@itwin/core-geometry 4.0.0-dev.6 → 4.0.0-dev.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/Geometry.d.ts +3 -3
- package/lib/cjs/Geometry.d.ts.map +1 -1
- package/lib/cjs/Geometry.js +27 -11
- package/lib/cjs/Geometry.js.map +1 -1
- package/lib/cjs/curve/CurveCurve.d.ts +11 -8
- package/lib/cjs/curve/CurveCurve.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCurve.js +16 -12
- package/lib/cjs/curve/CurveCurve.js.map +1 -1
- package/lib/cjs/curve/CurveCurveIntersectXY.d.ts +5 -1
- package/lib/cjs/curve/CurveCurveIntersectXY.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCurveIntersectXY.js +11 -10
- package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -1
- package/lib/cjs/geometry3d/Angle.d.ts +18 -0
- package/lib/cjs/geometry3d/Angle.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Angle.js +38 -0
- package/lib/cjs/geometry3d/Angle.js.map +1 -1
- package/lib/cjs/geometry3d/CoincidentGeometryOps.d.ts +1 -0
- package/lib/cjs/geometry3d/CoincidentGeometryOps.d.ts.map +1 -1
- package/lib/cjs/geometry3d/CoincidentGeometryOps.js +3 -0
- package/lib/cjs/geometry3d/CoincidentGeometryOps.js.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.d.ts +171 -118
- package/lib/cjs/geometry3d/Matrix3d.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.js +448 -417
- package/lib/cjs/geometry3d/Matrix3d.js.map +1 -1
- package/lib/cjs/geometry3d/Point3dVector3d.d.ts +12 -13
- package/lib/cjs/geometry3d/Point3dVector3d.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Point3dVector3d.js +15 -13
- package/lib/cjs/geometry3d/Point3dVector3d.js.map +1 -1
- package/lib/cjs/geometry3d/Segment1d.d.ts +1 -1
- package/lib/cjs/geometry3d/Segment1d.js +1 -1
- package/lib/cjs/geometry3d/Segment1d.js.map +1 -1
- package/lib/cjs/numerics/Polynomials.d.ts +12 -0
- package/lib/cjs/numerics/Polynomials.d.ts.map +1 -1
- package/lib/cjs/numerics/Polynomials.js +14 -0
- package/lib/cjs/numerics/Polynomials.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceBuilder.d.ts +1 -0
- package/lib/cjs/polyface/PolyfaceBuilder.d.ts.map +1 -1
- package/lib/cjs/polyface/PolyfaceBuilder.js +46 -6
- package/lib/cjs/polyface/PolyfaceBuilder.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceQuery.d.ts +54 -0
- package/lib/cjs/polyface/PolyfaceQuery.d.ts.map +1 -1
- package/lib/cjs/polyface/PolyfaceQuery.js +71 -1
- package/lib/cjs/polyface/PolyfaceQuery.js.map +1 -1
- package/lib/cjs/polyface/multiclip/OffsetMeshContext.d.ts +202 -0
- package/lib/cjs/polyface/multiclip/OffsetMeshContext.d.ts.map +1 -0
- package/lib/cjs/polyface/multiclip/OffsetMeshContext.js +1038 -0
- package/lib/cjs/polyface/multiclip/OffsetMeshContext.js.map +1 -0
- package/lib/cjs/serialization/GeometrySamples.d.ts +4 -1
- package/lib/cjs/serialization/GeometrySamples.d.ts.map +1 -1
- package/lib/cjs/serialization/GeometrySamples.js +14 -6
- package/lib/cjs/serialization/GeometrySamples.js.map +1 -1
- package/lib/cjs/topology/Graph.d.ts +113 -7
- package/lib/cjs/topology/Graph.d.ts.map +1 -1
- package/lib/cjs/topology/Graph.js +185 -7
- package/lib/cjs/topology/Graph.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.d.ts +38 -0
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.d.ts.map +1 -0
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.js +82 -0
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.js.map +1 -0
- package/lib/esm/Geometry.d.ts +3 -3
- package/lib/esm/Geometry.d.ts.map +1 -1
- package/lib/esm/Geometry.js +27 -11
- package/lib/esm/Geometry.js.map +1 -1
- package/lib/esm/curve/CurveCurve.d.ts +11 -8
- package/lib/esm/curve/CurveCurve.d.ts.map +1 -1
- package/lib/esm/curve/CurveCurve.js +16 -12
- package/lib/esm/curve/CurveCurve.js.map +1 -1
- package/lib/esm/curve/CurveCurveIntersectXY.d.ts +5 -1
- package/lib/esm/curve/CurveCurveIntersectXY.d.ts.map +1 -1
- package/lib/esm/curve/CurveCurveIntersectXY.js +11 -10
- package/lib/esm/curve/CurveCurveIntersectXY.js.map +1 -1
- package/lib/esm/geometry3d/Angle.d.ts +18 -0
- package/lib/esm/geometry3d/Angle.d.ts.map +1 -1
- package/lib/esm/geometry3d/Angle.js +38 -0
- package/lib/esm/geometry3d/Angle.js.map +1 -1
- package/lib/esm/geometry3d/CoincidentGeometryOps.d.ts +1 -0
- package/lib/esm/geometry3d/CoincidentGeometryOps.d.ts.map +1 -1
- package/lib/esm/geometry3d/CoincidentGeometryOps.js +3 -0
- package/lib/esm/geometry3d/CoincidentGeometryOps.js.map +1 -1
- package/lib/esm/geometry3d/Matrix3d.d.ts +171 -118
- package/lib/esm/geometry3d/Matrix3d.d.ts.map +1 -1
- package/lib/esm/geometry3d/Matrix3d.js +448 -417
- package/lib/esm/geometry3d/Matrix3d.js.map +1 -1
- package/lib/esm/geometry3d/Point3dVector3d.d.ts +12 -13
- package/lib/esm/geometry3d/Point3dVector3d.d.ts.map +1 -1
- package/lib/esm/geometry3d/Point3dVector3d.js +15 -13
- package/lib/esm/geometry3d/Point3dVector3d.js.map +1 -1
- package/lib/esm/geometry3d/Segment1d.d.ts +1 -1
- package/lib/esm/geometry3d/Segment1d.js +1 -1
- package/lib/esm/geometry3d/Segment1d.js.map +1 -1
- package/lib/esm/numerics/Polynomials.d.ts +12 -0
- package/lib/esm/numerics/Polynomials.d.ts.map +1 -1
- package/lib/esm/numerics/Polynomials.js +14 -0
- package/lib/esm/numerics/Polynomials.js.map +1 -1
- package/lib/esm/polyface/PolyfaceBuilder.d.ts +1 -0
- package/lib/esm/polyface/PolyfaceBuilder.d.ts.map +1 -1
- package/lib/esm/polyface/PolyfaceBuilder.js +46 -6
- package/lib/esm/polyface/PolyfaceBuilder.js.map +1 -1
- package/lib/esm/polyface/PolyfaceQuery.d.ts +54 -0
- package/lib/esm/polyface/PolyfaceQuery.d.ts.map +1 -1
- package/lib/esm/polyface/PolyfaceQuery.js +69 -0
- package/lib/esm/polyface/PolyfaceQuery.js.map +1 -1
- package/lib/esm/polyface/multiclip/OffsetMeshContext.d.ts +202 -0
- package/lib/esm/polyface/multiclip/OffsetMeshContext.d.ts.map +1 -0
- package/lib/esm/polyface/multiclip/OffsetMeshContext.js +1032 -0
- package/lib/esm/polyface/multiclip/OffsetMeshContext.js.map +1 -0
- package/lib/esm/serialization/GeometrySamples.d.ts +4 -1
- package/lib/esm/serialization/GeometrySamples.d.ts.map +1 -1
- package/lib/esm/serialization/GeometrySamples.js +14 -6
- package/lib/esm/serialization/GeometrySamples.js.map +1 -1
- package/lib/esm/topology/Graph.d.ts +113 -7
- package/lib/esm/topology/Graph.d.ts.map +1 -1
- package/lib/esm/topology/Graph.js +185 -7
- package/lib/esm/topology/Graph.js.map +1 -1
- package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.d.ts +38 -0
- package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.d.ts.map +1 -0
- package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.js +78 -0
- package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.js.map +1 -0
- package/package.json +4 -4
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@@ -66,6 +66,32 @@ export declare type HalfEdgeAndMaskToBooleanFunction = (node: HalfEdge, mask: Ha
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* @internal
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*/
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export declare type GraphNodeFunction = (graph: HalfEdgeGraph, node: HalfEdge) => boolean;
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/** Non-topological data members in a half edge.
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* These are not part of adjacency and masking logic.
