@itwin/core-geometry 4.1.0-dev.77 → 4.1.0-dev.80
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/Constant.js.map +1 -1
- package/lib/cjs/Geometry.js.map +1 -1
- package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -1
- package/lib/cjs/bspline/BSpline1dNd.js.map +1 -1
- package/lib/cjs/bspline/BSplineCurve.js.map +1 -1
- package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -1
- package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -1
- package/lib/cjs/bspline/BSplineSurface.js.map +1 -1
- package/lib/cjs/bspline/Bezier1dNd.js.map +1 -1
- package/lib/cjs/bspline/BezierCurve3d.js.map +1 -1
- package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -1
- package/lib/cjs/bspline/BezierCurveBase.js.map +1 -1
- package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -1
- package/lib/cjs/bspline/KnotVector.js.map +1 -1
- package/lib/cjs/bspline/SurfaceLocationDetail.js.map +1 -1
- package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -1
- package/lib/cjs/clipping/BooleanClipFactory.js.map +1 -1
- package/lib/cjs/clipping/BooleanClipNode.js.map +1 -1
- package/lib/cjs/clipping/ClipPlane.js.map +1 -1
- package/lib/cjs/clipping/ClipPrimitive.js.map +1 -1
- package/lib/cjs/clipping/ClipUtils.js.map +1 -1
- package/lib/cjs/clipping/ClipVector.js.map +1 -1
- package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -1
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -1
- package/lib/cjs/core-geometry.js.map +1 -1
- package/lib/cjs/curve/Arc3d.d.ts +2 -2
- package/lib/cjs/curve/Arc3d.d.ts.map +1 -1
- package/lib/cjs/curve/Arc3d.js +4 -3
- package/lib/cjs/curve/Arc3d.js.map +1 -1
- package/lib/cjs/curve/ConstructCurveBetweenCurves.js.map +1 -1
- package/lib/cjs/curve/CoordinateXYZ.js.map +1 -1
- package/lib/cjs/curve/CurveChain.js.map +1 -1
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -1
- package/lib/cjs/curve/CurveCollection.js.map +1 -1
- package/lib/cjs/curve/CurveCurve.d.ts +6 -2
- package/lib/cjs/curve/CurveCurve.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCurve.js +13 -9
- package/lib/cjs/curve/CurveCurve.js.map +1 -1
- package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts +74 -68
- package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCurveCloseApproachXY.js +100 -108
- package/lib/cjs/curve/CurveCurveCloseApproachXY.js.map +1 -1
- package/lib/cjs/curve/CurveCurveIntersectXY.d.ts +46 -48
- package/lib/cjs/curve/CurveCurveIntersectXY.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCurveIntersectXY.js +72 -61
- package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -1
- package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts +32 -38
- package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCurveIntersectXYZ.js +86 -97
- package/lib/cjs/curve/CurveCurveIntersectXYZ.js.map +1 -1
- package/lib/cjs/curve/CurveExtendMode.js.map +1 -1
- package/lib/cjs/curve/CurveFactory.js.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -1
- package/lib/cjs/curve/CurveOps.js.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
- package/lib/cjs/curve/CurveProcessor.js.map +1 -1
- package/lib/cjs/curve/CurveWireMomentsXYZ.js.map +1 -1
- package/lib/cjs/curve/GeometryQuery.js.map +1 -1
- package/lib/cjs/curve/LineSegment3d.js.map +1 -1
- package/lib/cjs/curve/LineString3d.js.map +1 -1
- package/lib/cjs/curve/Loop.js.map +1 -1
- package/lib/cjs/curve/OffsetOptions.js.map +1 -1
- package/lib/cjs/curve/ParityRegion.js.map +1 -1
- package/lib/cjs/curve/Path.js.map +1 -1
- package/lib/cjs/curve/PointString3d.js.map +1 -1
- package/lib/cjs/curve/ProxyCurve.js.map +1 -1
- package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -1
- package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -1
- package/lib/cjs/curve/Query/CylindricalRange.js.map +1 -1
- package/lib/cjs/curve/Query/InOutTests.js.map +1 -1
- package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -1
- package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -1
- package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -1
- package/lib/cjs/curve/RegionMomentsXY.js.map +1 -1
- package/lib/cjs/curve/RegionOps.js.map +1 -1
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -1
- package/lib/cjs/curve/StrokeOptions.js.map +1 -1
- package/lib/cjs/curve/UnionRegion.js.map +1 -1
- package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/ChainCollectorContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -1
- package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveLengthContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/CurveOffsetXYHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/GapSearchContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/MultiChainCollector.js.map +1 -1
- package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.js.map +1 -1
- package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/SumLengthsContext.js.map +1 -1
- package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js.map +1 -1
- package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/ClothoidSeries.js.map +1 -1
- package/lib/cjs/curve/spiral/CubicEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/CzechSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/DirectHalfCosineSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/DirectSpiral3d.js.map +1 -1
- package/lib/cjs/curve/spiral/IntegratedSpiral3d.js.map +1 -1
- package/lib/cjs/curve/spiral/MXCubicAlongArcSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/NormalizedTransition.js.map +1 -1
- package/lib/cjs/curve/spiral/PolishCubicSpiralEvaluator.js.map +1 -1
