/tools/ProjectExtents.js +110 -110
  77. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  78. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  79. package/lib/cjs/tools/RealityModelTools.js +281 -281
  80. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  81. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  82. package/lib/cjs/tools/RealityTransitionTool.js +116 -116
  83. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  84. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  85. package/lib/cjs/tools/RenderSystemTools.js +70 -70
  86. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  87. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  88. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  89. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  90. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  91. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  92. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  93. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  94. package/lib/cjs/tools/SavedViews.js +136 -136
  95. package/lib/cjs/tools/SavedViews.js.map +1 -1
  96. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  97. package/lib/cjs/tools/ScheduleScriptTools.js +159 -159
  98. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  99. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  100. package/lib/cjs/tools/SelectionTools.js +87 -87
  101. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  102. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  103. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  104. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  105. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  106. package/lib/cjs/tools/SourceAspectIdTools.js +86 -86
  107. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  108. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  109. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  110. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  111. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  112. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  113. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  114. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  115. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  116. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  117. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  118. package/lib/cjs/tools/ViewportTools.js +516 -516
  119. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  120. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  121. package/lib/cjs/tools/parseArgs.js +51 -51
  122. package/lib/cjs/tools/parseArgs.js.map +1 -1
  123. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  124. package/lib/cjs/tools/parseBoolean.js +26 -26
  125. package/lib/cjs/tools/parseBoolean.js.map +1 -1
  126. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  127. package/lib/cjs/tools/parseToggle.js +25 -25
  128. package/lib/cjs/tools/parseToggle.js.map +1 -1
  129. package/lib/cjs/ui/Button.d.ts +29 -29
  130. package/lib/cjs/ui/Button.js +26 -26
  131. package/lib/cjs/ui/Button.js.map +1 -1
  132. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  133. package/lib/cjs/ui/CheckBox.js +27 -27
  134. package/lib/cjs/ui/CheckBox.js.map +1 -1
  135. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  136. package/lib/cjs/ui/ColorInput.js +53 -53
  137. package/lib/cjs/ui/ColorInput.js.map +1 -1
  138. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  139. package/lib/cjs/ui/ComboBox.js +42 -42
  140. package/lib/cjs/ui/ComboBox.js.map +1 -1
  141. package/lib/cjs/ui/DataList.d.ts +27 -27
  142. package/lib/cjs/ui/DataList.js +39 -39
  143. package/lib/cjs/ui/DataList.js.map +1 -1
  144. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  145. package/lib/cjs/ui/NestedMenu.js +46 -46
  146. package/lib/cjs/ui/NestedMenu.js.map +1 -1
  147. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  148. package/lib/cjs/ui/NumericInput.js +61 -61
  149. package/lib/cjs/ui/NumericInput.js.map +1 -1
  150. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  151. package/lib/cjs/ui/RadioBox.js +76 -76
  152. package/lib/cjs/ui/RadioBox.js.map +1 -1
  153. package/lib/cjs/ui/Slider.d.ts +28 -26
  154. package/lib/cjs/ui/Slider.d.ts.map +1 -1
  155. package/lib/cjs/ui/Slider.js +42 -34
  156. package/lib/cjs/ui/Slider.js.map +1 -1
  157. package/lib/cjs/ui/TextBox.d.ts +32 -32
  158. package/lib/cjs/ui/TextBox.js +56 -56
  159. package/lib/cjs/ui/TextBox.js.map +1 -1
  160. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  161. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  162. package/lib/cjs/widgets/DiagnosticsPanel.js.map +1 -1
  163. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  164. package/lib/cjs/widgets/FpsTracker.js +56 -56
  165. package/lib/cjs/widgets/FpsTracker.js.map +1 -1
  166. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  167. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  168. package/lib/cjs/widgets/GpuProfiler.js.map +1 -1
  169. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  170. package/lib/cjs/widgets/KeyinField.js +187 -187
  171. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  172. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  173. package/lib/cjs/widgets/MemoryTracker.js +243 -243
  174. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  175. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  176. package/lib/cjs/widgets/RenderCommandBreakdown.js +68 -68
