@itwin/core-frontend 5.12.0-dev.1 → 5.12.0-dev.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -1
- package/lib/cjs/BingLocation.d.ts +1 -1
- package/lib/cjs/BingLocation.js +1 -1
- package/lib/cjs/BingLocation.js.map +1 -1
- package/lib/cjs/GraphicalEditingScope.d.ts +1 -1
- package/lib/cjs/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/cjs/GraphicalEditingScope.js +1 -1
- package/lib/cjs/GraphicalEditingScope.js.map +1 -1
- package/lib/cjs/HitDetail.d.ts +1 -1
- package/lib/cjs/HitDetail.d.ts.map +1 -1
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +6 -6
- package/lib/cjs/IModelConnection.js +6 -6
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.d.ts +1 -1
- package/lib/cjs/IpcApp.js +1 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/SelectionSet.d.ts +7 -7
- package/lib/cjs/SelectionSet.js +3 -3
- package/lib/cjs/SelectionSet.js.map +1 -1
- package/lib/cjs/ViewState.d.ts +1 -1
- package/lib/cjs/ViewState.d.ts.map +1 -1
- package/lib/cjs/ViewState.js +4 -5
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/Viewport.d.ts +4 -4
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +20 -20
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts +2 -2
- package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js +2 -2
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.d.ts +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.js +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderProgram.d.ts +2 -2
- package/lib/cjs/internal/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderProgram.js +2 -2
- package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Technique.d.ts +3 -3
- package/lib/cjs/internal/render/webgl/Technique.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Technique.js +3 -3
- package/lib/cjs/internal/render/webgl/Technique.js.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.d.ts +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.js +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts +2 -2
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js +2 -2
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
- package/lib/cjs/properties/AngleDescription.d.ts +2 -2
- package/lib/cjs/properties/AngleDescription.js +2 -2
- package/lib/cjs/properties/AngleDescription.js.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.d.ts +2 -2
- package/lib/cjs/properties/FormattedQuantityDescription.js +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/cjs/properties/LengthDescription.d.ts +6 -6
- package/lib/cjs/properties/LengthDescription.js +6 -6
- package/lib/cjs/properties/LengthDescription.js.map +1 -1
- package/lib/cjs/render/Decorations.d.ts +1 -1
- package/lib/cjs/render/Decorations.d.ts.map +1 -1
- package/lib/cjs/render/Decorations.js +1 -1
- package/lib/cjs/render/Decorations.js.map +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.js +1 -1
- package/lib/cjs/render/GraphicBranch.js.map +1 -1
- package/lib/cjs/render/RenderSystem.d.ts +1 -1
- package/lib/cjs/render/RenderSystem.js.map +1 -1
- package/lib/cjs/render/ScreenSpaceEffectBuilder.d.ts +1 -1
- package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/cjs/request/Request.d.ts +2 -2
- package/lib/cjs/request/Request.js.map +1 -1
- package/lib/cjs/tile/Tile.d.ts +1 -1
- package/lib/cjs/tile/Tile.d.ts.map +1 -1
- package/lib/cjs/tile/Tile.js +1 -1
- package/lib/cjs/tile/Tile.js.map +1 -1
- package/lib/cjs/tile/TileTree.d.ts +1 -1
- package/lib/cjs/tile/TileTree.d.ts.map +1 -1
- package/lib/cjs/tile/TileTree.js +1 -1
- package/lib/cjs/tile/TileTree.js.map +1 -1
- package/lib/cjs/tile/TileTreeReference.d.ts +1 -1
- package/lib/cjs/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/cjs/tile/TileTreeReference.js +1 -1
- package/lib/cjs/tile/TileTreeReference.js.map +1 -1
- package/lib/cjs/tile/map/BingElevation.d.ts +5 -5
- package/lib/cjs/tile/map/BingElevation.js +4 -4
- package/lib/cjs/tile/map/BingElevation.js.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.d.ts +2 -2
- package/lib/cjs/tile/map/ImageryTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js +2 -2
- package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.d.ts +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.js +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.js +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +1 -1
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.d.ts +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.js +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
- package/lib/esm/BingLocation.d.ts +1 -1
- package/lib/esm/BingLocation.js +1 -1
- package/lib/esm/BingLocation.js.map +1 -1
- package/lib/esm/GraphicalEditingScope.d.ts +1 -1
- package/lib/esm/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/esm/GraphicalEditingScope.js +1 -1
- package/lib/esm/GraphicalEditingScope.js.map +1 -1
- package/lib/esm/HitDetail.d.ts +1 -1
- package/lib/esm/HitDetail.d.ts.map +1 -1
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +6 -6
- package/lib/esm/IModelConnection.js +6 -6
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.d.ts +1 -1
- package/lib/esm/IpcApp.js +1 -1
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/SelectionSet.d.ts +7 -7
- package/lib/esm/SelectionSet.js +3 -3
- package/lib/esm/SelectionSet.js.map +1 -1
- package/lib/esm/ViewState.d.ts +1 -1
- package/lib/esm/ViewState.d.ts.map +1 -1
- package/lib/esm/ViewState.js +5 -6
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/Viewport.d.ts +4 -4
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +20 -20
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts +2 -2
- package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.js +2 -2
- package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.d.ts +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.js +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderProgram.d.ts +2 -2
- package/lib/esm/internal/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderProgram.js +2 -2
- package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/Technique.d.ts +3 -3
- package/lib/esm/internal/render/webgl/Technique.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Technique.js +3 -3
- package/lib/esm/internal/render/webgl/Technique.js.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.d.ts +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.js +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts +2 -2
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js +2 -2
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
- package/lib/esm/properties/AngleDescription.d.ts +2 -2
- package/lib/esm/properties/AngleDescription.js +2 -2
- package/lib/esm/properties/AngleDescription.js.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.d.ts +2 -2
- package/lib/esm/properties/FormattedQuantityDescription.js +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/esm/properties/LengthDescription.d.ts +6 -6
- package/lib/esm/properties/LengthDescription.js +6 -6
- package/lib/esm/properties/LengthDescription.js.map +1 -1
- package/lib/esm/render/Decorations.d.ts +1 -1
- package/lib/esm/render/Decorations.d.ts.map +1 -1
- package/lib/esm/render/Decorations.js +1 -1
- package/lib/esm/render/Decorations.js.map +1 -1
- package/lib/esm/render/GraphicBranch.d.ts +1 -1
- package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.js +1 -1
- package/lib/esm/render/GraphicBranch.js.map +1 -1
- package/lib/esm/render/RenderSystem.d.ts +1 -1
- package/lib/esm/render/RenderSystem.js.map +1 -1
- package/lib/esm/render/ScreenSpaceEffectBuilder.d.ts +1 -1
- package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/esm/request/Request.d.ts +2 -2
- package/lib/esm/request/Request.js.map +1 -1
- package/lib/esm/tile/Tile.d.ts +1 -1
- package/lib/esm/tile/Tile.d.ts.map +1 -1
- package/lib/esm/tile/Tile.js +1 -1
- package/lib/esm/tile/Tile.js.map +1 -1
- package/lib/esm/tile/TileTree.d.ts +1 -1
- package/lib/esm/tile/TileTree.d.ts.map +1 -1
- package/lib/esm/tile/TileTree.js +1 -1
- package/lib/esm/tile/TileTree.js.map +1 -1
- package/lib/esm/tile/TileTreeReference.d.ts +1 -1
- package/lib/esm/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/esm/tile/TileTreeReference.js +1 -1
- package/lib/esm/tile/TileTreeReference.js.map +1 -1
- package/lib/esm/tile/map/BingElevation.d.ts +5 -5
- package/lib/esm/tile/map/BingElevation.js +4 -4
- package/lib/esm/tile/map/BingElevation.js.map +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.d.ts +2 -2
- package/lib/esm/tile/map/ImageryTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.js +2 -2
- package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapLayerFormatRegistry.d.ts +1 -1
- package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.d.ts +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.js +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.d.ts +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.js +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js +1 -1
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.d.ts +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.js +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
- package/package.json +20 -20
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TileTreeReference.js","sourceRoot":"","sources":["../../../src/tile/TileTreeReference.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAC1D,OAAO,EAAqB,OAAO,EAAa,MAAM,sBAAsB,CAAC;AAC7E,OAAO,EAA6E,sBAAsB,EAAqB,MAAM,oBAAoB,CAAC;AAO1J,OAAO,EACmH,YAAY,EAAmC,kBAAkB,EAAiB,kCAAkC,GAC7O,MAAM,YAAY,CAAC;AAEpB;;;GAGG;AACH,MAAM,CAAN,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wDAAwD;IACxD,uEAAiB,CAAA;IACjB,2CAA2C;IAC3C,uDAAS,CAAA;IACT,+CAA+C;IAC/C,2DAAW,CAAA;AACb,CAAC,EAPW,eAAe,KAAf,eAAe,QAO1B;AAED;;;;;;;;;;GAUG;AACH,MAAM,OAAgB,iBAAiB,CAAC,sCAAsC;IAI5E;;OAEG;IACI,iBAAiB,CAAW;IAEnC;;OAEG;IACI,cAAc,KAAI,CAAC;IAE1B;;;OAGG;IACI,iBAAiB,CAAC,KAA2B;QAClD,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI;YACpB,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC;IAED,qFAAqF;IAC9E,UAAU,CAAC,OAAqB;QACrC,MAAM,IAAI,GAAG,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC;QAC1C,IAAI,SAAS,KAAK,IAAI;YACpB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC;IAED,0IAA0I;IACnI,IAAI,CAAC,IAAkB;QAC5B,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACvB,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,UAAU,CAAC,IAAe,IAA+C,OAAO,SAAS,CAAC,CAAC,CAAC;IAEzG;;;OAGG;IACI,gBAAgB,CAAC,IAAe;QACrC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,uIAAuI;IAChI,iBAAiB,CAAC,GAAc;QACrC,OAAO,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC9F,CAAC;IAED;;OAEG;IACI,KAAK,CAAC,iBAAiB,CAAC,IAAe,EAAE,QAAgC,IAAiD,OAAO,SAAS,CAAC,CAAC,CAAC;IAEpJ;;OAEG;IACI,QAAQ,CAAC,QAAyB,IAAU,CAAC;IAEpD;;OAEG;IACI,aAAa,CAAC,KAAc;QACjC,MAAM,YAAY,GAAG,IAAI,CAAC,wBAAwB,EAAE,CAAC;QACrD,IAAI,CAAC,YAAY,CAAC,MAAM;YACtB,KAAK,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;IACpC,CAAC;IAED,mEAAmE;IAC5D,iBAAiB,CAAC,KAA8B;QACrD,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI;YACpB,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IAClC,CAAC;IAED;;;;OAIG;IACH,IAAW,iBAAiB;QAC1B,QAAQ,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC;YAClC,KAAK,kBAAkB,CAAC,SAAS,CAAC;YAClC,KAAK,kBAAkB,CAAC,OAAO;gBAC7B,OAAO,KAAK,CAAC;YACf,KAAK,kBAAkB,CAAC,QAAQ;gBAC9B,OAAO,IAAI,CAAC,CAAC,iCAAiC;YAChD,KAAK,kBAAkB,CAAC,MAAM;gBAC5B,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;IACH,CAAC;IAED;;OAEG;IACH,IAAc,kBAAkB;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;OAGG;IACI,cAAc,CAAC,OAAqB;QACzC,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;QACnC,IAAI,SAAS,KAAK,IAAI;YACpB,OAAO,SAAS,CAAC;QAEnB,OAAO,IAAI,YAAY,CAAC;YACtB,OAAO;YACP,IAAI;YACJ,GAAG,EAAE,WAAW,CAAC,GAAG,EAAE;YACtB,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC;YACrC,iBAAiB,EAAE,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC;YAClD,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC;YACpC,2BAA2B,EAAE,IAAI,CAAC,2BAA2B;YAC7D,kBAAkB,EAAE,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC;YACpD,kBAAkB,EAAE,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC;YACpD,kBAAkB,EAAE,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC;YACpD,wBAAwB,EAAE,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC;YAChE,WAAW,EAAE,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;YACtC,mBAAmB,EAAE,IAAI,CAAC,sBAAsB,EAAE;SACnD,CAAC,CAAC;IACL,CAAC;IAED,YAAY;IACL,sBAAsB,KAA4B,OAAO,SAAS,CAAC,CAAC,CAAC;IAE5E,gBAAgB;IACN,2BAA2B,CAAC,KAAe;QACnD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD,gBAAgB;IACN,cAAc,CAAC,KAAe;QACtC,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;OAEG;IACI,WAAW;QAChB,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;QACnC,OAAO,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACtE,CAAC;IAED,2HAA2H;IACjH,gBAAgB,CAAC,IAAc;QACvC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,CAAC;IACtC,CAAC;IAED;;OAEG;IACI,wBAAwB;QAC7B,MAAM,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;QAC5B,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM;YAC1D,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;QAE/E,OAAO,KAAK,CAAC;IACf,CAAC;IAED,4EAA4E;IAClE,aAAa,CAAC,IAAc;QACpC,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAED,iIAAiI;IACvH,oBAAoB,CAAC,IAAc;QAC3C,OAAO,IAAI,CAAC,iBAAiB,CAAC;IAChC,CAAC;IAED,gEAAgE;IACtD,qBAAqB,CAAC,KAAe;QAC7C,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,4EAA4E;IAClE,qBAAqB,CAAC,KAAe;QAC7C,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,yEAAyE;IAC/D,qBAAqB,CAAC,KAAe;QAC7C,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;OAEG;IACI,0BAA0B,CAAC,KAAc,EAAE,MAAgB,EAAE,aAA6B;QAC/F,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI;YACpB,OAAO;QAET,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;QAC7C,IAAI,CAAC,0BAA0B,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,CAAC,CAAC;IAC1E,CAAC;IAED,gBAAgB;IACT,gBAAgB,CAAC,eAAwB,IAAU,CAAC;IAE3D,6GAA6G;IAC7G,IAAW,YAAY;QACrB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,iKAAiK;IACjK,IAAW,QAAQ,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAEhD;;;OAGG;IACH,IAAW,sBAAsB,KAAa,OAAO,sBAAsB,CAAC,WAAW,CAAC,CAAC,CAAC;IAE1F,sGAAsG;IAC/F,YAAY,CAAC,MAAwB,EAAE,GAAmB,IAAU,CAAC;IAE5E;;MAEE;IACK,KAAK,CAAC,eAAe,CAAC,KAAuB,EAAE,EAAkB;QACtE,4DAA4D;QAC5D,OAAO,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC;IACvD,CAAC;IAED;;;OAGG;IACO,4BAA4B,CAAC,QAA2C;QAChF,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;OACG;IACI,mBAAmB,CAA8C;IAExE;OACG;IACO,oBAAoB,CAAC,SAAgC;QAC7D,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;QACnC,QAAQ,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC;YAClC,KAAK,kBAAkB,CAAC,MAAM;gBAC5B,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,CAAC;gBAC3B,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;gBACpC,MAAM;YACR,KAAK,kBAAkB,CAAC,OAAO;gBAC7B,SAAS,CAAC,WAAW,EAAE,CAAC;gBACxB,MAAM;QACV,CAAC;IACH,CAAC;IAED;;;;OAIG;IACI,2BAA2B,CAAC,OAA0C;QAC3E,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC7B,0KAA0K;YAC1K,MAAM,GAAG,GAAG,IAAiC,CAAC;YAC9C,GAAG,CAAC,iBAAiB,GAAG,OAAO,EAAE,iBAAiB,CAAC;YACnD,OAAO,GAAG,CAAC;QACb,CAAC;QAED,OAAO,IAAI,CAAC,4BAA4B,CAAC,OAAO,CAAC,CAAC;IACpD,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACI,MAAM,CAAC,uBAAuB,CAAC,IAA+B;QACnE,OAAO,kCAAkC,CAAC,IAAI,CAAC,CAAC;IAClD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, BeTimePoint } from \"@itwin/core-bentley\";\r\nimport { Matrix4d, Range1d, Range3d, Transform } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d, FeatureAppearanceProvider, FrustumPlanes, HiddenLine, PlanarClipMaskPriority, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { HitDetail } from \"../HitDetail\";\r\nimport { FeatureSymbology } from \"../render/FeatureSymbology\";\r\nimport { RenderClipVolume } from \"../render/RenderClipVolume\";\r\nimport { RenderMemory } from \"../render/RenderMemory\";\r\nimport { DecorateContext, SceneContext } from \"../ViewContext\";\r\nimport { ScreenViewport } from \"../Viewport\";\r\nimport {\r\n DisclosedTileTreeSet, GeometryTileTreeReference, MapFeatureInfoOptions, MapLayerFeatureInfo, RenderGraphicTileTreeArgs, TileDrawArgs, TileGeometryCollector, TileTree, TileTreeLoadStatus, TileTreeOwner, tileTreeReferenceFromRenderGraphic,\r\n} from \"./internal\";\r\n\r\n/** Describes the type of graphics produced by a [[TileTreeReference]].\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileGraphicType {\r\n /** Rendered behind all other geometry without depth. */\r\n BackgroundMap = 0,\r\n /** Rendered with normal scene graphics. */\r\n Scene = 1,\r\n /** Rendered in front of all other geometry. */\r\n Overlay = 2,\r\n}\r\n\r\n/** A reference to a [[TileTree]] suitable for drawing within a [[Viewport]]. The reference does not *own* its tile tree - it merely refers to it by\r\n * way of the tree's [[TileTreeOwner]].\r\n * The specific [[TileTree]] referenced by this object may change based on the current state of the Viewport in which it is drawn - for example,\r\n * as a result of changing the RenderMode, or animation settings, or classification settings, etc.\r\n * A reference to a TileTree is typically associated with a [[ViewState]], a [[DisplayStyleState]], or a [[Viewport]].\r\n * Multiple TileTreeReferences can refer to the same TileTree with different parameters and logic - for example, the same background map tiles can be displayed in two viewports with\r\n * differing levels of transparency.\r\n * @see [[TiledGraphicsProvider]] to supply custom [[TileTreeReference]]s to be drawn within a [[Viewport]].\r\n * @public\r\n * @extensions\r\n */\r\nexport abstract class TileTreeReference /* implements RenderMemory.Consumer */ {\r\n /** The owner of the currently-referenced [[TileTree]]. Do not store a direct reference to it, because it may change or become disposed at any time. */\r\n public abstract get treeOwner(): TileTreeOwner;\r\n\r\n /** If set to true, tile geometry will be reprojected using the tile's reprojection transform when geometry is collected from the referenced TileTree.\r\n * @internal\r\n */\r\n public reprojectGeometry?: boolean;\r\n\r\n /** Force a new tree owner / tile tree to be created for the current tile tree reference\r\n * @internal\r\n */\r\n public resetTreeOwner() {}\r\n\r\n /** Disclose *all* TileTrees use by this reference. This may include things like map tiles used for draping on terrain.\r\n * Override this and call super if you have such auxiliary trees.\r\n * @note Any tree *NOT* disclosed becomes a candidate for *purging* (being unloaded from memory along with all of its tiles and graphics).\r\n */\r\n public discloseTileTrees(trees: DisclosedTileTreeSet): void {\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined !== tree)\r\n trees.add(tree);\r\n }\r\n\r\n /** Adds this reference's graphics to the scene. By default this invokes [[draw]]. */\r\n public addToScene(context: SceneContext): void {\r\n const args = this.createDrawArgs(context);\r\n if (undefined !== args)\r\n this.draw(args);\r\n }\r\n\r\n /** Adds this reference's graphics to the scene. By default this invokes [[TileTree.draw]] on the referenced TileTree, if it is loaded. */\r\n public draw(args: TileDrawArgs): void {\r\n args.tree.draw(args);\r\n }\r\n\r\n /** Return a tooltip describing the hit, or `undefined` if no tooltip can be supplied.\r\n * If you override this method, make sure to check that `hit` represents an entity belonging to your tile tree, e.g., by checking `hit.modelId` and `hit.sourceId`.\r\n * If you *don't* override this method, override [[canSupplyToolTip]] to return false.\r\n * Callers who want to obtain a tooltip should prefer [[getToolTipPromise]].\r\n */\r\n public async getToolTip(_hit: HitDetail): Promise<HTMLElement | string | undefined> { return undefined; }\r\n\r\n /** Return whether this TileTreeReference can supply a tooltip describing the entity represented by the specified hit.\r\n * [[getToolTipPromise]] calls [[getToolTip]] if and only if `canSupplyToolTip` returns `true`.\r\n * If your tile tree never supplies tooltips, override this to return `false`.\r\n */\r\n public canSupplyToolTip(_hit: HitDetail): boolean {\r\n return true;\r\n }\r\n\r\n /** Obtain a tooltip describing the specified `hit`, or `undefined` if this tile tree reference cannot supply a tooltip for the hit. */\r\n public getToolTipPromise(hit: HitDetail): Promise<HTMLElement | string | undefined> | undefined {\r\n return this.canSupplyToolTip(hit) ? this.getToolTip(hit).catch(() => undefined) : undefined;\r\n }\r\n\r\n /** Optionally return a MapLayerFeatureInfo object describing the hit.].\r\n * @alpha\r\n */\r\n public async getMapFeatureInfo(_hit: HitDetail, _options?: MapFeatureInfoOptions): Promise<MapLayerFeatureInfo[] | undefined> { return undefined; }\r\n\r\n /** Optionally add any decorations specific to this reference. For example, map tile trees may add a logo image and/or copyright attributions.\r\n * @note This is currently only invoked for background maps and TiledGraphicsProviders - others have no decorations, but if they did implement this it would not be called.\r\n */\r\n public decorate(_context: DecorateContext): void { }\r\n\r\n /** Unions this reference's range with the supplied range to help compute a volume in world space for fitting a viewport to its contents.\r\n * Override this function if a reference's range should not be included in the fit range, or a range different from its tile tree's range should be used.\r\n */\r\n public unionFitRange(union: Range3d): void {\r\n const contentRange = this.computeWorldContentRange();\r\n if (!contentRange.isNull)\r\n union.extendRange(contentRange);\r\n }\r\n\r\n /** Record graphics memory consumed by this tile tree reference. */\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined !== tree)\r\n tree.collectStatistics(stats);\r\n }\r\n\r\n /** Return true if the tile tree is fully loaded and ready to draw.\r\n * The default implementation returns true if the tile tree loading process completed (whether it resulted in success or failure).\r\n * @note Do *not* override this property - override [[_isLoadingComplete]] instead..\r\n * @public\r\n */\r\n public get isLoadingComplete(): boolean {\r\n switch (this.treeOwner.loadStatus) {\r\n case TileTreeLoadStatus.NotLoaded:\r\n case TileTreeLoadStatus.Loading:\r\n return false;\r\n case TileTreeLoadStatus.NotFound:\r\n return true; // we tried, and failed, to load.\r\n case TileTreeLoadStatus.Loaded:\r\n return this._isLoadingComplete;\r\n }\r\n }\r\n\r\n /** Override if additional asynchronous loading is required after the tile tree is successfully loaded, to indicate when that loading has completed.\r\n * @public\r\n */\r\n protected get _isLoadingComplete(): boolean {\r\n return true;\r\n }\r\n\r\n /** Create context for drawing the tile tree, if it is ready for drawing.\r\n * TileTreeReferences can override individual portions of the context, e.g. apply their own transform.\r\n * Returns undefined if, e.g., the tile tree is not yet loaded.\r\n */\r\n public createDrawArgs(context: SceneContext): TileDrawArgs | undefined {\r\n const tree = this.treeOwner.load();\r\n if (undefined === tree)\r\n return undefined;\r\n\r\n return new TileDrawArgs({\r\n context,\r\n tree,\r\n now: BeTimePoint.now(),\r\n location: this.computeTransform(tree),\r\n viewFlagOverrides: this.getViewFlagOverrides(tree),\r\n clipVolume: this.getClipVolume(tree),\r\n parentsAndChildrenExclusive: tree.parentsAndChildrenExclusive,\r\n symbologyOverrides: this.getSymbologyOverrides(tree),\r\n appearanceProvider: this.getAppearanceProvider(tree),\r\n hiddenLineSettings: this.getHiddenLineSettings(tree),\r\n animationTransformNodeId: this.getAnimationTransformNodeId(tree),\r\n groupNodeId: this.getGroupNodeId(tree),\r\n transformFromIModel: this.getTransformFromIModel(),\r\n });\r\n }\r\n\r\n /** @beta */\r\n public getTransformFromIModel(): Transform | undefined { return undefined; }\r\n\r\n /** @internal */\r\n protected getAnimationTransformNodeId(_tree: TileTree): number | undefined {\r\n return undefined;\r\n }\r\n /** @internal */\r\n protected getGroupNodeId(_tree: TileTree): number | undefined {\r\n return undefined;\r\n }\r\n\r\n /** Supply transform from this tile tree reference's location to iModel coordinate space.\r\n * @returns undefined if the TileTree is not yet loaded.\r\n */\r\n public getLocation(): Transform | undefined {\r\n const tree = this.treeOwner.load();\r\n return undefined !== tree ? this.computeTransform(tree) : undefined;\r\n }\r\n\r\n /** Compute a transform from this tile tree reference's coordinate space to the [[IModelConnection]]'s coordinate space. */\r\n protected computeTransform(tree: TileTree): Transform {\r\n return tree.iModelTransform.clone();\r\n }\r\n\r\n /** Compute the range of this tile tree's contents in world coordinates.\r\n * @returns The content range in world coodinates, or a null range if the tile tree is not loaded or has a null content range.\r\n */\r\n public computeWorldContentRange(): ElementAlignedBox3d {\r\n const range = new Range3d();\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined !== tree && !tree.rootTile.contentRange.isNull)\r\n this.computeTransform(tree).multiplyRange(tree.rootTile.contentRange, range);\r\n\r\n return range;\r\n }\r\n\r\n /** Return the clip volume applied to this reference's tile tree, if any. */\r\n protected getClipVolume(tree: TileTree): RenderClipVolume | undefined {\r\n return tree.clipVolume;\r\n }\r\n\r\n /** Supply overrides that should be applied to the [[ViewState]]'s [ViewFlags]($common) when drawing this tile tree reference. */\r\n protected getViewFlagOverrides(tree: TileTree): ViewFlagOverrides {\r\n return tree.viewFlagOverrides;\r\n }\r\n\r\n /** Return overrides that *replace* any defined for the view. */\r\n protected getSymbologyOverrides(_tree: TileTree): FeatureSymbology.Overrides | undefined {\r\n return undefined;\r\n }\r\n\r\n /** Return a provider that can supplement the view's symbology overrides. */\r\n protected getAppearanceProvider(_tree: TileTree): FeatureAppearanceProvider | undefined {\r\n return undefined;\r\n }\r\n\r\n /** Return hidden line settings to replace those defined for the view. */\r\n protected getHiddenLineSettings(_tree: TileTree): HiddenLine.Settings | undefined {\r\n return undefined;\r\n }\r\n\r\n /* Extend range to include transformed range of this tile tree.