@itwin/core-geometry 5.11.0-dev.1 → 5.11.0-dev.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/CHANGELOG.md +28 -1
  2. package/lib/cjs/bspline/BSplineCurve.d.ts +1 -1
  3. package/lib/cjs/bspline/BSplineCurve.js +1 -1
  4. package/lib/cjs/bspline/BSplineCurve.js.map +1 -1
  5. package/lib/cjs/clipping/BooleanClipNode.d.ts +2 -2
  6. package/lib/cjs/clipping/BooleanClipNode.js +2 -2
  7. package/lib/cjs/clipping/BooleanClipNode.js.map +1 -1
  8. package/lib/cjs/clipping/ClipPlane.d.ts +8 -2
  9. package/lib/cjs/clipping/ClipPlane.d.ts.map +1 -1
  10. package/lib/cjs/clipping/ClipPlane.js +8 -2
  11. package/lib/cjs/clipping/ClipPlane.js.map +1 -1
  12. package/lib/cjs/clipping/ClipPrimitive.d.ts +26 -24
  13. package/lib/cjs/clipping/ClipPrimitive.d.ts.map +1 -1
  14. package/lib/cjs/clipping/ClipPrimitive.js +44 -35
  15. package/lib/cjs/clipping/ClipPrimitive.js.map +1 -1
  16. package/lib/cjs/clipping/ClipUtils.js +1 -1
  17. package/lib/cjs/clipping/ClipUtils.js.map +1 -1
  18. package/lib/cjs/clipping/ClipVector.d.ts +4 -3
  19. package/lib/cjs/clipping/ClipVector.d.ts.map +1 -1
  20. package/lib/cjs/clipping/ClipVector.js +4 -3
  21. package/lib/cjs/clipping/ClipVector.js.map +1 -1
  22. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts +2 -2
  23. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -1
  24. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js +2 -2
  25. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
  26. package/lib/cjs/curve/CurveFactory.d.ts +7 -8
  27. package/lib/cjs/curve/CurveFactory.d.ts.map +1 -1
  28. package/lib/cjs/curve/CurveFactory.js +10 -10
  29. package/lib/cjs/curve/CurveFactory.js.map +1 -1
  30. package/lib/cjs/curve/RegionOps.d.ts +1 -1
  31. package/lib/cjs/curve/RegionOps.d.ts.map +1 -1
  32. package/lib/cjs/curve/RegionOps.js +1 -1
  33. package/lib/cjs/curve/RegionOps.js.map +1 -1
  34. package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.d.ts.map +1 -1
  35. package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.js +9 -9
  36. package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.js.map +1 -1
  37. package/lib/cjs/geometry4d/Matrix4d.d.ts +13 -13
  38. package/lib/cjs/geometry4d/Matrix4d.d.ts.map +1 -1
  39. package/lib/cjs/geometry4d/Matrix4d.js +13 -13
  40. package/lib/cjs/geometry4d/Matrix4d.js.map +1 -1
  41. package/lib/cjs/numerics/Polynomials.js.map +1 -1
  42. package/lib/cjs/serialization/BentleyGeometryFlatBuffer.d.ts +5 -2
  43. package/lib/cjs/serialization/BentleyGeometryFlatBuffer.d.ts.map +1 -1
  44. package/lib/cjs/serialization/BentleyGeometryFlatBuffer.js +5 -2
  45. package/lib/cjs/serialization/BentleyGeometryFlatBuffer.js.map +1 -1
  46. package/lib/cjs/solid/RotationalSweep.d.ts +21 -5
  47. package/lib/cjs/solid/RotationalSweep.d.ts.map +1 -1
  48. package/lib/cjs/solid/RotationalSweep.js +27 -4
  49. package/lib/cjs/solid/RotationalSweep.js.map +1 -1
  50. package/lib/cjs/solid/SolidPrimitive.d.ts +7 -1
  51. package/lib/cjs/solid/SolidPrimitive.d.ts.map +1 -1
  52. package/lib/cjs/solid/SolidPrimitive.js +8 -1
  53. package/lib/cjs/solid/SolidPrimitive.js.map +1 -1
  54. package/lib/esm/bspline/BSplineCurve.d.ts +1 -1
  55. package/lib/esm/bspline/BSplineCurve.js +1 -1
  56. package/lib/esm/bspline/BSplineCurve.js.map +1 -1
  57. package/lib/esm/clipping/BooleanClipNode.d.ts +2 -2
  58. package/lib/esm/clipping/BooleanClipNode.js +2 -2
  59. package/lib/esm/clipping/BooleanClipNode.js.map +1 -1
  60. package/lib/esm/clipping/ClipPlane.d.ts +8 -2
  61. package/lib/esm/clipping/ClipPlane.d.ts.map +1 -1
  62. package/lib/esm/clipping/ClipPlane.js +8 -2
  63. package/lib/esm/clipping/ClipPlane.js.map +1 -1
  64. package/lib/esm/clipping/ClipPrimitive.d.ts +26 -24
  65. package/lib/esm/clipping/ClipPrimitive.d.ts.map +1 -1
  66. package/lib/esm/clipping/ClipPrimitive.js +44 -35
  67. package/lib/esm/clipping/ClipPrimitive.js.map +1 -1
  68. package/lib/esm/clipping/ClipUtils.js +1 -1
  69. package/lib/esm/clipping/ClipUtils.js.map +1 -1
  70. package/lib/esm/clipping/ClipVector.d.ts +4 -3
  71. package/lib/esm/clipping/ClipVector.d.ts.map +1 -1
  72. package/lib/esm/clipping/ClipVector.js +4 -3
  73. package/lib/esm/clipping/ClipVector.js.map +1 -1
  74. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.d.ts +2 -2
  75. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -1
  76. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.js +2 -2
  77. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
  78. package/lib/esm/curve/CurveFactory.d.ts +7 -8
  79. package/lib/esm/curve/CurveFactory.d.ts.map +1 -1
  80. package/lib/esm/curve/CurveFactory.js +10 -10
  81. package/lib/esm/curve/CurveFactory.js.map +1 -1
  82. package/lib/esm/curve/RegionOps.d.ts +1 -1
  83. package/lib/esm/curve/RegionOps.d.ts.map +1 -1
  84. package/lib/esm/curve/RegionOps.js +1 -1
  85. package/lib/esm/curve/RegionOps.js.map +1 -1
  86. package/lib/esm/curve/internalContexts/CurveCurveIntersectXY.d.ts.map +1 -1
  87. package/lib/esm/curve/internalContexts/CurveCurveIntersectXY.js +9 -9
  88. package/lib/esm/curve/internalContexts/CurveCurveIntersectXY.js.map +1 -1
  89. package/lib/esm/geometry4d/Matrix4d.d.ts +13 -13
  90. package/lib/esm/geometry4d/Matrix4d.d.ts.map +1 -1
  91. package/lib/esm/geometry4d/Matrix4d.js +13 -13
  92. package/lib/esm/geometry4d/Matrix4d.js.map +1 -1
  93. package/lib/esm/numerics/Polynomials.js.map +1 -1
  94. package/lib/esm/serialization/BentleyGeometryFlatBuffer.d.ts +5 -2
  95. package/lib/esm/serialization/BentleyGeometryFlatBuffer.d.ts.map +1 -1
  96. package/lib/esm/serialization/BentleyGeometryFlatBuffer.js +5 -2
  97. package/lib/esm/serialization/BentleyGeometryFlatBuffer.js.map +1 -1
  98. package/lib/esm/solid/RotationalSweep.d.ts +21 -5
  99. package/lib/esm/solid/RotationalSweep.d.ts.map +1 -1
  100. package/lib/esm/solid/RotationalSweep.js +26 -4
  101. package/lib/esm/solid/RotationalSweep.js.map +1 -1
  102. package/lib/esm/solid/SolidPrimitive.d.ts +7 -1
  103. package/lib/esm/solid/SolidPrimitive.d.ts.map +1 -1
  104. package/lib/esm/solid/SolidPrimitive.js +6 -0
  105. package/lib/esm/solid/SolidPrimitive.js.map +1 -1
  106. package/package.json +5 -5
@@ -1 +1 @@
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { AnnounceNumberNumber, AnnounceNumberNumberCurvePrimitive, CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { LineSegment3d } from \"../curve/LineSegment3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GrowableXYZArray } from \"../geometry3d/GrowableXYZArray\";\r\nimport { IndexedXYZCollection } from \"../geometry3d/IndexedXYZCollection\";\r\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range3d } from \"../geometry3d/Range\";\r\nimport { GrowableXYZArrayCache } from \"../geometry3d/ReusableObjectCache\";\r\nimport { Segment1d } from \"../geometry3d/Segment1d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { Matrix4d } from \"../geometry4d/Matrix4d\";\r\nimport { BooleanClipNodeIntersection } from \"./BooleanClipNode\";\r\nimport { ClipPlane } from \"./ClipPlane\";\r\nimport { ClipMaskXYZRangePlanes, ClipPrimitive, ClipPrimitiveProps, ClipShape } from \"./ClipPrimitive\";\r\nimport { Clipper, ClipPlaneContainment } from \"./ClipUtils\";\r\nimport { ConvexClipPlaneSet } from \"./ConvexClipPlaneSet\";\r\n\r\n/**\r\n * Wire format describing a [[ClipVector]].\r\n * @public\r\n */\r\nexport type ClipVectorProps = ClipPrimitiveProps[];\r\n\r\n/**\r\n * Class holding an array structure of shapes defined by `ClipPrimitive`.\r\n * * The `ClipVector` defines an intersection of the member `ClipPrimitive` regions.\r\n * * In the most common usage, one of the `ClipPrimitive` will be an outer region, and all others are holes with marker\r\n * flag indicating that the outside of each hole is live.\r\n * @public\r\n */\r\nexport class ClipVector implements Clipper {\r\n private _clips: ClipPrimitive[];\r\n /**\r\n * Range acting as first filter.\r\n * * This is understood as overall range limit, not as precise planes.\r\n * * Applying any rotation to the whole ClipVector generally expands this range, rather than exactly transforming\r\n * its planes.\r\n */\r\n public boundingRange: Range3d = Range3d.createNull();\r\n /** Returns a reference to the array of ClipShapes. */\r\n public get clips() {\r\n return this._clips;\r\n }\r\n private constructor(clips?: ClipPrimitive[]) {\r\n this._clips = clips ? clips : [];\r\n }\r\n /** Returns true if this ClipVector contains a ClipPrimitive. */\r\n public get isValid(): boolean {\r\n return this._clips.length > 0;\r\n }\r\n /** Create a ClipVector with an empty set of ClipShapes. */\r\n public static createEmpty(result?: ClipVector): ClipVector {\r\n if (result) {\r\n result._clips.length = 0;\r\n return result;\r\n }\r\n return new ClipVector();\r\n }\r\n /** Create a ClipVector from an array of ClipPrimitives (or derived classes) (capture the pointers) */\r\n public static createCapture(clips: ClipPrimitive[], result?: ClipVector): ClipVector {\r\n if (result) {\r\n result._clips = clips;\r\n return result;\r\n }\r\n return new ClipVector(clips);\r\n }\r\n /** Create a ClipVector from (clones of) an array of ClipPrimitives */\r\n public static create(clips: ClipPrimitive[], result?: ClipVector): ClipVector {\r\n const clipClones: ClipPrimitive[] = [];\r\n for (const clip of clips)\r\n clipClones.push(clip.clone());\r\n return ClipVector.createCapture(clipClones, result);\r\n }\r\n /** Create a deep copy of another ClipVector */\r\n public clone(result?: ClipVector): ClipVector {\r\n const retVal = result ? result : new ClipVector();\r\n retVal._clips.length = 0;\r\n for (const clip of this._clips) {\r\n retVal._clips.push(clip.clone());\r\n }\r\n retVal.boundingRange.setFrom(this.boundingRange);\r\n return retVal;\r\n }\r\n /** Parse this ClipVector into a JSON object. */\r\n public toJSON(): ClipVectorProps {\r\n if (!this.isValid)\r\n return [];\r\n\r\n return this.clips.map((clip) => clip.toJSON());\r\n }\r\n /** Parse a JSON object into a new ClipVector. */\r\n public static fromJSON(json: ClipVectorProps | undefined, result?: ClipVector): ClipVector {\r\n result = result ? result : new ClipVector();\r\n result.clear();\r\n if (!Array.isArray(json))\r\n return result;\r\n try {\r\n for (const clip of json) {\r\n const clipPrim = ClipPrimitive.fromJSON(clip);\r\n if (clipPrim)\r\n result._clips.push(clipPrim);\r\n }\r\n } catch {\r\n result.clear();\r\n }\r\n return result;\r\n }\r\n /** Empties out the array of ClipShapes. */\r\n public clear() {\r\n this._clips.length = 0;\r\n }\r\n /** Append a deep copy of the given ClipPrimitive to this ClipVector. */\r\n public appendClone(clip: ClipPrimitive) {\r\n this._clips.push(clip.clone());\r\n }\r\n /** Append a reference of the given ClipPrimitive to this ClipVector. */\r\n public appendReference(clip: ClipPrimitive) {\r\n this._clips.push(clip);\r\n }\r\n /** Create and append a new ClipPrimitive to the array given a shape as an array of points. Returns true if successful. */\r\n public appendShape(shape: Point3d[], zLow?: number, zHigh?: number,\r\n transform?: Transform, isMask: boolean = false, invisible: boolean = false): boolean {\r\n const clip = ClipShape.createShape(shape, zLow, zHigh, transform, isMask, invisible);\r\n if (!clip)\r\n return false;\r\n this._clips.push(clip);\r\n return true;\r\n }\r\n /** Returns true if the given point lies inside all of this ClipVector's ClipShapes (by rule of intersection).