  177. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  178. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  179. package/lib/cjs/widgets/TileMemoryBreakdown.js +204 -204
  180. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  181. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  182. package/lib/cjs/widgets/TileStatisticsTracker.js +142 -142
  183. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  184. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  185. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  186. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  187. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  188. package/lib/esm/ClipboardUtilities.js +22 -22
  189. package/lib/esm/ClipboardUtilities.js.map +1 -1
  190. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  191. package/lib/esm/FrontEndDevTools.js +217 -217
  192. package/lib/esm/FrontEndDevTools.js.map +1 -1
  193. package/lib/esm/effects/Convolution.d.ts +68 -68
  194. package/lib/esm/effects/Convolution.js +155 -155
  195. package/lib/esm/effects/Convolution.js.map +1 -1
  196. package/lib/esm/effects/EffectTools.d.ts +33 -33
  197. package/lib/esm/effects/EffectTools.js +62 -62
  198. package/lib/esm/effects/EffectTools.js.map +1 -1
  199. package/lib/esm/effects/Explosion.d.ts +12 -12
  200. package/lib/esm/effects/Explosion.js +164 -164
  201. package/lib/esm/effects/Explosion.js.map +1 -1
  202. package/lib/esm/effects/FlipImage.d.ts +30 -30
  203. package/lib/esm/effects/FlipImage.js +94 -94
  204. package/lib/esm/effects/FlipImage.js.map +1 -1
  205. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  206. package/lib/esm/effects/LensDistortion.js +104 -104
  207. package/lib/esm/effects/LensDistortion.js.map +1 -1
  208. package/lib/esm/effects/Random.d.ts +24 -24
  209. package/lib/esm/effects/Random.js +41 -41
  210. package/lib/esm/effects/Random.js.map +1 -1
  211. package/lib/esm/effects/Saturation.d.ts +30 -30
  212. package/lib/esm/effects/Saturation.js +80 -80
  213. package/lib/esm/effects/Saturation.js.map +1 -1
  214. package/lib/esm/effects/Snow.d.ts +76 -76
  215. package/lib/esm/effects/Snow.js +182 -182
  216. package/lib/esm/effects/Snow.js.map +1 -1
  217. package/lib/esm/effects/Vignette.d.ts +39 -39
  218. package/lib/esm/effects/Vignette.js +103 -103
  219. package/lib/esm/effects/Vignette.js.map +1 -1
  220. package/lib/esm/frontend-devtools.d.ts +82 -82
  221. package/lib/esm/frontend-devtools.js +86 -86
  222. package/lib/esm/frontend-devtools.js.map +1 -1
  223. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  224. package/lib/esm/tools/AnimationIntervalTool.js +26 -26
  225. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  226. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  227. package/lib/esm/tools/ChangeUnitsTool.js +37 -37
  228. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  229. package/lib/esm/tools/ClipTools.d.ts +67 -67
  230. package/lib/esm/tools/ClipTools.js +158 -158
  231. package/lib/esm/tools/ClipTools.js.map +1 -1
  232. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  233. package/lib/esm/tools/DisplayStyleTools.js +356 -356
  234. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  235. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  236. package/lib/esm/tools/EmphasizeElementsTool.js +145 -145
  237. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  238. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  239. package/lib/esm/tools/FrustumDecoration.js +367 -367
  240. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  241. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  242. package/lib/esm/tools/InspectElementTool.js +194 -194
  243. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  244. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  245. package/lib/esm/tools/MapLayerTool.js +485 -485
  246. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  247. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  248. package/lib/esm/tools/MeasureTileLoadTime.js +59 -59
  249. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  250. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  251. package/lib/esm/tools/ModelAppearanceTools.js +172 -172
  252. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  253. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  254. package/lib/esm/tools/PlanProjectionTools.js +143 -143
  255. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  256. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  257. package/lib/esm/tools/PlanarMaskTools.js +377 -377
  258. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  259. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  260. package/lib/esm/tools/ProjectExtents.js +104 -104
  261. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  262. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  263. package/lib/esm/tools/RealityModelTools.js +268 -268
  264. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  265. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  266. package/lib/esm/tools/RealityTransitionTool.js +112 -112
  267. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  268. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  269. package/lib/esm/tools/RenderSystemTools.js +63 -63
  270. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  271. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  272. package/lib/esm/tools/RenderTargetTools.js +159 -159
  273. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  274. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  275. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +26 -26
  276. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  277. package/lib/esm/tools/SavedViews.d.ts +46 -46
