@itwin/frontend-devtools 3.6.0-dev.7 → 3.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/CHANGELOG.md +33 -1
  2. package/LICENSE.md +1 -1
  3. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  4. package/lib/cjs/ClipboardUtilities.js +26 -26
  5. package/lib/cjs/ClipboardUtilities.js.map +1 -1
  6. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  7. package/lib/cjs/FrontEndDevTools.js +221 -221
  8. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  9. package/lib/cjs/effects/Convolution.d.ts +68 -68
  10. package/lib/cjs/effects/Convolution.js +165 -165
  11. package/lib/cjs/effects/Convolution.js.map +1 -1
  12. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  13. package/lib/cjs/effects/EffectTools.js +68 -68
  14. package/lib/cjs/effects/EffectTools.js.map +1 -1
  15. package/lib/cjs/effects/Explosion.d.ts +12 -12
  16. package/lib/cjs/effects/Explosion.js +168 -168
  17. package/lib/cjs/effects/Explosion.js.map +1 -1
  18. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  19. package/lib/cjs/effects/FlipImage.js +99 -99
  20. package/lib/cjs/effects/FlipImage.js.map +1 -1
  21. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  22. package/lib/cjs/effects/LensDistortion.js +109 -109
  23. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  24. package/lib/cjs/effects/Random.d.ts +24 -24
  25. package/lib/cjs/effects/Random.js +49 -49
  26. package/lib/cjs/effects/Random.js.map +1 -1
  27. package/lib/cjs/effects/Saturation.d.ts +30 -30
  28. package/lib/cjs/effects/Saturation.js +85 -85
  29. package/lib/cjs/effects/Saturation.js.map +1 -1
  30. package/lib/cjs/effects/Snow.d.ts +76 -76
  31. package/lib/cjs/effects/Snow.js +187 -187
  32. package/lib/cjs/effects/Snow.js.map +1 -1
  33. package/lib/cjs/effects/Vignette.d.ts +39 -39
  34. package/lib/cjs/effects/Vignette.js +108 -108
  35. package/lib/cjs/effects/Vignette.js.map +1 -1
  36. package/lib/cjs/frontend-devtools.d.ts +82 -82
  37. package/lib/cjs/frontend-devtools.js +98 -98
  38. package/lib/cjs/frontend-devtools.js.map +1 -1
  39. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  40. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  41. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  42. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  43. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  44. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  45. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  46. package/lib/cjs/tools/ClipTools.js +164 -164
  47. package/lib/cjs/tools/ClipTools.js.map +1 -1
  48. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  49. package/lib/cjs/tools/DisplayStyleTools.js +370 -370
  50. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  51. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  52. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  53. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  54. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  55. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  56. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  57. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  58. package/lib/cjs/tools/InspectElementTool.js +198 -198
  59. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  60. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  61. package/lib/cjs/tools/MapLayerTool.js +507 -507
  62. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  63. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  64. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  65. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  66. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  67. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  68. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  69. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  70. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  71. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  72. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  73. package/lib/cjs/tools/PlanarMaskTools.js +393 -393
  74. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  75. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  76. package/lib/cjs/tools/ProjectExtents.js +110 -110
  77. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  78. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  79. package/lib/cjs/tools/RealityModelTools.js +281 -281
  80. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  81. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  82. package/lib/cjs/tools/RealityTransitionTool.js +116 -116
  83. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  84. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  85. package/lib/cjs/tools/RenderSystemTools.js +70 -70
  86. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  87. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  88. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  89. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  90. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  91. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  92. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  93. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  94. package/lib/cjs/tools/SavedViews.js +136 -136
  95. package/lib/cjs/tools/SavedViews.js.map +1 -1
  96. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  97. package/lib/cjs/tools/ScheduleScriptTools.js +159 -159
  98. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  99. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  100. package/lib/cjs/tools/SelectionTools.js +87 -87
  101. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  102. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  103. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  104. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  105. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  106. package/lib/cjs/tools/SourceAspectIdTools.js +86 -86
  107. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  108. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  109. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  110. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  111. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  112. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  113. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  114. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  115. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  116. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  117. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  118. package/lib/cjs/tools/ViewportTools.js +516 -516
  119. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  120. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  121. package/lib/cjs/tools/parseArgs.js +51 -51
  122. package/lib/cjs/tools/parseArgs.js.map +1 -1
  123. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  124. package/lib/cjs/tools/parseBoolean.js +26 -26
  125. package/lib/cjs/tools/parseBoolean.js.map +1 -1
