@itwin/core-geometry 5.9.0-dev.7 → 5.9.0-dev.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/Geometry.d.ts +8 -6
- package/lib/cjs/Geometry.d.ts.map +1 -1
- package/lib/cjs/Geometry.js +8 -6
- package/lib/cjs/Geometry.js.map +1 -1
- package/lib/cjs/curve/Arc3d.d.ts +7 -0
- package/lib/cjs/curve/Arc3d.d.ts.map +1 -1
- package/lib/cjs/curve/Arc3d.js +11 -0
- package/lib/cjs/curve/Arc3d.js.map +1 -1
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts +11 -2
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -1
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js +25 -15
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -1
- package/lib/cjs/curve/CurveCollection.d.ts +15 -6
- package/lib/cjs/curve/CurveCollection.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCollection.js +15 -6
- package/lib/cjs/curve/CurveCollection.js.map +1 -1
- package/lib/cjs/curve/CurveCurve.d.ts +1 -1
- package/lib/cjs/curve/CurveCurve.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCurve.js +2 -1
- package/lib/cjs/curve/CurveCurve.js.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.d.ts +21 -0
- package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.js +59 -0
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.d.ts +13 -12
- package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.js +12 -11
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
- package/lib/cjs/curve/RegionOps.d.ts +17 -4
- package/lib/cjs/curve/RegionOps.d.ts.map +1 -1
- package/lib/cjs/curve/RegionOps.js +114 -18
- package/lib/cjs/curve/RegionOps.js.map +1 -1
- package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts +3 -11
- package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts.map +1 -1
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js +1 -91
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -1
- package/lib/cjs/curve/StrokeOptions.d.ts +13 -6
- package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -1
- package/lib/cjs/curve/StrokeOptions.js +13 -6
- package/lib/cjs/curve/StrokeOptions.js.map +1 -1
- package/lib/cjs/curve/internalContexts/AnnounceTangentStrokeHandler.d.ts +1 -1
- package/lib/cjs/curve/internalContexts/AnnounceTangentStrokeHandler.d.ts.map +1 -1
- package/lib/cjs/curve/internalContexts/AnnounceTangentStrokeHandler.js +1 -2
- package/lib/cjs/curve/internalContexts/AnnounceTangentStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.d.ts +1 -1
- package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.d.ts.map +1 -1
- package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js +1 -2
- package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.d.ts +1 -1
- package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.d.ts.map +1 -1
- package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.js +1 -2
- package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.d.ts +113 -103
- package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.d.ts.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.js +368 -337
- package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.d.ts +2 -3
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.d.ts.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.js +20 -32
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.js.map +1 -1
- package/lib/cjs/curve/spiral/DirectSpiral3d.d.ts +1 -2
- package/lib/cjs/curve/spiral/DirectSpiral3d.d.ts.map +1 -1
- package/lib/cjs/curve/spiral/DirectSpiral3d.js +9 -3
- package/lib/cjs/curve/spiral/DirectSpiral3d.js.map +1 -1
- package/lib/cjs/curve/spiral/IntegratedSpiral3d.d.ts +1 -2
- package/lib/cjs/curve/spiral/IntegratedSpiral3d.d.ts.map +1 -1
- package/lib/cjs/curve/spiral/IntegratedSpiral3d.js +10 -4
- package/lib/cjs/curve/spiral/IntegratedSpiral3d.js.map +1 -1
- package/lib/cjs/geometry3d/AngleSweep.d.ts +3 -1
- package/lib/cjs/geometry3d/AngleSweep.d.ts.map +1 -1
- package/lib/cjs/geometry3d/AngleSweep.js +6 -2
- package/lib/cjs/geometry3d/AngleSweep.js.map +1 -1
- package/lib/cjs/geometry3d/GeometryHandler.d.ts +33 -4
- package/lib/cjs/geometry3d/GeometryHandler.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GeometryHandler.js +79 -1
- package/lib/cjs/geometry3d/GeometryHandler.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.d.ts +9 -6
- package/lib/cjs/geometry3d/GrowableXYArray.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.js +20 -10
- package/lib/cjs/geometry3d/GrowableXYArray.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.d.ts +9 -6
- package/lib/cjs/geometry3d/GrowableXYZArray.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.js +20 -10
- package/lib/cjs/geometry3d/GrowableXYZArray.js.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.d.ts +4 -4
- package/lib/cjs/geometry3d/Matrix3d.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.js +5 -4
- package/lib/cjs/geometry3d/Matrix3d.js.map +1 -1
- package/lib/cjs/numerics/BezierPolynomials.d.ts.map +1 -1
- package/lib/cjs/numerics/BezierPolynomials.js +1 -1
- package/lib/cjs/numerics/BezierPolynomials.js.map +1 -1
- package/lib/cjs/numerics/Newton.d.ts +44 -13
- package/lib/cjs/numerics/Newton.d.ts.map +1 -1
- package/lib/cjs/numerics/Newton.js +73 -23
- package/lib/cjs/numerics/Newton.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceQuery.d.ts +14 -14
- package/lib/cjs/polyface/PolyfaceQuery.d.ts.map +1 -1
- package/lib/cjs/polyface/PolyfaceQuery.js +14 -14
- package/lib/cjs/polyface/PolyfaceQuery.js.map +1 -1
- package/lib/cjs/serialization/BGFBReader.js +2 -2
- package/lib/cjs/serialization/BGFBReader.js.map +1 -1
- package/lib/cjs/topology/Graph.d.ts +15 -15
- package/lib/cjs/topology/Graph.d.ts.map +1 -1
- package/lib/cjs/topology/Graph.js +1 -1
- package/lib/cjs/topology/Graph.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphSearch.d.ts +3 -3
- package/lib/cjs/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphSearch.js.map +1 -1
- package/lib/esm/Geometry.d.ts +8 -6
- package/lib/esm/Geometry.d.ts.map +1 -1
- package/lib/esm/Geometry.js +8 -6
- package/lib/esm/Geometry.js.map +1 -1
- package/lib/esm/curve/Arc3d.d.ts +7 -0
- package/lib/esm/curve/Arc3d.d.ts.map +1 -1
- package/lib/esm/curve/Arc3d.js +11 -0
- package/lib/esm/curve/Arc3d.js.map +1 -1
- package/lib/esm/curve/CurveChainWithDistanceIndex.d.ts +11 -2
- package/lib/esm/curve/CurveChainWithDistanceIndex.d.ts.map +1 -1
- package/lib/esm/curve/CurveChainWithDistanceIndex.js +25 -15
- package/lib/esm/curve/CurveChainWithDistanceIndex.js.map +1 -1
- package/lib/esm/curve/CurveCollection.d.ts +15 -6
- package/lib/esm/curve/CurveCollection.d.ts.map +1 -1
- package/lib/esm/curve/CurveCollection.js +15 -6
- package/lib/esm/curve/CurveCollection.js.map +1 -1
- package/lib/esm/curve/CurveCurve.d.ts +1 -1
- package/lib/esm/curve/CurveCurve.d.ts.map +1 -1
- package/lib/esm/curve/CurveCurve.js +2 -1
- package/lib/esm/curve/CurveCurve.js.map +1 -1
- package/lib/esm/curve/CurveLocationDetail.d.ts +21 -0
- package/lib/esm/curve/CurveLocationDetail.d.ts.map +1 -1
- package/lib/esm/curve/CurveLocationDetail.js +59 -0
- package/lib/esm/curve/CurveLocationDetail.js.map +1 -1
- package/lib/esm/curve/CurvePrimitive.d.ts +13 -12
- package/lib/esm/curve/CurvePrimitive.d.ts.map +1 -1
- package/lib/esm/curve/CurvePrimitive.js +12 -11
- package/lib/esm/curve/CurvePrimitive.js.map +1 -1
- package/lib/esm/curve/RegionOps.d.ts +17 -4
- package/lib/esm/curve/RegionOps.d.ts.map +1 -1
- package/lib/esm/curve/RegionOps.js +116 -20
- package/lib/esm/curve/RegionOps.js.map +1 -1
- package/lib/esm/curve/RegionOpsClassificationSweeps.d.ts +3 -11
- package/lib/esm/curve/RegionOpsClassificationSweeps.d.ts.map +1 -1
- package/lib/esm/curve/RegionOpsClassificationSweeps.js +2 -92
- package/lib/esm/curve/RegionOpsClassificationSweeps.js.map +1 -1
- package/lib/esm/curve/StrokeOptions.d.ts +13 -6
- package/lib/esm/curve/StrokeOptions.d.ts.map +1 -1
- package/lib/esm/curve/StrokeOptions.js +13 -6
- package/lib/esm/curve/StrokeOptions.js.map +1 -1
- package/lib/esm/curve/internalContexts/AnnounceTangentStrokeHandler.d.ts +1 -1
- package/lib/esm/curve/internalContexts/AnnounceTangentStrokeHandler.d.ts.map +1 -1
- package/lib/esm/curve/internalContexts/AnnounceTangentStrokeHandler.js +1 -2
- package/lib/esm/curve/internalContexts/AnnounceTangentStrokeHandler.js.map +1 -1
- package/lib/esm/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.d.ts +1 -1
- package/lib/esm/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.d.ts.map +1 -1
- package/lib/esm/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js +1 -2
- package/lib/esm/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js.map +1 -1
- package/lib/esm/curve/internalContexts/ClosestPointStrokeHandler.d.ts +1 -1
- package/lib/esm/curve/internalContexts/ClosestPointStrokeHandler.d.ts.map +1 -1
- package/lib/esm/curve/internalContexts/ClosestPointStrokeHandler.js +1 -2
- package/lib/esm/curve/internalContexts/ClosestPointStrokeHandler.js.map +1 -1
- package/lib/esm/curve/internalContexts/CurveCurveCloseApproachXY.d.ts +113 -103