  278. package/lib/esm/tools/SavedViews.js +128 -128
  279. package/lib/esm/tools/SavedViews.js.map +1 -1
  280. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  281. package/lib/esm/tools/ScheduleScriptTools.js +153 -153
  282. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  283. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  284. package/lib/esm/tools/SelectionTools.js +82 -82
  285. package/lib/esm/tools/SelectionTools.js.map +1 -1
  286. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  287. package/lib/esm/tools/SetGpuMemoryLimitTool.js +29 -29
  288. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  289. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  290. package/lib/esm/tools/SourceAspectIdTools.js +80 -80
  291. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  292. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  293. package/lib/esm/tools/TileRequestDecoration.js +79 -79
  294. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  295. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  296. package/lib/esm/tools/TileTreeBoundsDecoration.js +70 -70
  297. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  298. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  299. package/lib/esm/tools/ToolTipProvider.js +62 -62
  300. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  301. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  302. package/lib/esm/tools/ViewportTools.js +492 -492
  303. package/lib/esm/tools/ViewportTools.js.map +1 -1
  304. package/lib/esm/tools/parseArgs.d.ts +23 -23
  305. package/lib/esm/tools/parseArgs.js +47 -47
  306. package/lib/esm/tools/parseArgs.js.map +1 -1
  307. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  308. package/lib/esm/tools/parseBoolean.js +22 -22
  309. package/lib/esm/tools/parseBoolean.js.map +1 -1
  310. package/lib/esm/tools/parseToggle.d.ts +8 -8
  311. package/lib/esm/tools/parseToggle.js +21 -21
  312. package/lib/esm/tools/parseToggle.js.map +1 -1
  313. package/lib/esm/ui/Button.d.ts +29 -29
  314. package/lib/esm/ui/Button.js +22 -22
  315. package/lib/esm/ui/Button.js.map +1 -1
  316. package/lib/esm/ui/CheckBox.d.ts +23 -23
  317. package/lib/esm/ui/CheckBox.js +23 -23
  318. package/lib/esm/ui/CheckBox.js.map +1 -1
  319. package/lib/esm/ui/ColorInput.d.ts +27 -27
  320. package/lib/esm/ui/ColorInput.js +48 -48
  321. package/lib/esm/ui/ColorInput.js.map +1 -1
  322. package/lib/esm/ui/ComboBox.d.ts +28 -28
  323. package/lib/esm/ui/ComboBox.js +38 -38
  324. package/lib/esm/ui/ComboBox.js.map +1 -1
  325. package/lib/esm/ui/DataList.d.ts +27 -27
  326. package/lib/esm/ui/DataList.js +34 -34
  327. package/lib/esm/ui/DataList.js.map +1 -1
  328. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  329. package/lib/esm/ui/NestedMenu.js +42 -42
  330. package/lib/esm/ui/NestedMenu.js.map +1 -1
  331. package/lib/esm/ui/NumericInput.d.ts +35 -35
  332. package/lib/esm/ui/NumericInput.js +56 -56
  333. package/lib/esm/ui/NumericInput.js.map +1 -1
  334. package/lib/esm/ui/RadioBox.d.ts +29 -29
  335. package/lib/esm/ui/RadioBox.js +72 -72
  336. package/lib/esm/ui/RadioBox.js.map +1 -1
  337. package/lib/esm/ui/Slider.d.ts +28 -26
  338. package/lib/esm/ui/Slider.d.ts.map +1 -1
  339. package/lib/esm/ui/Slider.js +38 -30
  340. package/lib/esm/ui/Slider.js.map +1 -1
  341. package/lib/esm/ui/TextBox.d.ts +32 -32
  342. package/lib/esm/ui/TextBox.js +52 -52
  343. package/lib/esm/ui/TextBox.js.map +1 -1
  344. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  345. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  346. package/lib/esm/widgets/DiagnosticsPanel.js.map +1 -1
  347. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  348. package/lib/esm/widgets/FpsTracker.js +52 -52
  349. package/lib/esm/widgets/FpsTracker.js.map +1 -1
  350. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  351. package/lib/esm/widgets/GpuProfiler.js +188 -188
  352. package/lib/esm/widgets/GpuProfiler.js.map +1 -1
  353. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  354. package/lib/esm/widgets/KeyinField.js +183 -183
  355. package/lib/esm/widgets/KeyinField.js.map +1 -1
  356. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  357. package/lib/esm/widgets/MemoryTracker.js +238 -238
  358. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  359. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  360. package/lib/esm/widgets/RenderCommandBreakdown.js +64 -64
  361. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  362. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  363. package/lib/esm/widgets/TileMemoryBreakdown.js +200 -200
  364. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  365. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  366. package/lib/esm/widgets/TileStatisticsTracker.js +138 -138
  367. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  368. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  369. package/lib/esm/widgets/ToolSettingsTracker.js +207 -207
  370. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  371. package/lib/public/locales/en/FrontendDevTools.json +484 -484
  372. package/package.json +7 -7
@@ -1,86 +1,86 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Effects
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.SaturationConfig = exports.SaturationEffect = void 0;
11
- const core_frontend_1 = require("@itwin/core-frontend");
12
- const parseArgs_1 = require("../tools/parseArgs");
13
- const EffectTools_1 = require("./EffectTools");
14
- /** Adjusts the saturation of colors in a viewport.