- package/lib/cjs/curve/spiral/TransitionConditionalProperties.js.map +1 -1
- package/lib/cjs/curve/spiral/TransitionSpiral3d.js.map +1 -1
- package/lib/cjs/curve/spiral/XYCurveEvaluator.js.map +1 -1
- package/lib/cjs/geometry3d/Angle.js.map +1 -1
- package/lib/cjs/geometry3d/AngleSweep.js.map +1 -1
- package/lib/cjs/geometry3d/BarycentricTriangle.js.map +1 -1
- package/lib/cjs/geometry3d/BilinearPatch.js.map +1 -1
- package/lib/cjs/geometry3d/CoincidentGeometryOps.js.map +1 -1
- package/lib/cjs/geometry3d/Ellipsoid.js.map +1 -1
- package/lib/cjs/geometry3d/FrameBuilder.js.map +1 -1
- package/lib/cjs/geometry3d/FrustumAnimation.js.map +1 -1
- package/lib/cjs/geometry3d/GeometryHandler.d.ts +98 -92
- package/lib/cjs/geometry3d/GeometryHandler.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GeometryHandler.js +247 -124
- package/lib/cjs/geometry3d/GeometryHandler.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableBlockedArray.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableFloat64Array.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.js.map +1 -1
- package/lib/cjs/geometry3d/IndexedCollectionInterval.js.map +1 -1
- package/lib/cjs/geometry3d/IndexedXYCollection.js.map +1 -1
- package/lib/cjs/geometry3d/IndexedXYZCollection.js.map +1 -1
- package/lib/cjs/geometry3d/LongitudeLatitudeAltitude.js.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.js.map +1 -1
- package/lib/cjs/geometry3d/OrderedRotationAngles.js.map +1 -1
- package/lib/cjs/geometry3d/Plane3d.js.map +1 -1
- package/lib/cjs/geometry3d/Plane3dByOriginAndUnitNormal.js.map +1 -1
- package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.js.map +1 -1
- package/lib/cjs/geometry3d/Point2dArrayCarrier.js.map +1 -1
- package/lib/cjs/geometry3d/Point2dVector2d.js.map +1 -1
- package/lib/cjs/geometry3d/Point3dArrayCarrier.js.map +1 -1
- package/lib/cjs/geometry3d/Point3dVector3d.js.map +1 -1
- package/lib/cjs/geometry3d/PointHelpers.js.map +1 -1
- package/lib/cjs/geometry3d/PointStreaming.js.map +1 -1
- package/lib/cjs/geometry3d/PolygonOps.js.map +1 -1
- package/lib/cjs/geometry3d/PolylineCompressionByEdgeOffset.js.map +1 -1
- package/lib/cjs/geometry3d/PolylineOps.js.map +1 -1
- package/lib/cjs/geometry3d/Range.js.map +1 -1
- package/lib/cjs/geometry3d/Ray2d.js.map +1 -1
- package/lib/cjs/geometry3d/Ray3d.js.map +1 -1
- package/lib/cjs/geometry3d/ReusableObjectCache.js.map +1 -1
- package/lib/cjs/geometry3d/Segment1d.js.map +1 -1
- package/lib/cjs/geometry3d/SortablePolygon.js.map +1 -1
- package/lib/cjs/geometry3d/Transform.js.map +1 -1
- package/lib/cjs/geometry3d/UVSurfaceOps.js.map +1 -1
- package/lib/cjs/geometry3d/XYZProps.js.map +1 -1
- package/lib/cjs/geometry3d/YawPitchRollAngles.js.map +1 -1
- package/lib/cjs/geometry4d/Map4d.js.map +1 -1
- package/lib/cjs/geometry4d/Matrix4d.js.map +1 -1
- package/lib/cjs/geometry4d/MomentData.js.map +1 -1
- package/lib/cjs/geometry4d/PlaneByOriginAndVectors4d.js.map +1 -1
- package/lib/cjs/geometry4d/Point4d.js.map +1 -1
- package/lib/cjs/numerics/BandedSystem.js.map +1 -1
- package/lib/cjs/numerics/BezierPolynomials.js.map +1 -1
- package/lib/cjs/numerics/ClusterableArray.js.map +1 -1
- package/lib/cjs/numerics/Complex.js.map +1 -1
- package/lib/cjs/numerics/ConvexPolygon2d.js.map +1 -1
- package/lib/cjs/numerics/Newton.js.map +1 -1
- package/lib/cjs/numerics/PascalCoefficients.js.map +1 -1
- package/lib/cjs/numerics/PolarData.js.map +1 -1
- package/lib/cjs/numerics/Polynomials.js.map +1 -1
- package/lib/cjs/numerics/Quadrature.js.map +1 -1
- package/lib/cjs/numerics/Range1dArray.js.map +1 -1
- package/lib/cjs/numerics/TriDiagonalSystem.js.map +1 -1
- package/lib/cjs/numerics/UnionFind.js.map +1 -1
- package/lib/cjs/numerics/UsageSums.js.map +1 -1
- package/lib/cjs/polyface/AuxData.js.map +1 -1
- package/lib/cjs/polyface/BoxTopology.js.map +1 -1
- package/lib/cjs/polyface/FacetFaceData.js.map +1 -1
- package/lib/cjs/polyface/FacetLocationDetail.js.map +1 -1
- package/lib/cjs/polyface/FacetOrientation.js.map +1 -1
- package/lib/cjs/polyface/GreedyTriangulationBetweenLineStrings.js.map +1 -1
- package/lib/cjs/polyface/IndexedEdgeMatcher.js.map +1 -1
- package/lib/cjs/polyface/IndexedPolyfaceVisitor.js.map +1 -1
- package/lib/cjs/polyface/Polyface.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceBuilder.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceClip.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceData.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceQuery.js.map +1 -1
- package/lib/cjs/polyface/RangeLengthData.js.map +1 -1
- package/lib/cjs/polyface/TaggedNumericData.js.map +1 -1
- package/lib/cjs/polyface/TriangleCandidate.js.map +1 -1
- package/lib/cjs/polyface/multiclip/BuildAverageNormalsContext.js.map +1 -1
- package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSet.js.map +1 -1
- package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.js.map +1 -1
- package/lib/cjs/polyface/multiclip/LinearSearchRange2dArray.js.map +1 -1
- package/lib/cjs/polyface/multiclip/OffsetMeshContext.js.map +1 -1
- package/lib/cjs/polyface/multiclip/Range2dSearchInterface.js.map +1 -1
- package/lib/cjs/polyface/multiclip/RangeSearch.js.map +1 -1
- package/lib/cjs/polyface/multiclip/SweepLineStringToFacetContext.js.map +1 -1
- package/lib/cjs/polyface/multiclip/XYPointBuckets.js.map +1 -1
- package/lib/cjs/serialization/BGFBAccessors.js.map +1 -1
- package/lib/cjs/serialization/BGFBReader.js.map +1 -1
- package/lib/cjs/serialization/BGFBWriter.js.map +1 -1
- package/lib/cjs/serialization/BentleyGeometryFlatBuffer.js.map +1 -1
- package/lib/cjs/serialization/DeepCompare.js.map +1 -1
