@itwin/core-frontend 5.1.1 → 5.1.3-experimental.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -1
- package/lib/cjs/AccuDraw.js.map +1 -1
- package/lib/cjs/AccuSnap.js.map +1 -1
- package/lib/cjs/ApproximateTerrainHeights.js.map +1 -1
- package/lib/cjs/ApproximateTerrainHeightsProps.js.map +1 -1
- package/lib/cjs/AuxCoordSys.js.map +1 -1
- package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
- package/lib/cjs/BingLocation.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.js.map +1 -1
- package/lib/cjs/BriefcaseTxns.js.map +1 -1
- package/lib/cjs/CatalogConnection.js.map +1 -1
- package/lib/cjs/CategorySelectorState.js.map +1 -1
- package/lib/cjs/ChangeFlags.js.map +1 -1
- package/lib/cjs/CheckpointConnection.js.map +1 -1
- package/lib/cjs/ContextRealityModelState.js.map +1 -1
- package/lib/cjs/CoordSystem.js.map +1 -1
- package/lib/cjs/DecorationsCache.js.map +1 -1
- package/lib/cjs/DevTools.js.map +1 -1
- package/lib/cjs/DisplayStyleState.js.map +1 -1
- package/lib/cjs/DrawingViewState.js.map +1 -1
- package/lib/cjs/ElementLocateManager.js.map +1 -1
- package/lib/cjs/EmphasizeElements.js.map +1 -1
- package/lib/cjs/EntityState.js.map +1 -1
- package/lib/cjs/EnvironmentDecorations.js.map +1 -1
- package/lib/cjs/FeatureOverrideProvider.js.map +1 -1
- package/lib/cjs/FlashSettings.js.map +1 -1
- package/lib/cjs/FrontendHubAccess.js.map +1 -1
- package/lib/cjs/Frustum2d.js.map +1 -1
- package/lib/cjs/FrustumAnimator.js.map +1 -1
- package/lib/cjs/FuzzySearch.js.map +1 -1
- package/lib/cjs/GeoServices.js.map +1 -1
- package/lib/cjs/GlobeAnimator.js.map +1 -1
- package/lib/cjs/GraphicalEditingScope.js.map +1 -1
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IModelRoutingContext.js.map +1 -1
- package/lib/cjs/IModeljs-css.js.map +1 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/LinePlaneIntersect.js.map +1 -1
- package/lib/cjs/LocalhostIpcApp.js.map +1 -1
- package/lib/cjs/MarginPercent.js.map +1 -1
- package/lib/cjs/Marker.js.map +1 -1
- package/lib/cjs/ModelSelectorState.js.map +1 -1
- package/lib/cjs/ModelState.js.map +1 -1
- package/lib/cjs/NativeApp.js.map +1 -1
- package/lib/cjs/NativeAppLogger.js.map +1 -1
- package/lib/cjs/NoRenderApp.js.map +1 -1
- package/lib/cjs/NotificationManager.js.map +1 -1
- package/lib/cjs/PerModelCategoryVisibility.js.map +1 -1
- package/lib/cjs/PlanarClipMaskState.js.map +1 -1
- package/lib/cjs/RealityDataSource.js.map +1 -1
- package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
- package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
- package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
- package/lib/cjs/SelectionSet.js.map +1 -1
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/SpatialClassifiersState.js.map +1 -1
- package/lib/cjs/SpatialViewState.js.map +1 -1
- package/lib/cjs/Sprites.js.map +1 -1
- package/lib/cjs/StandardView.js.map +1 -1
- package/lib/cjs/SubCategoriesCache.js.map +1 -1
- package/lib/cjs/TentativePoint.js.map +1 -1
- package/lib/cjs/Tiles.js.map +1 -1
- package/lib/cjs/TxnEntityChanges.js.map +1 -1
- package/lib/cjs/UserPreferences.js.map +1 -1
- package/lib/cjs/ViewAnimation.js.map +1 -1
- package/lib/cjs/ViewContext.js.map +1 -1
- package/lib/cjs/ViewCreator2d.js.map +1 -1
- package/lib/cjs/ViewCreator3d.js.map +1 -1
- package/lib/cjs/ViewGlobalLocation.js.map +1 -1
- package/lib/cjs/ViewManager.js.map +1 -1
- package/lib/cjs/ViewPose.js.map +1 -1
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/ViewStatus.js.map +1 -1
- package/lib/cjs/ViewingSpace.js.map +1 -1
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/ViewportSync.js.map +1 -1
- package/lib/cjs/common/FrontendLoggerCategory.js.map +1 -1
- package/lib/cjs/common/ImageUtil.js.map +1 -1
- package/lib/cjs/common/ViewRect.js.map +1 -1
- package/lib/cjs/common/WorkerProxy.js.map +1 -1
- package/lib/cjs/common/gltf/GltfModel.js.map +1 -1
- package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
- package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
- package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
- package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
- package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
- package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
- package/lib/cjs/common/internal/Symbols.js.map +1 -1
- package/lib/cjs/common/internal/render/AnimationNodeId.js.map +1 -1
- package/lib/cjs/common/internal/render/AuxChannelTable.js.map +1 -1
- package/lib/cjs/common/internal/render/ColorMap.js.map +1 -1
- package/lib/cjs/common/internal/render/DisplayParams.js.map +1 -1
- package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
- package/lib/cjs/common/internal/render/GeometryAccumulator.js.map +1 -1
- package/lib/cjs/common/internal/render/GeometryList.js.map +1 -1
- package/lib/cjs/common/internal/render/GeometryPrimitives.js.map +1 -1
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
- package/lib/cjs/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
- package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/LineCode.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshBuilderMap.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshParams.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshPrimitive.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
- package/lib/cjs/common/internal/render/OvrFlags.js.map +1 -1
- package/lib/cjs/common/internal/render/PointCloudPrimitive.js.map +1 -1
- package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -1
- package/lib/cjs/common/internal/render/Polyface.js.map +1 -1
- package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
- package/lib/cjs/common/internal/render/Primitives.js.map +1 -1
- package/lib/cjs/common/internal/render/Strokes.js.map +1 -1
- package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexIndices.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexKey.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTable.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
- package/lib/cjs/common/render/BatchOptions.js.map +1 -1
- package/lib/cjs/common/render/GraphicAssembler.js.map +1 -1
- package/lib/cjs/common/render/GraphicDescriptionBuilder.js.map +1 -1
- package/lib/cjs/common/render/GraphicDescriptionContext.js.map +1 -1
- package/lib/cjs/common/render/GraphicPrimitive.js.map +1 -1
- package/lib/cjs/common/render/GraphicType.js.map +1 -1
- package/lib/cjs/common/render/InstancedGraphicParams.js.map +1 -1
- package/lib/cjs/common/render/MaterialParams.js.map +1 -1
- package/lib/cjs/common/render/RenderInstancesParams.js.map +1 -1
- package/lib/cjs/common/render/TextureParams.js.map +1 -1
- package/lib/cjs/common.js.map +1 -1
- package/lib/cjs/core-frontend.js.map +1 -1
- package/lib/cjs/extension/Extension.js.map +1 -1
- package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
- package/lib/cjs/extension/ExtensionHost.js.map +1 -1
- package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
- package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
- package/lib/cjs/extension/providers/LocalExtensionProvider.js.map +1 -1
- package/lib/cjs/extension/providers/RemoteExtensionProvider.js.map +1 -1
- package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -1
- package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
- package/lib/cjs/internal/ScriptUtils.js.map +1 -1
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/internal/render/AnimationBranchState.js.map +1 -1
- package/lib/cjs/internal/render/FrameStatsCollector.js.map +1 -1
- package/lib/cjs/internal/render/GraphicBranchFrustum.js.map +1 -1
- package/lib/cjs/internal/render/GraphicTemplateImpl.js.map +1 -1
- package/lib/cjs/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
- package/lib/cjs/internal/render/MockRender.js.map +1 -1
- package/lib/cjs/internal/render/PrimitiveBuilder.js.map +1 -1
- package/lib/cjs/internal/render/QueryVisibileFeatures.js.map +1 -1
- package/lib/cjs/internal/render/RenderAreaPattern.js.map +1 -1
- package/lib/cjs/internal/render/RenderGeometry.js.map +1 -1
- package/lib/cjs/internal/render/RenderInstancesParamsImpl.js.map +1 -1
- package/lib/cjs/internal/render/RenderMaterialSource.js.map +1 -1
- package/lib/cjs/internal/render/RenderPlan.js.map +1 -1
- package/lib/cjs/internal/render/RenderPlanarClassifier.js.map +1 -1
- package/lib/cjs/internal/render/RenderSkyBoxParams.js.map +1 -1
- package/lib/cjs/internal/render/RenderSystemDebugControl.js.map +1 -1
- package/lib/cjs/internal/render/RenderTargetDebugControl.js.map +1 -1
- package/lib/cjs/internal/render/RenderTerrain.js.map +1 -1
- package/lib/cjs/internal/render/RenderTextureDrape.js.map +1 -1
- package/lib/cjs/internal/render/SceneVolumeClassifier.js.map +1 -1
- package/lib/cjs/internal/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeMap.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js +1 -1
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BatchState.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchStack.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchState.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ClipStack.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ClipVolume.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ColorInfo.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ContourUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Contours.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Diagnostics.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Disposable.js.map +1 -1
- package/lib/cjs/internal/render/webgl/DrawCommand.js.map +1 -1
- package/lib/cjs/internal/render/webgl/EDL.js.map +1 -1
- package/lib/cjs/internal/render/webgl/EdgeGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/EdgeSettings.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FloatRGBA.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/GL.js.map +1 -1
- package/lib/cjs/internal/render/webgl/GLTimer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Graphic.js.map +1 -1
- package/lib/cjs/internal/render/webgl/HiliteUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
- package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Layer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/LayerCommands.js.map +1 -1
- package/lib/cjs/internal/render/webgl/LightingUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/LineCode.js.map +1 -1
- package/lib/cjs/internal/render/webgl/MapLayerParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Material.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Matrix.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Mesh.js.map +1 -1
- package/lib/cjs/internal/render/webgl/MeshData.js.map +1 -1
- package/lib/cjs/internal/render/webgl/MeshGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PerformanceMetrics.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarClassifier.js +1 -1
- package/lib/cjs/internal/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarGrid.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PointCloud.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PointString.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Polyline.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Primitive.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RealityMesh.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RealityModelUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderFlags.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderState.js.map +1 -1
- package/lib/cjs/internal/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShadowUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/cjs/internal/render/webgl/StyleUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Sync.js.map +1 -1
- package/lib/cjs/internal/render/webgl/System.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
- package/lib/cjs/internal/render/webgl/TargetGraphics.js.map +1 -1
- package/lib/cjs/internal/render/webgl/TargetUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Technique.js.map +1 -1
- package/lib/cjs/internal/render/webgl/TechniqueFlags.js.map +1 -1
- package/lib/cjs/internal/render/webgl/TechniqueId.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Texture.js.map +1 -1
- package/lib/cjs/internal/render/webgl/TextureDrape.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ThematicSensors.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ThematicUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/UniformHandle.js.map +1 -1
- package/lib/cjs/internal/render/webgl/VertexLUT.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ViewRectUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Blur.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Clipping.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Color.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Common.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Contours.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CopyColor.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Decode.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/EDL.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Edge.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Fragment.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Lighting.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/LookupTable.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Monochrome.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PointCloud.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PointString.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Polyline.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/RenderPass.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/SkyBox.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/SkySphere.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Translucency.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Viewport.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
- package/lib/cjs/internal/tile/B3dmReader.js.map +1 -1
- package/lib/cjs/internal/tile/BatchedTileIdMap.js.map +1 -1
- package/lib/cjs/internal/tile/CesiumAssetProvider.js.map +1 -1
- package/lib/cjs/internal/tile/ClassifierTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/ContextShareProvider.js.map +1 -1
- package/lib/cjs/internal/tile/DynamicIModelTile.js +1 -0
- package/lib/cjs/internal/tile/DynamicIModelTile.js.map +1 -1
- package/lib/cjs/internal/tile/FetchCloudStorage.js.map +1 -1
- package/lib/cjs/internal/tile/GraphicsCollector.js.map +1 -1
- package/lib/cjs/internal/tile/I3dmReader.js.map +1 -1
- package/lib/cjs/internal/tile/IModelTile.js.map +1 -1
- package/lib/cjs/internal/tile/IModelTileRequestChannels.js.map +1 -1
- package/lib/cjs/internal/tile/IModelTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/ImdlDecoder.js.map +1 -1
- package/lib/cjs/internal/tile/ImdlGraphicsCreator.js.map +1 -1
- package/lib/cjs/internal/tile/ImdlParser.js.map +1 -1
- package/lib/cjs/internal/tile/LRUTileList.js.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeHandler.js.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/cjs/internal/tile/MeshoptCompression.js.map +1 -1
- package/lib/cjs/internal/tile/OPCFormatInterpreter.js.map +1 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/PntsReader.js.map +1 -1
- package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/RealityTileDrawArgs.js.map +1 -1
- package/lib/cjs/internal/tile/RealityTileLoader.js.map +1 -1
- package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/cjs/internal/tile/TileUserSet.js.map +1 -1
- package/lib/cjs/internal/tile/ViewFlagOverrides.js.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/MapTileAvailability.js.map +1 -1
- package/lib/cjs/internal/tile/map/MapTileLoader.js.map +1 -1
- package/lib/cjs/internal/tile/map/UrlUtils.js.map +1 -1
- package/lib/cjs/internal/tile/map/WmsCapabilities.js.map +1 -1
- package/lib/cjs/internal/tile/map/WmsUtilities.js.map +1 -1
- package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/cjs/internal/webgl.js.map +1 -1
- package/lib/cjs/properties/AngleDescription.js.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/cjs/properties/LengthDescription.js.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
- package/lib/cjs/quantity-formatting/UnitsData.js.map +1 -1
- package/lib/cjs/render/CanvasDecoration.js.map +1 -1
- package/lib/cjs/render/CreateRenderMaterialArgs.js.map +1 -1
- package/lib/cjs/render/CreateTextureArgs.js.map +1 -1
- package/lib/cjs/render/Decorations.js.map +1 -1
- package/lib/cjs/render/FeatureSymbology.js.map +1 -1
- package/lib/cjs/render/FrameStats.js.map +1 -1
- package/lib/cjs/render/GraphicBranch.js.map +1 -1
- package/lib/cjs/render/GraphicBuilder.js.map +1 -1
- package/lib/cjs/render/GraphicTemplate.js.map +1 -1
- package/lib/cjs/render/MeshArgs.js.map +1 -1
- package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
- package/lib/cjs/render/Pixel.js.map +1 -1
- package/lib/cjs/render/PolylineArgs.js.map +1 -1
- package/lib/cjs/render/RealityMeshParams.js.map +1 -1
- package/lib/cjs/render/RenderClipVolume.js.map +1 -1
- package/lib/cjs/render/RenderGraphic.js.map +1 -1
- package/lib/cjs/render/RenderMemory.js.map +1 -1
- package/lib/cjs/render/RenderSystem.js.map +1 -1
- package/lib/cjs/render/RenderTarget.js.map +1 -1
- package/lib/cjs/render/Scene.js.map +1 -1
- package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/cjs/render/VisibleFeature.js.map +1 -1
- package/lib/cjs/request/Request.js.map +1 -1
- package/lib/cjs/request/utils.js.map +1 -1
- package/lib/cjs/tile/DisclosedTileTreeSet.js.map +1 -1
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/ImdlReader.js.map +1 -1
- package/lib/cjs/tile/RealityTile.js.map +1 -1
- package/lib/cjs/tile/RealityTileTree.js.map +1 -1
- package/lib/cjs/tile/RenderGraphicTileTree.js.map +1 -1
- package/lib/cjs/tile/Tile.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileContent.js.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
- package/lib/cjs/tile/TileGeometryCollector.js.map +1 -1
- package/lib/cjs/tile/TileParams.js.map +1 -1
- package/lib/cjs/tile/TileRequest.js.map +1 -1
- package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
- package/lib/cjs/tile/TileRequestChannels.js.map +1 -1
- package/lib/cjs/tile/TileStorage.js.map +1 -1
- package/lib/cjs/tile/TileTree.js.map +1 -1
- package/lib/cjs/tile/TileTreeOwner.js.map +1 -1
- package/lib/cjs/tile/TileTreeParams.js.map +1 -1
- package/lib/cjs/tile/TileTreeReference.js.map +1 -1
- package/lib/cjs/tile/TileTreeSupplier.js.map +1 -1
- package/lib/cjs/tile/TileUsageMarker.js.map +1 -1
- package/lib/cjs/tile/TileUser.js.map +1 -1
- package/lib/cjs/tile/TiledGraphicsProvider.js.map +1 -1
- package/lib/cjs/tile/internal.js.map +1 -1
- package/lib/cjs/tile/map/BingElevation.js.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/EllipsoidTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
- package/lib/cjs/tile/map/MapFeatureInfo.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerAuthentication.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/cjs/tile/map/QuadId.js.map +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
- package/lib/cjs/tile/map/TerrainProvider.js.map +1 -1
- package/lib/cjs/tools/AccuDrawTool.js.map +1 -1
- package/lib/cjs/tools/AccuDrawViewportUI.js.map +1 -1
- package/lib/cjs/tools/ClipViewTool.js.map +1 -1
- package/lib/cjs/tools/EditManipulator.js.map +1 -1
- package/lib/cjs/tools/ElementSetTool.js.map +1 -1
- package/lib/cjs/tools/EventController.js.map +1 -1
- package/lib/cjs/tools/IdleTool.js.map +1 -1
- package/lib/cjs/tools/MeasureTool.js.map +1 -1
- package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
- package/lib/cjs/tools/SelectTool.js.map +1 -1
- package/lib/cjs/tools/Tool.js.map +1 -1
- package/lib/cjs/tools/ToolAdmin.js.map +1 -1
- package/lib/cjs/tools/ToolAssistance.js.map +1 -1
- package/lib/cjs/tools/ToolSettings.js.map +1 -1
- package/lib/cjs/tools/ViewTool.js.map +1 -1
- package/lib/cjs/workers/ImdlParser/Worker.js.map +1 -1
- package/lib/cjs/workers/RegisterWorker.js.map +1 -1
- package/lib/esm/AccuDraw.js.map +1 -1
- package/lib/esm/AccuSnap.js.map +1 -1
- package/lib/esm/ApproximateTerrainHeights.js.map +1 -1
- package/lib/esm/ApproximateTerrainHeightsProps.js.map +1 -1
- package/lib/esm/AuxCoordSys.js.map +1 -1
- package/lib/esm/BackgroundMapGeometry.js.map +1 -1
- package/lib/esm/BingLocation.js.map +1 -1
- package/lib/esm/BriefcaseConnection.js.map +1 -1
- package/lib/esm/BriefcaseTxns.js.map +1 -1
- package/lib/esm/CatalogConnection.js.map +1 -1
- package/lib/esm/CategorySelectorState.js.map +1 -1
- package/lib/esm/ChangeFlags.js.map +1 -1
- package/lib/esm/CheckpointConnection.js.map +1 -1
- package/lib/esm/ContextRealityModelState.js.map +1 -1
- package/lib/esm/CoordSystem.js.map +1 -1
- package/lib/esm/DecorationsCache.js.map +1 -1
- package/lib/esm/DevTools.js.map +1 -1
- package/lib/esm/DisplayStyleState.js.map +1 -1
- package/lib/esm/DrawingViewState.js.map +1 -1
- package/lib/esm/ElementLocateManager.js.map +1 -1
- package/lib/esm/EmphasizeElements.js.map +1 -1
- package/lib/esm/EntityState.js.map +1 -1
- package/lib/esm/EnvironmentDecorations.js.map +1 -1
- package/lib/esm/FeatureOverrideProvider.js.map +1 -1
- package/lib/esm/FlashSettings.js.map +1 -1
- package/lib/esm/FrontendHubAccess.js.map +1 -1
- package/lib/esm/Frustum2d.js.map +1 -1
- package/lib/esm/FrustumAnimator.js.map +1 -1
- package/lib/esm/FuzzySearch.js.map +1 -1
- package/lib/esm/GeoServices.js.map +1 -1
- package/lib/esm/GlobeAnimator.js.map +1 -1
- package/lib/esm/GraphicalEditingScope.js.map +1 -1
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IModelRoutingContext.js.map +1 -1
- package/lib/esm/IModeljs-css.js.map +1 -1
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/LinePlaneIntersect.js.map +1 -1
- package/lib/esm/LocalhostIpcApp.js.map +1 -1
- package/lib/esm/MarginPercent.js.map +1 -1
- package/lib/esm/Marker.js.map +1 -1
- package/lib/esm/ModelSelectorState.js.map +1 -1
- package/lib/esm/ModelState.js.map +1 -1
- package/lib/esm/NativeApp.js.map +1 -1
- package/lib/esm/NativeAppLogger.js.map +1 -1
- package/lib/esm/NoRenderApp.js.map +1 -1
- package/lib/esm/NotificationManager.js.map +1 -1
- package/lib/esm/PerModelCategoryVisibility.js.map +1 -1
- package/lib/esm/PlanarClipMaskState.js.map +1 -1
- package/lib/esm/RealityDataSource.js.map +1 -1
- package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
- package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
- package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
- package/lib/esm/SelectionSet.js.map +1 -1
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/SpatialClassifiersState.js.map +1 -1
- package/lib/esm/SpatialViewState.js.map +1 -1
- package/lib/esm/Sprites.js.map +1 -1
- package/lib/esm/StandardView.js.map +1 -1
- package/lib/esm/SubCategoriesCache.js.map +1 -1
- package/lib/esm/TentativePoint.js.map +1 -1
- package/lib/esm/Tiles.js.map +1 -1
- package/lib/esm/TxnEntityChanges.js.map +1 -1
- package/lib/esm/UserPreferences.js.map +1 -1
- package/lib/esm/ViewAnimation.js.map +1 -1
- package/lib/esm/ViewContext.js.map +1 -1
- package/lib/esm/ViewCreator2d.js.map +1 -1
- package/lib/esm/ViewCreator3d.js.map +1 -1
- package/lib/esm/ViewGlobalLocation.js.map +1 -1
- package/lib/esm/ViewManager.js.map +1 -1
- package/lib/esm/ViewPose.js.map +1 -1
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/ViewStatus.js.map +1 -1
- package/lib/esm/ViewingSpace.js.map +1 -1
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/ViewportSync.js.map +1 -1
- package/lib/esm/common/FrontendLoggerCategory.js.map +1 -1
- package/lib/esm/common/ImageUtil.js.map +1 -1
- package/lib/esm/common/ViewRect.js.map +1 -1
- package/lib/esm/common/WorkerProxy.js.map +1 -1
- package/lib/esm/common/gltf/GltfModel.js.map +1 -1
- package/lib/esm/common/gltf/GltfParser.js.map +1 -1
- package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
- package/lib/esm/common/imdl/CompactEdges.js.map +1 -1
- package/lib/esm/common/imdl/ImdlModel.js.map +1 -1
- package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
- package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
- package/lib/esm/common/internal/Symbols.js.map +1 -1
- package/lib/esm/common/internal/render/AnimationNodeId.js.map +1 -1
- package/lib/esm/common/internal/render/AuxChannelTable.js.map +1 -1
- package/lib/esm/common/internal/render/ColorMap.js.map +1 -1
- package/lib/esm/common/internal/render/DisplayParams.js.map +1 -1
- package/lib/esm/common/internal/render/EdgeParams.js.map +1 -1
- package/lib/esm/common/internal/render/GeometryAccumulator.js.map +1 -1
- package/lib/esm/common/internal/render/GeometryList.js.map +1 -1
- package/lib/esm/common/internal/render/GeometryPrimitives.js.map +1 -1
- package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
- package/lib/esm/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
- package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/LineCode.js.map +1 -1
- package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/MeshBuilderMap.js.map +1 -1
- package/lib/esm/common/internal/render/MeshParams.js.map +1 -1
