@itwin/core-frontend 5.1.0-dev.7 → 5.1.0-dev.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (735) hide show
  1. package/CHANGELOG.md +92 -1
  2. package/lib/cjs/AccuDraw.d.ts +2 -0
  3. package/lib/cjs/AccuDraw.d.ts.map +1 -1
  4. package/lib/cjs/AccuDraw.js +4 -2
  5. package/lib/cjs/AccuDraw.js.map +1 -1
  6. package/lib/cjs/AccuSnap.d.ts.map +1 -1
  7. package/lib/cjs/AccuSnap.js +15 -6
  8. package/lib/cjs/AccuSnap.js.map +1 -1
  9. package/lib/cjs/AuxCoordSys.js +1 -1
  10. package/lib/cjs/AuxCoordSys.js.map +1 -1
  11. package/lib/cjs/DisplayStyleState.d.ts +37 -0
  12. package/lib/cjs/DisplayStyleState.d.ts.map +1 -1
  13. package/lib/cjs/DisplayStyleState.js +65 -0
  14. package/lib/cjs/DisplayStyleState.js.map +1 -1
  15. package/lib/cjs/DrawingViewState.d.ts.map +1 -1
  16. package/lib/cjs/DrawingViewState.js +1 -0
  17. package/lib/cjs/DrawingViewState.js.map +1 -1
  18. package/lib/cjs/GraphicalEditingScope.d.ts +1 -1
  19. package/lib/cjs/GraphicalEditingScope.d.ts.map +1 -1
  20. package/lib/cjs/GraphicalEditingScope.js +1 -1
  21. package/lib/cjs/GraphicalEditingScope.js.map +1 -1
  22. package/lib/cjs/HitDetail.d.ts +1 -1
  23. package/lib/cjs/HitDetail.d.ts.map +1 -1
  24. package/lib/cjs/HitDetail.js.map +1 -1
  25. package/lib/cjs/IModelApp.d.ts +19 -4
  26. package/lib/cjs/IModelApp.d.ts.map +1 -1
  27. package/lib/cjs/IModelApp.js +21 -2
  28. package/lib/cjs/IModelApp.js.map +1 -1
  29. package/lib/cjs/IModelConnection.d.ts +8 -9
  30. package/lib/cjs/IModelConnection.d.ts.map +1 -1
  31. package/lib/cjs/IModelConnection.js +52 -24
  32. package/lib/cjs/IModelConnection.js.map +1 -1
  33. package/lib/cjs/IpcApp.d.ts +2 -1
  34. package/lib/cjs/IpcApp.d.ts.map +1 -1
  35. package/lib/cjs/IpcApp.js +4 -2
  36. package/lib/cjs/IpcApp.js.map +1 -1
  37. package/lib/cjs/RealityDataSource.d.ts +65 -3
  38. package/lib/cjs/RealityDataSource.d.ts.map +1 -1
  39. package/lib/cjs/RealityDataSource.js +79 -3
  40. package/lib/cjs/RealityDataSource.js.map +1 -1
  41. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js +1 -1
  42. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  43. package/lib/cjs/SelectionSet.d.ts +7 -7
  44. package/lib/cjs/SelectionSet.js +3 -3
  45. package/lib/cjs/SelectionSet.js.map +1 -1
  46. package/lib/cjs/SheetViewState.d.ts +2 -0
  47. package/lib/cjs/SheetViewState.d.ts.map +1 -1
  48. package/lib/cjs/SheetViewState.js +25 -3
  49. package/lib/cjs/SheetViewState.js.map +1 -1
  50. package/lib/cjs/ViewState.d.ts +1 -1
  51. package/lib/cjs/ViewState.js +1 -1
  52. package/lib/cjs/ViewState.js.map +1 -1
  53. package/lib/cjs/Viewport.d.ts +6 -4
  54. package/lib/cjs/Viewport.d.ts.map +1 -1
  55. package/lib/cjs/Viewport.js +23 -3
  56. package/lib/cjs/Viewport.js.map +1 -1
  57. package/lib/cjs/common/gltf/GltfSchema.d.ts +18 -0
  58. package/lib/cjs/common/gltf/GltfSchema.d.ts.map +1 -1
  59. package/lib/cjs/common/gltf/GltfSchema.js +1 -0
  60. package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
  61. package/lib/cjs/common/imdl/CompactEdges.d.ts +11 -0
  62. package/lib/cjs/common/imdl/CompactEdges.d.ts.map +1 -1
  63. package/lib/cjs/common/imdl/CompactEdges.js +9 -6
  64. package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
  65. package/lib/cjs/common/imdl/ImdlSchema.d.ts +5 -1
  66. package/lib/cjs/common/imdl/ImdlSchema.d.ts.map +1 -1
  67. package/lib/cjs/common/imdl/ImdlSchema.js +4 -0
  68. package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
  69. package/lib/cjs/common/imdl/ParseImdlDocument.d.ts.map +1 -1
  70. package/lib/cjs/common/imdl/ParseImdlDocument.js +11 -9
  71. package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
  72. package/lib/cjs/common/internal/render/EdgeParams.d.ts +7 -2
  73. package/lib/cjs/common/internal/render/EdgeParams.d.ts.map +1 -1
  74. package/lib/cjs/common/internal/render/EdgeParams.js +30 -8
  75. package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
  76. package/lib/cjs/common/internal/render/MeshPrimitives.d.ts +2 -1
  77. package/lib/cjs/common/internal/render/MeshPrimitives.d.ts.map +1 -1
  78. package/lib/cjs/common/internal/render/MeshPrimitives.js +5 -7
  79. package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
  80. package/lib/cjs/common/internal/render/PolylineParams.d.ts +8 -3
  81. package/lib/cjs/common/internal/render/PolylineParams.d.ts.map +1 -1
  82. package/lib/cjs/common/internal/render/PolylineParams.js +6 -9
  83. package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
  84. package/lib/cjs/common/internal/render/VertexTableSplitter.d.ts.map +1 -1
  85. package/lib/cjs/common/internal/render/VertexTableSplitter.js +9 -7
  86. package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
  87. package/lib/cjs/core-frontend.d.ts +2 -2
  88. package/lib/cjs/core-frontend.d.ts.map +1 -1
  89. package/lib/cjs/core-frontend.js +1 -1
  90. package/lib/cjs/core-frontend.js.map +1 -1
  91. package/lib/cjs/extension/ExtensionRuntime.js +15 -2
  92. package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
  93. package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
  94. package/lib/cjs/internal/GoogleMapsDecorator.d.ts +53 -0
  95. package/lib/cjs/internal/GoogleMapsDecorator.d.ts.map +1 -0
  96. package/lib/cjs/internal/GoogleMapsDecorator.js +132 -0
  97. package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -0
  98. package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.d.ts +83 -0
  99. package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.d.ts.map +1 -0
  100. package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js +201 -0
  101. package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -0
  102. package/lib/cjs/internal/ScriptUtils.d.ts +5 -0
  103. package/lib/cjs/internal/ScriptUtils.d.ts.map +1 -0
  104. package/lib/cjs/internal/ScriptUtils.js +120 -0
  105. package/lib/cjs/internal/ScriptUtils.js.map +1 -0
  106. package/lib/cjs/internal/cross-package.d.ts +1 -0
  107. package/lib/cjs/internal/cross-package.d.ts.map +1 -1
  108. package/lib/cjs/internal/cross-package.js +4 -1
  109. package/lib/cjs/internal/cross-package.js.map +1 -1
  110. package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts +1 -1
  111. package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
  112. package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js +1 -1
  113. package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  114. package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts +2 -2
  115. package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
  116. package/lib/cjs/internal/render/webgl/AttributeBuffers.js +2 -2
  117. package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
  118. package/lib/cjs/internal/render/webgl/BatchUniforms.js +1 -1
  119. package/lib/cjs/internal/render/webgl/BatchUniforms.js.map +1 -1
  120. package/lib/cjs/internal/render/webgl/BranchStack.d.ts +2 -2
  121. package/lib/cjs/internal/render/webgl/BranchStack.d.ts.map +1 -1
  122. package/lib/cjs/internal/render/webgl/BranchStack.js +3 -2
  123. package/lib/cjs/internal/render/webgl/BranchStack.js.map +1 -1
  124. package/lib/cjs/internal/render/webgl/BranchState.d.ts +4 -2
  125. package/lib/cjs/internal/render/webgl/BranchState.d.ts.map +1 -1
  126. package/lib/cjs/internal/render/webgl/BranchState.js +4 -1
  127. package/lib/cjs/internal/render/webgl/BranchState.js.map +1 -1
  128. package/lib/cjs/internal/render/webgl/BranchUniforms.d.ts +2 -2
  129. package/lib/cjs/internal/render/webgl/BranchUniforms.d.ts.map +1 -1
  130. package/lib/cjs/internal/render/webgl/BranchUniforms.js +2 -2
  131. package/lib/cjs/internal/render/webgl/BranchUniforms.js.map +1 -1
  132. package/lib/cjs/internal/render/webgl/ClippingProgram.d.ts +1 -1
  133. package/lib/cjs/internal/render/webgl/ClippingProgram.d.ts.map +1 -1
  134. package/lib/cjs/internal/render/webgl/ClippingProgram.js +1 -1
  135. package/lib/cjs/internal/render/webgl/ClippingProgram.js.map +1 -1
  136. package/lib/cjs/internal/render/webgl/ContourUniforms.d.ts.map +1 -1
  137. package/lib/cjs/internal/render/webgl/ContourUniforms.js +2 -3
  138. package/lib/cjs/internal/render/webgl/ContourUniforms.js.map +1 -1
  139. package/lib/cjs/internal/render/webgl/Contours.js +8 -8
  140. package/lib/cjs/internal/render/webgl/Contours.js.map +1 -1
  141. package/lib/cjs/internal/render/webgl/EdgeGeometry.d.ts +8 -6
  142. package/lib/cjs/internal/render/webgl/EdgeGeometry.d.ts.map +1 -1
  143. package/lib/cjs/internal/render/webgl/EdgeGeometry.js +21 -7
  144. package/lib/cjs/internal/render/webgl/EdgeGeometry.js.map +1 -1
  145. package/lib/cjs/internal/render/webgl/Graphic.d.ts +2 -1
  146. package/lib/cjs/internal/render/webgl/Graphic.d.ts.map +1 -1
  147. package/lib/cjs/internal/render/webgl/Graphic.js +2 -0
  148. package/lib/cjs/internal/render/webgl/Graphic.js.map +1 -1
  149. package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.d.ts +6 -1
  150. package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.d.ts.map +1 -1
  151. package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.js +19 -4
  152. package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  153. package/lib/cjs/internal/render/webgl/Mesh.d.ts +1 -1
  154. package/lib/cjs/internal/render/webgl/Mesh.d.ts.map +1 -1
  155. package/lib/cjs/internal/render/webgl/Mesh.js +13 -6
  156. package/lib/cjs/internal/render/webgl/Mesh.js.map +1 -1
  157. package/lib/cjs/internal/render/webgl/SceneCompositor.js +2 -1
  158. package/lib/cjs/internal/render/webgl/SceneCompositor.js.map +1 -1
  159. package/lib/cjs/internal/render/webgl/ShaderProgram.d.ts +2 -2
  160. package/lib/cjs/internal/render/webgl/ShaderProgram.d.ts.map +1 -1
  161. package/lib/cjs/internal/render/webgl/ShaderProgram.js +2 -2
  162. package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
  163. package/lib/cjs/internal/render/webgl/Target.d.ts +2 -1
  164. package/lib/cjs/internal/render/webgl/Target.d.ts.map +1 -1
  165. package/lib/cjs/internal/render/webgl/Target.js +3 -1
  166. package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
  167. package/lib/cjs/internal/render/webgl/Technique.d.ts +3 -3
  168. package/lib/cjs/internal/render/webgl/Technique.d.ts.map +1 -1
  169. package/lib/cjs/internal/render/webgl/Technique.js +3 -3
  170. package/lib/cjs/internal/render/webgl/Technique.js.map +1 -1
  171. package/lib/cjs/internal/tile/ClassifierTileTree.js +3 -1
  172. package/lib/cjs/internal/tile/ClassifierTileTree.js.map +1 -1
  173. package/lib/cjs/internal/tile/IModelTile.d.ts +1 -0
  174. package/lib/cjs/internal/tile/IModelTile.d.ts.map +1 -1
  175. package/lib/cjs/internal/tile/IModelTile.js +4 -0
  176. package/lib/cjs/internal/tile/IModelTile.js.map +1 -1
  177. package/lib/cjs/internal/tile/IModelTileTree.d.ts +4 -2
  178. package/lib/cjs/internal/tile/IModelTileTree.d.ts.map +1 -1
  179. package/lib/cjs/internal/tile/IModelTileTree.js +58 -0
  180. package/lib/cjs/internal/tile/IModelTileTree.js.map +1 -1
  181. package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
  182. package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js +8 -0
  183. package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  184. package/lib/cjs/internal/tile/OrbitGtTileTree.d.ts +4 -1
  185. package/lib/cjs/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
  186. package/lib/cjs/internal/tile/OrbitGtTileTree.js +4 -0
  187. package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
  188. package/lib/cjs/internal/tile/PrimaryTileTree.d.ts.map +1 -1
  189. package/lib/cjs/internal/tile/PrimaryTileTree.js +5 -4
  190. package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
  191. package/lib/cjs/internal/tile/RealityModelTileTree.d.ts +26 -7
  192. package/lib/cjs/internal/tile/RealityModelTileTree.d.ts.map +1 -1
  193. package/lib/cjs/internal/tile/RealityModelTileTree.js +48 -21
  194. package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
  195. package/lib/cjs/internal/tile/RealityTileLoader.d.ts +2 -2
  196. package/lib/cjs/internal/tile/RealityTileLoader.d.ts.map +1 -1
  197. package/lib/cjs/internal/tile/RealityTileLoader.js +10 -2
  198. package/lib/cjs/internal/tile/RealityTileLoader.js.map +1 -1
  199. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +1 -1
  200. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  201. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +1 -1
  202. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  203. package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts +1 -1
  204. package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts.map +1 -1
  205. package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js +1 -1
  206. package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  207. package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts +1 -1
  208. package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  209. package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js +1 -1
  210. package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  211. package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +1 -1
  212. package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
  213. package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +1 -1
  214. package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  215. package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts +4 -0
  216. package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts.map +1 -1
  217. package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +52 -11
  218. package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  219. package/lib/cjs/internal/tile/map/WmtsCapabilities.d.ts +7 -0
  220. package/lib/cjs/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
  221. package/lib/cjs/internal/tile/map/WmtsCapabilities.js +17 -0
  222. package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
  223. package/lib/cjs/internal/webgl.d.ts +1 -1
  224. package/lib/cjs/internal/webgl.d.ts.map +1 -1
  225. package/lib/cjs/internal/webgl.js.map +1 -1
  226. package/lib/cjs/properties/AngleDescription.d.ts +4 -1
  227. package/lib/cjs/properties/AngleDescription.d.ts.map +1 -1
  228. package/lib/cjs/properties/AngleDescription.js +10 -2
  229. package/lib/cjs/properties/AngleDescription.js.map +1 -1
  230. package/lib/cjs/properties/FormattedQuantityDescription.d.ts +11 -1
  231. package/lib/cjs/properties/FormattedQuantityDescription.d.ts.map +1 -1
  232. package/lib/cjs/properties/FormattedQuantityDescription.js +7 -2
  233. package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
  234. package/lib/cjs/properties/LengthDescription.d.ts +12 -3
  235. package/lib/cjs/properties/LengthDescription.d.ts.map +1 -1
  236. package/lib/cjs/properties/LengthDescription.js +30 -6
  237. package/lib/cjs/properties/LengthDescription.js.map +1 -1
  238. package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts +103 -7
  239. package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
  240. package/lib/cjs/quantity-formatting/QuantityFormatter.js +210 -23
  241. package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
  242. package/lib/cjs/render/Decorations.d.ts +1 -1
  243. package/lib/cjs/render/Decorations.d.ts.map +1 -1
  244. package/lib/cjs/render/Decorations.js +1 -1
  245. package/lib/cjs/render/Decorations.js.map +1 -1
  246. package/lib/cjs/render/GraphicBranch.d.ts +4 -2
  247. package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
  248. package/lib/cjs/render/GraphicBranch.js +1 -1
  249. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  250. package/lib/cjs/render/MeshArgs.d.ts +8 -3
  251. package/lib/cjs/render/MeshArgs.d.ts.map +1 -1
  252. package/lib/cjs/render/MeshArgs.js.map +1 -1
  253. package/lib/cjs/render/RenderGraphic.d.ts +1 -1
  254. package/lib/cjs/render/RenderGraphic.d.ts.map +1 -1
  255. package/lib/cjs/render/RenderGraphic.js.map +1 -1
  256. package/lib/cjs/render/RenderSystem.d.ts +2 -2
  257. package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
  258. package/lib/cjs/render/RenderSystem.js.map +1 -1
  259. package/lib/cjs/render/ScreenSpaceEffectBuilder.d.ts +1 -1
  260. package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
  261. package/lib/cjs/request/Request.d.ts +2 -2
  262. package/lib/cjs/request/Request.js.map +1 -1
  263. package/lib/cjs/tile/GltfReader.d.ts +6 -2
  264. package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
  265. package/lib/cjs/tile/GltfReader.js +154 -18
  266. package/lib/cjs/tile/GltfReader.js.map +1 -1
  267. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  268. package/lib/cjs/tile/RealityTile.d.ts +9 -0
  269. package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
  270. package/lib/cjs/tile/RealityTile.js +12 -0
  271. package/lib/cjs/tile/RealityTile.js.map +1 -1
  272. package/lib/cjs/tile/RealityTileTree.d.ts +4 -0
  273. package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
  274. package/lib/cjs/tile/RealityTileTree.js +4 -0
  275. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  276. package/lib/cjs/tile/Tile.d.ts +1 -1
  277. package/lib/cjs/tile/Tile.d.ts.map +1 -1
  278. package/lib/cjs/tile/Tile.js +1 -1
  279. package/lib/cjs/tile/Tile.js.map +1 -1
  280. package/lib/cjs/tile/TileAdmin.d.ts +10 -0
  281. package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
  282. package/lib/cjs/tile/TileAdmin.js +3 -0
  283. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  284. package/lib/cjs/tile/TileGeometryCollector.d.ts +5 -0
  285. package/lib/cjs/tile/TileGeometryCollector.d.ts.map +1 -1
  286. package/lib/cjs/tile/TileGeometryCollector.js.map +1 -1
  287. package/lib/cjs/tile/TileTree.d.ts +15 -2
  288. package/lib/cjs/tile/TileTree.d.ts.map +1 -1
  289. package/lib/cjs/tile/TileTree.js +14 -1
  290. package/lib/cjs/tile/TileTree.js.map +1 -1
  291. package/lib/cjs/tile/TileTreeReference.d.ts +17 -3
  292. package/lib/cjs/tile/TileTreeReference.d.ts.map +1 -1
  293. package/lib/cjs/tile/TileTreeReference.js +11 -5
  294. package/lib/cjs/tile/TileTreeReference.js.map +1 -1
  295. package/lib/cjs/tile/map/CesiumTerrainProvider.js +1 -1
  296. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  297. package/lib/cjs/tile/map/ImageryTileTree.d.ts +2 -2
  298. package/lib/cjs/tile/map/ImageryTileTree.d.ts.map +1 -1
  299. package/lib/cjs/tile/map/ImageryTileTree.js +2 -2
  300. package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
  301. package/lib/cjs/tile/map/MapCartoRectangle.d.ts +10 -0
  302. package/lib/cjs/tile/map/MapCartoRectangle.d.ts.map +1 -1
  303. package/lib/cjs/tile/map/MapCartoRectangle.js +12 -0
  304. package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
  305. package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts +3 -3
  306. package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  307. package/lib/cjs/tile/map/MapLayerImageryProvider.js +9 -5
  308. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  309. package/lib/cjs/tile/map/MapTileTree.d.ts +1 -1
  310. package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
  311. package/lib/cjs/tile/map/MapTileTree.js +1 -1
  312. package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
  313. package/lib/cjs/tile/map/QuadId.d.ts +15 -0
  314. package/lib/cjs/tile/map/QuadId.d.ts.map +1 -1
  315. package/lib/cjs/tile/map/QuadId.js +12 -0
  316. package/lib/cjs/tile/map/QuadId.js.map +1 -1
  317. package/lib/cjs/tile/map/TerrainMeshProvider.d.ts +1 -1
  318. package/lib/cjs/tile/map/TerrainMeshProvider.d.ts.map +1 -1
  319. package/lib/cjs/tile/map/TerrainMeshProvider.js +1 -1
  320. package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
  321. package/lib/cjs/tools/AccuDrawViewportUI.d.ts +7 -0
  322. package/lib/cjs/tools/AccuDrawViewportUI.d.ts.map +1 -1
  323. package/lib/cjs/tools/AccuDrawViewportUI.js +14 -0
  324. package/lib/cjs/tools/AccuDrawViewportUI.js.map +1 -1
  325. package/lib/cjs/tools/ClipViewTool.d.ts.map +1 -1
  326. package/lib/cjs/tools/ClipViewTool.js +18 -7
  327. package/lib/cjs/tools/ClipViewTool.js.map +1 -1
  328. package/lib/cjs/tools/ElementSetTool.d.ts +9 -1
  329. package/lib/cjs/tools/ElementSetTool.d.ts.map +1 -1
  330. package/lib/cjs/tools/ElementSetTool.js +130 -7
  331. package/lib/cjs/tools/ElementSetTool.js.map +1 -1
  332. package/lib/cjs/tools/IdleTool.d.ts.map +1 -1
  333. package/lib/cjs/tools/IdleTool.js +4 -1
  334. package/lib/cjs/tools/IdleTool.js.map +1 -1
  335. package/lib/cjs/tools/MeasureTool.d.ts +9 -0
  336. package/lib/cjs/tools/MeasureTool.d.ts.map +1 -1
  337. package/lib/cjs/tools/MeasureTool.js +57 -24
  338. package/lib/cjs/tools/MeasureTool.js.map +1 -1
  339. package/lib/cjs/tools/PrimitiveTool.d.ts +1 -1
  340. package/lib/cjs/tools/PrimitiveTool.d.ts.map +1 -1
  341. package/lib/cjs/tools/PrimitiveTool.js +4 -3
  342. package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
  343. package/lib/cjs/tools/SelectTool.d.ts +2 -2
  344. package/lib/cjs/tools/SelectTool.d.ts.map +1 -1
  345. package/lib/cjs/tools/SelectTool.js +26 -97
  346. package/lib/cjs/tools/SelectTool.js.map +1 -1
  347. package/lib/cjs/tools/Tool.d.ts +10 -1
  348. package/lib/cjs/tools/Tool.d.ts.map +1 -1