- package/lib/cjs/serialization/GeometrySamples.js.map +1 -1
- package/lib/cjs/serialization/IModelJsonSchema.js.map +1 -1
- package/lib/cjs/solid/Box.js.map +1 -1
- package/lib/cjs/solid/Cone.js.map +1 -1
- package/lib/cjs/solid/LinearSweep.js.map +1 -1
- package/lib/cjs/solid/RotationalSweep.js.map +1 -1
- package/lib/cjs/solid/RuledSweep.js.map +1 -1
- package/lib/cjs/solid/SolidPrimitive.js.map +1 -1
- package/lib/cjs/solid/Sphere.js.map +1 -1
- package/lib/cjs/solid/SweepContour.js.map +1 -1
- package/lib/cjs/solid/TorusPipe.js.map +1 -1
- package/lib/cjs/topology/ChainMerge.js.map +1 -1
- package/lib/cjs/topology/Graph.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphSearch.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphSpineContext.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphValidation.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeMarkSet.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeNodeXYZUV.js.map +1 -1
- package/lib/cjs/topology/HalfEdgePointInGraphSearch.js.map +1 -1
- package/lib/cjs/topology/HalfEdgePositionDetail.js.map +1 -1
- package/lib/cjs/topology/HalfEdgePriorityQueue.js.map +1 -1
- package/lib/cjs/topology/InsertAndRetriangulateContext.js.map +1 -1
- package/lib/cjs/topology/MaskManager.js.map +1 -1
- package/lib/cjs/topology/Merging.js.map +1 -1
- package/lib/cjs/topology/RegularizeFace.js.map +1 -1
- package/lib/cjs/topology/SignedDataSummary.js.map +1 -1
- package/lib/cjs/topology/SpaceTriangulation.js.map +1 -1
- package/lib/cjs/topology/Triangulation.js.map +1 -1
- package/lib/cjs/topology/XYParitySearchContext.js.map +1 -1
- package/lib/esm/Constant.js.map +1 -1
- package/lib/esm/Geometry.js.map +1 -1
- package/lib/esm/bspline/AkimaCurve3d.js.map +1 -1
- package/lib/esm/bspline/BSpline1dNd.js.map +1 -1
- package/lib/esm/bspline/BSplineCurve.js.map +1 -1
- package/lib/esm/bspline/BSplineCurve3dH.js.map +1 -1
- package/lib/esm/bspline/BSplineCurveOps.js.map +1 -1
- package/lib/esm/bspline/BSplineSurface.js.map +1 -1
- package/lib/esm/bspline/Bezier1dNd.js.map +1 -1
- package/lib/esm/bspline/BezierCurve3d.js.map +1 -1
- package/lib/esm/bspline/BezierCurve3dH.js.map +1 -1
- package/lib/esm/bspline/BezierCurveBase.js.map +1 -1
- package/lib/esm/bspline/InterpolationCurve3d.js.map +1 -1
- package/lib/esm/bspline/KnotVector.js.map +1 -1
- package/lib/esm/bspline/SurfaceLocationDetail.js.map +1 -1
- package/lib/esm/clipping/AlternatingConvexClipTree.js.map +1 -1
- package/lib/esm/clipping/BooleanClipFactory.js.map +1 -1
- package/lib/esm/clipping/BooleanClipNode.js.map +1 -1
- package/lib/esm/clipping/ClipPlane.js.map +1 -1
- package/lib/esm/clipping/ClipPrimitive.js.map +1 -1
- package/lib/esm/clipping/ClipUtils.js.map +1 -1
- package/lib/esm/clipping/ClipVector.js.map +1 -1
- package/lib/esm/clipping/ConvexClipPlaneSet.js.map +1 -1
- package/lib/esm/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
- package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -1
- package/lib/esm/core-geometry.js.map +1 -1
- package/lib/esm/curve/Arc3d.d.ts +2 -2
- package/lib/esm/curve/Arc3d.d.ts.map +1 -1
- package/lib/esm/curve/Arc3d.js +4 -3
- package/lib/esm/curve/Arc3d.js.map +1 -1
- package/lib/esm/curve/ConstructCurveBetweenCurves.js.map +1 -1
- package/lib/esm/curve/CoordinateXYZ.js.map +1 -1
- package/lib/esm/curve/CurveChain.js.map +1 -1
- package/lib/esm/curve/CurveChainWithDistanceIndex.js.map +1 -1
- package/lib/esm/curve/CurveCollection.js.map +1 -1
- package/lib/esm/curve/CurveCurve.d.ts +6 -2
- package/lib/esm/curve/CurveCurve.d.ts.map +1 -1
- package/lib/esm/curve/CurveCurve.js +13 -9
- package/lib/esm/curve/CurveCurve.js.map +1 -1
- package/lib/esm/curve/CurveCurveCloseApproachXY.d.ts +74 -68
- package/lib/esm/curve/CurveCurveCloseApproachXY.d.ts.map +1 -1
- package/lib/esm/curve/CurveCurveCloseApproachXY.js +100 -108
- package/lib/esm/curve/CurveCurveCloseApproachXY.js.map +1 -1
- package/lib/esm/curve/CurveCurveIntersectXY.d.ts +46 -48
- package/lib/esm/curve/CurveCurveIntersectXY.d.ts.map +1 -1
- package/lib/esm/curve/CurveCurveIntersectXY.js +72 -61
- package/lib/esm/curve/CurveCurveIntersectXY.js.map +1 -1
- package/lib/esm/curve/CurveCurveIntersectXYZ.d.ts +32 -38
- package/lib/esm/curve/CurveCurveIntersectXYZ.d.ts.map +1 -1
- package/lib/esm/curve/CurveCurveIntersectXYZ.js +86 -97
- package/lib/esm/curve/CurveCurveIntersectXYZ.js.map +1 -1
- package/lib/esm/curve/CurveExtendMode.js.map +1 -1
- package/lib/esm/curve/CurveFactory.js.map +1 -1
- package/lib/esm/curve/CurveLocationDetail.js.map +1 -1
- package/lib/esm/curve/CurveOps.js.map +1 -1
- package/lib/esm/curve/CurvePrimitive.js.map +1 -1
- package/lib/esm/curve/CurveProcessor.js.map +1 -1
- package/lib/esm/curve/CurveWireMomentsXYZ.js.map +1 -1
- package/lib/esm/curve/GeometryQuery.js.map +1 -1
- package/lib/esm/curve/LineSegment3d.js.map +1 -1
- package/lib/esm/curve/LineString3d.js.map +1 -1
- package/lib/esm/curve/Loop.js.map +1 -1
- package/lib/esm/curve/OffsetOptions.js.map +1 -1
- package/lib/esm/curve/ParityRegion.js.map +1 -1
- package/lib/esm/curve/Path.js.map +1 -1
- package/lib/esm/curve/PointString3d.js.map +1 -1
- package/lib/esm/curve/ProxyCurve.js.map +1 -1
- package/lib/esm/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -1
- package/lib/esm/curve/Query/CurveSplitContext.js.map +1 -1
- package/lib/esm/curve/Query/CylindricalRange.js.map +1 -1
- package/lib/esm/curve/Query/InOutTests.js.map +1 -1
- package/lib/esm/curve/Query/PlanarSubdivision.js.map +1 -1
- package/lib/esm/curve/Query/StrokeCountChain.js.map +1 -1
- package/lib/esm/curve/Query/StrokeCountMap.js.map +1 -1
