@itwin/frontend-devtools 3.0.0-dev.134 → 3.0.0-dev.139

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/README.md +2 -1
  2. package/lib/cjs/FrontEndDevTools.d.ts.map +1 -1
  3. package/lib/cjs/FrontEndDevTools.js +2 -1
  4. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  5. package/lib/cjs/effects/Explosion.js +1 -1
  6. package/lib/cjs/effects/Explosion.js.map +1 -1
  7. package/lib/cjs/effects/Snow.js +1 -1
  8. package/lib/cjs/effects/Snow.js.map +1 -1
  9. package/lib/cjs/frontend-devtools.d.ts +1 -1
  10. package/lib/cjs/frontend-devtools.js +1 -1
  11. package/lib/cjs/frontend-devtools.js.map +1 -1
  12. package/lib/cjs/tools/DisplayStyleTools.d.ts +24 -1
  13. package/lib/cjs/tools/DisplayStyleTools.d.ts.map +1 -1
  14. package/lib/cjs/tools/DisplayStyleTools.js +44 -2
  15. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  16. package/lib/cjs/tools/RenderSystemTools.d.ts +0 -7
  17. package/lib/cjs/tools/RenderSystemTools.d.ts.map +1 -1
  18. package/lib/cjs/tools/RenderSystemTools.js +1 -11
  19. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  20. package/lib/esm/FrontEndDevTools.d.ts.map +1 -1
  21. package/lib/esm/FrontEndDevTools.js +3 -2
  22. package/lib/esm/FrontEndDevTools.js.map +1 -1
  23. package/lib/esm/effects/Explosion.js +1 -1
  24. package/lib/esm/effects/Explosion.js.map +1 -1
  25. package/lib/esm/effects/Snow.js +1 -1
  26. package/lib/esm/effects/Snow.js.map +1 -1
  27. package/lib/esm/frontend-devtools.d.ts +1 -1
  28. package/lib/esm/frontend-devtools.js +1 -1
  29. package/lib/esm/frontend-devtools.js.map +1 -1
  30. package/lib/esm/tools/DisplayStyleTools.d.ts +24 -1
  31. package/lib/esm/tools/DisplayStyleTools.d.ts.map +1 -1
  32. package/lib/esm/tools/DisplayStyleTools.js +42 -2
  33. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  34. package/lib/esm/tools/RenderSystemTools.d.ts +0 -7
  35. package/lib/esm/tools/RenderSystemTools.d.ts.map +1 -1
  36. package/lib/esm/tools/RenderSystemTools.js +0 -9
  37. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  38. package/lib/public/locales/en/FrontendDevTools.json +4 -1
  39. package/package.json +8 -8
@@ -1 +1 @@
1
- {"version":3,"file":"DisplayStyleTools.js","sourceRoot":"","sources":["../../../src/tools/DisplayStyleTools.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAAwD;AACxD,oDAG4B;AAC5B,wDAE8B;AAC9B,8DAA8D;AAC9D,2CAAwC;AACxC,+CAA4C;AAM5C,uFAAuF;AACvF,MAAM,gBAAgB,GAAsB;IAC1C,YAAY,EAAE,UAAU,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,EAAE,cAAc;IAClI,aAAa,EAAE,UAAU,EAAE,SAAS,EAAE,YAAY,EAAE,eAAe,EAAE,YAAY,EAAE,eAAe,EAAE,kBAAkB,EAAE,qBAAqB;CAC9I,CAAC;AAEF,MAAM,yBAAyB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC;AAErF;;GAEG;AACH,MAAsB,gBAAiB,SAAQ,oBAAI;IACjD,IAAc,SAAS,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAM3B,KAAK,CAAC,GAAG;QACvB,MAAM,EAAE,GAAG,yBAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,IAAI,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,MAAM,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;YACnF,EAAE,CAAC,YAAY,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC;QAEzC,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,EAAE,GAAG,yBAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,IAAI,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,MAAM,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC;YACvF,OAAO,IAAI,CAAC,GAAG,EAAE,CAAC;;YAElB,OAAO,KAAK,CAAC;IACjB,CAAC;CACF;AAtBD,4CAsBC;AAED;;;;;;;GAOG;AACH,MAAa,mBAAoB,SAAQ,oBAAI;IAEpC,MAAM,KAAc,OAAO,KAAK,OAAO,SAAS,CAAC,CAAC,CAAC;IACnD,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAElC,KAAK,CAAC,GAAG,CAAC,EAAa,EAAE,EAAa;QACpD,IAAI,SAAS,KAAK,EAAE,IAAI,SAAS,KAAK,EAAE;YACtC,EAAE,CAAC,SAAS,GAAG,EAAE,CAAC;QAEpB,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,EAAE,GAAG,yBAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,EAAE,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM;YACvC,OAAO,IAAI,CAAC;QAEd,MAAM,EAAE,GAAiC,EAAE,GAAG,EAAE,CAAC,SAAS,EAAE,CAAC;QAC7D,KAAK,MAAM,GAAG,IAAI,IAAI,EAAE;YACtB,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YAC7B,IAAI,CAAC,KAAK,KAAK,CAAC,MAAM;gBACpB,SAAS;YAEX,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;YACrC,IAAI,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC;gBACrB,SAAS;YAEX,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC;YACpC,IAAI,IAAI,KAAK,YAAY,EAAE;gBACzB,QAAQ,KAAK,EAAE;oBACb,KAAK,wBAAU,CAAC,WAAW,CAAC;oBAC5B,KAAK,wBAAU,CAAC,SAAS,CAAC;oBAC1B,KAAK,wBAAU,CAAC,UAAU,CAAC;oBAC3B,KAAK,wBAAU,CAAC,SAAS;wBACvB,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;wBACtB,EAAE,CAAC,oBAAoB,EAAE,CAAC;wBAC1B,MAAM;iBACT;gBAED,SAAS;aACV;YAED,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,KAAK,KAAK;gBAC5B,SAAS;YAEX,MAAM,KAAK,GAAG,yBAAyB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACtD,IAAI,CAAC,CAAC,KAAK,KAAK,EAAE;gBAChB,MAAM,QAAQ,GAAG,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBACzC,EAAE,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,KAAK,CAAC;gBAC3B,EAAE,CAAC,oBAAoB,EAAE,CAAC;aAC3B;SACF;QAED,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,uBAAS,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC;IACzC,CAAC;;AAtDH,kDAuDC;AAtDwB,0BAAM,GAAG,iBAAiB,CAAC;AAwDpD;;GAEG;AACH,MAAa,gBAAiB,SAAQ,gBAAgB;IAGpD,IAAoB,SAAS,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzC,KAAK,CAAC,KAAK,CAAC,KAAe,IAAsB,OAAO,IAAI,CAAC,CAAC,CAAC,CAAC,eAAe;IAE/E,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,MAAM,KAAK,GAAG,EAAE,CAAC,IAAI,CAAC,YAAmC,CAAC;QAC1D,KAAK,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,WAAW,CAAC,EAAE,GAAG,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC,UAAU,EAAE,CAAC,CAAC;QAC1F,OAAO,IAAI,CAAC;IACd,CAAC;;AAXH,4CAYC;AAXwB,uBAAM,GAAG,cAAc,CAAC;AAajD;;GAEG;AACH,MAAa,aAAc,SAAQ,gBAAgB;IAI1C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAElD,IAAoB,SAAS,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzC,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,IAAI,IAAI,CAAC,MAAM,IAAI,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE;YACjC,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;gBACxE,UAAU,EAAE,IAAI;gBAChB,GAAG,EAAE,IAAI,uBAAS,CAAC,IAAI,CAAC,MAAM,CAAC;aAChC,CAAC,CAAC;SACJ;QAED,OAAO,IAAI,CAAC;IACd,CAAC;;AAvBH,sCAwBC;AArBwB,oBAAM,GAAG,cAAc,CAAC;AAuBjD;;GAEG;AACH,MAAa,WAAY,SAAQ,gBAAgB;IAAjD;;QACU,YAAO,GAAa,EAAE,CAAC;IA8DjC,CAAC;IA3DQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAElD,IAAoB,SAAS,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzC,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,IAAI,CAAC,OAAO,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC;QACzB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC;QAC1B,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE;YACtC,OAAO,IAAI,CAAC;QAEd,IAAI,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC;QAC1C,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,GAAG,KAAK,GAAG,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACrD,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,IAAI,GAAG,KAAK,GAAG,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACtC,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,IAAI,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACd,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACjB,IAAI,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,MAAM;YACR;gBACE,GAAG,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACd,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACjB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,MAAM;SACT;QAED,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;YACxE,UAAU,EAAE,IAAI;YAChB,GAAG,EAAE,IAAI,qBAAO,CAAC,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;SAC5D,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC;IACd,CAAC;;AA9DH,kCA+DC;AA5DwB,kBAAM,GAAG,YAAY,CAAC;AA8D/C;;;;;;;;;;;;;GAaG;AACH,MAAa,sBAAuB,SAAQ,gBAAgB;IAA5D;;QACU,aAAQ,GAAiC,EAAE,CAAC;QAC5C,qBAAgB,GAAG,KAAK,CAAC;QACzB,WAAM,GAAG,KAAK,CAAC;IAmCzB,CAAC;IA/BQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,SAAmB;QACpC,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,SAAS,CAAC,CAAC;QAClC,SAAS,MAAM,CAAC,IAAY;YAC1B,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC;QAClD,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,CAAC,qBAAqB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QAClD,IAAI,CAAC,QAAQ,CAAC,oBAAoB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,iEAAiE;QACnH,IAAI,CAAC,QAAQ,CAAC,oBAAoB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QACjD,IAAI,CAAC,QAAQ,CAAC,kBAAkB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,GAAG,IAAI,KAAK,MAAM,CAAC,GAAG,CAAC,CAAC;QAC7C,IAAI,CAAC,MAAM,GAAG,IAAI,KAAK,MAAM,CAAC,GAAG,CAAC,CAAC;QAEnC,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,IAAI,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,YAAY,CAAC,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAC/E,IAAI,IAAI,CAAC,MAAM;YACb,IAAI,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC;QAEzC,yBAAS,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,oCAAoB,CAAC,qCAAqB,CAAC,IAAI,EAAE,uBAAuB,EAAE,IAAI,CAAC,CAAC,CAAC;QAC3H,IAAI,IAAI,CAAC,gBAAgB;YACvB,IAAA,0CAAqB,EAAC,IAAI,CAAC,CAAC;QAE9B,OAAO,KAAK,CAAC;IACf,CAAC;;AArCH,wDAsCC;AAjCwB,6BAAM,GAAG,oBAAoB,CAAC;AAmCvD;;;GAGG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAKpD,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,IAAI;YACF,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,OAAO,IAAI,CAAC;SACb;QAAC,MAAM;YACN,yBAAS,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,oCAAoB,CAAC,qCAAqB,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC,CAAC;YAC7G,OAAO,KAAK,CAAC;SACd;IACH,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,IAAI,IAAI,CAAC,UAAU;YACjB,EAAE,CAAC,oBAAoB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE3C,OAAO,KAAK,CAAC;IACf,CAAC;;AAvBH,0DAwBC;AArBwB,8BAAM,GAAG,qBAAqB,CAAC;AAuBxD;;GAEG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAA7D;;QACU,mBAAc,GAAgC,EAAE,CAAC;QACjD,oBAAe,GAAa,EAAE,CAAC;IA+BzC,CAAC;IA5BQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,MAAgB;QACjC,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,MAAM,CAAC,CAAC;QAC/B,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAC1B,IAAI,GAAG;YACL,IAAI,CAAC,eAAe,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAExC,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC;QAClC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACnC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACpC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACtC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;QAClC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAE/B,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACrC,KAAK,CAAC,SAAS,GAAG,OAAO,OAAO,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;QACtE,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,MAAM,GAAG,GAAG,iCAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAC9D,KAAK,MAAM,EAAE,IAAI,IAAI,CAAC,eAAe;YACnC,EAAE,CAAC,YAAY,CAAC,mBAAmB,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QAE/C,OAAO,IAAI,CAAC;IACd,CAAC;;AAhCH,0DAiCC;AA7BwB,8BAAM,GAAG,qBAAqB,CAAC;AA+BxD;;GAEG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAA7D;;QAEU,YAAO,GAAqB,MAAM,CAAC;QACnC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,qBAAgB,GAAG,KAAK,CAAC;QACzB,sBAAiB,GAAG,KAAK,CAAC;IAwEpC,CAAC;IArEQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,KAAe,EAAE,EAAY;;QAC9C,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,KAAK,CAAC,CAAC;QAC9B,IAAI,CAAC,SAAS,GAAG,MAAA,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,mCAAI,MAAA,EAAE,CAAC,YAAY,CAAC,uBAAuB,0CAAE,QAAQ,CAAC;QACpF,IAAI,CAAC,IAAI,CAAC,SAAS;YACjB,OAAO,KAAK,CAAC;QAEf,MAAM,MAAM,GAAG,MAAA,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,mCAAI,EAAE,CAAC;QACnC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,GAAG,KAAK,MAAM,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;QAEvF,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;QACjF,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAC1B,IAAI,GAAG,IAAI,GAAG,CAAC,MAAM,GAAG,CAAC,EAAE;YACzB,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,EAAE;gBAC5B,KAAK,GAAG;oBACN,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;oBAC/B,MAAM;gBACR,KAAK,GAAG;oBACN,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;oBACvD,MAAM;gBACR,KAAK,GAAG;oBACN,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;oBACxD,MAAM;aACT;SACF;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;;QAC/B,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,OAAO;YAClC,OAAO,KAAK,CAAC;QAEf,MAAM,IAAI,GAAuB;YAC/B,YAAY,EAAE,EAAE,4BAA4B,EAAE,CAAC,IAAI,CAAC,kBAAkB,EAAE;YACxE,cAAc,EAAE,EAAE,oBAAoB,EAAE,CAAC,IAAI,CAAC,kBAAkB,EAAE;SACnE,CAAC;QAEF,IAAI,MAAM,CAAC;QACX,MAAM,KAAK,GAAG,MAAM,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAQ,CAAC;QAC9E,IAAI,KAAK,CAAC,MAAM;YACd,MAAM,GAAG,IAAI,CAAC,KAAK,CAAE,KAAK,CAAC,MAA8B,CAAC,MAAM,CAA+B,CAAC;aAC7F,IAAI,MAAA,MAAA,KAAK,CAAC,cAAc,0CAAE,MAAM,0CAAE,cAAc;YACnD,MAAM,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,cAA4C,CAAC;QAEpF,IAAI,CAAC,MAAM;YACT,OAAO,KAAK,CAAC;QAEf,IAAI,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACnD,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;gBAC1B,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,gBAAgB,EAAE;oBACzC,MAAM,OAAO,GAAG,OAAO,IAAI,CAAC,UAAU,KAAK,QAAQ,CAAC,CAAC,CAAC,gCAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC;oBAC3H,IAAI,IAAI,CAAC,gBAAgB;wBACvB,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC,MAAa,CAAC;;wBAExC,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC;iBAC7B;aACF;SACF;QAED,IAAI,IAAI,CAAC,OAAO,KAAK,OAAO;YAC1B,QAAQ,CAAC,CAAC,kCAAkC;;YAE5C,IAAA,0CAAqB,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,CAAC;QAEzD,OAAO,IAAI,CAAC;IACd,CAAC;;AA5EH,0DA6EC;AAtEwB,8BAAM,GAAG,qBAAqB,CAAC;AAwExD;;GAEG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAIpD,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,MAAM,MAAM,GAAG,IAAA,yBAAW,EAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,OAAO,MAAM,KAAK,QAAQ;YAC5B,OAAO,KAAK,CAAC;QAEf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;;QAC/B,MAAM,qBAAqB,GAAG,MAAA,IAAI,CAAC,OAAO,mCAAI,CAAC,EAAE,CAAC,YAAY,CAAC,QAAQ,CAAC,oBAAoB,CAAC,qBAAqB,CAAC;QACnH,EAAE,CAAC,YAAY,CAAC,QAAQ,CAAC,oBAAoB,GAAG,0CAA4B,CAAC,QAAQ,CAAC,EAAE,qBAAqB,EAAE,CAAC,CAAC;QACjH,OAAO,IAAI,CAAC;IACd,CAAC;;AApBH,0DAqBC;AAlBwB,8BAAM,GAAG,qBAAqB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tools\r\n */\r\n\r\nimport { CompressedId64Set } from \"@itwin/core-bentley\";\r\nimport {\r\n DisplayStyle3dSettingsProps, DisplayStyleOverridesOptions, ElementLoadOptions, RenderMode, RenderSchedule, RenderTimelineProps, SkyCube, SkySphere,\r\n SubCategoryAppearance, SubCategoryOverride, ViewFlags, ViewFlagsProperties, WhiteOnWhiteReversalSettings,\r\n} from \"@itwin/core-common\";\r\nimport {\r\n DisplayStyle3dState, IModelApp, NotifyMessageDetails, OutputMessagePriority, Tool, Viewport,\r\n} from \"@itwin/core-frontend\";\r\nimport { copyStringToClipboard } from \"../ClipboardUtilities\";\r\nimport { parseArgs } from \"./parseArgs\";\r\nimport { parseToggle } from \"./parseToggle\";\r\n\r\ntype BooleanFlagName =\r\n \"dimensions\" | \"patterns\" | \"weights\" | \"styles\" | \"transparency\" | \"fill\" | \"textures\" | \"materials\" | \"acsTriad\" | \"grid\" | \"visibleEdges\" |\r\n \"hiddenEdges\" | \"lighting\" | \"shadows\" | \"clipVolume\" | \"constructions\" | \"monochrome\" | \"backgroundMap\" | \"ambientOcclusion\" | \"forceSurfaceDiscard\";\r\n\r\n// Compiler has the info to construct this array for us, but we have no access to it...\r\nconst booleanFlagNames: BooleanFlagName[] = [\r\n \"dimensions\", \"patterns\", \"weights\", \"styles\", \"transparency\", \"fill\", \"textures\", \"materials\", \"acsTriad\", \"grid\", \"visibleEdges\",\r\n \"hiddenEdges\", \"lighting\", \"shadows\", \"clipVolume\", \"constructions\", \"monochrome\", \"backgroundMap\", \"ambientOcclusion\", \"forceSurfaceDiscard\",\r\n];\r\n\r\nconst lowercaseBooleanFlagNames = booleanFlagNames.map((name) => name.toLowerCase());\r\n\r\n/** Modifies the selected viewport's DisplayStyleState.\r\n * @beta\r\n */\r\nexport abstract class DisplayStyleTool extends Tool {\r\n protected get require3d() { return false; }\r\n // Return true if the display style was modified - we will invalidate the viewport's render plan.\r\n protected abstract execute(vp: Viewport): Promise<boolean>;\r\n // Return false if failed to parse.\r\n protected abstract parse(args: string[], vp: Viewport): Promise<boolean>;\r\n\r\n public override async run(): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (undefined !== vp && (!this.require3d || vp.view.is3d()) && await this.execute(vp))\r\n vp.displayStyle = vp.view.displayStyle;\r\n\r\n return true;\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (undefined !== vp && (!this.require3d || vp.view.is3d()) && await this.parse(args, vp))\r\n return this.run();\r\n else\r\n return false;\r\n }\r\n}\r\n\r\n/** Modifies the selected viewport's ViewFlags.\r\n * The keyin syntax is as follows:\r\n * fdt change viewflags flag=value\r\n * Where 'flag' is one of the BooleanFlagName values, or \"renderMode\"; and value is an integer.\r\n * For boolean flags, value is 0 for false or 1 for true. For renderMode, value is one of the RenderMode enum values.\r\n * Flag names are case-insensitive.\r\n * @beta\r\n */\r\nexport class ChangeViewFlagsTool extends Tool {\r\n public static override toolId = \"ChangeViewFlags\";\r\n public static override get maxArgs() { return undefined; }\r\n public static override get minArgs() { return 1; }\r\n\r\n public override async run(vf: ViewFlags, vp?: Viewport): Promise<boolean> {\r\n if (undefined !== vf && undefined !== vp)\r\n vp.viewFlags = vf;\r\n\r\n return true;\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (undefined === vp || 0 === args.length)\r\n return true;\r\n\r\n const vf: Partial<ViewFlagsProperties> = { ...vp.viewFlags };\r\n for (const arg of args) {\r\n const parts = arg.split(\"=\");\r\n if (2 !== parts.length)\r\n continue;\r\n\r\n const value = parseInt(parts[1], 10);\r\n if (Number.isNaN(value))\r\n continue;\r\n\r\n const name = parts[0].toLowerCase();\r\n if (name === \"rendermode\") {\r\n switch (value) {\r\n case RenderMode.SmoothShade:\r\n case RenderMode.Wireframe:\r\n case RenderMode.HiddenLine:\r\n case RenderMode.SolidFill:\r\n vf.renderMode = value;\r\n vp.invalidateRenderPlan();\r\n break;\r\n }\r\n\r\n continue;\r\n }\r\n\r\n if (0 !== value && 1 !== value)\r\n continue;\r\n\r\n const index = lowercaseBooleanFlagNames.indexOf(name);\r\n if (-1 !== index) {\r\n const propName = booleanFlagNames[index];\r\n vf[propName] = 0 !== value;\r\n vp.invalidateRenderPlan();\r\n }\r\n }\r\n\r\n return this.run(new ViewFlags(vf), vp);\r\n }\r\n}\r\n\r\n/** Toggles the skybox.\r\n * @beta\r\n */\r\nexport class ToggleSkyboxTool extends DisplayStyleTool {\r\n public static override toolId = \"ToggleSkybox\";\r\n\r\n public override get require3d() { return true; }\r\n\r\n public async parse(_args: string[]): Promise<boolean> { return true; } // no arguments\r\n\r\n public async execute(vp: Viewport) {\r\n const style = vp.view.displayStyle as DisplayStyle3dState;\r\n style.environment = style.environment.withDisplay({ sky: !style.environment.displaySky });\r\n return true;\r\n }\r\n}\r\n\r\n/** Defines a [SkySphere]($common) to apply to the current view.\r\n * @beta\r\n */\r\nexport class SkySphereTool extends DisplayStyleTool {\r\n private _image?: string;\r\n\r\n public static override toolId = \"SetSkySphere\";\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public override get require3d() { return true; }\r\n\r\n public async parse(args: string[]) {\r\n this._image = args[0];\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n if (this._image && vp.view.is3d()) {\r\n vp.view.displayStyle.environment = vp.view.displayStyle.environment.clone({\r\n displaySky: true,\r\n sky: new SkySphere(this._image),\r\n });\r\n }\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Defines a [SkyCube]($common) to apply to the current view.\r\n * @beta\r\n */\r\nexport class SkyCubeTool extends DisplayStyleTool {\r\n private _images: string[] = [];\r\n\r\n public static override toolId = \"SetSkyCube\";\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 6; }\r\n\r\n public override get require3d() { return true; }\r\n\r\n public async parse(args: string[]) {\r\n this._images = [...args];\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n const imgs = this._images;\r\n if (imgs.length === 0 || !vp.view.is3d())\r\n return true;\r\n\r\n let top, bottom, left, right, front, back;\r\n switch (imgs.length) {\r\n case 1:\r\n top = bottom = left = right = front = back = imgs[0];\r\n break;\r\n case 2:\r\n top = bottom = imgs[0];\r\n left = right = front = back = imgs[1];\r\n break;\r\n case 3:\r\n top = bottom = imgs[0];\r\n left = right = imgs[1];\r\n front = back = imgs[2];\r\n break;\r\n case 4:\r\n top = imgs[0];\r\n bottom = imgs[1];\r\n left = right = imgs[2];\r\n front = back = imgs[3];\r\n break;\r\n case 5:\r\n top = bottom = imgs[0];\r\n left = imgs[1];\r\n right = imgs[2];\r\n front = imgs[3];\r\n back = imgs[4];\r\n break;\r\n default:\r\n top = imgs[0];\r\n bottom = imgs[1];\r\n left = imgs[2];\r\n right = imgs[3];\r\n front = imgs[4];\r\n back = imgs[5];\r\n break;\r\n }\r\n\r\n vp.view.displayStyle.environment = vp.view.displayStyle.environment.clone({\r\n displaySky: true,\r\n sky: new SkyCube({ top, bottom, left, right, front, back }),\r\n });\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Outputs (and optionally copies to the clipboard) a \"rendering style\" as a partial DisplayStyle3dSettingsProps JSON object based\r\n * on the current view's display style settings.