  349. package/lib/cjs/tools/Tool.js +27 -4
  350. package/lib/cjs/tools/Tool.js.map +1 -1
  351. package/lib/cjs/tools/ToolAdmin.d.ts +1 -0
  352. package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
  353. package/lib/cjs/tools/ToolAdmin.js +59 -18
  354. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  355. package/lib/cjs/tools/ToolAssistance.d.ts +1 -1
  356. package/lib/cjs/tools/ToolAssistance.js.map +1 -1
  357. package/lib/cjs/tools/ToolSettings.d.ts +5 -0
  358. package/lib/cjs/tools/ToolSettings.d.ts.map +1 -1
  359. package/lib/cjs/tools/ToolSettings.js +5 -0
  360. package/lib/cjs/tools/ToolSettings.js.map +1 -1
  361. package/lib/cjs/tools/ViewTool.d.ts +1 -2
  362. package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
  363. package/lib/cjs/tools/ViewTool.js +143 -84
  364. package/lib/cjs/tools/ViewTool.js.map +1 -1
  365. package/lib/esm/AccuDraw.d.ts +2 -0
  366. package/lib/esm/AccuDraw.d.ts.map +1 -1
  367. package/lib/esm/AccuDraw.js +4 -2
  368. package/lib/esm/AccuDraw.js.map +1 -1
  369. package/lib/esm/AccuSnap.d.ts.map +1 -1
  370. package/lib/esm/AccuSnap.js +15 -6
  371. package/lib/esm/AccuSnap.js.map +1 -1
  372. package/lib/esm/AuxCoordSys.js +1 -1
  373. package/lib/esm/AuxCoordSys.js.map +1 -1
  374. package/lib/esm/DisplayStyleState.d.ts +37 -0
  375. package/lib/esm/DisplayStyleState.d.ts.map +1 -1
  376. package/lib/esm/DisplayStyleState.js +65 -0
  377. package/lib/esm/DisplayStyleState.js.map +1 -1
  378. package/lib/esm/DrawingViewState.d.ts.map +1 -1
  379. package/lib/esm/DrawingViewState.js +1 -0
  380. package/lib/esm/DrawingViewState.js.map +1 -1
  381. package/lib/esm/GraphicalEditingScope.d.ts +1 -1
  382. package/lib/esm/GraphicalEditingScope.d.ts.map +1 -1
  383. package/lib/esm/GraphicalEditingScope.js +1 -1
  384. package/lib/esm/GraphicalEditingScope.js.map +1 -1
  385. package/lib/esm/HitDetail.d.ts +1 -1
  386. package/lib/esm/HitDetail.d.ts.map +1 -1
  387. package/lib/esm/HitDetail.js.map +1 -1
  388. package/lib/esm/IModelApp.d.ts +19 -4
  389. package/lib/esm/IModelApp.d.ts.map +1 -1
  390. package/lib/esm/IModelApp.js +22 -3
  391. package/lib/esm/IModelApp.js.map +1 -1
  392. package/lib/esm/IModelConnection.d.ts +8 -9
  393. package/lib/esm/IModelConnection.d.ts.map +1 -1
  394. package/lib/esm/IModelConnection.js +53 -25
  395. package/lib/esm/IModelConnection.js.map +1 -1
  396. package/lib/esm/IpcApp.d.ts +2 -1
  397. package/lib/esm/IpcApp.d.ts.map +1 -1
  398. package/lib/esm/IpcApp.js +4 -2
  399. package/lib/esm/IpcApp.js.map +1 -1
  400. package/lib/esm/RealityDataSource.d.ts +65 -3
  401. package/lib/esm/RealityDataSource.d.ts.map +1 -1
  402. package/lib/esm/RealityDataSource.js +77 -3
  403. package/lib/esm/RealityDataSource.js.map +1 -1
  404. package/lib/esm/RealityDataSourceTilesetUrlImpl.js +1 -1
  405. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  406. package/lib/esm/SelectionSet.d.ts +7 -7
  407. package/lib/esm/SelectionSet.js +3 -3
  408. package/lib/esm/SelectionSet.js.map +1 -1
  409. package/lib/esm/SheetViewState.d.ts +2 -0
  410. package/lib/esm/SheetViewState.d.ts.map +1 -1
  411. package/lib/esm/SheetViewState.js +25 -3
  412. package/lib/esm/SheetViewState.js.map +1 -1
  413. package/lib/esm/ViewState.d.ts +1 -1
  414. package/lib/esm/ViewState.js +1 -1
  415. package/lib/esm/ViewState.js.map +1 -1
  416. package/lib/esm/Viewport.d.ts +6 -4
  417. package/lib/esm/Viewport.d.ts.map +1 -1
  418. package/lib/esm/Viewport.js +23 -3
  419. package/lib/esm/Viewport.js.map +1 -1
  420. package/lib/esm/common/gltf/GltfSchema.d.ts +18 -0
  421. package/lib/esm/common/gltf/GltfSchema.d.ts.map +1 -1
  422. package/lib/esm/common/gltf/GltfSchema.js +1 -0
  423. package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
  424. package/lib/esm/common/imdl/CompactEdges.d.ts +11 -0
  425. package/lib/esm/common/imdl/CompactEdges.d.ts.map +1 -1
  426. package/lib/esm/common/imdl/CompactEdges.js +8 -6
  427. package/lib/esm/common/imdl/CompactEdges.js.map +1 -1
  428. package/lib/esm/common/imdl/ImdlSchema.d.ts +5 -1
  429. package/lib/esm/common/imdl/ImdlSchema.d.ts.map +1 -1
  430. package/lib/esm/common/imdl/ImdlSchema.js +4 -0
  431. package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
  432. package/lib/esm/common/imdl/ParseImdlDocument.d.ts.map +1 -1
  433. package/lib/esm/common/imdl/ParseImdlDocument.js +11 -9
  434. package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
  435. package/lib/esm/common/internal/render/EdgeParams.d.ts +7 -2
  436. package/lib/esm/common/internal/render/EdgeParams.d.ts.map +1 -1
  437. package/lib/esm/common/internal/render/EdgeParams.js +31 -9
  438. package/lib/esm/common/internal/render/EdgeParams.js.map +1 -1
  439. package/lib/esm/common/internal/render/MeshPrimitives.d.ts +2 -1
  440. package/lib/esm/common/internal/render/MeshPrimitives.d.ts.map +1 -1
  441. package/lib/esm/common/internal/render/MeshPrimitives.js +5 -7
  442. package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -1
  443. package/lib/esm/common/internal/render/PolylineParams.d.ts +8 -3
  444. package/lib/esm/common/internal/render/PolylineParams.d.ts.map +1 -1
  445. package/lib/esm/common/internal/render/PolylineParams.js +5 -8
  446. package/lib/esm/common/internal/render/PolylineParams.js.map +1 -1
  447. package/lib/esm/common/internal/render/VertexTableSplitter.d.ts.map +1 -1
  448. package/lib/esm/common/internal/render/VertexTableSplitter.js +9 -7
  449. package/lib/esm/common/internal/render/VertexTableSplitter.js.map +1 -1
  450. package/lib/esm/core-frontend.d.ts +2 -2
  451. package/lib/esm/core-frontend.d.ts.map +1 -1
  452. package/lib/esm/core-frontend.js +1 -1
  453. package/lib/esm/core-frontend.js.map +1 -1
  454. package/lib/esm/extension/ExtensionRuntime.js +15 -2
  455. package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
  456. package/lib/esm/extension/providers/ExtensionLoadScript.js +1 -1
  457. package/lib/esm/extension/providers/ExtensionLoadScript.js.map +1 -1
  458. package/lib/esm/internal/GoogleMapsDecorator.d.ts +53 -0
  459. package/lib/esm/internal/GoogleMapsDecorator.d.ts.map +1 -0
  460. package/lib/esm/internal/GoogleMapsDecorator.js +126 -0
  461. package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -0
  462. package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.d.ts +83 -0
  463. package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.d.ts.map +1 -0
  464. package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js +197 -0
  465. package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -0
  466. package/lib/esm/internal/ScriptUtils.d.ts +5 -0
  467. package/lib/esm/internal/ScriptUtils.d.ts.map +1 -0
  468. package/lib/esm/internal/ScriptUtils.js +117 -0
  469. package/lib/esm/internal/ScriptUtils.js.map +1 -0
  470. package/lib/esm/internal/cross-package.d.ts +1 -0
  471. package/lib/esm/internal/cross-package.d.ts.map +1 -1
  472. package/lib/esm/internal/cross-package.js +1 -0
  473. package/lib/esm/internal/cross-package.js.map +1 -1
  474. package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts +1 -1
  475. package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
  476. package/lib/esm/internal/render/webgl/AtmosphereUniforms.js +1 -1
  477. package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  478. package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts +2 -2
  479. package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
  480. package/lib/esm/internal/render/webgl/AttributeBuffers.js +2 -2
  481. package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
  482. package/lib/esm/internal/render/webgl/BatchUniforms.js +1 -1
  483. package/lib/esm/internal/render/webgl/BatchUniforms.js.map +1 -1
  484. package/lib/esm/internal/render/webgl/BranchStack.d.ts +2 -2
  485. package/lib/esm/internal/render/webgl/BranchStack.d.ts.map +1 -1
  486. package/lib/esm/internal/render/webgl/BranchStack.js +3 -2
  487. package/lib/esm/internal/render/webgl/BranchStack.js.map +1 -1
  488. package/lib/esm/internal/render/webgl/BranchState.d.ts +4 -2
  489. package/lib/esm/internal/render/webgl/BranchState.d.ts.map +1 -1
  490. package/lib/esm/internal/render/webgl/BranchState.js +4 -1
  491. package/lib/esm/internal/render/webgl/BranchState.js.map +1 -1
  492. package/lib/esm/internal/render/webgl/BranchUniforms.d.ts +2 -2
  493. package/lib/esm/internal/render/webgl/BranchUniforms.d.ts.map +1 -1
  494. package/lib/esm/internal/render/webgl/BranchUniforms.js +2 -2
  495. package/lib/esm/internal/render/webgl/BranchUniforms.js.map +1 -1
  496. package/lib/esm/internal/render/webgl/ClippingProgram.d.ts +1 -1
  497. package/lib/esm/internal/render/webgl/ClippingProgram.d.ts.map +1 -1
  498. package/lib/esm/internal/render/webgl/ClippingProgram.js +1 -1
  499. package/lib/esm/internal/render/webgl/ClippingProgram.js.map +1 -1
  500. package/lib/esm/internal/render/webgl/ContourUniforms.d.ts.map +1 -1
  501. package/lib/esm/internal/render/webgl/ContourUniforms.js +2 -3
  502. package/lib/esm/internal/render/webgl/ContourUniforms.js.map +1 -1
  503. package/lib/esm/internal/render/webgl/Contours.js +8 -8
  504. package/lib/esm/internal/render/webgl/Contours.js.map +1 -1
  505. package/lib/esm/internal/render/webgl/EdgeGeometry.d.ts +8 -6
  506. package/lib/esm/internal/render/webgl/EdgeGeometry.d.ts.map +1 -1
  507. package/lib/esm/internal/render/webgl/EdgeGeometry.js +21 -7
  508. package/lib/esm/internal/render/webgl/EdgeGeometry.js.map +1 -1
  509. package/lib/esm/internal/render/webgl/Graphic.d.ts +2 -1
  510. package/lib/esm/internal/render/webgl/Graphic.d.ts.map +1 -1
  511. package/lib/esm/internal/render/webgl/Graphic.js +2 -0
  512. package/lib/esm/internal/render/webgl/Graphic.js.map +1 -1
  513. package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.d.ts +6 -1
  514. package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.d.ts.map +1 -1
  515. package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.js +19 -4
  516. package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  517. package/lib/esm/internal/render/webgl/Mesh.d.ts +1 -1
  518. package/lib/esm/internal/render/webgl/Mesh.d.ts.map +1 -1
  519. package/lib/esm/internal/render/webgl/Mesh.js +14 -7
  520. package/lib/esm/internal/render/webgl/Mesh.js.map +1 -1
  521. package/lib/esm/internal/render/webgl/SceneCompositor.js +2 -1
  522. package/lib/esm/internal/render/webgl/SceneCompositor.js.map +1 -1
  523. package/lib/esm/internal/render/webgl/ShaderProgram.d.ts +2 -2
  524. package/lib/esm/internal/render/webgl/ShaderProgram.d.ts.map +1 -1
  525. package/lib/esm/internal/render/webgl/ShaderProgram.js +2 -2
  526. package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
  527. package/lib/esm/internal/render/webgl/Target.d.ts +2 -1
  528. package/lib/esm/internal/render/webgl/Target.d.ts.map +1 -1
  529. package/lib/esm/internal/render/webgl/Target.js +3 -1
  530. package/lib/esm/internal/render/webgl/Target.js.map +1 -1
  531. package/lib/esm/internal/render/webgl/Technique.d.ts +3 -3
  532. package/lib/esm/internal/render/webgl/Technique.d.ts.map +1 -1
  533. package/lib/esm/internal/render/webgl/Technique.js +3 -3
  534. package/lib/esm/internal/render/webgl/Technique.js.map +1 -1
  535. package/lib/esm/internal/tile/ClassifierTileTree.js +3 -1
  536. package/lib/esm/internal/tile/ClassifierTileTree.js.map +1 -1
  537. package/lib/esm/internal/tile/IModelTile.d.ts +1 -0
  538. package/lib/esm/internal/tile/IModelTile.d.ts.map +1 -1
  539. package/lib/esm/internal/tile/IModelTile.js +4 -0
  540. package/lib/esm/internal/tile/IModelTile.js.map +1 -1
  541. package/lib/esm/internal/tile/IModelTileTree.d.ts +4 -2
  542. package/lib/esm/internal/tile/IModelTileTree.d.ts.map +1 -1
  543. package/lib/esm/internal/tile/IModelTileTree.js +60 -2
  544. package/lib/esm/internal/tile/IModelTileTree.js.map +1 -1
  545. package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
  546. package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js +8 -0
  547. package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  548. package/lib/esm/internal/tile/OrbitGtTileTree.d.ts +4 -1
  549. package/lib/esm/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
  550. package/lib/esm/internal/tile/OrbitGtTileTree.js +5 -1
  551. package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
  552. package/lib/esm/internal/tile/PrimaryTileTree.d.ts.map +1 -1
  553. package/lib/esm/internal/tile/PrimaryTileTree.js +5 -4
  554. package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
  555. package/lib/esm/internal/tile/RealityModelTileTree.d.ts +26 -7
  556. package/lib/esm/internal/tile/RealityModelTileTree.d.ts.map +1 -1
  557. package/lib/esm/internal/tile/RealityModelTileTree.js +48 -22
  558. package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
  559. package/lib/esm/internal/tile/RealityTileLoader.d.ts +2 -2
  560. package/lib/esm/internal/tile/RealityTileLoader.d.ts.map +1 -1
  561. package/lib/esm/internal/tile/RealityTileLoader.js +10 -2
  562. package/lib/esm/internal/tile/RealityTileLoader.js.map +1 -1
  563. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +1 -1
  564. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  565. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +1 -1
  566. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  567. package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts +1 -1
  568. package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts.map +1 -1
  569. package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js +1 -1
  570. package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  571. package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts +1 -1
  572. package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  573. package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js +1 -1
  574. package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  575. package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +1 -1
  576. package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
  577. package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +1 -1
  578. package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  579. package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts +4 -0
  580. package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts.map +1 -1
  581. package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +52 -11
  582. package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  583. package/lib/esm/internal/tile/map/WmtsCapabilities.d.ts +7 -0
  584. package/lib/esm/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
  585. package/lib/esm/internal/tile/map/WmtsCapabilities.js +17 -0
  586. package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
  587. package/lib/esm/internal/webgl.d.ts +1 -1
  588. package/lib/esm/internal/webgl.d.ts.map +1 -1
  589. package/lib/esm/internal/webgl.js.map +1 -1
  590. package/lib/esm/properties/AngleDescription.d.ts +4 -1
  591. package/lib/esm/properties/AngleDescription.d.ts.map +1 -1
  592. package/lib/esm/properties/AngleDescription.js +10 -2
  593. package/lib/esm/properties/AngleDescription.js.map +1 -1
  594. package/lib/esm/properties/FormattedQuantityDescription.d.ts +11 -1
  595. package/lib/esm/properties/FormattedQuantityDescription.d.ts.map +1 -1
  596. package/lib/esm/properties/FormattedQuantityDescription.js +7 -2
  597. package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
  598. package/lib/esm/properties/LengthDescription.d.ts +12 -3
  599. package/lib/esm/properties/LengthDescription.d.ts.map +1 -1
  600. package/lib/esm/properties/LengthDescription.js +30 -6
  601. package/lib/esm/properties/LengthDescription.js.map +1 -1
  602. package/lib/esm/quantity-formatting/QuantityFormatter.d.ts +103 -7
  603. package/lib/esm/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
  604. package/lib/esm/quantity-formatting/QuantityFormatter.js +208 -23
  605. package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
  606. package/lib/esm/render/Decorations.d.ts +1 -1
  607. package/lib/esm/render/Decorations.d.ts.map +1 -1
  608. package/lib/esm/render/Decorations.js +1 -1
  609. package/lib/esm/render/Decorations.js.map +1 -1
  610. package/lib/esm/render/GraphicBranch.d.ts +4 -2
  611. package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
  612. package/lib/esm/render/GraphicBranch.js +1 -1
  613. package/lib/esm/render/GraphicBranch.js.map +1 -1
  614. package/lib/esm/render/MeshArgs.d.ts +8 -3
  615. package/lib/esm/render/MeshArgs.d.ts.map +1 -1
  616. package/lib/esm/render/MeshArgs.js.map +1 -1
  617. package/lib/esm/render/RenderGraphic.d.ts +1 -1
  618. package/lib/esm/render/RenderGraphic.d.ts.map +1 -1
  619. package/lib/esm/render/RenderGraphic.js.map +1 -1
  620. package/lib/esm/render/RenderSystem.d.ts +2 -2
  621. package/lib/esm/render/RenderSystem.d.ts.map +1 -1
  622. package/lib/esm/render/RenderSystem.js.map +1 -1
  623. package/lib/esm/render/ScreenSpaceEffectBuilder.d.ts +1 -1
  624. package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
  625. package/lib/esm/request/Request.d.ts +2 -2
  626. package/lib/esm/request/Request.js.map +1 -1
  627. package/lib/esm/tile/GltfReader.d.ts +6 -2
  628. package/lib/esm/tile/GltfReader.d.ts.map +1 -1
  629. package/lib/esm/tile/GltfReader.js +154 -19
  630. package/lib/esm/tile/GltfReader.js.map +1 -1
  631. package/lib/esm/tile/ImdlReader.js.map +1 -1
  632. package/lib/esm/tile/RealityTile.d.ts +9 -0
  633. package/lib/esm/tile/RealityTile.d.ts.map +1 -1
  634. package/lib/esm/tile/RealityTile.js +12 -0
  635. package/lib/esm/tile/RealityTile.js.map +1 -1
  636. package/lib/esm/tile/RealityTileTree.d.ts +4 -0
  637. package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
  638. package/lib/esm/tile/RealityTileTree.js +4 -0
  639. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  640. package/lib/esm/tile/Tile.d.ts +1 -1
  641. package/lib/esm/tile/Tile.d.ts.map +1 -1
  642. package/lib/esm/tile/Tile.js +1 -1
  643. package/lib/esm/tile/Tile.js.map +1 -1
  644. package/lib/esm/tile/TileAdmin.d.ts +10 -0
  645. package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
  646. package/lib/esm/tile/TileAdmin.js +3 -0
  647. package/lib/esm/tile/TileAdmin.js.map +1 -1
  648. package/lib/esm/tile/TileGeometryCollector.d.ts +5 -0
  649. package/lib/esm/tile/TileGeometryCollector.d.ts.map +1 -1
  650. package/lib/esm/tile/TileGeometryCollector.js.map +1 -1
  651. package/lib/esm/tile/TileTree.d.ts +15 -2
  652. package/lib/esm/tile/TileTree.d.ts.map +1 -1
  653. package/lib/esm/tile/TileTree.js +14 -1
  654. package/lib/esm/tile/TileTree.js.map +1 -1
  655. package/lib/esm/tile/TileTreeReference.d.ts +17 -3
  656. package/lib/esm/tile/TileTreeReference.d.ts.map +1 -1
  657. package/lib/esm/tile/TileTreeReference.js +11 -5
  658. package/lib/esm/tile/TileTreeReference.js.map +1 -1
  659. package/lib/esm/tile/map/CesiumTerrainProvider.js +1 -1
  660. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  661. package/lib/esm/tile/map/ImageryTileTree.d.ts +2 -2
  662. package/lib/esm/tile/map/ImageryTileTree.d.ts.map +1 -1
  663. package/lib/esm/tile/map/ImageryTileTree.js +2 -2
  664. package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
  665. package/lib/esm/tile/map/MapCartoRectangle.d.ts +10 -0
  666. package/lib/esm/tile/map/MapCartoRectangle.d.ts.map +1 -1
  667. package/lib/esm/tile/map/MapCartoRectangle.js +12 -0
  668. package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
  669. package/lib/esm/tile/map/MapLayerImageryProvider.d.ts +3 -3
  670. package/lib/esm/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  671. package/lib/esm/tile/map/MapLayerImageryProvider.js +9 -5
  672. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  673. package/lib/esm/tile/map/MapTileTree.d.ts +1 -1
  674. package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
  675. package/lib/esm/tile/map/MapTileTree.js +1 -1
  676. package/lib/esm/tile/map/MapTileTree.js.map +1 -1
  677. package/lib/esm/tile/map/QuadId.d.ts +15 -0
  678. package/lib/esm/tile/map/QuadId.d.ts.map +1 -1
  679. package/lib/esm/tile/map/QuadId.js +12 -0
  680. package/lib/esm/tile/map/QuadId.js.map +1 -1
  681. package/lib/esm/tile/map/TerrainMeshProvider.d.ts +1 -1
  682. package/lib/esm/tile/map/TerrainMeshProvider.d.ts.map +1 -1
  683. package/lib/esm/tile/map/TerrainMeshProvider.js +1 -1
  684. package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
  685. package/lib/esm/tools/AccuDrawViewportUI.d.ts +7 -0
  686. package/lib/esm/tools/AccuDrawViewportUI.d.ts.map +1 -1
  687. package/lib/esm/tools/AccuDrawViewportUI.js +14 -0
  688. package/lib/esm/tools/AccuDrawViewportUI.js.map +1 -1
  689. package/lib/esm/tools/ClipViewTool.d.ts.map +1 -1
  690. package/lib/esm/tools/ClipViewTool.js +18 -7
  691. package/lib/esm/tools/ClipViewTool.js.map +1 -1
  692. package/lib/esm/tools/ElementSetTool.d.ts +9 -1
  693. package/lib/esm/tools/ElementSetTool.d.ts.map +1 -1
  694. package/lib/esm/tools/ElementSetTool.js +132 -9
  695. package/lib/esm/tools/ElementSetTool.js.map +1 -1
  696. package/lib/esm/tools/IdleTool.d.ts.map +1 -1
