@itwin/core-frontend 5.10.0-dev.9 → 5.11.0-dev.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -1
- package/lib/cjs/BackgroundMapGeometry.d.ts.map +1 -1
- package/lib/cjs/BackgroundMapGeometry.js +22 -3
- package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.d.ts +2 -2
- package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
- package/lib/cjs/BriefcaseConnection.js +3 -2
- package/lib/cjs/BriefcaseConnection.js.map +1 -1
- package/lib/cjs/DisplayStyleState.d.ts +1 -0
- package/lib/cjs/DisplayStyleState.d.ts.map +1 -1
- package/lib/cjs/DisplayStyleState.js +6 -3
- package/lib/cjs/DisplayStyleState.js.map +1 -1
- package/lib/cjs/DrawingViewState.d.ts.map +1 -1
- package/lib/cjs/DrawingViewState.js +1 -0
- package/lib/cjs/DrawingViewState.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +39 -1
- package/lib/cjs/IModelConnection.d.ts.map +1 -1
- package/lib/cjs/IModelConnection.js +111 -0
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/ViewCreator2d.d.ts.map +1 -1
- package/lib/cjs/ViewCreator2d.js +2 -0
- package/lib/cjs/ViewCreator2d.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.d.ts +12 -0
- package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTile.js +53 -3
- package/lib/cjs/tile/map/MapTile.js.map +1 -1
- package/lib/cjs/tools/ElementSetTool.d.ts.map +1 -1
- package/lib/cjs/tools/ElementSetTool.js +1 -0
- package/lib/cjs/tools/ElementSetTool.js.map +1 -1
- package/lib/cjs/tools/PrimitiveTool.d.ts +1 -1
- package/lib/cjs/tools/PrimitiveTool.js +1 -1
- package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
- package/lib/esm/BackgroundMapGeometry.d.ts.map +1 -1
- package/lib/esm/BackgroundMapGeometry.js +22 -3
- package/lib/esm/BackgroundMapGeometry.js.map +1 -1
- package/lib/esm/BriefcaseConnection.d.ts +2 -2
- package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
- package/lib/esm/BriefcaseConnection.js +3 -2
- package/lib/esm/BriefcaseConnection.js.map +1 -1
- package/lib/esm/DisplayStyleState.d.ts +1 -0
- package/lib/esm/DisplayStyleState.d.ts.map +1 -1
- package/lib/esm/DisplayStyleState.js +6 -3
- package/lib/esm/DisplayStyleState.js.map +1 -1
- package/lib/esm/DrawingViewState.d.ts.map +1 -1
- package/lib/esm/DrawingViewState.js +1 -0
- package/lib/esm/DrawingViewState.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +39 -1
- package/lib/esm/IModelConnection.d.ts.map +1 -1
- package/lib/esm/IModelConnection.js +112 -1
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/ViewCreator2d.d.ts.map +1 -1
- package/lib/esm/ViewCreator2d.js +2 -0
- package/lib/esm/ViewCreator2d.js.map +1 -1
- package/lib/esm/tile/map/MapTile.d.ts +12 -0
- package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTile.js +54 -4
- package/lib/esm/tile/map/MapTile.js.map +1 -1
- package/lib/esm/tools/ElementSetTool.d.ts.map +1 -1
- package/lib/esm/tools/ElementSetTool.js +1 -0
- package/lib/esm/tools/ElementSetTool.js.map +1 -1
- package/lib/esm/tools/PrimitiveTool.d.ts +1 -1
- package/lib/esm/tools/PrimitiveTool.js +1 -1
- package/lib/esm/tools/PrimitiveTool.js.map +1 -1
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +21 -21
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ViewCreator2d.js","sourceRoot":"","sources":["../../src/ViewCreator2d.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH;;;EAGE;AAEF,sDAA0E;AAC1E,oDAG4B;AAC5B,wDAA+C;AAC/C,yDAAsD;AAGtD,6CAA4F;AAC5F,qDAAkD;AAgBlD;;;;;;;;;;;GAWG;AACH,MAAa,aAAa;IAUJ;IARpB,sCAAsC;IAC9B,MAAM,CAAC,oBAAoB,GAAG,CAAC,8BAAiB,CAAC,aAAa,EAAE,qCAAwB,CAAC,aAAa,CAAC,CAAC;IACxG,MAAM,CAAC,kBAAkB,GAAG,CAAC,4BAAe,CAAC,aAAa,CAAC,CAAC;IAEpE;;;OAGG;IACH,YAAoB,OAAyB;QAAzB,YAAO,GAAP,OAAO,CAAkB;IAAI,CAAC;IAElD;;;;;OAKG;IACI,KAAK,CAAC,kBAAkB,CAAC,OAAmB,EAAE,OAA8B;QAEjF,MAAM,aAAa,GAAG,MAAM,IAAI,CAAC,sBAAsB,CAAC,OAAO,CAAC,CAAC;QAEjE,MAAM,SAAS,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,aAAa,CAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAC/F,IAAI,CAAC;YACH,MAAM,SAAS,CAAC,IAAI,EAAE,CAAC;QACzB,CAAC;QAAC,MAAM,CAAC,CAAC,CAAC;QAEX,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;;;OAIG;IACK,KAAK,CAAC,sBAAsB,CAAC,OAAmB;QAEtD,IAAI,aAAa,CAAC;QAElB,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAC/D,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAC1B,MAAM,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC;YAC9C,aAAa,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;QACxE,CAAC;;YACC,MAAM,IAAI,yBAAW,CAAC,2BAAY,CAAC,QAAQ,EAAE,0DAA0D,CAAC,CAAC;QAE3G,IAAI,aAAa,KAAK,SAAS;YAC7B,MAAM,IAAI,yBAAW,CAAC,2BAAY,CAAC,UAAU,EAAE,qDAAqD,CAAC,CAAC;QAExG,OAAO,aAAa,CAAC;IACvB,CAAC;IAED;;;;;;OAMG;IACK,KAAK,CAAC,kBAAkB,CAAC,OAAmB,EAAE,SAAiB,EAAE,OAA8B;QACrG,IAAI,SAAsB,CAAC;QAC3B,IAAI,IAAI,CAAC,oBAAoB,CAAC,SAAS,CAAC,EAAE,CAAC;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YACjE,SAAS,GAAG,mCAAgB,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACpE,CAAC;aAAM,IAAI,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,EAAE,CAAC;YAC9C,IAAI,KAAK,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAC/D,KAAK,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;YACtD,SAAS,GAAG,+BAAc,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QAClE,CAAC;;YACC,MAAM,IAAI,yBAAW,CAAC,2BAAY,CAAC,UAAU,EAAE,2DAA2D,CAAC,CAAC;QAE9G,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;;OAGG;IACK,oBAAoB,CAAC,SAAiB;QAC5C,IAAI,aAAa,CAAC,oBAAoB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YAC3D,OAAO,IAAI,CAAC;QACd,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;OAGG;IACK,kBAAkB,CAAC,SAAiB;QAC1C,IAAI,aAAa,CAAC,kBAAkB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YACzD,OAAO,IAAI,CAAC;QACd,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;;OAIG;IACK,qBAAqB,GAAG,KAAK,EAAE,OAAmB,EAAE,OAA8B,EAA2B,EAAE;QACrH,oCAAoC;QACpC,MAAM,YAAY,GAAG,oBAAM,CAAC,YAAY,CAAC;QACzC,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAElD,gDAAgD;QAChD,MAAM,OAAO,GAAa,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,sBAAQ,CAAC,KAAK,CAAC;QAE9E,gBAAgB;QAChB,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QACnE,MAAM,YAAY,GAAG,uBAAO,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;QAC9D,IAAI,OAAO,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC;QACjC,IAAI,OAAO,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC;QACjC,IAAI,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,CAAC;QACpC,IAAI,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,CAAC;QAEpC,uDAAuD;QACvD,IAAI,OAAO,EAAE,QAAQ,EAAE,CAAC;YACtB,MAAM,WAAW,GAAG,MAAM,GAAG,MAAM,CAAC;YAEpC,IAAI,WAAW,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;gBACnC,MAAM,IAAI,GAAG,MAAM,GAAG,OAAO,CAAC,QAAQ,CAAC;gBACvC,OAAO,GAAG,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC;gBAC7B,MAAM,GAAG,MAAM,GAAG,IAAI,CAAC;YACzB,CAAC;iBAAM,IAAI,WAAW,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;gBAC1C,MAAM,IAAI,GAAG,MAAM,GAAG,OAAO,CAAC,QAAQ,CAAC;gBACvC,OAAO,GAAG,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC;gBAC7B,MAAM,GAAG,MAAM,GAAG,IAAI,CAAC;YACzB,CAAC;QACH,CAAC;QAED,MAAM,kBAAkB,GAAuB;YAC7C,MAAM,EAAE,CAAC,OAAO,CAAC;YACjB,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,uBAAuB;SACvC,CAAC;QAEF,MAAM,qBAAqB,GAA0B;YACnD,UAAU;YACV,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,0BAA0B;SAC1C,CAAC;QAEF,MAAM,mBAAmB,GAA0B;YACjD,WAAW,EAAE,OAAO;YACpB,kBAAkB,EAAE,EAAE;YACtB,cAAc,EAAE,EAAE;YAClB,MAAM,EAAE,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE;YAClC,KAAK,EAAE,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE;YAC/B,KAAK,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE;YACrB,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,0BAA0B;SAC1C,CAAC;QAEF,MAAM,iBAAiB,GAAsB;YAC3C,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,wBAAwB;YACvC,cAAc,EAAE;gBACd,MAAM,EAAE;oBACN,eAAe,EAAE,OAAO,CAAC,IAAI;iBAC9B;aACF;SACF,CAAC;QAEF,MAAM,cAAc,GAAmB;YACrC,iBAAiB;YACjB,qBAAqB;YACrB,kBAAkB;YAClB,mBAAmB;YACnB,YAAY;SACb,CAAC;QAEF,kCAAkC;QAClC,OAAO,OAAO,EAAE,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC;IAC9F,CAAC,CAAC;IAEF;;;;OAIG;IACK,KAAK,CAAC,kBAAkB,CAAC,OAAmB,EAAE,KAAqB;QACzE,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,IAAI,KAAK,EAAE,MAAM,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,4DAA4D,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,CAAC,EAAE,EAAE,SAAS,EAAE,4BAAc,CAAC,kBAAkB,EAAE,CAAC,EAAE,CAAC;YACpM,KAAK,GAAG,GAAG,CAAC,KAAe,CAAC;YAC5B,MAAM,GAAG,GAAG,CAAC,MAAgB,CAAC;YAC9B,MAAM;QACR,CAAC;QACD,MAAM,UAAU,GAAe;YAC7B,KAAK,EAAE,OAAO;YACd,IAAI,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE;YAC7B,aAAa,EAAE,mBAAmB;YAClC,MAAM;YACN,KAAK;SACN,CAAC;QAEF,KAAK,CAAC,gBAAgB,GAAG,MAAM,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;QAClE,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;QAE9B,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;;QAII;IACI,KAAK,CAAC,cAAc,CAAC,OAAmB,EAAE,KAAqB;QACrE,MAAM,gBAAgB,GAAG,MAAM,IAAI,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC;QAC3E,yCAAyC;QACzC,IAAI,gBAAgB,KAAK,SAAS;YAChC,OAAO,KAAK,CAAC;QAEf,MAAM,aAAa,GAAG,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;QACxE,MAAM,kBAAkB,GAAmB;YACzC,qBAAqB,EAAE,aAAa,CAAC,gBAAgB,CAAC,MAAM,EAAE;YAC9D,mBAAmB,EAAE,aAAa,CAAC,MAAM,EAAE;YAC3C,iBAAiB,EAAE,aAAa,CAAC,YAAY,CAAC,MAAM,EAAE;SACvD,CAAC;QACF,MAAM,kBAAkB,GAAG,kBAAkB,CAAC,iBAAiB,CAAC;QAChE,IAAI,kBAAkB,CAAC,cAAc,KAAK,SAAS,EAAE,CAAC;YACpD,kBAAkB,CAAC,cAAc,CAAC,MAAM,GAAG;gBACzC,GAAG,kBAAkB,CAAC,cAAc,CAAC,MAAM;gBAC3C,GAAG,KAAK,CAAC,iBAAiB,CAAC,cAAc,EAAE,MAAM;aAClD,CAAC;QACJ,CAAC;QAED,OAAO,EAAE,GAAG,kBAAkB,EAAE,GAAG,KAAK,EAAE,iBAAiB,EAAE,kBAAkB,EAAE,CAAC;IACpF,CAAC;IAED;;;OAGG;IACK,KAAK,CAAC,6BAA6B,CAAC,OAAmB;QAE7D,MAAM,KAAK,GAAG,sEAAsE,OAAO,gCAAgC,CAAC;QAC5H,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAE1D,OAAO,CAAC,iBAAiB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3E,CAAC;IAED;;OAEG;IACK,KAAK,CAAC,iBAAiB;QAE7B,MAAM,KAAK,GAAG,kDAAkD,CAAC;QACjE,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAEnD,OAAO,UAAU,CAAC;IACpB,CAAC;IAED;;;OAGG;IACK,KAAK,CAAC,oBAAoB,CAAC,OAAe;QAEhD,MAAM,KAAK,GAAG,gEAAgE,OAAO,EAAE,CAAC;QACxF,MAAM,WAAW,GAAG,MAAM,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAEpD,OAAO,WAAW,CAAC;IACrB,CAAC;IAED;;;OAGG;IACK,aAAa,GAAG,KAAK,EAAE,KAAa,EAAE,EAAE;QAC9C,MAAM,IAAI,GAAG,EAAE,CAAC;QAChB,IAAI,KAAK,EAAE,MAAM,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,4BAAc,CAAC,kBAAkB,EAAE,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QAEpB,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;;AAzRJ,sCA0RC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Views\r\n */\r\n\r\n/*\r\nAPI for creating a 2D view from a given modelId and modelType (classFullName).\r\nAdditional options (such as background color) can be passed during view creation.\r\n*/\r\n\r\nimport { Id64Array, Id64String, IModelStatus } from \"@itwin/core-bentley\";\r\nimport {\r\n CategorySelectorProps, Code, ColorDef, DisplayStyleProps, IModel, IModelError, ModelSelectorProps, QueryBinder, QueryRowFormat, SheetProps,\r\n ViewDefinition2dProps, ViewStateProps,\r\n} from \"@itwin/core-common\";\r\nimport { Range3d } from \"@itwin/core-geometry\";\r\nimport { DrawingViewState } from \"./DrawingViewState\";\r\nimport { EntityState } from \"./EntityState\";\r\nimport { IModelConnection } from \"./IModelConnection\";\r\nimport { DrawingModelState, SectionDrawingModelState, SheetModelState } from \"./ModelState\";\r\nimport { SheetViewState } from \"./SheetViewState\";\r\nimport { ViewState, ViewState2d } from \"./ViewState\";\r\n\r\n/** Options for creating a [[ViewState2d]] via [[ViewCreator2d]].\r\n * @public\r\n * @extensions\r\n*/\r\nexport interface ViewCreator2dOptions {\r\n /** Aspect ratio of [[Viewport]]. Required to fit contents of the model in the initial state of the view. */\r\n vpAspect?: number;\r\n /** Background color of the view (default is white). */\r\n bgColor?: ColorDef;\r\n /** Checks to see if there already is a [[ViewDefinition2d]] for the given modelId. If so, use it as the seed view, and merge its props into the final view created. */\r\n useSeedView?: boolean;\r\n}\r\n\r\n/**\r\n * API for creating a [[ViewState2d]] for a 2D model ([[GeometricModel2dState]]). @see [[ViewCreator3d]] to create a view for a 3d model.\r\n * Example usage:\r\n * ```ts\r\n * const viewCreator = new ViewCreator2d(imodel);\r\n * const models = await imodel.models.queryProps({ from: \"BisCore.GeometricModel2d\" });\r\n * if (models.length > 0)\r\n * const view = await viewCreator.createViewForModel(models[0].id!);\r\n * ```\r\n * @public\r\n * @extensions\r\n */\r\nexport class ViewCreator2d {\r\n\r\n // Types of 2D models the API supports\r\n private static _drawingModelClasses = [DrawingModelState.classFullName, SectionDrawingModelState.classFullName];\r\n private static _sheetModelClasses = [SheetModelState.classFullName];\r\n\r\n /**\r\n * Constructs a ViewCreator2d using an [[IModelConnection]].\r\n * @param _imodel [[IModelConnection]] to query for categories and/or models.\r\n */\r\n constructor(private _imodel: IModelConnection) { }\r\n\r\n /**\r\n * Creates and returns view for the 2D model id passed in.\r\n * @param modelId Id of the 2D model for the view.\r\n * @param [options] Options for creating the view.\r\n * @throws [IModelError]($common) If modelType is not supported.\r\n */\r\n public async createViewForModel(modelId: Id64String, options?: ViewCreator2dOptions): Promise<ViewState> {\r\n\r\n const baseClassName = await this._getModelBaseClassName(modelId);\r\n\r\n const viewState = await this._createViewState2d(modelId, baseClassName.classFullName, options);\r\n try {\r\n await viewState.load();\r\n } catch { }\r\n\r\n return viewState;\r\n }\r\n\r\n /**\r\n * Gets model base class name from id.\r\n * @param modelId of target model.\r\n * @throws [IModelError]($common) if modelId is invalid.\r\n */\r\n private async _getModelBaseClassName(modelId: Id64String): Promise<typeof EntityState> {\r\n\r\n let baseClassName;\r\n\r\n const modelProps = await this._imodel.models.getProps(modelId);\r\n if (modelProps.length > 0) {\r\n const modelType = modelProps[0].classFullName;\r\n baseClassName = await this._imodel.findClassFor(modelType, undefined);\r\n } else\r\n throw new IModelError(IModelStatus.BadModel, \"ViewCreator2d._getModelBaseClassName: modelId is invalid\");\r\n\r\n if (baseClassName === undefined)\r\n throw new IModelError(IModelStatus.WrongClass, \"ViewCreator2d.getViewForModel: modelType is invalid\");\r\n\r\n return baseClassName;\r\n }\r\n\r\n /**\r\n * Creates view from any 2D model type (Drawing/SectionDrawing/Sheet)\r\n * @param modelId of target model.\r\n * @param modelType classFullName of target 2D model.\r\n * @param options for view creation.\r\n * @throws [IModelError]($common) if modelType is not supported.\r\n */\r\n private async _createViewState2d(modelId: Id64String, modelType: string, options?: ViewCreator2dOptions): Promise<ViewState2d> {\r\n let viewState: ViewState2d;\r\n if (this._isDrawingModelClass(modelType)) {\r\n const props = await this._createViewStateProps(modelId, options);\r\n viewState = DrawingViewState.createFromProps(props, this._imodel);\r\n } else if (this._isSheetModelClass(modelType)) {\r\n let props = await this._createViewStateProps(modelId, options);\r\n props = await this._addSheetViewProps(modelId, props);\r\n viewState = SheetViewState.createFromProps(props, this._imodel);\r\n } else\r\n throw new IModelError(IModelStatus.WrongClass, \"ViewCreator2d._createViewState2d: modelType not supported\");\r\n\r\n return viewState;\r\n }\r\n\r\n /**\r\n * Checks to see if given model is of [[DrawingModelState]].\r\n * @param modelType classFullName of model.\r\n */\r\n private _isDrawingModelClass(modelType: string) {\r\n if (ViewCreator2d._drawingModelClasses.includes(modelType)) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Checks to see if given model is of [[SheetModelState]].\r\n * @param modelType classFullName of model.\r\n */\r\n private _isSheetModelClass(modelType: string) {\r\n if (ViewCreator2d._sheetModelClasses.includes(modelType)) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Creates ViewStateProps for the model. ViewStateProps are composed of the 4 sets of Props below.\r\n * @param modelId of target model.\r\n * @param options for view creation.\r\n */\r\n private _createViewStateProps = async (modelId: Id64String, options?: ViewCreator2dOptions): Promise<ViewStateProps> => {\r\n // Use dictionary model in all props\r\n const dictionaryId = IModel.dictionaryId;\r\n const categories = await this._getAllCategories();\r\n\r\n // Get bg color from options or default to white\r\n const bgColor: ColorDef = options?.bgColor ? options.bgColor : ColorDef.white;\r\n\r\n // model extents\r\n const modelProps = await this._imodel.models.queryExtents(modelId);\r\n const modelExtents = Range3d.fromJSON(modelProps[0]?.extents);\r\n let originX = modelExtents.low.x;\r\n let originY = modelExtents.low.y;\r\n let deltaX = modelExtents.xLength();\r\n let deltaY = modelExtents.yLength();\r\n\r\n // if vp aspect given, update model extents to fit view\r\n if (options?.vpAspect) {\r\n const modelAspect = deltaY / deltaX;\r\n\r\n if (modelAspect > options.vpAspect) {\r\n const xFix = deltaY / options.vpAspect;\r\n originX = originX - xFix / 2;\r\n deltaX = deltaX + xFix;\r\n } else if (modelAspect < options.vpAspect) {\r\n const yFix = deltaX * options.vpAspect;\r\n originY = originY - yFix / 2;\r\n deltaY = deltaY + yFix;\r\n }\r\n }\r\n\r\n const modelSelectorProps: ModelSelectorProps = {\r\n models: [modelId],\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:ModelSelector\",\r\n };\r\n\r\n const categorySelectorProps: CategorySelectorProps = {\r\n categories,\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:CategorySelector\",\r\n };\r\n\r\n const viewDefinitionProps: ViewDefinition2dProps = {\r\n baseModelId: modelId,\r\n categorySelectorId: \"\",\r\n displayStyleId: \"\",\r\n origin: { x: originX, y: originY },\r\n delta: { x: deltaX, y: deltaY },\r\n angle: { radians: 0 },\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:ViewDefinition2d\",\r\n };\r\n\r\n const displayStyleProps: DisplayStyleProps = {\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:DisplayStyle2d\",\r\n jsonProperties: {\r\n styles: {\r\n backgroundColor: bgColor.tbgr,\r\n },\r\n },\r\n };\r\n\r\n const viewStateProps: ViewStateProps = {\r\n displayStyleProps,\r\n categorySelectorProps,\r\n modelSelectorProps,\r\n viewDefinitionProps,\r\n modelExtents,\r\n };\r\n\r\n // merge seed view props if needed\r\n return options?.useSeedView ? this._mergeSeedView(modelId, viewStateProps) : viewStateProps;\r\n };\r\n\r\n /**\r\n * Adds Sheet view props to given view props.\r\n * @param modelId of target model.\r\n * @param props input ViewStateProps.\r\n */\r\n private async _addSheetViewProps(modelId: Id64String, props: ViewStateProps) {\r\n let width = 0;\r\n let height = 0;\r\n for await (const row of this._imodel.createQueryReader(`SELECT Width, Height FROM bis.Sheet WHERE ECInstanceId = ?`, QueryBinder.from([modelId]), { rowFormat: QueryRowFormat.UseJsPropertyNames })) {\r\n width = row.width as number;\r\n height = row.height as number;\r\n break;\r\n }\r\n const sheetProps: SheetProps = {\r\n model: modelId,\r\n code: { spec: \"\", scope: \"\" },\r\n classFullName: \"DrawingSheetModel\",\r\n height,\r\n width,\r\n };\r\n\r\n props.sheetAttachments = await this._getSheetAttachments(modelId);\r\n props.sheetProps = sheetProps;\r\n\r\n return props;\r\n }\r\n\r\n /**\r\n * Merges a seed view in the iModel with the passed view state props. It will be a no-op if there are no 2D views for target model.\r\n * @param modelId of target model.\r\n * @param props Input view props to be merged\r\n */\r\n private async _mergeSeedView(modelId: Id64String, props: ViewStateProps): Promise<ViewStateProps> {\r\n const viewDefinitionId = await this._getViewDefinitionsIdForModel(modelId);\r\n // Return incase no viewDefinition found.\r\n if (viewDefinitionId === undefined)\r\n return props;\r\n\r\n const seedViewState = (await this._imodel.views.load(viewDefinitionId));\r\n const seedViewStateProps: ViewStateProps = {\r\n categorySelectorProps: seedViewState.categorySelector.toJSON(),\r\n viewDefinitionProps: seedViewState.toJSON(),\r\n displayStyleProps: seedViewState.displayStyle.toJSON(),\r\n };\r\n const mergedDisplayProps = seedViewStateProps.displayStyleProps;\r\n if (mergedDisplayProps.jsonProperties !== undefined) {\r\n mergedDisplayProps.jsonProperties.styles = {\r\n ...mergedDisplayProps.jsonProperties.styles,\r\n ...props.displayStyleProps.jsonProperties?.styles,\r\n };\r\n }\r\n\r\n return { ...seedViewStateProps, ...props, displayStyleProps: mergedDisplayProps };\r\n }\r\n\r\n /**\r\n * Get all view definitions for a given model.\r\n * @param modelId of target model.\r\n */\r\n private async _getViewDefinitionsIdForModel(modelId: Id64String): Promise<Id64String | undefined> {\r\n\r\n const query = `SELECT ECInstanceId from Bis.ViewDefinition2D WHERE BaseModel.Id = ${modelId} AND isPrivate = false LIMIT 1`;\r\n const viewDefinitionsId = await this._executeQuery(query);\r\n\r\n return (viewDefinitionsId.length) > 0 ? viewDefinitionsId[0] : undefined;\r\n }\r\n\r\n /**\r\n * Get all drawing categories\r\n */\r\n private async _getAllCategories(): Promise<Id64Array> {\r\n\r\n const query = \"SELECT ECInstanceId from BisCore.DrawingCategory\";\r\n const categories = await this._executeQuery(query);\r\n\r\n return categories;\r\n }\r\n\r\n /**\r\n * Get all sheet attachments\r\n * @param modelId of target model.