@itwin/core-frontend 5.1.0-dev.5 → 5.1.0-dev.52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +101 -1
- package/lib/cjs/AccuDraw.d.ts +2 -0
- package/lib/cjs/AccuDraw.d.ts.map +1 -1
- package/lib/cjs/AccuDraw.js +2 -0
- package/lib/cjs/AccuDraw.js.map +1 -1
- package/lib/cjs/AccuSnap.js +2 -2
- package/lib/cjs/AccuSnap.js.map +1 -1
- package/lib/cjs/GraphicalEditingScope.d.ts +1 -1
- package/lib/cjs/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/cjs/GraphicalEditingScope.js +1 -1
- package/lib/cjs/GraphicalEditingScope.js.map +1 -1
- package/lib/cjs/HitDetail.d.ts +1 -1
- package/lib/cjs/HitDetail.d.ts.map +1 -1
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelApp.d.ts +19 -4
- package/lib/cjs/IModelApp.d.ts.map +1 -1
- package/lib/cjs/IModelApp.js +21 -2
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +6 -6
- package/lib/cjs/IModelConnection.js +6 -6
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.d.ts +2 -1
- package/lib/cjs/IpcApp.d.ts.map +1 -1
- package/lib/cjs/IpcApp.js +4 -2
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/RealityDataSource.d.ts +65 -3
- package/lib/cjs/RealityDataSource.d.ts.map +1 -1
- package/lib/cjs/RealityDataSource.js +79 -3
- package/lib/cjs/RealityDataSource.js.map +1 -1
- package/lib/cjs/RealityDataSourceTilesetUrlImpl.js +1 -1
- package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
- package/lib/cjs/SelectionSet.d.ts +7 -7
- package/lib/cjs/SelectionSet.js +3 -3
- package/lib/cjs/SelectionSet.js.map +1 -1
- package/lib/cjs/SheetViewState.d.ts +2 -0
- package/lib/cjs/SheetViewState.d.ts.map +1 -1
- package/lib/cjs/SheetViewState.js +25 -3
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/ViewContext.d.ts +4 -1
- package/lib/cjs/ViewContext.d.ts.map +1 -1
- package/lib/cjs/ViewContext.js +10 -5
- package/lib/cjs/ViewContext.js.map +1 -1
- package/lib/cjs/ViewManager.js +2 -2
- package/lib/cjs/ViewManager.js.map +1 -1
- package/lib/cjs/ViewState.d.ts +1 -1
- package/lib/cjs/ViewState.js +1 -1
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/Viewport.d.ts +7 -5
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +9 -5
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/core-frontend.d.ts +1 -1
- package/lib/cjs/core-frontend.d.ts.map +1 -1
- package/lib/cjs/core-frontend.js.map +1 -1
- package/lib/cjs/extension/ExtensionRuntime.js +15 -2
- package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
- package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
- package/lib/cjs/internal/GoogleMapsDecorator.d.ts +53 -0
- package/lib/cjs/internal/GoogleMapsDecorator.d.ts.map +1 -0
- package/lib/cjs/internal/GoogleMapsDecorator.js +132 -0
- package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -0
- package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.d.ts +83 -0
- package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.d.ts.map +1 -0
- package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js +201 -0
- package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -0
- package/lib/cjs/internal/cross-package.d.ts +1 -0
- package/lib/cjs/internal/cross-package.d.ts.map +1 -1
- package/lib/cjs/internal/cross-package.js +4 -1
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/internal/render/MockRender.d.ts +1 -1
- package/lib/cjs/internal/render/MockRender.d.ts.map +1 -1
- package/lib/cjs/internal/render/MockRender.js +1 -1
- package/lib/cjs/internal/render/MockRender.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts +2 -2
- package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js +2 -2
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.d.ts +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.js +1 -1
- package/lib/cjs/internal/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.js +2 -3
- package/lib/cjs/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderProgram.d.ts +2 -2
- package/lib/cjs/internal/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderProgram.js +2 -2
- package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Target.d.ts +1 -1
- package/lib/cjs/internal/render/webgl/Target.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Target.js +2 -2
