@itwin/core-geometry 4.3.0-dev.15 → 4.3.0-dev.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,8 +2,8 @@
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  * @module CartesianGeometry
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  */
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  import { Arc3d } from "../curve/Arc3d";
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- import { AnyCurve, AnyRegion } from "../curve/CurveTypes";
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  import { AnnounceNumberNumber, AnnounceNumberNumberCurvePrimitive, CurvePrimitive } from "../curve/CurvePrimitive";
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+ import { AnyCurve, AnyRegion } from "../curve/CurveTypes";
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  import { GeometryQuery } from "../curve/GeometryQuery";
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  import { GrowableFloat64Array } from "../geometry3d/GrowableFloat64Array";
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  import { GrowableXYZArray } from "../geometry3d/GrowableXYZArray";
@@ -238,17 +238,44 @@ export declare class ClipUtilities {
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  * @param ignoreInvisiblePlanes if true, do NOT compute a facet for convex set faces marked invisible.
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  */
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  static doesConvexClipPlaneSetIntersectRange(convexSet: ConvexClipPlaneSet, range: Range3d, includeConvexSetFaces?: boolean, includeRangeFaces?: boolean, ignoreInvisiblePlanes?: boolean): boolean;
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+ /**
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+ * Create a clipper from the transformed range.
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+ * @param range input range to create clipper from
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+ * @param transform how to transform the range (NOTE: applied to the range faces without swelling the range volume)
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+ * @param degeneratePoints optionally populated with the 1 or 2 points defining the transformed range if it is degenerate (all points colinear/coincident); otherwise untouched
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+ * @returns newly constructed clipper. If no clip planes could be computed, fill `degeneratePoints` and return undefined.
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+ */
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+ private static createClipperFromTransformedRange3d;
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+ /**
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+ * Handle pathological cases of range-range intersection, where one of the ranges defines no area or volume (is a line segment or single point).
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+ * @param range local range to intersect with the point/segment
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+ * @param points isolated local point, or local segment's start and end
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+ * @param localToWorld optional transform for output range
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+ * @param intersection optional range of the intersection, in world coordinates, or null range if no intersection.
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+ * @returns whether the point/segment intersects the range
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+ */
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+ private static rangeIntersectPointOrSegment;
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  /**
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  * Test for intersection of two ranges in different local coordinates.
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  * * Useful for clash detection of elements in iModels, using their stored (tight) local ranges and placement transforms.
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- * @param range0 range in local coordinates of first geometry
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- * @param local0ToWorld placement transform for first geometry
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- * @param range1 range in local coordinates of second geometry
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- * @param local1ToWorld placement transform for second geometry. Assumed to be invertible.
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+ * @param range0 first range in local coordinates
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+ * @param local0ToWorld placement transform for first range
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+ * @param range1 second range in local coordinates
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+ * @param local1ToWorld placement transform for second range. Assumed to be invertible.
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  * @param range1Margin optional signed local distance to expand/contract the second range before intersection. Positive expands.
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  * @return whether the local ranges are adjacent or intersect. Also returns false if local1ToWorld is singular.
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  */
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  static doLocalRangesIntersect(range0: Range3d, local0ToWorld: Transform, range1: Range3d, local1ToWorld: Transform, range1Margin?: number): boolean;
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+ /**
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+ * Compute the range of the intersection between two local (e.g., element-aligned) ranges.
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+ * @param range0 first range in local coordinates
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+ * @param local0ToWorld placement transform for first range
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+ * @param range1 second range in local coordinates
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+ * @param local1ToWorld placement transform for second range. Assumed to be invertible.
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+ * @param result optional pre-allocated range to fill and return
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+ * @return range of the intersection (aligned to world axes). Returns null range if local1ToWorld is singular.
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+ */
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+ static rangeOfIntersectionOfLocalRanges(range0: Range3d, local0ToWorld: Transform, range1: Range3d, local1ToWorld: Transform, result?: Range3d): Range3d;
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  /**
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  * Test if `obj` is a `Clipper` object.
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  * * This is implemented by testing for each of the methods in the `Clipper` interface.