\r\n */\r\n private async _getSheetAttachments(modelId: string): Promise<Id64Array> {\r\n\r\n const query = `SELECT ECInstanceId FROM Bis.ViewAttachment WHERE Model.Id = ${modelId}`;\r\n const attachments = await this._executeQuery(query);\r\n\r\n return attachments;\r\n }\r\n\r\n /**\r\n * Helper function to execute ECSql queries.\r\n * @param query statement to execute.\r\n */\r\n private _executeQuery = async (query: string) => {\r\n const rows = [];\r\n for await (const row of this._imodel.createQueryReader(query, undefined, { rowFormat: QueryRowFormat.UseJsPropertyNames }))\r\n rows.push(row.id);\r\n\r\n return rows;\r\n };\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"ViewCreator2d.js","sourceRoot":"","sources":["../../src/ViewCreator2d.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH;;;EAGE;AAEF,sDAA0E;AAC1E,oDAG4B;AAC5B,wDAA+C;AAC/C,yDAAsD;AAGtD,6CAA4F;AAC5F,qDAAkD;AAgBlD;;;;;;;;;;;GAWG;AACH,MAAa,aAAa;IAUJ;IARpB,sCAAsC;IAC9B,MAAM,CAAC,oBAAoB,GAAG,CAAC,8BAAiB,CAAC,aAAa,EAAE,qCAAwB,CAAC,aAAa,CAAC,CAAC;IACxG,MAAM,CAAC,kBAAkB,GAAG,CAAC,4BAAe,CAAC,aAAa,CAAC,CAAC;IAEpE;;;OAGG;IACH,YAAoB,OAAyB;QAAzB,YAAO,GAAP,OAAO,CAAkB;IAAI,CAAC;IAElD;;;;;OAKG;IACI,KAAK,CAAC,kBAAkB,CAAC,OAAmB,EAAE,OAA8B;QAEjF,MAAM,aAAa,GAAG,MAAM,IAAI,CAAC,sBAAsB,CAAC,OAAO,CAAC,CAAC;QAEjE,MAAM,SAAS,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,aAAa,CAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAC/F,IAAI,CAAC;YACH,MAAM,SAAS,CAAC,IAAI,EAAE,CAAC;QACzB,CAAC;QAAC,MAAM,CAAC,CAAC,CAAC;QAEX,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;;;OAIG;IACK,KAAK,CAAC,sBAAsB,CAAC,OAAmB;QAEtD,IAAI,aAAa,CAAC;QAElB,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAC/D,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAC1B,MAAM,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC;YAC9C,aAAa,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;QACxE,CAAC;;YACC,MAAM,IAAI,yBAAW,CAAC,2BAAY,CAAC,QAAQ,EAAE,0DAA0D,CAAC,CAAC;QAE3G,IAAI,aAAa,KAAK,SAAS;YAC7B,MAAM,IAAI,yBAAW,CAAC,2BAAY,CAAC,UAAU,EAAE,qDAAqD,CAAC,CAAC;QAExG,OAAO,aAAa,CAAC;IACvB,CAAC;IAED;;;;;;OAMG;IACK,KAAK,CAAC,kBAAkB,CAAC,OAAmB,EAAE,SAAiB,EAAE,OAA8B;QACrG,IAAI,SAAsB,CAAC;QAC3B,IAAI,IAAI,CAAC,oBAAoB,CAAC,SAAS,CAAC,EAAE,CAAC;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YACjE,SAAS,GAAG,mCAAgB,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACpE,CAAC;aAAM,IAAI,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,EAAE,CAAC;YAC9C,IAAI,KAAK,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAC/D,KAAK,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;YACtD,SAAS,GAAG,+BAAc,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QAClE,CAAC;;YACC,MAAM,IAAI,yBAAW,CAAC,2BAAY,CAAC,UAAU,EAAE,2DAA2D,CAAC,CAAC;QAE9G,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;;OAGG;IACK,oBAAoB,CAAC,SAAiB;QAC5C,IAAI,aAAa,CAAC,oBAAoB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YAC3D,OAAO,IAAI,CAAC;QACd,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;OAGG;IACK,kBAAkB,CAAC,SAAiB;QAC1C,IAAI,aAAa,CAAC,kBAAkB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YACzD,OAAO,IAAI,CAAC;QACd,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;;OAIG;IACK,qBAAqB,GAAG,KAAK,EAAE,OAAmB,EAAE,OAA8B,EAA2B,EAAE;QACrH,oCAAoC;QACpC,MAAM,YAAY,GAAG,oBAAM,CAAC,YAAY,CAAC;QACzC,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAElD,gDAAgD;QAChD,MAAM,OAAO,GAAa,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,sBAAQ,CAAC,KAAK,CAAC;QAE9E,gBAAgB;QAChB,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QACnE,MAAM,YAAY,GAAG,uBAAO,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;QAC9D,IAAI,OAAO,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC;QACjC,IAAI,OAAO,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC;QACjC,IAAI,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,CAAC;QACpC,IAAI,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,CAAC;QAEpC,uDAAuD;QACvD,IAAI,OAAO,EAAE,QAAQ,EAAE,CAAC;YACtB,MAAM,WAAW,GAAG,MAAM,GAAG,MAAM,CAAC;YAEpC,IAAI,WAAW,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;gBACnC,MAAM,IAAI,GAAG,MAAM,GAAG,OAAO,CAAC,QAAQ,CAAC;gBACvC,OAAO,GAAG,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC;gBAC7B,MAAM,GAAG,MAAM,GAAG,IAAI,CAAC;YACzB,CAAC;iBAAM,IAAI,WAAW,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;gBAC1C,MAAM,IAAI,GAAG,MAAM,GAAG,OAAO,CAAC,QAAQ,CAAC;gBACvC,OAAO,GAAG,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC;gBAC7B,MAAM,GAAG,MAAM,GAAG,IAAI,CAAC;YACzB,CAAC;QACH,CAAC;QAED,MAAM,kBAAkB,GAAuB;YAC7C,MAAM,EAAE,CAAC,OAAO,CAAC;YACjB,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,uBAAuB;SACvC,CAAC;QAEF,MAAM,qBAAqB,GAA0B;YACnD,UAAU;YACV,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,0BAA0B;SAC1C,CAAC;QAEF,MAAM,mBAAmB,GAA0B;YACjD,WAAW,EAAE,OAAO;YACpB,kBAAkB,EAAE,EAAE;YACtB,cAAc,EAAE,EAAE;YAClB,MAAM,EAAE,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE;YAClC,KAAK,EAAE,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE;YAC/B,KAAK,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE;YACrB,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,0BAA0B;SAC1C,CAAC;QAEF,MAAM,iBAAiB,GAAsB;YAC3C,IAAI,EAAE,kBAAI,CAAC,WAAW,EAAE;YACxB,KAAK,EAAE,YAAY;YACnB,aAAa,EAAE,wBAAwB;YACvC,cAAc,EAAE;gBACd,MAAM,EAAE;oBACN,eAAe,EAAE,OAAO,CAAC,IAAI;iBAC9B;aACF;SACF,CAAC;QAEF,MAAM,cAAc,GAAmB;YACrC,iBAAiB;YACjB,qBAAqB;YACrB,kBAAkB;YAClB,mBAAmB;YACnB,YAAY;SACb,CAAC;QAEF,kCAAkC;QAClC,OAAO,OAAO,EAAE,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC;IAC9F,CAAC,CAAC;IAEF;;;;OAIG;IACK,KAAK,CAAC,kBAAkB,CAAC,OAAmB,EAAE,KAAqB;QACzE,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,4DAA4D;QAC5D,IAAI,KAAK,EAAE,MAAM,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,4DAA4D,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,CAAC,EAAE,EAAE,SAAS,EAAE,4BAAc,CAAC,kBAAkB,EAAE,CAAC,EAAE,CAAC;YACpM,KAAK,GAAG,GAAG,CAAC,KAAe,CAAC;YAC5B,MAAM,GAAG,GAAG,CAAC,MAAgB,CAAC;YAC9B,MAAM;QACR,CAAC;QACD,MAAM,UAAU,GAAe;YAC7B,KAAK,EAAE,OAAO;YACd,IAAI,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE;YAC7B,aAAa,EAAE,mBAAmB;YAClC,MAAM;YACN,KAAK;SACN,CAAC;QAEF,KAAK,CAAC,gBAAgB,GAAG,MAAM,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;QAClE,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;QAE9B,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;;QAII;IACI,KAAK,CAAC,cAAc,CAAC,OAAmB,EAAE,KAAqB;QACrE,MAAM,gBAAgB,GAAG,MAAM,IAAI,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC;QAC3E,yCAAyC;QACzC,IAAI,gBAAgB,KAAK,SAAS;YAChC,OAAO,KAAK,CAAC;QAEf,MAAM,aAAa,GAAG,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;QACxE,MAAM,kBAAkB,GAAmB;YACzC,qBAAqB,EAAE,aAAa,CAAC,gBAAgB,CAAC,MAAM,EAAE;YAC9D,mBAAmB,EAAE,aAAa,CAAC,MAAM,EAAE;YAC3C,iBAAiB,EAAE,aAAa,CAAC,YAAY,CAAC,MAAM,EAAE;SACvD,CAAC;QACF,MAAM,kBAAkB,GAAG,kBAAkB,CAAC,iBAAiB,CAAC;QAChE,IAAI,kBAAkB,CAAC,cAAc,KAAK,SAAS,EAAE,CAAC;YACpD,kBAAkB,CAAC,cAAc,CAAC,MAAM,GAAG;gBACzC,GAAG,kBAAkB,CAAC,cAAc,CAAC,MAAM;gBAC3C,GAAG,KAAK,CAAC,iBAAiB,CAAC,cAAc,EAAE,MAAM;aAClD,CAAC;QACJ,CAAC;QAED,OAAO,EAAE,GAAG,kBAAkB,EAAE,GAAG,KAAK,EAAE,iBAAiB,EAAE,kBAAkB,EAAE,CAAC;IACpF,CAAC;IAED;;;OAGG;IACK,KAAK,CAAC,6BAA6B,CAAC,OAAmB;QAE7D,MAAM,KAAK,GAAG,sEAAsE,OAAO,gCAAgC,CAAC;QAC5H,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAE1D,OAAO,CAAC,iBAAiB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3E,CAAC;IAED;;OAEG;IACK,KAAK,CAAC,iBAAiB;QAE7B,MAAM,KAAK,GAAG,kDAAkD,CAAC;QACjE,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAEnD,OAAO,UAAU,CAAC;IACpB,CAAC;IAED;;;OAGG;IACK,KAAK,CAAC,oBAAoB,CAAC,OAAe;QAEhD,MAAM,KAAK,GAAG,gEAAgE,OAAO,EAAE,CAAC;QACxF,MAAM,WAAW,GAAG,MAAM,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAEpD,OAAO,WAAW,CAAC;IACrB,CAAC;IAED;;;OAGG;IACK,aAAa,GAAG,KAAK,EAAE,KAAa,EAAE,EAAE;QAC9C,MAAM,IAAI,GAAG,EAAE,CAAC;QAChB,4DAA4D;QAC5D,IAAI,KAAK,EAAE,MAAM,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,4BAAc,CAAC,kBAAkB,EAAE,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QAEpB,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;;AA3RJ,sCA4RC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Views\r\n */\r\n\r\n/*\r\nAPI for creating a 2D view from a given modelId and modelType (classFullName).\r\nAdditional options (such as background color) can be passed during view creation.\r\n*/\r\n\r\nimport { Id64Array, Id64String, IModelStatus } from \"@itwin/core-bentley\";\r\nimport {\r\n CategorySelectorProps, Code, ColorDef, DisplayStyleProps, IModel, IModelError, ModelSelectorProps, QueryBinder, QueryRowFormat, SheetProps,\r\n ViewDefinition2dProps, ViewStateProps,\r\n} from \"@itwin/core-common\";\r\nimport { Range3d } from \"@itwin/core-geometry\";\r\nimport { DrawingViewState } from \"./DrawingViewState\";\r\nimport { EntityState } from \"./EntityState\";\r\nimport { IModelConnection } from \"./IModelConnection\";\r\nimport { DrawingModelState, SectionDrawingModelState, SheetModelState } from \"./ModelState\";\r\nimport { SheetViewState } from \"./SheetViewState\";\r\nimport { ViewState, ViewState2d } from \"./ViewState\";\r\n\r\n/** Options for creating a [[ViewState2d]] via [[ViewCreator2d]].\r\n * @public\r\n * @extensions\r\n*/\r\nexport interface ViewCreator2dOptions {\r\n /** Aspect ratio of [[Viewport]]. Required to fit contents of the model in the initial state of the view. */\r\n vpAspect?: number;\r\n /** Background color of the view (default is white). */\r\n bgColor?: ColorDef;\r\n /** Checks to see if there already is a [[ViewDefinition2d]] for the given modelId. If so, use it as the seed view, and merge its props into the final view created. */\r\n useSeedView?: boolean;\r\n}\r\n\r\n/**\r\n * API for creating a [[ViewState2d]] for a 2D model ([[GeometricModel2dState]]). @see [[ViewCreator3d]] to create a view for a 3d model.\r\n * Example usage:\r\n * ```ts\r\n * const viewCreator = new ViewCreator2d(imodel);\r\n * const models = await imodel.models.queryProps({ from: \"BisCore.GeometricModel2d\" });\r\n * if (models.length > 0)\r\n * const view = await viewCreator.createViewForModel(models[0].id!);\r\n * ```\r\n * @public\r\n * @extensions\r\n */\r\nexport class ViewCreator2d {\r\n\r\n // Types of 2D models the API supports\r\n private static _drawingModelClasses = [DrawingModelState.classFullName, SectionDrawingModelState.classFullName];\r\n private static _sheetModelClasses = [SheetModelState.classFullName];\r\n\r\n /**\r\n * Constructs a ViewCreator2d using an [[IModelConnection]].\r\n * @param _imodel [[IModelConnection]] to query for categories and/or models.\r\n */\r\n constructor(private _imodel: IModelConnection) { }\r\n\r\n /**\r\n * Creates and returns view for the 2D model id passed in.\r\n * @param modelId Id of the 2D model for the view.\r\n * @param [options] Options for creating the view.\r\n * @throws [IModelError]($common) If modelType is not supported.\r\n */\r\n public async createViewForModel(modelId: Id64String, options?: ViewCreator2dOptions): Promise<ViewState> {\r\n\r\n const baseClassName = await this._getModelBaseClassName(modelId);\r\n\r\n const viewState = await this._createViewState2d(modelId, baseClassName.classFullName, options);\r\n try {\r\n await viewState.load();\r\n } catch { }\r\n\r\n return viewState;\r\n }\r\n\r\n /**\r\n * Gets model base class name from id.\r\n * @param modelId of target model.\r\n * @throws [IModelError]($common) if modelId is invalid.\r\n */\r\n private async _getModelBaseClassName(modelId: Id64String): Promise<typeof EntityState> {\r\n\r\n let baseClassName;\r\n\r\n const modelProps = await this._imodel.models.getProps(modelId);\r\n if (modelProps.length > 0) {\r\n const modelType = modelProps[0].classFullName;\r\n baseClassName = await this._imodel.findClassFor(modelType, undefined);\r\n } else\r\n throw new IModelError(IModelStatus.BadModel, \"ViewCreator2d._getModelBaseClassName: modelId is invalid\");\r\n\r\n if (baseClassName === undefined)\r\n throw new IModelError(IModelStatus.WrongClass, \"ViewCreator2d.getViewForModel: modelType is invalid\");\r\n\r\n return baseClassName;\r\n }\r\n\r\n /**\r\n * Creates view from any 2D model type (Drawing/SectionDrawing/Sheet)\r\n * @param modelId of target model.\r\n * @param modelType classFullName of target 2D model.\r\n * @param options for view creation.\r\n * @throws [IModelError]($common) if modelType is not supported.\r\n */\r\n private async _createViewState2d(modelId: Id64String, modelType: string, options?: ViewCreator2dOptions): Promise<ViewState2d> {\r\n let viewState: ViewState2d;\r\n if (this._isDrawingModelClass(modelType)) {\r\n const props = await this._createViewStateProps(modelId, options);\r\n viewState = DrawingViewState.createFromProps(props, this._imodel);\r\n } else if (this._isSheetModelClass(modelType)) {\r\n let props = await this._createViewStateProps(modelId, options);\r\n props = await this._addSheetViewProps(modelId, props);\r\n viewState = SheetViewState.createFromProps(props, this._imodel);\r\n } else\r\n throw new IModelError(IModelStatus.WrongClass, \"ViewCreator2d._createViewState2d: modelType not supported\");\r\n\r\n return viewState;\r\n }\r\n\r\n /**\r\n * Checks to see if given model is of [[DrawingModelState]].\r\n * @param modelType classFullName of model.\r\n */\r\n private _isDrawingModelClass(modelType: string) {\r\n if (ViewCreator2d._drawingModelClasses.includes(modelType)) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Checks to see if given model is of [[SheetModelState]].\r\n * @param modelType classFullName of model.\r\n */\r\n private _isSheetModelClass(modelType: string) {\r\n if (ViewCreator2d._sheetModelClasses.includes(modelType)) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Creates ViewStateProps for the model. ViewStateProps are composed of the 4 sets of Props below.\r\n * @param modelId of target model.\r\n * @param options for view creation.\r\n */\r\n private _createViewStateProps = async (modelId: Id64String, options?: ViewCreator2dOptions): Promise<ViewStateProps> => {\r\n // Use dictionary model in all props\r\n const dictionaryId = IModel.dictionaryId;\r\n const categories = await this._getAllCategories();\r\n\r\n // Get bg color from options or default to white\r\n const bgColor: ColorDef = options?.bgColor ? options.bgColor : ColorDef.white;\r\n\r\n // model extents\r\n const modelProps = await this._imodel.models.queryExtents(modelId);\r\n const modelExtents = Range3d.fromJSON(modelProps[0]?.extents);\r\n let originX = modelExtents.low.x;\r\n let originY = modelExtents.low.y;\r\n let deltaX = modelExtents.xLength();\r\n let deltaY = modelExtents.yLength();\r\n\r\n // if vp aspect given, update model extents to fit view\r\n if (options?.vpAspect) {\r\n const modelAspect = deltaY / deltaX;\r\n\r\n if (modelAspect > options.vpAspect) {\r\n const xFix = deltaY / options.vpAspect;\r\n originX = originX - xFix / 2;\r\n deltaX = deltaX + xFix;\r\n } else if (modelAspect < options.vpAspect) {\r\n const yFix = deltaX * options.vpAspect;\r\n originY = originY - yFix / 2;\r\n deltaY = deltaY + yFix;\r\n }\r\n }\r\n\r\n const modelSelectorProps: ModelSelectorProps = {\r\n models: [modelId],\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:ModelSelector\",\r\n };\r\n\r\n const categorySelectorProps: CategorySelectorProps = {\r\n categories,\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:CategorySelector\",\r\n };\r\n\r\n const viewDefinitionProps: ViewDefinition2dProps = {\r\n baseModelId: modelId,\r\n categorySelectorId: \"\",\r\n displayStyleId: \"\",\r\n origin: { x: originX, y: originY },\r\n delta: { x: deltaX, y: deltaY },\r\n angle: { radians: 0 },\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:ViewDefinition2d\",\r\n };\r\n\r\n const displayStyleProps: DisplayStyleProps = {\r\n code: Code.createEmpty(),\r\n model: dictionaryId,\r\n classFullName: \"BisCore:DisplayStyle2d\",\r\n jsonProperties: {\r\n styles: {\r\n backgroundColor: bgColor.tbgr,\r\n },\r\n },\r\n };\r\n\r\n const viewStateProps: ViewStateProps = {\r\n displayStyleProps,\r\n categorySelectorProps,\r\n modelSelectorProps,\r\n viewDefinitionProps,\r\n modelExtents,\r\n };\r\n\r\n // merge seed view props if needed\r\n return options?.useSeedView ? this._mergeSeedView(modelId, viewStateProps) : viewStateProps;\r\n };\r\n\r\n /**\r\n * Adds Sheet view props to given view props.\r\n * @param modelId of target model.\r\n * @param props input ViewStateProps.\r\n */\r\n private async _addSheetViewProps(modelId: Id64String, props: ViewStateProps) {\r\n let width = 0;\r\n let height = 0;\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated\r\n for await (const row of this._imodel.createQueryReader(`SELECT Width, Height FROM bis.Sheet WHERE ECInstanceId = ?`, QueryBinder.from([modelId]), { rowFormat: QueryRowFormat.UseJsPropertyNames })) {\r\n width = row.width as number;\r\n height = row.height as number;\r\n break;\r\n }\r\n const sheetProps: SheetProps = {\r\n model: modelId,\r\n code: { spec: \"\", scope: \"\" },\r\n classFullName: \"DrawingSheetModel\",\r\n height,\r\n width,\r\n };\r\n\r\n props.sheetAttachments = await this._getSheetAttachments(modelId);\r\n props.sheetProps = sheetProps;\r\n\r\n return props;\r\n }\r\n\r\n /**\r\n * Merges a seed view in the iModel with the passed view state props. It will be a no-op if there are no 2D views for target model.\r\n * @param modelId of target model.\r\n * @param props Input view props to be merged\r\n */\r\n private async _mergeSeedView(modelId: Id64String, props: ViewStateProps): Promise<ViewStateProps> {\r\n const viewDefinitionId = await this._getViewDefinitionsIdForModel(modelId);\r\n // Return incase no viewDefinition found.\r\n if (viewDefinitionId === undefined)\r\n return props;\r\n\r\n const seedViewState = (await this._imodel.views.load(viewDefinitionId));\r\n const seedViewStateProps: ViewStateProps = {\r\n categorySelectorProps: seedViewState.categorySelector.toJSON(),\r\n viewDefinitionProps: seedViewState.toJSON(),\r\n displayStyleProps: seedViewState.displayStyle.toJSON(),\r\n };\r\n const mergedDisplayProps = seedViewStateProps.displayStyleProps;\r\n if (mergedDisplayProps.jsonProperties !== undefined) {\r\n mergedDisplayProps.jsonProperties.styles = {\r\n ...mergedDisplayProps.jsonProperties.styles,\r\n ...props.displayStyleProps.jsonProperties?.styles,\r\n };\r\n }\r\n\r\n return { ...seedViewStateProps, ...props, displayStyleProps: mergedDisplayProps };\r\n }\r\n\r\n /**\r\n * Get all view definitions for a given model.\r\n * @param modelId of target model.\r\n */\r\n private async _getViewDefinitionsIdForModel(modelId: Id64String): Promise<Id64String | undefined> {\r\n\r\n const query = `SELECT ECInstanceId from Bis.ViewDefinition2D WHERE BaseModel.Id = ${modelId} AND isPrivate = false LIMIT 1`;\r\n const viewDefinitionsId = await this._executeQuery(query);\r\n\r\n return (viewDefinitionsId.length) > 0 ? viewDefinitionsId[0] : undefined;\r\n }\r\n\r\n /**\r\n * Get all drawing categories\r\n */\r\n private async _getAllCategories(): Promise<Id64Array> {\r\n\r\n const query = \"SELECT ECInstanceId from BisCore.DrawingCategory\";\r\n const categories = await this._executeQuery(query);\r\n\r\n return categories;\r\n }\r\n\r\n /**\r\n * Get all sheet attachments\r\n * @param modelId of target model.\r\n */\r\n private async _getSheetAttachments(modelId: string): Promise<Id64Array> {\r\n\r\n const query = `SELECT ECInstanceId FROM Bis.ViewAttachment WHERE Model.Id = ${modelId}`;\r\n const attachments = await this._executeQuery(query);\r\n\r\n return attachments;\r\n }\r\n\r\n /**\r\n * Helper function to execute ECSql queries.\r\n * @param query statement to execute.\r\n */\r\n private _executeQuery = async (query: string) => {\r\n const rows = [];\r\n // eslint-disable-next-line @typescript-eslint/no-deprecated\r\n for await (const row of this._imodel.createQueryReader(query, undefined, { rowFormat: QueryRowFormat.UseJsPropertyNames }))\r\n rows.push(row.id);\r\n\r\n return rows;\r\n };\r\n}\r\n"]}
|
|
@@ -144,6 +144,18 @@ export declare class MapTile extends RealityTile {
|
|
|
144
144
|
static computeRangeCorners(corners: Point3d[], normal: Vector3d, chordHeight: number, result?: Point3d[], heightRange?: Range1d): Point3d[];
|
|
145
145
|
/** @internal */
|
|
146
146
|
isRegionCulled(args: TileDrawArgs): boolean;
|
|
147
|
+
/** The default pixel-size calculation for reality tiles uses the geometric mean of the projected
|
|
148
|
+
* x and y ranges: `sqrt(xRange * yRange)`. For non-planar globe tiles, the projected surface corners
|
|
149
|
+
* can be significantly anisotropic, causing the geometric mean to underestimate screen coverage.
|
|
150
|
+
* Additionally, the projected pixel size scales linearly with viewport width-- on narrow viewports
|
|
151
|
+
* the reduced scale can push the geometric mean below `maximumSize`, stopping refinement at depth 3
|
|
152
|
+
* before reaching the planar imagery tiles at depth 8+.
|
|
153
|
+
*
|
|
154
|
+
* This override uses `max(xRange, yRange)` for non-planar tiles, which correctly reflects the tile's
|
|
155
|
+
* actual screen extent for LOD decisions.