*/\r\n public pointInside(point: Point3d, onTolerance: number = Geometry.smallMetricDistanceSquared): boolean {\r\n return this.isPointOnOrInside(point, onTolerance);\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as dispatch to clipPlaneSets as supplied by derived class.\r\n */\r\n public isPointOnOrInside(point: Point3d, onTolerance: number = Geometry.smallMetricDistanceSquared): boolean {\r\n if (!this.boundingRange.isNull && !this.boundingRange.containsPoint(point))\r\n return false;\r\n\r\n for (const clip of this._clips) {\r\n if (!clip.pointInside(point, onTolerance))\r\n return false;\r\n }\r\n return true;\r\n }\r\n // Proxy object to implement curve clipping.\r\n private _clipNodeProxy?: BooleanClipNodeIntersection;\r\n private ensureProxyClipNode(): boolean {\r\n if (this._clipNodeProxy)\r\n return true;\r\n this._clipNodeProxy = new BooleanClipNodeIntersection(true);\r\n let numChildren = 0;\r\n for (const child of this._clips) {\r\n const q = child.fetchClipPlanesRef();\r\n if (q) {\r\n numChildren++;\r\n this._clipNodeProxy.captureChild(q);\r\n }\r\n }\r\n return numChildren > 0;\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as intersection of child clippers.\r\n */\r\n public announceClippedSegmentIntervals(\r\n f0: number, f1: number, pointA: Point3d, pointB: Point3d, announce?: AnnounceNumberNumber,\r\n ): boolean {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n return this._clipNodeProxy.announceClippedSegmentIntervals(f0, f1, pointA, pointB, announce);\r\n return false;\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as intersection of child clippers.\r\n */\r\n public announceClippedArcIntervals(arc: Arc3d, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n return this._clipNodeProxy.announceClippedArcIntervals(arc, announce);\r\n return false;\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as intersection of child clippers.\r\n */\r\n public announceClippedCurveIntervals(curve: CurvePrimitive, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n return this._clipNodeProxy.announceClippedCurveIntervals(curve, announce);\r\n return false;\r\n }\r\n /** Execute polygon clip as intersection of the child primitives. */\r\n public appendPolygonClip(\r\n xyz: IndexedXYZCollection,\r\n insideFragments: GrowableXYZArray[],\r\n outsideFragments: GrowableXYZArray[],\r\n arrayCache: GrowableXYZArrayCache) {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n this._clipNodeProxy.appendPolygonClip(xyz, insideFragments, outsideFragments, arrayCache);\r\n }\r\n /**\r\n * Transforms this ClipVector to a new coordinate-system.\r\n * Note that if the transform has rotate and scale the boundingRange member expands.\r\n * Returns true if successful.\r\n */\r\n public transformInPlace(transform: Transform): boolean {\r\n for (const clip of this._clips)\r\n if (clip.transformInPlace(transform) === false)\r\n return false;\r\n\r\n if (!this.boundingRange.isNull)\r\n transform.multiplyRange(this.boundingRange, this.boundingRange);\r\n\r\n return true;\r\n }\r\n /**\r\n * A simple way of packaging this ClipVector's ClipShape points into a multidimensional array, while also\r\n * taking into account each ClipPrimitive's individual transforms.\r\n * ClipPrimitives OTHER THAN ClipShape are ignored.\r\n * Information out:\r\n * - All of the loop points are stored in the multidimensional Point3d array given (will return unchanged upon failure).\r\n * - If given a transform, will be set from the transformFromClip of the first ClipPrimitive.\r\n * - The ClipMask of the final ClipPrimitive is stored in the returned array at index 0.\r\n * - The last valid zLow found is stored in the returned array at index 1.\r\n * - The last valid zHigh found is stored in the returned array at index 2.\r\n */\r\n public extractBoundaryLoops(loopPoints: Point3d[][], transform?: Transform): number[] {\r\n let clipM = ClipMaskXYZRangePlanes.None;\r\n let zBack = -Number.MAX_VALUE;\r\n let zFront = Number.MAX_VALUE;\r\n const retVal: number[] = [];\r\n let nLoops = 0;\r\n\r\n if (this._clips.length === 0)\r\n return retVal;\r\n let firstClipShape: ClipShape | undefined;\r\n const fwdTrans = Transform.createIdentity();\r\n const invTrans = Transform.createIdentity();\r\n const deltaTrans = Transform.createIdentity();\r\n\r\n for (const clip of this._clips) {\r\n if (clip instanceof ClipShape) {\r\n if (firstClipShape !== undefined && clip !== firstClipShape) { // Is not the first iteration\r\n fwdTrans.setIdentity();\r\n invTrans.setIdentity();\r\n\r\n if (firstClipShape.hasTransformToClip()) {\r\n if (clip.hasTransformFromClip()) {\r\n clip.transformFromClip.clone(fwdTrans);\r\n firstClipShape.transformToClip.clone(invTrans);\r\n }\r\n }\r\n deltaTrans.setFrom(invTrans.multiplyTransformTransform(fwdTrans));\r\n }\r\n if (!firstClipShape)\r\n firstClipShape = clip;\r\n loopPoints[nLoops] = [];\r\n\r\n if (clip.polygon !== undefined) {\r\n clipM = ClipMaskXYZRangePlanes.XAndY;\r\n\r\n if (clip.hasZHigh()) {\r\n clipM = clipM | ClipMaskXYZRangePlanes.ZHigh;\r\n zFront = clip.zHigh;\r\n }\r\n if (clip.hasZLow()) {\r\n clipM = clipM | ClipMaskXYZRangePlanes.ZLow;\r\n zBack = clip.zLow;\r\n }\r\n\r\n for (const point of clip.polygon)\r\n loopPoints[nLoops].push(point.clone());\r\n deltaTrans.multiplyPoint3dArray(loopPoints[nLoops], loopPoints[nLoops]);\r\n nLoops++;\r\n }\r\n }\r\n }\r\n retVal.push(clipM);\r\n retVal.push(zBack);\r\n retVal.push(zFront);\r\n if (transform && firstClipShape && firstClipShape.hasTransformFromClip())\r\n transform.setFrom(firstClipShape.transformFromClip);\r\n return retVal;\r\n }\r\n /** Sets this ClipVector and all of its members to the visibility specified. */\r\n public setInvisible(invisible: boolean) {\r\n for (const clip of this._clips)\r\n clip.setInvisible(invisible);\r\n }\r\n /**\r\n * For every clip, parse the member point array into the member clip plane object (only for clipPlanes member,\r\n * not the mask)\r\n */\r\n public parseClipPlanes() {\r\n for (const clip of this._clips)\r\n clip.fetchClipPlanesRef();\r\n }\r\n /**\r\n * Multiply all ClipPlanes DPoint4d by matrix.\r\n * @param matrix matrix to apply.\r\n * @param invert if true, use in verse of the matrix.\r\n * @param transpose if true, use the transpose of the matrix (or inverse, per invert parameter)\r\n * * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect on the plane is the inverse transpose of matrixA\r\n * * Callers that will apply the same matrix to many planes should pre-invert the matrix for efficiency.\r\n * * Both params default to true to get the full effect of transforming space.\r\n * @param matrix matrix to apply\r\n * @returns false if matrix inversion fails.\r\n */\r\n public multiplyPlanesByMatrix4d(matrix: Matrix4d, invert: boolean = true, transpose: boolean = true): boolean {\r\n if (invert) { // form inverse once here, reuse for all planes\r\n const inverse = matrix.createInverse();\r\n if (!inverse)\r\n return false;\r\n return this.multiplyPlanesByMatrix4d(inverse, false, transpose);\r\n }\r\n // no inverse necessary -- lower level cannot fail.\r\n for (const clip of this._clips)\r\n clip.multiplyPlanesByMatrix4d(matrix, false, transpose);\r\n return true;\r\n }\r\n /**\r\n * Determines whether the given points fall inside or outside this set of ClipShapes. If any set is defined\r\n * by masking planes, checks the mask planes only, provided that ignoreMasks is false. Otherwise, checks the\r\n * _clipPlanes member.\r\n */\r\n public classifyPointContainment(points: Point3d[], ignoreMasks: boolean = false): ClipPlaneContainment {\r\n let currentContainment = ClipPlaneContainment.Ambiguous;\r\n\r\n for (const primitive of this._clips) {\r\n const thisContainment = primitive.classifyPointContainment(points, ignoreMasks);\r\n\r\n if (ClipPlaneContainment.Ambiguous === thisContainment)\r\n return ClipPlaneContainment.Ambiguous;\r\n\r\n if (ClipPlaneContainment.Ambiguous === currentContainment)\r\n currentContainment = thisContainment;\r\n else if (currentContainment !== thisContainment)\r\n return ClipPlaneContainment.Ambiguous;\r\n }\r\n return currentContainment;\r\n }\r\n /**\r\n * Determines whether a 3D range lies inside or outside this set of ClipShapes. If any set is defined by masking planes,\r\n * checks the mask planes only, provided that ignoreMasks is false. Otherwise, checks the clip planes member.\r\n */\r\n public classifyRangeContainment(range: Range3d, ignoreMasks: boolean): ClipPlaneContainment {\r\n const corners: Point3d[] = range.corners();\r\n return this.classifyPointContainment(corners, ignoreMasks);\r\n }\r\n /**\r\n * For an array of points (making up a LineString), tests whether the segment between each point lies inside the\r\n * ClipVector.\r\n * If true, returns true immediately.\r\n */\r\n public isAnyLineStringPointInside(points: Point3d[]): boolean {\r\n for (const clip of this._clips) {\r\n const clipPlaneSet = clip.fetchClipPlanesRef();\r\n if (clipPlaneSet !== undefined) {\r\n for (let i = 0; i + 1 < points.length; i++) {\r\n const segment = LineSegment3d.create(points[i], points[i + 1]);\r\n if (clipPlaneSet.isAnyPointInOrOnFromSegment(segment))\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n }\r\n /** Note: Line segments are used to represent 1 dimensional intervals here, rather than segments. */\r\n public sumSizes(intervals: Segment1d[], begin: number, end: number): number {\r\n let s = 0.0;\r\n for (let i = begin; i < end; i++)\r\n s += (intervals[i].x1 - intervals[i].x0);\r\n return s;\r\n }\r\n private static readonly _TARGET_FRACTION_SUM = 0.99999999;\r\n /**\r\n * For an array of points that make up a LineString, develops a line segment between each point pair,\r\n * and returns true if all segments lie inside this ClipVector.\r\n */\r\n public isLineStringCompletelyContained(points: Point3d[]): boolean {\r\n const clipIntervals: Segment1d[] = [];\r\n\r\n for (let i = 0; i + 1 < points.length; i++) {\r\n const segment = LineSegment3d.create(points[i], points[i + 1]);\r\n let fractionSum = 0.0;\r\n let index0 = 0;\r\n\r\n for (const clip of this._clips) {\r\n const clipPlaneSet = clip.fetchClipPlanesRef();\r\n if (clipPlaneSet !== undefined) {\r\n clipPlaneSet.appendIntervalsFromSegment(segment, clipIntervals);\r\n const index1 = clipIntervals.length;\r\n fractionSum += this.sumSizes(clipIntervals, index0, index1);\r\n index0 = index1;\r\n // ASSUME primitives are non-overlapping...\r\n if (fractionSum >= ClipVector._TARGET_FRACTION_SUM)\r\n break;\r\n }\r\n }\r\n if (fractionSum < ClipVector._TARGET_FRACTION_SUM)\r\n return false;\r\n }\r\n return true;\r\n }\r\n /**\r\n * Serializes this ClipVector to a compact string representation appropriate for transmission as part of a URL.\r\n * Chiefly used for requesting [Tile]($frontend)s with section cut facets.\r\n * UnionOfConvexClipPlaneSets is obtained for each ClipPrimitive. The encoding is as follows:\r\n * ClipVector:\r\n * ClipPrimitive[]\r\n * _\r\n * ClipPrimitive:\r\n * invisible: 0|1\r\n * ConvexClipPlaneSet[]\r\n * _\r\n * ConvexClipPlaneSet:\r\n * ClipPlane[]\r\n * _\r\n * ClipPlane:\r\n * flags: 0|1|2|3, where 1=invisible and 2=interior\r\n * inwardNormal: Number[3]\r\n * distance: Number\r\n * Number:\r\n * number\r\n * _\r\n */\r\n public toCompactString(): string {\r\n function formatNumber(num: number) {\r\n return `${num.toString()}_`;\r\n }\r\n function formatVector3d(vec: Vector3d) {\r\n return `${formatNumber(vec.x)}${formatNumber(vec.y)}${formatNumber(vec.z)}`;\r\n }\r\n function formatFlags(flags: number) {\r\n const f = flags.toString();\r\n assert(1 === f.length);\r\n return f;\r\n }\r\n function formatPlane(plane: ClipPlane) {\r\n let flags = plane.invisible ? 