\r\n * @internal\r\n */\r\n public accumulateTransformedRange(range: Range3d, matrix: Matrix4d, frustumPlanes?: FrustumPlanes) {\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined === tree)\r\n return;\r\n\r\n const location = this.computeTransform(tree);\r\n tree.accumulateTransformedRange(range, matrix, location, frustumPlanes);\r\n }\r\n\r\n /** @internal */\r\n public getTerrainHeight(_terrainHeights: Range1d): void { }\r\n\r\n /** Return whether the geometry exposed by this tile tree reference should cast shadows on other geometry. */\r\n public get castsShadows(): boolean {\r\n return true;\r\n }\r\n\r\n /** Return whether this reference has global coverage. Mapping data is global and some non-primary models such as the OSM building layer have global coverage */\r\n public get isGlobal(): boolean { return false; }\r\n\r\n /** The [PlanarClipMaskPriority]($common) of this tile tree used to determine which tile trees contribute to a clip mask when\r\n * using [PlanarClipMaskMode.Priority]($common).\r\n * @beta\r\n */\r\n public get planarClipMaskPriority(): number { return PlanarClipMaskPriority.DesignModel; }\r\n\r\n /** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [addAttributions] instead. */\r\n public addLogoCards(_cards: HTMLTableElement, _vp: ScreenViewport): void { }\r\n\r\n /** Add attribution logo cards for the tile tree source logo cards to the viewport's logo div.\r\n * @beta\r\n */\r\n public async addAttributions(cards: HTMLTableElement, vp: ScreenViewport): Promise<void> {\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated\r\n return Promise.resolve(this.addLogoCards(cards, vp));\r\n }\r\n\r\n /** Create a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]].\r\n * Return `undefined` if geometry collection is not supported.\r\n * @see [[createGeometryTreeReference]].\r\n */\r\n protected _createGeometryTreeReference(_options?: GeometryTileTreeReferenceOptions): GeometryTileTreeReference | undefined {\r\n return undefined;\r\n }\r\n\r\n /** If defined, supplies the implementation of [[GeometryTileTreeReference.collectTileGeometry]].\r\n */\r\n public collectTileGeometry?: (collector: TileGeometryCollector) => void;\r\n\r\n /** A function that can be assigned to [[collectTileGeometry]] to enable geometry collection for references to tile trees that support geometry collection.\r\n */\r\n protected _collectTileGeometry(collector: TileGeometryCollector): void {\r\n const tree = this.treeOwner.load();\r\n switch (this.treeOwner.loadStatus) {\r\n case TileTreeLoadStatus.Loaded:\r\n assert(undefined !== tree);\r\n tree.collectTileGeometry(collector);\r\n break;\r\n case TileTreeLoadStatus.Loading:\r\n collector.markLoading();\r\n break;\r\n }\r\n }\r\n\r\n /** Obtain a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]], or\r\n * undefined if geometry collection is not supported.\r\n * Currently, only terrain and reality model tiles support geometry collection.\r\n * @note Do not override this method - override [[_createGeometryTreeReference]] instead.\r\n */\r\n public createGeometryTreeReference(options?: GeometryTileTreeReferenceOptions): GeometryTileTreeReference | undefined {\r\n if (this.collectTileGeometry) {\r\n // Unclear why compiler doesn't detect that `this` satisfies the GeometryTileTreeReference interface...it must be looking only at the types, not this particular instance.\r\n const ref = this as GeometryTileTreeReference;\r\n ref.reprojectGeometry = options?.reprojectGeometry;\r\n return ref;\r\n }\r\n\r\n return this._createGeometryTreeReference(options);\r\n }\r\n\r\n /** Create a [[TileTreeReference]] that displays a pre-defined [[RenderGraphic]].\r\n * The reference can be used to add dynamic content to a [[Viewport]]'s scene as a [[TiledGraphicsProvider]], as in the following example:\r\n * ```ts\r\n * [[include:TileTreeReference_createFromRenderGraphic]]\r\n *```\r\n * Or, it can be used as a [[DynamicSpatialClassifier]] to contextualize a reality model, like so:\r\n * ```ts\r\n * [[include:TileTreeReference_DynamicClassifier]]\r\n * ```\r\n * It can also be used to mask out portions of the background map or terrain via [PlanarClipMaskSettings]($common), as shown below:\r\n * ```ts\r\n * [[include:TileTreeReference_DynamicClipMask]]\r\n * ```\r\n * @beta\r\n */\r\n public static createFromRenderGraphic(args: RenderGraphicTileTreeArgs): TileTreeReference {\r\n return tileTreeReferenceFromRenderGraphic(args);\r\n }\r\n}\r\n\r\n/** Options for creating a [[GeometryTileTreeReference]].\r\n * @public\r\n */\r\nexport interface GeometryTileTreeReferenceOptions {\r\n /** If set to true, tile geometry will be reprojected using the tile's reprojection transform when geometry is collected from the referenced TileTree.\r\n * Currently only applies to point clouds, reality meshes, and terrain.\r\n * @beta\r\n */\r\n reprojectGeometry?: boolean;\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"TileTreeReference.js","sourceRoot":"","sources":["../../../src/tile/TileTreeReference.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAC1D,OAAO,EAAqB,OAAO,EAAa,MAAM,sBAAsB,CAAC;AAC7E,OAAO,EAA6E,sBAAsB,EAAqB,MAAM,oBAAoB,CAAC;AAO1J,OAAO,EACmH,YAAY,EAAmC,kBAAkB,EAAiB,kCAAkC,GAC7O,MAAM,YAAY,CAAC;AAEpB;;;GAGG;AACH,MAAM,CAAN,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wDAAwD;IACxD,uEAAiB,CAAA;IACjB,2CAA2C;IAC3C,uDAAS,CAAA;IACT,+CAA+C;IAC/C,2DAAW,CAAA;AACb,CAAC,EAPW,eAAe,KAAf,eAAe,QAO1B;AAED;;;;;;;;;;GAUG;AACH,MAAM,OAAgB,iBAAiB,CAAC,sCAAsC;IAI5E;;OAEG;IACI,iBAAiB,CAAW;IAEnC;;OAEG;IACI,cAAc,KAAI,CAAC;IAE1B;;;OAGG;IACI,iBAAiB,CAAC,KAA2B;QAClD,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI;YACpB,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC;IAED,qFAAqF;IAC9E,UAAU,CAAC,OAAqB;QACrC,MAAM,IAAI,GAAG,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC;QAC1C,IAAI,SAAS,KAAK,IAAI;YACpB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC;IAED,0IAA0I;IACnI,IAAI,CAAC,IAAkB;QAC5B,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACvB,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,UAAU,CAAC,IAAe,IAA+C,OAAO,SAAS,CAAC,CAAC,CAAC;IAEzG;;;OAGG;IACI,gBAAgB,CAAC,IAAe;QACrC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,uIAAuI;IAChI,iBAAiB,CAAC,GAAc;QACrC,OAAO,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC9F,CAAC;IAED;;OAEG;IACI,KAAK,CAAC,iBAAiB,CAAC,IAAe,EAAE,QAAgC,IAAiD,OAAO,SAAS,CAAC,CAAC,CAAC;IAEpJ;;OAEG;IACI,QAAQ,CAAC,QAAyB,IAAU,CAAC;IAEpD;;OAEG;IACI,aAAa,CAAC,KAAc;QACjC,MAAM,YAAY,GAAG,IAAI,CAAC,wBAAwB,EAAE,CAAC;QACrD,IAAI,CAAC,YAAY,CAAC,MAAM;YACtB,KAAK,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;IACpC,CAAC;IAED,mEAAmE;IAC5D,iBAAiB,CAAC,KAA8B;QACrD,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI;YACpB,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IAClC,CAAC;IAED;;;;OAIG;IACH,IAAW,iBAAiB;QAC1B,QAAQ,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC;YAClC,KAAK,kBAAkB,CAAC,SAAS,CAAC;YAClC,KAAK,kBAAkB,CAAC,OAAO;gBAC7B,OAAO,KAAK,CAAC;YACf,KAAK,kBAAkB,CAAC,QAAQ;gBAC9B,OAAO,IAAI,CAAC,CAAC,iCAAiC;YAChD,KAAK,kBAAkB,CAAC,MAAM;gBAC5B,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;IACH,CAAC;IAED;;OAEG;IACH,IAAc,kBAAkB;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;OAGG;IACI,cAAc,CAAC,OAAqB;QACzC,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;QACnC,IAAI,SAAS,KAAK,IAAI;YACpB,OAAO,SAAS,CAAC;QAEnB,OAAO,IAAI,YAAY,CAAC;YACtB,OAAO;YACP,IAAI;YACJ,GAAG,EAAE,WAAW,CAAC,GAAG,EAAE;YACtB,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC;YACrC,iBAAiB,EAAE,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC;YAClD,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC;YACpC,2BAA2B,EAAE,IAAI,CAAC,2BAA2B;YAC7D,kBAAkB,EAAE,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC;YACpD,kBAAkB,EAAE,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC;YACpD,kBAAkB,EAAE,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC;YACpD,wBAAwB,EAAE,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC;YAChE,WAAW,EAAE,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;YACtC,mBAAmB,EAAE,IAAI,CAAC,sBAAsB,EAAE;SACnD,CAAC,CAAC;IACL,CAAC;IAED,YAAY;IACL,sBAAsB,KAA4B,OAAO,SAAS,CAAC,CAAC,CAAC;IAE5E,gBAAgB;IACN,2BAA2B,CAAC,KAAe;QACnD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD,gBAAgB;IACN,cAAc,CAAC,KAAe;QACtC,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;OAEG;IACI,WAAW;QAChB,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;QACnC,OAAO,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACtE,CAAC;IAED,2HAA2H;IACjH,gBAAgB,CAAC,IAAc;QACvC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,CAAC;IACtC,CAAC;IAED;;OAEG;IACI,wBAAwB;QAC7B,MAAM,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;QAC5B,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM;YAC1D,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;QAE/E,OAAO,KAAK,CAAC;IACf,CAAC;IAED,4EAA4E;IAClE,aAAa,CAAC,IAAc;QACpC,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAED,iIAAiI;IACvH,oBAAoB,CAAC,IAAc;QAC3C,OAAO,IAAI,CAAC,iBAAiB,CAAC;IAChC,CAAC;IAED,gEAAgE;IACtD,qBAAqB,CAAC,KAAe;QAC7C,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,4EAA4E;IAClE,qBAAqB,CAAC,KAAe;QAC7C,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,yEAAyE;IAC/D,qBAAqB,CAAC,KAAe;QAC7C,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;OAEG;IACI,0BAA0B,CAAC,KAAc,EAAE,MAAgB,EAAE,aAA6B;QAC/F,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI;YACpB,OAAO;QAET,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;QAC7C,IAAI,CAAC,0BAA0B,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,CAAC,CAAC;IAC1E,CAAC;IAED,gBAAgB;IACT,gBAAgB,CAAC,eAAwB,IAAU,CAAC;IAE3D,6GAA6G;IAC7G,IAAW,YAAY;QACrB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,iKAAiK;IACjK,IAAW,QAAQ,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAEhD;;;OAGG;IACH,IAAW,sBAAsB,KAAa,OAAO,sBAAsB,CAAC,WAAW,CAAC,CAAC,CAAC;IAE1F,kGAAkG;IAC3F,YAAY,CAAC,MAAwB,EAAE,GAAmB,IAAU,CAAC;IAE5E;;MAEE;IACK,KAAK,CAAC,eAAe,CAAC,KAAuB,EAAE,EAAkB;QACtE,4DAA4D;QAC5D,OAAO,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC;IACvD,CAAC;IAED;;;OAGG;IACO,4BAA4B,CAAC,QAA2C;QAChF,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;OACG;IACI,mBAAmB,CAA8C;IAExE;OACG;IACO,oBAAoB,CAAC,SAAgC;QAC7D,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;QACnC,QAAQ,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC;YAClC,KAAK,kBAAkB,CAAC,MAAM;gBAC5B,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,CAAC;gBAC3B,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;gBACpC,MAAM;YACR,KAAK,kBAAkB,CAAC,OAAO;gBAC7B,SAAS,CAAC,WAAW,EAAE,CAAC;gBACxB,MAAM;QACV,CAAC;IACH,CAAC;IAED;;;;OAIG;IACI,2BAA2B,CAAC,OAA0C;QAC3E,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC7B,0KAA0K;YAC1K,MAAM,GAAG,GAAG,IAAiC,CAAC;YAC9C,GAAG,CAAC,iBAAiB,GAAG,OAAO,EAAE,iBAAiB,CAAC;YACnD,OAAO,GAAG,CAAC;QACb,CAAC;QAED,OAAO,IAAI,CAAC,4BAA4B,CAAC,OAAO,CAAC,CAAC;IACpD,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACI,MAAM,CAAC,uBAAuB,CAAC,IAA+B;QACnE,OAAO,kCAAkC,CAAC,IAAI,CAAC,CAAC;IAClD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, BeTimePoint } from \"@itwin/core-bentley\";\r\nimport { Matrix4d, Range1d, Range3d, Transform } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d, FeatureAppearanceProvider, FrustumPlanes, HiddenLine, PlanarClipMaskPriority, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { HitDetail } from \"../HitDetail\";\r\nimport { FeatureSymbology } from \"../render/FeatureSymbology\";\r\nimport { RenderClipVolume } from \"../render/RenderClipVolume\";\r\nimport { RenderMemory } from \"../render/RenderMemory\";\r\nimport { DecorateContext, SceneContext } from \"../ViewContext\";\r\nimport { ScreenViewport } from \"../Viewport\";\r\nimport {\r\n DisclosedTileTreeSet, GeometryTileTreeReference, MapFeatureInfoOptions, MapLayerFeatureInfo, RenderGraphicTileTreeArgs, TileDrawArgs, TileGeometryCollector, TileTree, TileTreeLoadStatus, TileTreeOwner, tileTreeReferenceFromRenderGraphic,\r\n} from \"./internal\";\r\n\r\n/** Describes the type of graphics produced by a [[TileTreeReference]].\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileGraphicType {\r\n /** Rendered behind all other geometry without depth. */\r\n BackgroundMap = 0,\r\n /** Rendered with normal scene graphics. */\r\n Scene = 1,\r\n /** Rendered in front of all other geometry. */\r\n Overlay = 2,\r\n}\r\n\r\n/** A reference to a [[TileTree]] suitable for drawing within a [[Viewport]]. The reference does not *own* its tile tree - it merely refers to it by\r\n * way of the tree's [[TileTreeOwner]].\r\n * The specific [[TileTree]] referenced by this object may change based on the current state of the Viewport in which it is drawn - for example,\r\n * as a result of changing the RenderMode, or animation settings, or classification settings, etc.\r\n * A reference to a TileTree is typically associated with a [[ViewState]], a [[DisplayStyleState]], or a [[Viewport]].\r\n * Multiple TileTreeReferences can refer to the same TileTree with different parameters and logic - for example, the same background map tiles can be displayed in two viewports with\r\n * differing levels of transparency.\r\n * @see [[TiledGraphicsProvider]] to supply custom [[TileTreeReference]]s to be drawn within a [[Viewport]].\r\n * @public\r\n * @extensions\r\n */\r\nexport abstract class TileTreeReference /* implements RenderMemory.Consumer */ {\r\n /** The owner of the currently-referenced [[TileTree]]. Do not store a direct reference to it, because it may change or become disposed at any time. */\r\n public abstract get treeOwner(): TileTreeOwner;\r\n\r\n /** If set to true, tile geometry will be reprojected using the tile's reprojection transform when geometry is collected from the referenced TileTree.\r\n * @internal\r\n */\r\n public reprojectGeometry?: boolean;\r\n\r\n /** Force a new tree owner / tile tree to be created for the current tile tree reference\r\n * @internal\r\n */\r\n public resetTreeOwner() {}\r\n\r\n /** Disclose *all* TileTrees use by this reference. This may include things like map tiles used for draping on terrain.\r\n * Override this and call super if you have such auxiliary trees.\r\n * @note Any tree *NOT* disclosed becomes a candidate for *purging* (being unloaded from memory along with all of its tiles and graphics).\r\n */\r\n public discloseTileTrees(trees: DisclosedTileTreeSet): void {\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined !== tree)\r\n trees.add(tree);\r\n }\r\n\r\n /** Adds this reference's graphics to the scene. By default this invokes [[draw]]. */\r\n public addToScene(context: SceneContext): void {\r\n const args = this.createDrawArgs(context);\r\n if (undefined !== args)\r\n this.draw(args);\r\n }\r\n\r\n /** Adds this reference's graphics to the scene. By default this invokes [[TileTree.draw]] on the referenced TileTree, if it is loaded. */\r\n public draw(args: TileDrawArgs): void {\r\n args.tree.draw(args);\r\n }\r\n\r\n /** Return a tooltip describing the hit, or `undefined` if no tooltip can be supplied.\r\n * If you override this method, make sure to check that `hit` represents an entity belonging to your tile tree, e.g., by checking `hit.modelId` and `hit.sourceId`.\r\n * If you *don't* override this method, override [[canSupplyToolTip]] to return false.\r\n * Callers who want to obtain a tooltip should prefer [[getToolTipPromise]].\r\n */\r\n public async getToolTip(_hit: HitDetail): Promise<HTMLElement | string | undefined> { return undefined; }\r\n\r\n /** Return whether this TileTreeReference can supply a tooltip describing the entity represented by the specified hit.\r\n * [[getToolTipPromise]] calls [[getToolTip]] if and only if `canSupplyToolTip` returns `true`.\r\n * If your tile tree never supplies tooltips, override this to return `false`.\r\n */\r\n public canSupplyToolTip(_hit: HitDetail): boolean {\r\n return true;\r\n }\r\n\r\n /** Obtain a tooltip describing the specified `hit`, or `undefined` if this tile tree reference cannot supply a tooltip for the hit. */\r\n public getToolTipPromise(hit: HitDetail): Promise<HTMLElement | string | undefined> | undefined {\r\n return this.canSupplyToolTip(hit) ? this.getToolTip(hit).catch(() => undefined) : undefined;\r\n }\r\n\r\n /** Optionally return a MapLayerFeatureInfo object describing the hit.].\r\n * @alpha\r\n */\r\n public async getMapFeatureInfo(_hit: HitDetail, _options?: MapFeatureInfoOptions): Promise<MapLayerFeatureInfo[] | undefined> { return undefined; }\r\n\r\n /** Optionally add any decorations specific to this reference. For example, map tile trees may add a logo image and/or copyright attributions.\r\n * @note This is currently only invoked for background maps and TiledGraphicsProviders - others have no decorations, but if they did implement this it would not be called.\r\n */\r\n public decorate(_context: DecorateContext): void { }\r\n\r\n /** Unions this reference's range with the supplied range to help compute a volume in world space for fitting a viewport to its contents.\r\n * Override this function if a reference's range should not be included in the fit range, or a range different from its tile tree's range should be used.\r\n */\r\n public unionFitRange(union: Range3d): void {\r\n const contentRange = this.computeWorldContentRange();\r\n if (!contentRange.isNull)\r\n union.extendRange(contentRange);\r\n }\r\n\r\n /** Record graphics memory consumed by this tile tree reference. */\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined !== tree)\r\n tree.collectStatistics(stats);\r\n }\r\n\r\n /** Return true if the tile tree is fully loaded and ready to draw.\r\n * The default implementation returns true if the tile tree loading process completed (whether it resulted in success or failure).\r\n * @note Do *not* override this property - override [[_isLoadingComplete]] instead..\r\n * @public\r\n */\r\n public get isLoadingComplete(): boolean {\r\n switch (this.treeOwner.loadStatus) {\r\n case TileTreeLoadStatus.NotLoaded:\r\n case TileTreeLoadStatus.Loading:\r\n return false;\r\n case TileTreeLoadStatus.NotFound:\r\n return true; // we tried, and failed, to load.\r\n case TileTreeLoadStatus.Loaded:\r\n return this._isLoadingComplete;\r\n }\r\n }\r\n\r\n /** Override if additional asynchronous loading is required after the tile tree is successfully loaded, to indicate when that loading has completed.\r\n * @public\r\n */\r\n protected get _isLoadingComplete(): boolean {\r\n return true;\r\n }\r\n\r\n /** Create context for drawing the tile tree, if it is ready for drawing.\r\n * TileTreeReferences can override individual portions of the context, e.g. apply their own transform.\r\n * Returns undefined if, e.g., the tile tree is not yet loaded.\r\n */\r\n public createDrawArgs(context: SceneContext): TileDrawArgs | undefined {\r\n const tree = this.treeOwner.load();\r\n if (undefined === tree)\r\n return undefined;\r\n\r\n return new TileDrawArgs({\r\n context,\r\n tree,\r\n now: BeTimePoint.now(),\r\n location: this.computeTransform(tree),\r\n viewFlagOverrides: this.getViewFlagOverrides(tree),\r\n clipVolume: this.getClipVolume(tree),\r\n parentsAndChildrenExclusive: tree.parentsAndChildrenExclusive,\r\n symbologyOverrides: this.getSymbologyOverrides(tree),\r\n appearanceProvider: this.getAppearanceProvider(tree),\r\n hiddenLineSettings: this.getHiddenLineSettings(tree),\r\n animationTransformNodeId: this.getAnimationTransformNodeId(tree),\r\n groupNodeId: this.getGroupNodeId(tree),\r\n transformFromIModel: this.getTransformFromIModel(),\r\n });\r\n }\r\n\r\n /** @beta */\r\n public getTransformFromIModel(): Transform | undefined { return undefined; }\r\n\r\n /** @internal */\r\n protected getAnimationTransformNodeId(_tree: TileTree): number | undefined {\r\n return undefined;\r\n }\r\n /** @internal */\r\n protected getGroupNodeId(_tree: TileTree): number | undefined {\r\n return undefined;\r\n }\r\n\r\n /** Supply transform from this tile tree reference's location to iModel coordinate space.\r\n * @returns undefined if the TileTree is not yet loaded.\r\n */\r\n public getLocation(): Transform | undefined {\r\n const tree = this.treeOwner.load();\r\n return undefined !== tree ? this.computeTransform(tree) : undefined;\r\n }\r\n\r\n /** Compute a transform from this tile tree reference's coordinate space to the [[IModelConnection]]'s coordinate space. */\r\n protected computeTransform(tree: TileTree): Transform {\r\n return tree.iModelTransform.clone();\r\n }\r\n\r\n /** Compute the range of this tile tree's contents in world coordinates.\r\n * @returns The content range in world coodinates, or a null range if the tile tree is not loaded or has a null content range.\r\n */\r\n public computeWorldContentRange(): ElementAlignedBox3d {\r\n const range = new Range3d();\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined !== tree && !tree.rootTile.contentRange.isNull)\r\n this.computeTransform(tree).multiplyRange(tree.rootTile.contentRange, range);\r\n\r\n return range;\r\n }\r\n\r\n /** Return the clip volume applied to this reference's tile tree, if any. */\r\n protected getClipVolume(tree: TileTree): RenderClipVolume | undefined {\r\n return tree.clipVolume;\r\n }\r\n\r\n /** Supply overrides that should be applied to the [[ViewState]]'s [ViewFlags]($common) when drawing this tile tree reference. */\r\n protected getViewFlagOverrides(tree: TileTree): ViewFlagOverrides {\r\n return tree.viewFlagOverrides;\r\n }\r\n\r\n /** Return overrides that *replace* any defined for the view. */\r\n protected getSymbologyOverrides(_tree: TileTree): FeatureSymbology.Overrides | undefined {\r\n return undefined;\r\n }\r\n\r\n /** Return a provider that can supplement the view's symbology overrides. */\r\n protected getAppearanceProvider(_tree: TileTree): FeatureAppearanceProvider | undefined {\r\n return undefined;\r\n }\r\n\r\n /** Return hidden line settings to replace those defined for the view. */\r\n protected getHiddenLineSettings(_tree: TileTree): HiddenLine.Settings | undefined {\r\n return undefined;\r\n }\r\n\r\n /* Extend range to include transformed range of this tile tree.\r\n * @internal\r\n */\r\n public accumulateTransformedRange(range: Range3d, matrix: Matrix4d, frustumPlanes?: FrustumPlanes) {\r\n const tree = this.treeOwner.tileTree;\r\n if (undefined === tree)\r\n return;\r\n\r\n const location = this.computeTransform(tree);\r\n tree.accumulateTransformedRange(range, matrix, location, frustumPlanes);\r\n }\r\n\r\n /** @internal */\r\n public getTerrainHeight(_terrainHeights: Range1d): void { }\r\n\r\n /** Return whether the geometry exposed by this tile tree reference should cast shadows on other geometry. */\r\n public get castsShadows(): boolean {\r\n return true;\r\n }\r\n\r\n /** Return whether this reference has global coverage. Mapping data is global and some non-primary models such as the OSM building layer have global coverage */\r\n public get isGlobal(): boolean { return false; }\r\n\r\n /** The [PlanarClipMaskPriority]($common) of this tile tree used to determine which tile trees contribute to a clip mask when\r\n * using [PlanarClipMaskMode.Priority]($common).\r\n * @beta\r\n */\r\n public get planarClipMaskPriority(): number { return PlanarClipMaskPriority.DesignModel; }\r\n\r\n /** @deprecated in 5.0 - might be removed in next major version. Use [addAttributions] instead. */\r\n public addLogoCards(_cards: HTMLTableElement, _vp: ScreenViewport): void { }\r\n\r\n /** Add attribution logo cards for the tile tree source logo cards to the viewport's logo div.\r\n * @beta\r\n */\r\n public async addAttributions(cards: HTMLTableElement, vp: ScreenViewport): Promise<void> {\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated\r\n return Promise.resolve(this.addLogoCards(cards, vp));\r\n }\r\n\r\n /** Create a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]].\r\n * Return `undefined` if geometry collection is not supported.\r\n * @see [[createGeometryTreeReference]].\r\n */\r\n protected _createGeometryTreeReference(_options?: GeometryTileTreeReferenceOptions): GeometryTileTreeReference | undefined {\r\n return undefined;\r\n }\r\n\r\n /** If defined, supplies the implementation of [[GeometryTileTreeReference.collectTileGeometry]].\r\n */\r\n public collectTileGeometry?: (collector: TileGeometryCollector) => void;\r\n\r\n /** A function that can be assigned to [[collectTileGeometry]] to enable geometry collection for references to tile trees that support geometry collection.\r\n */\r\n protected _collectTileGeometry(collector: TileGeometryCollector): void {\r\n const tree = this.treeOwner.load();\r\n switch (this.treeOwner.loadStatus) {\r\n case TileTreeLoadStatus.Loaded:\r\n assert(undefined !== tree);\r\n tree.collectTileGeometry(collector);\r\n break;\r\n case TileTreeLoadStatus.Loading:\r\n collector.markLoading();\r\n break;\r\n }\r\n }\r\n\r\n /** Obtain a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]], or\r\n * undefined if geometry collection is not supported.\r\n * Currently, only terrain and reality model tiles support geometry collection.\r\n * @note Do not override this method - override [[_createGeometryTreeReference]] instead.\r\n */\r\n public createGeometryTreeReference(options?: GeometryTileTreeReferenceOptions): GeometryTileTreeReference | undefined {\r\n if (this.collectTileGeometry) {\r\n // Unclear why compiler doesn't detect that `this` satisfies the GeometryTileTreeReference interface...it must be looking only at the types, not this particular instance.\r\n const ref = this as GeometryTileTreeReference;\r\n ref.reprojectGeometry = options?.reprojectGeometry;\r\n return ref;\r\n }\r\n\r\n return this._createGeometryTreeReference(options);\r\n }\r\n\r\n /** Create a [[TileTreeReference]] that displays a pre-defined [[RenderGraphic]].\r\n * The reference can be used to add dynamic content to a [[Viewport]]'s scene as a [[TiledGraphicsProvider]], as in the following example:\r\n * ```ts\r\n * [[include:TileTreeReference_createFromRenderGraphic]]\r\n *```\r\n * Or, it can be used as a [[DynamicSpatialClassifier]] to contextualize a reality model, like so:\r\n * ```ts\r\n * [[include:TileTreeReference_DynamicClassifier]]\r\n * ```\r\n * It can also be used to mask out portions of the background map or terrain via [PlanarClipMaskSettings]($common), as shown below:\r\n * ```ts\r\n * [[include:TileTreeReference_DynamicClipMask]]\r\n * ```\r\n * @beta\r\n */\r\n public static createFromRenderGraphic(args: RenderGraphicTileTreeArgs): TileTreeReference {\r\n return tileTreeReferenceFromRenderGraphic(args);\r\n }\r\n}\r\n\r\n/** Options for creating a [[GeometryTileTreeReference]].\r\n * @public\r\n */\r\nexport interface GeometryTileTreeReferenceOptions {\r\n /** If set to true, tile geometry will be reprojected using the tile's reprojection transform when geometry is collected from the referenced TileTree.\r\n * Currently only applies to point clouds, reality meshes, and terrain.\r\n * @beta\r\n */\r\n reprojectGeometry?: boolean;\r\n}\r\n"]}
|
|
@@ -6,7 +6,7 @@ import { Point3d, Range1d, Range2d } from "@itwin/core-geometry";
|
|
|
6
6
|
* passed to [[IModelApp.startup]].