- package/lib/esm/curve/RegionMomentsXY.js.map +1 -1
- package/lib/esm/curve/RegionOps.js.map +1 -1
- package/lib/esm/curve/RegionOpsClassificationSweeps.js.map +1 -1
- package/lib/esm/curve/StrokeOptions.js.map +1 -1
- package/lib/esm/curve/UnionRegion.js.map +1 -1
- package/lib/esm/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js.map +1 -1
- package/lib/esm/curve/internalContexts/ChainCollectorContext.js.map +1 -1
- package/lib/esm/curve/internalContexts/CloneCurvesContext.js.map +1 -1
- package/lib/esm/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Solid\r\n */\r\n\r\nimport { AxisOrder, Geometry } from \"../Geometry\";\r\nimport { Angle } from \"./Angle\";\r\nimport { Matrix3d } from \"./Matrix3d\";\r\nimport { Point3d, Vector3d } from \"./Point3dVector3d\";\r\nimport { Point3dArray } from \"./PointHelpers\";\r\nimport { Transform } from \"./Transform\";\r\n\r\n/**\r\n * context for constructing smooth motion a startFrustum and endFrustum.\r\n * The externally interesting calls are\r\n * * Create a context to shift corner0 to corner1, with the(NPC coordinate) point(fractionU, fractionV, fractionW) moving along its connecting segment, all other points rotating smoothly from the start orientation to end orientation:\r\n * `const context = SmoothTransformBetweenFrusta (cornerA, cornerB)`\r\n * * Get any intermediate 8 corners(at fraction) with `context.fractionToWorldCorners(fraction)`\r\n * * Frustum corners are ordered by \"x varies fastest, then y, then z\", hence (xyz) order on nondimensional space is\r\n * * (left lower rear) (000)\r\n * * (right lower rear) (100)\r\n * * (left upper rear) (010)\r\n * * (right upper rear) (100)\r\n * * (left lower front) (001)\r\n * * (right lower front) (101)\r\n * * (left upper front) (011)\r\n * * (right upper front) (101)\r\n * * which uses names\r\n * * (left,right) for horizontal (x)\r\n * * (bottom, top) for vertical (y)\r\n * * (rear, front) for back and front planes (z)\r\n * @public\r\n */\r\nexport class SmoothTransformBetweenFrusta {\r\n // raw frusta:\r\n private _localCornerA: Point3d[];\r\n private _localCornerB: Point3d[];\r\n\r\n private _localToWorldA: Transform;\r\n private _localToWorldB: Transform;\r\n /** (property accessor) rigid frame at start of motion */\r\n public get localToWorldA(): Transform { return this._localToWorldA; }\r\n /** (property accessor) rigid frame at end of motion */\r\n public get localToWorldB(): Transform { return this._localToWorldB; }\r\n private _rotationAxis: Vector3d;\r\n private _rotationAngle: Angle;\r\n\r\n /**\r\n * CAPTURE local corners, pickup and putdown frames, and rotation-around-vector data\r\n * @param localCornerA\r\n * @param localCornerB\r\n * @param localToWordA\r\n * @param localToWordB\r\n * @param rotationAxis\r\n * @param rotationAngle\r\n */\r\n private constructor(localToWorldA: Transform, localCornerA: Point3d[], localToWorldB: Transform, localCornerB: Point3d[], rotationAxis: Vector3d, rotationAngle: Angle) {\r\n this._localCornerA = localCornerA;\r\n this._localCornerB = localCornerB;\r\n this._localToWorldA = localToWorldA;\r\n this._localToWorldB = localToWorldB;\r\n this._rotationAxis = rotationAxis;\r\n this._rotationAngle = rotationAngle;\r\n }\r\n\r\n /**\r\n * Set up rotation data for smooth transition from 8 point frusta cornerA and cornerB\r\n * @param cornerA\r\n * @param cornerB\r\n */\r\n public static create(cornerA: Point3d[], cornerB: Point3d[], preferSimpleRotation: boolean = true): SmoothTransformBetweenFrusta | undefined {\r\n const localToWorldA = Point3dArray.evaluateTrilinearDerivativeTransform(cornerA, 0.5, 0.5, 0.5);\r\n const localToWorldB = Point3dArray.evaluateTrilinearDerivativeTransform(cornerB, 0.5, 0.5, 0.5);\r\n const rigidA = Transform.createOriginAndMatrix(localToWorldA.origin, Matrix3d.createRigidFromMatrix3d(localToWorldA.matrix, AxisOrder.ZXY));\r\n const rigidB = Transform.createOriginAndMatrix(localToWorldB.origin, Matrix3d.createRigidFromMatrix3d(localToWorldB.matrix, AxisOrder.ZXY));\r\n if (rigidA.matrix.computeCachedInverse(true) && rigidB.matrix.computeCachedInverse(true)) {\r\n const spinMatrix = rigidB.matrix.multiplyMatrixMatrixInverse(rigidA.matrix)!;\r\n const spinAxis = spinMatrix.getAxisAndAngleOfRotation();\r\n const localCornerA = rigidA.multiplyInversePoint3dArray(cornerA)!;\r\n const localCornerB = rigidB.multiplyInversePoint3dArray(cornerB)!;\r\n /** Is this a pure rotation -- i.e. no clip volume resizing for camera or clip changes */\r\n if (preferSimpleRotation && Point3dArray.isAlmostEqual(localCornerA, localCornerB) && !spinAxis.angle.isAlmostZero) {\r\n // world vectors\r\n const worldOriginShift = Vector3d.createStartEnd(localToWorldA.origin, localToWorldB.origin);\r\n const chordMidPoint = localToWorldA.getOrigin().interpolate(0.5, localToWorldB.getOrigin());\r\n const bisector = spinAxis.axis.unitCrossProduct(worldOriginShift);\r\n if (bisector) {\r\n const halfChordLength = 0.5 * worldOriginShift.magnitude();\r\n const alpha = Geometry.conditionalDivideFraction(halfChordLength, Math.tan(spinAxis.angle.radians * 0.5));\r\n if (alpha !