|
|
156
|
+
* @internal
|
|
157
|
+
*/
|
|
158
|
+
computeVisibilityFactor(args: TileDrawArgs): number;
|
|
147
159
|
/** @internal */
|
|
148
160
|
isContentCulled(args: TileDrawArgs): boolean;
|
|
149
161
|
private clearImageryTiles;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"MapTile.d.ts","sourceRoot":"","sources":["../../../../src/tile/map/MapTile.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAe,QAAQ,EAAgD,aAAa,EAAE,MAAM,oBAAoB,CAAC;AACxH,OAAO,EAAiE,UAAU,EAAgC,cAAc,EAAqC,OAAO,
|
|
1
|
+
{"version":3,"file":"MapTile.d.ts","sourceRoot":"","sources":["../../../../src/tile/map/MapTile.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAe,QAAQ,EAAgD,aAAa,EAAE,MAAM,oBAAoB,CAAC;AACxH,OAAO,EAAiE,UAAU,EAAgC,cAAc,EAAqC,OAAO,EAAuB,OAAO,EAAW,OAAO,EAAE,KAAK,EAAE,SAAS,EAAY,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAEjS,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,iBAAiB,EAAE,MAAM,gCAAgC,CAAC;AAEnE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,qBAAqB,EAAE,cAAc,EAAE,MAAM,qCAAqC,CAAC;AAC5F,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EACL,cAAc,EAAE,iBAAiB,EAAE,aAAa,EAAE,WAAW,EAAE,MAAM,EAAE,WAAW,EAAE,iBAAiB,EAAE,IAAI,EAAE,WAAW,EAAE,YAAY,EAAE,eAAe,EACnH,yBAAyB,EAC9D,MAAM,aAAa,CAAC;AAErB,gBAAgB;AAChB,qBAAa,eAAe;IACP,OAAO,EAAE,OAAO,EAAE;IAAS,MAAM,EAAE,QAAQ;IAAE,OAAO,CAAC,YAAY;gBAAjE,OAAO,EAAE,OAAO,EAAE,EAAS,MAAM,EAAE,QAAQ,EAAU,YAAY,EAAE,MAAM;IAGrF,eAAe,CAAC,WAAW,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE;IAUnE,YAAY,IAAI,OAAO,EAAE;CAGjC;AAED,gBAAgB;AAChB,MAAM,MAAM,SAAS,GAAG,eAAe,GAAG,cAAc,CAAC;AAEzD;;;GAGG;AACH,8BAAsB,iBAAiB;IACrC,oFAAoF;IACpF,aAAoB,UAAU,IAAI,OAAO,CAAC;IAC1C,aAAa;IACb,aAAoB,kBAAkB,IAAI,SAAS,CAAC;IAEpD;;OAEG;aACa,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAEzF,aAAa;IACb,IAAW,cAAc,IAAI,cAAc,GAAG,SAAS,CAAsB;IAE7E,aAAa;IACN,cAAc,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;CAIlF;AAqBD,aAAa;AACb,qBAAa,gBAAiB,SAAQ,iBAAiB;IACrD,OAAO,CAAC,cAAc,CAAgB;IAC/B,kBAAkB,EAAE,SAAS,CAAC;IAC9B,UAAU,EAAE,OAAO,CAAC;gBACf,KAAK,EAAE,eAAe,EAAE,WAAW,CAAC,EAAE,OAAO;IASlD,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;CAK5E;AAED,gBAAgB;AAChB,MAAM,WAAW,kBAAmB,SAAQ,WAAW;IACrD,OAAO,CAAC,EAAE;QACR,cAAc,CAAC,EAAE,qBAAqB,CAAC;QACvC,6CAA6C;QAC7C,IAAI,CAAC,EAAE,iBAAiB,CAAC;KAC1B,CAAC;CACH;AAWD;;GAEG;AACH,qBAAa,OAAQ,SAAQ,WAAW;IACtC,OAAO,CAAC,MAAM,CAAC,qBAAqB,CAAK;IACzC,OAAO,CAAC,aAAa,CAAC,CAAmB;IACzC,OAAO,CAAC,YAAY,CAAC,CAAmB;IACxC,OAAO,CAAC,+BAA+B,CAAC,CAAmB;IAC3D,gBAAgB;IACT,UAAU,UAAS;IAC1B,gBAAgB;IAChB,SAAS,CAAC,YAAY,EAAE,OAAO,GAAG,SAAS,CAAC;IAC5C,gBAAgB;IAChB,SAAS,CAAC,eAAe,CAAC,EAAE,qBAAqB,CAAC;IAClD,gBAAgB;IAChB,SAAS,CAAC,KAAK,CAAC,EAAE,iBAAiB,CAAC;IACpC,gBAAgB;IAChB,IAAoB,OAAO,IAAI,OAAO,CAErC;IAED,gBAAgB;IAChB,IAAoB,WAAW,IAAI,OAAO,CAEzC;IAED,gBAAgB;IAChB,IAAW,cAAc,sCAAmC;IAC5D,gBAAgB;IAChB,IAAW,IAAI,kCAAyB;IACxC,gBAAgB;IAChB,IAAW,mBAAmB,IAAiC,OAAO,CAAG;IACzE,gBAAgB;IAChB,IAAW,QAAQ,IAAI,OAAO,CAAmD;IACjF,gBAAgB;IAChB,IAAW,YAAY,IAAI,cAAc,EAAE,GAAG,SAAS,CAA+B;IACtF;;OAEG;IACH,IAAW,kBAAkB,IAAI,cAAc,EAAE,GAAG,SAAS,CAA8B;IAE3F;;;;;OAKG;IACH,IAAW,8BAA8B,IAAI,cAAc,EAAE,GAAG,SAAS,CAAiD;IAE1H,sDAAsD;IACtD,SAAgB,OAAO,EAAE,WAAW,CAAC;IACrC,4DAA4D;IAC5D,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,OAAO,CAAC,MAAM,CAAY;IAC1B,sEAAsE;IACtE,SAAgB,SAAS,EAAE,iBAAiB,CAAC;IAC7C,gBAAgB;IAChB,SAAS,CAAC,WAAW,CAAC,EAAE,KAAK,EAAE,CAAC;IAEhC,gBAAgB;gBACJ,MAAM,EAAE,iBAAiB,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,EAAE,iBAAiB,EAAE,WAAW,EAAE,OAAO,GAAG,SAAS,EAAE,UAAU,EAAE,KAAK,EAAE,GAAG,SAAS;IAU9L,gBAAgB;IACT,eAAe,CAAC,MAAM,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE;IAIpD,gBAAgB;IACA,wBAAwB,IAAI,OAAO,EAAE,GAAG,SAAS;IAcjE,gBAAgB;IACA,QAAQ,CAAC,IAAI,EAAE,YAAY;IAO3C,gBAAgB;IAChB,IAAoB,WAAW,oBAK9B;IAED,gBAAgB;IAChB,IAAW,SAAS,IAAuC,aAAa,CAAG;IAC3E,gBAAgB;IAChB,IAAW,WAAW,YAAoB;IAE1C,gBAAgB;IACT,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,GAAG,SAAS;IAuB1D,OAAO,KAAK,iBAAiB,GAG5B;IAED,gBAAgB;IACA,kBAAkB,CAAC,OAAO,EAAE,cAAc,EAAE,KAAK,EAAE,QAAQ;IAkD3E,gBAAgB;IACA,cAAc,IAAI,UAAU,GAAG,SAAS;IA8BxD,gBAAgB;IACA,WAAW,IAAI,IAAI;IAQnC,gBAAgB;IACT,UAAU,CAAC,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE,aAAa,GAAG,aAAa,GAAG,SAAS;IAI5F;;OAEG;IACH,IAAoB,aAAa,YAEhC;IAED,gBAAgB;IACA,UAAU,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO;IAwB/D,gBAAgB;cACG,aAAa,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,GAAG,SAAS,KAAK,IAAI,EAAE,OAAO,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GAAG,IAAI;IAsDxH,OAAO,CAAC,mBAAmB;IA0B3B,gBAAgB;WACF,mBAAmB,CAAC,OAAO,EAAE,OAAO,EAAE,EAAE,MAAM,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,EAAE,WAAW,CAAC,EAAE,OAAO;IAqBtI,gBAAgB;IACA,cAAc,CAAC,IAAI,EAAE,YAAY,GAAG,OAAO;IAI3D;;;;;;;;;;OAUG;IACa,uBAAuB,CAAC,IAAI,EAAE,YAAY,GAAG,MAAM;IAqCnE,gBAAgB;IACA,eAAe,CAAC,IAAI,EAAE,YAAY,GAAG,OAAO;IAI5D,OAAO,CAAC,iBAAiB;IAazB,gBAAgB;IACA,eAAe,IAAI,aAAa,GAAG,SAAS;IAoB5D,gBAAgB;IACT,YAAY,IAAI,OAAO,EAAE;IAMhC,gBAAgB;cACG,kBAAkB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAa3E;;;;OAIG;IACH,IAAW,WAAW,IAAI,OAAO,GAAG,SAAS,CAY5C;IAED,gBAAgB;IAChB,IAAW,eAAe,gDAEzB;IAED,iFAAiF;IAC1E,aAAa,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM;IAYzD,iGAAiG;IAC1F,aAAa,CAAC,WAAW,CAAC,EAAE,OAAO,GAAG,iBAAiB;IAI9D,gBAAgB;IAChB,IAAW,kBAAkB,IAAI,OAAO,CASvC;IAED,gBAAgB;IAChB,IAAW,cAAc,IAAI,OAAO,CAKnC;IAED;;OAEG;IACa,oBAAoB,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,yBAAyB;IAgD3F,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAkC;IACnE,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAkC;IAEnE;;;;OAIG;cACgB,sBAAsB,IAAI,OAAO;IAUpD,gBAAgB;cACG,oBAAoB,IAAI,MAAM;IAKjD,OAAO,CAAC,MAAM,CAAC,oBAAoB,CAAqB;IACxD,OAAO,CAAC,MAAM,CAAC,qBAAqB,CAAqB;IAEzD,gBAAgB;IACT,gBAAgB,IAAI,cAAc,EAAE,GAAG,SAAS;IA8CvD,OAAO,CAAC,MAAM,CAAC,sBAAsB,CAAwB;IAE7D,OAAO,CAAC,mBAAmB;IAmB3B,gBAAgB;IACA,UAAU,CAAC,OAAO,EAAE,kBAAkB,GAAG,IAAI;IAgC7D,gBAAgB;IACA,UAAU,IAAI,IAAI;IAIlC,gBAAgB;IACA,eAAe;CAMhC;AAED;;IAEI;AACJ,qBAAa,gBAAiB,SAAQ,OAAO;IAC3C,0DAA0D;IAC1D,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAU;gBAE5B,MAAM,EAAE,iBAAiB,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,EAAE,iBAAiB,EAAE,WAAW,EAAE,OAAO,GAAG,SAAS,EAAE,UAAU,EAAE,KAAK,EAAE,GAAG,SAAS,EAAE,YAAY,EAAE,OAAO;IAKrN,IAAoB,WAAW,YAAmB;IAClD,IAAoB,OAAO,YAAoB;IAC/C,IAAoB,YAAY,IAAI,WAAW,CAA+B;IAE9E,OAAO,CAAC,kBAAkB;IAiB1B,IAAoB,cAAc,sCAQjC;IAED,IAAoB,SAAS,IAAI,OAAO,CAAwC;IAChF,IAAoB,QAAQ,IAAI,OAAO,CAAuC;IAC9E,IAAoB,UAAU,IAAI,OAAO,CAAyC;IAClF,IAAoB,OAAO,IAAI,OAAO,CAAqI;IAE3J,QAAQ,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;CAInD"}
|
|
@@ -99,6 +99,9 @@ const scratchViewZ = core_geometry_1.Vector3d.create();
|
|
|
99
99
|
const scratchPoint = core_geometry_1.Point3d.create();
|
|
100
100
|
const scratchClipPlanes = [core_geometry_1.ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), core_geometry_1.ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), core_geometry_1.ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), core_geometry_1.ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint)];
|
|
101
101
|
const scratchCorners = [core_geometry_1.Point3d.createZero(), core_geometry_1.Point3d.createZero(), core_geometry_1.Point3d.createZero(), core_geometry_1.Point3d.createZero(), core_geometry_1.Point3d.createZero(), core_geometry_1.Point3d.createZero(), core_geometry_1.Point3d.createZero(), core_geometry_1.Point3d.createZero()];
|
|
102
|
+
const scratchXRange = core_geometry_1.Range1d.createNull();
|
|
103
|
+
const scratchYRange = core_geometry_1.Range1d.createNull();
|
|
104
|
+
const scratchPoint4d = core_geometry_1.Point4d.create();
|
|
102
105
|
/** A [[Tile]] belonging to a [[MapTileTree]] representing a rectangular region of a map of the Earth.
|
|
103
106
|
* @public
|
|
104
107
|
*/
|
|
@@ -169,9 +172,16 @@ class MapTile extends internal_1.RealityTile {
|
|
|
169
172
|
}
|
|
170
173
|
/** @internal */
|
|
171
174
|
getSizeProjectionCorners() {
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
+
if (this._patch instanceof PlanarTilePatch) {
|
|
176
|
+
// Use only the first 4 corners -- On terrain tiles the height is initially exaggerated to world height range which can cause excessive tile loading.
|
|
177
|
+
const rangeCorners = this._patch.getRangeCorners((0, core_bentley_1.expectDefined)(this.heightRange), scratchCorners);
|
|
178
|
+
return rangeCorners.slice(0, 4);
|
|
179
|
+
}
|
|
180
|
+
// For globe (non-planar) tiles, use actual surface points from _cornerRays instead of the inflated ECEF AABB.
|
|
181
|
+
// The AABB extends deep into the Earth's interior, causing unreliable pixel-size calculations, especially on narrow viewports.
|
|
182
|
+
if (this._cornerRays)
|
|
183
|
+
return [this._cornerRays[0].origin, this._cornerRays[1].origin, this._cornerRays[3].origin, this._cornerRays[2].origin];
|
|
184
|
+
return this.range.corners(scratchCorners).slice(0, 4);
|
|
175
185
|
}
|
|
176
186
|
/** @internal */
|
|
177
187
|
markUsed(args) {
|
|
@@ -415,6 +425,46 @@ class MapTile extends internal_1.RealityTile {
|
|
|
415
425
|
isRegionCulled(args) {
|
|
416
426
|
return this.isContentCulled(args);
|
|
417
427
|
}
|
|
428
|
+
/** The default pixel-size calculation for reality tiles uses the geometric mean of the projected
|
|
429
|
+
* x and y ranges: `sqrt(xRange * yRange)`. For non-planar globe tiles, the projected surface corners
|
|
430
|
+
* can be significantly anisotropic, causing the geometric mean to underestimate screen coverage.
|
|
431
|
+
* Additionally, the projected pixel size scales linearly with viewport width-- on narrow viewports
|
|
432
|
+
* the reduced scale can push the geometric mean below `maximumSize`, stopping refinement at depth 3
|
|
433
|
+
* before reaching the planar imagery tiles at depth 8+.
|
|
434
|
+
*
|
|
435
|
+
* This override uses `max(xRange, yRange)` for non-planar tiles, which correctly reflects the tile's
|
|
436
|
+
* actual screen extent for LOD decisions.
|
|
437
|
+
* @internal
|
|
438
|
+
*/
|
|
439
|
+
computeVisibilityFactor(args) {
|
|
440
|
+
if (this.isPlanar)
|
|
441
|
+
return super.computeVisibilityFactor(args);
|
|
442
|
+
// Let the base class handle frustum test and structural tiles.
|
|
443
|
+
const baseResult = super.computeVisibilityFactor(args);
|
|
444
|
+
if (baseResult <= 0)
|
|
445
|
+
return baseResult;
|
|
446
|
+
// baseResult > 0 means the tile passed the frustum test but pixel size used geometric mean.
|
|
447
|
+
// Recompute using max dimension of projected surface corners for a more accurate estimate.
|
|
448
|
+
const corners = this.getSizeProjectionCorners();
|
|
449
|
+
if (!corners || 0 === this.maximumSize)
|
|
450
|
+
return baseResult;
|
|
451
|
+
// Project corners to view space. For MapTileTree, args.location is identity,
|
|
452
|
+
// so the world-to-view transform applies directly.
|
|
453
|
+
const tileToView = args.worldToViewMap.transform0;
|
|
454
|
+
scratchXRange.setNull();
|
|
455
|
+
scratchYRange.setNull();
|
|
456
|
+
for (const corner of corners) {
|
|
457
|
+
const viewCorner = tileToView.multiplyPoint3d(corner, 1, scratchPoint4d);
|
|
458
|
+
if (viewCorner.w < 0)
|
|
459
|
+
return baseResult; // corner behind eye, fall back to base result
|
|
460
|
+
scratchXRange.extendX(viewCorner.x / viewCorner.w);
|
|
461
|
+
scratchYRange.extendX(viewCorner.y / viewCorner.w);
|
|
462
|
+
}
|
|
463
|
+
const maxDimension = Math.max(scratchXRange.length(), scratchYRange.length());
|
|
464
|
+
if (maxDimension < 1e-3)
|
|
465
|
+
return baseResult;
|
|
466
|
+
return this.maximumSize / args.context.adjustPixelSizeForLOD(maxDimension);
|
|
467
|
+
}
|
|
418
468
|
/** @internal */
|
|
419
469
|
isContentCulled(args) {
|
|
420
470
|
return core_common_1.FrustumPlanes.Containment.Outside === args.frustumPlanes.computeContainment(this.getRangeCorners(scratchCorners));
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"MapTile.js","sourceRoot":"","sources":["../../../../src/tile/map/MapTile.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAqE;AACrE,oDAAwH;AACxH,wDAAwR;AACxR,+CAA4C;AAE5C,sEAAmE;AACnE,+FAA4F;AAI5F,uEAA4F;AAE5F,0CAGqB;AAErB,gBAAgB;AAChB,MAAa,eAAe;IACP;IAA2B;IAA0B;IAAxE,YAAmB,OAAkB,EAAS,MAAgB,EAAU,YAAoB;QAAzE,YAAO,GAAP,OAAO,CAAW;QAAS,WAAM,GAAN,MAAM,CAAU;QAAU,iBAAY,GAAZ,YAAY,CAAQ;IAC5F,CAAC;IAEM,eAAe,CAAC,WAAoB,EAAE,MAAiB;QAC5D,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO;YAC/B,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAEvF,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO;YAC/B,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAExF,OAAO,MAAM,CAAC;IAChB,CAAC;IACM,YAAY;QACjB,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAC9E,CAAC;CACF;AAjBD,0CAiBC;AAKD;;;GAGG;AACH,MAAsB,iBAAiB;IAWrC,aAAa;IACb,IAAW,cAAc,KAAiC,OAAO,SAAS,CAAC,CAAC,CAAC;IAE7E,aAAa;IACN,cAAc,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QACrE,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC7C,OAAO,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;IAC/D,CAAC;CACF;AAnBD,8CAmBC;AAED,aAAa;AACb,MAAM,mBAAoB,SAAQ,iBAAiB;IAG7B;IAFb,kBAAkB,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IAChD,UAAU,CAAU;IAC3B,YAAoB,MAAsB,EAAE,WAAqB;QAC/D,KAAK,EAAE,CAAC;QADU,WAAM,GAAN,MAAM,CAAgB;QAExC,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;QACjC,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACxF,CAAC;IACO,MAAM,CAAC,cAAc,GAAG,uCAAuB,CAAC,UAAU,EAAE,CAAC;IAC7D,MAAM,CAAC,WAAW,GAAG,qBAAK,CAAC,UAAU,EAAE,CAAC;IACzC,QAAQ,CAAC,CAAS,EAAE,CAAS,EAAE,MAAc,EAAE,MAAgB;QACpE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,mBAAmB,CAAC,cAAc,CAAC,CAAC;QAChG,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,mBAAmB,CAAC,WAAW,CAAC,CAAC;QACvF,OAAO,uBAAO,CAAC,UAAU,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC/D,CAAC;IACD,IAAoB,cAAc,KAAK,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;;AAG9D,aAAa;AACb,MAAa,gBAAiB,SAAQ,iBAAiB;IAC7C,cAAc,CAAgB;IAC/B,kBAAkB,CAAY;IAC9B,UAAU,CAAU;IAC3B,YAAY,KAAsB,EAAE,WAAqB;QACvD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,kBAAkB,GAAG,yBAAS,CAAC,qBAAqB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,wBAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,MAAM,EAAE,yBAAS,CAAC,GAAG,CAAC,CAAC,CAAC;QACtI,MAAM,YAAY,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClK,IAAI,CAAC,UAAU,GAAG,uBAAO,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;QACpD,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3D,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,IAAI,6BAAa,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;IAC9G,CAAC;IACM,QAAQ,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QAC/D,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC7D,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC;QACd,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAlBD,4CAkBC;AAWD,MAAM,aAAa,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;AACxC,MAAM,YAAY,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;AACvC,MAAM,YAAY,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;AACtC,MAAM,iBAAiB,GAAG,CAAC,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,EAAE,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,EAAE,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,EAAE,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,CAAC,CAAC;AAC/Q,MAAM,cAAc,GAAG,CAAC,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,CAAC,CAAC;AAExM;;GAEG;AACH,MAAa,OAAQ,SAAQ,sBAAW;IAC9B,MAAM,CAAC,qBAAqB,GAAG,CAAC,CAAC;IACjC,aAAa,CAAoB;IACjC,YAAY,CAAoB;IAChC,+BAA+B,CAAoB;IAC3D,gBAAgB;IACT,UAAU,GAAG,KAAK,CAAC,CAAoB,yGAAyG;IACvJ,gBAAgB;IACN,YAAY,CAAsB;IAC5C,gBAAgB;IACN,eAAe,CAAyB;IAClD,gBAAgB;IACN,KAAK,CAAqB,CAAC,oDAAoD;IACzF,gBAAgB;IAChB,IAAoB,OAAO;QACzB,OAAO,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,kBAAkB,CAAC;IAClD,CAAC;IAED,gBAAgB;IAChB,IAAoB,WAAW;QAC7B,OAAO,IAAI,CAAC,eAAe,KAAK,SAAS,CAAC;IAC5C,CAAC;IAED,gBAAgB;IAChB,IAAW,cAAc,KAAK,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAC5D,gBAAgB;IAChB,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IACxC,gBAAgB;IAChB,IAAW,mBAAmB,KAAK,OAAO,IAAI,CAAC,YAAuB,CAAC,CAAC,CAAC;IACzE,gBAAgB;IAChB,IAAW,QAAQ,KAAc,OAAO,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC;IACjF,gBAAgB;IAChB,IAAW,YAAY,KAAmC,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IACtF;;OAEG;IACH,IAAW,kBAAkB,KAAmC,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAE3F;;;;;OAKG;IACH,IAAW,8BAA8B,KAAmC,OAAO,IAAI,CAAC,+BAA+B,CAAC,CAAC,CAAC;IAE1H,sDAAsD;IACtC,OAAO,CAAc;IACrC,4DAA4D;IAC5C,MAAM,CAAS;IACvB,MAAM,CAAY;IAC1B,sEAAsE;IACtD,SAAS,CAAoB;IAC7C,gBAAgB;IACN,WAAW,CAAW;IAEhC,gBAAgB;IAChB,YAAY,MAAyB,EAAE,OAAoB,EAAE,MAAc,EAAE,KAAgB,EAAE,SAA4B,EAAE,WAAgC,EAAE,UAA+B;QAC5L,KAAK,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,YAAY,GAAG,WAAW,EAAE,KAAK,EAAE,CAAC;IAC3C,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,MAAiB;QACtC,OAAO,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACpJ,CAAC;IAED,gBAAgB;IACA,wBAAwB;QACtC,oJAAoJ;QACpJ,MAAM,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,CAAC;QAC1D,OAAO,YAAY,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAClC,CAAC;IAED,gBAAgB;IACA,QAAQ,CAAC,IAAkB;QACzC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACrB,IAAI,IAAI,CAAC,aAAa;YACpB,KAAK,MAAM,WAAW,IAAI,IAAI,CAAC,aAAa;gBAC1C,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED,gBAAgB;IAChB,IAAoB,WAAW;QAC7B,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS;YACxB,OAAO,0BAAe,CAAC,OAAO,CAAC;QAEjC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,0BAAe,CAAC,KAAK,CAAC,CAAC,CAAC,0BAAe,CAAC,aAAa,CAAC;IACzH,CAAC;IAED,gBAAgB;IAChB,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,MAAuB,CAAC,CAAC,CAAC;IAC3E,gBAAgB;IAChB,IAAW,WAAW,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAE1C,gBAAgB;IACT,cAAc,CAAC,MAAc;QAClC,IAAI,CAAC,KAAK,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC;YACnC,OAAO,IAAI,CAAC;QAEd,IAAA,qBAAM,EAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QACzC,IAAI,MAAM,CAAC,KAAK,IAAI,IAAI,CAAC,MAAM,CAAC,KAAK;YACnC,OAAO,SAAS,CAAC;QAEnB,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,MAAM,CAAC,GAAG,IAAI,KAAK,CAAC;YACrC,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,IAAI,KAAK,CAAC;YAC3C,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAClC,MAAM,QAAQ,GAAG,KAAgB,CAAC;gBAClC,MAAM,WAAW,GAAG,QAAQ,CAAC,MAAM,CAAC;gBACpC,IAAI,WAAW,CAAC,GAAG,KAAK,QAAQ,IAAI,WAAW,CAAC,MAAM,KAAK,WAAW;oBACpE,OAAO,QAAQ,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;YAC3C,CAAC;QACH,CAAC;QAED,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,IAAY,iBAAiB;QAC3B,4FAA4F;QAC5F,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IAC1E,CAAC;IAED,gBAAgB;IACA,kBAAkB,CAAC,OAAuB,EAAE,KAAe;QACzE,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO;QAET,MAAM,WAAW,GAAG,CAAC,IAAI,CAAC,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,uBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC;QAClG,MAAM,IAAI,GAAG,EAAE,EAAE,KAAK,GAAG,EAAE,EAAE,OAAO,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACvD,MAAM,UAAU,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACnD,IAAI,IAAI,CAAC,MAAM,YAAY,eAAe,EAAE,CAAC;YAC3C,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;YAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC/C,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC;gBACtD,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC;YAC1D,CAAC;QACH,CAAC;aAAM,CAAC;YACN,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,MAAM,SAAS,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,EAAE,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC7E,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,EAAE,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC;YACjF,CAAC;QACH,CAAC;QAED,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACtC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC5B,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;YACxB,OAAO,CAAC,aAAa,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAE7C,MAAM,OAAO,GAAG,sBAAQ,CAAC,MAAM,CAAC,yBAAW,CAAC,cAAc,CAAC,CAAC;QAC5D,MAAM,QAAQ,GAAG,sBAAQ,CAAC,MAAM,CAAC,yBAAW,CAAC,UAAU,CAAC,CAAC;QACzD,MAAM,eAAe,GAAG,sBAAQ,CAAC,MAAM,CAAC,yBAAW,CAAC,UAAU,CAAC,CAAC;QAEhE,MAAM,QAAQ,GAAG,EAAE,EAAE,SAAS,GAAG,EAAE,EAAE,gBAAgB,GAAG,EAAE,CAAC;QAE3D,KAAK,MAAM,KAAK,IAAI,KAAK;YACvB,IAAI,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,aAAa,CAAC,KAAK,CAAC;gBAClD,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;iBAClB,IAAI,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,2BAA2B;gBACpG,gBAAgB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;;gBAE7B,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,EAAE,EAAE,CAAC,CAAC;QAC3C,OAAO,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;QACjC,OAAO,CAAC,YAAY,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC;QAC7C,OAAO,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;QAClC,OAAO,CAAC,YAAY,CAAC,eAAe,EAAE,eAAe,EAAE,EAAE,CAAC,CAAC;QAC3D,OAAO,CAAC,cAAc,CAAC,gBAAgB,CAAC,CAAC;IAC3C,CAAC;IAED,gBAAgB;IACA,cAAc;QAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QACnC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC;YACnB,OAAO,SAAS,CAAC;QACnB,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS,EAAE,CAAC;YACnD,MAAM,MAAM,GAAG,0BAAU,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YAC7C,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;YAC7C,MAAM,WAAW,GAAG,wBAAQ,CAAC,cAAc,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACpE,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAClD,MAAM,UAAU,GAAG,EAAE,CAAC;YACtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,UAAU,GAAG,WAAW,CAAC,oBAAoB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC;gBAC/F,IAAI,MAAM;oBACR,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;gBAEhC,MAAM,SAAS,GAAG,yBAAS,CAAC,oBAAoB,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBACxG,IAAI,SAAS,KAAK,SAAS,EAAE,6BAA6B;oBACxD,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAC/B,CAAC;YAED,MAAM,QAAQ,GAAG,kCAAkB,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;YAC7D,MAAM,aAAa,GAAG,6BAAa,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;YAE5D,OAAO,0BAAU,CAAC,aAAa,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC;QACnD,CAAC;aAAM,CAAC;YACN,OAAO,0BAAU,CAAC,aAAa,CAAC,CAAC,IAAA,4BAAa,EAAC,yBAAS,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,CAAC;IACH,CAAC;IAED,gBAAgB;IACA,WAAW;QACzB,KAAK,CAAC,WAAW,EAAE,CAAC;QAEpB,mGAAmG;QACnG,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YAC3B,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;IAED,gBAAgB;IACT,UAAU,CAAC,OAAqB,EAAE,QAAuB;QAC9D,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;OAEG;IACH,IAAoB,aAAa;QAC/B,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,sBAAW,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC;IAChI,CAAC;IAED,gBAAgB;IACA,UAAU,CAAC,YAA0B;QACnD,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS;YAClF,OAAO,KAAK,CAAC;QAEf,IAAI,YAAY,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACxC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,YAAY,CAAC,QAAQ,CAAC;gBAC1D,OAAO,KAAK,CAAC;YAEf,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;gBAC5C,MAAM,SAAS,GAAG,wBAAQ,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,YAAY,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;gBACrG,SAAS,CAAC,gBAAgB,EAAE,CAAC;gBAC7B,IAAI,SAAS,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,CAAC,GAAG,GAAG;oBACpD,OAAO,KAAK,CAAC;YACjB,CAAC;QACH,CAAC;aAAM,CAAC;YACN,MAAM,KAAK,GAAG,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC;YAC5D,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,WAAW;gBACzC,IAAI,YAAY,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,GAAG,CAAC;oBAC9C,OAAO,KAAK,CAAC;QACnB,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED,gBAAgB;IACG,aAAa,CAAC,OAA+C,EAAE,OAA+B;QAC/G,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,UAAU,CAAC,CAAC;QACpF,MAAM,WAAW,GAAG,OAAO,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,UAAU,CAAC,CAAC;QAEvF,MAAM,eAAe,GAAG,CAAC,QAAgB,EAAE,EAAE;YAC3C,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;YAC3C,KAAK,MAAM,KAAK,IAAI,QAAQ;gBAC1B,aAAa,CAAC,WAAW,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAEzC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,aAAa,CAAC;gBAC1C,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;YAExC,OAAO,CAAC,QAAQ,CAAC,CAAC;QACpB,CAAC,CAAC;QAEF,IAAI,OAAO,CAAC,qBAAqB,CAAC,IAAI,CAAC,EAAE,CAAC;YACxC,IAAI,CAAC,mBAAmB,CAAC,WAAW,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;YACjE,OAAO;QACT,CAAC;QAED,MAAM,qBAAqB,GAAG,CAAC,YAAyB,EAAE,EAAE;YAC1D,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;YACpC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YACtC,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC;YAChC,MAAM,QAAQ,GAAG,EAAE,CAAC;YACpB,MAAM,iBAAiB,GAAG,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC;YACvE,MAAM,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC;YACzC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;gBAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;oBACrC,MAAM,MAAM,GAAG,IAAI,iBAAM,CAAC,KAAK,EAAE,MAAM,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;oBACtD,MAAM,OAAO,GAAG,YAAY,CAAC,CAAC,GAAG,WAAW,GAAG,CAAC,CAAC,CAAC;oBAClD,MAAM,SAAS,GAAG,OAAO,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;oBACnD,MAAM,MAAM,GAAG,0BAAU,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACvF,MAAM,CAAC,gBAAgB,EAAE,CAAC;oBAE1B,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