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*/
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/** member fields for a half edge (which is also commonly called a node)
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* @internal
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*/
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export interface HalfEdgeUserData {
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/** Vertex x coordinate */
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x: number;
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/** Vertex y coordinate */
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y: number;
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/** Vertex z coordinate */
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z: number;
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/** angle used for sort-around-vertex */
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sortAngle?: number;
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/** numeric value for application-specific tagging (e.g. sorting) */
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sortData?: number;
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/** application-specific data for the edge identifier.
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* * edge split operations are expected to copy this to new sub-edges.
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*/
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edgeTag?: any;
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/** application-specific data for the face loop
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* * edge split operations are expected to copy this to new sub-edges.
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*/
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faceTag?: any;
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}
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/**
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*
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* * A HalfEdge is "one side of an edge" in a structure of faces, edges and vertices. From a node there are navigational links to:
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@@ -82,7 +108,7 @@ export declare type GraphNodeFunction = (graph: HalfEdgeGraph, node: HalfEdge) =
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* of graph manipulation.
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* @internal
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*/
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export declare class HalfEdge {
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export declare class HalfEdge implements HalfEdgeUserData {
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/** Vertex index in some parent object's numbering. */
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i: number;
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/** bitmask bits, used to mark nodes as part of a triangle(idx 0) or visited when flipping(idx 1) */
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* * edge split operations are expected to copy this to new sub-edges.
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*/
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edgeTag?: any;
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/** application-specific data for the face loop
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* * edge split operations are expected to copy this to new sub-edges.
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*/
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faceTag?: any;
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private _id;
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/** id assigned sequentially during construction --- useful for debugging. */
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get id(): any;
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* @returns Returns the reference to the half edge created.
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*/
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static splitEdge(baseA: undefined | HalfEdge, xA: number | undefined, yA: number | undefined, zA: number | undefined, iA: number | undefined, heArray: HalfEdge[] | undefined): HalfEdge;
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/**
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* * Create a new sliver face "inside" an existing edge.
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* * Insert it "within" the base edge.
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* * This requires two new half edges.
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* * if the base is undefined, create a single-edge loop.
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* * This (unlike pinch) breaks the edgeMate pairing of the base edge.
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* * This preserves xyz and i properties at all existing vertices.
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* * The two new half edges are a sliver face (via their predecessor and successor)
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* * Each new edge mates to one existing edge.
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* @returns Returns the reference to the half edge created.
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*/
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static splitEdgeCreateSliverFace(baseA: HalfEdge, heArray: HalfEdge[] | undefined): HalfEdge;
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private static _edgePropertyMasks;
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/**
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* Copy "edge based" content of fromNode to toNode
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countMaskAroundFace(mask: HalfEdgeMask, value?: boolean): number;
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/** Returns the number of nodes found with the given mask value around this vertex loop. */
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countMaskAroundVertex(mask: HalfEdgeMask, value?: boolean): number;
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/** Returns the first node with given mask value around this vertex loop. */
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findMaskAroundVertex(mask: HalfEdgeMask, value?: boolean): HalfEdge | undefined;
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/** Returns the first node with given mask value around this face loop. */
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findMaskAroundFace(mask: HalfEdgeMask, value?: boolean): HalfEdge | undefined;
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/** Returns the first node with given mask value on this edge (i.e. examining this and this.mate) */
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findMaskAroundEdge(mask: HalfEdgeMask, value?: boolean): HalfEdge | undefined;
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/** Set a mask, and return prior value.