\r\n * All arguments are optional, of the form \"name=value\" where `value` is 0 for false or 1 for true. All arguments default to `false` if omitted.\r\n * @see [DisplayStyleSettings.toOverrides]($common) for details.\r\n * Arguments:\r\n * * `all`: include all settings.\r\n * * `imodel`: include iModel-specific settings.\r\n * * `project`: include iTwin-specific (formerly known as project) settings.\r\n * * `map`: include background map settings.\r\n * * `drawingaids`: include drawing aid decoration settings.\r\n * * `copy`: copy result to system clipboarad.\r\n * * `quote`: format the JSON so it can be parsed directly by [ApplyRenderingStyleTool].\r\n * @beta\r\n */\r\nexport class SaveRenderingStyleTool extends DisplayStyleTool {\r\n private _options: DisplayStyleOverridesOptions = {};\r\n private _copyToClipboard = false;\r\n private _quote = false;\r\n\r\n public static override toolId = \"SaveRenderingStyle\";\r\n\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 7; }\r\n\r\n public async parse(inputArgs: string[]) {\r\n const args = parseArgs(inputArgs);\r\n function getArg(name: string): true | undefined {\r\n return args.getBoolean(name) ? true : undefined;\r\n }\r\n\r\n this._options.includeAll = getArg(\"a\");\r\n this._options.includeIModelSpecific = getArg(\"i\");\r\n this._options.includeITwinSpecific = getArg(\"p\"); // \"p\" for backwards compatibility with old \"project\" terminology\r\n this._options.includeBackgroundMap = getArg(\"m\");\r\n this._options.includeDrawingAids = getArg(\"d\");\r\n this._copyToClipboard = true === getArg(\"c\");\r\n this._quote = true === getArg(\"q\");\r\n\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n let json = JSON.stringify(vp.displayStyle.settings.toOverrides(this._options));\r\n if (this._quote)\r\n json = `\"${json.replace(/\"/g, '\"\"')}\"`;\r\n\r\n IModelApp.notifications.outputMessage(new NotifyMessageDetails(OutputMessagePriority.Info, \"Rendering style saved\", json));\r\n if (this._copyToClipboard)\r\n copyStringToClipboard(json);\r\n\r\n return false;\r\n }\r\n}\r\n\r\n/** Given a \"rendering style\" as a partial DisplayStyle3dSettingsProperties JSON string, apply it to the selected viewport's display style.\r\n * @see [DisplayStyleSettings.applyOverrides]($common) for details.\r\n * @beta\r\n */\r\nexport class ApplyRenderingStyleTool extends DisplayStyleTool {\r\n private _overrides?: DisplayStyle3dSettingsProps;\r\n\r\n public static override toolId = \"ApplyRenderingStyle\";\r\n\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public async parse(args: string[]) {\r\n try {\r\n this._overrides = JSON.parse(args[0]);\r\n return true;\r\n } catch {\r\n IModelApp.notifications.outputMessage(new NotifyMessageDetails(OutputMessagePriority.Error, \"Invalid JSON\"));\r\n return false;\r\n }\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n if (this._overrides)\r\n vp.overrideDisplayStyle(this._overrides);\r\n\r\n return false;\r\n }\r\n}\r\n\r\n/** Apply appearance overrides to one or more subcategories in the active viewport.\r\n * @beta\r\n */\r\nexport class OverrideSubCategoryTool extends DisplayStyleTool {\r\n private _overrideProps: SubCategoryAppearance.Props = {};\r\n private _subcategoryIds: string[] = [];\r\n\r\n public static override toolId = \"OverrideSubCategory\";\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 7; }\r\n\r\n public async parse(inArgs: string[]) {\r\n const args = parseArgs(inArgs);\r\n const ids = args.get(\"i\");\r\n if (ids)\r\n this._subcategoryIds = ids.split(\",\");\r\n\r\n const props = this._overrideProps;\r\n props.color = args.getInteger(\"c\");\r\n props.weight = args.getInteger(\"w\");\r\n props.priority = args.getInteger(\"p\");\r\n props.transp = args.getFloat(\"t\");\r\n props.material = args.get(\"m\");\r\n\r\n const visible = args.getBoolean(\"v\");\r\n props.invisible = typeof visible === \"boolean\" ? !visible : undefined;\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n const ovr = SubCategoryOverride.fromJSON(this._overrideProps);\r\n for (const id of this._subcategoryIds)\r\n vp.displayStyle.overrideSubCategory(id, ovr);\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Query the schedule script JSON from an element.\r\n * @beta\r\n */\r\nexport class QueryScheduleScriptTool extends DisplayStyleTool {\r\n private _sourceId?: string;\r\n private _action: \"copy\" | \"break\" = \"copy\";\r\n private _includeElementIds = false;\r\n private _countElementIds = false;\r\n private _expandElementIds = false;\r\n\r\n public static override toolId = \"QueryScheduleScript\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 3; }\r\n\r\n public async parse(input: string[], vp: Viewport) {\r\n const args = parseArgs(input);\r\n this._sourceId = args.get(\"i\") ?? vp.displayStyle.scheduleScriptReference?.sourceId;\r\n if (!this._sourceId)\r\n return false;\r\n\r\n const action = args.get(\"a\") ?? \"\";\r\n this._action = action.length > 0 && \"b\" === action[0].toLowerCase() ? \"break\" : \"copy\";\r\n\r\n this._includeElementIds = this._countElementIds = this._expandElementIds = false;\r\n const ids = args.get(\"e\");\r\n if (ids && ids.length > 0) {\r\n switch (ids[0].toLowerCase()) {\r\n case \"i\":\r\n this._includeElementIds = true;\r\n break;\r\n case \"c\":\r\n this._includeElementIds = this._countElementIds = true;\r\n break;\r\n case \"e\":\r\n this._includeElementIds = this._expandElementIds = true;\r\n break;\r\n }\r\n }\r\n\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n if (!this._sourceId || !this._action)\r\n return false;\r\n\r\n const opts: ElementLoadOptions = {\r\n displayStyle: { omitScheduleScriptElementIds: !this._includeElementIds },\r\n renderTimeline: { omitScriptElementIds: !this._includeElementIds },\r\n };\r\n\r\n let script;\r\n const props = await vp.iModel.elements.loadProps(this._sourceId, opts) as any;\r\n if (props.script)\r\n script = JSON.parse((props.script as RenderTimelineProps).script) as RenderSchedule.ScriptProps;\r\n else if (props.jsonProperties?.styles?.scheduleScript)\r\n script = props.jsonProperties.styles.scheduleScript as RenderSchedule.ScriptProps;\r\n\r\n if (!script)\r\n return false;\r\n\r\n if (this._countElementIds || this._expandElementIds) {\r\n for (const model of script) {\r\n for (const elem of model.elementTimelines) {\r\n const elemIds = typeof elem.elementIds === \"string\" ? CompressedId64Set.decompressArray(elem.elementIds) : elem.elementIds;\r\n if (this._countElementIds)\r\n elem.elementIds = elemIds.length as any;\r\n else\r\n elem.elementIds = elemIds;\r\n }\r\n }\r\n }\r\n\r\n if (this._action === \"break\")\r\n debugger; // eslint-disable-line no-debugger\r\n else\r\n copyStringToClipboard(JSON.stringify(script, null, 2));\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Set whether background color is ignored when applying white-on-white reversal.\r\n * @beta\r\n */\r\nexport class WoWIgnoreBackgroundTool extends DisplayStyleTool {\r\n private _ignore?: boolean;\r\n\r\n public static override toolId = \"WoWIgnoreBackground\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public async parse(args: string[]) {\r\n const ignore = parseToggle(args[0]);\r\n if (typeof ignore === \"string\")\r\n return false;\r\n\r\n this._ignore = ignore;\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n const ignoreBackgroundColor = this._ignore ?? !vp.displayStyle.settings.whiteOnWhiteReversal.ignoreBackgroundColor;\r\n vp.displayStyle.settings.whiteOnWhiteReversal = WhiteOnWhiteReversalSettings.fromJSON({ ignoreBackgroundColor });\r\n return true;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"DisplayStyleTools.js","sourceRoot":"","sources":["../../../src/tools/DisplayStyleTools.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAAwD;AACxD,oDAG4B;AAC5B,wDAE8B;AAC9B,8DAA8D;AAC9D,2CAAwC;AACxC,+CAA4C;AAO5C,uFAAuF;AACvF,MAAM,gBAAgB,GAAsB;IAC1C,YAAY,EAAE,UAAU,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,EAAE,cAAc;IAClI,aAAa,EAAE,UAAU,EAAE,SAAS,EAAE,YAAY,EAAE,eAAe,EAAE,YAAY,EAAE,eAAe,EAAE,kBAAkB,EAAE,qBAAqB;IAC7I,UAAU;CACX,CAAC;AAEF,MAAM,yBAAyB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC;AAErF;;GAEG;AACH,MAAsB,gBAAiB,SAAQ,oBAAI;IACjD,IAAc,SAAS,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAM3B,KAAK,CAAC,GAAG;QACvB,MAAM,EAAE,GAAG,yBAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,IAAI,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,MAAM,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;YACnF,EAAE,CAAC,YAAY,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC;QAEzC,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,EAAE,GAAG,yBAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,IAAI,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,MAAM,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC;YACvF,OAAO,IAAI,CAAC,GAAG,EAAE,CAAC;;YAElB,OAAO,KAAK,CAAC;IACjB,CAAC;CACF;AAtBD,4CAsBC;AAED;;;;;;;GAOG;AACH,MAAa,mBAAoB,SAAQ,oBAAI;IAEpC,MAAM,KAAc,OAAO,KAAK,OAAO,SAAS,CAAC,CAAC,CAAC;IACnD,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAElC,KAAK,CAAC,GAAG,CAAC,EAAa,EAAE,EAAa;QACpD,IAAI,SAAS,KAAK,EAAE,IAAI,SAAS,KAAK,EAAE;YACtC,EAAE,CAAC,SAAS,GAAG,EAAE,CAAC;QAEpB,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,EAAE,GAAG,yBAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,EAAE,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM;YACvC,OAAO,IAAI,CAAC;QAEd,MAAM,EAAE,GAAiC,EAAE,GAAG,EAAE,CAAC,SAAS,EAAE,CAAC;QAC7D,KAAK,MAAM,GAAG,IAAI,IAAI,EAAE;YACtB,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YAC7B,IAAI,CAAC,KAAK,KAAK,CAAC,MAAM;gBACpB,SAAS;YAEX,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;YACrC,IAAI,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC;gBACrB,SAAS;YAEX,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC;YACpC,IAAI,IAAI,KAAK,YAAY,EAAE;gBACzB,QAAQ,KAAK,EAAE;oBACb,KAAK,wBAAU,CAAC,WAAW,CAAC;oBAC5B,KAAK,wBAAU,CAAC,SAAS,CAAC;oBAC1B,KAAK,wBAAU,CAAC,UAAU,CAAC;oBAC3B,KAAK,wBAAU,CAAC,SAAS;wBACvB,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;wBACtB,EAAE,CAAC,oBAAoB,EAAE,CAAC;wBAC1B,MAAM;iBACT;gBAED,SAAS;aACV;YAED,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,KAAK,KAAK;gBAC5B,SAAS;YAEX,MAAM,KAAK,GAAG,yBAAyB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACtD,IAAI,CAAC,CAAC,KAAK,KAAK,EAAE;gBAChB,MAAM,QAAQ,GAAG,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBACzC,EAAE,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,KAAK,CAAC;gBAC3B,EAAE,CAAC,oBAAoB,EAAE,CAAC;aAC3B;SACF;QAED,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,uBAAS,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC;IACzC,CAAC;;AAtDH,kDAuDC;AAtDwB,0BAAM,GAAG,iBAAiB,CAAC;AAwDpD;;GAEG;AACH,MAAa,gBAAiB,SAAQ,gBAAgB;IAGpD,IAAoB,SAAS,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzC,KAAK,CAAC,KAAK,CAAC,KAAe,IAAsB,OAAO,IAAI,CAAC,CAAC,CAAC,CAAC,eAAe;IAE/E,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,MAAM,KAAK,GAAG,EAAE,CAAC,IAAI,CAAC,YAAmC,CAAC;QAC1D,KAAK,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,WAAW,CAAC,EAAE,GAAG,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC,UAAU,EAAE,CAAC,CAAC;QAC1F,OAAO,IAAI,CAAC;IACd,CAAC;;AAXH,4CAYC;AAXwB,uBAAM,GAAG,cAAc,CAAC;AAajD;;GAEG;AACH,MAAa,aAAc,SAAQ,gBAAgB;IAI1C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAElD,IAAoB,SAAS,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzC,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,IAAI,IAAI,CAAC,MAAM,IAAI,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE;YACjC,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;gBACxE,UAAU,EAAE,IAAI;gBAChB,GAAG,EAAE,IAAI,uBAAS,CAAC,IAAI,CAAC,MAAM,CAAC;aAChC,CAAC,CAAC;SACJ;QAED,OAAO,IAAI,CAAC;IACd,CAAC;;AAvBH,sCAwBC;AArBwB,oBAAM,GAAG,cAAc,CAAC;AAuBjD;;GAEG;AACH,MAAa,WAAY,SAAQ,gBAAgB;IAAjD;;QACU,YAAO,GAAa,EAAE,CAAC;IA8DjC,CAAC;IA3DQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAElD,IAAoB,SAAS,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzC,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,IAAI,CAAC,OAAO,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC;QACzB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC;QAC1B,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE;YACtC,OAAO,IAAI,CAAC;QAEd,IAAI,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC;QAC1C,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,GAAG,KAAK,GAAG,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACrD,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,IAAI,GAAG,KAAK,GAAG,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACtC,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,IAAI,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACd,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACjB,IAAI,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,MAAM;YACR,KAAK,CAAC;gBACJ,GAAG,GAAG,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACvB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,MAAM;YACR;gBACE,GAAG,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACd,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACjB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBAChB,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACf,MAAM;SACT;QAED,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;YACxE,UAAU,EAAE,IAAI;YAChB,GAAG,EAAE,IAAI,qBAAO,CAAC,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;SAC5D,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC;IACd,CAAC;;AA9DH,kCA+DC;AA5DwB,kBAAM,GAAG,YAAY,CAAC;AA8D/C;;;;;;;;;;;;;GAaG;AACH,MAAa,sBAAuB,SAAQ,gBAAgB;IAA5D;;QACU,aAAQ,GAAiC,EAAE,CAAC;QAC5C,qBAAgB,GAAG,KAAK,CAAC;QACzB,WAAM,GAAG,KAAK,CAAC;IAmCzB,CAAC;IA/BQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,SAAmB;QACpC,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,SAAS,CAAC,CAAC;QAClC,SAAS,MAAM,CAAC,IAAY;YAC1B,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC;QAClD,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,CAAC,qBAAqB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QAClD,IAAI,CAAC,QAAQ,CAAC,oBAAoB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,iEAAiE;QACnH,IAAI,CAAC,QAAQ,CAAC,oBAAoB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QACjD,IAAI,CAAC,QAAQ,CAAC,kBAAkB,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,GAAG,IAAI,KAAK,MAAM,CAAC,GAAG,CAAC,CAAC;QAC7C,IAAI,CAAC,MAAM,GAAG,IAAI,KAAK,MAAM,CAAC,GAAG,CAAC,CAAC;QAEnC,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,IAAI,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,YAAY,CAAC,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAC/E,IAAI,IAAI,CAAC,MAAM;YACb,IAAI,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC;QAEzC,yBAAS,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,oCAAoB,CAAC,qCAAqB,CAAC,IAAI,EAAE,uBAAuB,EAAE,IAAI,CAAC,CAAC,CAAC;QAC3H,IAAI,IAAI,CAAC,gBAAgB;YACvB,IAAA,0CAAqB,EAAC,IAAI,CAAC,CAAC;QAE9B,OAAO,KAAK,CAAC;IACf,CAAC;;AArCH,wDAsCC;AAjCwB,6BAAM,GAAG,oBAAoB,CAAC;AAmCvD;;;GAGG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAKpD,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,IAAI;YACF,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,OAAO,IAAI,CAAC;SACb;QAAC,MAAM;YACN,yBAAS,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,oCAAoB,CAAC,qCAAqB,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC,CAAC;YAC7G,OAAO,KAAK,CAAC;SACd;IACH,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,IAAI,IAAI,CAAC,UAAU;YACjB,EAAE,CAAC,oBAAoB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE3C,OAAO,KAAK,CAAC;IACf,CAAC;;AAvBH,0DAwBC;AArBwB,8BAAM,GAAG,qBAAqB,CAAC;AAuBxD;;GAEG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAA7D;;QACU,mBAAc,GAAgC,EAAE,CAAC;QACjD,oBAAe,GAAa,EAAE,CAAC;IA+BzC,CAAC;IA5BQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,MAAgB;QACjC,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,MAAM,CAAC,CAAC;QAC/B,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAC1B,IAAI,GAAG;YACL,IAAI,CAAC,eAAe,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAExC,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC;QAClC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACnC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACpC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACtC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;QAClC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAE/B,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACrC,KAAK,CAAC,SAAS,GAAG,OAAO,OAAO,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;QACtE,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,MAAM,GAAG,GAAG,iCAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAC9D,KAAK,MAAM,EAAE,IAAI,IAAI,CAAC,eAAe;YACnC,EAAE,CAAC,YAAY,CAAC,mBAAmB,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QAE/C,OAAO,IAAI,CAAC;IACd,CAAC;;AAhCH,0DAiCC;AA7BwB,8BAAM,GAAG,qBAAqB,CAAC;AA+BxD;;GAEG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAA7D;;QAEU,YAAO,GAAqB,MAAM,CAAC;QACnC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,qBAAgB,GAAG,KAAK,CAAC;QACzB,sBAAiB,GAAG,KAAK,CAAC;IAwEpC,CAAC;IArEQ,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,KAAe,EAAE,EAAY;;QAC9C,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,KAAK,CAAC,CAAC;QAC9B,IAAI,CAAC,SAAS,GAAG,MAAA,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,mCAAI,MAAA,EAAE,CAAC,YAAY,CAAC,uBAAuB,0CAAE,QAAQ,CAAC;QACpF,IAAI,CAAC,IAAI,CAAC,SAAS;YACjB,OAAO,KAAK,CAAC;QAEf,MAAM,MAAM,GAAG,MAAA,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,mCAAI,EAAE,CAAC;QACnC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,GAAG,KAAK,MAAM,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;QAEvF,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;QACjF,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAC1B,IAAI,GAAG,IAAI,GAAG,CAAC,MAAM,GAAG,CAAC,EAAE;YACzB,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,EAAE;gBAC5B,KAAK,GAAG;oBACN,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;oBAC/B,MAAM;gBACR,KAAK,GAAG;oBACN,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;oBACvD,MAAM;gBACR,KAAK,GAAG;oBACN,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;oBACxD,MAAM;aACT;SACF;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;;QAC/B,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,OAAO;YAClC,OAAO,KAAK,CAAC;QAEf,MAAM,IAAI,GAAuB;YAC/B,YAAY,EAAE,EAAE,4BAA4B,EAAE,CAAC,IAAI,CAAC,kBAAkB,EAAE;YACxE,cAAc,EAAE,EAAE,oBAAoB,EAAE,CAAC,IAAI,CAAC,kBAAkB,EAAE;SACnE,CAAC;QAEF,IAAI,MAAM,CAAC;QACX,MAAM,KAAK,GAAG,MAAM,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAQ,CAAC;QAC9E,IAAI,KAAK,CAAC,MAAM;YACd,MAAM,GAAG,IAAI,CAAC,KAAK,CAAE,KAAK,CAAC,MAA8B,CAAC,MAAM,CAA+B,CAAC;aAC7F,IAAI,MAAA,MAAA,KAAK,CAAC,cAAc,0CAAE,MAAM,0CAAE,cAAc;YACnD,MAAM,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,cAA4C,CAAC;QAEpF,IAAI,CAAC,MAAM;YACT,OAAO,KAAK,CAAC;QAEf,IAAI,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACnD,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;gBAC1B,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,gBAAgB,EAAE;oBACzC,MAAM,OAAO,GAAG,OAAO,IAAI,CAAC,UAAU,KAAK,QAAQ,CAAC,CAAC,CAAC,gCAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC;oBAC3H,IAAI,IAAI,CAAC,gBAAgB;wBACvB,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC,MAAa,CAAC;;wBAExC,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC;iBAC7B;aACF;SACF;QAED,IAAI,IAAI,CAAC,OAAO,KAAK,OAAO;YAC1B,QAAQ,CAAC,CAAC,kCAAkC;;YAE5C,IAAA,0CAAqB,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,CAAC;QAEzD,OAAO,IAAI,CAAC;IACd,CAAC;;AA5EH,0DA6EC;AAtEwB,8BAAM,GAAG,qBAAqB,CAAC;AAwExD;;GAEG;AACH,MAAa,uBAAwB,SAAQ,gBAAgB;IAIpD,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,MAAM,MAAM,GAAG,IAAA,yBAAW,EAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,OAAO,MAAM,KAAK,QAAQ;YAC5B,OAAO,KAAK,CAAC;QAEf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;;QAC/B,MAAM,qBAAqB,GAAG,MAAA,IAAI,CAAC,OAAO,mCAAI,CAAC,EAAE,CAAC,YAAY,CAAC,QAAQ,CAAC,oBAAoB,CAAC,qBAAqB,CAAC;QACnH,EAAE,CAAC,YAAY,CAAC,QAAQ,CAAC,oBAAoB,GAAG,0CAA4B,CAAC,QAAQ,CAAC,EAAE,qBAAqB,EAAE,CAAC,CAAC;QACjH,OAAO,IAAI,CAAC;IACd,CAAC;;AApBH,0DAqBC;AAlBwB,8BAAM,GAAG,qBAAqB,CAAC;AAoBxD;;;GAGG;AACH,MAAa,kBAAmB,SAAQ,gBAAgB;IAI/C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,MAAM,MAAM,GAAG,IAAA,yBAAW,EAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,OAAO,MAAM,KAAK,QAAQ;YAC5B,OAAO,KAAK,CAAC;QAEf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;;QAC/B,EAAE,CAAC,SAAS,GAAG,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,EAAE,MAAA,IAAI,CAAC,OAAO,mCAAI,CAAC,EAAE,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;QACrF,OAAO,IAAI,CAAC;IACd,CAAC;;AAnBH,gDAoBC;AAjBwB,yBAAM,GAAG,gBAAgB,CAAC;AAmBnD;;GAEG;AACH,MAAa,yBAA0B,SAAQ,gBAAgB;IAItD,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,CAAC,KAAK,CAAC,IAAc;QAC/B,IAAI,CAAC,MAAM,GAAG,sBAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3C,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,OAAO,CAAC,EAAY;QAC/B,IAAI,CAAC,IAAI,CAAC,MAAM;YACd,OAAO,KAAK,CAAC;QAEf,EAAE,CAAC,YAAY,CAAC,eAAe,GAAG,IAAI,CAAC,MAAM,CAAC;QAC9C,OAAO,IAAI,CAAC;IACd,CAAC;;AAlBH,8DAmBC;AAhBwB,gCAAM,GAAG,uBAAuB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tools\r\n */\r\n\r\nimport { CompressedId64Set } from \"@itwin/core-bentley\";\r\nimport {\r\n ColorDef, DisplayStyle3dSettingsProps, DisplayStyleOverridesOptions, ElementLoadOptions, RenderMode, RenderSchedule, RenderTimelineProps, SkyCube, SkySphere,\r\n SubCategoryAppearance, SubCategoryOverride, ViewFlags, ViewFlagsProperties, WhiteOnWhiteReversalSettings,\r\n} from \"@itwin/core-common\";\r\nimport {\r\n DisplayStyle3dState, IModelApp, NotifyMessageDetails, OutputMessagePriority, Tool, Viewport,\r\n} from \"@itwin/core-frontend\";\r\nimport { copyStringToClipboard } from \"../ClipboardUtilities\";\r\nimport { parseArgs } from \"./parseArgs\";\r\nimport { parseToggle } from \"./parseToggle\";\r\n\r\ntype BooleanFlagName =\r\n \"dimensions\" | \"patterns\" | \"weights\" | \"styles\" | \"transparency\" | \"fill\" | \"textures\" | \"materials\" | \"acsTriad\" | \"grid\" | \"visibleEdges\" |\r\n \"hiddenEdges\" | \"lighting\" | \"shadows\" | \"clipVolume\" | \"constructions\" | \"monochrome\" | \"backgroundMap\" | \"ambientOcclusion\" | \"forceSurfaceDiscard\"\r\n | \"wiremesh\";\r\n\r\n// Compiler has the info to construct this array for us, but we have no access to it...