;oBAC9E,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClG,MAAM,WAAW,GAAG,SAAS,KAAK,uBAAS,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,GAAG,QAAQ,GAAG,wBAAQ,CAAC,gBAAgB,CAAC,OAAO,GAAG,wBAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,GAAG,wBAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC;oBACzM,MAAM,YAAY,GAAG,OAAO,CAAC,mBAAmB,CAAC,OAAO,EAAE,MAAM,EAAE,WAAW,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC;oBACvG,MAAM,KAAK,GAAG,uBAAO,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;oBAChD,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,iBAAiB,EAAE,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,SAAS,EAAE,WAAW,EAAE,WAAW,CAAC,CAAC;oBAC9M,IAAI,KAAK;wBACP,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBACzB,CAAC;YACH,CAAC;YAED,eAAe,CAAC,QAAQ,CAAC,CAAC;QAC5B,CAAC,CAAC;QAEF,OAAO,CAAC,qBAAqB,CAAC,IAAI,EAAE,WAAW,EAAE,QAAQ,EAAE,qBAAqB,CAAC,CAAC;IACpF,CAAC;IAEO,mBAAmB,CAAC,WAAmB,EAAE,QAAgB,EAAE,OAAsC;QACvG,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;QACpC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC;QAChC,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,MAAM,QAAQ,GAAG,EAAE,CAAC;QAEpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;YAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;gBACrC,MAAM,MAAM,GAAG,IAAI,iBAAM,CAAC,KAAK,EAAE,MAAM,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;gBACtD,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;gBACpE,MAAM,cAAc,GAAG,8BAAc,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,UAAU,CAAC,SAAS,EAAE,UAAU,CAAC,QAAQ,CAAC,CAAC;gBAC5H,MAAM,KAAK,GAAG,cAAc,CAAC,KAAK,EAAE,CAAC;gBACrC,MAAM,SAAS,GAAG,OAAO,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACnD,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;gBAC9E,IAAI,SAAS,KAAK,WAAW;oBAC3B,KAAK,CAAC,aAAa,CAAC,WAAW,CAAC,IAAI,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC;gBAE1D,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,OAAO,EAAE,EAAE,SAAS,EAAE,cAAc,EAAE,WAAW,CAAC,CAAC,CAAC;YACvM,CAAC;QACH,CAAC;QAED,OAAO,CAAC,QAAQ,CAAC,CAAC;QAClB,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,gBAAgB;IACT,MAAM,CAAC,mBAAmB,CAAC,OAAkB,EAAE,MAAgB,EAAE,WAAmB,EAAE,MAAkB,EAAE,WAAqB;QACpI,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,MAAM,GAAG,EAAE,CAAC;YACZ,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,MAAM,CAAC,IAAI,CAAC,uBAAO,CAAC,MAAM,EAAE,CAAC,CAAC;QAClC,CAAC;QAED,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,IAAA,qBAAM,EAAC,OAAO,CAAC,MAAM,KAAK,CAAC,CAAC,CAAC;QAC7B,MAAM,QAAQ,GAAG,MAAM,CAAC,KAAK,CAAC,CAAE,WAAW,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,WAAW,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAEnF,KAAK,MAAM,MAAM,IAAI,OAAO;YAC1B,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAEzC,KAAK,MAAM,MAAM,IAAI,OAAO;YAC1B,MAAM,CAAC,IAAI,CAAC,SAAS,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAE1C,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,gBAAgB;IACA,cAAc,CAAC,IAAkB;QAC/C,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACpC,CAAC;IAED,gBAAgB;IACA,eAAe,CAAC,IAAkB;QAChD,OAAO,2BAAa,CAAC,WAAW,CAAC,OAAO,KAAK,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,CAAC,CAAC;IAC3H,CAAC;IAEO,iBAAiB;QACvB,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACvB,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,mBAAmB,EAAE,CAAC,CAAC;YACjE,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QACjC,CAAC;QACD,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;QAChC,CAAC;QACD,IAAI,IAAI,CAAC,+BAA+B,EAAE,CAAC;YACzC,IAAI,CAAC,+BAA+B,GAAG,SAAS,CAAC;QACnD,CAAC;IACH,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,cAAc;YACpD,OAAO,IAAI,CAAC,QAAQ,CAAC;QAEvB,MAAM,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QACrC,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACzC,MAAM,EAAE,SAAS,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC,OAAO,CAAC;QACpD,MAAM,gBAAgB,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,gBAAgB,CAAC;QACpE,MAAM,OAAO,GAAG,qBAAS,CAAC,YAAY,CAAC,wBAAwB,CAAC,EAAE,WAAW,EAAE,QAAQ,EAAE,UAAU,EAAE,IAAI,CAAC,aAAa,EAAE,EAAE,aAAa,EAAE,IAAI,CAAC,SAAS,EAAE,YAAY,EAAE,gCAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,SAAS,EAAE,SAAS,EAAE,eAAe,EAAE,QAAQ,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,IAAI,EAAE,EAAE,IAAI,CAAC,CAAC;QAE9U,wLAAwL;QACxL,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,gBAAgB,CAAC,IAAI;YAC9E,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAE1B,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,gBAAgB;IACT,YAAY;QACjB,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,MAAM,IAAI,KAAK,CAAC,yDAAyD,CAAC,CAAC;QAC7E,OAAO,CAAC,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;IAClM,CAAC;IAED,gBAAgB;IACG,kBAAkB,CAAC,KAA8B;QAClE,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QAEhC,IAAI,CAAC,eAAe,EAAE,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAC/C,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;YACf,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU;kBAC1C,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU;kBACtC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU;kBAChC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAC3D,CAAC;QACJ,CAAC;IACH,CAAC;IAED;;;;OAIG;IACH,IAAW,WAAW;QACpB,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YACjC,OAAO,IAAI,CAAC,YAAY,CAAC;QAE3B,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,MAAM,EAAE,SAAS,KAAK,MAAM,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC;YAC5E,MAAM,SAAS,GAAG,MAAiB,CAAC;YACpC,IAAI,SAAS,KAAK,SAAS,CAAC,YAAY;gBACtC,OAAO,SAAS,CAAC,YAAY,CAAC;QAClC,CAAC;QAED,IAAA,qBAAM,EAAC,KAAK,CAAC,CAAC;QACd,OAAO,uBAAO,CAAC,UAAU,EAAE,CAAC;IAC9B,CAAC;IAED,gBAAgB;IAChB,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;IACzC,CAAC;IAED,iFAAiF;IAC1E,aAAa,CAAC,SAAiB,EAAE,SAAiB;QACvD,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YACjC,IAAI,CAAC,YAAY,GAAG,uBAAO,CAAC,QAAQ,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;aACxD,CAAC;YACJ,IAAI,CAAC,YAAY,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;YACjF,IAAI,CAAC,YAAY,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;QACrF,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,YAAY,eAAe;YAC7D,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;IACpF,CAAC;IAED,iGAAiG;IAC1F,aAAa,CAAC,WAAqB;QACxC,OAAO,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,IAAI,mBAAmB,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;IACrJ,CAAC;IAED,gBAAgB;IAChB,IAAW,kBAAkB;QAC3B,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,SAAS,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,MAAM;YAClG,OAAO,IAAI,CAAC;QAEd,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,KAAK,CAAC;QAEf,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC;QAC/E,OAAO,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,EAAE,CAAC,WAAW,CAAC,WAAW,CAAC,OAAO,KAAK,UAAU,IAAI,WAAW,CAAC,OAAO,CAAC,CAAC;IAC1H,CAAC;IAED,gBAAgB;IAChB,IAAW,cAAc;QACvB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,MAAM,CAAC;QAElE,OAAO,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC1D,CAAC;IAED;;OAEG;IACa,oBAAoB,CAAC,IAAkB,EAAE,OAAkC;QACzF,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,MAAM,IAAI,IAAI,CAAC,cAAc;YACjF,OAAO;QAET,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,IAAI,KAAK,EAAkB,CAAC;QACjD,IAAI,CAAC,YAAY,GAAG,IAAI,KAAK,EAAkB,CAAC;QAChD,IAAI,CAAC,+BAA+B,GAAG,IAAI,KAAK,EAAkB,CAAC;QACnE,KAAK,MAAM,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,EAAE,CAAC;YAC3E,IAAI,QAAQ,GAAG,IAAI,KAAK,EAAkB,CAAC;YAC3C,MAAM,YAAY,GAAG,IAAI,KAAK,EAAkB,CAAC;YACjD,IAAI,6BAAkB,CAAC,MAAM,KAAK,gBAAgB,CAAC,IAAI,CAAC,qBAAqB,CAAC,QAAQ,EAAE,YAAY,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,CAAC;gBAClH,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;gBAC/B,OAAO;YACT,CAAC;YAED,+DAA+D;YAC/D,sDAAsD;YACtD,gEAAgE;YAChE,2DAA2D;YAC3D,qEAAqE;YACrE,oDAAoD;YACpD,IAAI,gBAAgB,CAAC,gBAAgB,EAAE,CAAC;gBACtC,QAAQ,GAAG,CAAC,GAAG,QAAQ,EAAE,GAAG,YAAY,CAAC,CAAC;YAC5C,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,+BAA+B,GAAG,CAAC,GAAG,IAAI,CAAC,+BAA+B,EAAE,GAAG,YAAY,CAAC,CAAC;YACpG,CAAC;YAED,mFAAmF;YACnF,IAAI,gBAAgB,CAAC,QAAQ,CAAC,OAAO,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,qBAAqB,EAAE,CAAC;gBAC1F,KAAK,MAAM,WAAW,IAAI,QAAQ,EAAE,CAAC;oBACnC,WAAW,CAAC,gBAAgB,EAAE,CAAC;oBAC/B,IAAI,WAAW,CAAC,OAAO;wBACrB,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;;wBAE5B,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBACpC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;gBACvC,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,2DAA2D;gBAC3D,mDAAmD;gBACnD,KAAK,MAAM,WAAW,IAAI,QAAQ,EAAE,CAAC;oBACnC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;gBACtC,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAEO,MAAM,CAAC,kBAAkB,GAAG,4BAAiB,CAAC,UAAU,EAAE,CAAC;IAC3D,MAAM,CAAC,kBAAkB,GAAG,4BAAiB,CAAC,UAAU,EAAE,CAAC;IAEnE;;;;OAIG;IACgB,sBAAsB;QACvC,IAAI,iBAAiB,GAAG,CAAC,CAAC;QAE1B,4DAA4D;QAC5D,KAAK,IAAI,MAAM,GAAY,IAAI,EAAE,MAAM,KAAK,SAAS,IAAI,MAAM,CAAC,YAAY,KAAK,SAAS,EAAE,MAAM,GAAG,MAAM,CAAC,MAAiB;YAC3H,iBAAiB,EAAE,CAAC;QAEtB,OAAO,iBAAiB,GAAG,OAAO,CAAC,qBAAqB,CAAC;IAC3D,CAAC;IAED,gBAAgB;IACG,oBAAoB;QACrC,qHAAqH;QACrH,OAAO,GAAG,CAAC;IACb,CAAC;IAEO,MAAM,CAAC,oBAAoB,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;IAChD,MAAM,CAAC,qBAAqB,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;IAEzD,gBAAgB;IACT,gBAAgB;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,SAAS,CAAC;QAEnB,MAAM,aAAa,GAAqB,EAAE,CAAC;QAC3C,MAAM,aAAa,GAAG,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC;QACzD,MAAM,YAAY,GAAG,aAAa,CAAC,QAAQ,CAAC,OAAO,CAAC,oBAAoB,CAAC,CAAC;QAC1E,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;QACvF,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;QACvF,KAAK,MAAM,WAAW,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YAC7C,IAAI,WAAW,CAAC,OAAO,EAAE,CAAC;gBACxB,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,aAAa,EAAE,YAAY,EAAE,WAAW,EAAE,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC;gBAE9G,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,MAAM,CAAC,gBAAgB,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,WAAW,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC5I,CAAC,gBAAgB,IAAI,WAAW,CAAC,MAAM,CAAC,gBAAgB,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,WAAW,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;oBAC3I,6EAA6E;oBAC7E,MAAM,eAAe,GAAG,WAAW,CAAC,SAAS,CAAC,KAAK,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;oBAChF,MAAM,aAAa,GAAG,aAAa,CAAC,KAAK,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;oBACtE,MAAM,YAAY,GAAG,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC;oBAEpE,IAAI,gBAAgB,EAAE,CAAC;wBACrB,aAAa,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC;wBAC7C,eAAe,CAAC,GAAG,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC;wBAC5C,eAAe,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC;oBAC7C,CAAC;yBAAM,CAAC;wBACN,aAAa,CAAC,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC;wBAC7C,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;wBAC9C,eAAe,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC;oBAC5C,CAAC;oBAED,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,aAAa,EAAE,YAAY,EAAE,WAAW,EAAE,eAAe,EAAE,aAAa,CAAC,CAAC,CAAC;gBACzH,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,KAAK,IAAI,MAAM,GAAG,WAAW,CAAC,MAAM,EAAE,SAAS,KAAK,MAAM,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC;oBACnF,MAAM,OAAO,GAAG,MAAwB,CAAC;oBACzC,IAAI,OAAO,CAAC,OAAO,EAAE,CAAC;wBACpB,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,aAAa,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC;wBAC7H,MAAM;oBACR,CAAC;gBACH,CAAC;YACH,CAAC;QACH,CAAC;QAED,OAAO,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,SAAS,CAAC;IAC9D,CAAC;IAEO,MAAM,CAAC,sBAAsB,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;IAErD,mBAAmB,CAAC,aAAsB,EAAE,YAAsB,EAAE,WAA2B,EAAE,cAAuB,EAAE,aAAuB;QACvJ,IAAA,qBAAM,EAAC,WAAW,CAAC,OAAO,KAAK,SAAS,CAAC,CAAC;QAE1C,gHAAgH;QAChH,MAAM,aAAa,GAAG,cAAc,CAAC,QAAQ,CAAC,OAAO,CAAC,qBAAqB,CAAC,CAAC;QAC7E,MAAM,SAAS,GAAG,wBAAQ,CAAC,MAAM,CAAC,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;QAClK,MAAM,KAAK,GAAG,wBAAQ,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;QAClG,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,eAAe,CAAC,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;QACrF,IAAI,QAAQ,CAAC;QACb,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;YAChC,MAAM,SAAS,GAAG,aAAa,CAAC,SAAS,CAAC,cAAc,EAAE,OAAO,CAAC,sBAAsB,CAAC,CAAC;YAC1F,IAAA,qBAAM,EAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YAC1B,QAAQ,GAAG,uBAAO,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;QAClR,CAAC;QAED,MAAM,cAAc,GAAG,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC;QAChD,OAAO,IAAI,8BAAc,CAAC,WAAW,CAAC,OAAO,EAAE,YAAY,EAAE,KAAK,EAAE,SAAS,EAAE,cAAc,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,cAAc,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,cAAc,CAAC,EAAE,QAAQ,CAAC,CAAC;IAC1M,CAAC;IAED,gBAAgB;IACA,UAAU,CAAC,OAA2B;QAEpD,IAAI,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;YACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;YAC3C,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;gBAC/B,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,eAAe,CAAC,OAAO,CAAC,EAAE,CAAC;oBAC7C,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,wDAAwD;oBAC5F,MAAM;gBACR,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC;YACjC,MAAM,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC;YACrD,MAAM,iBAAiB,GAAG,OAAO,CAAC,OAAO,EAAE,cAAc,EAAE,SAAS,CAAC;YACrE,MAAM,SAAS,GAAG,iBAAiB,CAAC,CAAC,CAAC,eAAe,CAAC,0BAA0B,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC;YACtH,MAAM,QAAQ,GAAG,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,qCAAiB,CAAC,UAAU,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;YACvH,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QAEpE,CAAC;aAAM,CAAC;YACN,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YAC9B,IAAI,CAAC,eAAe,GAAG,OAAO,CAAC,OAAO,EAAE,cAAc,CAAC;QACzD,CAAC;QAED,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QAEvB,IAAI,SAAS,KAAK,OAAO,CAAC,YAAY;YACpC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,YAAY,CAAC;QAE5C,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED,gBAAgB;IACA,UAAU;QACxB,uIAAuI;IACzI,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,KAAK,CAAC,eAAe,EAAE,CAAC;QACxB,IAAI,CAAC,eAAe,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACrD,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,qJAAqJ;IACvJ,CAAC;;AArqBH,0BAsqBC;AAED;;IAEI;AACJ,MAAa,gBAAiB,SAAQ,OAAO;IAC3C,0DAA0D;IACzC,aAAa,CAAU;IAExC,YAAY,MAAyB,EAAE,OAAoB,EAAE,MAAc,EAAE,KAAgB,EAAE,SAA4B,EAAE,WAAgC,EAAE,UAA+B,EAAE,YAAqB;QACnN,KAAK,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,WAAW,EAAE,UAAU,CAAC,CAAC;QAC1E,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;IACpC,CAAC;IAED,IAAoB,WAAW,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAClD,IAAoB,OAAO,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAC/C,IAAoB,YAAY,KAAkB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEtE,kBAAkB;QACxB,MAAM,MAAM,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACxC,MAAM,UAAU,GAAG,MAAM,CAAC,IAAI,CAAC;QAC/B,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;YAC7B,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,EAAE,QAAQ,GAAG,MAAM,CAAC,MAAM,CAAC;QACrD,MAAM,UAAU,GAAG,MAAM,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;QACjD,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,QAAQ,CAAC,MAAM,IAAI,UAAU,CAAC,CAAC;QACnE,MAAM,OAAO,GAAG,MAAM,CAAC,GAAG,GAAG,CAAC,QAAQ,CAAC,GAAG,IAAI,UAAU,CAAC,CAAC;QAC1D,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,CAAC,IAAI,UAAU,CAAC,CAAC;QACtC,MAAM,oBAAoB,GAAG,uBAAO,CAAC,UAAU,CAAC,KAAK,GAAG,UAAU,EAAE,KAAK,GAAG,OAAO,EAAE,KAAK,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;QACtI,MAAM,QAAQ,GAAG,IAAA,qDAAyB,EAAC,UAAU,EAAE,oBAAoB,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,WAAW,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QACxE,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,IAAoB,cAAc;QAChC,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC;YACvC,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC3C,MAAM,UAAU,GAAG,IAAI,CAAC,mBAAmB,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAC5E,IAAI,QAAQ;gBACV,IAAI,CAAC,eAAe,GAAG,qBAAS,CAAC,YAAY,CAAC,iBAAiB,CAAC,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC,kBAAkB,EAAE,IAAI,CAAC,CAAC;QACxH,CAAC;QACD,OAAO,IAAI,CAAC,eAAe,CAAC;IAC9B,CAAC;IAED,IAAoB,SAAS,KAAc,OAAO,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,CAAC;IAChF,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC9E,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,CAAC;IAClF,IAAoB,OAAO,KAAc,OAAO,CAAC,IAAI,CAAC,eAAe,KAAK,SAAS,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,KAAK,yBAAc,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAE3J,QAAQ,CAAC,IAAkB;QACzC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACpB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IACnC,CAAC;CACF;AAjDD,4CAiDC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, dispose, expectDefined } from \"@itwin/core-bentley\";\r\nimport { ColorByName, ColorDef, FrustumPlanes, GlobeMode, PackedFeatureTable, RenderTexture } from \"@itwin/core-common\";\r\nimport { AxisOrder, BilinearPatch, ClipPlane, ClipPrimitive, ClipShape, ClipVector, Constant, ConvexClipPlaneSet, EllipsoidPatch, LongitudeLatitudeNumber, Matrix3d, Point3d, PolygonOps, Range1d, Range2d, Range3d, Ray3d, Transform, Vector2d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { GraphicBuilder } from \"../../render/GraphicBuilder\";\r\nimport { RealityMeshParams } from \"../../render/RealityMeshParams\";\r\nimport { upsampleRealityMeshParams } from \"../../internal/render/UpsampleRealityMeshParams\";\r\nimport { RenderGraphic } from \"../../render/RenderGraphic\";\r\nimport { RenderMemory } from \"../../render/RenderMemory\";\r\nimport { RenderSystem } from \"../../render/RenderSystem\";\r\nimport { RenderTerrainGeometry, TerrainTexture } from \"../../internal/render/RenderTerrain\";\r\nimport { ViewingSpace } from \"../../ViewingSpace\";\r\nimport {\r\n ImageryMapTile, MapCartoRectangle, MapTileLoader, MapTileTree, QuadId, RealityTile, RealityTileParams, Tile, TileContent, TileDrawArgs, TileGraphicType,\r\n TileLoadStatus, TileTreeLoadStatus, TraversalSelectionContext,\r\n} from \"../internal\";\r\n\r\n/** @internal */\r\nexport class PlanarTilePatch {\r\n constructor(public corners: Point3d[], public normal: Vector3d, private _chordHeight: number) {\r\n }\r\n\r\n public getRangeCorners(heightRange: Range1d, result: Point3d[]): Point3d[] {\r\n let index = 0;\r\n for (const corner of this.corners)\r\n corner.plusScaled(this.normal, heightRange.low - this._chordHeight, result[index++]);\r\n\r\n for (const corner of this.corners)\r\n corner.plusScaled(this.normal, heightRange.high + this._chordHeight, result[index++]);\r\n\r\n return result;\r\n }\r\n public getClipShape(): Point3d[] {\r\n return [this.corners[0], this.corners[1], this.corners[3], this.corners[2]];\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport type TilePatch = PlanarTilePatch | EllipsoidPatch;\r\n\r\n/** Projects points within the rectangular region of a [[MapTile]] into 3d space.\r\n * @see [[MapTile.getProjection]] to obtain the projection for a [[MapTile]].\r\n * @public\r\n */\r\nexport abstract class MapTileProjection {\r\n /** The extents of the volume of space associated with the projected [[MapTile]]. */\r\n public abstract get localRange(): Range3d;\r\n /** @alpha */\r\n public abstract get transformFromLocal(): Transform;\r\n\r\n /** Given parametric coordinates in [0, 1] within the tile's rectangular region, and an elevation above the Earth,\r\n * compute the 3d position in space.\r\n */\r\n public abstract getPoint(u: number, v: number, height: number, result?: Point3d): Point3d;\r\n\r\n /** @alpha */\r\n public get ellipsoidPatch(): EllipsoidPatch | undefined { return undefined; }\r\n\r\n /** @alpha */\r\n public getGlobalPoint(u: number, v: number, z: number, result?: Point3d): Point3d {\r\n const point = this.getPoint(u, v, z, result);\r\n return this.transformFromLocal.multiplyPoint3d(point, point);\r\n }\r\n}\r\n\r\n/** @alpha */\r\nclass EllipsoidProjection extends MapTileProjection {\r\n public transformFromLocal = Transform.createIdentity();\r\n public localRange: Range3d;\r\n constructor(private _patch: EllipsoidPatch, heightRange?: Range1d) {\r\n super();\r\n this.localRange = _patch.range();\r\n this.localRange.expandInPlace(heightRange ? (heightRange.high - heightRange.low) : 0);\r\n }\r\n private static _scratchAngles = LongitudeLatitudeNumber.createZero();\r\n private static _scratchRay = Ray3d.createZero();\r\n public getPoint(u: number, v: number, height: number, result?: Point3d): Point3d {\r\n const angles = this._patch.uvFractionToAngles(u, v, height, EllipsoidProjection._scratchAngles);\r\n const ray = this._patch.anglesToUnitNormalRay(angles, EllipsoidProjection._scratchRay);\r\n return Point3d.createFrom(expectDefined(ray).origin, result);\r\n }\r\n public override get ellipsoidPatch() { return this._patch; }\r\n}\r\n\r\n/** @alpha */\r\nexport class PlanarProjection extends MapTileProjection {\r\n private _bilinearPatch: BilinearPatch;\r\n public transformFromLocal: Transform;\r\n public localRange: Range3d;\r\n constructor(patch: PlanarTilePatch, heightRange?: Range1d) {\r\n super();\r\n this.transformFromLocal = Transform.createOriginAndMatrix(patch.corners[0], Matrix3d.createRigidHeadsUp(patch.normal, AxisOrder.ZYX));\r\n const planeCorners = expectDefined(this.transformFromLocal.multiplyInversePoint3dArray([patch.corners[0], patch.corners[1], patch.corners[2], patch.corners[3]]));\r\n this.localRange = Range3d.createArray(planeCorners);\r\n this.localRange.low.z += heightRange ? heightRange.low : 0;\r\n this.localRange.high.z += heightRange ? heightRange.high : 0;\r\n this._bilinearPatch = new BilinearPatch(planeCorners[0], planeCorners[1], planeCorners[2], planeCorners[3]);\r\n }\r\n public getPoint(u: number, v: number, z: number, result?: Point3d): Point3d {\r\n result = this._bilinearPatch.uvFractionToPoint(u, v, result);\r\n result.z += z;\r\n return result;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface TerrainTileContent extends TileContent {\r\n terrain?: {\r\n renderGeometry?: RenderTerrainGeometry;\r\n /** Used on leaves to support up-sampling. */\r\n mesh?: RealityMeshParams;\r\n };\r\n}\r\n\r\nconst scratchNormal = Vector3d.create();\r\nconst scratchViewZ = Vector3d.create();\r\nconst scratchPoint = Point3d.create();\r\nconst scratchClipPlanes = [ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint)];\r\nconst scratchCorners = [Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero()];\r\n\r\n/** A [[Tile]] belonging to a [[MapTileTree]] representing a rectangular region of a map of the Earth.\r\n * @public\r\n */\r\nexport class MapTile extends RealityTile {\r\n private static _maxParentHeightDepth = 4;\r\n private _imageryTiles?: ImageryMapTile[];\r\n private _hiddenTiles?: ImageryMapTile[];\r\n private _highResolutionReplacementTiles?: ImageryMapTile[];\r\n /** @internal */\r\n public everLoaded = false; // If the tile is only required for availability metadata, load it once and then allow it to be unloaded.\r\n /** @internal */\r\n protected _heightRange: Range1d | undefined;\r\n /** @internal */\r\n protected _renderGeometry?: RenderTerrainGeometry;\r\n /** @internal */\r\n protected _mesh?: RealityMeshParams; // Primitive retained on leaves only for upsampling.\r\n /** @internal */\r\n public override get isReady(): boolean {\r\n return super.isReady && this.baseImageryIsReady;\r\n }\r\n\r\n /** @internal */\r\n public override get hasGraphics(): boolean {\r\n return this._renderGeometry !== undefined;\r\n }\r\n\r\n /** @internal */\r\n public get renderGeometry() { return this._renderGeometry; }\r\n /** @internal */\r\n public get mesh() { return this._mesh; }\r\n /** @internal */\r\n public get loadableTerrainTile() { return this.loadableTile as MapTile; }\r\n /** @internal */\r\n public get isPlanar(): boolean { return this._patch instanceof PlanarTilePatch; }\r\n /** @internal */\r\n public get imageryTiles(): ImageryMapTile[] | undefined { return this._imageryTiles; }\r\n /** List of selected tiles but are currently in hidden state (i.e. scale range visibility)\r\n * @internal\r\n */\r\n public get hiddenImageryTiles(): ImageryMapTile[] | undefined { return this._hiddenTiles; }\r\n\r\n /** List of leafs tiles that have been selected as a replacement for missing high resolution tiles.\r\n * When this list is non-empty this means we are past the maximum LOD available of the tile tree.\r\n * By using those tiles, you are likely to get a display where tiles looks pixelated..\r\n * in some cases this is preferred to have no tile at all.