15
- * @beta
16
- */
17
- class SaturationEffect extends EffectTools_1.AddEffectTool {
18
- get effectName() { return "Saturation"; }
19
- get textureCoordFromPosition() { return true; }
20
- get source() {
21
- // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness
22
- return {
23
- // Vertex shader simply computes texture coordinate for source pixel.
24
- vertex: `
25
- void effectMain(vec4 pos) {
26
- v_texCoord = textureCoordFromPosition(pos);
27
- }`,
28
- // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.
29
- fragment: `
30
- vec3 rgb2hsv(vec3 c) {
31
- vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
32
- vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
33
- vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
34
-
35
- float d = q.x - min(q.w, q.y);
36
- float e = 1.0e-10;
37
- return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
38
- }
39
-
40
- vec3 hsv2rgb(vec3 c) {
41
- vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
42
- vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
43
- return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
44
- }
45
-
46
- vec4 effectMain() {
47
- vec4 color = TEXTURE(u_diffuse, v_texCoord);
48
- color.rgb = rgb2hsv(color.rgb);
49
- color.rgb.y = color.rgb.y * u_saturationMult;
50
- color.rgb = hsv2rgb(color.rgb);
51
- return color;
52
- }`,
53
- };
54
- }
55
- defineEffect(builder) {
56
- builder.addVarying("v_texCoord", core_frontend_1.VaryingType.Vec2);
57
- builder.addUniform({
58
- name: "u_saturationMult",
59
- type: core_frontend_1.UniformType.Float,
60
- bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),
61
- });
62
- }
63
- }
64
- exports.SaturationEffect = SaturationEffect;
65
- SaturationEffect.toolId = "SaturationEffect";
66
- /** Configures the [[SaturationEffect]].
67
- * @beta
68
- */
69
- class SaturationConfig extends core_frontend_1.Tool {
70
- static get minArgs() { return 0; }
71
- static get maxArgs() { return 1; }
72
- async run(multiplier) {
73
- SaturationConfig.multiplier = multiplier !== null && multiplier !== void 0 ? multiplier : 2.0;
74
- (0, EffectTools_1.refreshViewportsForEffect)("fdt Saturation");
75
- return true;
76
- }
77
- async parseAndRun(...input) {
78
- const args = (0, parseArgs_1.parseArgs)(input);
79
- return this.run(args.getFloat("s"));
80
- }
81
- }
82
- exports.SaturationConfig = SaturationConfig;
83
- SaturationConfig.toolId = "SaturationConfig";
84
- /** Multiplier applied to the saturation of each color in the source image. */
85
- SaturationConfig.multiplier = 2.0;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Effects
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.SaturationConfig = exports.SaturationEffect = void 0;
11
+ const core_frontend_1 = require("@itwin/core-frontend");
12
+ const parseArgs_1 = require("../tools/parseArgs");
13
+ const EffectTools_1 = require("./EffectTools");
14
+ /** Adjusts the saturation of colors in a viewport.
15
+ * @beta
16
+ */
17
+ class SaturationEffect extends EffectTools_1.AddEffectTool {
18
+ get effectName() { return "Saturation"; }
19
+ get textureCoordFromPosition() { return true; }
20
+ get source() {
21
+ // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness
22
+ return {
23
+ // Vertex shader simply computes texture coordinate for source pixel.
24
+ vertex: `
25
+ void effectMain(vec4 pos) {
26
+ v_texCoord = textureCoordFromPosition(pos);
27
+ }`,
28
+ // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.