  126. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  127. package/lib/cjs/tools/parseToggle.js +25 -25
  128. package/lib/cjs/tools/parseToggle.js.map +1 -1
  129. package/lib/cjs/ui/Button.d.ts +29 -29
  130. package/lib/cjs/ui/Button.js +26 -26
  131. package/lib/cjs/ui/Button.js.map +1 -1
  132. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  133. package/lib/cjs/ui/CheckBox.js +27 -27
  134. package/lib/cjs/ui/CheckBox.js.map +1 -1
  135. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  136. package/lib/cjs/ui/ColorInput.js +53 -53
  137. package/lib/cjs/ui/ColorInput.js.map +1 -1
  138. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  139. package/lib/cjs/ui/ComboBox.js +42 -42
  140. package/lib/cjs/ui/ComboBox.js.map +1 -1
  141. package/lib/cjs/ui/DataList.d.ts +27 -27
  142. package/lib/cjs/ui/DataList.js +39 -39
  143. package/lib/cjs/ui/DataList.js.map +1 -1
  144. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  145. package/lib/cjs/ui/NestedMenu.js +46 -46
  146. package/lib/cjs/ui/NestedMenu.js.map +1 -1
  147. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  148. package/lib/cjs/ui/NumericInput.js +61 -61
  149. package/lib/cjs/ui/NumericInput.js.map +1 -1
  150. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  151. package/lib/cjs/ui/RadioBox.js +76 -76
  152. package/lib/cjs/ui/RadioBox.js.map +1 -1
  153. package/lib/cjs/ui/Slider.d.ts +28 -26
  154. package/lib/cjs/ui/Slider.d.ts.map +1 -1
  155. package/lib/cjs/ui/Slider.js +42 -34
  156. package/lib/cjs/ui/Slider.js.map +1 -1
  157. package/lib/cjs/ui/TextBox.d.ts +32 -32
  158. package/lib/cjs/ui/TextBox.js +56 -56
  159. package/lib/cjs/ui/TextBox.js.map +1 -1
  160. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  161. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  162. package/lib/cjs/widgets/DiagnosticsPanel.js.map +1 -1
  163. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  164. package/lib/cjs/widgets/FpsTracker.js +56 -56
  165. package/lib/cjs/widgets/FpsTracker.js.map +1 -1
  166. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  167. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  168. package/lib/cjs/widgets/GpuProfiler.js.map +1 -1
  169. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  170. package/lib/cjs/widgets/KeyinField.js +187 -187
  171. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  172. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  173. package/lib/cjs/widgets/MemoryTracker.js +243 -243
  174. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  175. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  176. package/lib/cjs/widgets/RenderCommandBreakdown.js +68 -68
  177. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  178. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  179. package/lib/cjs/widgets/TileMemoryBreakdown.js +204 -204
  180. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  181. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  182. package/lib/cjs/widgets/TileStatisticsTracker.js +142 -142
  183. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  184. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  185. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  186. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  187. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  188. package/lib/esm/ClipboardUtilities.js +22 -22
  189. package/lib/esm/ClipboardUtilities.js.map +1 -1
  190. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  191. package/lib/esm/FrontEndDevTools.js +217 -217
  192. package/lib/esm/FrontEndDevTools.js.map +1 -1
  193. package/lib/esm/effects/Convolution.d.ts +68 -68
  194. package/lib/esm/effects/Convolution.js +155 -155
  195. package/lib/esm/effects/Convolution.js.map +1 -1
  196. package/lib/esm/effects/EffectTools.d.ts +33 -33
  197. package/lib/esm/effects/EffectTools.js +62 -62
  198. package/lib/esm/effects/EffectTools.js.map +1 -1
  199. package/lib/esm/effects/Explosion.d.ts +12 -12
  200. package/lib/esm/effects/Explosion.js +164 -164
  201. package/lib/esm/effects/Explosion.js.map +1 -1
  202. package/lib/esm/effects/FlipImage.d.ts +30 -30
  203. package/lib/esm/effects/FlipImage.js +94 -94
  204. package/lib/esm/effects/FlipImage.js.map +1 -1
  205. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  206. package/lib/esm/effects/LensDistortion.js +104 -104
  207. package/lib/esm/effects/LensDistortion.js.map +1 -1
  208. package/lib/esm/effects/Random.d.ts +24 -24
  209. package/lib/esm/effects/Random.js +41 -41
  210. package/lib/esm/effects/Random.js.map +1 -1
  211. package/lib/esm/effects/Saturation.d.ts +30 -30
  212. package/lib/esm/effects/Saturation.js +80 -80
  213. package/lib/esm/effects/Saturation.js.map +1 -1
  214. package/lib/esm/effects/Snow.d.ts +76 -76
  215. package/lib/esm/effects/Snow.js +182 -182
  216. package/lib/esm/effects/Snow.js.map +1 -1
  217. package/lib/esm/effects/Vignette.d.ts +39 -39
  218. package/lib/esm/effects/Vignette.js +103 -103
  219. package/lib/esm/effects/Vignette.js.map +1 -1
  220. package/lib/esm/frontend-devtools.d.ts +82 -82
  221. package/lib/esm/frontend-devtools.js +86 -86
  222. package/lib/esm/frontend-devtools.js.map +1 -1
  223. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  224. package/lib/esm/tools/AnimationIntervalTool.js +26 -26
  225. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  226. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  227. package/lib/esm/tools/ChangeUnitsTool.js +37 -37
  228. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  229. package/lib/esm/tools/ClipTools.d.ts +67 -67
  230. package/lib/esm/tools/ClipTools.js +158 -158
  231. package/lib/esm/tools/ClipTools.js.map +1 -1
  232. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  233. package/lib/esm/tools/DisplayStyleTools.js +356 -356
  234. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  235. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  236. package/lib/esm/tools/EmphasizeElementsTool.js +145 -145
  237. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  238. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  239. package/lib/esm/tools/FrustumDecoration.js +367 -367
  240. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  241. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  242. package/lib/esm/tools/InspectElementTool.js +194 -194
  243. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  244. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  245. package/lib/esm/tools/MapLayerTool.js +485 -485
  246. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  247. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  248. package/lib/esm/tools/MeasureTileLoadTime.js +59 -59
  249. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  250. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  251. package/lib/esm/tools/ModelAppearanceTools.js +172 -172
  252. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  253. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  254. package/lib/esm/tools/PlanProjectionTools.js +143 -143