|
|
7
7
|
* @public
|
|
8
8
|
* @extensions
|
|
9
|
-
* @deprecated in 5.11.0. Provide an [[ElevationProvider]] and [[GeoidProvider]] implementation via [[IModelAppOptions.geospatialProviders]].
|
|
9
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Provide an [[ElevationProvider]] and [[GeoidProvider]] implementation via [[IModelAppOptions.geospatialProviders]].
|
|
10
10
|
* @note This class structurally satisfies both [[ElevationProvider]] and [[GeoidProvider]] but does not use an explicit
|
|
11
11
|
* `implements` clause because api-extractor forbids `@public` classes from referencing `@beta` interfaces (ae-incompatible-release-tags).
|
|
12
12
|
*/
|
|
@@ -31,23 +31,23 @@ export declare class BingElevationProvider {
|
|
|
31
31
|
* @internal
|
|
32
32
|
*/
|
|
33
33
|
getGeodeticToSeaLevelOffset(carto: Cartographic): Promise<number>;
|
|
34
|
-
/** @deprecated in 5.11.0. Use the Cartographic overload instead.
|
|
34
|
+
/** @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use the Cartographic overload instead.
|
|
35
35
|
* @internal
|
|
36
36
|
*/
|
|
37
37
|
getGeodeticToSeaLevelOffset(point: Point3d, iModel: IModelConnection): Promise<number>;
|
|
38
38
|
/** Get the height (altitude) at a given iModel coordinate. The height is geodetic (WGS84 ellipsoid)
|
|
39
39
|
* If geodetic is true (the default) then height is returned in the Ellipsoidal WGS84 datum. If geodetic is false then sea level height is returned using the Earth Gravitational Model 2008 (EGM2008 2.5').
|
|
40
|
-
* @deprecated in 5.11.0. Use [[ElevationProvider.getHeight]] via [[IModelApp.elevationProvider]] instead.
|
|
40
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use [[ElevationProvider.getHeight]] via [[IModelApp.elevationProvider]] instead.
|
|
41
41
|
* @public
|
|
42
42
|
*/
|
|
43
43
|
getHeightValue(point: Point3d, iModel: IModelConnection, geodetic?: boolean): Promise<number>;
|
|
44
44
|
/** Get the height (altitude) range for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).
|
|
45
|
-
* @deprecated in 5.11.0. Use standalone [[getHeightRange]] function instead.
|
|
45
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use standalone [[getHeightRange]] function instead.
|
|
46
46
|
* @public
|
|
47
47
|
*/
|
|
48
48
|
getHeightRange(iModel: IModelConnection): Promise<Range1d>;
|
|
49
49
|
/** Get the average height (altitude) for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).
|
|
50
|
-
* @deprecated in 5.11.0. Use standalone [[getHeightAverage]] function instead.
|
|
50
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use standalone [[getHeightAverage]] function instead.
|
|
51
51
|
* @public
|
|
52
52
|
*/
|
|
53
53
|
getHeightAverage(iModel: IModelConnection): Promise<number>;
|
|
@@ -15,7 +15,7 @@ import { Range1d, Range2d } from "@itwin/core-geometry";
|
|
|
15
15
|
* passed to [[IModelApp.startup]].
|
|
16
16
|
* @public
|
|
17
17
|
* @extensions
|
|
18
|
-
* @deprecated in 5.11.0. Provide an [[ElevationProvider]] and [[GeoidProvider]] implementation via [[IModelAppOptions.geospatialProviders]].
|
|
18
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Provide an [[ElevationProvider]] and [[GeoidProvider]] implementation via [[IModelAppOptions.geospatialProviders]].
|
|
19
19
|
* @note This class structurally satisfies both [[ElevationProvider]] and [[GeoidProvider]] but does not use an explicit
|
|
20
20
|
* `implements` clause because api-extractor forbids `@public` classes from referencing `@beta` interfaces (ae-incompatible-release-tags).
|
|
21
21
|
*/
|
|
@@ -91,14 +91,14 @@ export class BingElevationProvider {
|
|
|
91
91
|
}
|
|
92
92
|
/** Get the height (altitude) at a given iModel coordinate. The height is geodetic (WGS84 ellipsoid)
|
|
93
93
|
* If geodetic is true (the default) then height is returned in the Ellipsoidal WGS84 datum. If geodetic is false then sea level height is returned using the Earth Gravitational Model 2008 (EGM2008 2.5').
|
|
94
|
-
* @deprecated in 5.11.0. Use [[ElevationProvider.getHeight]] via [[IModelApp.elevationProvider]] instead.
|
|
94
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use [[ElevationProvider.getHeight]] via [[IModelApp.elevationProvider]] instead.
|
|
95
95
|
* @public
|
|
96
96
|
*/
|
|
97
97
|
async getHeightValue(point, iModel, geodetic = true) {
|
|
98
98
|
return this.getHeight(iModel.spatialToCartographicFromEcef(point), geodetic);
|
|
99
99
|
}
|
|
100
100
|
/** Get the height (altitude) range for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).
|
|
101
|
-
* @deprecated in 5.11.0. Use standalone [[getHeightRange]] function instead.
|
|
101
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use standalone [[getHeightRange]] function instead.
|
|
102
102
|
* @public
|
|
103
103
|
*/
|
|
104
104
|
async getHeightRange(iModel) {
|
|
@@ -114,7 +114,7 @@ export class BingElevationProvider {
|
|
|
114
114
|
return heights ? Range1d.createArray(heights) : Range1d.createNull();
|
|
115
115
|
}
|
|
116
116
|
/** Get the average height (altitude) for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).
|
|
117
|
-
* @deprecated in 5.11.0. Use standalone [[getHeightAverage]] function instead.
|
|
117
|
+
* @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use standalone [[getHeightAverage]] function instead.
|
|
118
118
|
* @public
|
|
119
119
|
*/
|
|
120
120
|
async getHeightAverage(iModel) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BingElevation.js","sourceRoot":"","sources":["../../../../src/tile/map/BingElevation.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F;;GAEG;AACH,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAW,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAEjE,6CAA6C;AAE7C;;;;;;;;GAQG;AACH,MAAM,OAAO,qBAAqB;IACxB,2BAA2B,CAAS;IACpC,8BAA8B,CAAS;IACvC,0BAA0B,CAAS;IAE3C,cAAc;IACd;QACE,IAAI,OAAO,GAAG,EAAE,CAAC;QACjB,sIAAsI;QACtI,IAAI,SAAS,CAAC,sBAAsB,CAAC,aAAa,CAAC,QAAQ;YACzD,OAAO,GAAG,SAAS,CAAC,sBAAsB,CAAC,aAAa,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,uDAAuD;QAElI,IAAI,CAAC,2BAA2B;YAC9B,mIAAmI;iBAChI,OAAO,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;QAC1C,IAAI,CAAC,8BAA8B;YACjC,8FAA8F;iBAC3F,OAAO,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;QAC1C,IAAI,CAAC,0BAA0B;YAC7B,4GAA4G;iBACzG,OAAO,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,SAAS,CAAC,KAAmB,EAAE,QAAQ,GAAG,IAAI;QACzD,IAAI,SAAS,KAAK,KAAK;YACrB,OAAO,GAAG,CAAC;QAEb,MAAM,UAAU,GACd,IAAI,CAAC,0BAA0B;aAC5B,OAAO,CAAC,UAAU,EAAE,GAAG,KAAK,CAAC,eAAe,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC;aACzE,OAAO,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC;QAE/D,IAAI,CAAC;YACH,MAAM,gBAAgB,GAAG,MAAM,OAAO,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAC3D,OAAO,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;QACrE,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,GAAG,CAAC;QACb,CAAC;IACH,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,UAAU,CAAC,KAAc;QACpC,MAAM,WAAW,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;QACpF,MAAM,UAAU,GAAG,IAAI,CAAC,2BAA2B,CAAC,OAAO,CAAC,eAAe,EAAE,WAAW,CAAC,CAAC;QAE1F,IAAI,CAAC;YACH,MAAM,gBAAgB,GAAG,MAAM,OAAO,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAC3D,OAAO,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;QAClE,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,SAAS,CAAC;QACnB,CAAC;IACH,CAAC;IAWM,KAAK,CAAC,2BAA2B,CAAC,YAAoC,EAAE,MAAyB;QACtG,IAAI,KAAmB,CAAC;QACxB,IAAI,YAAY,YAAY,YAAY,EAAE,CAAC;YACzC,KAAK,GAAG,YAAY,CAAC;QACvB,CAAC;aAAM,CAAC;YACN,KAAK,GAAG,MAAO,CAAC,6BAA6B,CAAC,YAAY,CAAC,CAAC;QAC9D,CAAC;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,8BAA8B,CAAC,OAAO,CAAC,UAAU,EAAE,GAAG,KAAK,CAAC,eAAe,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC,CAAC;QACjI,IAAI,CAAC;YACH,MAAM,gBAAgB,GAAG,MAAM,OAAO,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAC3D,OAAO,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAClE,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,GAAG,CAAC;QACb,CAAC;IACH,CAAC;IACD;;;;OAIG;IACI,KAAK,CAAC,cAAc,CAAC,KAAc,EAAE,MAAwB,EAAE,QAAQ,GAAG,IAAI;QACnF,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,6BAA6B,CAAC,KAAK,CAAC,EAAE,QAAQ,CAAC,CAAC;IAC/E,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,cAAc,CAAC,MAAwB;QAClD,MAAM,YAAY,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QAC1C,MAAM,KAAK,GAAG,MAAM,CAAC,cAAc,CAAC,KAAK,EAAE,CAAC;QAE5C,mCAAmC;QACnC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC1B,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,OAAO,EAAE,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,MAAM,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;YAC3D,YAAY,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,KAAK,CAAC,eAAe,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,OAAO,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QACpD,OAAO,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC;IACvE,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,gBAAgB,CAAC,MAAwB;QACpD,MAAM,YAAY,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QAC1C,KAAK,MAAM,MAAM,IAAI,MAAM,CAAC,cAAc,CAAC,OAAO,EAAE,EAAE,CAAC;YACrD,MAAM,KAAK,GAAG,MAAM,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;YAC3D,YAAY,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,KAAK,CAAC,eAAe,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,OAAO,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QACpD,IAAI,CAAC,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM;YAC7B,OAAO,CAAC,CAAC;QAEX,IAAI,KAAK,GAAG,GAAG,CAAC;QAChB,KAAK,MAAM,MAAM,IAAI,OAAO;YAC1B,KAAK,IAAI,MAAM,CAAC;QAElB,OAAO,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC;IAChC,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { request } from \"../../request/Request\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { IModelConnection } from \"../../IModelConnection\";\r\nimport { Cartographic } from \"@itwin/core-common\";\r\nimport { Point3d, Range1d, Range2d } from \"@itwin/core-geometry\";\r\n\r\n// cspell:ignore atae qdng uyzv auje sealevel\r\n\r\n/** Provides an interface to the [Bing Maps elevation services](https://docs.microsoft.com/en-us/bingmaps/rest-services/elevations/).\r\n * Use of these services requires an API key to be supplied via [[MapLayerOptions.BingMaps]] in the [[IModelAppOptions.mapLayerOptions]]\r\n * passed to [[IModelApp.startup]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 5.11.0. Provide an [[ElevationProvider]] and [[GeoidProvider]] implementation via [[IModelAppOptions.geospatialProviders]].\r\n * @note This class structurally satisfies both [[ElevationProvider]] and [[GeoidProvider]] but does not use an explicit\r\n * `implements` clause because api-extractor forbids `@public` classes from referencing `@beta` interfaces (ae-incompatible-release-tags).\r\n */\r\nexport class BingElevationProvider {\r\n private _heightRangeRequestTemplate: string;\r\n private _seaLevelOffsetRequestTemplate: string;\r\n private _heightListRequestTemplate: string;\r\n\r\n /** @public */\r\n constructor() {\r\n let bingKey = \"\";\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated -- this deprecated class reads from the deprecated BingMaps key by design\r\n if (IModelApp.mapLayerFormatRegistry.configOptions.BingMaps)\r\n bingKey = IModelApp.mapLayerFormatRegistry.configOptions.BingMaps.value; // eslint-disable-line @typescript-eslint/no-deprecated\r\n\r\n this._heightRangeRequestTemplate =\r\n \"https://dev.virtualearth.net/REST/v1/Elevation/Bounds?bounds={boundingBox}&rows=16&cols=16&heights=ellipsoid&key={BingMapsAPIKey}\"\r\n .replace(\"{BingMapsAPIKey}\", bingKey);\r\n this._seaLevelOffsetRequestTemplate =\r\n \"https://dev.virtualearth.net/REST/v1/Elevation/SeaLevel?points={points}&key={BingMapsAPIKey}\"\r\n .replace(\"{BingMapsAPIKey}\", bingKey);\r\n this._heightListRequestTemplate =\r\n \"https://dev.virtualearth.net/REST/v1/Elevation/List?points={points}&heights={heights}&key={BingMapsAPIKey}\"\r\n .replace(\"{BingMapsAPIKey}\", bingKey);\r\n }\r\n\r\n /** Return the height (altitude) at a given cartographic location.\r\n * If geodetic is true (the default) then height is returned in the Ellipsoidal WGS84 datum. If geodetic is false then the sea level height id returned using the Earth Gravitational Model 2008 (EGM2008 2.5’).\r\n * @public\r\n */\r\n public async getHeight(carto: Cartographic, geodetic = true): Promise<number> {\r\n if (undefined === carto)\r\n return 0.0;\r\n\r\n const requestUrl =\r\n this._heightListRequestTemplate\r\n .replace(\"{points}\", `${carto.latitudeDegrees},${carto.longitudeDegrees}`)\r\n .replace(\"{heights}\", geodetic ? \"ellipsoid\" : \"sealevel\");\r\n\r\n try {\r\n const tileResponseBody = await request(requestUrl, \"json\");\r\n return tileResponseBody.resourceSets[0].resources[0].elevations[0];\r\n } catch {\r\n return 0.0;\r\n }\r\n }\r\n\r\n /** Returns 256 elevations in the specified range - 16 rows and 16 columns.\r\n * The elevations are ordered starting with the southwest corner, then proceeding west to east and south to north.\r\n * @beta\r\n */\r\n public async getHeights(range: Range2d): Promise<number[] | undefined> {\r\n const boundingBox = `${range.low.y},${range.low.x},${range.high.y},${range.high.x}`;\r\n const requestUrl = this._heightRangeRequestTemplate.replace(\"{boundingBox}\", boundingBox);\r\n\r\n try {\r\n const tileResponseBody = await request(requestUrl, \"json\");\r\n return tileResponseBody.resourceSets[0].resources[0].elevations;\r\n } catch {\r\n return undefined;\r\n }\r\n }\r\n\r\n /** Return the offset from geodetic height to sea level height at the given cartographic location.\r\n * @note Satisfies [[GeoidProvider]] structurally.\r\n * @internal\r\n */\r\n public async getGeodeticToSeaLevelOffset(carto: Cartographic): Promise<number>;\r\n /** @deprecated in 5.11.0. Use the Cartographic overload instead.\r\n * @internal\r\n */\r\n public async getGeodeticToSeaLevelOffset(point: Point3d, iModel: IModelConnection): Promise<number>;\r\n public async getGeodeticToSeaLevelOffset(pointOrCarto: Point3d | Cartographic, iModel?: IModelConnection): Promise<number> {\r\n let carto: Cartographic;\r\n if (pointOrCarto instanceof Cartographic) {\r\n carto = pointOrCarto;\r\n } else {\r\n carto = iModel!.spatialToCartographicFromEcef(pointOrCarto);\r\n }\r\n\r\n const requestUrl = this._seaLevelOffsetRequestTemplate.replace(\"{points}\", `${carto.latitudeDegrees},${carto.longitudeDegrees}`);\r\n try {\r\n const tileResponseBody = await request(requestUrl, \"json\");\r\n return tileResponseBody.resourceSets[0].resources[0].offsets[0];\r\n } catch {\r\n return 0.0;\r\n }\r\n }\r\n /** Get the height (altitude) at a given iModel coordinate. The height is geodetic (WGS84 ellipsoid)\r\n * If geodetic is true (the default) then height is returned in the Ellipsoidal WGS84 datum. If geodetic is false then sea level height is returned using the Earth Gravitational Model 2008 (EGM2008 2.5').\r\n * @deprecated in 5.11.0. Use [[ElevationProvider.getHeight]] via [[IModelApp.elevationProvider]] instead.\r\n * @public\r\n */\r\n public async getHeightValue(point: Point3d, iModel: IModelConnection, geodetic = true): Promise<number> {\r\n return this.getHeight(iModel.spatialToCartographicFromEcef(point), geodetic);\r\n }\r\n\r\n /** Get the height (altitude) range for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).\r\n * @deprecated in 5.11.0. Use standalone [[getHeightRange]] function instead.\r\n * @public\r\n */\r\n public async getHeightRange(iModel: IModelConnection) {\r\n const latLongRange = Range2d.createNull();\r\n const range = iModel.projectExtents.clone();\r\n\r\n // Expand for project surroundings.\r\n range.expandInPlace(1000);\r\n for (const corner of range.corners()) {\r\n const carto = iModel.spatialToCartographicFromEcef(corner);\r\n latLongRange.extendXY(carto.longitudeDegrees, carto.latitudeDegrees);\r\n }\r\n\r\n const heights = await this.getHeights(latLongRange);\r\n return heights ? Range1d.createArray(heights) : Range1d.createNull();\r\n }\r\n\r\n /** Get the average height (altitude) for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).\r\n * @deprecated in 5.11.0. Use standalone [[getHeightAverage]] function instead.\r\n * @public\r\n */\r\n public async getHeightAverage(iModel: IModelConnection) {\r\n const latLongRange = Range2d.createNull();\r\n for (const corner of iModel.projectExtents.corners()) {\r\n const carto = iModel.spatialToCartographicFromEcef(corner);\r\n latLongRange.extendXY(carto.longitudeDegrees, carto.latitudeDegrees);\r\n }\r\n\r\n const heights = await this.getHeights(latLongRange);\r\n if (!heights || !heights.length)\r\n return 0;\r\n\r\n let total = 0.0;\r\n for (const height of heights)\r\n total += height;\r\n\r\n return total / heights.length;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"BingElevation.js","sourceRoot":"","sources":["../../../../src/tile/map/BingElevation.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F;;GAEG;AACH,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAW,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAEjE,6CAA6C;AAE7C;;;;;;;;GAQG;AACH,MAAM,OAAO,qBAAqB;IACxB,2BAA2B,CAAS;IACpC,8BAA8B,CAAS;IACvC,0BAA0B,CAAS;IAE3C,cAAc;IACd;QACE,IAAI,OAAO,GAAG,EAAE,CAAC;QACjB,sIAAsI;QACtI,IAAI,SAAS,CAAC,sBAAsB,CAAC,aAAa,CAAC,QAAQ;YACzD,OAAO,GAAG,SAAS,CAAC,sBAAsB,CAAC,aAAa,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,uDAAuD;QAElI,IAAI,CAAC,2BAA2B;YAC9B,mIAAmI;iBAChI,OAAO,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;QAC1C,IAAI,CAAC,8BAA8B;YACjC,8FAA8F;iBAC3F,OAAO,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;QAC1C,IAAI,CAAC,0BAA0B;YAC7B,4GAA4G;iBACzG,OAAO,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,SAAS,CAAC,KAAmB,EAAE,QAAQ,GAAG,IAAI;QACzD,IAAI,SAAS,KAAK,KAAK;YACrB,OAAO,GAAG,CAAC;QAEb,MAAM,UAAU,GACd,IAAI,CAAC,0BAA0B;aAC5B,OAAO,CAAC,UAAU,EAAE,GAAG,KAAK,CAAC,eAAe,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC;aACzE,OAAO,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC;QAE/D,IAAI,CAAC;YACH,MAAM,gBAAgB,GAAG,MAAM,OAAO,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAC3D,OAAO,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;QACrE,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,GAAG,CAAC;QACb,CAAC;IACH,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,UAAU,CAAC,KAAc;QACpC,MAAM,WAAW,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;QACpF,MAAM,UAAU,GAAG,IAAI,CAAC,2BAA2B,CAAC,OAAO,CAAC,eAAe,EAAE,WAAW,CAAC,CAAC;QAE1F,IAAI,CAAC;YACH,MAAM,gBAAgB,GAAG,MAAM,OAAO,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAC3D,OAAO,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;QAClE,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,SAAS,CAAC;QACnB,CAAC;IACH,CAAC;IAWM,KAAK,CAAC,2BAA2B,CAAC,YAAoC,EAAE,MAAyB;QACtG,IAAI,KAAmB,CAAC;QACxB,IAAI,YAAY,YAAY,YAAY,EAAE,CAAC;YACzC,KAAK,GAAG,YAAY,CAAC;QACvB,CAAC;aAAM,CAAC;YACN,KAAK,GAAG,MAAO,CAAC,6BAA6B,CAAC,YAAY,CAAC,CAAC;QAC9D,CAAC;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,8BAA8B,CAAC,OAAO,CAAC,UAAU,EAAE,GAAG,KAAK,CAAC,eAAe,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC,CAAC;QACjI,IAAI,CAAC;YACH,MAAM,gBAAgB,GAAG,MAAM,OAAO,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAC3D,OAAO,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAClE,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,GAAG,CAAC;QACb,CAAC;IACH,CAAC;IACD;;;;OAIG;IACI,KAAK,CAAC,cAAc,CAAC,KAAc,EAAE,MAAwB,EAAE,QAAQ,GAAG,IAAI;QACnF,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,6BAA6B,CAAC,KAAK,CAAC,EAAE,QAAQ,CAAC,CAAC;IAC/E,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,cAAc,CAAC,MAAwB;QAClD,MAAM,YAAY,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QAC1C,MAAM,KAAK,GAAG,MAAM,CAAC,cAAc,CAAC,KAAK,EAAE,CAAC;QAE5C,mCAAmC;QACnC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC1B,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,OAAO,EAAE,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,MAAM,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;YAC3D,YAAY,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,KAAK,CAAC,eAAe,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,OAAO,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QACpD,OAAO,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC;IACvE,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,gBAAgB,CAAC,MAAwB;QACpD,MAAM,YAAY,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QAC1C,KAAK,MAAM,MAAM,IAAI,MAAM,CAAC,cAAc,CAAC,OAAO,EAAE,EAAE,CAAC;YACrD,MAAM,KAAK,GAAG,MAAM,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;YAC3D,YAAY,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,KAAK,CAAC,eAAe,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,OAAO,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QACpD,IAAI,CAAC,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM;YAC7B,OAAO,CAAC,CAAC;QAEX,IAAI,KAAK,GAAG,GAAG,CAAC;QAChB,KAAK,MAAM,MAAM,IAAI,OAAO;YAC1B,KAAK,IAAI,MAAM,CAAC;QAElB,OAAO,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC;IAChC,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { request } from \"../../request/Request\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { IModelConnection } from \"../../IModelConnection\";\r\nimport { Cartographic } from \"@itwin/core-common\";\r\nimport { Point3d, Range1d, Range2d } from \"@itwin/core-geometry\";\r\n\r\n// cspell:ignore atae qdng uyzv auje sealevel\r\n\r\n/** Provides an interface to the [Bing Maps elevation services](https://docs.microsoft.com/en-us/bingmaps/rest-services/elevations/).