1 : 0;\r\n flags |= (plane.interior ? 2 : 0);\r\n return `${formatFlags(flags)}${formatVector3d(plane.inwardNormalRef)}${formatNumber(plane.distance)}`;\r\n }\r\n function formatPlaneSet(set: ConvexClipPlaneSet) {\r\n let planes = \"\";\r\n for (const plane of set.planes)\r\n planes = `${planes}${formatPlane(plane)}`;\r\n\r\n return `${planes}_`;\r\n }\r\n function formatPrimitive(prim: ClipPrimitive) {\r\n const flags = prim.invisible ? 1 : 0;\r\n let str = flags.toString();\r\n assert(1 === str.length);\r\n\r\n const union = prim.fetchClipPlanesRef();\r\n if (union) {\r\n for (const s of union.convexSets)\r\n str = `${str}${formatPlaneSet(s)}`;\r\n }\r\n return `${str}_`;\r\n }\r\n let result = \"\";\r\n for (const primitive of this.clips)\r\n result = `${result}${formatPrimitive(primitive)}`;\r\n return `${result}_`;\r\n }\r\n}\r\n\r\n/**\r\n * Bundles a [[ClipVector]] with its compact string representation.\r\n * @note The string representation is computed once; the ClipVector is assumed not to be subsequently modified.\r\n * @see [[StringifiedClipVector.fromClipVector]] to create from a ClipVector.\r\n * @see [[ClipVector.toCompactString]] for a description of the string representation.\r\n * @alpha\r\n */\r\nexport type StringifiedClipVector = ClipVector & { readonly clipString: string };\r\n\r\n/**\r\n * Bundles a ClipVector with its compact string representation.\r\n * @note The string representation is computed once; the ClipVector is assumed not to be subsequently modified.\r\n * @alpha\r\n */\r\nexport namespace StringifiedClipVector { // eslint-disable-line @typescript-eslint/no-redeclare\r\n /** Create from a ClipVector.\r\n * @param clip The ClipVector to stringify.\r\n * @returns The input ClipVector with its compact string representation, or undefined if the input is undefined or empty.\r\n * @note The string representation is computed once; the ClipVector is assumed not to be subsequently modified.\r\n */\r\n export function fromClipVector(clip?: ClipVector): StringifiedClipVector | undefined {\r\n if (!clip || !clip.isValid)\r\n return undefined;\r\n\r\n const ret = clip as any;\r\n if (undefined === ret.clipString)\r\n ret.clipString = clip.toCompactString();\r\n\r\n const stringified = ret as StringifiedClipVector;\r\n assert(undefined !== stringified.clipString);\r\n return stringified;\r\n }\r\n}\r\n"]}
1
+ 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { AnnounceNumberNumber, AnnounceNumberNumberCurvePrimitive, CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { LineSegment3d } from \"../curve/LineSegment3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GrowableXYZArray } from \"../geometry3d/GrowableXYZArray\";\r\nimport { IndexedXYZCollection } from \"../geometry3d/IndexedXYZCollection\";\r\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range3d } from \"../geometry3d/Range\";\r\nimport { GrowableXYZArrayCache } from \"../geometry3d/ReusableObjectCache\";\r\nimport { Segment1d } from \"../geometry3d/Segment1d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { Matrix4d } from \"../geometry4d/Matrix4d\";\r\nimport { BooleanClipNodeIntersection } from \"./BooleanClipNode\";\r\nimport { ClipPlane } from \"./ClipPlane\";\r\nimport { ClipMaskXYZRangePlanes, ClipPrimitive, ClipPrimitiveProps, ClipShape } from \"./ClipPrimitive\";\r\nimport { Clipper, ClipPlaneContainment } from \"./ClipUtils\";\r\nimport { ConvexClipPlaneSet } from \"./ConvexClipPlaneSet\";\r\n\r\n/**\r\n * Wire format describing a [[ClipVector]].\r\n * @public\r\n */\r\nexport type ClipVectorProps = ClipPrimitiveProps[];\r\n\r\n/**\r\n * Class holding an array structure of shapes defined by `ClipPrimitive`.\r\n * * The `ClipVector` defines an intersection of the member `ClipPrimitive` regions.\r\n * * In the most common usage, one of the `ClipPrimitive` will be an outer region, and all others are holes with marker\r\n * flag indicating that the outside of each hole is live.\r\n * @public\r\n */\r\nexport class ClipVector implements Clipper {\r\n private _clips: ClipPrimitive[];\r\n /**\r\n * Range acting as first filter.\r\n * * This is understood as overall range limit, not as precise planes.\r\n * * Applying any rotation to the whole ClipVector generally expands this range, rather than exactly transforming\r\n * its planes.\r\n */\r\n public boundingRange: Range3d = Range3d.createNull();\r\n /** Returns a reference to the array of ClipShapes. */\r\n public get clips() {\r\n return this._clips;\r\n }\r\n private constructor(clips?: ClipPrimitive[]) {\r\n this._clips = clips ? clips : [];\r\n }\r\n /** Returns true if this ClipVector contains a ClipPrimitive. */\r\n public get isValid(): boolean {\r\n return this._clips.length > 0;\r\n }\r\n /** Create a ClipVector with an empty set of ClipShapes. */\r\n public static createEmpty(result?: ClipVector): ClipVector {\r\n if (result) {\r\n result._clips.length = 0;\r\n return result;\r\n }\r\n return new ClipVector();\r\n }\r\n /** Create a ClipVector from an array of ClipPrimitives (or derived classes) (capture the pointers) */\r\n public static createCapture(clips: ClipPrimitive[], result?: ClipVector): ClipVector {\r\n if (result) {\r\n result._clips = clips;\r\n return result;\r\n }\r\n return new ClipVector(clips);\r\n }\r\n /** Create a ClipVector from (clones of) an array of ClipPrimitives */\r\n public static create(clips: ClipPrimitive[], result?: ClipVector): ClipVector {\r\n const clipClones: ClipPrimitive[] = [];\r\n for (const clip of clips)\r\n clipClones.push(clip.clone());\r\n return ClipVector.createCapture(clipClones, result);\r\n }\r\n /** Create a deep copy of another ClipVector */\r\n public clone(result?: ClipVector): ClipVector {\r\n const retVal = result ? result : new ClipVector();\r\n retVal._clips.length = 0;\r\n for (const clip of this._clips) {\r\n retVal._clips.push(clip.clone());\r\n }\r\n retVal.boundingRange.setFrom(this.boundingRange);\r\n return retVal;\r\n }\r\n /** Parse this ClipVector into a JSON object. */\r\n public toJSON(): ClipVectorProps {\r\n if (!this.isValid)\r\n return [];\r\n\r\n return this.clips.map((clip) => clip.toJSON());\r\n }\r\n /** Parse a JSON object into a new ClipVector. */\r\n public static fromJSON(json: ClipVectorProps | undefined, result?: ClipVector): ClipVector {\r\n result = result ? result : new ClipVector();\r\n result.clear();\r\n if (!Array.isArray(json))\r\n return result;\r\n try {\r\n for (const clip of json) {\r\n const clipPrim = ClipPrimitive.fromJSON(clip);\r\n if (clipPrim)\r\n result._clips.push(clipPrim);\r\n }\r\n } catch {\r\n result.clear();\r\n }\r\n return result;\r\n }\r\n /** Empties out the array of ClipShapes. */\r\n public clear() {\r\n this._clips.length = 0;\r\n }\r\n /** Append a deep copy of the given ClipPrimitive to this ClipVector. */\r\n public appendClone(clip: ClipPrimitive) {\r\n this._clips.push(clip.clone());\r\n }\r\n /** Append a reference of the given ClipPrimitive to this ClipVector. */\r\n public appendReference(clip: ClipPrimitive) {\r\n this._clips.push(clip);\r\n }\r\n /** Create and append a new ClipPrimitive to the array given a shape as an array of points. Returns true if successful. */\r\n public appendShape(shape: Point3d[], zLow?: number, zHigh?: number,\r\n transform?: Transform, isMask: boolean = false, invisible: boolean = false): boolean {\r\n const clip = ClipShape.createShape(shape, zLow, zHigh, transform, isMask, invisible);\r\n if (!clip)\r\n return false;\r\n this._clips.push(clip);\r\n return true;\r\n }\r\n /** Returns true if the given point lies inside all of this ClipVector's ClipShapes (by rule of intersection).*/\r\n public pointInside(point: Point3d, onTolerance: number = Geometry.smallMetricDistanceSquared): boolean {\r\n return this.isPointOnOrInside(point, onTolerance);\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as dispatch to clipPlaneSets as supplied by derived class.\r\n */\r\n public isPointOnOrInside(point: Point3d, onTolerance: number = Geometry.smallMetricDistanceSquared): boolean {\r\n if (!this.boundingRange.isNull && !this.boundingRange.containsPoint(point))\r\n return false;\r\n\r\n for (const clip of this._clips) {\r\n if (!clip.pointInside(point, onTolerance))\r\n return false;\r\n }\r\n return true;\r\n }\r\n // Proxy object to implement curve clipping.\r\n private _clipNodeProxy?: BooleanClipNodeIntersection;\r\n private ensureProxyClipNode(): boolean {\r\n if (this._clipNodeProxy)\r\n return true;\r\n this._clipNodeProxy = new BooleanClipNodeIntersection(true);\r\n let numChildren = 0;\r\n for (const child of this._clips) {\r\n const q = child.fetchClipPlanesRef();\r\n if (q) {\r\n numChildren++;\r\n this._clipNodeProxy.captureChild(q);\r\n }\r\n }\r\n return numChildren > 0;\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as intersection of child clippers.\r\n */\r\n public announceClippedSegmentIntervals(\r\n f0: number, f1: number, pointA: Point3d, pointB: Point3d, announce?: AnnounceNumberNumber,\r\n ): boolean {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n return this._clipNodeProxy.announceClippedSegmentIntervals(f0, f1, pointA, pointB, announce);\r\n return false;\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as intersection of child clippers.\r\n */\r\n public announceClippedArcIntervals(arc: Arc3d, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n return this._clipNodeProxy.announceClippedArcIntervals(arc, announce);\r\n return false;\r\n }\r\n /**\r\n * Method from [[Clipper]] interface.\r\n * * Implement as intersection of child clippers.\r\n */\r\n public announceClippedCurveIntervals(curve: CurvePrimitive, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n return this._clipNodeProxy.announceClippedCurveIntervals(curve, announce);\r\n return false;\r\n }\r\n /** Execute polygon clip as intersection of the child primitives. */\r\n public appendPolygonClip(\r\n xyz: IndexedXYZCollection,\r\n insideFragments: GrowableXYZArray[],\r\n outsideFragments: GrowableXYZArray[],\r\n arrayCache: GrowableXYZArrayCache) {\r\n this.ensureProxyClipNode();\r\n if (this._clipNodeProxy)\r\n this._clipNodeProxy.appendPolygonClip(xyz, insideFragments, outsideFragments, arrayCache);\r\n }\r\n /**\r\n * Transforms this ClipVector to a new coordinate-system.\r\n * Note that if the transform has rotate and scale the boundingRange member expands.\r\n * Returns true if successful.\r\n */\r\n public transformInPlace(transform: Transform): boolean {\r\n for (const clip of this._clips)\r\n if (clip.transformInPlace(transform) === false)\r\n return false;\r\n\r\n if (!this.boundingRange.isNull)\r\n transform.multiplyRange(this.boundingRange, this.boundingRange);\r\n\r\n return true;\r\n }\r\n /**\r\n * A simple way of packaging this ClipVector's ClipShape points into a multidimensional array, while also\r\n * taking into account each ClipPrimitive's individual transforms.\r\n * ClipPrimitives OTHER THAN ClipShape are ignored.\r\n * Information out:\r\n * - All of the loop points are stored in the multidimensional Point3d array given (will return unchanged upon failure).\r\n * - If given a transform, will be set from the transformFromClip of the first ClipPrimitive.\r\n * - The ClipMask of the final ClipPrimitive is stored in the returned array at index 0.\r\n * - The last valid zLow found is stored in the returned array at index 1.\r\n * - The last valid zHigh found is stored in the returned array at index 2.