- package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
- package/lib/cjs/internal/render/webgl/TargetGraphics.d.ts +3 -3
- package/lib/cjs/internal/render/webgl/TargetGraphics.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/TargetGraphics.js +10 -7
- package/lib/cjs/internal/render/webgl/TargetGraphics.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Technique.d.ts +3 -3
- package/lib/cjs/internal/render/webgl/Technique.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Technique.js +3 -3
- package/lib/cjs/internal/render/webgl/Technique.js.map +1 -1
- package/lib/cjs/internal/tile/ClassifierTileTree.js +3 -1
- package/lib/cjs/internal/tile/ClassifierTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/IModelTile.d.ts +1 -0
- package/lib/cjs/internal/tile/IModelTile.d.ts.map +1 -1
- package/lib/cjs/internal/tile/IModelTile.js +4 -0
- package/lib/cjs/internal/tile/IModelTile.js.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js +8 -0
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.d.ts +4 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.js +4 -0
- package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/PrimaryTileTree.js +4 -3
- package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.d.ts +20 -3
- package/lib/cjs/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.js +39 -14
- package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts +4 -0
- package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +52 -11
- package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/WmtsCapabilities.d.ts +7 -0
- package/lib/cjs/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/WmtsCapabilities.js +17 -0
- package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/cjs/properties/AngleDescription.d.ts +4 -1
- package/lib/cjs/properties/AngleDescription.d.ts.map +1 -1
- package/lib/cjs/properties/AngleDescription.js +10 -2
- package/lib/cjs/properties/AngleDescription.js.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.d.ts +11 -1
- package/lib/cjs/properties/FormattedQuantityDescription.d.ts.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.js +7 -2
- package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/cjs/properties/LengthDescription.d.ts +12 -3
- package/lib/cjs/properties/LengthDescription.d.ts.map +1 -1
- package/lib/cjs/properties/LengthDescription.js +30 -6
- package/lib/cjs/properties/LengthDescription.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts +103 -7
- package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.js +212 -23
- package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/cjs/render/Decorations.d.ts +1 -1
- package/lib/cjs/render/Decorations.d.ts.map +1 -1
- package/lib/cjs/render/Decorations.js +1 -1
- package/lib/cjs/render/Decorations.js.map +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.js +1 -1
- package/lib/cjs/render/GraphicBranch.js.map +1 -1
- package/lib/cjs/render/RenderGraphic.d.ts +1 -1
- package/lib/cjs/render/RenderGraphic.d.ts.map +1 -1
- package/lib/cjs/render/RenderGraphic.js.map +1 -1
- package/lib/cjs/render/RenderSystem.d.ts +2 -2
- package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
- package/lib/cjs/render/RenderSystem.js.map +1 -1
- package/lib/cjs/render/RenderTarget.d.ts +1 -1
- package/lib/cjs/render/RenderTarget.d.ts.map +1 -1
- package/lib/cjs/render/RenderTarget.js.map +1 -1
- package/lib/cjs/render/ScreenSpaceEffectBuilder.d.ts +1 -1
- package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/cjs/request/Request.d.ts +2 -2
- package/lib/cjs/request/Request.js.map +1 -1
- package/lib/cjs/tile/GltfReader.d.ts +1 -0
- package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
- package/lib/cjs/tile/GltfReader.js +1 -0
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/RealityTile.d.ts +5 -0
- package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTile.js +5 -0
- package/lib/cjs/tile/RealityTile.js.map +1 -1
- package/lib/cjs/tile/Tile.d.ts +1 -1
- package/lib/cjs/tile/Tile.d.ts.map +1 -1
- package/lib/cjs/tile/Tile.js +1 -1
- package/lib/cjs/tile/Tile.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.d.ts +10 -0