- package/lib/esm/curve/internalContexts/CurveCurveCloseApproachXY.d.ts.map +1 -1
- package/lib/esm/curve/internalContexts/CurveCurveCloseApproachXY.js +370 -339
- package/lib/esm/curve/internalContexts/CurveCurveCloseApproachXY.js.map +1 -1
- package/lib/esm/curve/internalContexts/CurveCurveIntersectXY.d.ts +2 -3
- package/lib/esm/curve/internalContexts/CurveCurveIntersectXY.d.ts.map +1 -1
- package/lib/esm/curve/internalContexts/CurveCurveIntersectXY.js +20 -32
- package/lib/esm/curve/internalContexts/CurveCurveIntersectXY.js.map +1 -1
- package/lib/esm/curve/spiral/DirectSpiral3d.d.ts +1 -2
- package/lib/esm/curve/spiral/DirectSpiral3d.d.ts.map +1 -1
- package/lib/esm/curve/spiral/DirectSpiral3d.js +9 -3
- package/lib/esm/curve/spiral/DirectSpiral3d.js.map +1 -1
- package/lib/esm/curve/spiral/IntegratedSpiral3d.d.ts +1 -2
- package/lib/esm/curve/spiral/IntegratedSpiral3d.d.ts.map +1 -1
- package/lib/esm/curve/spiral/IntegratedSpiral3d.js +10 -4
- package/lib/esm/curve/spiral/IntegratedSpiral3d.js.map +1 -1
- package/lib/esm/geometry3d/AngleSweep.d.ts +3 -1
- package/lib/esm/geometry3d/AngleSweep.d.ts.map +1 -1
- package/lib/esm/geometry3d/AngleSweep.js +6 -2
- package/lib/esm/geometry3d/AngleSweep.js.map +1 -1
- package/lib/esm/geometry3d/GeometryHandler.d.ts +33 -4
- package/lib/esm/geometry3d/GeometryHandler.d.ts.map +1 -1
- package/lib/esm/geometry3d/GeometryHandler.js +77 -0
- package/lib/esm/geometry3d/GeometryHandler.js.map +1 -1
- package/lib/esm/geometry3d/GrowableXYArray.d.ts +9 -6
- package/lib/esm/geometry3d/GrowableXYArray.d.ts.map +1 -1
- package/lib/esm/geometry3d/GrowableXYArray.js +20 -10
- package/lib/esm/geometry3d/GrowableXYArray.js.map +1 -1
- package/lib/esm/geometry3d/GrowableXYZArray.d.ts +9 -6
- package/lib/esm/geometry3d/GrowableXYZArray.d.ts.map +1 -1
- package/lib/esm/geometry3d/GrowableXYZArray.js +20 -10
- package/lib/esm/geometry3d/GrowableXYZArray.js.map +1 -1
- package/lib/esm/geometry3d/Matrix3d.d.ts +4 -4
- package/lib/esm/geometry3d/Matrix3d.d.ts.map +1 -1
- package/lib/esm/geometry3d/Matrix3d.js +5 -4
- package/lib/esm/geometry3d/Matrix3d.js.map +1 -1
- package/lib/esm/numerics/BezierPolynomials.d.ts.map +1 -1
- package/lib/esm/numerics/BezierPolynomials.js +1 -1
- package/lib/esm/numerics/BezierPolynomials.js.map +1 -1
- package/lib/esm/numerics/Newton.d.ts +44 -13
- package/lib/esm/numerics/Newton.d.ts.map +1 -1
- package/lib/esm/numerics/Newton.js +71 -22
- package/lib/esm/numerics/Newton.js.map +1 -1
- package/lib/esm/polyface/PolyfaceQuery.d.ts +14 -14
- package/lib/esm/polyface/PolyfaceQuery.d.ts.map +1 -1
- package/lib/esm/polyface/PolyfaceQuery.js +14 -14
- package/lib/esm/polyface/PolyfaceQuery.js.map +1 -1
- package/lib/esm/serialization/BGFBReader.js +2 -2
- package/lib/esm/serialization/BGFBReader.js.map +1 -1
- package/lib/esm/topology/Graph.d.ts +15 -15
- package/lib/esm/topology/Graph.d.ts.map +1 -1
- package/lib/esm/topology/Graph.js +1 -1
- package/lib/esm/topology/Graph.js.map +1 -1
- package/lib/esm/topology/HalfEdgeGraphSearch.d.ts +3 -3
- package/lib/esm/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
- package/lib/esm/topology/HalfEdgeGraphSearch.js.map +1 -1
- package/package.json +3 -3
- package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.d.ts +0 -23
- package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.d.ts.map +0 -1
- package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.js +0 -37
- package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.js.map +0 -1
- package/lib/esm/curve/internalContexts/NewtonRtoRStrokeHandler.d.ts +0 -23
- package/lib/esm/curve/internalContexts/NewtonRtoRStrokeHandler.d.ts.map +0 -1
- package/lib/esm/curve/internalContexts/NewtonRtoRStrokeHandler.js +0 -33
- package/lib/esm/curve/internalContexts/NewtonRtoRStrokeHandler.js.map +0 -1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Curve\n */\nimport { Geometry, ICloneable } from \"../Geometry\";\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\nimport { Ray3d } from \"../geometry3d/Ray3d\";\nimport { Transform } from \"../geometry3d/Transform\";\nimport { XYAndZ } from \"../geometry3d/XYZProps\";\nimport { CurvePrimitive } from \"./CurvePrimitive\";\n\n/**\n * An enumeration of special conditions being described by a CurveLocationDetail.\n * @public\n */\nexport enum CurveIntervalRole {\n /** This point is an isolated point NOT at a primary vertex. */\n isolated = 0,\n /** This point is an isolated vertex hit */\n isolatedAtVertex = 1,\n /** This is the beginning of an interval */\n intervalStart = 10,\n /** This is an interior point of an interval. */\n intervalInterior = 11,\n /** This is the end of an interval */\n intervalEnd = 12,\n}\n\n/**\n * Return code for CurvePrimitive method `moveSignedDistanceFromFraction`\n * @public\n */\nexport enum CurveSearchStatus {\n /** Unimplemented or zero length curve */\n error,\n /** Complete success of search */\n success = 1,\n /** Search ended prematurely (e.g. at incomplete distance moved) at start or end of curve */\n stoppedAtBoundary = 2,\n}\n\n/**\n * Use to update a cloneable object when source and/or prior result are possibly undefined.\n * * Any undefined source returns undefined.\n * * For defined source, reuse optional result if available.\n * @param source optional source\n * @param result optional result\n */\nfunction optionalUpdate<T extends ICloneable<T>>(source: T | undefined, result: T | undefined): T | undefined {\n return source ? source.clone(result) : undefined;\n}\n\n/**\n * CurveLocationDetail carries point and parameter data about a point evaluated on a curve.\n * * These are returned by a variety of queries.\n * * Particular contents can vary among the queries.\n * @public\n */\nexport class CurveLocationDetail {\n /** The curve being evaluated. */\n public curve?: CurvePrimitive;\n /** Optional ray. */\n public ray?: Ray3d;\n /** The fractional position along the curve. */\n public fraction: number;\n /** Detail condition of the role this point has in some context. */\n public intervalRole?: CurveIntervalRole;\n /** The point on the curve. */\n public point: Point3d;\n /** A vector (e.g. tangent vector) in context. */\n public vectorInCurveLocationDetail?: Vector3d;\n /** A context-specific numeric value (e.g., a distance). */\n public a: number;\n /**\n * Optional CurveLocationDetail with more detail of location. For instance, a detail for fractional position\n * within a CurveChainWithDistanceIndex returns fraction and distance along the chain as its primary data and\n * further detail of the particular curve within the chain in the childDetail.\n */\n public childDetail?: CurveLocationDetail;\n /**\n * A status indicator for certain searches.\n * * e.g., CurvePrimitive.moveSignedDistanceFromFraction.\n */\n public curveSearchStatus?: CurveSearchStatus;\n /** (Optional) second fraction, e.g. end of interval of coincident curves. */\n public fraction1?: number;\n /** (Optional) second point, e.g. end of interval of coincident curves. */\n public point1?: Point3d;\n /** A context-specific temporary point, e.g. for intermediate calculations. */\n public pointQ: Point3d;\n /** Constructor */\n public constructor() {\n this.pointQ = Point3d.createZero();\n this.fraction = 0;\n this.point = Point3d.createZero();\n this.a = 0.0;\n }\n /** Set the (optional) intervalRole field. */\n public setIntervalRole(value: CurveIntervalRole): void {\n this.intervalRole = value;\n }\n /** Set the `fraction` and `point`, using direct assignment (capture!) to `point`. */\n public captureFractionPoint(fraction: number, point: Point3d): void {\n this.fraction = fraction;\n this.point = point;\n }\n /** Set the (optional) `fraction1` and `point1`, using direct assignment (capture!) to `point1`. */\n public captureFraction1Point1(fraction1: number, point1: Point3d): void {\n this.fraction1 = fraction1;\n this.point1 = point1;\n }\n /** Test if this pair has fraction1 defined. */\n public get hasFraction1(): boolean {\n return this.fraction1 !== undefined;\n }\n /** Test if this detail defines an interval. Preferable to [[CurveLocationDetail.hasFraction1]]. */\n public isInterval(): this is {fraction1: number, point1: Point3d} {\n return this.fraction1 !== undefined && this.point1 !== undefined;\n }\n /** Test if this is an isolated point. This is true if intervalRole is any of (undefined, isolated, isolatedAtVertex). */\n public get isIsolated(): boolean {\n return this.intervalRole === undefined\n || this.intervalRole === CurveIntervalRole.isolated\n || this.intervalRole === CurveIntervalRole.isolatedAtVertex;\n }\n /** Return the fraction delta. (0 if no fraction1). */\n public get fractionDelta(): number {\n return this.fraction1 !== undefined ? this.fraction1 - this.fraction : 0.0;\n }\n /**\n * If (fraction1, point1) are defined, make them the primary (and only) data.\n * * No action if undefined.\n */\n public collapseToEnd() {\n if (this.fraction1 !