\r\n * Use of these services requires an API key to be supplied via [[MapLayerOptions.BingMaps]] in the [[IModelAppOptions.mapLayerOptions]]\r\n * passed to [[IModelApp.startup]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Provide an [[ElevationProvider]] and [[GeoidProvider]] implementation via [[IModelAppOptions.geospatialProviders]].\r\n * @note This class structurally satisfies both [[ElevationProvider]] and [[GeoidProvider]] but does not use an explicit\r\n * `implements` clause because api-extractor forbids `@public` classes from referencing `@beta` interfaces (ae-incompatible-release-tags).\r\n */\r\nexport class BingElevationProvider {\r\n private _heightRangeRequestTemplate: string;\r\n private _seaLevelOffsetRequestTemplate: string;\r\n private _heightListRequestTemplate: string;\r\n\r\n /** @public */\r\n constructor() {\r\n let bingKey = \"\";\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated -- this deprecated class reads from the deprecated BingMaps key by design\r\n if (IModelApp.mapLayerFormatRegistry.configOptions.BingMaps)\r\n bingKey = IModelApp.mapLayerFormatRegistry.configOptions.BingMaps.value; // eslint-disable-line @typescript-eslint/no-deprecated\r\n\r\n this._heightRangeRequestTemplate =\r\n \"https://dev.virtualearth.net/REST/v1/Elevation/Bounds?bounds={boundingBox}&rows=16&cols=16&heights=ellipsoid&key={BingMapsAPIKey}\"\r\n .replace(\"{BingMapsAPIKey}\", bingKey);\r\n this._seaLevelOffsetRequestTemplate =\r\n \"https://dev.virtualearth.net/REST/v1/Elevation/SeaLevel?points={points}&key={BingMapsAPIKey}\"\r\n .replace(\"{BingMapsAPIKey}\", bingKey);\r\n this._heightListRequestTemplate =\r\n \"https://dev.virtualearth.net/REST/v1/Elevation/List?points={points}&heights={heights}&key={BingMapsAPIKey}\"\r\n .replace(\"{BingMapsAPIKey}\", bingKey);\r\n }\r\n\r\n /** Return the height (altitude) at a given cartographic location.\r\n * If geodetic is true (the default) then height is returned in the Ellipsoidal WGS84 datum. If geodetic is false then the sea level height id returned using the Earth Gravitational Model 2008 (EGM2008 2.5’).\r\n * @public\r\n */\r\n public async getHeight(carto: Cartographic, geodetic = true): Promise<number> {\r\n if (undefined === carto)\r\n return 0.0;\r\n\r\n const requestUrl =\r\n this._heightListRequestTemplate\r\n .replace(\"{points}\", `${carto.latitudeDegrees},${carto.longitudeDegrees}`)\r\n .replace(\"{heights}\", geodetic ? \"ellipsoid\" : \"sealevel\");\r\n\r\n try {\r\n const tileResponseBody = await request(requestUrl, \"json\");\r\n return tileResponseBody.resourceSets[0].resources[0].elevations[0];\r\n } catch {\r\n return 0.0;\r\n }\r\n }\r\n\r\n /** Returns 256 elevations in the specified range - 16 rows and 16 columns.\r\n * The elevations are ordered starting with the southwest corner, then proceeding west to east and south to north.\r\n * @beta\r\n */\r\n public async getHeights(range: Range2d): Promise<number[] | undefined> {\r\n const boundingBox = `${range.low.y},${range.low.x},${range.high.y},${range.high.x}`;\r\n const requestUrl = this._heightRangeRequestTemplate.replace(\"{boundingBox}\", boundingBox);\r\n\r\n try {\r\n const tileResponseBody = await request(requestUrl, \"json\");\r\n return tileResponseBody.resourceSets[0].resources[0].elevations;\r\n } catch {\r\n return undefined;\r\n }\r\n }\r\n\r\n /** Return the offset from geodetic height to sea level height at the given cartographic location.\r\n * @note Satisfies [[GeoidProvider]] structurally.\r\n * @internal\r\n */\r\n public async getGeodeticToSeaLevelOffset(carto: Cartographic): Promise<number>;\r\n /** @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use the Cartographic overload instead.\r\n * @internal\r\n */\r\n public async getGeodeticToSeaLevelOffset(point: Point3d, iModel: IModelConnection): Promise<number>;\r\n public async getGeodeticToSeaLevelOffset(pointOrCarto: Point3d | Cartographic, iModel?: IModelConnection): Promise<number> {\r\n let carto: Cartographic;\r\n if (pointOrCarto instanceof Cartographic) {\r\n carto = pointOrCarto;\r\n } else {\r\n carto = iModel!.spatialToCartographicFromEcef(pointOrCarto);\r\n }\r\n\r\n const requestUrl = this._seaLevelOffsetRequestTemplate.replace(\"{points}\", `${carto.latitudeDegrees},${carto.longitudeDegrees}`);\r\n try {\r\n const tileResponseBody = await request(requestUrl, \"json\");\r\n return tileResponseBody.resourceSets[0].resources[0].offsets[0];\r\n } catch {\r\n return 0.0;\r\n }\r\n }\r\n /** Get the height (altitude) at a given iModel coordinate. The height is geodetic (WGS84 ellipsoid)\r\n * If geodetic is true (the default) then height is returned in the Ellipsoidal WGS84 datum. If geodetic is false then sea level height is returned using the Earth Gravitational Model 2008 (EGM2008 2.5').\r\n * @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use [[ElevationProvider.getHeight]] via [[IModelApp.elevationProvider]] instead.\r\n * @public\r\n */\r\n public async getHeightValue(point: Point3d, iModel: IModelConnection, geodetic = true): Promise<number> {\r\n return this.getHeight(iModel.spatialToCartographicFromEcef(point), geodetic);\r\n }\r\n\r\n /** Get the height (altitude) range for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).\r\n * @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use standalone [[getHeightRange]] function instead.\r\n * @public\r\n */\r\n public async getHeightRange(iModel: IModelConnection) {\r\n const latLongRange = Range2d.createNull();\r\n const range = iModel.projectExtents.clone();\r\n\r\n // Expand for project surroundings.\r\n range.expandInPlace(1000);\r\n for (const corner of range.corners()) {\r\n const carto = iModel.spatialToCartographicFromEcef(corner);\r\n latLongRange.extendXY(carto.longitudeDegrees, carto.latitudeDegrees);\r\n }\r\n\r\n const heights = await this.getHeights(latLongRange);\r\n return heights ? Range1d.createArray(heights) : Range1d.createNull();\r\n }\r\n\r\n /** Get the average height (altitude) for a given iModel project extents. The height values are geodetic (WGS84 ellipsoid).\r\n * @deprecated in 5.11.0 - will not be removed until after 2027-07-03. Use standalone [[getHeightAverage]] function instead.\r\n * @public\r\n */\r\n public async getHeightAverage(iModel: IModelConnection) {\r\n const latLongRange = Range2d.createNull();\r\n for (const corner of iModel.projectExtents.corners()) {\r\n const carto = iModel.spatialToCartographicFromEcef(corner);\r\n latLongRange.extendXY(carto.longitudeDegrees, carto.latitudeDegrees);\r\n }\r\n\r\n const heights = await this.getHeights(latLongRange);\r\n if (!heights || !heights.length)\r\n return 0;\r\n\r\n let total = 0.0;\r\n for (const height of heights)\r\n total += height;\r\n\r\n return total / heights.length;\r\n }\r\n}\r\n"]}
|
|
@@ -193,7 +193,7 @@ class CesiumTerrainProvider extends TerrainMeshProvider {
|
|
|
193
193
|
this._iTwinId = opts.iTwinId;
|
|
194
194
|
this._tokenTimeOut = BeTimePoint.now().plus(computeCesiumTokenTimeoutInterval(expiresAt));
|
|
195
195
|
}
|
|
196
|
-
/** @deprecated in 5.0 -
|
|
196
|
+
/** @deprecated in 5.0 - might be removed in next major version. Use [addAttributions] instead. */
|
|
197
197
|
addLogoCards(cards) {
|
|
198
198
|
if (cards.dataset.cesiumIonLogoCard)
|
|
199
199
|
return;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CesiumTerrainProvider.js","sourceRoot":"","sources":["../../../../src/tile/map/CesiumTerrainProvider.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F;;GAEG;AACH,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,UAAU,EAAc,SAAS,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AACvH,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAC3E,OAAO,EAAE,gBAAgB,EAAE,oBAAoB,EAAE,2BAA2B,EAAE,gBAAgB,EAAE,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AACrI,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAkB,MAAM,uBAAuB,CAAC;AAChE,OAAO,EAAE,yBAAyB,EAAE,MAAM,iCAAiC,CAAC;AAE5E,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAqB,wBAAwB,EAAE,MAAM,gCAAgC,CAAC;AAC7F,OAAO,EACL,sBAAsB,EAAE,OAAO,EAAmB,MAAM,EAAqC,mBAAmB,EAC9E,gBAAgB,GACnD,MAAM,aAAa,CAAC;AAGrB,gBAAgB;AAChB,IAAK,yBAIJ;AAJD,WAAK,yBAAyB;IAC5B,mGAAqB,CAAA;IACrB,mFAAa,CAAA;IACb,iFAAY,CAAA;AACd,CAAC,EAJI,yBAAyB,KAAzB,yBAAyB,QAI7B;AAED;;GAEG;AACH,MAAM,UAAU,iBAAiB,CAAC,UAAkB,EAAE,UAAkB;IACtE,OAAO,mBAAmB,UAAU,IAAI,UAAU,EAAE,CAAC;AACvD,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,wBAAwB;IACtC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,eAAe;QACtC,OAAO,SAAS,CAAC;IAEnB,OAAO,iBAAiB,CAAC,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC;AAC/D,CAAC;AAED;;GAEG;AACH,MAAM,UAAU,qBAAqB;IACnC,OAAO,SAAS,CAAC,SAAS,CAAC,YAAY,IAAI,IAAI,eAAe,EAAE,CAAC;AACnE,CAAC;AAED,MAAM,0BAA0B,GAAG,UAAU,CAAC,WAAW,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,CAAI,iDAAiD;AACxH,MAAM,6BAA6B,GAAG,UAAU,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAM,2DAA2D;AAElI;;;;GAIG;AACH,MAAM,UAAU,iCAAiC,CAAC,SAA2B;IAC3E,IAAI,SAAS,KAAK,SAAS;QACzB,OAAO,0BAA0B,CAAC;IAEpC,MAAM,WAAW,GAAG,SAAS,CAAC,OAAO,EAAE,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;IACrD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC;QAC/B,OAAO,0BAA0B,CAAC;IAEpC,OAAO,UAAU,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,6BAA6B,CAAC,YAAY,CAAC,CAAC,CAAC;AACxG,CAAC;AAED,gBAAgB;AAChB,MAAM,CAAC,KAAK,UAAU,kCAAkC,CAAC,OAAe,EAAE,UAAmB;IAC3F,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;QAC7B,UAAU,GAAG,SAAS,CAAC,SAAS,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,UAAU;YAC1B,OAAO,EAAE,CAAC;IACd,CAAC;IAED,MAAM,eAAe,GAAG,oCAAoC,OAAO,6CAA6C,CAAC;IACjH,MAAM,MAAM,GAAW,eAAe,CAAC,OAAO,CAAC,sBAAsB,EAAE,UAAU,CAAC,CAAC;IAEnF,IAAI,CAAC;QACH,MAAM,WAAW,GAAG,MAAM,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAClD,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,CAAC,GAAG,EAAE,CAAC;YAC/D,MAAM,CAAC,KAAK,CAAC,CAAC;YACd,OAAO,EAAE,CAAC;QACZ,CAAC;QACD,OAAO,EAAE,KAAK,EAAE,WAAW,CAAC,WAAW,EAAE,GAAG,EAAE,WAAW,CAAC,GAAG,EAAE,CAAC;IAClE,CAAC;IAAC,MAAM,CAAC;QACP,MAAM,CAAC,KAAK,CAAC,CAAC;QACd,OAAO,EAAE,CAAC;IACZ,CAAC;AACH,CAAC;AAED,IAAI,oBAAoB,GAAG,KAAK,CAAC;AAEjC,4EAA4E;AAC5E,SAAS,kBAAkB,CAAC,mBAA4B;IACtD,IAAI,oBAAoB;QACtB,OAAO;IAET,oBAAoB,GAAG,IAAI,CAAC;IAC5B,SAAS,CAAC,aAAa,CAAC,cAAc,CAAC,eAAe,CAAC,WAAW,EAAE,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,4CAA4C,CAAC,EAAE,mBAAmB,CAAC,CAAC;AACpL,CAAC;AAED,gBAAgB;AAChB,MAAM,CAAC,KAAK,UAAU,wBAAwB,CAAC,IAAgC;IAC7E,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,IAAI,oBAAoB,CAAC,OAAO,CAAC;IAChE,MAAM,MAAM,GAAG,qBAAqB,EAAE,CAAC;IACvC,MAAM,QAAQ,GAAG,MAAM,MAAM,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IACtE,IAAI,CAAC,QAAQ,EAAE,CAAC;QACd,kBAAkB,CAAC,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,2CAA2C,CAAC,CAAC,CAAC;QAC3G,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,4GAA4G;IAC5G,MAAM,OAAO,GAAG,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,GAAG,CAAC;IAE/E,IAAI,MAAM,CAAC;IACX,IAAI,CAAC;QACH,MAAM,mBAAmB,GAAmB,EAAE,OAAO,EAAE,EAAE,aAAa,EAAE,UAAU,QAAQ,CAAC,WAAW,EAAE,EAAE,EAAE,CAAC;QAC7G,MAAM,QAAQ,GAAG,GAAG,OAAO,YAAY,CAAC;QACxC,MAAM,GAAG,MAAM,OAAO,CAAC,QAAQ,EAAE,MAAM,EAAE,mBAAmB,CAAC,CAAC;IAChE,CAAC;IAAC,MAAM,CAAC;QACP,kBAAkB,EAAE,CAAC;QACrB,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,IAAI,SAAS,KAAK,MAAM,IAAI,SAAS,KAAK,MAAM,CAAC,KAAK,IAAI,SAAS,KAAK,MAAM,CAAC,OAAO,EAAE,CAAC;QACvF,kBAAkB,EAAE,CAAC;QACrB,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,MAAM,YAAY,GAAG,IAAI,sBAAsB,EAAE,CAAC;IAClD,IAAI,gBAAgB,CAAC;IACrB,2EAA2E;IAC3E,wEAAwE;IACxE,sEAAsE;IACtE,qEAAqE;IACrE,+EAA+E;IAC/E,2FAA2F;IAC3F,IAAI,SAAS,KAAK,MAAM,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC;QAC5D,MAAM,cAAc,GAAG,MAAM,CAAC,SAAS,CAAC;QACxC,gBAAgB,GAAG,IAAI,gBAAgB,CAAC,YAAY,EAAE,cAAc,CAAC,MAAM,CAAC,CAAC;QAC7E,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE,CAAC;YAC7D,MAAM,aAAa,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC;YAC5C,KAAK,MAAM,KAAK,IAAI,aAAa,EAAE,CAAC;gBAClC,gBAAgB,CAAC,qBAAqB,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;YACpG,CAAC;QACH,CAAC;IACH,CAAC;IAED,IAAI,eAAe,GAAG,OAAO,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,WAAW,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;IACrF,IAAI,IAAI,CAAC,WAAW;QAClB,eAAe,GAAG,eAAe,CAAC,OAAO,CAAC,GAAG,EAAE,kDAAkD,CAAC,CAAC;IAErG,MAAM,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC;IAErD,6HAA6H;IAC7H,OAAO,IAAI,qBAAqB,CAAC,IAAI,EAAE,QAAQ,CAAC,WAAW,EAAE,QAAQ,CAAC,SAAS,EAAE,eAAe,EAAE,QAAQ,EAAE,YAAY,EAAE,gBAAgB,EAAE,MAAM,CAAC,oBAAoB,CAAC,CAAC;AAC3K,CAAC;AAED,SAAS,YAAY,CAAC,KAAa;IACjC,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC;AACvC,CAAC;AAED;;;;GAIG;AACH,SAAS,iBAAiB,CAAC,OAAoB,EAAE,OAAoB,EAAE,YAAyB;IAC9F,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC;IAC7B,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,IAAI,MAAM,GAAG,CAAC,CAAC;IAEf,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;QAC/B,CAAC,IAAI,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9B,CAAC,IAAI,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QAE9B,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACf,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAEf,MAAM,IAAI,YAAY,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACxC,YAAY,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;IAC3B,CAAC;AACH,CAAC;AAED,gBAAgB;AAChB,MAAM,qBAAsB,SAAQ,mBAAmB;IAC7C,YAAY,CAAS;IACZ,gBAAgB,CAAS;IACzB,SAAS,CAAS;IAClB,WAAW,CAAU;IACrB,aAAa,CAAkB;IAC/B,iBAAiB,CAAoB;IACrC,uBAAuB,CAAU;IACjC,aAAa,CAAS;IACtB,QAAQ,CAAS;IACjB,QAAQ,CAAc;IAE/B,MAAM,CAAC,gBAAgB,GAAG,QAAQ,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACrD,MAAM,CAAC,eAAe,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAC9C,MAAM,CAAC,aAAa,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAC5C,MAAM,CAAC,cAAc,GAAG,QAAQ,CAAC,UAAU,EAAE,CAAC;IAC9C,MAAM,CAAC,mBAAmB,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAClD,aAAa,CAAc;IAEnB,aAAa,CAAC,IAAU;QACtC,0HAA0H;QAC1H,MAAM,OAAO,GAAG,IAAe,CAAC;QAChC,OAAO,SAAS,KAAK,IAAI,CAAC,uBAAuB,IAAI,OAAO,CAAC,MAAM,CAAC,KAAK,KAAK,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;IACpI,CAAC;IAED,YAAY,IAAgC,EAAE,WAAmB,EAAE,SAA2B,EAAE,eAAuB,EAAE,QAAgB,EAAE,YAA6B,EACtK,gBAA8C,EAAE,sBAA0C;QAC1F,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC;QAEvC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;QAChC,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC;QACxC,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAC1B,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,iBAAiB,GAAG,gBAAgB,CAAC;QAC1C,IAAI,CAAC,uBAAuB,GAAG,sBAAsB,CAAC;QACtD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,IAAI,oBAAoB,CAAC,OAAO,CAAC;QAChE,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC;QAE7B,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,iCAAiC,CAAC,SAAS,CAAC,CAAC,CAAC;IAC5F,CAAC;IAED,sGAAsG;IACtF,YAAY,CAAC,KAAuB;QAClD,IAAI,KAAK,CAAC,OAAO,CAAC,iBAAiB;YACjC,OAAO;QAET,KAAK,CAAC,OAAO,CAAC,iBAAiB,GAAG,MAAM,CAAC;QACzC,IAAI,MAAM,GAAG,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,sDAAsD,CAAC,CAAC;QAC/G,IAAI,IAAI,CAAC,QAAQ,KAAK,oBAAoB,CAAC,UAAU;YACnD,MAAM,GAAG,GAAG,MAAM,KAAK,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,oDAAoD,CAAC,EAAE,CAAC;QAE3H,MAAM,IAAI,GAAG,SAAS,CAAC,YAAY,CAAC,EAAE,OAAO,EAAE,GAAG,SAAS,CAAC,UAAU,uBAAuB,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,EAAE,CAAC,CAAC;QAChI,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAC1B,CAAC;IAEe,KAAK,CAAC,eAAe,CAAC,KAAuB,EAAE,GAAmB;QAChF,4DAA4D;QAC5D,OAAO,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;IACnD,CAAC;IAGD,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACxD,IAAW,YAAY,KAAsB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEzD,eAAe,CAAC,MAAc;QAC5C,IAAI,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ;YAC9B,OAAO,KAAK,CAAC;QAEf,OAAO,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IACzH,CAAC;IAEe,KAAK,CAAC,eAAe,CAAC,IAAyB;QAC7D,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QACvB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC3E,MAAM,cAAc,GAAmB;YACrC,OAAO,EAAE;gBACP,aAAa,EAAE,UAAU,IAAI,CAAC,YAAY,EAAE;gBAC5C,MAAM,EAAE,iCAAiC,CAAC,kCAAkC,GAAG,2CAA2C;aAC3H;SACF,CAAC;QAEF,IAAI,CAAC;YACH,MAAM,QAAQ,GAAG,MAAM,OAAO,CAAC,OAAO,EAAE,aAAa,EAAE,cAAc,CAAC,CAAC;YACvE,OAAO,IAAI,UAAU,CAAC,QAAQ,CAAC,CAAC;QAClC,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,SAAS,CAAC;QACnB,CAAC;IACH,CAAC;IAEe,KAAK,CAAC,QAAQ,CAAC,IAAkB;QAC/C,mGAAmG;QACnG,uGAAuG;QACvG,IAAI,WAAW,CAAC,GAAG,EAAE,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC,YAAY,EAAE,CAAC;YACrE,MAAM,MAAM,GAAG,qBAAqB,EAAE,CAAC;YACvC,MAAM,QAAQ,GAAG,MAAM,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YAC7E,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE;gBAChC,OAAO,SAAS,CAAC;YAEnB,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,WAAW,CAAC;YACzC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,iCAAiC,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;QACrG,CAAC;QAED,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAC5B,MAAM,CAAC,IAAI,YAAY,UAAU,CAAC,CAAC;QACnC,MAAM,CAAC,IAAI,YAAY,OAAO,CAAC,CAAC;QAEhC,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,YAAY,GAAG,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;QACrD,MAAM,MAAM,GAAG,2BAA2B,CAAC,YAAY,CAAC,CAAC;QACzD,MAAM,MAAM,GAAG,MAAM,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1D,MAAM,WAAW,GAAG,IAAI,CAAC,6BAA6B,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAE,4GAA4G;QAC9L,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC,WAAW,EAAE,CAAC;QAClE,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC,WAAW,EAAE,CAAC;QAClE,MAAM,WAAW,GAAG,2BAA2B,CAAC,YAAY,CAAC,CAAC;QAC9D,MAAM,WAAW,GAAG,YAAY,CAAC,WAAW,EAAE,CAAC;QAC/C,MAAM,gBAAgB,GAAG,2BAA2B,CAAC,YAAY,CAAC,CAAC;QACnE,MAAM,WAAW,GAAG,IAAI,CAAC;QAEzB,WAAW,CAAC,aAAa,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;QAEhD,IAAI,SAAS,KAAK,MAAM,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,gBAAgB,EAAE,CAAC,CAAC,CAAC;QACzH,MAAM,UAAU,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;QAC7C,MAAM,mBAAmB,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,YAAY,CAAC,MAAM,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC;QAC9F,YAAY,CAAC,OAAO,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAErC,MAAM,OAAO,GAAG,mBAAmB,CAAC,QAAQ,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;QAC5D,MAAM,OAAO,GAAG,mBAAmB,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;QACzE,MAAM,YAAY,GAAG,mBAAmB,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;QAElF,iBAAiB,CAAC,OAAO,EAAE,OAAO,EAAE,YAAY,CAAC,CAAC;QAElD,+GAA+G;QAC/G,MAAM,UAAU,GAAG,UAAU,GAAG,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC;QACnE,MAAM,aAAa,GAAG,UAAU,CAAC,iBAAiB,CAAC;QACnD,MAAM,gBAAgB,GAAG,CAAC,CAAC;QAE3B,yEAAyE;QACzE,IAAI,YAAY,CAAC,MAAM,GAAG,aAAa,KAAK,CAAC;YAC3C,YAAY,CAAC,OAAO,CAAC,aAAa,GAAG,CAAC,YAAY,CAAC,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC;QAE9E,MAAM,aAAa,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;QAChD,MAAM,UAAU,GAAG,aAAa,GAAG,gBAAgB,CAAC;QAEpD,MAAM,aAAa,GAAG,CAAC,UAAkB,EAAE,EAAE;YAC3C,MAAM,UAAU,GAAG,IAAI,UAAU,CAAC,YAAY,CAAC,WAAW,EAAE,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;YAC7F,YAAY,CAAC,OAAO,CAAC,UAAU,GAAG,aAAa,CAAC,CAAC;YACjD,OAAO,UAAU,CAAC;QACpB,CAAC,CAAC;