@itwin/core-geometry 5.0.0-dev.8 → 5.0.0-dev.83
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +46 -1
- package/lib/cjs/Constant.js +17 -17
- package/lib/cjs/Constant.js.map +1 -1
- package/lib/cjs/Geometry.d.ts +2 -4
- package/lib/cjs/Geometry.d.ts.map +1 -1
- package/lib/cjs/Geometry.js +37 -39
- package/lib/cjs/Geometry.js.map +1 -1
- package/lib/cjs/bspline/AkimaCurve3d.js +3 -1
- package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -1
- package/lib/cjs/bspline/BSpline1dNd.d.ts +90 -54
- package/lib/cjs/bspline/BSpline1dNd.d.ts.map +1 -1
- package/lib/cjs/bspline/BSpline1dNd.js +137 -84
- package/lib/cjs/bspline/BSpline1dNd.js.map +1 -1
- package/lib/cjs/bspline/BSplineCurve.d.ts +193 -155
- package/lib/cjs/bspline/BSplineCurve.d.ts.map +1 -1
- package/lib/cjs/bspline/BSplineCurve.js +249 -181
- package/lib/cjs/bspline/BSplineCurve.js.map +1 -1
- package/lib/cjs/bspline/BSplineCurve3dH.js +1 -0
- package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -1
- package/lib/cjs/bspline/BSplineCurveOps.d.ts.map +1 -1
- package/lib/cjs/bspline/BSplineCurveOps.js +18 -21
- package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -1
- package/lib/cjs/bspline/BSplineSurface.js +22 -2
- package/lib/cjs/bspline/BSplineSurface.js.map +1 -1
- package/lib/cjs/bspline/Bezier1dNd.js +6 -0
- package/lib/cjs/bspline/Bezier1dNd.js.map +1 -1
- package/lib/cjs/bspline/BezierCurve3d.d.ts +3 -1
- package/lib/cjs/bspline/BezierCurve3d.d.ts.map +1 -1
- package/lib/cjs/bspline/BezierCurve3d.js +5 -5
- package/lib/cjs/bspline/BezierCurve3d.js.map +1 -1
- package/lib/cjs/bspline/BezierCurve3dH.js +2 -0
- package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -1
- package/lib/cjs/bspline/BezierCurveBase.d.ts.map +1 -1
- package/lib/cjs/bspline/BezierCurveBase.js +21 -2
- package/lib/cjs/bspline/BezierCurveBase.js.map +1 -1
- package/lib/cjs/bspline/InterpolationCurve3d.js +12 -1
- package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -1
- package/lib/cjs/bspline/KnotVector.d.ts +82 -60
- package/lib/cjs/bspline/KnotVector.d.ts.map +1 -1
- package/lib/cjs/bspline/KnotVector.js +144 -84
- package/lib/cjs/bspline/KnotVector.js.map +1 -1
- package/lib/cjs/bspline/SurfaceLocationDetail.js +12 -0
- package/lib/cjs/bspline/SurfaceLocationDetail.js.map +1 -1
- package/lib/cjs/clipping/AlternatingConvexClipTree.js +14 -13
- package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -1
- package/lib/cjs/clipping/BooleanClipNode.js +4 -0
- package/lib/cjs/clipping/BooleanClipNode.js.map +1 -1
- package/lib/cjs/clipping/ClipPlane.js +10 -1
- package/lib/cjs/clipping/ClipPlane.js.map +1 -1
- package/lib/cjs/clipping/ClipPrimitive.js +19 -0
- package/lib/cjs/clipping/ClipPrimitive.js.map +1 -1
- package/lib/cjs/clipping/ClipUtils.js +5 -1
- package/lib/cjs/clipping/ClipUtils.js.map +1 -1
- package/lib/cjs/clipping/ClipVector.js +11 -8
- package/lib/cjs/clipping/ClipVector.js.map +1 -1
- package/lib/cjs/clipping/ConvexClipPlaneSet.js +5 -3
- package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -1
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js +2 -1
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js +3 -0
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -1
- package/lib/cjs/core-geometry.d.ts +1 -0
- package/lib/cjs/core-geometry.d.ts.map +1 -1
- package/lib/cjs/core-geometry.js +1 -0
- package/lib/cjs/core-geometry.js.map +1 -1
- package/lib/cjs/curve/Arc3d.d.ts +17 -3
- package/lib/cjs/curve/Arc3d.d.ts.map +1 -1
- package/lib/cjs/curve/Arc3d.js +50 -21
- package/lib/cjs/curve/Arc3d.js.map +1 -1
- package/lib/cjs/curve/ConstructCurveBetweenCurves.js +3 -0
- package/lib/cjs/curve/ConstructCurveBetweenCurves.js.map +1 -1
- package/lib/cjs/curve/CoordinateXYZ.js +3 -2
- package/lib/cjs/curve/CoordinateXYZ.js.map +1 -1
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts +0 -2
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -1
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js +25 -10
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -1
- package/lib/cjs/curve/CurveCollection.d.ts +10 -0
- package/lib/cjs/curve/CurveCollection.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCollection.js +35 -9
- package/lib/cjs/curve/CurveCollection.js.map +1 -1
- package/lib/cjs/curve/CurveFactory.d.ts +87 -53
- package/lib/cjs/curve/CurveFactory.d.ts.map +1 -1
- package/lib/cjs/curve/CurveFactory.js +213 -135
- package/lib/cjs/curve/CurveFactory.js.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.js +44 -0
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.d.ts +7 -10
- package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.js +27 -12
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
- package/lib/cjs/curve/CurveProcessor.js +2 -0
- package/lib/cjs/curve/CurveProcessor.js.map +1 -1
- package/lib/cjs/curve/CurveWireMomentsXYZ.js +2 -0
- package/lib/cjs/curve/CurveWireMomentsXYZ.js.map +1 -1
- package/lib/cjs/curve/LineSegment3d.js +6 -2
- package/lib/cjs/curve/LineSegment3d.js.map +1 -1
- package/lib/cjs/curve/LineString3d.js +27 -7
- package/lib/cjs/curve/LineString3d.js.map +1 -1
- package/lib/cjs/curve/Loop.js +12 -4
- package/lib/cjs/curve/Loop.js.map +1 -1
- package/lib/cjs/curve/OffsetOptions.js +25 -21
- package/lib/cjs/curve/OffsetOptions.js.map +1 -1
- package/lib/cjs/curve/ParityRegion.js +4 -2
- package/lib/cjs/curve/ParityRegion.js.map +1 -1
- package/lib/cjs/curve/Path.js +2 -2
- package/lib/cjs/curve/Path.js.map +1 -1
- package/lib/cjs/curve/PointString3d.js +3 -2
- package/lib/cjs/curve/PointString3d.js.map +1 -1
- package/lib/cjs/curve/ProxyCurve.js +1 -0
- package/lib/cjs/curve/ProxyCurve.js.map +1 -1
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js +1 -0
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -1
- package/lib/cjs/curve/Query/CurveSplitContext.js +3 -0
- package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -1
- package/lib/cjs/curve/Query/CylindricalRange.js +6 -2
- package/lib/cjs/curve/Query/CylindricalRange.js.map +1 -1
- package/lib/cjs/curve/Query/PlanarSubdivision.js +4 -6
- package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -1
- package/lib/cjs/curve/Query/StrokeCountChain.js +12 -0
- package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -1
- package/lib/cjs/curve/Query/StrokeCountMap.js +14 -0
- package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -1
- package/lib/cjs/curve/RegionMomentsXY.js +4 -5
- package/lib/cjs/curve/RegionMomentsXY.js.map +1 -1
- package/lib/cjs/curve/RegionOps.js +9 -10
- package/lib/cjs/curve/RegionOps.js.map +1 -1
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js +24 -1
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -1
- package/lib/cjs/curve/StrokeOptions.d.ts +4 -4
- package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -1
- package/lib/cjs/curve/StrokeOptions.js +23 -6
- package/lib/cjs/curve/StrokeOptions.js.map +1 -1
- package/lib/cjs/curve/UnionRegion.js +4 -2
- package/lib/cjs/curve/UnionRegion.js.map +1 -1
- package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js +13 -7
- package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/ChainCollectorContext.js +6 -0
- package/lib/cjs/curve/internalContexts/ChainCollectorContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.js +2 -0
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.js +13 -5
- package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js +3 -0
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.js +18 -5
- package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.js +26 -13
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXY.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXYZ.js +11 -5
- package/lib/cjs/curve/internalContexts/CurveCurveIntersectXYZ.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveLengthContext.js +6 -0
- package/lib/cjs/curve/internalContexts/CurveLengthContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveOffsetXYHandler.js +8 -6
- package/lib/cjs/curve/internalContexts/CurveOffsetXYHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/EllipticalArcApproximationContext.js +38 -5
- package/lib/cjs/curve/internalContexts/EllipticalArcApproximationContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/GapSearchContext.js +1 -0
- package/lib/cjs/curve/internalContexts/GapSearchContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/MultiChainCollector.js +12 -0
- package/lib/cjs/curve/internalContexts/MultiChainCollector.js.map +1 -1
- package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.js +1 -0
- package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js +7 -0
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js +22 -4
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/SumLengthsContext.js +1 -0