  697. package/lib/esm/tools/IdleTool.js +4 -1
  698. package/lib/esm/tools/IdleTool.js.map +1 -1
  699. package/lib/esm/tools/MeasureTool.d.ts +9 -0
  700. package/lib/esm/tools/MeasureTool.d.ts.map +1 -1
  701. package/lib/esm/tools/MeasureTool.js +57 -24
  702. package/lib/esm/tools/MeasureTool.js.map +1 -1
  703. package/lib/esm/tools/PrimitiveTool.d.ts +1 -1
  704. package/lib/esm/tools/PrimitiveTool.d.ts.map +1 -1
  705. package/lib/esm/tools/PrimitiveTool.js +4 -3
  706. package/lib/esm/tools/PrimitiveTool.js.map +1 -1
  707. package/lib/esm/tools/SelectTool.d.ts +2 -2
  708. package/lib/esm/tools/SelectTool.d.ts.map +1 -1
  709. package/lib/esm/tools/SelectTool.js +26 -97
  710. package/lib/esm/tools/SelectTool.js.map +1 -1
  711. package/lib/esm/tools/Tool.d.ts +10 -1
  712. package/lib/esm/tools/Tool.d.ts.map +1 -1
  713. package/lib/esm/tools/Tool.js +27 -4
  714. package/lib/esm/tools/Tool.js.map +1 -1
  715. package/lib/esm/tools/ToolAdmin.d.ts +1 -0
  716. package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
  717. package/lib/esm/tools/ToolAdmin.js +59 -18
  718. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  719. package/lib/esm/tools/ToolAssistance.d.ts +1 -1
  720. package/lib/esm/tools/ToolAssistance.js.map +1 -1
  721. package/lib/esm/tools/ToolSettings.d.ts +5 -0
  722. package/lib/esm/tools/ToolSettings.d.ts.map +1 -1
  723. package/lib/esm/tools/ToolSettings.js +5 -0
  724. package/lib/esm/tools/ToolSettings.js.map +1 -1
  725. package/lib/esm/tools/ViewTool.d.ts +1 -2
  726. package/lib/esm/tools/ViewTool.d.ts.map +1 -1
  727. package/lib/esm/tools/ViewTool.js +143 -84
  728. package/lib/esm/tools/ViewTool.js.map +1 -1
  729. package/lib/public/images/google_on_non_white.png +0 -0
  730. package/lib/public/images/google_on_non_white_hdpi.png +0 -0
  731. package/lib/public/images/google_on_white.png +0 -0
  732. package/lib/public/images/google_on_white_hdpi.png +0 -0
  733. package/lib/public/scripts/parse-imdl-worker.js +1 -1
  734. package/lib/workers/webpack/parse-imdl-worker.js +1 -1
  735. package/package.json +25 -22
@@ -1 +1 @@
1
- {"version":3,"file":"BranchState.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/BranchState.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAGH,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAC4G,UAAU,EAAE,SAAS,GACvI,MAAM,oBAAoB,CAAC;AAE5B,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AAKpE,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAoC9C;;;;GAIG;AACH,MAAM,OAAO,WAAW;IACL,KAAK,CAAqB;IAE3C,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC;IACvD,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC;IACvD,IAAW,SAAS,CAAC,EAAa,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,EAAE,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC9E,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;IACzD,IAAW,eAAe,KAAc,OAAO,IAAI,KAAK,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC;IACrF,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC;IACrE,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC;IAC7D,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC;IAC7D,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;IACjD,IAAW,mBAAmB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC;IAC3E,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;IAC7C,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,YAAa,CAAC,CAAC,CAAC;IAC9D,IAAW,kBAAkB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,CAAC,CAAC;IACzE,IAAW,oBAAoB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,CAAC;IAC7E,IAAW,2BAA2B,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,2BAA2B,CAAC,CAAC,CAAC;IAC3F,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC;IACrE,IAAW,0BAA0B,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,0BAA0B,CAAC,CAAC,CAAC;IACzF,IAAW,WAAW,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC;IAC3D,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAA,CAAC;IAEpE,IAAW,kBAAkB;QAC3B,OAAO,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC;IACvC,CAAC;IACD,IAAW,kBAAkB,CAAC,IAAgC;QAC5D,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC;IACvC,CAAC;IAEM,gBAAgB,CAAC,SAAoB,EAAE,IAAa,EAAE,KAAsC;QACjG,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QACvB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IAChC,CAAC;IAED,iJAAiJ;IAC1I,MAAM,CAAC,UAAU,CAAC,IAAiB,EAAE,MAAc;QACxD,OAAO,IAAI,WAAW,CAAC;YACrB,SAAS,EAAE,MAAM,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,CAAC;YACrD,SAAS,EAAE,IAAI,CAAC,SAAS,CAAC,0BAA0B,CAAC,MAAM,CAAC,qBAAqB,CAAC;YAClF,kBAAkB,EAAE,MAAM,CAAC,MAAM,CAAC,kBAAkB,IAAI,IAAI,CAAC,kBAAkB;YAC/E,MAAM,EAAE,MAAM,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM;YACpC,mBAAmB,EAAE,MAAM,CAAC,2BAA2B,IAAI,IAAI,CAAC,mBAAmB;YACnF,gBAAgB,EAAE,CAAC,SAAS,KAAK,MAAM,CAAC,gBAAgB,IAAI,SAAS,KAAK,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB;YAC5J,YAAY,EAAE,MAAM,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YACtD,UAAU,EAAE,MAAM,CAAC,KAAK;YACxB,eAAe,EAAE,IAAI,CAAC,eAAe;YACrC,YAAY,EAAE,MAAM,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YACtD,IAAI,EAAE,MAAM,CAAC,OAAO,EAAE,IAAI,IAAI,IAAI,CAAC,IAAI;YACvC,YAAY,EAAE,MAAM,CAAC,OAAO,EAAE,KAAK,IAAI,IAAI,CAAC,YAAY;YACxD,oBAAoB,EAAE,MAAM,CAAC,oBAAoB,IAAG,IAAI,CAAC,oBAAoB;YAC7E,6JAA6J;YAC7J,kBAAkB,EAAE,MAAM,CAAC,kBAAkB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,kBAAkB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC;YACzH,2BAA2B,EAAE,MAAM,CAAC,MAAM,CAAC,2BAA2B,IAAI,IAAI,CAAC,2BAA2B;YAC1G,gBAAgB,EAAE,MAAM,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB;YAClE,0BAA0B,EAAE,MAAM,CAAC,0BAA0B,IAAI,IAAI,CAAC,0BAA0B;YAChG,WAAW,EAAE,MAAM,CAAC,MAAM,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW;YAC1D,gBAAgB,EAAE,MAAM,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB;SACnE,CAAC,CAAC;IACL,CAAC;IAEM,oBAAoB,CAAC,SAAqC,EAAE,MAAc,EAAE,MAAc,EAAE,QAAgB,EAAE,QAAgB,EAAE,SAAwB,EAAE,OAAe,EAAE,OAAe,EAAE,IAAe,EAAE,eAAuB;QACzO,IAAI,IAAI,CAAC,KAAK,CAAC,kBAAkB;YAC/B,OAAO,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,oBAAoB,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;QAE/J,OAAO,SAAS,CAAC,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;IACzH,CAAC;IAEM,MAAM,CAAC,oBAAoB;QAChC,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC,EAAE,UAAU,EAAE,UAAU,CAAC,WAAW,EAAE,QAAQ,EAAE,KAAK,EAAE,oBAAoB,EAAE,KAAK,EAAE,CAAC,CAAC;QACtH,MAAM,kBAAkB,GAAG,IAAI,gBAAgB,CAAC,SAAS,EAAE,CAAC;QAC5D,kBAAkB,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC5C,OAAO,IAAI,WAAW,CAAC;YACrB,SAAS;YACT,SAAS,EAAE,SAAS,CAAC,cAAc,EAAE;YACrC,kBAAkB;YAClB,YAAY,EAAE,YAAY,CAAC,MAAM,CAAC,SAAS,CAAC;YAC5C,IAAI,EAAE,IAAI;SACX,CAAC,CAAC;IACL,CAAC;IAEM,cAAc;QACnB,OAAO,IAAI,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC,CAAC;IACnE,CAAC;IAED,YAAmB,IAAwB;QACzC,IAAI,CAAC,IAAI,CAAC,YAAY;YACpB,IAAI,CAAC,YAAY,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;QAErC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,CAAC;IAC1D,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { Transform } from \"@itwin/core-geometry\";\nimport {\n BatchType, FeatureAppearance, FeatureAppearanceProvider, GeometryClass, HiddenLine, RealityModelDisplaySettings, RenderMode, ViewFlags,\n} from \"@itwin/core-common\";\nimport { IModelConnection } from \"../../../IModelConnection\";\nimport { FeatureSymbology } from \"../../../render/FeatureSymbology\";\nimport { ClipVolume } from \"./ClipVolume\";\nimport { Branch } from \"./Graphic\";\nimport { PlanarClassifier } from \"./PlanarClassifier\";\nimport { TextureDrape } from \"./TextureDrape\";\nimport { EdgeSettings } from \"./EdgeSettings\";\n\n/** Options used to construct a BranchState.\n * @internal\n */\nexport interface BranchStateOptions {\n readonly transform: Transform;\n viewFlags: ViewFlags;\n symbologyOverrides: FeatureSymbology.Overrides;\n clipVolume?: ClipVolume;\n readonly planarClassifier?: PlanarClassifier;\n readonly secondaryClassifiers?: PlanarClassifier[];\n readonly textureDrape?: TextureDrape;\n readonly edgeSettings: EdgeSettings;\n /** Used chiefly for readPixels() to identify context of picked Ids when graphics from multiple iModels are displayed together. */\n readonly iModel?: IModelConnection;\n readonly transformFromIModel?: Transform;\n /** Whether the graphics in this branch are 2d or 3d.\n * Sometimes we draw 3d orthographic views in the context of a 2d view (e.g., sheet view attachments).\n * Currently this only affects the logic for discarding surfaces (in 2d, we relay on display priority to enforce draw order between different elements;\n * in 3d we use the pick buffers.\n */\n is3d: boolean;\n frustumScale?: { x: number, y: number };\n readonly appearanceProvider?: FeatureAppearanceProvider;\n readonly realityModelDisplaySettings?: RealityModelDisplaySettings;\n forceViewCoords?: boolean;\n readonly viewAttachmentId?: Id64String;\n readonly inSectionDrawingAttachment?: boolean;\n groupNodeId?: number;\n /** If true, the view's [DisplayStyleSettings.clipStyle]($common) will be disabled for this branch.\n * No [ClipStyle.insideColor]($common), [ClipStyle.outsideColor]($common), or [ClipStyle.intersectionStyle]($common) will be applied.\n */\n disableClipStyle?: true;\n}\n\n/**\n * Represents a branch node in the scene graph, with associated view flags and transform to be applied to\n * all sub-nodes of the branch.\n * @internal\n */\nexport class BranchState {\n private readonly _opts: BranchStateOptions;\n\n public get transform() { return this._opts.transform; }\n public get viewFlags() { return this._opts.viewFlags; }\n public set viewFlags(vf: ViewFlags) { this._opts.viewFlags = vf.normalize(); }\n public get clipVolume() { return this._opts.clipVolume; }\n public get forceViewCoords(): boolean { return true === this._opts.forceViewCoords; }\n public get planarClassifier() { return this._opts.planarClassifier; }\n public get textureDrape() { return this._opts.textureDrape; }\n public get edgeSettings() { return this._opts.edgeSettings; }\n public get iModel() { return this._opts.iModel; }\n public get transformFromIModel() { return this._opts.transformFromIModel; }\n public get is3d() { return this._opts.is3d; }\n public get frustumScale() { return this._opts.frustumScale!; }\n public get appearanceProvider() { return this._opts.appearanceProvider; }\n public get secondaryClassifiers() { return this._opts.secondaryClassifiers; }\n public get realityModelDisplaySettings() { return this._opts.realityModelDisplaySettings; }\n public get viewAttachmentId() { return this._opts.viewAttachmentId; }\n public get inSectionDrawingAttachment() { return this._opts.inSectionDrawingAttachment; }\n public get groupNodeId() { return this._opts.groupNodeId; }\n public get disableClipStyle() { return this._opts.disableClipStyle;}\n\n public get symbologyOverrides() {\n return this._opts.symbologyOverrides;\n }\n public set symbologyOverrides(ovrs: FeatureSymbology.Overrides) {\n this._opts.symbologyOverrides = ovrs;\n }\n\n public changeRenderPlan(viewFlags: ViewFlags, is3d: boolean, hline: HiddenLine.Settings | undefined): void {\n this.viewFlags = viewFlags;\n this._opts.is3d = is3d;\n this.edgeSettings.init(hline);\n }\n\n /** Create a BranchState from a Branch. Any properties not explicitly specified by the new Branch are inherited from the previous BranchState. */\n public static fromBranch(prev: BranchState, branch: Branch): BranchState {\n return new BranchState({\n viewFlags: branch.branch.getViewFlags(prev.viewFlags),\n transform: prev.transform.multiplyTransformTransform(branch.localToWorldTransform),\n symbologyOverrides: branch.branch.symbologyOverrides ?? prev.symbologyOverrides,\n iModel: branch.iModel ?? prev.iModel,\n transformFromIModel: branch.transformFromExternalIModel ?? prev.transformFromIModel,\n planarClassifier: (undefined !== branch.planarClassifier && undefined !== branch.planarClassifier.texture) ? branch.planarClassifier : prev.planarClassifier,\n textureDrape: branch.textureDrape ?? prev.textureDrape,\n clipVolume: branch.clips,\n forceViewCoords: prev.forceViewCoords,\n edgeSettings: branch.edgeSettings ?? prev.edgeSettings,\n is3d: branch.frustum?.is3d ?? prev.is3d,\n frustumScale: branch.frustum?.scale ?? prev.frustumScale,\n secondaryClassifiers: branch.secondaryClassifiers?? prev.secondaryClassifiers,\n // The branch can augment the symbology overrides. If it doesn't want to, allow its parent to do so, unless this branch supplies its own symbology overrides.\n appearanceProvider: branch.appearanceProvider ?? (branch.branch.symbologyOverrides ? undefined : prev.appearanceProvider),\n realityModelDisplaySettings: branch.branch.realityModelDisplaySettings ?? prev.realityModelDisplaySettings,\n viewAttachmentId: branch.viewAttachmentId ?? prev.viewAttachmentId,\n inSectionDrawingAttachment: branch.inSectionDrawingAttachment ?? prev.inSectionDrawingAttachment,\n groupNodeId: branch.branch.groupNodeId ?? prev.groupNodeId,\n disableClipStyle: branch.disableClipStyle ?? prev.disableClipStyle,\n });\n }\n\n public getFeatureAppearance(overrides: FeatureSymbology.Overrides, elemLo: number, elemHi: number, subcatLo: number, subcatHi: number, geomClass: GeometryClass, modelLo: number, modelHi: number, type: BatchType, animationNodeId: number): FeatureAppearance | undefined {\n if (this._opts.appearanceProvider)\n return this._opts.appearanceProvider.getFeatureAppearance(overrides, elemLo, elemHi, subcatLo, subcatHi, geomClass, modelLo, modelHi, type, animationNodeId);\n\n return overrides.getAppearance(elemLo, elemHi, subcatLo, subcatHi, geomClass, modelLo, modelHi, type, animationNodeId);\n }\n\n public static createForDecorations(): BranchState {\n const viewFlags = new ViewFlags({ renderMode: RenderMode.SmoothShade, lighting: false, whiteOnWhiteReversal: false });\n const symbologyOverrides = new FeatureSymbology.Overrides();\n symbologyOverrides.ignoreSubCategory = true;\n return new BranchState({\n viewFlags,\n transform: Transform.createIdentity(),\n symbologyOverrides,\n edgeSettings: EdgeSettings.create(undefined),\n is3d: true,\n });\n }\n\n public withViewCoords(): BranchState {\n return new BranchState({ ...this._opts, forceViewCoords: true });\n }\n\n public constructor(opts: BranchStateOptions) {\n if (!opts.frustumScale)\n opts.frustumScale = { x: 1, y: 1 };\n\n this._opts = opts;\n this._opts.viewFlags = this._opts.viewFlags.normalize();\n }\n}\n"]}
1
+ {"version":3,"file":"BranchState.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/BranchState.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAGH,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAC4H,UAAU,EAAE,SAAS,GACvJ,MAAM,oBAAoB,CAAC;AAE5B,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AAKpE,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAqC9C;;;;GAIG;AACH,MAAM,OAAO,WAAW;IACL,KAAK,CAAqB;IAE3C,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC;IACvD,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC;IACvD,IAAW,SAAS,CAAC,EAAa,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,EAAE,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC9E,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;IACzD,IAAW,eAAe,KAAc,OAAO,IAAI,KAAK,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC;IACrF,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC;IACrE,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC;IAC7D,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC;IAC7D,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;IACjD,IAAW,mBAAmB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC;IAC3E,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;IAC7C,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,YAAa,CAAC,CAAC,CAAC;IAC9D,IAAW,kBAAkB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,CAAC,CAAC;IACzE,IAAW,oBAAoB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,CAAC;IAC7E,IAAW,2BAA2B,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,2BAA2B,CAAC,CAAC,CAAC;IAC3F,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC;IACrE,IAAW,0BAA0B,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,0BAA0B,CAAC,CAAC,CAAC;IACzF,IAAW,WAAW,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC;IAC3D,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAA,CAAC;IACpE,IAAW,WAAW,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAA,CAAC;IAE1D,IAAW,kBAAkB;QAC3B,OAAO,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC;IACvC,CAAC;IACD,IAAW,kBAAkB,CAAC,IAAgC;QAC5D,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC;IACvC,CAAC;IAEM,gBAAgB,CAAC,SAAoB,EAAE,IAAa,EAAE,KAAsC,EAAE,OAAwB;QAC3H,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QACvB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,OAAO,CAAC;IACnC,CAAC;IAED,iJAAiJ;IAC1I,MAAM,CAAC,UAAU,CAAC,IAAiB,EAAE,MAAc;QACxD,OAAO,IAAI,WAAW,CAAC;YACrB,SAAS,EAAE,MAAM,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,CAAC;YACrD,SAAS,EAAE,IAAI,CAAC,SAAS,CAAC,0BAA0B,CAAC,MAAM,CAAC,qBAAqB,CAAC;YAClF,kBAAkB,EAAE,MAAM,CAAC,MAAM,CAAC,kBAAkB,IAAI,IAAI,CAAC,kBAAkB;YAC/E,MAAM,EAAE,MAAM,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM;YACpC,mBAAmB,EAAE,MAAM,CAAC,2BAA2B,IAAI,IAAI,CAAC,mBAAmB;YACnF,gBAAgB,EAAE,CAAC,SAAS,KAAK,MAAM,CAAC,gBAAgB,IAAI,SAAS,KAAK,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB;YAC5J,YAAY,EAAE,MAAM,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YACtD,UAAU,EAAE,MAAM,CAAC,KAAK;YACxB,eAAe,EAAE,IAAI,CAAC,eAAe;YACrC,YAAY,EAAE,MAAM,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YACtD,IAAI,EAAE,MAAM,CAAC,OAAO,EAAE,IAAI,IAAI,IAAI,CAAC,IAAI;YACvC,YAAY,EAAE,MAAM,CAAC,OAAO,EAAE,KAAK,IAAI,IAAI,CAAC,YAAY;YACxD,oBAAoB,EAAE,MAAM,CAAC,oBAAoB,IAAG,IAAI,CAAC,oBAAoB;YAC7E,6JAA6J;YAC7J,kBAAkB,EAAE,MAAM,CAAC,kBAAkB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,kBAAkB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC;YACzH,2BAA2B,EAAE,MAAM,CAAC,MAAM,CAAC,2BAA2B,IAAI,IAAI,CAAC,2BAA2B;YAC1G,gBAAgB,EAAE,MAAM,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB;YAClE,0BAA0B,EAAE,MAAM,CAAC,0BAA0B,IAAI,IAAI,CAAC,0BAA0B;YAChG,WAAW,EAAE,MAAM,CAAC,MAAM,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW;YAC1D,gBAAgB,EAAE,MAAM,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB;YAClE,WAAW,EAAE,MAAM,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW;SACpD,CAAC,CAAC;IACL,CAAC;IAEM,oBAAoB,CAAC,SAAqC,EAAE,MAAc,EAAE,MAAc,EAAE,QAAgB,EAAE,QAAgB,EAAE,SAAwB,EAAE,OAAe,EAAE,OAAe,EAAE,IAAe,EAAE,eAAuB;QACzO,IAAI,IAAI,CAAC,KAAK,CAAC,kBAAkB;YAC/B,OAAO,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,oBAAoB,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;QAE/J,OAAO,SAAS,CAAC,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;IACzH,CAAC;IAEM,MAAM,CAAC,oBAAoB;QAChC,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC,EAAE,UAAU,EAAE,UAAU,CAAC,WAAW,EAAE,QAAQ,EAAE,KAAK,EAAE,oBAAoB,EAAE,KAAK,EAAE,CAAC,CAAC;QACtH,MAAM,kBAAkB,GAAG,IAAI,gBAAgB,CAAC,SAAS,EAAE,CAAC;QAC5D,kBAAkB,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC5C,OAAO,IAAI,WAAW,CAAC;YACrB,SAAS;YACT,SAAS,EAAE,SAAS,CAAC,cAAc,EAAE;YACrC,kBAAkB;YAClB,YAAY,EAAE,YAAY,CAAC,MAAM,CAAC,SAAS,CAAC;YAC5C,IAAI,EAAE,IAAI;SACX,CAAC,CAAC;IACL,CAAC;IAEM,cAAc;QACnB,OAAO,IAAI,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC,CAAC;IACnE,CAAC;IAED,YAAmB,IAAwB;QACzC,IAAI,CAAC,IAAI,CAAC,YAAY;YACpB,IAAI,CAAC,YAAY,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;QAErC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,CAAC;IAC1D,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { Transform } from \"@itwin/core-geometry\";\nimport {\n BatchType, ContourDisplay, FeatureAppearance, FeatureAppearanceProvider, GeometryClass, HiddenLine, RealityModelDisplaySettings, RenderMode, ViewFlags,\n} from \"@itwin/core-common\";\nimport { IModelConnection } from \"../../../IModelConnection\";\nimport { FeatureSymbology } from \"../../../render/FeatureSymbology\";\nimport { ClipVolume } from \"./ClipVolume\";\nimport { Branch } from \"./Graphic\";\nimport { PlanarClassifier } from \"./PlanarClassifier\";\nimport { TextureDrape } from \"./TextureDrape\";\nimport { EdgeSettings } from \"./EdgeSettings\";\n\n/** Options used to construct a BranchState.\n * @internal\n */\nexport interface BranchStateOptions {\n readonly transform: Transform;\n viewFlags: ViewFlags;\n symbologyOverrides: FeatureSymbology.Overrides;\n clipVolume?: ClipVolume;\n readonly planarClassifier?: PlanarClassifier;\n readonly secondaryClassifiers?: PlanarClassifier[];\n readonly textureDrape?: TextureDrape;\n readonly edgeSettings: EdgeSettings;\n /** Used chiefly for readPixels() to identify context of picked Ids when graphics from multiple iModels are displayed together. */\n readonly iModel?: IModelConnection;\n readonly transformFromIModel?: Transform;\n /** Whether the graphics in this branch are 2d or 3d.\n * Sometimes we draw 3d orthographic views in the context of a 2d view (e.g., sheet view attachments).\n * Currently this only affects the logic for discarding surfaces (in 2d, we relay on display priority to enforce draw order between different elements;\n * in 3d we use the pick buffers.\n */\n is3d: boolean;\n frustumScale?: { x: number, y: number };\n readonly appearanceProvider?: FeatureAppearanceProvider;\n readonly realityModelDisplaySettings?: RealityModelDisplaySettings;\n forceViewCoords?: boolean;\n readonly viewAttachmentId?: Id64String;\n readonly inSectionDrawingAttachment?: boolean;\n groupNodeId?: number;\n /** If true, the view's [DisplayStyleSettings.clipStyle]($common) will be disabled for this branch.