== undefined)\n this.fraction = this.fraction1;\n if (this.point1)\n this.point = this.point1;\n this.collapseToStart();\n }\n /** Make (fraction, point) the primary (and only) data. */\n public collapseToStart() {\n this.fraction1 = undefined;\n this.point1 = undefined;\n }\n /**\n * Return a complete copy, WITH CAVEATS.\n * * curve member is copied as a reference.\n * * point and vector members are cloned.\n */\n public clone(result?: CurveLocationDetail): CurveLocationDetail {\n if (result === this)\n return result;\n result = result ? result : new CurveLocationDetail();\n result.curve = this.curve;\n result.fraction = this.fraction;\n result.fraction1 = this.fraction1;\n result.point1 = optionalUpdate<Point3d>(this.point1, result.point1);\n result.point.setFromPoint3d(this.point);\n result.vectorInCurveLocationDetail = optionalUpdate<Vector3d>(this.vectorInCurveLocationDetail, result.vectorInCurveLocationDetail);\n result.a = this.a;\n result.childDetail = optionalUpdate<CurveLocationDetail>(this.childDetail, result.childDetail);\n result.curveSearchStatus = this.curveSearchStatus;\n return result;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits `vector` and `a`, those fields are updated to the call-list defaults (NOT left as-is)\n * * point and vector updates are by data copy (not capture of pointers).\n * @param fraction (required) fraction to install.\n * @param point (required) point to install.\n * @param vector (optional) vector to install.\n * @param a (optional) numeric value to install.\n */\n public setFP(fraction: number, point: XYAndZ, vector?: Vector3d, a: number = 0.0): void {\n this.fraction = fraction;\n this.point.setFromPoint3d(point);\n this.vectorInCurveLocationDetail = optionalUpdate<Vector3d>(vector, this.vectorInCurveLocationDetail);\n this.a = a;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits a`, that field is updated to the call-list default (NOT left as-is)\n * * point and vector updates are by data copy (not capture of the ray members).\n * @param fraction (required) fraction to install.\n * @param ray (required) point and vector to install.\n * @param a (optional) numeric value to install.\n */\n public setFR(fraction: number, ray: Ray3d, a: number = 0): void {\n return this.setFP(fraction, ray.origin, ray.direction, a);\n }\n /** Set the CurvePrimitive pointer, leaving all other properties untouched. */\n public setCurve(curve: CurvePrimitive) {\n this.curve = curve;\n }\n /** Record the distance from the CurveLocationDetail's point to the parameter point. */\n public setDistanceTo(point: XYAndZ) {\n this.a = this.point.distance(point);\n }\n /** Create with a CurvePrimitive pointer but no coordinate data. */\n public static create(curve?: CurvePrimitive, result?: CurveLocationDetail): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n return result;\n }\n /** Create a new detail using CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPoint(\n curve: CurvePrimitive | undefined, fraction: number, point: XYAndZ, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create a new detail with only ray, fraction, and point. */\n public static createRayFractionPoint(\n ray: Ray3d, fraction: number, point: XYAndZ, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.fraction = fraction;\n result.ray = ray;\n result.point.setFromPoint3d(point);\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPointDistanceCurveSearchStatus(\n curve: CurvePrimitive | undefined,\n fraction: number,\n point: XYAndZ,\n distance: number,\n status: CurveSearchStatus,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = distance;\n result.childDetail = undefined;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with curveSearchStatus affected by allowExtension. */\n public static createConditionalMoveSignedDistance(\n allowExtension: boolean,\n curve: CurvePrimitive,\n startFraction: number,\n endFraction: number,\n requestedSignedDistance: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n let a = requestedSignedDistance;\n let status = CurveSearchStatus.success;\n if (!allowExtension && !Geometry.isIn01(endFraction)) {\n // cap the movement at the endpoint\n if (endFraction < 0.0) {\n a = - curve.curveLengthBetweenFractions(startFraction, 0.0);\n endFraction = 0.0;\n status = CurveSearchStatus.stoppedAtBoundary;\n } else if (endFraction > 1.0) {\n endFraction = 1.0;\n a = curve.curveLengthBetweenFractions(startFraction, 1.0);\n status = CurveSearchStatus.stoppedAtBoundary;\n }\n }\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = endFraction;\n curve.fractionToPoint(endFraction, result.point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.childDetail = undefined;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFraction(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n curve.fractionToPoint(fraction, result.point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFractionPointAndDerivative(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n const ray = curve.fractionToPointAndDerivative(fraction);\n result.point.setFromPoint3d(ray.origin);\n result.vectorInCurveLocationDetail = ray.direction;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer and 2 fractions for evaluation. */\n public static createCurveEvaluatedFractionFraction(\n curve: CurvePrimitive, fraction0: number, fraction1: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction0;\n curve.fractionToPoint(fraction0, result.point);\n result.fraction1 = fraction1;\n result.point1 = curve.fractionToPoint(fraction1, result.point1);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPointDistance(\n curve: CurvePrimitive,\n fraction: number,\n point: XYAndZ,\n a: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /**\n * Update or create if closer than current contents.\n * @param curve candidate curve\n * @param fraction candidate fraction\n * @param point candidate point\n * @param a candidate distance\n * @returns true if the given distance is smaller (and hence this detail was updated)\n */\n public updateIfCloserCurveFractionPointDistance(\n curve: CurvePrimitive, fraction: number, point: XYAndZ, a: number,\n ): boolean {\n if (this.a < a)\n return false;\n CurveLocationDetail.createCurveFractionPointDistance(curve, fraction, point, a, this);\n return true;\n }\n /**\n * Exchange the (fraction,fraction1) and (point, point1) pairs.\n * * (Skip each swap if its \"1\" value is undefined)\n */\n public swapFractionsAndPoints(): void {\n if (this.fraction1 !== undefined) {\n const f = this.fraction;\n this.fraction = this.fraction1;\n this.fraction1 = f;\n }\n if (this.point1 !== undefined) {\n const p = this.point;\n this.point = this.point1;\n this.point1 = p;\n }\n }\n /**\n * Return the fraction where `f` falls between `fraction` and `fraction1`.\n * * If the fractions are too close or `fraction1` is undefined, `defaultFraction` is returned.\n */\n public inverseInterpolateFraction(f: number, defaultFraction: number = 0): number {\n if (this.fraction1 === undefined)\n return defaultFraction;\n const a = Geometry.inverseInterpolate01(this.fraction, this.fraction1, f);\n if (a === undefined)\n return defaultFraction;\n return a;\n }\n /**\n * Return the detail with smaller `a` value -- detailA returned if equal.\n * @param detailA first candidate\n * @param detailB second candidate\n */\n public static chooseSmallerA(\n detailA: CurveLocationDetail | undefined, detailB: CurveLocationDetail | undefined,\n ): CurveLocationDetail | undefined {\n if (detailA) {\n if (!detailB)\n return detailA;\n return detailA.a <= detailB.a ? detailA : detailB;\n }\n return detailB;\n }\n /**\n * Compare only the curve and fraction of this detail with `other`.\n * @param fractionTol optional relative tolerance for comparing fractions with [[Geometry.isAlmostEqualNumber]].\n */\n public isSameCurveAndFraction(other: CurveLocationDetail | { curve: CurvePrimitive, fraction: number }, fractionTol?: number): boolean {\n return this.curve === other.curve && Geometry.isAlmostEqualNumber(this.fraction, other.fraction, fractionTol);\n }\n /**\n * Transform the detail in place.\n * * All numerical properties are transformed directly, except:\n * * when `curve` is defined, `point` and `point1` are reset by evaluating the transformed curve at `fraction` and `fraction1`\n * * these properties are untouched: `a`, `fraction`, `fraction1`, `pointQ`\n * @param transform the transform to apply\n * @return true if and only if the transformation was successful. If false, the instance is in an indeterminate\n * state and should not be used.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n if (this.curve && !this.curve.tryTransformInPlace(transform))\n return false;\n if (this.ray)\n this.ray.transformInPlace(transform);\n if (this.curve)\n this.curve.fractionToPoint(this.fraction, this.point);\n else\n transform.multiplyXYAndZInPlace(this.point);\n if (this.vectorInCurveLocationDetail)\n transform.multiplyVectorInPlace(this.vectorInCurveLocationDetail);\n if (this.childDetail && this.childDetail !