- package/lib/cjs/curve/internalContexts/SumLengthsContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js +3 -0
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js.map +1 -1
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js +2 -0
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/ClothoidSeries.js +4 -0
- package/lib/cjs/curve/spiral/ClothoidSeries.js.map +1 -1
- package/lib/cjs/curve/spiral/CubicEvaluator.js +2 -0
- package/lib/cjs/curve/spiral/CubicEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/CzechSpiralEvaluator.js +4 -0
- package/lib/cjs/curve/spiral/CzechSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/DirectHalfCosineSpiralEvaluator.js +5 -0
- package/lib/cjs/curve/spiral/DirectHalfCosineSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/DirectSpiral3d.js +12 -2
- package/lib/cjs/curve/spiral/DirectSpiral3d.js.map +1 -1
- package/lib/cjs/curve/spiral/IntegratedSpiral3d.js +24 -4
- package/lib/cjs/curve/spiral/IntegratedSpiral3d.js.map +1 -1
- package/lib/cjs/curve/spiral/MXCubicAlongArcSpiralEvaluator.js +2 -0
- package/lib/cjs/curve/spiral/MXCubicAlongArcSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/NormalizedTransition.js +5 -0
- package/lib/cjs/curve/spiral/NormalizedTransition.js.map +1 -1
- package/lib/cjs/curve/spiral/PolishCubicSpiralEvaluator.js +2 -0
- package/lib/cjs/curve/spiral/PolishCubicSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/TransitionConditionalProperties.js +10 -0
- package/lib/cjs/curve/spiral/TransitionConditionalProperties.js.map +1 -1
- package/lib/cjs/curve/spiral/TransitionSpiral3d.js +10 -0
- package/lib/cjs/curve/spiral/TransitionSpiral3d.js.map +1 -1
- package/lib/cjs/curve/spiral/XYCurveEvaluator.js +6 -0
- package/lib/cjs/curve/spiral/XYCurveEvaluator.js.map +1 -1
- package/lib/cjs/geometry3d/Angle.js +18 -16
- package/lib/cjs/geometry3d/Angle.js.map +1 -1
- package/lib/cjs/geometry3d/AngleSweep.d.ts +7 -2
- package/lib/cjs/geometry3d/AngleSweep.d.ts.map +1 -1
- package/lib/cjs/geometry3d/AngleSweep.js +14 -2
- package/lib/cjs/geometry3d/AngleSweep.js.map +1 -1
- package/lib/cjs/geometry3d/BarycentricTriangle.js +25 -0
- package/lib/cjs/geometry3d/BarycentricTriangle.js.map +1 -1
- package/lib/cjs/geometry3d/BilinearPatch.js +8 -0
- package/lib/cjs/geometry3d/BilinearPatch.js.map +1 -1
- package/lib/cjs/geometry3d/CoincidentGeometryOps.js +5 -0
- package/lib/cjs/geometry3d/CoincidentGeometryOps.js.map +1 -1
- package/lib/cjs/geometry3d/Ellipsoid.js +48 -0
- package/lib/cjs/geometry3d/Ellipsoid.js.map +1 -1
- package/lib/cjs/geometry3d/FrameBuilder.js +12 -4
- package/lib/cjs/geometry3d/FrameBuilder.js.map +1 -1
- package/lib/cjs/geometry3d/FrustumAnimation.js +7 -0
- package/lib/cjs/geometry3d/FrustumAnimation.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableBlockedArray.js +12 -0
- package/lib/cjs/geometry3d/GrowableBlockedArray.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableFloat64Array.js +3 -0
- package/lib/cjs/geometry3d/GrowableFloat64Array.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.d.ts +0 -5
- package/lib/cjs/geometry3d/GrowableXYArray.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.js +16 -7
- package/lib/cjs/geometry3d/GrowableXYArray.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.d.ts +32 -10
- package/lib/cjs/geometry3d/GrowableXYZArray.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.js +70 -16
- package/lib/cjs/geometry3d/GrowableXYZArray.js.map +1 -1
- package/lib/cjs/geometry3d/IndexedCollectionInterval.js +6 -0
- package/lib/cjs/geometry3d/IndexedCollectionInterval.js.map +1 -1
- package/lib/cjs/geometry3d/IndexedXYCollection.js +1 -0
- package/lib/cjs/geometry3d/IndexedXYCollection.js.map +1 -1
- package/lib/cjs/geometry3d/IndexedXYZCollection.d.ts +13 -2
- package/lib/cjs/geometry3d/IndexedXYZCollection.d.ts.map +1 -1
- package/lib/cjs/geometry3d/IndexedXYZCollection.js +26 -11
- package/lib/cjs/geometry3d/IndexedXYZCollection.js.map +1 -1
- package/lib/cjs/geometry3d/LongitudeLatitudeAltitude.js +3 -0
- package/lib/cjs/geometry3d/LongitudeLatitudeAltitude.js.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.d.ts +3 -4
- package/lib/cjs/geometry3d/Matrix3d.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.js +36 -14
- package/lib/cjs/geometry3d/Matrix3d.js.map +1 -1
- package/lib/cjs/geometry3d/OrderedRotationAngles.js +10 -2
- package/lib/cjs/geometry3d/OrderedRotationAngles.js.map +1 -1
- package/lib/cjs/geometry3d/Plane3dByOriginAndUnitNormal.js +2 -0
- package/lib/cjs/geometry3d/Plane3dByOriginAndUnitNormal.js.map +1 -1
- package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.js +7 -0
- package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.js.map +1 -1
- package/lib/cjs/geometry3d/Point2dArrayCarrier.js +2 -0
- package/lib/cjs/geometry3d/Point2dArrayCarrier.js.map +1 -1
- package/lib/cjs/geometry3d/Point2dVector2d.js +4 -0
- package/lib/cjs/geometry3d/Point2dVector2d.js.map +1 -1
- package/lib/cjs/geometry3d/Point3dArrayCarrier.js +3 -1
- package/lib/cjs/geometry3d/Point3dArrayCarrier.js.map +1 -1
- package/lib/cjs/geometry3d/Point3dVector3d.d.ts +7 -10
- package/lib/cjs/geometry3d/Point3dVector3d.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Point3dVector3d.js +16 -10
- package/lib/cjs/geometry3d/Point3dVector3d.js.map +1 -1
- package/lib/cjs/geometry3d/PointHelpers.d.ts +4 -4
- package/lib/cjs/geometry3d/PointHelpers.d.ts.map +1 -1
- package/lib/cjs/geometry3d/PointHelpers.js +8 -8
- package/lib/cjs/geometry3d/PointHelpers.js.map +1 -1
- package/lib/cjs/geometry3d/PointStreaming.js +12 -4
- package/lib/cjs/geometry3d/PointStreaming.js.map +1 -1
- package/lib/cjs/geometry3d/PolygonOps.d.ts +2 -2
- package/lib/cjs/geometry3d/PolygonOps.js +62 -25
- package/lib/cjs/geometry3d/PolygonOps.js.map +1 -1
- package/lib/cjs/geometry3d/PolylineCompressionByEdgeOffset.js +7 -3
- package/lib/cjs/geometry3d/PolylineCompressionByEdgeOffset.js.map +1 -1
- package/lib/cjs/geometry3d/PolylineOps.d.ts +9 -5
- package/lib/cjs/geometry3d/PolylineOps.d.ts.map +1 -1
- package/lib/cjs/geometry3d/PolylineOps.js +12 -5
- package/lib/cjs/geometry3d/PolylineOps.js.map +1 -1
- package/lib/cjs/geometry3d/Range.js +21 -4
- package/lib/cjs/geometry3d/Range.js.map +1 -1
- package/lib/cjs/geometry3d/Ray2d.js +2 -0
- package/lib/cjs/geometry3d/Ray2d.js.map +1 -1
- package/lib/cjs/geometry3d/Ray3d.d.ts +2 -2
- package/lib/cjs/geometry3d/Ray3d.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Ray3d.js +20 -11
- package/lib/cjs/geometry3d/Ray3d.js.map +1 -1
- package/lib/cjs/geometry3d/ReusableObjectCache.js +4 -0
- package/lib/cjs/geometry3d/ReusableObjectCache.js.map +1 -1
- package/lib/cjs/geometry3d/Segment1d.js +4 -0
- package/lib/cjs/geometry3d/Segment1d.js.map +1 -1
- package/lib/cjs/geometry3d/SortablePolygon.js +11 -0
- package/lib/cjs/geometry3d/SortablePolygon.js.map +1 -1
- package/lib/cjs/geometry3d/Transform.d.ts +1 -1
- package/lib/cjs/geometry3d/Transform.js +4 -1
- package/lib/cjs/geometry3d/Transform.js.map +1 -1
- package/lib/cjs/geometry3d/YawPitchRollAngles.js +6 -0
- package/lib/cjs/geometry3d/YawPitchRollAngles.js.map +1 -1
- package/lib/cjs/geometry4d/Map4d.js +2 -0
- package/lib/cjs/geometry4d/Map4d.js.map +1 -1
- package/lib/cjs/geometry4d/Matrix4d.js +1 -0
- package/lib/cjs/geometry4d/Matrix4d.js.map +1 -1
- package/lib/cjs/geometry4d/MomentData.d.ts +72 -73
- package/lib/cjs/geometry4d/MomentData.d.ts.map +1 -1
- package/lib/cjs/geometry4d/MomentData.js +90 -66
- package/lib/cjs/geometry4d/MomentData.js.map +1 -1
- package/lib/cjs/geometry4d/PlaneByOriginAndVectors4d.js +6 -0
- package/lib/cjs/geometry4d/PlaneByOriginAndVectors4d.js.map +1 -1
- package/lib/cjs/geometry4d/Point4d.js +2 -0
- package/lib/cjs/geometry4d/Point4d.js.map +1 -1
- package/lib/cjs/numerics/BezierPolynomials.js +8 -0
- package/lib/cjs/numerics/BezierPolynomials.js.map +1 -1
- package/lib/cjs/numerics/ClusterableArray.js +29 -13
- package/lib/cjs/numerics/ClusterableArray.js.map +1 -1
- package/lib/cjs/numerics/Complex.js +2 -0
- package/lib/cjs/numerics/Complex.js.map +1 -1
- package/lib/cjs/numerics/ConvexPolygon2d.js +3 -0
- package/lib/cjs/numerics/ConvexPolygon2d.js.map +1 -1
- package/lib/cjs/numerics/Newton.js +59 -4
- package/lib/cjs/numerics/Newton.js.map +1 -1