QAEF,MAAM,OAAO,GAAG,aAAa,CAAC,UAAU,CAAC,CAAC;QAE1C,oFAAoF;QACpF,uFAAuF;QACvF,kDAAkD;QAClD,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAChC,MAAM,IAAI,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACxB,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,GAAG,IAAI,CAAC;YAC5B,IAAI,IAAI,KAAK,CAAC,EAAE,CAAC;gBACf,EAAE,OAAO,CAAC;YACZ,CAAC;QACH,CAAC;QAED,qBAAqB,CAAC,mBAAmB,CAAC,GAAG,GAAG,SAAS,GAAG,WAAW,CAAC;QACxE,qBAAqB,CAAC,mBAAmB,CAAC,IAAI,GAAG,SAAS,CAAC;QAC3D,MAAM,UAAU,GAAG,WAAW,CAAC,aAAa,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;QACxF,MAAM,OAAO,GAAG,GAAG,GAAG,OAAO,CAAC;QAC9B,MAAM,WAAW,GAAG,OAAO,GAAG,CAAC,SAAS,GAAG,SAAS,CAAC,CAAC;QAEtD,MAAM,SAAS,GAAG,YAAY,CAAC,UAAU,EAAE,EACzC,WAAW,GAAG,aAAa,CAAC,SAAS,CAAC,EACtC,UAAU,GAAG,YAAY,CAAC,UAAU,EAAE,EACtC,YAAY,GAAG,aAAa,CAAC,UAAU,CAAC,EACxC,SAAS,GAAG,YAAY,CAAC,UAAU,EAAE,EACrC,WAAW,GAAG,aAAa,CAAC,SAAS,CAAC,EACtC,UAAU,GAAG,YAAY,CAAC,UAAU,EAAE,EACtC,YAAY,GAAG,aAAa,CAAC,UAAU,CAAC,CAAC;QAE3C,gBAAgB;QAChB,IAAI,oBAAoB,CAAC;QACzB,OAAO,YAAY,CAAC,MAAM,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;YACjD,MAAM,WAAW,GAAG,YAAY,CAAC,SAAS,EAAE,CAAC;YAC7C,MAAM,eAAe,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;YAClD,QAAQ,WAAW,EAAE,CAAC;gBACpB,KAAK,yBAAyB,CAAC,iBAAiB;oBAC9C,MAAM,CAAC,UAAU,GAAG,CAAC,KAAK,eAAe,CAAC,CAAC;oBAC3C,oBAAoB,GAAG,IAAI,UAAU,CAAC,YAAY,CAAC,WAAW,EAAE,YAAY,CAAC,MAAM,EAAE,eAAe,CAAC,CAAC;oBACtG,YAAY,CAAC,OAAO,CAAC,eAAe,CAAC,CAAC;oBACtC,MAAM;gBAER,KAAK,yBAAyB,CAAC,QAAQ;oBACrC,MAAM,YAAY,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;oBAC/C,IAAI,YAAY,GAAG,CAAC,EAAE,CAAC;wBACrB,MAAM,OAAO,GAAG,YAAY,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;wBACrD,MAAM,GAAG,GAAG,YAAY,CAAC,OAAO,CAAC,CAAC;wBAClC,IAAI,SAAS,KAAK,GAAG,EAAE,CAAC;4BACtB,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;4BACjC,IAAI,SAAS,KAAK,QAAQ,CAAC,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,iBAAiB,EAAE,CAAC;gCAC7E,MAAM,cAAc,GAAG,QAAQ,CAAC,SAAS,CAAC;gCAC1C,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,cAAc,CAAC,MAAM,EAAE,EAAE,MAAM,EAAE,CAAC;oCAC9D,MAAM,cAAc,GAAG,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,CAAK,gDAAgD;oCAChG,MAAM,aAAa,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC;oCAE7C,KAAK,MAAM,KAAK,IAAI,aAAa;wCAC/B,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,CAAC,cAAc,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;gCACrH,CAAC;4BACH,CAAC;wBACH,CAAC;oBACH,CAAC;oBAED,MAAM;gBACR;oBACE,YAAY,CAAC,OAAO,CAAC,eAAe,CAAC,CAAC;oBACtC,MAAM;YACV,CAAC;QACH,CAAC;QAED,IAAI,oBAAoB,GAAG,UAAU,CAAC;QACtC,IAAI,qBAAqB,GAAG,UAAU,CAAC;QACvC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,oBAAoB,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC;YAClJ,qBAAqB,IAAI,CAAC,UAAU,GAAG,UAAU,GAAG,SAAS,GAAG,SAAS,CAAC,CAAC;QAC7E,CAAC;QAED,MAAM,WAAW,GAAG,SAAS,KAAK,oBAAoB,CAAC;QACvD,MAAM,OAAO,GAAG,IAAI,wBAAwB,CAAC;YAC3C,aAAa,EAAE,UAAU,CAAC,UAAU;YACpC,oBAAoB;YACpB,qBAAqB;YACrB,WAAW;SACZ,CAAC,CAAC;QAEH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,IAAI,CAAC;YACpC,OAAO,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAElE,MAAM,QAAQ,GAAG,IAAI,OAAO,EAAE,CAAC;QAC/B,MAAM,EAAE,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC1B,MAAM,MAAM,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC9B,MAAM,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAAE,CAAC,MAAM,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE,CAAC;YACpC,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACrB,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACrB,UAAU,CAAC,QAAQ,CAAC,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,SAAS,GAAG,YAAY,CAAC,CAAC,CAAC,GAAG,WAAW,EAAE,QAAQ,CAAC,CAAC;YACnG,EAAE,CAAC,cAAc,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YAChC,IAAI,GAAG,CAAC;YACR,IAAI,oBAAoB,EAAE,CAAC;gBACzB,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC,CAAC;gBAC1B,gBAAgB,CAAC,WAAW,CAAC,oBAAoB,CAAC,WAAW,GAAG,CAAC,CAAC,IAAI,CAAC,GAAG,oBAAoB,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC,CAAC;gBACrH,WAAW,CAAC,uBAAuB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;gBACpD,GAAG,GAAG,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACxC,CAAC;YAED,OAAO,CAAC,SAAS,CAAC,QAAQ,EAAE,EAAE,EAAE,GAAG,CAAC,CAAC;QACvC,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,WAAW;YACnB,OAAO,OAAO,CAAC,MAAM,EAAE,CAAC;QAE1B,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACpD,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACpD,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACrD,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QAErD,MAAM,cAAc,GAAG,CAAC,OAAkC,EAAE,EAAE;YAC5D,MAAM,GAAG,GAAG,IAAI,QAAQ,EAAE,CAAC;YAC3B,MAAM,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;YAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACxC,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;gBACzB,MAAM,OAAO,GAAG,KAAK,GAAG,CAAC,CAAC;gBAC1B,MAAM,MAAM,GAAG,SAAS,GAAG,YAAY,CAAC,KAAK,CAAC,GAAG,WAAW,CAAC;gBAE7D,GAAG,CAAC,cAAc,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;gBACvF,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;gBAEnD,MAAM,GAAG,GAAG,WAAW,IAAI,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;gBACnF,OAAO,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,MAAM,GAAG,WAAW,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAEzF,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;oBACZ,MAAM,cAAc,GAAG,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC;oBAChD,OAAO,CAAC,WAAW,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,cAAc,GAAG,CAAC,CAAC,CAAC;oBAC/D,OAAO,CAAC,WAAW,CAAC,KAAK,EAAE,cAAc,GAAG,CAAC,EAAE,cAAc,GAAG,CAAC,CAAC,CAAC;gBACrE,CAAC;YACH,CAAC;QACH,CAAC,CAAC;QAEF,cAAc,CAAC,WAAW,CAAC,CAAC;QAC5B,cAAc,CAAC,WAAW,CAAC,CAAC;QAC5B,cAAc,CAAC,YAAY,CAAC,CAAC;QAC7B,cAAc,CAAC,YAAY,CAAC,CAAC;QAE7B,OAAO,OAAO,CAAC,MAAM,EAAE,CAAC;IAC1B,CAAC;IAEM,YAAY,CAAC,GAAW,EAAE,MAAc,EAAE,SAAiB;QAChE,OAAO,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,KAAK,EAAE,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,CAAC,QAAQ,EAAE,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC;IACrI,CAAC;IAED;;;;;;;OAOG;IACa,uBAAuB,GAAG,IAAI,CAAC;IAE/C;;;;;;;OAOG;IACI,gDAAgD,CAAC,sBAAsB,GAAG,OAAO,EAAE,cAAc,GAAG,EAAE,EAAE,wBAAwB,GAAG,CAAC;QACzI,OAAO,sBAAsB,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,uBAAuB,GAAG,CAAC,cAAc,GAAG,wBAAwB,CAAC,CAAC;IAC3H,CAAC;IAEM,6BAA6B,CAAC,KAAa;QAChD,OAAO,IAAI,CAAC,gDAAgD,EAAE,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC;IAChF,CAAC;IAEM,cAAc,CAAC,WAAoB,EAAE,MAAc;QACxD,MAAM,WAAW,GAAG,MAAM,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,yBAAyB,CAAC,QAAQ,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QAElH,OAAO,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC;IAC/D,CAAC;;AAGH;;;GAGG;AACH,MAAM,eAAe;IACZ,KAAK,CAAC,gBAAgB,CAAC,OAAe,EAAE,QAAqB;QAClE,MAAM,MAAM,GAAG,MAAM,kCAAkC,CAAC,OAAO,CAAC,CAAC;QACjE,IAAI,CAAC,MAAM,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,GAAG;YAC9B,OAAO,SAAS,CAAC;QAEnB,OAAO,EAAE,WAAW,EAAE,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,MAAM,CAAC,GAAG,EAAE,CAAC;IACxD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { assert, BeDuration, BeTimePoint, ByteStream, GuidString, JsonUtils, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { Point2d, Point3d, Range1d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { CesiumIonAssetId, CesiumTerrainAssetId, nextPoint3d64FromByteStream, OctEncodedNormal, QPoint2d } from \"@itwin/core-common\";\r\nimport { MessageSeverity } from \"@itwin/appui-abstract\";\r\nimport { request, RequestOptions } from \"../../request/Request\";\r\nimport { ApproximateTerrainHeights } from \"../../ApproximateTerrainHeights\";\r\nimport { CesiumAccessClient, CesiumAssetEndpoint } from \"../../CesiumAccessClient\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { RealityMeshParams, RealityMeshParamsBuilder } from \"../../render/RealityMeshParams\";\r\nimport {\r\n GeographicTilingScheme, MapTile, MapTilingScheme, QuadId, ReadMeshArgs, RequestMeshDataArgs, TerrainMeshProvider,\r\n TerrainMeshProviderOptions, Tile, TileAvailability,\r\n} from \"../internal\";\r\nimport { ScreenViewport } from \"../../Viewport\";\r\n\r\n/** @internal */\r\nenum QuantizedMeshExtensionIds {\r\n OctEncodedNormals = 1,\r\n WaterMask = 2,\r\n Metadata = 4,\r\n}\r\n\r\n/** Return the URL for a Cesium Ion asset from its asset ID and request Key.\r\n * @public\r\n */\r\nexport function getCesiumAssetUrl(osmAssetId: number, requestKey: string): string {\r\n return `$CesiumIonAsset=${osmAssetId}:${requestKey}`;\r\n}\r\n\r\n/** @internal */\r\nexport function getCesiumOSMBuildingsUrl(): string | undefined {\r\n if (!IModelApp.tileAdmin.canAccessCesium)\r\n return undefined;\r\n\r\n return getCesiumAssetUrl(+CesiumIonAssetId.OSMBuildings, \"\");\r\n}\r\n\r\n/** Returns the registered [[CesiumAccessClient]], or a default [[CesiumIonClient]] if none is registered.\r\n * @internal\r\n */\r\nexport function getCesiumAccessClient(): CesiumAccessClient {\r\n return IModelApp.tileAdmin.cesiumAccess ?? new CesiumIonClient();\r\n}\r\n\r\nconst cesiumTokenTimeoutInterval = BeDuration.fromSeconds(60 * 30); // Request a new access token every 30 minutes...\r\nconst cesiumMinTokenTimeoutInterval = BeDuration.fromSeconds(60); // ...but never re-resolve more often than once per minute.\r\n\r\n/** Compute when to next re-resolve a Cesium access token. Honors the endpoint's `expiresAt` when it is a valid\r\n * future time, but guards against an invalid (NaN) date - which would otherwise disable refresh entirely - and\r\n * against a past/imminent expiry that would re-resolve the endpoint on essentially every tile read.\r\n * @internal\r\n */\r\nexport function computeCesiumTokenTimeoutInterval(expiresAt: Date | undefined): BeDuration {\r\n if (undefined === expiresAt)\r\n return cesiumTokenTimeoutInterval;\r\n\r\n const remainingMs = expiresAt.getTime() - Date.now();\r\n if (!Number.isFinite(remainingMs))\r\n return cesiumTokenTimeoutInterval;\r\n\r\n return BeDuration.fromMilliseconds(Math.max(remainingMs, cesiumMinTokenTimeoutInterval.milliseconds));\r\n}\r\n\r\n/** @internal */\r\nexport async function getCesiumAccessTokenAndEndpointUrl(assetId: string, requestKey?: string): Promise<{ token?: string, url?: string }> {\r\n if (undefined === requestKey) {\r\n requestKey = IModelApp.tileAdmin.cesiumIonKey;\r\n if (undefined === requestKey)\r\n return {};\r\n }\r\n\r\n const requestTemplate = `https://api.cesium.com/v1/assets/${assetId}/endpoint?access_token={CesiumRequestToken}`;\r\n const apiUrl: string = requestTemplate.replace(\"{CesiumRequestToken}\", requestKey);\r\n\r\n try {\r\n const apiResponse = await request(apiUrl, \"json\");\r\n if (undefined === apiResponse || undefined === apiResponse.url) {\r\n assert(false);\r\n return {};\r\n }\r\n return { token: apiResponse.accessToken, url: apiResponse.url };\r\n } catch {\r\n assert(false);\r\n return {};\r\n }\r\n}\r\n\r\nlet notifiedTerrainError = false;\r\n\r\n// Notify - once per session - of failure to obtain Cesium terrain provider.\r\nfunction notifyTerrainError(detailedDescription?: string): void {\r\n if (notifiedTerrainError)\r\n return;\r\n\r\n notifiedTerrainError = true;\r\n IModelApp.notifications.displayMessage(MessageSeverity.Information, IModelApp.localization.getLocalizedString(`iModelJs:BackgroundMap.CannotObtainTerrain`), detailedDescription);\r\n}\r\n\r\n/** @internal */\r\nexport async function getCesiumTerrainProvider(opts: TerrainMeshProviderOptions): Promise<TerrainMeshProvider | undefined> {\r\n const assetId = opts.dataSource || CesiumTerrainAssetId.Default;\r\n const client = getCesiumAccessClient();\r\n const endpoint = await client.getAssetEndpoint(assetId, opts.iTwinId);\r\n if (!endpoint) {\r\n notifyTerrainError(IModelApp.localization.getLocalizedString(`iModelJs:BackgroundMap.MissingCesiumToken`));\r\n return undefined;\r\n }\r\n\r\n // Resource paths (layer.json, tiles) are appended directly to the base URL, so ensure it ends with a slash.\r\n const baseUrl = endpoint.url.endsWith(\"/\") ? endpoint.url : `${endpoint.url}/`;\r\n\r\n let layers;\r\n try {\r\n const layerRequestOptions: RequestOptions = { headers: { authorization: `Bearer ${endpoint.accessToken}` } };\r\n const layerUrl = `${baseUrl}layer.json`;\r\n layers = await request(layerUrl, \"json\", layerRequestOptions);\r\n } catch {\r\n notifyTerrainError();\r\n return undefined;\r\n }\r\n\r\n if (undefined === layers || undefined === layers.tiles || undefined === layers.version) {\r\n notifyTerrainError();\r\n return undefined;\r\n }\r\n\r\n const tilingScheme = new GeographicTilingScheme();\r\n let tileAvailability;\r\n // When collecting tiles, only the highest resolution tiles are downloaded.\r\n // Because of that, the tile availability is often only populated by the\r\n // \"layer\" metadata. (i.e. not from higher resolution tiles metadata).\r\n // Unfortunately the \"layer\" metadata only cover the first 16 levels,\r\n // preventing the geometry collector from accessing to higher resolution tiles.\r\n // For now, the solution is to turn off tile availability check when collecting geometries.\r\n if (undefined !== layers.available && !opts.produceGeometry) {\r\n const availableTiles = layers.available;\r\n tileAvailability = new TileAvailability(tilingScheme, availableTiles.length);\r\n for (let level = 0; level < layers.available.length; level++) {\r\n const rangesAtLevel = availableTiles[level];\r\n for (const range of rangesAtLevel) {\r\n tileAvailability.addAvailableTileRange(level, range.startX, range.startY, range.endX, range.endY);\r\n }\r\n }\r\n }\r\n\r\n let tileUrlTemplate = baseUrl + layers.tiles[0].replace(\"{version}\", layers.version);\r\n if (opts.wantNormals)\r\n tileUrlTemplate = tileUrlTemplate.replace(\"?\", \"?extensions=octvertexnormals-watermask-metadata&\");\r\n\r\n const maxDepth = JsonUtils.asInt(layers.maxzoom, 19);\r\n\r\n // TBD -- When we have an API extract the heights for the project from the terrain tiles - for use temporary Bing elevation.\r\n return new CesiumTerrainProvider(opts, endpoint.accessToken, endpoint.expiresAt, tileUrlTemplate, maxDepth, tilingScheme, tileAvailability, layers.metadataAvailability);\r\n}\r\n\r\nfunction zigZagDecode(value: number) {\r\n return (value >> 1) ^ (-(value & 1));\r\n}\r\n\r\n/**\r\n * Decodes delta and ZigZag encoded vertices. This modifies the buffers in place.\r\n *\r\n * @see {@link https://github.com/AnalyticalGraphicsInc/quantized-mesh|quantized-mesh-1.0 terrain format}\r\n */\r\nfunction zigZagDeltaDecode(uBuffer: Uint16Array, vBuffer: Uint16Array, heightBuffer: Uint16Array) {\r\n const count = uBuffer.length;\r\n let u = 0;\r\n let v = 0;\r\n let height = 0;\r\n\r\n for (let i = 0; i < count; ++i) {\r\n u += zigZagDecode(uBuffer[i]);\r\n v += zigZagDecode(vBuffer[i]);\r\n\r\n uBuffer[i] = u;\r\n vBuffer[i] = v;\r\n\r\n height += zigZagDecode(heightBuffer[i]);\r\n heightBuffer[i] = height;\r\n }\r\n}\r\n\r\n/** @internal */\r\nclass CesiumTerrainProvider extends TerrainMeshProvider {\r\n private _accessToken: string;\r\n private readonly _tileUrlTemplate: string;\r\n private readonly _maxDepth: number;\r\n private readonly _wantSkirts: boolean;\r\n private readonly _tilingScheme: MapTilingScheme;\r\n private readonly _tileAvailability?: TileAvailability;\r\n private readonly _metaDataAvailableLevel?: number;\r\n private readonly _exaggeration: number;\r\n private readonly _assetId: string;\r\n private readonly _iTwinId?: GuidString;\r\n\r\n private static _scratchQPoint2d = QPoint2d.fromScalars(0, 0);\r\n private static _scratchPoint2d = Point2d.createZero();\r\n private static _scratchPoint = Point3d.createZero();\r\n private static _scratchNormal = Vector3d.createZero();\r\n private static _scratchHeightRange = Range1d.createNull();\r\n private _tokenTimeOut: BeTimePoint;\r\n\r\n public override forceTileLoad(tile: Tile): boolean {\r\n // Force loading of the metadata availability tiles as these are required for determining the availability of descendants.\r\n const mapTile = tile as MapTile;\r\n return undefined !== this._metaDataAvailableLevel && mapTile.quadId.level === this._metaDataAvailableLevel && !mapTile.everLoaded;\r\n }\r\n\r\n constructor(opts: TerrainMeshProviderOptions, accessToken: string, expiresAt: Date | undefined, tileUrlTemplate: string, maxDepth: number, tilingScheme: MapTilingScheme,\r\n tileAvailability: TileAvailability | undefined, metaDataAvailableLevel: number | undefined) {\r\n super();\r\n this._wantSkirts = opts.wantSkirts;\r\n this._exaggeration = opts.exaggeration;\r\n\r\n this._accessToken = accessToken;\r\n this._tileUrlTemplate = tileUrlTemplate;\r\n this._maxDepth = maxDepth;\r\n this._tilingScheme = tilingScheme;\r\n this._tileAvailability = tileAvailability;\r\n this._metaDataAvailableLevel = metaDataAvailableLevel;\r\n this._assetId = opts.dataSource || CesiumTerrainAssetId.Default;\r\n this._iTwinId = opts.iTwinId;\r\n\r\n this._tokenTimeOut = BeTimePoint.now().plus(computeCesiumTokenTimeoutInterval(expiresAt));\r\n }\r\n\r\n /** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [addAttributions] instead. */\r\n public override addLogoCards(cards: HTMLTableElement): void {\r\n if (cards.dataset.cesiumIonLogoCard)\r\n return;\r\n\r\n cards.dataset.cesiumIonLogoCard = \"true\";\r\n let notice = IModelApp.localization.getLocalizedString(\"iModelJs:BackgroundMap.CesiumWorldTerrainAttribution\");\r\n if (this._assetId === CesiumTerrainAssetId.Bathymetry)\r\n notice = `${notice}\\n${IModelApp.localization.getLocalizedString(\"iModelJs:BackgroundMap.CesiumBathymetryAttribution\")}`;\r\n\r\n const card = IModelApp.makeLogoCard({ iconSrc: `${IModelApp.publicPath}images/cesium-ion.svg`, heading: \"Cesium Ion\", notice });\r\n cards.appendChild(card);\r\n }\r\n\r\n public override async addAttributions(cards: HTMLTableElement, _vp: ScreenViewport): Promise<void> {\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated\r\n return Promise.resolve(this.addLogoCards(cards));\r\n }\r\n\r\n\r\n public get maxDepth(): number { return this._maxDepth; }\r\n public get tilingScheme(): MapTilingScheme { return this._tilingScheme; }\r\n\r\n public override isTileAvailable(quadId: QuadId) {\r\n if (quadId.level > this.maxDepth)\r\n return false;\r\n\r\n return this._tileAvailability ? this._tileAvailability.isTileAvailable(quadId.level, quadId.column, quadId.row) : true;\r\n }\r\n\r\n public override async requestMeshData(args: RequestMeshDataArgs): Promise<Uint8Array | undefined> {\r\n const tile = args.tile;\r\n const quadId = tile.quadId;\r\n const tileUrl = this.constructUrl(quadId.row, quadId.column, quadId.level);\r\n const requestOptions: RequestOptions = {\r\n headers: {\r\n authorization: `Bearer ${this._accessToken}`,\r\n accept: \"application/vnd.quantized-mesh;\" /* extensions=octvertexnormals, */ + \"application/octet-stream;q=0.9,*/*;q=0.01\",\r\n },\r\n };\r\n\r\n try {\r\n const response = await request(tileUrl, \"arraybuffer\", requestOptions);\r\n return new Uint8Array(response);\r\n } catch {\r\n return undefined;\r\n }\r\n }\r\n\r\n public override async readMesh(args: ReadMeshArgs): Promise<RealityMeshParams | undefined> {\r\n // ###TODO why does he update the access token when reading the mesh instead of when requesting it?\r\n // This function only returns undefined if it fails to acquire token - but it doesn't need the token...