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* @param mask mask to apply
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*/
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* @param node node containing xyz
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*/
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setXYZFrom(node: HalfEdge): void;
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/**
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* Set (copy) the this.x, this.y, this.z from xyz.x, xyz.y, xyz.z
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* @param node source with x,y,z properties
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*/
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setXYZ(xyz: XYAndZ): void;
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/**
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* Test if mask bits are set in the node's bitMask.
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* @return Return true (as a simple boolean, not a mask) if any bits of the mask parameter match bits of the node's bitMask
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};
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/** Return the [id, [x,y]] of a node. Useful for collector methods. */
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static nodeToIdXYString(node: HalfEdge): string;
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/** Return the [id, [x,y],z] of a node. Useful for collector methods. */
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static nodeToIdXYZString(node: HalfEdge): string;
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/** Create a string representation of the mask
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* * Null mask is empty string.
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* * Appended characters B,P,X for Boundary, Primary, Exterior mask bits.
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vectorToFaceSuccessorXY(result?: Vector2d): Vector2d;
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/** Return Vector3d to face successor */
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vectorToFaceSuccessor(result?: Vector3d): Vector3d;
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/** Return Vector3d to face successor */
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vectorToFacePredecessor(result?: Vector3d): Vector3d;
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/** test if spaceNode is in the sector at sectorNode */
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static isNodeVisibleInSector(spaceNode: HalfEdge, sectorNode: HalfEdge): boolean;
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/** Returns Return cross product (2d) of vectors from baseA to targetA and baseB to targetB */
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static testNodeMaskNotExterior(node: HalfEdge): boolean;
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/** Returns Returns true if the node does NOT have Mask.EXTERIOR_MASK set. */
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static testMateMaskExterior(node: HalfEdge): boolean;
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/** Returns radians between this edge and its face predecessor edge, using all three coordinates x,y,z and given normal to resolve sweep direction.
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* * The returned angle is positive, i.e. may be larger than PI radians.
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*/
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static sectorSweepRadiansXYZ(node: HalfEdge, normal: Vector3d): number;
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/** Returns Returns true if the face has positive area in xy parts. */
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static testFacePositiveAreaXY(node: HalfEdge): boolean;
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/** Return true if x and y coordinates of this and other are exactly equal */
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* @returns Return the array of function values.
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*/
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collectAroundFace(f?: NodeFunction): any[];
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/**
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* search around a vertex for nodes that have a specified mask setting.
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* @param vertexSeed first node to search
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* @param mask target mask
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* @param value target value for mask on half edges.
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* @param collectedNodes optional array to be cleared and receive masked nodes
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*/
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collectMaskedEdgesAroundVertex(mask: HalfEdgeMask, value?: boolean, result?: HalfEdge[]): HalfEdge[];
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/**
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*
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* * Evaluate f(node) at each outbound node around this node's vertex loop.
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* * If the edge is horizontal with (approximate) identical y, return the node.
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* * If the edge is horizontal with different y, return undefined.
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* * If the edge is not horizontal, return the fractional position (possibly outside 0..1) of the intersection.
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* @param node0 Base node of edge
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*/
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static horizontalScanFraction(node0: HalfEdge, y: number): number | undefined | HalfEdge;
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/**
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* * Compute fractional coordinates of the intersection of a horizontal line with an edge.
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* * If the edge is horizontal return undefined (no test for horizontal at y!!!)
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* * If the edge is not horizontal and y is between its end y's, return the fraction
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*/
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static horizontalScanFraction01(node0: HalfEdge, y: number): number | undefined;
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/**
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* Copy various data from source to this.
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* @param source other half edge.
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* @param XYZ copy simple coordinates
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* @param copyVertexData true to copy data belonging to the vertex. (i.e. the "i" member)
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* @param copyVertexData true to copy data belonging to the edge. (i.e. call transferEdgeData)
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*/
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copyDataFrom(source: HalfEdge, copyXYZ: boolean, copyVertexData: boolean, copyEdgeData: boolean, copyFaceData: boolean): void;
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}
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/**
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* A HalfEdgeGraph has:
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createEdgeXYZXYZ(xA?: number, yA?: number, zA?: number, iA?: number, xB?: number, yB?: number, zB?: number, iB?: number): HalfEdge;
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/**
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* * Create 2 half edges forming 2 vertices, 1 edge, and 1 face
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* * The two edges are joined as edgeMate pair.
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* * The two edges are a 2-half-edge face loop in both the faceSuccessor and facePredecessor directions.
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* * The two edges are added to the graph's HalfEdge set
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|
+
* * Coordinates are set to zero.
|
|
586
|
+
* * ids are installed in the two half edges.
|
|
587
|
+
* @returns Return pointer to the first half edge created. (This has idA as its id.)
|
|
588
|
+
*/
|
|
589
|
+
createEdgeIdId(iA?: number, iB?: number): HalfEdge;
|
|
504
590
|
/**
|
|
505
591
|
* * create an edge from coordinates x,y,z to (the tail of) an existing half edge.
|
|
506
592
|
* @returns Return pointer to the half edge with tail at x,y,z
|
|
@@ -528,6 +614,17 @@ export declare class HalfEdgeGraph {
|
|
|
528
614
|
* @returns Returns the reference to the half edge created.
|
|
529
615
|
*/
|
|
530
616
|
splitEdge(base: undefined | HalfEdge, xA?: number, yA?: number, zA?: number, iA?: number): HalfEdge;
|
|
617
|
+
/**
|
|
618
|
+
* * Create a sliver face "within" an edge.
|
|
619
|
+
* * this creates two half edges.
|
|
620
|
+
* * The existing edges both stay in their same face loops and retain coordinates and i value.
|
|
621
|
+
* * Each existing edge's mate is a new edge (rather than original mate)
|
|
622
|
+
* * Coordinates are copied to the new edges at respective vertices.
|
|
623
|
+
* * New faceTag and edgeTag undefined.
|
|
624
|
+
* * i members are copied around their respective vertices.
|
|
625
|
+
* @returns Returns the reference to the half edge created.
|
|
626
|
+
*/
|
|
627
|
+
splitEdgeCreateSliverFace(base: HalfEdge): HalfEdge;
|
|
531
628
|
/**
|
|
532
629
|
* * Insert a vertex in the edge beginning at base, with coordinates specified as a fraction along the existing edge.
|
|
533
630
|
* * this creates two half edges.