== undefined) {\r\n const spinCenter = chordMidPoint.plusScaled(bisector, alpha);\r\n const rigidA1 = Transform.createOriginAndMatrix(spinCenter, rigidA.matrix);\r\n const rigidB1 = Transform.createOriginAndMatrix(spinCenter, rigidB.matrix);\r\n const localCornerA1 = rigidA1.multiplyInversePoint3dArray(cornerA)!;\r\n const localCornerB1 = rigidB1.multiplyInversePoint3dArray(cornerB)!;\r\n return new SmoothTransformBetweenFrusta(rigidA1, localCornerA1, rigidB1, localCornerB1,\r\n spinAxis.axis, spinAxis.angle);\r\n }\r\n }\r\n }\r\n return new SmoothTransformBetweenFrusta(rigidA, localCornerA, rigidB, localCornerB,\r\n spinAxis.axis, spinAxis.angle);\r\n }\r\n return undefined;\r\n }\r\n\r\n /** interpolate local corner coordinates at fractional move from m_localFrustum0 to m_localFrustum1 */\r\n public interpolateLocalCorners(fraction: number, result?: Point3d[]): Point3d[] {\r\n result = result || [];\r\n result.length = 0;\r\n const n = this._localCornerA.length;\r\n for (let i = 0; i < n; i++) {\r\n result.push(this._localCornerA[i].interpolate(fraction, this._localCornerB[i]));\r\n }\r\n return result;\r\n }\r\n /**\r\n * After initialization, call this for various intermediate fractions.\r\n * The returned corner points are in world coordinates \"between\" start and end positions.\r\n */\r\n public fractionToWorldCorners(fraction: number, result?: Point3d[]): Point3d[] {\r\n const corners = this.interpolateLocalCorners(fraction, result);\r\n const fractionalRotation = Matrix3d.createRotationAroundVector(this._rotationAxis,\r\n this._rotationAngle.cloneScaled(fraction))!;\r\n const axes0 = this._localToWorldA.matrix;\r\n const fractionalAxes = fractionalRotation.multiplyMatrixMatrix(axes0);\r\n const fractionalOrigin = this._localToWorldA.getOrigin().interpolate(fraction, this._localToWorldB.origin);\r\n const putdownFrame = Transform.createOriginAndMatrix(fractionalOrigin, fractionalAxes);\r\n putdownFrame.multiplyPoint3dArray(corners, corners);\r\n return corners;\r\n }\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module Solid\n */\n\nimport { AxisOrder, Geometry } from \"../Geometry\";\nimport { Angle } from \"./Angle\";\nimport { Matrix3d } from \"./Matrix3d\";\nimport { Point3d, Vector3d } from \"./Point3dVector3d\";\nimport { Point3dArray } from \"./PointHelpers\";\nimport { Transform } from \"./Transform\";\n\n/**\n * context for constructing smooth motion a startFrustum and endFrustum.\n * The externally interesting calls are\n * * Create a context to shift corner0 to corner1, with the(NPC coordinate) point(fractionU, fractionV, fractionW) moving along its connecting segment, all other points rotating smoothly from the start orientation to end orientation:\n * `const context = SmoothTransformBetweenFrusta (cornerA, cornerB)`\n * * Get any intermediate 8 corners(at fraction) with `context.fractionToWorldCorners(fraction)`\n * * Frustum corners are ordered by \"x varies fastest, then y, then z\", hence (xyz) order on nondimensional space is\n * * (left lower rear) (000)\n * * (right lower rear) (100)\n * * (left upper rear) (010)\n * * (right upper rear) (100)\n * * (left lower front) (001)\n * * (right lower front) (101)\n * * (left upper front) (011)\n * * (right upper front) (101)\n * * which uses names\n * * (left,right) for horizontal (x)\n * * (bottom, top) for vertical (y)\n * * (rear, front) for back and front planes (z)\n * @public\n */\nexport class SmoothTransformBetweenFrusta {\n // raw frusta:\n private _localCornerA: Point3d[];\n private _localCornerB: Point3d[];\n\n private _localToWorldA: Transform;\n private _localToWorldB: Transform;\n /** (property accessor) rigid frame at start of motion */\n public get localToWorldA(): Transform { return this._localToWorldA; }\n /** (property accessor) rigid frame at end of motion */\n public get localToWorldB(): Transform { return this._localToWorldB; }\n private _rotationAxis: Vector3d;\n private _rotationAngle: Angle;\n\n /**\n * CAPTURE local corners, pickup and putdown frames, and rotation-around-vector data\n * @param localCornerA\n * @param localCornerB\n * @param localToWordA\n * @param localToWordB\n * @param rotationAxis\n * @param rotationAngle\n */\n private constructor(localToWorldA: Transform, localCornerA: Point3d[], localToWorldB: Transform, localCornerB: Point3d[], rotationAxis: Vector3d, rotationAngle: Angle) {\n this._localCornerA = localCornerA;\n this._localCornerB = localCornerB;\n this._localToWorldA = localToWorldA;\n this._localToWorldB = localToWorldB;\n this._rotationAxis = rotationAxis;\n this._rotationAngle = rotationAngle;\n }\n\n /**\n * Set up rotation data for smooth transition from 8 point frusta cornerA and cornerB\n * @param cornerA\n * @param cornerB\n */\n public static create(cornerA: Point3d[], cornerB: Point3d[], preferSimpleRotation: boolean = true): SmoothTransformBetweenFrusta | undefined {\n const localToWorldA = Point3dArray.evaluateTrilinearDerivativeTransform(cornerA, 0.5, 0.5, 0.5);\n const localToWorldB = Point3dArray.evaluateTrilinearDerivativeTransform(cornerB, 0.5, 0.5, 0.5);\n const rigidA = Transform.createOriginAndMatrix(localToWorldA.origin, Matrix3d.createRigidFromMatrix3d(localToWorldA.matrix, AxisOrder.ZXY));\n const rigidB = Transform.createOriginAndMatrix(localToWorldB.origin, Matrix3d.createRigidFromMatrix3d(localToWorldB.matrix, AxisOrder.ZXY));\n if (rigidA.matrix.computeCachedInverse(true) && rigidB.matrix.computeCachedInverse(true)) {\n const spinMatrix = rigidB.matrix.multiplyMatrixMatrixInverse(rigidA.matrix)!;\n const spinAxis = spinMatrix.getAxisAndAngleOfRotation();\n const localCornerA = rigidA.multiplyInversePoint3dArray(cornerA)!;\n const localCornerB = rigidB.multiplyInversePoint3dArray(cornerB)!;\n /** Is this a pure rotation -- i.e. no clip volume resizing for camera or clip changes */\n if (preferSimpleRotation && Point3dArray.isAlmostEqual(localCornerA, localCornerB) && !spinAxis.angle.isAlmostZero) {\n // world vectors\n const worldOriginShift = Vector3d.createStartEnd(localToWorldA.origin, localToWorldB.origin);\n const chordMidPoint = localToWorldA.getOrigin().interpolate(0.5, localToWorldB.getOrigin());\n const bisector = spinAxis.axis.unitCrossProduct(worldOriginShift);\n if (bisector) {\n const halfChordLength = 0.5 * worldOriginShift.magnitude();\n const alpha = Geometry.conditionalDivideFraction(halfChordLength, Math.tan(spinAxis.angle.radians * 0.5));\n if (alpha !