== this && !this.childDetail.tryTransformInPlace(transform))\n return false;\n if (this.point1) {\n if (this.curve && this.fraction1)\n this.curve.fractionToPoint(this.fraction1, this.point1);\n else\n transform.multiplyXYAndZInPlace(this.point1);\n }\n return true;\n }\n}\n\n/**\n * Enumeration of configurations for intersections and min/max distance-between-curve\n * @public\n */\nexport enum CurveCurveApproachType {\n /** Intersection at a single point */\n Intersection = 0,\n /** Distinct points on the two curves, with each curve's tangent perpendicular to the chord between the points */\n PerpendicularChord = 1,\n /** Completely coincident geometry */\n CoincidentGeometry = 2,\n /** Completely parallel geometry. */\n ParallelGeometry = 3,\n}\n\n/**\n * A pair of CurveLocationDetail.\n * @public\n */\nexport class CurveLocationDetailPair {\n /** The first of the two details. */\n public detailA: CurveLocationDetail;\n /** The second of the two details. */\n public detailB: CurveLocationDetail;\n /**\n * Enumeration of how the detail pairs relate.\n * * This is set only by certain closeApproach calculations.\n */\n public approachType?: CurveCurveApproachType;\n\n public constructor(detailA?: CurveLocationDetail, detailB?: CurveLocationDetail) {\n this.detailA = detailA ? detailA : new CurveLocationDetail();\n this.detailB = detailB ? detailB : new CurveLocationDetail();\n }\n /** Create a curve detail pair using references to two CurveLocationDetails */\n public static createCapture(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = detailA;\n result.detailB = detailB;\n return result;\n }\n /**\n * Create a curve detail pair using references to two CurveLocationDetails.\n * * optionally install in reversed positions\n */\n public static createCaptureOptionalReverse(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, reversed: boolean, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n if (reversed) {\n result.detailA = detailA;\n result.detailB = detailB;\n\n } else {\n result.detailA = detailA;\n result.detailB = detailB;\n }\n return result;\n }\n /** Make a deep copy of this CurveLocationDetailPair */\n public clone(result?: CurveLocationDetailPair): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = this.detailA.clone();\n result.detailB = this.detailB.clone();\n result.approachType = this.approachType;\n return result;\n }\n /** Swap the details of A, B */\n public swapDetails() {\n const q = this.detailA;\n this.detailA = this.detailB;\n this.detailB = q;\n }\n /**\n * Mutate the input array by removing the second of two adjacent duplicate pairs.\n * * Ignores details representing coincident intervals (e.g., for which `fraction1` is defined).\n * * Comparison is performed by [[CurveLocationDetail.isSameCurveAndFraction]].\n * * No sorting is performed.\n * @param pairs array to de-duplicate in place\n * @param index0 look for duplicates in the tail of the array starting at index0\n * @return reference to input array\n * @internal\n */\n public static removeAdjacentDuplicates(pairs: CurveLocationDetailPair[], index0: number = 0): CurveLocationDetailPair[] {\n return pairs.flatMap(\n (pair: CurveLocationDetailPair, i: number, arr: CurveLocationDetailPair[]) => {\n if (i >= index0 && i > 0) {\n if (!pair.detailA.hasFraction1 && !pair.detailB.hasFraction1) {\n if (pair.detailA.isSameCurveAndFraction(arr[i - 1].detailA)) {\n if (pair.detailB.isSameCurveAndFraction(arr[i - 1].detailB)) {\n return []; // remove the i_th pair\n }\n }\n }\n }\n return [pair]; // preserve the i_th pair\n },\n );\n }\n /**\n * Transform the details in place.\n * @param transform the transform to apply\n * @return true if and only if the transformation was successful on both details.\n * If false, the instance is in an indeterminate state and should not be used.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n return this.detailA.tryTransformInPlace(transform) && this.detailB.tryTransformInPlace(transform);\n }\n}\n\n/**\n * Data bundle for a pair of arrays of CurveLocationDetail structures.\n * @deprecated in 4.2.0 - will not be removed until after 2026-06-13. Use CurveLocationDetailPair[] instead.\n * @public\n */\nexport class CurveLocationDetailArrayPair {\n /** First array of details. */\n public dataA: CurveLocationDetail[];\n /** Second array of details. */\n public dataB: CurveLocationDetail[];\n public constructor() {\n this.dataA = [];\n this.dataB = [];\n }\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Curve\n */\nimport { assert, OrderedComparator } from \"@itwin/core-bentley\";\nimport { Geometry, ICloneable } from \"../Geometry\";\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\nimport { Ray3d } from \"../geometry3d/Ray3d\";\nimport { Transform } from \"../geometry3d/Transform\";\nimport { XYAndZ } from \"../geometry3d/XYZProps\";\nimport { CurvePrimitive } from \"./CurvePrimitive\";\n\n/**\n * An enumeration of special conditions being described by a CurveLocationDetail.\n * @public\n */\nexport enum CurveIntervalRole {\n /** This point is an isolated point NOT at a primary vertex. */\n isolated = 0,\n /** This point is an isolated vertex hit */\n isolatedAtVertex = 1,\n /** This is the beginning of an interval */\n intervalStart = 10,\n /** This is an interior point of an interval. */\n intervalInterior = 11,\n /** This is the end of an interval */\n intervalEnd = 12,\n}\n\n/**\n * Return code for CurvePrimitive method `moveSignedDistanceFromFraction`\n * @public\n */\nexport enum CurveSearchStatus {\n /** Unimplemented or zero length curve */\n error,\n /** Complete success of search */\n success = 1,\n /** Search ended prematurely (e.g. at incomplete distance moved) at start or end of curve */\n stoppedAtBoundary = 2,\n}\n\n/**\n * Use to update a cloneable object when source and/or prior result are possibly undefined.\n * * Any undefined source returns undefined.\n * * For defined source, reuse optional result if available.\n * @param source optional source\n * @param result optional result\n */\nfunction optionalUpdate<T extends ICloneable<T>>(source: T | undefined, result: T | undefined): T | undefined {\n return source ? source.clone(result) : undefined;\n}\n\n/**\n * CurveLocationDetail carries point and parameter data about a point evaluated on a curve.\n * * These are returned by a variety of queries.\n * * Particular contents can vary among the queries.\n * @public\n */\nexport class CurveLocationDetail {\n /** The curve being evaluated. */\n public curve?: CurvePrimitive;\n /** Optional ray. */\n public ray?: Ray3d;\n /** The fractional position along the curve. */\n public fraction: number;\n /** Detail condition of the role this point has in some context. */\n public intervalRole?: CurveIntervalRole;\n /** The point on the curve. */\n public point: Point3d;\n /** A vector (e.g. tangent vector) in context. */\n public vectorInCurveLocationDetail?: Vector3d;\n /** A context-specific numeric value (e.g., a distance). */\n public a: number;\n /**\n * Optional CurveLocationDetail with more detail of location. For instance, a detail for fractional position\n * within a CurveChainWithDistanceIndex returns fraction and distance along the chain as its primary data and\n * further detail of the particular curve within the chain in the childDetail.\n */\n public childDetail?: CurveLocationDetail;\n /**\n * A status indicator for certain searches.\n * * e.g., CurvePrimitive.moveSignedDistanceFromFraction.\n */\n public curveSearchStatus?: CurveSearchStatus;\n /** (Optional) second fraction, e.g. end of interval of coincident curves. */\n public fraction1?: number;\n /** (Optional) second point, e.g. end of interval of coincident curves. */\n public point1?: Point3d;\n /** A context-specific temporary point, e.g. for intermediate calculations. */\n public pointQ: Point3d;\n /** Constructor */\n public constructor() {\n this.pointQ = Point3d.createZero();\n this.fraction = 0;\n this.point = Point3d.createZero();\n this.a = 0.0;\n }\n /** Set the (optional) intervalRole field. */\n public setIntervalRole(value: CurveIntervalRole): void {\n this.intervalRole = value;\n }\n /** Set the `fraction` and `point`, using direct assignment (capture!) to `point`. */\n public captureFractionPoint(fraction: number, point: Point3d): void {\n this.fraction = fraction;\n this.point = point;\n }\n /** Set the (optional) `fraction1` and `point1`, using direct assignment (capture!) to `point1`. */\n public captureFraction1Point1(fraction1: number, point1: Point3d): void {\n this.fraction1 = fraction1;\n this.point1 = point1;\n }\n /** Test if this pair has fraction1 defined. */\n public get hasFraction1(): boolean {\n return this.fraction1 !== undefined;\n }\n /** Test if this detail defines an interval. Preferable to [[CurveLocationDetail.hasFraction1]]. */\n public isInterval(): this is { fraction1: number, point1: Point3d } {\n return this.fraction1 !== undefined && this.point1 !