- package/lib/cjs/numerics/PascalCoefficients.js +1 -1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module Solid\n */\n\nimport { AnyCurve } from \"../curve/CurveTypes\";\nimport { CurveCollection } from \"../curve/CurveCollection\";\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\nimport { StrokeOptions } from \"../curve/StrokeOptions\";\nimport { AxisOrder, Geometry } from \"../Geometry\";\nimport { Angle } from \"../geometry3d/Angle\";\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\nimport { Matrix3d } from \"../geometry3d/Matrix3d\";\nimport { Range3d } from \"../geometry3d/Range\";\nimport { Ray3d } from \"../geometry3d/Ray3d\";\nimport { Transform } from \"../geometry3d/Transform\";\nimport { SolidPrimitive } from \"./SolidPrimitive\";\nimport { SweepContour } from \"./SweepContour\";\n\n/**\n * A LinearSweep is\n * * A planar contour (any Loop, Path, or parityRegion)\n * * An axis vector.\n * * The planar contour is expected to be in the plane of the axis vector\n * * The contour may have points and/or lines that are on the axis, but otherwise is entirely on one side of the axis.\n * * A sweep angle.\n * @public\n */\nexport class RotationalSweep extends SolidPrimitive {\n /** String name for schema properties */\n public readonly solidPrimitiveType = \"rotationalSweep\";\n\n private _contour: SweepContour;\n private _normalizedAxis: Ray3d;\n private _sweepAngle: Angle;\n private constructor(contour: SweepContour, normalizedAxis: Ray3d, sweepAngle: Angle, capped: boolean) {\n super(capped);\n this._contour = contour;\n this._normalizedAxis = normalizedAxis;\n this.capped = capped;\n this._sweepAngle = sweepAngle;\n }\n /** Create a rotational sweep.\n * @param contour profile to sweep, coplanar with axis. CAPTURED\n * @param axis rotation axis\n * @param sweepAngle signed angular sweep\n * @param capped whether to cap the surface to make a solid\n */\n public static create(contour: AnyCurve, axis: Ray3d, sweepAngle: Angle, capped: boolean): RotationalSweep | undefined {\n if (!axis.direction.normalizeInPlace())\n return undefined;\n const sweepable = SweepContour.createForRotation(contour, axis);\n if (!sweepable)\n return undefined;\n return new RotationalSweep(sweepable, axis, sweepAngle.clone(), capped);\n }\n\n /** Return a coordinate frame (right handed unit vectors)\n * * origin at origin of rotation ray\n * * z direction along the rotation ray.\n * * y direction perpendicular to the base contour plane\n */\n public getConstructiveFrame(): Transform | undefined {\n const contourPerpendicular = this._contour.localToWorld.matrix.columnZ();\n const axes = Matrix3d.createRigidFromColumns(contourPerpendicular, this._normalizedAxis.direction, AxisOrder.YZX);\n if (axes) {\n return Transform.createOriginAndMatrix(this._normalizedAxis.origin, axes);\n }\n return undefined;\n }\n /** return clone of (not reference to) the axis vector. */\n public cloneAxisRay(): Ray3d { return this._normalizedAxis.clone(); }\n /** Return (REFERENCE TO) the swept curves. */\n public getCurves(): CurveCollection { return this._contour.curves; }\n /** Return (REFERENCE TO) the swept curves with containing plane markup. */\n public getSweepContourRef(): SweepContour { return this._contour; }\n /** Return the sweep angle. */\n public getSweep(): Angle { return this._sweepAngle.clone(); }\n /** Test if `other` is a `RotationalSweep` */\n public isSameGeometryClass(other: any): boolean { return other instanceof RotationalSweep; }\n /** Test for same axis, capping, and swept geometry. */\n public override isAlmostEqual(other: GeometryQuery): boolean {\n if (other instanceof RotationalSweep) {\n return this._contour.isAlmostEqual(other._contour)\n && this._normalizedAxis.isAlmostEqual(other._normalizedAxis)\n && this.capped === other.capped;\n }\n return false;\n }\n /** return a deep clone */\n public clone(): RotationalSweep {\n return new RotationalSweep(this._contour.clone(), this._normalizedAxis.clone(), this._sweepAngle.clone(), this.capped);\n }\n /**\n * Transform the contour and axis.\n * * This fails if the transformation is singular.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n if (transform.matrix.isSingular())\n return false;\n if (this._contour.tryTransformInPlace(transform)) {\n this._normalizedAxis.transformInPlace(transform);\n if (transform.matrix.determinant() < 0.0)\n this._sweepAngle.setRadians(-this._sweepAngle.radians);\n return this._normalizedAxis.direction.normalizeInPlace();\n }\n return false;\n }\n /**\n * Return a transformed clone.\n * * This fails if the transformation is singular.\n */\n public cloneTransformed(transform: Transform): RotationalSweep | undefined {\n const result = this.clone();\n return result.tryTransformInPlace(transform) ? result : undefined;\n }\n /** Dispatch to strongly typed handler `handler.handleRotationalSweep(this)` */\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\n return handler.handleRotationalSweep(this);\n }\n /** Return a transform that rotates around the rotational axis by a fraction of the total sweep. */\n public getFractionalRotationTransform(vFraction: number, result?: Transform): Transform {\n const radians = this._sweepAngle.radians * vFraction;\n const rotation = Transform.createFixedPointAndMatrix(this._normalizedAxis.origin,\n Matrix3d.createRotationAroundVector(this._normalizedAxis.direction, Angle.createRadians(radians),\n result ? result.matrix : undefined) as Matrix3d);\n return rotation;\n }\n /**\n * Return the curves of a constant-v section of the solid.\n * @param vFraction fractional position along the sweep direction\n */\n public constantVSection(vFraction: number): CurveCollection | undefined {\n const section = this._contour.curves.clone();\n if (section) {\n section.tryTransformInPlace(this.getFractionalRotationTransform(vFraction));\n }\n return section;\n }\n /** Extend range using sampled points on the surface. */\n public extendRange(range: Range3d, transform?: Transform) {\n const degreeStep = 360 / 32;\n const options = StrokeOptions.createForCurves();\n options.angleTol = Angle.createDegrees(degreeStep);\n const strokes = this._contour.curves.cloneStroked(options);\n const numStep = Geometry.stepCount(degreeStep, this._sweepAngle.degrees, 4, 32);\n const stepTransform = Transform.createIdentity();\n if (transform) {\n const compositeTransform = Transform.createIdentity();\n for (let i = 0; i <= numStep; i++) {\n transform.multiplyTransformTransform(this.getFractionalRotationTransform(i / numStep, stepTransform), compositeTransform);\n strokes.extendRange(range, compositeTransform);\n }\n\n } else {\n for (let i = 0; i <= numStep; i++)\n strokes.extendRange(range, this.getFractionalRotationTransform(i / numStep, stepTransform));\n }\n }\n /**\n * @return true if this is a closed volume.\n */\n public get isClosedVolume(): boolean {\n return this.capped || this._sweepAngle.isFullCircle;\n }\n}\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module Solid\n */\n\nimport { AnyCurve } from \"../curve/CurveTypes\";\nimport { CurveCollection } from \"../curve/CurveCollection\";\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\nimport { StrokeOptions } from \"../curve/StrokeOptions\";\nimport { AxisOrder, Geometry } from \"../Geometry\";\nimport { Angle } from \"../geometry3d/Angle\";\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\nimport { Matrix3d } from \"../geometry3d/Matrix3d\";\nimport { Range3d } from \"../geometry3d/Range\";\nimport { Ray3d } from \"../geometry3d/Ray3d\";\nimport { Transform } from \"../geometry3d/Transform\";\nimport { SolidPrimitive } from \"./SolidPrimitive\";\nimport { SweepContour } from \"./SweepContour\";\n\n/**\n * A LinearSweep is\n * * A planar contour (any Loop, Path, or parityRegion)\n * * An axis vector.\n * * The planar contour is expected to be in the plane of the axis vector\n * * The contour may have points and/or lines that are on the axis, but otherwise is entirely on one side of the axis.\n * * A sweep angle.\n * @public\n */\nexport class RotationalSweep extends SolidPrimitive {\n /** String name for schema properties */\n public readonly solidPrimitiveType = \"rotationalSweep\";\n\n private _contour: SweepContour;\n private _normalizedAxis: Ray3d;\n private _sweepAngle: Angle;\n private constructor(contour: SweepContour, normalizedAxis: Ray3d, sweepAngle: Angle, capped: boolean) {\n super(capped);\n this._contour = contour;\n this._normalizedAxis = normalizedAxis;\n this.capped = capped;\n this._sweepAngle = sweepAngle;\n }\n /** Create a rotational sweep.\n * @param contour profile to sweep, coplanar with axis. CAPTURED\n * @param axis rotation axis\n * @param sweepAngle signed angular sweep\n * @param capped whether to cap the surface to make a solid\n */\n public static create(contour: AnyCurve, axis: Ray3d, sweepAngle: Angle, capped: boolean): RotationalSweep | undefined {\n if (!axis.direction.normalizeInPlace())\n return undefined;\n const sweepable = SweepContour.createForRotation(contour, axis);\n if (!sweepable)\n return undefined;\n return new RotationalSweep(sweepable, axis, sweepAngle.clone(), capped);\n }\n\n /** Return a coordinate frame (right handed unit vectors)\n * * origin at origin of rotation ray\n * * z direction along the rotation ray.