  255. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  256. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  257. package/lib/esm/tools/PlanarMaskTools.js +377 -377
  258. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  259. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  260. package/lib/esm/tools/ProjectExtents.js +104 -104
  261. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  262. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  263. package/lib/esm/tools/RealityModelTools.js +268 -268
  264. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  265. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  266. package/lib/esm/tools/RealityTransitionTool.js +112 -112
  267. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  268. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  269. package/lib/esm/tools/RenderSystemTools.js +63 -63
  270. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  271. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  272. package/lib/esm/tools/RenderTargetTools.js +159 -159
  273. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  274. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  275. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +26 -26
  276. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  277. package/lib/esm/tools/SavedViews.d.ts +46 -46
  278. package/lib/esm/tools/SavedViews.js +128 -128
  279. package/lib/esm/tools/SavedViews.js.map +1 -1
  280. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  281. package/lib/esm/tools/ScheduleScriptTools.js +153 -153
  282. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  283. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  284. package/lib/esm/tools/SelectionTools.js +82 -82
  285. package/lib/esm/tools/SelectionTools.js.map +1 -1
  286. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  287. package/lib/esm/tools/SetGpuMemoryLimitTool.js +29 -29
  288. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  289. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  290. package/lib/esm/tools/SourceAspectIdTools.js +80 -80
  291. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  292. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  293. package/lib/esm/tools/TileRequestDecoration.js +79 -79
  294. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  295. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  296. package/lib/esm/tools/TileTreeBoundsDecoration.js +70 -70
  297. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  298. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  299. package/lib/esm/tools/ToolTipProvider.js +62 -62
  300. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  301. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  302. package/lib/esm/tools/ViewportTools.js +492 -492
  303. package/lib/esm/tools/ViewportTools.js.map +1 -1
  304. package/lib/esm/tools/parseArgs.d.ts +23 -23
  305. package/lib/esm/tools/parseArgs.js +47 -47
  306. package/lib/esm/tools/parseArgs.js.map +1 -1
  307. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  308. package/lib/esm/tools/parseBoolean.js +22 -22
  309. package/lib/esm/tools/parseBoolean.js.map +1 -1
  310. package/lib/esm/tools/parseToggle.d.ts +8 -8
  311. package/lib/esm/tools/parseToggle.js +21 -21
  312. package/lib/esm/tools/parseToggle.js.map +1 -1
  313. package/lib/esm/ui/Button.d.ts +29 -29
  314. package/lib/esm/ui/Button.js +22 -22
  315. package/lib/esm/ui/Button.js.map +1 -1
  316. package/lib/esm/ui/CheckBox.d.ts +23 -23
  317. package/lib/esm/ui/CheckBox.js +23 -23
  318. package/lib/esm/ui/CheckBox.js.map +1 -1
  319. package/lib/esm/ui/ColorInput.d.ts +27 -27
  320. package/lib/esm/ui/ColorInput.js +48 -48
  321. package/lib/esm/ui/ColorInput.js.map +1 -1
  322. package/lib/esm/ui/ComboBox.d.ts +28 -28
  323. package/lib/esm/ui/ComboBox.js +38 -38
  324. package/lib/esm/ui/ComboBox.js.map +1 -1
  325. package/lib/esm/ui/DataList.d.ts +27 -27
  326. package/lib/esm/ui/DataList.js +34 -34
  327. package/lib/esm/ui/DataList.js.map +1 -1
  328. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  329. package/lib/esm/ui/NestedMenu.js +42 -42
  330. package/lib/esm/ui/NestedMenu.js.map +1 -1
  331. package/lib/esm/ui/NumericInput.d.ts +35 -35
  332. package/lib/esm/ui/NumericInput.js +56 -56
  333. package/lib/esm/ui/NumericInput.js.map +1 -1
  334. package/lib/esm/ui/RadioBox.d.ts +29 -29
  335. package/lib/esm/ui/RadioBox.js +72 -72
  336. package/lib/esm/ui/RadioBox.js.map +1 -1
  337. package/lib/esm/ui/Slider.d.ts +28 -26
  338. package/lib/esm/ui/Slider.d.ts.map +1 -1
  339. package/lib/esm/ui/Slider.js +38 -30
  340. package/lib/esm/ui/Slider.js.map +1 -1
  341. package/lib/esm/ui/TextBox.d.ts +32 -32
  342. package/lib/esm/ui/TextBox.js +52 -52
  343. package/lib/esm/ui/TextBox.js.map +1 -1
  344. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  345. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  346. package/lib/esm/widgets/DiagnosticsPanel.js.map +1 -1
  347. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  348. package/lib/esm/widgets/FpsTracker.js +52 -52
  349. package/lib/esm/widgets/FpsTracker.js.map +1 -1
  350. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  351. package/lib/esm/widgets/GpuProfiler.js +188 -188
  352. package/lib/esm/widgets/GpuProfiler.js.map +1 -1
  353. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  354. package/lib/esm/widgets/KeyinField.js +183 -183
  355. package/lib/esm/widgets/KeyinField.js.map +1 -1
  356. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  357. package/lib/esm/widgets/MemoryTracker.js +238 -238
  358. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  359. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  360. package/lib/esm/widgets/RenderCommandBreakdown.js +64 -64
  361. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  362. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  363. package/lib/esm/widgets/TileMemoryBreakdown.js +200 -200
  364. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  365. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  366. package/lib/esm/widgets/TileStatisticsTracker.js +138 -138
  367. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  368. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  369. package/lib/esm/widgets/ToolSettingsTracker.js +207 -207
  370. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  371. package/lib/public/locales/en/FrontendDevTools.json +484 -484
  372. package/package.json +7 -7
@@ -1,375 +1,375 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- Object.defineProperty(exports, "__esModule", { value: true });
7
- exports.ToggleShadowFrustumTool = exports.ToggleSelectedViewFrustumTool = exports.ToggleFrustumSnapshotTool = exports.FrustumDecorator = void 0;
8
- /** @packageDocumentation
9
- * @module Tools
10
- */
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- const core_common_1 = require("@itwin/core-common");
13
- const core_frontend_1 = require("@itwin/core-frontend");
14
- const parseToggle_1 = require("./parseToggle");
15
- /**
16
- * Decorates the viewport with a graphical depiction of a Frustum.