29
+ fragment: `
30
+ vec3 rgb2hsv(vec3 c) {
31
+ vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
32
+ vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
33
+ vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
34
+
35
+ float d = q.x - min(q.w, q.y);
36
+ float e = 1.0e-10;
37
+ return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
38
+ }
39
+
40
+ vec3 hsv2rgb(vec3 c) {
41
+ vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
42
+ vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
43
+ return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
44
+ }
45
+
46
+ vec4 effectMain() {
47
+ vec4 color = TEXTURE(u_diffuse, v_texCoord);
48
+ color.rgb = rgb2hsv(color.rgb);
49
+ color.rgb.y = color.rgb.y * u_saturationMult;
50
+ color.rgb = hsv2rgb(color.rgb);
51
+ return color;
52
+ }`,
53
+ };
54
+ }
55
+ defineEffect(builder) {
56
+ builder.addVarying("v_texCoord", core_frontend_1.VaryingType.Vec2);
57
+ builder.addUniform({
58
+ name: "u_saturationMult",
59
+ type: core_frontend_1.UniformType.Float,
60
+ bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),
61
+ });
62
+ }
63
+ }
64
+ exports.SaturationEffect = SaturationEffect;
65
+ SaturationEffect.toolId = "SaturationEffect";
66
+ /** Configures the [[SaturationEffect]].
67
+ * @beta
68
+ */
69
+ class SaturationConfig extends core_frontend_1.Tool {
70
+ static get minArgs() { return 0; }
71
+ static get maxArgs() { return 1; }
72
+ async run(multiplier) {
73
+ SaturationConfig.multiplier = multiplier !== null && multiplier !== void 0 ? multiplier : 2.0;
74
+ (0, EffectTools_1.refreshViewportsForEffect)("fdt Saturation");
75
+ return true;
76
+ }
77
+ async parseAndRun(...input) {
78
+ const args = (0, parseArgs_1.parseArgs)(input);
79
+ return this.run(args.getFloat("s"));
80
+ }
81
+ }
82
+ exports.SaturationConfig = SaturationConfig;
83
+ SaturationConfig.toolId = "SaturationConfig";
84
+ /** Multiplier applied to the saturation of each color in the source image. */
85
+ SaturationConfig.multiplier = 2.0;
86
86
  //# sourceMappingURL=Saturation.js.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Saturation.js","sourceRoot":"","sources":["../../../src/effects/Saturation.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAgG;AAChG,kDAA+C;AAC/C,+CAAyE;AAEzE;;GAEG;AACH,MAAa,gBAAiB,SAAQ,2BAAa;IAGjD,IAAc,UAAU,KAAK,OAAO,YAAY,CAAC,CAAC,CAAC;IACnD,IAAc,wBAAwB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzD,IAAc,MAAM;QAClB,sIAAsI;QACtI,OAAO;YACL,qEAAqE;YACrE,MAAM,EAAE;;;UAGJ;YACJ,2FAA2F;YAC3F,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;UAuBN;SACL,CAAC;IACJ,CAAC;IAES,YAAY,CAAC,OAAiC;QACtD,OAAO,CAAC,UAAU,CAAC,YAAY,EAAE,2BAAW,CAAC,IAAI,CAAC,CAAC;QACnD,OAAO,CAAC,UAAU,CAAC;YACjB,IAAI,EAAE,kBAAkB;YACxB,IAAI,EAAE,2BAAW,CAAC,KAAK;YACvB,IAAI,EAAE,CAAC,OAAO,EAAE,EAAE,CAAC,OAAO,CAAC,YAAY,CAAC,gBAAgB,CAAC,UAAU,CAAC;SACrE,CAAC,CAAC;IACL,CAAC;;AAjDH,4CAkDC;AAjDwB,uBAAM,GAAG,kBAAkB,CAAC;AAmDrD;;GAEG;AACH,MAAa,gBAAiB,SAAQ,oBAAI;IAEjC,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAKlC,KAAK,CAAC,GAAG,CAAC,UAAmB;QAC3C,gBAAgB,CAAC,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,GAAG,CAAC;QAChD,IAAA,uCAAyB,EAAC,gBAAgB,CAAC,CAAC;QAC5C,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,KAAe;QAClD,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,KAAK,CAAC,CAAC;QAC9B,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;IACtC,CAAC;;AAjBH,4CAkBC;AAjBwB,uBAAM,GAAG,kBAAkB,CAAC;AAInD,8EAA8E;AAChE,2BAAU,GAAG,GAAG,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Effects\n */\n\nimport { ScreenSpaceEffectBuilder, Tool, UniformType, VaryingType } from \"@itwin/core-frontend\";\nimport { parseArgs } from \"../tools/parseArgs\";\nimport { AddEffectTool, refreshViewportsForEffect } from \"./EffectTools\";\n\n/** Adjusts the saturation of colors in a viewport.