\r\nconst booleanFlagNames: BooleanFlagName[] = [\r\n \"dimensions\", \"patterns\", \"weights\", \"styles\", \"transparency\", \"fill\", \"textures\", \"materials\", \"acsTriad\", \"grid\", \"visibleEdges\",\r\n \"hiddenEdges\", \"lighting\", \"shadows\", \"clipVolume\", \"constructions\", \"monochrome\", \"backgroundMap\", \"ambientOcclusion\", \"forceSurfaceDiscard\",\r\n \"wiremesh\",\r\n];\r\n\r\nconst lowercaseBooleanFlagNames = booleanFlagNames.map((name) => name.toLowerCase());\r\n\r\n/** Modifies the selected viewport's DisplayStyleState.\r\n * @beta\r\n */\r\nexport abstract class DisplayStyleTool extends Tool {\r\n protected get require3d() { return false; }\r\n // Return true if the display style was modified - we will invalidate the viewport's render plan.\r\n protected abstract execute(vp: Viewport): Promise<boolean>;\r\n // Return false if failed to parse.\r\n protected abstract parse(args: string[], vp: Viewport): Promise<boolean>;\r\n\r\n public override async run(): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (undefined !== vp && (!this.require3d || vp.view.is3d()) && await this.execute(vp))\r\n vp.displayStyle = vp.view.displayStyle;\r\n\r\n return true;\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (undefined !== vp && (!this.require3d || vp.view.is3d()) && await this.parse(args, vp))\r\n return this.run();\r\n else\r\n return false;\r\n }\r\n}\r\n\r\n/** Modifies the selected viewport's ViewFlags.\r\n * The keyin syntax is as follows:\r\n * fdt change viewflags flag=value\r\n * Where 'flag' is one of the BooleanFlagName values, or \"renderMode\"; and value is an integer.\r\n * For boolean flags, value is 0 for false or 1 for true. For renderMode, value is one of the RenderMode enum values.\r\n * Flag names are case-insensitive.\r\n * @beta\r\n */\r\nexport class ChangeViewFlagsTool extends Tool {\r\n public static override toolId = \"ChangeViewFlags\";\r\n public static override get maxArgs() { return undefined; }\r\n public static override get minArgs() { return 1; }\r\n\r\n public override async run(vf: ViewFlags, vp?: Viewport): Promise<boolean> {\r\n if (undefined !== vf && undefined !== vp)\r\n vp.viewFlags = vf;\r\n\r\n return true;\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (undefined === vp || 0 === args.length)\r\n return true;\r\n\r\n const vf: Partial<ViewFlagsProperties> = { ...vp.viewFlags };\r\n for (const arg of args) {\r\n const parts = arg.split(\"=\");\r\n if (2 !== parts.length)\r\n continue;\r\n\r\n const value = parseInt(parts[1], 10);\r\n if (Number.isNaN(value))\r\n continue;\r\n\r\n const name = parts[0].toLowerCase();\r\n if (name === \"rendermode\") {\r\n switch (value) {\r\n case RenderMode.SmoothShade:\r\n case RenderMode.Wireframe:\r\n case RenderMode.HiddenLine:\r\n case RenderMode.SolidFill:\r\n vf.renderMode = value;\r\n vp.invalidateRenderPlan();\r\n break;\r\n }\r\n\r\n continue;\r\n }\r\n\r\n if (0 !== value && 1 !== value)\r\n continue;\r\n\r\n const index = lowercaseBooleanFlagNames.indexOf(name);\r\n if (-1 !== index) {\r\n const propName = booleanFlagNames[index];\r\n vf[propName] = 0 !== value;\r\n vp.invalidateRenderPlan();\r\n }\r\n }\r\n\r\n return this.run(new ViewFlags(vf), vp);\r\n }\r\n}\r\n\r\n/** Toggles the skybox.\r\n * @beta\r\n */\r\nexport class ToggleSkyboxTool extends DisplayStyleTool {\r\n public static override toolId = \"ToggleSkybox\";\r\n\r\n public override get require3d() { return true; }\r\n\r\n public async parse(_args: string[]): Promise<boolean> { return true; } // no arguments\r\n\r\n public async execute(vp: Viewport) {\r\n const style = vp.view.displayStyle as DisplayStyle3dState;\r\n style.environment = style.environment.withDisplay({ sky: !style.environment.displaySky });\r\n return true;\r\n }\r\n}\r\n\r\n/** Defines a [SkySphere]($common) to apply to the current view.\r\n * @beta\r\n */\r\nexport class SkySphereTool extends DisplayStyleTool {\r\n private _image?: string;\r\n\r\n public static override toolId = \"SetSkySphere\";\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public override get require3d() { return true; }\r\n\r\n public async parse(args: string[]) {\r\n this._image = args[0];\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n if (this._image && vp.view.is3d()) {\r\n vp.view.displayStyle.environment = vp.view.displayStyle.environment.clone({\r\n displaySky: true,\r\n sky: new SkySphere(this._image),\r\n });\r\n }\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Defines a [SkyCube]($common) to apply to the current view.\r\n * @beta\r\n */\r\nexport class SkyCubeTool extends DisplayStyleTool {\r\n private _images: string[] = [];\r\n\r\n public static override toolId = \"SetSkyCube\";\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 6; }\r\n\r\n public override get require3d() { return true; }\r\n\r\n public async parse(args: string[]) {\r\n this._images = [...args];\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n const imgs = this._images;\r\n if (imgs.length === 0 || !vp.view.is3d())\r\n return true;\r\n\r\n let top, bottom, left, right, front, back;\r\n switch (imgs.length) {\r\n case 1:\r\n top = bottom = left = right = front = back = imgs[0];\r\n break;\r\n case 2:\r\n top = bottom = imgs[0];\r\n left = right = front = back = imgs[1];\r\n break;\r\n case 3:\r\n top = bottom = imgs[0];\r\n left = right = imgs[1];\r\n front = back = imgs[2];\r\n break;\r\n case 4:\r\n top = imgs[0];\r\n bottom = imgs[1];\r\n left = right = imgs[2];\r\n front = back = imgs[3];\r\n break;\r\n case 5:\r\n top = bottom = imgs[0];\r\n left = imgs[1];\r\n right = imgs[2];\r\n front = imgs[3];\r\n back = imgs[4];\r\n break;\r\n default:\r\n top = imgs[0];\r\n bottom = imgs[1];\r\n left = imgs[2];\r\n right = imgs[3];\r\n front = imgs[4];\r\n back = imgs[5];\r\n break;\r\n }\r\n\r\n vp.view.displayStyle.environment = vp.view.displayStyle.environment.clone({\r\n displaySky: true,\r\n sky: new SkyCube({ top, bottom, left, right, front, back }),\r\n });\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Outputs (and optionally copies to the clipboard) a \"rendering style\" as a partial DisplayStyle3dSettingsProps JSON object based\r\n * on the current view's display style settings.\r\n * All arguments are optional, of the form \"name=value\" where `value` is 0 for false or 1 for true. All arguments default to `false` if omitted.\r\n * @see [DisplayStyleSettings.toOverrides]($common) for details.\r\n * Arguments:\r\n * * `all`: include all settings.\r\n * * `imodel`: include iModel-specific settings.\r\n * * `project`: include iTwin-specific (formerly known as project) settings.\r\n * * `map`: include background map settings.\r\n * * `drawingaids`: include drawing aid decoration settings.\r\n * * `copy`: copy result to system clipboard.\r\n * * `quote`: format the JSON so it can be parsed directly by [ApplyRenderingStyleTool].\r\n * @beta\r\n */\r\nexport class SaveRenderingStyleTool extends DisplayStyleTool {\r\n private _options: DisplayStyleOverridesOptions = {};\r\n private _copyToClipboard = false;\r\n private _quote = false;\r\n\r\n public static override toolId = \"SaveRenderingStyle\";\r\n\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 7; }\r\n\r\n public async parse(inputArgs: string[]) {\r\n const args = parseArgs(inputArgs);\r\n function getArg(name: string): true | undefined {\r\n return args.getBoolean(name) ? true : undefined;\r\n }\r\n\r\n this._options.includeAll = getArg(\"a\");\r\n this._options.includeIModelSpecific = getArg(\"i\");\r\n this._options.includeITwinSpecific = getArg(\"p\"); // \"p\" for backwards compatibility with old \"project\" terminology\r\n this._options.includeBackgroundMap = getArg(\"m\");\r\n this._options.includeDrawingAids = getArg(\"d\");\r\n this._copyToClipboard = true === getArg(\"c\");\r\n this._quote = true === getArg(\"q\");\r\n\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n let json = JSON.stringify(vp.displayStyle.settings.toOverrides(this._options));\r\n if (this._quote)\r\n json = `\"${json.replace(/\"/g, '\"\"')}\"`;\r\n\r\n IModelApp.notifications.outputMessage(new NotifyMessageDetails(OutputMessagePriority.Info, \"Rendering style saved\", json));\r\n if (this._copyToClipboard)\r\n copyStringToClipboard(json);\r\n\r\n return false;\r\n }\r\n}\r\n\r\n/** Given a \"rendering style\" as a partial DisplayStyle3dSettingsProperties JSON string, apply it to the selected viewport's display style.\r\n * @see [DisplayStyleSettings.applyOverrides]($common) for details.\r\n * @beta\r\n */\r\nexport class ApplyRenderingStyleTool extends DisplayStyleTool {\r\n private _overrides?: DisplayStyle3dSettingsProps;\r\n\r\n public static override toolId = \"ApplyRenderingStyle\";\r\n\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public async parse(args: string[]) {\r\n try {\r\n this._overrides = JSON.parse(args[0]);\r\n return true;\r\n } catch {\r\n IModelApp.notifications.outputMessage(new NotifyMessageDetails(OutputMessagePriority.Error, \"Invalid JSON\"));\r\n return false;\r\n }\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n if (this._overrides)\r\n vp.overrideDisplayStyle(this._overrides);\r\n\r\n return false;\r\n }\r\n}\r\n\r\n/** Apply appearance overrides to one or more subcategories in the active viewport.\r\n * @beta\r\n */\r\nexport class OverrideSubCategoryTool extends DisplayStyleTool {\r\n private _overrideProps: SubCategoryAppearance.Props = {};\r\n private _subcategoryIds: string[] = [];\r\n\r\n public static override toolId = \"OverrideSubCategory\";\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 7; }\r\n\r\n public async parse(inArgs: string[]) {\r\n const args = parseArgs(inArgs);\r\n const ids = args.get(\"i\");\r\n if (ids)\r\n this._subcategoryIds = ids.split(\",\");\r\n\r\n const props = this._overrideProps;\r\n props.color = args.getInteger(\"c\");\r\n props.weight = args.getInteger(\"w\");\r\n props.priority = args.getInteger(\"p\");\r\n props.transp = args.getFloat(\"t\");\r\n props.material = args.get(\"m\");\r\n\r\n const visible = args.getBoolean(\"v\");\r\n props.invisible = typeof visible === \"boolean\" ? !visible : undefined;\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n const ovr = SubCategoryOverride.fromJSON(this._overrideProps);\r\n for (const id of this._subcategoryIds)\r\n vp.displayStyle.overrideSubCategory(id, ovr);\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Query the schedule script JSON from an element.\r\n * @beta\r\n */\r\nexport class QueryScheduleScriptTool extends DisplayStyleTool {\r\n private _sourceId?: string;\r\n private _action: \"copy\" | \"break\" = \"copy\";\r\n private _includeElementIds = false;\r\n private _countElementIds = false;\r\n private _expandElementIds = false;\r\n\r\n public static override toolId = \"QueryScheduleScript\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 3; }\r\n\r\n public async parse(input: string[], vp: Viewport) {\r\n const args = parseArgs(input);\r\n this._sourceId = args.get(\"i\") ?? vp.displayStyle.scheduleScriptReference?.sourceId;\r\n if (!this._sourceId)\r\n return false;\r\n\r\n const action = args.get(\"a\") ?? \"\";\r\n this._action = action.length > 0 && \"b\" === action[0].toLowerCase() ? \"break\" : \"copy\";\r\n\r\n this._includeElementIds = this._countElementIds = this._expandElementIds = false;\r\n const ids = args.get(\"e\");\r\n if (ids && ids.length > 0) {\r\n switch (ids[0].toLowerCase()) {\r\n case \"i\":\r\n this._includeElementIds = true;\r\n break;\r\n case \"c\":\r\n this._includeElementIds = this._countElementIds = true;\r\n break;\r\n case \"e\":\r\n this._includeElementIds = this._expandElementIds = true;\r\n break;\r\n }\r\n }\r\n\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n if (!this._sourceId || !this._action)\r\n return false;\r\n\r\n const opts: ElementLoadOptions = {\r\n displayStyle: { omitScheduleScriptElementIds: !this._includeElementIds },\r\n renderTimeline: { omitScriptElementIds: !this._includeElementIds },\r\n };\r\n\r\n let script;\r\n const props = await vp.iModel.elements.loadProps(this._sourceId, opts) as any;\r\n if (props.script)\r\n script = JSON.parse((props.script as RenderTimelineProps).script) as RenderSchedule.ScriptProps;\r\n else if (props.jsonProperties?.styles?.scheduleScript)\r\n script = props.jsonProperties.styles.scheduleScript as RenderSchedule.ScriptProps;\r\n\r\n if (!script)\r\n return false;\r\n\r\n if (this._countElementIds || this._expandElementIds) {\r\n for (const model of script) {\r\n for (const elem of model.elementTimelines) {\r\n const elemIds = typeof elem.elementIds === \"string\" ? CompressedId64Set.decompressArray(elem.elementIds) : elem.elementIds;\r\n if (this._countElementIds)\r\n elem.elementIds = elemIds.length as any;\r\n else\r\n elem.elementIds = elemIds;\r\n }\r\n }\r\n }\r\n\r\n if (this._action === \"break\")\r\n debugger; // eslint-disable-line no-debugger\r\n else\r\n copyStringToClipboard(JSON.stringify(script, null, 2));\r\n\r\n return true;\r\n }\r\n}\r\n\r\n/** Set whether background color is ignored when applying white-on-white reversal.\r\n * @beta\r\n */\r\nexport class WoWIgnoreBackgroundTool extends DisplayStyleTool {\r\n private _ignore?: boolean;\r\n\r\n public static override toolId = \"WoWIgnoreBackground\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public async parse(args: string[]) {\r\n const ignore = parseToggle(args[0]);\r\n if (typeof ignore === \"string\")\r\n return false;\r\n\r\n this._ignore = ignore;\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n const ignoreBackgroundColor = this._ignore ?? !vp.displayStyle.settings.whiteOnWhiteReversal.ignoreBackgroundColor;\r\n vp.displayStyle.settings.whiteOnWhiteReversal = WhiteOnWhiteReversalSettings.fromJSON({ ignoreBackgroundColor });\r\n return true;\r\n }\r\n}\r\n\r\n/** Toggle whether surfaces display with overlaid wiremesh in the active viewport.\r\n * @see [ViewFlags.wiremesh]($common).\r\n * @beta\r\n */\r\nexport class ToggleWiremeshTool extends DisplayStyleTool {\r\n private _enable?: boolean;\r\n\r\n public static override toolId = \"ToggleWiremesh\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public async parse(args: string[]) {\r\n const enable = parseToggle(args[0]);\r\n if (typeof enable === \"string\")\r\n return false;\r\n\r\n this._enable = enable;\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n vp.viewFlags = vp.viewFlags.with(\"wiremesh\", this._enable ?? !vp.viewFlags.wiremesh);\r\n return true;\r\n }\r\n}\r\n\r\n/** Change the background color of the active viewport and optionally its transparency.\r\n * @beta\r\n */\r\nexport class ChangeBackgroundColorTool extends DisplayStyleTool {\r\n private _color?: ColorDef;\r\n\r\n public static override toolId = \"ChangeBackgroundColor\";\r\n public static override get minArgs() { return 1; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n public async parse(args: string[]) {\r\n this._color = ColorDef.fromString(args[0]);\r\n return true;\r\n }\r\n\r\n public async execute(vp: Viewport) {\r\n if (!this._color)\r\n return false;\r\n\r\n vp.displayStyle.backgroundColor = this._color;\r\n return true;\r\n }\r\n}\r\n"]}
@@ -16,13 +16,6 @@ export declare class LoseWebGLContextTool extends RenderSystemDebugControlTool {
16
16
  static toolId: string;
17
17
  execute(control: RenderSystemDebugControl): void;
18
18
  }
19
- /** Toggles pseudo-wiremesh surface display, for better visualization of mesh faces.
20
- * @beta
21
- */
22
- export declare class ToggleWiremeshTool extends RenderSystemDebugControlTool {
23
- static toolId: string;
24
- execute(control: RenderSystemDebugControl): void;
25
- }
26
19
  /** Compiles all registered shader programs for which compilation has not already been attempted.
27
20
  * This is useful for uncovering/debugging platform-specific shader issues.
28
21
  * @beta
@@ -1 +1 @@
1
- {"version":3,"file":"RenderSystemTools.d.ts","sourceRoot":"","sources":["../../../src/tools/RenderSystemTools.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAA0D,wBAAwB,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAG9H;;GAEG;AACH,8BAAsB,4BAA6B,SAAQ,IAAI;IACvC,GAAG,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC;IAQzD,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,QAAQ,EAAE,wBAAwB,GAAG,IAAI;CACrE;AAED;;GAEG;AACH,qBAAa,oBAAqB,SAAQ,4BAA4B;IACpE,OAAuB,MAAM,SAAsB;IAC5C,OAAO,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;CAGxD;AAED;;GAEG;AACH,qBAAa,kBAAmB,SAAQ,4BAA4B;IAClE,OAAuB,MAAM,SAAoB;IAC1C,OAAO,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;CAGxD;AAED;;;GAGG;AACH,qBAAa,kBAAmB,SAAQ,4BAA4B;IAClE,OAAuB,MAAM,SAAoB;IAC1C,OAAO,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;CAIxD;AAED;;;GAGG;AACH,qBAAa,mBAAoB,SAAQ,4BAA4B;IACnE,OAAuB,MAAM,SAAqB;IAClD,WAA2B,OAAO,WAAgB;IAClD,WAA2B,OAAO,WAAgB;IAElD,OAAO,CAAC,OAAO,CAAC,CAAU;IAEnB,OAAO,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;IAMjC,WAAW,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC;CASvE"}
1
+ {"version":3,"file":"RenderSystemTools.d.ts","sourceRoot":"","sources":["../../../src/tools/RenderSystemTools.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAA0D,wBAAwB,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAG9H;;GAEG;AACH,8BAAsB,4BAA6B,SAAQ,IAAI;IACvC,GAAG,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC;IAQzD,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,QAAQ,EAAE,wBAAwB,GAAG,IAAI;CACrE;AAED;;GAEG;AACH,qBAAa,oBAAqB,SAAQ,4BAA4B;IACpE,OAAuB,MAAM,SAAsB;IAC5C,OAAO,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;CAGxD;AAED;;;GAGG;AACH,qBAAa,kBAAmB,SAAQ,4BAA4B;IAClE,OAAuB,MAAM,SAAoB;IAC1C,OAAO,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;CAIxD;AAED;;;GAGG;AACH,qBAAa,mBAAoB,SAAQ,4BAA4B;IACnE,OAAuB,MAAM,SAAqB;IAClD,WAA2B,OAAO,WAAgB;IAClD,WAA2B,OAAO,WAAgB;IAElD,OAAO,CAAC,OAAO,CAAC,CAAU;IAEnB,OAAO,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;IAMjC,WAAW,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC;CASvE"}
@@ -4,7 +4,7 @@
4
4
  * See LICENSE.md in the project root for license terms and full copyright notice.
5
5
  *--------------------------------------------------------------------------------------------*/
6
6
  Object.defineProperty(exports, "__esModule", { value: true });
7
- exports.ToggleDPIForLODTool = exports.CompileShadersTool = exports.ToggleWiremeshTool = exports.LoseWebGLContextTool = exports.RenderSystemDebugControlTool = void 0;
7
+ exports.ToggleDPIForLODTool = exports.CompileShadersTool = exports.LoseWebGLContextTool = exports.RenderSystemDebugControlTool = void 0;
8
8
  /** @packageDocumentation
9
9
  * @module Tools
10
10
  */
@@ -32,16 +32,6 @@ class LoseWebGLContextTool extends RenderSystemDebugControlTool {
32
32
  }
33
33
  exports.LoseWebGLContextTool = LoseWebGLContextTool;
34
34
  LoseWebGLContextTool.toolId = "LoseWebGLContext";
35
- /** Toggles pseudo-wiremesh surface display, for better visualization of mesh faces.
36
- * @beta
37
- */
38
- class ToggleWiremeshTool extends RenderSystemDebugControlTool {
39
- execute(control) {
40
- control.drawSurfacesAsWiremesh = !control.drawSurfacesAsWiremesh;
41
- }
42
- }
43
- exports.ToggleWiremeshTool = ToggleWiremeshTool;
44
- ToggleWiremeshTool.toolId = "ToggleWiremesh";
45
35
  /** Compiles all registered shader programs for which compilation has not already been attempted.
46
36
  * This is useful for uncovering/debugging platform-specific shader issues.
47
37
  * @beta
@@ -1 +1 @@
1