- package/lib/esm/common/internal/render/MeshPrimitive.js.map +1 -1
- package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -1
- package/lib/esm/common/internal/render/OvrFlags.js.map +1 -1
- package/lib/esm/common/internal/render/PointCloudPrimitive.js.map +1 -1
- package/lib/esm/common/internal/render/PointStringParams.js.map +1 -1
- package/lib/esm/common/internal/render/Polyface.js.map +1 -1
- package/lib/esm/common/internal/render/PolylineParams.js.map +1 -1
- package/lib/esm/common/internal/render/Primitives.js.map +1 -1
- package/lib/esm/common/internal/render/Strokes.js.map +1 -1
- package/lib/esm/common/internal/render/SurfaceParams.js.map +1 -1
- package/lib/esm/common/internal/render/VertexIndices.js.map +1 -1
- package/lib/esm/common/internal/render/VertexKey.js.map +1 -1
- package/lib/esm/common/internal/render/VertexTable.js.map +1 -1
- package/lib/esm/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/VertexTableSplitter.js.map +1 -1
- package/lib/esm/common/render/BatchOptions.js.map +1 -1
- package/lib/esm/common/render/GraphicAssembler.js.map +1 -1
- package/lib/esm/common/render/GraphicDescriptionBuilder.js.map +1 -1
- package/lib/esm/common/render/GraphicDescriptionContext.js.map +1 -1
- package/lib/esm/common/render/GraphicPrimitive.js.map +1 -1
- package/lib/esm/common/render/GraphicType.js.map +1 -1
- package/lib/esm/common/render/InstancedGraphicParams.js.map +1 -1
- package/lib/esm/common/render/MaterialParams.js.map +1 -1
- package/lib/esm/common/render/RenderInstancesParams.js.map +1 -1
- package/lib/esm/common/render/TextureParams.js.map +1 -1
- package/lib/esm/common.js.map +1 -1
- package/lib/esm/core-frontend.js.map +1 -1
- package/lib/esm/extension/Extension.js.map +1 -1
- package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
- package/lib/esm/extension/ExtensionHost.js.map +1 -1
- package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
- package/lib/esm/extension/providers/ExtensionLoadScript.js.map +1 -1
- package/lib/esm/extension/providers/LocalExtensionProvider.js.map +1 -1
- package/lib/esm/extension/providers/RemoteExtensionProvider.js.map +1 -1
- package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -1
- package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
- package/lib/esm/internal/ScriptUtils.js.map +1 -1
- package/lib/esm/internal/cross-package.js.map +1 -1
- package/lib/esm/internal/render/AnimationBranchState.js.map +1 -1
- package/lib/esm/internal/render/FrameStatsCollector.js.map +1 -1
- package/lib/esm/internal/render/GraphicBranchFrustum.js.map +1 -1
- package/lib/esm/internal/render/GraphicTemplateImpl.js.map +1 -1
- package/lib/esm/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
- package/lib/esm/internal/render/MockRender.js.map +1 -1
- package/lib/esm/internal/render/PrimitiveBuilder.js.map +1 -1
- package/lib/esm/internal/render/QueryVisibileFeatures.js.map +1 -1
- package/lib/esm/internal/render/RenderAreaPattern.js.map +1 -1
- package/lib/esm/internal/render/RenderGeometry.js.map +1 -1
- package/lib/esm/internal/render/RenderInstancesParamsImpl.js.map +1 -1
- package/lib/esm/internal/render/RenderMaterialSource.js.map +1 -1
- package/lib/esm/internal/render/RenderPlan.js.map +1 -1
- package/lib/esm/internal/render/RenderPlanarClassifier.js.map +1 -1
- package/lib/esm/internal/render/RenderSkyBoxParams.js.map +1 -1
- package/lib/esm/internal/render/RenderSystemDebugControl.js.map +1 -1
- package/lib/esm/internal/render/RenderTargetDebugControl.js.map +1 -1
- package/lib/esm/internal/render/RenderTerrain.js.map +1 -1
- package/lib/esm/internal/render/RenderTextureDrape.js.map +1 -1
- package/lib/esm/internal/render/SceneVolumeClassifier.js.map +1 -1
- package/lib/esm/internal/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeMap.js.map +1 -1
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.js +1 -1
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/esm/internal/render/webgl/BatchState.js.map +1 -1
- package/lib/esm/internal/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/BranchStack.js.map +1 -1
- package/lib/esm/internal/render/webgl/BranchState.js.map +1 -1
- package/lib/esm/internal/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/ClipStack.js.map +1 -1
- package/lib/esm/internal/render/webgl/ClipVolume.js.map +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/ColorInfo.js.map +1 -1
- package/lib/esm/internal/render/webgl/ContourUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/Contours.js.map +1 -1
- package/lib/esm/internal/render/webgl/Diagnostics.js.map +1 -1
- package/lib/esm/internal/render/webgl/Disposable.js.map +1 -1
- package/lib/esm/internal/render/webgl/DrawCommand.js.map +1 -1
- package/lib/esm/internal/render/webgl/EDL.js.map +1 -1
- package/lib/esm/internal/render/webgl/EdgeGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/EdgeSettings.js.map +1 -1
- package/lib/esm/internal/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/esm/internal/render/webgl/FloatRGBA.js.map +1 -1
- package/lib/esm/internal/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/esm/internal/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/GL.js.map +1 -1
- package/lib/esm/internal/render/webgl/GLTimer.js.map +1 -1
- package/lib/esm/internal/render/webgl/Graphic.js.map +1 -1
- package/lib/esm/internal/render/webgl/HiliteUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
- package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/Layer.js.map +1 -1
- package/lib/esm/internal/render/webgl/LayerCommands.js.map +1 -1
- package/lib/esm/internal/render/webgl/LightingUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/LineCode.js.map +1 -1
- package/lib/esm/internal/render/webgl/MapLayerParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/Material.js.map +1 -1
- package/lib/esm/internal/render/webgl/Matrix.js.map +1 -1
- package/lib/esm/internal/render/webgl/Mesh.js.map +1 -1
- package/lib/esm/internal/render/webgl/MeshData.js.map +1 -1
- package/lib/esm/internal/render/webgl/MeshGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/PerformanceMetrics.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarClassifier.js +1 -1
- package/lib/esm/internal/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarGrid.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/esm/internal/render/webgl/PointCloud.js.map +1 -1
- package/lib/esm/internal/render/webgl/PointString.js.map +1 -1
- package/lib/esm/internal/render/webgl/Polyline.js.map +1 -1
- package/lib/esm/internal/render/webgl/Primitive.js.map +1 -1
- package/lib/esm/internal/render/webgl/RealityMesh.js.map +1 -1
- package/lib/esm/internal/render/webgl/RealityModelUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderFlags.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderState.js.map +1 -1
- package/lib/esm/internal/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/esm/internal/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShadowUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/esm/internal/render/webgl/StyleUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/Sync.js.map +1 -1
- package/lib/esm/internal/render/webgl/System.js.map +1 -1
- package/lib/esm/internal/render/webgl/Target.js.map +1 -1
- package/lib/esm/internal/render/webgl/TargetGraphics.js.map +1 -1
- package/lib/esm/internal/render/webgl/TargetUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/Technique.js.map +1 -1
- package/lib/esm/internal/render/webgl/TechniqueFlags.js.map +1 -1
- package/lib/esm/internal/render/webgl/TechniqueId.js.map +1 -1
- package/lib/esm/internal/render/webgl/Texture.js.map +1 -1
- package/lib/esm/internal/render/webgl/TextureDrape.js.map +1 -1
- package/lib/esm/internal/render/webgl/ThematicSensors.js.map +1 -1
- package/lib/esm/internal/render/webgl/ThematicUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/UniformHandle.js.map +1 -1
- package/lib/esm/internal/render/webgl/VertexLUT.js.map +1 -1
- package/lib/esm/internal/render/webgl/ViewRectUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Blur.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Clipping.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Color.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Common.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Contours.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CopyColor.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Decode.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/EDL.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Edge.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Fragment.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Lighting.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/LookupTable.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Monochrome.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PointCloud.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PointString.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Polyline.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/RenderPass.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/SkyBox.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/SkySphere.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Translucency.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Viewport.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
- package/lib/esm/internal/tile/B3dmReader.js.map +1 -1
- package/lib/esm/internal/tile/BatchedTileIdMap.js.map +1 -1
- package/lib/esm/internal/tile/CesiumAssetProvider.js.map +1 -1
- package/lib/esm/internal/tile/ClassifierTileTree.js.map +1 -1
- package/lib/esm/internal/tile/ContextShareProvider.js.map +1 -1
- package/lib/esm/internal/tile/DynamicIModelTile.js +1 -0
- package/lib/esm/internal/tile/DynamicIModelTile.js.map +1 -1
- package/lib/esm/internal/tile/FetchCloudStorage.js.map +1 -1
- package/lib/esm/internal/tile/GraphicsCollector.js.map +1 -1
- package/lib/esm/internal/tile/I3dmReader.js.map +1 -1
- package/lib/esm/internal/tile/IModelTile.js.map +1 -1
- package/lib/esm/internal/tile/IModelTileRequestChannels.js.map +1 -1
- package/lib/esm/internal/tile/IModelTileTree.js.map +1 -1
- package/lib/esm/internal/tile/ImdlDecoder.js.map +1 -1
- package/lib/esm/internal/tile/ImdlGraphicsCreator.js.map +1 -1
- package/lib/esm/internal/tile/ImdlParser.js.map +1 -1
- package/lib/esm/internal/tile/LRUTileList.js.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeHandler.js.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/esm/internal/tile/MeshoptCompression.js.map +1 -1
- package/lib/esm/internal/tile/OPCFormatInterpreter.js.map +1 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/internal/tile/PntsReader.js.map +1 -1
- package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/internal/tile/RealityTileDrawArgs.js.map +1 -1
- package/lib/esm/internal/tile/RealityTileLoader.js.map +1 -1
- package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/esm/internal/tile/TileUserSet.js.map +1 -1
- package/lib/esm/internal/tile/ViewFlagOverrides.js.map +1 -1
- package/lib/esm/internal/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/esm/internal/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/MapTileAvailability.js.map +1 -1
- package/lib/esm/internal/tile/map/MapTileLoader.js.map +1 -1
- package/lib/esm/internal/tile/map/UrlUtils.js.map +1 -1
- package/lib/esm/internal/tile/map/WmsCapabilities.js.map +1 -1
- package/lib/esm/internal/tile/map/WmsUtilities.js.map +1 -1
- package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/esm/internal/webgl.js.map +1 -1
- package/lib/esm/properties/AngleDescription.js.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/esm/properties/LengthDescription.js.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/BasicUnitsProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
- package/lib/esm/quantity-formatting/UnitsData.js.map +1 -1
- package/lib/esm/render/CanvasDecoration.js.map +1 -1
- package/lib/esm/render/CreateRenderMaterialArgs.js.map +1 -1
- package/lib/esm/render/CreateTextureArgs.js.map +1 -1
- package/lib/esm/render/Decorations.js.map +1 -1
- package/lib/esm/render/FeatureSymbology.js.map +1 -1
- package/lib/esm/render/FrameStats.js.map +1 -1
- package/lib/esm/render/GraphicBranch.js.map +1 -1
- package/lib/esm/render/GraphicBuilder.js.map +1 -1
- package/lib/esm/render/GraphicTemplate.js.map +1 -1
- package/lib/esm/render/MeshArgs.js.map +1 -1
- package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
- package/lib/esm/render/Pixel.js.map +1 -1
- package/lib/esm/render/PolylineArgs.js.map +1 -1
- package/lib/esm/render/RealityMeshParams.js.map +1 -1
- package/lib/esm/render/RenderClipVolume.js.map +1 -1
- package/lib/esm/render/RenderGraphic.js.map +1 -1
- package/lib/esm/render/RenderMemory.js.map +1 -1
- package/lib/esm/render/RenderSystem.js.map +1 -1
- package/lib/esm/render/RenderTarget.js.map +1 -1
- package/lib/esm/render/Scene.js.map +1 -1
- package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/esm/render/VisibleFeature.js.map +1 -1
- package/lib/esm/request/Request.js.map +1 -1
- package/lib/esm/request/utils.js.map +1 -1
- package/lib/esm/tile/DisclosedTileTreeSet.js.map +1 -1
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/ImdlReader.js.map +1 -1
- package/lib/esm/tile/RealityTile.js.map +1 -1
- package/lib/esm/tile/RealityTileTree.js.map +1 -1
- package/lib/esm/tile/RenderGraphicTileTree.js.map +1 -1
- package/lib/esm/tile/Tile.js.map +1 -1
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/TileContent.js.map +1 -1
- package/lib/esm/tile/TileDrawArgs.js.map +1 -1
- package/lib/esm/tile/TileGeometryCollector.js.map +1 -1
- package/lib/esm/tile/TileParams.js.map +1 -1
- package/lib/esm/tile/TileRequest.js.map +1 -1
- package/lib/esm/tile/TileRequestChannel.js.map +1 -1
- package/lib/esm/tile/TileRequestChannels.js.map +1 -1
- package/lib/esm/tile/TileStorage.js.map +1 -1
- package/lib/esm/tile/TileTree.js.map +1 -1
- package/lib/esm/tile/TileTreeOwner.js.map +1 -1
- package/lib/esm/tile/TileTreeParams.js.map +1 -1
- package/lib/esm/tile/TileTreeReference.js.map +1 -1
- package/lib/esm/tile/TileTreeSupplier.js.map +1 -1
- package/lib/esm/tile/TileUsageMarker.js.map +1 -1
- package/lib/esm/tile/TileUser.js.map +1 -1
- package/lib/esm/tile/TiledGraphicsProvider.js.map +1 -1
- package/lib/esm/tile/internal.js.map +1 -1
- package/lib/esm/tile/map/BingElevation.js.map +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/esm/tile/map/EllipsoidTerrainProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
- package/lib/esm/tile/map/MapFeatureInfo.js.map +1 -1
- package/lib/esm/tile/map/MapLayerAuthentication.js.map +1 -1
- package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
- package/lib/esm/tile/map/MapLayerTileTreeReference.js.map +1 -1
- package/lib/esm/tile/map/MapTile.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/esm/tile/map/QuadId.js.map +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
- package/lib/esm/tile/map/TerrainProvider.js.map +1 -1
- package/lib/esm/tools/AccuDrawTool.js.map +1 -1
- package/lib/esm/tools/AccuDrawViewportUI.js.map +1 -1
- package/lib/esm/tools/ClipViewTool.js.map +1 -1
- package/lib/esm/tools/EditManipulator.js.map +1 -1
- package/lib/esm/tools/ElementSetTool.js.map +1 -1
- package/lib/esm/tools/EventController.js.map +1 -1
- package/lib/esm/tools/IdleTool.js.map +1 -1
- package/lib/esm/tools/MeasureTool.js.map +1 -1
- package/lib/esm/tools/PrimitiveTool.js.map +1 -1
- package/lib/esm/tools/SelectTool.js.map +1 -1
- package/lib/esm/tools/Tool.js.map +1 -1
- package/lib/esm/tools/ToolAdmin.js.map +1 -1
- package/lib/esm/tools/ToolAssistance.js.map +1 -1
- package/lib/esm/tools/ToolSettings.js.map +1 -1
- package/lib/esm/tools/ViewTool.js.map +1 -1
- package/lib/esm/workers/ImdlParser/Worker.js.map +1 -1
- package/lib/esm/workers/RegisterWorker.js.map +1 -1
- package/package.json +20 -20
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ThematicSensors.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicSensors.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,wDAAmE;AACnE,oDAA0F;AAE1F,6BAA0B;AAC1B,uCAA2D;AAE3D,+CAA4C;AAS5C;;GAEG;AACH,MAAa,eAAe;IACT,QAAQ,CAAyB;IAClD,wCAAwC;IACvB,KAAK,CAAW;IACjC,oDAAoD;IAC5C,OAAO,GAAW,CAAC,CAAC;IAEZ,MAAM,CAAS;IACf,KAAK,CAAU;IACf,cAAc,CAAiC;IAE/D,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAExD,QAAQ,CAA0B;IACzB,WAAW,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IAEnD,aAAa,CAAC,MAAc;QACjC,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;IAChG,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,MAAc,EAAE,KAAc;QACjD,IAAI,OAAO,GAA4B,EAAE,CAAC;QAE1C,IAAI,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACvC,OAAO,GAAG,yBAAyB,CACjC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,OAAO,EAC3C,KAAK,EACL,MAAM,CAAC,gBAAgB,EACvB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,cAAc,CAAC,CAAC;QACxD,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QACrD,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QACpD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC;IAErE,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAChC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACxC,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IACzE,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;IAEzE,IAAW,OAAO,KAAsB,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAE9D,OAAO,CAAC,UAAqB;QACnC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAErC,IAAI,CAAC,KAAK,EAAE,CAAC;QAEb,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnC,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;YACnE,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC5C,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAC9D,CAAC;IAEM,MAAM,CAAC,UAAqB;QACjC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,EAAE,CAAC;YAChD,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAC3B,CAAC;IACH,CAAC;IAED,YAAsB,OAA+B,EAAE,MAAc,EAAE,KAAc,EAAE,OAAgC;QACrH,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;QAC3D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,IAAI,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACjD,CAAC;IAEM,MAAM,CAAC,WAAW,CAAC,MAAc,EAAE,KAAc,EAAE,OAAgC;QACxF,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClD,MAAM,MAAM,GAAG,yBAAe,CAAC,aAAa,CAAC,CAAC,EAAE,OAAO,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QACtI,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAES,MAAM,CAAC,KAAa,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAElD,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACjD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAES,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAEO,OAAO,CAAC,QAAgB,IAAU,IAAI,CAAC,OAAO,IAAI,QAAQ,CAAC,CAAC,CAAC;IAC7D,KAAK,KAAW,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;IAEnC,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7D,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACjB,CAAC;IAEO,YAAY,CAAC,QAAiB,EAAE,KAAa,IAAU,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;CAC/H;AAhHD,0CAgHC;AAED,SAAS,yBAAyB,CAAC,MAA6B,EAAE,YAAoB,EAAE,KAAc;IACpG,MAAM,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;IACxD,OAAO,CAAC,CAAC,QAAQ,GAAG,YAAY,CAAC,CAAC;AACpC,CAAC;AAED,MAAM,YAAY,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAE1C,SAAS,yBAAyB,CAAC,OAAgC,EAAE,KAAc,EAAE,SAAoB,EAAE,cAAsB;IAC/H,MAAM,UAAU,GAA4B,EAAE,CAAC;IAE/C,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;IAE7C,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QAEjC,IAAI,cAAc,IAAI,CAAC,IAAI,yBAAyB,CAAC,MAAM,EAAE,cAAc,EAAE,YAAY,CAAC,EAAE,CAAC;YAC3F,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;YAC3B,UAAU,CAAC,IAAI,CAAC,mCAAqB,CAAC,QAAQ,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACvE,CAAC;IACH,CAAC;IAED,OAAO,UAAU,CAAC;AACpB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose } from \"@itwin/core-bentley\";\r\nimport { Point3d, Range3d, Transform } from \"@itwin/core-geometry\";\r\nimport { ThematicDisplaySensor, ThematicDisplaySensorSettings } from \"@itwin/core-common\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { Texture2DData, Texture2DHandle } from \"./Texture\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { TextureUnit } from \"./RenderFlags\";\r\nimport { Target } from \"./Target\";\r\n\r\n/** @internal */\r\ninterface ThematicSensorsTexture {\r\n readonly handle: Texture2DHandle;\r\n readonly data: Texture2DData;\r\n}\r\n\r\n/** Maintains a floating-point texture representing a list of thematic sensors.\r\n * @internal\r\n */\r\nexport class ThematicSensors implements WebGLDisposable {\r\n private readonly _texture: ThematicSensorsTexture;\r\n /** Used for writing to texture data. */\r\n private readonly _view: DataView;\r\n /** Position at which to write next texture data. */\r\n private _curPos: number = 0;\r\n\r\n public readonly target: Target;\r\n public readonly range: Range3d;\r\n public readonly sensorSettings?: ThematicDisplaySensorSettings;\r\n\r\n public get numSensors(): number { return this._sensors.length; }\r\n\r\n private _sensors: ThematicDisplaySensor[];\r\n private readonly _viewMatrix = Transform.createIdentity();\r\n\r\n public matchesTarget(target: Target): boolean {\r\n return target === this.target && this.sensorSettings === target.plan.thematic?.sensorSettings;\r\n }\r\n\r\n public static create(target: Target, range: Range3d): ThematicSensors {\r\n let sensors: ThematicDisplaySensor[] = [];\r\n\r\n if (target.plan.thematic !== undefined) {\r\n sensors = _accumulateSensorsInRange(\r\n target.plan.thematic.sensorSettings.sensors,\r\n range,\r\n target.currentTransform,\r\n target.plan.thematic.sensorSettings.distanceCutoff);\r\n }\r\n\r\n const obj = this.createFloat(target, range, sensors);\r\n obj._update(obj.target.uniforms.frustum.viewMatrix);\r\n return obj;\r\n }\r\n\r\n public get isDisposed(): boolean { return this._texture.handle.isDisposed; }\r\n\r\n public [Symbol.dispose](): void {\r\n dispose(this._texture.handle);\r\n }\r\n\r\n public bindNumSensors(uniform: UniformHandle): void {\r\n uniform.setUniform1i(this.numSensors);\r\n }\r\n\r\n public bindTexture(uniform: UniformHandle): void {\r\n this._texture.handle.bindSampler(uniform, TextureUnit.ThematicSensors);\r\n }\r\n\r\n public get bytesUsed(): number { return this._texture.handle.bytesUsed; }\r\n\r\n public get texture(): Texture2DHandle { return this._texture.handle; }\r\n\r\n private _update(viewMatrix: Transform) {\r\n this._viewMatrix.setFrom(viewMatrix);\r\n\r\n this.reset();\r\n\r\n for (const sensor of this._sensors) {\r\n const position = this._viewMatrix.multiplyPoint3d(sensor.position);\r\n this.appendSensor(position, sensor.value);\r\n }\r\n\r\n this._texture.handle.replaceTextureData(this._texture.data);\r\n }\r\n\r\n public update(viewMatrix: Transform) {\r\n if (!this._viewMatrix.isAlmostEqual(viewMatrix)) {\r\n this._update(viewMatrix);\r\n }\r\n }\r\n\r\n protected constructor(texture: ThematicSensorsTexture, target: Target, range: Range3d, sensors: ThematicDisplaySensor[]) {\r\n this.target = target;\r\n this.range = range;\r\n this.sensorSettings = target.plan.thematic?.sensorSettings;\r\n this._sensors = sensors;\r\n this._texture = texture;\r\n this._view = new DataView(texture.data.buffer);\r\n }\r\n\r\n public static createFloat(target: Target, range: Range3d, sensors: ThematicDisplaySensor[]): ThematicSensors {\r\n const data = new Float32Array(sensors.length * 4);\r\n const handle = Texture2DHandle.createForData(1, sensors.length, data, false, GL.Texture.WrapMode.ClampToEdge, GL.Texture.Format.Rgba);\r\n assert(undefined !== handle);\r\n return new this({ handle, data }, target, range, sensors);\r\n }\r\n\r\n protected append(value: number) { this.appendFloat(value); }\r\n\r\n protected appendFloat(value: number): void {\r\n this._view.setFloat32(this._curPos, value, true);\r\n this.advance(4);\r\n }\r\n\r\n protected appendUint8(value: number): void {\r\n this._view.setUint8(this._curPos, value);\r\n this.advance(1);\r\n }\r\n\r\n private advance(numBytes: number): void { this._curPos += numBytes; }\r\n private reset(): void { this._curPos = 0; }\r\n\r\n private appendValues(a: number, b: number, c: number, d: number) {\r\n this.append(a);\r\n this.append(b);\r\n this.append(c);\r\n this.append(d);\r\n }\r\n\r\n private appendSensor(position: Point3d, value: number): void { this.appendValues(position.x, position.y, position.z, value); }\r\n}\r\n\r\nfunction _sensorRadiusAffectsRange(sensor: ThematicDisplaySensor, sensorRadius: number, range: Range3d) {\r\n const distance = range.distanceToPoint(sensor.position);\r\n return !(distance > sensorRadius);\r\n}\r\n\r\nconst scratchRange = Range3d.createNull();\r\n\r\nfunction _accumulateSensorsInRange(sensors: ThematicDisplaySensor[], range: Range3d, transform: Transform, distanceCutoff: number): ThematicDisplaySensor[] {\r\n const retSensors: ThematicDisplaySensor[] = [];\r\n\r\n transform.multiplyRange(range, scratchRange);\r\n\r\n for (const sensor of sensors) {\r\n const position = sensor.position;\r\n\r\n if (distanceCutoff <= 0 || _sensorRadiusAffectsRange(sensor, distanceCutoff, scratchRange)) {\r\n const value = sensor.value;\r\n retSensors.push(ThematicDisplaySensor.fromJSON({ position, value }));\r\n }\r\n }\r\n\r\n return retSensors;\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"ThematicSensors.