\n * @beta\n */\nexport class SaturationEffect extends AddEffectTool {\n public static override toolId = \"SaturationEffect\";\n\n protected get effectName() { return \"Saturation\"; }\n protected get textureCoordFromPosition() { return true; }\n\n protected get source() {\n // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness\n return {\n // Vertex shader simply computes texture coordinate for source pixel.\n vertex: `\n void effectMain(vec4 pos) {\n v_texCoord = textureCoordFromPosition(pos);\n }`,\n // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.\n fragment: `\n vec3 rgb2hsv(vec3 c) {\n vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);\n vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));\n vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));\n\n float d = q.x - min(q.w, q.y);\n float e = 1.0e-10;\n return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);\n }\n\n vec3 hsv2rgb(vec3 c) {\n vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);\n return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);\n }\n\n vec4 effectMain() {\n vec4 color = TEXTURE(u_diffuse, v_texCoord);\n color.rgb = rgb2hsv(color.rgb);\n color.rgb.y = color.rgb.y * u_saturationMult;\n color.rgb = hsv2rgb(color.rgb);\n return color;\n }`,\n };\n }\n\n protected defineEffect(builder: ScreenSpaceEffectBuilder): void {\n builder.addVarying(\"v_texCoord\", VaryingType.Vec2);\n builder.addUniform({\n name: \"u_saturationMult\",\n type: UniformType.Float,\n bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),\n });\n }\n}\n\n/** Configures the [[SaturationEffect]].\n * @beta\n */\nexport class SaturationConfig extends Tool {\n public static override toolId = \"SaturationConfig\";\n public static override get minArgs() { return 0; }\n public static override get maxArgs() { return 1; }\n\n /** Multiplier applied to the saturation of each color in the source image. */\n public static multiplier = 2.0;\n\n public override async run(multiplier?: number): Promise<boolean> {\n SaturationConfig.multiplier = multiplier ?? 2.0;\n refreshViewportsForEffect(\"fdt Saturation\");\n return true;\n }\n\n public override async parseAndRun(...input: string[]): Promise<boolean> {\n const args = parseArgs(input);\n return this.run(args.getFloat(\"s\"));\n }\n}\n\n"]}
@@ -1,77 +1,77 @@
1
- /** @packageDocumentation
2
- * @module Effects
3
- */
4
- import { Range1d, Range2d, Vector2d } from "@itwin/core-geometry";
5
- import { DecorateContext, Decorator, ParticleProps, Tool, Viewport } from "@itwin/core-frontend";
6
- /** Represents one particle displayed by a [[SnowDecorator]].
7
- * Particle positions are in [CoordSystem.View]($frontend).
8
- * @beta
9
- */
10
- export interface SnowParticle extends ParticleProps {
11
- /** Make x, y, and z from ParticleProps writable. */
12
- x: number;
13
- y: number;
14
- z: number;
15
- /** Current velocity, in pixels per second. */
16
- velocity: Vector2d;
17
- }
18
- /** Parameters controlling how a [[SnowDecorator]] works.
19
- * @beta
20
- */
21
- export interface SnowParams {
22
- /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */
23
- numParticles: number;
24
- /** Range from which to randomly select each particle's size, in pixels. */
25
- sizeRange: Range1d;
26
- /** Range from which to randomly select each particle's transparency. */
27
- transparencyRange: Range1d;
28
- /** Range from which to randomly select each particle's initial velocity, in pixels per second. */
29
- velocityRange: Range2d;
30
- /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */
31
- accelerationRange: Range2d;
32
- /** Wind velocity in pixels per second in X. */
33
- windVelocity: number;
34
- }
35
- /** Simulates snowfall in a [Viewport]($frontend) using particle effects.
36
- * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.
37
- * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.