|
|
@@ -585,6 +682,15 @@ export declare class HalfEdgeGraph {
|
|
|
585
682
|
* @param announceFace function to apply at one node of each face.
|
|
586
683
|
*/
|
|
587
684
|
announceFaceLoops(announceFace: GraphNodeFunction): void;
|
|
685
|
+
/**
|
|
686
|
+
* * Visit each edge of the graph once.
|
|
687
|
+
* * Call the announceEdge function.
|
|
688
|
+
* * the edge mate will NOT appear in an announceEdge call.
|
|
689
|
+
* * continue search if announceEdge(graph, node) returns true
|
|
690
|
+
* * terminate search if announceEdge (graph, node) returns false
|
|
691
|
+
* @param announceEdge function to apply at one node of each edge.
|
|
692
|
+
*/
|
|
693
|
+
announceEdges(announceEdge: GraphNodeFunction): void;
|
|
588
694
|
/**
|
|
589
695
|
* * Visit each vertex loop of the graph once.
|
|
590
696
|
* * Call the announceVertex function
|
|
@@ -594,8 +700,8 @@ export declare class HalfEdgeGraph {
|
|
|
594
700
|
*/
|
|
595
701
|
announceVertexLoops(announceVertex: GraphNodeFunction): void;
|
|
596
702
|
/**
|
|
597
|
-
* * Visit each
|
|
598
|
-
* * Call the
|
|
703
|
+
* * Visit each half edge (node) of the graph once.
|
|
704
|
+
* * Call the announceNode function
|
|
599
705
|
* * continue search if announceNode(graph, node) returns true
|
|
600
706
|
* * terminate search if announce face (graph, node) returns false
|
|
601
707
|
* @param announceNode function to apply at one node of each face.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
{"version":3,"file":"Graph.d.ts","sourceRoot":"","sources":["../../../src/topology/Graph.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAGvD,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AASvD;;;;;;;;;;GAUG;AACH,oBAAY,YAAY;IACtB;;;;OAIG;IACH,QAAQ,IAAa;IACrB;;;OAGG;IACH,aAAa,IAAa;IAS1B;;OAEG;IACH,YAAY,IAAa;IAEzB,4EAA4E;IAC5E,OAAO,KAAY;IAEnB,uDAAuD;IACvD,iBAAiB,MAAa;IAC9B,2CAA2C;IAC3C,SAAS,MAAa;IAEtB,mBAAmB;IACnB,SAAS,IAAa;IACtB,8CAA8C;IAC9C,mBAAmB,aAAa;IAChC,oBAAoB;IACpB,QAAQ,aAAa;CAMtB;AAED;;GAEG;AACH,oBAAY,YAAY,GAAG,CAAC,IAAI,EAAE,QAAQ,KAAK,GAAG,CAAC;AACnD;;GAEG;AACH,oBAAY,oBAAoB,GAAG,CAAC,IAAI,EAAE,QAAQ,KAAK,MAAM,CAAC;AAC9D;;GAEG;AACH,oBAAY,yBAAyB,GAAG,CAAC,IAAI,EAAE,QAAQ,KAAK,OAAO,CAAC;AACpE;;GAEG;AACH,oBAAY,gCAAgC,GAAG,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,YAAY,KAAK,OAAO,CAAC;AAC/F;;GAEG;AACH,oBAAY,iBAAiB,GAAG,CAAC,KAAK,EAAE,aAAa,EAAE,IAAI,EAAE,QAAQ,KAAK,OAAO,CAAC;AAClF;;EAEE;AACF;;GAEG;AACH,MAAM,WAAW,gBAAgB;IAC/B,0BAA0B;IAC1B,CAAC,EAAE,MAAM,CAAC;IACV,0BAA0B;IAC1B,CAAC,EAAE,MAAM,CAAC;IACV,0BAA0B;IAC1B,CAAC,EAAE,MAAM,CAAC;IACV,wCAAwC;IACxC,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,oEAAoE;IACpE,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;OAEG;IACH,OAAO,CAAC,EAAE,GAAG,CAAC;IACd;;OAEG;IACH,OAAO,CAAC,EAAE,GAAG,CAAC;CACf;AACD;;;;;;;;;;;;;;;GAeG;AACH,qBAAa,QAAS,YAAW,gBAAgB;IAC/C,sDAAsD;IAC/C,CAAC,EAAE,MAAM,CAAC;IACjB,oGAAoG;IAC7F,QAAQ,EAAE,MAAM,CAAC;IACxB,0BAA0B;IACnB,CAAC,EAAE,MAAM,CAAC;IACjB,0BAA0B;IACnB,CAAC,EAAE,MAAM,CAAC;IACjB,0BAA0B;IACnB,CAAC,EAAE,MAAM,CAAC;IACjB,wCAAwC;IACjC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC1B,oEAAoE;IAC7D,QAAQ,CAAC,EAAE,MAAM,CAAC;IACzB;;OAEG;IACI,OAAO,CAAC,EAAE,GAAG,CAAC;IACrB;;OAEG;IACI,OAAO,CAAC,EAAE,GAAG,CAAC;IACrB,OAAO,CAAC,GAAG,CAAM;IACjB,6EAA6E;IAC7E,IAAW,EAAE,QAAuB;IACpC,OAAO,CAAC,gBAAgB,CAAW;IACnC,OAAO,CAAC,cAAc,CAAW;IACjC,OAAO,CAAC,SAAS,CAAW;IAC5B;OACG;IACH,IAAW,eAAe,IAAI,QAAQ,CAAkC;IACxE,uCAAuC;IACvC,IAAW,aAAa,IAAI,QAAQ,CAAgC;IACpE;OACG;IACH,IAAW,QAAQ,IAAI,QAAQ,CAA2B;IAC1D;;;OAGG;IACI,SAAS,CAAC,OAAO,EAAE,MAAM,GAAG,MAAM;IAQzC;;;;;OAKG;WACW,kBAAkB,CAAC,OAAO,EAAE,QAAQ,EAAE,GAAG,SAAS,GAAG,QAAQ;IAc3E;;;;;;OAMG;WACW,iCAAiC,CAC7C,EAAE,oBAAY,EACd,EAAE,oBAAY,EACd,EAAE,oBAAY,EACd,EAAE,oBAAY,EACd,EAAE,oBAAY,EACd,EAAE,oBAAY,EACd,EAAE,oBAAY,EACd,EAAE,oBAAY,EACd,OAAO,EAAE,QAAQ,EAAE,GAAG,SAAS,GAAG,QAAQ;IAO5C;;;;OAIG;IACH,OAAO,CAAC,MAAM,CAAC,YAAY;IAI3B;;OAEG;IACH,OAAO,CAAC,MAAM,CAAC,YAAY;IAK3B;;;;;;;;;OASG;WACW,SAAS,CAAC,KAAK,EAAE,SAAS,GAAG,QAAQ,EACjD,EAAE,oBAAY,EAAE,EAAE,oBAAY,EAAE,EAAE,oBAAY,EAAE,EAAE,oBAAY,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,SAAS,GAAG,QAAQ;IA2B5G;;;;;;;;;;OAUG;WACW,yBAAyB,CACrC,KAAK,EAAE,QAAQ,EACf,OAAO,EAAE,QAAQ,EAAE,GAAG,SAAS,GAAG,QAAQ;IAoB5C,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAA0H;IAC3J;;;;;;OAMG;WACW,sBAAsB,CAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ;IASzE,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAK;gBACnB,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU;IAkB7E;;OAEG;IACH,IAAW,eAAe,IAAI,QAAQ,CAA0C;IAChF;;OAEG;IACH,IAAW,iBAAiB,IAAI,QAAQ,CAAwC;IAChF;;;OAGG;IACI,OAAO,CAAC,IAAI,EAAE,YAAY;IACjC;;;OAGG;IACI,OAAO,CAAC,IAAI,EAAE,YAAY,GAAG,MAAM;IAC1C;;;OAGG;IACI,SAAS,CAAC,IAAI,EAAE,YAAY;IACnC;;;OAGG;IACI,mBAAmB,CAAC,IAAI,EAAE,YAAY;IAQ7C;;;OAGG;IACI,kBAAkB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAOzD;;;OAGG;IACI,iBAAiB,CAAC,IAAI,EAAE,YAAY;IAQ3C;;;OAGG;IACI,iBAAiB,CAAC,IAAI,EAAE,YAAY;IAK3C;;;OAGG;IACI,mBAAmB,CAAC,IAAI,EAAE,YAAY;IAK7C,oDAAoD;IAC7C,oBAAoB,IAAI,MAAM;IAUrC,8DAA8D;IACvD,gBAAgB,CAAC,KAAK,EAAE,QAAQ,GAAG,OAAO;IAUjD,4DAA4D;IACrD,cAAc,CAAC,KAAK,EAAE,QAAQ,GAAG,OAAO;IAU/C;;OAEG;IACI,kBAAkB,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,OAAc,GAAG,OAAO;IAkB7E;;;;;OAKG;IACI,2BAA2B,CAAC,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,GAAE,OAAe;IAc7F,iDAAiD;IAC1C,sBAAsB,IAAI,MAAM;IAUvC,2FAA2F;IACpF,mBAAmB,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,OAAc,GAAG,MAAM;IAiB7E,6FAA6F;IACtF,qBAAqB,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,OAAc,GAAG,MAAM;IAiB/E,8EAA8E;IACvE,oBAAoB,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,OAAc,GAAG,QAAQ,GAAG,SAAS;IAU5F,4EAA4E;IACrE,kBAAkB,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,OAAc,GAAG,QAAQ,GAAG,SAAS;IAS1F,qGAAqG;IAC9F,kBAAkB,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,OAAc,GAAG,QAAQ,GAAG,SAAS;IAS1F;;OAEG;IACI,cAAc,CAAC,IAAI,EAAE,YAAY,GAAG,MAAM;IAKjD;;;OAGG;IACI,UAAU,CAAC,IAAI,EAAE,QAAQ;IAMhC;;;OAGG;IACI,MAAM,CAAC,GAAG,EAAE,MAAM;IAKzB;;;OAGG;IACI,SAAS,CAAC,IAAI,EAAE,YAAY,GAAG,OAAO;IAE7C;;;OAGG;WACW,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,YAAY,GAAG,OAAO;IAGzE;;;OAGG;WACW,eAAe,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,YAAY,GAAG,OAAO;IAI1E;;;;;;;;OAQG;WACW,cAAc,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,QAAQ;IAU1G;;;;;;;OAOG;WACW,KAAK,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,QAAQ;IAWpD;;;OAGG;IACI,kBAAkB,IAAI,QAAQ,GAAG,SAAS;IAQjD;;OAEG;IACI,YAAY;IAMnB,kGAAkG;WACpF,UAAU,CAAC,IAAI,EAAE,QAAQ,GAAG,GAAG;IAC7C,8DAA8D;WAChD,QAAQ,CAAC,IAAI,EAAE,QAAQ,GAAG,GAAG;IAC3C,4DAA4D;WAC9C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@@ -10,6 +10,7 @@ exports.HalfEdgeGraph = exports.HalfEdge = exports.HalfEdgeMask = void 0;
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|
10
10
|
*/
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11
11
|
const LineSegment3d_1 = require("../curve/LineSegment3d");
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12
12
|
const Geometry_1 = require("../Geometry");
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13
|
+
const Angle_1 = require("../geometry3d/Angle");
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13
14
|
const Point2dVector2d_1 = require("../geometry3d/Point2dVector2d");
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|
14
15
|
const Point3dVector3d_1 = require("../geometry3d/Point3dVector3d");
|
|
15
16
|
const Polynomials_1 = require("../numerics/Polynomials");
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@@ -101,6 +102,7 @@ class HalfEdge {
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|
101
102
|
this.sortAngle = undefined;
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|
102
103
|
this.sortData = undefined;
|
|
103
104
|
this.edgeTag = undefined;
|
|
105
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+
this.faceTag = undefined;
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|
104
106
|
// Always created in pairs, init here to make TS compiler and JS runtime happy
|
|
105
107
|
this._facePredecessor = this;
|
|
106
108
|
this._faceSuccessor = this;
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@@ -221,6 +223,36 @@ class HalfEdge {
|
|
|
221
223
|
}
|
|
222
224
|
return newA;
|
|
223
225
|
}
|
|
226
|
+
/**
|
|
227
|
+
* * Create a new sliver face "inside" an existing edge.