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicSensors.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,wDAAmE;AACnE,oDAA0F;AAE1F,6BAA0B;AAC1B,uCAA2D;AAE3D,+CAA4C;AAS5C;;GAEG;AACH,MAAa,eAAe;IACT,QAAQ,CAAyB;IAClD,wCAAwC;IACvB,KAAK,CAAW;IACjC,oDAAoD;IAC5C,OAAO,GAAW,CAAC,CAAC;IAEZ,MAAM,CAAS;IACf,KAAK,CAAU;IACf,cAAc,CAAiC;IAE/D,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAExD,QAAQ,CAA0B;IACzB,WAAW,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IAEnD,aAAa,CAAC,MAAc;QACjC,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;IAChG,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,MAAc,EAAE,KAAc;QACjD,IAAI,OAAO,GAA4B,EAAE,CAAC;QAE1C,IAAI,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACvC,OAAO,GAAG,yBAAyB,CACjC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,OAAO,EAC3C,KAAK,EACL,MAAM,CAAC,gBAAgB,EACvB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,cAAc,CAAC,CAAC;QACxD,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QACrD,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QACpD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC;IAErE,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAChC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACxC,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IACzE,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;IAEzE,IAAW,OAAO,KAAsB,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAE9D,OAAO,CAAC,UAAqB;QACnC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAErC,IAAI,CAAC,KAAK,EAAE,CAAC;QAEb,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnC,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;YACnE,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC5C,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAC9D,CAAC;IAEM,MAAM,CAAC,UAAqB;QACjC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,EAAE,CAAC;YAChD,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAC3B,CAAC;IACH,CAAC;IAED,YAAsB,OAA+B,EAAE,MAAc,EAAE,KAAc,EAAE,OAAgC;QACrH,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;QAC3D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,IAAI,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACjD,CAAC;IAEM,MAAM,CAAC,WAAW,CAAC,MAAc,EAAE,KAAc,EAAE,OAAgC;QACxF,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClD,MAAM,MAAM,GAAG,yBAAe,CAAC,aAAa,CAAC,CAAC,EAAE,OAAO,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QACtI,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAES,MAAM,CAAC,KAAa,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAElD,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACjD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAES,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAEO,OAAO,CAAC,QAAgB,IAAU,IAAI,CAAC,OAAO,IAAI,QAAQ,CAAC,CAAC,CAAC;IAC7D,KAAK,KAAW,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;IAEnC,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7D,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACjB,CAAC;IAEO,YAAY,CAAC,QAAiB,EAAE,KAAa,IAAU,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;CAC/H;AAhHD,0CAgHC;AAED,SAAS,yBAAyB,CAAC,MAA6B,EAAE,YAAoB,EAAE,KAAc;IACpG,MAAM,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;IACxD,OAAO,CAAC,CAAC,QAAQ,GAAG,YAAY,CAAC,CAAC;AACpC,CAAC;AAED,MAAM,YAAY,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAE1C,SAAS,yBAAyB,CAAC,OAAgC,EAAE,KAAc,EAAE,SAAoB,EAAE,cAAsB;IAC/H,MAAM,UAAU,GAA4B,EAAE,CAAC;IAE/C,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;IAE7C,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QAEjC,IAAI,cAAc,IAAI,CAAC,IAAI,yBAAyB,CAAC,MAAM,EAAE,cAAc,EAAE,YAAY,CAAC,EAAE,CAAC;YAC3F,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;YAC3B,UAAU,CAAC,IAAI,CAAC,mCAAqB,CAAC,QAAQ,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACvE,CAAC;IACH,CAAC;IAED,OAAO,UAAU,CAAC;AACpB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ThematicUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,oDAE4B;AAG5B,+CAA4C;AAC5C,iCAAsC;AACtC,uCAA0C;AAC1C,uDAAoD;AACpD,wDAA2E;AAE3E,qCAAkC;AAClC,2CAAwC;AAExC;;GAEG;AACH,MAAa,gBAAgB;IACnB,QAAQ,CAAmB,CAAC,4FAA4F;IACxH,QAAQ,CAAiB;IAChB,MAAM,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACtC,SAAS,GAAG,GAAG,CAAC;IACP,KAAK,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAC5B,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACpC,YAAY,GAAG,IAAI,qBAAS,EAAE,CAAC;IAC/B,YAAY,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,4EAA4E;IAC1H,WAAW,GAAG,CAAC,CAAC;IAChB,kBAAkB,GAAG,qBAAqB,EAAE,CAAC;IAC7C,gBAAgB,CAAmB;IAEpC,OAAO,GAAG,CAAC,CAAC;IAEnB,IAAY,eAAe,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEvE,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC/B,CAAC;IAED,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe;YACpC,OAAO,iCAAmB,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,kCAAoB,CAAC,QAAQ,KAAK,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAC7I,OAAO,KAAK,CAAC;IACf,CAAC;IAED,IAAW,aAAa;QACtB,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC3G,CAAC;IAED,IAAW,iBAAiB;QAC1B,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC/G,CAAC;IAED,IAAW,uBAAuB;QAChC,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,CAAC;IAEO,cAAc,GAAG,IAAI,wBAAQ,EAAE,CAAC;IAEhC,WAAW,CAAC,IAAc,EAAE,UAAsB;QACxD,MAAM,KAAK,GAAG,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QACvG,KAAK,CAAC,gBAAgB,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAC1B,CAAC;IAEO,mBAAmB,CAAC,MAAgB,EAAE,UAAqB;QACjE,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;QACvC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAChD,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACzG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;gBAC7B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;YAE3D,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBACnE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChF,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;iBAAM,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBAC9E,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChG,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;YAED,OAAO;QACT,CAAC;QAED,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QAEb,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,IAAI,CAAC,eAAe;YACvB,OAAO;QAET,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;YACnE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YACxE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC3E,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC;YAChD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC;QACnD,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,QAAQ,CAAC;QAEhE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAE/J,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW;YACpE,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAElG,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;QAEjF,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC;QAExD,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAEnE,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;QAC3D,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,SAAS,KAAK,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,cAAc,CAAC;QAEhH,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC3G,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,gBAAgB,KAAK,8CAAgC,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;QAE5I,8FAA8F;QAC9F,IAAI,MAAM,CAAC,mBAAmB,IAAI,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC;YAC9D,IAAI,CAAC,WAAW,GAAG,cAAc,CAAC,OAAO,CAAC,MAAM,CAAC;YACjD,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YACvC,IAAI,CAAC,QAAQ,GAAG,iCAAe,CAAC,MAAM,CAAC,MAAM,EAAE,uBAAO,CAAC,UAAU,EAAE,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,IAAI,GAAG,sBAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;QACjF,MAAM,KAAK,GAAG,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACxE,IAAI,CAAC,QAAQ,GAAG,uBAAa,CAAC,oBAAoB,CAAC,KAAK,EAAE,2BAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACjG,CAAC;IAEM,SAAS,CAAC,OAAsB;QACrC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;IAEM,QAAQ,CAAC,OAAsB;QACpC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACtC,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACpC,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IAC7C,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,WAAW,CAAC,OAAsB,EAAE,IAAiB;QAC1D,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC3C,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IAC1E,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC;IACpE,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;CACF;AApLD,4CAoLC;AAED,SAAS,qBAAqB;IAC5B,MAAM,eAAe,GAAG,IAAI,CAAC;IAC7B,MAAM,YAAY,GAAG,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC;IACpD,OAAO,CAAC,eAAe,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,eAAe,CAAC;AAC3E,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose } from \"@itwin/core-bentley\";\r\nimport {\r\n Gradient, RenderTexture, ThematicDisplay, ThematicDisplayMode, ThematicGradientMode, ThematicGradientTransparencyMode,\r\n} from \"@itwin/core-common\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { TextureUnit } from \"./RenderFlags\";\r\nimport { desync, sync } from \"./Sync\";\r\nimport { TextureHandle } from \"./Texture\";\r\nimport { ThematicSensors } from \"./ThematicSensors\";\r\nimport { Angle, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Target } from \"./Target\";\r\nimport { System } from \"./System\";\r\nimport { FloatRgba } from \"./FloatRGBA\";\r\n\r\n/** Maintains state for uniforms related to thematic display.\r\n * @internal\r\n */\r\nexport class ThematicUniforms implements WebGLDisposable {\r\n private _sensors?: ThematicSensors; // NB: This is only used if no distance cutoff is applied (this is shared among all batches)\r\n private _texture?: TextureHandle;\r\n private readonly _range = new Float32Array(2);\r\n private _colorMix = 0.0;\r\n private readonly _axis = new Float32Array(3);\r\n private readonly _sunDirection = new Float32Array(3);\r\n private readonly _marginColor = new FloatRgba();\r\n private readonly _displayMode = new Float32Array(1);\r\n private readonly _fragSettings = new Float32Array(4); // gradientMode, distanceCutoff, stepCount, > 0.0 if multiply gradient alpha\r\n private _numSensors = 0;\r\n private _gradientDimension = _getGradientDimension();\r\n private _thematicDisplay?: ThematicDisplay;\r\n\r\n public syncKey = 0;\r\n\r\n private get _distanceCutoff(): number { return this._fragSettings[1]; }\r\n\r\n public get thematicDisplay(): ThematicDisplay | undefined {\r\n return this._thematicDisplay;\r\n }\r\n\r\n public get wantIsoLines(): boolean {\r\n if (undefined !== this.thematicDisplay)\r\n return ThematicDisplayMode.Height === this._displayMode[0] && ThematicGradientMode.IsoLines === this.thematicDisplay.gradientSettings.mode;\r\n return false;\r\n }\r\n\r\n public get wantSlopeMode(): boolean {\r\n return (undefined !== this.thematicDisplay) ? ThematicDisplayMode.Slope === this._displayMode[0] : false;\r\n }\r\n\r\n public get wantHillShadeMode(): boolean {\r\n return (undefined !== this.thematicDisplay) ? ThematicDisplayMode.HillShade === this._displayMode[0] : false;\r\n }\r\n\r\n public get wantGlobalSensorTexture(): boolean {\r\n return !(this._distanceCutoff > 0);\r\n }\r\n\r\n public get bytesUsed(): number {\r\n return this._sensors ? this._sensors.bytesUsed : 0;\r\n }\r\n\r\n private _scratchVector = new Vector3d();\r\n\r\n private _updateAxis(axis: Vector3d, viewMatrix?: Transform) {\r\n const tAxis = (viewMatrix !== undefined) ? viewMatrix.multiplyVector(axis, this._scratchVector) : axis;\r\n tAxis.normalizeInPlace();\r\n this._axis[0] = tAxis.x;\r\n this._axis[1] = tAxis.y;\r\n this._axis[2] = tAxis.z;\r\n }\r\n\r\n private _updateSunDirection(sunDir: Vector3d, viewMatrix: Transform) {\r\n viewMatrix.multiplyVector(sunDir, this._scratchVector);\r\n this._scratchVector.negate(this._scratchVector);\r\n this._scratchVector.normalizeInPlace();\r\n this._sunDirection[0] = this._scratchVector.x;\r\n this._sunDirection[1] = this._scratchVector.y;\r\n this._sunDirection[2] = this._scratchVector.z;\r\n }\r\n\r\n public update(target: Target): void {\r\n const plan = target.plan;\r\n\r\n if (this.thematicDisplay && plan.thematic && this.thematicDisplay.equals(plan.thematic) && this._texture) {\r\n if (undefined !== this._sensors)\r\n this._sensors.update(target.uniforms.frustum.viewMatrix);\r\n\r\n if (ThematicDisplayMode.Slope === this.thematicDisplay.displayMode) {\r\n this._updateAxis(this.thematicDisplay.axis, target.uniforms.frustum.viewMatrix);\r\n desync(this);\r\n } else if (ThematicDisplayMode.HillShade === this.thematicDisplay.displayMode) {\r\n this._updateSunDirection(this.thematicDisplay.sunDirection, target.uniforms.frustum.viewMatrix);\r\n desync(this);\r\n }\r\n\r\n return;\r\n }\r\n\r\n desync(this);\r\n\r\n this._thematicDisplay = plan.thematic;\r\n this._texture = dispose(this._texture);\r\n if (!this.thematicDisplay)\r\n return;\r\n\r\n if (ThematicDisplayMode.Slope === this.thematicDisplay.displayMode) {\r\n this._range[0] = Angle.degreesToRadians(this.thematicDisplay.range.low);\r\n this._range[1] = Angle.degreesToRadians(this.thematicDisplay.range.high);\r\n } else {\r\n this._range[0] = this.thematicDisplay.range.low;\r\n this._range[1] = this.thematicDisplay.range.high;\r\n }\r\n\r\n this._colorMix = this.thematicDisplay.gradientSettings.colorMix;\r\n\r\n this._updateAxis(this.thematicDisplay.axis, (ThematicDisplayMode.Slope === this.thematicDisplay.displayMode) ? target.uniforms.frustum.viewMatrix : undefined);\r\n\r\n if (ThematicDisplayMode.HillShade === this.thematicDisplay.displayMode)\r\n this._updateSunDirection(this.thematicDisplay.sunDirection, target.uniforms.frustum.viewMatrix);\r\n\r\n this._marginColor.setColorDef(this.thematicDisplay.gradientSettings.marginColor);\r\n\r\n this._displayMode[0] = this.thematicDisplay.displayMode;\r\n\r\n this._fragSettings[0] = this.thematicDisplay.gradientSettings.mode;\r\n\r\n const sensorSettings = this.thematicDisplay.sensorSettings;\r\n this._fragSettings[1] = (undefined === sensorSettings) ? 0 : this.thematicDisplay.sensorSettings.distanceCutoff;\r\n\r\n this._fragSettings[2] = Math.min(this.thematicDisplay.gradientSettings.stepCount, this._gradientDimension);\r\n this._fragSettings[3] = this.thematicDisplay.gradientSettings.transparencyMode === ThematicGradientTransparencyMode.SurfaceOnly ? 0.0 : 1.0;\r\n\r\n // If we want sensors and have no distance cutoff, then create a global shared sensor texture.\r\n if (target.wantThematicSensors && !(this._distanceCutoff > 0)) {\r\n this._numSensors = sensorSettings.sensors.length;\r\n this._sensors = dispose(this._sensors);\r\n this._sensors = ThematicSensors.create(target, Range3d.createNull());\r\n }\r\n\r\n const symb = Gradient.Symb.createThematic(this.thematicDisplay.gradientSettings);\r\n const image = symb.getThematicImageForRenderer(this._gradientDimension);\r\n this._texture = TextureHandle.createForImageBuffer(image, RenderTexture.Type.ThematicGradient);\r\n }\r\n\r\n public bindRange(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform2fv(this._range);\r\n }\r\n\r\n public bindAxis(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform3fv(this._axis);\r\n }\r\n\r\n public bindSunDirection(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform3fv(this._sunDirection);\r\n }\r\n\r\n public bindMarginColor(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n this._marginColor.bind(uniform);\r\n }\r\n\r\n public bindDisplayMode(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform1fv(this._displayMode);\r\n }\r\n\r\n public bindFragSettings(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform4fv(this._fragSettings);\r\n }\r\n\r\n public bindTexture(uniform: UniformHandle, unit: TextureUnit): void {\r\n assert(undefined !== this._texture);\r\n this._texture.bindSampler(uniform, unit);\r\n }\r\n\r\n public bindNumSensors(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform1i(this._numSensors);\r\n }\r\n\r\n public bindSensors(uniform: UniformHandle): void {\r\n assert(undefined !== this._sensors);\r\n this._sensors.texture.bindSampler(uniform, TextureUnit.ThematicSensors);\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return undefined === this._texture && undefined === this._sensors;\r\n }\r\n\r\n public [Symbol.dispose]() {\r\n this._texture = dispose(this._texture);\r\n this._sensors = dispose(this._sensors);\r\n }\r\n}\r\n\r\nfunction _getGradientDimension(): number {\r\n const preferDimension = 8192;\r\n const maxDimension = System.instance.maxTextureSize;\r\n return (preferDimension > maxDimension) ? maxDimension : preferDimension;\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"ThematicUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,oDAE4B;AAG5B,+CAA4C;AAC5C,iCAAsC;AACtC,uCAA0C;AAC1C,uDAAoD;AACpD,wDAA2E;AAE3E,qCAAkC;AAClC,2CAAwC;AAExC;;GAEG;AACH,MAAa,gBAAgB;IACnB,QAAQ,CAAmB,CAAC,4FAA4F;IACxH,QAAQ,CAAiB;IAChB,MAAM,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACtC,SAAS,GAAG,GAAG,CAAC;IACP,KAAK,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAC5B,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACpC,YAAY,GAAG,IAAI,qBAAS,EAAE,CAAC;IAC/B,YAAY,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,4EAA4E;IAC1H,WAAW,GAAG,CAAC,CAAC;IAChB,kBAAkB,GAAG,qBAAqB,EAAE,CAAC;IAC7C,gBAAgB,CAAmB;IAEpC,OAAO,GAAG,CAAC,CAAC;IAEnB,IAAY,eAAe,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEvE,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC/B,CAAC;IAED,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe;YACpC,OAAO,iCAAmB,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,kCAAoB,CAAC,QAAQ,KAAK,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAC7I,OAAO,KAAK,CAAC;IACf,CAAC;IAED,IAAW,aAAa;QACtB,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC3G,CAAC;IAED,IAAW,iBAAiB;QAC1B,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC/G,CAAC;IAED,IAAW,uBAAuB;QAChC,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,CAAC;IAEO,cAAc,GAAG,IAAI,wBAAQ,EAAE,CAAC;IAEhC,WAAW,CAAC,IAAc,EAAE,UAAsB;QACxD,MAAM,KAAK,GAAG,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QACvG,KAAK,CAAC,gBAAgB,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAC1B,CAAC;IAEO,mBAAmB,CAAC,MAAgB,EAAE,UAAqB;QACjE,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;QACvC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAChD,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACzG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;gBAC7B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;YAE3D,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBACnE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChF,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;iBAAM,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBAC9E,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChG,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;YAED,OAAO;QACT,CAAC;QAED,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QAEb,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,IAAI,CAAC,eAAe;YACvB,OAAO;QAET,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;YACnE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YACxE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC3E,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC;YAChD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC;QACnD,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,QAAQ,CAAC;QAEhE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAE/J,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW;YACpE,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAElG,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;QAEjF,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC;QAExD,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAEnE,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;QAC3D,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,SAAS,KAAK,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,cAAc,CAAC;QAEhH,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC3G,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,gBAAgB,KAAK,8CAAgC,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;QAE5I,8FAA8F;QAC9F,IAAI,MAAM,CAAC,mBAAmB,IAAI,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC;YAC9D,IAAI,CAAC,WAAW,GAAG,cAAc,CAAC,OAAO,CAAC,MAAM,CAAC;YACjD,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YACvC,IAAI,CAAC,QAAQ,GAAG,iCAAe,CAAC,MAAM,CAAC,MAAM,EAAE,uBAAO,CAAC,UAAU,EAAE,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,IAAI,GAAG,sBAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;QACjF,MAAM,KAAK,GAAG,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACxE,IAAI,CAAC,QAAQ,GAAG,uBAAa,CAAC,oBAAoB,CAAC,KAAK,EAAE,2BAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACjG,CAAC;IAEM,SAAS,CAAC,OAAsB;QACrC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;IAEM,QAAQ,CAAC,OAAsB;QACpC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACtC,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACpC,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IAC7C,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,WAAW,CAAC,OAAsB,EAAE,IAAiB;QAC1D,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC3C,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IAC1E,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC;IACpE,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;CACF;AApLD,4CAoLC;AAED,SAAS,qBAAqB;IAC5B,MAAM,eAAe,GAAG,IAAI,CAAC;IAC7B,MAAM,YAAY,GAAG,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC;IACpD,OAAO,CAAC,eAAe,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,eAAe,CAAC;AAC3E,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"UniformHandle.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/UniformHandle.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAqD;AACrD,mFAAgF;AAIhF,qCAAkC;AAgBlC;;GAEG;AACH,MAAa,aAAa;IACP,SAAS,CAA8B;IAChD,KAAK,8BAAgC;IAC5B,KAAK,GAAa,EAAE,CAAC;IAC/B,SAAS,CAAa;IAE7B,YAAoB,QAAqC,IAAI,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC;IAElF,MAAM,CAAC,MAAM,CAAC,OAAsB,EAAE,IAAY;QACvD,IAAI,QAAQ,GAAG,IAAI,CAAC;QACpB,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS,EAAE,CAAC;YACpC,QAAQ,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,kBAAkB,CAAC,OAAO,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QACjF,CAAC;QACD,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;YACtB,MAAM,MAAM,GAAG,WAAW,IAAI,iBAAiB,OAAO,CAAC,WAAW,GAAG,CAAC;YACtE,IAAI,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;gBAClD,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;YAC1B,CAAC;iBAAM,CAAC;gBACN,qBAAM,CAAC,QAAQ,CAAC,+CAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YACzD,CAAC;QACH,CAAC;QACD,OAAO,IAAI,aAAa,CAAC,QAAQ,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,IAAc,EAAE,IAA0C;QAC3E,IAAA,qBAAM,EAAC,+BAAuB,IAAI,IAAI,yBAAiB,IAAI,IAAI,2BAAmB,IAAI,IAAI,2BAAkB,IAAI,CAAC,CAAC;QAElH,IAAI,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC;QAClC,IAAI,OAAO,EAAE,CAAC;YACZ,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;YAClB,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM;gBACnC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACpC,CAAC;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACtB,OAAO,GAAG,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;YAC7C,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACxB,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAEO,WAAW,CAAC,IAAc,EAAE,KAAa;QAC/C,IAAA,qBAAM,EAAC,yBAAiB,IAAI,IAAI,2BAAkB,IAAI,IAAI,2BAAmB,IAAI,CAAC,CAAC;QAEnF,wHAAwH;QACxH,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,CAAC;YACzB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;QAExB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAEtB,OAAO,OAAO,CAAC;IACjB,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,aAAa,CAAC,IAA2B;QAC9C,IAAI,IAAI,CAAC,UAAU,4BAAoB,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,8BAAsB,IAAI,CAAC;YAC5C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,uBAAe,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,yBAAiB,IAAI,CAAC;YACxC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,aAAa,CAAC,IAAY;QAC/B,IAAI,IAAI,CAAC,WAAW,yBAAgB,IAAI,CAAC;YACvC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,kBAAkB,CAAC,IAAY;QACpC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;CACF;AA9GD,sCA8GC"
|
|
1
|
+
