@itwin/core-frontend 5.4.0-dev.12 → 5.4.0-dev.14

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@@ -294,7 +294,7 @@ class FrameBuffers {
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  undefined !== textures.depthAndOrderMsBuff &&
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  undefined !== textures.depthAndOrderMsBuffHidden);
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  const colorAndPickMsBuffs = [textures.colorMsBuff, textures.featureIdMsBuff, textures.depthAndOrderMsBuff];
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- const colorAndPickFilters = [GL_1.GL.MultiSampling.Filter.Linear, GL_1.GL.MultiSampling.Filter.Nearest, GL_1.GL.MultiSampling.Filter.Nearest, GL_1.GL.MultiSampling.Filter.Nearest];
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+ const colorAndPickFilters = [GL_1.GL.MultiSampling.Filter.Linear, GL_1.GL.MultiSampling.Filter.Nearest, GL_1.GL.MultiSampling.Filter.Nearest];
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  this.opaqueAll = FrameBuffer_1.FrameBuffer.create(colorAndPick, depth, colorAndPickMsBuffs, colorAndPickFilters, depthMs);
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  colorAndPick[0] = textures.color;
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  this.opaqueAndCompositeAll = FrameBuffer_1.FrameBuffer.create(colorAndPick, depth, colorAndPickMsBuffs, colorAndPickFilters, depthMs);