\n * No [ClipStyle.insideColor]($common), [ClipStyle.outsideColor]($common), or [ClipStyle.intersectionStyle]($common) will be applied.\n */\n disableClipStyle?: true;\n contourLine?: ContourDisplay;\n}\n\n/**\n * Represents a branch node in the scene graph, with associated view flags and transform to be applied to\n * all sub-nodes of the branch.\n * @internal\n */\nexport class BranchState {\n private readonly _opts: BranchStateOptions;\n\n public get transform() { return this._opts.transform; }\n public get viewFlags() { return this._opts.viewFlags; }\n public set viewFlags(vf: ViewFlags) { this._opts.viewFlags = vf.normalize(); }\n public get clipVolume() { return this._opts.clipVolume; }\n public get forceViewCoords(): boolean { return true === this._opts.forceViewCoords; }\n public get planarClassifier() { return this._opts.planarClassifier; }\n public get textureDrape() { return this._opts.textureDrape; }\n public get edgeSettings() { return this._opts.edgeSettings; }\n public get iModel() { return this._opts.iModel; }\n public get transformFromIModel() { return this._opts.transformFromIModel; }\n public get is3d() { return this._opts.is3d; }\n public get frustumScale() { return this._opts.frustumScale!; }\n public get appearanceProvider() { return this._opts.appearanceProvider; }\n public get secondaryClassifiers() { return this._opts.secondaryClassifiers; }\n public get realityModelDisplaySettings() { return this._opts.realityModelDisplaySettings; }\n public get viewAttachmentId() { return this._opts.viewAttachmentId; }\n public get inSectionDrawingAttachment() { return this._opts.inSectionDrawingAttachment; }\n public get groupNodeId() { return this._opts.groupNodeId; }\n public get disableClipStyle() { return this._opts.disableClipStyle;}\n public get contourLine() { return this._opts.contourLine;}\n\n public get symbologyOverrides() {\n return this._opts.symbologyOverrides;\n }\n public set symbologyOverrides(ovrs: FeatureSymbology.Overrides) {\n this._opts.symbologyOverrides = ovrs;\n }\n\n public changeRenderPlan(viewFlags: ViewFlags, is3d: boolean, hline: HiddenLine.Settings | undefined, contour?: ContourDisplay): void {\n this.viewFlags = viewFlags;\n this._opts.is3d = is3d;\n this.edgeSettings.init(hline);\n this._opts.contourLine = contour;\n }\n\n /** Create a BranchState from a Branch. Any properties not explicitly specified by the new Branch are inherited from the previous BranchState. */\n public static fromBranch(prev: BranchState, branch: Branch): BranchState {\n return new BranchState({\n viewFlags: branch.branch.getViewFlags(prev.viewFlags),\n transform: prev.transform.multiplyTransformTransform(branch.localToWorldTransform),\n symbologyOverrides: branch.branch.symbologyOverrides ?? prev.symbologyOverrides,\n iModel: branch.iModel ?? prev.iModel,\n transformFromIModel: branch.transformFromExternalIModel ?? prev.transformFromIModel,\n planarClassifier: (undefined !== branch.planarClassifier && undefined !== branch.planarClassifier.texture) ? branch.planarClassifier : prev.planarClassifier,\n textureDrape: branch.textureDrape ?? prev.textureDrape,\n clipVolume: branch.clips,\n forceViewCoords: prev.forceViewCoords,\n edgeSettings: branch.edgeSettings ?? prev.edgeSettings,\n is3d: branch.frustum?.is3d ?? prev.is3d,\n frustumScale: branch.frustum?.scale ?? prev.frustumScale,\n secondaryClassifiers: branch.secondaryClassifiers?? prev.secondaryClassifiers,\n // The branch can augment the symbology overrides. If it doesn't want to, allow its parent to do so, unless this branch supplies its own symbology overrides.\n appearanceProvider: branch.appearanceProvider ?? (branch.branch.symbologyOverrides ? undefined : prev.appearanceProvider),\n realityModelDisplaySettings: branch.branch.realityModelDisplaySettings ?? prev.realityModelDisplaySettings,\n viewAttachmentId: branch.viewAttachmentId ?? prev.viewAttachmentId,\n inSectionDrawingAttachment: branch.inSectionDrawingAttachment ?? prev.inSectionDrawingAttachment,\n groupNodeId: branch.branch.groupNodeId ?? prev.groupNodeId,\n disableClipStyle: branch.disableClipStyle ?? prev.disableClipStyle,\n contourLine: branch.contourLine ?? prev.contourLine,\n });\n }\n\n public getFeatureAppearance(overrides: FeatureSymbology.Overrides, elemLo: number, elemHi: number, subcatLo: number, subcatHi: number, geomClass: GeometryClass, modelLo: number, modelHi: number, type: BatchType, animationNodeId: number): FeatureAppearance | undefined {\n if (this._opts.appearanceProvider)\n return this._opts.appearanceProvider.getFeatureAppearance(overrides, elemLo, elemHi, subcatLo, subcatHi, geomClass, modelLo, modelHi, type, animationNodeId);\n\n return overrides.getAppearance(elemLo, elemHi, subcatLo, subcatHi, geomClass, modelLo, modelHi, type, animationNodeId);\n }\n\n public static createForDecorations(): BranchState {\n const viewFlags = new ViewFlags({ renderMode: RenderMode.SmoothShade, lighting: false, whiteOnWhiteReversal: false });\n const symbologyOverrides = new FeatureSymbology.Overrides();\n symbologyOverrides.ignoreSubCategory = true;\n return new BranchState({\n viewFlags,\n transform: Transform.createIdentity(),\n symbologyOverrides,\n edgeSettings: EdgeSettings.create(undefined),\n is3d: true,\n });\n }\n\n public withViewCoords(): BranchState {\n return new BranchState({ ...this._opts, forceViewCoords: true });\n }\n\n public constructor(opts: BranchStateOptions) {\n if (!opts.frustumScale)\n opts.frustumScale = { x: 1, y: 1 };\n\n this._opts = opts;\n this._opts.viewFlags = this._opts.viewFlags.normalize();\n }\n}\n"]}
@@ -2,7 +2,7 @@
2
2
  * @module WebGL
3
3
  */
4
4
  import { ClipVector, Matrix4d } from "@itwin/core-geometry";
5
- import { ClipStyle, HiddenLine, ViewFlags } from "@itwin/core-common";
5
+ import { ClipStyle, ContourDisplay, HiddenLine, ViewFlags } from "@itwin/core-common";
6
6
  import { FeatureSymbology } from "../../../render/FeatureSymbology";
7
7
  import { BranchState } from "./BranchState";
8
8
  import { BranchStack } from "./BranchStack";
@@ -49,7 +49,7 @@ export declare class BranchUniforms {
49
49
  pop(): void;
50
50
  pushViewClip(): void;
51
51
  popViewClip(): void;
52
- changeRenderPlan(vf: ViewFlags, is3d: boolean, hline: HiddenLine.Settings | undefined): void;
52
+ changeRenderPlan(vf: ViewFlags, is3d: boolean, hline: HiddenLine.Settings | undefined, contourLine?: ContourDisplay | undefined): void;
53
53
  updateViewClip(clip: ClipVector | undefined, style: ClipStyle): void;
54
54
  overrideFeatureSymbology(ovr: FeatureSymbology.Overrides): void;
55
55
  bindModelViewMatrix(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean): void;
@@ -1 +1 @@
1
- {"version":3,"file":"BranchUniforms.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/BranchUniforms.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,UAAU,EAAY,QAAQ,EAA2B,MAAM,sBAAsB,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AACtE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AACnC,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAgB,SAAS,EAAE,MAAM,QAAQ,CAAC;AACjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAiBxC;;GAEG;AACH,qBAAa,cAAc;IACzB,SAAgB,SAAS,EAAE,SAAS,CAAC;IACrC,OAAO,CAAC,gBAAgB,CAAS;IAG1B,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,OAAO,SAAK;IACnB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAqB;IAC5C,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAS;IAGjC,OAAO,CAAC,YAAY,CAAS;IAC7B,OAAO,CAAC,sBAAsB,CAAC,CAAU;IAGzC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAA6B;IACjD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAA6B;IAGlD,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAiB;IACvC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAiB;IACxC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAiB;IACtC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAiB;IAGtC,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAA8B;IAChE,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAA8B;IACjE,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAA6B;IACjE,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA8B;IACpE,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAwB;IAEnD,IAAW,KAAK,IAAI,WAAW,CAAwB;gBAEpC,MAAM,EAAE,MAAM;IAQ1B,gBAAgB,IAAI,UAAU;IAI9B,oBAAoB,CAAC,UAAU,EAAE,UAAU,GAAG,cAAc;IAInE,IAAW,eAAe,IAAI,QAAQ,CAErC;IAED,IAAW,GAAG,IAAI,WAAW,CAE5B;IAED,IAAW,MAAM,IAAI,MAAM,CAE1B;IAEM,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAahC,SAAS,CAAC,KAAK,EAAE,WAAW,GAAG,IAAI;IAUnC,GAAG,IAAI,IAAI;IASX,YAAY,IAAI,IAAI;IAQpB,WAAW,IAAI,IAAI;IAMnB,gBAAgB,CAAC,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,UAAU,CAAC,QAAQ,GAAG,SAAS,GAAG,IAAI;IAI5F,cAAc,CAAC,IAAI,EAAE,UAAU,GAAG,SAAS,EAAE,KAAK,EAAE,SAAS,GAAG,IAAI;IAIpE,wBAAwB,CAAC,GAAG,EAAE,gBAAgB,CAAC,SAAS,GAAG,IAAI;IAI/D,mBAAmB,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,GAAG,IAAI;IAK9F,6BAA6B,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,GAAG,IAAI;IAKxG,yBAAyB,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO;IAK7F,yBAAyB,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO;IAKpG,OAAO,CAAC,MAAM;IA+Ed,OAAO,CAAC,YAAY;CASrB"}
1
+ {"version":3,"file":"BranchUniforms.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/BranchUniforms.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,UAAU,EAAY,QAAQ,EAA2B,MAAM,sBAAsB,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,cAAc,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AACtF,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AACnC,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAgB,SAAS,EAAE,MAAM,QAAQ,CAAC;AACjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAiBxC;;GAEG;AACH,qBAAa,cAAc;IACzB,SAAgB,SAAS,EAAE,SAAS,CAAC;IACrC,OAAO,CAAC,gBAAgB,CAAS;IAG1B,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,OAAO,SAAK;IACnB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAqB;IAC5C,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAS;IAGjC,OAAO,CAAC,YAAY,CAAS;IAC7B,OAAO,CAAC,sBAAsB,CAAC,CAAU;IAGzC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAA6B;IACjD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAA6B;IAGlD,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAiB;IACvC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAiB;IACxC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAiB;IACtC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAiB;IAGtC,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAA8B;IAChE,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAA8B;IACjE,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAA6B;IACjE,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA8B;IACpE,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAwB;IAEnD,IAAW,KAAK,IAAI,WAAW,CAAwB;gBAEpC,MAAM,EAAE,MAAM;IAQ1B,gBAAgB,IAAI,UAAU;IAI9B,oBAAoB,CAAC,UAAU,EAAE,UAAU,GAAG,cAAc;IAInE,IAAW,eAAe,IAAI,QAAQ,CAErC;IAED,IAAW,GAAG,IAAI,WAAW,CAE5B;IAED,IAAW,MAAM,IAAI,MAAM,CAE1B;IAEM,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAYhC,SAAS,CAAC,KAAK,EAAE,WAAW,GAAG,IAAI;IAUnC,GAAG,IAAI,IAAI;IASX,YAAY,IAAI,IAAI;IAQpB,WAAW,IAAI,IAAI;IAMnB,gBAAgB,CAAC,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,UAAU,CAAC,QAAQ,GAAG,SAAS,EAAE,WAAW,CAAC,EAAE,cAAc,GAAG,SAAS,GAAG,IAAI;IAItI,cAAc,CAAC,IAAI,EAAE,UAAU,GAAG,SAAS,EAAE,KAAK,EAAE,SAAS,GAAG,IAAI;IAIpE,wBAAwB,CAAC,GAAG,EAAE,gBAAgB,CAAC,SAAS,GAAG,IAAI;IAI/D,mBAAmB,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,GAAG,IAAI;IAK9F,6BAA6B,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,GAAG,IAAI;IAKxG,yBAAyB,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO;IAK7F,yBAAyB,CAAC,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO;IAKpG,OAAO,CAAC,MAAM;IA+Ed,OAAO,CAAC,YAAY;CASrB"}
@@ -107,8 +107,8 @@ export class BranchUniforms {
107
107
  this._viewClipEnabled = false;
108
108
  assert((this._target.isReadPixelsInProgress ? 2 : 1) === this._stack.length);
109
109
  }
110
- changeRenderPlan(vf, is3d, hline) {
111
- this._stack.changeRenderPlan(vf, is3d, hline);
110
+ changeRenderPlan(vf, is3d, hline, contourLine) {
111
+ this._stack.changeRenderPlan(vf, is3d, hline, contourLine);
112
112
  }
113
113
  updateViewClip(clip, style) {
114
114
  this.clipStack.setViewClip(clip, style);
@@ -1 +1 @@
1
- {"version":3,"file":"BranchUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/BranchUniforms.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAc,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAO,MAAM,sBAAsB,CAAC;AAI/F,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAI1C,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,IAAI,EAAa,MAAM,QAAQ,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAE/C,SAAS,SAAS,CAAC,CAAkB,EAAE,CAAkB;IACvD,IAAI,CAAC,KAAK,CAAC;QACT,OAAO,IAAI,CAAC;IAEd,IAAI,CAAC,SAAS,KAAK,CAAC,CAAC,KAAK,CAAC,SAAS,KAAK,CAAC,CAAC;QACzC,OAAO,KAAK,CAAC;IAEf,IAAI,SAAS,KAAK,CAAC,IAAI,SAAS,KAAK,CAAC;QACpC,OAAO,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IAE3B,MAAM,CAAC,SAAS,KAAK,CAAC,IAAI,SAAS,KAAK,CAAC,CAAC,CAAC;IAC3C,OAAO,IAAI,CAAC;AACd,CAAC;AAED;;GAEG;AACH,MAAM,OAAO,cAAc;IACT,SAAS,CAAY;IAC7B,gBAAgB,GAAG,KAAK,CAAC;IAEjC,2EAA2E;IACpE,SAAS,CAAa;IACtB,OAAO,GAAG,CAAC,CAAC;IACF,MAAM,GAAG,IAAI,WAAW,EAAE,CAAC;IAC3B,OAAO,CAAS;IAEjC,0CAA0C;IAClC,YAAY,GAAG,KAAK,CAAC;IACrB,sBAAsB,CAAW;IAEzC,YAAY;IACK,GAAG,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;IAChC,IAAI,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;IAElD,YAAY;IACK,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;IACtB,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;IACvB,IAAI,GAAG,IAAI,OAAO,EAAE,CAAC;IACrB,IAAI,GAAG,IAAI,OAAO,EAAE,CAAC;IAEtC,gBAAgB;IACC,iBAAiB,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;IAC/C,kBAAkB,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;IAChD,mBAAmB,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;IAChD,qBAAqB,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;IACnD,UAAU,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAEnD,IAAW,KAAK,KAAkB,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAEvD,YAAmB,MAAc;QAC/B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,SAAS,GAAG,IAAI,SAAS,CAC5B,GAAG,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,EACxC,GAAG,EAAE,CAAC,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,UAAU,CAC7D,CAAC;IACJ,CAAC;IAEM,gBAAgB;QACrB,OAAO,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;IAEM,oBAAoB,CAAC,UAAsB;QAChD,OAAO,IAAI,cAAc,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;IACnE,CAAC;IAED,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,GAAG,CAAC;IAClB,CAAC;IAED,IAAW,GAAG;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC;IACzB,CAAC;IAED,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC5B,CAAC;IAEM,UAAU,CAAC,MAAc;QAC9B,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QAE/B,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC;QAE7C,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU;YACrB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAE3C,IAAI,MAAM,CAAC,MAAM,CAAC,2BAA2B;YAC3C,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC;IACzF,CAAC;IAEM,SAAS,CAAC,KAAkB;QACjC,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC7B,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU;YACrB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAE3C,IAAI,KAAK,CAAC,2BAA2B;YACnC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,2BAA2B,CAAC,CAAC;IACjF,CAAC;IAEM,GAAG;QACR,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU;YACrB,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;QAEvB,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAClB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC;IAC/C,CAAC;IAEM,YAAY;QACjB,MAAM,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC/B,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,6EAA6E;QAC7E,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/E,CAAC;IAEM,WAAW;QAChB,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/E,CAAC;IAEM,gBAAgB,CAAC,EAAa,EAAE,IAAa,EAAE,KAAsC;QAC1F,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,EAAE,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IAChD,CAAC;IAEM,cAAc,CAAC,IAA4B,EAAE,KAAgB;QAClE,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC;IAEM,wBAAwB,CAAC,GAA+B;QAC7D,IAAI,CAAC,MAAM,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC;IACzC,CAAC;IAEM,mBAAmB,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QAC5F,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAEM,6BAA6B,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QACtG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAEM,yBAAyB,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QAClG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEM,yBAAyB,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QAClG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEO,MAAM,CAAC,OAAsB,EAAE,QAAwB,EAAE,YAAqB;QACpF,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAC9E,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC;YACvB,MAAM,CAAC,IAAI,CAAC,CAAC;QAEf,MAAM,aAAa,GAAG,QAAQ,CAAC,WAAW,CAAC;QAC3C,IAAI,SAAS,KAAK,aAAa,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACrD,IAAI,CAAC,YAAY,GAAG,SAAS,KAAK,aAAa,CAAC;YAChD,MAAM,CAAC,IAAI,CAAC,CAAC;QACf,CAAC;QAED,MAAM,GAAG,GAAG,QAAQ,CAAC,qBAAqB,CAAC;QAC3C,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,IAAI,CAAC,sBAAsB,CAAC,EAAE,CAAC;YACjD,IAAI,CAAC,sBAAsB,GAAG,GAAG,CAAC;YAClC,MAAM,CAAC,IAAI,CAAC,CAAC;QACf,CAAC;QAED,IAAI,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACrB,OAAO,KAAK,CAAC;QAEf,IAAI,EAAE,CAAC;QACP,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC;QAClD,IAAI,YAAY,EAAE,CAAC;YACjB,yCAAyC;YACzC,EAAE,GAAG,WAAW,CAAC,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAC/C,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YACnE,IAAI,aAAa;gBACf,EAAE,GAAG,aAAa,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;YAE9C,qCAAqC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC;YAC5C,MAAM,UAAU,GAAG,SAAS,CAAC,qBAAqB,CAAC,IAAI,CAAC,UAAU,EAAE,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;YACpG,UAAU,CAAC,0BAA0B,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;QAChD,CAAC;aAAM,CAAC;YACN,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC;YAE5D,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,yHAAyH;gBACzH,4FAA4F;gBAC5F,IAAI,GAAG,EAAE,CAAC;oBACR,MAAM,cAAc,GAAG,UAAU,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAE,CAAC;oBAC5E,MAAM,iBAAiB,GAAG,SAAS,CAAC,yBAAyB,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBAC5G,MAAM,aAAa,GAAG,iBAAiB,CAAC,0BAA0B,CAAC,aAAa,CAAC,oBAAoB,CAAC,WAAW,CAAC,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;oBAChJ,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,aAAa,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBACpF,CAAC;qBAAM,CAAC;oBACN,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,aAAa,CAAC,oBAAoB,CAAC,WAAW,CAAC,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBACtH,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,SAAS,KAAK,GAAG,EAAE,CAAC;oBACtB,MAAM,cAAc,GAAG,UAAU,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAE,CAAC;oBAC5E,MAAM,iBAAiB,GAAG,SAAS,CAAC,yBAAyB,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBAC5G,MAAM,aAAa,GAAG,iBAAiB,CAAC,0BAA0B,CAAC,WAAW,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;oBAC5G,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,aAAa,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBACpF,CAAC;qBAAM,CAAC;oBACN,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,WAAW,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBAClF,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE,CAAC;YACrC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;YACzC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QAC9E,CAAC;aAAM,IAAI,SAAS,KAAK,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC;YACrH,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;QAC3C,CAAC;QAED,QAAQ,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,EAAE,CAAC,CAAC;QAEjC,qEAAqE;QACrE,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACvB,QAAQ,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACpE,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1C,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED,+CAA+C;IACvC,YAAY,CAAC,gBAAkC;QACrD,MAAM,EAAE,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,EAAE,EAAE,CAAC;YACP,MAAM,KAAK,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC;YACtD,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,KAAK,GAAG,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACtF,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,KAAK,GAAG,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACxF,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,GAAG,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAChI,CAAC;IACH,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert } from \"@itwin/core-bentley\";\nimport { ClipVector, Matrix3d, Matrix4d, Point3d, Transform, XYZ } from \"@itwin/core-geometry\";\nimport { ClipStyle, HiddenLine, ViewFlags } from \"@itwin/core-common\";\nimport { FeatureSymbology } from \"../../../render/FeatureSymbology\";\nimport { BranchState } from \"./BranchState\";\nimport { BranchStack } from \"./BranchStack\";\nimport { BatchState } from \"./BatchState\";\nimport { CachedGeometry } from \"./CachedGeometry\";\nimport { Branch } from \"./Graphic\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { Matrix3, Matrix4 } from \"./Matrix\";\nimport { RenderCommands } from \"./RenderCommands\";\nimport { desync, sync, SyncToken } from \"./Sync\";\nimport { Target } from \"./Target\";\nimport { ClipStack } from \"./ClipStack\";\nimport { IModelApp } from \"../../../IModelApp\";\n\nfunction equalXYZs(a: XYZ | undefined, b: XYZ | undefined): boolean {\n if (a === b)\n return true;\n\n if ((undefined === a) !