\n * * y direction perpendicular to the base contour plane\n */\n public getConstructiveFrame(): Transform | undefined {\n const contourPerpendicular = this._contour.localToWorld.matrix.columnZ();\n const axes = Matrix3d.createRigidFromColumns(contourPerpendicular, this._normalizedAxis.direction, AxisOrder.YZX);\n if (axes) {\n return Transform.createOriginAndMatrix(this._normalizedAxis.origin, axes);\n }\n return undefined;\n }\n /** return clone of (not reference to) the axis vector. */\n public cloneAxisRay(): Ray3d { return this._normalizedAxis.clone(); }\n /** Return (REFERENCE TO) the swept curves. */\n public getCurves(): CurveCollection { return this._contour.curves; }\n /** Return (REFERENCE TO) the swept curves with containing plane markup. */\n public getSweepContourRef(): SweepContour { return this._contour; }\n /** Return the sweep angle. */\n public getSweep(): Angle { return this._sweepAngle.clone(); }\n /** Test if `other` is a `RotationalSweep` */\n public isSameGeometryClass(other: any): boolean { return other instanceof RotationalSweep; }\n /** Test for same axis, capping, and swept geometry. */\n public override isAlmostEqual(other: GeometryQuery): boolean {\n if (other instanceof RotationalSweep) {\n return this._contour.isAlmostEqual(other._contour)\n && this._normalizedAxis.isAlmostEqual(other._normalizedAxis)\n && this.capped === other.capped;\n }\n return false;\n }\n /** return a deep clone */\n public clone(): RotationalSweep {\n return new RotationalSweep(this._contour.clone(), this._normalizedAxis.clone(), this._sweepAngle.clone(), this.capped);\n }\n /**\n * Transform the contour and axis.\n * * This fails if the transformation is singular.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n if (transform.matrix.isSingular())\n return false;\n if (this._contour.tryTransformInPlace(transform)) {\n this._normalizedAxis.transformInPlace(transform);\n if (transform.matrix.determinant() < 0.0)\n this._sweepAngle.setRadians(-this._sweepAngle.radians);\n return this._normalizedAxis.direction.normalizeInPlace();\n }\n return false;\n }\n /**\n * Return a transformed clone.\n * * This fails if the transformation is singular.\n */\n public cloneTransformed(transform: Transform): RotationalSweep | undefined {\n const result = this.clone();\n return result.tryTransformInPlace(transform) ? result : undefined;\n }\n /** Dispatch to strongly typed handler `handler.handleRotationalSweep(this)` */\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\n return handler.handleRotationalSweep(this);\n }\n /** Return a transform that rotates around the rotational axis by a fraction of the total sweep. */\n public getFractionalRotationTransform(vFraction: number, result?: Transform): Transform {\n const radians = this._sweepAngle.radians * vFraction;\n const rotation = Transform.createFixedPointAndMatrix(this._normalizedAxis.origin,\n Matrix3d.createRotationAroundVector(this._normalizedAxis.direction, Angle.createRadians(radians),\n result ? result.matrix : undefined) as Matrix3d);\n return rotation;\n }\n /**\n * Return the curves of a constant-v section of the solid.\n * @param vFraction fractional position along the sweep direction\n */\n public constantVSection(vFraction: number): CurveCollection | undefined {\n const section = this._contour.curves.clone();\n if (section) {\n section.tryTransformInPlace(this.getFractionalRotationTransform(vFraction));\n }\n return section;\n }\n /** Extend range using sampled points on the surface. */\n public extendRange(range: Range3d, transform?: Transform) {\n const degreeStep = 360 / 32;\n const options = StrokeOptions.createForCurves();\n options.angleTol = Angle.createDegrees(degreeStep);\n const strokes = this._contour.curves.cloneStroked(options);\n const numStep = Geometry.stepCount(degreeStep, this._sweepAngle.degrees, 4, 32);\n const stepTransform = Transform.createIdentity();\n if (transform) {\n const compositeTransform = Transform.createIdentity();\n for (let i = 0; i <= numStep; i++) {\n transform.multiplyTransformTransform(this.getFractionalRotationTransform(i / numStep, stepTransform), compositeTransform);\n strokes.extendRange(range, compositeTransform);\n }\n\n } else {\n for (let i = 0; i <= numStep; i++)\n strokes.extendRange(range, this.getFractionalRotationTransform(i / numStep, stepTransform));\n }\n }\n /**\n * @return true if this is a closed volume.\n */\n public get isClosedVolume(): boolean {\n return this.capped || this._sweepAngle.isFullCircle;\n }\n}\n"]}
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@@ -8,37 +8,39 @@ import { Transform } from "../geometry3d/Transform";
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import { SolidPrimitive } from "./SolidPrimitive";
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import { SweepContour } from "./SweepContour";
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/**
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* Type for a function argument taking 2 curves and returning another curve or failing with undefined.
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* * This is used (for instance) by `RuleSweep.mutatePartners`.
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export type CurvePrimitiveMutator = (primitiveA: CurvePrimitive, primitiveB: CurvePrimitive) => CurvePrimitive | undefined;
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/**
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* A ruled sweep (surface) is a collection of 2 or more contours.
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* * All contours must have identical number and type of geometry. (paths, loops, parity regions, lines, arcs, other curves).
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* @public
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*/
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export declare class RuledSweep extends SolidPrimitive {
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/** String name for schema properties */
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/** String name for schema properties. */
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readonly solidPrimitiveType = "ruledSweep";
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private _contours;
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private constructor();
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* Create a ruled sweep from an array of contours.
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static create(contours: AnyCurve[], capped: boolean): RuledSweep | undefined;
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/** Return a reference to the array of SweepContour. */
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* * See also [[cloneContours]], which returns the contours without their local coordinate system definitions.
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*/
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cloneSweepContours(): SweepContour[];
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* Return clones of the sweep contours, each as a [[CurveCollection]].
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*/
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cloneContours(): CurveCollection[];
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/** Return a deep clone. */
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clone(): RuledSweep;
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cloneTransformed(transform: Transform): RuledSweep | undefined;
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/** Test if `other` is an instance of a `RuledSweep
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/** Test for near equality of two RuledSweeps. */
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constantVSection(vFraction: number): CurveCollection | undefined;
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get isClosedVolume(): boolean;
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}
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-
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1
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+
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@@ -13,19 +13,20 @@ import { SolidPrimitive } from "./SolidPrimitive";
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13
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import { SweepContour } from "./SweepContour";
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/**
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* A ruled sweep (surface) is a collection of 2 or more contours.