== undefined;\n }\n /** Test if this is an isolated point. This is true if intervalRole is any of (undefined, isolated, isolatedAtVertex). */\n public get isIsolated(): boolean {\n return this.intervalRole === undefined\n || this.intervalRole === CurveIntervalRole.isolated\n || this.intervalRole === CurveIntervalRole.isolatedAtVertex;\n }\n /** Return the fraction delta. (0 if no fraction1). */\n public get fractionDelta(): number {\n return this.fraction1 !== undefined ? this.fraction1 - this.fraction : 0.0;\n }\n /**\n * If (fraction1, point1) are defined, make them the primary (and only) data.\n * * No action if undefined.\n */\n public collapseToEnd() {\n if (this.fraction1 !== undefined)\n this.fraction = this.fraction1;\n if (this.point1)\n this.point = this.point1;\n this.collapseToStart();\n }\n /** Make (fraction, point) the primary (and only) data. */\n public collapseToStart() {\n this.fraction1 = undefined;\n this.point1 = undefined;\n }\n /**\n * Return a complete copy, WITH CAVEATS.\n * * curve member is copied as a reference.\n * * point and vector members are cloned.\n */\n public clone(result?: CurveLocationDetail): CurveLocationDetail {\n if (result === this)\n return result;\n result = result ? result : new CurveLocationDetail();\n result.curve = this.curve;\n result.fraction = this.fraction;\n result.fraction1 = this.fraction1;\n result.point1 = optionalUpdate<Point3d>(this.point1, result.point1);\n result.point.setFromPoint3d(this.point);\n result.vectorInCurveLocationDetail = optionalUpdate<Vector3d>(this.vectorInCurveLocationDetail, result.vectorInCurveLocationDetail);\n result.a = this.a;\n result.childDetail = optionalUpdate<CurveLocationDetail>(this.childDetail, result.childDetail);\n result.curveSearchStatus = this.curveSearchStatus;\n return result;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits `vector` and `a`, those fields are updated to the call-list defaults (NOT left as-is)\n * * point and vector updates are by data copy (not capture of pointers).\n * @param fraction (required) fraction to install.\n * @param point (required) point to install.\n * @param vector (optional) vector to install.\n * @param a (optional) numeric value to install.\n */\n public setFP(fraction: number, point: XYAndZ, vector?: Vector3d, a: number = 0.0): void {\n this.fraction = fraction;\n this.point.setFromPoint3d(point);\n this.vectorInCurveLocationDetail = optionalUpdate<Vector3d>(vector, this.vectorInCurveLocationDetail);\n this.a = a;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits a`, that field is updated to the call-list default (NOT left as-is)\n * * point and vector updates are by data copy (not capture of the ray members).\n * @param fraction (required) fraction to install.\n * @param ray (required) point and vector to install.\n * @param a (optional) numeric value to install.\n */\n public setFR(fraction: number, ray: Ray3d, a: number = 0): void {\n return this.setFP(fraction, ray.origin, ray.direction, a);\n }\n /** Set the CurvePrimitive pointer, leaving all other properties untouched. */\n public setCurve(curve: CurvePrimitive) {\n this.curve = curve;\n }\n /** Record the distance from the CurveLocationDetail's point to the parameter point. */\n public setDistanceTo(point: XYAndZ) {\n this.a = this.point.distance(point);\n }\n /** Create with a CurvePrimitive pointer but no coordinate data. */\n public static create(curve?: CurvePrimitive, result?: CurveLocationDetail): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n return result;\n }\n /** Create a new detail using CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPoint(\n curve: CurvePrimitive | undefined, fraction: number, point: XYAndZ, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create a new detail with only ray, fraction, and point. */\n public static createRayFractionPoint(\n ray: Ray3d, fraction: number, point: XYAndZ, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.fraction = fraction;\n result.ray = ray;\n result.point.setFromPoint3d(point);\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPointDistanceCurveSearchStatus(\n curve: CurvePrimitive | undefined,\n fraction: number,\n point: XYAndZ,\n distance: number,\n status: CurveSearchStatus,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = distance;\n result.childDetail = undefined;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with curveSearchStatus affected by allowExtension. */\n public static createConditionalMoveSignedDistance(\n allowExtension: boolean,\n curve: CurvePrimitive,\n startFraction: number,\n endFraction: number,\n requestedSignedDistance: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n let a = requestedSignedDistance;\n let status = CurveSearchStatus.success;\n if (!allowExtension && !Geometry.isIn01(endFraction)) {\n // cap the movement at the endpoint\n if (endFraction < 0.0) {\n a = - curve.curveLengthBetweenFractions(startFraction, 0.0);\n endFraction = 0.0;\n status = CurveSearchStatus.stoppedAtBoundary;\n } else if (endFraction > 1.0) {\n endFraction = 1.0;\n a = curve.curveLengthBetweenFractions(startFraction, 1.0);\n status = CurveSearchStatus.stoppedAtBoundary;\n }\n }\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = endFraction;\n curve.fractionToPoint(endFraction, result.point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.childDetail = undefined;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFraction(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n curve.fractionToPoint(fraction, result.point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFractionPointAndDerivative(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n const ray = curve.fractionToPointAndDerivative(fraction);\n result.point.setFromPoint3d(ray.origin);\n result.vectorInCurveLocationDetail = ray.direction;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer and 2 fractions for evaluation. */\n public static createCurveEvaluatedFractionFraction(\n curve: CurvePrimitive, fraction0: number, fraction1: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction0;\n curve.fractionToPoint(fraction0, result.point);\n result.fraction1 = fraction1;\n result.point1 = curve.fractionToPoint(fraction1, result.point1);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPointDistance(\n curve: CurvePrimitive,\n fraction: number,\n point: XYAndZ,\n a: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /**\n * Update or create if closer than current contents.\n * @param curve candidate curve\n * @param fraction candidate fraction\n * @param point candidate point\n * @param a candidate distance\n * @returns true if the given distance is smaller (and hence this detail was updated)\n */\n public updateIfCloserCurveFractionPointDistance(\n curve: CurvePrimitive, fraction: number, point: XYAndZ, a: number,\n ): boolean {\n if (this.a < a)\n return false;\n CurveLocationDetail.createCurveFractionPointDistance(curve, fraction, point, a, this);\n return true;\n }\n /**\n * Exchange the (fraction,fraction1) and (point, point1) pairs.\n * * (Skip each swap if its \"1\" value is undefined)\n */\n public swapFractionsAndPoints(): void {\n if (this.fraction1 !== undefined) {\n const f = this.fraction;\n this.fraction = this.fraction1;\n this.fraction1 = f;\n }\n if (this.point1 !== undefined) {\n const p = this.point;\n this.point = this.point1;\n this.point1 = p;\n }\n }\n /**\n * Return the fraction where `f` falls between `fraction` and `fraction1`.\n * * If the fractions are too close or `fraction1` is undefined, `defaultFraction` is returned.\n */\n public inverseInterpolateFraction(f: number, defaultFraction: number = 0): number {\n if (this.fraction1 === undefined)\n return defaultFraction;\n const a = Geometry.inverseInterpolate01(this.fraction, this.fraction1, f);\n if (a === undefined)\n return defaultFraction;\n return a;\n }\n /**\n * Return the detail with smaller `a` value -- detailA returned if equal.\n * @param detailA first candidate\n * @param detailB second candidate\n */\n public static chooseSmallerA(\n detailA: CurveLocationDetail | undefined, detailB: CurveLocationDetail | undefined,\n ): CurveLocationDetail | undefined {\n if (detailA) {\n if (!detailB)\n return detailA;\n return detailA.a <= detailB.a ? detailA : detailB;\n }\n return detailB;\n }\n /**\n * Compare only the curve and fraction of this detail with `other`.\n * @param fractionTol optional relative tolerance for comparing fractions with [[Geometry.isAlmostEqualNumber]].\n */\n public isSameCurveAndFraction(other: CurveLocationDetail | { curve: CurvePrimitive, fraction: number }, fractionTol?: number): boolean {\n return this.curve === other.curve && Geometry.isAlmostEqualNumber(this.fraction, other.fraction, fractionTol);\n }\n /**\n * Transform the detail in place.\n * * All numerical properties are transformed directly, except:\n * * when `curve` is defined, `point` and `point1` are reset by evaluating the transformed curve at `fraction` and `fraction1`\n * * these properties are untouched: `a`, `fraction`, `fraction1`, `pointQ`\n * @param transform the transform to apply\n * @return true if and only if the transformation was successful. If false, the instance is in an indeterminate\n * state and should not be used.