\r\n */\r\n public extractBoundaryLoops(loopPoints: Point3d[][], transform?: Transform): number[] {\r\n let clipM = ClipMaskXYZRangePlanes.None;\r\n let zBack = -Number.MAX_VALUE;\r\n let zFront = Number.MAX_VALUE;\r\n const retVal: number[] = [];\r\n let nLoops = 0;\r\n\r\n if (this._clips.length === 0)\r\n return retVal;\r\n let firstClipShape: ClipShape | undefined;\r\n const fwdTrans = Transform.createIdentity();\r\n const invTrans = Transform.createIdentity();\r\n const deltaTrans = Transform.createIdentity();\r\n\r\n for (const clip of this._clips) {\r\n if (clip instanceof ClipShape) {\r\n if (firstClipShape !== undefined && clip !== firstClipShape) { // Is not the first iteration\r\n fwdTrans.setIdentity();\r\n invTrans.setIdentity();\r\n\r\n if (firstClipShape.hasTransformToClip()) {\r\n if (clip.hasTransformFromClip()) {\r\n clip.transformFromClip.clone(fwdTrans);\r\n firstClipShape.transformToClip.clone(invTrans);\r\n }\r\n }\r\n deltaTrans.setFrom(invTrans.multiplyTransformTransform(fwdTrans));\r\n }\r\n if (!firstClipShape)\r\n firstClipShape = clip;\r\n loopPoints[nLoops] = [];\r\n\r\n if (clip.polygon !== undefined) {\r\n clipM = ClipMaskXYZRangePlanes.XAndY;\r\n\r\n if (clip.hasZHigh()) {\r\n clipM = clipM | ClipMaskXYZRangePlanes.ZHigh;\r\n zFront = clip.zHigh;\r\n }\r\n if (clip.hasZLow()) {\r\n clipM = clipM | ClipMaskXYZRangePlanes.ZLow;\r\n zBack = clip.zLow;\r\n }\r\n\r\n for (const point of clip.polygon)\r\n loopPoints[nLoops].push(point.clone());\r\n deltaTrans.multiplyPoint3dArray(loopPoints[nLoops], loopPoints[nLoops]);\r\n nLoops++;\r\n }\r\n }\r\n }\r\n retVal.push(clipM);\r\n retVal.push(zBack);\r\n retVal.push(zFront);\r\n if (transform && firstClipShape && firstClipShape.hasTransformFromClip())\r\n transform.setFrom(firstClipShape.transformFromClip);\r\n return retVal;\r\n }\r\n /** Sets this ClipVector and all of its members to the visibility specified. */\r\n public setInvisible(invisible: boolean) {\r\n for (const clip of this._clips)\r\n clip.setInvisible(invisible);\r\n }\r\n /**\r\n * For every clip, parse the member point array into the member clip plane object (only for clipPlanes member,\r\n * not the mask)\r\n */\r\n public parseClipPlanes() {\r\n for (const clip of this._clips)\r\n clip.fetchClipPlanesRef();\r\n }\r\n /**\r\n * Multiply all ClipPlanes DPoint4d by matrix.\r\n * @param matrix matrix to apply.\r\n * @param invert if true, use in verse of the matrix.\r\n * @param transpose if true, use the transpose of the matrix (or inverse, per invert parameter)\r\n * * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect on the plane is the inverse transpose of matrixA\r\n * * Callers that will apply the same matrix to many planes should pre-invert the matrix for efficiency.\r\n * * Both params default to true to get the full effect of transforming space.\r\n * @param matrix matrix to apply\r\n * @returns false if matrix inversion fails.\r\n */\r\n public multiplyPlanesByMatrix4d(matrix: Matrix4d, invert: boolean = true, transpose: boolean = true): boolean {\r\n if (invert) { // form inverse once here, reuse for all planes\r\n const inverse = matrix.createInverse();\r\n if (!inverse)\r\n return false;\r\n return this.multiplyPlanesByMatrix4d(inverse, false, transpose);\r\n }\r\n // no inverse necessary -- lower level cannot fail.\r\n for (const clip of this._clips)\r\n clip.multiplyPlanesByMatrix4d(matrix, false, transpose);\r\n return true;\r\n }\r\n /**\r\n * Determines whether the given points fall inside or outside this set of ClipPrimitives.\r\n * @param points the points to test.\r\n * @param ignoreMasks if false (default), the containment test for each masked ClipShape primitive is inverted.\r\n * If true, no inversion is performed.\r\n */\r\n public classifyPointContainment(points: Point3d[], ignoreMasks: boolean = false): ClipPlaneContainment {\r\n let currentContainment = ClipPlaneContainment.Ambiguous;\r\n\r\n for (const primitive of this._clips) {\r\n const thisContainment = primitive.classifyPointContainment(points, ignoreMasks);\r\n\r\n if (ClipPlaneContainment.Ambiguous === thisContainment)\r\n return ClipPlaneContainment.Ambiguous;\r\n\r\n if (ClipPlaneContainment.Ambiguous === currentContainment)\r\n currentContainment = thisContainment;\r\n else if (currentContainment !== thisContainment)\r\n return ClipPlaneContainment.Ambiguous;\r\n }\r\n return currentContainment;\r\n }\r\n /**\r\n * Determines whether a 3D range lies inside or outside this set of ClipShapes. If any set is defined by masking planes,\r\n * checks the mask planes only, provided that ignoreMasks is false. Otherwise, checks the clip planes member.\r\n */\r\n public classifyRangeContainment(range: Range3d, ignoreMasks: boolean): ClipPlaneContainment {\r\n const corners: Point3d[] = range.corners();\r\n return this.classifyPointContainment(corners, ignoreMasks);\r\n }\r\n /**\r\n * For an array of points (making up a LineString), tests whether the segment between each point lies inside the\r\n * ClipVector.\r\n * If true, returns true immediately.\r\n */\r\n public isAnyLineStringPointInside(points: Point3d[]): boolean {\r\n for (const clip of this._clips) {\r\n const clipPlaneSet = clip.fetchClipPlanesRef();\r\n if (clipPlaneSet !== undefined) {\r\n for (let i = 0; i + 1 < points.length; i++) {\r\n const segment = LineSegment3d.create(points[i], points[i + 1]);\r\n if (clipPlaneSet.isAnyPointInOrOnFromSegment(segment))\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n }\r\n /** Note: Line segments are used to represent 1 dimensional intervals here, rather than segments. */\r\n public sumSizes(intervals: Segment1d[], begin: number, end: number): number {\r\n let s = 0.0;\r\n for (let i = begin; i < end; i++)\r\n s += (intervals[i].x1 - intervals[i].x0);\r\n return s;\r\n }\r\n private static readonly _TARGET_FRACTION_SUM = 0.99999999;\r\n /**\r\n * For an array of points that make up a LineString, develops a line segment between each point pair,\r\n * and returns true if all segments lie inside this ClipVector.\r\n */\r\n public isLineStringCompletelyContained(points: Point3d[]): boolean {\r\n const clipIntervals: Segment1d[] = [];\r\n\r\n for (let i = 0; i + 1 < points.length; i++) {\r\n const segment = LineSegment3d.create(points[i], points[i + 1]);\r\n let fractionSum = 0.0;\r\n let index0 = 0;\r\n\r\n for (const clip of this._clips) {\r\n const clipPlaneSet = clip.fetchClipPlanesRef();\r\n if (clipPlaneSet !== undefined) {\r\n clipPlaneSet.appendIntervalsFromSegment(segment, clipIntervals);\r\n const index1 = clipIntervals.length;\r\n fractionSum += this.sumSizes(clipIntervals, index0, index1);\r\n index0 = index1;\r\n // ASSUME primitives are non-overlapping...\r\n if (fractionSum >= ClipVector._TARGET_FRACTION_SUM)\r\n break;\r\n }\r\n }\r\n if (fractionSum < ClipVector._TARGET_FRACTION_SUM)\r\n return false;\r\n }\r\n return true;\r\n }\r\n /**\r\n * Serializes this ClipVector to a compact string representation appropriate for transmission as part of a URL.\r\n * Chiefly used for requesting [Tile]($frontend)s with section cut facets.\r\n * UnionOfConvexClipPlaneSets is obtained for each ClipPrimitive. The encoding is as follows:\r\n * ClipVector:\r\n * ClipPrimitive[]\r\n * _\r\n * ClipPrimitive:\r\n * invisible: 0|1\r\n * ConvexClipPlaneSet[]\r\n * _\r\n * ConvexClipPlaneSet:\r\n * ClipPlane[]\r\n * _\r\n * ClipPlane:\r\n * flags: 0|1|2|3, where 1=invisible and 2=interior\r\n * inwardNormal: Number[3]\r\n * distance: Number\r\n * Number:\r\n * number\r\n * _\r\n */\r\n public toCompactString(): string {\r\n function formatNumber(num: number) {\r\n return `${num.toString()}_`;\r\n }\r\n function formatVector3d(vec: Vector3d) {\r\n return `${formatNumber(vec.x)}${formatNumber(vec.y)}${formatNumber(vec.z)}`;\r\n }\r\n function formatFlags(flags: number) {\r\n const f = flags.toString();\r\n assert(1 === f.length);\r\n return f;\r\n }\r\n function formatPlane(plane: ClipPlane) {\r\n let flags = plane.invisible ? 1 : 0;\r\n flags |= (plane.interior ? 2 : 0);\r\n return `${formatFlags(flags)}${formatVector3d(plane.inwardNormalRef)}${formatNumber(plane.distance)}`;\r\n }\r\n function formatPlaneSet(set: ConvexClipPlaneSet) {\r\n let planes = \"\";\r\n for (const plane of set.planes)\r\n planes = `${planes}${formatPlane(plane)}`;\r\n\r\n return `${planes}_`;\r\n }\r\n function formatPrimitive(prim: ClipPrimitive) {\r\n const flags = prim.invisible ? 1 : 0;\r\n let str = flags.toString();\r\n assert(1 === str.length);\r\n\r\n const union = prim.fetchClipPlanesRef();\r\n if (union) {\r\n for (const s of union.convexSets)\r\n str = `${str}${formatPlaneSet(s)}`;\r\n }\r\n return `${str}_`;\r\n }\r\n let result = \"\";\r\n for (const primitive of this.clips)\r\n result = `${result}${formatPrimitive(primitive)}`;\r\n return `${result}_`;\r\n }\r\n}\r\n\r\n/**\r\n * Bundles a [[ClipVector]] with its compact string representation.\r\n * @note The string representation is computed once; the ClipVector is assumed not to be subsequently modified.\r\n * @see [[StringifiedClipVector.fromClipVector]] to create from a ClipVector.\r\n * @see [[ClipVector.toCompactString]] for a description of the string representation.\r\n * @alpha\r\n */\r\nexport type StringifiedClipVector = ClipVector & { readonly clipString: string };\r\n\r\n/**\r\n * Bundles a ClipVector with its compact string representation.\r\n * @note The string representation is computed once; the ClipVector is assumed not to be subsequently modified.\r\n * @alpha\r\n */\r\nexport namespace StringifiedClipVector { // eslint-disable-line @typescript-eslint/no-redeclare\r\n /** Create from a ClipVector.\r\n * @param clip The ClipVector to stringify.\r\n * @returns The input ClipVector with its compact string representation, or undefined if the input is undefined or empty.\r\n * @note The string representation is computed once; the ClipVector is assumed not to be subsequently modified.\r\n */\r\n export function fromClipVector(clip?: ClipVector): StringifiedClipVector | undefined {\r\n if (!clip || !clip.isValid)\r\n return undefined;\r\n\r\n const ret = clip as any;\r\n if (undefined === ret.clipString)\r\n ret.clipString = clip.toCompactString();\r\n\r\n const stringified = ret as StringifiedClipVector;\r\n assert(undefined !== stringified.clipString);\r\n return stringified;\r\n }\r\n}\r\n"]}
@@ -14,7 +14,7 @@ import { Segment1d } from "../geometry3d/Segment1d";
14
14
  import { Transform } from "../geometry3d/Transform";
15
15
  import { Matrix4d } from "../geometry4d/Matrix4d";
16
16
  import { ClipPlane } from "./ClipPlane";
17
- import { Clipper, PolygonClipper } from "./ClipUtils";
17
+ import { Clipper, ClipPlaneContainment, PolygonClipper } from "./ClipUtils";
18
18
  import { ConvexClipPlaneSet, ConvexClipPlaneSetProps } from "./ConvexClipPlaneSet";
19
19
  /**
20
20
  * Wire format describing a [[UnionOfConvexClipPlaneSets]].
@@ -84,7 +84,7 @@ export declare class UnionOfConvexClipPlaneSets implements Clipper, PolygonClipp
84
84
  /** Apply `transform` to all the ConvexClipPlaneSet's. */
85
85
  transformInPlace(transform: Transform): void;
86
86
  /** Returns 1, 2, or 3 based on whether point is strongly inside, ambiguous, or strongly outside respectively. */
87
- classifyPointContainment(points: Point3d[], onIsOutside: boolean): number;
87
+ classifyPointContainment(points: Point3d[], onIsOutside: boolean): ClipPlaneContainment;
88
88
  /**
89
89
  * Clip a polygon to the planes of the clip sets, returning new polygon boundaries.
90
90
  * * The output polygons may lie next to each other, or be disconnected.