17
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
18
- * Options for doing so include:
19
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
20
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
21
- */
22
- class FrustumDecoration {
23
- constructor(vp, view, _options) {
24
- this._options = _options;
25
- this._worldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, false);
26
- this._adjustedWorldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, true);
27
- this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
28
- this._npcFrustum = vp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
29
- this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
30
- this._eyePoint = view.camera.getEyePoint().clone();
31
- this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
32
- this._isCameraOn = vp.isCameraOn;
33
- }
34
- static create(vp, options) {
35
- const view = vp.view.isSpatialView() ? vp.view : undefined;
36
- return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
37
- }
38
- decorate(context) {
39
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
40
- if (this._isCameraOn)
41
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
42
- FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
43
- FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
44
- const options = this._options;
45
- if (options !== undefined) {
46
- if (options.showPreloadFrustum)
47
- FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
48
- if (options === null || options === void 0 ? void 0 : options.showBackgroundIntersections) {
49
- const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
50
- if (backgroundMapGeometry)
51
- backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
52
- }
53
- }
54
- context.addDecorationFromBuilder(builder);
55
- }
56
- static drawPreloadFrustum(builder, frustum) {
57
- const preloadColor = core_common_1.ColorDef.create(core_common_1.ColorByName.coral);
58
- builder.setSymbology(preloadColor, preloadColor, 1, 2);
59
- builder.addFrustum(frustum);
60
- }
61
- static drawFrustumBox(builder, frustum, adjustedBox, vp) {
62
- const backPts = this.getPlanePts(frustum.points, false); // back plane
63
- const frontPts = this.getPlanePts(frustum.points, true); // front plane
64
- const bgColor = vp.view.backgroundColor;
65
- const backAndBottomColor = core_common_1.ColorDef.red.adjustedForContrast(bgColor);
66
- const frontAndTopLeftColor = core_common_1.ColorDef.blue.adjustedForContrast(bgColor);
67
- const frontAndTopRightColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
68
- const edgeWeight = adjustedBox ? 2 : 1;
69
- const edgeStyle = adjustedBox ? core_common_1.LinePixels.Solid : core_common_1.LinePixels.Code2;
70
- // Back plane
71
- builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
72
- builder.addLineString(backPts);
73
- // Front plane
74
- builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
75
- builder.addLineString(frontPts);
76
- // Bottom edge
77
- builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
78
- builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
79
- builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
80
- // Top edge
81
- builder.setSymbology(frontAndTopRightColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
82
- builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
83
- builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
84
- builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
85
- }
86
- static getEdgePts(startPts, endPts, index) {
87
- return [
88
- startPts[index],
89
- endPts[index],
90
- ];
91
- }
92
- static getPlanePts(frustPts, front) {
93
- const baseIndex = front ? core_common_1.Npc._001 : core_common_1.Npc._000;
94
- const planePts = [
95
- frustPts[baseIndex + core_common_1.Npc._000],
96
- frustPts[baseIndex + core_common_1.Npc._100],
97
- frustPts[baseIndex + core_common_1.Npc._110],
98
- frustPts[baseIndex + core_common_1.Npc._010],
99
- ];
100
- planePts.push(planePts[0]);
101
- return planePts;
102
- }
103
- static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
104
- // Eye position...
105
- const contrastColor = vp.getContrastToBackgroundColor();
106
- builder.setSymbology(contrastColor, core_common_1.ColorDef.black, 8);
107
- builder.addPointString([eyePoint]);
108
- // Focal plane...
109
- const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
110
- const focalPtsWorld = [];
111
- for (const npcPt of focalPtsNpc)
112
- focalPtsWorld.push(core_geometry_1.Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
113
- worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
114
- const bgColor = vp.view.backgroundColor;
115
- const focalPlaneColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
116
- const focalTransColor = focalPlaneColor.withTransparency(100);
117
- builder.setSymbology(focalPlaneColor, focalTransColor, 2);
118
- builder.addLineString(focalPtsWorld);
119
- builder.addShape(focalPtsWorld);
120
- }
121
- }
122
- /**
123
- * Decorates the viewport with a graphical depiction of a Frustum.