|
|
228
|
+
* * Insert it "within" the base edge.
|
|
229
|
+
* * This requires two new half edges.
|
|
230
|
+
* * if the base is undefined, create a single-edge loop.
|
|
231
|
+
* * This (unlike pinch) breaks the edgeMate pairing of the base edge.
|
|
232
|
+
* * This preserves xyz and i properties at all existing vertices.
|
|
233
|
+
* * The two new half edges are a sliver face (via their predecessor and successor)
|
|
234
|
+
* * Each new edge mates to one existing edge.
|
|
235
|
+
* @returns Returns the reference to the half edge created.
|
|
236
|
+
*/
|
|
237
|
+
static splitEdgeCreateSliverFace(baseA, heArray) {
|
|
238
|
+
// raw edges ...
|
|
239
|
+
const newA = new HalfEdge();
|
|
240
|
+
const newB = new HalfEdge();
|
|
241
|
+
const baseB = baseA.edgeMate;
|
|
242
|
+
if (heArray) {
|
|
243
|
+
heArray.push(newA);
|
|
244
|
+
heArray.push(newB);
|
|
245
|
+
}
|
|
246
|
+
newA._faceSuccessor = newA._facePredecessor = newB;
|
|
247
|
+
newB._faceSuccessor = newB._facePredecessor = newA;
|
|
248
|
+
// newA is in vertex loop with baseA etc.
|
|
249
|
+
// newA mates to baseB
|
|
250
|
+
HalfEdge.setEdgeMates(newA, baseB);
|
|
251
|
+
HalfEdge.setEdgeMates(newB, baseA);
|
|
252
|
+
newA.copyDataFrom(baseA, true, true, false, false);
|
|
253
|
+
newB.copyDataFrom(baseB, true, true, false, false);
|
|
254
|
+
return newA;
|
|
255
|
+
}
|
|
224
256
|
/**
|
|
225
257
|
* Copy "edge based" content of fromNode to toNode
|
|
226
258
|
* * edgeTag
|
|
@@ -431,6 +463,35 @@ class HalfEdge {
|
|
|
431
463
|
}
|
|
432
464
|
return count;
|
|
433
465
|
}
|
|
466
|
+
/** Returns the first node with given mask value around this vertex loop. */
|
|
467
|
+
findMaskAroundVertex(mask, value = true) {
|
|
468
|
+
let node = this;
|
|
469
|
+
do {
|
|
470
|
+
if (node.isMaskSet(mask) === value)
|
|
471
|
+
return node;
|
|
472
|
+
node = node.vertexSuccessor;
|
|
473
|
+
} while (node !== this);
|
|
474
|
+
return undefined;
|
|
475
|
+
}
|
|
476
|
+
/** Returns the first node with given mask value around this face loop. */
|
|
477
|
+
findMaskAroundFace(mask, value = true) {
|
|
478
|
+
let node = this;
|
|
479
|
+
do {
|
|
480
|
+
if (node.isMaskSet(mask) === value)
|
|
481
|
+
return node;
|
|
482
|
+
node = node.faceSuccessor;
|
|
483
|
+
} while (node !== this);
|
|
484
|
+
return undefined;
|
|
485
|
+
}
|
|
486
|
+
/** Returns the first node with given mask value on this edge (i.e. examining this and this.mate) */
|
|
487
|
+
findMaskAroundEdge(mask, value = true) {
|
|
488
|
+
if (this.isMaskSet(mask) === value)
|
|
489
|
+
return this;
|
|
490
|
+
const mate = this.edgeMate;
|
|
491
|
+
if (mate.isMaskSet(mask) === value)
|
|
492
|
+
return mate;
|
|
493
|
+
return undefined;
|
|
494
|
+
}
|
|
434
495
|
/** Set a mask, and return prior value.
|
|
435
496
|
* @param mask mask to apply
|
|
436
497
|
*/
|
|
@@ -448,6 +509,15 @@ class HalfEdge {
|
|
|
448
509
|
this.y = node.y;
|
|
449
510
|
this.z = node.z;
|
|
450
511
|
}
|
|
512
|
+
/**
|
|
513
|
+
* Set (copy) the this.x, this.y, this.z from xyz.x, xyz.y, xyz.z
|
|
514
|
+
* @param node source with x,y,z properties
|
|
515
|
+
*/
|
|
516
|
+
setXYZ(xyz) {
|
|
517
|
+
this.x = xyz.x;
|
|
518
|
+
this.y = xyz.y;
|
|
519
|
+
this.z = xyz.z;
|
|
520
|
+
}
|
|
451
521
|
/**
|
|
452
522
|
* Test if mask bits are set in the node's bitMask.
|
|
453
523
|
* @return Return true (as a simple boolean, not a mask) if any bits of the mask parameter match bits of the node's bitMask
|
|
@@ -537,6 +607,10 @@ class HalfEdge {
|
|
|
537
607
|
const s = `${node.id.toString()}+${HalfEdge.nodeToMaskString(node)}[${node.x},${node.y}]`;
|
|
538
608
|
return s;
|
|
539
609
|
}
|
|
610
|
+
/** Return the [id, [x,y],z] of a node. Useful for collector methods. */
|
|
611
|
+
static nodeToIdXYZString(node) {
|
|
612
|
+
return `[${node.id.toString()}: ${node.x},${node.y},${node.z}]`;
|
|
613
|
+
}
|
|
540
614
|
/** Create a string representation of the mask
|
|
541
615
|
* * Null mask is empty string.
|
|
542
616
|
* * Appended characters B,P,X for Boundary, Primary, Exterior mask bits.