- package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
- package/lib/cjs/tile/TileAdmin.js +3 -0
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileTree.d.ts +1 -1
- package/lib/cjs/tile/TileTree.d.ts.map +1 -1
- package/lib/cjs/tile/TileTree.js +1 -1
- package/lib/cjs/tile/TileTree.js.map +1 -1
- package/lib/cjs/tile/TileTreeReference.d.ts +1 -1
- package/lib/cjs/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/cjs/tile/TileTreeReference.js +1 -1
- package/lib/cjs/tile/TileTreeReference.js.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.d.ts +2 -2
- package/lib/cjs/tile/map/ImageryTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js +2 -2
- package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapCartoRectangle.d.ts +10 -0
- package/lib/cjs/tile/map/MapCartoRectangle.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapCartoRectangle.js +12 -0
- package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts +3 -3
- package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.js +9 -5
- package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +1 -1
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/QuadId.d.ts +15 -0
- package/lib/cjs/tile/map/QuadId.d.ts.map +1 -1
- package/lib/cjs/tile/map/QuadId.js +12 -0
- package/lib/cjs/tile/map/QuadId.js.map +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.d.ts +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.js +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
- package/lib/cjs/tools/AccuDrawViewportUI.d.ts +7 -0
- package/lib/cjs/tools/AccuDrawViewportUI.d.ts.map +1 -1
- package/lib/cjs/tools/AccuDrawViewportUI.js +14 -0
- package/lib/cjs/tools/AccuDrawViewportUI.js.map +1 -1
- package/lib/cjs/tools/ElementSetTool.d.ts +9 -1
- package/lib/cjs/tools/ElementSetTool.d.ts.map +1 -1
- package/lib/cjs/tools/ElementSetTool.js +128 -7
- package/lib/cjs/tools/ElementSetTool.js.map +1 -1
- package/lib/cjs/tools/MeasureTool.d.ts +9 -0
- package/lib/cjs/tools/MeasureTool.d.ts.map +1 -1
- package/lib/cjs/tools/MeasureTool.js +53 -22
- package/lib/cjs/tools/MeasureTool.js.map +1 -1
- package/lib/cjs/tools/PrimitiveTool.d.ts +1 -1
- package/lib/cjs/tools/PrimitiveTool.d.ts.map +1 -1
- package/lib/cjs/tools/PrimitiveTool.js +2 -2
- package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
- package/lib/cjs/tools/SelectTool.d.ts +2 -2
- package/lib/cjs/tools/SelectTool.d.ts.map +1 -1
- package/lib/cjs/tools/SelectTool.js +26 -97
- package/lib/cjs/tools/SelectTool.js.map +1 -1
- package/lib/cjs/tools/Tool.d.ts +10 -1
- package/lib/cjs/tools/Tool.d.ts.map +1 -1
- package/lib/cjs/tools/Tool.js +27 -4
- package/lib/cjs/tools/Tool.js.map +1 -1
- package/lib/cjs/tools/ToolAdmin.d.ts +1 -0
- package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
- package/lib/cjs/tools/ToolAdmin.js +8 -2
- package/lib/cjs/tools/ToolAdmin.js.map +1 -1
- package/lib/cjs/tools/ToolSettings.d.ts +5 -0
- package/lib/cjs/tools/ToolSettings.d.ts.map +1 -1
- package/lib/cjs/tools/ToolSettings.js +5 -0
- package/lib/cjs/tools/ToolSettings.js.map +1 -1
- package/lib/cjs/tools/ViewTool.d.ts +1 -2
- package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
- package/lib/cjs/tools/ViewTool.js +10 -47
- package/lib/cjs/tools/ViewTool.js.map +1 -1
- package/lib/esm/AccuDraw.d.ts +2 -0
- package/lib/esm/AccuDraw.d.ts.map +1 -1
- package/lib/esm/AccuDraw.js +2 -0
- package/lib/esm/AccuDraw.js.map +1 -1
- package/lib/esm/AccuSnap.js +2 -2
- package/lib/esm/AccuSnap.js.map +1 -1
- package/lib/esm/GraphicalEditingScope.d.ts +1 -1
- package/lib/esm/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/esm/GraphicalEditingScope.js +1 -1
- package/lib/esm/GraphicalEditingScope.js.map +1 -1
- package/lib/esm/HitDetail.d.ts +1 -1
- package/lib/esm/HitDetail.d.ts.map +1 -1
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelApp.d.ts +19 -4
- package/lib/esm/IModelApp.d.ts.map +1 -1
- package/lib/esm/IModelApp.js +22 -3
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +6 -6
- package/lib/esm/IModelConnection.js +6 -6
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.d.ts +2 -1