124
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
125
- * Options for doing so include:
126
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
127
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
128
- * @beta
129
- */
130
- class FrustumDecorator {
131
- constructor(vp, options) {
132
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
133
- this.useCachedDecorations = true;
134
- this._decoration = FrustumDecoration.create(vp, options);
135
- }
136
- decorate(context) {
137
- if (undefined !== this._decoration)
138
- this._decoration.decorate(context);
139
- }
140
- /** Add the decoration to the specified viewport. */
141
- static enable(vp, options) {
142
- FrustumDecorator.disable();
143
- FrustumDecorator._instance = new FrustumDecorator(vp, options);
144
- core_frontend_1.IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
145
- }
146
- /** Remove the decoration from the specified viewport. */
147
- static disable() {
148
- const instance = FrustumDecorator._instance;
149
- if (undefined !== instance) {
150
- core_frontend_1.IModelApp.viewManager.dropDecorator(instance);
151
- FrustumDecorator._instance = undefined;
152
- }
153
- }
154
- static get isEnabled() { return undefined !== FrustumDecorator._instance; }
155
- }
156
- exports.FrustumDecorator = FrustumDecorator;
157
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
158
- * @beta
159
- */
160
- class ToggleFrustumSnapshotTool extends core_frontend_1.Tool {
161
- static get minArgs() { return 0; }
162
- static get maxArgs() { return 2; }
163
- async run(enable, showPreloadFrustum, showBackgroundIntersections) {
164
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
165
- if (undefined === vp)
166
- return true;
167
- if (undefined === enable)
168
- enable = !FrustumDecorator.isEnabled;
169
- if (enable !== FrustumDecorator.isEnabled) {
170
- if (enable) {
171
- FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
172
- vp.onChangeView.addOnce(() => FrustumDecorator.disable());
173
- }
174
- else {
175
- FrustumDecorator.disable();
176
- }
177
- }
178
- return true;
179
- }
180
- async parseAndRun(...args) {
181
- let showPreload, showBackgroundIntersections, enable;
182
- for (const arg of args) {
183
- if (arg === "preload")
184
- showPreload = true;
185
- else if (arg === "background")
186
- showBackgroundIntersections = true;
187
- else
188
- enable = (0, parseToggle_1.parseToggle)(arg);
189
- }
190
- if (typeof enable !== "string")
191
- await this.run(enable, showPreload, showBackgroundIntersections);
192
- return true;
193
- }
194
- }
195
- exports.ToggleFrustumSnapshotTool = ToggleFrustumSnapshotTool;
196
- ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
197
- /**
198
- * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
199
- * Only useful when more than one spatial viewport is open.
200
- */
201
- class SelectedViewFrustumDecoration {
202
- constructor(vp, _options) {
203
- this._options = _options;
204
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
205
- this.useCachedDecorations = true;
206
- this._targetVp = vp;
207
- this._removeDecorationListener = core_frontend_1.IModelApp.viewManager.addDecorator(this);
208
- this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
209
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
210
- }
211
- stop() {
212
- if (this._removeDecorationListener) {
213
- this._removeDecorationListener();
214
- this._removeDecorationListener = undefined;
215
- }
216
- if (this._removeViewChangedListener) {
217
- this._removeViewChangedListener();
218
- this._removeViewChangedListener = undefined;
219
- }
220
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
221
- }
222
- onViewChanged(targetVp) {
223
- if (targetVp !== this._targetVp)
224
- return;
225
- const decorator = SelectedViewFrustumDecoration._decorator;
226
- if (undefined !== decorator) {
227
- for (const vp of core_frontend_1.IModelApp.viewManager) {
228
- if (vp !== this._targetVp)
229
- vp.invalidateCachedDecorations(decorator);
230
- }
231
- }
232
- }
233
- decorate(context) {
234
- const vp = context.viewport;
235
- if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
236
- return;
237
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
238
- if (this._targetVp.isCameraOn) {
239
- const npcFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
240
- const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
241
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
242
- }
243
- const worldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, false);
244
- const adjustedWorldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, true);
245
- FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
246
- FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
247
- if (this._options && this._options.showPreloadFrustum)
248
- FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
249
- context.addDecorationFromBuilder(builder);
250
- }
251
- // Returns true if decoration becomes enabled.