- {"version":3,"file":"RenderSystemTools.js","sourceRoot":"","sources":["../../../src/tools/RenderSystemTools.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,wDAA8H;AAC9H,+CAA4C;AAE5C;;GAEG;AACH,MAAsB,4BAA6B,SAAQ,oBAAI;IAC7C,KAAK,CAAC,GAAG,CAAC,KAAY;QACpC,MAAM,OAAO,GAAG,yBAAS,CAAC,YAAY,CAAC,YAAY,CAAC;QACpD,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAExB,OAAO,IAAI,CAAC;IACd,CAAC;CAGF;AAVD,oEAUC;AAED;;GAEG;AACH,MAAa,oBAAqB,SAAQ,4BAA4B;IAE7D,OAAO,CAAC,OAAiC;QAC9C,OAAO,CAAC,WAAW,EAAE,CAAC;IACxB,CAAC;;AAJH,oDAKC;AAJwB,2BAAM,GAAG,kBAAkB,CAAC;AAMrD;;GAEG;AACH,MAAa,kBAAmB,SAAQ,4BAA4B;IAE3D,OAAO,CAAC,OAAiC;QAC9C,OAAO,CAAC,sBAAsB,GAAG,CAAC,OAAO,CAAC,sBAAsB,CAAC;IACnE,CAAC;;AAJH,gDAKC;AAJwB,yBAAM,GAAG,gBAAgB,CAAC;AAMnD;;;GAGG;AACH,MAAa,kBAAmB,SAAQ,4BAA4B;IAE3D,OAAO,CAAC,OAAiC;QAC9C,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC;QAC7C,yBAAS,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,oCAAoB,CAAC,QAAQ,CAAC,CAAC,CAAC,qCAAqB,CAAC,IAAI,CAAC,CAAC,CAAC,qCAAqB,CAAC,KAAK,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,MAAM,+BAA+B,CAAC,CAAC,CAAC;IACnM,CAAC;;AALH,gDAMC;AALwB,yBAAM,GAAG,gBAAgB,CAAC;AAOnD;;;GAGG;AACH,MAAa,mBAAoB,SAAQ,4BAA4B;IAE5D,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAI3C,OAAO,CAAC,OAAiC;;QAC9C,MAAM,MAAM,GAAG,MAAA,IAAI,CAAC,OAAO,mCAAI,CAAC,OAAO,CAAC,WAAW,CAAC;QACpD,OAAO,CAAC,WAAW,GAAG,MAAM,CAAC;QAC7B,yBAAS,CAAC,WAAW,CAAC,wBAAwB,EAAE,CAAC;IACnD,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,MAAM,GAAG,IAAA,yBAAW,EAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,OAAO,MAAM,KAAK,QAAQ,EAAE;YAC9B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;YACtB,MAAM,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;SACpB;QAED,OAAO,IAAI,CAAC;IACd,CAAC;;AArBH,kDAsBC;AArBwB,0BAAM,GAAG,iBAAiB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tools\r\n */\r\n\r\nimport { IModelApp, NotifyMessageDetails, OutputMessagePriority, RenderSystemDebugControl, Tool } from \"@itwin/core-frontend\";\r\nimport { parseToggle } from \"./parseToggle\";\r\n\r\n/** Executes some code against a RenderSystemDebugControl obtained from the IModelApp's RenderSystem.\r\n * @beta\r\n */\r\nexport abstract class RenderSystemDebugControlTool extends Tool {\r\n public override async run(_args: any[]): Promise<boolean> {\r\n const control = IModelApp.renderSystem.debugControl;\r\n if (undefined !== control)\r\n this.execute(control);\r\n\r\n return true;\r\n }\r\n\r\n protected abstract execute(_control: RenderSystemDebugControl): void;\r\n}\r\n\r\n/** Forces webgl context loss.\r\n * @beta\r\n */\r\nexport class LoseWebGLContextTool extends RenderSystemDebugControlTool {\r\n public static override toolId = \"LoseWebGLContext\";\r\n public execute(control: RenderSystemDebugControl): void {\r\n control.loseContext();\r\n }\r\n}\r\n\r\n/** Toggles pseudo-wiremesh surface display, for better visualization of mesh faces.\r\n * @beta\r\n */\r\nexport class ToggleWiremeshTool extends RenderSystemDebugControlTool {\r\n public static override toolId = \"ToggleWiremesh\";\r\n public execute(control: RenderSystemDebugControl): void {\r\n control.drawSurfacesAsWiremesh = !control.drawSurfacesAsWiremesh;\r\n }\r\n}\r\n\r\n/** Compiles all registered shader programs for which compilation has not already been attempted.\r\n * This is useful for uncovering/debugging platform-specific shader issues.\r\n * @beta\r\n */\r\nexport class CompileShadersTool extends RenderSystemDebugControlTool {\r\n public static override toolId = \"CompileShaders\";\r\n public execute(control: RenderSystemDebugControl): void {\r\n const compiled = control.compileAllShaders();\r\n IModelApp.notifications.outputMessage(new NotifyMessageDetails(compiled ? OutputMessagePriority.Info : OutputMessagePriority.Error, `${compiled ? \"No\" : \"Some\"} compilation errors occurred.`));\r\n }\r\n}\r\n\r\n/** Toggles whether or not device pixel ratio should be taken into account when computing LOD for tiles and decoration graphics.\r\n * @see [RenderSystem.Options.dpiAwareLOD]($frontend)\r\n * @beta\r\n */\r\nexport class ToggleDPIForLODTool extends RenderSystemDebugControlTool {\r\n public static override toolId = \"ToggleDPIForLOD\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n private _enable?: boolean;\r\n\r\n public execute(control: RenderSystemDebugControl): void {\r\n const enable = this._enable ?? !control.dpiAwareLOD;\r\n control.dpiAwareLOD = enable;\r\n IModelApp.viewManager.invalidateViewportScenes();\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const enable = parseToggle(args[0]);\r\n if (typeof enable !== \"string\") {\r\n this._enable = enable;\r\n await this.run([]);\r\n }\r\n\r\n return true;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"RenderSystemTools.js","sourceRoot":"","sources":["../../../src/tools/RenderSystemTools.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,wDAA8H;AAC9H,+CAA4C;AAE5C;;GAEG;AACH,MAAsB,4BAA6B,SAAQ,oBAAI;IAC7C,KAAK,CAAC,GAAG,CAAC,KAAY;QACpC,MAAM,OAAO,GAAG,yBAAS,CAAC,YAAY,CAAC,YAAY,CAAC;QACpD,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAExB,OAAO,IAAI,CAAC;IACd,CAAC;CAGF;AAVD,oEAUC;AAED;;GAEG;AACH,MAAa,oBAAqB,SAAQ,4BAA4B;IAE7D,OAAO,CAAC,OAAiC;QAC9C,OAAO,CAAC,WAAW,EAAE,CAAC;IACxB,CAAC;;AAJH,oDAKC;AAJwB,2BAAM,GAAG,kBAAkB,CAAC;AAMrD;;;GAGG;AACH,MAAa,kBAAmB,SAAQ,4BAA4B;IAE3D,OAAO,CAAC,OAAiC;QAC9C,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC;QAC7C,yBAAS,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,oCAAoB,CAAC,QAAQ,CAAC,CAAC,CAAC,qCAAqB,CAAC,IAAI,CAAC,CAAC,CAAC,qCAAqB,CAAC,KAAK,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,MAAM,+BAA+B,CAAC,CAAC,CAAC;IACnM,CAAC;;AALH,gDAMC;AALwB,yBAAM,GAAG,gBAAgB,CAAC;AAOnD;;;GAGG;AACH,MAAa,mBAAoB,SAAQ,4BAA4B;IAE5D,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAI3C,OAAO,CAAC,OAAiC;;QAC9C,MAAM,MAAM,GAAG,MAAA,IAAI,CAAC,OAAO,mCAAI,CAAC,OAAO,CAAC,WAAW,CAAC;QACpD,OAAO,CAAC,WAAW,GAAG,MAAM,CAAC;QAC7B,yBAAS,CAAC,WAAW,CAAC,wBAAwB,EAAE,CAAC;IACnD,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,MAAM,GAAG,IAAA,yBAAW,EAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,OAAO,MAAM,KAAK,QAAQ,EAAE;YAC9B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;YACtB,MAAM,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;SACpB;QAED,OAAO,IAAI,CAAC;IACd,CAAC;;AArBH,kDAsBC;AArBwB,0BAAM,GAAG,iBAAiB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tools\r\n */\r\n\r\nimport { IModelApp, NotifyMessageDetails, OutputMessagePriority, RenderSystemDebugControl, Tool } from \"@itwin/core-frontend\";\r\nimport { parseToggle } from \"./parseToggle\";\r\n\r\n/** Executes some code against a RenderSystemDebugControl obtained from the IModelApp's RenderSystem.\r\n * @beta\r\n */\r\nexport abstract class RenderSystemDebugControlTool extends Tool {\r\n public override async run(_args: any[]): Promise<boolean> {\r\n const control = IModelApp.renderSystem.debugControl;\r\n if (undefined !== control)\r\n this.execute(control);\r\n\r\n return true;\r\n }\r\n\r\n protected abstract execute(_control: RenderSystemDebugControl): void;\r\n}\r\n\r\n/** Forces webgl context loss.\r\n * @beta\r\n */\r\nexport class LoseWebGLContextTool extends RenderSystemDebugControlTool {\r\n public static override toolId = \"LoseWebGLContext\";\r\n public execute(control: RenderSystemDebugControl): void {\r\n control.loseContext();\r\n }\r\n}\r\n\r\n/** Compiles all registered shader programs for which compilation has not already been attempted.\r\n * This is useful for uncovering/debugging platform-specific shader issues.\r\n * @beta\r\n */\r\nexport class CompileShadersTool extends RenderSystemDebugControlTool {\r\n public static override toolId = \"CompileShaders\";\r\n public execute(control: RenderSystemDebugControl): void {\r\n const compiled = control.compileAllShaders();\r\n IModelApp.notifications.outputMessage(new NotifyMessageDetails(compiled ? OutputMessagePriority.Info : OutputMessagePriority.Error, `${compiled ? \"No\" : \"Some\"} compilation errors occurred.`));\r\n }\r\n}\r\n\r\n/** Toggles whether or not device pixel ratio should be taken into account when computing LOD for tiles and decoration graphics.\r\n * @see [RenderSystem.Options.dpiAwareLOD]($frontend)\r\n * @beta\r\n */\r\nexport class ToggleDPIForLODTool extends RenderSystemDebugControlTool {\r\n public static override toolId = \"ToggleDPIForLOD\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n private _enable?: boolean;\r\n\r\n public execute(control: RenderSystemDebugControl): void {\r\n const enable = this._enable ?? !control.dpiAwareLOD;\r\n control.dpiAwareLOD = enable;\r\n IModelApp.viewManager.invalidateViewportScenes();\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const enable = parseToggle(args[0]);\r\n if (typeof enable !== \"string\") {\r\n this._enable = enable;\r\n await this.run([]);\r\n }\r\n\r\n return true;\r\n }\r\n}\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"FrontEndDevTools.d.ts","sourceRoot":"","sources":["../../src/FrontEndDevTools.ts"],"names":[],"mappings":"AAIA;;GAEG;AA8DH;;GAEG;AACH,qBAAa,gBAAgB;IAC3B,OAAO,CAAC,MAAM,CAAC,YAAY,CAAS;IAEpC;;;;;;;OAOG;WACiB,UAAU,IAAI,OAAO,CAAC,IAAI,CAAC;CAuJhD"}
1
+ {"version":3,"file":"FrontEndDevTools.d.ts","sourceRoot":"","sources":["../../src/FrontEndDevTools.ts"],"names":[],"mappings":"AAIA;;GAEG;AA+DH;;GAEG;AACH,qBAAa,gBAAgB;IAC3B,OAAO,CAAC,MAAM,CAAC,YAAY,CAAS;IAEpC;;;;;;;OAOG;WACiB,UAAU,IAAI,OAAO,CAAC,IAAI,CAAC;CAwJhD"}
@@ -19,7 +19,7 @@ import { ChangeCameraTool, ChangeEmphasisSettingsTool, ChangeFlashSettingsTool,
19
19
  import { AnimationIntervalTool } from "./tools/AnimationIntervalTool";
20
20
  import { ChangeUnitsTool } from "./tools/ChangeUnitsTool";
21
21
  import { ClipColorTool, TestClipStyleTool, ToggleSectionCutTool } from "./tools/ClipTools";
22
- import { ApplyRenderingStyleTool, ChangeViewFlagsTool, OverrideSubCategoryTool, QueryScheduleScriptTool, SaveRenderingStyleTool, SkyCubeTool, SkySphereTool, ToggleSkyboxTool, WoWIgnoreBackgroundTool, } from "./tools/DisplayStyleTools";
22
+ import { ApplyRenderingStyleTool, ChangeBackgroundColorTool, ChangeViewFlagsTool, OverrideSubCategoryTool, QueryScheduleScriptTool, SaveRenderingStyleTool, SkyCubeTool, SkySphereTool, ToggleSkyboxTool, ToggleWiremeshTool, WoWIgnoreBackgroundTool, } from "./tools/DisplayStyleTools";
23
23
  import { ClearEmphasizedElementsTool, ClearIsolatedElementsTool, EmphasizeSelectedElementsTool, EmphasizeVisibleElementsTool, IsolateSelectedElementsTool, } from "./tools/EmphasizeElementsTool";
24
24
  import { ToggleFrustumSnapshotTool, ToggleSelectedViewFrustumTool, ToggleShadowFrustumTool } from "./tools/FrustumDecoration";
25
25
  import { InspectElementTool } from "./tools/InspectElementTool";
@@ -30,7 +30,7 @@ import { ChangePlanProjectionSettingsTool, DumpPlanProjectionSettingsTool, Overr
30
30
  import { ToggleProjectExtentsTool } from "./tools/ProjectExtents";
31
31
  import { AttachCesiumAssetTool, AttachRealityModelTool, ClearRealityModelAppearanceOverrides, DetachRealityModelTool, SaveRealityModelTool, SetRealityModelColorTool, SetRealityModelEmphasizedTool, SetRealityModelLocateTool, SetRealityModelTransparencyTool, ToggleOSMBuildingDisplay, } from "./tools/RealityModelTools";
32
32
  import { RealityTransitionTool } from "./tools/RealityTransitionTool";
33
- import { CompileShadersTool, LoseWebGLContextTool, ToggleDPIForLODTool, ToggleWiremeshTool } from "./tools/RenderSystemTools";
33
+ import { CompileShadersTool, LoseWebGLContextTool, ToggleDPIForLODTool } from "./tools/RenderSystemTools";
34
34
  import { SetAASamplesTool, ToggleDrapeFrustumTool, TogglePrimitiveVisibilityTool, ToggleReadPixelsTool, ToggleRealityTileBounds, ToggleRealityTileFreeze, ToggleRealityTileLogging, ToggleRealityTilePreload, ToggleVolClassIntersect, } from "./tools/RenderTargetTools";
35
35
  import { ReportWebGLCompatibilityTool } from "./tools/ReportWebGLCompatibilityTool";
36
36
  import { ApplyViewByIdTool, ApplyViewTool, SaveViewTool } from "./tools/SavedViews";
@@ -69,6 +69,7 @@ export class FrontendDevTools {
69
69
  ApplyRenderingStyleTool,
70
70
  ApplyViewByIdTool,
71
71
  ApplyViewTool,
72
+ ChangeBackgroundColorTool,
72
73
  ChangeCameraTool,
73
74
  ChangeEmphasisSettingsTool,
74
75
  ChangeFlashSettingsTool,
@@ -1 +1 @@
1
- {"version":3,"file":"FrontEndDevTools.js","sourceRoot":"","sources":["../../src/FrontEndDevTools.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,kBAAkB,EAAE,aAAa,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAC/I,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AACzD,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AACvE,OAAO,EAAE,oBAAoB,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AACtF,OAAO,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC1E,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpE,OAAO,EACL,8BAA8B,EAAE,sCAAsC,EAAE,4BAA4B,EAAE,kCAAkC,EAAE,6BAA6B,EAAE,qCAAqC,EAC9M,2BAA2B,EAAE,iCAAiC,EAAE,oCAAoC,EAAE,2BAA2B,EAAE,aAAa,EAAE,sBAAsB,GACzK,MAAM,yBAAyB,CAAC;AACjC,OAAO,EACL,gBAAgB,EAAE,0BAA0B,EAAE,uBAAuB,EAAE,wBAAwB,EAAE,2BAA2B,EAAE,WAAW,EAAE,eAAe,EAAE,sBAAsB,EAAE,mBAAmB,EACvM,yBAAyB,EAAE,yBAAyB,EAAE,mCAAmC,EAAE,4BAA4B,EAAE,kCAAkC,EAAE,kCAAkC,EAC/L,yBAAyB,EAAE,uBAAuB,EAAE,4BAA4B,GACjF,MAAM,uBAAuB,CAAC;AAC/B,OAAO,EAAE,qBAAqB,EAAE,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,iBAAiB,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAC3F,OAAO,EACL,uBAAuB,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,uBAAuB,EAAE,sBAAsB,EAAE,WAAW,EAAE,aAAa,EAAE,gBAAgB,EAAE,uBAAuB,GAC9L,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,2BAA2B,EAAE,yBAAyB,EAAE,6BAA6B,EAAE,4BAA4B,EAAE,2BAA2B,GACjJ,MAAM,+BAA+B,CAAC;AACvC,OAAO,EAAE,yBAAyB,EAAE,6BAA6B,EAAE,uBAAuB,EAAE,MAAM,2BAA2B,CAAC;AAC9H,OAAO,EAAE,kBAAkB,EAAE,MAAM,4BAA4B,CAAC;AAChE,OAAO,EACL,6BAA6B,EAAE,kBAAkB,EAAE,oBAAoB,EAAE,8BAA8B,EAAE,0BAA0B,EACnI,2BAA2B,EAAE,mBAAmB,EAAE,gBAAgB,EAAE,uBAAuB,EAAE,qBAAqB,EAAE,8BAA8B,EAClJ,wBAAwB,EAAE,sBAAsB,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,cAAc,EAAE,iBAAiB,GACxH,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAAE,uBAAuB,EAAE,MAAM,6BAA6B,CAAC;AACtE,OAAO,EACL,6BAA6B,EAAE,iBAAiB,EAAE,sBAAsB,EAAE,4BAA4B,EAAE,oBAAoB,EAC5H,sBAAsB,EAAE,kBAAkB,EAAE,wBAAwB,GACrE,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,gCAAgC,EAAE,8BAA8B,EAAE,+BAA+B,EAAE,MAAM,6BAA6B,CAAC;AAChJ,OAAO,EAAE,wBAAwB,EAAE,MAAM,wBAAwB,CAAC;AAClE,OAAO,EACL,qBAAqB,EAAE,sBAAsB,EAAE,oCAAoC,EAAE,sBAAsB,EAAE,oBAAoB,EACjI,wBAAwB,EAAE,6BAA6B,EAAE,yBAAyB,EAAE,+BAA+B,EAAE,wBAAwB,GAC9I,MAAM,2BAA2B,CAAC;AACnC,OAAO,EAAE,qBAAqB,EAAE,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAE,kBAAkB,EAAE,oBAAoB,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAC;AAC9H,OAAO,EACL,gBAAgB,EAAE,sBAAsB,EAAE,6BAA6B,EAAE,oBAAoB,EAAE,uBAAuB,EAAE,uBAAuB,EAC/I,wBAAwB,EAAE,wBAAwB,EAAE,uBAAuB,GAC5E,MAAM,2BAA2B,CAAC;AACnC,OAAO,EAAE,4BAA4B,EAAE,MAAM,sCAAsC,CAAC;AACpF,OAAO,EAAE,iBAAiB,EAAE,aAAa,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AACpF,OAAO,EAAE,sBAAsB,EAAE,MAAM,wBAAwB,CAAC;AAChE,OAAO,EAAE,qBAAqB,EAAE,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAE,+BAA+B,EAAE,+BAA+B,EAAE,MAAM,6BAA6B,CAAC;AAC/G,OAAO,EAAE,+BAA+B,EAAE,MAAM,+BAA+B,CAAC;AAChF,OAAO,EAAE,kCAAkC,EAAE,MAAM,kCAAkC,CAAC;AACtF,OAAO,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAC;AAE7D;;GAEG;AACH,MAAM,OAAO,gBAAgB;IAG3B;;;;;;;OAOG;IACI,MAAM,CAAC,KAAK,CAAC,UAAU;QAC5B,IAAI,IAAI,CAAC,YAAY;YACnB,OAAO;QAET,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAEzB,MAAM,SAAS,GAAG,kBAAkB,CAAC;QACrC,MAAM,gBAAgB,GAAG,SAAS,CAAC,YAAY,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC;QAC7E,MAAM,KAAK,GAAG;YACZ,kBAAkB;YAClB,oBAAoB;YACpB,6BAA6B;YAC7B,0BAA0B;YAC1B,2BAA2B;YAC3B,8BAA8B;YAC9B,qBAAqB;YACrB,uBAAuB;YACvB,iBAAiB;YACjB,aAAa;YACb,gBAAgB;YAChB,0BAA0B;YAC1B,uBAAuB;YACvB,wBAAwB;YACxB,gCAAgC;YAChC,eAAe;YACf,mBAAmB;YACnB,gBAAgB;YAChB,2BAA2B;YAC3B,yBAAyB;YACzB,aAAa;YACb,kBAAkB;YAClB,2BAA2B;YAC3B,mBAAmB;YACnB,8BAA8B;YAC9B,mBAAmB;YACnB,YAAY;YACZ,+BAA+B;YAC/B,6BAA6B;YAC7B,4BAA4B;YAC5B,eAAe;YACf,WAAW;YACX,eAAe;YACf,eAAe;YACf,eAAe;YACf,kBAAkB;YAClB,kBAAkB;YAClB,2BAA2B;YAC3B,oBAAoB;YACpB,oBAAoB;YACpB,oBAAoB;YACpB,wBAAwB;YACxB,sBAAsB;YACtB,8BAA8B;YAC9B,gBAAgB;YAChB,gBAAgB;YAChB,uBAAuB;YACvB,qBAAqB;YACrB,uBAAuB;YACvB,uBAAuB;YACvB,+BAA+B;YAC/B,uBAAuB;YACvB,qBAAqB;YACrB,gBAAgB;YAChB,4BAA4B;YAC5B,gBAAgB;YAChB,gBAAgB;YAChB,sBAAsB;YACtB,YAAY;YACZ,sBAAsB;YACtB,gBAAgB;YAChB,sBAAsB;YACtB,uBAAuB;YACvB,cAAc;YACd,aAAa;YACb,eAAe;YACf,mBAAmB;YACnB,WAAW;YACX,aAAa;YACb,UAAU;YACV,+BAA+B;YAC/B,iBAAiB;YACjB,yBAAyB;YACzB,yBAAyB;YACzB,mBAAmB;YACnB,sBAAsB;YACtB,yBAAyB;YACzB,6BAA6B;YAC7B,wBAAwB;YACxB,oBAAoB;YACpB,mCAAmC;YACnC,6BAA6B;YAC7B,uBAAuB;YACvB,gBAAgB;YAChB,+BAA+B;YAC/B,kCAAkC;YAClC,4BAA4B;YAC5B,kBAAkB;YAClB,kCAAkC;YAClC,kCAAkC;YAClC,yBAAyB;YACzB,kBAAkB;YAClB,uBAAuB;YACvB,wBAAwB;YACxB,wBAAwB;YACxB,uBAAuB;YACvB,oBAAoB;YACpB,iBAAiB;YACjB,eAAe;YACf,uBAAuB;YACvB,4BAA4B;YAC5B,cAAc;YACd,cAAc;YACd,sBAAsB;YACtB,sBAAsB;YACtB,oBAAoB;YACpB,qBAAqB;YACrB,yBAAyB;YACzB,6BAA6B;YAC7B,+BAA+B;YAC/B,wBAAwB;YACxB,kBAAkB;YAClB,sBAAsB;YACtB,wBAAwB;YACxB,iBAAiB;YACjB,sBAAsB;YACtB,oBAAoB;YACpB,4BAA4B;YAC5B,oCAAoC;YACpC,6BAA6B;YAC7B,qBAAqB;YACrB,wBAAwB;YACxB,oCAAoC;YACpC,2BAA2B;YAC3B,2BAA2B;YAC3B,iCAAiC;YACjC,6BAA6B;YAC7B,qCAAqC;YACrC,sBAAsB;YACtB,4BAA4B;YAC5B,kCAAkC;YAClC,8BAA8B;YAC9B,sCAAsC;YACtC,aAAa;YACb,uBAAuB;SACxB,CAAC;QAEF,KAAK,MAAM,IAAI,IAAI,KAAK;YACtB,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QAE3B,OAAO,gBAAgB,CAAC;IAC1B,CAAC;;AAhKc,6BAAY,GAAG,KAAK,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Utilities\r\n */\r\n\r\nimport { IModelApp } from \"@itwin/core-frontend\";\r\nimport { EdgeDetectionEffect, EmbossEffect, GaussianBlurEffect, SharpenEffect, SharpnessEffect, UnsharpenEffect } from \"./effects/Convolution\";\r\nimport { ClearEffectsTool } from \"./effects/EffectTools\";\r\nimport { ExplosionEffect } from \"./effects/Explosion\";\r\nimport { FlipImageConfig, FlipImageEffect } from \"./effects/FlipImage\";\r\nimport { LensDistortionConfig, LensDistortionEffect } from \"./effects/LensDistortion\";\r\nimport { SaturationConfig, SaturationEffect } from \"./effects/Saturation\";\r\nimport { SnowEffect } from \"./effects/Snow\";\r\nimport { VignetteConfig, VignetteEffect } from \"./effects/Vignette\";\r\nimport {\r\n MaskBackgroundMapByElementTool, MaskBackgroundMapByExcludedElementTool, MaskBackgroundMapByModelTool, MaskBackgroundMapBySubCategoryTool, MaskRealityModelByElementTool, MaskRealityModelByExcludedElementTool,\r\n MaskRealityModelByModelTool, MaskRealityModelBySubCategoryTool, SetHigherPriorityRealityModelMasking, SetMapHigherPriorityMasking, UnmaskMapTool, UnmaskRealityModelTool,\r\n} from \"./tools/PlanarMaskTools\";\r\nimport {\r\n ChangeCameraTool, ChangeEmphasisSettingsTool, ChangeFlashSettingsTool, ChangeHiliteSettingsTool, DefaultTileSizeModifierTool, FadeOutTool, FreezeSceneTool, SetAspectRatioSkewTool, ShowTileVolumesTool,\r\n Toggle3dManipulationsTool, ToggleDrawingGraphicsTool, ToggleSectionDrawingSpatialViewTool, ToggleTileTreeReferencesTool, ToggleViewAttachmentBoundariesTool, ToggleViewAttachmentClipShapesTool,\r\n ToggleViewAttachmentsTool, ViewportAddRealityModel, ViewportTileSizeModifierTool,\r\n} from \"./tools/ViewportTools\";\r\nimport { AnimationIntervalTool } from \"./tools/AnimationIntervalTool\";\r\nimport { ChangeUnitsTool } from \"./tools/ChangeUnitsTool\";\r\nimport { ClipColorTool, TestClipStyleTool, ToggleSectionCutTool } from \"./tools/ClipTools\";\r\nimport {\r\n ApplyRenderingStyleTool, ChangeViewFlagsTool, OverrideSubCategoryTool, QueryScheduleScriptTool, SaveRenderingStyleTool, SkyCubeTool, SkySphereTool, ToggleSkyboxTool, WoWIgnoreBackgroundTool,\r\n} from \"./tools/DisplayStyleTools\";\r\nimport {\r\n ClearEmphasizedElementsTool, ClearIsolatedElementsTool, EmphasizeSelectedElementsTool, EmphasizeVisibleElementsTool, IsolateSelectedElementsTool,\r\n} from \"./tools/EmphasizeElementsTool\";\r\nimport { ToggleFrustumSnapshotTool, ToggleSelectedViewFrustumTool, ToggleShadowFrustumTool } from \"./tools/FrustumDecoration\";\r\nimport { InspectElementTool } from \"./tools/InspectElementTool\";\r\nimport {\r\n AttachArcGISMapLayerByUrlTool, AttachMapLayerTool, AttachMapOverlayTool, AttachTileURLMapLayerByUrlTool, AttachWmsMapLayerByUrlTool,\r\n AttachWmtsMapLayerByUrlTool, DetachMapLayersTool, MapBaseColorTool, MapBaseTransparencyTool, MapBaseVisibilityTool, MapLayerSubLayerVisibilityTool,\r\n MapLayerTransparencyTool, MapLayerVisibilityTool, MapLayerZoomTool, ReorderMapLayers, SetMapBaseTool, ToggleTerrainTool,\r\n} from \"./tools/MapLayerTool\";\r\nimport { MeasureTileLoadTimeTool } from \"./tools/MeasureTileLoadTime\";\r\nimport {\r\n ClearModelAppearanceOverrides, SetModelColorTool, SetModelEmphasizedTool, SetModelIgnoresMaterialsTool, SetModelLineCodeTool,\r\n SetModelLineWeightTool, SetModelLocateTool, SetModelTransparencyTool,\r\n} from \"./tools/ModelAppearanceTools\";\r\nimport { ChangePlanProjectionSettingsTool, DumpPlanProjectionSettingsTool, OverrideSubCategoryPriorityTool } from \"./tools/PlanProjectionTools\";\r\nimport { ToggleProjectExtentsTool } from \"./tools/ProjectExtents\";\r\nimport {\r\n AttachCesiumAssetTool, AttachRealityModelTool, ClearRealityModelAppearanceOverrides, DetachRealityModelTool, SaveRealityModelTool,\r\n SetRealityModelColorTool, SetRealityModelEmphasizedTool, SetRealityModelLocateTool, SetRealityModelTransparencyTool, ToggleOSMBuildingDisplay,\r\n} from \"./tools/RealityModelTools\";\r\nimport { RealityTransitionTool } from \"./tools/RealityTransitionTool\";\r\nimport { CompileShadersTool, LoseWebGLContextTool, ToggleDPIForLODTool, ToggleWiremeshTool } from \"./tools/RenderSystemTools\";\r\nimport {\r\n SetAASamplesTool, ToggleDrapeFrustumTool, TogglePrimitiveVisibilityTool, ToggleReadPixelsTool, ToggleRealityTileBounds, ToggleRealityTileFreeze,\r\n ToggleRealityTileLogging, ToggleRealityTilePreload, ToggleVolClassIntersect,\r\n} from \"./tools/RenderTargetTools\";\r\nimport { ReportWebGLCompatibilityTool } from \"./tools/ReportWebGLCompatibilityTool\";\r\nimport { ApplyViewByIdTool, ApplyViewTool, SaveViewTool } from \"./tools/SavedViews\";\r\nimport { SelectElementsByIdTool } from \"./tools/SelectionTools\";\r\nimport { SetGpuMemoryLimitTool } from \"./tools/SetGpuMemoryLimitTool\";\r\nimport { ElementIdFromSourceAspectIdTool, SourceAspectIdFromElementIdTool } from \"./tools/SourceAspectIdTools\";\r\nimport { ToggleTileRequestDecorationTool } from \"./tools/TileRequestDecoration\";\r\nimport { ToggleTileTreeBoundsDecorationTool } from \"./tools/TileTreeBoundsDecoration\";\r\nimport { ToggleToolTipsTool } from \"./tools/ToolTipProvider\";\r\n\r\n/** Entry-point for the package. Before using the package you *must* call [[FrontendDevTools.initialize]].