@@ -1 +1 @@
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@@ -292,12 +292,12 @@ class UnionOfConvexClipPlaneSets {
292
292
  addOutsideZClipSets(invisible, zLow, zHigh) {
293
293
  if (zLow) {
294
294
  const convexSet = ConvexClipPlaneSet_1.ConvexClipPlaneSet.createEmpty();
295
- convexSet.addZClipPlanes(invisible, zLow);
295
+ convexSet.addZClipPlanes(invisible, undefined, zLow);
296
296
  this._convexSets.push(convexSet);
297
297
  }
298
298
  if (zHigh) {
299
299
  const convexSet = ConvexClipPlaneSet_1.ConvexClipPlaneSet.createEmpty();
300
- convexSet.addZClipPlanes(invisible, undefined, zHigh);
300
+ convexSet.addZClipPlanes(invisible, zHigh);
301
301
  this._convexSets.push(convexSet);
302
302
  }
303
303
  }
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\n\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { CurveLocationDetail } from \"../curve/CurveLocationDetail\";\r\nimport { AnnounceNumberNumber, AnnounceNumberNumberCurvePrimitive, CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { LineSegment3d } from \"../curve/LineSegment3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GrowableFloat64Array } from \"../geometry3d/GrowableFloat64Array\";\r\nimport { GrowableXYZArray } from \"../geometry3d/GrowableXYZArray\";\r\nimport { IndexedXYZCollection } from \"../geometry3d/IndexedXYZCollection\";\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range1d, Range3d } from \"../geometry3d/Range\";\r\nimport { Ray3d } from \"../geometry3d/Ray3d\";\r\nimport { GrowableXYZArrayCache } from \"../geometry3d/ReusableObjectCache\";\r\nimport { Segment1d } from \"../geometry3d/Segment1d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { Matrix4d } from \"../geometry4d/Matrix4d\";\r\nimport { ClipPlane } from \"./ClipPlane\";\r\nimport { Clipper, ClipPlaneContainment, ClipUtilities, PolygonClipper } from \"./ClipUtils\";\r\nimport { ConvexClipPlaneSet, ConvexClipPlaneSetProps } from \"./ConvexClipPlaneSet\";\r\n\r\n/**\r\n * Wire format describing a [[UnionOfConvexClipPlaneSets]].\r\n * @public\r\n */\r\nexport type UnionOfConvexClipPlaneSetsProps = ConvexClipPlaneSetProps[];\r\n\r\n/**\r\n * A collection of ConvexClipPlaneSets.\r\n * * A point is \"in\" the clip plane set if it is \"in\" one or more of the ConvexClipPlaneSets.\r\n * * Hence the boolean logic is that the ClipPlaneSet is a UNION of its constituents.\r\n * @public\r\n */\r\nexport class UnionOfConvexClipPlaneSets implements Clipper, PolygonClipper {\r\n private _convexSets: ConvexClipPlaneSet[];\r\n /** (property accessor) Return the (reference to the) array of `ConvexClipPlaneSet` */\r\n public get convexSets(): ConvexClipPlaneSet[] {\r\n return this._convexSets;\r\n }\r\n private constructor() {\r\n this._convexSets = [];\r\n }\r\n /** Return an array with the `toJSON` form of each `ConvexClipPlaneSet` */\r\n public toJSON(): UnionOfConvexClipPlaneSetsProps {\r\n const val: ConvexClipPlaneSetProps[] = [];\r\n for (const convex of this._convexSets)\r\n val.push(convex.toJSON());\r\n return val;\r\n }\r\n /** Convert json `UnionOfConvexClipPlaneSets`, using `setFromJSON`. */\r\n public static fromJSON(\r\n json: UnionOfConvexClipPlaneSetsProps | undefined, result?: UnionOfConvexClipPlaneSets,\r\n ): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n if (!Array.isArray(json))\r\n return result;\r\n\r\n for (const thisJson of json)\r\n result._convexSets.push(ConvexClipPlaneSet.fromJSON(thisJson));\r\n return result;\r\n }\r\n /** Create a `UnionOfConvexClipPlaneSets` with no members. */\r\n public static createEmpty(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n if (result) {\r\n result._convexSets.length = 0;\r\n return result;\r\n }\r\n return new UnionOfConvexClipPlaneSets();\r\n }\r\n /**\r\n * Return true if all member convex sets are almostEqual to corresponding members of other. This includes\r\n * identical order in array.\r\n * @param other clip plane to compare.\r\n */\r\n public isAlmostEqual(other: UnionOfConvexClipPlaneSets): boolean {\r\n if (this._convexSets.length !== other._convexSets.length)\r\n return false;\r\n for (let i = 0; i < this._convexSets.length; i++)\r\n if (!this._convexSets[i].isAlmostEqual(other._convexSets[i]))\r\n return false;\r\n return true;\r\n }\r\n /** Create a `UnionOfConvexClipPlaneSets` with given `ConvexClipPlaneSet` members. */\r\n public static createConvexSets(\r\n convexSets: ConvexClipPlaneSet[], result?: UnionOfConvexClipPlaneSets,\r\n ): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n for (const set of convexSets)\r\n result._convexSets.push(set);\r\n return result;\r\n }\r\n /** Return a deep copy. */\r\n public clone(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n for (const convexSet of this._convexSets)\r\n result._convexSets.push(convexSet.clone());\r\n return result;\r\n }\r\n /**\r\n * Append `toAdd` to the array of `ConvexClipPlaneSet`.\r\n * * undefined toAdd is ignored.\r\n */\r\n public addConvexSet(toAdd: ConvexClipPlaneSet | undefined) {\r\n if (toAdd)\r\n this._convexSets.push(toAdd);\r\n }\r\n /**\r\n * Test if there is any intersection with a ray defined by origin and direction.\r\n * * Optionally record the range (null or otherwise) in caller-allocated result.\r\n * * If the ray is unbounded inside the clip, result can contain positive or negative\r\n * \"Geometry.largeCoordinateResult\" values.\r\n * * If no result is provide, there are no object allocations.\r\n * @param maximalRange optional Range1d to receive parameters along the ray.\r\n */\r\n public hasIntersectionWithRay(ray: Ray3d, maximalRange?: Range1d): boolean {\r\n if (maximalRange === undefined) {\r\n // if complete result is not requested, return after any hit.\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray))\r\n return true;\r\n }\r\n return false;\r\n }\r\n maximalRange.setNull();\r\n const rangeA = Range1d.createNull();\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray, rangeA))\r\n maximalRange.extendRange(rangeA);\r\n }\r\n return !maximalRange.isNull;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isPointInside (point, tolerance)`.\r\n */\r\n public isPointInside(point: Point3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointInside(point)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isPointOnOrInside (point, tolerance)`.\r\n */\r\n public isPointOnOrInside(point: Point3d, tolerance: number = Geometry.smallMetricDistance): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointOnOrInside(point, tolerance))\r\n return true;\r\n }\r\n return false;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isSphereOnOrInside (point, tolerance)`.\r\n */\r\n public isSphereInside(point: Point3d, radius: number) {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isSphereInside(point, radius))\r\n return true;\r\n }\r\n return false;\r\n }\r\n /** Test if any part of a line segment is within the volume. */\r\n public isAnyPointInOrOnFromSegment(segment: LineSegment3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref))\r\n return true;\r\n }\r\n return false;\r\n }\r\n // Intervals must be Segment1d array, as there may be multiple intervals along segment that pass through set regions,\r\n // and so splitting the intervals into segments aids in better organization\r\n /** Returns the fractions of the segment that pass through the set region, as 1 dimensional pieces. */\r\n public appendIntervalsFromSegment(segment: LineSegment3d, intervals: Segment1d[]) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref,\r\n (fraction0: number, fraction1: number) =>\r\n intervals.push(Segment1d.create(fraction0, fraction1)));\r\n }\r\n }\r\n /** Apply `transform` to all the ConvexClipPlaneSet's. */\r\n public transformInPlace(transform: Transform) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.transformInPlace(transform);\r\n }\r\n }\r\n /** Returns 1, 2, or 3 based on whether point is strongly inside, ambiguous, or strongly outside respectively. */\r\n public classifyPointContainment(points: Point3d[], onIsOutside: boolean): number {\r\n for (const convexSet of this._convexSets) {\r\n const thisStatus = convexSet.classifyPointContainment(points, onIsOutside);\r\n if (thisStatus !== ClipPlaneContainment.StronglyOutside)\r\n return thisStatus;\r\n }\r\n return ClipPlaneContainment.StronglyOutside;\r\n }\r\n /**\r\n * Clip a polygon to the planes of the clip sets, returning new polygon boundaries.\r\n * * The output polygons may lie next to each other, or be disconnected.\r\n * * For a convex input polygon, the output polygon(s) are also convex.\r\n * * For non-convex input, the output polygon(s) may have double-back edges along plane intersections. This is still a\r\n * valid clip in a parity sense (overlapping regions cancel).\r\n * * This method differs from [[appendPolygonClip]] by clipping the same input polygon with each [[ConvexClipPlaneSet]]\r\n * in the instance, and returning only the inside pieces.\r\n * @param input polygon, usually convex. Unchanged.\r\n * @param output output polygon\r\n * @param work optional work array.\r\n * @param planeToSkip if this plane is found in the convex set, it is NOT applied.\r\n * This is useful when caller knows the polygon lies in one of the instance planes.\r\n * @param tolerance distance tolerance for \"on plane\" decision. Default value is [[Geometry.smallMetricDistance]].\r\n * @see appendPolygonClip\r\n */\r\n public polygonClip(\r\n input: GrowableXYZArray | Point3d[],\r\n output: GrowableXYZArray[],\r\n work?: GrowableXYZArray,\r\n planeToSkip?: ClipPlane,\r\n tolerance: number = Geometry.smallMetricDistance,\r\n ): void {\r\n output.length = 0;\r\n if (Array.isArray(input))\r\n input = GrowableXYZArray.create(input);\r\n if (!work)\r\n work = new GrowableXYZArray();\r\n for (const convexSet of this._convexSets) {\r\n const convexSetOutput = new GrowableXYZArray();\r\n convexSet.polygonClip(input, convexSetOutput, work, planeToSkip, tolerance);\r\n if (convexSetOutput.length !== 0)\r\n output.push(convexSetOutput);\r\n }\r\n }\r\n /** Method from [[Clipper]] interface. */\r\n public announceClippedSegmentIntervals(\r\n f0: number, f1: number, pointA: Point3d, pointB: Point3d, announce?: AnnounceNumberNumber,\r\n ): boolean {\r\n let numAnnounce = 0;\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(f0, f1, pointA, pointB, announce))\r\n numAnnounce++;\r\n }\r\n return numAnnounce > 0;\r\n }\r\n private static _clipFractionArray = new GrowableFloat64Array();\r\n /** Method from [[Clipper]] interface. */\r\n public announceClippedArcIntervals(arc: Arc3d, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n const breaks = UnionOfConvexClipPlaneSets._clipFractionArray;\r\n breaks.clear();\r\n for (const convexSet of this._convexSets)\r\n for (const clipPlane of convexSet.planes)\r\n clipPlane.appendIntersectionRadians(arc, breaks);\r\n arc.sweep.radiansArrayToPositivePeriodicFractions(breaks);\r\n return ClipUtilities.selectIntervals01(arc, breaks, this, announce);\r\n }\r\n /** Method from [[Clipper]] interface. */\r\n public announceClippedCurveIntervals(curve: CurvePrimitive, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n const breaks = UnionOfConvexClipPlaneSets._clipFractionArray;\r\n breaks.clear();\r\n const results: CurveLocationDetail[] = [];\r\n for (const convexSet of this._convexSets)\r\n for (const clipPlane of convexSet.planes)\r\n curve.appendPlaneIntersectionPoints(clipPlane, results);\r\n for (const r of results)\r\n breaks.push(r.fraction);\r\n return ClipUtilities.selectIntervals01(curve, breaks, this, announce);\r\n }\r\n /**\r\n * Collect the output from computePlanePlanePlaneIntersections in all the contained convex sets.\r\n * @param points (optional) array to which computed points are to be added.\r\n * @param rangeToExtend (optional) range to be extended by the computed points.\r\n * @param transform (optional) transform to apply to the accepted points.\r\n * @param testContainment if true, test each point to see if it is within the convex set (send false if confident\r\n * that the convex set is rectilinear set such as a slab. Send true if chiseled corners are possible).\r\n * @returns number of points.\r\n */\r\n public computePlanePlanePlaneIntersectionsInAllConvexSets(\r\n points: Point3d[] | undefined, rangeToExtend: Range3d | undefined, transform?: Transform, testContainment: boolean = true,\r\n ): number {\r\n let n = 0;\r\n for (const convexSet of this._convexSets) {\r\n n += convexSet.computePlanePlanePlaneIntersections(points, rangeToExtend, transform, testContainment);\r\n }\r\n return n;\r\n }\r\n /**\r\n * Multiply all ClipPlanes DPoint4d by matrix.\r\n * @param matrix matrix to apply.\r\n * @param invert if true, use in verse of the matrix.\r\n * @param transpose if true, use the transpose of the matrix (or inverse, per invert parameter).\r\n * * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect\r\n * on the plane is the inverse transpose of matrixA.