== undefined) {\n const spinCenter = chordMidPoint.plusScaled(bisector, alpha);\n const rigidA1 = Transform.createOriginAndMatrix(spinCenter, rigidA.matrix);\n const rigidB1 = Transform.createOriginAndMatrix(spinCenter, rigidB.matrix);\n const localCornerA1 = rigidA1.multiplyInversePoint3dArray(cornerA)!;\n const localCornerB1 = rigidB1.multiplyInversePoint3dArray(cornerB)!;\n return new SmoothTransformBetweenFrusta(rigidA1, localCornerA1, rigidB1, localCornerB1,\n spinAxis.axis, spinAxis.angle);\n }\n }\n }\n return new SmoothTransformBetweenFrusta(rigidA, localCornerA, rigidB, localCornerB,\n spinAxis.axis, spinAxis.angle);\n }\n return undefined;\n }\n\n /** interpolate local corner coordinates at fractional move from m_localFrustum0 to m_localFrustum1 */\n public interpolateLocalCorners(fraction: number, result?: Point3d[]): Point3d[] {\n result = result || [];\n result.length = 0;\n const n = this._localCornerA.length;\n for (let i = 0; i < n; i++) {\n result.push(this._localCornerA[i].interpolate(fraction, this._localCornerB[i]));\n }\n return result;\n }\n /**\n * After initialization, call this for various intermediate fractions.\n * The returned corner points are in world coordinates \"between\" start and end positions.\n */\n public fractionToWorldCorners(fraction: number, result?: Point3d[]): Point3d[] {\n const corners = this.interpolateLocalCorners(fraction, result);\n const fractionalRotation = Matrix3d.createRotationAroundVector(this._rotationAxis,\n this._rotationAngle.cloneScaled(fraction))!;\n const axes0 = this._localToWorldA.matrix;\n const fractionalAxes = fractionalRotation.multiplyMatrixMatrix(axes0);\n const fractionalOrigin = this._localToWorldA.getOrigin().interpolate(fraction, this._localToWorldB.origin);\n const putdownFrame = Transform.createOriginAndMatrix(fractionalOrigin, fractionalAxes);\n putdownFrame.multiplyPoint3dArray(corners, corners);\n return corners;\n }\n}\n"]}
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handleArc3d(_g: Arc3d): any;
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/**
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/** No-action implementation */
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handleCurveCollection(_g: CurveCollection): any;
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/**
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/** No-action implementation */
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handleBSplineCurve3d(_g: BSplineCurve3d): any;
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/**
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/** No-action implementation */
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handleInterpolationCurve3d(_g: InterpolationCurve3d): any;
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/**
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/** No-action implementation */
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handleAkimaCurve3d(_g: AkimaCurve3d): any;
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/**
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/** No-action implementation */
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handleBSplineCurve3dH(_g: BSplineCurve3dH): any;
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/**
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/** No-action implementation */
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handleBSplineSurface3d(_g: BSplineSurface3d): any;
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/**
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/** No-action implementation */
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handleCoordinateXYZ(_g: CoordinateXYZ): any;
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/**
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/** No-action implementation */
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handleBSplineSurface3dH(_g: BSplineSurface3dH): any;
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/**
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/** No-action implementation */
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handleIndexedPolyface(_g: IndexedPolyface): any;
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/**
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/** No-action implementation
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* @alpha
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*/
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handleTransitionSpiral(_g: TransitionSpiral3d): any;
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/**
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/** No-action implementation */
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handlePath(_g: Path): any;
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/**
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/** No-action implementation */
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handleLoop(_g: Loop): any;
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/**
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/** No-action implementation */
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handleParityRegion(_g: ParityRegion): any;
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/**