\r\n * @beta\r\n */\r\nexport class FrontendDevTools {\r\n private static _initialized = false;\r\n\r\n /** Call this before using the package (e.g., before instantiating any of its widgets or attempting to use any of its tools.\r\n * To initialize when starting up your app:\r\n * ```ts\r\n * IModelApp.startup();\r\n * await FrontendDevTools.initialize();\r\n * ```\r\n * @beta\r\n */\r\n public static async initialize(): Promise<void> {\r\n if (this._initialized)\r\n return;\r\n\r\n this._initialized = true;\r\n\r\n const namespace = \"FrontendDevTools\";\r\n const namespacePromise = IModelApp.localization.registerNamespace(namespace);\r\n const tools = [\r\n AttachMapLayerTool,\r\n AttachMapOverlayTool,\r\n AttachArcGISMapLayerByUrlTool,\r\n AttachWmsMapLayerByUrlTool,\r\n AttachWmtsMapLayerByUrlTool,\r\n AttachTileURLMapLayerByUrlTool,\r\n AnimationIntervalTool,\r\n ApplyRenderingStyleTool,\r\n ApplyViewByIdTool,\r\n ApplyViewTool,\r\n ChangeCameraTool,\r\n ChangeEmphasisSettingsTool,\r\n ChangeFlashSettingsTool,\r\n ChangeHiliteSettingsTool,\r\n ChangePlanProjectionSettingsTool,\r\n ChangeUnitsTool,\r\n ChangeViewFlagsTool,\r\n ClearEffectsTool,\r\n ClearEmphasizedElementsTool,\r\n ClearIsolatedElementsTool,\r\n ClipColorTool,\r\n CompileShadersTool,\r\n DefaultTileSizeModifierTool,\r\n DetachMapLayersTool,\r\n DumpPlanProjectionSettingsTool,\r\n EdgeDetectionEffect,\r\n EmbossEffect,\r\n ElementIdFromSourceAspectIdTool,\r\n EmphasizeSelectedElementsTool,\r\n EmphasizeVisibleElementsTool,\r\n ExplosionEffect,\r\n FadeOutTool,\r\n FlipImageConfig,\r\n FlipImageEffect,\r\n FreezeSceneTool,\r\n GaussianBlurEffect,\r\n InspectElementTool,\r\n IsolateSelectedElementsTool,\r\n LensDistortionConfig,\r\n LensDistortionEffect,\r\n LoseWebGLContextTool,\r\n MapLayerTransparencyTool,\r\n MapLayerVisibilityTool,\r\n MapLayerSubLayerVisibilityTool,\r\n MapLayerZoomTool,\r\n MapBaseColorTool,\r\n MapBaseTransparencyTool,\r\n MapBaseVisibilityTool,\r\n MeasureTileLoadTimeTool,\r\n OverrideSubCategoryTool,\r\n OverrideSubCategoryPriorityTool,\r\n QueryScheduleScriptTool,\r\n RealityTransitionTool,\r\n ReorderMapLayers,\r\n ReportWebGLCompatibilityTool,\r\n SaturationConfig,\r\n SaturationEffect,\r\n SaveRenderingStyleTool,\r\n SaveViewTool,\r\n SelectElementsByIdTool,\r\n SetAASamplesTool,\r\n SetAspectRatioSkewTool,\r\n ToggleVolClassIntersect,\r\n SetMapBaseTool,\r\n SharpenEffect,\r\n SharpnessEffect,\r\n ShowTileVolumesTool,\r\n SkyCubeTool,\r\n SkySphereTool,\r\n SnowEffect,\r\n SourceAspectIdFromElementIdTool,\r\n TestClipStyleTool,\r\n Toggle3dManipulationsTool,\r\n ToggleDrawingGraphicsTool,\r\n ToggleDPIForLODTool,\r\n ToggleDrapeFrustumTool,\r\n ToggleFrustumSnapshotTool,\r\n TogglePrimitiveVisibilityTool,\r\n ToggleProjectExtentsTool,\r\n ToggleReadPixelsTool,\r\n ToggleSectionDrawingSpatialViewTool,\r\n ToggleSelectedViewFrustumTool,\r\n ToggleShadowFrustumTool,\r\n ToggleSkyboxTool,\r\n ToggleTileRequestDecorationTool,\r\n ToggleTileTreeBoundsDecorationTool,\r\n ToggleTileTreeReferencesTool,\r\n ToggleToolTipsTool,\r\n ToggleViewAttachmentBoundariesTool,\r\n ToggleViewAttachmentClipShapesTool,\r\n ToggleViewAttachmentsTool,\r\n ToggleWiremeshTool,\r\n ToggleRealityTileBounds,\r\n ToggleRealityTilePreload,\r\n ToggleRealityTileLogging,\r\n ToggleRealityTileFreeze,\r\n ToggleSectionCutTool,\r\n ToggleTerrainTool,\r\n UnsharpenEffect,\r\n ViewportAddRealityModel,\r\n ViewportTileSizeModifierTool,\r\n VignetteConfig,\r\n VignetteEffect,\r\n AttachRealityModelTool,\r\n DetachRealityModelTool,\r\n SaveRealityModelTool,\r\n SetGpuMemoryLimitTool,\r\n SetRealityModelLocateTool,\r\n SetRealityModelEmphasizedTool,\r\n SetRealityModelTransparencyTool,\r\n SetRealityModelColorTool,\r\n SetModelLocateTool,\r\n SetModelEmphasizedTool,\r\n SetModelTransparencyTool,\r\n SetModelColorTool,\r\n SetModelLineWeightTool,\r\n SetModelLineCodeTool,\r\n SetModelIgnoresMaterialsTool,\r\n ClearRealityModelAppearanceOverrides,\r\n ClearModelAppearanceOverrides,\r\n AttachCesiumAssetTool,\r\n ToggleOSMBuildingDisplay,\r\n SetHigherPriorityRealityModelMasking,\r\n SetMapHigherPriorityMasking,\r\n MaskRealityModelByModelTool,\r\n MaskRealityModelBySubCategoryTool,\r\n MaskRealityModelByElementTool,\r\n MaskRealityModelByExcludedElementTool,\r\n UnmaskRealityModelTool,\r\n MaskBackgroundMapByModelTool,\r\n MaskBackgroundMapBySubCategoryTool,\r\n MaskBackgroundMapByElementTool,\r\n MaskBackgroundMapByExcludedElementTool,\r\n UnmaskMapTool,\r\n WoWIgnoreBackgroundTool,\r\n ];\r\n\r\n for (const tool of tools)\r\n tool.register(namespace);\r\n\r\n return namespacePromise;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"FrontEndDevTools.js","sourceRoot":"","sources":["../../src/FrontEndDevTools.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,kBAAkB,EAAE,aAAa,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAC/I,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AACzD,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AACvE,OAAO,EAAE,oBAAoB,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AACtF,OAAO,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC1E,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpE,OAAO,EACL,8BAA8B,EAAE,sCAAsC,EAAE,4BAA4B,EAAE,kCAAkC,EAAE,6BAA6B,EAAE,qCAAqC,EAC9M,2BAA2B,EAAE,iCAAiC,EAAE,oCAAoC,EAAE,2BAA2B,EAAE,aAAa,EAAE,sBAAsB,GACzK,MAAM,yBAAyB,CAAC;AACjC,OAAO,EACL,gBAAgB,EAAE,0BAA0B,EAAE,uBAAuB,EAAE,wBAAwB,EAAE,2BAA2B,EAAE,WAAW,EAAE,eAAe,EAAE,sBAAsB,EAAE,mBAAmB,EACvM,yBAAyB,EAAE,yBAAyB,EAAE,mCAAmC,EAAE,4BAA4B,EAAE,kCAAkC,EAAE,kCAAkC,EAC/L,yBAAyB,EAAE,uBAAuB,EAAE,4BAA4B,GACjF,MAAM,uBAAuB,CAAC;AAC/B,OAAO,EAAE,qBAAqB,EAAE,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,iBAAiB,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAC3F,OAAO,EACL,uBAAuB,EAAE,yBAAyB,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,uBAAuB,EAAE,sBAAsB,EAAE,WAAW,EAAE,aAAa,EAAE,gBAAgB,EAC/L,kBAAkB,EAAE,uBAAuB,GAC5C,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,2BAA2B,EAAE,yBAAyB,EAAE,6BAA6B,EAAE,4BAA4B,EAAE,2BAA2B,GACjJ,MAAM,+BAA+B,CAAC;AACvC,OAAO,EAAE,yBAAyB,EAAE,6BAA6B,EAAE,uBAAuB,EAAE,MAAM,2BAA2B,CAAC;AAC9H,OAAO,EAAE,kBAAkB,EAAE,MAAM,4BAA4B,CAAC;AAChE,OAAO,EACL,6BAA6B,EAAE,kBAAkB,EAAE,oBAAoB,EAAE,8BAA8B,EAAE,0BAA0B,EACnI,2BAA2B,EAAE,mBAAmB,EAAE,gBAAgB,EAAE,uBAAuB,EAAE,qBAAqB,EAAE,8BAA8B,EAClJ,wBAAwB,EAAE,sBAAsB,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,cAAc,EAAE,iBAAiB,GACxH,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAAE,uBAAuB,EAAE,MAAM,6BAA6B,CAAC;AACtE,OAAO,EACL,6BAA6B,EAAE,iBAAiB,EAAE,sBAAsB,EAAE,4BAA4B,EAAE,oBAAoB,EAC5H,sBAAsB,EAAE,kBAAkB,EAAE,wBAAwB,GACrE,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,gCAAgC,EAAE,8BAA8B,EAAE,+BAA+B,EAAE,MAAM,6BAA6B,CAAC;AAChJ,OAAO,EAAE,wBAAwB,EAAE,MAAM,wBAAwB,CAAC;AAClE,OAAO,EACL,qBAAqB,EAAE,sBAAsB,EAAE,oCAAoC,EAAE,sBAAsB,EAAE,oBAAoB,EACjI,wBAAwB,EAAE,6BAA6B,EAAE,yBAAyB,EAAE,+BAA+B,EAAE,wBAAwB,GAC9I,MAAM,2BAA2B,CAAC;AACnC,OAAO,EAAE,qBAAqB,EAAE,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAE,kBAAkB,EAAE,oBAAoB,EAAE,mBAAmB,EAAE,MAAM,2BAA2B,CAAC;AAC1G,OAAO,EACL,gBAAgB,EAAE,sBAAsB,EAAE,6BAA6B,EAAE,oBAAoB,EAAE,uBAAuB,EAAE,uBAAuB,EAC/I,wBAAwB,EAAE,wBAAwB,EAAE,uBAAuB,GAC5E,MAAM,2BAA2B,CAAC;AACnC,OAAO,EAAE,4BAA4B,EAAE,MAAM,sCAAsC,CAAC;AACpF,OAAO,EAAE,iBAAiB,EAAE,aAAa,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AACpF,OAAO,EAAE,sBAAsB,EAAE,MAAM,wBAAwB,CAAC;AAChE,OAAO,EAAE,qBAAqB,EAAE,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAE,+BAA+B,EAAE,+BAA+B,EAAE,MAAM,6BAA6B,CAAC;AAC/G,OAAO,EAAE,+BAA+B,EAAE,MAAM,+BAA+B,CAAC;AAChF,OAAO,EAAE,kCAAkC,EAAE,MAAM,kCAAkC,CAAC;AACtF,OAAO,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAC;AAE7D;;GAEG;AACH,MAAM,OAAO,gBAAgB;IAG3B;;;;;;;OAOG;IACI,MAAM,CAAC,KAAK,CAAC,UAAU;QAC5B,IAAI,IAAI,CAAC,YAAY;YACnB,OAAO;QAET,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAEzB,MAAM,SAAS,GAAG,kBAAkB,CAAC;QACrC,MAAM,gBAAgB,GAAG,SAAS,CAAC,YAAY,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC;QAC7E,MAAM,KAAK,GAAG;YACZ,kBAAkB;YAClB,oBAAoB;YACpB,6BAA6B;YAC7B,0BAA0B;YAC1B,2BAA2B;YAC3B,8BAA8B;YAC9B,qBAAqB;YACrB,uBAAuB;YACvB,iBAAiB;YACjB,aAAa;YACb,yBAAyB;YACzB,gBAAgB;YAChB,0BAA0B;YAC1B,uBAAuB;YACvB,wBAAwB;YACxB,gCAAgC;YAChC,eAAe;YACf,mBAAmB;YACnB,gBAAgB;YAChB,2BAA2B;YAC3B,yBAAyB;YACzB,aAAa;YACb,kBAAkB;YAClB,2BAA2B;YAC3B,mBAAmB;YACnB,8BAA8B;YAC9B,mBAAmB;YACnB,YAAY;YACZ,+BAA+B;YAC/B,6BAA6B;YAC7B,4BAA4B;YAC5B,eAAe;YACf,WAAW;YACX,eAAe;YACf,eAAe;YACf,eAAe;YACf,kBAAkB;YAClB,kBAAkB;YAClB,2BAA2B;YAC3B,oBAAoB;YACpB,oBAAoB;YACpB,oBAAoB;YACpB,wBAAwB;YACxB,sBAAsB;YACtB,8BAA8B;YAC9B,gBAAgB;YAChB,gBAAgB;YAChB,uBAAuB;YACvB,qBAAqB;YACrB,uBAAuB;YACvB,uBAAuB;YACvB,+BAA+B;YAC/B,uBAAuB;YACvB,qBAAqB;YACrB,gBAAgB;YAChB,4BAA4B;YAC5B,gBAAgB;YAChB,gBAAgB;YAChB,sBAAsB;YACtB,YAAY;YACZ,sBAAsB;YACtB,gBAAgB;YAChB,sBAAsB;YACtB,uBAAuB;YACvB,cAAc;YACd,aAAa;YACb,eAAe;YACf,mBAAmB;YACnB,WAAW;YACX,aAAa;YACb,UAAU;YACV,+BAA+B;YAC/B,iBAAiB;YACjB,yBAAyB;YACzB,yBAAyB;YACzB,mBAAmB;YACnB,sBAAsB;YACtB,yBAAyB;YACzB,6BAA6B;YAC7B,wBAAwB;YACxB,oBAAoB;YACpB,mCAAmC;YACnC,6BAA6B;YAC7B,uBAAuB;YACvB,gBAAgB;YAChB,+BAA+B;YAC/B,kCAAkC;YAClC,4BAA4B;YAC5B,kBAAkB;YAClB,kCAAkC;YAClC,kCAAkC;YAClC,yBAAyB;YACzB,kBAAkB;YAClB,uBAAuB;YACvB,wBAAwB;YACxB,wBAAwB;YACxB,uBAAuB;YACvB,oBAAoB;YACpB,iBAAiB;YACjB,eAAe;YACf,uBAAuB;YACvB,4BAA4B;YAC5B,cAAc;YACd,cAAc;YACd,sBAAsB;YACtB,sBAAsB;YACtB,oBAAoB;YACpB,qBAAqB;YACrB,yBAAyB;YACzB,6BAA6B;YAC7B,+BAA+B;YAC/B,wBAAwB;YACxB,kBAAkB;YAClB,sBAAsB;YACtB,wBAAwB;YACxB,iBAAiB;YACjB,sBAAsB;YACtB,oBAAoB;YACpB,4BAA4B;YAC5B,oCAAoC;YACpC,6BAA6B;YAC7B,qBAAqB;YACrB,wBAAwB;YACxB,oCAAoC;YACpC,2BAA2B;YAC3B,2BAA2B;YAC3B,iCAAiC;YACjC,6BAA6B;YAC7B,qCAAqC;YACrC,sBAAsB;YACtB,4BAA4B;YAC5B,kCAAkC;YAClC,8BAA8B;YAC9B,sCAAsC;YACtC,aAAa;YACb,uBAAuB;SACxB,CAAC;QAEF,KAAK,MAAM,IAAI,IAAI,KAAK;YACtB,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QAE3B,OAAO,gBAAgB,CAAC;IAC1B,CAAC;;AAjKc,6BAAY,GAAG,KAAK,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Utilities\r\n */\r\n\r\nimport { IModelApp } from \"@itwin/core-frontend\";\r\nimport { EdgeDetectionEffect, EmbossEffect, GaussianBlurEffect, SharpenEffect, SharpnessEffect, UnsharpenEffect } from \"./effects/Convolution\";\r\nimport { ClearEffectsTool } from \"./effects/EffectTools\";\r\nimport { ExplosionEffect } from \"./effects/Explosion\";\r\nimport { FlipImageConfig, FlipImageEffect } from \"./effects/FlipImage\";\r\nimport { LensDistortionConfig, LensDistortionEffect } from \"./effects/LensDistortion\";\r\nimport { SaturationConfig, SaturationEffect } from \"./effects/Saturation\";\r\nimport { SnowEffect } from \"./effects/Snow\";\r\nimport { VignetteConfig, VignetteEffect } from \"./effects/Vignette\";\r\nimport {\r\n MaskBackgroundMapByElementTool, MaskBackgroundMapByExcludedElementTool, MaskBackgroundMapByModelTool, MaskBackgroundMapBySubCategoryTool, MaskRealityModelByElementTool, MaskRealityModelByExcludedElementTool,\r\n MaskRealityModelByModelTool, MaskRealityModelBySubCategoryTool, SetHigherPriorityRealityModelMasking, SetMapHigherPriorityMasking, UnmaskMapTool, UnmaskRealityModelTool,\r\n} from \"./tools/PlanarMaskTools\";\r\nimport {\r\n ChangeCameraTool, ChangeEmphasisSettingsTool, ChangeFlashSettingsTool, ChangeHiliteSettingsTool, DefaultTileSizeModifierTool, FadeOutTool, FreezeSceneTool, SetAspectRatioSkewTool, ShowTileVolumesTool,\r\n Toggle3dManipulationsTool, ToggleDrawingGraphicsTool, ToggleSectionDrawingSpatialViewTool, ToggleTileTreeReferencesTool, ToggleViewAttachmentBoundariesTool, ToggleViewAttachmentClipShapesTool,\r\n ToggleViewAttachmentsTool, ViewportAddRealityModel, ViewportTileSizeModifierTool,\r\n} from \"./tools/ViewportTools\";\r\nimport { AnimationIntervalTool } from \"./tools/AnimationIntervalTool\";\r\nimport { ChangeUnitsTool } from \"./tools/ChangeUnitsTool\";\r\nimport { ClipColorTool, TestClipStyleTool, ToggleSectionCutTool } from \"./tools/ClipTools\";\r\nimport {\r\n ApplyRenderingStyleTool, ChangeBackgroundColorTool, ChangeViewFlagsTool, OverrideSubCategoryTool, QueryScheduleScriptTool, SaveRenderingStyleTool, SkyCubeTool, SkySphereTool, ToggleSkyboxTool,\r\n ToggleWiremeshTool, WoWIgnoreBackgroundTool,\r\n} from \"./tools/DisplayStyleTools\";\r\nimport {\r\n ClearEmphasizedElementsTool, ClearIsolatedElementsTool, EmphasizeSelectedElementsTool, EmphasizeVisibleElementsTool, IsolateSelectedElementsTool,\r\n} from \"./tools/EmphasizeElementsTool\";\r\nimport { ToggleFrustumSnapshotTool, ToggleSelectedViewFrustumTool, ToggleShadowFrustumTool } from \"./tools/FrustumDecoration\";\r\nimport { InspectElementTool } from \"./tools/InspectElementTool\";\r\nimport {\r\n AttachArcGISMapLayerByUrlTool, AttachMapLayerTool, AttachMapOverlayTool, AttachTileURLMapLayerByUrlTool, AttachWmsMapLayerByUrlTool,\r\n AttachWmtsMapLayerByUrlTool, DetachMapLayersTool, MapBaseColorTool, MapBaseTransparencyTool, MapBaseVisibilityTool, MapLayerSubLayerVisibilityTool,\r\n MapLayerTransparencyTool, MapLayerVisibilityTool, MapLayerZoomTool, ReorderMapLayers, SetMapBaseTool, ToggleTerrainTool,\r\n} from \"./tools/MapLayerTool\";\r\nimport { MeasureTileLoadTimeTool } from \"./tools/MeasureTileLoadTime\";\r\nimport {\r\n ClearModelAppearanceOverrides, SetModelColorTool, SetModelEmphasizedTool, SetModelIgnoresMaterialsTool, SetModelLineCodeTool,\r\n SetModelLineWeightTool, SetModelLocateTool, SetModelTransparencyTool,\r\n} from \"./tools/ModelAppearanceTools\";\r\nimport { ChangePlanProjectionSettingsTool, DumpPlanProjectionSettingsTool, OverrideSubCategoryPriorityTool } from \"./tools/PlanProjectionTools\";\r\nimport { ToggleProjectExtentsTool } from \"./tools/ProjectExtents\";\r\nimport {\r\n AttachCesiumAssetTool, AttachRealityModelTool, ClearRealityModelAppearanceOverrides, DetachRealityModelTool, SaveRealityModelTool,\r\n SetRealityModelColorTool, SetRealityModelEmphasizedTool, SetRealityModelLocateTool, SetRealityModelTransparencyTool, ToggleOSMBuildingDisplay,\r\n} from \"./tools/RealityModelTools\";\r\nimport { RealityTransitionTool } from \"./tools/RealityTransitionTool\";\r\nimport { CompileShadersTool, LoseWebGLContextTool, ToggleDPIForLODTool } from \"./tools/RenderSystemTools\";\r\nimport {\r\n SetAASamplesTool, ToggleDrapeFrustumTool, TogglePrimitiveVisibilityTool, ToggleReadPixelsTool, ToggleRealityTileBounds, ToggleRealityTileFreeze,\r\n ToggleRealityTileLogging, ToggleRealityTilePreload, ToggleVolClassIntersect,\r\n} from \"./tools/RenderTargetTools\";\r\nimport { ReportWebGLCompatibilityTool } from \"./tools/ReportWebGLCompatibilityTool\";\r\nimport { ApplyViewByIdTool, ApplyViewTool, SaveViewTool } from \"./tools/SavedViews\";\r\nimport { SelectElementsByIdTool } from \"./tools/SelectionTools\";\r\nimport { SetGpuMemoryLimitTool } from \"./tools/SetGpuMemoryLimitTool\";\r\nimport { ElementIdFromSourceAspectIdTool, SourceAspectIdFromElementIdTool } from \"./tools/SourceAspectIdTools\";\r\nimport { ToggleTileRequestDecorationTool } from \"./tools/TileRequestDecoration\";\r\nimport { ToggleTileTreeBoundsDecorationTool } from \"./tools/TileTreeBoundsDecoration\";\r\nimport { ToggleToolTipsTool } from \"./tools/ToolTipProvider\";\r\n\r\n/** Entry-point for the package. Before using the package you *must* call [[FrontendDevTools.initialize]].\r\n * @beta\r\n */\r\nexport class FrontendDevTools {\r\n private static _initialized = false;\r\n\r\n /** Call this before using the package (e.g., before instantiating any of its widgets or attempting to use any of its tools.\r\n * To initialize when starting up your app:\r\n * ```ts\r\n * IModelApp.startup();\r\n * await FrontendDevTools.initialize();\r\n * ```\r\n * @beta\r\n */\r\n public static async initialize(): Promise<void> {\r\n if (this._initialized)\r\n return;\r\n\r\n this._initialized = true;\r\n\r\n const namespace = \"FrontendDevTools\";\r\n const namespacePromise = IModelApp.localization.registerNamespace(namespace);\r\n const tools = [\r\n AttachMapLayerTool,\r\n AttachMapOverlayTool,\r\n AttachArcGISMapLayerByUrlTool,\r\n AttachWmsMapLayerByUrlTool,\r\n AttachWmtsMapLayerByUrlTool,\r\n AttachTileURLMapLayerByUrlTool,\r\n AnimationIntervalTool,\r\n ApplyRenderingStyleTool,\r\n ApplyViewByIdTool,\r\n ApplyViewTool,\r\n ChangeBackgroundColorTool,\r\n ChangeCameraTool,\r\n ChangeEmphasisSettingsTool,\r\n ChangeFlashSettingsTool,\r\n ChangeHiliteSettingsTool,\r\n ChangePlanProjectionSettingsTool,\r\n ChangeUnitsTool,\r\n ChangeViewFlagsTool,\r\n ClearEffectsTool,\r\n ClearEmphasizedElementsTool,\r\n ClearIsolatedElementsTool,\r\n ClipColorTool,\r\n CompileShadersTool,\r\n DefaultTileSizeModifierTool,\r\n DetachMapLayersTool,\r\n DumpPlanProjectionSettingsTool,\r\n EdgeDetectionEffect,\r\n EmbossEffect,\r\n ElementIdFromSourceAspectIdTool,\r\n EmphasizeSelectedElementsTool,\r\n EmphasizeVisibleElementsTool,\r\n ExplosionEffect,\r\n FadeOutTool,\r\n FlipImageConfig,\r\n FlipImageEffect,\r\n FreezeSceneTool,\r\n GaussianBlurEffect,\r\n InspectElementTool,\r\n IsolateSelectedElementsTool,\r\n LensDistortionConfig,\r\n LensDistortionEffect,\r\n LoseWebGLContextTool,\r\n MapLayerTransparencyTool,\r\n MapLayerVisibilityTool,\r\n MapLayerSubLayerVisibilityTool,\r\n MapLayerZoomTool,\r\n MapBaseColorTool,\r\n MapBaseTransparencyTool,\r\n MapBaseVisibilityTool,\r\n MeasureTileLoadTimeTool,\r\n OverrideSubCategoryTool,\r\n OverrideSubCategoryPriorityTool,\r\n QueryScheduleScriptTool,\r\n RealityTransitionTool,\r\n ReorderMapLayers,\r\n ReportWebGLCompatibilityTool,\r\n SaturationConfig,\r\n SaturationEffect,\r\n SaveRenderingStyleTool,\r\n SaveViewTool,\r\n SelectElementsByIdTool,\r\n SetAASamplesTool,\r\n SetAspectRatioSkewTool,\r\n ToggleVolClassIntersect,\r\n SetMapBaseTool,\r\n SharpenEffect,\r\n SharpnessEffect,\r\n ShowTileVolumesTool,\r\n SkyCubeTool,\r\n SkySphereTool,\r\n SnowEffect,\r\n SourceAspectIdFromElementIdTool,\r\n TestClipStyleTool,\r\n Toggle3dManipulationsTool,\r\n ToggleDrawingGraphicsTool,\r\n ToggleDPIForLODTool,\r\n ToggleDrapeFrustumTool,\r\n ToggleFrustumSnapshotTool,\r\n TogglePrimitiveVisibilityTool,\r\n ToggleProjectExtentsTool,\r\n ToggleReadPixelsTool,\r\n ToggleSectionDrawingSpatialViewTool,\r\n ToggleSelectedViewFrustumTool,\r\n ToggleShadowFrustumTool,\r\n ToggleSkyboxTool,\r\n ToggleTileRequestDecorationTool,\r\n ToggleTileTreeBoundsDecorationTool,\r\n ToggleTileTreeReferencesTool,\r\n ToggleToolTipsTool,\r\n ToggleViewAttachmentBoundariesTool,\r\n ToggleViewAttachmentClipShapesTool,\r\n ToggleViewAttachmentsTool,\r\n ToggleWiremeshTool,\r\n ToggleRealityTileBounds,\r\n ToggleRealityTilePreload,\r\n ToggleRealityTileLogging,\r\n ToggleRealityTileFreeze,\r\n ToggleSectionCutTool,\r\n ToggleTerrainTool,\r\n UnsharpenEffect,\r\n ViewportAddRealityModel,\r\n ViewportTileSizeModifierTool,\r\n VignetteConfig,\r\n VignetteEffect,\r\n AttachRealityModelTool,\r\n DetachRealityModelTool,\r\n SaveRealityModelTool,\r\n SetGpuMemoryLimitTool,\r\n SetRealityModelLocateTool,\r\n SetRealityModelEmphasizedTool,\r\n SetRealityModelTransparencyTool,\r\n SetRealityModelColorTool,\r\n SetModelLocateTool,\r\n SetModelEmphasizedTool,\r\n SetModelTransparencyTool,\r\n SetModelColorTool,\r\n SetModelLineWeightTool,\r\n SetModelLineCodeTool,\r\n SetModelIgnoresMaterialsTool,\r\n ClearRealityModelAppearanceOverrides,\r\n ClearModelAppearanceOverrides,\r\n AttachCesiumAssetTool,\r\n ToggleOSMBuildingDisplay,\r\n SetHigherPriorityRealityModelMasking,\r\n SetMapHigherPriorityMasking,\r\n MaskRealityModelByModelTool,\r\n MaskRealityModelBySubCategoryTool,\r\n MaskRealityModelByElementTool,\r\n MaskRealityModelByExcludedElementTool,\r\n UnmaskRealityModelTool,\r\n MaskBackgroundMapByModelTool,\r\n MaskBackgroundMapBySubCategoryTool,\r\n MaskBackgroundMapByElementTool,\r\n MaskBackgroundMapByExcludedElementTool,\r\n UnmaskMapTool,\r\n WoWIgnoreBackgroundTool,\r\n ];\r\n\r\n for (const tool of tools)\r\n tool.register(namespace);\r\n\r\n return namespacePromise;\r\n }\r\n}\r\n"]}
@@ -138,7 +138,7 @@ class ParticleSystem {
138
138
  }
139
139
  static async addDecorator(iModel) {
140
140
  // Note: The decorator takes ownership of the texture, and disposes of it when the decorator is disposed.