\r\n * * Callers that will apply the same matrix to many planes should pre-invert the matrix for efficiency.\r\n * * Both params default to true to get the full effect of transforming space.\r\n * @param matrix matrix to apply\r\n */\r\n public multiplyPlanesByMatrix4d(matrix: Matrix4d, invert: boolean = true, transpose: boolean = true): boolean {\r\n if (invert) { // form inverse once here, reuse for all planes\r\n const inverse = matrix.createInverse();\r\n if (!inverse)\r\n return false;\r\n return this.multiplyPlanesByMatrix4d(inverse, false, transpose);\r\n }\r\n // (no inversion -- no failures possible)\r\n for (const convexSet of this._convexSets) {\r\n convexSet.multiplyPlanesByMatrix4d(matrix, false, transpose);\r\n }\r\n return true;\r\n }\r\n /** Recursively call `setInvisible` on all member convex sets. */\r\n public setInvisible(invisible: boolean) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.setInvisible(invisible);\r\n }\r\n }\r\n /** add convex sets that accept points below `zLow` and above `zHigh` */\r\n public addOutsideZClipSets(invisible: boolean, zLow?: number, zHigh?: number) {\r\n if (zLow) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, zLow);\r\n this._convexSets.push(convexSet);\r\n }\r\n if (zHigh) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, undefined, zHigh);\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /** Move convex sets from source.*/\r\n public takeConvexSets(source: UnionOfConvexClipPlaneSets) {\r\n let convexSet;\r\n while ((undefined !== (convexSet = source._convexSets.pop()))) {\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /**\r\n * Implement appendPolygonClip, as defined in interface PolygonClipper.\r\n * * This method differs from [[polygonClip]] by clipping the outside fragments resulting from the previous\r\n * [[ConvexClipPlaneSet]] with the following one, and returning both inside and outside pieces.\r\n * In this way, it always produces disjoint inside fragments, even if the clippers are not disjoint (uncommon).\r\n * @param xyz convex polygon. This is not changed.\r\n * @param insideFragments Array to receive \"inside\" fragments. Each fragment is a GrowableXYZArray grabbed from\r\n * the cache. This is NOT cleared.\r\n * @param outsideFragments Array to receive \"outside\" fragments. Each fragment is a GrowableXYZArray grabbed from\r\n * the cache. This is NOT cleared.\r\n * @param arrayCache cache for reusable GrowableXYZArray.\r\n * @see polygonClip\r\n */\r\n public appendPolygonClip(\r\n xyz: IndexedXYZCollection,\r\n insideFragments: GrowableXYZArray[],\r\n outsideFragments: GrowableXYZArray[],\r\n arrayCache: GrowableXYZArrayCache,\r\n ): void {\r\n const oldOutsideCount = outsideFragments.length;\r\n const oldInsideCount = insideFragments.length;\r\n let carryForwardA = [arrayCache.grabAndFill(xyz)];\r\n let carryForwardB: GrowableXYZArray[] = [];\r\n let tempAB;\r\n let shard;\r\n // At each convex set, carryForwardA is all the fragments that have been outside all previous convex sets.\r\n // Clip each such fragment to the current set, sending the outside parts to carryForwardB, which will got to the next clipper\r\n // The final surviving carryForward really is out.\r\n for (const c of this._convexSets) {\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n c.appendPolygonClip(shard, insideFragments, carryForwardB, arrayCache);\r\n arrayCache.dropToCache(shard);\r\n }\r\n tempAB = carryForwardB;\r\n carryForwardB = carryForwardA; // and that is empty\r\n carryForwardA = tempAB;\r\n }\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n outsideFragments.push(shard);\r\n }\r\n if (outsideFragments.length === oldOutsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(insideFragments, oldInsideCount, xyz, arrayCache);\r\n else if (insideFragments.length === oldInsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(outsideFragments, oldOutsideCount, xyz, arrayCache);\r\n }\r\n}\r\n\r\n/* FUNCTIONS SKIPPED DUE TO BSPLINES, VU, OR NON-USAGE IN NATIVE CODE----------------------------------------------------------------\r\n\r\nInvolves vu: skipping for now...\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[]): ClipPlaneSet;\r\n public parseConcavePolygonPlanes(...)\r\n\r\nUses bsplines... skipping for now:\r\n public appendIntervalsClipPlaneSetFromCurve();\r\n\r\nUses bsplines... skipping for now:\r\n public isAnyPointInOrOnFrom();\r\n\r\nSkipped fromSweptPolygon(...), which is overloaded function from first, due to presence of vu\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[], shapes: Point3d[])\r\n*/\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\n\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { CurveLocationDetail } from \"../curve/CurveLocationDetail\";\r\nimport { AnnounceNumberNumber, AnnounceNumberNumberCurvePrimitive, CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { LineSegment3d } from \"../curve/LineSegment3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GrowableFloat64Array } from \"../geometry3d/GrowableFloat64Array\";\r\nimport { GrowableXYZArray } from \"../geometry3d/GrowableXYZArray\";\r\nimport { IndexedXYZCollection } from \"../geometry3d/IndexedXYZCollection\";\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range1d, Range3d } from \"../geometry3d/Range\";\r\nimport { Ray3d } from \"../geometry3d/Ray3d\";\r\nimport { GrowableXYZArrayCache } from \"../geometry3d/ReusableObjectCache\";\r\nimport { Segment1d } from \"../geometry3d/Segment1d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { Matrix4d } from \"../geometry4d/Matrix4d\";\r\nimport { ClipPlane } from \"./ClipPlane\";\r\nimport { Clipper, ClipPlaneContainment, ClipUtilities, PolygonClipper } from \"./ClipUtils\";\r\nimport { ConvexClipPlaneSet, ConvexClipPlaneSetProps } from \"./ConvexClipPlaneSet\";\r\n\r\n/**\r\n * Wire format describing a [[UnionOfConvexClipPlaneSets]].\r\n * @public\r\n */\r\nexport type UnionOfConvexClipPlaneSetsProps = ConvexClipPlaneSetProps[];\r\n\r\n/**\r\n * A collection of ConvexClipPlaneSets.\r\n * * A point is \"in\" the clip plane set if it is \"in\" one or more of the ConvexClipPlaneSets.\r\n * * Hence the boolean logic is that the ClipPlaneSet is a UNION of its constituents.\r\n * @public\r\n */\r\nexport class UnionOfConvexClipPlaneSets implements Clipper, PolygonClipper {\r\n private _convexSets: ConvexClipPlaneSet[];\r\n /** (property accessor) Return the (reference to the) array of `ConvexClipPlaneSet` */\r\n public get convexSets(): ConvexClipPlaneSet[] {\r\n return this._convexSets;\r\n }\r\n private constructor() {\r\n this._convexSets = [];\r\n }\r\n /** Return an array with the `toJSON` form of each `ConvexClipPlaneSet` */\r\n public toJSON(): UnionOfConvexClipPlaneSetsProps {\r\n const val: ConvexClipPlaneSetProps[] = [];\r\n for (const convex of this._convexSets)\r\n val.push(convex.toJSON());\r\n return val;\r\n }\r\n /** Convert json `UnionOfConvexClipPlaneSets`, using `setFromJSON`. */\r\n public static fromJSON(\r\n json: UnionOfConvexClipPlaneSetsProps | undefined, result?: UnionOfConvexClipPlaneSets,\r\n ): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n if (!Array.isArray(json))\r\n return result;\r\n\r\n for (const thisJson of json)\r\n result._convexSets.push(ConvexClipPlaneSet.fromJSON(thisJson));\r\n return result;\r\n }\r\n /** Create a `UnionOfConvexClipPlaneSets` with no members. */\r\n public static createEmpty(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n if (result) {\r\n result._convexSets.length = 0;\r\n return result;\r\n }\r\n return new UnionOfConvexClipPlaneSets();\r\n }\r\n /**\r\n * Return true if all member convex sets are almostEqual to corresponding members of other. This includes\r\n * identical order in array.\r\n * @param other clip plane to compare.\r\n */\r\n public isAlmostEqual(other: UnionOfConvexClipPlaneSets): boolean {\r\n if (this._convexSets.length !== other._convexSets.length)\r\n return false;\r\n for (let i = 0; i < this._convexSets.length; i++)\r\n if (!this._convexSets[i].isAlmostEqual(other._convexSets[i]))\r\n return false;\r\n return true;\r\n }\r\n /** Create a `UnionOfConvexClipPlaneSets` with given `ConvexClipPlaneSet` members. */\r\n public static createConvexSets(\r\n convexSets: ConvexClipPlaneSet[], result?: UnionOfConvexClipPlaneSets,\r\n ): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n for (const set of convexSets)\r\n result._convexSets.push(set);\r\n return result;\r\n }\r\n /** Return a deep copy. */\r\n public clone(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n for (const convexSet of this._convexSets)\r\n result._convexSets.push(convexSet.clone());\r\n return result;\r\n }\r\n /**\r\n * Append `toAdd` to the array of `ConvexClipPlaneSet`.\r\n * * undefined toAdd is ignored.\r\n */\r\n public addConvexSet(toAdd: ConvexClipPlaneSet | undefined) {\r\n if (toAdd)\r\n this._convexSets.push(toAdd);\r\n }\r\n /**\r\n * Test if there is any intersection with a ray defined by origin and direction.\r\n * * Optionally record the range (null or otherwise) in caller-allocated result.\r\n * * If the ray is unbounded inside the clip, result can contain positive or negative\r\n * \"Geometry.largeCoordinateResult\" values.\r\n * * If no result is provide, there are no object allocations.\r\n * @param maximalRange optional Range1d to receive parameters along the ray.\r\n */\r\n public hasIntersectionWithRay(ray: Ray3d, maximalRange?: Range1d): boolean {\r\n if (maximalRange === undefined) {\r\n // if complete result is not requested, return after any hit.\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray))\r\n return true;\r\n }\r\n return false;\r\n }\r\n maximalRange.setNull();\r\n const rangeA = Range1d.createNull();\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray, rangeA))\r\n maximalRange.extendRange(rangeA);\r\n }\r\n return !maximalRange.isNull;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isPointInside (point, tolerance)`.\r\n */\r\n public isPointInside(point: Point3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointInside(point)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isPointOnOrInside (point, tolerance)`.\r\n */\r\n public isPointOnOrInside(point: Point3d, tolerance: number = Geometry.smallMetricDistance): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointOnOrInside(point, tolerance))\r\n return true;\r\n }\r\n return false;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isSphereOnOrInside (point, tolerance)`.\r\n */\r\n public isSphereInside(point: Point3d, radius: number) {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isSphereInside(point, radius))\r\n return true;\r\n }\r\n return false;\r\n }\r\n /** Test if any part of a line segment is within the volume. */\r\n public isAnyPointInOrOnFromSegment(segment: LineSegment3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref))\r\n return true;\r\n }\r\n return false;\r\n }\r\n // Intervals must be Segment1d array, as there may be multiple intervals along segment that pass through set regions,\r\n // and so splitting the intervals into segments aids in better organization\r\n /** Returns the fractions of the segment that pass through the set region, as 1 dimensional pieces. */\r\n public appendIntervalsFromSegment(segment: LineSegment3d, intervals: Segment1d[]) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref,\r\n (fraction0: number, fraction1: number) =>\r\n intervals.push(Segment1d.create(fraction0, fraction1)));\r\n }\r\n }\r\n /** Apply `transform` to all the ConvexClipPlaneSet's. */\r\n public transformInPlace(transform: Transform) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.transformInPlace(transform);\r\n }\r\n }\r\n /** Returns 1, 2, or 3 based on whether point is strongly inside, ambiguous, or strongly outside respectively. */\r\n public classifyPointContainment(points: Point3d[], onIsOutside: boolean): ClipPlaneContainment {\r\n for (const convexSet of this._convexSets) {\r\n const thisStatus = convexSet.classifyPointContainment(points, onIsOutside);\r\n if (thisStatus !== ClipPlaneContainment.StronglyOutside)\r\n return thisStatus;\r\n }\r\n return ClipPlaneContainment.StronglyOutside;\r\n }\r\n /**\r\n * Clip a polygon to the planes of the clip sets, returning new polygon boundaries.\r\n * * The output polygons may lie next to each other, or be disconnected.\r\n * * For a convex input polygon, the output polygon(s) are also convex.\r\n * * For non-convex input, the output polygon(s) may have double-back edges along plane intersections. This is still a\r\n * valid clip in a parity sense (overlapping regions cancel).\r\n * * This method differs from [[appendPolygonClip]] by clipping the same input polygon with each [[ConvexClipPlaneSet]]\r\n * in the instance, and returning only the inside pieces.\r\n * @param input polygon, usually convex. Unchanged.\r\n * @param output output polygon\r\n * @param work optional work array.\r\n * @param planeToSkip if this plane is found in the convex set, it is NOT applied.