\r\n if (BeTimePoint.now().milliseconds > this._tokenTimeOut.milliseconds) {\r\n const client = getCesiumAccessClient();\r\n const endpoint = await client.getAssetEndpoint(this._assetId, this._iTwinId);\r\n if (!endpoint || args.isCanceled())\r\n return undefined;\r\n\r\n this._accessToken = endpoint.accessToken;\r\n this._tokenTimeOut = BeTimePoint.now().plus(computeCesiumTokenTimeoutInterval(endpoint.expiresAt));\r\n }\r\n\r\n const { data, tile } = args;\r\n assert(data instanceof Uint8Array);\r\n assert(tile instanceof MapTile);\r\n\r\n const blob = data;\r\n const streamBuffer = ByteStream.fromUint8Array(blob);\r\n const center = nextPoint3d64FromByteStream(streamBuffer);\r\n const quadId = QuadId.createFromContentId(tile.contentId);\r\n const skirtHeight = this.getLevelMaximumGeometricError(quadId.level + 1) * 10.0; // Add 1 to level to restore height calculation to before the quadId level was from root. (4326 unification)\r\n const minHeight = this._exaggeration * streamBuffer.readFloat32();\r\n const maxHeight = this._exaggeration * streamBuffer.readFloat32();\r\n const boundCenter = nextPoint3d64FromByteStream(streamBuffer);\r\n const boundRadius = streamBuffer.readFloat64();\r\n const horizonOcclusion = nextPoint3d64FromByteStream(streamBuffer);\r\n const terrainTile = tile;\r\n\r\n terrainTile.adjustHeights(minHeight, maxHeight);\r\n\r\n if (undefined === center || undefined === boundCenter || undefined === boundRadius || undefined === horizonOcclusion) { }\r\n const pointCount = streamBuffer.readUint32();\r\n const encodedVertexBuffer = new Uint16Array(blob.buffer, streamBuffer.curPos, pointCount * 3);\r\n streamBuffer.advance(pointCount * 6);\r\n\r\n const uBuffer = encodedVertexBuffer.subarray(0, pointCount);\r\n const vBuffer = encodedVertexBuffer.subarray(pointCount, 2 * pointCount);\r\n const heightBuffer = encodedVertexBuffer.subarray(pointCount * 2, 3 * pointCount);\r\n\r\n zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);\r\n\r\n // ###TODO: This alleges to handle 32-bit indices, but RealityMeshParams uses a Uint16Array to store indices...\r\n const typedArray = pointCount > 0xffff ? Uint32Array : Uint16Array;\r\n const bytesPerIndex = typedArray.BYTES_PER_ELEMENT;\r\n const triangleElements = 3;\r\n\r\n // skip over any additional padding that was added for 2/4 byte alignment\r\n if (streamBuffer.curPos % bytesPerIndex !== 0)\r\n streamBuffer.advance(bytesPerIndex - (streamBuffer.curPos % bytesPerIndex));\r\n\r\n const triangleCount = streamBuffer.readUint32();\r\n const indexCount = triangleCount * triangleElements;\r\n\r\n const getIndexArray = (numIndices: number) => {\r\n const indexArray = new typedArray(streamBuffer.arrayBuffer, streamBuffer.curPos, numIndices);\r\n streamBuffer.advance(numIndices * bytesPerIndex);\r\n return indexArray;\r\n };\r\n\r\n const indices = getIndexArray(indexCount);\r\n\r\n // High water mark decoding based on decompressIndices_ in webgl-loader's loader.js.\r\n // https://code.google.com/p/webgl-loader/source/browse/trunk/samples/loader.js?r=99#55\r\n // Copyright 2012 Google Inc., Apache 2.0 license.\r\n let highest = 0;\r\n const length = indices.length;\r\n for (let i = 0; i < length; ++i) {\r\n const code = indices[i];\r\n indices[i] = highest - code;\r\n if (code === 0) {\r\n ++highest;\r\n }\r\n }\r\n\r\n CesiumTerrainProvider._scratchHeightRange.low = minHeight - skirtHeight;\r\n CesiumTerrainProvider._scratchHeightRange.high = maxHeight;\r\n const projection = terrainTile.getProjection(CesiumTerrainProvider._scratchHeightRange);\r\n const uvScale = 1.0 / 32767.0;\r\n const heightScale = uvScale * (maxHeight - minHeight);\r\n\r\n const westCount = streamBuffer.readUint32(),\r\n westIndices = getIndexArray(westCount),\r\n southCount = streamBuffer.readUint32(),\r\n southIndices = getIndexArray(southCount),\r\n eastCount = streamBuffer.readUint32(),\r\n eastIndices = getIndexArray(eastCount),\r\n northCount = streamBuffer.readUint32(),\r\n northIndices = getIndexArray(northCount);\r\n\r\n // Extensions...\r\n let encodedNormalsBuffer;\r\n while (streamBuffer.curPos < streamBuffer.length) {\r\n const extensionId = streamBuffer.readUint8();\r\n const extensionLength = streamBuffer.readUint32();\r\n switch (extensionId) {\r\n case QuantizedMeshExtensionIds.OctEncodedNormals:\r\n assert(pointCount * 2 === extensionLength);\r\n encodedNormalsBuffer = new Uint8Array(streamBuffer.arrayBuffer, streamBuffer.curPos, extensionLength);\r\n streamBuffer.advance(extensionLength);\r\n break;\r\n\r\n case QuantizedMeshExtensionIds.Metadata:\r\n const stringLength = streamBuffer.readUint32();\r\n if (stringLength > 0) {\r\n const strData = streamBuffer.nextBytes(stringLength);\r\n const str = utf8ToString(strData);\r\n if (undefined !== str) {\r\n const metaData = JSON.parse(str);\r\n if (undefined !== metaData.available && undefined !== this._tileAvailability) {\r\n const availableTiles = metaData.available;\r\n for (let offset = 0; offset < availableTiles.length; ++offset) {\r\n const availableLevel = tile.depth + offset; // Our depth is includes root (1 + cesium Depth)\r\n const rangesAtLevel = availableTiles[offset];\r\n\r\n for (const range of rangesAtLevel)\r\n this._tileAvailability.addAvailableTileRange(availableLevel, range.startX, range.startY, range.endX, range.endY);\r\n }\r\n }\r\n }\r\n }\r\n\r\n break;\r\n default:\r\n streamBuffer.advance(extensionLength);\r\n break;\r\n }\r\n }\r\n\r\n let initialIndexCapacity = indexCount;\r\n let initialVertexCapacity = pointCount;\r\n if (this._wantSkirts) {\r\n initialIndexCapacity += 6 * (Math.max(0, northCount - 1) + Math.max(0, southCount - 1) + Math.max(0, eastCount - 1) + Math.max(0, westCount - 1));\r\n initialVertexCapacity += (northCount + southCount + eastCount + westCount);\r\n }\r\n\r\n const wantNormals = undefined !== encodedNormalsBuffer;\r\n const builder = new RealityMeshParamsBuilder({\r\n positionRange: projection.localRange,\r\n initialIndexCapacity,\r\n initialVertexCapacity,\r\n wantNormals,\r\n });\r\n\r\n for (let i = 0; i < indexCount; i += 3)\r\n builder.addTriangle(indices[i], indices[i + 1], indices[i + 2]);\r\n\r\n const position = new Point3d();\r\n const uv = new QPoint2d();\r\n const normal = new Vector3d();\r\n const worldToEcef = tile.iModel.getEcefTransform().matrix;\r\n for (let i = 0; i < pointCount; i++) {\r\n const u = uBuffer[i];\r\n const v = vBuffer[i];\r\n projection.getPoint(uvScale * u, uvScale * v, minHeight + heightBuffer[i] * heightScale, position);\r\n uv.setFromScalars(u * 2, v * 2);\r\n let oen;\r\n if (encodedNormalsBuffer) {\r\n const normalIndex = i * 2;\r\n OctEncodedNormal.decodeValue(encodedNormalsBuffer[normalIndex + 1] << 8 | encodedNormalsBuffer[normalIndex], normal);\r\n worldToEcef.multiplyTransposeVector(normal, normal);\r\n oen = OctEncodedNormal.encode(normal);\r\n }\r\n\r\n builder.addVertex(position, uv, oen);\r\n }\r\n\r\n if (!this._wantSkirts)\r\n return builder.finish();\r\n\r\n westIndices.sort((a, b) => vBuffer[a] - vBuffer[b]);\r\n eastIndices.sort((a, b) => vBuffer[a] - vBuffer[b]);\r\n northIndices.sort((a, b) => uBuffer[a] - uBuffer[b]);\r\n southIndices.sort((a, b) => uBuffer[a] - uBuffer[b]);\r\n\r\n const generateSkirts = (indexes: Uint16Array | Uint32Array) => {\r\n const quv = new QPoint2d();\r\n const param = new Point2d();\r\n for (let i = 0; i < indexes.length; i++) {\r\n const index = indexes[i];\r\n const uvIndex = index * 2;\r\n const height = minHeight + heightBuffer[index] * heightScale;\r\n\r\n quv.setFromScalars(builder.uvs.buffer.at(uvIndex), builder.uvs.buffer.at(uvIndex + 1));\r\n builder.uvs.params.unquantize(quv.x, quv.y, param);\r\n\r\n const oen = wantNormals && builder.normals ? builder.normals.at(index) : undefined;\r\n builder.addVertex(projection.getPoint(param.x, param.y, height - skirtHeight), quv, oen);\r\n\r\n if (i !== 0) {\r\n const nextPointIndex = builder.positions.length;\r\n builder.addTriangle(index, indexes[i - 1], nextPointIndex - 2);\r\n builder.addTriangle(index, nextPointIndex - 2, nextPointIndex - 1);\r\n }\r\n }\r\n };\r\n\r\n generateSkirts(westIndices);\r\n generateSkirts(eastIndices);\r\n generateSkirts(southIndices);\r\n generateSkirts(northIndices);\r\n\r\n return builder.finish();\r\n }\r\n\r\n public constructUrl(row: number, column: number, zoomLevel: number): string {\r\n return this._tileUrlTemplate.replace(\"{z}\", zoomLevel.toString()).replace(\"{x}\", column.toString()).replace(\"{y}\", row.toString());\r\n }\r\n\r\n /**\r\n * Specifies the quality of terrain created from heightmaps. A value of 1.0 will\r\n * ensure that adjacent heightmap vertices are separated by no more than\r\n * screen pixels and will probably go very slowly.\r\n * A value of 0.5 will cut the estimated level zero geometric error in half, allowing twice the\r\n * screen pixels between adjacent heightmap vertices and thus rendering more quickly.\r\n * @type {Number}\r\n */\r\n public readonly heightmapTerrainQuality = 0.25;\r\n\r\n /**\r\n * Determines an appropriate geometric error estimate when the geometry comes from a heightmap.\r\n *\r\n * @param {Ellipsoid} ellipsoid The ellipsoid to which the terrain is attached.\r\n * @param {Number} tileImageWidth The width, in pixels, of the heightmap associated with a single tile.\r\n * @param {Number} numberOfTilesAtLevelZero The number of tiles in the horizontal direction at tile level zero.\r\n * @returns {Number} An estimated geometric error.\r\n */\r\n public getEstimatedLevelZeroGeometricErrorForAHeightmap(ellipsoidMaximumRadius = 6378137, tileImageWidth = 65, numberOfTilesAtLevelZero = 2) {\r\n return ellipsoidMaximumRadius * 2 * Math.PI * this.heightmapTerrainQuality / (tileImageWidth * numberOfTilesAtLevelZero);\r\n }\r\n\r\n public getLevelMaximumGeometricError(level: number) {\r\n return this.getEstimatedLevelZeroGeometricErrorForAHeightmap() / (1 << level);\r\n }\r\n\r\n public getHeightRange(parentRange: Range1d, quadId: QuadId): Range1d {\r\n const heightRange = quadId.level <= 6 ? ApproximateTerrainHeights.instance.getTileHeightRange(quadId) : undefined;\r\n\r\n return undefined === heightRange ? parentRange : heightRange;\r\n }\r\n}\r\n\r\n/** Default [[CesiumAccessClient]] that authenticates directly with Cesium Ion using [[TileAdmin.cesiumIonKey]].\r\n * This is used when no custom [[CesiumAccessClient]] is registered via [[TileAdmin.Props.cesiumAccess]].\r\n * @internal\r\n */\r\nclass CesiumIonClient implements CesiumAccessClient {\r\n public async getAssetEndpoint(assetId: string, _iTwinId?: GuidString): Promise<CesiumAssetEndpoint | undefined> {\r\n const result = await getCesiumAccessTokenAndEndpointUrl(assetId);\r\n if (!result.token || !result.url)\r\n return undefined;\r\n\r\n return { accessToken: result.token, url: result.url };\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"CesiumTerrainProvider.js","sourceRoot":"","sources":["../../../../src/tile/map/CesiumTerrainProvider.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F;;GAEG;AACH,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,UAAU,EAAc,SAAS,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AACvH,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAC3E,OAAO,EAAE,gBAAgB,EAAE,oBAAoB,EAAE,2BAA2B,EAAE,gBAAgB,EAAE,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AACrI,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAkB,MAAM,uBAAuB,CAAC;AAChE,OAAO,EAAE,yBAAyB,EAAE,MAAM,iCAAiC,CAAC;AAE5E,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAqB,wBAAwB,EAAE,MAAM,gCAAgC,CAAC;AAC7F,OAAO,EACL,sBAAsB,EAAE,OAAO,EAAmB,MAAM,EAAqC,mBAAmB,EAC9E,gBAAgB,GACnD,MAAM,aAAa,CAAC;AAGrB,gBAAgB;AAChB,IAAK,yBAIJ;AAJD,WAAK,yBAAyB;IAC5B,mGAAqB,CAAA;IACrB,mFAAa,CAAA;IACb,iFAAY,CAAA;AACd,CAAC,EAJI,yBAAyB,KAAzB,yBAAyB,QAI7B;AAED;;GAEG;AACH,MAAM,UAAU,iBAAiB,CAAC,UAAkB,EAAE,UAAkB;IACtE,OAAO,mBAAmB,UAAU,IAAI,UAAU,EAAE,CAAC;AACvD,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,wBAAwB;IACtC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,eAAe;QACtC,OAAO,SAAS,CAAC;IAEnB,OAAO,iBAAiB,CAAC,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC;AAC/D,CAAC;AAED;;GAEG;AACH,MAAM,UAAU,qBAAqB;IACnC,OAAO,SAAS,CAAC,SAAS,CAAC,YAAY,IAAI,IAAI,eAAe,EAAE,CAAC;AACnE,CAAC;AAED,MAAM,0BAA0B,GAAG,UAAU,CAAC,WAAW,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,CAAI,iDAAiD;AACxH,MAAM,6BAA6B,GAAG,UAAU,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAM,2DAA2D;AAElI;;;;GAIG;AACH,MAAM,UAAU,iCAAiC,CAAC,SAA2B;IAC3E,IAAI,SAAS,KAAK,SAAS;QACzB,OAAO,0BAA0B,CAAC;IAEpC,MAAM,WAAW,GAAG,SAAS,CAAC,OAAO,EAAE,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;IACrD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC;QAC/B,OAAO,0BAA0B,CAAC;IAEpC,OAAO,UAAU,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,6BAA6B,CAAC,YAAY,CAAC,CAAC,CAAC;AACxG,CAAC;AAED,gBAAgB;AAChB,MAAM,CAAC,KAAK,UAAU,kCAAkC,CAAC,OAAe,EAAE,UAAmB;IAC3F,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;QAC7B,UAAU,GAAG,SAAS,CAAC,SAAS,CAAC,YAAY,CAAC;QAC9C,IAAI,SAAS,KAAK,UAAU;YAC1B,OAAO,EAAE,CAAC;IACd,CAAC;IAED,MAAM,eAAe,GAAG,oCAAoC,OAAO,6CAA6C,CAAC;IACjH,MAAM,MAAM,GAAW,eAAe,CAAC,OAAO,CAAC,sBAAsB,EAAE,UAAU,CAAC,CAAC;IAEnF,IAAI,CAAC;QACH,MAAM,WAAW,GAAG,MAAM,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAClD,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,CAAC,GAAG,EAAE,CAAC;YAC/D,MAAM,CAAC,KAAK,CAAC,CAAC;YACd,OAAO,EAAE,CAAC;QACZ,CAAC;QACD,OAAO,EAAE,KAAK,EAAE,WAAW,CAAC,WAAW,EAAE,GAAG,EAAE,WAAW,CAAC,GAAG,EAAE,CAAC;IAClE,CAAC;IAAC,MAAM,CAAC;QACP,MAAM,CAAC,KAAK,CAAC,CAAC;QACd,OAAO,EAAE,CAAC;IACZ,CAAC;AACH,CAAC;AAED,IAAI,oBAAoB,GAAG,KAAK,CAAC;AAEjC,4EAA4E;AAC5E,SAAS,kBAAkB,CAAC,mBAA4B;IACtD,IAAI,oBAAoB;QACtB,OAAO;IAET,oBAAoB,GAAG,IAAI,CAAC;IAC5B,SAAS,CAAC,aAAa,CAAC,cAAc,CAAC,eAAe,CAAC,WAAW,EAAE,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,4CAA4C,CAAC,EAAE,mBAAmB,CAAC,CAAC;AACpL,CAAC;AAED,gBAAgB;AAChB,MAAM,CAAC,KAAK,UAAU,wBAAwB,CAAC,IAAgC;IAC7E,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,IAAI,oBAAoB,CAAC,OAAO,CAAC;IAChE,MAAM,MAAM,GAAG,qBAAqB,EAAE,CAAC;IACvC,MAAM,QAAQ,GAAG,MAAM,MAAM,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IACtE,IAAI,CAAC,QAAQ,EAAE,CAAC;QACd,kBAAkB,CAAC,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,2CAA2C,CAAC,CAAC,CAAC;QAC3G,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,4GAA4G;IAC5G,MAAM,OAAO,GAAG,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,GAAG,CAAC;IAE/E,IAAI,MAAM,CAAC;IACX,IAAI,CAAC;QACH,MAAM,mBAAmB,GAAmB,EAAE,OAAO,EAAE,EAAE,aAAa,EAAE,UAAU,QAAQ,CAAC,WAAW,EAAE,EAAE,EAAE,CAAC;QAC7G,MAAM,QAAQ,GAAG,GAAG,OAAO,YAAY,CAAC;QACxC,MAAM,GAAG,MAAM,OAAO,CAAC,QAAQ,EAAE,MAAM,EAAE,mBAAmB,CAAC,CAAC;IAChE,CAAC;IAAC,MAAM,CAAC;QACP,kBAAkB,EAAE,CAAC;QACrB,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,IAAI,SAAS,KAAK,MAAM,IAAI,SAAS,KAAK,MAAM,CAAC,KAAK,IAAI,SAAS,KAAK,MAAM,CAAC,OAAO,EAAE,CAAC;QACvF,kBAAkB,EAAE,CAAC;QACrB,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,MAAM,YAAY,GAAG,IAAI,sBAAsB,EAAE,CAAC;IAClD,IAAI,gBAAgB,CAAC;IACrB,2EAA2E;IAC3E,wEAAwE;IACxE,sEAAsE;IACtE,qEAAqE;IACrE,+EAA+E;IAC/E,2FAA2F;IAC3F,IAAI,SAAS,KAAK,MAAM,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC;QAC5D,MAAM,cAAc,GAAG,MAAM,CAAC,SAAS,CAAC;QACxC,gBAAgB,GAAG,IAAI,gBAAgB,CAAC,YAAY,EAAE,cAAc,CAAC,MAAM,CAAC,CAAC;QAC7E,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE,CAAC;YAC7D,MAAM,aAAa,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC;YAC5C,KAAK,MAAM,KAAK,IAAI,aAAa,EAAE,CAAC;gBAClC,gBAAgB,CAAC,qBAAqB,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;YACpG,CAAC;QACH,CAAC;IACH,CAAC;IAED,IAAI,eAAe,GAAG,OAAO,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,WAAW,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;IACrF,IAAI,IAAI,CAAC,WAAW;QAClB,eAAe,GAAG,eAAe,CAAC,OAAO,CAAC,GAAG,EAAE,kDAAkD,CAAC,CAAC;IAErG,MAAM,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC;IAErD,6HAA6H;IAC7H,OAAO,IAAI,qBAAqB,CAAC,IAAI,EAAE,QAAQ,CAAC,WAAW,EAAE,QAAQ,CAAC,SAAS,EAAE,eAAe,EAAE,QAAQ,EAAE,YAAY,EAAE,gBAAgB,EAAE,MAAM,CAAC,oBAAoB,CAAC,CAAC;AAC3K,CAAC;AAED,SAAS,YAAY,CAAC,KAAa;IACjC,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC;AACvC,CAAC;AAED;;;;GAIG;AACH,SAAS,iBAAiB,CAAC,OAAoB,EAAE,OAAoB,EAAE,YAAyB;IAC9F,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC;IAC7B,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,IAAI,MAAM,GAAG,CAAC,CAAC;IAEf,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;QAC/B,CAAC,IAAI,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9B,CAAC,IAAI,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QAE9B,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACf,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAEf,MAAM,IAAI,YAAY,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACxC,YAAY,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;IAC3B,CAAC;AACH,CAAC;AAED,gBAAgB;AAChB,MAAM,qBAAsB,SAAQ,mBAAmB;IAC7C,YAAY,CAAS;IACZ,gBAAgB,CAAS;IACzB,SAAS,CAAS;IAClB,WAAW,CAAU;IACrB,aAAa,CAAkB;IAC/B,iBAAiB,CAAoB;IACrC,uBAAuB,CAAU;IACjC,aAAa,CAAS;IACtB,QAAQ,CAAS;IACjB,QAAQ,CAAc;IAE/B,MAAM,CAAC,gBAAgB,GAAG,QAAQ,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACrD,MAAM,CAAC,eAAe,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAC9C,MAAM,CAAC,aAAa,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAC5C,MAAM,CAAC,cAAc,GAAG,QAAQ,CAAC,UAAU,EAAE,CAAC;IAC9C,MAAM,CAAC,mBAAmB,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAClD,aAAa,CAAc;IAEnB,aAAa,CAAC,IAAU;QACtC,0HAA0H;QAC1H,MAAM,OAAO,GAAG,IAAe,CAAC;QAChC,OAAO,SAAS,KAAK,IAAI,CAAC,uBAAuB,IAAI,OAAO,CAAC,MAAM,CAAC,KAAK,KAAK,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;IACpI,CAAC;IAED,YAAY,IAAgC,EAAE,WAAmB,EAAE,SAA2B,EAAE,eAAuB,EAAE,QAAgB,EAAE,YAA6B,EACtK,gBAA8C,EAAE,sBAA0C;QAC1F,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC;QAEvC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;QAChC,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC;QACxC,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAC1B,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,iBAAiB,GAAG,gBAAgB,CAAC;QAC1C,IAAI,CAAC,uBAAuB,GAAG,sBAAsB,CAAC;QACtD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,IAAI,oBAAoB,CAAC,OAAO,CAAC;QAChE,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC;QAE7B,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,iCAAiC,CAAC,SAAS,CAAC,CAAC,CAAC;IAC5F,CAAC;IAED,kGAAkG;IAClF,YAAY,CAAC,KAAuB;QAClD,IAAI,KAAK,CAAC,OAAO,CAAC,iBAAiB;YACjC,OAAO;QAET,KAAK,CAAC,OAAO,CAAC,iBAAiB,GAAG,MAAM,CAAC;QACzC,IAAI,MAAM,GAAG,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,sDAAsD,CAAC,CAAC;QAC/G,IAAI,IAAI,CAAC,QAAQ,KAAK,oBAAoB,CAAC,UAAU;YACnD,MAAM,GAAG,GAAG,MAAM,KAAK,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,oDAAoD,CAAC,EAAE,CAAC;QAE3H,MAAM,IAAI,GAAG,SAAS,CAAC,YAAY,CAAC,EAAE,OAAO,EAAE,GAAG,SAAS,CAAC,UAAU,uBAAuB,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,EAAE,CAAC,CAAC;QAChI,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAC1B,CAAC;IAEe,KAAK,CAAC,eAAe,CAAC,KAAuB,EAAE,GAAmB;QAChF,4DAA4D;QAC5D,OAAO,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;IACnD,CAAC;IAGD,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACxD,IAAW,YAAY,KAAsB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEzD,eAAe,CAAC,MAAc;QAC5C,IAAI,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ;YAC9B,OAAO,KAAK,CAAC;QAEf,OAAO,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IACzH,CAAC;IAEe,KAAK,CAAC,eAAe,CAAC,IAAyB;QAC7D,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QACvB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC3E,MAAM,cAAc,GAAmB;YACrC,OAAO,EAAE;gBACP,aAAa,EAAE,UAAU,IAAI,CAAC,YAAY,EAAE;gBAC5C,MAAM,EAAE,iCAAiC,CAAC,kCAAkC,GAAG,2CAA2C;aAC3H;SACF,CAAC;QAEF,IAAI,CAAC;YACH,MAAM,QAAQ,GAAG,MAAM,OAAO,CAAC,OAAO,EAAE,aAAa,EAAE,cAAc,CAAC,CAAC;YACvE,OAAO,IAAI,UAAU,CAAC,QAAQ,CAAC,CAAC;QAClC,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,SAAS,CAAC;QACnB,CAAC;IACH,CAAC;IAEe,KAAK,CAAC,QAAQ,CAAC,IAAkB;QAC/C,mGAAmG;QACnG,uGAAuG;QACvG,IAAI,WAAW,CAAC,GAAG,EAAE,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC,YAAY,EAAE,CAAC;YACrE,MAAM,MAAM,GAAG,qBAAqB,EAAE,CAAC;YACvC,MAAM,QAAQ,GAAG,MAAM,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YAC7E,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE;gBAChC,OAAO,SAAS,CAAC;YAEnB,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,WAAW,CAAC;YACzC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,iCAAiC,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;QACrG,CAAC;QAED,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAC5B,MAAM,CAAC,IAAI,YAAY,UAAU,CAAC,CAAC;QACnC,MAAM,CAAC,IAAI,YAAY,OAAO,CAAC,CAAC;QAEhC,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,YAAY,GAAG,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;QACrD,MAAM,MAAM,GAAG,2BAA2B,CAAC,YAAY,CAAC,CAAC;QACzD,MAAM,MAAM,GAAG,MAAM,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1D,MAAM,WAAW,GAAG,IAAI,CAAC,6BAA6B,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAE,4GAA4G;QAC9L,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC,WAAW,EAAE,CAAC;QAClE,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC,WAAW,EAAE,CAAC;QAClE,MAAM,WAAW,GAAG,2BAA2B,CAAC,YAAY,CAAC,CAAC;QAC9D,MAAM,WAAW,GAAG,YAAY,CAAC,WAAW,EAAE,CAAC;QAC/C,MAAM,gBAAgB,GAAG,2BAA2B,CAAC,YAAY,CAAC,CAAC;QACnE,MAAM,WAAW,GAAG,IAAI,CAAC;QAEzB,WAAW,CAAC,aAAa,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;QAEhD,IAAI,