@@ -1 +1 @@
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1
+ 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@@ -5,9 +5,11 @@
5
5
  /** @packageDocumentation
6
6
  * @module CartesianGeometry
7
7
  */
8
+ import { assert } from "@itwin/core-bentley";
8
9
  import { BagOfCurves } from "../curve/CurveCollection";
9
10
  import { CurveFactory } from "../curve/CurveFactory";
10
11
  import { CurvePrimitive } from "../curve/CurvePrimitive";
12
+ import { LineSegment3d } from "../curve/LineSegment3d";
11
13
  import { LineString3d } from "../curve/LineString3d";
12
14
  import { Loop } from "../curve/Loop";
13
15
  import { Path } from "../curve/Path";
@@ -20,6 +22,7 @@ import { Point3dArrayCarrier } from "../geometry3d/Point3dArrayCarrier";
20
22
  import { Point3d, Vector3d } from "../geometry3d/Point3dVector3d";
21
23
  import { Range1d, Range3d } from "../geometry3d/Range";
22
24
  import { GrowableXYZArrayCache } from "../geometry3d/ReusableObjectCache";
25
+ import { Transform } from "../geometry3d/Transform";
23
26
  import { PolyfaceBuilder } from "../polyface/PolyfaceBuilder";
24
27
  import { ClipPlane } from "./ClipPlane";
25
28
  import { ClipPrimitive } from "./ClipPrimitive";
@@ -495,32 +498,110 @@ class ClipUtilities {
495
498
  }
496
499
  return false;
497
500
  }
501
+ /**
502
+ * Create a clipper from the transformed range.
503
+ * @param range input range to create clipper from
504
+ * @param transform how to transform the range (NOTE: applied to the range faces without swelling the range volume)
505
+ * @param degeneratePoints optionally populated with the 1 or 2 points defining the transformed range if it is degenerate (all points colinear/coincident); otherwise untouched
506
+ * @returns newly constructed clipper. If no clip planes could be computed, fill `degeneratePoints` and return undefined.
507
+ */
508
+ static createClipperFromTransformedRange3d(range, transform, degeneratePoints) {
509
+ if (!transform)
510
+ transform = Transform.createIdentity();
511
+ const builder = PolyfaceBuilder.create();
512
+ builder.addTransformedRangeMesh(transform, range);
513
+ const mesh = builder.claimPolyface();
514
+ const clipper = this._workClipper = ConvexClipPlaneSet.createConvexPolyface(mesh, this._workClipper).clipper;
515
+ if (clipper.planes.length > 0)
516
+ return clipper;
517
+ // no faces found in the compressed mesh
518
+ if (degeneratePoints) {
519
+ assert(mesh.data.point.length <= 2);
520
+ for (let i = 0; i < 2; ++i) {
521
+ const point = mesh.data.point.getPoint3dAtCheckedPointIndex(i);
522
+ if (point)
523
+ degeneratePoints.push(point);
524
+ }
525
+ }
526
+ return undefined;
527
+ }
528
+ /**
529
+ * Handle pathological cases of range-range intersection, where one of the ranges defines no area or volume (is a line segment or single point).
530
+ * @param range local range to intersect with the point/segment
531
+ * @param points isolated local point, or local segment's start and end
532
+ * @param localToWorld optional transform for output range
533
+ * @param intersection optional range of the intersection, in world coordinates, or null range if no intersection.
534
+ * @returns whether the point/segment intersects the range
535
+ */
536
+ static rangeIntersectPointOrSegment(range, points, localToWorld, intersection) {
537
+ const announceInterval = intersection ?
538
+ (f0, f1, cp) => {
539
+ intersection.extendPoint(cp.fractionToPoint(f0), localToWorld);
540
+ intersection.extendPoint(cp.fractionToPoint(f1), localToWorld);
541
+ } : undefined;
542
+ let hasIntersection = false;
543
+ if (points.length > 1) {
544
+ const segment = LineSegment3d.createCapture(points[0], points[1]);
545
+ const clipper = ConvexClipPlaneSet.createRange3dPlanes(range);
546
+ hasIntersection = segment.announceClipIntervals(clipper, announceInterval);
547
+ }
548
+ else if (points.length > 0) {
549
+ hasIntersection = range.containsPoint(points[0]);
550
+ if (hasIntersection && intersection)
551
+ intersection.extendPoint(points[0], localToWorld);
552
+ }
553
+ return hasIntersection;
554
+ }
498
555
  /**
499
556
  * Test for intersection of two ranges in different local coordinates.