141
- const image = await imageElementFromUrl("./sprites/particle_explosion.png");
141
+ const image = await imageElementFromUrl(`${IModelApp.publicPath}sprites/particle_explosion.png`);
142
142
  const texture = IModelApp.renderSystem.createTexture({
143
143
  ownership: "external",
144
144
  image: { source: image, transparency: TextureTransparency.Mixed },
@@ -1 +1 @@
1
- {"version":3,"file":"Explosion.js","sourceRoot":"","sources":["../../../src/effects/Explosion.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAGH,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAElE,OAAO,EACY,WAAW,EAAa,mBAAmB,EAAE,SAAS,EAAoB,yBAAyB,EAAiB,mBAAmB,EAAE,IAAI,GAC/J,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAAE,WAAW,EAAE,kBAAkB,EAAE,oBAAoB,EAAE,qBAAqB,EAAE,MAAM,UAAU,CAAC;AAExG,6CAA6C;AAC7C,MAAM,QAAQ;IAkBZ,YAAmB,QAAiB,EAAE,QAAkB,EAAE,QAAgB,EAAE,IAAY;QAbxF,sDAAsD;QAC/C,QAAG,GAAG,CAAC,CAAC;QAKf,yCAAyC;QAClC,iBAAY,GAAG,CAAC,CAAC;QAOtB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IATD,IAAW,CAAC,KAAK,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1C,IAAW,CAAC,KAAK,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1C,IAAW,CAAC,KAAK,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IAS1C,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,GAAG,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;CAC7D;AAED;;GAEG;AACH,MAAM,eAAe;IAArB;QACE,4FAA4F;QAC5E,eAAU,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACpD,6EAA6E;QAC7D,kBAAa,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;QACxD,wEAAwE;QACxD,cAAS,GAAG,OAAO,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACvD,yEAAyE;QAClE,sBAAiB,GAAG,OAAO,CAAC,QAAQ,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;IAkB1D,CAAC;IAhBC,oEAAoE;IAC7D,IAAI;QACT,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,MAAM,YAAY,GAAG,oBAAoB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAClE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE;YACrC,MAAM,QAAQ,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,WAAW,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,WAAW,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;YACtG,QAAQ,CAAC,gBAAgB,EAAE,CAAC;YAC5B,QAAQ,CAAC,YAAY,CAAC,kBAAkB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;YAE3D,MAAM,QAAQ,GAAG,kBAAkB,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;YACxD,MAAM,IAAI,GAAG,kBAAkB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAChD,SAAS,CAAC,IAAI,CAAC,IAAI,QAAQ,CAAC,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC,CAAC;SAC9E;QAED,OAAO,SAAS,CAAC;IACnB,CAAC;CACF;AAED,MAAM,cAAc;IAelB,YAAmB,OAAsB,EAAE,MAAwB,EAAE,YAAoB;QAZxE,aAAQ,GAAG,IAAI,eAAe,EAAE,CAAC;QAI1C,eAAU,GAAe,EAAE,CAAC;QACnB,qBAAgB,GAAG,IAAI,QAAQ,EAAE,CAAC;QAEnD,4EAA4E;QACrE,YAAO,GAAG,CAAC,CAAC,CAAC;QAKlB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;QAC5C,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QAElC,IAAI,CAAC,OAAO,GAAG,qBAAqB,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;QAE5D,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,OAAO,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC;IACnE,CAAC;IAEM,OAAO;QACZ,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;SAC3B;QAED,SAAS,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;IAEM,MAAM;QACX,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvB,IAAI,WAAW,GAAG,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC;QAC7C,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,WAAW,CAAC,CAAC;QACzC,IAAI,CAAC,eAAe,GAAG,GAAG,CAAC;QAE3B,IAAI,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC;QAC1C,IAAI,YAAY,KAAK,CAAC,EAAE;YACtB,IAAI,CAAC,aAAa,EAAE,CAAC;YACrB,IAAI,IAAI,CAAC,aAAa,GAAG,CAAC;gBACxB,IAAI,CAAC,OAAO,EAAE,CAAC;;gBAEf,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;YAEzC,OAAO;SACR;QAED,MAAM,cAAc,GAAG,WAAW,GAAG,IAAI,CAAC;QAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE;YACrC,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;YAC9C,IAAI,QAAQ,CAAC,SAAS,EAAE;gBACtB,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,GAAG,CAAC,CAAC,CAAC;gBACvD,EAAE,CAAC,CAAC;gBACJ,EAAE,YAAY,CAAC;aAChB;SACF;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,YAAY,CAAC;IACxC,CAAC;IAEO,cAAc,CAAC,QAAkB,EAAE,cAAsB;QAC/D,MAAM,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAChE,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;QACzC,QAAQ,CAAC,CAAC,IAAI,cAAc,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5C,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,YAAY,GAAG,GAAG,GAAG,CAAC,QAAQ,CAAC,GAAG,GAAG,QAAQ,CAAC,QAAQ,CAAC,CAAC;QAEjE,QAAQ,CAAC,GAAG,IAAI,cAAc,CAAC;IACjC,CAAC;IAEM,QAAQ,CAAC,OAAwB;QACtC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,EAAE;YACxC,OAAO;QAET,IAAI,CAAC,MAAM,EAAE,CAAC;QAEd,MAAM,OAAO,GAAG,yBAAyB,CAAC,MAAM,CAAC;YAC/C,QAAQ,EAAE,OAAO,CAAC,QAAQ;YAC1B,OAAO,EAAE,IAAI,CAAC,QAAQ;YACtB,IAAI,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;YACtE,YAAY,EAAE,CAAC;YACf,MAAM,EAAE,IAAI,CAAC,OAAO;YACpB,UAAU,EAAE,IAAI,CAAC,WAAW;SAC7B,CAAC,CAAC;QAEH,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU;YACpC,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAEhC,MAAM,OAAO,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QACjC,IAAI,OAAO,EAAE;YACX,OAAO,CAAC,aAAa,CAAC,WAAW,CAAC,eAAe,EAAE,OAAO,CAAC,CAAC;YAC5D,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,qBAAqB,EAAE,CAAC,CAAC;SACvE;IACH,CAAC;IAEM,iBAAiB,CAAC,EAAc;QACrC,OAAO,EAAE,KAAK,IAAI,CAAC,WAAW,CAAC;IACjC,CAAC;IAEM,KAAK,CAAC,oBAAoB,CAAC,IAAe;QAC/C,OAAO,kBAAkB,CAAC;IAC5B,CAAC;IAEM,MAAM,CAAC,KAAK,CAAC,YAAY,CAAC,MAAwB;QACvD,yGAAyG;QACzG,MAAM,KAAK,GAAG,MAAM,mBAAmB,CAAC,kCAAkC,CAAC,CAAC;QAC5E,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,CAAC,aAAa,CAAC;YACnD,SAAS,EAAE,UAAU;YACrB,KAAK,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE,mBAAmB,CAAC,KAAK,EAAE;SAClE,CAAC,CAAC;QACH,IAAI,OAAO;YACT,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,cAAc,CAAC,OAAO,EAAE,MAAM,EAAE,oBAAoB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;IAC1H,CAAC;;AA1Ga,gCAAiB,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AA6G3D;;GAEG;AACH,MAAM,OAAO,eAAgB,SAAQ,IAAI;IAGvC,wEAAwE;IACxD,KAAK,CAAC,GAAG;QACvB,MAAM,EAAE,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,EAAE;YACJ,MAAM,cAAc,CAAC,YAAY,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC;QAE/C,OAAO,IAAI,CAAC;IACd,CAAC;;AATsB,sBAAM,GAAG,iBAAiB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Effects\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { Point3d, Range1d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { RenderTexture } from \"@itwin/core-common\";\r\nimport {\r\n DecorateContext, GraphicType, HitDetail, imageElementFromUrl, IModelApp, IModelConnection, ParticleCollectionBuilder, ParticleProps, TextureTransparency, Tool,\r\n} from \"@itwin/core-frontend\";\r\nimport { randomFloat, randomFloatInRange, randomIntegerInRange, randomPositionInRange } from \"./Random\";\r\n\r\n/** Represents one particle in the system. */\r\nclass Particle implements ParticleProps {\r\n /** Current position in the particle system's local coordinate space. */\r\n public readonly position: Point3d;\r\n /** Current velocity in meters per second. */\r\n public readonly velocity: Vector3d;\r\n /** Current age in seconds, incremented each frame. */\r\n public age = 0;\r\n /** Maximum age in seconds. When `this.age` exceeds `this.lifetime`, the particle expires. */\r\n public readonly lifetime: number;\r\n /** Particle size in meters. */\r\n public size: number;\r\n /** Particle transparency in [0..255]. */\r\n public transparency = 0;\r\n\r\n public get x() { return this.position.x; }\r\n public get y() { return this.position.y; }\r\n public get z() { return this.position.z; }\r\n\r\n public constructor(position: Point3d, velocity: Vector3d, lifetime: number, size: number) {\r\n this.position = position;\r\n this.velocity = velocity;\r\n this.lifetime = lifetime;\r\n this.size = size;\r\n }\r\n\r\n public get isExpired() { return this.age >= this.lifetime; }\r\n}\r\n\r\n/** Emits particles in a sphere with its center at the origin.\r\n * Each particle is emitted from the center of the sphere with random velocity toward the surface of the sphere.\r\n */\r\nclass ParticleEmitter {\r\n /** Range from which each particle's initial speed in meters per second will be selected. */\r\n public readonly speedRange = Range1d.createXX(1, 2);\r\n /** Range from which each particle's lifetime in seconds will be selected. */\r\n public readonly lifetimeRange = Range1d.createXX(5, 10);\r\n /** Range from which each particle's size in meters will be selected. */\r\n public readonly sizeRange = Range1d.createXX(0.2, 1.0);\r\n /** Range from which the number of particles emitted will be selected. */\r\n public numParticlesRange = Range1d.createXX(1600, 2200);\r\n\r\n /** Emit an explosion of particles from the center of the sphere. */\r\n public emit(): Particle[] {\r\n const particles = [];\r\n const numParticles = randomIntegerInRange(this.numParticlesRange);\r\n for (let i = 0; i < numParticles; i++) {\r\n const velocity = new Vector3d(randomFloat(-1.0, 1.0), randomFloat(-1.0, 1.0), randomFloat(-1.0, 1.0));\r\n velocity.normalizeInPlace();\r\n velocity.scaleInPlace(randomFloatInRange(this.speedRange));\r\n\r\n const lifetime = randomFloatInRange(this.lifetimeRange);\r\n const size = randomFloatInRange(this.sizeRange);\r\n particles.push(new Particle(new Point3d(0, 0, 0), velocity, lifetime, size));\r\n }\r\n\r\n return particles;\r\n }\r\n}\r\n\r\nclass ParticleSystem {\r\n private readonly _origin: Point3d;\r\n private readonly _pickableId: Id64String;\r\n private readonly _emitter = new ParticleEmitter();\r\n private _numEmissions: number;\r\n private readonly _texture: RenderTexture;\r\n private _lastUpdateTime: number;\r\n private _particles: Particle[] = [];\r\n private readonly _scratchVector3d = new Vector3d();\r\n private _dispose?: VoidFunction;\r\n /** Acceleration in Z applied to particles, in meters per second squared. */\r\n public gravity = -3;\r\n\r\n public static numEmissionsRange = Range1d.createXX(1, 5);\r\n\r\n public constructor(texture: RenderTexture, iModel: IModelConnection, numEmissions: number) {\r\n this._texture = texture;\r\n this._pickableId = iModel.transientIds.next;\r\n this._numEmissions = numEmissions;\r\n this._lastUpdateTime = Date.now();\r\n\r\n this._origin = randomPositionInRange(iModel.projectExtents);\r\n\r\n this._dispose = iModel.onClose.addListener(() => this.dispose());\r\n }\r\n\r\n public dispose(): void {\r\n if (this._dispose) {\r\n this._dispose();\r\n this._dispose = undefined;\r\n }\r\n\r\n IModelApp.viewManager.dropDecorator(this);\r\n this._texture.dispose();\r\n }\r\n\r\n public update(): void {\r\n const now = Date.now();\r\n let deltaMillis = now - this._lastUpdateTime;\r\n deltaMillis = Math.min(100, deltaMillis);\r\n this._lastUpdateTime = now;\r\n\r\n let numParticles = this._particles.length;\r\n if (numParticles === 0) {\r\n this._numEmissions--;\r\n if (this._numEmissions < 0)\r\n this.dispose();\r\n else\r\n this._particles = this._emitter.emit();\r\n\r\n return;\r\n }\r\n\r\n const elapsedSeconds = deltaMillis / 1000;\r\n for (let i = 0; i < numParticles; i++) {\r\n const particle = this._particles[i];\r\n this.updateParticle(particle, elapsedSeconds);\r\n if (particle.isExpired) {\r\n this._particles[i] = this._particles[numParticles - 1];\r\n --i;\r\n --numParticles;\r\n }\r\n }\r\n\r\n this._particles.length = numParticles;\r\n }\r\n\r\n private updateParticle(particle: Particle, elapsedSeconds: number): void {\r\n const velocity = particle.velocity.clone(this._scratchVector3d);\r\n velocity.scale(elapsedSeconds, velocity);\r\n velocity.z += elapsedSeconds * this.gravity;\r\n particle.position.addInPlace(velocity);\r\n particle.transparency = 255 * (particle.age / particle.lifetime);\r\n\r\n particle.age += elapsedSeconds;\r\n }\r\n\r\n public decorate(context: DecorateContext): void {\r\n if (!context.viewport.view.isSpatialView())\r\n return;\r\n\r\n this.update();\r\n\r\n const builder = ParticleCollectionBuilder.create({\r\n viewport: context.viewport,\r\n texture: this._texture,\r\n size: (this._emitter.sizeRange.high - this._emitter.sizeRange.low) / 2,\r\n transparency: 0,\r\n origin: this._origin,\r\n pickableId: this._pickableId,\r\n });\r\n\r\n for (const particle of this._particles)\r\n builder.addParticle(particle);\r\n\r\n const graphic = builder.finish();\r\n if (graphic) {\r\n context.addDecoration(GraphicType.WorldDecoration, graphic);\r\n context.viewport.onRender.addOnce((vp) => vp.invalidateDecorations());\r\n }\r\n }\r\n\r\n public testDecorationHit(id: Id64String): boolean {\r\n return id === this._pickableId;\r\n }\r\n\r\n public async getDecorationToolTip(_hit: HitDetail): Promise<HTMLElement | string> {\r\n return \"Explosion effect\";\r\n }\r\n\r\n public static async addDecorator(iModel: IModelConnection): Promise<void> {\r\n // Note: The decorator takes ownership of the texture, and disposes of it when the decorator is disposed.\r\n const image = await imageElementFromUrl(\"./sprites/particle_explosion.png\");\r\n const texture = IModelApp.renderSystem.createTexture({\r\n ownership: \"external\",\r\n image: { source: image, transparency: TextureTransparency.Mixed },\r\n });\r\n if (texture)\r\n IModelApp.viewManager.addDecorator(new ParticleSystem(texture, iModel, randomIntegerInRange(this.numEmissionsRange)));\r\n }\r\n}\r\n\r\n/** This tool applies an explosion particle effect used for testing [ParticleCollectionBuilder]($frontend).\r\n * @beta\r\n */\r\nexport class ExplosionEffect extends Tool {\r\n public static override toolId = \"ExplosionEffect\";\r\n\r\n /** This method runs the tool, applying an explosion particle effect. */\r\n public override async run(): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (vp)\r\n await ParticleSystem.addDecorator(vp.iModel);\r\n\r\n return true;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"Explosion.js","sourceRoot":"","sources":["../../../src/effects/Explosion.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAGH,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAElE,OAAO,EACY,WAAW,EAAa,mBAAmB,EAAE,SAAS,EAAoB,yBAAyB,EAAiB,mBAAmB,EAAE,IAAI,GAC/J,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAAE,WAAW,EAAE,kBAAkB,EAAE,oBAAoB,EAAE,qBAAqB,EAAE,MAAM,UAAU,CAAC;AAExG,6CAA6C;AAC7C,MAAM,QAAQ;IAkBZ,YAAmB,QAAiB,EAAE,QAAkB,EAAE,QAAgB,EAAE,IAAY;QAbxF,sDAAsD;QAC/C,QAAG,GAAG,CAAC,CAAC;QAKf,yCAAyC;QAClC,iBAAY,GAAG,CAAC,CAAC;QAOtB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IATD,IAAW,CAAC,KAAK,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1C,IAAW,CAAC,KAAK,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1C,IAAW,CAAC,KAAK,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IAS1C,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,GAAG,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;CAC7D;AAED;;GAEG;AACH,MAAM,eAAe;IAArB;QACE,4FAA4F;QAC5E,eAAU,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACpD,6EAA6E;QAC7D,kBAAa,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;QACxD,wEAAwE;QACxD,cAAS,GAAG,OAAO,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACvD,yEAAyE;QAClE,sBAAiB,GAAG,OAAO,CAAC,QAAQ,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;IAkB1D,CAAC;IAhBC,oEAAoE;IAC7D,IAAI;QACT,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,MAAM,YAAY,GAAG,oBAAoB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAClE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE;YACrC,MAAM,QAAQ,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,WAAW,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,WAAW,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;YACtG,QAAQ,CAAC,gBAAgB,EAAE,CAAC;YAC5B,QAAQ,CAAC,YAAY,CAAC,kBAAkB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;YAE3D,MAAM,QAAQ,GAAG,kBAAkB,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;YACxD,MAAM,IAAI,GAAG,kBAAkB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAChD,SAAS,CAAC,IAAI,CAAC,IAAI,QAAQ,CAAC,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC,CAAC;SAC9E;QAED,OAAO,SAAS,CAAC;IACnB,CAAC;CACF;AAED,MAAM,cAAc;IAelB,YAAmB,OAAsB,EAAE,MAAwB,EAAE,YAAoB;QAZxE,aAAQ,GAAG,IAAI,eAAe,EAAE,CAAC;QAI1C,eAAU,GAAe,EAAE,CAAC;QACnB,qBAAgB,GAAG,IAAI,QAAQ,EAAE,CAAC;QAEnD,4EAA4E;QACrE,YAAO,GAAG,CAAC,CAAC,CAAC;QAKlB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;QAC5C,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QAElC,IAAI,CAAC,OAAO,GAAG,qBAAqB,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;QAE5D,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,OAAO,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC;IACnE,CAAC;IAEM,OAAO;QACZ,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;SAC3B;QAED,SAAS,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;IAEM,MAAM;QACX,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvB,IAAI,WAAW,GAAG,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC;QAC7C,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,WAAW,CAAC,CAAC;QACzC,IAAI,CAAC,eAAe,GAAG,GAAG,CAAC;QAE3B,IAAI,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC;QAC1C,IAAI,YAAY,KAAK,CAAC,EAAE;YACtB,IAAI,CAAC,aAAa,EAAE,CAAC;YACrB,IAAI,IAAI,CAAC,aAAa,GAAG,CAAC;gBACxB,IAAI,CAAC,OAAO,EAAE,CAAC;;gBAEf,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;YAEzC,OAAO;SACR;QAED,MAAM,cAAc,GAAG,WAAW,GAAG,IAAI,CAAC;QAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE;YACrC,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;YAC9C,IAAI,QAAQ,CAAC,SAAS,EAAE;gBACtB,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,GAAG,CAAC,CAAC,CAAC;gBACvD,EAAE,CAAC,CAAC;gBACJ,EAAE,YAAY,CAAC;aAChB;SACF;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,YAAY,CAAC;IACxC,CAAC;IAEO,cAAc,CAAC,QAAkB,EAAE,cAAsB;QAC/D,MAAM,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAChE,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;QACzC,QAAQ,CAAC,CAAC,IAAI,cAAc,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5C,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,YAAY,GAAG,GAAG,GAAG,CAAC,QAAQ,CAAC,GAAG,GAAG,QAAQ,CAAC,QAAQ,CAAC,CAAC;QAEjE,QAAQ,CAAC,GAAG,IAAI,cAAc,CAAC;IACjC,CAAC;IAEM,QAAQ,CAAC,OAAwB;QACtC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,EAAE;YACxC,OAAO;QAET,IAAI,CAAC,MAAM,EAAE,CAAC;QAEd,MAAM,OAAO,GAAG,yBAAyB,CAAC,MAAM,CAAC;YAC/C,QAAQ,EAAE,OAAO,CAAC,QAAQ;YAC1B,OAAO,EAAE,IAAI,CAAC,QAAQ;YACtB,IAAI,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;YACtE,YAAY,EAAE,CAAC;YACf,MAAM,EAAE,IAAI,CAAC,OAAO;YACpB,UAAU,EAAE,IAAI,CAAC,WAAW;SAC7B,CAAC,CAAC;QAEH,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU;YACpC,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAEhC,MAAM,OAAO,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QACjC,IAAI,OAAO,EAAE;YACX,OAAO,CAAC,aAAa,CAAC,WAAW,CAAC,eAAe,EAAE,OAAO,CAAC,CAAC;YAC5D,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,qBAAqB,EAAE,CAAC,CAAC;SACvE;IACH,CAAC;IAEM,iBAAiB,CAAC,EAAc;QACrC,OAAO,EAAE,KAAK,IAAI,CAAC,WAAW,CAAC;IACjC,CAAC;IAEM,KAAK,CAAC,oBAAoB,CAAC,IAAe;QAC/C,OAAO,kBAAkB,CAAC;IAC5B,CAAC;IAEM,MAAM,CAAC,KAAK,CAAC,YAAY,CAAC,MAAwB;QACvD,yGAAyG;QACzG,MAAM,KAAK,GAAG,MAAM,mBAAmB,CAAC,GAAG,SAAS,CAAC,UAAU,gCAAgC,CAAC,CAAC;QACjG,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,CAAC,aAAa,CAAC;YACnD,SAAS,EAAE,UAAU;YACrB,KAAK,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE,mBAAmB,CAAC,KAAK,EAAE;SAClE,CAAC,CAAC;QACH,IAAI,OAAO;YACT,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,cAAc,CAAC,OAAO,EAAE,MAAM,EAAE,oBAAoB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;IAC1H,CAAC;;AA1Ga,gCAAiB,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AA6G3D;;GAEG;AACH,MAAM,OAAO,eAAgB,SAAQ,IAAI;IAGvC,wEAAwE;IACxD,KAAK,CAAC,GAAG;QACvB,MAAM,EAAE,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,EAAE;YACJ,MAAM,cAAc,CAAC,YAAY,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC;QAE/C,OAAO,IAAI,CAAC;IACd,CAAC;;AATsB,sBAAM,GAAG,iBAAiB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Effects\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { Point3d, Range1d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { RenderTexture } from \"@itwin/core-common\";\r\nimport {\r\n DecorateContext, GraphicType, HitDetail, imageElementFromUrl, IModelApp, IModelConnection, ParticleCollectionBuilder, ParticleProps, TextureTransparency, Tool,\r\n} from \"@itwin/core-frontend\";\r\nimport { randomFloat, randomFloatInRange, randomIntegerInRange, randomPositionInRange } from \"./Random\";\r\n\r\n/** Represents one particle in the system. */\r\nclass Particle implements ParticleProps {\r\n /** Current position in the particle system's local coordinate space. */\r\n public readonly position: Point3d;\r\n /** Current velocity in meters per second. */\r\n public readonly velocity: Vector3d;\r\n /** Current age in seconds, incremented each frame. */\r\n public age = 0;\r\n /** Maximum age in seconds. When `this.age` exceeds `this.lifetime`, the particle expires. */\r\n public readonly lifetime: number;\r\n /** Particle size in meters. */\r\n public size: number;\r\n /** Particle transparency in [0..255]. */\r\n public transparency = 0;\r\n\r\n public get x() { return this.position.x; }\r\n public get y() { return this.position.y; }\r\n public get z() { return this.position.z; }\r\n\r\n public constructor(position: Point3d, velocity: Vector3d, lifetime: number, size: number) {\r\n this.position = position;\r\n this.velocity = velocity;\r\n this.lifetime = lifetime;\r\n this.size = size;\r\n }\r\n\r\n public get isExpired() { return this.age >= this.lifetime; }\r\n}\r\n\r\n/** Emits particles in a sphere with its center at the origin.\r\n * Each particle is emitted from the center of the sphere with random velocity toward the surface of the sphere.\r\n */\r\nclass ParticleEmitter {\r\n /** Range from which each particle's initial speed in meters per second will be selected. */\r\n public readonly speedRange = Range1d.createXX(1, 2);\r\n /** Range from which each particle's lifetime in seconds will be selected. */\r\n public readonly lifetimeRange = Range1d.createXX(5, 10);\r\n /** Range from which each particle's size in meters will be selected. */\r\n public readonly sizeRange = Range1d.createXX(0.2, 1.0);\r\n /** Range from which the number of particles emitted will be selected. */\r\n public numParticlesRange = Range1d.createXX(1600, 2200);\r\n\r\n /** Emit an explosion of particles from the center of the sphere. */\r\n public emit(): Particle[] {\r\n const particles = [];\r\n const numParticles = randomIntegerInRange(this.numParticlesRange);\r\n for (let i = 0; i < numParticles; i++) {\r\n const velocity = new Vector3d(randomFloat(-1.0, 1.0), randomFloat(-1.0, 1.0), randomFloat(-1.0, 1.0));\r\n velocity.normalizeInPlace();\r\n velocity.scaleInPlace(randomFloatInRange(this.speedRange));\r\n\r\n const lifetime = randomFloatInRange(this.lifetimeRange);\r\n const size = randomFloatInRange(this.sizeRange);\r\n particles.push(new Particle(new Point3d(0, 0, 0), velocity, lifetime, size));\r\n }\r\n\r\n return particles;\r\n }\r\n}\r\n\r\nclass ParticleSystem {\r\n private readonly _origin: Point3d;\r\n private readonly _pickableId: Id64String;\r\n private readonly _emitter = new ParticleEmitter();\r\n private _numEmissions: number;\r\n private readonly _texture: RenderTexture;\r\n private _lastUpdateTime: number;\r\n private _particles: Particle[] = [];\r\n private readonly _scratchVector3d = new Vector3d();\r\n private _dispose?: VoidFunction;\r\n /** Acceleration in Z applied to particles, in meters per second squared. */\r\n public gravity = -3;\r\n\r\n public static numEmissionsRange = Range1d.createXX(1, 5);\r\n\r\n public constructor(texture: RenderTexture, iModel: IModelConnection, numEmissions: number) {\r\n this._texture = texture;\r\n this._pickableId = iModel.transientIds.next;\r\n this._numEmissions = numEmissions;\r\n this._lastUpdateTime = Date.now();\r\n\r\n this._origin = randomPositionInRange(iModel.projectExtents);\r\n\r\n this._dispose = iModel.onClose.addListener(() => this.dispose());\r\n }\r\n\r\n public dispose(): void {\r\n if (this._dispose) {\r\n this._dispose();\r\n this._dispose = undefined;\r\n }\r\n\r\n IModelApp.viewManager.dropDecorator(this);\r\n this._texture.dispose();\r\n }\r\n\r\n public update(): void {\r\n const now = Date.now();\r\n let deltaMillis = now - this._lastUpdateTime;\r\n deltaMillis = Math.min(100, deltaMillis);\r\n this._lastUpdateTime = now;\r\n\r\n let numParticles = this._particles.length;\r\n if (numParticles === 0) {\r\n this._numEmissions--;\r\n if (this._numEmissions < 0)\r\n this.dispose();\r\n else\r\n this._particles = this._emitter.emit();\r\n\r\n return;\r\n }\r\n\r\n const elapsedSeconds = deltaMillis / 1000;\r\n for (let i = 0; i < numParticles; i++) {\r\n const particle = this._particles[i];\r\n this.updateParticle(particle, elapsedSeconds);\r\n if (particle.isExpired) {\r\n this._particles[i] = this._particles[numParticles - 1];\r\n --i;\r\n --numParticles;\r\n }\r\n }\r\n\r\n this._particles.length = numParticles;\r\n }\r\n\r\n private updateParticle(particle: Particle, elapsedSeconds: number): void {\r\n const velocity = particle.velocity.clone(this._scratchVector3d);\r\n velocity.scale(elapsedSeconds, velocity);\r\n velocity.z += elapsedSeconds * this.gravity;\r\n particle.position.addInPlace(velocity);\r\n particle.transparency = 255 * (particle.age / particle.lifetime);\r\n\r\n particle.age += elapsedSeconds;\r\n }\r\n\r\n public decorate(context: DecorateContext): void {\r\n if (!context.viewport.view.isSpatialView())\r\n return;\r\n\r\n this.update();\r\n\r\n const builder = ParticleCollectionBuilder.create({\r\n viewport: context.viewport,\r\n texture: this._texture,\r\n size: (this._emitter.sizeRange.high - this._emitter.sizeRange.low) / 2,\r\n transparency: 0,\r\n origin: this._origin,\r\n pickableId: this._pickableId,\r\n });\r\n\r\n for (const particle of this._particles)\r\n builder.addParticle(particle);\r\n\r\n const graphic = builder.finish();\r\n if (graphic) {\r\n context.addDecoration(GraphicType.WorldDecoration, graphic);\r\n context.viewport.onRender.addOnce((vp) => vp.invalidateDecorations());\r\n }\r\n }\r\n\r\n public testDecorationHit(id: Id64String): boolean {\r\n return id === this._pickableId;\r\n }\r\n\r\n public async getDecorationToolTip(_hit: HitDetail): Promise<HTMLElement | string> {\r\n return \"Explosion effect\";\r\n }\r\n\r\n public static async addDecorator(iModel: IModelConnection): Promise<void> {\r\n // Note: The decorator takes ownership of the texture, and disposes of it when the decorator is disposed.\r\n const image = await imageElementFromUrl(`${IModelApp.publicPath}sprites/particle_explosion.png`);\r\n const texture = IModelApp.renderSystem.createTexture({\r\n ownership: \"external\",\r\n image: { source: image, transparency: TextureTransparency.Mixed },\r\n });\r\n if (texture)\r\n IModelApp.viewManager.addDecorator(new ParticleSystem(texture, iModel, randomIntegerInRange(this.numEmissionsRange)));\r\n }\r\n}\r\n\r\n/** This tool applies an explosion particle effect used for testing [ParticleCollectionBuilder]($frontend).\r\n * @beta\r\n */\r\nexport class ExplosionEffect extends Tool {\r\n public static override toolId = \"ExplosionEffect\";\r\n\r\n /** This method runs the tool, applying an explosion particle effect. */\r\n public override async run(): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (vp)\r\n await ParticleSystem.addDecorator(vp.iModel);\r\n\r\n return true;\r\n }\r\n}\r\n"]}
@@ -150,7 +150,7 @@ export class SnowDecorator {
150
150
  else if (undefined === decorator && enable) {
151
151
  // Create a texture to use for the particles.