SAAS,KAAK,MAAM,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,gBAAgB,EAAE,CAAC,CAAC,CAAC;QACzH,MAAM,UAAU,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;QAC7C,MAAM,mBAAmB,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,YAAY,CAAC,MAAM,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC;QAC9F,YAAY,CAAC,OAAO,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAErC,MAAM,OAAO,GAAG,mBAAmB,CAAC,QAAQ,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;QAC5D,MAAM,OAAO,GAAG,mBAAmB,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;QACzE,MAAM,YAAY,GAAG,mBAAmB,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;QAElF,iBAAiB,CAAC,OAAO,EAAE,OAAO,EAAE,YAAY,CAAC,CAAC;QAElD,+GAA+G;QAC/G,MAAM,UAAU,GAAG,UAAU,GAAG,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC;QACnE,MAAM,aAAa,GAAG,UAAU,CAAC,iBAAiB,CAAC;QACnD,MAAM,gBAAgB,GAAG,CAAC,CAAC;QAE3B,yEAAyE;QACzE,IAAI,YAAY,CAAC,MAAM,GAAG,aAAa,KAAK,CAAC;YAC3C,YAAY,CAAC,OAAO,CAAC,aAAa,GAAG,CAAC,YAAY,CAAC,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC;QAE9E,MAAM,aAAa,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;QAChD,MAAM,UAAU,GAAG,aAAa,GAAG,gBAAgB,CAAC;QAEpD,MAAM,aAAa,GAAG,CAAC,UAAkB,EAAE,EAAE;YAC3C,MAAM,UAAU,GAAG,IAAI,UAAU,CAAC,YAAY,CAAC,WAAW,EAAE,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;YAC7F,YAAY,CAAC,OAAO,CAAC,UAAU,GAAG,aAAa,CAAC,CAAC;YACjD,OAAO,UAAU,CAAC;QACpB,CAAC,CAAC;QAEF,MAAM,OAAO,GAAG,aAAa,CAAC,UAAU,CAAC,CAAC;QAE1C,oFAAoF;QACpF,uFAAuF;QACvF,kDAAkD;QAClD,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAChC,MAAM,IAAI,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACxB,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,GAAG,IAAI,CAAC;YAC5B,IAAI,IAAI,KAAK,CAAC,EAAE,CAAC;gBACf,EAAE,OAAO,CAAC;YACZ,CAAC;QACH,CAAC;QAED,qBAAqB,CAAC,mBAAmB,CAAC,GAAG,GAAG,SAAS,GAAG,WAAW,CAAC;QACxE,qBAAqB,CAAC,mBAAmB,CAAC,IAAI,GAAG,SAAS,CAAC;QAC3D,MAAM,UAAU,GAAG,WAAW,CAAC,aAAa,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;QACxF,MAAM,OAAO,GAAG,GAAG,GAAG,OAAO,CAAC;QAC9B,MAAM,WAAW,GAAG,OAAO,GAAG,CAAC,SAAS,GAAG,SAAS,CAAC,CAAC;QAEtD,MAAM,SAAS,GAAG,YAAY,CAAC,UAAU,EAAE,EACzC,WAAW,GAAG,aAAa,CAAC,SAAS,CAAC,EACtC,UAAU,GAAG,YAAY,CAAC,UAAU,EAAE,EACtC,YAAY,GAAG,aAAa,CAAC,UAAU,CAAC,EACxC,SAAS,GAAG,YAAY,CAAC,UAAU,EAAE,EACrC,WAAW,GAAG,aAAa,CAAC,SAAS,CAAC,EACtC,UAAU,GAAG,YAAY,CAAC,UAAU,EAAE,EACtC,YAAY,GAAG,aAAa,CAAC,UAAU,CAAC,CAAC;QAE3C,gBAAgB;QAChB,IAAI,oBAAoB,CAAC;QACzB,OAAO,YAAY,CAAC,MAAM,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;YACjD,MAAM,WAAW,GAAG,YAAY,CAAC,SAAS,EAAE,CAAC;YAC7C,MAAM,eAAe,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;YAClD,QAAQ,WAAW,EAAE,CAAC;gBACpB,KAAK,yBAAyB,CAAC,iBAAiB;oBAC9C,MAAM,CAAC,UAAU,GAAG,CAAC,KAAK,eAAe,CAAC,CAAC;oBAC3C,oBAAoB,GAAG,IAAI,UAAU,CAAC,YAAY,CAAC,WAAW,EAAE,YAAY,CAAC,MAAM,EAAE,eAAe,CAAC,CAAC;oBACtG,YAAY,CAAC,OAAO,CAAC,eAAe,CAAC,CAAC;oBACtC,MAAM;gBAER,KAAK,yBAAyB,CAAC,QAAQ;oBACrC,MAAM,YAAY,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;oBAC/C,IAAI,YAAY,GAAG,CAAC,EAAE,CAAC;wBACrB,MAAM,OAAO,GAAG,YAAY,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;wBACrD,MAAM,GAAG,GAAG,YAAY,CAAC,OAAO,CAAC,CAAC;wBAClC,IAAI,SAAS,KAAK,GAAG,EAAE,CAAC;4BACtB,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;4BACjC,IAAI,SAAS,KAAK,QAAQ,CAAC,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,iBAAiB,EAAE,CAAC;gCAC7E,MAAM,cAAc,GAAG,QAAQ,CAAC,SAAS,CAAC;gCAC1C,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,cAAc,CAAC,MAAM,EAAE,EAAE,MAAM,EAAE,CAAC;oCAC9D,MAAM,cAAc,GAAG,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,CAAK,gDAAgD;oCAChG,MAAM,aAAa,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC;oCAE7C,KAAK,MAAM,KAAK,IAAI,aAAa;wCAC/B,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,CAAC,cAAc,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;gCACrH,CAAC;4BACH,CAAC;wBACH,CAAC;oBACH,CAAC;oBAED,MAAM;gBACR;oBACE,YAAY,CAAC,OAAO,CAAC,eAAe,CAAC,CAAC;oBACtC,MAAM;YACV,CAAC;QACH,CAAC;QAED,IAAI,oBAAoB,GAAG,UAAU,CAAC;QACtC,IAAI,qBAAqB,GAAG,UAAU,CAAC;QACvC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,oBAAoB,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC;YAClJ,qBAAqB,IAAI,CAAC,UAAU,GAAG,UAAU,GAAG,SAAS,GAAG,SAAS,CAAC,CAAC;QAC7E,CAAC;QAED,MAAM,WAAW,GAAG,SAAS,KAAK,oBAAoB,CAAC;QACvD,MAAM,OAAO,GAAG,IAAI,wBAAwB,CAAC;YAC3C,aAAa,EAAE,UAAU,CAAC,UAAU;YACpC,oBAAoB;YACpB,qBAAqB;YACrB,WAAW;SACZ,CAAC,CAAC;QAEH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,IAAI,CAAC;YACpC,OAAO,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAElE,MAAM,QAAQ,GAAG,IAAI,OAAO,EAAE,CAAC;QAC/B,MAAM,EAAE,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC1B,MAAM,MAAM,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC9B,MAAM,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAAE,CAAC,MAAM,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE,CAAC;YACpC,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACrB,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACrB,UAAU,CAAC,QAAQ,CAAC,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,SAAS,GAAG,YAAY,CAAC,CAAC,CAAC,GAAG,WAAW,EAAE,QAAQ,CAAC,CAAC;YACnG,EAAE,CAAC,cAAc,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YAChC,IAAI,GAAG,CAAC;YACR,IAAI,oBAAoB,EAAE,CAAC;gBACzB,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC,CAAC;gBAC1B,gBAAgB,CAAC,WAAW,CAAC,oBAAoB,CAAC,WAAW,GAAG,CAAC,CAAC,IAAI,CAAC,GAAG,oBAAoB,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC,CAAC;gBACrH,WAAW,CAAC,uBAAuB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;gBACpD,GAAG,GAAG,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACxC,CAAC;YAED,OAAO,CAAC,SAAS,CAAC,QAAQ,EAAE,EAAE,EAAE,GAAG,CAAC,CAAC;QACvC,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,WAAW;YACnB,OAAO,OAAO,CAAC,MAAM,EAAE,CAAC;QAE1B,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACpD,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACpD,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACrD,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QAErD,MAAM,cAAc,GAAG,CAAC,OAAkC,EAAE,EAAE;YAC5D,MAAM,GAAG,GAAG,IAAI,QAAQ,EAAE,CAAC;YAC3B,MAAM,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;YAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACxC,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;gBACzB,MAAM,OAAO,GAAG,KAAK,GAAG,CAAC,CAAC;gBAC1B,MAAM,MAAM,GAAG,SAAS,GAAG,YAAY,CAAC,KAAK,CAAC,GAAG,WAAW,CAAC;gBAE7D,GAAG,CAAC,cAAc,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;gBACvF,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;gBAEnD,MAAM,GAAG,GAAG,WAAW,IAAI,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;gBACnF,OAAO,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,MAAM,GAAG,WAAW,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAEzF,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;oBACZ,MAAM,cAAc,GAAG,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC;oBAChD,OAAO,CAAC,WAAW,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,cAAc,GAAG,CAAC,CAAC,CAAC;oBAC/D,OAAO,CAAC,WAAW,CAAC,KAAK,EAAE,cAAc,GAAG,CAAC,EAAE,cAAc,GAAG,CAAC,CAAC,CAAC;gBACrE,CAAC;YACH,CAAC;QACH,CAAC,CAAC;QAEF,cAAc,CAAC,WAAW,CAAC,CAAC;QAC5B,cAAc,CAAC,WAAW,CAAC,CAAC;QAC5B,cAAc,CAAC,YAAY,CAAC,CAAC;QAC7B,cAAc,CAAC,YAAY,CAAC,CAAC;QAE7B,OAAO,OAAO,CAAC,MAAM,EAAE,CAAC;IAC1B,CAAC;IAEM,YAAY,CAAC,GAAW,EAAE,MAAc,EAAE,SAAiB;QAChE,OAAO,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,KAAK,EAAE,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,CAAC,QAAQ,EAAE,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC;IACrI,CAAC;IAED;;;;;;;OAOG;IACa,uBAAuB,GAAG,IAAI,CAAC;IAE/C;;;;;;;OAOG;IACI,gDAAgD,CAAC,sBAAsB,GAAG,OAAO,EAAE,cAAc,GAAG,EAAE,EAAE,wBAAwB,GAAG,CAAC;QACzI,OAAO,sBAAsB,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,uBAAuB,GAAG,CAAC,cAAc,GAAG,wBAAwB,CAAC,CAAC;IAC3H,CAAC;IAEM,6BAA6B,CAAC,KAAa;QAChD,OAAO,IAAI,CAAC,gDAAgD,EAAE,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC;IAChF,CAAC;IAEM,cAAc,CAAC,WAAoB,EAAE,MAAc;QACxD,MAAM,WAAW,GAAG,MAAM,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,yBAAyB,CAAC,QAAQ,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QAElH,OAAO,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC;IAC/D,CAAC;;AAGH;;;GAGG;AACH,MAAM,eAAe;IACZ,KAAK,CAAC,gBAAgB,CAAC,OAAe,EAAE,QAAqB;QAClE,MAAM,MAAM,GAAG,MAAM,kCAAkC,CAAC,OAAO,CAAC,CAAC;QACjE,IAAI,CAAC,MAAM,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,GAAG;YAC9B,OAAO,SAAS,CAAC;QAEnB,OAAO,EAAE,WAAW,EAAE,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,MAAM,CAAC,GAAG,EAAE,CAAC;IACxD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { assert, BeDuration, BeTimePoint, ByteStream, GuidString, JsonUtils, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { Point2d, Point3d, Range1d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { CesiumIonAssetId, CesiumTerrainAssetId, nextPoint3d64FromByteStream, OctEncodedNormal, QPoint2d } from \"@itwin/core-common\";\r\nimport { MessageSeverity } from \"@itwin/appui-abstract\";\r\nimport { request, RequestOptions } from \"../../request/Request\";\r\nimport { ApproximateTerrainHeights } from \"../../ApproximateTerrainHeights\";\r\nimport { CesiumAccessClient, CesiumAssetEndpoint } from \"../../CesiumAccessClient\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { RealityMeshParams, RealityMeshParamsBuilder } from \"../../render/RealityMeshParams\";\r\nimport {\r\n GeographicTilingScheme, MapTile, MapTilingScheme, QuadId, ReadMeshArgs, RequestMeshDataArgs, TerrainMeshProvider,\r\n TerrainMeshProviderOptions, Tile, TileAvailability,\r\n} from \"../internal\";\r\nimport { ScreenViewport } from \"../../Viewport\";\r\n\r\n/** @internal */\r\nenum QuantizedMeshExtensionIds {\r\n OctEncodedNormals = 1,\r\n WaterMask = 2,\r\n Metadata = 4,\r\n}\r\n\r\n/** Return the URL for a Cesium Ion asset from its asset ID and request Key.\r\n * @public\r\n */\r\nexport function getCesiumAssetUrl(osmAssetId: number, requestKey: string): string {\r\n return `$CesiumIonAsset=${osmAssetId}:${requestKey}`;\r\n}\r\n\r\n/** @internal */\r\nexport function getCesiumOSMBuildingsUrl(): string | undefined {\r\n if (!IModelApp.tileAdmin.canAccessCesium)\r\n return undefined;\r\n\r\n return getCesiumAssetUrl(+CesiumIonAssetId.OSMBuildings, \"\");\r\n}\r\n\r\n/** Returns the registered [[CesiumAccessClient]], or a default [[CesiumIonClient]] if none is registered.\r\n * @internal\r\n */\r\nexport function getCesiumAccessClient(): CesiumAccessClient {\r\n return IModelApp.tileAdmin.cesiumAccess ?? new CesiumIonClient();\r\n}\r\n\r\nconst cesiumTokenTimeoutInterval = BeDuration.fromSeconds(60 * 30); // Request a new access token every 30 minutes...\r\nconst cesiumMinTokenTimeoutInterval = BeDuration.fromSeconds(60); // ...but never re-resolve more often than once per minute.\r\n\r\n/** Compute when to next re-resolve a Cesium access token. Honors the endpoint's `expiresAt` when it is a valid\r\n * future time, but guards against an invalid (NaN) date - which would otherwise disable refresh entirely - and\r\n * against a past/imminent expiry that would re-resolve the endpoint on essentially every tile read.\r\n * @internal\r\n */\r\nexport function computeCesiumTokenTimeoutInterval(expiresAt: Date | undefined): BeDuration {\r\n if (undefined === expiresAt)\r\n return cesiumTokenTimeoutInterval;\r\n\r\n const remainingMs = expiresAt.getTime() - Date.now();\r\n if (!Number.isFinite(remainingMs))\r\n return cesiumTokenTimeoutInterval;\r\n\r\n return BeDuration.fromMilliseconds(Math.max(remainingMs, cesiumMinTokenTimeoutInterval.milliseconds));\r\n}\r\n\r\n/** @internal */\r\nexport async function getCesiumAccessTokenAndEndpointUrl(assetId: string, requestKey?: string): Promise<{ token?: string, url?: string }> {\r\n if (undefined === requestKey) {\r\n requestKey = IModelApp.tileAdmin.cesiumIonKey;\r\n if (undefined === requestKey)\r\n return {};\r\n }\r\n\r\n const requestTemplate = `https://api.cesium.com/v1/assets/${assetId}/endpoint?access_token={CesiumRequestToken}`;\r\n const apiUrl: string = requestTemplate.replace(\"{CesiumRequestToken}\", requestKey);\r\n\r\n try {\r\n const apiResponse = await request(apiUrl, \"json\");\r\n if (undefined === apiResponse || undefined === apiResponse.url) {\r\n assert(false);\r\n return {};\r\n }\r\n return { token: apiResponse.accessToken, url: apiResponse.url };\r\n } catch {\r\n assert(false);\r\n return {};\r\n }\r\n}\r\n\r\nlet notifiedTerrainError = false;\r\n\r\n// Notify - once per session - of failure to obtain Cesium terrain provider.\r\nfunction notifyTerrainError(detailedDescription?: string): void {\r\n if (notifiedTerrainError)\r\n return;\r\n\r\n notifiedTerrainError = true;\r\n IModelApp.notifications.displayMessage(MessageSeverity.Information, IModelApp.localization.getLocalizedString(`iModelJs:BackgroundMap.CannotObtainTerrain`), detailedDescription);\r\n}\r\n\r\n/** @internal */\r\nexport async function getCesiumTerrainProvider(opts: TerrainMeshProviderOptions): Promise<TerrainMeshProvider | undefined> {\r\n const assetId = opts.dataSource || CesiumTerrainAssetId.Default;\r\n const client = getCesiumAccessClient();\r\n const endpoint = await client.getAssetEndpoint(assetId, opts.iTwinId);\r\n if (!endpoint) {\r\n notifyTerrainError(IModelApp.localization.getLocalizedString(`iModelJs:BackgroundMap.MissingCesiumToken`));\r\n return undefined;\r\n }\r\n\r\n // Resource paths (layer.json, tiles) are appended directly to the base URL, so ensure it ends with a slash.\r\n const baseUrl = endpoint.url.endsWith(\"/\") ? endpoint.url : `${endpoint.url}/`;\r\n\r\n let layers;\r\n try {\r\n const layerRequestOptions: RequestOptions = { headers: { authorization: `Bearer ${endpoint.accessToken}` } };\r\n const layerUrl = `${baseUrl}layer.json`;\r\n layers = await request(layerUrl, \"json\", layerRequestOptions);\r\n } catch {\r\n notifyTerrainError();\r\n return undefined;\r\n }\r\n\r\n if (undefined === layers || undefined === layers.tiles || undefined === layers.version) {\r\n notifyTerrainError();\r\n return undefined;\r\n }\r\n\r\n const tilingScheme = new GeographicTilingScheme();\r\n let tileAvailability;\r\n // When collecting tiles, only the highest resolution tiles are downloaded.\r\n // Because of that, the tile availability is often only populated by the\r\n // \"layer\" metadata. (i.e. not from higher resolution tiles metadata).\r\n // Unfortunately the \"layer\" metadata only cover the first 16 levels,\r\n // preventing the geometry collector from accessing to higher resolution tiles.\r\n // For now, the solution is to turn off tile availability check when collecting geometries.\r\n if (undefined !== layers.available && !opts.produceGeometry) {\r\n const availableTiles = layers.available;\r\n tileAvailability = new TileAvailability(tilingScheme, availableTiles.length);\r\n for (let level = 0; level < layers.available.length; level++) {\r\n const rangesAtLevel = availableTiles[level];\r\n for (const range of rangesAtLevel) {\r\n tileAvailability.addAvailableTileRange(level, range.startX, range.startY, range.endX, range.endY);\r\n }\r\n }\r\n }\r\n\r\n let tileUrlTemplate = baseUrl + layers.tiles[0].replace(\"{version}\", layers.version);\r\n if (opts.wantNormals)\r\n tileUrlTemplate = tileUrlTemplate.replace(\"?\", \"?extensions=octvertexnormals-watermask-metadata&\");\r\n\r\n const maxDepth = JsonUtils.asInt(layers.maxzoom, 19);\r\n\r\n // TBD -- When we have an API extract the heights for the project from the terrain tiles - for use temporary Bing elevation.\r\n return new CesiumTerrainProvider(opts, endpoint.accessToken, endpoint.expiresAt, tileUrlTemplate, maxDepth, tilingScheme, tileAvailability, layers.metadataAvailability);\r\n}\r\n\r\nfunction zigZagDecode(value: number) {\r\n return (value >> 1) ^ (-(value & 1));\r\n}\r\n\r\n/**\r\n * Decodes delta and ZigZag encoded vertices. This modifies the buffers in place.\r\n *\r\n * @see {@link https://github.com/AnalyticalGraphicsInc/quantized-mesh|quantized-mesh-1.0 terrain format}\r\n */\r\nfunction zigZagDeltaDecode(uBuffer: Uint16Array, vBuffer: Uint16Array, heightBuffer: Uint16Array) {\r\n const count = uBuffer.length;\r\n let u = 0;\r\n let v = 0;\r\n let height = 0;\r\n\r\n for (let i = 0; i < count; ++i) {\r\n u += zigZagDecode(uBuffer[i]);\r\n v += zigZagDecode(vBuffer[i]);\r\n\r\n uBuffer[i] = u;\r\n vBuffer[i] = v;\r\n\r\n height += zigZagDecode(heightBuffer[i]);\r\n heightBuffer[i] = height;\r\n }\r\n}\r\n\r\n/** @internal */\r\nclass CesiumTerrainProvider extends TerrainMeshProvider {\r\n private _accessToken: string;\r\n private readonly _tileUrlTemplate: string;\r\n private readonly _maxDepth: number;\r\n private readonly _wantSkirts: boolean;\r\n private readonly _tilingScheme: MapTilingScheme;\r\n private readonly _tileAvailability?: TileAvailability;\r\n private readonly _metaDataAvailableLevel?: number;\r\n private readonly _exaggeration: number;\r\n private readonly _assetId: string;\r\n private readonly _iTwinId?: GuidString;\r\n\r\n private static _scratchQPoint2d = QPoint2d.fromScalars(0, 0);\r\n private static _scratchPoint2d = Point2d.createZero();\r\n private static _scratchPoint = Point3d.createZero();\r\n private static _scratchNormal = Vector3d.createZero();\r\n private static _scratchHeightRange = Range1d.createNull();\r\n private _tokenTimeOut: BeTimePoint;\r\n\r\n public override forceTileLoad(tile: Tile): boolean {\r\n // Force loading of the metadata availability tiles as these are required for determining the availability of descendants.\r\n const mapTile = tile as MapTile;\r\n return undefined !== this._metaDataAvailableLevel && mapTile.quadId.level === this._metaDataAvailableLevel && !mapTile.everLoaded;\r\n }\r\n\r\n constructor(opts: TerrainMeshProviderOptions, accessToken: string, expiresAt: Date | undefined, tileUrlTemplate: string, maxDepth: number, tilingScheme: MapTilingScheme,\r\n tileAvailability: TileAvailability | undefined, metaDataAvailableLevel: number | undefined) {\r\n super();\r\n this._wantSkirts = opts.wantSkirts;\r\n this._exaggeration = opts.exaggeration;\r\n\r\n this._accessToken = accessToken;\r\n this._tileUrlTemplate = tileUrlTemplate;\r\n this._maxDepth = maxDepth;\r\n this._tilingScheme = tilingScheme;\r\n this._tileAvailability = tileAvailability;\r\n this._metaDataAvailableLevel = metaDataAvailableLevel;\r\n this._assetId = opts.dataSource || CesiumTerrainAssetId.Default;\r\n this._iTwinId = opts.iTwinId;\r\n\r\n this._tokenTimeOut = BeTimePoint.now().plus(computeCesiumTokenTimeoutInterval(expiresAt));\r\n }\r\n\r\n /** @deprecated in 5.0 - might be removed in next major version. Use [addAttributions] instead. */\r\n public override addLogoCards(cards: HTMLTableElement): void {\r\n if (cards.dataset.cesiumIonLogoCard)\r\n return;\r\n\r\n cards.dataset.cesiumIonLogoCard = \"true\";\r\n let notice = IModelApp.localization.getLocalizedString(\"iModelJs:BackgroundMap.CesiumWorldTerrainAttribution\");\r\n if (this._assetId === CesiumTerrainAssetId.Bathymetry)\r\n notice = `${notice}\\n${IModelApp.localization.getLocalizedString(\"iModelJs:BackgroundMap.CesiumBathymetryAttribution\")}`;\r\n\r\n const card = IModelApp.makeLogoCard({ iconSrc: `${IModelApp.publicPath}images/cesium-ion.svg`, heading: \"Cesium Ion\", notice });\r\n cards.appendChild(card);\r\n }\r\n\r\n public override async addAttributions(cards: HTMLTableElement, _vp: ScreenViewport): Promise<void> {\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated\r\n return Promise.resolve(this.addLogoCards(cards));\r\n }\r\n\r\n\r\n public get maxDepth(): number { return this._maxDepth; }\r\n public get tilingScheme(): MapTilingScheme { return this._tilingScheme; }\r\n\r\n public override isTileAvailable(quadId: QuadId) {\r\n if (quadId.level > this.maxDepth)\r\n return false;\r\n\r\n return this._tileAvailability ? this._tileAvailability.isTileAvailable(quadId.level, quadId.column, quadId.row) : true;\r\n }\r\n\r\n public override async requestMeshData(args: RequestMeshDataArgs): Promise<Uint8Array | undefined> {\r\n const tile = args.tile;\r\n const quadId = tile.quadId;\r\n const tileUrl = this.constructUrl(quadId.row, quadId.column, quadId.level);\r\n const requestOptions: RequestOptions = {\r\n headers: {\r\n authorization: `Bearer ${this._accessToken}`,\r\n accept: \"application/vnd.quantized-mesh;\" /* extensions=octvertexnormals, */ + \"application/octet-stream;q=0.9,*/*;q=0.01\",\r\n },\r\n };\r\n\r\n try {\r\n const response = await request(tileUrl, \"arraybuffer\", requestOptions);\r\n return new Uint8Array(response);\r\n } catch {\r\n return undefined;\r\n }\r\n }\r\n\r\n public override async readMesh(args: ReadMeshArgs): Promise<RealityMeshParams | undefined> {\r\n // ###TODO why does he update the access token when reading the mesh instead of when requesting it?