{"version":3,"file":"UniformHandle.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/UniformHandle.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAqD;AACrD,mFAAgF;AAIhF,qCAAkC;AAgBlC;;GAEG;AACH,MAAa,aAAa;IACP,SAAS,CAA8B;IAChD,KAAK,8BAAgC;IAC5B,KAAK,GAAa,EAAE,CAAC;IAC/B,SAAS,CAAa;IAE7B,YAAoB,QAAqC,IAAI,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC;IAElF,MAAM,CAAC,MAAM,CAAC,OAAsB,EAAE,IAAY;QACvD,IAAI,QAAQ,GAAG,IAAI,CAAC;QACpB,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS,EAAE,CAAC;YACpC,QAAQ,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,kBAAkB,CAAC,OAAO,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QACjF,CAAC;QACD,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;YACtB,MAAM,MAAM,GAAG,WAAW,IAAI,iBAAiB,OAAO,CAAC,WAAW,GAAG,CAAC;YACtE,IAAI,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;gBAClD,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;YAC1B,CAAC;iBAAM,CAAC;gBACN,qBAAM,CAAC,QAAQ,CAAC,+CAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YACzD,CAAC;QACH,CAAC;QACD,OAAO,IAAI,aAAa,CAAC,QAAQ,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,IAAc,EAAE,IAA0C;QAC3E,IAAA,qBAAM,EAAC,+BAAuB,IAAI,IAAI,yBAAiB,IAAI,IAAI,2BAAmB,IAAI,IAAI,2BAAkB,IAAI,CAAC,CAAC;QAElH,IAAI,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC;QAClC,IAAI,OAAO,EAAE,CAAC;YACZ,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;YAClB,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM;gBACnC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACpC,CAAC;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACtB,OAAO,GAAG,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;YAC7C,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACxB,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAEO,WAAW,CAAC,IAAc,EAAE,KAAa;QAC/C,IAAA,qBAAM,EAAC,yBAAiB,IAAI,IAAI,2BAAkB,IAAI,IAAI,2BAAmB,IAAI,CAAC,CAAC;QAEnF,wHAAwH;QACxH,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,CAAC;YACzB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;QAExB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAEtB,OAAO,OAAO,CAAC;IACjB,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,aAAa,CAAC,IAA2B;QAC9C,IAAI,IAAI,CAAC,UAAU,4BAAoB,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,8BAAsB,IAAI,CAAC;YAC5C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,uBAAe,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,yBAAiB,IAAI,CAAC;YACxC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,aAAa,CAAC,IAAY;QAC/B,IAAI,IAAI,CAAC,WAAW,yBAAgB,IAAI,CAAC;YACvC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,kBAAkB,CAAC,IAAY;QACpC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;CACF;AA9GD,sCA8GC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VertexLUT.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VertexLUT.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA8C;AAG9C,2CAAwC;AAExC,yDAAyF;AACzF,uCAA0C;AAK1C,gBAAgB;AAChB,MAAa,aAAa;IACR,OAAO,CAAgB;IACvB,WAAW,CAAS;IACpB,iBAAiB,CAAS;IACnC,aAAa,CAAuC;IACpD,OAAO,CAA2B;IAClC,MAAM,CAAgC;IAE7C,YAAoB,OAAsB,EAAE,KAAsB;QAChE,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAEjD,IAAI,CAAC,YAAY,CAAyB,KAAK,EAAE,eAAe,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,CAAa,KAAK,EAAE,SAAS,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,CAAkB,KAAK,EAAE,QAAQ,CAAC,CAAC;IACtD,CAAC;IAEO,YAAY,CAAuB,KAAsB,EAAE,IAAqB;QACtF,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;QAC7B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,MAAM,GAAG,GAAG,IAAI,GAAG,EAAa,CAAC;QAEjC,0JAA0J;QAC1J,mIAAmI;QACnI,IAAI,CAAC,IAAI,CAAC,GAAG,GAAU,CAAC;QACxB,KAAK,MAAM,OAAO,IAAI,QAAQ;YAC5B,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,EAAE,OAAY,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IACjE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAErE,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAsB;QACzC,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACnF,OAAO,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC/E,CAAC;CACF;AA7CD,sCA6CC;AAED;;GAEG;AACH,MAAa,SAAS;IACJ,OAAO,CAAgB,CAAC,iCAAiC;IACzD,WAAW,CAAS;IACpB,gBAAgB,CAAS;IACzB,SAAS,CAAY;IACrB,sBAAsB,CAAU,CAAC,wHAAwH;IACzJ,OAAO,CAAe,CAAE,4BAA4B;IACpD,MAAM,CAAe,CAAG,2BAA2B;IACnD,SAAS,CAAgB,CAAC,4GAA4G;IACtI,WAAW,CAAiB;IAE5C,IAAW,YAAY,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAEjH,IAAW,SAAS;QAClB,IAAI,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,SAAS,IAAI,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC;QAE1C,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,MAAM,CAAC,qBAAqB,CAAC,EAAe,EAAE,GAAqB;QACxE,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;QAC1E,IAAI,SAAS,KAAK,OAAO;YACvB,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACzE,OAAO,IAAI,SAAS,CAAC,OAAO,EAAE,EAAE,EAAE,qBAAS,CAAC,qBAAqB,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IACxI,CAAC;IAED,YAAoB,OAAsB,EAAE,KAAkB,EAAE,SAAoB,EAAE,OAAkB,EAAE,qBAA8B,EAAE,QAAoB,EAAE,WAA2B;QACzL,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,IAAA,mCAAgB,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,MAAM,GAAG,IAAA,kCAAe,EAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC7C,IAAI,CAAC,sBAAsB,GAAG,qBAAqB,CAAC;QACpD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAE/B,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,SAAS,GAAG,IAAA,mCAAgB,EAAC,QAAQ,CAAC,CAAC;IAChD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACF;AAlDD,8BAkDC"
|
|
1
|
+
{"version":3,"file":"VertexLUT.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VertexLUT.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA8C;AAG9C,2CAAwC;AAExC,yDAAyF;AACzF,uCAA0C;AAK1C,gBAAgB;AAChB,MAAa,aAAa;IACR,OAAO,CAAgB;IACvB,WAAW,CAAS;IACpB,iBAAiB,CAAS;IACnC,aAAa,CAAuC;IACpD,OAAO,CAA2B;IAClC,MAAM,CAAgC;IAE7C,YAAoB,OAAsB,EAAE,KAAsB;QAChE,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAEjD,IAAI,CAAC,YAAY,CAAyB,KAAK,EAAE,eAAe,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,CAAa,KAAK,EAAE,SAAS,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,CAAkB,KAAK,EAAE,QAAQ,CAAC,CAAC;IACtD,CAAC;IAEO,YAAY,CAAuB,KAAsB,EAAE,IAAqB;QACtF,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;QAC7B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,MAAM,GAAG,GAAG,IAAI,GAAG,EAAa,CAAC;QAEjC,0JAA0J;QAC1J,mIAAmI;QACnI,IAAI,CAAC,IAAI,CAAC,GAAG,GAAU,CAAC;QACxB,KAAK,MAAM,OAAO,IAAI,QAAQ;YAC5B,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,EAAE,OAAY,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IACjE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAErE,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAsB;QACzC,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACnF,OAAO,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC/E,CAAC;CACF;AA7CD,sCA6CC;AAED;;GAEG;AACH,MAAa,SAAS;IACJ,OAAO,CAAgB,CAAC,iCAAiC;IACzD,WAAW,CAAS;IACpB,gBAAgB,CAAS;IACzB,SAAS,CAAY;IACrB,sBAAsB,CAAU,CAAC,wHAAwH;IACzJ,OAAO,CAAe,CAAE,4BAA4B;IACpD,MAAM,CAAe,CAAG,2BAA2B;IACnD,SAAS,CAAgB,CAAC,4GAA4G;IACtI,WAAW,CAAiB;IAE5C,IAAW,YAAY,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAEjH,IAAW,SAAS;QAClB,IAAI,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,SAAS,IAAI,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC;QAE1C,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,MAAM,CAAC,qBAAqB,CAAC,EAAe,EAAE,GAAqB;QACxE,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;QAC1E,IAAI,SAAS,KAAK,OAAO;YACvB,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACzE,OAAO,IAAI,SAAS,CAAC,OAAO,EAAE,EAAE,EAAE,qBAAS,CAAC,qBAAqB,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IACxI,CAAC;IAED,YAAoB,OAAsB,EAAE,KAAkB,EAAE,SAAoB,EAAE,OAAkB,EAAE,qBAA8B,EAAE,QAAoB,EAAE,WAA2B;QACzL,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,IAAA,mCAAgB,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,MAAM,GAAG,IAAA,kCAAe,EAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC7C,IAAI,CAAC,sBAAsB,GAAG,qBAAqB,CAAC;QACpD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAE/B,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,SAAS,GAAG,IAAA,mCAAgB,EAAC,QAAQ,CAAC,CAAC;IAChD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACF;AAlDD,8BAkDC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ViewRectUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ViewRectUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAgD;AAEhD,qCAAmC;AACnC,iCAAsC;AAEtC;;GAEG;AACH,MAAa,gBAAgB;IACpB,OAAO,GAAG,CAAC,CAAC;IACH,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;IAE7C,kBAAkB,GAAG,IAAI,gBAAO,EAAE,CAAC;IAClC,WAAW,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IACvB,kBAAkB,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IAC9B,eAAe,GAAG,IAAI,gBAAO,EAAE,CAAC;IAE1C,MAAM,CAAC,KAAa,EAAE,MAAc;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,KAAK,IAAI,MAAM,KAAK,IAAI,CAAC,MAAM;YAChD,OAAO;QAET,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE7B,gBAAO,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC/E,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE1D,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;QACvC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;QAExC,MAAM,cAAc,GAAG,GAAG,CAAC;QAC3B,MAAM,aAAa,GAAG,GAAG,CAAC;QAC1B,MAAM,CAAC,GAAG,CAAC,CAAC;QACZ,MAAM,CAAC,GAAG,CAAC,CAAC;QAEZ,MAAM,SAAS,GAAG,KAAK,GAAG,GAAG,CAAC;QAC9B,MAAM,UAAU,GAAG,MAAM,GAAG,GAAG,CAAC;QAChC,MAAM,SAAS,GAAG,CAAC,aAAa,GAAG,cAAc,CAAC,GAAG,GAAG,CAAC;QAEzD,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,UAAU,CAAC;QAC/B,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,CAAC,GAAG,SAAS,CAAC;QAClC,MAAM,WAAW,GAAG,CAAC,GAAG,UAAU,CAAC;QACnC,MAAM,WAAW,GAAG,cAAc,GAAG,SAAS,CAAC;QAC/C,MAAM,WAAW,GAAG,GAAG,CAAC;QAExB,gBAAO,CAAC,UAAU,CAChB,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,WAAW,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAC1B,IAAI,CAAC,eAAe,CAAC,CAAC;IAC1B,CAAC;IAED,IAAW,KAAK,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClD,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5C,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC5C,CAAC;IAEM,qBAAqB,CAAC,OAAsB;QACjD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IACnD,CAAC;IAEM,kBAAkB,CAAC,OAAsB;QAC9C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC7C,CAAC;CACF;AAtED,4CAsEC"
|
|
1
|
+
{"version":3,"file":"ViewRectUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ViewRectUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAgD;AAEhD,qCAAmC;AACnC,iCAAsC;AAEtC;;GAEG;AACH,MAAa,gBAAgB;IACpB,OAAO,GAAG,CAAC,CAAC;IACH,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;IAE7C,kBAAkB,GAAG,IAAI,gBAAO,EAAE,CAAC;IAClC,WAAW,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IACvB,kBAAkB,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IAC9B,eAAe,GAAG,IAAI,gBAAO,EAAE,CAAC;IAE1C,MAAM,CAAC,KAAa,EAAE,MAAc;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,KAAK,IAAI,MAAM,KAAK,IAAI,CAAC,MAAM;YAChD,OAAO;QAET,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE7B,gBAAO,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC/E,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE1D,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;QACvC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;QAExC,MAAM,cAAc,GAAG,GAAG,CAAC;QAC3B,MAAM,aAAa,GAAG,GAAG,CAAC;QAC1B,MAAM,CAAC,GAAG,CAAC,CAAC;QACZ,MAAM,CAAC,GAAG,CAAC,CAAC;QAEZ,MAAM,SAAS,GAAG,KAAK,GAAG,GAAG,CAAC;QAC9B,MAAM,UAAU,GAAG,MAAM,GAAG,GAAG,CAAC;QAChC,MAAM,SAAS,GAAG,CAAC,aAAa,GAAG,cAAc,CAAC,GAAG,GAAG,CAAC;QAEzD,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,UAAU,CAAC;QAC/B,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,CAAC,GAAG,SAAS,CAAC;QAClC,MAAM,WAAW,GAAG,CAAC,GAAG,UAAU,CAAC;QACnC,MAAM,WAAW,GAAG,cAAc,GAAG,SAAS,CAAC;QAC/C,MAAM,WAAW,GAAG,GAAG,CAAC;QAExB,gBAAO,CAAC,UAAU,CAChB,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,WAAW,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAC1B,IAAI,CAAC,eAAe,CAAC,CAAC;IAC1B,CAAC;IAED,IAAW,KAAK,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClD,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5C,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC5C,CAAC;IAEM,qBAAqB,CAAC,OAAsB;QACjD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IACnD,CAAC;IAEM,kBAAkB,CAAC,OAAsB;QAC9C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC7C,CAAC;CACF;AAtED,4CAsEC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VisibleTileFeatures.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VisibleTileFeatures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAEH,sDAA2C;AAC3C,oDAA8D;AAK9D,mDAAwD;AAGxD;;GAEG;AACH,MAAa,mBAAmB;IACd,mBAAmB,CAAU;IAC7B,cAAc,CAAiB;IAC/B,MAAM,CAAS;IACf,MAAM,CAAmB;IAEzC,YAAmB,QAAwB,EAAE,OAAiC,EAAE,MAAc,EAAE,MAAwB;QACtH,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK,OAAO,CAAC,mBAAmB,CAAC;QAChE,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;IAEM,CAAC,MAAM,CAAC,QAAQ,CAAC;QACtB,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;CACF;AAlBD,kDAkBC;AAED,MAAM,aAAa,GAAiB;;;;;;;;;CASnC,CAAC;AAEF,SAAS,gBAAgB,CAAC,OAAsB,EAAE,MAAc,EAAE,mBAA4B;IAC5F,MAAM,IAAI,GAAG,MAAM,CAAC,gCAAgC,CAAC;IACrD,IAAI,CAAC,IAAI;QACP,OAAO,IAAI,CAAC;IAEd,MAAM,GAAG,GAAG,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACnD,IAAI,EACJ,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,uBAAS,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;IAE9C,OAAO,SAAS,KAAK,GAAG,IAAI,CAAC,mBAAmB,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;AACzE,CAAC;AAED,QAAQ,CAAC,CAAC,eAAe,CAAC,QAA6B,EAAE,IAAgB;;;QACvE,MAAM,QAAQ,GAAG,QAAQ,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAC3D,MAAM,QAAQ,kCAAG,IAAI,qCAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAA,CAAC;QAElE,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC/B,IAAI,OAAO,CAAC,MAAM,KAAK,eAAe;gBACpC,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;YAE5B,IAAI,OAAO,CAAC,MAAM,KAAK,WAAW;gBAChC,SAAS;YAEX,MAAM,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACzD,IAAI,IAAI,CAAC,SAAS;gBAChB,SAAS;YAEX,MAAM,cAAc,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;YACvD,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC;YACzC,KAAK,MAAM,OAAO,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,EAAE,CAAC;gBACrD,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,gBAAgB,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC;oBACpG,MAAM;wBACJ,SAAS,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,SAAS,CAAC;wBACvD,aAAa,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,aAAa,CAAC;wBAC/D,aAAa,EAAE,OAAO,CAAC,aAAa;wBACpC,OAAO,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,OAAO,CAAC;wBACnD,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,WAAW,IAAI,QAAQ,CAAC,MAAM;qBACrD,CAAC;gBACJ,CAAC;YACH,CAAC;QACH,CAAC;;;;;;;;;CACF;AAED,QAAQ,CAAC,CAAC,QAAQ,CAAC,QAA6B;IAC9C,IAAI,CAAC;QACH,QAAQ,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,aAAa;YAC9B,KAAK,CAAC,CAAC,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;YAAS,CAAC;QACT,QAAQ,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;IAChC,CAAC;AACH,CAAC"
|
|
1
|
+
{"version":3,"file":"VisibleTileFeatures.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VisibleTileFeatures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAEH,sDAA2C;AAC3C,oDAA8D;AAK9D,mDAAwD;AAGxD;;GAEG;AACH,MAAa,mBAAmB;IACd,mBAAmB,CAAU;IAC7B,cAAc,CAAiB;IAC/B,MAAM,CAAS;IACf,MAAM,CAAmB;IAEzC,YAAmB,QAAwB,EAAE,OAAiC,EAAE,MAAc,EAAE,MAAwB;QACtH,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK,OAAO,CAAC,mBAAmB,CAAC;QAChE,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;IAEM,CAAC,MAAM,CAAC,QAAQ,CAAC;QACtB,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;CACF;AAlBD,kDAkBC;AAED,MAAM,aAAa,GAAiB;;;;;;;;;CASnC,CAAC;AAEF,SAAS,gBAAgB,CAAC,OAAsB,EAAE,MAAc,EAAE,mBAA4B;IAC5F,MAAM,IAAI,GAAG,MAAM,CAAC,gCAAgC,CAAC;IACrD,IAAI,CAAC,IAAI;QACP,OAAO,IAAI,CAAC;IAEd,MAAM,GAAG,GAAG,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACnD,IAAI,EACJ,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,uBAAS,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;IAE9C,OAAO,SAAS,KAAK,GAAG,IAAI,CAAC,mBAAmB,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;AACzE,CAAC;AAED,QAAQ,CAAC,CAAC,eAAe,CAAC,QAA6B,EAAE,IAAgB;;;QACvE,MAAM,QAAQ,GAAG,QAAQ,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAC3D,MAAM,QAAQ,kCAAG,IAAI,qCAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAA,CAAC;QAElE,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC/B,IAAI,OAAO,CAAC,MAAM,KAAK,eAAe;gBACpC,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;YAE5B,IAAI,OAAO,CAAC,MAAM,KAAK,WAAW;gBAChC,SAAS;YAEX,MAAM,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACzD,IAAI,IAAI,CAAC,SAAS;gBAChB,SAAS;YAEX,MAAM,cAAc,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;YACvD,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC;YACzC,KAAK,MAAM,OAAO,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,EAAE,CAAC;gBACrD,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,gBAAgB,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC;oBACpG,MAAM;wBACJ,SAAS,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,SAAS,CAAC;wBACvD,aAAa,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,aAAa,CAAC;wBAC/D,aAAa,EAAE,OAAO,CAAC,aAAa;wBACpC,OAAO,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,OAAO,CAAC;wBACnD,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,WAAW,IAAI,QAAQ,CAAC,MAAM;qBACrD,CAAC;gBACJ,CAAC;YACH,CAAC;QACH,CAAC;;;;;;;;;CACF;AAED,QAAQ,CAAC,CAAC,QAAQ,CAAC,QAA6B;IAC9C,IAAI,CAAC;QACH,QAAQ,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,aAAa;YAC9B,KAAK,CAAC,CAAC,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;YAAS,CAAC;QACT,QAAQ,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;IAChC,CAAC;AACH,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"AmbientOcclusion.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/AmbientOcclusion.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAuMH,sEA+FC;AAjSD,gDAA6C;AAG7C,sCAAmC;AACnC,wCAA6C;AAC7C,qCAAsC;AACtC,qCAA0C;AAC1C,yDAAgF;AAChF,yCAAmE;AACnE,yCAAyC;AACzC,iDAA2D;AAE3D,0EAA0E;AAC1E,4FAA4F;AAE5F,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,0EAA0E;AAC1E,yFAAyF;AACzF,wGAAwG;AACxG,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAqF/B,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;CAehC,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;;;;;;;;;;;;;;;;CAsB9B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AAEF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;;;;;CAQ/B,CAAC;AAEF,SAAS,YAAY;IACnB,OAAO,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC;AAC5C,CAAC;AAED,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,WAAW,GAAG,YAAY,EAAE,CAAC;IAEnC,IAAA,+BAAoB,EAAC,IAAI,CAAC,CAAC;IAC3B,IAAI,CAAC,WAAW,CAAC,uBAAc,CAAC,CAAC;IACjC,IAAI,CAAC,WAAW,CAAC,oCAAiB,CAAC,CAAC;IAEpC,IAAI,WAAW,EAAE,CAAC;QAChB,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;SAAM,CAAC;QACN,IAAI,CAAC,SAAS,CAAC,uBAAuB,EAAE,EAAE,CAAC,CAAC;QAC5C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;IAED,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IAC3C,IAAI,CAAC,WAAW,CAAC,sBAAsB,CAAC,CAAC;IACzC,IAAA,0CAAuB,EAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,QAAQ,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACpD,IAAI,CAAC,iBAAiB,CAAC,QAAQ,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACnD,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,GAAG,mDAA2C,WAAW,CAAC,CAAC;QAC9D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;QAC3D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;IAC7D,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAElE,IAAI,CAAC,UAAU,CAAC,qBAAqB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACtE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAChE,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAC7E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,eAAe,kCAA0B,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC1D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;gBACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;YACpE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,UAAU,CAAC,SAAS,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC1D,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QACpE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAA,mBAAU,EAAC,OAAO,CAAC,CAAC;IACpB,IAAA,sBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,OAAO,GAAG,MAAM,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;YAChD,OAAO,CAAC,MAAM,EAAE,CAAC;YACjB,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAC9B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC;gBACpC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,IAAI;gBAC3C,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,UAAU;gBACjD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,aAAa;aAAC,CAAC,CAAC;YACzD,OAAO,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;QACtC,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,eAAe,8BAAsB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,WAAW,CAAC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\n// portions adapted from Cesium.js Copyright 2011 - 2022 Cesium Contributors\r\n\r\nimport { AmbientOcclusionGeometry } from \"../CachedGeometry\";\r\nimport { TextureUnit } from \"../RenderFlags\";\r\nimport { FragmentShaderComponent, VariablePrecision, VariableType } from \"../ShaderBuilder\";\r\nimport { ShaderProgram } from \"../ShaderProgram\";\r\nimport { System } from \"../System\";\r\nimport { Texture2DHandle } from \"../Texture\";\r\nimport { addFrustum } from \"./Common\";\r\nimport { decodeDepthRgb } from \"./Decode\";\r\nimport { addRenderOrderConstants, readDepthAndOrder } from \"./FeatureSymbology\";\r\nimport { addWindowToTexCoords, assignFragColor } from \"./Fragment\";\r\nimport { addViewport } from \"./Viewport\";\r\nimport { createViewportQuadBuilder } from \"./ViewportQuad\";\r\n\r\n// 'PB' indicates a shader variation when only the pickbuffer is available\r\n// 'DB' indicates a shader variation when the real floating point depth buffer is available.\r\n\r\nconst computeAmbientOcclusionPrefixPB = `\r\nvec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);\r\nvec2 depthAndOrder = readDepthAndOrder(tc);\r\nfloat db = depthAndOrder.y;\r\n`;\r\n\r\nconst computeAmbientOcclusionPrefixDB = `\r\nvec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);\r\nvec2 depthAndOrder = readDepthAndOrder(tc);\r\nfloat db = readDepth(tc);\r\n`;\r\n\r\n// This outputs 1 for unlit surfaces, and for polylines and point strings.\r\n// Otherwise it computes ambient occlusion based on normal reconstructed from pick depth.\r\n// NB: This shader code actually begins with a `computeAmbientOcclusionPrefix` variation as shown above.\r\nconst computeAmbientOcclusion = `\r\n depthAndOrder.y = unfinalizeLinearDepth(db);\r\n float order = depthAndOrder.x;\r\n if (order >= kRenderOrder_PlanarBit)\r\n order = order - kRenderOrder_PlanarBit;\r\n\r\n if (order < kRenderOrder_LitSurface || order == kRenderOrder_Linear)\r\n return vec4(1.0);\r\n\r\n // NB: linearDepth: 1 == near, 0 == far\r\n\r\n float linearDepth = depthAndOrder.y;\r\n float nonLinearDepth = computeNonLinearDepth(db);\r\n if (nonLinearDepth > u_maxDistance)\r\n return vec4(1.0);\r\n\r\n vec3 viewPos = computePositionFromDepth(tc, nonLinearDepth).xyz;\r\n\r\n vec2 pixelSize = 1.0 / u_viewport;\r\n vec3 viewNormal = computeNormalFromDepth(viewPos, tc, pixelSize);\r\n\r\n vec2 sampleDirection = vec2(1.0, 0.0);\r\n float gapAngle = 90.0 * 0.017453292519943295; // radians per degree\r\n\r\n // Grab some random noise\r\n // Multiply screen UV (range 0..1) with size of viewport divided by 4 in order to tile the 4x4 noise texture across the screen.\r\n // Multiply the random 0..1 vec3 by 2 and then substract 1. This puts the components of the vec3 in the range -1..1.\r\n vec3 noiseVec = (TEXTURE(u_noise, tc * vec2(u_viewport.x / 4.0, u_viewport.y / 4.0)).rgb + 1.0) / 2.0;\r\n\r\n float bias = u_hbaoSettings.x; // Represents an angle in radians. If the dot product between the normal of the sample and the vector to the camera is less than this value, sampling stops in the current direction. This is used to remove shadows from near planar edges.\r\n float zLengthCap = u_hbaoSettings.y; // If the distance in linear Z from the current sample to first sample is greater than this value, sampling stops in the current direction.\r\n float intensity = u_hbaoSettings.z; // Raise the final occlusion to the power of this value. Larger values make the ambient shadows darker.\r\n float texelStepSize = clamp(u_hbaoSettings.w * linearDepth, 1.0, u_hbaoSettings.w); // Indicates the distance to step toward the next texel sample in the current direction.\r\n\r\n float tOcclusion = 0.0;\r\n\r\n // loop for each direction\r\n for (int i = 0; i < 4; i++) {\r\n float newGapAngle = gapAngle * (float(i) + noiseVec.x);\r\n float cosVal = cos(newGapAngle);\r\n float sinVal = sin(newGapAngle);\r\n\r\n // rotate sampling direction\r\n vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y);\r\n float curOcclusion = 0.0;\r\n float curStepSize = texelStepSize; // 1.0 = stepsize, StepSize should be specified by uniform - what are good values?\r\n\r\n // loop for each step\r\n for (int j = 0; j < 6; j++) {\r\n vec2 directionWithStep = vec2(rotatedSampleDirection.x * curStepSize * pixelSize.x, rotatedSampleDirection.y * curStepSize * pixelSize.y);\r\n vec2 newCoords = directionWithStep + tc;\r\n\r\n // do not repeat around the depth texture\r\n if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0) {\r\n break;\r\n }\r\n\r\n db = readDepth(newCoords);\r\n float curLinearDepth = unfinalizeLinearDepth(db);\r\n float curNonLinearDepth = computeNonLinearDepth(db);\r\n vec3 curViewPos = computePositionFromDepth(newCoords, curNonLinearDepth).xyz;\r\n vec3 diffVec = curViewPos.xyz - viewPos.xyz;\r\n float zLength = abs(curLinearDepth - linearDepth);\r\n\r\n float dotVal = clamp(dot(viewNormal, normalize(diffVec)), 0.0, 1.0);\r\n float weight = smoothstep(0.0, 1.0, zLengthCap / zLength);\r\n\r\n if (dotVal < bias) {\r\n dotVal = 0.0;\r\n }\r\n\r\n curOcclusion = max(curOcclusion, dotVal * weight);\r\n curStepSize += texelStepSize;\r\n }\r\n tOcclusion += curOcclusion;\r\n }\r\n\r\n float distanceFadeFactor = kFrustumType_Perspective == u_frustum.z ? 