\r\n * @internal\r\n */\r\n public get highResolutionReplacementTiles(): ImageryMapTile[] | undefined { return this._highResolutionReplacementTiles; }\r\n\r\n /** The [[MapTileTree]] to which this tile belongs. */\r\n public readonly mapTree: MapTileTree;\r\n /** Uniquely identifies this tile within its [[mapTree]]. */\r\n public readonly quadId: QuadId;\r\n private _patch: TilePatch;\r\n /** The area of the surface of the Earth that this tile represents. */\r\n public readonly rectangle: MapCartoRectangle;\r\n /** @internal */\r\n protected _cornerRays?: Ray3d[];\r\n\r\n /** @internal */\r\n constructor(params: RealityTileParams, mapTree: MapTileTree, quadId: QuadId, patch: TilePatch, rectangle: MapCartoRectangle, heightRange: Range1d | undefined, cornerRays: Ray3d[] | undefined) {\r\n super(params, mapTree);\r\n this.mapTree = mapTree;\r\n this.quadId = quadId;\r\n this._patch = patch;\r\n this.rectangle = rectangle;\r\n this._cornerRays = cornerRays;\r\n this._heightRange = heightRange?.clone();\r\n }\r\n\r\n /** @internal */\r\n public getRangeCorners(result: Point3d[]): Point3d[] {\r\n return this._patch instanceof PlanarTilePatch ? this._patch.getRangeCorners(expectDefined(this.heightRange), result) : this.range.corners(result);\r\n }\r\n\r\n /** @internal */\r\n public override getSizeProjectionCorners(): Point3d[] | undefined {\r\n // Use only the first 4 corners -- On terrain tiles the height is initially exagerated to world height range which can cause excessive tile loading.\r\n const rangeCorners = this.getRangeCorners(scratchCorners);\r\n return rangeCorners.slice(0, 4);\r\n }\r\n\r\n /** @internal */\r\n public override markUsed(args: TileDrawArgs) {\r\n super.markUsed(args);\r\n if (this._imageryTiles)\r\n for (const imageryTile of this._imageryTiles)\r\n imageryTile.markUsed(args);\r\n }\r\n\r\n /** @internal */\r\n public override get graphicType() {\r\n if (this.mapTree.isOverlay)\r\n return TileGraphicType.Overlay;\r\n\r\n return (this.mapTree.useDepthBuffer || this._forceDepthBuffer) ? TileGraphicType.Scene : TileGraphicType.BackgroundMap;\r\n }\r\n\r\n /** @internal */\r\n public get mapLoader() { return this.realityRoot.loader as MapTileLoader; }\r\n /** @internal */\r\n public get isUpsampled() { return false; }\r\n\r\n /** @internal */\r\n public tileFromQuadId(quadId: QuadId): MapTile | undefined {\r\n if (0 === quadId.compare(this.quadId))\r\n return this;\r\n\r\n assert(quadId.level > this.quadId.level);\r\n if (quadId.level <= this.quadId.level)\r\n return undefined;\r\n\r\n if (this.children) {\r\n const shift = quadId.level - this.quadId.level - 1;\r\n const childRow = quadId.row >> shift;\r\n const childColumn = quadId.column >> shift;\r\n for (const child of this.children) {\r\n const mapChild = child as MapTile;\r\n const childQuadId = mapChild.quadId;\r\n if (childQuadId.row === childRow && childQuadId.column === childColumn)\r\n return mapChild.tileFromQuadId(quadId);\r\n }\r\n }\r\n\r\n return undefined;\r\n }\r\n\r\n private get _forceDepthBuffer() {\r\n // For large ellipsoidal globe tile force the depth buffer on to avoid anomalies at horizon.\r\n return this.mapTree.globeMode === GlobeMode.Ellipsoid && this.depth < 8;\r\n }\r\n\r\n /** @internal */\r\n public override addBoundingGraphic(builder: GraphicBuilder, color: ColorDef) {\r\n if (!this.isDisplayable)\r\n return;\r\n\r\n const heightRange = (this.heightRange === undefined) ? Range1d.createXX(-1, 1) : this.heightRange;\r\n const lows = [], highs = [], reorder = [0, 1, 3, 2, 0];\r\n const cornerRays = expectDefined(this._cornerRays);\r\n if (this._patch instanceof PlanarTilePatch) {\r\n const normal = this._patch.normal;\r\n for (let i = 0; i < 5; i++) {\r\n const corner = this._patch.corners[reorder[i]];\r\n lows.push(corner.plusScaled(normal, heightRange.low));\r\n highs.push(corner.plusScaled(normal, heightRange.high));\r\n }\r\n } else {\r\n for (let i = 0; i < 5; i++) {\r\n const cornerRay = cornerRays[reorder[i]];\r\n lows.push(cornerRay.origin.plusScaled(cornerRay.direction, heightRange.low));\r\n highs.push(cornerRay.origin.plusScaled(cornerRay.direction, heightRange.high));\r\n }\r\n }\r\n\r\n builder.setSymbology(color, color, 1);\r\n builder.addLineString(lows);\r\n builder.addLineString(highs);\r\n for (let i = 0; i < 4; i++)\r\n builder.addLineString([lows[i], highs[i]]);\r\n\r\n const inColor = ColorDef.create(ColorByName.cornflowerBlue);\r\n const outColor = ColorDef.create(ColorByName.chartreuse);\r\n const transitionColor = ColorDef.create(ColorByName.aquamarine);\r\n\r\n const inPoints = [], outPoints = [], transitionPoints = [];\r\n\r\n for (const point of highs)\r\n if (this.mapTree.cartesianRange.containsPoint(point))\r\n inPoints.push(point);\r\n else if (this.mapTree.cartesianRange.distanceToPoint(point) < this.mapTree.cartesianTransitionDistance)\r\n transitionPoints.push(point);\r\n else\r\n outPoints.push(point);\r\n\r\n builder.setSymbology(inColor, inColor, 15);\r\n builder.addPointString(inPoints);\r\n builder.setSymbology(outColor, outColor, 15);\r\n builder.addPointString(outPoints);\r\n builder.setSymbology(transitionColor, transitionColor, 31);\r\n builder.addPointString(transitionPoints);\r\n }\r\n\r\n /** @internal */\r\n public override getContentClip(): ClipVector | undefined {\r\n const points = this.getClipShape();\r\n if (points.length < 3)\r\n return undefined;\r\n if (this.mapTree.globeMode === GlobeMode.Ellipsoid) {\r\n const normal = PolygonOps.areaNormal(points);\r\n const globeOrigin = this.mapTree.globeOrigin;\r\n const globeNormal = Vector3d.createStartEnd(globeOrigin, points[0]);\r\n const negate = normal.dotProduct(globeNormal) < 0;\r\n const clipPlanes = [];\r\n for (let i = 0; i < 4; i++) {\r\n const point = points[i];\r\n const clipNormal = globeOrigin.crossProductToPoints(point, points[(i + 1) % 4], scratchNormal);\r\n if (negate)\r\n clipNormal.negate(clipNormal);\r\n\r\n const clipPlane = ClipPlane.createNormalAndPoint(clipNormal, point, false, false, scratchClipPlanes[i]);\r\n if (clipPlane !== undefined) // Undefined at pole tiles...\r\n clipPlanes.push(clipPlane);\r\n }\r\n\r\n const planeSet = ConvexClipPlaneSet.createPlanes(clipPlanes);\r\n const clipPrimitive = ClipPrimitive.createCapture(planeSet);\r\n\r\n return ClipVector.createCapture([clipPrimitive]);\r\n } else {\r\n return ClipVector.createCapture([expectDefined(ClipShape.createShape(points))]);\r\n }\r\n }\r\n\r\n /** @internal */\r\n public override setNotFound(): void {\r\n super.setNotFound();\r\n\r\n // For map tiles assume that an unfound tile implies descendants and siblings will also be unfound.\r\n if (undefined !== this.parent)\r\n this.parent.setLeaf();\r\n }\r\n\r\n /** @internal */\r\n public getGraphic(_system: RenderSystem, _texture: RenderTexture): RenderGraphic | undefined {\r\n return undefined;\r\n }\r\n\r\n /** For globe tiles displaying less then depth 2 appears distorted\r\n * @internal\r\n */\r\n public override get isDisplayable() {\r\n return this.mapTree.globeMode === GlobeMode.Ellipsoid ? (this.depth >= MapTileTree.minDisplayableDepth) : super.isDisplayable;\r\n }\r\n\r\n /** @internal */\r\n public override isOccluded(viewingSpace: ViewingSpace): boolean {\r\n if (undefined === this._cornerRays || this.mapTree.globeMode !== GlobeMode.Ellipsoid)\r\n return false;\r\n\r\n if (viewingSpace.eyePoint !== undefined) {\r\n if (!this.mapTree.pointAboveEllipsoid(viewingSpace.eyePoint))\r\n return false;\r\n\r\n for (const cornerNormal of this._cornerRays) {\r\n const eyeNormal = Vector3d.createStartEnd(viewingSpace.eyePoint, cornerNormal.origin, scratchNormal);\r\n eyeNormal.normalizeInPlace();\r\n if (eyeNormal.dotProduct(cornerNormal.direction) < .01)\r\n return false;\r\n }\r\n } else {\r\n const viewZ = viewingSpace.rotation.getRow(2, scratchViewZ);\r\n for (const cornerNormal of this._cornerRays)\r\n if (cornerNormal.direction.dotProduct(viewZ) > 0)\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /** @internal */\r\n protected override _loadChildren(resolve: (children: Tile[] | undefined) => void, _reject: (error: Error) => void): void {\r\n const mapTree = this.mapTree;\r\n const childLevel = this.quadId.level + 1;\r\n const rowCount = mapTree.sourceTilingScheme.getNumberOfYChildrenAtLevel(childLevel);\r\n const columnCount = mapTree.sourceTilingScheme.getNumberOfXChildrenAtLevel(childLevel);\r\n\r\n const resolveChildren = (children: Tile[]) => {\r\n const childrenRange = Range3d.createNull();\r\n for (const child of children)\r\n childrenRange.extendRange(child.range);\r\n\r\n if (!this.range.containsRange(childrenRange))\r\n this.range.extendRange(childrenRange);\r\n\r\n resolve(children);\r\n };\r\n\r\n if (mapTree.doCreateGlobeChildren(this)) {\r\n this.createGlobeChildren(columnCount, rowCount, resolveChildren);\r\n return;\r\n }\r\n\r\n const resolvePlanarChildren = (childCorners: Point3d[][]) => {\r\n const level = this.quadId.level + 1;\r\n const column = this.quadId.column * 2;\r\n const row = this.quadId.row * 2;\r\n const children = [];\r\n const childrenAreLeaves = (this.depth + 1) === mapTree.loader.maxDepth;\r\n const globeMode = this.mapTree.globeMode;\r\n for (let j = 0; j < rowCount; j++) {\r\n for (let i = 0; i < columnCount; i++) {\r\n const quadId = new QuadId(level, column + i, row + j);\r\n const corners = childCorners[j * columnCount + i];\r\n const rectangle = mapTree.getTileRectangle(quadId);\r\n const normal = PolygonOps.areaNormal([corners[0], corners[1], corners[3], corners[2]]);\r\n normal.normalizeInPlace();\r\n\r\n const heightRange = this.mapTree.getChildHeightRange(quadId, rectangle, this);\r\n const diagonal = Math.max(corners[0].distance(corners[3]), corners[1].distance(corners[2])) / 2.0;\r\n const chordHeight = globeMode === GlobeMode.Ellipsoid ? Math.sqrt(diagonal * diagonal + Constant.earthRadiusWGS84.equator * Constant.earthRadiusWGS84.equator) - Constant.earthRadiusWGS84.equator : 0.0;\r\n const rangeCorners = MapTile.computeRangeCorners(corners, normal, chordHeight, undefined, heightRange);\r\n const range = Range3d.createArray(rangeCorners);\r\n const child = this.mapTree.createPlanarChild({ contentId: quadId.contentId, maximumSize: 512, range, parent: this, isLeaf: childrenAreLeaves }, quadId, corners, normal, rectangle, chordHeight, heightRange);\r\n if (child)\r\n children.push(child);\r\n }\r\n }\r\n\r\n resolveChildren(children);\r\n };\r\n\r\n mapTree.getPlanarChildCorners(this, columnCount, rowCount, resolvePlanarChildren);\r\n }\r\n\r\n private createGlobeChildren(columnCount: number, rowCount: number, resolve: (children: MapTile[]) => void) {\r\n const level = this.quadId.level + 1;\r\n const column = this.quadId.column * 2;\r\n const row = this.quadId.row * 2;\r\n const mapTree = this.mapTree;\r\n const children = [];\r\n\r\n for (let j = 0; j < rowCount; j++) {\r\n for (let i = 0; i < columnCount; i++) {\r\n const quadId = new QuadId(level, column + i, row + j);\r\n const angleSweep = quadId.getAngleSweep(mapTree.sourceTilingScheme);\r\n const ellipsoidPatch = EllipsoidPatch.createCapture(this.mapTree.earthEllipsoid, angleSweep.longitude, angleSweep.latitude);\r\n const range = ellipsoidPatch.range();\r\n const rectangle = mapTree.getTileRectangle(quadId);\r\n const heightRange = this.mapTree.getChildHeightRange(quadId, rectangle, this);\r\n if (undefined !== heightRange)\r\n range.expandInPlace(heightRange.high - heightRange.low);\r\n\r\n children.push(this.mapTree.createGlobeChild({ contentId: quadId.contentId, maximumSize: 512, range, parent: this, isLeaf: false }, quadId, range.corners(), rectangle, ellipsoidPatch, heightRange));\r\n }\r\n }\r\n\r\n resolve(children);\r\n return children;\r\n }\r\n\r\n /** @internal */\r\n public static computeRangeCorners(corners: Point3d[], normal: Vector3d, chordHeight: number, result?: Point3d[], heightRange?: Range1d) {\r\n if (result === undefined) {\r\n result = [];\r\n for (let i = 0; i < 8; i++)\r\n result.push(Point3d.create());\r\n }\r\n\r\n let index = 0;\r\n assert(corners.length === 4);\r\n const deltaLow = normal.scale(- chordHeight + (heightRange ? heightRange.low : 0));\r\n const deltaHigh = normal.scale(chordHeight + (heightRange ? heightRange.high : 0));\r\n\r\n for (const corner of corners)\r\n corner.plus(deltaLow, result[index++]);\r\n\r\n for (const corner of corners)\r\n corner.plus(deltaHigh, result[index++]);\r\n\r\n return result;\r\n }\r\n\r\n /** @internal */\r\n public override isRegionCulled(args: TileDrawArgs): boolean {\r\n return this.isContentCulled(args);\r\n }\r\n\r\n /** @internal */\r\n public override isContentCulled(args: TileDrawArgs): boolean {\r\n return FrustumPlanes.Containment.Outside === args.frustumPlanes.computeContainment(this.getRangeCorners(scratchCorners));\r\n }\r\n\r\n private clearImageryTiles() {\r\n if (this._imageryTiles) {\r\n this._imageryTiles.forEach((tile) => tile.releaseMapTileUsage());\r\n this._imageryTiles = undefined;\r\n }\r\n if (this._hiddenTiles) {\r\n this._hiddenTiles = undefined;\r\n }\r\n if (this._highResolutionReplacementTiles) {\r\n this._highResolutionReplacementTiles = undefined;\r\n }\r\n }\r\n\r\n /** @internal */\r\n public override produceGraphics(): RenderGraphic | undefined {\r\n if (undefined !== this._graphic && this.imageryIsReady)\r\n return this._graphic;\r\n\r\n const geometry = this.renderGeometry;\r\n if (undefined === geometry)\r\n return undefined;\r\n\r\n const textures = this.getDrapeTextures();\r\n const { baseColor, baseTransparent } = this.mapTree;\r\n const layerClassifiers = this.mapTree.layerHandler.layerClassifiers;\r\n const graphic = IModelApp.renderSystem.createRealityMeshGraphic({ realityMesh: geometry, projection: this.getProjection(), tileRectangle: this.rectangle, featureTable: PackedFeatureTable.pack(this.mapLoader.featureTable), tileId: this.contentId, baseColor, baseTransparent, textures, layerClassifiers, disableClipStyle: true }, true);\r\n\r\n // If there are no layer classifiers then we can save this graphic for re-use. If layer classifiers exist they are regenerated based on view and we must collate them with the imagery.\r\n if (this.imageryIsReady && 0 === this.mapTree.layerHandler.layerClassifiers.size)\r\n this._graphic = graphic;\r\n\r\n return graphic;\r\n }\r\n\r\n /** @internal */\r\n public getClipShape(): Point3d[] {\r\n if (undefined === this._cornerRays)\r\n throw new Error(\"MapTile.getClipShape called before corner rays were set\");\r\n return (this._patch instanceof PlanarTilePatch) ? this._patch.getClipShape() : [this._cornerRays[0].origin, this._cornerRays[1].origin, this._cornerRays[3].origin, this._cornerRays[2].origin];\r\n }\r\n\r\n /** @internal */\r\n protected override _collectStatistics(stats: RenderMemory.Statistics): void {\r\n super._collectStatistics(stats);\r\n\r\n this._renderGeometry?.collectStatistics(stats);\r\n if (this._mesh) {\r\n stats.addTerrain(this._mesh.indices.byteLength\r\n + this._mesh.positions.points.byteLength\r\n + this._mesh.uvs.points.byteLength\r\n + (this._mesh.normals ? this._mesh.normals.byteLength : 0),\r\n );\r\n }\r\n }\r\n\r\n /** Height range is along with the tile corners to detect if tile intersects view frustum.\r\n * Range will be single value fo ron-terrain tiles -- if terrain tile is not loaded it will\r\n * inherit height from ancestors.\r\n * @internal\r\n */\r\n public get heightRange(): Range1d | undefined {\r\n if (undefined !== this._heightRange)\r\n return this._heightRange;\r\n\r\n for (let parent = this.parent; undefined !== parent; parent = parent.parent) {\r\n const mapParent = parent as MapTile;\r\n if (undefined !== mapParent._heightRange)\r\n return mapParent._heightRange;\r\n }\r\n\r\n assert(false);\r\n return Range1d.createNull();\r\n }\r\n\r\n /** @internal */\r\n public get mapTilingScheme() {\r\n return this.mapTree.sourceTilingScheme;\r\n }\r\n\r\n /** Adjust the minimum and maximum elevations of the terrain within this tile. */\r\n public adjustHeights(minHeight: number, maxHeight: number) {\r\n if (undefined === this._heightRange)\r\n this._heightRange = Range1d.createXX(minHeight, maxHeight);\r\n else {\r\n this._heightRange.low = Math.max(expectDefined(this.heightRange).low, minHeight);\r\n this._heightRange.high = Math.min(expectDefined(this.heightRange).high, maxHeight);\r\n }\r\n\r\n if (this.rangeCorners && this._patch instanceof PlanarTilePatch)\r\n this._patch.getRangeCorners(expectDefined(this.heightRange), this.rangeCorners);\r\n }\r\n\r\n /** Obtain a [[MapTileProjection]] to project positions within this tile's area into 3d space. */\r\n public getProjection(heightRange?: Range1d): MapTileProjection {\r\n return this._patch instanceof PlanarTilePatch ? new PlanarProjection(this._patch, heightRange) : new EllipsoidProjection(this._patch, heightRange);\r\n }\r\n\r\n /** @internal */\r\n public get baseImageryIsReady(): boolean {\r\n if (undefined !== this.mapTree.baseColor || 0 === this.mapTree.layerHandler.layerImageryTrees.length)\r\n return true;\r\n\r\n if (undefined === this._imageryTiles)\r\n return false;\r\n\r\n const baseTreeId = this.mapTree.layerHandler.layerImageryTrees[0].tree.modelId;\r\n return this._imageryTiles.every((imageryTile) => imageryTile.imageryTree.modelId !== baseTreeId || imageryTile.isReady);\r\n }\r\n\r\n /** @internal */\r\n public get imageryIsReady(): boolean {\r\n if (undefined === this._imageryTiles)\r\n return 0 === this.mapTree.layerHandler.layerImageryTrees.length;\r\n\r\n return this._imageryTiles.every((tile) => tile.isReady);\r\n }\r\n\r\n /** Select secondary (imagery) tiles\r\n * @internal\r\n */\r\n public override selectSecondaryTiles(args: TileDrawArgs, context: TraversalSelectionContext) {\r\n if (0 === this.mapTree.layerHandler.layerImageryTrees.length || this.imageryIsReady)\r\n return;\r\n\r\n this.clearImageryTiles();\r\n this._imageryTiles = new Array<ImageryMapTile>();\r\n this._hiddenTiles = new Array<ImageryMapTile>();\r\n this._highResolutionReplacementTiles = new Array<ImageryMapTile>();\r\n for (const layerImageryTree of this.mapTree.layerHandler.layerImageryTrees) {\r\n let tmpTiles = new Array<ImageryMapTile>();\r\n const tmpLeafTiles = new Array<ImageryMapTile>();\r\n if (TileTreeLoadStatus.Loaded !== layerImageryTree.tree.selectCartoDrapeTiles(tmpTiles, tmpLeafTiles, this, args)) {\r\n this._imageryTiles = undefined;\r\n return;\r\n }\r\n\r\n // When the base layer is zoomed-in beyond it's max resolution,\r\n // we display leaf tiles and stretched them if needed.\r\n // We don't want the same behavior non-base layers, in the case,\r\n // the layer will simply disappear past its max resolution.\r\n // Note: Replacement leaf tiles are kept as a mean to determine which\r\n // imagery tree has reached it's maximum zoom level.\r\n if (layerImageryTree.baseImageryLayer) {\r\n tmpTiles = [...tmpTiles, ...tmpLeafTiles];\r\n } else {\r\n this._highResolutionReplacementTiles = [...this._highResolutionReplacementTiles, ...tmpLeafTiles];\r\n }\r\n\r\n // MapTileTree might include a non-visible imagery tree, we need to check for that.\r\n if (layerImageryTree.settings.visible && !layerImageryTree.settings.allSubLayersInvisible) {\r\n for (const imageryTile of tmpTiles) {\r\n imageryTile.markMapTileUsage();\r\n if (imageryTile.isReady)\r\n args.markReady(imageryTile);\r\n else\r\n context.missing.push(imageryTile);\r\n this._imageryTiles.push(imageryTile);\r\n }\r\n } else {\r\n // Even though those selected imagery tile are not visible,\r\n // we keep track of them for scale range reporting.\r\n for (const imageryTile of tmpTiles) {\r\n this._hiddenTiles.push(imageryTile);\r\n }\r\n }\r\n }\r\n }\r\n\r\n private static _scratchRectangle1 = MapCartoRectangle.createZero();\r\n private static _scratchRectangle2 = MapCartoRectangle.createZero();\r\n\r\n /** The height range for terrain tiles is not known until the tiles are unloaded. We use \"ApproximateTerrainHeight\" for first 6 levels but below\r\n * that the tiles inherit height range from parents. This is problematic as tiles with large height range will be unnecessarily selected as\r\n * they apparently intersect view frustum. To avoid this force loading of terrain tiles if they exceed \"_maxParentHightDepth\".\r\n * @internal\r\n */\r\n protected override forceSelectRealityTile(): boolean {\r\n let parentHeightDepth = 0;\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-this-alias\r\n for (let parent: MapTile = this; parent !== undefined && parent._heightRange === undefined; parent = parent.parent as MapTile)\r\n parentHeightDepth++;\r\n\r\n return parentHeightDepth > MapTile._maxParentHeightDepth;\r\n }\r\n\r\n /** @internal */\r\n protected override minimumVisibleFactor(): number {\r\n // if minimumVisibleFactor is more than 0, it stops parents from loading when children are not ready, to fill in gaps\r\n return 0.0;\r\n }\r\n\r\n private static _scratchThisDiagonal = Vector2d.create();\r\n private static _scratchDrapeDiagonal = Vector2d.create();\r\n\r\n /** @internal */\r\n public getDrapeTextures(): TerrainTexture[] | undefined {\r\n if (undefined === this._imageryTiles)\r\n return undefined;\r\n\r\n const drapeTextures: TerrainTexture[] = [];\r\n const thisRectangle = this.loadableTerrainTile.rectangle;\r\n const thisDiagonal = thisRectangle.diagonal(MapTile._scratchThisDiagonal);\r\n const bordersNorthPole = this.quadId.bordersNorthPole(this.mapTree.sourceTilingScheme);\r\n const bordersSouthPole = this.quadId.bordersSouthPole(this.mapTree.sourceTilingScheme);\r\n for (const imageryTile of this._imageryTiles) {\r\n if (imageryTile.texture) {\r\n drapeTextures.push(this.computeDrapeTexture(thisRectangle, thisDiagonal, imageryTile, imageryTile.rectangle));\r\n\r\n if ((bordersNorthPole && imageryTile.quadId.bordersNorthPole(imageryTile.tilingScheme) && imageryTile.rectangle.high.y < thisRectangle.high.y) ||\r\n (bordersSouthPole && imageryTile.quadId.bordersSouthPole(imageryTile.tilingScheme) && imageryTile.rectangle.low.y > thisRectangle.low.y)) {\r\n // Add separate texture stretching last sliver of tile imagery to cover pole.\r\n const sliverRectangle = imageryTile.rectangle.clone(MapTile._scratchRectangle1);\r\n const clipRectangle = thisRectangle.clone(MapTile._scratchRectangle2);\r\n const sliverHeight = sliverRectangle.high.y - sliverRectangle.low.y;\r\n\r\n if (bordersSouthPole) {\r\n clipRectangle.high.y = sliverRectangle.low.y;\r\n sliverRectangle.low.y = thisRectangle.low.y;\r\n sliverRectangle.high.y += 1 / sliverHeight;\r\n } else {\r\n clipRectangle.low.y = sliverRectangle.high.y;\r\n sliverRectangle.high.y = thisRectangle.high.y;\r\n sliverRectangle.low.y -= 1 / sliverHeight;\r\n }\r\n\r\n drapeTextures.push(this.computeDrapeTexture(thisRectangle, thisDiagonal, imageryTile, sliverRectangle, clipRectangle));\r\n }\r\n } else {\r\n for (let parent = imageryTile.parent; undefined !== parent; parent = parent.parent) {\r\n const mapTile = parent as ImageryMapTile;\r\n if (mapTile.texture) {\r\n drapeTextures.push(this.computeDrapeTexture(thisRectangle, thisDiagonal, mapTile, mapTile.rectangle, imageryTile.rectangle));\r\n break;\r\n }\r\n }\r\n }\r\n }\r\n\r\n return drapeTextures.length > 0 ? drapeTextures : undefined;\r\n }\r\n\r\n private static _scratchIntersectRange = Range2d.createNull();\r\n\r\n private computeDrapeTexture(thisRectangle: Range2d, thisDiagonal: Vector2d, imageryTile: ImageryMapTile, drapeRectangle: Range2d, clipRectangle?: Range2d): TerrainTexture {\r\n assert(imageryTile.texture !== undefined);\r\n\r\n // Compute transformation from the terrain tile texture coordinates (0-1) to the drape tile texture coordinates.\r\n const drapeDiagonal = drapeRectangle.diagonal(MapTile._scratchDrapeDiagonal);\r\n const translate = Vector2d.create((thisRectangle.low.x - drapeRectangle.low.x) / drapeDiagonal.x, (thisRectangle.low.y - drapeRectangle.low.y) / drapeDiagonal.y);\r\n const scale = Vector2d.create(thisDiagonal.x / drapeDiagonal.x, thisDiagonal.y / drapeDiagonal.y);\r\n const featureIndex = this.mapLoader.getFeatureIndex(imageryTile.imageryTree.modelId);\r\n let clipRect;\r\n if (undefined !== clipRectangle) {\r\n const intersect = clipRectangle.intersect(drapeRectangle, MapTile._scratchIntersectRange);\r\n assert(!intersect.isNull);\r\n clipRect = Range2d.createXYXY((intersect.low.x - drapeRectangle.low.x) / drapeDiagonal.x, (intersect.low.y - drapeRectangle.low.y) / drapeDiagonal.y, (intersect.high.x - drapeRectangle.low.x) / drapeDiagonal.x, (intersect.high.y - drapeRectangle.low.y) / drapeDiagonal.y);\r\n }\r\n\r\n const imageryModelId = imageryTile.tree.modelId;\r\n return new TerrainTexture(imageryTile.texture, featureIndex, scale, translate, drapeRectangle, this.mapTree.getLayerIndex(imageryModelId), this.mapTree.getLayerTransparency(imageryModelId), clipRect);\r\n }\r\n\r\n /** @internal */\r\n public override setContent(content: TerrainTileContent): void {\r\n\r\n if (this.quadId.level < this.maxDepth) {\r\n const childIds = this.quadId.getChildIds();\r\n for (const childId of childIds) {\r\n if (!this.mapLoader.isTileAvailable(childId)) {\r\n this._mesh = content.terrain?.mesh; // If a child is unavailable retain mesh for upsampling.\r\n break;\r\n }\r\n }\r\n }\r\n\r\n if (this.mapTree.produceGeometry) {\r\n const iModelTransform = this.mapTree.iModelTransform;\r\n const geometryTransform = content.terrain?.renderGeometry?.transform;\r\n const transform = geometryTransform ? iModelTransform.multiplyTransformTransform(geometryTransform) : iModelTransform;\r\n const polyface = content.terrain?.mesh ? RealityMeshParams.toPolyface(content.terrain.mesh, { transform }) : undefined;\r\n this._geometry = polyface ? { polyfaces: [polyface] } : undefined;\r\n\r\n } else {\r\n dispose(this._renderGeometry);\r\n this._renderGeometry = content.terrain?.renderGeometry;\r\n }\r\n\r\n this.everLoaded = true;\r\n\r\n if (undefined !