38
- * @beta
39
- */
40
- export declare class SnowDecorator implements Decorator {
41
- /** The viewport being decorated. */
42
- readonly viewport: Viewport;
43
- /** Invoked when this decorator is to be destroyed. */
44
- readonly dispose: VoidFunction;
45
- /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */
46
- private readonly _dimensions;
47
- /** The list of particles being drawn. */
48
- private readonly _particles;
49
- /** The image to display for each particle. */
50
- private _texture?;
51
- /** The last time `updateParticles()` was invoked, in milliseconds. */
52
- private _lastUpdateTime;
53
- private readonly _params;
54
- private constructor();
55
- decorate(context: DecorateContext): void;
56
- /** Change some of the parameters affecting this decorator. */
57
- configure(params: Partial<SnowParams>): void;
58
- /** Emit a new particle with randomized properties. */
59
- private emit;
60
- private updateParticles;
61
- private static readonly _decorators;
62
- /** Toggle this decorator for the specified viewport.
63
- * @param viewport The viewport to which the effect should be applied or removed.
64
- * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.
65
- */
66
- static toggle(viewport: Viewport, enable?: boolean): Promise<void>;
67
- }
68
- /** Toggles a decorator that simulates snow using particle effects.
69
- * @see [[SnowDecorator]] for the implementation of the decorator.
70
- * @beta
71
- */
72
- export declare class SnowEffect extends Tool {
73
- static toolId: string;
74
- run(enable?: boolean): Promise<boolean>;
75
- parseAndRun(...args: string[]): Promise<boolean>;
76
- }
1
+ /** @packageDocumentation
2
+ * @module Effects
3
+ */
4
+ import { Range1d, Range2d, Vector2d } from "@itwin/core-geometry";
5
+ import { DecorateContext, Decorator, ParticleProps, Tool, Viewport } from "@itwin/core-frontend";
6
+ /** Represents one particle displayed by a [[SnowDecorator]].
7
+ * Particle positions are in [CoordSystem.View]($frontend).
8
+ * @beta
9
+ */
10
+ export interface SnowParticle extends ParticleProps {
11
+ /** Make x, y, and z from ParticleProps writable. */
12
+ x: number;
13
+ y: number;
14
+ z: number;
15
+ /** Current velocity, in pixels per second. */
16
+ velocity: Vector2d;
17
+ }
18
+ /** Parameters controlling how a [[SnowDecorator]] works.
19
+ * @beta
20
+ */
21
+ export interface SnowParams {
22
+ /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */
23
+ numParticles: number;
24
+ /** Range from which to randomly select each particle's size, in pixels. */
25
+ sizeRange: Range1d;
26
+ /** Range from which to randomly select each particle's transparency. */
27
+ transparencyRange: Range1d;
28
+ /** Range from which to randomly select each particle's initial velocity, in pixels per second. */
29
+ velocityRange: Range2d;
30
+ /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */
31
+ accelerationRange: Range2d;
32
+ /** Wind velocity in pixels per second in X. */
33
+ windVelocity: number;
34
+ }
35
+ /** Simulates snowfall in a [Viewport]($frontend) using particle effects.
36
+ * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.
37
+ * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.
38
+ * @beta
39
+ */
40
+ export declare class SnowDecorator implements Decorator {
41
+ /** The viewport being decorated. */
42
+ readonly viewport: Viewport;
43
+ /** Invoked when this decorator is to be destroyed. */
44
+ readonly dispose: VoidFunction;
45
+ /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */
46
+ private readonly _dimensions;
47
+ /** The list of particles being drawn. */
48
+ private readonly _particles;
49
+ /** The image to display for each particle. */
50
+ private _texture?;
51
+ /** The last time `updateParticles()` was invoked, in milliseconds. */
52
+ private _lastUpdateTime;
53
+ private readonly _params;
54
+ private constructor();
55
+ decorate(context: DecorateContext): void;
56
+ /** Change some of the parameters affecting this decorator. */
57
+ configure(params: Partial<SnowParams>): void;
58
+ /** Emit a new particle with randomized properties. */
59
+ private emit;
60
+ private updateParticles;
61
+ private static readonly _decorators;
62
+ /** Toggle this decorator for the specified viewport.
63
+ * @param viewport The viewport to which the effect should be applied or removed.
64
+ * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.
65
+ */
66
+ static toggle(viewport: Viewport, enable?: boolean): Promise<void>;
67
+ }
68
+ /** Toggles a decorator that simulates snow using particle effects.
69
+ * @see [[SnowDecorator]] for the implementation of the decorator.
70
+ * @beta
71
+ */
72
+ export declare class SnowEffect extends Tool {
73
+ static toolId: string;
74
+ run(enable?: boolean): Promise<boolean>;
75
+ parseAndRun(...args: string[]): Promise<boolean>;
76
+ }
77
77
  //# sourceMappingURL=Snow.d.ts.map