== (undefined === b))\n return false;\n\n if (undefined !== a && undefined !== b)\n return a.isExactEqual(b);\n\n assert(undefined === a && undefined === b);\n return true;\n}\n\n/** Maintains uniform variable state associated with the Branch currently being drawn by a Target.\n * @internal\n */\nexport class BranchUniforms {\n public readonly clipStack: ClipStack;\n private _viewClipEnabled = false;\n\n // The model-view and model-view-projection matrices depend on the frustum.\n public syncToken?: SyncToken;\n public syncKey = 0;\n private readonly _stack = new BranchStack();\n private readonly _target: Target;\n\n // Parameters that affect synchronization.\n private _isInstanced = false;\n private _viewIndependentOrigin?: Point3d;\n\n // CPU state\n private readonly _mv = Matrix4d.createIdentity();\n private readonly _mvp = Matrix4d.createIdentity();\n\n // GPU state\n private readonly _mv32 = new Matrix4();\n private readonly _mvp32 = new Matrix4();\n private readonly _m32 = new Matrix4();\n private readonly _v32 = new Matrix3();\n\n // Working state\n private readonly _scratchTransform = Transform.createIdentity();\n private readonly _scratchTransform2 = Transform.createIdentity();\n private readonly _scratchViewToWorld = Matrix3d.createIdentity();\n private readonly _scratchVIModelMatrix = Transform.createIdentity();\n private readonly _zeroPoint = new Point3d(0, 0, 0);\n\n public get stack(): BranchStack { return this._stack; }\n\n public constructor(target: Target) {\n this._target = target;\n this.clipStack = new ClipStack(\n () => target.uniforms.frustum.viewMatrix,\n () => this._viewClipEnabled && this.top.viewFlags.clipVolume,\n );\n }\n\n public createBatchState(): BatchState {\n return new BatchState(this._stack);\n }\n\n public createRenderCommands(batchState: BatchState): RenderCommands {\n return new RenderCommands(this._target, this._stack, batchState);\n }\n\n public get modelViewMatrix(): Matrix4d {\n return this._mv;\n }\n\n public get top(): BranchState {\n return this._stack.top;\n }\n\n public get length(): number {\n return this._stack.length;\n }\n\n public pushBranch(branch: Branch): void {\n desync(this);\n this._stack.pushBranch(branch);\n\n this.setClipStyle(this.top.disableClipStyle);\n\n if (this.top.clipVolume)\n this.clipStack.push(this.top.clipVolume);\n\n if (branch.branch.realityModelDisplaySettings)\n this._target.uniforms.realityModel.update(branch.branch.realityModelDisplaySettings);\n }\n\n public pushState(state: BranchState): void {\n desync(this);\n this._stack.pushState(state);\n if (this.top.clipVolume)\n this.clipStack.push(this.top.clipVolume);\n\n if (state.realityModelDisplaySettings)\n this._target.uniforms.realityModel.update(state.realityModelDisplaySettings);\n }\n\n public pop(): void {\n desync(this);\n if (this.top.clipVolume)\n this.clipStack.pop();\n\n this._stack.pop();\n this.setClipStyle(this.top.disableClipStyle);\n }\n\n public pushViewClip(): void {\n assert(!this._viewClipEnabled);\n this._viewClipEnabled = true;\n\n // Target.readPixels() pushes another BranchState before pushing view clip...\n assert((this._target.isReadPixelsInProgress ? 2 : 1) === this._stack.length);\n }\n\n public popViewClip(): void {\n assert(this._viewClipEnabled);\n this._viewClipEnabled = false;\n assert((this._target.isReadPixelsInProgress ? 2 : 1) === this._stack.length);\n }\n\n public changeRenderPlan(vf: ViewFlags, is3d: boolean, hline: HiddenLine.Settings | undefined): void {\n this._stack.changeRenderPlan(vf, is3d, hline);\n }\n\n public updateViewClip(clip: ClipVector | undefined, style: ClipStyle): void {\n this.clipStack.setViewClip(clip, style);\n }\n\n public overrideFeatureSymbology(ovr: FeatureSymbology.Overrides): void {\n this._stack.setSymbologyOverrides(ovr);\n }\n\n public bindModelViewMatrix(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean): void {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix4(this._mv32);\n }\n\n public bindModelViewProjectionMatrix(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean): void {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix4(this._mvp32);\n }\n\n public bindModelToWorldTransform(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean) {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix4(this._m32);\n }\n\n public bindWorldToViewNTransform(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean) {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix3(this._v32);\n }\n\n private update(uniform: UniformHandle, geometry: CachedGeometry, isViewCoords: boolean): boolean {\n const uniforms = this._target.uniforms[isViewCoords ? \"viewRect\" : \"frustum\"];\n if (!sync(uniforms, this))\n desync(this);\n\n const instancedGeom = geometry.asInstanced;\n if (undefined !== instancedGeom || this._isInstanced) {\n this._isInstanced = undefined !== instancedGeom;\n desync(this);\n }\n\n const vio = geometry.viewIndependentOrigin;\n if (!equalXYZs(vio, this._viewIndependentOrigin)) {\n this._viewIndependentOrigin = vio;\n desync(this);\n }\n\n if (sync(this, uniform))\n return false;\n\n let mv;\n const modelMatrix = this._target.currentTransform;\n if (isViewCoords) {\n // Zero out Z for silly clipping tools...\n mv = modelMatrix.clone(this._scratchTransform);\n mv.matrix.coffs[2] = mv.matrix.coffs[5] = mv.matrix.coffs[8] = 0.0;\n if (instancedGeom)\n mv = instancedGeom.getRtcModelTransform(mv);\n\n // Scale based on device-pixel ratio.\n const scale = this._target.devicePixelRatio;\n const viewMatrix = Transform.createScaleAboutPoint(this._zeroPoint, scale, this._scratchTransform2);\n viewMatrix.multiplyTransformTransform(mv, mv);\n } else {\n const viewMatrix = this._target.uniforms.frustum.viewMatrix;\n\n if (undefined !== instancedGeom) {\n // For instanced geometry, the \"model view\" matrix is really a transform from center of instanced geometry range to view.\n // Shader will compute final model-view matrix based on this and the per-instance transform.\n if (vio) {\n const viewToWorldRot = viewMatrix.matrix.inverse(this._scratchViewToWorld)!;\n const rotateAboutOrigin = Transform.createFixedPointAndMatrix(vio, viewToWorldRot, this._scratchTransform2);\n const viModelMatrix = rotateAboutOrigin.multiplyTransformTransform(instancedGeom.getRtcModelTransform(modelMatrix), this._scratchVIModelMatrix);\n mv = viewMatrix.multiplyTransformTransform(viModelMatrix, this._scratchTransform);\n } else {\n mv = viewMatrix.multiplyTransformTransform(instancedGeom.getRtcModelTransform(modelMatrix), this._scratchTransform);\n }\n } else {\n if (undefined !== vio) {\n const viewToWorldRot = viewMatrix.matrix.inverse(this._scratchViewToWorld)!;\n const rotateAboutOrigin = Transform.createFixedPointAndMatrix(vio, viewToWorldRot, this._scratchTransform2);\n const viModelMatrix = rotateAboutOrigin.multiplyTransformTransform(modelMatrix, this._scratchVIModelMatrix);\n mv = viewMatrix.multiplyTransformTransform(viModelMatrix, this._scratchTransform);\n } else {\n mv = viewMatrix.multiplyTransformTransform(modelMatrix, this._scratchTransform);\n }\n }\n }\n\n if (this._target.wantThematicDisplay) {\n this._m32.initFromTransform(modelMatrix);\n this._v32.initFromMatrix3d(this._target.uniforms.frustum.viewMatrix.matrix);\n } else if (undefined !== geometry.asSurface?.mesh.constantLodVParams || this._target.uniforms.batch.wantContourLines) {\n this._m32.initFromTransform(modelMatrix);\n }\n\n Matrix4d.createTransform(mv, this._mv);\n this._mv32.initFromTransform(mv);\n\n // Don't bother computing mvp for instanced geometry - it's not used.\n if (!this._isInstanced) {\n uniforms.projectionMatrix.multiplyMatrixMatrix(this._mv, this._mvp);\n this._mvp32.initFromMatrix4d(this._mvp);\n }\n\n return true;\n }\n\n // set the clip style based on disableClipStyle\n private setClipStyle(disableClipStyle: true | undefined) {\n const vp = IModelApp.viewManager.selectedView;\n if (vp) {\n const style = vp.view.displayStyle.settings.clipStyle;\n this.clipStack.insideColor.alpha = disableClipStyle ? 0 : (style.insideColor ? 1 : 0);\n this.clipStack.outsideColor.alpha = disableClipStyle ? 0 : (style.outsideColor ? 1 : 0);\n this.clipStack.intersectionStyle.alpha = disableClipStyle ? 0 : (style.intersectionStyle ? style.intersectionStyle.width : 0);\n }\n }\n}\n"]}
1
+ {"version":3,"file":"BranchUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/BranchUniforms.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAc,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAO,MAAM,sBAAsB,CAAC;AAI/F,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAI1C,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,IAAI,EAAa,MAAM,QAAQ,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAE/C,SAAS,SAAS,CAAC,CAAkB,EAAE,CAAkB;IACvD,IAAI,CAAC,KAAK,CAAC;QACT,OAAO,IAAI,CAAC;IAEd,IAAI,CAAC,SAAS,KAAK,CAAC,CAAC,KAAK,CAAC,SAAS,KAAK,CAAC,CAAC;QACzC,OAAO,KAAK,CAAC;IAEf,IAAI,SAAS,KAAK,CAAC,IAAI,SAAS,KAAK,CAAC;QACpC,OAAO,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IAE3B,MAAM,CAAC,SAAS,KAAK,CAAC,IAAI,SAAS,KAAK,CAAC,CAAC,CAAC;IAC3C,OAAO,IAAI,CAAC;AACd,CAAC;AAED;;GAEG;AACH,MAAM,OAAO,cAAc;IACT,SAAS,CAAY;IAC7B,gBAAgB,GAAG,KAAK,CAAC;IAEjC,2EAA2E;IACpE,SAAS,CAAa;IACtB,OAAO,GAAG,CAAC,CAAC;IACF,MAAM,GAAG,IAAI,WAAW,EAAE,CAAC;IAC3B,OAAO,CAAS;IAEjC,0CAA0C;IAClC,YAAY,GAAG,KAAK,CAAC;IACrB,sBAAsB,CAAW;IAEzC,YAAY;IACK,GAAG,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;IAChC,IAAI,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;IAElD,YAAY;IACK,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;IACtB,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;IACvB,IAAI,GAAG,IAAI,OAAO,EAAE,CAAC;IACrB,IAAI,GAAG,IAAI,OAAO,EAAE,CAAC;IAEtC,gBAAgB;IACC,iBAAiB,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;IAC/C,kBAAkB,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;IAChD,mBAAmB,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;IAChD,qBAAqB,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;IACnD,UAAU,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAEnD,IAAW,KAAK,KAAkB,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAEvD,YAAmB,MAAc;QAC/B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,SAAS,GAAG,IAAI,SAAS,CAC5B,GAAG,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,EACxC,GAAG,EAAE,CAAC,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,UAAU,CAC7D,CAAC;IACJ,CAAC;IAEM,gBAAgB;QACrB,OAAO,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;IAEM,oBAAoB,CAAC,UAAsB;QAChD,OAAO,IAAI,cAAc,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;IACnE,CAAC;IAED,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,GAAG,CAAC;IAClB,CAAC;IAED,IAAW,GAAG;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC;IACzB,CAAC;IAED,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC5B,CAAC;IAEM,UAAU,CAAC,MAAc;QAC9B,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QAE/B,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC;QAC7C,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU;YACrB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAE3C,IAAI,MAAM,CAAC,MAAM,CAAC,2BAA2B;YAC3C,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC;IACzF,CAAC;IAEM,SAAS,CAAC,KAAkB;QACjC,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC7B,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU;YACrB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAE3C,IAAI,KAAK,CAAC,2BAA2B;YACnC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,2BAA2B,CAAC,CAAC;IACjF,CAAC;IAEM,GAAG;QACR,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU;YACrB,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;QAEvB,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAClB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC;IAC/C,CAAC;IAEM,YAAY;QACjB,MAAM,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC/B,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,6EAA6E;QAC7E,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/E,CAAC;IAEM,WAAW;QAChB,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/E,CAAC;IAEM,gBAAgB,CAAC,EAAa,EAAE,IAAa,EAAE,KAAsC,EAAE,WAAwC;QACpI,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IAC7D,CAAC;IAEM,cAAc,CAAC,IAA4B,EAAE,KAAgB;QAClE,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC;IAEM,wBAAwB,CAAC,GAA+B;QAC7D,IAAI,CAAC,MAAM,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC;IACzC,CAAC;IAEM,mBAAmB,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QAC5F,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAEM,6BAA6B,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QACtG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAEM,yBAAyB,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QAClG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEM,yBAAyB,CAAC,OAAsB,EAAE,IAAoB,EAAE,YAAqB;QAClG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,YAAY,CAAC;YAC1C,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEO,MAAM,CAAC,OAAsB,EAAE,QAAwB,EAAE,YAAqB;QACpF,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAC9E,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC;YACvB,MAAM,CAAC,IAAI,CAAC,CAAC;QAEf,MAAM,aAAa,GAAG,QAAQ,CAAC,WAAW,CAAC;QAC3C,IAAI,SAAS,KAAK,aAAa,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACrD,IAAI,CAAC,YAAY,GAAG,SAAS,KAAK,aAAa,CAAC;YAChD,MAAM,CAAC,IAAI,CAAC,CAAC;QACf,CAAC;QAED,MAAM,GAAG,GAAG,QAAQ,CAAC,qBAAqB,CAAC;QAC3C,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,IAAI,CAAC,sBAAsB,CAAC,EAAE,CAAC;YACjD,IAAI,CAAC,sBAAsB,GAAG,GAAG,CAAC;YAClC,MAAM,CAAC,IAAI,CAAC,CAAC;QACf,CAAC;QAED,IAAI,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACrB,OAAO,KAAK,CAAC;QAEf,IAAI,EAAE,CAAC;QACP,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC;QAClD,IAAI,YAAY,EAAE,CAAC;YACjB,yCAAyC;YACzC,EAAE,GAAG,WAAW,CAAC,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAC/C,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YACnE,IAAI,aAAa;gBACf,EAAE,GAAG,aAAa,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;YAE9C,qCAAqC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC;YAC5C,MAAM,UAAU,GAAG,SAAS,CAAC,qBAAqB,CAAC,IAAI,CAAC,UAAU,EAAE,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;YACpG,UAAU,CAAC,0BAA0B,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;QAChD,CAAC;aAAM,CAAC;YACN,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC;YAE5D,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,yHAAyH;gBACzH,4FAA4F;gBAC5F,IAAI,GAAG,EAAE,CAAC;oBACR,MAAM,cAAc,GAAG,UAAU,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAE,CAAC;oBAC5E,MAAM,iBAAiB,GAAG,SAAS,CAAC,yBAAyB,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBAC5G,MAAM,aAAa,GAAG,iBAAiB,CAAC,0BAA0B,CAAC,aAAa,CAAC,oBAAoB,CAAC,WAAW,CAAC,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;oBAChJ,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,aAAa,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBACpF,CAAC;qBAAM,CAAC;oBACN,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,aAAa,CAAC,oBAAoB,CAAC,WAAW,CAAC,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBACtH,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,SAAS,KAAK,GAAG,EAAE,CAAC;oBACtB,MAAM,cAAc,GAAG,UAAU,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAE,CAAC;oBAC5E,MAAM,iBAAiB,GAAG,SAAS,CAAC,yBAAyB,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBAC5G,MAAM,aAAa,GAAG,iBAAiB,CAAC,0BAA0B,CAAC,WAAW,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;oBAC5G,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,aAAa,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBACpF,CAAC;qBAAM,CAAC;oBACN,EAAE,GAAG,UAAU,CAAC,0BAA0B,CAAC,WAAW,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBAClF,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE,CAAC;YACrC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;YACzC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QAC9E,CAAC;aAAM,IAAI,SAAS,KAAK,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC;YACrH,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;QAC3C,CAAC;QAED,QAAQ,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,EAAE,CAAC,CAAC;QAEjC,qEAAqE;QACrE,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACvB,QAAQ,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACpE,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1C,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED,+CAA+C;IACvC,YAAY,CAAC,gBAAkC;QACrD,MAAM,EAAE,GAAG,SAAS,CAAC,WAAW,CAAC,YAAY,CAAC;QAC9C,IAAI,EAAE,EAAE,CAAC;YACP,MAAM,KAAK,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC;YACtD,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,KAAK,GAAG,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACtF,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,KAAK,GAAG,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACxF,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,GAAG,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAChI,CAAC;IACH,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert } from \"@itwin/core-bentley\";\nimport { ClipVector, Matrix3d, Matrix4d, Point3d, Transform, XYZ } from \"@itwin/core-geometry\";\nimport { ClipStyle, ContourDisplay, HiddenLine, ViewFlags } from \"@itwin/core-common\";\nimport { FeatureSymbology } from \"../../../render/FeatureSymbology\";\nimport { BranchState } from \"./BranchState\";\nimport { BranchStack } from \"./BranchStack\";\nimport { BatchState } from \"./BatchState\";\nimport { CachedGeometry } from \"./CachedGeometry\";\nimport { Branch } from \"./Graphic\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { Matrix3, Matrix4 } from \"./Matrix\";\nimport { RenderCommands } from \"./RenderCommands\";\nimport { desync, sync, SyncToken } from \"./Sync\";\nimport { Target } from \"./Target\";\nimport { ClipStack } from \"./ClipStack\";\nimport { IModelApp } from \"../../../IModelApp\";\n\nfunction equalXYZs(a: XYZ | undefined, b: XYZ | undefined): boolean {\n if (a === b)\n return true;\n\n if ((undefined === a) !== (undefined === b))\n return false;\n\n if (undefined !== a && undefined !== b)\n return a.isExactEqual(b);\n\n assert(undefined === a && undefined === b);\n return true;\n}\n\n/** Maintains uniform variable state associated with the Branch currently being drawn by a Target.\n * @internal\n */\nexport class BranchUniforms {\n public readonly clipStack: ClipStack;\n private _viewClipEnabled = false;\n\n // The model-view and model-view-projection matrices depend on the frustum.\n public syncToken?: SyncToken;\n public syncKey = 0;\n private readonly _stack = new BranchStack();\n private readonly _target: Target;\n\n // Parameters that affect synchronization.\n private _isInstanced = false;\n private _viewIndependentOrigin?: Point3d;\n\n // CPU state\n private readonly _mv = Matrix4d.createIdentity();\n private readonly _mvp = Matrix4d.createIdentity();\n\n // GPU state\n private readonly _mv32 = new Matrix4();\n private readonly _mvp32 = new Matrix4();\n private readonly _m32 = new Matrix4();\n private readonly _v32 = new Matrix3();\n\n // Working state\n private readonly _scratchTransform = Transform.createIdentity();\n private readonly _scratchTransform2 = Transform.createIdentity();\n private readonly _scratchViewToWorld = Matrix3d.createIdentity();\n private readonly _scratchVIModelMatrix = Transform.createIdentity();\n private readonly _zeroPoint = new Point3d(0, 0, 0);\n\n public get stack(): BranchStack { return this._stack; }\n\n public constructor(target: Target) {\n this._target = target;\n this.clipStack = new ClipStack(\n () => target.uniforms.frustum.viewMatrix,\n () => this._viewClipEnabled && this.top.viewFlags.clipVolume,\n );\n }\n\n public createBatchState(): BatchState {\n return new BatchState(this._stack);\n }\n\n public createRenderCommands(batchState: BatchState): RenderCommands {\n return new RenderCommands(this._target, this._stack, batchState);\n }\n\n public get modelViewMatrix(): Matrix4d {\n return this._mv;\n }\n\n public get top(): BranchState {\n return this._stack.top;\n }\n\n public get length(): number {\n return this._stack.length;\n }\n\n public pushBranch(branch: Branch): void {\n desync(this);\n this._stack.pushBranch(branch);\n\n this.setClipStyle(this.top.disableClipStyle);\n if (this.top.clipVolume)\n this.clipStack.push(this.top.clipVolume);\n\n if (branch.branch.realityModelDisplaySettings)\n this._target.uniforms.realityModel.update(branch.branch.realityModelDisplaySettings);\n }\n\n public pushState(state: BranchState): void {\n desync(this);\n this._stack.pushState(state);\n if (this.top.clipVolume)\n this.clipStack.push(this.top.clipVolume);\n\n if (state.realityModelDisplaySettings)\n this._target.uniforms.realityModel.update(state.realityModelDisplaySettings);\n }\n\n public pop(): void {\n desync(this);\n if (this.top.clipVolume)\n this.clipStack.pop();\n\n this._stack.pop();\n this.setClipStyle(this.top.disableClipStyle);\n }\n\n public pushViewClip(): void {\n assert(!this._viewClipEnabled);\n this._viewClipEnabled = true;\n\n // Target.readPixels() pushes another BranchState before pushing view clip...