== content.contentRange)\r\n this._contentRange = content.contentRange;\r\n\r\n this.setIsReady();\r\n }\r\n\r\n /** @internal */\r\n public override freeMemory(): void {\r\n // ###TODO MapTiles and ImageryMapTiles share resources and don't currently interact well with TileAdmin.freeMemory(). Opt out for now.\r\n }\r\n\r\n /** @internal */\r\n public override disposeContents() {\r\n super.disposeContents();\r\n this._renderGeometry = dispose(this._renderGeometry);\r\n this.clearImageryTiles();\r\n // Note - don't dispose of mesh - these should only ever exist on terrain leaf tile and are required by children. Let garbage collector handle them.\r\n }\r\n}\r\n\r\n/** A child tile that has no content of its own available. It instead produces content by up-sampling the content of an ancestor tile.\r\n * @internal\r\n */\r\nexport class UpsampledMapTile extends MapTile {\r\n /** The ancestor tile whose content will be up-sampled. */\r\n private readonly _loadableTile: MapTile;\r\n\r\n constructor(params: RealityTileParams, mapTree: MapTileTree, quadId: QuadId, patch: TilePatch, rectangle: MapCartoRectangle, heightRange: Range1d | undefined, cornerRays: Ray3d[] | undefined, loadableTile: MapTile) {\r\n super(params, mapTree, quadId, patch, rectangle, heightRange, cornerRays);\r\n this._loadableTile = loadableTile;\r\n }\r\n\r\n public override get isUpsampled() { return true; }\r\n public override get isEmpty() { return false; }\r\n public override get loadableTile(): RealityTile { return this._loadableTile; }\r\n\r\n private upsampleFromParent() {\r\n const parent = this.loadableTerrainTile;\r\n const parentMesh = parent.mesh;\r\n if (undefined === parentMesh) {\r\n return undefined;\r\n }\r\n const thisId = this.quadId, parentId = parent.quadId;\r\n const levelDelta = thisId.level - parentId.level;\r\n const thisColumn = thisId.column - (parentId.column << levelDelta);\r\n const thisRow = thisId.row - (parentId.row << levelDelta);\r\n const scale = 1.0 / (1 << levelDelta);\r\n const parentParameterRange = Range2d.createXYXY(scale * thisColumn, scale * thisRow, scale * (thisColumn + 1), scale * (thisRow + 1));\r\n const upsample = upsampleRealityMeshParams(parentMesh, parentParameterRange);\r\n this.adjustHeights(upsample.heightRange.low, upsample.heightRange.high);\r\n return upsample;\r\n }\r\n\r\n public override get renderGeometry() {\r\n if (undefined === this._renderGeometry) {\r\n const upsample = this.upsampleFromParent();\r\n const projection = this.loadableTerrainTile.getProjection(this.heightRange);\r\n if (upsample)\r\n this._renderGeometry = IModelApp.renderSystem.createTerrainMesh(upsample.mesh, projection.transformFromLocal, true);\r\n }\r\n return this._renderGeometry;\r\n }\r\n\r\n public override get isLoading(): boolean { return this.loadableTile.isLoading; }\r\n public override get isQueued(): boolean { return this.loadableTile.isQueued; }\r\n public override get isNotFound(): boolean { return this.loadableTile.isNotFound; }\r\n public override get isReady(): boolean { return (this._renderGeometry !== undefined || this.loadableTile.loadStatus === TileLoadStatus.Ready) && this.baseImageryIsReady; }\r\n\r\n public override markUsed(args: TileDrawArgs): void {\r\n args.markUsed(this);\r\n args.markUsed(this.loadableTile);\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"MapTile.js","sourceRoot":"","sources":["../../../../src/tile/map/MapTile.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAqE;AACrE,oDAAwH;AACxH,wDAAiS;AACjS,+CAA4C;AAE5C,sEAAmE;AACnE,+FAA4F;AAI5F,uEAA4F;AAE5F,0CAGqB;AAErB,gBAAgB;AAChB,MAAa,eAAe;IACP;IAA2B;IAA0B;IAAxE,YAAmB,OAAkB,EAAS,MAAgB,EAAU,YAAoB;QAAzE,YAAO,GAAP,OAAO,CAAW;QAAS,WAAM,GAAN,MAAM,CAAU;QAAU,iBAAY,GAAZ,YAAY,CAAQ;IAC5F,CAAC;IAEM,eAAe,CAAC,WAAoB,EAAE,MAAiB;QAC5D,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO;YAC/B,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAEvF,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO;YAC/B,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAExF,OAAO,MAAM,CAAC;IAChB,CAAC;IACM,YAAY;QACjB,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAC9E,CAAC;CACF;AAjBD,0CAiBC;AAKD;;;GAGG;AACH,MAAsB,iBAAiB;IAWrC,aAAa;IACb,IAAW,cAAc,KAAiC,OAAO,SAAS,CAAC,CAAC,CAAC;IAE7E,aAAa;IACN,cAAc,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QACrE,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC7C,OAAO,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;IAC/D,CAAC;CACF;AAnBD,8CAmBC;AAED,aAAa;AACb,MAAM,mBAAoB,SAAQ,iBAAiB;IAG7B;IAFb,kBAAkB,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IAChD,UAAU,CAAU;IAC3B,YAAoB,MAAsB,EAAE,WAAqB;QAC/D,KAAK,EAAE,CAAC;QADU,WAAM,GAAN,MAAM,CAAgB;QAExC,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;QACjC,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACxF,CAAC;IACO,MAAM,CAAC,cAAc,GAAG,uCAAuB,CAAC,UAAU,EAAE,CAAC;IAC7D,MAAM,CAAC,WAAW,GAAG,qBAAK,CAAC,UAAU,EAAE,CAAC;IACzC,QAAQ,CAAC,CAAS,EAAE,CAAS,EAAE,MAAc,EAAE,MAAgB;QACpE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,mBAAmB,CAAC,cAAc,CAAC,CAAC;QAChG,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,mBAAmB,CAAC,WAAW,CAAC,CAAC;QACvF,OAAO,uBAAO,CAAC,UAAU,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC/D,CAAC;IACD,IAAoB,cAAc,KAAK,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;;AAG9D,aAAa;AACb,MAAa,gBAAiB,SAAQ,iBAAiB;IAC7C,cAAc,CAAgB;IAC/B,kBAAkB,CAAY;IAC9B,UAAU,CAAU;IAC3B,YAAY,KAAsB,EAAE,WAAqB;QACvD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,kBAAkB,GAAG,yBAAS,CAAC,qBAAqB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,wBAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,MAAM,EAAE,yBAAS,CAAC,GAAG,CAAC,CAAC,CAAC;QACtI,MAAM,YAAY,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClK,IAAI,CAAC,UAAU,GAAG,uBAAO,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;QACpD,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3D,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,IAAI,6BAAa,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;IAC9G,CAAC;IACM,QAAQ,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QAC/D,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC7D,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC;QACd,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAlBD,4CAkBC;AAWD,MAAM,aAAa,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;AACxC,MAAM,YAAY,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;AACvC,MAAM,YAAY,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;AACtC,MAAM,iBAAiB,GAAG,CAAC,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,EAAE,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,EAAE,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,EAAE,yBAAS,CAAC,oBAAoB,CAAC,aAAa,EAAE,YAAY,CAAC,CAAC,CAAC;AAC/Q,MAAM,cAAc,GAAG,CAAC,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,EAAE,uBAAO,CAAC,UAAU,EAAE,CAAC,CAAC;AACxM,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC3C,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC3C,MAAM,cAAc,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;AAExC;;GAEG;AACH,MAAa,OAAQ,SAAQ,sBAAW;IAC9B,MAAM,CAAC,qBAAqB,GAAG,CAAC,CAAC;IACjC,aAAa,CAAoB;IACjC,YAAY,CAAoB;IAChC,+BAA+B,CAAoB;IAC3D,gBAAgB;IACT,UAAU,GAAG,KAAK,CAAC,CAAoB,yGAAyG;IACvJ,gBAAgB;IACN,YAAY,CAAsB;IAC5C,gBAAgB;IACN,eAAe,CAAyB;IAClD,gBAAgB;IACN,KAAK,CAAqB,CAAC,oDAAoD;IACzF,gBAAgB;IAChB,IAAoB,OAAO;QACzB,OAAO,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,kBAAkB,CAAC;IAClD,CAAC;IAED,gBAAgB;IAChB,IAAoB,WAAW;QAC7B,OAAO,IAAI,CAAC,eAAe,KAAK,SAAS,CAAC;IAC5C,CAAC;IAED,gBAAgB;IAChB,IAAW,cAAc,KAAK,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAC5D,gBAAgB;IAChB,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IACxC,gBAAgB;IAChB,IAAW,mBAAmB,KAAK,OAAO,IAAI,CAAC,YAAuB,CAAC,CAAC,CAAC;IACzE,gBAAgB;IAChB,IAAW,QAAQ,KAAc,OAAO,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC;IACjF,gBAAgB;IAChB,IAAW,YAAY,KAAmC,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IACtF;;OAEG;IACH,IAAW,kBAAkB,KAAmC,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAE3F;;;;;OAKG;IACH,IAAW,8BAA8B,KAAmC,OAAO,IAAI,CAAC,+BAA+B,CAAC,CAAC,CAAC;IAE1H,sDAAsD;IACtC,OAAO,CAAc;IACrC,4DAA4D;IAC5C,MAAM,CAAS;IACvB,MAAM,CAAY;IAC1B,sEAAsE;IACtD,SAAS,CAAoB;IAC7C,gBAAgB;IACN,WAAW,CAAW;IAEhC,gBAAgB;IAChB,YAAY,MAAyB,EAAE,OAAoB,EAAE,MAAc,EAAE,KAAgB,EAAE,SAA4B,EAAE,WAAgC,EAAE,UAA+B;QAC5L,KAAK,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,YAAY,GAAG,WAAW,EAAE,KAAK,EAAE,CAAC;IAC3C,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,MAAiB;QACtC,OAAO,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACpJ,CAAC;IAED,gBAAgB;IACA,wBAAwB;QACtC,IAAI,IAAI,CAAC,MAAM,YAAY,eAAe,EAAE,CAAC;YAC3C,qJAAqJ;YACrJ,MAAM,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,EAAE,cAAc,CAAC,CAAC;YAClG,OAAO,YAAY,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAClC,CAAC;QACD,8GAA8G;QAC9G,+HAA+H;QAC/H,IAAI,IAAI,CAAC,WAAW;YAClB,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;QAE1H,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACxD,CAAC;IAED,gBAAgB;IACA,QAAQ,CAAC,IAAkB;QACzC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACrB,IAAI,IAAI,CAAC,aAAa;YACpB,KAAK,MAAM,WAAW,IAAI,IAAI,CAAC,aAAa;gBAC1C,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED,gBAAgB;IAChB,IAAoB,WAAW;QAC7B,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS;YACxB,OAAO,0BAAe,CAAC,OAAO,CAAC;QAEjC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,0BAAe,CAAC,KAAK,CAAC,CAAC,CAAC,0BAAe,CAAC,aAAa,CAAC;IACzH,CAAC;IAED,gBAAgB;IAChB,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,MAAuB,CAAC,CAAC,CAAC;IAC3E,gBAAgB;IAChB,IAAW,WAAW,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAE1C,gBAAgB;IACT,cAAc,CAAC,MAAc;QAClC,IAAI,CAAC,KAAK,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC;YACnC,OAAO,IAAI,CAAC;QAEd,IAAA,qBAAM,EAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QACzC,IAAI,MAAM,CAAC,KAAK,IAAI,IAAI,CAAC,MAAM,CAAC,KAAK;YACnC,OAAO,SAAS,CAAC;QAEnB,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,MAAM,CAAC,GAAG,IAAI,KAAK,CAAC;YACrC,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,IAAI,KAAK,CAAC;YAC3C,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAClC,MAAM,QAAQ,GAAG,KAAgB,CAAC;gBAClC,MAAM,WAAW,GAAG,QAAQ,CAAC,MAAM,CAAC;gBACpC,IAAI,WAAW,CAAC,GAAG,KAAK,QAAQ,IAAI,WAAW,CAAC,MAAM,KAAK,WAAW;oBACpE,OAAO,QAAQ,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;YAC3C,CAAC;QACH,CAAC;QAED,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,IAAY,iBAAiB;QAC3B,4FAA4F;QAC5F,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IAC1E,CAAC;IAED,gBAAgB;IACA,kBAAkB,CAAC,OAAuB,EAAE,KAAe;QACzE,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO;QAET,MAAM,WAAW,GAAG,CAAC,IAAI,CAAC,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,uBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC;QAClG,MAAM,IAAI,GAAG,EAAE,EAAE,KAAK,GAAG,EAAE,EAAE,OAAO,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACvD,MAAM,UAAU,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACnD,IAAI,IAAI,CAAC,MAAM,YAAY,eAAe,EAAE,CAAC;YAC3C,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;YAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC/C,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC;gBACtD,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC;YAC1D,CAAC;QACH,CAAC;aAAM,CAAC;YACN,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,MAAM,SAAS,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,EAAE,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC7E,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,EAAE,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC;YACjF,CAAC;QACH,CAAC;QAED,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACtC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC5B,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;YACxB,OAAO,CAAC,aAAa,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAE7C,MAAM,OAAO,GAAG,sBAAQ,CAAC,MAAM,CAAC,yBAAW,CAAC,cAAc,CAAC,CAAC;QAC5D,MAAM,QAAQ,GAAG,sBAAQ,CAAC,MAAM,CAAC,yBAAW,CAAC,UAAU,CAAC,CAAC;QACzD,MAAM,eAAe,GAAG,sBAAQ,CAAC,MAAM,CAAC,yBAAW,CAAC,UAAU,CAAC,CAAC;QAEhE,MAAM,QAAQ,GAAG,EAAE,EAAE,SAAS,GAAG,EAAE,EAAE,gBAAgB,GAAG,EAAE,CAAC;QAE3D,KAAK,MAAM,KAAK,IAAI,KAAK;YACvB,IAAI,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,aAAa,CAAC,KAAK,CAAC;gBAClD,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;iBAClB,IAAI,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,2BAA2B;gBACpG,gBAAgB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;;gBAE7B,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,EAAE,EAAE,CAAC,CAAC;QAC3C,OAAO,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;QACjC,OAAO,CAAC,YAAY,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC;QAC7C,OAAO,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;QAClC,OAAO,CAAC,YAAY,CAAC,eAAe,EAAE,eAAe,EAAE,EAAE,CAAC,CAAC;QAC3D,OAAO,CAAC,cAAc,CAAC,gBAAgB,CAAC,CAAC;IAC3C,CAAC;IAED,gBAAgB;IACA,cAAc;QAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QACnC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC;YACnB,OAAO,SAAS,CAAC;QACnB,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS,EAAE,CAAC;YACnD,MAAM,MAAM,GAAG,0BAAU,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YAC7C,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;YAC7C,MAAM,WAAW,GAAG,wBAAQ,CAAC,cAAc,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACpE,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAClD,MAAM,UAAU,GAAG,EAAE,CAAC;YACtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,UAAU,GAAG,WAAW,CAAC,oBAAoB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC;gBAC/F,IAAI,MAAM;oBACR,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;gBAEhC,MAAM,SAAS,GAAG,yBAAS,CAAC,oBAAoB,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBACxG,IAAI,SAAS,KAAK,SAAS,EAAE,6BAA6B;oBACxD,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAC/B,CAAC;YAED,MAAM,QAAQ,GAAG,kCAAkB,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;YAC7D,MAAM,aAAa,GAAG,6BAAa,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;YAE5D,OAAO,0BAAU,CAAC,aAAa,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC;QACnD,CAAC;aAAM,CAAC;YACN,OAAO,0BAAU,CAAC,aAAa,CAAC,CAAC,IAAA,4BAAa,EAAC,yBAAS,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,CAAC;IACH,CAAC;IAED,gBAAgB;IACA,WAAW;QACzB,KAAK,CAAC,WAAW,EAAE,CAAC;QAEpB,mGAAmG;QACnG,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YAC3B,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;IAED,gBAAgB;IACT,UAAU,CAAC,OAAqB,EAAE,QAAuB;QAC9D,OAAO,SAAS,CAAC;IACnB,CAAC;IAED;;OAEG;IACH,IAAoB,aAAa;QAC/B,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,sBAAW,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC;IAChI,CAAC;IAED,gBAAgB;IACA,UAAU,CAAC,YAA0B;QACnD,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS,KAAK,uBAAS,CAAC,SAAS;YAClF,OAAO,KAAK,CAAC;QAEf,IAAI,YAAY,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACxC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,YAAY,CAAC,QAAQ,CAAC;gBAC1D,OAAO,KAAK,CAAC;YAEf,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;gBAC5C,MAAM,SAAS,GAAG,wBAAQ,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,YAAY,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;gBACrG,SAAS,CAAC,gBAAgB,EAAE,CAAC;gBAC7B,IAAI,SAAS,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,CAAC,GAAG,GAAG;oBACpD,OAAO,KAAK,CAAC;YACjB,CAAC;QACH,CAAC;aAAM,CAAC;YACN,MAAM,KAAK,GAAG,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC;YAC5D,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,WAAW;gBACzC,IAAI,YAAY,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,GAAG,CAAC;oBAC9C,OAAO,KAAK,CAAC;QACnB,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED,gBAAgB;IACG,aAAa,CAAC,OAA+C,EAAE,OAA+B;QAC/G,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,UAAU,CAAC,CAAC;QACpF,MAAM,WAAW,GAAG,OAAO,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,UAAU,CAAC,CAAC;QAEvF,MAAM,eAAe,GAAG,CAAC,QAAgB,EAAE,EAAE;YAC3C,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;YAC3C,KAAK,MAAM,KAAK,IAAI,QAAQ;gBAC1B,aAAa,CAAC,WAAW,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAEzC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,aAAa,CAAC;gBAC1C,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;YAExC,OAAO,CAAC,QAAQ,CAAC,CAAC;QACpB,CAAC,CAAC;QAEF,IAAI,OAAO,CAAC,qBAAqB,CAAC,IAAI,CAAC,EAAE,CAAC;YACxC,IAAI,CAAC,mBAAmB,CAAC,WAAW,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;YACjE,OAAO;QACT,CAAC;QAED,MAAM,qBAAqB,GAAG,CAAC,YAAyB,EAAE,EAAE;YAC1D,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;YACpC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YACtC,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC;YAChC,MAAM,QAAQ,GAAG,EAAE,CAAC;YACpB,MAAM,iBAAiB,GAAG,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC;YACvE,MAAM,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC;YACzC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;gBAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;oBACrC,MAAM,MAAM,GAAG,IAAI,iBAAM,CAAC,KAAK,EAAE,MAAM,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;oBACtD,MAAM,OAAO,GAAG,YAAY,CAAC,CAAC,GAAG,WAAW,GAAG,CAAC,CAAC,CAAC;oBAClD,MAAM,SAAS,GAAG,OAAO,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;oBACnD,MAAM,MAAM,GAAG,0BAAU,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACvF,MAAM,CAAC,gBAAgB,EAAE,CAAC;oBAE1B,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;oBAC9E,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClG,MAAM,WAAW,GAAG,SAAS,KAAK,uBAAS,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,GAAG,QAAQ,GAAG,wBAAQ,CAAC,gBAAgB,CAAC,OAAO,GAAG,wBAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,GAAG,wBAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC;oBACzM,MAAM,YAAY,GAAG,OAAO,CAAC,mBAAmB,CAAC,OAAO,EAAE,MAAM,EAAE,WAAW,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC;oBACvG,MAAM,KAAK,GAAG,uBAAO,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;oBAChD,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,iBAAiB,EAAE,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,SAAS,EAAE,WAAW,EAAE,WAAW,CAAC,CAAC;oBAC9M,IAAI,KAAK;wBACP,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBACzB,CAAC;YACH,CAAC;YAED,eAAe,CAAC,QAAQ,CAAC,CAAC;QAC5B,CAAC,CAAC;QAEF,OAAO,CAAC,qBAAqB,CAAC,IAAI,EAAE,WAAW,EAAE,QAAQ,EAAE,qBAAqB,CAAC,CAAC;IACpF,CAAC;IAEO,mBAAmB,CAAC,WAAmB,EAAE,QAAgB,EAAE,OAAsC;QACvG,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;QACpC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC;QAChC,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,MAAM,QAAQ,GAAG,EAAE,CAAC;QAEpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;YAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;gBACrC,MAAM,MAAM,GAAG,IAAI,iBAAM,CAAC,KAAK,EAAE,MAAM,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;gBACtD,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;gBACpE,MAAM,cAAc,GAAG,8BAAc,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,UAAU,CAAC,SAAS,EAAE,UAAU,CAAC,QAAQ,CAAC,CAAC;gBAC5H,MAAM,KAAK,GAAG,cAAc,CAAC,KAAK,EAAE,CAAC;gBACrC,MAAM,SAAS,GAAG,OAAO,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACnD,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;gBAC9E,IAAI,SAAS,KAAK,WAAW;oBAC3B,KAAK,CAAC,aAAa,CAAC,WAAW,CAAC,IAAI,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC;gBAE1D,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,OAAO,EAAE,EAAE,SAAS,EAAE,cAAc,EAAE,WAAW,CAAC,CAAC,CAAC;YACvM,CAAC;QACH,CAAC;QAED,OAAO,CAAC,QAAQ,CAAC,CAAC;QAClB,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,gBAAgB;IACT,MAAM,CAAC,mBAAmB,CAAC,OAAkB,EAAE,MAAgB,EAAE,WAAmB,EAAE,MAAkB,EAAE,WAAqB;QACpI,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,MAAM,GAAG,EAAE,CAAC;YACZ,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,MAAM,CAAC,IAAI,CAAC,uBAAO,CAAC,MAAM,EAAE,CAAC,CAAC;QAClC,CAAC;QAED,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,IAAA,qBAAM,EAAC,OAAO,CAAC,MAAM,KAAK,CAAC,CAAC,CAAC;QAC7B,MAAM,QAAQ,GAAG,MAAM,CAAC,KAAK,CAAC,CAAE,WAAW,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,WAAW,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAEnF,KAAK,MAAM,MAAM,IAAI,OAAO;YAC1B,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAEzC,KAAK,MAAM,MAAM,IAAI,OAAO;YAC1B,MAAM,CAAC,IAAI,CAAC,SAAS,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAE1C,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,gBAAgB;IACA,cAAc,CAAC,IAAkB;QAC/C,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACpC,CAAC;IAED;;;;;;;;;;OAUG;IACa,uBAAuB,CAAC,IAAkB;QACxD,IAAI,IAAI,CAAC,QAAQ;YACf,OAAO,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAE7C,+DAA+D;QAC/D,MAAM,UAAU,GAAG,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QACvD,IAAI,UAAU,IAAI,CAAC;YACjB,OAAO,UAAU,CAAC;QAEpB,4FAA4F;QAC5F,2FAA2F;QAC3F,MAAM,OAAO,GAAG,IAAI,CAAC,wBAAwB,EAAE,CAAC;QAChD,IAAI,CAAC,OAAO,IAAI,CAAC,KAAK,IAAI,CAAC,WAAW;YACpC,OAAO,UAAU,CAAC;QAEpB,6EAA6E;QAC7E,mDAAmD;QACnD,MAAM,UAAU,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QAClD,aAAa,CAAC,OAAO,EAAE,CAAC;QACxB,aAAa,CAAC,OAAO,EAAE,CAAC;QAExB,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC7B,MAAM,UAAU,GAAG,UAAU,CAAC,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;YACzE,IAAI,UAAU,CAAC,CAAC,GAAG,CAAC;gBAClB,OAAO,UAAU,CAAC,CAAC,8CAA8C;YAEnE,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACnD,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QACrD,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,MAAM,EAAE,EAAE,aAAa,CAAC,MAAM,EAAE,CAAC,CAAC;QAC9E,IAAI,YAAY,GAAG,IAAI;YACrB,OAAO,UAAU,CAAC;QAEpB,OAAO,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,YAAY,CAAC,CAAC;IAC7E,CAAC;IAED,gBAAgB;IACA,eAAe,CAAC,IAAkB;QAChD,OAAO,2BAAa,CAAC,WAAW,CAAC,OAAO,KAAK,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,CAAC,CAAC;IAC3H,CAAC;IAEO,iBAAiB;QACvB,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACvB,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,mBAAmB,EAAE,CAAC,CAAC;YACjE,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QACjC,CAAC;QACD,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;QAChC,CAAC;QACD,IAAI,IAAI,CAAC,+BAA+B,EAAE,CAAC;YACzC,IAAI,CAAC,+BAA+B,GAAG,SAAS,CAAC;QACnD,CAAC;IACH,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,cAAc;YACpD,OAAO,IAAI,CAAC,QAAQ,CAAC;QAEvB,MAAM,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QACrC,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACzC,MAAM,EAAE,SAAS,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC,OAAO,CAAC;QACpD,MAAM,gBAAgB,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,gBAAgB,CAAC;QACpE,MAAM,OAAO,GAAG,qBAAS,CAAC,YAAY,CAAC,wBAAwB,CAAC,EAAE,WAAW,EAAE,QAAQ,EAAE,UAAU,EAAE,IAAI,CAAC,aAAa,EAAE,EAAE,aAAa,EAAE,IAAI,CAAC,SAAS,EAAE,YAAY,EAAE,gCAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,SAAS,EAAE,SAAS,EAAE,eAAe,EAAE,QAAQ,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,IAAI,EAAE,EAAE,IAAI,CAAC,CAAC;QAE9U,wLAAwL;QACxL,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,gBAAgB,CAAC,IAAI;YAC9E,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAE1B,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,gBAAgB;IACT,YAAY;QACjB,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,MAAM,IAAI,KAAK,CAAC,yDAAyD,CAAC,CAAC;QAC7E,OAAO,CAAC,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;IAClM,CAAC;IAED,gBAAgB;IACG,kBAAkB,CAAC,KAA8B;QAClE,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QAEhC,IAAI,CAAC,eAAe,EAAE,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAC/C,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;YACf,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU;kBAC1C,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU;kBACtC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU;kBAChC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAC3D,CAAC;QACJ,CAAC;IACH,CAAC;IAED;;;;OAIG;IACH,IAAW,WAAW;QACpB,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YACjC,OAAO,IAAI,CAAC,YAAY,CAAC;QAE3B,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,MAAM,EAAE,SAAS,KAAK,MAAM,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC;YAC5E,MAAM,SAAS,GAAG,MAAiB,CAAC;YACpC,IAAI,SAAS,KAAK,SAAS,CAAC,YAAY;gBACtC,OAAO,SAAS,CAAC,YAAY,CAAC;QAClC,CAAC;QAED,IAAA,qBAAM,EAAC,KAAK,CAAC,CAAC;QACd,OAAO,uBAAO,CAAC,UAAU,EAAE,CAAC;IAC9B,CAAC;IAED,gBAAgB;IAChB,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;IACzC,CAAC;IAED,iFAAiF;IAC1E,aAAa,CAAC,SAAiB,EAAE,SAAiB;QACvD,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YACjC,IAAI,CAAC,YAAY,GAAG,uBAAO,CAAC,QAAQ,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;aACxD,CAAC;YACJ,IAAI,CAAC,YAAY,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;YACjF,IAAI,CAAC,YAAY,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;QACrF,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,YAAY,eAAe;YAC7D,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,WAAW,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;IACpF,CAAC;IAED,iGAAiG;IAC1F,aAAa,CAAC,WAAqB;QACxC,OAAO,IAAI,CAAC,MAAM,YAAY,eAAe,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,IAAI,mBAAmB,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;IACrJ,CAAC;IAED,gBAAgB;IAChB,IAAW,kBAAkB;QAC3B,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,SAAS,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