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n if (this.curve && !this.curve.tryTransformInPlace(transform))\n return false;\n if (this.ray)\n this.ray.transformInPlace(transform);\n if (this.curve)\n this.curve.fractionToPoint(this.fraction, this.point);\n else\n transform.multiplyXYAndZInPlace(this.point);\n if (this.vectorInCurveLocationDetail)\n transform.multiplyVectorInPlace(this.vectorInCurveLocationDetail);\n if (this.childDetail && this.childDetail !== this && !this.childDetail.tryTransformInPlace(transform))\n return false;\n if (this.point1) {\n if (this.curve && this.fraction1)\n this.curve.fractionToPoint(this.fraction1, this.point1);\n else\n transform.multiplyXYAndZInPlace(this.point1);\n }\n return true;\n }\n}\n\n/**\n * Enumeration of configurations for intersections and min/max distance-between-curve\n * @public\n */\nexport enum CurveCurveApproachType {\n /** Intersection at a single point */\n Intersection = 0,\n /** Distinct points on the two curves, with each curve's tangent perpendicular to the chord between the points */\n PerpendicularChord = 1,\n /** Completely coincident geometry */\n CoincidentGeometry = 2,\n /** Completely parallel geometry. */\n ParallelGeometry = 3,\n}\n\n/**\n * A pair of CurveLocationDetail.\n * @public\n */\nexport class CurveLocationDetailPair {\n /** The first of the two details. */\n public detailA: CurveLocationDetail;\n /** The second of the two details. */\n public detailB: CurveLocationDetail;\n /**\n * Enumeration of how the detail pairs relate.\n * * This is set only by certain closeApproach calculations.\n */\n public approachType?: CurveCurveApproachType;\n\n public constructor(detailA?: CurveLocationDetail, detailB?: CurveLocationDetail) {\n this.detailA = detailA ? detailA : new CurveLocationDetail();\n this.detailB = detailB ? detailB : new CurveLocationDetail();\n }\n /** Create a curve detail pair using references to two CurveLocationDetails */\n public static createCapture(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = detailA;\n result.detailB = detailB;\n return result;\n }\n /**\n * Create a curve detail pair using references to two CurveLocationDetails.\n * * optionally install in reversed positions\n */\n public static createCaptureOptionalReverse(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, reversed: boolean, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n if (reversed) {\n result.detailA = detailA;\n result.detailB = detailB;\n\n } else {\n result.detailA = detailA;\n result.detailB = detailB;\n }\n return result;\n }\n /** Make a deep copy of this CurveLocationDetailPair */\n public clone(result?: CurveLocationDetailPair): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = this.detailA.clone();\n result.detailB = this.detailB.clone();\n result.approachType = this.approachType;\n return result;\n }\n /** Swap the details of A, B */\n public swapDetails() {\n const q = this.detailA;\n this.detailA = this.detailB;\n this.detailB = q;\n }\n /**\n * Mutate the input array by removing the second of two adjacent duplicate pairs.\n * * Ignores details representing coincident intervals (e.g., for which `fraction1` is defined).\n * * Comparison is performed by [[CurveLocationDetail.isSameCurveAndFraction]].\n * * No sorting is performed.\n * @param pairs array to de-duplicate in place\n * @param index0 look for duplicates in the tail of the array starting at index0\n * @return reference to input array\n * @internal\n */\n public static removeAdjacentDuplicates(pairs: CurveLocationDetailPair[], index0: number = 0): CurveLocationDetailPair[] {\n return pairs.flatMap(\n (pair: CurveLocationDetailPair, i: number, arr: CurveLocationDetailPair[]) => {\n if (i >= index0 && i > 0) {\n if (!pair.detailA.hasFraction1 && !pair.detailB.hasFraction1) {\n if (pair.detailA.isSameCurveAndFraction(arr[i - 1].detailA)) {\n if (pair.detailB.isSameCurveAndFraction(arr[i - 1].detailB)) {\n return []; // remove the i_th pair\n }\n }\n }\n }\n return [pair]; // preserve the i_th pair\n },\n );\n }\n /**\n * Transform the details in place.\n * @param transform the transform to apply\n * @return true if and only if the transformation was successful on both details.\n * If false, the instance is in an indeterminate state and should not be used.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n return this.detailA.tryTransformInPlace(transform) && this.detailB.tryTransformInPlace(transform);\n }\n /**\n * Return a pair comparator useful for sorting an array of detail pairs by their fractions.\n * * Comparison assumes detailA curves are the same and detailB curves are the same.\n * * Comparison checks for equality of pair fractions, then of pair points, then sorts by detailA.fraction, then detailB.fraction.\n * @param fractionTol tolerance for comparing fractions. Default value [[Geometry.smallFraction]].\n * @param pointTol tolerance for comparing points, used if fractions are distinct. Default value [[Geometry.smallMetricDistance]].\n * @param xyOnly whether to perform point comparisons in xy only. Default is false (compare 3D points).\n * @param equateClosedCurveFractions whether to equate fractions 0 and 1 for physically closed curves. Default is false.\n */\n public static comparePairsByFractions(\n fractionTol: number = Geometry.smallFraction,\n pointTol: number = Geometry.smallMetricDistance,\n xyOnly: boolean = false,\n equateClosedCurveFractions: boolean = false,\n ): OrderedComparator<CurveLocationDetailPair> {\n return (p0: CurveLocationDetailPair, p1: CurveLocationDetailPair): number => {\n assert(() => p0.detailA.curve === p1.detailA.curve && p0.detailB.curve === p1.detailB.curve, \"pairs are compatible\");\n const curveA = p0.detailA.curve;\n const curveB = p0.detailB.curve;\n let fraction0A = p0.detailA.fraction;\n let fraction0B = p0.detailB.fraction;\n let fraction1A = p1.detailA.fraction;\n let fraction1B = p1.detailB.fraction;\n if (equateClosedCurveFractions) {\n if (curveA?.isPhysicallyClosedCurve(pointTol, xyOnly)) {\n if (Geometry.isAlmostEqualEitherNumber(p0.detailA.fraction, 0, 1, fractionTol))\n fraction0A = 0;\n if (Geometry.isAlmostEqualEitherNumber(p1.detailA.fraction, 0, 1, fractionTol))\n fraction1A = 0;\n }\n if (curveB?.isPhysicallyClosedCurve(pointTol, xyOnly)) {\n if (Geometry.isAlmostEqualEitherNumber(p0.detailB.fraction, 0, 1, fractionTol))\n fraction0B = 0;\n if (Geometry.isAlmostEqualEitherNumber(p1.detailB.fraction, 0, 1, fractionTol))\n fraction1B = 0;\n }\n }\n const sameFractionsA = Geometry.isAlmostEqualNumber(fraction0A, fraction1A, fractionTol);\n if (sameFractionsA && Geometry.isAlmostEqualNumber(fraction0B, fraction1B, fractionTol))\n return 0;\n const samePointsA = xyOnly ? p0.detailA.point.isAlmostEqualXY(p1.detailA.point, pointTol) : p0.detailA.point.isAlmostEqual(p1.detailA.point, pointTol);\n if (samePointsA && (xyOnly ? p0.detailB.point.isAlmostEqualXY(p1.detailB.point, pointTol) : p0.detailB.point.isAlmostEqual(p1.detailB.point, pointTol)))\n return 0;\n return sameFractionsA ? fraction0B - fraction1B : fraction0A - fraction1A;\n };\n }\n /**\n * Return a pair comparator useful for sorting an array of detail pairs by their points.\n * * Comparison sorts the points lexicographically, `detailA.point` first, then `detailB.point`.\n * @param pointTol tolerance for comparing points. Default value [[Geometry.smallMetricDistance]].\n * @param xyOnly whether to perform point comparisons in xy only. Default is false (compare 3D points).\n */\n public static comparePairsByPoints(\n pointTol: number = Geometry.smallMetricDistance,\n xyOnly: boolean = false,\n ): OrderedComparator<CurveLocationDetailPair> {\n return (p0: CurveLocationDetailPair, p1: CurveLocationDetailPair): number => {\n const comparePoints = xyOnly ? Geometry.compareXY(pointTol) : Geometry.compareXYZ(pointTol);\n const compareA = comparePoints(p0.detailA.point, p1.detailA.point);\n const compareB = comparePoints(p0.detailB.point, p1.detailB.point);\n const samePointsA = compareA === 0;\n if (samePointsA && compareB === 0)\n return 0;\n return samePointsA ? compareB : compareA;\n };\n }\n}\n\n/**\n * Data bundle for a pair of arrays of CurveLocationDetail structures.\n * @deprecated in 4.2.0 - will not be removed until after 2026-06-13. Use CurveLocationDetailPair[] instead.\n * @public\n */\nexport class CurveLocationDetailArrayPair {\n /** First array of details. */\n public dataA: CurveLocationDetail[];\n /** Second array of details. */\n public dataB: CurveLocationDetail[];\n public constructor() {\n this.dataA = [];\n this.dataB = [];\n }\n}\n"]}
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@@ -460,17 +460,17 @@ export declare abstract class CurvePrimitive extends GeometryQuery {
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/**
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* Return the stroke count required for given options.