|
|
@@ -561,7 +635,13 @@ class HalfEdge {
|
|
|
561
635
|
}
|
|
562
636
|
/** Return Vector3d to face successor */
|
|
563
637
|
vectorToFaceSuccessor(result) {
|
|
564
|
-
|
|
638
|
+
const other = this.faceSuccessor;
|
|
639
|
+
return Point3dVector3d_1.Vector3d.create(other.x - this.x, other.y - this.y, other.z - this.z, result);
|
|
640
|
+
}
|
|
641
|
+
/** Return Vector3d to face successor */
|
|
642
|
+
vectorToFacePredecessor(result) {
|
|
643
|
+
const other = this.facePredecessor;
|
|
644
|
+
return Point3dVector3d_1.Vector3d.create(other.x - this.x, other.y - this.y, other.z - this.z, result);
|
|
565
645
|
}
|
|
566
646
|
/** test if spaceNode is in the sector at sectorNode */
|
|
567
647
|
static isNodeVisibleInSector(spaceNode, sectorNode) {
|
|
@@ -685,6 +765,14 @@ class HalfEdge {
|
|
|
685
765
|
static testNodeMaskNotExterior(node) { return !node.isMaskSet(HalfEdgeMask.EXTERIOR); }
|
|
686
766
|
/** Returns Returns true if the node does NOT have Mask.EXTERIOR_MASK set. */
|
|
687
767
|
static testMateMaskExterior(node) { return node.edgeMate.isMaskSet(HalfEdgeMask.EXTERIOR); }
|
|
768
|
+
/** Returns radians between this edge and its face predecessor edge, using all three coordinates x,y,z and given normal to resolve sweep direction.
|
|
769
|
+
* * The returned angle is positive, i.e. may be larger than PI radians.
|
|
770
|
+
*/
|
|
771
|
+
static sectorSweepRadiansXYZ(node, normal) {
|
|
772
|
+
const nodeB = node.faceSuccessor;
|
|
773
|
+
const nodeC = node.facePredecessor;
|
|
774
|
+
return Angle_1.Angle.orientedRadiansBetweenVectorsXYZ(nodeB.x - node.x, nodeB.y - node.y, nodeB.z - node.z, nodeC.x - node.x, nodeC.y - node.y, nodeC.z - node.z, normal.x, normal.y, normal.z, true);
|
|
775
|
+
}
|
|
688
776
|
/** Returns Returns true if the face has positive area in xy parts. */
|
|
689
777
|
static testFacePositiveAreaXY(node) {
|
|
690
778
|
return node.countEdgesAroundFace() > 2 && node.signedFaceArea() > 0.0;
|
|
@@ -716,6 +804,26 @@ class HalfEdge {
|
|
|
716
804
|
} while (node !== this);
|
|
717
805
|
return nodes;
|
|
718
806
|
}
|
|
807
|
+
/**
|
|
808
|
+
* search around a vertex for nodes that have a specified mask setting.
|
|
809
|
+
* @param vertexSeed first node to search
|
|
810
|
+
* @param mask target mask
|
|
811
|
+
* @param value target value for mask on half edges.
|
|
812
|
+
* @param collectedNodes optional array to be cleared and receive masked nodes
|
|
813
|
+
*/
|
|
814
|
+
collectMaskedEdgesAroundVertex(mask, value = true, result) {
|
|
815
|
+
if (result === undefined)
|
|
816
|
+
result = [];
|
|
817
|
+
else
|
|
818
|
+
result.length = 0;
|
|
819
|
+
let node = this;
|
|
820
|
+
do {
|
|
821
|
+
if (node.isMaskSet(mask) === value)
|
|
822
|
+
result.push(node);
|
|
823
|
+
node = node.vertexSuccessor;
|
|
824
|
+
} while (node !== this);
|
|
825
|
+
return result;
|
|
826
|
+
}
|
|
719
827
|
/**
|
|
720
828
|
*
|
|
721
829
|
* * Evaluate f(node) at each outbound node around this node's vertex loop.
|
|
@@ -908,8 +1016,7 @@ class HalfEdge {
|
|
|
908
1016
|
* * If the edge is horizontal with (approximate) identical y, return the node.
|
|
909
1017
|
* * If the edge is horizontal with different y, return undefined.
|
|
910
1018
|
* * If the edge is not horizontal, return the fractional position (possibly outside 0..1) of the intersection.
|
|
911
|
-
* @param
|
|
912
|
-
* @param result optional preallocated result
|
|
1019
|
+
* @param node0 Base node of edge
|
|
913
1020
|
*/
|
|
914
1021
|
static horizontalScanFraction(node0, y) {
|
|
915
1022
|
const node1 = node0.faceSuccessor;
|
|
@@ -924,8 +1031,7 @@ class HalfEdge {
|
|
|
924
1031
|
* * Compute fractional coordinates of the intersection of a horizontal line with an edge.
|
|
925
1032
|
* * If the edge is horizontal return undefined (no test for horizontal at y!!!)
|
|
926
1033
|
* * If the edge is not horizontal and y is between its end y's, return the fraction
|
|
927
|
-
* @param
|
|
928
|
-
* @param result optional preallocated result
|
|
1034
|
+
* @param node0 Base node of edge
|
|
929
1035
|
*/
|
|
930
1036
|
static horizontalScanFraction01(node0, y) {
|
|
931
1037
|
const node1 = node0.faceSuccessor;
|
|
@@ -939,6 +1045,31 @@ class HalfEdge {
|
|
|
939
1045
|
return fraction;
|
|
940
1046
|
return undefined;
|
|
941
1047
|
}
|
|
1048
|
+
/**
|
|
1049
|
+
* Copy various data from source to this.
|
|
1050
|
+
* @param source other half edge.