,MAAM;YAClG,OAAO,IAAI,CAAC;QAEd,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,KAAK,CAAC;QAEf,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC;QAC/E,OAAO,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,EAAE,CAAC,WAAW,CAAC,WAAW,CAAC,OAAO,KAAK,UAAU,IAAI,WAAW,CAAC,OAAO,CAAC,CAAC;IAC1H,CAAC;IAED,gBAAgB;IAChB,IAAW,cAAc;QACvB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,MAAM,CAAC;QAElE,OAAO,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC1D,CAAC;IAED;;OAEG;IACa,oBAAoB,CAAC,IAAkB,EAAE,OAAkC;QACzF,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,CAAC,MAAM,IAAI,IAAI,CAAC,cAAc;YACjF,OAAO;QAET,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,IAAI,KAAK,EAAkB,CAAC;QACjD,IAAI,CAAC,YAAY,GAAG,IAAI,KAAK,EAAkB,CAAC;QAChD,IAAI,CAAC,+BAA+B,GAAG,IAAI,KAAK,EAAkB,CAAC;QACnE,KAAK,MAAM,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,iBAAiB,EAAE,CAAC;YAC3E,IAAI,QAAQ,GAAG,IAAI,KAAK,EAAkB,CAAC;YAC3C,MAAM,YAAY,GAAG,IAAI,KAAK,EAAkB,CAAC;YACjD,IAAI,6BAAkB,CAAC,MAAM,KAAK,gBAAgB,CAAC,IAAI,CAAC,qBAAqB,CAAC,QAAQ,EAAE,YAAY,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,CAAC;gBAClH,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;gBAC/B,OAAO;YACT,CAAC;YAED,+DAA+D;YAC/D,sDAAsD;YACtD,gEAAgE;YAChE,2DAA2D;YAC3D,qEAAqE;YACrE,oDAAoD;YACpD,IAAI,gBAAgB,CAAC,gBAAgB,EAAE,CAAC;gBACtC,QAAQ,GAAG,CAAC,GAAG,QAAQ,EAAE,GAAG,YAAY,CAAC,CAAC;YAC5C,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,+BAA+B,GAAG,CAAC,GAAG,IAAI,CAAC,+BAA+B,EAAE,GAAG,YAAY,CAAC,CAAC;YACpG,CAAC;YAED,mFAAmF;YACnF,IAAI,gBAAgB,CAAC,QAAQ,CAAC,OAAO,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,qBAAqB,EAAE,CAAC;gBAC1F,KAAK,MAAM,WAAW,IAAI,QAAQ,EAAE,CAAC;oBACnC,WAAW,CAAC,gBAAgB,EAAE,CAAC;oBAC/B,IAAI,WAAW,CAAC,OAAO;wBACrB,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;;wBAE5B,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBACpC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;gBACvC,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,2DAA2D;gBAC3D,mDAAmD;gBACnD,KAAK,MAAM,WAAW,IAAI,QAAQ,EAAE,CAAC;oBACnC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;gBACtC,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAEO,MAAM,CAAC,kBAAkB,GAAG,4BAAiB,CAAC,UAAU,EAAE,CAAC;IAC3D,MAAM,CAAC,kBAAkB,GAAG,4BAAiB,CAAC,UAAU,EAAE,CAAC;IAEnE;;;;OAIG;IACgB,sBAAsB;QACvC,IAAI,iBAAiB,GAAG,CAAC,CAAC;QAE1B,4DAA4D;QAC5D,KAAK,IAAI,MAAM,GAAY,IAAI,EAAE,MAAM,KAAK,SAAS,IAAI,MAAM,CAAC,YAAY,KAAK,SAAS,EAAE,MAAM,GAAG,MAAM,CAAC,MAAiB;YAC3H,iBAAiB,EAAE,CAAC;QAEtB,OAAO,iBAAiB,GAAG,OAAO,CAAC,qBAAqB,CAAC;IAC3D,CAAC;IAED,gBAAgB;IACG,oBAAoB;QACrC,qHAAqH;QACrH,OAAO,GAAG,CAAC;IACb,CAAC;IAEO,MAAM,CAAC,oBAAoB,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;IAChD,MAAM,CAAC,qBAAqB,GAAG,wBAAQ,CAAC,MAAM,EAAE,CAAC;IAEzD,gBAAgB;IACT,gBAAgB;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,SAAS,CAAC;QAEnB,MAAM,aAAa,GAAqB,EAAE,CAAC;QAC3C,MAAM,aAAa,GAAG,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC;QACzD,MAAM,YAAY,GAAG,aAAa,CAAC,QAAQ,CAAC,OAAO,CAAC,oBAAoB,CAAC,CAAC;QAC1E,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;QACvF,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;QACvF,KAAK,MAAM,WAAW,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YAC7C,IAAI,WAAW,CAAC,OAAO,EAAE,CAAC;gBACxB,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,aAAa,EAAE,YAAY,EAAE,WAAW,EAAE,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC;gBAE9G,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,MAAM,CAAC,gBAAgB,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,WAAW,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC5I,CAAC,gBAAgB,IAAI,WAAW,CAAC,MAAM,CAAC,gBAAgB,CAAC,WAAW,CAAC,YAAY,CAAC,IAAI,WAAW,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;oBAC3I,6EAA6E;oBAC7E,MAAM,eAAe,GAAG,WAAW,CAAC,SAAS,CAAC,KAAK,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;oBAChF,MAAM,aAAa,GAAG,aAAa,CAAC,KAAK,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;oBACtE,MAAM,YAAY,GAAG,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC;oBAEpE,IAAI,gBAAgB,EAAE,CAAC;wBACrB,aAAa,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC;wBAC7C,eAAe,CAAC,GAAG,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC;wBAC5C,eAAe,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC;oBAC7C,CAAC;yBAAM,CAAC;wBACN,aAAa,CAAC,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC;wBAC7C,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;wBAC9C,eAAe,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC;oBAC5C,CAAC;oBAED,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,aAAa,EAAE,YAAY,EAAE,WAAW,EAAE,eAAe,EAAE,aAAa,CAAC,CAAC,CAAC;gBACzH,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,KAAK,IAAI,MAAM,GAAG,WAAW,CAAC,MAAM,EAAE,SAAS,KAAK,MAAM,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC;oBACnF,MAAM,OAAO,GAAG,MAAwB,CAAC;oBACzC,IAAI,OAAO,CAAC,OAAO,EAAE,CAAC;wBACpB,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,aAAa,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC;wBAC7H,MAAM;oBACR,CAAC;gBACH,CAAC;YACH,CAAC;QACH,CAAC;QAED,OAAO,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,SAAS,CAAC;IAC9D,CAAC;IAEO,MAAM,CAAC,sBAAsB,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;IAErD,mBAAmB,CAAC,aAAsB,EAAE,YAAsB,EAAE,WAA2B,EAAE,cAAuB,EAAE,aAAuB;QACvJ,IAAA,qBAAM,EAAC,WAAW,CAAC,OAAO,KAAK,SAAS,CAAC,CAAC;QAE1C,gHAAgH;QAChH,MAAM,aAAa,GAAG,cAAc,CAAC,QAAQ,CAAC,OAAO,CAAC,qBAAqB,CAAC,CAAC;QAC7E,MAAM,SAAS,GAAG,wBAAQ,CAAC,MAAM,CAAC,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;QAClK,MAAM,KAAK,GAAG,wBAAQ,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;QAClG,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,eAAe,CAAC,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;QACrF,IAAI,QAAQ,CAAC;QACb,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;YAChC,MAAM,SAAS,GAAG,aAAa,CAAC,SAAS,CAAC,cAAc,EAAE,OAAO,CAAC,sBAAsB,CAAC,CAAC;YAC1F,IAAA,qBAAM,EAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YAC1B,QAAQ,GAAG,uBAAO,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;QAClR,CAAC;QAED,MAAM,cAAc,GAAG,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC;QAChD,OAAO,IAAI,8BAAc,CAAC,WAAW,CAAC,OAAO,EAAE,YAAY,EAAE,KAAK,EAAE,SAAS,EAAE,cAAc,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,cAAc,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,cAAc,CAAC,EAAE,QAAQ,CAAC,CAAC;IAC1M,CAAC;IAED,gBAAgB;IACA,UAAU,CAAC,OAA2B;QAEpD,IAAI,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;YACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;YAC3C,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;gBAC/B,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,eAAe,CAAC,OAAO,CAAC,EAAE,CAAC;oBAC7C,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,wDAAwD;oBAC5F,MAAM;gBACR,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC;YACjC,MAAM,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC;YACrD,MAAM,iBAAiB,GAAG,OAAO,CAAC,OAAO,EAAE,cAAc,EAAE,SAAS,CAAC;YACrE,MAAM,SAAS,GAAG,iBAAiB,CAAC,CAAC,CAAC,eAAe,CAAC,0BAA0B,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC;YACtH,MAAM,QAAQ,GAAG,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,qCAAiB,CAAC,UAAU,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;YACvH,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QAEpE,CAAC;aAAM,CAAC;YACN,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YAC9B,IAAI,CAAC,eAAe,GAAG,OAAO,CAAC,OAAO,EAAE,cAAc,CAAC;QACzD,CAAC;QAED,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QAEvB,IAAI,SAAS,KAAK,OAAO,CAAC,YAAY;YACpC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,YAAY,CAAC;QAE5C,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED,gBAAgB;IACA,UAAU;QACxB,uIAAuI;IACzI,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,KAAK,CAAC,eAAe,EAAE,CAAC;QACxB,IAAI,CAAC,eAAe,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACrD,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,qJAAqJ;IACvJ,CAAC;;AA7tBH,0BA8tBC;AAED;;IAEI;AACJ,MAAa,gBAAiB,SAAQ,OAAO;IAC3C,0DAA0D;IACzC,aAAa,CAAU;IAExC,YAAY,MAAyB,EAAE,OAAoB,EAAE,MAAc,EAAE,KAAgB,EAAE,SAA4B,EAAE,WAAgC,EAAE,UAA+B,EAAE,YAAqB;QACnN,KAAK,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,WAAW,EAAE,UAAU,CAAC,CAAC;QAC1E,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;IACpC,CAAC;IAED,IAAoB,WAAW,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAClD,IAAoB,OAAO,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAC/C,IAAoB,YAAY,KAAkB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEtE,kBAAkB;QACxB,MAAM,MAAM,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACxC,MAAM,UAAU,GAAG,MAAM,CAAC,IAAI,CAAC;QAC/B,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;YAC7B,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,EAAE,QAAQ,GAAG,MAAM,CAAC,MAAM,CAAC;QACrD,MAAM,UAAU,GAAG,MAAM,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;QACjD,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,QAAQ,CAAC,MAAM,IAAI,UAAU,CAAC,CAAC;QACnE,MAAM,OAAO,GAAG,MAAM,CAAC,GAAG,GAAG,CAAC,QAAQ,CAAC,GAAG,IAAI,UAAU,CAAC,CAAC;QAC1D,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,CAAC,IAAI,UAAU,CAAC,CAAC;QACtC,MAAM,oBAAoB,GAAG,uBAAO,CAAC,UAAU,CAAC,KAAK,GAAG,UAAU,EAAE,KAAK,GAAG,OAAO,EAAE,KAAK,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;QACtI,MAAM,QAAQ,GAAG,IAAA,qDAAyB,EAAC,UAAU,EAAE,oBAAoB,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,WAAW,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QACxE,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,IAAoB,cAAc;QAChC,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC;YACvC,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC3C,MAAM,UAAU,GAAG,IAAI,CAAC,mBAAmB,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAC5E,IAAI,QAAQ;gBACV,IAAI,CAAC,eAAe,GAAG,qBAAS,CAAC,YAAY,CAAC,iBAAiB,CAAC,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC,kBAAkB,EAAE,IAAI,CAAC,CAAC;QACxH,CAAC;QACD,OAAO,IAAI,CAAC,eAAe,CAAC;IAC9B,CAAC;IAED,IAAoB,SAAS,KAAc,OAAO,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,CAAC;IAChF,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC9E,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,CAAC;IAClF,IAAoB,OAAO,KAAc,OAAO,CAAC,IAAI,CAAC,eAAe,KAAK,SAAS,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,KAAK,yBAAc,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAE3J,QAAQ,CAAC,IAAkB;QACzC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACpB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IACnC,CAAC;CACF;AAjDD,4CAiDC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, dispose, expectDefined } from \"@itwin/core-bentley\";\r\nimport { ColorByName, ColorDef, FrustumPlanes, GlobeMode, PackedFeatureTable, RenderTexture } from \"@itwin/core-common\";\r\nimport { AxisOrder, BilinearPatch, ClipPlane, ClipPrimitive, ClipShape, ClipVector, Constant, ConvexClipPlaneSet, EllipsoidPatch, LongitudeLatitudeNumber, Matrix3d, Point3d, Point4d, PolygonOps, Range1d, Range2d, Range3d, Ray3d, Transform, Vector2d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { GraphicBuilder } from \"../../render/GraphicBuilder\";\r\nimport { RealityMeshParams } from \"../../render/RealityMeshParams\";\r\nimport { upsampleRealityMeshParams } from \"../../internal/render/UpsampleRealityMeshParams\";\r\nimport { RenderGraphic } from \"../../render/RenderGraphic\";\r\nimport { RenderMemory } from \"../../render/RenderMemory\";\r\nimport { RenderSystem } from \"../../render/RenderSystem\";\r\nimport { RenderTerrainGeometry, TerrainTexture } from \"../../internal/render/RenderTerrain\";\r\nimport { ViewingSpace } from \"../../ViewingSpace\";\r\nimport {\r\n ImageryMapTile, MapCartoRectangle, MapTileLoader, MapTileTree, QuadId, RealityTile, RealityTileParams, Tile, TileContent, TileDrawArgs, TileGraphicType,\r\n TileLoadStatus, TileTreeLoadStatus, TraversalSelectionContext,\r\n} from \"../internal\";\r\n\r\n/** @internal */\r\nexport class PlanarTilePatch {\r\n constructor(public corners: Point3d[], public normal: Vector3d, private _chordHeight: number) {\r\n }\r\n\r\n public getRangeCorners(heightRange: Range1d, result: Point3d[]): Point3d[] {\r\n let index = 0;\r\n for (const corner of this.corners)\r\n corner.plusScaled(this.normal, heightRange.low - this._chordHeight, result[index++]);\r\n\r\n for (const corner of this.corners)\r\n corner.plusScaled(this.normal, heightRange.high + this._chordHeight, result[index++]);\r\n\r\n return result;\r\n }\r\n public getClipShape(): Point3d[] {\r\n return [this.corners[0], this.corners[1], this.corners[3], this.corners[2]];\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport type TilePatch = PlanarTilePatch | EllipsoidPatch;\r\n\r\n/** Projects points within the rectangular region of a [[MapTile]] into 3d space.\r\n * @see [[MapTile.getProjection]] to obtain the projection for a [[MapTile]].\r\n * @public\r\n */\r\nexport abstract class MapTileProjection {\r\n /** The extents of the volume of space associated with the projected [[MapTile]]. */\r\n public abstract get localRange(): Range3d;\r\n /** @alpha */\r\n public abstract get transformFromLocal(): Transform;\r\n\r\n /** Given parametric coordinates in [0, 1] within the tile's rectangular region, and an elevation above the Earth,\r\n * compute the 3d position in space.\r\n */\r\n public abstract getPoint(u: number, v: number, height: number, result?: Point3d): Point3d;\r\n\r\n /** @alpha */\r\n public get ellipsoidPatch(): EllipsoidPatch | undefined { return undefined; }\r\n\r\n /** @alpha */\r\n public getGlobalPoint(u: number, v: number, z: number, result?: Point3d): Point3d {\r\n const point = this.getPoint(u, v, z, result);\r\n return this.transformFromLocal.multiplyPoint3d(point, point);\r\n }\r\n}\r\n\r\n/** @alpha */\r\nclass EllipsoidProjection extends MapTileProjection {\r\n public transformFromLocal = Transform.createIdentity();\r\n public localRange: Range3d;\r\n constructor(private _patch: EllipsoidPatch, heightRange?: Range1d) {\r\n super();\r\n this.localRange = _patch.range();\r\n this.localRange.expandInPlace(heightRange ? (heightRange.high - heightRange.low) : 0);\r\n }\r\n private static _scratchAngles = LongitudeLatitudeNumber.createZero();\r\n private static _scratchRay = Ray3d.createZero();\r\n public getPoint(u: number, v: number, height: number, result?: Point3d): Point3d {\r\n const angles = this._patch.uvFractionToAngles(u, v, height, EllipsoidProjection._scratchAngles);\r\n const ray = this._patch.anglesToUnitNormalRay(angles, EllipsoidProjection._scratchRay);\r\n return Point3d.createFrom(expectDefined(ray).origin, result);\r\n }\r\n public override get ellipsoidPatch() { return this._patch; }\r\n}\r\n\r\n/** @alpha */\r\nexport class PlanarProjection extends MapTileProjection {\r\n private _bilinearPatch: BilinearPatch;\r\n public transformFromLocal: Transform;\r\n public localRange: Range3d;\r\n constructor(patch: PlanarTilePatch, heightRange?: Range1d) {\r\n super();\r\n this.transformFromLocal = Transform.createOriginAndMatrix(patch.corners[0], Matrix3d.createRigidHeadsUp(patch.normal, AxisOrder.ZYX));\r\n const planeCorners = expectDefined(this.transformFromLocal.multiplyInversePoint3dArray([patch.corners[0], patch.corners[1], patch.corners[2], patch.corners[3]]));\r\n this.localRange = Range3d.createArray(planeCorners);\r\n this.localRange.low.z += heightRange ? heightRange.low : 0;\r\n this.localRange.high.z += heightRange ? heightRange.high : 0;\r\n this._bilinearPatch = new BilinearPatch(planeCorners[0], planeCorners[1], planeCorners[2], planeCorners[3]);\r\n }\r\n public getPoint(u: number, v: number, z: number, result?: Point3d): Point3d {\r\n result = this._bilinearPatch.uvFractionToPoint(u, v, result);\r\n result.z += z;\r\n return result;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface TerrainTileContent extends TileContent {\r\n terrain?: {\r\n renderGeometry?: RenderTerrainGeometry;\r\n /** Used on leaves to support up-sampling. */\r\n mesh?: RealityMeshParams;\r\n };\r\n}\r\n\r\nconst scratchNormal = Vector3d.create();\r\nconst scratchViewZ = Vector3d.create();\r\nconst scratchPoint = Point3d.create();\r\nconst scratchClipPlanes = [ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint), ClipPlane.createNormalAndPoint(scratchNormal, scratchPoint)];\r\nconst scratchCorners = [Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero()];\r\nconst scratchXRange = Range1d.createNull();\r\nconst scratchYRange = Range1d.createNull();\r\nconst scratchPoint4d = Point4d.create();\r\n\r\n/** A [[Tile]] belonging to a [[MapTileTree]] representing a rectangular region of a map of the Earth.\r\n * @public\r\n */\r\nexport class MapTile extends RealityTile {\r\n private static _maxParentHeightDepth = 4;\r\n private _imageryTiles?: ImageryMapTile[];\r\n private _hiddenTiles?: ImageryMapTile[];\r\n private _highResolutionReplacementTiles?: ImageryMapTile[];\r\n /** @internal */\r\n public everLoaded = false; // If the tile is only required for availability metadata, load it once and then allow it to be unloaded.\r\n /** @internal */\r\n protected _heightRange: Range1d | undefined;\r\n /** @internal */\r\n protected _renderGeometry?: RenderTerrainGeometry;\r\n /** @internal */\r\n protected _mesh?: RealityMeshParams; // Primitive retained on leaves only for upsampling.\r\n /** @internal */\r\n public override get isReady(): boolean {\r\n return super.isReady && this.baseImageryIsReady;\r\n }\r\n\r\n /** @internal */\r\n public override get hasGraphics(): boolean {\r\n return this._renderGeometry !== undefined;\r\n }\r\n\r\n /** @internal */\r\n public get renderGeometry() { return this._renderGeometry; }\r\n /** @internal */\r\n public get mesh() { return this._mesh; }\r\n /** @internal */\r\n public get loadableTerrainTile() { return this.loadableTile as MapTile; }\r\n /** @internal */\r\n public get isPlanar(): boolean { return this._patch instanceof PlanarTilePatch; }\r\n /** @internal */\r\n public get imageryTiles(): ImageryMapTile[] | undefined { return this._imageryTiles; }\r\n /** List of selected tiles but are currently in hidden state (i.e. scale range visibility)\r\n * @internal\r\n */\r\n public get hiddenImageryTiles(): ImageryMapTile[] | undefined { return this._hiddenTiles; }\r\n\r\n /** List of leafs tiles that have been selected as a replacement for missing high resolution tiles.\r\n * When this list is non-empty this means we are past the maximum LOD available of the tile tree.\r\n * By using those tiles, you are likely to get a display where tiles looks pixelated..\r\n * in some cases this is preferred to have no tile at all.\r\n * @internal\r\n */\r\n public get highResolutionReplacementTiles(): ImageryMapTile[] | undefined { return this._highResolutionReplacementTiles; }\r\n\r\n /** The [[MapTileTree]] to which this tile belongs. */\r\n public readonly mapTree: MapTileTree;\r\n /** Uniquely identifies this tile within its [[mapTree]]. */\r\n public readonly quadId: QuadId;\r\n private _patch: TilePatch;\r\n /** The area of the surface of the Earth that this tile represents. */\r\n public readonly rectangle: MapCartoRectangle;\r\n /** @internal */\r\n protected _cornerRays?: Ray3d[];\r\n\r\n /** @internal */\r\n constructor(params: RealityTileParams, mapTree: MapTileTree, quadId: QuadId, patch: TilePatch, rectangle: MapCartoRectangle, heightRange: Range1d | undefined, cornerRays: Ray3d[] | undefined) {\r\n super(params, mapTree);\r\n this.mapTree = mapTree;\r\n this.quadId = quadId;\r\n this._patch = patch;\r\n this.rectangle = rectangle;\r\n this._cornerRays = cornerRays;\r\n this._heightRange = heightRange?.clone();\r\n }\r\n\r\n /** @internal */\r\n public getRangeCorners(result: Point3d[]): Point3d[] {\r\n return this._patch instanceof PlanarTilePatch ? this._patch.getRangeCorners(expectDefined(this.heightRange), result) : this.range.corners(result);\r\n }\r\n\r\n /** @internal */\r\n public override getSizeProjectionCorners(): Point3d[] | undefined {\r\n if (this._patch instanceof PlanarTilePatch) {\r\n // Use only the first 4 corners -- On terrain tiles the height is initially exaggerated to world height range which can cause excessive tile loading.\r\n const rangeCorners = this._patch.getRangeCorners(expectDefined(this.heightRange), scratchCorners);\r\n return rangeCorners.slice(0, 4);\r\n }\r\n // For globe (non-planar) tiles, use actual surface points from _cornerRays instead of the inflated ECEF AABB.\r\n // The AABB extends deep into the Earth's interior, causing unreliable pixel-size calculations, especially on narrow viewports.\r\n if (this._cornerRays)\r\n return [this._cornerRays[0].origin, this._cornerRays[1].origin, this._cornerRays[3].origin, this._cornerRays[2].origin];\r\n\r\n return this.range.corners(scratchCorners).slice(0, 4);\r\n }\r\n\r\n /** @internal */\r\n public override markUsed(args: TileDrawArgs) {\r\n super.markUsed(args);\r\n if (this._imageryTiles)\r\n for (const imageryTile of this._imageryTiles)\r\n imageryTile.markUsed(args);\r\n }\r\n\r\n /** @internal */\r\n public override get graphicType() {\r\n if (this.mapTree.isOverlay)\r\n return TileGraphicType.Overlay;\r\n\r\n return (this.mapTree.useDepthBuffer || this._forceDepthBuffer) ? TileGraphicType.Scene : TileGraphicType.BackgroundMap;\r\n }\r\n\r\n /** @internal */\r\n public get mapLoader() { return this.realityRoot.loader as MapTileLoader; }\r\n /** @internal */\r\n public get isUpsampled() { return false; }\r\n\r\n /** @internal */\r\n public tileFromQuadId(quadId: QuadId): MapTile | undefined {\r\n if (0 === quadId.compare(this.quadId))\r\n return this;\r\n\r\n assert(quadId.level > this.quadId.level);\r\n if (quadId.level <= this.quadId.level)\r\n return undefined;\r\n\r\n if (this.children) {\r\n const shift = quadId.level - this.quadId.level - 1;\r\n const childRow = quadId.row >> shift;\r\n const childColumn = quadId.column >> shift;\r\n for (const child of this.children) {\r\n const mapChild = child as MapTile;\r\n const childQuadId = mapChild.quadId;\r\n if (childQuadId.row === childRow && childQuadId.column === childColumn)\r\n return mapChild.tileFromQuadId(quadId);\r\n }\r\n }\r\n\r\n return undefined;\r\n }\r\n\r\n private get _forceDepthBuffer() {\r\n // For large ellipsoidal globe tile force the depth buffer on to avoid anomalies at horizon.\r\n return this.mapTree.globeMode === GlobeMode.Ellipsoid && this.depth < 8;\r\n }\r\n\r\n /** @internal */\r\n public override addBoundingGraphic(builder: GraphicBuilder, color: ColorDef) {\r\n if (!this.isDisplayable)\r\n return;\r\n\r\n const heightRange = (this.heightRange === undefined) ? Range1d.createXX(-1, 1) : this.heightRange;\r\n const lows = [], highs = [], reorder = [0, 1, 3, 2, 0];\r\n const cornerRays = expectDefined(this._cornerRays);\r\n if (this._patch instanceof PlanarTilePatch) {\r\n const normal = this._patch.normal;\r\n for (let i = 0; i < 5; i++) {\r\n const corner = this._patch.corners[reorder[i]];\r\n lows.push(corner.plusScaled(normal, heightRange.low));\r\n highs.push(corner.plusScaled(normal, heightRange.high));\r\n }\r\n } else {\r\n for (let i = 0; i < 5; i++) {\r\n const cornerRay = cornerRays[reorder[i]];\r\n lows.push(cornerRay.origin.plusScaled(cornerRay.direction, heightRange.low));\r\n highs.push(cornerRay.origin.plusScaled(cornerRay.direction, heightRange.high));\r\n }\r\n }\r\n\r\n builder.setSymbology(color, color, 1);\r\n builder.addLineString(lows);\r\n builder.addLineString(highs);\r\n for (let i = 0; i < 4; i++)\r\n builder.addLineString([lows[i], highs[i]]);\r\n\r\n const inColor = ColorDef.create(ColorByName.cornflowerBlue);\r\n const outColor = ColorDef.create(ColorByName.chartreuse);\r\n const transitionColor = ColorDef.create(ColorByName.aquamarine);\r\n\r\n const inPoints = [], outPoints = [], transitionPoints = [];\r\n\r\n for (const point of highs)\r\n if (this.mapTree.cartesianRange.containsPoint(point))\r\n inPoints.push(point);\r\n else if (this.mapTree.cartesianRange.distanceToPoint(point) < this.mapTree.cartesianTransitionDistance)\r\n transitionPoints.push(point);\r\n else\r\n outPoints.push(point);\r\n\r\n builder.setSymbology(inColor, inColor, 15);\r\n builder.addPointString(inPoints);\r\n builder.setSymbology(outColor, outColor, 15);\r\n builder.addPointString(outPoints);\r\n builder.setSymbology(transitionColor, transitionColor, 31);\r\n builder.addPointString(transitionPoints);\r\n }\r\n\r\n /** @internal */\r\n public override getContentClip(): ClipVector | undefined {\r\n const points = this.getClipShape();\r\n if (points.length < 3)\r\n return undefined;\r\n if (this.mapTree.globeMode === GlobeMode.Ellipsoid) {\r\n const normal = PolygonOps.areaNormal(points);\r\n const globeOrigin = this.mapTree.globeOrigin;\r\n const globeNormal = Vector3d.createStartEnd(globeOrigin, points[0]);\r\n const negate = normal.dotProduct(globeNormal) < 0;\r\n const clipPlanes = [];\r\n for (let i = 0; i < 4; i++) {\r\n const point = points[i];\r\n const clipNormal = globeOrigin.crossProductToPoints(point, points[(i + 1) % 4], scratchNormal);\r\n if (negate)\r\n clipNormal.negate(clipNormal);\r\n\r\n const clipPlane = ClipPlane.createNormalAndPoint(clipNormal, point, false, false, scratchClipPlanes[i]);\r\n if (clipPlane !== undefined) // Undefined at pole tiles...