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-
* * All contours must have identical number and type of geometry. (paths, loops, parity regions, lines, arcs, other curves)
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* * All contours must have identical number and type of geometry. (paths, loops, parity regions, lines, arcs, other curves).
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* @public
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*/
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export class RuledSweep extends SolidPrimitive {
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/** String name for schema properties. */
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solidPrimitiveType = "ruledSweep";
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_contours;
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constructor(contours, capped) {
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super(capped);
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/** String name for schema properties */
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this.solidPrimitiveType = "ruledSweep";
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this._contours = contours;
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}
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/**
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* Create a ruled sweep from an array of contours.
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* *
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* * The contours are CAPTURED (not cloned).
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*/
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static create(contours, capped) {
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const sweepContours = [];
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@@ -38,9 +39,12 @@ export class RuledSweep extends SolidPrimitive {
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return new RuledSweep(sweepContours, capped);
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}
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/** Return a reference to the array of SweepContour. */
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-
sweepContoursRef() {
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-
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-
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+
sweepContoursRef() {
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return this._contours;
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}
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/**
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* Return clones of the sweep contours.
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* * See also [[cloneContours]], which returns the contours without their local coordinate system definitions.
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*/
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cloneSweepContours() {
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const result = [];
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@@ -49,8 +53,9 @@ export class RuledSweep extends SolidPrimitive {
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}
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return result;
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}
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-
/**
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-
*
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+
/**
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+
* Return clones of the sweep contours, each as a [[CurveCollection]].
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* * See also [[cloneSweepContours]], which returns the contours with their local coordinate system definitions.
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*/
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cloneContours() {
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const result = [];
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@@ -59,7 +64,7 @@ export class RuledSweep extends SolidPrimitive {
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}
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return result;
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}
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-
/** Return a deep clone */
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+
/** Return a deep clone. */
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clone() {
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return new RuledSweep(this.cloneSweepContours(), this.capped);
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}
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@@ -84,19 +89,22 @@ export class RuledSweep extends SolidPrimitive {
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84
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const result = this.clone();
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return result.tryTransformInPlace(transform) ? result : undefined;
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91
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}
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-
/**
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-
*
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92
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+
/**
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+
* Return a coordinate frame (right handed unit vectors)
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+
* * origin on base contour.
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89
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* * x, y directions from base contour.
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-
* * z direction perpendicular
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+
* * z direction perpendicular.
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91
97
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*/
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92
98
|
getConstructiveFrame() {
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93
99
|
if (this._contours.length === 0)
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return undefined;
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95
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return this._contours[0].localToWorld.cloneRigid();
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96
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}
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97
|
-
/** Test if `other` is an instance of a `RuledSweep
|
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98
|
-
isSameGeometryClass(other) {
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99
|
-
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103
|
+
/** Test if `other` is an instance of a `RuledSweep`. */
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104
|
+
isSameGeometryClass(other) {
|
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105
|
+
return other instanceof RuledSweep;
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106
|
+
}
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107
|
+
/** Test for near equality of two RuledSweeps. */
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100
108
|
isAlmostEqual(other) {
|
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101
109
|
if (other instanceof RuledSweep) {
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110
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if (this.capped !== other.capped)
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@@ -111,13 +119,13 @@ export class RuledSweep extends SolidPrimitive {
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111
119
|
}
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112
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return false;
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121
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}
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114
|
-
/**
|
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122
|
+
/** Dispatch to strongly typed `handler.handleRuledSweep(this)`. */
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115
123
|
dispatchToGeometryHandler(handler) {
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116
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return handler.handleRuledSweep(this);
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125
|
}
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118
126
|
/**
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119
|
-
* Return the section curves at a fraction of the sweep
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120
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-
* @param vFraction fractional position along the sweep direction
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127
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+
* Return the section curves at a fraction of the sweep.
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128
|
+
* @param vFraction fractional position along the sweep direction.
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121
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*/
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122
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|
constantVSection(vFraction) {
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123
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const numSection = this._contours.length;
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@@ -140,12 +148,14 @@ export class RuledSweep extends SolidPrimitive {
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|
140
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|
return undefined;
|
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141
149
|
});
|
|
142
150
|
}
|
|
143
|
-
/** Pass each contour to `extendRange
|
|
151
|
+
/** Pass each contour to `extendRange`. */
|
|
144
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|
extendRange(rangeToExtend, transform) {
|
|
145
153
|
for (const contour of this._contours)
|
|
146
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|
contour.curves.extendRange(rangeToExtend, transform);
|
|
147
155
|
}
|
|
148
|
-
/**
|
|
156
|
+
/**
|
|
157
|
+
* Construct a CurveCollection with the same structure as collectionA and collectionB, with primitives constructed
|
|
158
|
+
* by the caller-supplied primitiveMutator function.
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|
149
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|
* @returns Returns undefined if there is any type mismatch between the two collections.
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150
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|
*/
|
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151
161
|
static mutatePartners(collectionA, collectionB, primitiveMutator) {
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@@ -196,9 +206,7 @@ export class RuledSweep extends SolidPrimitive {
|
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|
196
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|
return undefined;
|
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197
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|
}
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|
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208
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/**
|
|
199
|
-
*
|
|
200
|
-
* * cap flag
|
|
201
|
-
* identical first and last contours.
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|