- package/lib/esm/IpcApp.d.ts.map +1 -1
- package/lib/esm/IpcApp.js +4 -2
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/RealityDataSource.d.ts +65 -3
- package/lib/esm/RealityDataSource.d.ts.map +1 -1
- package/lib/esm/RealityDataSource.js +77 -3
- package/lib/esm/RealityDataSource.js.map +1 -1
- package/lib/esm/RealityDataSourceTilesetUrlImpl.js +1 -1
- package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
- package/lib/esm/SelectionSet.d.ts +7 -7
- package/lib/esm/SelectionSet.js +3 -3
- package/lib/esm/SelectionSet.js.map +1 -1
- package/lib/esm/SheetViewState.d.ts +2 -0
- package/lib/esm/SheetViewState.d.ts.map +1 -1
- package/lib/esm/SheetViewState.js +25 -3
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/ViewContext.d.ts +4 -1
- package/lib/esm/ViewContext.d.ts.map +1 -1
- package/lib/esm/ViewContext.js +10 -5
- package/lib/esm/ViewContext.js.map +1 -1
- package/lib/esm/ViewManager.js +2 -2
- package/lib/esm/ViewManager.js.map +1 -1
- package/lib/esm/ViewState.d.ts +1 -1
- package/lib/esm/ViewState.js +1 -1
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/Viewport.d.ts +7 -5
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +9 -5
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/core-frontend.d.ts +1 -1
- package/lib/esm/core-frontend.d.ts.map +1 -1
- package/lib/esm/core-frontend.js.map +1 -1
- package/lib/esm/extension/ExtensionRuntime.js +15 -2
- package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
- package/lib/esm/extension/providers/ExtensionLoadScript.js +1 -1
- package/lib/esm/extension/providers/ExtensionLoadScript.js.map +1 -1
- package/lib/esm/internal/GoogleMapsDecorator.d.ts +53 -0
- package/lib/esm/internal/GoogleMapsDecorator.d.ts.map +1 -0
- package/lib/esm/internal/GoogleMapsDecorator.js +126 -0
- package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -0
- package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.d.ts +83 -0
- package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.d.ts.map +1 -0
- package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js +197 -0
- package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -0
- package/lib/esm/internal/cross-package.d.ts +1 -0
- package/lib/esm/internal/cross-package.d.ts.map +1 -1
- package/lib/esm/internal/cross-package.js +1 -0
- package/lib/esm/internal/cross-package.js.map +1 -1
- package/lib/esm/internal/render/MockRender.d.ts +1 -1
- package/lib/esm/internal/render/MockRender.d.ts.map +1 -1
- package/lib/esm/internal/render/MockRender.js +1 -1
- package/lib/esm/internal/render/MockRender.js.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts +2 -2
- package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.js +2 -2
- package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.d.ts +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.js +1 -1
- package/lib/esm/internal/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/RenderCommands.js +2 -3
- package/lib/esm/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderProgram.d.ts +2 -2
- package/lib/esm/internal/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderProgram.js +2 -2
- package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/Target.d.ts +1 -1
- package/lib/esm/internal/render/webgl/Target.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Target.js +2 -2
- package/lib/esm/internal/render/webgl/Target.js.map +1 -1
- package/lib/esm/internal/render/webgl/TargetGraphics.d.ts +3 -3
- package/lib/esm/internal/render/webgl/TargetGraphics.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/TargetGraphics.js +10 -7
- package/lib/esm/internal/render/webgl/TargetGraphics.js.map +1 -1
- package/lib/esm/internal/render/webgl/Technique.d.ts +3 -3
- package/lib/esm/internal/render/webgl/Technique.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Technique.js +3 -3
- package/lib/esm/internal/render/webgl/Technique.js.map +1 -1
- package/lib/esm/internal/tile/ClassifierTileTree.js +3 -1
- package/lib/esm/internal/tile/ClassifierTileTree.js.map +1 -1
- package/lib/esm/internal/tile/IModelTile.d.ts +1 -0
- package/lib/esm/internal/tile/IModelTile.d.ts.map +1 -1