\r\n // This function only returns undefined if it fails to acquire token - but it doesn't need the token...\r\n if (BeTimePoint.now().milliseconds > this._tokenTimeOut.milliseconds) {\r\n const client = getCesiumAccessClient();\r\n const endpoint = await client.getAssetEndpoint(this._assetId, this._iTwinId);\r\n if (!endpoint || args.isCanceled())\r\n return undefined;\r\n\r\n this._accessToken = endpoint.accessToken;\r\n this._tokenTimeOut = BeTimePoint.now().plus(computeCesiumTokenTimeoutInterval(endpoint.expiresAt));\r\n }\r\n\r\n const { data, tile } = args;\r\n assert(data instanceof Uint8Array);\r\n assert(tile instanceof MapTile);\r\n\r\n const blob = data;\r\n const streamBuffer = ByteStream.fromUint8Array(blob);\r\n const center = nextPoint3d64FromByteStream(streamBuffer);\r\n const quadId = QuadId.createFromContentId(tile.contentId);\r\n const skirtHeight = this.getLevelMaximumGeometricError(quadId.level + 1) * 10.0; // Add 1 to level to restore height calculation to before the quadId level was from root. (4326 unification)\r\n const minHeight = this._exaggeration * streamBuffer.readFloat32();\r\n const maxHeight = this._exaggeration * streamBuffer.readFloat32();\r\n const boundCenter = nextPoint3d64FromByteStream(streamBuffer);\r\n const boundRadius = streamBuffer.readFloat64();\r\n const horizonOcclusion = nextPoint3d64FromByteStream(streamBuffer);\r\n const terrainTile = tile;\r\n\r\n terrainTile.adjustHeights(minHeight, maxHeight);\r\n\r\n if (undefined === center || undefined === boundCenter || undefined === boundRadius || undefined === horizonOcclusion) { }\r\n const pointCount = streamBuffer.readUint32();\r\n const encodedVertexBuffer = new Uint16Array(blob.buffer, streamBuffer.curPos, pointCount * 3);\r\n streamBuffer.advance(pointCount * 6);\r\n\r\n const uBuffer = encodedVertexBuffer.subarray(0, pointCount);\r\n const vBuffer = encodedVertexBuffer.subarray(pointCount, 2 * pointCount);\r\n const heightBuffer = encodedVertexBuffer.subarray(pointCount * 2, 3 * pointCount);\r\n\r\n zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);\r\n\r\n // ###TODO: This alleges to handle 32-bit indices, but RealityMeshParams uses a Uint16Array to store indices...\r\n const typedArray = pointCount > 0xffff ? Uint32Array : Uint16Array;\r\n const bytesPerIndex = typedArray.BYTES_PER_ELEMENT;\r\n const triangleElements = 3;\r\n\r\n // skip over any additional padding that was added for 2/4 byte alignment\r\n if (streamBuffer.curPos % bytesPerIndex !== 0)\r\n streamBuffer.advance(bytesPerIndex - (streamBuffer.curPos % bytesPerIndex));\r\n\r\n const triangleCount = streamBuffer.readUint32();\r\n const indexCount = triangleCount * triangleElements;\r\n\r\n const getIndexArray = (numIndices: number) => {\r\n const indexArray = new typedArray(streamBuffer.arrayBuffer, streamBuffer.curPos, numIndices);\r\n streamBuffer.advance(numIndices * bytesPerIndex);\r\n return indexArray;\r\n };\r\n\r\n const indices = getIndexArray(indexCount);\r\n\r\n // High water mark decoding based on decompressIndices_ in webgl-loader's loader.js.\r\n // https://code.google.com/p/webgl-loader/source/browse/trunk/samples/loader.js?r=99#55\r\n // Copyright 2012 Google Inc., Apache 2.0 license.\r\n let highest = 0;\r\n const length = indices.length;\r\n for (let i = 0; i < length; ++i) {\r\n const code = indices[i];\r\n indices[i] = highest - code;\r\n if (code === 0) {\r\n ++highest;\r\n }\r\n }\r\n\r\n CesiumTerrainProvider._scratchHeightRange.low = minHeight - skirtHeight;\r\n CesiumTerrainProvider._scratchHeightRange.high = maxHeight;\r\n const projection = terrainTile.getProjection(CesiumTerrainProvider._scratchHeightRange);\r\n const uvScale = 1.0 / 32767.0;\r\n const heightScale = uvScale * (maxHeight - minHeight);\r\n\r\n const westCount = streamBuffer.readUint32(),\r\n westIndices = getIndexArray(westCount),\r\n southCount = streamBuffer.readUint32(),\r\n southIndices = getIndexArray(southCount),\r\n eastCount = streamBuffer.readUint32(),\r\n eastIndices = getIndexArray(eastCount),\r\n northCount = streamBuffer.readUint32(),\r\n northIndices = getIndexArray(northCount);\r\n\r\n // Extensions...\r\n let encodedNormalsBuffer;\r\n while (streamBuffer.curPos < streamBuffer.length) {\r\n const extensionId = streamBuffer.readUint8();\r\n const extensionLength = streamBuffer.readUint32();\r\n switch (extensionId) {\r\n case QuantizedMeshExtensionIds.OctEncodedNormals:\r\n assert(pointCount * 2 === extensionLength);\r\n encodedNormalsBuffer = new Uint8Array(streamBuffer.arrayBuffer, streamBuffer.curPos, extensionLength);\r\n streamBuffer.advance(extensionLength);\r\n break;\r\n\r\n case QuantizedMeshExtensionIds.Metadata:\r\n const stringLength = streamBuffer.readUint32();\r\n if (stringLength > 0) {\r\n const strData = streamBuffer.nextBytes(stringLength);\r\n const str = utf8ToString(strData);\r\n if (undefined !== str) {\r\n const metaData = JSON.parse(str);\r\n if (undefined !== metaData.available && undefined !== this._tileAvailability) {\r\n const availableTiles = metaData.available;\r\n for (let offset = 0; offset < availableTiles.length; ++offset) {\r\n const availableLevel = tile.depth + offset; // Our depth is includes root (1 + cesium Depth)\r\n const rangesAtLevel = availableTiles[offset];\r\n\r\n for (const range of rangesAtLevel)\r\n this._tileAvailability.addAvailableTileRange(availableLevel, range.startX, range.startY, range.endX, range.endY);\r\n }\r\n }\r\n }\r\n }\r\n\r\n break;\r\n default:\r\n streamBuffer.advance(extensionLength);\r\n break;\r\n }\r\n }\r\n\r\n let initialIndexCapacity = indexCount;\r\n let initialVertexCapacity = pointCount;\r\n if (this._wantSkirts) {\r\n initialIndexCapacity += 6 * (Math.max(0, northCount - 1) + Math.max(0, southCount - 1) + Math.max(0, eastCount - 1) + Math.max(0, westCount - 1));\r\n initialVertexCapacity += (northCount + southCount + eastCount + westCount);\r\n }\r\n\r\n const wantNormals = undefined !== encodedNormalsBuffer;\r\n const builder = new RealityMeshParamsBuilder({\r\n positionRange: projection.localRange,\r\n initialIndexCapacity,\r\n initialVertexCapacity,\r\n wantNormals,\r\n });\r\n\r\n for (let i = 0; i < indexCount; i += 3)\r\n builder.addTriangle(indices[i], indices[i + 1], indices[i + 2]);\r\n\r\n const position = new Point3d();\r\n const uv = new QPoint2d();\r\n const normal = new Vector3d();\r\n const worldToEcef = tile.iModel.getEcefTransform().matrix;\r\n for (let i = 0; i < pointCount; i++) {\r\n const u = uBuffer[i];\r\n const v = vBuffer[i];\r\n projection.getPoint(uvScale * u, uvScale * v, minHeight + heightBuffer[i] * heightScale, position);\r\n uv.setFromScalars(u * 2, v * 2);\r\n let oen;\r\n if (encodedNormalsBuffer) {\r\n const normalIndex = i * 2;\r\n OctEncodedNormal.decodeValue(encodedNormalsBuffer[normalIndex + 1] << 8 | encodedNormalsBuffer[normalIndex], normal);\r\n worldToEcef.multiplyTransposeVector(normal, normal);\r\n oen = OctEncodedNormal.encode(normal);\r\n }\r\n\r\n builder.addVertex(position, uv, oen);\r\n }\r\n\r\n if (!this._wantSkirts)\r\n return builder.finish();\r\n\r\n westIndices.sort((a, b) => vBuffer[a] - vBuffer[b]);\r\n eastIndices.sort((a, b) => vBuffer[a] - vBuffer[b]);\r\n northIndices.sort((a, b) => uBuffer[a] - uBuffer[b]);\r\n southIndices.sort((a, b) => uBuffer[a] - uBuffer[b]);\r\n\r\n const generateSkirts = (indexes: Uint16Array | Uint32Array) => {\r\n const quv = new QPoint2d();\r\n const param = new Point2d();\r\n for (let i = 0; i < indexes.length; i++) {\r\n const index = indexes[i];\r\n const uvIndex = index * 2;\r\n const height = minHeight + heightBuffer[index] * heightScale;\r\n\r\n quv.setFromScalars(builder.uvs.buffer.at(uvIndex), builder.uvs.buffer.at(uvIndex + 1));\r\n builder.uvs.params.unquantize(quv.x, quv.y, param);\r\n\r\n const oen = wantNormals && builder.normals ? builder.normals.at(index) : undefined;\r\n builder.addVertex(projection.getPoint(param.x, param.y, height - skirtHeight), quv, oen);\r\n\r\n if (i !== 0) {\r\n const nextPointIndex = builder.positions.length;\r\n builder.addTriangle(index, indexes[i - 1], nextPointIndex - 2);\r\n builder.addTriangle(index, nextPointIndex - 2, nextPointIndex - 1);\r\n }\r\n }\r\n };\r\n\r\n generateSkirts(westIndices);\r\n generateSkirts(eastIndices);\r\n generateSkirts(southIndices);\r\n generateSkirts(northIndices);\r\n\r\n return builder.finish();\r\n }\r\n\r\n public constructUrl(row: number, column: number, zoomLevel: number): string {\r\n return this._tileUrlTemplate.replace(\"{z}\", zoomLevel.toString()).replace(\"{x}\", column.toString()).replace(\"{y}\", row.toString());\r\n }\r\n\r\n /**\r\n * Specifies the quality of terrain created from heightmaps. A value of 1.0 will\r\n * ensure that adjacent heightmap vertices are separated by no more than\r\n * screen pixels and will probably go very slowly.\r\n * A value of 0.5 will cut the estimated level zero geometric error in half, allowing twice the\r\n * screen pixels between adjacent heightmap vertices and thus rendering more quickly.\r\n * @type {Number}\r\n */\r\n public readonly heightmapTerrainQuality = 0.25;\r\n\r\n /**\r\n * Determines an appropriate geometric error estimate when the geometry comes from a heightmap.\r\n *\r\n * @param {Ellipsoid} ellipsoid The ellipsoid to which the terrain is attached.\r\n * @param {Number} tileImageWidth The width, in pixels, of the heightmap associated with a single tile.\r\n * @param {Number} numberOfTilesAtLevelZero The number of tiles in the horizontal direction at tile level zero.\r\n * @returns {Number} An estimated geometric error.\r\n */\r\n public getEstimatedLevelZeroGeometricErrorForAHeightmap(ellipsoidMaximumRadius = 6378137, tileImageWidth = 65, numberOfTilesAtLevelZero = 2) {\r\n return ellipsoidMaximumRadius * 2 * Math.PI * this.heightmapTerrainQuality / (tileImageWidth * numberOfTilesAtLevelZero);\r\n }\r\n\r\n public getLevelMaximumGeometricError(level: number) {\r\n return this.getEstimatedLevelZeroGeometricErrorForAHeightmap() / (1 << level);\r\n }\r\n\r\n public getHeightRange(parentRange: Range1d, quadId: QuadId): Range1d {\r\n const heightRange = quadId.level <= 6 ? ApproximateTerrainHeights.instance.getTileHeightRange(quadId) : undefined;\r\n\r\n return undefined === heightRange ? parentRange : heightRange;\r\n }\r\n}\r\n\r\n/** Default [[CesiumAccessClient]] that authenticates directly with Cesium Ion using [[TileAdmin.cesiumIonKey]].\r\n * This is used when no custom [[CesiumAccessClient]] is registered via [[TileAdmin.Props.cesiumAccess]].\r\n * @internal\r\n */\r\nclass CesiumIonClient implements CesiumAccessClient {\r\n public async getAssetEndpoint(assetId: string, _iTwinId?: GuidString): Promise<CesiumAssetEndpoint | undefined> {\r\n const result = await getCesiumAccessTokenAndEndpointUrl(assetId);\r\n if (!result.token || !result.url)\r\n return undefined;\r\n\r\n return { accessToken: result.token, url: result.url };\r\n }\r\n}\r\n"]}
|
|
@@ -67,7 +67,7 @@ export declare class ImageryMapTileTree extends RealityTileTree {
|
|
|
67
67
|
private _imageryLoader;
|
|
68
68
|
constructor(params: RealityTileTreeParams, _imageryLoader: ImageryTileLoader);
|
|
69
69
|
get tilingScheme(): MapTilingScheme;
|
|
70
|
-
/** @deprecated in 5.0 -
|
|
70
|
+
/** @deprecated in 5.0 - might be removed in next major version. Use [addAttributions] instead. */
|
|
71
71
|
addLogoCards(cards: HTMLTableElement, vp: ScreenViewport): void;
|
|
72
72
|
addAttributions(cards: HTMLTableElement, vp: ScreenViewport): Promise<void>;
|
|
73
73
|
getTileRectangle(quadId: QuadId): MapCartoRectangle;
|
|
@@ -90,7 +90,7 @@ declare class ImageryTileLoader extends RealityTileLoader {
|
|
|
90
90
|
get maxDepth(): number;
|
|
91
91
|
get minDepth(): number;
|
|
92
92
|
get priority(): TileLoadPriority;
|
|
93
|
-
/** @deprecated in 5.0 -
|
|
93
|
+
/** @deprecated in 5.0 - might be removed in next major version. Use [addAttributions] instead. */
|
|
94
94
|
addLogoCards(cards: HTMLTableElement, vp: ScreenViewport): void;
|
|
95
95
|
addAttributions(cards: HTMLTableElement, vp: ScreenViewport): Promise<void>;
|
|
96
96
|
get maximumScreenSize(): number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ImageryTileTree.d.ts","sourceRoot":"","sources":["../../../../src/tile/map/ImageryTileTree.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH,OAAO,EAAE,YAAY,EAAqE,gBAAgB,EAAE,aAAa,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAEzK,OAAO,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAC1D,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAChD,OAAO,EACL,iBAAiB,EAAE,qBAAqB,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,yBAAyB,EAAE,OAAO,EAAE,+BAA+B,EAAE,eAAe,EAAE,MAAM,EAAE,WAAW,EAAE,iBAAiB,EAAE,eAAe,EACrO,qBAAqB,EAAE,IAAI,EAAE,WAAW,EAAE,YAAY,EAAE,gBAAgB,EAAE,UAAU,EAAE,WAAW,EAAY,kBAAkB,EAAE,aAAa,EAE/I,MAAM,aAAa,CAAC;AACrB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAI5C,gBAAgB;AAChB,MAAM,WAAW,kBAAmB,SAAQ,WAAW;IACrD,cAAc,CAAC,EAAE,aAAa,CAAC;CAChC;AAED,gBAAgB;AAChB,qBAAa,cAAe,SAAQ,WAAW;IAMN,WAAW,EAAE,kBAAkB;IAAS,MAAM,EAAE,MAAM;IAAS,SAAS,EAAE,iBAAiB;IALlI,OAAO,CAAC,QAAQ,CAAC,CAAgB;IACjC,OAAO,CAAC,kBAAkB,CAAK;IAE/B,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAU;gBAE7B,MAAM,EAAE,UAAU,EAAS,WAAW,EAAE,kBAAkB,EAAS,MAAM,EAAE,MAAM,EAAS,SAAS,EAAE,iBAAiB;IAMlI,IAAW,OAAO,8BAA4B;IAC9C,IAAW,YAAY,oBAA4C;IACnE,IAAoB,aAAa,YAAsD;IACvF,IAAoB,eAAe,IAAI,OAAO,CAAgC;IAE9D,UAAU,CAAC,OAAO,EAAE,kBAAkB,GAAG,IAAI;IAQtD,qBAAqB,CAAC,UAAU,EAAE,cAAc,EAAE,EAAE,8BAA8B,EAAE,cAAc,EAAE,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,cAAc,EAAE,MAAM,EAAE,IAAI,EAAE,YAAY,GAAG,kBAAkB;IAmC1M,gBAAgB;IAGhB,mBAAmB;IAM1B,gBAAgB;IACA,OAAO,IAAI,IAAI;cAOZ,aAAa,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,GAAG,SAAS,KAAK,IAAI,EAAE,OAAO,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GAAG,IAAI;cAwBrG,kBAAkB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAM3D,UAAU,IAAI,IAAI;IAIlB,eAAe;IAO/B,OAAO,CAAC,cAAc;IAGP,CAAC,MAAM,CAAC,OAAO,CAAC;CAIhC;AAED;eACe;AACf,qBAAa,oBAAoB;IAC/B,OAAO,CAAC,cAAc,CAAkC;;IAMxD;;OAEG;IACI,uBAAuB;IAE9B;OACG;IACI,KAAK;IAMZ;OACG;IACI,KAAK;IAIZ;;;;;;OAMG;IACI,uBAAuB,CAAC,OAAO,EAAE,OAAO;CAOhD;AAED,gBAAgB;AAChB,qBAAa,kBAAmB,SAAQ,eAAe;IACV,OAAO,CAAC,cAAc;gBAArD,MAAM,EAAE,qBAAqB,EAAU,cAAc,EAAE,iBAAiB;IAKpF,IAAW,YAAY,IAAI,eAAe,CAA6D;IAErG,
|
|
1
|
+
{"version":3,"file":"ImageryTileTree.d.ts","sourceRoot":"","sources":["../../../../src/tile/map/ImageryTileTree.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH,OAAO,EAAE,YAAY,EAAqE,gBAAgB,EAAE,aAAa,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAEzK,OAAO,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAC1D,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAChD,OAAO,EACL,iBAAiB,EAAE,qBAAqB,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,yBAAyB,EAAE,OAAO,EAAE,+BAA+B,EAAE,eAAe,EAAE,MAAM,EAAE,WAAW,EAAE,iBAAiB,EAAE,eAAe,EACrO,qBAAqB,EAAE,IAAI,EAAE,WAAW,EAAE,YAAY,EAAE,gBAAgB,EAAE,UAAU,EAAE,WAAW,EAAY,kBAAkB,EAAE,aAAa,EAE/I,MAAM,aAAa,CAAC;AACrB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAI5C,gBAAgB;AAChB,MAAM,WAAW,kBAAmB,SAAQ,WAAW;IACrD,cAAc,CAAC,EAAE,aAAa,CAAC;CAChC;AAED,gBAAgB;AAChB,qBAAa,cAAe,SAAQ,WAAW;IAMN,WAAW,EAAE,kBAAkB;IAAS,MAAM,EAAE,MAAM;IAAS,SAAS,EAAE,iBAAiB;IALlI,OAAO,CAAC,QAAQ,CAAC,CAAgB;IACjC,OAAO,CAAC,kBAAkB,CAAK;IAE/B,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAU;gBAE7B,MAAM,EAAE,UAAU,EAAS,WAAW,EAAE,kBAAkB,EAAS,MAAM,EAAE,MAAM,EAAS,SAAS,EAAE,iBAAiB;IAMlI,IAAW,OAAO,8BAA4B;IAC9C,IAAW,YAAY,oBAA4C;IACnE,IAAoB,aAAa,YAAsD;IACvF,IAAoB,eAAe,IAAI,OAAO,CAAgC;IAE9D,UAAU,CAAC,OAAO,EAAE,kBAAkB,GAAG,IAAI;IAQtD,qBAAqB,CAAC,UAAU,EAAE,cAAc,EAAE,EAAE,8BAA8B,EAAE,cAAc,EAAE,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,cAAc,EAAE,MAAM,EAAE,IAAI,EAAE,YAAY,GAAG,kBAAkB;IAmC1M,gBAAgB;IAGhB,mBAAmB;IAM1B,gBAAgB;IACA,OAAO,IAAI,IAAI;cAOZ,aAAa,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,GAAG,SAAS,KAAK,IAAI,EAAE,OAAO,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GAAG,IAAI;cAwBrG,kBAAkB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAM3D,UAAU,IAAI,IAAI;IAIlB,eAAe;IAO/B,OAAO,CAAC,cAAc;IAGP,CAAC,MAAM,CAAC,OAAO,CAAC;CAIhC;AAED;eACe;AACf,qBAAa,oBAAoB;IAC/B,OAAO,CAAC,cAAc,CAAkC;;IAMxD;;OAEG;IACI,uBAAuB;IAE9B;OACG;IACI,KAAK;IAMZ;OACG;IACI,KAAK;IAIZ;;;;;;OAMG;IACI,uBAAuB,CAAC,OAAO,EAAE,OAAO;CAOhD;AAED,gBAAgB;AAChB,qBAAa,kBAAmB,SAAQ,eAAe;IACV,OAAO,CAAC,cAAc;gBAArD,MAAM,EAAE,qBAAqB,EAAU,cAAc,EAAE,iBAAiB;IAKpF,IAAW,YAAY,IAAI,eAAe,CAA6D;IAErG,kGAAkG;IAC7F,YAAY,CAAC,KAAK,EAAE,gBAAgB,EAAE,EAAE,EAAE,cAAc,GAAG,IAAI;IAKzD,eAAe,CAAC,KAAK,EAAE,gBAAgB,EAAE,EAAE,EAAE,cAAc,GAAG,OAAO,CAAC,IAAI,CAAC;IAIjF,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,iBAAiB;IAG1D,IAAW,aAAa,IAAI,iBAAiB,CAAgC;IAC7E,IAAoB,IAAI,IAAI,OAAO,CAGlC;IACD,IAAoB,iBAAiB,IAAI,iBAAiB,CAGzD;IACD,IAAoB,kBAAkB,IAAI,OAAO,CAGhD;cACkB,YAAY,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI,EAAE;IAI5C,IAAI,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAE/C,OAAO,CAAC,MAAM,CAAC,sBAAsB,CAAkC;IACvE,OAAO,CAAC,MAAM,CAAC,uBAAuB,CAAgB;IAE/C,qBAAqB,CAAC,UAAU,EAAE,cAAc,EAAE,EAAE,8BAA8B,EAAE,cAAc,EAAE,EAAE,WAAW,EAAE,OAAO,EAAE,IAAI,EAAE,YAAY,GAAG,kBAAkB;IAOnK,wBAAwB,CAAC,MAAM,EAAE,MAAM,GAAG,iBAAiB;CACnE;AAED,cAAM,iBAAkB,SAAQ,iBAAiB;IACnC,OAAO,CAAC,gBAAgB;IAA2B,OAAO,CAAC,OAAO;gBAA1D,gBAAgB,EAAE,uBAAuB,EAAU,OAAO,EAAE,gBAAgB;IAGhF,mBAAmB,CAAC,IAAI,EAAE,IAAI,GAAG,MAAM;IAIvD,IAAW,QAAQ,IAAI,MAAM,CAAmD;IAChF,IAAW,QAAQ,IAAI,MAAM,CAAmD;IAChF,IAAW,QAAQ,IAAI,gBAAgB,CAAiC;IAEtE,kGAAkG;IAC7F,YAAY,CAAC,KAAK,EAAE,gBAAgB,EAAE,EAAE,EAAE,cAAc,GAAG,IAAI;IAKzD,eAAe,CAAC,KAAK,EAAE,gBAAgB,EAAE,EAAE,EAAE,cAAc,GAAG,OAAO,CAAC,IAAI,CAAC;IAIxF,IAAW,iBAAiB,IAAI,MAAM,CAAoD;IAC1F,IAAW,eAAe,IAAI,uBAAuB,CAAkC;IAC1E,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE,IAAI,EAAE,kBAAkB,GAAG,OAAO,CAAC,IAAI,CAAC;IAE3G,iBAAiB,CAAC,YAAY,EAAE,mBAAmB,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE,IAAI,EAAE,kBAAkB,EAAE,GAAG,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,qBAAqB,GAAG,OAAO,CAAC,IAAI,CAAC;IAI3L,gBAAgB,CAAC,IAAI,EAAE,cAAc,EAAE,eAAe,EAAE,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,IAAI;IAE3F,2GAA2G;IAC9F,YAAY,CAAC,KAAK,EAAE,WAAW,GAAG,OAAO,CAAC,IAAI,EAAE,GAAG,SAAS,CAAC;IAI7D,kBAAkB,CAAC,IAAI,EAAE,IAAI,EAAE,WAAW,EAAE,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC;IAK/F,iBAAiB,CAAC,KAAK,EAAE,IAAI;IAKd,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,WAAW,CAAC,YAAY,EAAE,MAAM,EAAE,YAAY,GAAG,OAAO,CAAC,kBAAkB,CAAC;YAYtH,gBAAgB;CAU/B;AAwGD;;GAEG;AACH,qBAAa,4BAA6B,SAAQ,yBAAyB;IACzE;;;;;OAKG;gBACgB,IAAI,EAAE;QAAE,aAAa,EAAE,gBAAgB,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,gBAAgB,CAAA;KAAE;IAI1G,IAAoB,YAAY,YAAoB;IAEpD,gDAAgD;IAChD,IAAW,SAAS,IAAI,aAAa,CAEpC;IAGe,cAAc;IAI9B,IAAoB,eAAe,IAAI,uBAAuB,GAAG,SAAS,CAMzE;CACF"}
|
|
@@ -178,7 +178,7 @@ export class ImageryMapTileTree extends RealityTileTree {
|
|
|
178
178
|
this._rootTile = new ImageryMapTile(params.rootTile, this, rootQuadId, this.getTileRectangle(rootQuadId));
|
|
179
179
|
}
|
|
180
180
|
get tilingScheme() { return this._imageryLoader.imageryProvider.tilingScheme; }
|
|
181
|
-
/** @deprecated in 5.0 -
|
|
181
|
+
/** @deprecated in 5.0 - might be removed in next major version. Use [addAttributions] instead. */
|
|
182
182
|
addLogoCards(cards, vp) {
|
|
183
183
|
// eslint-disable-next-line @typescript-eslint/no-deprecated
|
|
184
184
|
this._imageryLoader.addLogoCards(cards, vp);
|
|
@@ -232,7 +232,7 @@ class ImageryTileLoader extends RealityTileLoader {
|
|
|
232
232
|
get maxDepth() { return this._imageryProvider.maximumZoomLevel; }
|
|
233
233
|
get minDepth() { return this._imageryProvider.minimumZoomLevel; }
|
|
234
234
|
get priority() { return TileLoadPriority.Map; }
|
|
235
|
-
/** @deprecated in 5.0 -
|
|
235
|
+
/** @deprecated in 5.0 - might be removed in next major version. Use [addAttributions] instead. */
|
|
236
236
|
addLogoCards(cards, vp) {
|
|
237
237
|
// eslint-disable-next-line @typescript-eslint/no-deprecated
|
|
238
238
|
this._imageryProvider.addLogoCards(cards, vp);
|