209
|
+
* @return true if this is a closed volume.
|
|
202
210
|
*/
|
|
203
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|
get isClosedVolume() {
|
|
204
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|
const n = this._contours.length;
|
|
@@ -1 +1 @@
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|
1
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-
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module Solid\n */\n\nimport { ConstructCurveBetweenCurves } from \"../curve/ConstructCurveBetweenCurves\";\nimport { AnyCurve } from \"../curve/CurveTypes\";\nimport { CurveChain, CurveCollection } from \"../curve/CurveCollection\";\nimport { CurvePrimitive } from \"../curve/CurvePrimitive\";\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\nimport { Geometry } from \"../Geometry\";\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\nimport { Range3d } from \"../geometry3d/Range\";\nimport { Transform } from \"../geometry3d/Transform\";\nimport { SolidPrimitive } from \"./SolidPrimitive\";\nimport { SweepContour } from \"./SweepContour\";\n\n/**\n * * type for a function argument taking 2 curves and returning another curve or failing with undefined.\n * * This is used (for instance) by `RuleSweep.mutatePartners`\n * @public\n */\nexport type CurvePrimitiveMutator = (primitiveA: CurvePrimitive, primitiveB: CurvePrimitive) => CurvePrimitive | undefined;\n/**\n * A ruled sweep (surface) is a collection of 2 or more contours.\n * * All contours must have identical number and type of geometry. (paths, loops, parity regions, lines, arcs, other curves)\n * @public\n */\nexport class RuledSweep extends SolidPrimitive {\n /** String name for schema properties */\n public readonly solidPrimitiveType = \"ruledSweep\";\n\n private _contours: SweepContour[];\n private constructor(contours: SweepContour[], capped: boolean) {\n super(capped);\n this._contours = contours;\n }\n /**\n * Create a ruled sweep from an array of contours.\n * * the contours are CAPTURED (not cloned)\n */\n public static create(contours: AnyCurve[], capped: boolean): RuledSweep | undefined {\n const sweepContours = [];\n for (const contour of contours) {\n const sweepable = SweepContour.createForLinearSweep(contour);\n if (sweepable === undefined) return undefined;\n sweepContours.push(sweepable);\n }\n return new RuledSweep(sweepContours, capped);\n }\n /** Return a reference to the array of SweepContour. */\n public sweepContoursRef(): SweepContour[] { return this._contours; }\n /** Return clones of all the sweep contours\n * * See also cloneContours, which returns the spatial contours without their local coordinate system definitions)\n */\n public cloneSweepContours(): SweepContour[] {\n const result = [];\n for (const sweepable of this._contours) {\n result.push(sweepable.clone());\n }\n return result;\n }\n /** Return clones of all the contours\n * * See also cloneContours, which returns the contours in their local coordinate systems\n */\n public cloneContours(): CurveCollection[] {\n const result = [];\n for (const sweepable of this._contours) {\n result.push(sweepable.curves.clone());\n }\n return result;\n }\n /** Return a deep clone */\n public clone(): RuledSweep {\n return new RuledSweep(this.cloneSweepContours(), this.capped);\n }\n /**\n * Transform all contours in place.\n * * This fails if the transformation is singular.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n if (transform.matrix.isSingular())\n return false;\n for (const contour of this._contours) {\n if (!contour.tryTransformInPlace(transform))\n return false;\n }\n return true;\n }\n /**\n * Return a transformed clone.\n * * This fails if the transformation is singular.\n */\n public cloneTransformed(transform: Transform): RuledSweep | undefined {\n const result = this.clone();\n return result.tryTransformInPlace(transform) ? result : undefined;\n }\n /** Return a coordinate frame (right handed unit vectors)\n * * origin on base contour\n * * x, y directions from base contour.\n * * z direction perpendicular\n */\n public getConstructiveFrame(): Transform | undefined {\n if (this._contours.length === 0) return undefined;\n return this._contours[0].localToWorld.cloneRigid();\n }\n /** Test if `other` is an instance of a `RuledSweep` */\n public isSameGeometryClass(other: any): boolean { return other instanceof RuledSweep; }\n /** test same contour geometry and capping. */\n public override isAlmostEqual(other: GeometryQuery): boolean {\n if (other instanceof RuledSweep) {\n if (this.capped !== other.capped) return false;\n if (this._contours.length !== other._contours.length) return false;\n for (let i = 0; i < this._contours.length; i++) {\n if (!this._contours[i].isAlmostEqual(other._contours[i]))\n return false;\n }\n return true;\n }\n return false;\n }\n /** dispatch to strongly typed `handler.handleRuledSweep(this)` */\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\n return handler.handleRuledSweep(this);\n }\n /**\n * Return the section curves at a fraction of the sweep\n * @param vFraction fractional position along the sweep direction\n */\n public constantVSection(vFraction: number): CurveCollection | undefined {\n const numSection = this._contours.length;\n if (numSection < 2)\n return undefined;\n const q = vFraction * numSection;\n let section0 = 0;\n if (vFraction >= 1.0)\n section0 = numSection - 1;\n else\n section0 = Math.floor(q);\n if (section0 + 1 >= numSection)\n section0 = numSection - 2;\n const section1 = section0 + 1;\n const localFraction = Geometry.clampToStartEnd(q - section0, 0, 1);\n return RuledSweep.mutatePartners(this._contours[section0].curves, this._contours[section1].curves,\n (primitive0: CurvePrimitive, primitive1: CurvePrimitive): CurvePrimitive | undefined => {\n const newPrimitive = ConstructCurveBetweenCurves.interpolateBetween(primitive0, localFraction, primitive1);\n if (newPrimitive instanceof CurvePrimitive) return newPrimitive;\n return undefined;\n });\n }\n /** Pass each contour to `extendRange` */\n public extendRange(rangeToExtend: Range3d, transform?: Transform): void {\n for (const contour of this._contours)\n contour.curves.extendRange(rangeToExtend, transform);\n }\n\n /** Construct a CurveCollection with the same structure as collectionA and collectionB, with primitives constructed by the caller-supplied primitiveMutator function.\n * @returns Returns undefined if there is any type mismatch between the two collections.\n */\n public static mutatePartners(collectionA: CurveCollection, collectionB: CurveCollection, primitiveMutator: CurvePrimitiveMutator): CurveCollection | undefined {\n if (!collectionA.isSameGeometryClass(collectionB))\n return undefined;\n if (collectionA instanceof CurveChain && collectionB instanceof CurveChain) {\n const chainA = collectionA;\n const chainB = collectionB;\n const chainC = chainA.cloneEmptyPeer() as CurveChain;\n const childrenA = chainA.children;\n const childrenB = chainB.children;\n if (childrenA.length !== childrenB.length)\n return undefined;\n for (let i = 0; i < childrenA.length; i++) {\n const newChild = primitiveMutator(childrenA[i], childrenB[i]);\n if (!newChild)\n return undefined;\n chainC.children.push(newChild);\n }\n return chainC;\n } else if (collectionA instanceof CurveCollection && collectionB instanceof CurveCollection) {\n const collectionC = collectionA.cloneEmptyPeer();\n const childrenA = collectionA.children;\n const childrenB = collectionB.children;\n const childrenC = collectionC.children;\n if (childrenA === undefined || childrenB === undefined || childrenC === undefined || childrenA.length !== childrenB.length)\n return undefined;\n for (let i = 0; i < childrenA.length; i++) {\n const childA = childrenA[i];\n const childB = childrenB[i];\n if (childA instanceof CurvePrimitive && childB instanceof CurvePrimitive) {\n const newPrimitive = primitiveMutator(childA, childB);\n if (!newPrimitive)\n return undefined;\n childrenC.push(newPrimitive);\n } else if (childA instanceof CurveCollection && childB instanceof CurveCollection) {\n const newChild = this.mutatePartners(childA, childB, primitiveMutator);\n if (!newChild)\n return undefined;\n if (newChild instanceof CurveCollection)\n childrenC.push(newChild);\n }\n }\n return collectionC;\n }\n return undefined;\n }\n /**\n * Return true if this is a closed volume, as observed by\n * * cap flag\n * identical first and last contours.\n */\n public get isClosedVolume(): boolean {\n const n = this._contours.length;\n return n > 1 && (this.capped || this._contours[0].isAlmostEqual(this._contours[n - 1]));\n }\n\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module Solid\n */\n\nimport { ConstructCurveBetweenCurves } from \"../curve/ConstructCurveBetweenCurves\";\nimport { AnyCurve } from \"../curve/CurveTypes\";\nimport { CurveChain, CurveCollection } from \"../curve/CurveCollection\";\nimport { CurvePrimitive } from \"../curve/CurvePrimitive\";\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\nimport { Geometry } from \"../Geometry\";\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\nimport { Range3d } from \"../geometry3d/Range\";\nimport { Transform } from \"../geometry3d/Transform\";\nimport { SolidPrimitive } from \"./SolidPrimitive\";\nimport { SweepContour } from \"./SweepContour\";\n\n/**\n * Type for a function argument taking 2 curves and returning another curve or failing with undefined.\n * * This is used (for instance) by `RuleSweep.mutatePartners`.\n * @public\n */\nexport type CurvePrimitiveMutator = (primitiveA: CurvePrimitive, primitiveB: CurvePrimitive) => CurvePrimitive | undefined;\n/**\n * A ruled sweep (surface) is a collection of 2 or more contours.\n * * All contours must have identical number and type of geometry. (paths, loops, parity regions, lines, arcs, other curves).\n * @public\n */\nexport class RuledSweep extends SolidPrimitive {\n /** String name for schema properties. */\n public readonly solidPrimitiveType = \"ruledSweep\";\n\n private _contours: SweepContour[];\n private constructor(contours: SweepContour[], capped: boolean) {\n super(capped);\n this._contours = contours;\n }\n /**\n * Create a ruled sweep from an array of contours.\n * * The contours are CAPTURED (not cloned).\n */\n public static create(contours: AnyCurve[], capped: boolean): RuledSweep | undefined {\n const sweepContours = [];\n for (const contour of contours) {\n const sweepable = SweepContour.createForLinearSweep(contour);\n if (sweepable === undefined)\n return undefined;\n sweepContours.push(sweepable);\n }\n return new RuledSweep(sweepContours, capped);\n }\n /** Return a reference to the array of SweepContour. */\n public sweepContoursRef(): SweepContour[] {\n return this._contours;\n }\n /**\n * Return clones of the sweep contours.\n * * See also [[cloneContours]], which returns the contours without their local coordinate system definitions.\n */\n public cloneSweepContours(): SweepContour[] {\n const result = [];\n for (const sweepable of this._contours) {\n result.push(sweepable.clone());\n }\n return result;\n }\n /**\n * Return clones of the sweep contours, each as a [[CurveCollection]].\n * * See also [[cloneSweepContours]], which returns the contours with their local coordinate system definitions.\n */\n public cloneContours(): CurveCollection[] {\n const result = [];\n for (const sweepable of this._contours) {\n result.push(sweepable.curves.clone());\n }\n return result;\n }\n /** Return a deep clone. */\n public clone(): RuledSweep {\n return new RuledSweep(this.cloneSweepContours(), this.capped);\n }\n /**\n * Transform all contours in place.\n * * This fails if the transformation is singular.