\r\n * This is useful when caller knows the polygon lies in one of the instance planes.\r\n * @param tolerance distance tolerance for \"on plane\" decision. Default value is [[Geometry.smallMetricDistance]].\r\n * @see appendPolygonClip\r\n */\r\n public polygonClip(\r\n input: GrowableXYZArray | Point3d[],\r\n output: GrowableXYZArray[],\r\n work?: GrowableXYZArray,\r\n planeToSkip?: ClipPlane,\r\n tolerance: number = Geometry.smallMetricDistance,\r\n ): void {\r\n output.length = 0;\r\n if (Array.isArray(input))\r\n input = GrowableXYZArray.create(input);\r\n if (!work)\r\n work = new GrowableXYZArray();\r\n for (const convexSet of this._convexSets) {\r\n const convexSetOutput = new GrowableXYZArray();\r\n convexSet.polygonClip(input, convexSetOutput, work, planeToSkip, tolerance);\r\n if (convexSetOutput.length !== 0)\r\n output.push(convexSetOutput);\r\n }\r\n }\r\n /** Method from [[Clipper]] interface. */\r\n public announceClippedSegmentIntervals(\r\n f0: number, f1: number, pointA: Point3d, pointB: Point3d, announce?: AnnounceNumberNumber,\r\n ): boolean {\r\n let numAnnounce = 0;\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(f0, f1, pointA, pointB, announce))\r\n numAnnounce++;\r\n }\r\n return numAnnounce > 0;\r\n }\r\n private static _clipFractionArray = new GrowableFloat64Array();\r\n /** Method from [[Clipper]] interface. */\r\n public announceClippedArcIntervals(arc: Arc3d, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n const breaks = UnionOfConvexClipPlaneSets._clipFractionArray;\r\n breaks.clear();\r\n for (const convexSet of this._convexSets)\r\n for (const clipPlane of convexSet.planes)\r\n clipPlane.appendIntersectionRadians(arc, breaks);\r\n arc.sweep.radiansArrayToPositivePeriodicFractions(breaks);\r\n return ClipUtilities.selectIntervals01(arc, breaks, this, announce);\r\n }\r\n /** Method from [[Clipper]] interface. */\r\n public announceClippedCurveIntervals(curve: CurvePrimitive, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n const breaks = UnionOfConvexClipPlaneSets._clipFractionArray;\r\n breaks.clear();\r\n const results: CurveLocationDetail[] = [];\r\n for (const convexSet of this._convexSets)\r\n for (const clipPlane of convexSet.planes)\r\n curve.appendPlaneIntersectionPoints(clipPlane, results);\r\n for (const r of results)\r\n breaks.push(r.fraction);\r\n return ClipUtilities.selectIntervals01(curve, breaks, this, announce);\r\n }\r\n /**\r\n * Collect the output from computePlanePlanePlaneIntersections in all the contained convex sets.\r\n * @param points (optional) array to which computed points are to be added.\r\n * @param rangeToExtend (optional) range to be extended by the computed points.\r\n * @param transform (optional) transform to apply to the accepted points.\r\n * @param testContainment if true, test each point to see if it is within the convex set (send false if confident\r\n * that the convex set is rectilinear set such as a slab. Send true if chiseled corners are possible).\r\n * @returns number of points.\r\n */\r\n public computePlanePlanePlaneIntersectionsInAllConvexSets(\r\n points: Point3d[] | undefined, rangeToExtend: Range3d | undefined, transform?: Transform, testContainment: boolean = true,\r\n ): number {\r\n let n = 0;\r\n for (const convexSet of this._convexSets) {\r\n n += convexSet.computePlanePlanePlaneIntersections(points, rangeToExtend, transform, testContainment);\r\n }\r\n return n;\r\n }\r\n /**\r\n * Multiply all ClipPlanes DPoint4d by matrix.\r\n * @param matrix matrix to apply.\r\n * @param invert if true, use in verse of the matrix.\r\n * @param transpose if true, use the transpose of the matrix (or inverse, per invert parameter).\r\n * * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect\r\n * on the plane is the inverse transpose of matrixA.\r\n * * Callers that will apply the same matrix to many planes should pre-invert the matrix for efficiency.\r\n * * Both params default to true to get the full effect of transforming space.\r\n * @param matrix matrix to apply\r\n */\r\n public multiplyPlanesByMatrix4d(matrix: Matrix4d, invert: boolean = true, transpose: boolean = true): boolean {\r\n if (invert) { // form inverse once here, reuse for all planes\r\n const inverse = matrix.createInverse();\r\n if (!inverse)\r\n return false;\r\n return this.multiplyPlanesByMatrix4d(inverse, false, transpose);\r\n }\r\n // (no inversion -- no failures possible)\r\n for (const convexSet of this._convexSets) {\r\n convexSet.multiplyPlanesByMatrix4d(matrix, false, transpose);\r\n }\r\n return true;\r\n }\r\n /** Recursively call `setInvisible` on all member convex sets. */\r\n public setInvisible(invisible: boolean) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.setInvisible(invisible);\r\n }\r\n }\r\n /** add convex sets that accept points below `zLow` and above `zHigh` */\r\n public addOutsideZClipSets(invisible: boolean, zLow?: number, zHigh?: number) {\r\n if (zLow) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, undefined, zLow);\r\n this._convexSets.push(convexSet);\r\n }\r\n if (zHigh) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, zHigh);\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /** Move convex sets from source.*/\r\n public takeConvexSets(source: UnionOfConvexClipPlaneSets) {\r\n let convexSet;\r\n while ((undefined !== (convexSet = source._convexSets.pop()))) {\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /**\r\n * Implement appendPolygonClip, as defined in interface PolygonClipper.\r\n * * This method differs from [[polygonClip]] by clipping the outside fragments resulting from the previous\r\n * [[ConvexClipPlaneSet]] with the following one, and returning both inside and outside pieces.\r\n * In this way, it always produces disjoint inside fragments, even if the clippers are not disjoint (uncommon).\r\n * @param xyz convex polygon. This is not changed.\r\n * @param insideFragments Array to receive \"inside\" fragments. Each fragment is a GrowableXYZArray grabbed from\r\n * the cache. This is NOT cleared.\r\n * @param outsideFragments Array to receive \"outside\" fragments. Each fragment is a GrowableXYZArray grabbed from\r\n * the cache. This is NOT cleared.\r\n * @param arrayCache cache for reusable GrowableXYZArray.\r\n * @see polygonClip\r\n */\r\n public appendPolygonClip(\r\n xyz: IndexedXYZCollection,\r\n insideFragments: GrowableXYZArray[],\r\n outsideFragments: GrowableXYZArray[],\r\n arrayCache: GrowableXYZArrayCache,\r\n ): void {\r\n const oldOutsideCount = outsideFragments.length;\r\n const oldInsideCount = insideFragments.length;\r\n let carryForwardA = [arrayCache.grabAndFill(xyz)];\r\n let carryForwardB: GrowableXYZArray[] = [];\r\n let tempAB;\r\n let shard;\r\n // At each convex set, carryForwardA is all the fragments that have been outside all previous convex sets.\r\n // Clip each such fragment to the current set, sending the outside parts to carryForwardB, which will got to the next clipper\r\n // The final surviving carryForward really is out.\r\n for (const c of this._convexSets) {\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n c.appendPolygonClip(shard, insideFragments, carryForwardB, arrayCache);\r\n arrayCache.dropToCache(shard);\r\n }\r\n tempAB = carryForwardB;\r\n carryForwardB = carryForwardA; // and that is empty\r\n carryForwardA = tempAB;\r\n }\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n outsideFragments.push(shard);\r\n }\r\n if (outsideFragments.length === oldOutsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(insideFragments, oldInsideCount, xyz, arrayCache);\r\n else if (insideFragments.length === oldInsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(outsideFragments, oldOutsideCount, xyz, arrayCache);\r\n }\r\n}\r\n\r\n/* FUNCTIONS SKIPPED DUE TO BSPLINES, VU, OR NON-USAGE IN NATIVE CODE----------------------------------------------------------------\r\n\r\nInvolves vu: skipping for now...\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[]): ClipPlaneSet;\r\n public parseConcavePolygonPlanes(...)\r\n\r\nUses bsplines... skipping for now:\r\n public appendIntervalsClipPlaneSetFromCurve();\r\n\r\nUses bsplines... skipping for now:\r\n public isAnyPointInOrOnFrom();\r\n\r\nSkipped fromSweptPolygon(...), which is overloaded function from first, due to presence of vu\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[], shapes: Point3d[])\r\n*/\r\n"]}
@@ -146,9 +146,9 @@ export declare class CurveFactory {
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  * * If there are 2 connected arcs, add a zero-length line segment between them.
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  * * If there is a pair of arc and line segment/string with non-parallel tangents, add a zero-length line segment
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  * between them.
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- * * If there is an arc with sweep degrees in [180, 360), break the arc into 2 pieces separated by a zero-length
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- * line segment. Similarly, break a 360-degree arc into 3 pieces separated by 2 zero-length line segments. Return
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- * `undefined` if there is an arc with sweep greater than 360 degrees.
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+ * * If there is an arc with sweep degrees in (120, 240], break the arc into 2 pieces separated by a zero-length
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+ * line segment. Similarly, break arcs with sweep in (240, 360] into 3 pieces separated by 2 zero-length line segments.
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+ * Return `undefined` if there is an arc with sweep greater than 360 degrees.
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  */
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  private static updatePathForRelaxedValidation;
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  /**
@@ -171,12 +171,11 @@ export declare class CurveFactory {
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  * tangent direction.
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  * * To treat more input chains as valid, pass `options.relaxedValidation = true`. Internally, this setting performs
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  * several transformations on the input to produce a valid filleted linestring:
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- * * Each `Arc3d` whose sweep is between 180 and 360 degrees is split into 2 arcs of equal sweep separated by a
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- * zero-length `LineSegment3d`. A 360-degree arc is split into 3 arcs of equal sweep separated by 2 zero-length
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- * `LineSegment3d`s. Arcs with sweep greater than 360 degrees are not allowed.
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+ * * `Arc3d`s with large sweep are uniformly split into 2 or 3 smaller arcs to improve the proximity of their _PI_
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+ * points (cf. {@link Arc3d.computeTangentIntersection}). Arcs with sweep greater than 360 degrees are not allowed.
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  * * Adjacent `Arc3d`s are separated by a zero-length `LineSegment3d`.
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- * * An `Arc3d` that is not G1 continuous with its neighbor is separated from its neighbor by a zero-length
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- * `LineSegment3d`.
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+ * * An `Arc3d` that is not G1 continuous with its linear neighbor is separated from it by a zero-length
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+ * `LineSegment3d` to preserve the corner.
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  * @param filletedLineString A linestring with corner fillets, e.g., as created by {@link CurveFactory.createFilletsInLineString}.
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  * @param options optional validation settings.
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  * @returns Array of [point, radius] pairs extracted from input, or `undefined` if the input is not valid. A radius
@@ -1 +1 @@
1