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/** No-action implementation */
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handleUnionRegion(_g: UnionRegion): any;
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/**
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/** No-action implementation */
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handleBagOfCurves(_g: BagOfCurves): any;
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-
/**
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/** No-action implementation */
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handleSphere(_g: Sphere): any;
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-
/**
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/** No-action implementation */
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handleCone(_g: Cone): any;
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-
/**
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/** No-action implementation */
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handleBox(_g: Box): any;
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/**
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/** No-action implementation */
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handleTorusPipe(_g: TorusPipe): any;
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/**
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/** No-action implementation */
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handleLinearSweep(_g: LinearSweep): any;
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/**
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/** No-action implementation */
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handleRotationalSweep(_g: RotationalSweep): any;
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-
/**
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/** No-action implementation */
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handleRuledSweep(_g: RuledSweep): any;
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-
/**
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/** No-action implementation */
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handlePointString3d(_g: PointString3d): any;
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-
/**
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/** No-action implementation */
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handleBezierCurve3d(_g: BezierCurve3d): any;
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/**
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/** No-action implementation */
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handleBezierCurve3dH(_g: BezierCurve3dH): any;
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}
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/**
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@@ -177,29 +178,29 @@ export declare class NullGeometryHandler extends GeometryHandler {
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* @public
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*/
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export declare class RecurseToCurvesGeometryHandler extends GeometryHandler {
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-
/**
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+
/** No-action implementation */
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handleLineSegment3d(_g: LineSegment3d): any;
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-
/**
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+
/** No-action implementation */
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handleLineString3d(_g: LineString3d): any;
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-
/**
|
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+
/** No-action implementation */
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handleArc3d(_g: Arc3d): any;
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-
/**
|
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+
/** No-action implementation */
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handleBSplineCurve3d(_g: BSplineCurve3d): any;
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|
-
/**
|
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+
/** No-action implementation */
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handleInterpolationCurve3d(_g: InterpolationCurve3d): any;
|
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|
-
/**
|
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+
/** No-action implementation */
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handleAkimaCurve3d(_g: AkimaCurve3d): any;
|
|
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|
-
/**
|
|
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+
/** No-action implementation */
|
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|
handleBSplineCurve3dH(_g: BSplineCurve3dH): any;
|
|
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|
-
/**
|
|
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|
+
/** No-action implementation */
|
|
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|
handleBSplineSurface3d(_g: BSplineSurface3d): any;
|
|
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|
-
/**
|
|
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|
+
/** No-action implementation */
|
|
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|
handleCoordinateXYZ(_g: CoordinateXYZ): any;
|
|
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|
-
/**