\n */\n public tryTransformInPlace(transform: Transform): boolean {\n if (transform.matrix.isSingular())\n return false;\n for (const contour of this._contours) {\n if (!contour.tryTransformInPlace(transform))\n return false;\n }\n return true;\n }\n /**\n * Return a transformed clone.\n * * This fails if the transformation is singular.\n */\n public cloneTransformed(transform: Transform): RuledSweep | undefined {\n const result = this.clone();\n return result.tryTransformInPlace(transform) ? result : undefined;\n }\n /**\n * Return a coordinate frame (right handed unit vectors)\n * * origin on base contour.\n * * x, y directions from base contour.\n * * z direction perpendicular.\n */\n public getConstructiveFrame(): Transform | undefined {\n if (this._contours.length === 0)\n return undefined;\n return this._contours[0].localToWorld.cloneRigid();\n }\n /** Test if `other` is an instance of a `RuledSweep`. */\n public isSameGeometryClass(other: any): boolean {\n return other instanceof RuledSweep;\n }\n /** Test for near equality of two RuledSweeps. */\n public override isAlmostEqual(other: GeometryQuery): boolean {\n if (other instanceof RuledSweep) {\n if (this.capped !== other.capped)\n return false;\n if (this._contours.length !== other._contours.length)\n return false;\n for (let i = 0; i < this._contours.length; i++) {\n if (!this._contours[i].isAlmostEqual(other._contours[i]))\n return false;\n }\n return true;\n }\n return false;\n }\n /** Dispatch to strongly typed `handler.handleRuledSweep(this)`. */\n public dispatchToGeometryHandler(handler: GeometryHandler): any {\n return handler.handleRuledSweep(this);\n }\n /**\n * Return the section curves at a fraction of the sweep.\n * @param vFraction fractional position along the sweep direction.\n */\n public constantVSection(vFraction: number): CurveCollection | undefined {\n const numSection = this._contours.length;\n if (numSection < 2)\n return undefined;\n const q = vFraction * numSection;\n let section0 = 0;\n if (vFraction >= 1.0)\n section0 = numSection - 1;\n else\n section0 = Math.floor(q);\n if (section0 + 1 >= numSection)\n section0 = numSection - 2;\n const section1 = section0 + 1;\n const localFraction = Geometry.clampToStartEnd(q - section0, 0, 1);\n return RuledSweep.mutatePartners(\n this._contours[section0].curves,\n this._contours[section1].curves,\n (primitive0: CurvePrimitive, primitive1: CurvePrimitive): CurvePrimitive | undefined => {\n const newPrimitive = ConstructCurveBetweenCurves.interpolateBetween(primitive0, localFraction, primitive1);\n if (newPrimitive instanceof CurvePrimitive) return newPrimitive;\n return undefined;\n },\n );\n }\n /** Pass each contour to `extendRange`. */\n public extendRange(rangeToExtend: Range3d, transform?: Transform): void {\n for (const contour of this._contours)\n contour.curves.extendRange(rangeToExtend, transform);\n }\n\n /**\n * Construct a CurveCollection with the same structure as collectionA and collectionB, with primitives constructed\n * by the caller-supplied primitiveMutator function.\n * @returns Returns undefined if there is any type mismatch between the two collections.\n */\n public static mutatePartners(\n collectionA: CurveCollection, collectionB: CurveCollection, primitiveMutator: CurvePrimitiveMutator,\n ): CurveCollection | undefined {\n if (!collectionA.isSameGeometryClass(collectionB))\n return undefined;\n if (collectionA instanceof CurveChain && collectionB instanceof CurveChain) {\n const chainA = collectionA;\n const chainB = collectionB;\n const chainC = chainA.cloneEmptyPeer() as CurveChain;\n const childrenA = chainA.children;\n const childrenB = chainB.children;\n if (childrenA.length !== childrenB.length)\n return undefined;\n for (let i = 0; i < childrenA.length; i++) {\n const newChild = primitiveMutator(childrenA[i], childrenB[i]);\n if (!newChild)\n return undefined;\n chainC.children.push(newChild);\n }\n return chainC;\n } else if (collectionA instanceof CurveCollection && collectionB instanceof CurveCollection) {\n const collectionC = collectionA.cloneEmptyPeer();\n const childrenA = collectionA.children;\n const childrenB = collectionB.children;\n const childrenC = collectionC.children;\n if (childrenA === undefined || childrenB === undefined || childrenC === undefined || childrenA.length !== childrenB.length)\n return undefined;\n for (let i = 0; i < childrenA.length; i++) {\n const childA = childrenA[i];\n const childB = childrenB[i];\n if (childA instanceof CurvePrimitive && childB instanceof CurvePrimitive) {\n const newPrimitive = primitiveMutator(childA, childB);\n if (!newPrimitive)\n return undefined;\n childrenC.push(newPrimitive);\n } else if (childA instanceof CurveCollection && childB instanceof CurveCollection) {\n const newChild = this.mutatePartners(childA, childB, primitiveMutator);\n if (!newChild)\n return undefined;\n if (newChild instanceof CurveCollection)\n childrenC.push(newChild);\n }\n }\n return collectionC;\n }\n return undefined;\n }\n /**\n * @return true if this is a closed volume.\n */\n public get isClosedVolume(): boolean {\n const n = this._contours.length;\n return n > 1 && (this.capped || this._contours[0].isAlmostEqual(this._contours[n - 1]));\n }\n}\n"]}
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@@ -11,8 +11,9 @@ import { RotationalSweep } from "./RotationalSweep";
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import { RuledSweep } from "./RuledSweep";
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import { Sphere } from "./Sphere";
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import { TorusPipe } from "./TorusPipe";
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/**
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*
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/**
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* Describes the concrete type of a [[SolidPrimitive]]. Each type name maps to a specific subclass and can be used for
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* type-switching in conditional statements.
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* - "box" => [[Box]]
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* - "cone" => [[Cone]]
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* - "sphere" => [[Sphere]]
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@@ -20,39 +21,39 @@ import { TorusPipe } from "./TorusPipe";
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* - "rotationalSweep" => [[RotationalSweep]]
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* - "ruledSweep" => [[RuledSweep]]
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* - "torusPipe" => [[TorusPipe]]
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*
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* @public
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*/
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export type SolidPrimitiveType = "box" | "cone" | "sphere" | "linearSweep" | "rotationalSweep" | "ruledSweep" | "torusPipe";
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/**
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/**
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* Union type of all subclasses of [[SolidPrimitive]].
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* @public
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*/
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export type AnySolidPrimitive = Box | Cone | Sphere | LinearSweep | RotationalSweep | RuledSweep | TorusPipe;
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/**
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* Base class for SolidPrimitive variants.
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*
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* * The base class holds capped flag for all derived classes.
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* @public
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*/
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export declare abstract class SolidPrimitive extends GeometryQuery {
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-
/** String name for schema properties */
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/** String name for schema properties. */
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readonly geometryCategory = "solid";
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/** String name for schema properties */
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/** String name for schema properties. */
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abstract readonly solidPrimitiveType: SolidPrimitiveType;
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/**
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/** Flag indicating whether cap region is considered closed (i.e. a planar region, rather than just a wire in space). */
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protected _capped: boolean;
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protected constructor(capped: boolean);
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/** Whether this is a capped solid */
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/** Whether this is a capped solid. */
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get capped(): boolean;
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set capped(capped: boolean);
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/** Return a cross section at specified vFraction. */
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abstract constantVSection(_vFraction: number): CurveCollection | undefined;
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/**
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/**
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* Return a Transform from the local system of the solid to world.
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* * The particulars of origin and orientation are specific to each SolidPrimitive type.
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*/
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abstract getConstructiveFrame(): Transform | undefined;
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/**
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*
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* Return true if this is a closed volume
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* * LinearSweep, Box, Cone only depend on capped.
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* * Sphere affected by capped and latitude sweep
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{"version":3,"file":"SolidPrimitive.d.ts","sourceRoot":"","sources":["../../../src/solid/SolidPrimitive.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,EAAE,GAAG,EAAE,MAAM,OAAO,CAAC;AAC5B,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC;;;;;;;;;;;GAWG;AACH,MAAM,MAAM,kBAAkB,GAAG,KAAK,GAAG,MAAM,GAAG,QAAQ,GAAG,aAAa,GAAG,iBAAiB,GAAG,YAAY,GAAG,WAAW,CAAC;AAE5H;;;GAGG;AACH,MAAM,MAAM,iBAAiB,GAAG,GAAG,GAAG,IAAI,GAAG,MAAM,GAAG,WAAW,GAAG,eAAe,GAAG,UAAU,GAAG,SAAS,CAAC;AAE7G;;;;GAIG;AACH,8BAAsB,cAAe,SAAQ,aAAa;IACxD,yCAAyC;IACzC,SAAgB,gBAAgB,WAAW;IAC3C,yCAAyC;IACzC,kBAAyB,kBAAkB,EAAE,kBAAkB,CAAC;IAChE,wHAAwH;IACxH,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC;IAC3B,SAAS,aAAa,MAAM,EAAE,OAAO;IAIrC,sCAAsC;IACtC,IAAW,MAAM,IAAI,OAAO,CAE3B;IACD,IAAW,MAAM,CAAC,MAAM,EAAE,OAAO,EAEhC;IACD,qDAAqD;aACrC,gBAAgB,CAAC,UAAU,EAAE,MAAM,GAAG,eAAe,GAAG,SAAS;IACjF;;;OAGG;aACa,oBAAoB,IAAI,SAAS,GAAG,SAAS;IAC7D;;;;;;OAMG;IACH,aAAoB,cAAc,IAAI,OAAO,CAAC;CAC/C"}
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import { GeometryQuery } from "../curve/GeometryQuery";
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/**
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* Base class for SolidPrimitive variants.