\n assert((this._target.isReadPixelsInProgress ? 2 : 1) === this._stack.length);\n }\n\n public popViewClip(): void {\n assert(this._viewClipEnabled);\n this._viewClipEnabled = false;\n assert((this._target.isReadPixelsInProgress ? 2 : 1) === this._stack.length);\n }\n\n public changeRenderPlan(vf: ViewFlags, is3d: boolean, hline: HiddenLine.Settings | undefined, contourLine?: ContourDisplay | undefined): void {\n this._stack.changeRenderPlan(vf, is3d, hline, contourLine);\n }\n\n public updateViewClip(clip: ClipVector | undefined, style: ClipStyle): void {\n this.clipStack.setViewClip(clip, style);\n }\n\n public overrideFeatureSymbology(ovr: FeatureSymbology.Overrides): void {\n this._stack.setSymbologyOverrides(ovr);\n }\n\n public bindModelViewMatrix(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean): void {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix4(this._mv32);\n }\n\n public bindModelViewProjectionMatrix(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean): void {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix4(this._mvp32);\n }\n\n public bindModelToWorldTransform(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean) {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix4(this._m32);\n }\n\n public bindWorldToViewNTransform(uniform: UniformHandle, geom: CachedGeometry, isViewCoords: boolean) {\n if (this.update(uniform, geom, isViewCoords))\n uniform.setMatrix3(this._v32);\n }\n\n private update(uniform: UniformHandle, geometry: CachedGeometry, isViewCoords: boolean): boolean {\n const uniforms = this._target.uniforms[isViewCoords ? \"viewRect\" : \"frustum\"];\n if (!sync(uniforms, this))\n desync(this);\n\n const instancedGeom = geometry.asInstanced;\n if (undefined !== instancedGeom || this._isInstanced) {\n this._isInstanced = undefined !== instancedGeom;\n desync(this);\n }\n\n const vio = geometry.viewIndependentOrigin;\n if (!equalXYZs(vio, this._viewIndependentOrigin)) {\n this._viewIndependentOrigin = vio;\n desync(this);\n }\n\n if (sync(this, uniform))\n return false;\n\n let mv;\n const modelMatrix = this._target.currentTransform;\n if (isViewCoords) {\n // Zero out Z for silly clipping tools...\n mv = modelMatrix.clone(this._scratchTransform);\n mv.matrix.coffs[2] = mv.matrix.coffs[5] = mv.matrix.coffs[8] = 0.0;\n if (instancedGeom)\n mv = instancedGeom.getRtcModelTransform(mv);\n\n // Scale based on device-pixel ratio.\n const scale = this._target.devicePixelRatio;\n const viewMatrix = Transform.createScaleAboutPoint(this._zeroPoint, scale, this._scratchTransform2);\n viewMatrix.multiplyTransformTransform(mv, mv);\n } else {\n const viewMatrix = this._target.uniforms.frustum.viewMatrix;\n\n if (undefined !== instancedGeom) {\n // For instanced geometry, the \"model view\" matrix is really a transform from center of instanced geometry range to view.\n // Shader will compute final model-view matrix based on this and the per-instance transform.\n if (vio) {\n const viewToWorldRot = viewMatrix.matrix.inverse(this._scratchViewToWorld)!;\n const rotateAboutOrigin = Transform.createFixedPointAndMatrix(vio, viewToWorldRot, this._scratchTransform2);\n const viModelMatrix = rotateAboutOrigin.multiplyTransformTransform(instancedGeom.getRtcModelTransform(modelMatrix), this._scratchVIModelMatrix);\n mv = viewMatrix.multiplyTransformTransform(viModelMatrix, this._scratchTransform);\n } else {\n mv = viewMatrix.multiplyTransformTransform(instancedGeom.getRtcModelTransform(modelMatrix), this._scratchTransform);\n }\n } else {\n if (undefined !== vio) {\n const viewToWorldRot = viewMatrix.matrix.inverse(this._scratchViewToWorld)!;\n const rotateAboutOrigin = Transform.createFixedPointAndMatrix(vio, viewToWorldRot, this._scratchTransform2);\n const viModelMatrix = rotateAboutOrigin.multiplyTransformTransform(modelMatrix, this._scratchVIModelMatrix);\n mv = viewMatrix.multiplyTransformTransform(viModelMatrix, this._scratchTransform);\n } else {\n mv = viewMatrix.multiplyTransformTransform(modelMatrix, this._scratchTransform);\n }\n }\n }\n\n if (this._target.wantThematicDisplay) {\n this._m32.initFromTransform(modelMatrix);\n this._v32.initFromMatrix3d(this._target.uniforms.frustum.viewMatrix.matrix);\n } else if (undefined !== geometry.asSurface?.mesh.constantLodVParams || this._target.uniforms.batch.wantContourLines) {\n this._m32.initFromTransform(modelMatrix);\n }\n\n Matrix4d.createTransform(mv, this._mv);\n this._mv32.initFromTransform(mv);\n\n // Don't bother computing mvp for instanced geometry - it's not used.\n if (!this._isInstanced) {\n uniforms.projectionMatrix.multiplyMatrixMatrix(this._mv, this._mvp);\n this._mvp32.initFromMatrix4d(this._mvp);\n }\n\n return true;\n }\n\n // set the clip style based on disableClipStyle\n private setClipStyle(disableClipStyle: true | undefined) {\n const vp = IModelApp.viewManager.selectedView;\n if (vp) {\n const style = vp.view.displayStyle.settings.clipStyle;\n this.clipStack.insideColor.alpha = disableClipStyle ? 0 : (style.insideColor ? 1 : 0);\n this.clipStack.outsideColor.alpha = disableClipStyle ? 0 : (style.outsideColor ? 1 : 0);\n this.clipStack.intersectionStyle.alpha = disableClipStyle ? 0 : (style.intersectionStyle ? style.intersectionStyle.width : 0);\n }\n }\n}\n"]}
@@ -10,7 +10,7 @@ export declare class ClippingProgram {
10
10
  constructor(src: ProgramBuilder);
11
11
  getProgram(numPlanes: number): ShaderProgram | undefined;
12
12
  [Symbol.dispose](): void;
13
- /** @deprecated in 5.0 Use [Symbol.dispose] instead. */
13
+ /** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [Symbol.dispose] instead. */
14
14
  dispose(): void;
15
15
  }
16
16
  /** @internal */
@@ -1 +1 @@
1
- {"version":3,"file":"ClippingProgram.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ClippingProgram.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACjD,OAAO,EAAiB,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAY/D,gBAAgB;AAChB,qBAAa,eAAe;IAC1B,SAAS,CAAC,QAAQ,CAAC,EAAE,aAAa,CAAC;IAE5B,OAAO,IAAI,OAAO;gBAIN,GAAG,EAAE,cAAc;IAK/B,UAAU,CAAC,SAAS,EAAE,MAAM,GAAG,aAAa,GAAG,SAAS;IAIxD,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IAI/B,uDAAuD;IAChD,OAAO,IAAI,IAAI;CAGvB;AAED,gBAAgB;AAChB,wBAAgB,qBAAqB,CAAC,OAAO,EAAE,cAAc,GAAG,eAAe,CAE9E"}
1
+ {"version":3,"file":"ClippingProgram.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ClippingProgram.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACjD,OAAO,EAAiB,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAY/D,gBAAgB;AAChB,qBAAa,eAAe;IAC1B,SAAS,CAAC,QAAQ,CAAC,EAAE,aAAa,CAAC;IAE5B,OAAO,IAAI,OAAO;gBAIN,GAAG,EAAE,cAAc;IAK/B,UAAU,CAAC,SAAS,EAAE,MAAM,GAAG,aAAa,GAAG,SAAS;IAIxD,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IAI/B,qGAAqG;IAC9F,OAAO,IAAI,IAAI;CAGvB;AAED,gBAAgB;AAChB,wBAAgB,qBAAqB,CAAC,OAAO,EAAE,cAAc,GAAG,eAAe,CAE9E"}
@@ -31,7 +31,7 @@ export class ClippingProgram {
31
31
  [Symbol.dispose]() {
32
32
  this._program = dispose(this._program);
33
33
  }
34
- /** @deprecated in 5.0 Use [Symbol.dispose] instead. */
34
+ /** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [Symbol.dispose] instead. */
35
35
  dispose() {
36
36
  this[Symbol.dispose]();
37
37
  }
@@ -1 +1 @@
1
- {"version":3,"file":"ClippingProgram.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ClippingProgram.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAG9C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAE9C,SAAS,qBAAqB,CAAC,GAAmB;IAChD,MAAM,OAAO,GAAG,GAAG,CAAC,KAAK,EAAE,CAAC;IAC5B,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,OAAO,CAAC;IACtC,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,OAAO,CAAC;IACtC,WAAW,CAAC,OAAO,CAAC,CAAC;IACrB,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,OAAO,eAAe;IAChB,QAAQ,CAAiB;IAE5B,OAAO;QACZ,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,kCAA0B,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAC1F,CAAC;IAED,YAAmB,GAAmB;QACpC,MAAM,OAAO,GAAG,qBAAqB,CAAC,GAAG,CAAC,CAAC;QAC3C,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IAChE,CAAC;IAEM,UAAU,CAAC,SAAiB;QACjC,OAAO,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC;IACnD,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,uDAAuD;IAChD,OAAO;QACZ,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;IACzB,CAAC;CACF;AAED,gBAAgB;AAChB,MAAM,UAAU,qBAAqB,CAAC,OAAuB;IAC3D,OAAO,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;AACtC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { dispose } from \"@itwin/core-bentley\";\nimport { ProgramBuilder } from \"./ShaderBuilder\";\nimport { CompileStatus, ShaderProgram } from \"./ShaderProgram\";\nimport { System } from \"./System\";\nimport { addClipping } from \"./glsl/Clipping\";\n\nfunction createClippingBuilder(src: ProgramBuilder): ProgramBuilder {\n const builder = src.clone();\n builder.vert.headerComment += \"-Clip\";\n builder.frag.headerComment += \"-Clip\";\n addClipping(builder);\n return builder;\n}\n\n/** @internal */\nexport class ClippingProgram {\n protected _program?: ShaderProgram;\n\n public compile(): boolean {\n return undefined === this._program || CompileStatus.Success === this._program.compile();\n }\n\n public constructor(src: ProgramBuilder) {\n const builder = createClippingBuilder(src);\n this._program = builder.buildProgram(System.instance.context);\n }\n\n public getProgram(numPlanes: number): ShaderProgram | undefined {\n return numPlanes > 0 ? this._program : undefined;\n }\n\n public [Symbol.dispose](): void {\n this._program = dispose(this._program);\n }\n\n /** @deprecated in 5.0 Use [Symbol.dispose] instead. */\n public dispose(): void {\n this[Symbol.dispose]();\n }\n}\n\n/** @internal */\nexport function createClippingProgram(builder: ProgramBuilder): ClippingProgram {\n return new ClippingProgram(builder);\n}\n"]}
1
+ {"version":3,"file":"ClippingProgram.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ClippingProgram.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAG9C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAE9C,SAAS,qBAAqB,CAAC,GAAmB;IAChD,MAAM,OAAO,GAAG,GAAG,CAAC,KAAK,EAAE,CAAC;IAC5B,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,OAAO,CAAC;IACtC,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,OAAO,CAAC;IACtC,WAAW,CAAC,OAAO,CAAC,CAAC;IACrB,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,OAAO,eAAe;IAChB,QAAQ,CAAiB;IAE5B,OAAO;QACZ,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,kCAA0B,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAC1F,CAAC;IAED,YAAmB,GAAmB;QACpC,MAAM,OAAO,GAAG,qBAAqB,CAAC,GAAG,CAAC,CAAC;QAC3C,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IAChE,CAAC;IAEM,UAAU,CAAC,SAAiB;QACjC,OAAO,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC;IACnD,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,qGAAqG;IAC9F,OAAO;QACZ,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;IACzB,CAAC;CACF;AAED,gBAAgB;AAChB,MAAM,UAAU,qBAAqB,CAAC,OAAuB;IAC3D,OAAO,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;AACtC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { dispose } from \"@itwin/core-bentley\";\nimport { ProgramBuilder } from \"./ShaderBuilder\";\nimport { CompileStatus, ShaderProgram } from \"./ShaderProgram\";\nimport { System } from \"./System\";\nimport { addClipping } from \"./glsl/Clipping\";\n\nfunction createClippingBuilder(src: ProgramBuilder): ProgramBuilder {\n const builder = src.clone();\n builder.vert.headerComment += \"-Clip\";\n builder.frag.headerComment += \"-Clip\";\n addClipping(builder);\n return builder;\n}\n\n/** @internal */\nexport class ClippingProgram {\n protected _program?: ShaderProgram;\n\n public compile(): boolean {\n return undefined === this._program || CompileStatus.Success === this._program.compile();\n }\n\n public constructor(src: ProgramBuilder) {\n const builder = createClippingBuilder(src);\n this._program = builder.buildProgram(System.instance.context);\n }\n\n public getProgram(numPlanes: number): ShaderProgram | undefined {\n return numPlanes > 0 ? this._program : undefined;\n }\n\n public [Symbol.dispose](): void {\n this._program = dispose(this._program);\n }\n\n /** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [Symbol.dispose] instead. */\n public dispose(): void {\n this[Symbol.dispose]();\n }\n}\n\n/** @internal */\nexport function createClippingProgram(builder: ProgramBuilder): ClippingProgram {\n return new ClippingProgram(builder);\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"ContourUniforms.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ContourUniforms.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,cAAc,EAAY,MAAM,oBAAoB,CAAC;AAC9D,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAGlC;;GAEG;AACH,qBAAa,eAAe;IAE1B,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAoD;IACrF,OAAO,CAAC,QAAQ,CAAC,YAAY,CAA+C;IAC5E,OAAO,CAAC,eAAe,CAAC,CAAiB;IAElC,OAAO,SAAK;IAEnB,IAAW,cAAc,IAAI,cAAc,GAAG,SAAS,CAEtD;IAED,OAAO,CAAC,SAAS;IAOjB,OAAO,CAAC,YAAY;IAYpB,OAAO,CAAC,aAAa;IASd,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IA8C5B,eAAe,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;CAIrD"}
1
+ {"version":3,"file":"ContourUniforms.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ContourUniforms.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,cAAc,EAAY,MAAM,oBAAoB,CAAC;AAC9D,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAGlC;;GAEG;AACH,qBAAa,eAAe;IAE1B,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAoD;IACrF,OAAO,CAAC,QAAQ,CAAC,YAAY,CAA+C;IAC5E,OAAO,CAAC,eAAe,CAAC,CAAiB;IAElC,OAAO,SAAK;IAEnB,IAAW,cAAc,IAAI,cAAc,GAAG,SAAS,CAEtD;IAED,OAAO,CAAC,SAAS;IAOjB,OAAO,CAAC,YAAY;IAYpB,OAAO,CAAC,aAAa;IASd,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IA6C5B,eAAe,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;CAIrD"}
@@ -46,12 +46,11 @@ export class ContourUniforms {
46
46
  this._contourDefs[startNdx + offset + 1] = majorIntervalCount < 1.0 ? 1.0 : majorIntervalCount;
47
47
  }
48
48
  update(target) {
49
- const plan = target.plan;
50
- if (this.contourDisplay && plan.contours && this.contourDisplay.equals(plan.contours)) {
49
+ if (this.contourDisplay && target.currentContours && this.contourDisplay.equals(target.currentContours)) {
51
50
  return;
52
51
  }
53
52
  desync(this);
54
- this._contourDisplay = plan.contours;
53
+ this._contourDisplay = target.currentContours;
55
54
  if (undefined === this.contourDisplay)
56
55
  return;
57
56
  /* uniform packing for contourDefs:
@@ -1 +1 @@
1
- {"version":3,"file":"ContourUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ContourUniforms.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,cAAc,EAAY,MAAM,oBAAoB,CAAC;AAE9D,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAEtC,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAEtC;;GAEG;AACH,MAAM,OAAO,eAAe;IAC1B,0IAA0I;IACzH,gBAAgB,GAAG,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,gBAAgB,GAAG,GAAG,CAAC,CAAC;IACpE,YAAY,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;IACpE,eAAe,CAAkB;IAElC,OAAO,GAAG,CAAC,CAAC;IAEnB,IAAW,cAAc;QACvB,OAAO,IAAI,CAAC,eAAe,CAAC;IAC9B,CAAC;IAEO,SAAS,CAAC,QAAgB,EAAE,UAAoB,EAAE,UAAoB;QAC5E,2DAA2D;QAC3D,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;QAChE,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;IACpE,CAAC;IAEO,YAAY,CAAC,QAAgB,EAAE,YAAoB,EAAE,YAAoB,EAAE,UAAkB,EAAE,UAAkB,EAAE,YAAqB;QAC9I,2DAA2D;QAC3D,oHAAoH;QACpH,sDAAsD;QACtD,8FAA8F;QAC9F,8FAA8F;QAC9F,oEAAoE;QACpE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QACrF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QACrF,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,YAAY,GAAG,IAAI,GAAG,KAAK,GAAG,GAAG,GAAG,YAAY,GAAG,EAAE,GAAG,KAAK,CAAC;IAC7H,CAAC;IAEO,aAAa,CAAC,QAAgB,EAAE,IAAa,EAAE,aAAqB,EAAE,kBAA0B;QACtG,gIAAgI;QAChI,gIAAgI;QAChI,MAAM,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAClC,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,MAAM,CAAC,GAAG,aAAa,IAAI,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,aAAa,CAAC;QAChF,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,GAAG,CAAC,CAAC;QAC1D,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,MAAM,GAAC,CAAC,CAAC,GAAG,kBAAkB,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,kBAAkB,CAAC;IAC7F,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;YACtF,OAAO;QACT,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,CAAC;QAEb,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI,CAAC,cAAc;YACnC,OAAO;QAET;;;;;;;;;;;;;;;;;;;;UAoBE;QAEF,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,cAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAC7H,MAAM,UAAU,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,UAAU,CAAC;YAChE,MAAM,IAAI,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YAC/B,MAAM,YAAY,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACtE,IAAI,CAAC,SAAS,CAAE,YAAY,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;YACxF,IAAI,CAAC,YAAY,CAAE,YAAY,EAAE,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,YAAY,CAAC,CAAC;YACxP,MAAM,gBAAgB,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YAC/D,IAAI,CAAC,aAAa,CAAE,gBAAgB,EAAE,IAAI,EAAE,UAAU,CAAC,aAAa,EAAE,UAAU,CAAC,kBAAkB,CAAC,CAAC;QACvG,CAAC;IACH,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IAC7C,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { ContourDisplay, RgbColor } from \"@itwin/core-common\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { desync, sync } from \"./Sync\";\nimport { Target } from \"./Target\";\nimport { LineCode } from \"./LineCode\";\n\n/** Maintains state for uniforms related to contour display.\n * @internal\n */\nexport class ContourUniforms {\n // We use 1.5x ContourDisplay.maxContourGroups of indexable vec4 uniforms, also limited to 14 by the feature lookup texture packing scheme\n private readonly _contourDefsSize = Math.ceil(ContourDisplay.maxContourGroups * 1.5);\n private readonly _contourDefs = new Float32Array(this._contourDefsSize * 4);\n private _contourDisplay?: ContourDisplay;\n\n public syncKey = 0;\n\n public get contourDisplay(): ContourDisplay | undefined {\n return this._contourDisplay;\n }\n\n private packColor(startNdx: number, majorColor: RgbColor, minorColor: RgbColor) {\n // pack 2 bytes major (upper) minor (lower) into each float\n this._contourDefs[startNdx] = majorColor.r * 256 + minorColor.r;\n this._contourDefs[startNdx+1] = majorColor.g * 256 + minorColor.g;\n this._contourDefs[startNdx+2] = majorColor.b * 256 + minorColor.b;\n }\n\n private packPatWidth(startNdx: number, majorPattern: number, minorPattern: number, majorWidth: number, minorWidth: number, showGeometry: boolean) {\n // pack 2 bytes into this float, which is 4th float of vec4\n // width is a 4-bit value that is biased by 1.0 and has 3-bits value with one fraction bit, so range is 1.0 to 8.5\n // pattern is a line code index 0 to 10 (0 is solid)\n // pack major into upper byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)\n // pack minor into lower byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)\n // NB: showGeometry flag is packed into bit 16 (above major pattern)\n const majWt = Math.floor((Math.min(8.5, Math.max(1.0, majorWidth)) - 1.0) * 2 + 0.5);\n const minWt = Math.floor((Math.min(8.5, Math.max(1.0, minorWidth)) - 1.0) * 2 + 0.5);\n this._contourDefs[startNdx+3] = (showGeometry ? 65536 : 0) + majorPattern * 4096 + majWt * 256 + minorPattern * 16 + minWt;\n }\n\n private packIntervals(startNdx: number, even: boolean, minorInterval: number, majorIntervalCount: number) {\n // minorInterval is a float of interval in meters, majorIntervalCount is an int > 0 count of minor inteverals per major interval\n // minorInterval is stored in r or b (0 or 2) and majorIntervalCount is stored in g or a (1 or 3) depending on even or odd index\n const offset = (even ? 0 : 1) * 2;\n this._contourDefs[startNdx+offset] = minorInterval <= 0.0 ? 1.0 : minorInterval;\n majorIntervalCount = Math.floor(majorIntervalCount + 0.5);\n this._contourDefs[startNdx+offset+1] = majorIntervalCount < 1.0 ? 1.0 : majorIntervalCount;\n }\n\n public update(target: Target): void {\n const plan = target.plan;\n\n if (this.contourDisplay && plan.contours && this.contourDisplay.equals(plan.contours)) {\n return;\n }\n\n desync(this);\n\n this._contourDisplay = plan.contours;\n if (undefined === this.contourDisplay)\n return;\n\n /* uniform packing for contourDefs:\n The line pattern code is put into 4 bits, and the width is packed into 4 bits, so together with the pattern use 8 bits.\n This and the color bytes are then packed 2 bytes per float component, major in upper, as a float (e.g.: majorByte * 256 + minorByte)\n The minorInterval and majorCount each take a full float component, so they are combined with a second entry to use a full vec4\n Because of this, the overal indexing for a given contourDef is a bit different\n E.g.: the first 2 contour definitions (if both used) are packed into the first 3 vec4 uniform indexes like so:\n 0.r = majCol[0].r << 8 | minCol[0].r (0 to 65535 as float)\n 0.g = majCol[0].g << 8 | minCol[0].g (0 to 65535 as float)\n 0.r = majCol[0].b << 8 | minCol[0].b (0 to 65535 as float)\n 0.r = (majPat[0] << 12 | majW[0] << 8) | (minPat[0] << 4 | minW[0]) (0 to 65535 as float)\n 1.r = minorInterval[0] (as float)\n 1.g = majorCount[0] (int, as float)\n 1.b = minorInterval[1] (as float)\n 1.a = majorCount[1] (int, as float)\n 2.r = majCol[1].r << 8 | minCol[1].r (0 to 65535 as float)\n 2.g = majCol[1].g << 8 | minCol[1].g (0 to 65535 as float)\n 2.r = majCol[1].b << 8 | minCol[1].b (0 to 65535 as float)\n 2.r = (majPat[1] << 12 | majW[1] << 8) | (minPat[1] << 4 | minW[1]) (0 to 65535 as float)\n Then this usage pattern repeats the same way with every 2 contour definitions used taking 3 vec4 uniforms.\n (If just 1 contour def remains then it takes 2 vec4 uniforms, of which 1.5 is actually used.)\n */\n\n for (let index = 0, len = this.contourDisplay.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\n const contourDef = this.contourDisplay.groups[index].contourDef;\n const even = (index & 1) === 0;\n const colorDefsNdx = (even ? index * 1.5 : (index - 1) * 1.5 + 2) * 4;\n this.packColor (colorDefsNdx, contourDef.majorStyle.color, contourDef.minorStyle.color);\n this.packPatWidth (colorDefsNdx, LineCode.valueFromLinePixels(contourDef.majorStyle.pattern), LineCode.valueFromLinePixels(contourDef.minorStyle.pattern), contourDef.majorStyle.pixelWidth, contourDef.minorStyle.pixelWidth, contourDef.showGeometry);\n const intervalsPairNdx = (Math.floor(index * 0.5) * 3 + 1) * 4;\n this.packIntervals (intervalsPairNdx, even, contourDef.minorInterval, contourDef.majorIntervalCount);\n }\n }\n\n public bindcontourDefs(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform4fv(this._contourDefs);\n }\n}\n"]}