500
557
  * * Useful for clash detection of elements in iModels, using their stored (tight) local ranges and placement transforms.
501
- * @param range0 range in local coordinates of first geometry
502
- * @param local0ToWorld placement transform for first geometry
503
- * @param range1 range in local coordinates of second geometry
504
- * @param local1ToWorld placement transform for second geometry. Assumed to be invertible.
558
+ * @param range0 first range in local coordinates
559
+ * @param local0ToWorld placement transform for first range
560
+ * @param range1 second range in local coordinates
561
+ * @param local1ToWorld placement transform for second range. Assumed to be invertible.
505
562
  * @param range1Margin optional signed local distance to expand/contract the second range before intersection. Positive expands.
506
563
  * @return whether the local ranges are adjacent or intersect. Also returns false if local1ToWorld is singular.
507
564
  */
508
565
  static doLocalRangesIntersect(range0, local0ToWorld, range1, local1ToWorld, range1Margin) {
509
- const worldToLocal1 = ClipUtilities._workTransform = local1ToWorld.inverse(ClipUtilities._workTransform);
566
+ const worldToLocal1 = this._workTransform = local1ToWorld.inverse(this._workTransform);
510
567
  if (!worldToLocal1)
511
568
  return false;
512
569
  let myRange1 = range1;
513
570
  if (range1Margin) {
514
- myRange1 = ClipUtilities._workRange = range1.clone(ClipUtilities._workRange);
571
+ myRange1 = this._workRange = range1.clone(this._workRange);
515
572
  myRange1.expandInPlace(range1Margin);
516
573
  }
574
+ const degeneratePoints = [];
575
+ const local0ToLocal1 = worldToLocal1.multiplyTransformTransform(local0ToWorld, worldToLocal1);
517
576
  // convert range0 into a clipper in local1 coordinates, then intersect with range1
577
+ const clipper = this.createClipperFromTransformedRange3d(range0, local0ToLocal1, degeneratePoints);
578
+ if (clipper)
579
+ return this.doesClipperIntersectRange(clipper, myRange1);
580
+ return this.rangeIntersectPointOrSegment(myRange1, degeneratePoints, local1ToWorld);
581
+ }
582
+ /**
583
+ * Compute the range of the intersection between two local (e.g., element-aligned) ranges.
584
+ * @param range0 first range in local coordinates
585
+ * @param local0ToWorld placement transform for first range
586
+ * @param range1 second range in local coordinates
587
+ * @param local1ToWorld placement transform for second range. Assumed to be invertible.
588
+ * @param result optional pre-allocated range to fill and return
589
+ * @return range of the intersection (aligned to world axes). Returns null range if local1ToWorld is singular.
590
+ */
591
+ static rangeOfIntersectionOfLocalRanges(range0, local0ToWorld, range1, local1ToWorld, result) {
592
+ const myResult = Range3d.createNull(result);
593
+ const worldToLocal1 = this._workTransform = local1ToWorld.inverse(this._workTransform);
594
+ if (!worldToLocal1)
595
+ return myResult;
596
+ const degeneratePoints = [];
518
597
  const local0ToLocal1 = worldToLocal1.multiplyTransformTransform(local0ToWorld, worldToLocal1);
519
- const builder = PolyfaceBuilder.create();
520
- builder.addTransformedRangeMesh(local0ToLocal1, range0);
521
- const mesh0 = builder.claimPolyface();
522
- const clipper = ClipUtilities._workClipper = ConvexClipPlaneSet.createConvexPolyface(mesh0, ClipUtilities._workClipper).clipper;
523
- return ClipUtilities.doesClipperIntersectRange(clipper, myRange1);
598
+ // convert range0 into a clipper in local1 coordinates, then intersect with range1
599
+ const clipper = this.createClipperFromTransformedRange3d(range0, local0ToLocal1, degeneratePoints);
600
+ if (clipper)
601
+ this.announceLoopsOfConvexClipPlaneSetIntersectRange(clipper, range1, (loopPoints) => { loopPoints.extendRange(myResult, local1ToWorld); });
602
+ else
603
+ this.rangeIntersectPointOrSegment(range1, degeneratePoints, local1ToWorld, myResult);
604
+ return myResult;
524
605
  }
525
606
  /**
526
607
  * Test if `obj` is a `Clipper` object.