152
152
  // Note: the decorator takes ownership of the texture, and disposes of it when the decorator is disposed.
153
- const image = await imageElementFromUrl("./sprites/particle_snow.png");
153
+ const image = await imageElementFromUrl(`${IModelApp.publicPath}sprites/particle_snow.png`);
154
154
  const texture = IModelApp.renderSystem.createTexture({
155
155
  ownership: "external",
156
156
  image: { source: image, transparency: TextureTransparency.Mixed },
@@ -1 +1 @@
1
- {"version":3,"file":"Snow.js","sourceRoot":"","sources":["../../../src/effects/Snow.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAE3E,OAAO,EACuB,WAAW,EAAE,mBAAmB,EAAE,SAAS,EAAE,yBAAyB,EAAiB,mBAAmB,EAAE,IAAI,GAC7I,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,UAAU,CAAC;AAkCtD,+EAA+E;AAC/E,MAAM,iBAAiB,GAAe;IACpC,YAAY,EAAE,IAAI;IAClB,SAAS,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,CAAC;IAClC,iBAAiB,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,CAAC;IAC1C,aAAa,EAAE,IAAI,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,CAAC;IAC5C,iBAAiB,EAAE,IAAI,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,CAAC;IAClD,YAAY,EAAE,CAAC;CAChB,CAAC;AAEF;;;;GAIG;AACH,MAAM,OAAO,aAAa;IAexB,YAAoB,QAAkB,EAAE,OAAkC;QAR1E,yCAAyC;QACxB,eAAU,GAAmB,EAAE,CAAC;QAQ/C,IAAI,CAAC,OAAO,GAAG,EAAE,GAAG,iBAAiB,EAAE,CAAC;QACxC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,WAAW,GAAG,IAAI,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QAClF,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,0GAA0G;QAC1G,MAAM,cAAc,GAAG,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,qBAAqB,EAAE,CAAC,CAAC;QAE7F,mGAAmG;QACnG,MAAM,eAAe,GAAG,QAAQ,CAAC,SAAS,CAAC,WAAW,CAAC,GAAG,EAAE;YAC1D,0DAA0D;YAC1D,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC;YAC1B,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;YAC1B,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,IAAI,aAAa,CAAC,QAAQ,EAAE,GAAG,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;QAEH,iEAAiE;QACjE,MAAM,eAAe,GAAG,QAAQ,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC;QAC9E,MAAM,eAAe,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAEjE,IAAI,CAAC,OAAO,GAAG,GAAG,EAAE;YAClB,eAAe,EAAE,CAAC;YAClB,cAAc,EAAE,CAAC;YACjB,eAAe,EAAE,CAAC;YAClB,eAAe,EAAE,CAAC;YAClB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YACvC,aAAa,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAC7C,CAAC,CAAC;QAEF,aAAa,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QAE9C,4BAA4B;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC,EAAE;YAChD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC1C,CAAC;IAEM,QAAQ,CAAC,OAAwB;QACtC,IAAI,OAAO,CAAC,QAAQ,KAAK,IAAI,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,QAAQ;YACtD,OAAO;QAET,wBAAwB;QACxB,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvB,MAAM,WAAW,GAAG,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC;QAC/C,IAAI,CAAC,eAAe,GAAG,GAAG,CAAC;QAC3B,IAAI,CAAC,eAAe,CAAC,WAAW,GAAG,IAAI,CAAC,CAAC;QAEzC,4BAA4B;QAC5B,MAAM,OAAO,GAAG,yBAAyB,CAAC,MAAM,CAAC;YAC/C,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,YAAY,EAAE,IAAI;YAClB,OAAO,EAAE,IAAI,CAAC,QAAQ;YACtB,IAAI,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;SACrE,CAAC,CAAC;QAEH,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU;YACpC,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAEhC,MAAM,OAAO,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QACjC,IAAI,OAAO;YACT,OAAO,CAAC,aAAa,CAAC,WAAW,CAAC,WAAW,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAED,8DAA8D;IACvD,SAAS,CAAC,MAA2B;QAC1C,KAAK,MAAM,GAAG,IAAI,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE;YACrC,MAAM,GAAG,GAAI,MAAc,CAAC,GAAG,CAAC,CAAC;YACjC,IAAI,SAAS,KAAK,GAAG;gBAClB,IAAI,CAAC,OAAe,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC;SACpC;IACH,CAAC;IAED,sDAAsD;IAC9C,IAAI,CAAC,eAAwB;QACnC,OAAO;YACL,CAAC,EAAE,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YACvC,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,CAAC,EAAE,CAAC;YACJ,IAAI,EAAE,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,EAAE,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC;YAC5E,YAAY,EAAE,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,GAAG,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC;YACpG,QAAQ,EAAE,IAAI,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,EACrG,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;SACpF,CAAC;IACJ,CAAC;IAED,8HAA8H;IACtH,eAAe,CAAC,cAAsB;QAC5C,gEAAgE;QAChE,MAAM,mBAAmB,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC;QAC/E,IAAI,mBAAmB,GAAG,CAAC,EAAE;YAC3B,6CAA6C;YAC7C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,mBAAmB,EAAE,CAAC,EAAE;gBAC1C,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;SACzC;aAAM;YACL,2BAA2B;YAC3B,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;SACpD;QAED,MAAM,YAAY,GAAG,IAAI,QAAQ,EAAE,CAAC;QACpC,MAAM,QAAQ,GAAG,IAAI,QAAQ,EAAE,CAAC;QAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC/C,mDAAmD;YACnD,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACpC,YAAY,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,EACvG,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YAE5F,YAAY,CAAC,KAAK,CAAC,cAAc,EAAE,YAAY,CAAC,CAAC;YACjD,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,EAAE,QAAQ,CAAC,QAAQ,CAAC,CAAC;YAExD,kBAAkB;YAClB,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;YAClC,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;YACzC,QAAQ,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC,CAAC;YACzB,QAAQ,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC,CAAC;YAEzB,aAAa;YACb,QAAQ,CAAC,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,GAAG,cAAc,CAAC;YAEzD,iGAAiG;YACjG,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC;gBAChB,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;iBACjC,IAAI,QAAQ,CAAC,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC;gBACvC,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC;YAEjB,qGAAqG;YACrG,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC;gBACpD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SACzC;IACH,CAAC;IAID;;;OAGG;IACI,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,QAAkB,EAAE,MAAgB;QAC7D,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,SAAS,KAAK,MAAM;YACtB,MAAM,GAAG,SAAS,KAAK,SAAS,CAAC;QAEnC,IAAI,SAAS,KAAK,SAAS,IAAI,CAAC,MAAM;YACpC,SAAS,CAAC,OAAO,EAAE,CAAC;aACjB,IAAI,SAAS,KAAK,SAAS,IAAI,MAAM,EAAE;YAC1C,6CAA6C;YAC7C,yGAAyG;YACzG,MAAM,KAAK,GAAG,MAAM,mBAAmB,CAAC,6BAA6B,CAAC,CAAC;YACvE,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,CAAC,aAAa,CAAC;gBACnD,SAAS,EAAE,UAAU;gBACrB,KAAK,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE,mBAAmB,CAAC,KAAK,EAAE;aAClE,CAAC,CAAC;YAEH,IAAI,aAAa,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;SACtC;IACH,CAAC;;AAxBuB,yBAAW,GAAG,IAAI,GAAG,EAA2B,CAAC;AA2B3E;;;GAGG;AACH,MAAM,OAAO,UAAW,SAAQ,IAAI;IAGlB,KAAK,CAAC,GAAG,CAAC,MAAgB;QACxC,MAAM,EAAE,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,EAAE;YACJ,MAAM,aAAa,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;QAEzC,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,MAAM,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,OAAO,MAAM,KAAK,QAAQ;YAC5B,MAAM,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAEzB,OAAO,IAAI,CAAC;IACd,CAAC;;AAhBsB,iBAAM,GAAG,YAAY,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Effects\r\n */\r\n\r\nimport { dispose } from \"@itwin/core-bentley\";\r\nimport { Point2d, Range1d, Range2d, Vector2d } from \"@itwin/core-geometry\";\r\nimport { RenderTexture } from \"@itwin/core-common\";\r\nimport {\r\n DecorateContext, Decorator, GraphicType, imageElementFromUrl, IModelApp, ParticleCollectionBuilder, ParticleProps, TextureTransparency, Tool, Viewport,\r\n} from \"@itwin/core-frontend\";\r\nimport { parseToggle } from \"../tools/parseToggle\";\r\nimport { randomFloat, randomInteger } from \"./Random\";\r\n\r\n/** Represents one particle displayed by a [[SnowDecorator]].\r\n * Particle positions are in [CoordSystem.View]($frontend).\r\n * @beta\r\n */\r\nexport interface SnowParticle extends ParticleProps {\r\n /** Make x, y, and z from ParticleProps writable. */\r\n x: number;\r\n y: number;\r\n z: number;\r\n\r\n /** Current velocity, in pixels per second. */\r\n velocity: Vector2d;\r\n}\r\n\r\n/** Parameters controlling how a [[SnowDecorator]] works.\r\n * @beta\r\n */\r\nexport interface SnowParams {\r\n /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */\r\n numParticles: number;\r\n /** Range from which to randomly select each particle's size, in pixels. */\r\n sizeRange: Range1d;\r\n /** Range from which to randomly select each particle's transparency. */\r\n transparencyRange: Range1d;\r\n /** Range from which to randomly select each particle's initial velocity, in pixels per second. */\r\n velocityRange: Range2d;\r\n /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */\r\n accelerationRange: Range2d;\r\n /** Wind velocity in pixels per second in X. */\r\n windVelocity: number;\r\n}\r\n\r\n/** The default snow effect parameters used by newly-created SnowDecorators. */\r\nconst defaultSnowParams: SnowParams = {\r\n numParticles: 2000,\r\n sizeRange: Range1d.createXX(3, 22),\r\n transparencyRange: Range1d.createXX(0, 50),\r\n velocityRange: new Range2d(-30, 50, 30, 130),\r\n accelerationRange: new Range2d(-1, -0.25, 1, 0.25),\r\n windVelocity: 0,\r\n};\r\n\r\n/** Simulates snowfall in a [Viewport]($frontend) using particle effects.\r\n * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.\r\n * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.\r\n * @beta\r\n */\r\nexport class SnowDecorator implements Decorator {\r\n /** The viewport being decorated. */\r\n public readonly viewport: Viewport;\r\n /** Invoked when this decorator is to be destroyed. */\r\n public readonly dispose: VoidFunction;\r\n /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */\r\n private readonly _dimensions: Point2d;\r\n /** The list of particles being drawn. */\r\n private readonly _particles: SnowParticle[] = [];\r\n /** The image to display for each particle. */\r\n private _texture?: RenderTexture;\r\n /** The last time `updateParticles()` was invoked, in milliseconds. */\r\n private _lastUpdateTime: number;\r\n private readonly _params: SnowParams;\r\n\r\n private constructor(viewport: Viewport, texture: RenderTexture | undefined) {\r\n this._params = { ...defaultSnowParams };\r\n this.viewport = viewport;\r\n this._dimensions = new Point2d(viewport.viewRect.width, viewport.viewRect.height);\r\n this._lastUpdateTime = Date.now();\r\n this._texture = texture;\r\n\r\n // Tell the viewport to re-render the decorations every frame so that the snow particles animate smoothly.\r\n const removeOnRender = viewport.onRender.addListener(() => viewport.invalidateDecorations());\r\n\r\n // When the viewport is resized, replace this decorator with a new one to match the new dimensions.\r\n const removeOnResized = viewport.onResized.addListener(() => {\r\n // Transfer ownership of the texture to the new decorator.\r\n const tex = this._texture;\r\n this._texture = undefined;\r\n this.dispose();\r\n new SnowDecorator(viewport, tex);\r\n });\r\n\r\n // When the viewport is destroyed, dispose of this decorator too.\r\n const removeOnDispose = viewport.onDisposed.addListener(() => this.dispose());\r\n const removeDecorator = IModelApp.viewManager.addDecorator(this);\r\n\r\n this.dispose = () => {\r\n removeDecorator();\r\n removeOnRender();\r\n removeOnDispose();\r\n removeOnResized();\r\n this._texture = dispose(this._texture);\r\n SnowDecorator._decorators.delete(viewport);\r\n };\r\n\r\n SnowDecorator._decorators.set(viewport, this);\r\n\r\n // Initialize the particles.\r\n for (let i = 0; i < this._params.numParticles; i++)\r\n this._particles.push(this.emit(true));\r\n }\r\n\r\n public decorate(context: DecorateContext): void {\r\n if (context.viewport !== this.viewport || !this._texture)\r\n return;\r\n\r\n // Update the particles.\r\n const now = Date.now();\r\n const deltaMillis = now - this._lastUpdateTime;\r\n this._lastUpdateTime = now;\r\n this.updateParticles(deltaMillis / 1000);\r\n\r\n // Create particle graphics.\r\n const builder = ParticleCollectionBuilder.create({\r\n viewport: this.viewport,\r\n isViewCoords: true,\r\n texture: this._texture,\r\n size: (this._params.sizeRange.high - this._params.sizeRange.low) / 2,\r\n });\r\n\r\n for (const particle of this._particles)\r\n builder.addParticle(particle);\r\n\r\n const graphic = builder.finish();\r\n if (graphic)\r\n context.addDecoration(GraphicType.ViewOverlay, graphic);\r\n }\r\n\r\n /** Change some of the parameters affecting this decorator. */\r\n public configure(params: Partial<SnowParams>): void {\r\n for (const key of Object.keys(params)) {\r\n const val = (params as any)[key];\r\n if (undefined !== val)\r\n (this._params as any)[key] = val;\r\n }\r\n }\r\n\r\n /** Emit a new particle with randomized properties. */\r\n private emit(randomizeHeight: boolean): SnowParticle {\r\n return {\r\n x: randomInteger(0, this._dimensions.x),\r\n y: randomizeHeight ? randomInteger(0, this._dimensions.y) : 0,\r\n z: 0,\r\n size: randomInteger(this._params.sizeRange.low, this._params.sizeRange.high),\r\n transparency: randomInteger(this._params.transparencyRange.low, this._params.transparencyRange.high),\r\n velocity: new Vector2d(randomFloat(this._params.velocityRange.low.x, this._params.velocityRange.high.x),\r\n randomFloat(this._params.velocityRange.low.y, this._params.velocityRange.high.y)),\r\n };\r\n }\r\n\r\n // Update the positions and velocities of all the particles based on the amount of time that has passed since the last update.\r\n private updateParticles(elapsedSeconds: number): void {\r\n // Determine if someone changed the desired number of particles.\r\n const particleDiscrepancy = this._params.numParticles - this._particles.length;\r\n if (particleDiscrepancy > 0) {\r\n // Birth new particles up to the new maximum.\r\n for (let i = 0; i < particleDiscrepancy; i++)\r\n this._particles.push(this.emit(true));\r\n } else {\r\n // Destroy extra particles.\r\n this._particles.length = this._params.numParticles;\r\n }\r\n\r\n const acceleration = new Vector2d();\r\n const velocity = new Vector2d();\r\n for (let i = 0; i < this._particles.length; i++) {\r\n // Apply some acceleration to produce random drift.\r\n const particle = this._particles[i];\r\n acceleration.set(randomFloat(this._params.accelerationRange.low.x, this._params.accelerationRange.high.x),\r\n randomFloat(this._params.accelerationRange.low.y, this._params.accelerationRange.high.y));\r\n\r\n acceleration.scale(elapsedSeconds, acceleration);\r\n particle.velocity.plus(acceleration, particle.velocity);\r\n\r\n // Apply velocity.\r\n particle.velocity.clone(velocity);\r\n velocity.scale(elapsedSeconds, velocity);\r\n particle.x += velocity.x;\r\n particle.y += velocity.y;\r\n\r\n // Apply wind\r\n particle.x += this._params.windVelocity * elapsedSeconds;\r\n\r\n // Particles that travel beyond the viewport's left or right edges wrap around to the other side.\r\n if (particle.x < 0)\r\n particle.x = this._dimensions.x - 1;\r\n else if (particle.x >= this._dimensions.x)\r\n particle.x = 0;\r\n\r\n // Particles that travel beyond the viewport's bottom or top edges are replaced by newborn particles.\r\n if (particle.y < 0 || particle.y >= this._dimensions.y)\r\n this._particles[i] = this.emit(false);\r\n }\r\n }\r\n\r\n private static readonly _decorators = new Map<Viewport, SnowDecorator>();\r\n\r\n /** Toggle this decorator for the specified viewport.\r\n * @param viewport The viewport to which the effect should be applied or removed.\r\n * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.\r\n */\r\n public static async toggle(viewport: Viewport, enable?: boolean): Promise<void> {\r\n const decorator = this._decorators.get(viewport);\r\n if (undefined === enable)\r\n enable = undefined === decorator;\r\n\r\n if (undefined !== decorator && !enable)\r\n decorator.dispose();\r\n else if (undefined === decorator && enable) {\r\n // Create a texture to use for the particles.\r\n // Note: the decorator takes ownership of the texture, and disposes of it when the decorator is disposed.\r\n const image = await imageElementFromUrl(\"./sprites/particle_snow.png\");\r\n const texture = IModelApp.renderSystem.createTexture({\r\n ownership: \"external\",\r\n image: { source: image, transparency: TextureTransparency.Mixed },\r\n });\r\n\r\n new SnowDecorator(viewport, texture);\r\n }\r\n }\r\n}\r\n\r\n/** Toggles a decorator that simulates snow using particle effects.\r\n * @see [[SnowDecorator]] for the implementation of the decorator.\r\n * @beta\r\n */\r\nexport class SnowEffect extends Tool {\r\n public static override toolId = \"SnowEffect\";\r\n\r\n public override async run(enable?: boolean): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (vp)\r\n await SnowDecorator.toggle(vp, enable);\r\n\r\n return true;\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const enable = parseToggle(args[0]);\r\n if (typeof enable !== \"string\")\r\n await this.run(enable);\r\n\r\n return true;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"Snow.js","sourceRoot":"","sources":["../../../src/effects/Snow.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAE3E,OAAO,EACuB,WAAW,EAAE,mBAAmB,EAAE,SAAS,EAAE,yBAAyB,EAAiB,mBAAmB,EAAE,IAAI,GAC7I,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,UAAU,CAAC;AAkCtD,+EAA+E;AAC/E,MAAM,iBAAiB,GAAe;IACpC,YAAY,EAAE,IAAI;IAClB,SAAS,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,CAAC;IAClC,iBAAiB,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,CAAC;IAC1C,aAAa,EAAE,IAAI,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,CAAC;IAC5C,iBAAiB,EAAE,IAAI,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,CAAC;IAClD,YAAY,EAAE,CAAC;CAChB,CAAC;AAEF;;;;GAIG;AACH,MAAM,OAAO,aAAa;IAexB,YAAoB,QAAkB,EAAE,OAAkC;QAR1E,yCAAyC;QACxB,eAAU,GAAmB,EAAE,CAAC;QAQ/C,IAAI,CAAC,OAAO,GAAG,EAAE,GAAG,iBAAiB,EAAE,CAAC;QACxC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,WAAW,GAAG,IAAI,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QAClF,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,0GAA0G;QAC1G,MAAM,cAAc,GAAG,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,qBAAqB,EAAE,CAAC,CAAC;QAE7F,mGAAmG;QACnG,MAAM,eAAe,GAAG,QAAQ,CAAC,SAAS,CAAC,WAAW,CAAC,GAAG,EAAE;YAC1D,0DAA0D;YAC1D,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC;YAC1B,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;YAC1B,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,IAAI,aAAa,CAAC,QAAQ,EAAE,GAAG,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;QAEH,iEAAiE;QACjE,MAAM,eAAe,GAAG,QAAQ,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC;QAC9E,MAAM,eAAe,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAEjE,IAAI,CAAC,OAAO,GAAG,GAAG,EAAE;YAClB,eAAe,EAAE,CAAC;YAClB,cAAc,EAAE,CAAC;YACjB,eAAe,EAAE,CAAC;YAClB,eAAe,EAAE,CAAC;YAClB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YACvC,aAAa,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAC7C,CAAC,CAAC;QAEF,aAAa,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QAE9C,4BAA4B;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC,EAAE;YAChD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC1C,CAAC;IAEM,QAAQ,CAAC,OAAwB;QACtC,IAAI,OAAO,CAAC,QAAQ,KAAK,IAAI,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,QAAQ;YACtD,OAAO;QAET,wBAAwB;QACxB,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvB,MAAM,WAAW,GAAG,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC;QAC/C,IAAI,CAAC,eAAe,GAAG,GAAG,CAAC;QAC3B,IAAI,CAAC,eAAe,CAAC,WAAW,GAAG,IAAI,CAAC,CAAC;QAEzC,4BAA4B;QAC5B,MAAM,OAAO,GAAG,yBAAyB,CAAC,MAAM,CAAC;YAC/C,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,YAAY,EAAE,IAAI;YAClB,OAAO,EAAE,IAAI,CAAC,QAAQ;YACtB,IAAI,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;SACrE,CAAC,CAAC;QAEH,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU;YACpC,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAEhC,MAAM,OAAO,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QACjC,IAAI,OAAO;YACT,OAAO,CAAC,aAAa,CAAC,WAAW,CAAC,WAAW,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAED,8DAA8D;IACvD,SAAS,CAAC,MAA2B;QAC1C,KAAK,MAAM,GAAG,IAAI,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE;YACrC,MAAM,GAAG,GAAI,MAAc,CAAC,GAAG,CAAC,CAAC;YACjC,IAAI,SAAS,KAAK,GAAG;gBAClB,IAAI,CAAC,OAAe,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC;SACpC;IACH,CAAC;IAED,sDAAsD;IAC9C,IAAI,CAAC,eAAwB;QACnC,OAAO;YACL,CAAC,EAAE,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YACvC,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,CAAC,EAAE,CAAC;YACJ,IAAI,EAAE,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,EAAE,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC;YAC5E,YAAY,EAAE,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,GAAG,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC;YACpG,QAAQ,EAAE,IAAI,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,EACrG,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;SACpF,CAAC;IACJ,CAAC;IAED,8HAA8H;IACtH,eAAe,CAAC,cAAsB;QAC5C,gEAAgE;QAChE,MAAM,mBAAmB,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC;QAC/E,IAAI,mBAAmB,GAAG,CAAC,EAAE;YAC3B,6CAA6C;YAC7C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,mBAAmB,EAAE,CAAC,EAAE;gBAC1C,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;SACzC;aAAM;YACL,2BAA2B;YAC3B,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;SACpD;QAED,MAAM,YAAY,GAAG,IAAI,QAAQ,EAAE,CAAC;QACpC,MAAM,QAAQ,GAAG,IAAI,QAAQ,EAAE,CAAC;QAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC/C,mDAAmD;YACnD,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACpC,YAAY,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,EACvG,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YAE5F,YAAY,CAAC,KAAK,CAAC,cAAc,EAAE,YAAY,CAAC,CAAC;YACjD,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,EAAE,QAAQ,CAAC,QAAQ,CAAC,CAAC;YAExD,kBAAkB;YAClB,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;YAClC,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;YACzC,QAAQ,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC,CAAC;YACzB,QAAQ,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC,CAAC;YAEzB,aAAa;YACb,QAAQ,CAAC,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,GAAG,cAAc,CAAC;YAEzD,iGAAiG;YACjG,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC;gBAChB,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;iBACjC,IAAI,QAAQ,CAAC,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC;gBACvC,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC;YAEjB,qGAAqG;YACrG,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC;gBACpD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SACzC;IACH,CAAC;IAID;;;OAGG;IACI,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,QAAkB,EAAE,MAAgB;QAC7D,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,SAAS,KAAK,MAAM;YACtB,MAAM,GAAG,SAAS,KAAK,SAAS,CAAC;QAEnC,IAAI,SAAS,KAAK,SAAS,IAAI,CAAC,MAAM;YACpC,SAAS,CAAC,OAAO,EAAE,CAAC;aACjB,IAAI,SAAS,KAAK,SAAS,IAAI,MAAM,EAAE;YAC1C,6CAA6C;YAC7C,yGAAyG;YACzG,MAAM,KAAK,GAAG,MAAM,mBAAmB,CAAC,GAAG,SAAS,CAAC,UAAU,2BAA2B,CAAC,CAAC;YAC5F,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,CAAC,aAAa,CAAC;gBACnD,SAAS,EAAE,UAAU;gBACrB,KAAK,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE,mBAAmB,CAAC,KAAK,EAAE;aAClE,CAAC,CAAC;YAEH,IAAI,aAAa,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;SACtC;IACH,CAAC;;AAxBuB,yBAAW,GAAG,IAAI,GAAG,EAA2B,CAAC;AA2B3E;;;GAGG;AACH,MAAM,OAAO,UAAW,SAAQ,IAAI;IAGlB,KAAK,CAAC,GAAG,CAAC,MAAgB;QACxC,MAAM,EAAE,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,EAAE;YACJ,MAAM,aAAa,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;QAEzC,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,IAAc;QACjD,MAAM,MAAM,GAAG,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,OAAO,MAAM,KAAK,QAAQ;YAC5B,MAAM,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAEzB,OAAO,IAAI,CAAC;IACd,CAAC;;AAhBsB,iBAAM,GAAG,YAAY,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Effects\r\n */\r\n\r\nimport { dispose } from \"@itwin/core-bentley\";\r\nimport { Point2d, Range1d, Range2d, Vector2d } from \"@itwin/core-geometry\";\r\nimport { RenderTexture } from \"@itwin/core-common\";\r\nimport {\r\n DecorateContext, Decorator, GraphicType, imageElementFromUrl, IModelApp, ParticleCollectionBuilder, ParticleProps, TextureTransparency, Tool, Viewport,\r\n} from \"@itwin/core-frontend\";\r\nimport { parseToggle } from \"../tools/parseToggle\";\r\nimport { randomFloat, randomInteger } from \"./Random\";\r\n\r\n/** Represents one particle displayed by a [[SnowDecorator]].