|
|
199
|
+
/** No-action implementation */
|
|
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|
handleBSplineSurface3dH(_g: BSplineSurface3dH): any;
|
|
200
|
-
/**
|
|
201
|
+
/** No-action implementation */
|
|
201
202
|
handleIndexedPolyface(_g: IndexedPolyface): any;
|
|
202
|
-
/**
|
|
203
|
+
/** No-action implementation
|
|
203
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|
* @alpha
|
|
204
205
|
*/
|
|
205
206
|
handleTransitionSpiral(_g: TransitionSpiral3d): any;
|
|
@@ -217,28 +218,29 @@ export declare class RecurseToCurvesGeometryHandler extends GeometryHandler {
|
|
|
217
218
|
handleUnionRegion(g: UnionRegion): any;
|
|
218
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|
/** Recurse to children */
|
|
219
220
|
handleBagOfCurves(g: BagOfCurves): any;
|
|
220
|
-
/**
|
|
221
|
+
/** No-action implementation */
|
|
221
222
|
handleSphere(_g: Sphere): any;
|
|
222
|
-
/**
|
|
223
|
+
/** No-action implementation */
|
|
223
224
|
handleCone(_g: Cone): any;
|
|
224
|
-
/**
|
|
225
|
+
/** No-action implementation */
|
|
225
226
|
handleBox(_g: Box): any;
|
|
226
|
-
/**
|
|
227
|
+
/** No-action implementation */
|
|
227
228
|
handleTorusPipe(_g: TorusPipe): any;
|
|
228
|
-
/**
|
|
229
|
+
/** No-action implementation */
|
|
229
230
|
handleLinearSweep(_g: LinearSweep): any;
|
|
230
|
-
/**
|
|
231
|
+
/** No-action implementation */
|
|
231
232
|
handleRotationalSweep(_g: RotationalSweep): any;
|
|
232
|
-
/**
|
|
233
|
+
/** No-action implementation */
|
|
233
234
|
handleRuledSweep(_g: RuledSweep): any;
|
|
234
|
-
/**
|
|
235
|
+
/** No-action implementation */
|
|
235
236
|
handlePointString3d(_g: PointString3d): any;
|
|
236
|
-
/**
|
|
237
|
+
/** No-action implementation */
|
|
237
238
|
handleBezierCurve3d(_g: BezierCurve3d): any;
|
|
238
|
-
/**
|
|
239
|
+
/** No-action implementation */
|
|
239
240
|
handleBezierCurve3dH(_g: BezierCurve3dH): any;
|
|
240
241
|
}
|
|
241
|
-
/**
|
|
242
|
+
/**
|
|
243
|
+
* IStrokeHandler is an interface with methods to receive data about curves being stroked.
|
|
242
244
|
* CurvePrimitives emitStrokes () methods emit calls to a handler object with these methods.
|
|
243
245
|
* The various CurvePrimitive types are free to announce either single points (announcePoint), linear fragments,
|
|
244
246
|
* or fractional intervals of the parent curve.
|
|
@@ -256,19 +258,23 @@ export declare class RecurseToCurvesGeometryHandler extends GeometryHandler {
|
|
|
256
258
|
* @public
|
|
257
259
|
*/
|
|
258
260
|
export interface IStrokeHandler {
|
|
259
|
-
/**
|
|
260
|
-
*
|
|
261
|
+
/**
|
|
262
|
+
* Announce a parent curve primitive
|
|
263
|
+
* * startParentCurvePrimitive() ...endParentCurvePrimitive() are wrapped around startCurvePrimitive and
|
|
264
|
+
* endCurvePrimitive when the interior primitive is a proxy.
|
|
261
265
|
*/
|
|
262
266
|
startParentCurvePrimitive(cp: CurvePrimitive): void;
|
|
263
267
|
/** Announce the curve primitive that will be described in subsequent calls. */
|
|
264
268
|
startCurvePrimitive(cp: CurvePrimitive): void;
|
|
265
269
|
/**
|
|
266
|
-
*
|
|
270
|
+
* Announce a single point with its fraction and tangent.
|
|
267
271
|
* * (IMPORTANT) the same Point3d and Vector3d will be reset and passed on multiple calls.
|
|
268
|
-
* * (THEREFORE) if the implementation is saving coordinates, it must copy the xyz data out into its own data
|
|
272
|
+
* * (THEREFORE) if the implementation is saving coordinates, it must copy the xyz data out into its own data
|
|
273
|
+
* structure rather than save the references.
|
|
269
274
|
*/
|
|
270
275
|
announcePointTangent(xyz: Point3d, fraction: number, tangent: Vector3d): void;
|
|
271
|
-
/**
|
|
276
|
+
/**
|
|
277
|
+
* Announce that curve primitive cp should be evaluated in the specified fraction interval.
|
|
272
278
|
* * Note that this method is permitted (expected) to provide pre-stroked data if available.
|
|
273
279
|
* * In th pre-stroked case, the cp passed to the handler will be the stroked image, not the original.
|
|
274
280
|
* * Callers that want summary data should implement (and return true from) needPrimaryDataForStrokes
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GeometryHandler.d.ts","sourceRoot":"","sources":["../../../src/geometry3d/GeometryHandler.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,yBAAyB,CAAC;AACvD,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AACzD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,eAAe,EAAE,MAAM,4BAA4B,CAAC;AAC7D,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,EAAE,eAAe,EAAE,MAAM,4BAA4B,CAAC;AAC7D,OAAO,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,MAAM,2BAA2B,CAAC;AAChF,OAAO,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AACvE,OAAO,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,WAAW,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAC;AACxE,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AACrC,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AACrC,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,kBAAkB,EAAE,MAAM,oCAAoC,CAAC;AACxE,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AACvD,OAAO,EAAE,GAAG,EAAE,MAAM,cAAc,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AACrC,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAC;AAC3D,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,MAAM,EAAE,MAAM,iBAAiB,CAAC;AACzC,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC/C,OAAO,EAAE,yBAAyB,EAAE,MAAM,6BAA6B,CAAC;AACxE,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAEtD
|
|
1
|
+
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