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export class SolidPrimitive extends GeometryQuery {
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/** String name for schema properties. */
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geometryCategory = "solid";
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/** Flag indicating whether cap region is considered closed (i.e. a planar region, rather than just a wire in space). */
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_capped;
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constructor(capped) {
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/** String name for schema properties */
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}
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/** Whether this is a capped solid */
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get capped() {
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/** Whether this is a capped solid. */
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get capped() {
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}
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set capped(capped) {
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{"version":3,"file":"SolidPrimitive.js","sourceRoot":"","sources":["../../../src/solid/SolidPrimitive.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAO/F,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;
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{"version":3,"file":"SolidPrimitive.js","sourceRoot":"","sources":["../../../src/solid/SolidPrimitive.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAO/F,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AA8BvD;;;;GAIG;AACH,MAAM,OAAgB,cAAe,SAAQ,aAAa;IACxD,yCAAyC;IACzB,gBAAgB,GAAG,OAAO,CAAC;IAG3C,wHAAwH;IAC9G,OAAO,CAAU;IAC3B,YAAsB,MAAe;QACnC,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;IACD,sCAAsC;IACtC,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IACD,IAAW,MAAM,CAAC,MAAe;QAC/B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;CAgBF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module Solid\n */\n\nimport { CurveCollection } from \"../curve/CurveCollection\";\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\nimport { Transform } from \"../geometry3d/Transform\";\nimport { Box } from \"./Box\";\nimport { Cone } from \"./Cone\";\nimport { LinearSweep } from \"./LinearSweep\";\nimport { RotationalSweep } from \"./RotationalSweep\";\nimport { RuledSweep } from \"./RuledSweep\";\nimport { Sphere } from \"./Sphere\";\nimport { TorusPipe } from \"./TorusPipe\";\n\n/**\n * Describes the concrete type of a [[SolidPrimitive]]. Each type name maps to a specific subclass and can be used for\n * type-switching in conditional statements.\n * - \"box\" => [[Box]]\n * - \"cone\" => [[Cone]]\n * - \"sphere\" => [[Sphere]]\n * - \"linearSweep\" => [[LinearSweep]]\n * - \"rotationalSweep\" => [[RotationalSweep]]\n * - \"ruledSweep\" => [[RuledSweep]]\n * - \"torusPipe\" => [[TorusPipe]]\n * @public\n */\nexport type SolidPrimitiveType = \"box\" | \"cone\" | \"sphere\" | \"linearSweep\" | \"rotationalSweep\" | \"ruledSweep\" | \"torusPipe\";\n\n/**\n * Union type of all subclasses of [[SolidPrimitive]].\n * @public\n */\nexport type AnySolidPrimitive = Box | Cone | Sphere | LinearSweep | RotationalSweep | RuledSweep | TorusPipe;\n\n/**\n * Base class for SolidPrimitive variants.\n * * The base class holds capped flag for all derived classes.\n * @public\n */\nexport abstract class SolidPrimitive extends GeometryQuery {\n /** String name for schema properties. */\n public readonly geometryCategory = \"solid\";\n /** String name for schema properties. */\n public abstract readonly solidPrimitiveType: SolidPrimitiveType;\n /** Flag indicating whether cap region is considered closed (i.e. a planar region, rather than just a wire in space). */\n protected _capped: boolean;\n protected constructor(capped: boolean) {\n super();\n this._capped = capped;\n }\n /** Whether this is a capped solid. */\n public get capped(): boolean {\n return this._capped;\n }\n public set capped(capped: boolean) {\n this._capped = capped;\n }\n /** Return a cross section at specified vFraction. */\n public abstract constantVSection(_vFraction: number): CurveCollection | undefined;\n /**\n * Return a Transform from the local system of the solid to world.\n * * The particulars of origin and orientation are specific to each SolidPrimitive type.\n */\n public abstract getConstructiveFrame(): Transform | undefined;\n /**\n * Return true if this is a closed volume\n * * LinearSweep, Box, Cone only depend on capped.\n * * Sphere affected by capped and latitude sweep\n * * TorusPipe and RotationalSweep affected by capped and sweep\n * * RuledSweep is affected by capped and match of first, last contour\n */\n public abstract get isClosedVolume(): boolean;\n}\n"]}
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/** @packageDocumentation
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* @module Solid
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*/
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import { Arc3d } from "../curve/Arc3d";
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import { GeometryQuery } from "../curve/GeometryQuery";
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import { LineString3d } from "../curve/LineString3d";
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import { Loop } from "../curve/Loop";
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import { StrokeOptions } from "../curve/StrokeOptions";
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import { AngleSweep } from "../geometry3d/AngleSweep";
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import { GeometryHandler, UVSurface } from "../geometry3d/GeometryHandler";
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@@ -12,11 +16,11 @@ import { Range3d } from "../geometry3d/Range";
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import { Transform } from "../geometry3d/Transform";
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import { SolidPrimitive } from "./SolidPrimitive";
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/**
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* A
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* A sphere mapped by an arbitrary transform.
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* * Typically, the stored matrix has orthogonal columns. In this case, if two columns have equal length, the
|
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* resulting geometry is ellipsoidal; if all three columns have equal length, the resulting geometry is a sphere.
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* * Creating a Sphere without orthogonal columns is possible, but not recommended, for the resulting geometry
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* lacks portability; for example, such a Sphere cannot be represented as a DGN element (see [[createDgnSphere]]).
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* @public
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*/
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export declare class Sphere extends SolidPrimitive implements UVSurface {
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@@ -42,22 +46,29 @@ export declare class Sphere extends SolidPrimitive implements UVSurface {
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* * Fails if the transform is singular.
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*/
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cloneTransformed(transform: Transform): Sphere | undefined;
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/**
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/**
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* Construct a rigid coordinate frame from the local coordinate frame.
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* * The returned frame is right-handed, with perpendicular unit axes.
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* * Compare to [[cloneLocalToWorld]].
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*/
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getConstructiveFrame(): Transform | undefined;
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/** Return the latitude sweep as fraction of south pole to north pole. */
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get latitudeSweepFraction(): number;
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/** Create from center and radius, with optional restricted latitudes. */
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static createCenterRadius(center: Point3d, radius: number, latitudeSweep?: AngleSweep): Sphere;
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static createCenterRadius(center: Point3d, radius: number, latitudeSweep?: AngleSweep, capped?: boolean): Sphere;
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/** Create an ellipsoid which is a unit sphere mapped to position by an (arbitrary, possibly skewed and scaled) transform. */
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static createEllipsoid(localToWorld: Transform, latitudeSweep
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static createEllipsoid(localToWorld: Transform, latitudeSweep?: AngleSweep, capped?: boolean): Sphere | undefined;
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/**
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* Create a sphere from the typical parameters of the DGN file.
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* * This method normalizes the input vectors, squares `vectorX` against `vectorZ`, and scales the radii by the vectors' original lengths.
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* * These restrictions allow the sphere to be represented by an element in the DGN file.
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*/
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static createDgnSphere(center: Point3d, vectorX: Vector3d, vectorZ: Vector3d, radiusXY: number, radiusZ: number, latitudeSweep?: AngleSweep, capped?: boolean): Sphere | undefined;
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/**
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* Create a sphere.
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* * If `axes` is supplied, its columns are scaled by the radii to form the sphere's local frame.
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*/
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static createFromAxesAndScales(center: Point3d, axes: undefined | Matrix3d, radiusX: number, radiusY: number, radiusZ: number, latitudeSweep?: AngleSweep, capped?: boolean): Sphere | undefined;
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/** return (copy of) sphere center */
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cloneCenter(): Point3d;
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/** return the (full length, i.e. scaled by radius) X vector from the sphere transform */
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maxAxisRadius(): number;
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/**
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* Return a (clone of) the sphere's local to world transformation.
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* * Compare to [[getConstructiveFrame]].
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*/
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cloneLocalToWorld(): Transform;
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/** Test if `other` is a `Sphere` */
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@@ -97,11 +109,16 @@ export declare class Sphere extends SolidPrimitive implements UVSurface {
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strokeConstantVSection(v: number, fixedStrokeCount?: number, options?: StrokeOptions): LineString3d;
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/** Second step of double dispatch: call `handler.handleSphere(this)` */
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dispatchToGeometryHandler(handler: GeometryHandler): any;
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/**
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* Return the Arc3d section at uFraction. For the sphere, this is a meridian arc.
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* @param uFraction fractional position along the equator.
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*/
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constantUSection(uFraction: number): Arc3d;
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/**
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* Return the Arc3d section at vFraction. For the sphere, this is a latitude circle.
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* @param vFraction fractional position along the sweep direction
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*/
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constantVSection(vFraction: number):
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constantVSection(vFraction: number): Loop;
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/** Extend a range to contain this sphere. */
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extendRange(range: Range3d, transform?: Transform): void;
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/** Evaluate as a uv surface
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{"version":3,"file":"Sphere.d.ts","sourceRoot":"","sources":["../../../src/solid/Sphere.ts"],"names":[],"mappings":"
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+
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