1.0 - pow(clamp(nonLinearDepth / u_maxDistance, 0.0, 1.0), 4.0) : 1.0;\r\n tOcclusion *= distanceFadeFactor;\r\n\r\n tOcclusion /= 4.0;\r\n tOcclusion = 1.0 - clamp(tOcclusion, 0.0, 1.0);\r\n tOcclusion = pow(tOcclusion, intensity);\r\n\r\n return vec4(tOcclusion, tOcclusion, tOcclusion, 1.0);\r\n`;\r\n\r\nconst computePositionFromDepth = `\r\nvec4 computePositionFromDepth(vec2 tc, float nonLinearDepth) {\r\n if (kFrustumType_Perspective == u_frustum.z) {\r\n vec2 xy = vec2((tc.x * 2.0 - 1.0), ((1.0 - tc.y) * 2.0 - 1.0));\r\n vec4 posEC = u_invProj * vec4(xy, nonLinearDepth, 1.0);\r\n posEC = posEC / posEC.w;\r\n return posEC;\r\n } else {\r\n float top = u_frustumPlanes.x;\r\n float bottom = u_frustumPlanes.y;\r\n float left = u_frustumPlanes.z;\r\n float right = u_frustumPlanes.w;\r\n return vec4(mix(left, right, tc.x), mix(bottom, top, tc.y), nonLinearDepth, 1.0);\r\n }\r\n}\r\n`;\r\n\r\nconst computeNormalFromDepth = `\r\nvec3 computeNormalFromDepth(vec3 viewPos, vec2 tc, vec2 pixelSize) {\r\n float nonLinearDepthU = computeNonLinearDepth(readDepth(tc - vec2(0.0, pixelSize.y)));\r\n float nonLinearDepthD = computeNonLinearDepth(readDepth(tc + vec2(0.0, pixelSize.y)));\r\n float nonLinearDepthL = computeNonLinearDepth(readDepth(tc - vec2(pixelSize.x, 0.0)));\r\n float nonLinearDepthR = computeNonLinearDepth(readDepth(tc + vec2(pixelSize.x, 0.0)));\r\n\r\n vec3 viewPosUp = computePositionFromDepth(tc - vec2(0.0, pixelSize.y), nonLinearDepthU).xyz;\r\n vec3 viewPosDown = computePositionFromDepth(tc + vec2(0.0, pixelSize.y), nonLinearDepthD).xyz;\r\n vec3 viewPosLeft = computePositionFromDepth(tc - vec2(pixelSize.x, 0.0), nonLinearDepthL).xyz;\r\n vec3 viewPosRight = computePositionFromDepth(tc + vec2(pixelSize.x, 0.0), nonLinearDepthR).xyz;\r\n\r\n vec3 up = viewPos.xyz - viewPosUp.xyz;\r\n vec3 down = viewPosDown.xyz - viewPos.xyz;\r\n vec3 left = viewPos.xyz - viewPosLeft.xyz;\r\n vec3 right = viewPosRight.xyz - viewPos.xyz;\r\n\r\n vec3 dx = length(left) < length(right) ? left : right;\r\n vec3 dy = length(up) < length(down) ? up : down;\r\n\r\n return normalize(cross(dy, dx));\r\n}\r\n`;\r\n\r\nconst computeNonLinearDepthPB = `\r\nfloat computeNonLinearDepth(float linearDepth) {\r\n return mix(u_frustum.y, u_frustum.x, linearDepth);\r\n}\r\n`;\r\nconst computeNonLinearDepthDB = `\r\nfloat computeNonLinearDepth(float depth) {\r\n return 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;\r\n}\r\n`;\r\n\r\nconst readDepthPB = `\r\nfloat readDepth(vec2 tc) {\r\n return readDepthAndOrder(tc).y;\r\n}\r\n`;\r\nconst readDepthDB = `\r\nfloat readDepth(vec2 tc) {\r\n return TEXTURE(u_depthBuffer, tc).r;\r\n}\r\n`;\r\nconst unfinalizeLinearDepthDB = `\r\n float unfinalizeLinearDepth(float depth) {\r\n float eyeZ = 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;\r\n float near = u_frustum.x, far = u_frustum.y;\r\n float depthRange = far - near;\r\n float linearDepth = (eyeZ - near) / depthRange;\r\n return 1.0 - linearDepth;\r\n }\r\n`;\r\n\r\nfunction _shouldUseDB() {\r\n return System.instance.supportsLogZBuffer;\r\n}\r\n\r\n/** @internal */\r\nexport function createAmbientOcclusionProgram(context: WebGL2RenderingContext): ShaderProgram {\r\n const builder = createViewportQuadBuilder(true);\r\n const frag = builder.frag;\r\n const shouldUseDB = _shouldUseDB();\r\n\r\n addWindowToTexCoords(frag);\r\n frag.addFunction(decodeDepthRgb);\r\n frag.addFunction(readDepthAndOrder);\r\n\r\n if (shouldUseDB) {\r\n frag.addFunction(unfinalizeLinearDepthDB);\r\n frag.addFunction(computeNonLinearDepthDB);\r\n frag.addFunction(readDepthDB);\r\n } else {\r\n frag.addDefine(\"unfinalizeLinearDepth\", \"\");\r\n frag.addFunction(computeNonLinearDepthPB);\r\n frag.addFunction(readDepthPB);\r\n }\r\n\r\n frag.addFunction(computePositionFromDepth);\r\n frag.addFunction(computeNormalFromDepth);\r\n addRenderOrderConstants(frag);\r\n\r\n if (shouldUseDB)\r\n frag.addUniform(\"u_logZ\", VariableType.Vec2, (prog) => {\r\n prog.addProgramUniform(\"u_logZ\", (uniform, params) => {\r\n uniform.setUniform2fv(params.target.uniforms.frustum.logZ);\r\n });\r\n });\r\n\r\n frag.set(FragmentShaderComponent.ComputeBaseColor, shouldUseDB ?\r\n computeAmbientOcclusionPrefixDB + computeAmbientOcclusion :\r\n computeAmbientOcclusionPrefixPB + computeAmbientOcclusion);\r\n frag.set(FragmentShaderComponent.AssignFragData, assignFragColor);\r\n\r\n frag.addUniform(\"u_pickDepthAndOrder\", VariableType.Sampler2D, (prog) => {\r\n prog.addGraphicUniform(\"u_pickDepthAndOrder\", (uniform, params) => {\r\n const geom = params.geometry as AmbientOcclusionGeometry;\r\n Texture2DHandle.bindSampler(uniform, geom.depthAndOrder, TextureUnit.Zero);\r\n });\r\n });\r\n\r\n if (shouldUseDB)\r\n frag.addUniform(\"u_depthBuffer\", VariableType.Sampler2D, (prog) => {\r\n prog.addGraphicUniform(\"u_depthBuffer\", (uniform, params) => {\r\n const geom = params.geometry as AmbientOcclusionGeometry;\r\n Texture2DHandle.bindSampler(uniform, geom.depth, TextureUnit.Two);\r\n });\r\n });\r\n\r\n frag.addUniform(\"u_noise\", VariableType.Sampler2D, (prog) => {\r\n prog.addGraphicUniform(\"u_noise\", (uniform, params) => {\r\n const geom = params.geometry as AmbientOcclusionGeometry;\r\n Texture2DHandle.bindSampler(uniform, geom.noise, TextureUnit.One);\r\n });\r\n });\r\n\r\n addFrustum(builder);\r\n addViewport(frag);\r\n\r\n frag.addUniform(\"u_invProj\", VariableType.Mat4, (prog) => {\r\n prog.addProgramUniform(\"u_invProj\", (uniform, params) => {\r\n const invProj = params.projectionMatrix.clone();\r\n invProj.invert();\r\n uniform.setMatrix4(invProj);\r\n });\r\n });\r\n\r\n frag.addUniform(\"u_frustumPlanes\", VariableType.Vec4, (prog) => {\r\n prog.addProgramUniform(\"u_frustumPlanes\", (uniform, params) => {\r\n uniform.setUniform4fv(params.target.uniforms.frustum.planes);\r\n });\r\n });\r\n\r\n frag.addUniform(\"u_hbaoSettings\", VariableType.Vec4, (prog) => {\r\n prog.addProgramUniform(\"u_hbaoSettings\", (uniform, params) => {\r\n const hbaoSettings = new Float32Array([\r\n params.target.ambientOcclusionSettings.bias,\r\n params.target.ambientOcclusionSettings.zLengthCap,\r\n params.target.ambientOcclusionSettings.intensity,\r\n params.target.ambientOcclusionSettings.texelStepSize]);\r\n uniform.setUniform4fv(hbaoSettings);\r\n });\r\n }, VariablePrecision.High);\r\n\r\n frag.addUniform(\"u_maxDistance\", VariableType.Float, (prog) => {\r\n prog.addProgramUniform(\"u_maxDistance\", (uniform, params) => {\r\n uniform.setUniform1f(params.target.ambientOcclusionSettings.maxDistance);\r\n });\r\n }, VariablePrecision.High);\r\n\r\n builder.vert.headerComment = \"//!V! AmbientOcclusion\";\r\n builder.frag.headerComment = \"//!F! AmbientOcclusion\";\r\n\r\n return builder.buildProgram(context);\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"AmbientOcclusion.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/AmbientOcclusion.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAuMH,sEA+FC;AAjSD,gDAA6C;AAG7C,sCAAmC;AACnC,wCAA6C;AAC7C,qCAAsC;AACtC,qCAA0C;AAC1C,yDAAgF;AAChF,yCAAmE;AACnE,yCAAyC;AACzC,iDAA2D;AAE3D,0EAA0E;AAC1E,4FAA4F;AAE5F,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,0EAA0E;AAC1E,yFAAyF;AACzF,wGAAwG;AACxG,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAqF/B,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;CAehC,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;;;;;;;;;;;;;;;;CAsB9B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AAEF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;;;;;CAQ/B,CAAC;AAEF,SAAS,YAAY;IACnB,OAAO,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC;AAC5C,CAAC;AAED,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,WAAW,GAAG,YAAY,EAAE,CAAC;IAEnC,IAAA,+BAAoB,EAAC,IAAI,CAAC,CAAC;IAC3B,IAAI,CAAC,WAAW,CAAC,uBAAc,CAAC,CAAC;IACjC,IAAI,CAAC,WAAW,CAAC,oCAAiB,CAAC,CAAC;IAEpC,IAAI,WAAW,EAAE,CAAC;QAChB,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;SAAM,CAAC;QACN,IAAI,CAAC,SAAS,CAAC,uBAAuB,EAAE,EAAE,CAAC,CAAC;QAC5C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;IAED,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IAC3C,IAAI,CAAC,WAAW,CAAC,sBAAsB,CAAC,CAAC;IACzC,IAAA,0CAAuB,EAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,QAAQ,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACpD,IAAI,CAAC,iBAAiB,CAAC,QAAQ,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACnD,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,GAAG,mDAA2C,WAAW,CAAC,CAAC;QAC9D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;QAC3D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;IAC7D,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAElE,IAAI,CAAC,UAAU,CAAC,qBAAqB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACtE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAChE,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAC7E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,eAAe,kCAA0B,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC1D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;gBACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;YACpE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,UAAU,CAAC,SAAS,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC1D,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QACpE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAA,mBAAU,EAAC,OAAO,CAAC,CAAC;IACpB,IAAA,sBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,OAAO,GAAG,MAAM,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;YAChD,OAAO,CAAC,MAAM,EAAE,CAAC;YACjB,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAC9B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC;gBACpC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,IAAI;gBAC3C,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,UAAU;gBACjD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,aAAa;aAAC,CAAC,CAAC;YACzD,OAAO,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;QACtC,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,eAAe,8BAAsB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,WAAW,CAAC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Animation.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Animation.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAkLH,oCAsHC;AAtSD,sDAA6C;AAC7C,oDAAgH;AAEhH,gDAA6C;AAE7C,uCAA4C;AAC5C,qCAA8C;AAG9C,MAAM,UAAU,GAAG;;;CAGlB,CAAC;AAEF,sDAAsD;AACtD,6DAA6D;AAC7D,mEAAmE;AACnE,uJAAuJ;AACvJ,MAAM,oBAAoB,GAAG;;;;;;;;;;;;;;CAc5B,CAAC;AAEF,yCAAyC;AACzC,MAAM,cAAc,GAAG;;;;;;CAMtB,CAAC;AAEF,0KAA0K;AAC1K,MAAM,iCAAiC,GAAG;;;;;;;;;;;;;;CAczC,CAAC;AAEF,MAAM,4BAA4B,GAAG;;;;;;;;;;;;;CAapC,CAAC;AAEF,MAAM,iBAAiB,GAAG;;;CAGzB,CAAC;AAEF,MAAM,2BAA2B,GAAG;;;;;CAKnC,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;;;;CAU9B,CAAC;AAEF,MAAM,0BAA0B,GAAG;;;;;CAKlC,CAAC;AAEF,MAAM,qBAAqB,GAAG;;;;;;;;;;CAU7B,CAAC;AAEF,MAAM,iBAAiB,GAAG;IACxB,SAAS;IACT,SAAS;IACT,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,gBAAgB;IACrC,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,2BAA2B;CACjD,CAAC;AAEF,SAAS,aAAa,CAAC,IAAW,EAAE,YAAqB;IACvD,MAAM,KAAK,GAAG,iBAAiB,CAAC,IAAI,CAAE,CAAC;IACvC,IAAI,SAAS,KAAK,YAAY;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE;YACnC,KAAK,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC;IAE5B,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,sBAAsB,CAAC,MAAkB;IAChD,MAAM,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC,aAAa,EAAE,YAAY,CAAC;IAC/D,IAAI,CAAC,YAAY;QACf,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,GAAG,CAAC,WAAW,EAAE,aAAa,EAAE,GAAG,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;IACrG,OAAO,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,YAAY,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;AACzD,CAAC;AAED,SAAS,gBAAgB,CAAC,MAAkB;IAC1C,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,aAAa,EAAE,iBAAiB,CAAC;IACnE,IAAI,SAAS,KAAK,WAAW;QAC3B,OAAO,SAAS,CAAC;IAEnB,OAAO,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,GAAG,CAAC,WAAW,EAAE,OAAO,EAAE,GAAG,CAAC,WAAW,CAAC,CAAC;AAC3E,CAAC;AAED,SAAS,gBAAgB,CAAC,MAAkB;IAC1C,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC,aAAa,EAAE,QAAQ,CAAC;IACrD,IAAI,CAAC,MAAM;QACT,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,GAAG,CAAC,WAAW,EAAE,MAAM,EAAE,GAAG,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;IACzF,OAAO,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;AACnD,CAAC;AAED,SAAS,iBAAiB,CAAC,MAAoB,EAAE,OAAmB,EAAE,QAAgB;IACpF,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,OAAO,CAAC;IACpC,MAAM,UAAU,GAAG,QAAQ,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACxD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAC3C,IAAI,UAAU,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,UAAU,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC;YAC1D,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACvB,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAC3B,MAAM,CAAC,CAAC,CAAC,GAAG,UAAU,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,OAAO;QACT,CAAC;IACH,CAAC;IACD,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnD,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;AAClB,CAAC;AAED,gBAAgB;AAChB,SAAgB,YAAY,CAAC,IAAyB,EAAE,SAAkB;IACxE,eAAe;IACf,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC;IACjD,IAAI,CAAC,SAAS,CAAC,eAAe,4BAAoB,CAAC;IACnD,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,CAAC;IAChC,IAAI,CAAC,WAAW,CAAC,2BAAkB,CAAC,CAAC;IAErC,IAAI,CAAC,UAAU,CAAC,WAAW,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,QAAQ,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAM,CAAC,CAAC,GAAG,CAAC,WAAY,CAAC;YAC3D,IAAA,qBAAM,EAAC,SAAS,KAAK,QAAQ,CAAC,CAAC;YAC/B,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,aAAa,CAAC,CAAC;QACnE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAM,CAAC;YACpC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,IAAI,SAAS,KAAK,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;YACjE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC;YACzC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC/B,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC;YACrB,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;YACtB,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACtD,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,WAAW,CAAC,oBAAoB,CAAC,CAAC;IACvC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAEjC,eAAe;IACf,IAAI,CAAC,WAAW,CAAC,iCAAiC,CAAC,CAAC;IACpD,IAAI,CAAC,WAAW,CAAC,4BAA4B,CAAC,CAAC;IAC/C,IAAI,CAAC,GAAG,kDAA0C,iBAAiB,CAAC,CAAC;IAErE,IAAI,CAAC,UAAU,CAAC,kBAAkB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC9D,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YACzC,MAAM,IAAI,GAAG,sBAAsB,CAAC,MAAM,CAAC,CAAC;YAC5C,IAAI,SAAS,KAAK,IAAI;gBACpB,iBAAiB,CAAC,UAAU,EAAE,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;YAE9E,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,IAAI,CAAC,UAAU,CAAC,kBAAkB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC9D,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YACzC,MAAM,IAAI,GAAG,sBAAsB,CAAC,MAAM,CAAC,CAAC;YAC5C,IAAI,SAAS,KAAK,IAAI;gBACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBACxB,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC;YAErE,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,IAAI,CAAC,UAAU,CAAC,mBAAmB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC/D,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC9D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YACzC,MAAM,IAAI,GAAG,sBAAsB,CAAC,MAAM,CAAC,CAAC;YAC5C,IAAI,SAAS,KAAK,IAAI;gBACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBACxB,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC;YAEtE,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,mBAAmB;IACnB,IAAI,SAAS,EAAE,CAAC;QACd,IAAI,CAAC,WAAW,CAAC,yBAAe,CAAC,CAAC;QAClC,IAAI,CAAC,WAAW,CAAC,2BAA2B,CAAC,CAAC;QAC9C,IAAI,CAAC,WAAW,CAAC,sBAAsB,CAAC,CAAC;QAEzC,IAAI,CAAC,WAAW,CAAC,0BAA0B,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAExC,IAAI,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC/D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC;gBAC1C,MAAM,OAAO,GAAG,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACzC,IAAI,SAAS,KAAK,OAAO;oBACvB,iBAAiB,CAAC,UAAU,EAAE,OAAO,EAAE,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;gBAEzE,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;YACpC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC/D,MAAM,OAAO,GAAG,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACzC,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC;gBAC1C,IAAI,OAAO;oBACT,iBAAiB,CAAC,UAAU,EAAE,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;gBAEjF,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;YACpC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,CAAC,qBAAqB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACjE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAChE,MAAM,OAAO,GAAG,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACzC,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;gBACzC,IAAI,OAAO,EAAE,CAAC;oBACZ,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC;oBACnC,IAAI,UAAU,GAAG,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC;oBACxC,IAAI,UAAU,KAAK,CAAC;wBAClB,UAAU,GAAG,CAAC,CAAC;oBAEjB,UAAU,CAAC,CAAC,CAAC,GAAG,sCAAwB,CAAC,MAAM,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC;oBACrG,UAAU,CAAC,CAAC,CAAC,GAAG,sCAAwB,CAAC,YAAY,GAAG,OAAO,CAAC,OAAO,CAAC,MAAM,GAAG,UAAU,CAAC;gBAC9F,CAAC;gBAED,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;YACpC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { AnalysisStyleDisplacement, AnalysisStyleThematic, ThematicGradientSettings } from \"@itwin/core-common\";\r\nimport { DrawParams } from \"../DrawCommand\";\r\nimport { TextureUnit } from \"../RenderFlags\";\r\nimport { VariableType, VertexShaderBuilder, VertexShaderComponent } from \"../ShaderBuilder\";\r\nimport { octDecodeNormal } from \"./Surface\";\r\nimport { unquantizePosition } from \"./Vertex\";\r\nimport { AuxChannel, AuxDisplacementChannel, AuxParamChannel } from \"../../../../common/internal/render/AuxChannelTable\";\r\n\r\nconst initialize = `\r\n g_anim_step = vec2(1.0) / u_animLUTParams.xy;\r\n g_anim_center = g_anim_step * 0.5;\r\n`;\r\n\r\n// The vertex index is an integer in [0..numVertices].\r\n// The frame index is an integer in [0..numBytesPerVertex/2].\r\n// Therefore each frame index points at 2 bytes within the texture.\r\n// The third component of the return value is 0.0 if the input index points to the first 2 bytes of the texel, or 1.0 if pointing to the second 2 bytes\r\nconst computeAnimLUTCoords = `\r\nvec3 computeAnimLUTCoords(float vertIndex, float frameIndex) {\r\n // float baseIndex = (vertIndex * 2.0) + frameIndex;\r\n float baseIndex = (vertIndex * u_animLUTParams.z) + frameIndex;\r\n float halfIndex = baseIndex * 0.5;\r\n float index = floor(halfIndex);\r\n\r\n float epsilon = 0.5 / u_animLUTParams.x;\r\n float yId = floor(index / u_animLUTParams.x + epsilon);\r\n float xId = index - u_animLUTParams.x * yId;\r\n\r\n vec2 texCoord = g_anim_center + vec2(xId / u_animLUTParams.x, yId / u_animLUTParams.y);\r\n return vec3(texCoord, 2.0 * (halfIndex - index));\r\n}\r\n`;\r\n\r\n// Sample 2 bytes at the specified index.\r\nconst sampleAnimVec2 = `\r\nvec2 sampleAnimVec2(float vertIndex, float frameIndex) {\r\n vec3 tc = computeAnimLUTCoords(vertIndex, frameIndex);\r\n vec4 texel = floor(TEXTURE(u_animLUT, tc.xy) * 255.0 + 0.5);\r\n return texel.xy * (1.0 - tc.z) + texel.zw * tc.z;\r\n}\r\n`;\r\n\r\n// Position is quantized to 6 bytes (2 bytes per component). So we always must sample two adjacent texels. We discard two bytes based on whether the index is even or odd.\r\nconst computeAnimationFrameDisplacement = `\r\nvec3 computeAnimationFrameDisplacement(float vertIndex, float frameIndex, vec3 origin, vec3 scale) {\r\n vec3 tc = computeAnimLUTCoords(vertIndex, frameIndex);\r\n vec4 enc1 = floor(TEXTURE(u_animLUT, tc.xy) * 255.0 + 0.5);\r\n tc.x += g_anim_step.x;\r\n vec4 enc2 = floor(TEXTURE(u_animLUT, tc.xy) * 255.0 + 0.5);\r\n\r\n vec2 ex = enc1.xy * (1.0 - tc.z) + enc1.zw * tc.z;\r\n vec2 ey = enc1.zw * (1.0 - tc.z) + enc2.xy * tc.z;\r\n vec2 ez = enc2.xy * (1.0 - tc.z) + enc2.zw * tc.z;\r\n\r\n vec3 qpos = vec3(decodeUInt16(ex), decodeUInt16(ey), decodeUInt16(ez));\r\n return unquantizePosition(qpos, origin, scale).xyz;\r\n}\r\n`;\r\n\r\nconst computeAnimationDisplacement = `\r\nvec3 computeAnimationDisplacement(float vertIndex, float frameIndex0, float frameIndex1, float fraction, vec3 origin, vec3 scale) {\r\n if (frameIndex0 < 0.0)\r\n return vec3(0.0, 0.0, 0.0);\r\n\r\n vec3 displacement = computeAnimationFrameDisplacement(vertIndex, frameIndex0, origin, scale);\r\n if (fraction > 0.0) {\r\n vec3 displacement1 = computeAnimationFrameDisplacement(vertIndex, frameIndex1, origin, scale);\r\n displacement += fraction * (displacement1 - displacement);\r\n }\r\n\r\n return displacement;\r\n}\r\n`;\r\n\r\nconst adjustRawPosition = `\r\n rawPos.xyz += computeAnimationDisplacement(g_vertexLUTIndex, u_animDispParams.x, u_animDispParams.y, u_animDispParams.z, u_qAnimDispOrigin, u_qAnimDispScale);\r\n return rawPos;\r\n`;\r\n\r\nconst computeAnimationFrameNormal = `\r\nvec3 computeAnimationFrameNormal(float frameIndex) {\r\n vec2 enc = sampleAnimVec2(g_vertexLUTIndex, frameIndex);\r\n return octDecodeNormal(enc);\r\n}\r\n`;\r\n\r\nconst computeAnimationNormal = `\r\nvec3 computeAnimationNormal(float frameIndex0, float frameIndex1, float fraction) {\r\n vec3 normal = computeAnimationFrameNormal(frameIndex0);\r\n if (fraction > 0.0) {\r\n vec3 normal1 = computeAnimationFrameNormal(frameIndex1);\r\n normal += fraction * (normal1 - normal);\r\n }\r\n\r\n return normal;\r\n}\r\n`;\r\n\r\nconst computeAnimationFrameParam = `\r\nfloat computeAnimationFrameParam(float frameIndex, float origin, float scale) {\r\n vec2 enc = sampleAnimVec2(g_vertexLUTIndex, frameIndex);\r\n return clamp((origin + scale * decodeUInt16(enc)), 0.0, 1.0);\r\n}\r\n`;\r\n\r\nconst computeAnimationParam = `\r\nvec2 computeAnimationParam(float frameIndex0, float frameIndex1, float fraction, float origin, float scale) {\r\n float param = computeAnimationFrameParam(frameIndex0, origin, scale);\r\n if (fraction > 0.0) {\r\n float param1 = computeAnimationFrameParam(frameIndex1, origin, scale);\r\n param += fraction * (param1 - param);\r\n }\r\n\r\n return vec2(.5, param);\r\n}\r\n`;\r\n\r\nconst scratchAnimParams = [\r\n undefined,\r\n undefined,\r\n new Float32Array(2), // origin, scale\r\n new Float32Array(3), // index0, index1, fraction\r\n];\r\n\r\nfunction getAnimParams(size: 2 | 3, initialValue?: number): Float32Array {\r\n const array = scratchAnimParams[size]!;\r\n if (undefined !== initialValue)\r\n for (let i = 0; i < array.length; i++)\r\n array[i] = initialValue;\r\n\r\n return array;\r\n}\r\n\r\nfunction getDisplacementChannel(params: DrawParams): { channel: AuxDisplacementChannel, displacement: AnalysisStyleDisplacement } | undefined {\r\n const displacement = params.target.analysisStyle?.displacement;\r\n if (!displacement)\r\n return undefined;\r\n\r\n const channel = params.geometry.asLUT?.lut.auxChannels?.displacements?.get(displacement.channelName);\r\n return channel ? { channel, displacement } : undefined;\r\n}\r\n\r\nfunction getNormalChannel(params: DrawParams): AuxChannel | undefined {\r\n const channelName = params.target.analysisStyle?.normalChannelName;\r\n if (undefined === channelName)\r\n return undefined;\r\n\r\n return params.geometry.asLUT?.lut.auxChannels?.normals?.get(channelName);\r\n}\r\n\r\nfunction getScalarChannel(params: DrawParams): { channel: AuxParamChannel, scalar: AnalysisStyleThematic } | undefined {\r\n const scalar = params.target.analysisStyle?.thematic;\r\n if (!scalar)\r\n return undefined;\r\n\r\n const channel = params.geometry.asMesh?.lut.auxChannels?.params?.get(scalar.channelName);\r\n return channel ? { channel, scalar } : undefined;\r\n}\r\n\r\nfunction computeAnimParams(params: Float32Array, channel: AuxChannel, fraction: number): void {\r\n const { inputs, indices } = channel;\r\n const inputValue = fraction * inputs[inputs.length - 1];\r\n for (let i = 0; i < inputs.length - 1; i++) {\r\n if (inputValue >= inputs[i] && inputValue < inputs[i + 1]) {\r\n params[0] = indices[i];\r\n params[1] = indices[i + 1];\r\n params[2] = inputValue - inputs[i] / (inputs[i + 1] - inputs[i]);\r\n return;\r\n }\r\n }\r\n params[0] = params[1] = indices[inputs.length - 1];\r\n params[2] = 0.0;\r\n}\r\n\r\n/** @internal */\r\nexport function addAnimation(vert: VertexShaderBuilder, isSurface: boolean): void {\r\n // Lookup table\r\n vert.addGlobal(\"g_anim_step\", VariableType.Vec2);\r\n vert.addGlobal(\"g_anim_center\", VariableType.Vec2);\r\n vert.addInitializer(initialize);\r\n vert.addFunction(unquantizePosition);\r\n\r\n vert.addUniform(\"u_animLUT\", VariableType.Sampler2D, (prog) => {\r\n prog.addGraphicUniform(\"u_animLUT\", (uniform, params) => {\r\n const channels = (params.geometry.asLUT!).lut.auxChannels!;\r\n assert(undefined !