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* * This returns a single number
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* * See
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* * See [[computeAndAttachRecursiveStrokeCounts]] to get structured per-component counts and fraction mappings.
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abstract computeStrokeCountForOptions(options?: StrokeOptions): number;
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* Attach StrokeCountMap structure to this primitive (and recursively to any children)
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* * Base class implementation (here) gets the simple count from computeStrokeCountForOptions and attaches it.
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470
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-
* * LineString3d,
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471
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* * Subdivided primitives (
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469
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+
* * Base class implementation (here) gets the simple count from [[computeStrokeCountForOptions]] and attaches it.
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470
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+
* * [[LineString3d]], [[Arc3d]], [[BezierCurve3d]], [[BezierCurve3dH]] accept that default.
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471
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+
* * Subdivided primitives ([[LineString3d]], [[BSplineCurve3d]]) implement themselves and attach a StrokeCountMap containing the
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472
472
|
* total count, and also containing an array of StrokeCountMap per component.
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473
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-
* * For
|
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473
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+
* * For [[CurveChainWithDistanceIndex]], the top level gets (only) a total count, and each child gets
|
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474
474
|
* its own StrokeCountMap with appropriate structure.
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475
475
|
* @param options StrokeOptions that determine count
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476
476
|
* @param parentStrokeMap optional map from parent. Its count, curveLength, and a1 values are increased with count
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@@ -480,11 +480,11 @@ export declare abstract class CurvePrimitive extends GeometryQuery {
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480
480
|
computeAndAttachRecursiveStrokeCounts(options?: StrokeOptions, parentMap?: StrokeCountMap): void;
|
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481
481
|
/**
|
|
482
482
|
* Evaluate strokes at fractions indicated in a StrokeCountMap.
|
|
483
|
-
* * Base class implementation (here) gets the simple count from computeStrokeCountForOptions and strokes at
|
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483
|
+
* * Base class implementation (here) gets the simple count from [[computeStrokeCountForOptions]] and strokes at
|
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484
484
|
* uniform fractions.
|
|
485
|
-
* * LineString3d,
|
|
486
|
-
* * Subdivided primitives (
|
|
487
|
-
* *
|
|
485
|
+
* * [[LineString3d]], [[Arc3d]], [[BezierCurve3d]], [[BezierCurve3dH]] accept that default.
|
|
486
|
+
* * Subdivided primitives ([[LineString3d]], [[BSplineCurve3d]]) implement themselves and evaluate within components.
|
|
487
|
+
* * [[CurveChainWithDistanceIndex]] recurses to its children.
|
|
488
488
|
* * if packedFraction and packedDerivative arrays are present in the LineString3d, fill them.
|
|
489
489
|
* @param map = stroke count data.
|
|
490
490
|
* @param linestring = receiver linestring.
|
|
@@ -502,7 +502,7 @@ export declare abstract class CurvePrimitive extends GeometryQuery {
|
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|
502
502
|
* Return an array containing only the curve primitives.
|
|
503
503
|
* * This DEFAULT implementation simply pushes `this` to the collectorArray.
|
|
504
504
|
* @param collectorArray array to receive primitives (pushed -- the array is not cleared)
|
|
505
|
-
* @param smallestPossiblePrimitives if true, a [[
|
|
505
|
+
* @param smallestPossiblePrimitives if true, a [[CurveChainWithDistanceIndex]] recurses on its (otherwise hidden)
|
|
506
506
|
* children. If false, it returns only itself.
|
|
507
507
|
* @param explodeLinestrings if true, push a [[LineSegment3d]] for each segment of a [[LineString3d]]. If false,
|
|
508
508
|
* push only the [[LineString3d]].
|
|
@@ -513,8 +513,9 @@ export declare abstract class CurvePrimitive extends GeometryQuery {
|
|
|
513
513
|
* * This DEFAULT implementation captures the optional collector and calls [[collectCurvePrimitivesGo]].
|
|
514
514
|
* @param collectorArray optional array to receive primitives. If present, new primitives are ADDED (without
|
|
515
515
|
* clearing the array.)
|
|
516
|
-
* @param smallestPossiblePrimitives if false,
|
|
517
|
-
* it recurses to its (otherwise hidden) children.
|
|
516
|
+
* @param smallestPossiblePrimitives if false (default), a [[CurveChainWithDistanceIndex]] returns only itself;
|
|
517
|
+
* otherwise, it recurses to its (otherwise hidden) children.
|
|
518
|
+
* @param explodeLinestrings whether to return [[LineSegment3d]]s for a [[LineString3d]] (default false).
|
|
518
519
|
*/
|
|
519
520
|
collectCurvePrimitives(collectorArray?: CurvePrimitive[], smallestPossiblePrimitives?: boolean, explodeLinestrings?: boolean): CurvePrimitive[];
|
|
520
521
|
/**
|
|
@@ -1 +1 @@
|
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|
1
|
-
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|
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1
|
+
{"version":3,"file":"CurvePrimitive.d.ts","sourceRoot":"","sources":["../../../src/curve/CurvePrimitive.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,cAAc,EAAE,MAAM,+BAA+B,CAAC;AAC/D,OAAO,EAAuB,KAAK,sBAAsB,EAAE,MAAM,aAAa,CAAC;AAE/E,OAAO,EAAE,OAAO,EAAE,KAAK,QAAQ,EAAE,MAAM,+BAA+B,CAAC;AACvE,OAAO,EAAE,KAAK,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAC5D,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,EAAqB,mBAAmB,EAAqB,MAAM,uBAAuB,CAAC;AAClG,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAKhD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAE9C,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AACrC,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAC9D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAC9D,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,+BAA+B,CAAC;AACjF,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAC9D,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,6BAA6B,CAAC;AACtE,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAC5E,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,+BAA+B,CAAC;AACpE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AACrD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AACrD,OAAO,KAAK,EAAE,4BAA4B,EAAE,MAAM,4CAA4C,CAAC;AAC/F,OAAO,KAAK,EAAE,yBAAyB,EAAE,MAAM,yCAAyC,CAAC;AACzF,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AACrD,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,mBAAmB,CAAC;AAErE;;;;;;;;;;;;;;;GAeG;AACH,MAAM,MAAM,kBAAkB,GAAG,KAAK,GAAG,aAAa,GAAG,YAAY,GAAG,cAAc,GAAG,aAAa,GAAG,kBAAkB,GAAG,6BAA6B,GAAG,oBAAoB,GAAG,YAAY,CAAC;AAClM;;;;GAIG;AACH,MAAM,MAAM,iBAAiB,GAAG,KAAK,GAAG,aAAa,GAAG,YAAY,GAAG,cAAc,GAAG,aAAa,GAAG,cAAc,GAAG,kBAAkB,GAAG,2BAA2B,GAAG,oBAAoB,GAAG,YAAY,CAAC;AAChN;;;GAGG;AACH,MAAM,MAAM,oBAAoB,GAAG,aAAa,GAAG,YAAY,CAAC;AAChE;;;;GAIG;AACH,MAAM,MAAM,kCAAkC,GAAG,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,cAAc,KAAK,IAAI,CAAC;AACtG;;;GAGG;AACH,MAAM,MAAM,oBAAoB,GAAG,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,KAAK,IAAI,CAAC;AACpE;;GAEG;AACH,MAAM,MAAM,sBAAsB,GAAG,CAAC,EAAE,EAAE,cAAc,KAAK,IAAI,CAAC;AAElE;;;;GAIG;AACH,MAAM,WAAW,cAAc;IAC7B;;;OAGG;IACH,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB;;;OAGG;IACH,WAAW,CAAC,EAAE,QAAQ,CAAC;IACvB,+DAA+D;IAC/D,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B;;;;OAIG;IACH,MAAM,CAAC,EAAE,2BAA2B,CAAC;IACrC;;;;;;OAMG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB;AAED;;;;;;;;;;;;;GAaG;AACH,8BAAsB,cAAe,SAAQ,aAAa;IACxD,wCAAwC;IACxC,SAAgB,gBAAgB,oBAAoB;IACpD,wCAAwC;IACxC,kBAAyB,kBAAkB,EAAE,kBAAkB,CAAC;IAChE,kBAAkB;IAClB,SAAS;IAGT;;OAEG;IACI,UAAU,CAAC,EAAE,cAAc,CAAC;IACnC;;;OAGG;IACI,QAAQ,CAAC,EAAE,mBAAmB,CAAC;IACtC;;;OAGG;IACI,MAAM,CAAC,EAAE,mBAAmB,CAAC;IACpC;;OAEG;IACI,MAAM,CAAC,EAAE,GAAG,CAAC;IACpB;;;;OAIG;aACa,eAAe,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAC5E;;;;;;;OAOG;aACa,4BAA4B,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,KAAK,GAAG,KAAK;IACrF;;;;;OAKG;IACI,6BAA6B,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,KAAK,GAAG,KAAK;IAK7E;;;;OAIG;IACI,mBAAmB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS;IAShE;;;;;;;;;OASG;aACa,8BAA8B,CAC5C,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,yBAAyB,GACnD,yBAAyB,GAAG,SAAS;IACxC;;;;;;OAMG;IACI,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS,GAAG,SAAS;IAiBzF;;;;;OAKG;IACI,mCAAmC,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM;IAapE;;;;OAIG;IACI,mCAAmC,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,OAAO;IAIvF;;;OAGG;IACI,WAAW,IAAI,MAAM;IAK5B;;;;;OAKG;IACI,2BAA2B,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,MAAM;IAchF;;;OAGG;IACI,qBAAqB,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,SAAS,CAAC,EAAE,SAAS,GAAG,OAAO;IAGlG,2GAA2G;IACpG,4BAA4B,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,SAAS,CAAC,EAAE,SAAS,GAAG,OAAO;IAQzG;;;;;;;;;;;;;;;OAeG;IACI,4BAA4B,CACjC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,EAAE,SAAS,EAAE,mBAAmB,GAAE,MAAY,GAC5G,OAAO;IAkCV;;;;;;;;;;;OAWG;IACI,2CAA2C,CAChD,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,QAAQ,GAAE,MAAU,GAC9E,MAAM;IAUT;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkCG;IACI,8BAA8B,CACnC,aAAa,EAAE,MAAM,EAAE,cAAc,EAAE,MAAM,EAAE,cAAc,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,mBAAmB,GACnG,mBAAmB;IAsBtB;;;;;;;;;;;;;;;;;OAiBG;IACH,SAAS,CAAC,qCAAqC,CAC7C,aAAa,EAAE,MAAM,EAAE,cAAc,EAAE,MAAM,EAAE,cAAc,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,mBAAmB,GACnG,mBAAmB;IA0EtB;;;;;;;;OAQG;IACH,IAAW,yBAAyB,IAAI,OAAO,CAE9C;IACD;;;;;;;;;;OAUG;aACa,WAAW,IAAI,MAAM;IACrC;;;;;;;;;OASG;IACI,YAAY,CACjB,UAAU,EAAE,OAAO,EAAE,MAAM,GAAE,2BAAmC,EAAE,MAAM,CAAC,EAAE,mBAAmB,GAC7F,mBAAmB,GAAG,SAAS;IAKlC;;;;;;;;;;OAUG;IACI,cAAc,CACnB,UAAU,EAAE,OAAO,EAAE,MAAM,GAAE,2BAAmC,EAAE,MAAM,CAAC,EAAE,mBAAmB,GAC7F,mBAAmB,GAAG,SAAS;IAKlC;;;;;;;;;;OAUG;IACI,YAAY,CACjB,UAAU,EAAE,OAAO,EAAE,eAAe,EAAE,CAAC,OAAO,EAAE,mBAAmB,KAAK,GAAG,EAAE,OAAO,CAAC,EAAE,cAAc,GACpG,IAAI;IAIP;;;;;;;OAOG;IACI,WAAW,CAAC,UAAU,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,cAAc,GAAG,mBAAmB,EAAE,GAAG,SAAS;IAKpG;;;;;;;OAOG;IACI,cAAc,CAAC,UAAU,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,cAAc,GAAG,mBAAmB,GAAG,SAAS;IAoBrG;;;;;;OAMG;IACI,qBAAqB,CAAC,QAAQ,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,kCAAkC,GAAG,OAAO;IAIxG,2BAA2B;aACF,KAAK,IAAI,cAAc;IAChD,uCAAuC;aACd,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,cAAc,GAAG,SAAS;IAC3F;;;;OAIG;IACI,iBAAiB,CAAC,UAAU,EAAE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@@ -632,11 +632,11 @@ export class CurvePrimitive extends GeometryQuery {