252
- static toggle(vp, enabled) {
253
- if (undefined !== enabled) {
254
- const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
255
- if (enabled === alreadyEnabled)
256
- return alreadyEnabled;
257
- }
258
- if (undefined === SelectedViewFrustumDecoration._decorator) {
259
- SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
260
- return true;
261
- }
262
- else {
263
- SelectedViewFrustumDecoration._decorator.stop();
264
- SelectedViewFrustumDecoration._decorator = undefined;
265
- return false;
266
- }
267
- }
268
- }
269
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
270
- * @beta
271
- */
272
- class ToggleSelectedViewFrustumTool extends core_frontend_1.Tool {
273
- static get minArgs() { return 0; }
274
- static get maxArgs() { return 1; }
275
- async run(enable) {
276
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
277
- if (undefined === vp || !vp.view.isSpatialView())
278
- return false;
279
- if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
280
- const remove = vp.onChangeView.addListener((_vp, prev) => {
281
- if (!prev.hasSameCoordinates(vp.view)) {
282
- SelectedViewFrustumDecoration.toggle(vp, false);
283
- remove();
284
- }
285
- });
286
- }
287
- return true;
288
- }
289
- async parseAndRun(...args) {
290
- const enable = (0, parseToggle_1.parseToggle)(args[0]);
291
- if (typeof enable !== "string")
292
- await this.run(enable);
293
- return true;
294
- }
295
- }
296
- exports.ToggleSelectedViewFrustumTool = ToggleSelectedViewFrustumTool;
297
- ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
298
- class ShadowFrustumDecoration {
299
- constructor(vp) {
300
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
301
- this.useCachedDecorations = true;
302
- this._targetVp = vp;
303
- const removeDecorator = core_frontend_1.IModelApp.viewManager.addDecorator(this);
304
- const removeOnRender = vp.onRender.addListener((_) => this.onRender());
305
- this._cleanup = () => {
306
- removeDecorator();
307
- removeOnRender();
308
- };
309
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
310
- }
311
- stop() {
312
- if (undefined !== this._cleanup) {
313
- this._cleanup();
314
- this._cleanup = undefined;
315
- }
316
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
317
- }
318
- onRender() {
319
- const decorator = ShadowFrustumDecoration._instance;
320
- if (undefined !== decorator) {
321
- for (const vp of core_frontend_1.IModelApp.viewManager) {
322
- if (vp !== this._targetVp)
323
- vp.invalidateCachedDecorations(decorator);
324
- }
325
- }
326
- }
327
- decorate(context) {
328
- const frustum = this._targetVp.target.debugControl.shadowFrustum;
329
- if (undefined === frustum)
330
- return;
331
- const thisVp = context.viewport;
332
- if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
333
- return;
334
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
335
- FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
336
- context.addDecorationFromBuilder(builder);
337
- }
338
- static toggle(vp, enabled) {
339
- const instance = ShadowFrustumDecoration._instance;
340
- if (undefined !== enabled) {
341
- const alreadyEnabled = undefined !== instance;
342
- if (enabled === alreadyEnabled)
343
- return;
344
- }
345
- if (undefined === instance) {
346
- ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
347
- }
348
- else {
349
- instance.stop();
350
- ShadowFrustumDecoration._instance = undefined;
351
- }
352
- }
353
- }
354
- /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
355
- * @beta
356
- */
357
- class ToggleShadowFrustumTool extends core_frontend_1.Tool {
358
- static get minArgs() { return 0; }
359
- static get maxArgs() { return 1; }
360
- async run(enable) {
361
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
362
- if (undefined !== vp && vp.view.isSpatialView())
363
- ShadowFrustumDecoration.toggle(vp, enable);
364
- return true;
365
- }
366
- async parseAndRun(...args) {
367
- const enable = (0, parseToggle_1.parseToggle)(args[0]);
368
- if (typeof enable !== "string")
369
- await this.run(enable);
370
- return true;
371
- }
372
- }
373
- exports.ToggleShadowFrustumTool = ToggleShadowFrustumTool;
374
- ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ Object.defineProperty(exports, "__esModule", { value: true });
7
+ exports.ToggleShadowFrustumTool = exports.ToggleSelectedViewFrustumTool = exports.ToggleFrustumSnapshotTool = exports.FrustumDecorator = void 0;
8
+ /** @packageDocumentation
9
+ * @module Tools
10
+ */
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ const core_common_1 = require("@itwin/core-common");
13
+ const core_frontend_1 = require("@itwin/core-frontend");
14
+ const parseToggle_1 = require("./parseToggle");
15
+ /**
16
+ * Decorates the viewport with a graphical depiction of a Frustum.
17
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
18
+ * Options for doing so include:
19
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
20
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
21
+ */
22
+ class FrustumDecoration {
23
+ constructor(vp, view, _options) {
24
+ this._options = _options;
25
+ this._worldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, false);
26
+ this._adjustedWorldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, true);
27
+ this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
28
+ this._npcFrustum = vp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
29
+ this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
30
+ this._eyePoint = view.camera.getEyePoint().clone();
31
+ this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
32
+ this._isCameraOn = vp.isCameraOn;
33
+ }
34
+ static create(vp, options) {
35
+ const view = vp.view.isSpatialView() ? vp.view : undefined;
36
+ return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
37
+ }
38
+ decorate(context) {
39
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
40
+ if (this._isCameraOn)
41
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
42
+ FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
43
+ FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
44
+ const options = this._options;
45
+ if (options !== undefined) {
46
+ if (options.showPreloadFrustum)
47
+ FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
48
+ if (options === null || options === void 0 ? void 0 : options.showBackgroundIntersections) {
49
+ const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
50
+ if (backgroundMapGeometry)
51
+ backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
52
+ }
53
+ }
54
+ context.addDecorationFromBuilder(builder);
55
+ }
56
+ static drawPreloadFrustum(builder, frustum) {
57
+ const preloadColor = core_common_1.ColorDef.create(core_common_1.ColorByName.coral);
58
+ builder.setSymbology(preloadColor, preloadColor, 1, 2);
59
+ builder.addFrustum(frustum);
60
+ }
61
+ static drawFrustumBox(builder, frustum, adjustedBox, vp) {
62
+ const backPts = this.getPlanePts(frustum.points, false); // back plane
63
+ const frontPts = this.getPlanePts(frustum.points, true); // front plane
64
+ const bgColor = vp.view.backgroundColor;
65
+ const backAndBottomColor = core_common_1.ColorDef.red.adjustedForContrast(bgColor);
66
+ const frontAndTopLeftColor = core_common_1.ColorDef.blue.adjustedForContrast(bgColor);
67
+ const frontAndTopRightColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
68
+ const edgeWeight = adjustedBox ? 2 : 1;
69
+ const edgeStyle = adjustedBox ? core_common_1.LinePixels.Solid : core_common_1.LinePixels.Code2;
70
+ // Back plane
71
+ builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
72
+ builder.addLineString(backPts);
73
+ // Front plane
74
+ builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
75
+ builder.addLineString(frontPts);
76
+ // Bottom edge
77
+ builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
78
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
79
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
80
+ // Top edge
81
+ builder.setSymbology(frontAndTopRightColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
82
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
83
+ builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
84
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
85
+ }
86
+ static getEdgePts(startPts, endPts, index) {
87
+ return [
88
+ startPts[index],
89
+ endPts[index],
90
+ ];
91
+ }
92
+ static getPlanePts(frustPts, front) {
93
+ const baseIndex = front ? core_common_1.Npc._001 : core_common_1.Npc._000;
94
+ const planePts = [
95
+ frustPts[baseIndex + core_common_1.Npc._000],
96
+ frustPts[baseIndex + core_common_1.Npc._100],
97
+ frustPts[baseIndex + core_common_1.Npc._110],
98
+ frustPts[baseIndex + core_common_1.Npc._010],
99
+ ];
100
+ planePts.push(planePts[0]);
101
+ return planePts;
102
+ }
103
+ static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
104
+ // Eye position...