== channels);\r\n channels.texture.bindSampler(uniform, TextureUnit.AuxChannelLUT);\r\n });\r\n });\r\n\r\n vert.addUniform(\"u_animLUTParams\", VariableType.Vec3, (prog) => {\r\n prog.addGraphicUniform(\"u_animLUTParams\", (uniform, params) => {\r\n const geom = params.geometry.asLUT!;\r\n assert(undefined !== geom && undefined !== geom.lut.auxChannels);\r\n const tex = geom.lut.auxChannels.texture;\r\n const array = getAnimParams(3);\r\n array[0] = tex.width;\r\n array[1] = tex.height;\r\n array[2] = geom.lut.auxChannels.numBytesPerVertex / 2;\r\n uniform.setUniform3fv(array);\r\n });\r\n });\r\n\r\n vert.addFunction(computeAnimLUTCoords);\r\n vert.addFunction(sampleAnimVec2);\r\n\r\n // Displacement\r\n vert.addFunction(computeAnimationFrameDisplacement);\r\n vert.addFunction(computeAnimationDisplacement);\r\n vert.set(VertexShaderComponent.AdjustRawPosition, adjustRawPosition);\r\n\r\n vert.addUniform(\"u_animDispParams\", VariableType.Vec3, (prog) => {\r\n prog.addGraphicUniform(\"u_animDispParams\", (uniform, params) => {\r\n const animParams = getAnimParams(3, 0.0);\r\n const disp = getDisplacementChannel(params);\r\n if (undefined !== disp)\r\n computeAnimParams(animParams, disp.channel, params.target.analysisFraction);\r\n\r\n uniform.setUniform3fv(animParams);\r\n });\r\n });\r\n vert.addUniform(\"u_qAnimDispScale\", VariableType.Vec3, (prog) => {\r\n prog.addGraphicUniform(\"u_qAnimDispScale\", (uniform, params) => {\r\n const animParams = getAnimParams(3, 0.0);\r\n const disp = getDisplacementChannel(params);\r\n if (undefined !== disp)\r\n for (let i = 0; i < 3; i++)\r\n animParams[i] = disp.channel.qScale[i] * disp.displacement.scale;\r\n\r\n uniform.setUniform3fv(animParams);\r\n });\r\n });\r\n vert.addUniform(\"u_qAnimDispOrigin\", VariableType.Vec3, (prog) => {\r\n prog.addGraphicUniform(\"u_qAnimDispOrigin\", (uniform, params) => {\r\n const animParams = getAnimParams(3, 0.0);\r\n const disp = getDisplacementChannel(params);\r\n if (undefined !== disp)\r\n for (let i = 0; i < 3; i++)\r\n animParams[i] = disp.channel.qOrigin[i] * disp.displacement.scale;\r\n\r\n uniform.setUniform3fv(animParams);\r\n });\r\n });\r\n\r\n // Normal and param\r\n if (isSurface) {\r\n vert.addFunction(octDecodeNormal);\r\n vert.addFunction(computeAnimationFrameNormal);\r\n vert.addFunction(computeAnimationNormal);\r\n\r\n vert.addFunction(computeAnimationFrameParam);\r\n vert.addFunction(computeAnimationParam);\r\n\r\n vert.addUniform(\"u_animNormalParams\", VariableType.Vec3, (prog) => {\r\n prog.addGraphicUniform(\"u_animNormalParams\", (uniform, params) => {\r\n const animParams = getAnimParams(3, -1.0);\r\n const channel = getNormalChannel(params);\r\n if (undefined !== channel)\r\n computeAnimParams(animParams, channel, params.target.analysisFraction);\r\n\r\n uniform.setUniform3fv(animParams);\r\n });\r\n });\r\n\r\n vert.addUniform(\"u_animScalarParams\", VariableType.Vec3, (prog) => {\r\n prog.addGraphicUniform(\"u_animScalarParams\", (uniform, params) => {\r\n const scalars = getScalarChannel(params);\r\n const animParams = getAnimParams(3, -1.0);\r\n if (scalars)\r\n computeAnimParams(animParams, scalars.channel, params.target.analysisFraction);\r\n\r\n uniform.setUniform3fv(animParams);\r\n });\r\n });\r\n\r\n vert.addUniform(\"u_animScalarQParams\", VariableType.Vec2, (prog) => {\r\n prog.addGraphicUniform(\"u_animScalarQParams\", (uniform, params) => {\r\n const scalars = getScalarChannel(params);\r\n const animParams = getAnimParams(2, 1.0);\r\n if (scalars) {\r\n const range = scalars.scalar.range;\r\n let rangeScale = range.high - range.low;\r\n if (rangeScale === 0)\r\n rangeScale = 1;\r\n\r\n animParams[0] = ThematicGradientSettings.margin + (scalars.channel.qOrigin - range.low) / rangeScale;\r\n animParams[1] = ThematicGradientSettings.contentRange * scalars.channel.qScale / rangeScale;\r\n }\r\n\r\n uniform.setUniform2fv(animParams);\r\n });\r\n });\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"Animation.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Animation.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAkLH,oCAsHC;AAtSD,sDAA6C;AAC7C,oDAAgH;AAEhH,gDAA6C;AAE7C,uCAA4C;AAC5C,qCAA8C;AAG9C,MAAM,UAAU,GAAG;;;CAGlB,CAAC;AAEF,sDAAsD;AACtD,6DAA6D;AAC7D,mEAAmE;AACnE,uJAAuJ;AACvJ,MAAM,oBAAoB,GAAG;;;;;;;;;;;;;;CAc5B,CAAC;AAEF,yCAAyC;AACzC,MAAM,cAAc,GAAG;;;;;;CAMtB,CAAC;AAEF,0KAA0K;AAC1K,MAAM,iCAAiC,GAAG;;;;;;;;;;;;;;CAczC,CAAC;AAEF,MAAM,4BAA4B,GAAG;;;;;;;;;;;;;CAapC,CAAC;AAEF,MAAM,iBAAiB,GAAG;;;CAGzB,CAAC;AAEF,MAAM,2BAA2B,GAAG;;;;;CAKnC,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;;;;CAU9B,CAAC;AAEF,MAAM,0BAA0B,GAAG;;;;;CAKlC,CAAC;AAEF,MAAM,qBAAqB,GAAG;;;;;;;;;;CAU7B,CAAC;AAEF,MAAM,iBAAiB,GAAG;IACxB,SAAS;IACT,SAAS;IACT,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,gBAAgB;IACrC,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,2BAA2B;CACjD,CAAC;AAEF,SAAS,aAAa,CAAC,IAAW,EAAE,YAAqB;IACvD,MAAM,KAAK,GAAG,iBAAiB,CAAC,IAAI,CAAE,CAAC;IACvC,IAAI,SAAS,KAAK,YAAY;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE;YACnC,KAAK,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC;IAE5B,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,sBAAsB,CAAC,MAAkB;IAChD,MAAM,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC,aAAa,EAAE,YAAY,CAAC;IAC/D,IAAI,CAAC,YAAY;QACf,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,GAAG,CAAC,WAAW,EAAE,aAAa,EAAE,GAAG,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;IACrG,OAAO,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,YAAY,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;AACzD,CAAC;AAED,SAAS,gBAAgB,CAAC,MAAkB;IAC1C,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,aAAa,EAAE,iBAAiB,CAAC;IACnE,IAAI,SAAS,KAAK,WAAW;QAC3B,OAAO,SAAS,CAAC;IAEnB,OAAO,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,GAAG,CAAC,WAAW,EAAE,OAAO,EAAE,GAAG,CAAC,WAAW,CAAC,CAAC;AAC3E,CAAC;AAED,SAAS,gBAAgB,CAAC,MAAkB;IAC1C,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC,aAAa,EAAE,QAAQ,CAAC;IACrD,IAAI,CAAC,MAAM;QACT,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,GAAG,CAAC,WAAW,EAAE,MAAM,EAAE,GAAG,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;IACzF,OAAO,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;AACnD,CAAC;AAED,SAAS,iBAAiB,CAAC,MAAoB,EAAE,OAAmB,EAAE,QAAgB;IACpF,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,OAAO,CAAC;IACpC,MAAM,UAAU,GAAG,QAAQ,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACxD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAC3C,IAAI,UAAU,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,UAAU,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC;YAC1D,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACvB,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAC3B,MAAM,CAAC,CAAC,CAAC,GAAG,UAAU,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,OAAO;QACT,CAAC;IACH,CAAC;IACD,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnD,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;AAClB,CAAC;AAED,gBAAgB;AAChB,SAAgB,YAAY,CAAC,IAAyB,EAAE,SAAkB;IACxE,eAAe;IACf,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC;IACjD,IAAI,CAAC,SAAS,CAAC,eAAe,4BAAoB,CAAC;IACnD,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,CAAC;IAChC,IAAI,CAAC,WAAW,CAAC,2BAAkB,CAAC,CAAC;IAErC,IAAI,CAAC,UAAU,CAAC,WAAW,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,QAAQ,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAM,CAAC,CAAC,GAAG,CAAC,WAAY,CAAC;YAC3D,IAAA,qBAAM,EAAC,SAAS,KAAK,QAAQ,CAAC,CAAC;YAC/B,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,aAAa,CAAC,CAAC;QACnE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAM,CAAC;YACpC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,IAAI,SAAS,KAAK,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;YACjE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC;YACzC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC/B,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC;YACrB,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;YACtB,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACtD,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,WAAW,CAAC,oBAAoB,CAAC,CAAC;IACvC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAEjC,eAAe;IACf,IAAI,CAAC,WAAW,CAAC,iCAAiC,CAAC,CAAC;IACpD,IAAI,CAAC,WAAW,CAAC,4BAA4B,CAAC,CAAC;IAC/C,IAAI,CAAC,GAAG,kDAA0C,iBAAiB,CAAC,CAAC;IAErE,IAAI,CAAC,UAAU,CAAC,kBAAkB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC9D,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YACzC,MAAM,IAAI,GAAG,sBAAsB,CAAC,MAAM,CAAC,CAAC;YAC5C,IAAI,SAAS,KAAK,IAAI;gBACpB,iBAAiB,CAAC,UAAU,EAAE,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;YAE9E,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,IAAI,CAAC,UAAU,CAAC,kBAAkB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC9D,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YACzC,MAAM,IAAI,GAAG,sBAAsB,CAAC,MAAM,CAAC,CAAC;YAC5C,IAAI,SAAS,KAAK,IAAI;gBACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBACxB,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC;YAErE,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,IAAI,CAAC,UAAU,CAAC,mBAAmB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC/D,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC9D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YACzC,MAAM,IAAI,GAAG,sBAAsB,CAAC,MAAM,CAAC,CAAC;YAC5C,IAAI,SAAS,KAAK,IAAI;gBACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBACxB,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC;YAEtE,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,mBAAmB;IACnB,IAAI,SAAS,EAAE,CAAC;QACd,IAAI,CAAC,WAAW,CAAC,yBAAe,CAAC,CAAC;QAClC,IAAI,CAAC,WAAW,CAAC,2BAA2B,CAAC,CAAC;QAC9C,IAAI,CAAC,WAAW,CAAC,sBAAsB,CAAC,CAAC;QAEzC,IAAI,CAAC,WAAW,CAAC,0BAA0B,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAExC,IAAI,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC/D,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC;gBAC1C,MAAM,OAAO,GAAG,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACzC,IAAI,SAAS,KAAK,OAAO;oBACvB,iBAAiB,CAAC,UAAU,EAAE,OAAO,EAAE,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;gBAEzE,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;YACpC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC/D,MAAM,OAAO,GAAG,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACzC,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC;gBAC1C,IAAI,OAAO;oBACT,iBAAiB,CAAC,UAAU,EAAE,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;gBAEjF,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;YACpC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,CAAC,qBAAqB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACjE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAChE,MAAM,OAAO,GAAG,gBAAgB,CAAC,MAAM,CAAC,CAAC;gBACzC,MAAM,UAAU,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;gBACzC,IAAI,OAAO,EAAE,CAAC;oBACZ,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC;oBACnC,IAAI,UAAU,GAAG,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC;oBACxC,IAAI,UAAU,KAAK,CAAC;wBAClB,UAAU,GAAG,CAAC,CAAC;oBAEjB,UAAU,CAAC,CAAC,CAAC,GAAG,sCAAwB,CAAC,MAAM,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC;oBACrG,UAAU,CAAC,CAAC,CAAC,GAAG,sCAAwB,CAAC,YAAY,GAAG,OAAO,CAAC,OAAO,CAAC,MAAM,GAAG,UAAU,CAAC;gBAC9F,CAAC;gBAED,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;YACpC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;AACH,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Atmosphere.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Atmosphere.ts"],"names":[],"mappings":";;AAmdA,wEAwDC;AA3gBD;;;+FAG+F;AAC/F,8DAA0D;AAW1D,MAAM,aAAa,GAAG;;;;;CAKrB,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;CAKhC,CAAC;AAEF,MAAM,oBAAoB,GAAG;;;;CAI5B,CAAC;AAEF,MAAM,gBAAgB,GAAG;;;;;CAKxB,CAAC;AAEF;;;;;;;;;;GAUG;AACH,MAAM,SAAS,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAgCjB,CAAC;AAEF;;;;;;;;;;;;;;;;;;GAkBG;AACH,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;;;;;CAmBhC,CAAC;AAEF;;;;;;;;;;;;;;;;GAgBG;AACH,MAAM,cAAc,GAAG;;;;;;;;;;;;;;;;;;;;CAoBtB,CAAC;AAEF;;;;;;;;;;;;GAYG;AACH,MAAM,YAAY,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;CA0BpB,CAAC;AAEF;;;;;;;GAOG;AACH,MAAM,uCAAuC,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8F/C,CAAC;AAEF;;GAEG;AACH;;;;;GAKG;AACH,MAAM,gCAAgC,GAAG;;;;;;;;;;;;;;;;;;;;;CAqBxC,CAAC;AAEF,MAAM,yCAAyC,GAAG;;;;CAIjD,CAAC;AAEF,MAAM,iDAAiD,GAAG;;;;CAIzD,CAAC;AAEF,MAAM,gDAAgD,GAAG;;;;CAIxD,CAAC;AAEF,MAAM,yCAAyC,GAAG;;;;CAIjD,CAAC;AAEF,MAAM,iDAAiD,GAAG;;;;CAIzD,CAAC;AAEF;;;GAGG;AACH,MAAM,QAAQ,GAAG;;;;;;;CAOhB,CAAC;AAEF,MAAM,0BAA0B,GAAG;;;;;;;;CAQlC,CAAC;AAEF,MAAM,qBAAqB,GAAG,CAAC,MAAmD,EAAE,EAAE;IACpF,MAAM,CAAC,UAAU,CACf,kBAAkB,6BAElB,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;QACvE,CAAC,CAAC,CAAC;IACL,CAAC,CACF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,UAAU,6BAEV,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,UAAU,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;QACnD,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,yBAAyB,6BAEzB,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,yBAAyB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC;QACvE,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,+CAA+C,6BAE/C,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,+CAA+C,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1F,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,+CAA+C,CAAC,OAAO,CAAC,CAAC;QAC7F,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,0CAA0C,6BAE1C,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,0CAA0C,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrF,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,0CAA0C,CAAC,OAAO,CAAC,CAAC;QACxF,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,oBAAoB,6BAEpB,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC/D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;QAClE,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,GAAG,EAAE,EAAE;QACxD,GAAG,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrD,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,sBAAsB;QACvF,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAEF;;;GAGG;AACH,SAAgB,8BAA8B,CAC5C,OAAuB,EACvB,QAAiB,EACjB,kBAA2B;IAE3B,MAAM,UAAU,GAAG,kBAAkB,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC;IAEpE,UAAU,CAAC,WAAW,CAAC,WAAW,8BAAsB,iBAAiB,CAAC,CAAC;IAC3E,UAAU,CAAC,WAAW,CAAC,mBAAmB,4BAAoB,GAAG,sCAAiB,EAAE,CAAC,CAAC;IAEtF,qBAAqB,CAAC,UAAU,CAAC,CAAC;IAElC,UAAU,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;IACzC,UAAU,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;IACtC,IAAI,QAAQ,EAAE,CAAC;QACb,UAAU,CAAC,WAAW,CAAC,oBAAoB,CAAC,CAAC;IAC/C,CAAC;SAAM,CAAC;QACN,UAAU,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACnD,CAAC;IACD,UAAU,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;IAClC,UAAU,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACjD,UAAU,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IACvC,UAAU,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;IACrC,UAAU,CAAC,WAAW,CAAC,gCAAgC,CAAC,CAAC;IAEzD,IAAI,kBAAkB,EAAE,CAAC;QACvB,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uCAAuC,CAAC,CAAC;QAClE,IAAI,QAAQ,EAAE,CAAC;YACb,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,yCAAyC,CAAC,CAAC;QACtE,CAAC;aAAM,CAAC;YACN,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,iDAAiD,CAAC,CAAC;QAC9E,CAAC;IACH,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uCAAuC,CAAC,CAAC;QAClE,OAAO,CAAC,UAAU,CAAC,8BAA8B,4BAAoB,CAAC;QACtE,OAAO,CAAC,UAAU,CAAC,2BAA2B,4BAAoB,CAAC;QACnE,IAAI,QAAQ,EAAE,CAAC;YACb,OAAO,CAAC,IAAI,CAAC,GAAG,sEAA6D,yCAAyC,CAAC,CAAC;QAC1H,CAAC;aAAM,CAAC;YACN,OAAO,CAAC,IAAI,CAAC,GAAG,sEAA6D,iDAAiD,CAAC,CAAC;QAClI,CAAC;QACD,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,gDAAgD,CAAC,CAAC;IAC7E,CAAC;IAED,OAAO,CAAC,IAAI,CAAC,UAAU,CACrB,YAAY,8BAEZ,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACnC,OAAO,CAAC,IAAI,CAAC,GAAG,8DAAqD,0BAA0B,CAAC,CAAC;AACnG,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\nimport { MAX_SAMPLE_POINTS } from \"../AtmosphereUniforms\";\r\nimport {\r\n FragmentShaderBuilder,\r\n FragmentShaderComponent,\r\n ProgramBuilder,\r\n VariablePrecision,\r\n VariableType,\r\n VertexShaderBuilder,\r\n VertexShaderComponent,\r\n} from \"../ShaderBuilder\";\r\n\r\nconst computeRayDir = `\r\nvec3 computeRayDir(vec3 eyeSpace) {\r\n bool isCameraEnabled = u_frustum.z == 2.0;\r\n return isCameraEnabled ? normalize(eyeSpace) : vec3(0.0, 0.0, -1.0);\r\n}\r\n`;\r\n\r\nconst computeSceneDepthDefault = `\r\nfloat computeSceneDepth(vec3 eyeSpace) {\r\n bool isCameraEnabled = u_frustum.z == 2.0;\r\n return isCameraEnabled ? length(eyeSpace) : -eyeSpace.z;\r\n}\r\n`;\r\n\r\nconst computeSceneDepthSky = `\r\nfloat computeSceneDepth(vec3 eyeSpace) {\r\n return MAX_FLOAT;\r\n}\r\n`;\r\n\r\nconst computeRayOrigin = `\r\nvec3 computeRayOrigin(vec3 eyeSpace) {\r\n bool isCameraEnabled = u_frustum.z == 2.0;\r\n return isCameraEnabled ? vec3(0.0) : vec3(eyeSpace.xy, 0.0);\r\n}\r\n`;\r\n\r\n/**\r\n * Computes the intersection of a ray with a sphere and returns two values:\r\n * 1. The length from the ray's origin to the point where it first intersects with the sphere.\r\n * 2. The length from the first point where the ray intersects with the sphere, to the second point where it intersects with the sphere.\r\n *\r\n * @param sphereCenter - The center point of the sphere in eye space.\r\n * @param sphereRadius - The radius of the sphere.\r\n * @param rayOrigin - The starting point of the ray in eye space.\r\n * @param rayDir - The direction of the ray.\r\n * @returns A vec2 of float values representing the ray's distance to and through the sphere.\r\n */\r\nconst raySphere = `\r\nvec2 raySphere(vec3 sphereCenter, float sphereRadius, vec3 rayOrigin, vec3 rayDir) {\r\n // Adapted from: https://math.stackexchange.com/questions/1939423/calculate-if-vector-intersects-sphere\r\n // 1. For a given unit vector U and arbitrary point P, the equation for a line which shares direction with U and intersects with P is given as: f(x) = P + xU\r\n // 2. For a given sphere with center C and radius R, and arbitrary point Q, Q lies on the sphere if the length of (Q - C) equals the radius. This can be expressed as: ||Q - C||^2 = R^2\r\n // 3. By the definition of the dot product: ||Q - C||^2 = (Q - C) • (Q - C)\r\n // 4. If we constrain arbitrary point Q to the line described in (1.), our new sphere equation is: (P - C + xU) • (P - C + xU) = R^2\r\n // 5. Because dot product is distributive, we can FOIL the binomials and produce the following quadratic function: x^2(U • U) + 2x((P - C) • U) + (P - C) • (P - C) - R^2 = 0\r\n\r\n // Solving the quadratic formula\r\n float a = 1.0; // the dot product of a unit vector and itself equals 1\r\n vec3 offset = rayOrigin - sphereCenter; // We assign P in the formula above to the ray origin\r\n float b = 2.0 * dot(offset, rayDir);\r\n float c = dot(offset, offset) - sphereRadius * sphereRadius;\r\n float discriminant = b * b - 4.0 * a * c;\r\n\r\n // If the quadratic discriminant == 0, then there is only one (double) root, and if it is < 0, there are only complex roots; neither of these cases is useful to us here.\r\n // If it is > 0, there are two roots, denoting the intersections where the ray enters the sphere, and where it exits the sphere.\r\n if (discriminant <= 0.0) {\r\n return vec2(MAX_FLOAT, 0.0);\r\n }\r\n\r\n float s = sqrt(discriminant);\r\n float firstRoot = (-b - s) / (2.0 * a);\r\n float secondRoot = (-b + s) / (2.0 * a);\r\n if (firstRoot <= 0.0 && secondRoot <= 0.0) { // both intersections are behind the ray origin\r\n return vec2(MAX_FLOAT, 0.0);\r\n }\r\n float distanceToSphereNear = max(0.0, firstRoot); // If this root is negative and the other isn't, the ray origin must be inside the sphere, so the distance traveled to enter the sphere is 0\r\n float distanceToSphereFar = secondRoot;\r\n return vec2(distanceToSphereNear, distanceToSphereFar - distanceToSphereNear);\r\n}\r\n`;\r\n\r\n/**\r\n * Computes the intersection of a ray with an ellipsoid and returns two values:\r\n * 1. The length from the ray's origin to the point where it first intersects with the ellipsoid.\r\n * 2. The length from the first point where the ray intersects with the ellipsoid, to the second point where it intersects with the ellipsoid.\r\n *\r\n * First, the coordinates (rayOrigin, rayDir) are transformed such that the ellipsoid is axis-aligned and at (0, 0, 0).\r\n * Next, the coordinate space is scaled down by the ellipsoidScaleMatrix such that it becomes a unit sphere.\r\n * Then, intersection with the unit sphere is computed\r\n * Finally, the coordinates are transformed back to their original scale and returned.\r\n *\r\n * @param ellipsoidCenter - Center of the ellipsoid in view coordinates.\r\n * @param rayOrigin - The starting point of the ray in view coordinates.\r\n * @param rayDir - The direction of the ray in view space.\r\n * @param inverseRotationMatrix - Rotation matrix inverting the ecdb to world and world to eye rotations.\r\n * @param inverseScaleInverseRotationMatrix - Transformation matrix that corresponds to the inverse of the ellipsoidScaleMatrix multiplied by the inverseRotationMatrix.\r\n * @param ellipsoidScaleMatrix - Diagonal matrix where the diagonal represents the x, y and z radii of the ellipsoid.\r\n *\r\n * @returns A vec2 of float values representing the ray's distance to and through the ellipsoid.\r\n */\r\nconst rayEllipsoidIntersection = `\r\nvec2 rayEllipsoidIntersection(\r\n vec3 ellipsoidCenter,\r\n vec3 rayOrigin,\r\n vec3 rayDir,\r\n mat3 inverseScaleInverseRotationMatrix,\r\n mat3 ellipsoidScaleMatrix\r\n) {\r\n vec3 rayOriginFromEllipsoid = rayOrigin - ellipsoidCenter;\r\n vec3 rayOriginFromAxisAlignedUnitSphere = inverseScaleInverseRotationMatrix * rayOriginFromEllipsoid;\r\n vec3 rayDirFromAxisAlignedUnitSphere = normalize(inverseScaleInverseRotationMatrix * rayDir);\r\n\r\n vec2 intersectionInfo = raySphere(vec3(0.0), 1.0, rayOriginFromAxisAlignedUnitSphere, rayDirFromAxisAlignedUnitSphere);\r\n\r\n // To map the intersection measurements from unit coordinates back to those of the ellipsoid, we scale both the distance to and through the unit sphere by the scale matrix.\r\n float distanceToEllipsoidNear = length(ellipsoidScaleMatrix * rayDirFromAxisAlignedUnitSphere * intersectionInfo[0]);\r\n float distanceThroughEllipsoid = length(ellipsoidScaleMatrix * rayDirFromAxisAlignedUnitSphere * intersectionInfo[1]);\r\n return vec2(distanceToEllipsoidNear, distanceThroughEllipsoid);\r\n}\r\n`;\r\n\r\n/**\r\n * Returns the atmospheric density at a point according to its distance between\r\n * the maximum and minimum density thresholds. Density decreases exponentially,\r\n * modulated by a density falloff coefficient.\r\n *\r\n * We find out at what ratio between the maximum density ellipsoid and the\r\n * minimum density ellipsoid (the atmosphere's limit) by squeezing the\r\n * coordinate space by the maximum density ellipsoid's scale factors, taking\r\n * the ellipsoid rotation into account.\r\n *\r\n * @param point - Point we want to sample density for.\r\n * @param earthCenter - The location of the earth center in eye space\r\n * @param atmosphereRadiusScaleFactor - A scalar that, when multiplied by the earth's radius, produces the atmosphere's radius from the earth center\r\n * @param atmosphereMaxDensityThresholdScaleFactor - A scalar that, when multiplied by the earth's radius, produces the atmosphere max density threshold's\r\n * @param densityFalloff - Adjusts how fast the density drops off relative to altitude. A value of 0 produces linear dropoff (1/10 of the way up means you have 9/10 density), and higher values increase the rate of dropoff exponentially.\r\n * @returns A density value between [0.0 - 1.0].\r\n */\r\nconst densityAtPoint = `\r\nfloat densityAtPoint(vec3 point, vec3 earthCenter, float atmosphereRadiusScaleFactor, float atmosphereMaxDensityThresholdScaleFactor, float densityFalloff) {\r\n // Scaling by the inverse earth scale matrix produces a vector with length 1 when the sample point lies on the earth's surface.\r\n // This allows us to directly compare the vector's length to the atmosphere scale factors to determine its relative altitude.\r\n vec3 pointFromEarthCenter = u_inverseEarthScaleInverseRotationMatrix * (point - earthCenter);\r\n\r\n if (length(pointFromEarthCenter) <= atmosphereMaxDensityThresholdScaleFactor) { // point is below the max density threshold\r\n return 1.0;\r\n }\r\n else if (length(pointFromEarthCenter) >= atmosphereRadiusScaleFactor) { // point is above the min density threshold\r\n return 0.0;\r\n }\r\n\r\n float atmosphereDistanceFromMaxDensityThreshold = atmosphereRadiusScaleFactor - atmosphereMaxDensityThresholdScaleFactor;\r\n float samplePointDistanceFromMaxDensityThreshold = length(pointFromEarthCenter) - atmosphereMaxDensityThresholdScaleFactor;\r\n float heightFrom0to1 = samplePointDistanceFromMaxDensityThreshold / atmosphereDistanceFromMaxDensityThreshold;\r\n float result = exp(-heightFrom0to1 * densityFalloff) * (1.0 - heightFrom0to1);\r\n\r\n return result;\r\n}\r\n`;\r\n\r\n/**\r\n * Returns the optical depth of a ray going through the atmosphere, taking into account atmosphere density, by approximation via the trapezoid rule.