\r\n clipPlanes.push(clipPlane);\r\n }\r\n\r\n const planeSet = ConvexClipPlaneSet.createPlanes(clipPlanes);\r\n const clipPrimitive = ClipPrimitive.createCapture(planeSet);\r\n\r\n return ClipVector.createCapture([clipPrimitive]);\r\n } else {\r\n return ClipVector.createCapture([expectDefined(ClipShape.createShape(points))]);\r\n }\r\n }\r\n\r\n /** @internal */\r\n public override setNotFound(): void {\r\n super.setNotFound();\r\n\r\n // For map tiles assume that an unfound tile implies descendants and siblings will also be unfound.\r\n if (undefined !== this.parent)\r\n this.parent.setLeaf();\r\n }\r\n\r\n /** @internal */\r\n public getGraphic(_system: RenderSystem, _texture: RenderTexture): RenderGraphic | undefined {\r\n return undefined;\r\n }\r\n\r\n /** For globe tiles displaying less then depth 2 appears distorted\r\n * @internal\r\n */\r\n public override get isDisplayable() {\r\n return this.mapTree.globeMode === GlobeMode.Ellipsoid ? (this.depth >= MapTileTree.minDisplayableDepth) : super.isDisplayable;\r\n }\r\n\r\n /** @internal */\r\n public override isOccluded(viewingSpace: ViewingSpace): boolean {\r\n if (undefined === this._cornerRays || this.mapTree.globeMode !== GlobeMode.Ellipsoid)\r\n return false;\r\n\r\n if (viewingSpace.eyePoint !== undefined) {\r\n if (!this.mapTree.pointAboveEllipsoid(viewingSpace.eyePoint))\r\n return false;\r\n\r\n for (const cornerNormal of this._cornerRays) {\r\n const eyeNormal = Vector3d.createStartEnd(viewingSpace.eyePoint, cornerNormal.origin, scratchNormal);\r\n eyeNormal.normalizeInPlace();\r\n if (eyeNormal.dotProduct(cornerNormal.direction) < .01)\r\n return false;\r\n }\r\n } else {\r\n const viewZ = viewingSpace.rotation.getRow(2, scratchViewZ);\r\n for (const cornerNormal of this._cornerRays)\r\n if (cornerNormal.direction.dotProduct(viewZ) > 0)\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /** @internal */\r\n protected override _loadChildren(resolve: (children: Tile[] | undefined) => void, _reject: (error: Error) => void): void {\r\n const mapTree = this.mapTree;\r\n const childLevel = this.quadId.level + 1;\r\n const rowCount = mapTree.sourceTilingScheme.getNumberOfYChildrenAtLevel(childLevel);\r\n const columnCount = mapTree.sourceTilingScheme.getNumberOfXChildrenAtLevel(childLevel);\r\n\r\n const resolveChildren = (children: Tile[]) => {\r\n const childrenRange = Range3d.createNull();\r\n for (const child of children)\r\n childrenRange.extendRange(child.range);\r\n\r\n if (!this.range.containsRange(childrenRange))\r\n this.range.extendRange(childrenRange);\r\n\r\n resolve(children);\r\n };\r\n\r\n if (mapTree.doCreateGlobeChildren(this)) {\r\n this.createGlobeChildren(columnCount, rowCount, resolveChildren);\r\n return;\r\n }\r\n\r\n const resolvePlanarChildren = (childCorners: Point3d[][]) => {\r\n const level = this.quadId.level + 1;\r\n const column = this.quadId.column * 2;\r\n const row = this.quadId.row * 2;\r\n const children = [];\r\n const childrenAreLeaves = (this.depth + 1) === mapTree.loader.maxDepth;\r\n const globeMode = this.mapTree.globeMode;\r\n for (let j = 0; j < rowCount; j++) {\r\n for (let i = 0; i < columnCount; i++) {\r\n const quadId = new QuadId(level, column + i, row + j);\r\n const corners = childCorners[j * columnCount + i];\r\n const rectangle = mapTree.getTileRectangle(quadId);\r\n const normal = PolygonOps.areaNormal([corners[0], corners[1], corners[3], corners[2]]);\r\n normal.normalizeInPlace();\r\n\r\n const heightRange = this.mapTree.getChildHeightRange(quadId, rectangle, this);\r\n const diagonal = Math.max(corners[0].distance(corners[3]), corners[1].distance(corners[2])) / 2.0;\r\n const chordHeight = globeMode === GlobeMode.Ellipsoid ? Math.sqrt(diagonal * diagonal + Constant.earthRadiusWGS84.equator * Constant.earthRadiusWGS84.equator) - Constant.earthRadiusWGS84.equator : 0.0;\r\n const rangeCorners = MapTile.computeRangeCorners(corners, normal, chordHeight, undefined, heightRange);\r\n const range = Range3d.createArray(rangeCorners);\r\n const child = this.mapTree.createPlanarChild({ contentId: quadId.contentId, maximumSize: 512, range, parent: this, isLeaf: childrenAreLeaves }, quadId, corners, normal, rectangle, chordHeight, heightRange);\r\n if (child)\r\n children.push(child);\r\n }\r\n }\r\n\r\n resolveChildren(children);\r\n };\r\n\r\n mapTree.getPlanarChildCorners(this, columnCount, rowCount, resolvePlanarChildren);\r\n }\r\n\r\n private createGlobeChildren(columnCount: number, rowCount: number, resolve: (children: MapTile[]) => void) {\r\n const level = this.quadId.level + 1;\r\n const column = this.quadId.column * 2;\r\n const row = this.quadId.row * 2;\r\n const mapTree = this.mapTree;\r\n const children = [];\r\n\r\n for (let j = 0; j < rowCount; j++) {\r\n for (let i = 0; i < columnCount; i++) {\r\n const quadId = new QuadId(level, column + i, row + j);\r\n const angleSweep = quadId.getAngleSweep(mapTree.sourceTilingScheme);\r\n const ellipsoidPatch = EllipsoidPatch.createCapture(this.mapTree.earthEllipsoid, angleSweep.longitude, angleSweep.latitude);\r\n const range = ellipsoidPatch.range();\r\n const rectangle = mapTree.getTileRectangle(quadId);\r\n const heightRange = this.mapTree.getChildHeightRange(quadId, rectangle, this);\r\n if (undefined !== heightRange)\r\n range.expandInPlace(heightRange.high - heightRange.low);\r\n\r\n children.push(this.mapTree.createGlobeChild({ contentId: quadId.contentId, maximumSize: 512, range, parent: this, isLeaf: false }, quadId, range.corners(), rectangle, ellipsoidPatch, heightRange));\r\n }\r\n }\r\n\r\n resolve(children);\r\n return children;\r\n }\r\n\r\n /** @internal */\r\n public static computeRangeCorners(corners: Point3d[], normal: Vector3d, chordHeight: number, result?: Point3d[], heightRange?: Range1d) {\r\n if (result === undefined) {\r\n result = [];\r\n for (let i = 0; i < 8; i++)\r\n result.push(Point3d.create());\r\n }\r\n\r\n let index = 0;\r\n assert(corners.length === 4);\r\n const deltaLow = normal.scale(- chordHeight + (heightRange ? heightRange.low : 0));\r\n const deltaHigh = normal.scale(chordHeight + (heightRange ? heightRange.high : 0));\r\n\r\n for (const corner of corners)\r\n corner.plus(deltaLow, result[index++]);\r\n\r\n for (const corner of corners)\r\n corner.plus(deltaHigh, result[index++]);\r\n\r\n return result;\r\n }\r\n\r\n /** @internal */\r\n public override isRegionCulled(args: TileDrawArgs): boolean {\r\n return this.isContentCulled(args);\r\n }\r\n\r\n /** The default pixel-size calculation for reality tiles uses the geometric mean of the projected\r\n * x and y ranges: `sqrt(xRange * yRange)`. For non-planar globe tiles, the projected surface corners\r\n * can be significantly anisotropic, causing the geometric mean to underestimate screen coverage.\r\n * Additionally, the projected pixel size scales linearly with viewport width-- on narrow viewports\r\n * the reduced scale can push the geometric mean below `maximumSize`, stopping refinement at depth 3\r\n * before reaching the planar imagery tiles at depth 8+.\r\n *\r\n * This override uses `max(xRange, yRange)` for non-planar tiles, which correctly reflects the tile's\r\n * actual screen extent for LOD decisions.\r\n * @internal\r\n */\r\n public override computeVisibilityFactor(args: TileDrawArgs): number {\r\n if (this.isPlanar)\r\n return super.computeVisibilityFactor(args);\r\n\r\n // Let the base class handle frustum test and structural tiles.\r\n const baseResult = super.computeVisibilityFactor(args);\r\n if (baseResult <= 0)\r\n return baseResult;\r\n\r\n // baseResult > 0 means the tile passed the frustum test but pixel size used geometric mean.\r\n // Recompute using max dimension of projected surface corners for a more accurate estimate.\r\n const corners = this.getSizeProjectionCorners();\r\n if (!corners || 0 === this.maximumSize)\r\n return baseResult;\r\n\r\n // Project corners to view space. For MapTileTree, args.location is identity,\r\n // so the world-to-view transform applies directly.\r\n const tileToView = args.worldToViewMap.transform0;\r\n scratchXRange.setNull();\r\n scratchYRange.setNull();\r\n\r\n for (const corner of corners) {\r\n const viewCorner = tileToView.multiplyPoint3d(corner, 1, scratchPoint4d);\r\n if (viewCorner.w < 0)\r\n return baseResult; // corner behind eye, fall back to base result\r\n\r\n scratchXRange.extendX(viewCorner.x / viewCorner.w);\r\n scratchYRange.extendX(viewCorner.y / viewCorner.w);\r\n }\r\n\r\n const maxDimension = Math.max(scratchXRange.length(), scratchYRange.length());\r\n if (maxDimension < 1e-3)\r\n return baseResult;\r\n\r\n return this.maximumSize / args.context.adjustPixelSizeForLOD(maxDimension);\r\n }\r\n\r\n /** @internal */\r\n public override isContentCulled(args: TileDrawArgs): boolean {\r\n return FrustumPlanes.Containment.Outside === args.frustumPlanes.computeContainment(this.getRangeCorners(scratchCorners));\r\n }\r\n\r\n private clearImageryTiles() {\r\n if (this._imageryTiles) {\r\n this._imageryTiles.forEach((tile) => tile.releaseMapTileUsage());\r\n this._imageryTiles = undefined;\r\n }\r\n if (this._hiddenTiles) {\r\n this._hiddenTiles = undefined;\r\n }\r\n if (this._highResolutionReplacementTiles) {\r\n this._highResolutionReplacementTiles = undefined;\r\n }\r\n }\r\n\r\n /** @internal */\r\n public override produceGraphics(): RenderGraphic | undefined {\r\n if (undefined !== this._graphic && this.imageryIsReady)\r\n return this._graphic;\r\n\r\n const geometry = this.renderGeometry;\r\n if (undefined === geometry)\r\n return undefined;\r\n\r\n const textures = this.getDrapeTextures();\r\n const { baseColor, baseTransparent } = this.mapTree;\r\n const layerClassifiers = this.mapTree.layerHandler.layerClassifiers;\r\n const graphic = IModelApp.renderSystem.createRealityMeshGraphic({ realityMesh: geometry, projection: this.getProjection(), tileRectangle: this.rectangle, featureTable: PackedFeatureTable.pack(this.mapLoader.featureTable), tileId: this.contentId, baseColor, baseTransparent, textures, layerClassifiers, disableClipStyle: true }, true);\r\n\r\n // If there are no layer classifiers then we can save this graphic for re-use. If layer classifiers exist they are regenerated based on view and we must collate them with the imagery.\r\n if (this.imageryIsReady && 0 === this.mapTree.layerHandler.layerClassifiers.size)\r\n this._graphic = graphic;\r\n\r\n return graphic;\r\n }\r\n\r\n /** @internal */\r\n public getClipShape(): Point3d[] {\r\n if (undefined === this._cornerRays)\r\n throw new Error(\"MapTile.getClipShape called before corner rays were set\");\r\n return (this._patch instanceof PlanarTilePatch) ? this._patch.getClipShape() : [this._cornerRays[0].origin, this._cornerRays[1].origin, this._cornerRays[3].origin, this._cornerRays[2].origin];\r\n }\r\n\r\n /** @internal */\r\n protected override _collectStatistics(stats: RenderMemory.Statistics): void {\r\n super._collectStatistics(stats);\r\n\r\n this._renderGeometry?.collectStatistics(stats);\r\n if (this._mesh) {\r\n stats.addTerrain(this._mesh.indices.byteLength\r\n + this._mesh.positions.points.byteLength\r\n + this._mesh.uvs.points.byteLength\r\n + (this._mesh.normals ? this._mesh.normals.byteLength : 0),\r\n );\r\n }\r\n }\r\n\r\n /** Height range is along with the tile corners to detect if tile intersects view frustum.\r\n * Range will be single value fo ron-terrain tiles -- if terrain tile is not loaded it will\r\n * inherit height from ancestors.\r\n * @internal\r\n */\r\n public get heightRange(): Range1d | undefined {\r\n if (undefined !== this._heightRange)\r\n return this._heightRange;\r\n\r\n for (let parent = this.parent; undefined !== parent; parent = parent.parent) {\r\n const mapParent = parent as MapTile;\r\n if (undefined !== mapParent._heightRange)\r\n return mapParent._heightRange;\r\n }\r\n\r\n assert(false);\r\n return Range1d.createNull();\r\n }\r\n\r\n /** @internal */\r\n public get mapTilingScheme() {\r\n return this.mapTree.sourceTilingScheme;\r\n }\r\n\r\n /** Adjust the minimum and maximum elevations of the terrain within this tile. */\r\n public adjustHeights(minHeight: number, maxHeight: number) {\r\n if (undefined === this._heightRange)\r\n this._heightRange = Range1d.createXX(minHeight, maxHeight);\r\n else {\r\n this._heightRange.low = Math.max(expectDefined(this.heightRange).low, minHeight);\r\n this._heightRange.high = Math.min(expectDefined(this.heightRange).high, maxHeight);\r\n }\r\n\r\n if (this.rangeCorners && this._patch instanceof PlanarTilePatch)\r\n this._patch.getRangeCorners(expectDefined(this.heightRange), this.rangeCorners);\r\n }\r\n\r\n /** Obtain a [[MapTileProjection]] to project positions within this tile's area into 3d space. */\r\n public getProjection(heightRange?: Range1d): MapTileProjection {\r\n return this._patch instanceof PlanarTilePatch ? new PlanarProjection(this._patch, heightRange) : new EllipsoidProjection(this._patch, heightRange);\r\n }\r\n\r\n /** @internal */\r\n public get baseImageryIsReady(): boolean {\r\n if (undefined !== this.mapTree.baseColor || 0 === this.mapTree.layerHandler.layerImageryTrees.length)\r\n return true;\r\n\r\n if (undefined === this._imageryTiles)\r\n return false;\r\n\r\n const baseTreeId = this.mapTree.layerHandler.layerImageryTrees[0].tree.modelId;\r\n return this._imageryTiles.every((imageryTile) => imageryTile.imageryTree.modelId !== baseTreeId || imageryTile.isReady);\r\n }\r\n\r\n /** @internal */\r\n public get imageryIsReady(): boolean {\r\n if (undefined === this._imageryTiles)\r\n return 0 === this.mapTree.layerHandler.layerImageryTrees.length;\r\n\r\n return this._imageryTiles.every((tile) => tile.isReady);\r\n }\r\n\r\n /** Select secondary (imagery) tiles\r\n * @internal\r\n */\r\n public override selectSecondaryTiles(args: TileDrawArgs, context: TraversalSelectionContext) {\r\n if (0 === this.mapTree.layerHandler.layerImageryTrees.length || this.imageryIsReady)\r\n return;\r\n\r\n this.clearImageryTiles();\r\n this._imageryTiles = new Array<ImageryMapTile>();\r\n this._hiddenTiles = new Array<ImageryMapTile>();\r\n this._highResolutionReplacementTiles = new Array<ImageryMapTile>();\r\n for (const layerImageryTree of this.mapTree.layerHandler.layerImageryTrees) {\r\n let tmpTiles = new Array<ImageryMapTile>();\r\n const tmpLeafTiles = new Array<ImageryMapTile>();\r\n if (TileTreeLoadStatus.Loaded !== layerImageryTree.tree.selectCartoDrapeTiles(tmpTiles, tmpLeafTiles, this, args)) {\r\n this._imageryTiles = undefined;\r\n return;\r\n }\r\n\r\n // When the base layer is zoomed-in beyond it's max resolution,\r\n // we display leaf tiles and stretched them if needed.\r\n // We don't want the same behavior non-base layers, in the case,\r\n // the layer will simply disappear past its max resolution.\r\n // Note: Replacement leaf tiles are kept as a mean to determine which\r\n // imagery tree has reached it's maximum zoom level.\r\n if (layerImageryTree.baseImageryLayer) {\r\n tmpTiles = [...tmpTiles, ...tmpLeafTiles];\r\n } else {\r\n this._highResolutionReplacementTiles = [...this._highResolutionReplacementTiles, ...tmpLeafTiles];\r\n }\r\n\r\n // MapTileTree might include a non-visible imagery tree, we need to check for that.\r\n if (layerImageryTree.settings.visible && !layerImageryTree.settings.allSubLayersInvisible) {\r\n for (const imageryTile of tmpTiles) {\r\n imageryTile.markMapTileUsage();\r\n if (imageryTile.isReady)\r\n args.markReady(imageryTile);\r\n else\r\n context.missing.push(imageryTile);\r\n this._imageryTiles.push(imageryTile);\r\n }\r\n } else {\r\n // Even though those selected imagery tile are not visible,\r\n // we keep track of them for scale range reporting.\r\n for (const imageryTile of tmpTiles) {\r\n this._hiddenTiles.push(imageryTile);\r\n }\r\n }\r\n }\r\n }\r\n\r\n private static _scratchRectangle1 = MapCartoRectangle.createZero();\r\n private static _scratchRectangle2 = MapCartoRectangle.createZero();\r\n\r\n /** The height range for terrain tiles is not known until the tiles are unloaded. We use \"ApproximateTerrainHeight\" for first 6 levels but below\r\n * that the tiles inherit height range from parents. This is problematic as tiles with large height range will be unnecessarily selected as\r\n * they apparently intersect view frustum. To avoid this force loading of terrain tiles if they exceed \"_maxParentHightDepth\".\r\n * @internal\r\n */\r\n protected override forceSelectRealityTile(): boolean {\r\n let parentHeightDepth = 0;\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-this-alias\r\n for (let parent: MapTile = this; parent !== undefined && parent._heightRange === undefined; parent = parent.parent as MapTile)\r\n parentHeightDepth++;\r\n\r\n return parentHeightDepth > MapTile._maxParentHeightDepth;\r\n }\r\n\r\n /** @internal */\r\n protected override minimumVisibleFactor(): number {\r\n // if minimumVisibleFactor is more than 0, it stops parents from loading when children are not ready, to fill in gaps\r\n return 0.0;\r\n }\r\n\r\n private static _scratchThisDiagonal = Vector2d.create();\r\n private static _scratchDrapeDiagonal = Vector2d.create();\r\n\r\n /** @internal */\r\n public getDrapeTextures(): TerrainTexture[] | undefined {\r\n if (undefined === this._imageryTiles)\r\n return undefined;\r\n\r\n const drapeTextures: TerrainTexture[] = [];\r\n const thisRectangle = this.loadableTerrainTile.rectangle;\r\n const thisDiagonal = thisRectangle.diagonal(MapTile._scratchThisDiagonal);\r\n const bordersNorthPole = this.quadId.bordersNorthPole(this.mapTree.sourceTilingScheme);\r\n const bordersSouthPole = this.quadId.bordersSouthPole(this.mapTree.sourceTilingScheme);\r\n for (const imageryTile of this._imageryTiles) {\r\n if (imageryTile.texture) {\r\n drapeTextures.push(this.computeDrapeTexture(thisRectangle, thisDiagonal, imageryTile, imageryTile.rectangle));\r\n\r\n if ((bordersNorthPole && imageryTile.quadId.bordersNorthPole(imageryTile.tilingScheme) && imageryTile.rectangle.high.y < thisRectangle.high.y) ||\r\n (bordersSouthPole && imageryTile.quadId.bordersSouthPole(imageryTile.tilingScheme) && imageryTile.rectangle.low.y > thisRectangle.low.y)) {\r\n // Add separate texture stretching last sliver of tile imagery to cover pole.\r\n const sliverRectangle = imageryTile.rectangle.clone(MapTile._scratchRectangle1);\r\n const clipRectangle = thisRectangle.clone(MapTile._scratchRectangle2);\r\n const sliverHeight = sliverRectangle.high.y - sliverRectangle.low.y;\r\n\r\n if (bordersSouthPole) {\r\n clipRectangle.high.y = sliverRectangle.low.y;\r\n sliverRectangle.low.y = thisRectangle.low.y;\r\n sliverRectangle.high.y += 1 / sliverHeight;\r\n } else {\r\n clipRectangle.low.y = sliverRectangle.high.y;\r\n sliverRectangle.high.y = thisRectangle.high.y;\r\n sliverRectangle.low.y -= 1 / sliverHeight;\r\n }\r\n\r\n drapeTextures.push(this.computeDrapeTexture(thisRectangle, thisDiagonal, imageryTile, sliverRectangle, clipRectangle));\r\n }\r\n } else {\r\n for (let parent = imageryTile.parent; undefined !== parent; parent = parent.parent) {\r\n const mapTile = parent as ImageryMapTile;\r\n if (mapTile.texture) {\r\n drapeTextures.push(this.computeDrapeTexture(thisRectangle, thisDiagonal, mapTile, mapTile.rectangle, imageryTile.rectangle));\r\n break;\r\n }\r\n }\r\n }\r\n }\r\n\r\n return drapeTextures.length > 0 ? drapeTextures : undefined;\r\n }\r\n\r\n private static _scratchIntersectRange = Range2d.createNull();\r\n\r\n private computeDrapeTexture(thisRectangle: Range2d, thisDiagonal: Vector2d, imageryTile: ImageryMapTile, drapeRectangle: Range2d, clipRectangle?: Range2d): TerrainTexture {\r\n assert(imageryTile.texture !== undefined);\r\n\r\n // Compute transformation from the terrain tile texture coordinates (0-1) to the drape tile texture coordinates.\r\n const drapeDiagonal = drapeRectangle.diagonal(MapTile._scratchDrapeDiagonal);\r\n const translate = Vector2d.create((thisRectangle.low.x - drapeRectangle.low.x) / drapeDiagonal.x, (thisRectangle.low.y - drapeRectangle.low.y) / drapeDiagonal.y);\r\n const scale = Vector2d.create(thisDiagonal.x / drapeDiagonal.x, thisDiagonal.y / drapeDiagonal.y);\r\n const featureIndex = this.mapLoader.getFeatureIndex(imageryTile.imageryTree.modelId);\r\n let clipRect;\r\n if (undefined !== clipRectangle) {\r\n const intersect = clipRectangle.intersect(drapeRectangle, MapTile._scratchIntersectRange);\r\n assert(!intersect.isNull);\r\n clipRect = Range2d.createXYXY((intersect.low.x - drapeRectangle.low.x) / drapeDiagonal.x, (intersect.low.y - drapeRectangle.low.y) / drapeDiagonal.y, (intersect.high.x - drapeRectangle.low.x) / drapeDiagonal.x, (intersect.high.y - drapeRectangle.low.y) / drapeDiagonal.y);\r\n }\r\n\r\n const imageryModelId = imageryTile.tree.modelId;\r\n return new TerrainTexture(imageryTile.texture, featureIndex, scale, translate, drapeRectangle, this.mapTree.getLayerIndex(imageryModelId), this.mapTree.getLayerTransparency(imageryModelId), clipRect);\r\n }\r\n\r\n /** @internal */\r\n public override setContent(content: TerrainTileContent): void {\r\n\r\n if (this.quadId.level < this.maxDepth) {\r\n const childIds = this.quadId.getChildIds();\r\n for (const childId of childIds) {\r\n if (!this.mapLoader.isTileAvailable(childId)) {\r\n this._mesh = content.terrain?.mesh; // If a child is unavailable retain mesh for upsampling.\r\n break;\r\n }\r\n }\r\n }\r\n\r\n if (this.mapTree.produceGeometry) {\r\n const iModelTransform = this.mapTree.iModelTransform;\r\n const geometryTransform = content.terrain?.renderGeometry?.transform;\r\n const transform = geometryTransform ? iModelTransform.multiplyTransformTransform(geometryTransform) : iModelTransform;\r\n const polyface = content.terrain?.mesh ? RealityMeshParams.toPolyface(content.terrain.mesh, { transform }) : undefined;\r\n this._geometry = polyface ? { polyfaces: [polyface] } : undefined;\r\n\r\n } else {\r\n dispose(this._renderGeometry);\r\n this._renderGeometry = content.terrain?.renderGeometry;\r\n }\r\n\r\n this.everLoaded = true;\r\n\r\n if (undefined !== content.contentRange)\r\n this._contentRange = content.contentRange;\r\n\r\n this.setIsReady();\r\n }\r\n\r\n /** @internal */\r\n public override freeMemory(): void {\r\n // ###TODO MapTiles and ImageryMapTiles share resources and don't currently interact well with TileAdmin.freeMemory(). Opt out for now.\r\n }\r\n\r\n /** @internal */\r\n public override disposeContents() {\r\n super.disposeContents();\r\n this._renderGeometry = dispose(this._renderGeometry);\r\n this.clearImageryTiles();\r\n // Note - don't dispose of mesh - these should only ever exist on terrain leaf tile and are required by children. Let garbage collector handle them.\r\n }\r\n}\r\n\r\n/** A child tile that has no content of its own available. It instead produces content by up-sampling the content of an ancestor tile.\r\n * @internal\r\n */\r\nexport class UpsampledMapTile extends MapTile {\r\n /** The ancestor tile whose content will be up-sampled. */\r\n private readonly _loadableTile: MapTile;\r\n\r\n constructor(params: RealityTileParams, mapTree: MapTileTree, quadId: QuadId, patch: TilePatch, rectangle: MapCartoRectangle, heightRange: Range1d | undefined, cornerRays: Ray3d[] | undefined, loadableTile: MapTile) {\r\n super(params, mapTree, quadId, patch, rectangle, heightRange, cornerRays);\r\n this._loadableTile = loadableTile;\r\n }\r\n\r\n public override get isUpsampled() { return true; }\r\n public override get isEmpty() { return false; }\r\n public override get loadableTile(): RealityTile { return this._loadableTile; }\r\n\r\n private upsampleFromParent() {\r\n const parent = this.loadableTerrainTile;\r\n const parentMesh = parent.mesh;\r\n if (undefined === parentMesh) {\r\n return undefined;\r\n }\r\n const thisId = this.quadId, parentId = parent.quadId;\r\n const levelDelta = thisId.level - parentId.level;\r\n const thisColumn = thisId.column - (parentId.column << levelDelta);\r\n const thisRow = thisId.row - (parentId.row << levelDelta);\r\n const scale = 1.0 / (1 << levelDelta);\r\n const parentParameterRange = Range2d.createXYXY(scale * thisColumn, scale * thisRow, scale * (thisColumn + 1), scale * (thisRow + 1));\r\n const upsample = upsampleRealityMeshParams(parentMesh, parentParameterRange);\r\n this.adjustHeights(upsample.heightRange.low, upsample.heightRange.high);\r\n return upsample;\r\n }\r\n\r\n public override get renderGeometry() {\r\n if (undefined === this._renderGeometry) {\r\n const upsample = this.upsampleFromParent();\r\n const projection = this.loadableTerrainTile.getProjection(this.heightRange);\r\n if (upsample)\r\n this._renderGeometry = IModelApp.renderSystem.createTerrainMesh(upsample.mesh, projection.transformFromLocal, true);\r\n }\r\n return this._renderGeometry;\r\n }\r\n\r\n public override get isLoading(): boolean { return this.loadableTile.isLoading; }\r\n public override get isQueued(): boolean { return this.loadableTile.isQueued; }\r\n public override get isNotFound(): boolean { return this.loadableTile.isNotFound; }\r\n public override get isReady(): boolean { return (this._renderGeometry !== undefined || this.loadableTile.loadStatus === TileLoadStatus.Ready) && this.baseImageryIsReady; }\r\n\r\n public override markUsed(args: TileDrawArgs): void {\r\n args.markUsed(this);\r\n args.markUsed(this.loadableTile);\r\n }\r\n}\r\n"]}
|