1
+ {"version":3,"file":"ContourUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ContourUniforms.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,cAAc,EAAY,MAAM,oBAAoB,CAAC;AAE9D,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAEtC,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAEtC;;GAEG;AACH,MAAM,OAAO,eAAe;IAC1B,0IAA0I;IACzH,gBAAgB,GAAG,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,gBAAgB,GAAG,GAAG,CAAC,CAAC;IACpE,YAAY,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;IACpE,eAAe,CAAkB;IAElC,OAAO,GAAG,CAAC,CAAC;IAEnB,IAAW,cAAc;QACvB,OAAO,IAAI,CAAC,eAAe,CAAC;IAC9B,CAAC;IAEO,SAAS,CAAC,QAAgB,EAAE,UAAoB,EAAE,UAAoB;QAC5E,2DAA2D;QAC3D,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;QAChE,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;IACpE,CAAC;IAEO,YAAY,CAAC,QAAgB,EAAE,YAAoB,EAAE,YAAoB,EAAE,UAAkB,EAAE,UAAkB,EAAE,YAAqB;QAC9I,2DAA2D;QAC3D,oHAAoH;QACpH,sDAAsD;QACtD,8FAA8F;QAC9F,8FAA8F;QAC9F,oEAAoE;QACpE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QACrF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QACrF,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,YAAY,GAAG,IAAI,GAAG,KAAK,GAAG,GAAG,GAAG,YAAY,GAAG,EAAE,GAAG,KAAK,CAAC;IAC7H,CAAC;IAEO,aAAa,CAAC,QAAgB,EAAE,IAAa,EAAE,aAAqB,EAAE,kBAA0B;QACtG,gIAAgI;QAChI,gIAAgI;QAChI,MAAM,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAClC,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,MAAM,CAAC,GAAG,aAAa,IAAI,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,aAAa,CAAC;QAChF,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,GAAG,CAAC,CAAC;QAC1D,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,MAAM,GAAC,CAAC,CAAC,GAAG,kBAAkB,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,kBAAkB,CAAC;IAC7F,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,IAAI,IAAI,CAAC,cAAc,IAAI,MAAM,CAAC,eAAe,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,MAAM,CAAC,eAAe,CAAC,EAAE,CAAC;YACxG,OAAO;QACT,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,CAAC;QAEb,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC,eAAe,CAAC;QAE9C,IAAI,SAAS,KAAK,IAAI,CAAC,cAAc;YACnC,OAAO;QAET;;;;;;;;;;;;;;;;;;;;UAoBE;QAEF,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,cAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAC7H,MAAM,UAAU,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,UAAU,CAAC;YAChE,MAAM,IAAI,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YAC/B,MAAM,YAAY,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACtE,IAAI,CAAC,SAAS,CAAE,YAAY,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;YACxF,IAAI,CAAC,YAAY,CAAE,YAAY,EAAE,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,YAAY,CAAC,CAAC;YACxP,MAAM,gBAAgB,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YAC/D,IAAI,CAAC,aAAa,CAAE,gBAAgB,EAAE,IAAI,EAAE,UAAU,CAAC,aAAa,EAAE,UAAU,CAAC,kBAAkB,CAAC,CAAC;QACvG,CAAC;IACH,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IAC7C,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { ContourDisplay, RgbColor } from \"@itwin/core-common\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { desync, sync } from \"./Sync\";\nimport { Target } from \"./Target\";\nimport { LineCode } from \"./LineCode\";\n\n/** Maintains state for uniforms related to contour display.\n * @internal\n */\nexport class ContourUniforms {\n // We use 1.5x ContourDisplay.maxContourGroups of indexable vec4 uniforms, also limited to 14 by the feature lookup texture packing scheme\n private readonly _contourDefsSize = Math.ceil(ContourDisplay.maxContourGroups * 1.5);\n private readonly _contourDefs = new Float32Array(this._contourDefsSize * 4);\n private _contourDisplay?: ContourDisplay;\n\n public syncKey = 0;\n\n public get contourDisplay(): ContourDisplay | undefined {\n return this._contourDisplay;\n }\n\n private packColor(startNdx: number, majorColor: RgbColor, minorColor: RgbColor) {\n // pack 2 bytes major (upper) minor (lower) into each float\n this._contourDefs[startNdx] = majorColor.r * 256 + minorColor.r;\n this._contourDefs[startNdx+1] = majorColor.g * 256 + minorColor.g;\n this._contourDefs[startNdx+2] = majorColor.b * 256 + minorColor.b;\n }\n\n private packPatWidth(startNdx: number, majorPattern: number, minorPattern: number, majorWidth: number, minorWidth: number, showGeometry: boolean) {\n // pack 2 bytes into this float, which is 4th float of vec4\n // width is a 4-bit value that is biased by 1.0 and has 3-bits value with one fraction bit, so range is 1.0 to 8.5\n // pattern is a line code index 0 to 10 (0 is solid)\n // pack major into upper byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)\n // pack minor into lower byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)\n // NB: showGeometry flag is packed into bit 16 (above major pattern)\n const majWt = Math.floor((Math.min(8.5, Math.max(1.0, majorWidth)) - 1.0) * 2 + 0.5);\n const minWt = Math.floor((Math.min(8.5, Math.max(1.0, minorWidth)) - 1.0) * 2 + 0.5);\n this._contourDefs[startNdx+3] = (showGeometry ? 65536 : 0) + majorPattern * 4096 + majWt * 256 + minorPattern * 16 + minWt;\n }\n\n private packIntervals(startNdx: number, even: boolean, minorInterval: number, majorIntervalCount: number) {\n // minorInterval is a float of interval in meters, majorIntervalCount is an int > 0 count of minor inteverals per major interval\n // minorInterval is stored in r or b (0 or 2) and majorIntervalCount is stored in g or a (1 or 3) depending on even or odd index\n const offset = (even ? 0 : 1) * 2;\n this._contourDefs[startNdx+offset] = minorInterval <= 0.0 ? 1.0 : minorInterval;\n majorIntervalCount = Math.floor(majorIntervalCount + 0.5);\n this._contourDefs[startNdx+offset+1] = majorIntervalCount < 1.0 ? 1.0 : majorIntervalCount;\n }\n\n public update(target: Target): void {\n if (this.contourDisplay && target.currentContours && this.contourDisplay.equals(target.currentContours)) {\n return;\n }\n\n desync(this);\n\n this._contourDisplay = target.currentContours;\n\n if (undefined === this.contourDisplay)\n return;\n\n /* uniform packing for contourDefs:\n The line pattern code is put into 4 bits, and the width is packed into 4 bits, so together with the pattern use 8 bits.\n This and the color bytes are then packed 2 bytes per float component, major in upper, as a float (e.g.: majorByte * 256 + minorByte)\n The minorInterval and majorCount each take a full float component, so they are combined with a second entry to use a full vec4\n Because of this, the overal indexing for a given contourDef is a bit different\n E.g.: the first 2 contour definitions (if both used) are packed into the first 3 vec4 uniform indexes like so:\n 0.r = majCol[0].r << 8 | minCol[0].r (0 to 65535 as float)\n 0.g = majCol[0].g << 8 | minCol[0].g (0 to 65535 as float)\n 0.r = majCol[0].b << 8 | minCol[0].b (0 to 65535 as float)\n 0.r = (majPat[0] << 12 | majW[0] << 8) | (minPat[0] << 4 | minW[0]) (0 to 65535 as float)\n 1.r = minorInterval[0] (as float)\n 1.g = majorCount[0] (int, as float)\n 1.b = minorInterval[1] (as float)\n 1.a = majorCount[1] (int, as float)\n 2.r = majCol[1].r << 8 | minCol[1].r (0 to 65535 as float)\n 2.g = majCol[1].g << 8 | minCol[1].g (0 to 65535 as float)\n 2.r = majCol[1].b << 8 | minCol[1].b (0 to 65535 as float)\n 2.r = (majPat[1] << 12 | majW[1] << 8) | (minPat[1] << 4 | minW[1]) (0 to 65535 as float)\n Then this usage pattern repeats the same way with every 2 contour definitions used taking 3 vec4 uniforms.\n (If just 1 contour def remains then it takes 2 vec4 uniforms, of which 1.5 is actually used.)\n */\n\n for (let index = 0, len = this.contourDisplay.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\n const contourDef = this.contourDisplay.groups[index].contourDef;\n const even = (index & 1) === 0;\n const colorDefsNdx = (even ? index * 1.5 : (index - 1) * 1.5 + 2) * 4;\n this.packColor (colorDefsNdx, contourDef.majorStyle.color, contourDef.minorStyle.color);\n this.packPatWidth (colorDefsNdx, LineCode.valueFromLinePixels(contourDef.majorStyle.pattern), LineCode.valueFromLinePixels(contourDef.minorStyle.pattern), contourDef.majorStyle.pixelWidth, contourDef.minorStyle.pixelWidth, contourDef.showGeometry);\n const intervalsPairNdx = (Math.floor(index * 0.5) * 3 + 1) * 4;\n this.packIntervals (intervalsPairNdx, even, contourDef.minorInterval, contourDef.majorIntervalCount);\n }\n }\n\n public bindcontourDefs(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform4fv(this._contourDefs);\n }\n}\n"]}
@@ -27,14 +27,14 @@ export class Contours {
27
27
  return target === this.target && this._numFeatures === map.numFeatures;
28
28
  }
29
29
  matchesSubCategories() {
30
- if (this._contours === undefined && this.target.plan.contours === undefined)
30
+ if (this._contours === undefined && this.target.currentContours === undefined)
31
31
  return true;
32
- if (this._contours === undefined || this.target.plan.contours === undefined)
32
+ if (this._contours === undefined || this.target.currentContours === undefined)
33
33
  return false;
34
- if (this._contours.groups.length !== this.target.plan.contours.groups.length)
34
+ if (this._contours.groups.length !== this.target.currentContours.groups.length)
35
35
  return false;
36
36
  for (let index = 0, len = this._contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {
37
- if (!this._contours.groups[index].subCategoriesEqual(this.target.plan.contours.groups[index]))
37
+ if (!this._contours.groups[index].subCategoriesEqual(this.target.currentContours.groups[index]))
38
38
  return false;
39
39
  }
40
40
  return true;
@@ -48,14 +48,14 @@ export class Contours {
48
48
  assert(width * height * 8 >= this._numFeatures);
49
49
  const data = new Uint8Array(width * height * 4);
50
50
  const creator = new Texture2DDataUpdater(data);
51
- this.buildLookupTable(creator, map, this.target.plan.contours);
51
+ this.buildLookupTable(creator, map, this.target.currentContours);
52
52
  this._lut = TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);
53
53
  this._lutWidth = width;
54
54
  }
55
55
  _update(map, lut) {
56
56
  assert(this._numFeatures === map.numFeatures);
57
57
  const updater = new Texture2DDataUpdater(lut.dataBytes);
58
- this.buildLookupTable(updater, map, this.target.plan.contours);
58
+ this.buildLookupTable(updater, map, this.target.currentContours);
59
59
  lut.update(updater);
60
60
  }
61
61
  buildLookupTable(data, map, contours) {
@@ -93,7 +93,7 @@ export class Contours {
93
93
  constructor(target, options) {
94
94
  this.target = target;
95
95
  this._options = options;
96
- this._contours = target.plan.contours;
96
+ this._contours = target.currentContours;
97
97
  }
98
98
  static createFromTarget(target, options) {
99
99
  return new Contours(target, options);
@@ -110,7 +110,7 @@ export class Contours {
110
110
  update(features) {
111
111
  if (this.matchesSubCategories())
112
112
  return;
113
- this._contours = this.target.plan.contours;
113
+ this._contours = this.target.currentContours;
114
114
  // _lut can be undefined if context was lost, (gl.createTexture returns null)
115
115
  if (this._lut) {
116
116
  this._update(features, this._lut);
@@ -1 +1 @@
1
- {"version":3,"file":"Contours.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/Contours.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,mBAAmB,EAAE,MAAM,qBAAqB,CAAC;AACjF,OAAO,EAAE,cAAc,EAAE,aAAa,EAAsB,MAAM,oBAAoB,CAAC;AAEvF,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAE1B,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,oBAAoB,EAAmB,aAAa,EAAE,MAAM,WAAW,CAAC;AAEjF,OAAO,EAAE,iBAAiB,EAAE,MAAM,6CAA6C,CAAC;AAKhF,MAAM,oBAAoB,GAAG,aAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAM,OAAO,QAAQ;IACH,MAAM,CAAS;IACd,QAAQ,CAAe;IAChC,SAAS,CAAkB;IAC3B,IAAI,CAAmB;IACvB,SAAS,GAAG,CAAC,CAAC;IACd,YAAY,GAAG,CAAC,CAAC;IAEzB,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEtF,4BAA4B,CAAC,MAAc,EAAE,GAAuB;QACzE,gEAAgE;QAChE,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC;IACzE,CAAC;IAEO,oBAAoB;QAC1B,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS;YACzE,OAAO,IAAI,CAAC;QACd,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS;YACzE,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM;YAC1E,OAAO,KAAK,CAAC;QACf,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,cAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,kBAAkB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC3F,OAAO,KAAK,CAAC;QACjB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,WAAW,CAAC,GAAuB;QACzC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,WAAW,CAAC,CAAC;QAC5B,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,WAAW,CAAC;QACpC,MAAM,IAAI,GAAG,iBAAiB,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;QAC5F,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC;QAEhD,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;QAChE,IAAI,CAAC,IAAI,GAAG,aAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;QACpG,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IACzB,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB;QAC3D,MAAM,CAAC,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,GAAG,CAAC,SAAU,CAAC,CAAC;QACzD,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;QAChE,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,QAAwB;QACpG,iFAAiF;QACjF,MAAM,SAAS,GAAG,IAAI,IAAI,CAAC,SAAS,EAAU,CAAC;QAC/C,IAAI,UAAU,GAAG,GAAG,CAAC,CAAE,8DAA8D;QACrF,wGAAwG;QACxG,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,cAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAClH,MAAM,OAAO,GAAG,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,aAAa,CAAC;YACrD,IAAI,mBAAmB,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,CAAC;gBAC5C,UAAU,GAAG,KAAK,CAAC,CAAC,gEAAgE;YACtF,CAAC;iBAAM,CAAC;gBACN,KAAK,MAAM,MAAM,IAAI,OAAO;oBAC1B,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACrC,CAAC;QACH,CAAC;QAED,kFAAkF;QAClF,4EAA4E;QAC5E,IAAI,IAAI,GAAG,KAAK,CAAC;QACjB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC;YAC5C,IAAI,GAAG,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YACjC,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,UAAU,CAAC;YACzG,IAAI,IAAI;gBACN,OAAO,GAAG,UAAU,CAAC;;gBAErB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAChE,CAAC;QACD,IAAI,IAAI,EAAE,cAAc;YACtB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB;QACvD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC;IACxC,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB;QAClE,OAAO,IAAI,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACvC,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,CAAC,oBAAoB,EAAE;YAC7B,OAAO;QACT,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC;QAE3C,6EAA6E;QAC7E,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;YACd,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;IACH,CAAC;IAEM,mBAAmB,CAAC,OAAsB;QAC/C,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IACxC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;IACzD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert, dispose, Id64, OrderedId64Iterable } from \"@itwin/core-bentley\";\nimport { ContourDisplay, PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\nimport { WebGLDisposable } from \"./Disposable\";\nimport { GL } from \"./GL\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { TextureUnit } from \"./RenderFlags\";\nimport { System } from \"./System\";\nimport { Target } from \"./Target\";\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\nimport { BatchOptions } from \"../../../common/render/BatchOptions\";\nimport { computeDimensions } from \"../../../common/internal/render/VertexTable\";\n\n/** @internal */\nexport type ContoursCleanup = () => void;\n\nconst scratchPackedFeature = PackedFeature.createWithIndex();\n\n/** @internal */\nexport class Contours implements WebGLDisposable {\n public readonly target: Target;\n private readonly _options: BatchOptions;\n private _contours?: ContourDisplay;\n private _lut?: Texture2DHandle;\n private _lutWidth = 0;\n private _numFeatures = 0;\n\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\n\n public matchesTargetAndFeatureCount(target: Target, map: RenderFeatureTable): boolean {\n // checking for target change or texture size requirement change\n return target === this.target && this._numFeatures === map.numFeatures;\n }\n\n private matchesSubCategories(): boolean {\n if (this._contours === undefined && this.target.plan.contours === undefined)\n return true;\n if (this._contours === undefined || this.target.plan.contours === undefined)\n return false;\n if (this._contours.groups.length !== this.target.plan.contours.groups.length)\n return false;\n for (let index = 0, len = this._contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\n if (!this._contours.groups[index].subCategoriesEqual(this.target.plan.contours.groups[index]))\n return false;\n }\n return true;\n }\n\n private _initialize(map: RenderFeatureTable) {\n assert(0 < map.numFeatures);\n this._numFeatures = map.numFeatures;\n const dims = computeDimensions(this._numFeatures, 1 / 8, 0, System.instance.maxTextureSize);\n const width = dims.width;\n const height = dims.height;\n assert(width * height * 8 >= this._numFeatures);\n\n const data = new Uint8Array(width * height * 4);\n const creator = new Texture2DDataUpdater(data);\n this.buildLookupTable(creator, map, this.target.plan.contours!);\n this._lut = TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\n this._lutWidth = width;\n }\n\n private _update(map: RenderFeatureTable, lut: Texture2DHandle) {\n assert(this._numFeatures === map.numFeatures);\n const updater = new Texture2DDataUpdater(lut.dataBytes!);\n this.buildLookupTable(updater, map, this.target.plan.contours!);\n lut.update(updater);\n }\n\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, contours: ContourDisplay) {\n // setup an efficient way to compare feature subcategories with lists in terrains\n const subCatMap = new Id64.Uint32Map<number>();\n let defaultNdx = 0xf; // default for unmatched subcategories is to not show contours\n // NB: index also has to be a max of 14 - has to fit in 4 bits with value 15 reserved for no terrain def\n for (let index = 0, len = contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\n const subCats = contours.groups[index].subCategories;\n if (OrderedId64Iterable.isEmptySet(subCats)) {\n defaultNdx = index; // change default for unmatched subcategories to this definition\n } else {\n for (const subCat of subCats)\n subCatMap.setById(subCat, index);\n }\n }\n\n // NB: We currently use 1/2 of one component of RGBA value per feature as follows:\n // [0] R/G/B/A = index pair - lower 4 bits = ndx n, upper 4 bits = ndx n+1\n let even = false;\n let byteOut = 0;\n let dataIndex = 0;\n for (const feature of map.iterable(scratchPackedFeature)) {\n dataIndex = Math.floor(feature.index * 0.5);\n even = (feature.index & 1) === 0;\n const terrainNdx = subCatMap.get(feature.subCategoryId.lower, feature.subCategoryId.upper) ?? defaultNdx;\n if (even)\n byteOut = terrainNdx;\n else\n data.setByteAtIndex(dataIndex, (terrainNdx << 4) | byteOut);\n }\n if (even) // not written\n data.setByteAtIndex(dataIndex, byteOut);\n }\n\n private constructor(target: Target, options: BatchOptions) {\n this.target = target;\n this._options = options;\n this._contours = target.plan.contours;\n }\n\n public static createFromTarget(target: Target, options: BatchOptions) {\n return new Contours(target, options);\n }\n\n public get isDisposed(): boolean { return undefined === this._lut; }\n\n public [Symbol.dispose]() {\n this._lut = dispose(this._lut);\n return undefined;\n }\n\n public initFromMap(map: RenderFeatureTable) {\n this._lut = dispose(this._lut);\n this._initialize(map);\n }\n\n public update(features: RenderFeatureTable) {\n if (this.matchesSubCategories())\n return;\n this._contours = this.target.plan.contours;\n\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\n if (this._lut) {\n this._update(features, this._lut);\n }\n }\n\n public bindContourLUTWidth(uniform: UniformHandle): void {\n uniform.setUniform1ui(this._lutWidth);\n }\n\n public bindContourLUT(uniform: UniformHandle): void {\n if (this._lut)\n this._lut.bindSampler(uniform, TextureUnit.Contours);\n }\n}\n"]}