\r\n *\r\n * @param rayOrigin - The starting point in eye space of the ray we calculate optical depth from.\r\n * @param rayDir - The direction of the ray.\r\n * @param rayLength - The length of the ray.\r\n * @param numSamplePoints - The number of points at which density is sampled to determine optical depth.\r\n * @param earthCenter - The location of the earth center in eye space\r\n * @param atmosphereRadiusScaleFactor - A scalar that, when multiplied by the earth's radius, produces the atmosphere's radius from the earth center\r\n * @param atmosphereMaxDensityThresholdScaleFactor - A scalar that, when multiplied by the earth's radius, produces the atmosphere max density threshold's radius from the earth center\r\n * @param densityFalloff - Adjusts how fast the density drops off relative to altitude. A value of 0 produces linear dropoff (1/10 of the way up means you have 9/10 density), and higher values increase the rate of dropoff exponentially.\r\n * @returns A float in the range [0.0, rayLength] representing optical depth.\r\n */\r\nconst opticalDepth = `\r\nfloat opticalDepth(vec3 rayOrigin, vec3 rayDir, float rayLength, int numSamplePoints, vec3 earthCenter, float atmosphereRadiusScaleFactor, float atmosphereMaxDensityThresholdScaleFactor, float densityFalloff) {\r\n if (numSamplePoints <= 1) {\r\n return densityAtPoint(rayOrigin, earthCenter, atmosphereRadiusScaleFactor, atmosphereMaxDensityThresholdScaleFactor, densityFalloff) * rayLength;\r\n }\r\n\r\n int numPartitions = numSamplePoints - 1;\r\n float stepSize = rayLength / float(numPartitions);\r\n vec3 samplePointA = rayOrigin;\r\n vec3 samplePointB = rayOrigin + (rayDir * stepSize);\r\n float samplePointADensity = densityAtPoint(samplePointA, earthCenter, atmosphereRadiusScaleFactor, atmosphereMaxDensityThresholdScaleFactor, densityFalloff);\r\n float trapezoidRuleSum = 0.0;\r\n\r\n // To approximate the atmospheric density over the ray, we utilize the trapezoid rule, taking 2 density samples at each step, and averaging them before multiplying by the step size.\r\n // For performance benefit, we divide by 2 and multiply by stepSize after all steps are summed instead of every loop.\r\n for (int i = 1; i <= numPartitions; i++) {\r\n float samplePointBDensity = densityAtPoint(samplePointB, earthCenter, atmosphereRadiusScaleFactor, atmosphereMaxDensityThresholdScaleFactor, densityFalloff);\r\n\r\n trapezoidRuleSum += samplePointADensity + samplePointBDensity;\r\n samplePointADensity = samplePointBDensity;\r\n samplePointB += rayDir * stepSize;\r\n }\r\n\r\n float opticalDepth = trapezoidRuleSum * stepSize / 2.0;\r\n return opticalDepth;\r\n}\r\n`;\r\n\r\n/**\r\n * Calculates the amount of light scattered toward the camera by atmospheric interference.\r\n * Returned value is a matrix containing two vec3's.\r\n * The first is the color of light scattered by the atmosphere alone.\r\n * The second is the intensity of light reflected by surface scattering.\r\n * The second value must be combined with the actual color of the surface to calculate the final color of the surface.\r\n * Because the sky is not a surface, surface scattering is not computed when applying the effect to a skybox.\r\n */\r\nconst computeAtmosphericScatteringFromScratch = `\r\nmat3 computeAtmosphericScattering(bool isSkyBox) {\r\n mat3 emptyResult = mat3(vec3(0.0), vec3(1.0), vec3(0.0));\r\n vec3 rayDir = computeRayDir(v_eyeSpace);\r\n vec3 rayOrigin = computeRayOrigin(v_eyeSpace);\r\n float sceneDepth = computeSceneDepth(v_eyeSpace);\r\n float diameterOfEarthAtPole = u_earthScaleMatrix[2][2];\r\n vec3 earthCenter = vec3(u_atmosphereData[2]);\r\n\r\n vec2 earthHitInfo = rayEllipsoidIntersection(earthCenter, rayOrigin, rayDir, u_inverseEarthScaleInverseRotationMatrix, u_earthScaleMatrix);\r\n vec2 atmosphereHitInfo = rayEllipsoidIntersection(earthCenter, rayOrigin, rayDir, u_inverseAtmosphereScaleInverseRotationMatrix, u_atmosphereScaleMatrix);\r\n\r\n float distanceThroughAtmosphere = min(\r\n atmosphereHitInfo[1],\r\n min(sceneDepth, earthHitInfo[0] - atmosphereHitInfo[0])\r\n );\r\n\r\n if (distanceThroughAtmosphere <= 0.0) {\r\n return emptyResult;\r\n }\r\n\r\n // Because the skybox is drawn behind the earth, atmospheric effects do not need to be calculated on the skybox where the earth is obscuring it\r\n float ignoreDistanceThreshold = diameterOfEarthAtPole * 0.15; // need to accomodate a small threshold to ensure skybox atmosphere overlaps with the uneven earth mesh\r\n bool ignoreRaycastsIntersectingEarth = isSkyBox;\r\n if (ignoreRaycastsIntersectingEarth && earthHitInfo[1] > ignoreDistanceThreshold) {\r\n return emptyResult;\r\n }\r\n\r\n int numPartitions = int(u_atmosphereData[1][0]) - 1;\r\n if (numPartitions <= 0) {\r\n return emptyResult;\r\n }\r\n\r\n // Before light reaches the camera, it must first travel from the sun through the atmosphere, where it is scattered in various directions through atmospheric interference.\r\n // The particular formulas describing exactly how the light is scattered involve integral calculus, but we can approximate their solutions through riemann sums.\r\n // These sums are computed by sampling atmospheric density at discrete points along the path the light is assumed to travel towards the camera.\r\n\r\n // This path consists of two parts: The path from camera to sample point, and from sample point to sun.\r\n // For each sample point chosen, we determine \"how much\" atmosphere exists between the point and the camera by calculating the average atmospheric density along the path,\r\n // multiplied by the length of the ray (otherwise known as optical depth). Because we normalize density values between 0 and 1, the optical depth is, at most, equal to the ray length.\r\n // Likewise, we also calculate the optical depth between the sample point and sun. Together, these values represent the total optical depth of the path light takes through the sample point to the camera.\r\n\r\n // Because each sample point has a different orientation to the sun, the optical depth for all of them must be calculated separately.\r\n // However, because scatter points are initially selected along a shared ray originating from the camera, we are able to memoize the optical depth values between related points.\r\n\r\n float stepSize = distanceThroughAtmosphere / float(numPartitions);\r\n vec3 step = rayDir * stepSize;\r\n vec3 firstPointInAtmosphere = rayDir * atmosphereHitInfo[0] + rayOrigin;\r\n vec3 scatterPoint = firstPointInAtmosphere;\r\n\r\n float atmosphereRadiusScaleFactor = u_atmosphereData[0][0];\r\n float atmosphereMaxDensityThresholdScaleFactor = u_atmosphereData[0][1];\r\n float densityFalloff = u_atmosphereData[0][2];\r\n vec3 scatteringCoefficients = vec3(u_atmosphereData[3]);\r\n\r\n float opticalDepthFromRayOriginToSamplePoints[MAX_SAMPLE_POINTS];\r\n // The first sample point either lies at the edge of the atmosphere (camera is in space) or exactly at the ray origin (camera is in the atmosphere).\r\n // In both cases, the distance traveled through the atmosphere to this point is 0.\r\n opticalDepthFromRayOriginToSamplePoints[0] = 0.0;\r\n\r\n vec3 lightScatteredTowardsCamera = vec3(0.0);\r\n float opticalDepthFromSunToCameraThroughLastSamplePoint = 0.0;\r\n\r\n for (int i = 1; i <= numPartitions; i++) {\r\n float opticalDepthForCurrentPartition = opticalDepth(scatterPoint, rayDir, stepSize, 2, earthCenter, atmosphereRadiusScaleFactor, atmosphereMaxDensityThresholdScaleFactor, densityFalloff);\r\n opticalDepthFromRayOriginToSamplePoints[i] = opticalDepthForCurrentPartition + opticalDepthFromRayOriginToSamplePoints[i-1];\r\n\r\n vec2 sunRayAtmosphereHitInfo = rayEllipsoidIntersection(earthCenter, scatterPoint, u_sunDir, u_inverseAtmosphereScaleInverseRotationMatrix, u_atmosphereScaleMatrix);\r\n int numSunRaySamples = int(u_atmosphereData[1][1]);\r\n float sunRayOpticalDepthToScatterPoint = opticalDepth(scatterPoint, u_sunDir, sunRayAtmosphereHitInfo[1], numSunRaySamples, earthCenter, atmosphereRadiusScaleFactor, atmosphereMaxDensityThresholdScaleFactor, densityFalloff);\r\n\r\n float totalOpticalDepthFromSunToCamera = (sunRayOpticalDepthToScatterPoint + opticalDepthFromRayOriginToSamplePoints[i]) / diameterOfEarthAtPole; // We scale by earth diameter purely to obtain values that are easier to work with\r\n float averageDensityAcrossPartition = opticalDepthForCurrentPartition / stepSize;\r\n vec3 outScatteredLight = scatteringCoefficients * totalOpticalDepthFromSunToCamera;\r\n\r\n // The amount of light scattered towards the camera at a scatter point is related to the inverse exponential of the amount of light scattered away along its path\r\n // In more intuitive terms: There's exponentially less light left to scatter towards the camera deeper in the atmosphere because it's all scattered away by the time it gets to the sample point.\r\n // This value is then scaled by the density at the scatter point, because a denser atmosphere scatters more light.\r\n // In more intuitive terms: Just because a lot of sunlight reaches a scatter point, doesn't mean it'll all reach the camera. High atmosphere sample points receive much light, but do not convey much of that light to the camera.\r\n\r\n lightScatteredTowardsCamera += averageDensityAcrossPartition * exp(-outScatteredLight);\r\n\r\n opticalDepthFromSunToCameraThroughLastSamplePoint = totalOpticalDepthFromSunToCamera;\r\n scatterPoint += step;\r\n }\r\n\r\n // Scattering coefficients adjust the amount of light scattered by color. (e.g. earth's atmosphere scatters shorter wavelengths more than longer ones)\r\n float stepSizeByEarthDiameter = (stepSize / diameterOfEarthAtPole);\r\n vec3 totalLightScatteredTowardsCamera = scatteringCoefficients * stepSizeByEarthDiameter * lightScatteredTowardsCamera;\r\n\r\n vec3 reflectedLightIntensity = isSkyBox ? vec3(1.0) : calculateReflectedLightIntensity(opticalDepthFromSunToCameraThroughLastSamplePoint, scatteringCoefficients);\r\n\r\n return mat3(totalLightScatteredTowardsCamera, reflectedLightIntensity, vec3(0.0));\r\n}\r\n`;\r\n\r\n/**\r\n * Computes the intensity of light (by color) directly reflected toward the camera by a surface.\r\n */\r\n/**\r\n * Computes the intensity of light (by color) directly reflected toward the camera by a surface.\r\n * @param opticalDepth - The average atmospheric density between the camera and the ground, multiplied by its length\r\n * @param scatteringCoefficients - A vector containing the scattering strengths of red, green, and blue light, respectively\r\n * @returns A float in the range [0.0, rayLength] representing optical depth.\r\n */\r\nconst calculateReflectedLightIntensity = `\r\nvec3 calculateReflectedLightIntensity(float opticalDepth, vec3 scatteringCoefficients) {\r\n // Using only the wavelength-specific scattering to calculate surface scattering results in too much red light on the surface in areas experiencing sunset\r\n // This effect can be seen from space near the solar terminator line, but it most egregious when near the ground in an area affected by twilight.\r\n // To lessen the amount of red light in the surface scattering, I have chosen to adjust the overall scattering intensity of each wavelength toward the average scattering value between them.\r\n // This results in a more uniform scattering of light, producing sunsets that are still dark but without an overpowering red hue.\r\n // By rough visual inspection, an equal interpolation between the two extremes retains a bit of ambient red without removing it entirely.\r\n // Because this interpolation only occurs here during surface scattering, the vibrant sky color during sunset is unaffected.\r\n // Note: This workaround may not be needed if an absolute sun position is used instead of a sun direction.\r\n // This would affect the angle at which sun rays hit the atmosphere, which is most extreme at sunset.\r\n // The efficacy of this technique should be reevaluated if a feature is added which affects the surface scattering behavior.\r\n\r\n float averageScatteringValue = (scatteringCoefficients.x + scatteringCoefficients.y + scatteringCoefficients.z) / 3.0;\r\n vec3 equalScatteringByWavelength = vec3(averageScatteringValue);\r\n vec3 scatteringStrength = mix(equalScatteringByWavelength, scatteringCoefficients, 0.5);\r\n vec3 outScatteredLight = opticalDepth * scatteringStrength;\r\n\r\n vec3 sunlightColor = vec3(1.0, 0.95, 0.925);\r\n vec3 reflectedLightIntensity = sunlightColor * exp(-outScatteredLight);\r\n return reflectedLightIntensity;\r\n}\r\n`;\r\n\r\nconst computeAtmosphericScatteringVaryingsOnSky = `\r\n mat3 atmosphericScatteringOutput = computeAtmosphericScattering(true);\r\n v_atmosphericScatteringColor = atmosphericScatteringOutput[0];\r\n v_reflectedLightIntensity = atmosphericScatteringOutput[1];\r\n`;\r\n\r\nconst computeAtmosphericScatteringVaryingsOnRealityMesh = `\r\n mat3 atmosphericScatteringOutput = computeAtmosphericScattering(false);\r\n v_atmosphericScatteringColor = atmosphericScatteringOutput[0];\r\n v_reflectedLightIntensity = atmosphericScatteringOutput[1];\r\n`;\r\n\r\nconst computeAtmosphericScatteringFragmentFromVaryings = `\r\nmat3 computeAtmosphericScatteringFragment() {\r\n return mat3(v_atmosphericScatteringColor, v_reflectedLightIntensity, vec3(0.0));\r\n}\r\n`;\r\n\r\nconst computeAtmosphericScatteringFragmentOnSky = `\r\nmat3 computeAtmosphericScatteringFragment() {\r\n return computeAtmosphericScattering(true);\r\n}\r\n`;\r\n\r\nconst computeAtmosphericScatteringFragmentOnRealityMesh = `\r\nmat3 computeAtmosphericScatteringFragment() {\r\n return computeAtmosphericScattering(false);\r\n}\r\n`;\r\n\r\n/**\r\n * Applies a rudimentary high-dynamic range effect to compress potentially over-exposed colors into an acceptable range.\r\n * This approach uses an exponential curve, which preserves relative color intensity, at the cost of a loss in saturation.\r\n */\r\nconst applyHdr = `\r\nvec3 applyHdr(vec3 color) {\r\n float exposure = u_exposure;\r\n vec3 colorWithHdr = 1.0 - exp(-exposure * color);\r\n\r\n return colorWithHdr;\r\n}\r\n`;\r\n\r\nconst applyAtmosphericScattering = `\r\n mat3 atmosphericScatteringOutput = computeAtmosphericScatteringFragment();\r\n vec3 atmosphericScatteringColor = atmosphericScatteringOutput[0];\r\n\r\n vec3 reflectedLightIntensity = atmosphericScatteringOutput[1];\r\n vec3 reflectedLightColor = reflectedLightIntensity * baseColor.rgb;\r\n\r\n return vec4(applyHdr(atmosphericScatteringColor + reflectedLightColor), baseColor.a);\r\n`;\r\n\r\nconst addMainShaderUniforms = (shader: FragmentShaderBuilder | VertexShaderBuilder) => {\r\n shader.addUniform(\r\n \"u_atmosphereData\",\r\n VariableType.Mat4,\r\n (prog) => {\r\n prog.addProgramUniform(\"u_atmosphereData\", (uniform, params) => {\r\n uniform.setMatrix4(params.target.uniforms.atmosphere.atmosphereData);\r\n });\r\n },\r\n );\r\n shader.addUniform(\r\n \"u_sunDir\",\r\n VariableType.Vec3,\r\n (prog) => {\r\n prog.addProgramUniform(\"u_sunDir\", (uniform, params) => {\r\n params.target.uniforms.bindSunDirection(uniform);\r\n });\r\n },\r\n VariablePrecision.High,\r\n );\r\n shader.addUniform(\r\n \"u_atmosphereScaleMatrix\",\r\n VariableType.Mat3,\r\n (prog) => {\r\n prog.addProgramUniform(\"u_atmosphereScaleMatrix\", (uniform, params) => {\r\n params.target.uniforms.atmosphere.bindAtmosphereScaleMatrix(uniform);\r\n });\r\n },\r\n VariablePrecision.High,\r\n );\r\n shader.addUniform(\r\n \"u_inverseAtmosphereScaleInverseRotationMatrix\",\r\n VariableType.Mat3,\r\n (prog) => {\r\n prog.addProgramUniform(\"u_inverseAtmosphereScaleInverseRotationMatrix\", (uniform, params) => {\r\n params.target.uniforms.atmosphere.bindInverseRotationInverseAtmosphereScaleMatrix(uniform);\r\n });\r\n },\r\n VariablePrecision.High,\r\n );\r\n shader.addUniform(\r\n \"u_inverseEarthScaleInverseRotationMatrix\",\r\n VariableType.Mat3,\r\n (prog) => {\r\n prog.addProgramUniform(\"u_inverseEarthScaleInverseRotationMatrix\", (uniform, params) => {\r\n params.target.uniforms.atmosphere.bindInverseRotationInverseEarthScaleMatrix(uniform);\r\n });\r\n },\r\n VariablePrecision.High,\r\n );\r\n shader.addUniform(\r\n \"u_earthScaleMatrix\",\r\n VariableType.Mat3,\r\n (prog) => {\r\n prog.addProgramUniform(\"u_earthScaleMatrix\", (uniform, params) => {\r\n params.target.uniforms.atmosphere.bindEarthScaleMatrix(uniform);\r\n });\r\n },\r\n VariablePrecision.High,\r\n );\r\n shader.addUniform(\"u_frustum\", VariableType.Vec3, (prg) => {\r\n prg.addGraphicUniform(\"u_frustum\", (uniform, params) => {\r\n uniform.setUniform3fv(params.target.uniforms.frustum.frustum); // { near, far, type }\r\n });\r\n });\r\n};\r\n\r\n/** Adds the atmospheric effect to a technique\r\n * @internal\r\n * @param perFragmentCompute If true, the effect is computed per fragment as opposed to per vertex.\r\n */\r\nexport function addAtmosphericScatteringEffect(\r\n builder: ProgramBuilder,\r\n isSkyBox: boolean,\r\n perFragmentCompute: boolean,\r\n) {\r\n const mainShader = perFragmentCompute ? builder.frag : builder.vert;\r\n\r\n mainShader.addConstant(\"MAX_FLOAT\", VariableType.Float, \"3.402823466e+38\");\r\n mainShader.addConstant(\"MAX_SAMPLE_POINTS\", VariableType.Int, `${MAX_SAMPLE_POINTS}`);\r\n\r\n addMainShaderUniforms(mainShader);\r\n\r\n mainShader.addFunction(computeRayOrigin);\r\n mainShader.addFunction(computeRayDir);\r\n if (isSkyBox) {\r\n mainShader.addFunction(computeSceneDepthSky);\r\n } else {\r\n mainShader.addFunction(computeSceneDepthDefault);\r\n }\r\n mainShader.addFunction(raySphere);\r\n mainShader.addFunction(rayEllipsoidIntersection);\r\n mainShader.addFunction(densityAtPoint);\r\n mainShader.addFunction(opticalDepth);\r\n mainShader.addFunction(calculateReflectedLightIntensity);\r\n\r\n if (perFragmentCompute) {\r\n builder.frag.addFunction(computeAtmosphericScatteringFromScratch);\r\n if (isSkyBox) {\r\n builder.frag.addFunction(computeAtmosphericScatteringFragmentOnSky);\r\n } else {\r\n builder.frag.addFunction(computeAtmosphericScatteringFragmentOnRealityMesh);\r\n }\r\n } else {\r\n builder.vert.addFunction(computeAtmosphericScatteringFromScratch);\r\n builder.addVarying(\"v_atmosphericScatteringColor\", VariableType.Vec3);\r\n builder.addVarying(\"v_reflectedLightIntensity\", VariableType.Vec3);\r\n if (isSkyBox) {\r\n builder.vert.set(VertexShaderComponent.ComputeAtmosphericScatteringVaryings, computeAtmosphericScatteringVaryingsOnSky);\r\n } else {\r\n builder.vert.set(VertexShaderComponent.ComputeAtmosphericScatteringVaryings, computeAtmosphericScatteringVaryingsOnRealityMesh);\r\n }\r\n builder.frag.addFunction(computeAtmosphericScatteringFragmentFromVaryings);\r\n }\r\n\r\n builder.frag.addUniform(\r\n \"u_exposure\",\r\n VariableType.Float,\r\n (prog) => {\r\n prog.addProgramUniform(\"u_exposure\", (uniform, params) => {\r\n params.target.uniforms.atmosphere.bindExposure(uniform);\r\n });\r\n },\r\n VariablePrecision.High,\r\n );\r\n builder.frag.addFunction(applyHdr);\r\n builder.frag.set(FragmentShaderComponent.ApplyAtmosphericScattering, applyAtmosphericScattering);\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"Atmosphere.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Atmosphere.ts"],"names":[],"mappings":";;AAmdA,wEAwDC;AA3gBD;;;+FAG+F;AAC/F,8DAA0D;AAW1D,MAAM,aAAa,GAAG;;;;;CAKrB,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;CAKhC,CAAC;AAEF,MAAM,oBAAoB,GAAG;;;;CAI5B,CAAC;AAEF,MAAM,gBAAgB,GAAG;;;;;CAKxB,CAAC;AAEF;;;;;;;;;;GAUG;AACH,MAAM,SAAS,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAgCjB,CAAC;AAEF;;;;;;;;;;;;;;;;;;GAkBG;AACH,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;;;;;CAmBhC,CAAC;AAEF;;;;;;;;;;;;;;;;GAgBG;AACH,MAAM,cAAc,GAAG;;;;;;;;;;;;;;;;;;;;CAoBtB,CAAC;AAEF;;;;;;;;;;;;GAYG;AACH,MAAM,YAAY,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;CA0BpB,CAAC;AAEF;;;;;;;GAOG;AACH,MAAM,uCAAuC,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8F/C,CAAC;AAEF;;GAEG;AACH;;;;;GAKG;AACH,MAAM,gCAAgC,GAAG;;;;;;;;;;;;;;;;;;;;;CAqBxC,CAAC;AAEF,MAAM,yCAAyC,GAAG;;;;CAIjD,CAAC;AAEF,MAAM,iDAAiD,GAAG;;;;CAIzD,CAAC;AAEF,MAAM,gDAAgD,GAAG;;;;CAIxD,CAAC;AAEF,MAAM,yCAAyC,GAAG;;;;CAIjD,CAAC;AAEF,MAAM,iDAAiD,GAAG;;;;CAIzD,CAAC;AAEF;;;GAGG;AACH,MAAM,QAAQ,GAAG;;;;;;;CAOhB,CAAC;AAEF,MAAM,0BAA0B,GAAG;;;;;;;;CAQlC,CAAC;AAEF,MAAM,qBAAqB,GAAG,CAAC,MAAmD,EAAE,EAAE;IACpF,MAAM,CAAC,UAAU,CACf,kBAAkB,6BAElB,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;QACvE,CAAC,CAAC,CAAC;IACL,CAAC,CACF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,UAAU,6BAEV,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,UAAU,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;QACnD,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,yBAAyB,6BAEzB,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,yBAAyB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC;QACvE,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,+CAA+C,6BAE/C,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,+CAA+C,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1F,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,+CAA+C,CAAC,OAAO,CAAC,CAAC;QAC7F,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,0CAA0C,6BAE1C,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,0CAA0C,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrF,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,0CAA0C,CAAC,OAAO,CAAC,CAAC;QACxF,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CACf,oBAAoB,6BAEpB,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC/D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;QAClE,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,MAAM,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,GAAG,EAAE,EAAE;QACxD,GAAG,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrD,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,sBAAsB;QACvF,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAEF;;;GAGG;AACH,SAAgB,8BAA8B,CAC5C,OAAuB,EACvB,QAAiB,EACjB,kBAA2B;IAE3B,MAAM,UAAU,GAAG,kBAAkB,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC;IAEpE,UAAU,CAAC,WAAW,CAAC,WAAW,8BAAsB,iBAAiB,CAAC,CAAC;IAC3E,UAAU,CAAC,WAAW,CAAC,mBAAmB,4BAAoB,GAAG,sCAAiB,EAAE,CAAC,CAAC;IAEtF,qBAAqB,CAAC,UAAU,CAAC,CAAC;IAElC,UAAU,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;IACzC,UAAU,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;IACtC,IAAI,QAAQ,EAAE,CAAC;QACb,UAAU,CAAC,WAAW,CAAC,oBAAoB,CAAC,CAAC;IAC/C,CAAC;SAAM,CAAC;QACN,UAAU,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACnD,CAAC;IACD,UAAU,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;IAClC,UAAU,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACjD,UAAU,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IACvC,UAAU,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;IACrC,UAAU,CAAC,WAAW,CAAC,gCAAgC,CAAC,CAAC;IAEzD,IAAI,kBAAkB,EAAE,CAAC;QACvB,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uCAAuC,CAAC,CAAC;QAClE,IAAI,QAAQ,EAAE,CAAC;YACb,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,yCAAyC,CAAC,CAAC;QACtE,CAAC;aAAM,CAAC;YACN,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,iDAAiD,CAAC,CAAC;QAC9E,CAAC;IACH,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uCAAuC,CAAC,CAAC;QAClE,OAAO,CAAC,UAAU,CAAC,8BAA8B,4BAAoB,CAAC;QACtE,OAAO,CAAC,UAAU,CAAC,2BAA2B,4BAAoB,CAAC;QACnE,IAAI,QAAQ,EAAE,CAAC;YACb,OAAO,CAAC,IAAI,CAAC,GAAG,sEAA6D,yCAAyC,CAAC,CAAC;QAC1H,CAAC;aAAM,CAAC;YACN,OAAO,CAAC,IAAI,CAAC,GAAG,sEAA6D,iDAAiD,CAAC,CAAC;QAClI,CAAC;QACD,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,gDAAgD,CAAC,CAAC;IAC7E,CAAC;IAED,OAAO,CAAC,IAAI,CAAC,UAAU,CACrB,YAAY,8BAEZ,CAAC,IAAI,EAAE,EAAE;QACP,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;IACL,CAAC,iCAEF,CAAC;IACF,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACnC,OAAO,CAAC,IAAI,CAAC,GAAG,8DAAqD,0BAA0B,CAAC,CAAC;AACnG,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Blur.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Blur.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAwDH,8CA4DC;AAlHD,sDAA2D;AAC3D,gDAA6C;AAG7C,wCAA6C;AAC7C,yDAA6D;AAC7D,yCAAmE;AACnE,yCAAyC;AACzC,iDAA2D;AAE3D,wDAAwD;AACxD,MAAM,WAAW,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA4BnB,CAAC;AAEF,4GAA4G;AAC5G,MAAM,eAAe,GAAG;;;;;;;;;CASvB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,iBAAiB,CAAC,OAA+B,EAAE,IAAc;IAC/E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAA,+BAAoB,EAAC,IAAI,CAAC,CAAC;IAE3B,IAAI,yBAAQ,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;QAChC,IAAA,0CAAuB,EAAC,IAAI,CAAC,CAAC;QAC9B,IAAI,CAAC,GAAG,mDAA2C,eAAe,GAAG,WAAW,CAAC,CAAC;IACpF,CAAC;SAAM,CAAC;QACN,IAAI,CAAC,GAAG,mDAA2C,WAAW,CAAC,CAAC;IAClE,CAAC;IAED,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAElE,IAAA,sBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,iBAAiB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAClE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAwB,CAAC;YAC7C,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAC7E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAwB,CAAC;YAC7C,OAAO,CAAC,aAAa,CAAC,IAAI,YAAY,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC;gBACpC,mJAAmJ;gBACnJ,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,iBAAiB;aAAC,CAAC,CAAC;YAC7D,OAAO,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;QACtC,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,yBAAQ,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,qBAAqB,kCAA0B,CAAC,IAAI,EAAE,EAAE;YACtE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAChE,MAAM,IAAI,GAAG,MAAM,CAAC,QAAwB,CAAC;gBAC7C,IAAI,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,eAAe;oBAC1C,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,mBAAmB,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;;oBAEhF,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;YAC9E,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QACH,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,qBAAqB,CAAC;QACnD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,qBAAqB,CAAC;IACrD,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAC1C,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;IAC5C,CAAC;IAED,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"