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632
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}
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633
633
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/**
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634
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* Attach StrokeCountMap structure to this primitive (and recursively to any children)
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635
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-
* * Base class implementation (here) gets the simple count from computeStrokeCountForOptions and attaches it.
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636
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-
* * LineString3d,
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637
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-
* * Subdivided primitives (
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635
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+
* * Base class implementation (here) gets the simple count from [[computeStrokeCountForOptions]] and attaches it.
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636
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+
* * [[LineString3d]], [[Arc3d]], [[BezierCurve3d]], [[BezierCurve3dH]] accept that default.
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637
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+
* * Subdivided primitives ([[LineString3d]], [[BSplineCurve3d]]) implement themselves and attach a StrokeCountMap containing the
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638
638
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* total count, and also containing an array of StrokeCountMap per component.
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639
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-
* * For
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639
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+
* * For [[CurveChainWithDistanceIndex]], the top level gets (only) a total count, and each child gets
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640
640
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* its own StrokeCountMap with appropriate structure.
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641
641
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* @param options StrokeOptions that determine count
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* @param parentStrokeMap optional map from parent. Its count, curveLength, and a1 values are increased with count
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@@ -650,11 +650,11 @@ export class CurvePrimitive extends GeometryQuery {
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650
650
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}
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651
651
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/**
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652
652
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* Evaluate strokes at fractions indicated in a StrokeCountMap.
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653
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-
* * Base class implementation (here) gets the simple count from computeStrokeCountForOptions and strokes at
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653
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+
* * Base class implementation (here) gets the simple count from [[computeStrokeCountForOptions]] and strokes at
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654
654
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* uniform fractions.
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655
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-
* * LineString3d,
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656
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-
* * Subdivided primitives (
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657
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-
* *
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655
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+
* * [[LineString3d]], [[Arc3d]], [[BezierCurve3d]], [[BezierCurve3dH]] accept that default.
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656
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+
* * Subdivided primitives ([[LineString3d]], [[BSplineCurve3d]]) implement themselves and evaluate within components.
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657
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+
* * [[CurveChainWithDistanceIndex]] recurses to its children.
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658
658
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* * if packedFraction and packedDerivative arrays are present in the LineString3d, fill them.
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659
659
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* @param map = stroke count data.
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660
660
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* @param linestring = receiver linestring.
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@@ -685,7 +685,7 @@ export class CurvePrimitive extends GeometryQuery {
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685
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* Return an array containing only the curve primitives.
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686
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* * This DEFAULT implementation simply pushes `this` to the collectorArray.
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687
687
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* @param collectorArray array to receive primitives (pushed -- the array is not cleared)
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688
|
-
* @param smallestPossiblePrimitives if true, a [[
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688
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+
* @param smallestPossiblePrimitives if true, a [[CurveChainWithDistanceIndex]] recurses on its (otherwise hidden)
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689
689
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* children. If false, it returns only itself.
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690
690
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* @param explodeLinestrings if true, push a [[LineSegment3d]] for each segment of a [[LineString3d]]. If false,
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691
691
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* push only the [[LineString3d]].
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@@ -698,8 +698,9 @@ export class CurvePrimitive extends GeometryQuery {
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698
698
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* * This DEFAULT implementation captures the optional collector and calls [[collectCurvePrimitivesGo]].
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699
699
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* @param collectorArray optional array to receive primitives. If present, new primitives are ADDED (without
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700
700
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* clearing the array.)
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701
|
-
* @param smallestPossiblePrimitives if false,
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702
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-
* it recurses to its (otherwise hidden) children.
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701
|
+
* @param smallestPossiblePrimitives if false (default), a [[CurveChainWithDistanceIndex]] returns only itself;
|
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702
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+
* otherwise, it recurses to its (otherwise hidden) children.
|
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703
|
+
* @param explodeLinestrings whether to return [[LineSegment3d]]s for a [[LineString3d]] (default false).
|
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703
704
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*/
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704
705
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collectCurvePrimitives(collectorArray, smallestPossiblePrimitives = false, explodeLinestrings = false) {
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705
706
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const results = collectorArray === undefined ? [] : collectorArray;
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