@itwin/core-geometry 3.3.0-dev.67 → 3.3.0-dev.68

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@@ -682,7 +682,7 @@ class Range3d extends RangeBase {
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  if (!Range3d.isNull(other) && !Range3d.isNull(this)) {
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  this.high.x += RangeBase.multiplyIfPositive(this.high.x - other.high.x, extrapolationFactor);
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  this.high.y += RangeBase.multiplyIfPositive(this.high.y - other.high.y, extrapolationFactor);
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- this.high.z = RangeBase.multiplyIfPositive(this.high.z - other.high.z, extrapolationFactor);
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+ this.high.z += RangeBase.multiplyIfPositive(this.high.z - other.high.z, extrapolationFactor);
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  this.low.x -= RangeBase.multiplyIfPositive(other.low.x - this.low.x, extrapolationFactor);
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  this.low.y -= RangeBase.multiplyIfPositive(other.low.y - this.low.y, extrapolationFactor);
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  this.low.z -= RangeBase.multiplyIfPositive(other.low.z - this.low.z, extrapolationFactor);