105
+ const contrastColor = vp.getContrastToBackgroundColor();
106
+ builder.setSymbology(contrastColor, core_common_1.ColorDef.black, 8);
107
+ builder.addPointString([eyePoint]);
108
+ // Focal plane...
109
+ const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
110
+ const focalPtsWorld = [];
111
+ for (const npcPt of focalPtsNpc)
112
+ focalPtsWorld.push(core_geometry_1.Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
113
+ worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
114
+ const bgColor = vp.view.backgroundColor;
115
+ const focalPlaneColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
116
+ const focalTransColor = focalPlaneColor.withTransparency(100);
117
+ builder.setSymbology(focalPlaneColor, focalTransColor, 2);
118
+ builder.addLineString(focalPtsWorld);
119
+ builder.addShape(focalPtsWorld);
120
+ }
121
+ }
122
+ /**
123
+ * Decorates the viewport with a graphical depiction of a Frustum.
124
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
125
+ * Options for doing so include:
126
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
127
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
128
+ * @beta
129
+ */
130
+ class FrustumDecorator {
131
+ constructor(vp, options) {
132
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
133
+ this.useCachedDecorations = true;
134
+ this._decoration = FrustumDecoration.create(vp, options);
135
+ }
136
+ decorate(context) {
137
+ if (undefined !== this._decoration)
138
+ this._decoration.decorate(context);
139
+ }
140
+ /** Add the decoration to the specified viewport. */
141
+ static enable(vp, options) {
142
+ FrustumDecorator.disable();
143
+ FrustumDecorator._instance = new FrustumDecorator(vp, options);
144
+ core_frontend_1.IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
145
+ }
146
+ /** Remove the decoration from the specified viewport. */
147
+ static disable() {
148
+ const instance = FrustumDecorator._instance;
149
+ if (undefined !== instance) {
150
+ core_frontend_1.IModelApp.viewManager.dropDecorator(instance);
151
+ FrustumDecorator._instance = undefined;
152
+ }
153
+ }
154
+ static get isEnabled() { return undefined !== FrustumDecorator._instance; }
155
+ }
156
+ exports.FrustumDecorator = FrustumDecorator;
157
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
158
+ * @beta
159
+ */
160
+ class ToggleFrustumSnapshotTool extends core_frontend_1.Tool {
161
+ static get minArgs() { return 0; }
162
+ static get maxArgs() { return 2; }
163
+ async run(enable, showPreloadFrustum, showBackgroundIntersections) {
164
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
165
+ if (undefined === vp)
166
+ return true;
167
+ if (undefined === enable)
168
+ enable = !FrustumDecorator.isEnabled;
169
+ if (enable !== FrustumDecorator.isEnabled) {
170
+ if (enable) {
171
+ FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
172
+ vp.onChangeView.addOnce(() => FrustumDecorator.disable());
173
+ }
174
+ else {
175
+ FrustumDecorator.disable();
176
+ }
177
+ }
178
+ return true;
179
+ }
180
+ async parseAndRun(...args) {
181
+ let showPreload, showBackgroundIntersections, enable;
182
+ for (const arg of args) {
183
+ if (arg === "preload")
184
+ showPreload = true;
185
+ else if (arg === "background")
186
+ showBackgroundIntersections = true;
187
+ else
188
+ enable = (0, parseToggle_1.parseToggle)(arg);
189
+ }
190
+ if (typeof enable !== "string")
191
+ await this.run(enable, showPreload, showBackgroundIntersections);
192
+ return true;
193
+ }
194
+ }
195
+ exports.ToggleFrustumSnapshotTool = ToggleFrustumSnapshotTool;
196
+ ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
197
+ /**
198
+ * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
199
+ * Only useful when more than one spatial viewport is open.