- {"version":3,"file":"CurveFactory.d.ts","sourceRoot":"","sources":["../../../src/curve/CurveFactory.ts"],"names":[],"mappings":"AAUA,OAAO,EAAkC,mBAAmB,EAAE,sBAAsB,EAAE,MAAM,aAAa,CAAC;AAC1G,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACtD,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AACvE,OAAO,EAAE,oBAAoB,EAAE,MAAM,oCAAoC,CAAC;AAE1E,OAAO,EAAE,4BAA4B,EAAE,MAAM,4CAA4C,CAAC;AAG1F,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAG5C,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAE/C,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAGvD,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAEjD,OAAO,EAAE,KAAK,EAAgB,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAa,MAAM,cAAc,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAG9B,OAAO,EAAE,wBAAwB,EAAE,MAAM,6BAA6B,CAAC;AACvE,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD;;;;GAIG;AACH,MAAM,WAAW,yBAAyB;IACxC,iCAAiC;IACjC,MAAM,EAAE,4BAA4B,EAAE,CAAC;IACvC,4DAA4D;IAC5D,QAAQ,EAAE,QAAQ,EAAE,CAAC;IACrB;;;OAGG;IACH,UAAU,CAAC,EAAE,UAAU,CAAC;IACxB,iFAAiF;IACjF,IAAI,CAAC,EAAE,eAAe,CAAC;CACxB;AAED;;;GAGG;AACH,oBAAY,wBAAwB;IAClC,8DAA8D;IAC9D,QAAQ,IAAI;IACZ,wEAAwE;IACxE,cAAc,IAAI;IAClB,6FAA6F;IAC7F,QAAQ,IAAI;CACb;AAED;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,iIAAiI;IACjI,sBAAsB,CAAC,EAAE,OAAO,CAAC;IACjC,uJAAuJ;IACvJ,YAAY,CAAC,EAAE,wBAAwB,CAAC;IACxC,wFAAwF;IACxF,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,oGAAoG;IACpG,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,wIAAwI;IACxI,YAAY,CAAC,EAAE,QAAQ,CAAC;IACxB,qIAAqI;IACrI,UAAU,CAAC,EAAE,QAAQ,CAAC;CACvB;AAeD;;;GAGG;AACH,MAAM,WAAW,gCAAgC;IAC/C;;;;MAIE;IACF,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB;;;;;;;OAOG;IACH,aAAa,CAAC,EAAE,OAAO,CAAC;CACzB;AAED;;;GAGG;AACH,MAAM,WAAW,yBAAyB;IACxC;;;OAGG;IACH,eAAe,CAAC,EAAE,mBAAmB,CAAC;IACtC;;;OAGG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;OAGG;IACH,iBAAiB,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED;;;GAGG;AACH,qBAAa,YAAY;IACvB,mFAAmF;IACnF,OAAO,CAAC,MAAM,CAAC,iBAAiB;IAUhC;;;;OAIG;WACW,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,GAAG,EAAE,OAAO,GAAG,KAAK,GAAG,SAAS;IAOnH;;;;;;;;OAQG;WACW,yBAAyB,CACrC,MAAM,EAAE,YAAY,GAAG,oBAAoB,GAAG,OAAO,EAAE,EACvD,MAAM,EAAE,MAAM,GAAG,MAAM,EAAE,EACzB,kBAAkB,GAAE,OAAO,GAAG,gCAAuC,GACpE,IAAI,GAAG,SAAS;IA8DnB,8GAA8G;IAC9G,OAAO,CAAC,MAAM,CAAC,wBAAwB;IAevC;;;;;OAKG;IACH,OAAO,CAAC,MAAM,CAAC,iBAAiB;IAUhC;;;;;;;;OAQG;IACH,OAAO,CAAC,MAAM,CAAC,8BAA8B;IAuC7C;;;OAGG;IACH,OAAO,CAAC,MAAM,CAAC,oBAAoB;IA0BnC,uCAAuC;IACvC,OAAO,CAAC,MAAM,CAAC,0BAA0B;IA4BzC,gHAAgH;IAChH,OAAO,CAAC,MAAM,CAAC,4BAA4B;IAmB3C;;;;;;;;;;;;;;;;;;;;;OAqBG;WACW,sBAAsB,CAClC,kBAAkB,EAAE,UAAU,EAAE,OAAO,CAAC,EAAE,yBAAyB,GAClE,KAAK,CAAC,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,SAAS;IAqDvC;;;;OAIG;WACW,iBAAiB,CAC7B,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,GAAE,MAAU,EAAE,YAAY,CAAC,EAAE,MAAM,GACnF,IAAI;IA4CP;;;;;;;;OAQG;WACW,kBAAkB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,YAAY,GAAE,OAAe,EAAE,SAAS,GAAE,MAAqC,GAAG,OAAO;IA6BpJ;;;;;;;OAOG;WACW,2BAA2B,CACvC,SAAS,EAAE,SAAS,EAAE,UAAU,EAAE,iBAAiB,EAAE,EAAE,6BAA6B,GAAE,MAAY,GACjG,IAAI;IAWP,OAAO,CAAC,MAAM,CAAC,wBAAwB;IAQvC;;;;OAIG;WACW,kBAAkB,CAC9B,UAAU,EAAE,cAAc,GAAG,UAAU,EAAE,UAAU,EAAE,MAAM,GAC1D,aAAa,GAAG,aAAa,EAAE,GAAG,SAAS;IAmB9C,0DAA0D;IAC1D,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAYnC,uGAAuG;WACzF,wBAAwB,CACpC,UAAU,EAAE,oBAAoB,GAAG,OAAO,EAAE,GAAG,cAAc,EAAE,WAAW,EAAE,MAAM,GAAG,KAAK,GAAG,KAAK,GACjG,KAAK,GAAG,SAAS;IAsBpB;;;;;;;;;;;;;;;;;;;OAmBG;WACW,yBAAyB,CAAC,UAAU,EAAE,oBAAoB,EAAE,WAAW,EAAE,MAAM,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,EAAE;IAUvH,6EAA6E;IAC7E,OAAO,CAAC,MAAM,CAAC,iBAAiB;IAuBhC;;;OAGG;IACH,OAAO,CAAC,MAAM,CAAC,+BAA+B;IAsB9C,qHAAqH;IACrH,OAAO,CAAC,MAAM,CAAC,uBAAuB;IAmBtC;;;;OAIG;IACH,OAAO,CAAC,MAAM,CAAC,cAAc;IAqB7B;;;;;;;;;;;;;;;;;;;OAmBG;WACW,0BAA0B,CACtC,UAAU,EAAE,oBAAoB,GAAG,OAAO,EAAE,GAAG,cAAc,GAAG,UAAU,EAC1E,cAAc,EAAE,QAAQ,EACxB,OAAO,CAAC,EAAE,mBAAmB,GAC5B,yBAAyB,GAAG,SAAS;IAkCxC;;;;;;;;OAQG;WACW,2BAA2B,CACvC,KAAK,EAAE,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE,KAAK,GAAG,UAAU,GACxG,KAAK,GAAG,SAAS;IAIpB;;;;;;;;;OASG;WACW,0BAA0B,CACtC,UAAU,EAAE,wBAAwB,EACpC,UAAU,EAAE,OAAO,EACnB,aAAa,EAAE,OAAO,EACtB,WAAW,EAAE,OAAO,GACnB,aAAa,EAAE,GAAG,SAAS;IAsC9B;;;;;;;;;OASG;WACW,0CAA0C,CACtD,UAAU,EAAE,wBAAwB,EACpC,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,YAAY,EAAE,MAAM,GACnB,aAAa,EAAE,GAAG,SAAS;IAgD9B;;;;;;;;;OASG;WACW,6BAA6B,CACzC,UAAU,EAAE,wBAAwB,EACpC,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,SAAS,EAAE,MAAM,GAChB,aAAa,EAAE,GAAG,SAAS;IAsD9B,iDAAiD;WACnC,yBAAyB,CACrC,MAAM,EAAE,sBAAsB,EAAE,MAAM,EAAE,sBAAsB,GAAG,KAAK,GAAG,SAAS;CAsBrF"}
1
+ {"version":3,"file":"CurveFactory.d.ts","sourceRoot":"","sources":["../../../src/curve/CurveFactory.ts"],"names":[],"mappings":"AAUA,OAAO,EAAkC,mBAAmB,EAAE,sBAAsB,EAAE,MAAM,aAAa,CAAC;AAC1G,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACtD,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AACvE,OAAO,EAAE,oBAAoB,EAAE,MAAM,oCAAoC,CAAC;AAE1E,OAAO,EAAE,4BAA4B,EAAE,MAAM,4CAA4C,CAAC;AAG1F,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAG5C,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAE/C,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAGvD,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAEjD,OAAO,EAAE,KAAK,EAAgB,MAAM,SAAS,CAAC;AAC9C,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAa,MAAM,cAAc,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAG9B,OAAO,EAAE,wBAAwB,EAAE,MAAM,6BAA6B,CAAC;AACvE,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD;;;;GAIG;AACH,MAAM,WAAW,yBAAyB;IACxC,iCAAiC;IACjC,MAAM,EAAE,4BAA4B,EAAE,CAAC;IACvC,4DAA4D;IAC5D,QAAQ,EAAE,QAAQ,EAAE,CAAC;IACrB;;;OAGG;IACH,UAAU,CAAC,EAAE,UAAU,CAAC;IACxB,iFAAiF;IACjF,IAAI,CAAC,EAAE,eAAe,CAAC;CACxB;AAED;;;GAGG;AACH,oBAAY,wBAAwB;IAClC,8DAA8D;IAC9D,QAAQ,IAAI;IACZ,wEAAwE;IACxE,cAAc,IAAI;IAClB,6FAA6F;IAC7F,QAAQ,IAAI;CACb;AAED;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,iIAAiI;IACjI,sBAAsB,CAAC,EAAE,OAAO,CAAC;IACjC,uJAAuJ;IACvJ,YAAY,CAAC,EAAE,wBAAwB,CAAC;IACxC,wFAAwF;IACxF,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,oGAAoG;IACpG,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,wIAAwI;IACxI,YAAY,CAAC,EAAE,QAAQ,CAAC;IACxB,qIAAqI;IACrI,UAAU,CAAC,EAAE,QAAQ,CAAC;CACvB;AAeD;;;GAGG;AACH,MAAM,WAAW,gCAAgC;IAC/C;;;;MAIE;IACF,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB;;;;;;;OAOG;IACH,aAAa,CAAC,EAAE,OAAO,CAAC;CACzB;AAED;;;GAGG;AACH,MAAM,WAAW,yBAAyB;IACxC;;;OAGG;IACH,eAAe,CAAC,EAAE,mBAAmB,CAAC;IACtC;;;OAGG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;OAGG;IACH,iBAAiB,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED;;;GAGG;AACH,qBAAa,YAAY;IACvB,mFAAmF;IACnF,OAAO,CAAC,MAAM,CAAC,iBAAiB;IAUhC;;;;OAIG;WACW,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,GAAG,EAAE,OAAO,GAAG,KAAK,GAAG,SAAS;IAOnH;;;;;;;;OAQG;WACW,yBAAyB,CACrC,MAAM,EAAE,YAAY,GAAG,oBAAoB,GAAG,OAAO,EAAE,EACvD,MAAM,EAAE,MAAM,GAAG,MAAM,EAAE,EACzB,kBAAkB,GAAE,OAAO,GAAG,gCAAuC,GACpE,IAAI,GAAG,SAAS;IA8DnB,8GAA8G;IAC9G,OAAO,CAAC,MAAM,CAAC,wBAAwB;IAevC;;;;;OAKG;IACH,OAAO,CAAC,MAAM,CAAC,iBAAiB;IAUhC;;;;;;;;OAQG;IACH,OAAO,CAAC,MAAM,CAAC,8BAA8B;IAwC7C;;;OAGG;IACH,OAAO,CAAC,MAAM,CAAC,oBAAoB;IA0BnC,uCAAuC;IACvC,OAAO,CAAC,MAAM,CAAC,0BAA0B;IA4BzC,gHAAgH;IAChH,OAAO,CAAC,MAAM,CAAC,4BAA4B;IAmB3C;;;;;;;;;;;;;;;;;;;;OAoBG;WACW,sBAAsB,CAClC,kBAAkB,EAAE,UAAU,EAAE,OAAO,CAAC,EAAE,yBAAyB,GAClE,KAAK,CAAC,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,SAAS;IAqDvC;;;;OAIG;WACW,iBAAiB,CAC7B,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,GAAE,MAAU,EAAE,YAAY,CAAC,EAAE,MAAM,GACnF,IAAI;IA4CP;;;;;;;;OAQG;WACW,kBAAkB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,YAAY,GAAE,OAAe,EAAE,SAAS,GAAE,MAAqC,GAAG,OAAO;IA6BpJ;;;;;;;OAOG;WACW,2BAA2B,CACvC,SAAS,EAAE,SAAS,EAAE,UAAU,EAAE,iBAAiB,EAAE,EAAE,6BAA6B,GAAE,MAAY,GACjG,IAAI;IAWP,OAAO,CAAC,MAAM,CAAC,wBAAwB;IAQvC;;;;OAIG;WACW,kBAAkB,CAC9B,UAAU,EAAE,cAAc,GAAG,UAAU,EAAE,UAAU,EAAE,MAAM,GAC1D,aAAa,GAAG,aAAa,EAAE,GAAG,SAAS;IAmB9C,0DAA0D;IAC1D,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAYnC,uGAAuG;WACzF,wBAAwB,CACpC,UAAU,EAAE,oBAAoB,GAAG,OAAO,EAAE,GAAG,cAAc,EAAE,WAAW,EAAE,MAAM,GAAG,KAAK,GAAG,KAAK,GACjG,KAAK,GAAG,SAAS;IAsBpB;;;;;;;;;;;;;;;;;;;OAmBG;WACW,yBAAyB,CAAC,UAAU,EAAE,oBAAoB,EAAE,WAAW,EAAE,MAAM,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,EAAE;IAUvH,6EAA6E;IAC7E,OAAO,CAAC,MAAM,CAAC,iBAAiB;IAuBhC;;;OAGG;IACH,OAAO,CAAC,MAAM,CAAC,+BAA+B;IAsB9C,qHAAqH;IACrH,OAAO,CAAC,MAAM,CAAC,uBAAuB;IAmBtC;;;;OAIG;IACH,OAAO,CAAC,MAAM,CAAC,cAAc;IAqB7B;;;;;;;;;;;;;;;;;;;OAmBG;WACW,0BAA0B,CACtC,UAAU,EAAE,oBAAoB,GAAG,OAAO,EAAE,GAAG,cAAc,GAAG,UAAU,EAC1E,cAAc,EAAE,QAAQ,EACxB,OAAO,CAAC,EAAE,mBAAmB,GAC5B,yBAAyB,GAAG,SAAS;IAkCxC;;;;;;;;OAQG;WACW,2BAA2B,CACvC,KAAK,EAAE,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE,KAAK,GAAG,UAAU,GACxG,KAAK,GAAG,SAAS;IAIpB;;;;;;;;;OASG;WACW,0BAA0B,CACtC,UAAU,EAAE,wBAAwB,EACpC,UAAU,EAAE,OAAO,EACnB,aAAa,EAAE,OAAO,EACtB,WAAW,EAAE,OAAO,GACnB,aAAa,EAAE,GAAG,SAAS;IAsC9B;;;;;;;;;OASG;WACW,0CAA0C,CACtD,UAAU,EAAE,wBAAwB,EACpC,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,YAAY,EAAE,MAAM,GACnB,aAAa,EAAE,GAAG,SAAS;IAgD9B;;;;;;;;;OASG;WACW,6BAA6B,CACzC,UAAU,EAAE,wBAAwB,EACpC,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,MAAM,EAAE,OAAO,EACf,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,SAAS,EAAE,MAAM,GAChB,aAAa,EAAE,GAAG,SAAS;IAsD9B,iDAAiD;WACnC,yBAAyB,CACrC,MAAM,EAAE,sBAAsB,EAAE,MAAM,EAAE,sBAAsB,GAAG,KAAK,GAAG,SAAS;CAsBrF"}
@@ -183,9 +183,9 @@ class CurveFactory {
183
183
  * * If there are 2 connected arcs, add a zero-length line segment between them.
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  * * If there is a pair of arc and line segment/string with non-parallel tangents, add a zero-length line segment
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  * between them.
186
- * * If there is an arc with sweep degrees in [180, 360), break the arc into 2 pieces separated by a zero-length
187
- * line segment. Similarly, break a 360-degree arc into 3 pieces separated by 2 zero-length line segments. Return
188
- * `undefined` if there is an arc with sweep greater than 360 degrees.
186
+ * * If there is an arc with sweep degrees in (120, 240], break the arc into 2 pieces separated by a zero-length
187
+ * line segment. Similarly, break arcs with sweep in (240, 360] into 3 pieces separated by 2 zero-length line segments.
188
+ * Return `undefined` if there is an arc with sweep greater than 360 degrees.
189
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  */
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  static updatePathForRelaxedValidation(filletedLineString, isClosed, parallelOptions) {
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  const newFilletedLineString = new Path_1.Path();
@@ -214,10 +214,11 @@ class CurveFactory {
214
214
  const linePoint = child.startPoint();
215
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  newFilletedLineString.tryAddChild(LineSegment3d_1.LineSegment3d.create(linePoint, linePoint));
216
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  }
217
- if (arcSweep !== undefined && arcSweep > 180 - sweepTol && arcSweep <= 360 - sweepTol) {
217
+ // to avoid PI too far from the arc, split arcs so that no sub-arc has sweep greater than 120 degrees
218
+ if (arcSweep !== undefined && arcSweep > 120 && arcSweep <= 240) {
218
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  CurveFactory.splitAndAppendArc(newFilletedLineString, child, [0, 0.5, 1]); // 2 pieces
219
220
  }
220
- else if (arcSweep !== undefined && arcSweep > 360 - sweepTol && arcSweep <= 360 + sweepTol) {
221
+ else if (arcSweep !== undefined && arcSweep > 240 && arcSweep <= 360 + sweepTol) {
221
222
  CurveFactory.splitAndAppendArc(newFilletedLineString, child, [0, 1 / 3, 2 / 3, 1]); // 3 pieces
222
223
  }
223
224
  else {
@@ -307,12 +308,11 @@ class CurveFactory {
307
308
  * tangent direction.
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  * * To treat more input chains as valid, pass `options.relaxedValidation = true`. Internally, this setting performs
309
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  * several transformations on the input to produce a valid filleted linestring:
310
- * * Each `Arc3d` whose sweep is between 180 and 360 degrees is split into 2 arcs of equal sweep separated by a
311
- * zero-length `LineSegment3d`. A 360-degree arc is split into 3 arcs of equal sweep separated by 2 zero-length
312
- * `LineSegment3d`s. Arcs with sweep greater than 360 degrees are not allowed.
311
+ * * `Arc3d`s with large sweep are uniformly split into 2 or 3 smaller arcs to improve the proximity of their _PI_
312
+ * points (cf. {@link Arc3d.computeTangentIntersection}). Arcs with sweep greater than 360 degrees are not allowed.
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  * * Adjacent `Arc3d`s are separated by a zero-length `LineSegment3d`.
314
- * * An `Arc3d` that is not G1 continuous with its neighbor is separated from its neighbor by a zero-length
315
- * `LineSegment3d`.
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+ * * An `Arc3d` that is not G1 continuous with its linear neighbor is separated from it by a zero-length
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+ * `LineSegment3d` to preserve the corner.
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  * @param filletedLineString A linestring with corner fillets, e.g., as created by {@link CurveFactory.createFilletsInLineString}.
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  * @param options optional validation settings.
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  * @returns Array of [point, radius] pairs extracted from input, or `undefined` if the input is not valid. A radius