1
+ {"version":3,"file":"Contours.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/Contours.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,mBAAmB,EAAE,MAAM,qBAAqB,CAAC;AACjF,OAAO,EAAE,cAAc,EAAE,aAAa,EAAsB,MAAM,oBAAoB,CAAC;AAEvF,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAE1B,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,oBAAoB,EAAmB,aAAa,EAAE,MAAM,WAAW,CAAC;AAEjF,OAAO,EAAE,iBAAiB,EAAE,MAAM,6CAA6C,CAAC;AAKhF,MAAM,oBAAoB,GAAG,aAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAM,OAAO,QAAQ;IACH,MAAM,CAAS;IACd,QAAQ,CAAe;IAChC,SAAS,CAAkB;IAC3B,IAAI,CAAmB;IACvB,SAAS,GAAG,CAAC,CAAC;IACd,YAAY,GAAG,CAAC,CAAC;IAEzB,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEtF,4BAA4B,CAAC,MAAc,EAAE,GAAuB;QACzE,gEAAgE;QAChE,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC;IACzE,CAAC;IAEO,oBAAoB;QAC1B,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,eAAe,KAAK,SAAS;YAC3E,OAAO,IAAI,CAAC;QACd,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,eAAe,KAAK,SAAS;YAC3E,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM;YAC5E,OAAO,KAAK,CAAC;QACf,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,cAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,kBAAkB,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC7F,OAAO,KAAK,CAAC;QACjB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,WAAW,CAAC,GAAuB;QACzC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,WAAW,CAAC,CAAC;QAC5B,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,WAAW,CAAC;QACpC,MAAM,IAAI,GAAG,iBAAiB,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;QAC5F,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC;QAEhD,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,eAAgB,CAAC,CAAC;QAClE,IAAI,CAAC,IAAI,GAAG,aAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;QACpG,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IACzB,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB;QAC3D,MAAM,CAAC,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,GAAG,CAAC,SAAU,CAAC,CAAC;QACzD,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,eAAgB,CAAC,CAAC;QAClE,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,QAAwB;QACpG,iFAAiF;QACjF,MAAM,SAAS,GAAG,IAAI,IAAI,CAAC,SAAS,EAAU,CAAC;QAC/C,IAAI,UAAU,GAAG,GAAG,CAAC,CAAE,8DAA8D;QACrF,wGAAwG;QACxG,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,cAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAClH,MAAM,OAAO,GAAG,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,aAAa,CAAC;YACrD,IAAI,mBAAmB,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,CAAC;gBAC5C,UAAU,GAAG,KAAK,CAAC,CAAC,gEAAgE;YACtF,CAAC;iBAAM,CAAC;gBACN,KAAK,MAAM,MAAM,IAAI,OAAO;oBAC1B,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACrC,CAAC;QACH,CAAC;QAED,kFAAkF;QAClF,4EAA4E;QAC5E,IAAI,IAAI,GAAG,KAAK,CAAC;QACjB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC;YAC5C,IAAI,GAAG,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YACjC,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,UAAU,CAAC;YACzG,IAAI,IAAI;gBACN,OAAO,GAAG,UAAU,CAAC;;gBAErB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAChE,CAAC;QACD,IAAI,IAAI,EAAE,cAAc;YACtB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB;QACvD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,eAAe,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB;QAClE,OAAO,IAAI,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACvC,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,CAAC,oBAAoB,EAAE;YAC7B,OAAO;QACT,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC;QAE7C,6EAA6E;QAC7E,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;YACd,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;IACH,CAAC;IAEM,mBAAmB,CAAC,OAAsB;QAC/C,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IACxC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;IACzD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert, dispose, Id64, OrderedId64Iterable } from \"@itwin/core-bentley\";\nimport { ContourDisplay, PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\nimport { WebGLDisposable } from \"./Disposable\";\nimport { GL } from \"./GL\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { TextureUnit } from \"./RenderFlags\";\nimport { System } from \"./System\";\nimport { Target } from \"./Target\";\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\nimport { BatchOptions } from \"../../../common/render/BatchOptions\";\nimport { computeDimensions } from \"../../../common/internal/render/VertexTable\";\n\n/** @internal */\nexport type ContoursCleanup = () => void;\n\nconst scratchPackedFeature = PackedFeature.createWithIndex();\n\n/** @internal */\nexport class Contours implements WebGLDisposable {\n public readonly target: Target;\n private readonly _options: BatchOptions;\n private _contours?: ContourDisplay;\n private _lut?: Texture2DHandle;\n private _lutWidth = 0;\n private _numFeatures = 0;\n\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\n\n public matchesTargetAndFeatureCount(target: Target, map: RenderFeatureTable): boolean {\n // checking for target change or texture size requirement change\n return target === this.target && this._numFeatures === map.numFeatures;\n }\n\n private matchesSubCategories(): boolean {\n if (this._contours === undefined && this.target.currentContours === undefined)\n return true;\n if (this._contours === undefined || this.target.currentContours === undefined)\n return false;\n if (this._contours.groups.length !== this.target.currentContours.groups.length)\n return false;\n for (let index = 0, len = this._contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\n if (!this._contours.groups[index].subCategoriesEqual(this.target.currentContours.groups[index]))\n return false;\n }\n return true;\n }\n\n private _initialize(map: RenderFeatureTable) {\n assert(0 < map.numFeatures);\n this._numFeatures = map.numFeatures;\n const dims = computeDimensions(this._numFeatures, 1 / 8, 0, System.instance.maxTextureSize);\n const width = dims.width;\n const height = dims.height;\n assert(width * height * 8 >= this._numFeatures);\n\n const data = new Uint8Array(width * height * 4);\n const creator = new Texture2DDataUpdater(data);\n this.buildLookupTable(creator, map, this.target.currentContours!);\n this._lut = TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\n this._lutWidth = width;\n }\n\n private _update(map: RenderFeatureTable, lut: Texture2DHandle) {\n assert(this._numFeatures === map.numFeatures);\n const updater = new Texture2DDataUpdater(lut.dataBytes!);\n this.buildLookupTable(updater, map, this.target.currentContours!);\n lut.update(updater);\n }\n\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, contours: ContourDisplay) {\n // setup an efficient way to compare feature subcategories with lists in terrains\n const subCatMap = new Id64.Uint32Map<number>();\n let defaultNdx = 0xf; // default for unmatched subcategories is to not show contours\n // NB: index also has to be a max of 14 - has to fit in 4 bits with value 15 reserved for no terrain def\n for (let index = 0, len = contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\n const subCats = contours.groups[index].subCategories;\n if (OrderedId64Iterable.isEmptySet(subCats)) {\n defaultNdx = index; // change default for unmatched subcategories to this definition\n } else {\n for (const subCat of subCats)\n subCatMap.setById(subCat, index);\n }\n }\n\n // NB: We currently use 1/2 of one component of RGBA value per feature as follows:\n // [0] R/G/B/A = index pair - lower 4 bits = ndx n, upper 4 bits = ndx n+1\n let even = false;\n let byteOut = 0;\n let dataIndex = 0;\n for (const feature of map.iterable(scratchPackedFeature)) {\n dataIndex = Math.floor(feature.index * 0.5);\n even = (feature.index & 1) === 0;\n const terrainNdx = subCatMap.get(feature.subCategoryId.lower, feature.subCategoryId.upper) ?? defaultNdx;\n if (even)\n byteOut = terrainNdx;\n else\n data.setByteAtIndex(dataIndex, (terrainNdx << 4) | byteOut);\n }\n if (even) // not written\n data.setByteAtIndex(dataIndex, byteOut);\n }\n\n private constructor(target: Target, options: BatchOptions) {\n this.target = target;\n this._options = options;\n this._contours = target.currentContours;\n }\n\n public static createFromTarget(target: Target, options: BatchOptions) {\n return new Contours(target, options);\n }\n\n public get isDisposed(): boolean { return undefined === this._lut; }\n\n public [Symbol.dispose]() {\n this._lut = dispose(this._lut);\n return undefined;\n }\n\n public initFromMap(map: RenderFeatureTable) {\n this._lut = dispose(this._lut);\n this._initialize(map);\n }\n\n public update(features: RenderFeatureTable) {\n if (this.matchesSubCategories())\n return;\n this._contours = this.target.currentContours;\n\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\n if (this._lut) {\n this._update(features, this._lut);\n }\n }\n\n public bindContourLUTWidth(uniform: UniformHandle): void {\n uniform.setUniform1ui(this._lutWidth);\n }\n\n public bindContourLUT(uniform: UniformHandle): void {\n if (this._lut)\n this._lut.bindSampler(uniform, TextureUnit.Contours);\n }\n}\n"]}
@@ -1,7 +1,6 @@
1
1
  /** @packageDocumentation
2
2
  * @module WebGL
3
3
  */
4
- import { TesselatedPolyline } from "../../../common/internal/render/PolylineParams";
5
4
  import { RenderMemory } from "../../../render/RenderMemory";
6
5
  import { PolylineBuffers } from "./CachedGeometry";
7
6
  import { ColorInfo } from "./ColorInfo";
@@ -12,7 +11,7 @@ import { Target } from "./Target";
12
11
  import { TechniqueId } from "./TechniqueId";
13
12
  import { MeshData } from "./MeshData";
14
13
  import { MeshGeometry } from "./MeshGeometry";
15
- import { SegmentEdgeParams, SilhouetteParams } from "../../../common/internal/render/EdgeParams";
14
+ import { PolylineEdgeGroup, SegmentEdgeParams, SilhouetteParams } from "../../../common/internal/render/EdgeParams";
16
15
  /** @internal */
17
16
  export declare class EdgeGeometry extends MeshGeometry {
18
17
  readonly buffers: BuffersContainer;
@@ -53,19 +52,22 @@ export declare class SilhouetteEdgeGeometry extends EdgeGeometry {
53
52
  /** @internal */
54
53
  export declare class PolylineEdgeGeometry extends MeshGeometry {
55
54
  private _buffers;
55
+ private readonly _colorInfo;
56
+ private readonly _width;
57
+ private readonly _lineCode;
56
58
  get lutBuffers(): BuffersContainer;
57
- static create(mesh: MeshData, polyline: TesselatedPolyline): PolylineEdgeGeometry | undefined;
59
+ static create(mesh: MeshData, group: PolylineEdgeGroup): PolylineEdgeGeometry | undefined;
58
60
  get isDisposed(): boolean;
59
61
  [Symbol.dispose](): void;
60
62
  collectStatistics(stats: RenderMemory.Statistics): void;
61
63
  protected _wantWoWReversal(_target: Target): boolean;
62
- protected _getLineWeight(params: ShaderProgramParams): number;
63
- protected _getLineCode(params: ShaderProgramParams): number;
64
- getColor(target: Target): ColorInfo;
65
64
  get techniqueId(): TechniqueId;
66
65
  getPass(target: Target): import("./RenderFlags").Pass;
67
66
  get renderOrder(): RenderOrder;
68
67
  get polylineBuffers(): PolylineBuffers;
68
+ protected _getLineCode(params: ShaderProgramParams): number;
69
+ protected _getLineWeight(params: ShaderProgramParams): number;
70
+ getColor(target: Target): ColorInfo;
69
71
  wantMonochrome(target: Target): boolean;
70
72
  protected _draw(numInstances: number, instanceBuffersContainer?: BuffersContainer): void;
71
73
  private constructor();
@@ -1 +1 @@
1
- {"version":3,"file":"EdgeGeometry.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/EdgeGeometry.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH,OAAO,EAAE,kBAAkB,EAAE,MAAM,gDAAgD,CAAC;AACpF,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAE5D,OAAO,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAC;AACnD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AAEpD,OAAO,EAAE,YAAY,EAAoB,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtF,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,MAAM,4CAA4C,CAAC;AAEjG,gBAAgB;AAChB,qBAAa,YAAa,SAAQ,YAAY;IAC5C,SAAgB,OAAO,EAAE,gBAAgB,CAAC;IAC1C,SAAS,CAAC,QAAQ,CAAC,QAAQ,EAAE,YAAY,CAAC;IAC1C,SAAS,CAAC,QAAQ,CAAC,uBAAuB,EAAE,YAAY,CAAC;IAEzD,IAAW,UAAU,qBAA2B;IAChD,IAAoB,SAAS,cAAwB;IACrD,IAAoB,MAAM,SAAmB;IAC7C,IAAoB,YAAY,IAAI,sBAAsB,GAAG,SAAS,CAAsB;WAE9E,MAAM,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,iBAAiB,GAAG,YAAY,GAAG,SAAS;IAMxF,IAAW,UAAU,IAAI,OAAO,CAI/B;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;IAMhB,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,SAAS,CAAC,KAAK,CAAC,YAAY,EAAE,MAAM,EAAE,wBAAwB,CAAC,EAAE,gBAAgB,GAAG,IAAI;IAQxF,SAAS,CAAC,gBAAgB,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO;cACjC,YAAY,CAAC,MAAM,EAAE,mBAAmB,GAAG,MAAM;IACpE,IAAW,WAAW,IAAI,WAAW,CAA6B;IAClD,OAAO,CAAC,MAAM,EAAE,MAAM;IACtC,IAAW,WAAW,IAAI,WAAW,CAAsE;IAC3F,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS;IACnD,IAAW,sBAAsB,IAAI,YAAY,CAAyC;IAC1E,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAIvD,SAAS,aAAa,OAAO,EAAE,YAAY,EAAE,uBAAuB,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ;CAYvH;AAED,gBAAgB;AAChB,qBAAa,sBAAuB,SAAQ,YAAY;IACtD,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAe;IAE5C,IAAoB,YAAY,SAAmB;WAErC,iBAAiB,CAAC,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,gBAAgB,GAAG,sBAAsB,GAAG,SAAS;IAO7G,IAAoB,UAAU,IAAI,OAAO,CAA6D;IAEvF,CAAC,MAAM,CAAC,OAAO,CAAC;IAKf,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAIvE,IAAoB,WAAW,IAAI,WAAW,CAAuC;IACrF,IAAoB,WAAW,IAAI,WAAW,CAAkF;IAChI,IAAW,WAAW,IAAI,YAAY,CAA8B;IAEpE,OAAO;CAOR;AAED,gBAAgB;AAChB,qBAAa,oBAAqB,SAAQ,YAAY;IACpD,OAAO,CAAC,QAAQ,CAAkB;IAElC,IAAW,UAAU,qBAAoC;WAE3C,MAAM,CAAC,IAAI,EAAE,QAAQ,EAAE,QAAQ,EAAE,kBAAkB,GAAG,oBAAoB,GAAG,SAAS;IAKpG,IAAW,UAAU,IAAI,OAAO,CAAqC;IAE9D,CAAC,MAAM,CAAC,OAAO,CAAC;IAIhB,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,SAAS,CAAC,gBAAgB,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO;cACjC,cAAc,CAAC,MAAM,EAAE,mBAAmB,GAAG,MAAM;cACnD,YAAY,CAAC,MAAM,EAAE,mBAAmB,GAAG,MAAM;IACpD,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS;IACnD,IAAW,WAAW,IAAI,WAAW,CAAiC;IACtD,OAAO,CAAC,MAAM,EAAE,MAAM;IACtC,IAAW,WAAW,IAAI,WAAW,CAAsE;IAC3G,IAAoB,eAAe,IAAI,eAAe,CAA0B;IAEhE,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAIvD,SAAS,CAAC,KAAK,CAAC,YAAY,EAAE,MAAM,EAAE,wBAAwB,CAAC,EAAE,gBAAgB,GAAG,IAAI;IASxF,OAAO;CAIR"}
1
+ {"version":3,"file":"EdgeGeometry.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/EdgeGeometry.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAE5D,OAAO,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAC;AACnD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AAEpD,OAAO,EAAE,YAAY,EAAoB,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtF,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,MAAM,4CAA4C,CAAC;AAGpH,gBAAgB;AAChB,qBAAa,YAAa,SAAQ,YAAY;IAC5C,SAAgB,OAAO,EAAE,gBAAgB,CAAC;IAC1C,SAAS,CAAC,QAAQ,CAAC,QAAQ,EAAE,YAAY,CAAC;IAC1C,SAAS,CAAC,QAAQ,CAAC,uBAAuB,EAAE,YAAY,CAAC;IAEzD,IAAW,UAAU,qBAA2B;IAChD,IAAoB,SAAS,cAAwB;IACrD,IAAoB,MAAM,SAAmB;IAC7C,IAAoB,YAAY,IAAI,sBAAsB,GAAG,SAAS,CAAsB;WAE9E,MAAM,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,iBAAiB,GAAG,YAAY,GAAG,SAAS;IAMxF,IAAW,UAAU,IAAI,OAAO,CAI/B;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;IAMhB,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,SAAS,CAAC,KAAK,CAAC,YAAY,EAAE,MAAM,EAAE,wBAAwB,CAAC,EAAE,gBAAgB,GAAG,IAAI;IAQxF,SAAS,CAAC,gBAAgB,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO;cACjC,YAAY,CAAC,MAAM,EAAE,mBAAmB,GAAG,MAAM;IACpE,IAAW,WAAW,IAAI,WAAW,CAA6B;IAClD,OAAO,CAAC,MAAM,EAAE,MAAM;IACtC,IAAW,WAAW,IAAI,WAAW,CAAsE;IAC3F,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS;IACnD,IAAW,sBAAsB,IAAI,YAAY,CAAyC;IAC1E,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAIvD,SAAS,aAAa,OAAO,EAAE,YAAY,EAAE,uBAAuB,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ;CAYvH;AAED,gBAAgB;AAChB,qBAAa,sBAAuB,SAAQ,YAAY;IACtD,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAe;IAE5C,IAAoB,YAAY,SAAmB;WAErC,iBAAiB,CAAC,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,gBAAgB,GAAG,sBAAsB,GAAG,SAAS;IAO7G,IAAoB,UAAU,IAAI,OAAO,CAA6D;IAEvF,CAAC,MAAM,CAAC,OAAO,CAAC;IAKf,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAIvE,IAAoB,WAAW,IAAI,WAAW,CAAuC;IACrF,IAAoB,WAAW,IAAI,WAAW,CAAkF;IAChI,IAAW,WAAW,IAAI,YAAY,CAA8B;IAEpE,OAAO;CAOR;AAED,gBAAgB;AAChB,qBAAa,oBAAqB,SAAQ,YAAY;IACpD,OAAO,CAAC,QAAQ,CAAkB;IAClC,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAY;IACvC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAS;IAChC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAS;IAEnC,IAAW,UAAU,qBAAoC;WAE3C,MAAM,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,iBAAiB,GAAG,oBAAoB,GAAG,SAAS;IAKhG,IAAW,UAAU,IAAI,OAAO,CAAqC;IAE9D,CAAC,MAAM,CAAC,OAAO,CAAC;IAIhB,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,SAAS,CAAC,gBAAgB,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO;IACpD,IAAW,WAAW,IAAI,WAAW,CAAiC;IACtD,OAAO,CAAC,MAAM,EAAE,MAAM;IACtC,IAAW,WAAW,IAAI,WAAW,CAAsE;IAC3G,IAAoB,eAAe,IAAI,eAAe,CAA0B;cAE7D,YAAY,CAAC,MAAM,EAAE,mBAAmB,GAAG,MAAM;cAIjD,cAAc,CAAC,MAAM,EAAE,mBAAmB,GAAG,MAAM;IAItD,QAAQ,CAAC,MAAM,EAAE,MAAM;IAIvB,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAIvD,SAAS,CAAC,KAAK,CAAC,YAAY,EAAE,MAAM,EAAE,wBAAwB,CAAC,EAAE,gBAAgB,GAAG,IAAI;IASxF,OAAO;CAQR"}
@@ -10,10 +10,12 @@ import { RenderMode } from "@itwin/core-common";
10
10
  import { RenderMemory } from "../../../render/RenderMemory";
11
11
  import { AttributeMap } from "./AttributeMap";
12
12
  import { PolylineBuffers } from "./CachedGeometry";
13
+ import { ColorInfo } from "./ColorInfo";
13
14
  import { GL } from "./GL";
14
15
  import { BufferHandle, BufferParameters, BuffersContainer } from "./AttributeBuffers";
15
16
  import { System } from "./System";
16
17
  import { MeshGeometry } from "./MeshGeometry";
18
+ import { lineCodeFromLinePixels } from "../../../common/internal/render/LineCode";
17
19
  /** @internal */
18
20
  export class EdgeGeometry extends MeshGeometry {
19
21
  buffers;
@@ -102,10 +104,13 @@ export class SilhouetteEdgeGeometry extends EdgeGeometry {
102
104
  /** @internal */
103
105
  export class PolylineEdgeGeometry extends MeshGeometry {
104
106
  _buffers;
107
+ _colorInfo;
108
+ _width;
109
+ _lineCode;
105
110
  get lutBuffers() { return this._buffers.buffers; }
106
- static create(mesh, polyline) {
107
- const buffers = PolylineBuffers.create(polyline);
108
- return undefined !== buffers ? new PolylineEdgeGeometry(polyline.indices.length, buffers, mesh) : undefined;
111
+ static create(mesh, group) {
112
+ const buffers = PolylineBuffers.create(group.polyline);
113
+ return undefined !== buffers ? new PolylineEdgeGeometry(group.polyline.indices.length, buffers, mesh, group.appearance) : undefined;
109
114
  }
110
115
  get isDisposed() { return this._buffers.isDisposed; }
111
116
  [Symbol.dispose]() {
@@ -115,13 +120,19 @@ export class PolylineEdgeGeometry extends MeshGeometry {
115
120
  this._buffers.collectStatistics(stats, RenderMemory.BufferType.PolylineEdges);
116
121
  }
117
122
  _wantWoWReversal(_target) { return true; }
118
- _getLineWeight(params) { return this.computeEdgeWeight(params); }
119
- _getLineCode(params) { return this.computeEdgeLineCode(params); }
120
- getColor(target) { return this.computeEdgeColor(target); }
121
123
  get techniqueId() { return 1 /* TechniqueId.Polyline */; }
122
124
  getPass(target) { return this.computeEdgePass(target); }
123
125
  get renderOrder() { return this.isPlanar ? 14 /* RenderOrder.PlanarEdge */ : 6 /* RenderOrder.Edge */; }
124
126
  get polylineBuffers() { return this._buffers; }
127
+ _getLineCode(params) {
128
+ return params.target.computeEdgeLineCode(params.renderPass, this._lineCode);
129
+ }
130
+ _getLineWeight(params) {
131
+ return params.target.computeEdgeWeight(params.renderPass, this._width);
132
+ }
133
+ getColor(target) {
134
+ return target.computeEdgeColor(this._colorInfo);
135
+ }
125
136
  wantMonochrome(target) {
126
137
  return target.currentViewFlags.renderMode === RenderMode.Wireframe;
127
138
  }
@@ -132,9 +143,12 @@ export class PolylineEdgeGeometry extends MeshGeometry {
132
143
  gl.drawArrays(GL.PrimitiveType.Triangles, 0, this._numIndices, numInstances);
133
144
  bufs.unbind();
134
145
  }
135
- constructor(numIndices, buffers, mesh) {
146
+ constructor(numIndices, buffers, mesh, appearance) {
136
147
  super(mesh, numIndices);
137
148
  this._buffers = buffers;
149
+ this._colorInfo = appearance?.color ? ColorInfo.createFromColorDef(appearance.color) : mesh.lut.colorInfo;
150
+ this._width = appearance?.width ?? mesh.edgeWidth;
151
+ this._lineCode = appearance?.linePixels ? lineCodeFromLinePixels(appearance?.linePixels) : mesh.edgeLineCode;
138
152
  }
139
153
  }
140
154
  //# sourceMappingURL=EdgeGeometry.js.map