|
|
1051
|
+
* @param XYZ copy simple coordinates
|
|
1052
|
+
* @param copyVertexData true to copy data belonging to the vertex. (i.e. the "i" member)
|
|
1053
|
+
* @param copyVertexData true to copy data belonging to the edge. (i.e. call transferEdgeData)
|
|
1054
|
+
* @param copyFaceData true to copy faceTag
|
|
1055
|
+
*/
|
|
1056
|
+
copyDataFrom(source, copyXYZ, copyVertexData, copyEdgeData, copyFaceData) {
|
|
1057
|
+
if (copyXYZ) {
|
|
1058
|
+
this.x = source.x;
|
|
1059
|
+
this.y = source.y;
|
|
1060
|
+
this.z = source.z;
|
|
1061
|
+
}
|
|
1062
|
+
if (copyVertexData) {
|
|
1063
|
+
this.i = source.i;
|
|
1064
|
+
}
|
|
1065
|
+
if (copyEdgeData) {
|
|
1066
|
+
HalfEdge.transferEdgeProperties(source, this);
|
|
1067
|
+
this.edgeTag = source.edgeTag;
|
|
1068
|
+
}
|
|
1069
|
+
if (copyFaceData) {
|
|
1070
|
+
this.faceTag = source.faceTag;
|
|
1071
|
+
}
|
|
1072
|
+
}
|
|
942
1073
|
}
|
|
943
1074
|
exports.HalfEdge = HalfEdge;
|
|
944
1075
|
HalfEdge._edgePropertyMasks = [HalfEdgeMask.BOUNDARY_EDGE, HalfEdgeMask.EXTERIOR, HalfEdgeMask.PRIMARY_EDGE, HalfEdgeMask.NULL_FACE];
|
|
@@ -980,6 +1111,19 @@ class HalfEdgeGraph {
|
|
|
980
1111
|
const a = HalfEdge.createHalfEdgePairWithCoordinates(xA, yA, zA, iA, xB, yB, zB, iB, this.allHalfEdges);
|
|
981
1112
|
return a;
|
|
982
1113
|
}
|
|
1114
|
+
/**
|
|
1115
|
+
* * Create 2 half edges forming 2 vertices, 1 edge, and 1 face
|
|
1116
|
+
* * The two edges are joined as edgeMate pair.
|
|
1117
|
+
* * The two edges are a 2-half-edge face loop in both the faceSuccessor and facePredecessor directions.
|
|
1118
|
+
* * The two edges are added to the graph's HalfEdge set
|
|
1119
|
+
* * Coordinates are set to zero.
|
|
1120
|
+
* * ids are installed in the two half edges.
|
|
1121
|
+
* @returns Return pointer to the first half edge created. (This has idA as its id.)
|
|
1122
|
+
*/
|
|
1123
|
+
createEdgeIdId(iA = 0, iB = 0) {
|
|
1124
|
+
const a = HalfEdge.createHalfEdgePairWithCoordinates(0.0, 0.0, 0.0, iA, 0.0, 0.0, 0.0, iB, this.allHalfEdges);
|
|
1125
|
+
return a;
|
|
1126
|
+
}
|
|
983
1127
|
/**
|
|
984
1128
|
* * create an edge from coordinates x,y,z to (the tail of) an existing half edge.
|
|
985
1129
|
* @returns Return pointer to the half edge with tail at x,y,z
|
|
@@ -1024,6 +1168,20 @@ class HalfEdgeGraph {
|
|
|
1024
1168
|
const he = HalfEdge.splitEdge(base, xA, yA, zA, iA, this.allHalfEdges);
|
|
1025
1169
|
return he;
|
|
1026
1170
|
}
|
|
1171
|
+
/**
|
|
1172
|
+
* * Create a sliver face "within" an edge.
|
|
1173
|
+
* * this creates two half edges.
|
|
1174
|
+
* * The existing edges both stay in their same face loops and retain coordinates and i value.
|
|
1175
|
+
* * Each existing edge's mate is a new edge (rather than original mate)
|
|
1176
|
+
* * Coordinates are copied to the new edges at respective vertices.
|
|
1177
|
+
* * New faceTag and edgeTag undefined.
|
|
1178
|
+
* * i members are copied around their respective vertices.
|
|
1179
|
+
* @returns Returns the reference to the half edge created.
|
|
1180
|
+
*/
|
|
1181
|
+
splitEdgeCreateSliverFace(base) {
|
|
1182
|
+
const he = HalfEdge.splitEdgeCreateSliverFace(base, this.allHalfEdges);
|
|
1183
|
+
return he;
|
|
1184
|
+
}
|
|
1027
1185
|
/**
|
|
1028
1186
|
* * Insert a vertex in the edge beginning at base, with coordinates specified as a fraction along the existing edge.
|
|
1029
1187
|
* * this creates two half edges.
|
|
@@ -1161,6 +1319,26 @@ class HalfEdgeGraph {
|
|
|
1161
1319
|
break;
|
|
1162
1320
|
}
|
|
1163
1321
|
}
|
|
1322
|
+
/**
|
|
1323
|
+
* * Visit each edge of the graph once.
|
|
1324
|
+
* * Call the announceEdge function.
|
|
1325
|
+
* * the edge mate will NOT appear in an announceEdge call.
|
|
1326
|
+
* * continue search if announceEdge(graph, node) returns true
|
|
1327
|
+
* * terminate search if announceEdge (graph, node) returns false
|
|
1328
|
+
* @param announceEdge function to apply at one node of each edge.
|
|
1329
|
+
*/
|
|
1330
|
+
announceEdges(announceEdge) {
|
|
1331
|
+
this.clearMask(HalfEdgeMask.VISITED);
|
|
1332
|
+
for (const node of this.allHalfEdges) {
|
|
1333
|
+
if (node.getMask(HalfEdgeMask.VISITED))
|
|
1334
|
+
continue;
|
|
1335
|
+
const mate = node.edgeMate;
|
|
1336
|
+
node.setMask(HalfEdgeMask.VISITED);
|
|
1337
|
+
mate.setMask(HalfEdgeMask.VISITED);
|
|
1338
|
+
if (!announceEdge(this, node))
|
|
1339
|
+
break;
|
|
1340
|
+
}
|
|
1341
|
+
}
|
|
1164
1342
|
/**
|
|
1165
1343
|
* * Visit each vertex loop of the graph once.
|
|
1166
1344
|
* * Call the announceVertex function
|
|
@@ -1179,8 +1357,8 @@ class HalfEdgeGraph {
|
|
|
1179
1357
|
}
|
|
1180
1358
|
}
|
|
1181
1359
|
/**
|
|
1182
|
-
* * Visit each
|
|
1183
|
-
* * Call the
|
|
1360
|
+
* * Visit each half edge (node) of the graph once.
|
|
1361
|
+
* * Call the announceNode function
|
|
1184
1362
|
* * continue search if announceNode(graph, node) returns true
|
|
1185
1363
|
* * terminate search if announce face (graph, node) returns false
|
|
1186
1364
|
* @param announceNode function to apply at one node of each face.
|