\r\n * Particle positions are in [CoordSystem.View]($frontend).\r\n * @beta\r\n */\r\nexport interface SnowParticle extends ParticleProps {\r\n /** Make x, y, and z from ParticleProps writable. */\r\n x: number;\r\n y: number;\r\n z: number;\r\n\r\n /** Current velocity, in pixels per second. */\r\n velocity: Vector2d;\r\n}\r\n\r\n/** Parameters controlling how a [[SnowDecorator]] works.\r\n * @beta\r\n */\r\nexport interface SnowParams {\r\n /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */\r\n numParticles: number;\r\n /** Range from which to randomly select each particle's size, in pixels. */\r\n sizeRange: Range1d;\r\n /** Range from which to randomly select each particle's transparency. */\r\n transparencyRange: Range1d;\r\n /** Range from which to randomly select each particle's initial velocity, in pixels per second. */\r\n velocityRange: Range2d;\r\n /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */\r\n accelerationRange: Range2d;\r\n /** Wind velocity in pixels per second in X. */\r\n windVelocity: number;\r\n}\r\n\r\n/** The default snow effect parameters used by newly-created SnowDecorators. */\r\nconst defaultSnowParams: SnowParams = {\r\n numParticles: 2000,\r\n sizeRange: Range1d.createXX(3, 22),\r\n transparencyRange: Range1d.createXX(0, 50),\r\n velocityRange: new Range2d(-30, 50, 30, 130),\r\n accelerationRange: new Range2d(-1, -0.25, 1, 0.25),\r\n windVelocity: 0,\r\n};\r\n\r\n/** Simulates snowfall in a [Viewport]($frontend) using particle effects.\r\n * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.\r\n * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.\r\n * @beta\r\n */\r\nexport class SnowDecorator implements Decorator {\r\n /** The viewport being decorated. */\r\n public readonly viewport: Viewport;\r\n /** Invoked when this decorator is to be destroyed. */\r\n public readonly dispose: VoidFunction;\r\n /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */\r\n private readonly _dimensions: Point2d;\r\n /** The list of particles being drawn. */\r\n private readonly _particles: SnowParticle[] = [];\r\n /** The image to display for each particle. */\r\n private _texture?: RenderTexture;\r\n /** The last time `updateParticles()` was invoked, in milliseconds. */\r\n private _lastUpdateTime: number;\r\n private readonly _params: SnowParams;\r\n\r\n private constructor(viewport: Viewport, texture: RenderTexture | undefined) {\r\n this._params = { ...defaultSnowParams };\r\n this.viewport = viewport;\r\n this._dimensions = new Point2d(viewport.viewRect.width, viewport.viewRect.height);\r\n this._lastUpdateTime = Date.now();\r\n this._texture = texture;\r\n\r\n // Tell the viewport to re-render the decorations every frame so that the snow particles animate smoothly.\r\n const removeOnRender = viewport.onRender.addListener(() => viewport.invalidateDecorations());\r\n\r\n // When the viewport is resized, replace this decorator with a new one to match the new dimensions.\r\n const removeOnResized = viewport.onResized.addListener(() => {\r\n // Transfer ownership of the texture to the new decorator.\r\n const tex = this._texture;\r\n this._texture = undefined;\r\n this.dispose();\r\n new SnowDecorator(viewport, tex);\r\n });\r\n\r\n // When the viewport is destroyed, dispose of this decorator too.\r\n const removeOnDispose = viewport.onDisposed.addListener(() => this.dispose());\r\n const removeDecorator = IModelApp.viewManager.addDecorator(this);\r\n\r\n this.dispose = () => {\r\n removeDecorator();\r\n removeOnRender();\r\n removeOnDispose();\r\n removeOnResized();\r\n this._texture = dispose(this._texture);\r\n SnowDecorator._decorators.delete(viewport);\r\n };\r\n\r\n SnowDecorator._decorators.set(viewport, this);\r\n\r\n // Initialize the particles.\r\n for (let i = 0; i < this._params.numParticles; i++)\r\n this._particles.push(this.emit(true));\r\n }\r\n\r\n public decorate(context: DecorateContext): void {\r\n if (context.viewport !== this.viewport || !this._texture)\r\n return;\r\n\r\n // Update the particles.\r\n const now = Date.now();\r\n const deltaMillis = now - this._lastUpdateTime;\r\n this._lastUpdateTime = now;\r\n this.updateParticles(deltaMillis / 1000);\r\n\r\n // Create particle graphics.\r\n const builder = ParticleCollectionBuilder.create({\r\n viewport: this.viewport,\r\n isViewCoords: true,\r\n texture: this._texture,\r\n size: (this._params.sizeRange.high - this._params.sizeRange.low) / 2,\r\n });\r\n\r\n for (const particle of this._particles)\r\n builder.addParticle(particle);\r\n\r\n const graphic = builder.finish();\r\n if (graphic)\r\n context.addDecoration(GraphicType.ViewOverlay, graphic);\r\n }\r\n\r\n /** Change some of the parameters affecting this decorator. */\r\n public configure(params: Partial<SnowParams>): void {\r\n for (const key of Object.keys(params)) {\r\n const val = (params as any)[key];\r\n if (undefined !== val)\r\n (this._params as any)[key] = val;\r\n }\r\n }\r\n\r\n /** Emit a new particle with randomized properties. */\r\n private emit(randomizeHeight: boolean): SnowParticle {\r\n return {\r\n x: randomInteger(0, this._dimensions.x),\r\n y: randomizeHeight ? randomInteger(0, this._dimensions.y) : 0,\r\n z: 0,\r\n size: randomInteger(this._params.sizeRange.low, this._params.sizeRange.high),\r\n transparency: randomInteger(this._params.transparencyRange.low, this._params.transparencyRange.high),\r\n velocity: new Vector2d(randomFloat(this._params.velocityRange.low.x, this._params.velocityRange.high.x),\r\n randomFloat(this._params.velocityRange.low.y, this._params.velocityRange.high.y)),\r\n };\r\n }\r\n\r\n // Update the positions and velocities of all the particles based on the amount of time that has passed since the last update.\r\n private updateParticles(elapsedSeconds: number): void {\r\n // Determine if someone changed the desired number of particles.\r\n const particleDiscrepancy = this._params.numParticles - this._particles.length;\r\n if (particleDiscrepancy > 0) {\r\n // Birth new particles up to the new maximum.\r\n for (let i = 0; i < particleDiscrepancy; i++)\r\n this._particles.push(this.emit(true));\r\n } else {\r\n // Destroy extra particles.\r\n this._particles.length = this._params.numParticles;\r\n }\r\n\r\n const acceleration = new Vector2d();\r\n const velocity = new Vector2d();\r\n for (let i = 0; i < this._particles.length; i++) {\r\n // Apply some acceleration to produce random drift.\r\n const particle = this._particles[i];\r\n acceleration.set(randomFloat(this._params.accelerationRange.low.x, this._params.accelerationRange.high.x),\r\n randomFloat(this._params.accelerationRange.low.y, this._params.accelerationRange.high.y));\r\n\r\n acceleration.scale(elapsedSeconds, acceleration);\r\n particle.velocity.plus(acceleration, particle.velocity);\r\n\r\n // Apply velocity.\r\n particle.velocity.clone(velocity);\r\n velocity.scale(elapsedSeconds, velocity);\r\n particle.x += velocity.x;\r\n particle.y += velocity.y;\r\n\r\n // Apply wind\r\n particle.x += this._params.windVelocity * elapsedSeconds;\r\n\r\n // Particles that travel beyond the viewport's left or right edges wrap around to the other side.\r\n if (particle.x < 0)\r\n particle.x = this._dimensions.x - 1;\r\n else if (particle.x >= this._dimensions.x)\r\n particle.x = 0;\r\n\r\n // Particles that travel beyond the viewport's bottom or top edges are replaced by newborn particles.\r\n if (particle.y < 0 || particle.y >= this._dimensions.y)\r\n this._particles[i] = this.emit(false);\r\n }\r\n }\r\n\r\n private static readonly _decorators = new Map<Viewport, SnowDecorator>();\r\n\r\n /** Toggle this decorator for the specified viewport.\r\n * @param viewport The viewport to which the effect should be applied or removed.\r\n * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.\r\n */\r\n public static async toggle(viewport: Viewport, enable?: boolean): Promise<void> {\r\n const decorator = this._decorators.get(viewport);\r\n if (undefined === enable)\r\n enable = undefined === decorator;\r\n\r\n if (undefined !== decorator && !enable)\r\n decorator.dispose();\r\n else if (undefined === decorator && enable) {\r\n // Create a texture to use for the particles.\r\n // Note: the decorator takes ownership of the texture, and disposes of it when the decorator is disposed.\r\n const image = await imageElementFromUrl(`${IModelApp.publicPath}sprites/particle_snow.png`);\r\n const texture = IModelApp.renderSystem.createTexture({\r\n ownership: \"external\",\r\n image: { source: image, transparency: TextureTransparency.Mixed },\r\n });\r\n\r\n new SnowDecorator(viewport, texture);\r\n }\r\n }\r\n}\r\n\r\n/** Toggles a decorator that simulates snow using particle effects.\r\n * @see [[SnowDecorator]] for the implementation of the decorator.\r\n * @beta\r\n */\r\nexport class SnowEffect extends Tool {\r\n public static override toolId = \"SnowEffect\";\r\n\r\n public override async run(enable?: boolean): Promise<boolean> {\r\n const vp = IModelApp.viewManager.selectedView;\r\n if (vp)\r\n await SnowDecorator.toggle(vp, enable);\r\n\r\n return true;\r\n }\r\n\r\n public override async parseAndRun(...args: string[]): Promise<boolean> {\r\n const enable = parseToggle(args[0]);\r\n if (typeof enable !== \"string\")\r\n await this.run(enable);\r\n\r\n return true;\r\n }\r\n}\r\n"]}
@@ -57,7 +57,7 @@ export * from "./widgets/TileMemoryBreakdown";
57
57
  export * from "./widgets/TileStatisticsTracker";
58
58
  export * from "./widgets/ToolSettingsTracker";
59
59
  /** @docs-package-description
60
- * The frontend-devtools package contains various tools and widgets for monitoring and debugging the front-end state of an iModel.js application.
60
+ * The frontend-devtools package contains various tools and widgets for monitoring and debugging the front-end state of an iTwin.js application.
61
61
  */
62
62
  /**
63
63
  * @docs-group-description Widgets
@@ -61,7 +61,7 @@ export * from "./widgets/TileMemoryBreakdown";
61
61
  export * from "./widgets/TileStatisticsTracker";
62
62
  export * from "./widgets/ToolSettingsTracker";
63
63
  /** @docs-package-description
64
- * The frontend-devtools package contains various tools and widgets for monitoring and debugging the front-end state of an iModel.js application.
64
+ * The frontend-devtools package contains various tools and widgets for monitoring and debugging the front-end state of an iTwin.js application.
65
65
  */
66
66
  /**
67
67
  * @docs-group-description Widgets
@@ -1 +1 @@
1
- {"version":3,"file":"frontend-devtools.js","sourceRoot":"","sources":["../../src/frontend-devtools.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F,cAAc,sBAAsB,CAAC;AACrC,cAAc,oBAAoB,CAAC;AAEnC,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,kBAAkB,CAAC;AACjC,cAAc,sBAAsB,CAAC;AACrC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,oBAAoB,CAAC;AAEnC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,yBAAyB,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,sBAAsB,CAAC;AACrC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,wBAAwB,CAAC;AACvC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,sCAAsC,CAAC;AACrD,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,kCAAkC,CAAC;AACjD,cAAc,yBAAyB,CAAC;AACxC,cAAc,uBAAuB,CAAC;AAEtC,cAAc,aAAa,CAAC;AAC5B,cAAc,eAAe,CAAC;AAC9B,cAAc,iBAAiB,CAAC;AAChC,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,eAAe,CAAC;AAC9B,cAAc,aAAa,CAAC;AAC5B,cAAc,cAAc,CAAC;AAE7B,cAAc,4BAA4B,CAAC;AAC3C,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAE9C;;GAEG;AAEH;;;GAGG;AAEH;;;GAGG;AAEH;;;GAGG;AAEH;;;GAGG;AAEH;;;GAGG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nexport * from \"./ClipboardUtilities\";\r\nexport * from \"./FrontEndDevTools\";\r\n\r\nexport * from \"./effects/Convolution\";\r\nexport * from \"./effects/EffectTools\";\r\nexport * from \"./effects/Explosion\";\r\nexport * from \"./effects/FlipImage\";\r\nexport * from \"./effects/LensDistortion\";\r\nexport * from \"./effects/Random\";\r\nexport * from \"./effects/Saturation\";\r\nexport * from \"./effects/Snow\";\r\nexport * from \"./effects/Vignette\";\r\n\r\nexport * from \"./tools/AnimationIntervalTool\";\r\nexport * from \"./tools/ChangeUnitsTool\";\r\nexport * from \"./tools/ClipTools\";\r\nexport * from \"./tools/DisplayStyleTools\";\r\nexport * from \"./tools/EmphasizeElementsTool\";\r\nexport * from \"./tools/FrustumDecoration\";\r\nexport * from \"./tools/InspectElementTool\";\r\nexport * from \"./tools/MapLayerTool\";\r\nexport * from \"./tools/MeasureTileLoadTime\";\r\nexport * from \"./tools/ModelAppearanceTools\";\r\nexport * from \"./tools/parseArgs\";\r\nexport * from \"./tools/parseBoolean\";\r\nexport * from \"./tools/parseToggle\";\r\nexport * from \"./tools/PlanarMaskTools\";\r\nexport * from \"./tools/PlanProjectionTools\";\r\nexport * from \"./tools/ProjectExtents\";\r\nexport * from \"./tools/RealityModelTools\";\r\nexport * from \"./tools/RealityTransitionTool\";\r\nexport * from \"./tools/RenderSystemTools\";\r\nexport * from \"./tools/RenderTargetTools\";\r\nexport * from \"./tools/ReportWebGLCompatibilityTool\";\r\nexport * from \"./tools/SavedViews\";\r\nexport * from \"./tools/SelectionTools\";\r\nexport * from \"./tools/SetGpuMemoryLimitTool\";\r\nexport * from \"./tools/SourceAspectIdTools\";\r\nexport * from \"./tools/TileRequestDecoration\";\r\nexport * from \"./tools/TileTreeBoundsDecoration\";\r\nexport * from \"./tools/ToolTipProvider\";\r\nexport * from \"./tools/ViewportTools\";\r\n\r\nexport * from \"./ui/Button\";\r\nexport * from \"./ui/CheckBox\";\r\nexport * from \"./ui/ColorInput\";\r\nexport * from \"./ui/ComboBox\";\r\nexport * from \"./ui/DataList\";\r\nexport * from \"./ui/NestedMenu\";\r\nexport * from \"./ui/NumericInput\";\r\nexport * from \"./ui/RadioBox\";\r\nexport * from \"./ui/Slider\";\r\nexport * from \"./ui/TextBox\";\r\n\r\nexport * from \"./widgets/DiagnosticsPanel\";\r\nexport * from \"./widgets/FpsTracker\";\r\nexport * from \"./widgets/GpuProfiler\";\r\nexport * from \"./widgets/KeyinField\";\r\nexport * from \"./widgets/MemoryTracker\";\r\nexport * from \"./widgets/TileMemoryBreakdown\";\r\nexport * from \"./widgets/TileStatisticsTracker\";\r\nexport * from \"./widgets/ToolSettingsTracker\";\r\n\r\n/** @docs-package-description\r\n * The frontend-devtools package contains various tools and widgets for monitoring and debugging the front-end state of an iModel.js application.\r\n */\r\n\r\n/**\r\n * @docs-group-description Widgets\r\n * Widgets that wrap some of the package's functionality into embeddable HTML controls.\r\n */\r\n\r\n/**\r\n * @docs-group-description Tools\r\n * Interactive- and immediate-mode [tools]($docs/learning/frontend/Tools.md), most of which can be executed via key-in. All key-ins are documented in the package's README.\r\n */\r\n\r\n/**\r\n * @docs-group-description Controls\r\n * Rudimentary HTML components used to build the widgets.\r\n */\r\n\r\n/**\r\n * @docs-group-description Effects\r\n * Examples of screen-space effects produced by [RenderSystem.createScreenSpaceEffectBuilder]($frontend).\r\n */\r\n\r\n/**\r\n * @docs-group-description Utilities\r\n * Utility functions used throughout the package.\r\n */\r\n"]}
1
+ {"version":3,"file":"frontend-devtools.js","sourceRoot":"","sources":["../../src/frontend-devtools.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F,cAAc,sBAAsB,CAAC;AACrC,cAAc,oBAAoB,CAAC;AAEnC,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,kBAAkB,CAAC;AACjC,cAAc,sBAAsB,CAAC;AACrC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,oBAAoB,CAAC;AAEnC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,yBAAyB,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,sBAAsB,CAAC;AACrC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,wBAAwB,CAAC;AACvC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,sCAAsC,CAAC;AACrD,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,kCAAkC,CAAC;AACjD,cAAc,yBAAyB,CAAC;AACxC,cAAc,uBAAuB,CAAC;AAEtC,cAAc,aAAa,CAAC;AAC5B,cAAc,eAAe,CAAC;AAC9B,cAAc,iBAAiB,CAAC;AAChC,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,eAAe,CAAC;AAC9B,cAAc,aAAa,CAAC;AAC5B,cAAc,cAAc,CAAC;AAE7B,cAAc,4BAA4B,CAAC;AAC3C,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAE9C;;GAEG;AAEH;;;GAGG;AAEH;;;GAGG;AAEH;;;GAGG;AAEH;;;GAGG;AAEH;;;GAGG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nexport * from \"./ClipboardUtilities\";\r\nexport * from \"./FrontEndDevTools\";\r\n\r\nexport * from \"./effects/Convolution\";\r\nexport * from \"./effects/EffectTools\";\r\nexport * from \"./effects/Explosion\";\r\nexport * from \"./effects/FlipImage\";\r\nexport * from \"./effects/LensDistortion\";\r\nexport * from \"./effects/Random\";\r\nexport * from \"./effects/Saturation\";\r\nexport * from \"./effects/Snow\";\r\nexport * from \"./effects/Vignette\";\r\n\r\nexport * from \"./tools/AnimationIntervalTool\";\r\nexport * from \"./tools/ChangeUnitsTool\";\r\nexport * from \"./tools/ClipTools\";\r\nexport * from \"./tools/DisplayStyleTools\";\r\nexport * from \"./tools/EmphasizeElementsTool\";\r\nexport * from \"./tools/FrustumDecoration\";\r\nexport * from \"./tools/InspectElementTool\";\r\nexport * from \"./tools/MapLayerTool\";\r\nexport * from \"./tools/MeasureTileLoadTime\";\r\nexport * from \"./tools/ModelAppearanceTools\";\r\nexport * from \"./tools/parseArgs\";\r\nexport * from \"./tools/parseBoolean\";\r\nexport * from \"./tools/parseToggle\";\r\nexport * from \"./tools/PlanarMaskTools\";\r\nexport * from \"./tools/PlanProjectionTools\";\r\nexport * from \"./tools/ProjectExtents\";\r\nexport * from \"./tools/RealityModelTools\";\r\nexport * from \"./tools/RealityTransitionTool\";\r\nexport * from \"./tools/RenderSystemTools\";\r\nexport * from \"./tools/RenderTargetTools\";\r\nexport * from \"./tools/ReportWebGLCompatibilityTool\";\r\nexport * from \"./tools/SavedViews\";\r\nexport * from \"./tools/SelectionTools\";\r\nexport * from \"./tools/SetGpuMemoryLimitTool\";\r\nexport * from \"./tools/SourceAspectIdTools\";\r\nexport * from \"./tools/TileRequestDecoration\";\r\nexport * from \"./tools/TileTreeBoundsDecoration\";\r\nexport * from \"./tools/ToolTipProvider\";\r\nexport * from \"./tools/ViewportTools\";\r\n\r\nexport * from \"./ui/Button\";\r\nexport * from \"./ui/CheckBox\";\r\nexport * from \"./ui/ColorInput\";\r\nexport * from \"./ui/ComboBox\";\r\nexport * from \"./ui/DataList\";\r\nexport * from \"./ui/NestedMenu\";\r\nexport * from \"./ui/NumericInput\";\r\nexport * from \"./ui/RadioBox\";\r\nexport * from \"./ui/Slider\";\r\nexport * from \"./ui/TextBox\";\r\n\r\nexport * from \"./widgets/DiagnosticsPanel\";\r\nexport * from \"./widgets/FpsTracker\";\r\nexport * from \"./widgets/GpuProfiler\";\r\nexport * from \"./widgets/KeyinField\";\r\nexport * from \"./widgets/MemoryTracker\";\r\nexport * from \"./widgets/TileMemoryBreakdown\";\r\nexport * from \"./widgets/TileStatisticsTracker\";\r\nexport * from \"./widgets/ToolSettingsTracker\";\r\n\r\n/** @docs-package-description\r\n * The frontend-devtools package contains various tools and widgets for monitoring and debugging the front-end state of an iTwin.js application.\r\n */\r\n\r\n/**\r\n * @docs-group-description Widgets\r\n * Widgets that wrap some of the package's functionality into embeddable HTML controls.\r\n */\r\n\r\n/**\r\n * @docs-group-description Tools\r\n * Interactive- and immediate-mode [tools]($docs/learning/frontend/Tools.md), most of which can be executed via key-in. All key-ins are documented in the package's README.\r\n */\r\n\r\n/**\r\n * @docs-group-description Controls\r\n * Rudimentary HTML components used to build the widgets.\r\n */\r\n\r\n/**\r\n * @docs-group-description Effects\r\n * Examples of screen-space effects produced by [RenderSystem.createScreenSpaceEffectBuilder]($frontend).\r\n */\r\n\r\n/**\r\n * @docs-group-description Utilities\r\n * Utility functions used throughout the package.\r\n */\r\n"]}