200
+ */
201
+ class SelectedViewFrustumDecoration {
202
+ constructor(vp, _options) {
203
+ this._options = _options;
204
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
205
+ this.useCachedDecorations = true;
206
+ this._targetVp = vp;
207
+ this._removeDecorationListener = core_frontend_1.IModelApp.viewManager.addDecorator(this);
208
+ this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
209
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
210
+ }
211
+ stop() {
212
+ if (this._removeDecorationListener) {
213
+ this._removeDecorationListener();
214
+ this._removeDecorationListener = undefined;
215
+ }
216
+ if (this._removeViewChangedListener) {
217
+ this._removeViewChangedListener();
218
+ this._removeViewChangedListener = undefined;
219
+ }
220
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
221
+ }
222
+ onViewChanged(targetVp) {
223
+ if (targetVp !== this._targetVp)
224
+ return;
225
+ const decorator = SelectedViewFrustumDecoration._decorator;
226
+ if (undefined !== decorator) {
227
+ for (const vp of core_frontend_1.IModelApp.viewManager) {
228
+ if (vp !== this._targetVp)
229
+ vp.invalidateCachedDecorations(decorator);
230
+ }
231
+ }
232
+ }
233
+ decorate(context) {
234
+ const vp = context.viewport;
235
+ if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
236
+ return;
237
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
238
+ if (this._targetVp.isCameraOn) {
239
+ const npcFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
240
+ const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
241
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
242
+ }
243
+ const worldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, false);
244
+ const adjustedWorldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, true);
245
+ FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
246
+ FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
247
+ if (this._options && this._options.showPreloadFrustum)
248
+ FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
249
+ context.addDecorationFromBuilder(builder);
250
+ }
251
+ // Returns true if decoration becomes enabled.
252
+ static toggle(vp, enabled) {
253
+ if (undefined !== enabled) {
254
+ const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
255
+ if (enabled === alreadyEnabled)
256
+ return alreadyEnabled;
257
+ }
258
+ if (undefined === SelectedViewFrustumDecoration._decorator) {
259
+ SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
260
+ return true;
261
+ }
262
+ else {
263
+ SelectedViewFrustumDecoration._decorator.stop();
264
+ SelectedViewFrustumDecoration._decorator = undefined;
265
+ return false;
266
+ }
267
+ }
268
+ }
269
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
270
+ * @beta
271
+ */
272
+ class ToggleSelectedViewFrustumTool extends core_frontend_1.Tool {
273
+ static get minArgs() { return 0; }
274
+ static get maxArgs() { return 1; }
275
+ async run(enable) {
276
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
277
+ if (undefined === vp || !vp.view.isSpatialView())
278
+ return false;
279
+ if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
280
+ const remove = vp.onChangeView.addListener((_vp, prev) => {
281
+ if (!prev.hasSameCoordinates(vp.view)) {
282
+ SelectedViewFrustumDecoration.toggle(vp, false);
283
+ remove();
284
+ }
285
+ });
286
+ }
287
+ return true;
288
+ }
289
+ async parseAndRun(...args) {
290
+ const enable = (0, parseToggle_1.parseToggle)(args[0]);
291
+ if (typeof enable !== "string")
292
+ await this.run(enable);
293
+ return true;
294
+ }
295
+ }
296
+ exports.ToggleSelectedViewFrustumTool = ToggleSelectedViewFrustumTool;
297
+ ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
298
+ class ShadowFrustumDecoration {
299
+ constructor(vp) {
300
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
301
+ this.useCachedDecorations = true;
302
+ this._targetVp = vp;
303
+ const removeDecorator = core_frontend_1.IModelApp.viewManager.addDecorator(this);
304
+ const removeOnRender = vp.onRender.addListener((_) => this.onRender());
305
+ this._cleanup = () => {
306
+ removeDecorator();
307
+ removeOnRender();
308
+ };
309
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
310
+ }
311
+ stop() {
312
+ if (undefined !== this._cleanup) {
313
+ this._cleanup();
314
+ this._cleanup = undefined;
315
+ }
316
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
317
+ }
318
+ onRender() {
319
+ const decorator = ShadowFrustumDecoration._instance;
320
+ if (undefined !== decorator) {
321
+ for (const vp of core_frontend_1.IModelApp.viewManager) {
322
+ if (vp !== this._targetVp)
323
+ vp.invalidateCachedDecorations(decorator);
324
+ }
325
+ }
326
+ }
327
+ decorate(context) {
328
+ const frustum = this._targetVp.target.debugControl.shadowFrustum;
329
+ if (undefined === frustum)
330
+ return;
331
+ const thisVp = context.viewport;
332
+ if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
333
+ return;
334
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
335
+ FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
336
+ context.addDecorationFromBuilder(builder);
337
+ }
338
+ static toggle(vp, enabled) {
339
+ const instance = ShadowFrustumDecoration._instance;
340
+ if (undefined !== enabled) {
341
+ const alreadyEnabled = undefined !== instance;
342
+ if (enabled === alreadyEnabled)
343
+ return;
344
+ }
345
+ if (undefined === instance) {
346
+ ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
347
+ }
348
+ else {
349
+ instance.stop();
350
+ ShadowFrustumDecoration._instance = undefined;
351
+ }
352
+ }
353
+ }
354
+ /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
355
+ * @beta
356
+ */
357
+ class ToggleShadowFrustumTool extends core_frontend_1.Tool {
358
+ static get minArgs() { return 0; }
359
+ static get maxArgs() { return 1; }
360
+ async run(enable) {
361
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
362
+ if (undefined !== vp && vp.view.isSpatialView())
363
+ ShadowFrustumDecoration.toggle(vp, enable);
364
+ return true;
365
+ }
366
+ async parseAndRun(...args) {
367
+ const enable = (0, parseToggle_1.parseToggle)(args[0]);
368
+ if (typeof enable !== "string")
369
+ await this.run(enable);
370
+ return true;
371
+ }
372
+ }
373
+ exports.ToggleShadowFrustumTool = ToggleShadowFrustumTool;
374
+ ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
375
375
  //# sourceMappingURL=FrustumDecoration.js.map