|
|
1
|
+
{"version":3,"file":"Blur.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Blur.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAwDH,8CA4DC;AAlHD,sDAA2D;AAC3D,gDAA6C;AAG7C,wCAA6C;AAC7C,yDAA6D;AAC7D,yCAAmE;AACnE,yCAAyC;AACzC,iDAA2D;AAE3D,wDAAwD;AACxD,MAAM,WAAW,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA4BnB,CAAC;AAEF,4GAA4G;AAC5G,MAAM,eAAe,GAAG;;;;;;;;;CASvB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,iBAAiB,CAAC,OAA+B,EAAE,IAAc;IAC/E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAA,+BAAoB,EAAC,IAAI,CAAC,CAAC;IAE3B,IAAI,yBAAQ,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;QAChC,IAAA,0CAAuB,EAAC,IAAI,CAAC,CAAC;QAC9B,IAAI,CAAC,GAAG,mDAA2C,eAAe,GAAG,WAAW,CAAC,CAAC;IACpF,CAAC;SAAM,CAAC;QACN,IAAI,CAAC,GAAG,mDAA2C,WAAW,CAAC,CAAC;IAClE,CAAC;IAED,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAElE,IAAA,sBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,iBAAiB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAClE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAwB,CAAC;YAC7C,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAC7E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAwB,CAAC;YAC7C,OAAO,CAAC,aAAa,CAAC,IAAI,YAAY,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC;gBACpC,mJAAmJ;gBACnJ,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,iBAAiB;aAAC,CAAC,CAAC;YAC7D,OAAO,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;QACtC,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,yBAAQ,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,qBAAqB,kCAA0B,CAAC,IAAI,EAAE,EAAE;YACtE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAChE,MAAM,IAAI,GAAG,MAAM,CAAC,QAAwB,CAAC;gBAC7C,IAAI,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,eAAe;oBAC1C,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,mBAAmB,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;;oBAEhF,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;YAC9E,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QACH,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,qBAAqB,CAAC;QACnD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,qBAAqB,CAAC;IACrD,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAC1C,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;IAC5C,CAAC;IAED,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ClearPickAndColor.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/ClearPickAndColor.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAgBH,wEAkBC;AA9BD,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAE7C,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,8BAA8B,CAAC,OAA+B;IAC5E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,KAAK,CAAC,CAAC;IACjD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAErE,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;IAChC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,yBAAyB,CAAC;IACvD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,yBAAyB,CAAC;IAEvD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"
|
|
1
|
+
{"version":3,"file":"ClearPickAndColor.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/ClearPickAndColor.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAgBH,wEAkBC;AA9BD,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAE7C,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,8BAA8B,CAAC,OAA+B;IAC5E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,KAAK,CAAC,CAAC;IACjD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAErE,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;IAChC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,yBAAyB,CAAC;IACvD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,yBAAyB,CAAC;IAEvD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ClearTranslucent.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/ClearTranslucent.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAaH,sEAWC;AApBD,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAC7C,MAAM,cAAc,GAAG;;;CAGtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,KAAK,CAAC,CAAC;IACjD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IACrE,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;IAChC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"
|
|
1
|
+
{"version":3,"file":"ClearTranslucent.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/ClearTranslucent.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAaH,sEAWC;AApBD,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAC7C,MAAM,cAAc,GAAG;;;CAGtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,KAAK,CAAC,CAAC;IACjD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IACrE,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;IAChC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Clipping.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Clipping.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAiIH,kCAwEC;AAvMD,sDAA6C;AAC7C,gDAA6C;AAE7C,qCAAmD;AACnD,yDAAyD;AACzD,iDAAoE;AACpE,qCAA8C;AAE9C,MAAM,iBAAiB,GAAG;;;;CAIzB,CAAC;AAEW,QAAA,WAAW,GAAG;;;;;;;;;;;;CAY1B,CAAC;AAEF,MAAM,iBAAiB,GAAG;;;;CAIzB,CAAC;AAEF,MAAM,mBAAmB,GAAG;;CAE3B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;CAgB/B,CAAC;AAEF,MAAM,mCAAmC,GAAG;;;;;;;;;;;;;;;;;;CAkB3C,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;MAOzB,mBAAmB,GAAG,uBAAuB,GAAG,mCAAmC;;MAEnF,mBAAmB,GAAG,uBAAuB;;CAElD,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;CAgB/B,CAAC;AAEF,MAAM,cAAc,GAAG;;;;;;;;MAQjB,6BAAc;;;;;CAKnB,CAAC;AAEF,MAAM,eAAe,GAAG,sBAAsB,GAAG,uBAAuB,CAAC;AAEzE,MAAM,UAAU,GAAG,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC;AAErC,gBAAgB;AAChB,SAAgB,WAAW,CAAC,IAAoB;IAC9C,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IACvB,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IAEvB,IAAA,oBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,eAAe,6BAAqB,CAAC,OAAO,EAAE,EAAE;QAC9D,OAAO,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,cAAc,6BAAqB,CAAC,OAAO,EAAE,EAAE;QAC7D,OAAO,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACpE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAA,mBAAU,EAAC,IAAI,CAAC,CAAC;IACjB,IAAA,sCAAmB,EAAC,IAAI,CAAC,CAAC;IAE1B,IAAA,2BAAkB,EAAC,IAAI,CAAC,CAAC;IAEzB,6BAA6B;IAC7B,+CAA+C;IAC/C,uBAAuB;IAEvB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,gBAAgB,8BAAqB,CAAC;IAE1D,IAAI,CAAC,eAAe,CAAC,cAAc,4BAAoB,CAAC,EAAE,CAAC,OAAO,EAAE,EAAE;QACpE,OAAO,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,iEAAiE;YACjE,MAAM,UAAU,GAAG,IAAI,CAAC;YAExB,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC;YACtD,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;YACjC,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC;YAC/B,UAAU,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACrD,IAAA,qBAAM,EAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YACzC,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,wBAAwB,gCAAwB,CAAC,OAAO,EAAE,EAAE;QAC/E,OAAO,CAAC,iBAAiB,CAAC,wBAAwB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,OAAO,EAAE,EAAE;QACxE,OAAO,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAClE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,iBAAiB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC1E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;IAEpC,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;IACpC,IAAI,CAAC,UAAU,CAAC,eAAe,kCAA0B,CAAC,OAAO,EAAE,EAAE;QACnE,OAAO,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,OAAO,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC;YAChE,IAAA,qBAAM,EAAC,OAAO,KAAK,SAAS,CAAC,CAAC;YAC9B,IAAI,OAAO,KAAK,SAAS;gBACvB,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,UAAU,CAAC,CAAC;QACzD,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IAEjE,6BAA6B;IAC7B,IAAI,IAAI,CAAC,YAAY,CAAC,iCAAkB,CAAC;QACvC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;AACrE,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { TextureUnit } from \"../RenderFlags\";\r\nimport { FragmentShaderComponent, ProgramBuilder, VariablePrecision, VariableType } from \"../ShaderBuilder\";\r\nimport { addEyeSpace, addFrustum } from \"./Common\";\r\nimport { addPixelWidthFactor } from \"./FeatureSymbology\";\r\nimport { computeAlphaWeight, computeOutputs } from \"./Translucency\";\r\nimport { addModelViewMatrix } from \"./Vertex\";\r\n\r\nconst getClipPlaneFloat = `\r\nvec4 getClipPlane(int index) {\r\n return texelFetch(s_clipSampler, ivec2(0, index), 0);\r\n}\r\n`;\r\n\r\nexport const unpackFloat = `\r\nfloat unpackFloat(vec4 v) {\r\n const float bias = 38.0;\r\n v = floor(v * 255.0 + 0.5);\r\n float temp = v.w / 2.0;\r\n float exponent = floor(temp);\r\n float sign = (temp - exponent) * 2.0;\r\n exponent = exponent - bias;\r\n sign = -(sign * 2.0 - 1.0);\r\n float unpacked = dot(sign * v.xyz, vec3(1.0 / 256.0, 1.0 / 65536.0, 1.0 / 16777216.0)); // shift x right 8, y right 16 and z right 24\r\n return unpacked * pow(10.0, exponent);\r\n}\r\n`;\r\n\r\nconst calcClipPlaneDist = `\r\nfloat calcClipPlaneDist(vec3 camPos, vec4 plane) {\r\n return dot(vec4(camPos, 1.0), plane);\r\n}\r\n`;\r\n\r\nconst applyClipPlanesLoop = `\r\n for (int i = u_clipParams[0]; i < u_clipParams[1]; i++) {\r\n`;\r\n\r\nconst applyClipPlanesLoopBody = `\r\n vec4 plane = getClipPlane(i);\r\n if (plane.x == 2.0) { // indicates start of new UnionOfConvexClipPlaneSets\r\n if (numSetsClippedBy + int(clippedByCurrentPlaneSet) == numPlaneSets)\r\n break;\r\n\r\n numPlaneSets = 1;\r\n numSetsClippedBy = 0;\r\n clippedByCurrentPlaneSet = false;\r\n } else if (plane.xyz == vec3(0.0)) { // indicates start of new clip plane set\r\n numPlaneSets = numPlaneSets + 1;\r\n numSetsClippedBy += int(clippedByCurrentPlaneSet);\r\n clippedByCurrentPlaneSet = false;\r\n } else if (!clippedByCurrentPlaneSet && calcClipPlaneDist(v_eyeSpace, plane) < 0.0) {\r\n clippedByCurrentPlaneSet = true;\r\n }\r\n`;\r\n\r\nconst applyClipPlanesIntersectionLoopBody = `\r\n if ((i <= u_clipParams[1] - 2) && (!clippedByCurrentPlaneSet)) {\r\n\r\n //Obtaining closest point on plane to current frag in eyespace\r\n vec3 pointOnPlane = v_eyeSpace - (abs(calcClipPlaneDist(v_eyeSpace, plane)) * plane.xyz);\r\n\r\n //determining whether to colorize\r\n if (distance(v_eyeSpace, pointOnPlane) <= (kFrustumType_Perspective == u_frustum.z ? -pointOnPlane.z * widthFactor : widthFactor)) {\r\n colorizeIntersection = true;\r\n }\r\n }\r\n }\r\n\r\n //Need to pull this condition out of the loop for when there are multiple clip planes defined\r\n if (colorizeIntersection && !clippedByCurrentPlaneSet) {\r\n g_clipColor = u_clipIntersection.rgb;\r\n return bvec2(true, true);\r\n }\r\n`;\r\n\r\nconst applyClipPlanesPrelude = `\r\n int numPlaneSets = 1;\r\n int numSetsClippedBy = 0;\r\n bool clippedByCurrentPlaneSet = false;\r\n bool colorizeIntersection = false;\r\n if (u_colorizeIntersection) {\r\n float widthFactor = u_pixelWidthFactor * 2.0 * u_clipIntersection.a;\r\n ${applyClipPlanesLoop}${applyClipPlanesLoopBody}${applyClipPlanesIntersectionLoopBody}\r\n } else {\r\n ${applyClipPlanesLoop}${applyClipPlanesLoopBody} }\\n\r\n }\r\n`;\r\n\r\nconst applyClipPlanesPostlude = `\r\n\r\n numSetsClippedBy += int(clippedByCurrentPlaneSet);\r\n if (numSetsClippedBy == numPlaneSets) {\r\n if (u_outsideRgba.a > 0.0) {\r\n g_clipColor = u_outsideRgba.rgb;\r\n return bvec2(true,false);\r\n } else {\r\n discard;\r\n }\r\n } else if (u_insideRgba.a > 0.0) {\r\n g_clipColor = u_insideRgba.rgb;\r\n return bvec2(true,false);\r\n }\r\n\r\n return bvec2(false,false);\r\n`;\r\n\r\nconst assignFragData = `\r\n if (g_hasClipColor.y) {\r\n vec4 output0 = vec4(g_clipColor, 1.0);\r\n vec4 output1 = vec4(1.0, 1.0, 0.0, 1.0);\r\n\r\n FragColor0 = output0;\r\n FragColor1 = output1;\r\n } else {\r\n ${computeOutputs}\r\n\r\n FragColor0 = output0;\r\n FragColor1 = output1;\r\n }\r\n`;\r\n\r\nconst applyClipPlanes = applyClipPlanesPrelude + applyClipPlanesPostlude;\r\n\r\nconst clipParams = new Int32Array(3);\r\n\r\n/** @internal */\r\nexport function addClipping(prog: ProgramBuilder) {\r\n const frag = prog.frag;\r\n const vert = prog.vert;\r\n\r\n addEyeSpace(prog);\r\n\r\n prog.addUniform(\"u_outsideRgba\", VariableType.Vec4, (program) => {\r\n program.addGraphicUniform(\"u_outsideRgba\", (uniform, params) => {\r\n params.target.uniforms.branch.clipStack.outsideColor.bind(uniform);\r\n });\r\n });\r\n\r\n prog.addUniform(\"u_insideRgba\", VariableType.Vec4, (program) => {\r\n program.addGraphicUniform(\"u_insideRgba\", (uniform, params) => {\r\n params.target.uniforms.branch.clipStack.insideColor.bind(uniform);\r\n });\r\n });\r\n\r\n addFrustum(prog);\r\n addPixelWidthFactor(frag);\r\n\r\n addModelViewMatrix(vert);\r\n\r\n // [0] = index of first plane\r\n // [1] = index of last plane (one past the end)\r\n // [2] = texture height\r\n\r\n prog.frag.addGlobal(\"g_hasClipColor\", VariableType.BVec2);\r\n\r\n prog.addUniformArray(\"u_clipParams\", VariableType.Int, 3, (program) => {\r\n program.addGraphicUniform(\"u_clipParams\", (uniform, params) => {\r\n // Set this to false to visualize pre-shader culling of geometry.\r\n const doClipping = true;\r\n\r\n const stack = params.target.uniforms.branch.clipStack;\r\n clipParams[0] = stack.startIndex;\r\n clipParams[1] = stack.endIndex;\r\n clipParams[2] = doClipping ? stack.textureHeight : 0;\r\n assert(clipParams[2] > 0 || !doClipping);\r\n uniform.setUniform1iv(clipParams);\r\n });\r\n });\r\n\r\n prog.frag.addUniform(\"u_colorizeIntersection\", VariableType.Boolean, (program) => {\r\n program.addProgramUniform(\"u_colorizeIntersection\", (uniform, params) => {\r\n uniform.setUniform1i(params.target.uniforms.branch.clipStack.colorizeIntersection ? 1 : 0);\r\n });\r\n });\r\n\r\n prog.frag.addUniform(\"u_clipIntersection\", VariableType.Vec4, (program) => {\r\n program.addGraphicUniform(\"u_clipIntersection\", (uniform, params) => {\r\n params.target.uniforms.branch.clipStack.intersectionStyle.bind(uniform);\r\n });\r\n });\r\n\r\n frag.addFunction(getClipPlaneFloat);\r\n\r\n frag.addFunction(calcClipPlaneDist);\r\n frag.addUniform(\"s_clipSampler\", VariableType.Sampler2D, (program) => {\r\n program.addGraphicUniform(\"s_clipSampler\", (uniform, params) => {\r\n const texture = params.target.uniforms.branch.clipStack.texture;\r\n assert(texture !== undefined);\r\n if (texture !== undefined)\r\n texture.bindSampler(uniform, TextureUnit.ClipVolume);\r\n });\r\n }, VariablePrecision.High);\r\n\r\n frag.set(FragmentShaderComponent.ApplyClipping, applyClipPlanes);\r\n\r\n // modify translucent shaders\r\n if (frag.findFunction(computeAlphaWeight))\r\n frag.set(FragmentShaderComponent.AssignFragData, assignFragData);\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"Clipping.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Clipping.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAiIH,kCAwEC;AAvMD,sDAA6C;AAC7C,gDAA6C;AAE7C,qCAAmD;AACnD,yDAAyD;AACzD,iDAAoE;AACpE,qCAA8C;AAE9C,MAAM,iBAAiB,GAAG;;;;CAIzB,CAAC;AAEW,QAAA,WAAW,GAAG;;;;;;;;;;;;CAY1B,CAAC;AAEF,MAAM,iBAAiB,GAAG;;;;CAIzB,CAAC;AAEF,MAAM,mBAAmB,GAAG;;CAE3B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;CAgB/B,CAAC;AAEF,MAAM,mCAAmC,GAAG;;;;;;;;;;;;;;;;;;CAkB3C,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;MAOzB,mBAAmB,GAAG,uBAAuB,GAAG,mCAAmC;;MAEnF,mBAAmB,GAAG,uBAAuB;;CAElD,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;CAgB/B,CAAC;AAEF,MAAM,cAAc,GAAG;;;;;;;;MAQjB,6BAAc;;;;;CAKnB,CAAC;AAEF,MAAM,eAAe,GAAG,sBAAsB,GAAG,uBAAuB,CAAC;AAEzE,MAAM,UAAU,GAAG,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC;AAErC,gBAAgB;AAChB,SAAgB,WAAW,CAAC,IAAoB;IAC9C,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IACvB,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IAEvB,IAAA,oBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,eAAe,6BAAqB,CAAC,OAAO,EAAE,EAAE;QAC9D,OAAO,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,cAAc,6BAAqB,CAAC,OAAO,EAAE,EAAE;QAC7D,OAAO,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACpE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAA,mBAAU,EAAC,IAAI,CAAC,CAAC;IACjB,IAAA,sCAAmB,EAAC,IAAI,CAAC,CAAC;IAE1B,IAAA,2BAAkB,EAAC,IAAI,CAAC,CAAC;IAEzB,6BAA6B;IAC7B,+CAA+C;IAC/C,uBAAuB;IAEvB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,gBAAgB,8BAAqB,CAAC;IAE1D,IAAI,CAAC,eAAe,CAAC,cAAc,4BAAoB,CAAC,EAAE,CAAC,OAAO,EAAE,EAAE;QACpE,OAAO,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,iEAAiE;YACjE,MAAM,UAAU,GAAG,IAAI,CAAC;YAExB,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC;YACtD,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;YACjC,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC;YAC/B,UAAU,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACrD,IAAA,qBAAM,EAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YACzC,OAAO,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,wBAAwB,gCAAwB,CAAC,OAAO,EAAE,EAAE;QAC/E,OAAO,CAAC,iBAAiB,CAAC,wBAAwB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,OAAO,EAAE,EAAE;QACxE,OAAO,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAClE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,iBAAiB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC1E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;IAEpC,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;IACpC,IAAI,CAAC,UAAU,CAAC,eAAe,kCAA0B,CAAC,OAAO,EAAE,EAAE;QACnE,OAAO,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,OAAO,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC;YAChE,IAAA,qBAAM,EAAC,OAAO,KAAK,SAAS,CAAC,CAAC;YAC9B,IAAI,OAAO,KAAK,SAAS;gBACvB,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,UAAU,CAAC,CAAC;QACzD,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IAEjE,6BAA6B;IAC7B,IAAI,IAAI,CAAC,YAAY,CAAC,iCAAkB,CAAC;QACvC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;AACrE,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Color.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Color.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AA2CH,4BAWC;AAGD,0CAIC;AA1DD,6CAAgD;AAEhD,SAAS;AACT,8GAA8G;AAC9G,iEAAiE;AACjE,SAAS,sBAAsB,CAAC,SAAkB;IAChD,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,mBAAmB,CAAC;IACvE,OAAO;;oCAE2B,QAAQ;;;;;CAK3C,CAAC;AACF,CAAC;AAED,MAAM,WAAW,GAAG;;CAEnB,CAAC;AAEF,MAAM,kBAAkB,GAAG;;;CAG1B,CAAC;AAEF,SAAS,eAAe,CAAC,IAAyB;IAChD,MAAM,SAAS,GAAG,WAAW,KAAK,IAAI,CAAC,YAAY,CAAC;IACpD,IAAI,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC/B,IAAA,6BAAgB,EAAC,IAAI,CAAC,CAAC;QACvB,OAAO,GAAG,sBAAsB,CAAC,SAAS,CAAC,GAAG,kBAAkB,GAAG,WAAW,EAAE,CAAC;IACnF,CAAC;SAAM,CAAC;QACN,OAAO,GAAG,sBAAsB,CAAC,SAAS,CAAC,GAAG,WAAW,EAAE,CAAC;IAC9D,CAAC;AACH,CAAC;AAED,WAAW;AACX,MAAM,gBAAgB,GAAG,iBAAiB,CAAC;AAE3C,gBAAgB;AAChB,SAAgB,QAAQ,CAAC,OAAuB;IAC9C,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpD,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAM,CAAC;YACvC,MAAM,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YAC9C,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC;gBACpB,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC9B,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,eAAe,CAAC,OAAO,EAAE,eAAe,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC;AAC1D,CAAC;AAED,gBAAgB;AAChB,SAAgB,eAAe,CAAC,OAAuB,EAAE,iBAAyB;IAChF,OAAO,CAAC,UAAU,CAAC,SAAS,4BAAoB,CAAC;IACjD,OAAO,CAAC,IAAI,CAAC,GAAG,iDAAyC,iBAAiB,CAAC,CAAC;IAC5E,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;AAC/E,CAAC"
|
|
1
|
+
{"version":3,"file":"Color.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Color.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AA2CH,4BAWC;AAGD,0CAIC;AA1DD,6CAAgD;AAEhD,SAAS;AACT,8GAA8G;AAC9G,iEAAiE;AACjE,SAAS,sBAAsB,CAAC,SAAkB;IAChD,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,mBAAmB,CAAC;IACvE,OAAO;;oCAE2B,QAAQ;;;;;CAK3C,CAAC;AACF,CAAC;AAED,MAAM,WAAW,GAAG;;CAEnB,CAAC;AAEF,MAAM,kBAAkB,GAAG;;;CAG1B,CAAC;AAEF,SAAS,eAAe,CAAC,IAAyB;IAChD,MAAM,SAAS,GAAG,WAAW,KAAK,IAAI,CAAC,YAAY,CAAC;IACpD,IAAI,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC/B,IAAA,6BAAgB,EAAC,IAAI,CAAC,CAAC;QACvB,OAAO,GAAG,sBAAsB,CAAC,SAAS,CAAC,GAAG,kBAAkB,GAAG,WAAW,EAAE,CAAC;IACnF,CAAC;SAAM,CAAC;QACN,OAAO,GAAG,sBAAsB,CAAC,SAAS,CAAC,GAAG,WAAW,EAAE,CAAC;IAC9D,CAAC;AACH,CAAC;AAED,WAAW;AACX,MAAM,gBAAgB,GAAG,iBAAiB,CAAC;AAE3C,gBAAgB;AAChB,SAAgB,QAAQ,CAAC,OAAuB;IAC9C,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpD,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAM,CAAC;YACvC,MAAM,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YAC9C,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC;gBACpB,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC9B,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,eAAe,CAAC,OAAO,EAAE,eAAe,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC;AAC1D,CAAC;AAED,gBAAgB;AAChB,SAAgB,eAAe,CAAC,OAAuB,EAAE,iBAAyB;IAChF,OAAO,CAAC,UAAU,CAAC,SAAS,4BAAoB,CAAC;IACjD,OAAO,CAAC,IAAI,CAAC,GAAG,iDAAyC,iBAAiB,CAAC,CAAC;IAC5E,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;AAC/E,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Combine3Textures.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Combine3Textures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAqBH,sEA8BC;AAhDD,gDAA6C;AAG7C,wCAA6C;AAC7C,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAE7C,MAAM,cAAc,GAAG;;;;;;;CAOtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAErE,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAqC,CAAC,QAAQ,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QACjH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAqC,CAAC,QAAQ,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QAChH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAqC,CAAC,QAAQ,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QAChH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"
|
|
1
|
+
{"version":3,"file":"Combine3Textures.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Combine3Textures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAqBH,sEA8BC;AAhDD,gDAA6C;AAG7C,wCAA6C;AAC7C,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAE7C,MAAM,cAAc,GAAG;;;;;;;CAOtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAErE,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAqC,CAAC,QAAQ,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QACjH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAqC,CAAC,QAAQ,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QAChH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAqC,CAAC,QAAQ,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QAChH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CombineTextures.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/CombineTextures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAmBH,oEAwBC;AAxCD,gDAA6C;AAG7C,wCAA6C;AAC7C,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAE7C,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,4BAA4B,CAAC,OAA+B;IAC1E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAErE,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAoC,CAAC,QAAQ,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAChH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAoC,CAAC,QAAQ,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QAC/G,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,uBAAuB,CAAC;IACrD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,uBAAuB,CAAC;IAErD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"
|
|
1
|
+
{"version":3,"file":"CombineTextures.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/CombineTextures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAmBH,oEAwBC;AAxCD,gDAA6C;AAG7C,wCAA6C;AAC7C,iDAA2D;AAE3D,MAAM,gBAAgB,GAAG,mBAAmB,CAAC;AAE7C,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,gBAAgB;AAChB,SAAgB,4BAA4B,CAAC,OAA+B;IAC1E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAErE,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAoC,CAAC,QAAQ,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAChH,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACvD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAG,MAAM,CAAC,QAAoC,CAAC,QAAQ,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QAC/G,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEjE,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,uBAAuB,CAAC;IACrD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,uBAAuB,CAAC;IAErD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"}
|