- package/lib/esm/internal/tile/IModelTile.js +4 -0
- package/lib/esm/internal/tile/IModelTile.js.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js +8 -0
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.d.ts +4 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.js +5 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/internal/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/PrimaryTileTree.js +4 -3
- package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.d.ts +20 -3
- package/lib/esm/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.js +38 -14
- package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts +4 -0
- package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +52 -11
- package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/WmtsCapabilities.d.ts +7 -0
- package/lib/esm/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/WmtsCapabilities.js +17 -0
- package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/esm/properties/AngleDescription.d.ts +4 -1
- package/lib/esm/properties/AngleDescription.d.ts.map +1 -1
- package/lib/esm/properties/AngleDescription.js +10 -2
- package/lib/esm/properties/AngleDescription.js.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.d.ts +11 -1
- package/lib/esm/properties/FormattedQuantityDescription.d.ts.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.js +7 -2
- package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/esm/properties/LengthDescription.d.ts +12 -3
- package/lib/esm/properties/LengthDescription.d.ts.map +1 -1
- package/lib/esm/properties/LengthDescription.js +30 -6
- package/lib/esm/properties/LengthDescription.js.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.d.ts +103 -7
- package/lib/esm/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.js +210 -23
- package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/esm/render/Decorations.d.ts +1 -1
- package/lib/esm/render/Decorations.d.ts.map +1 -1
- package/lib/esm/render/Decorations.js +1 -1
- package/lib/esm/render/Decorations.js.map +1 -1
- package/lib/esm/render/GraphicBranch.d.ts +1 -1
- package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.js +1 -1
- package/lib/esm/render/GraphicBranch.js.map +1 -1
- package/lib/esm/render/RenderGraphic.d.ts +1 -1
- package/lib/esm/render/RenderGraphic.d.ts.map +1 -1
- package/lib/esm/render/RenderGraphic.js.map +1 -1
- package/lib/esm/render/RenderSystem.d.ts +2 -2
- package/lib/esm/render/RenderSystem.d.ts.map +1 -1
- package/lib/esm/render/RenderSystem.js.map +1 -1
- package/lib/esm/render/RenderTarget.d.ts +1 -1
- package/lib/esm/render/RenderTarget.d.ts.map +1 -1
- package/lib/esm/render/RenderTarget.js.map +1 -1
- package/lib/esm/render/ScreenSpaceEffectBuilder.d.ts +1 -1
- package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/esm/request/Request.d.ts +2 -2
- package/lib/esm/request/Request.js.map +1 -1
- package/lib/esm/tile/GltfReader.d.ts +1 -0
- package/lib/esm/tile/GltfReader.d.ts.map +1 -1
- package/lib/esm/tile/GltfReader.js +1 -0
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/RealityTile.d.ts +5 -0
- package/lib/esm/tile/RealityTile.d.ts.map +1 -1
- package/lib/esm/tile/RealityTile.js +5 -0
- package/lib/esm/tile/RealityTile.js.map +1 -1
- package/lib/esm/tile/Tile.d.ts +1 -1
- package/lib/esm/tile/Tile.d.ts.map +1 -1
- package/lib/esm/tile/Tile.js +1 -1
- package/lib/esm/tile/Tile.js.map +1 -1
- package/lib/esm/tile/TileAdmin.d.ts +10 -0
- package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
- package/lib/esm/tile/TileAdmin.js +3 -0
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/TileTree.d.ts +1 -1
- package/lib/esm/tile/TileTree.d.ts.map +1 -1
- package/lib/esm/tile/TileTree.js +1 -1
- package/lib/esm/tile/TileTree.js.map +1 -1
- package/lib/esm/tile/TileTreeReference.d.ts +1 -1
- package/lib/esm/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/esm/tile/TileTreeReference.js +1 -1
- package/lib/esm/tile/TileTreeReference.js.map +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.d.ts +2 -2
- package/lib/esm/tile/map/ImageryTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.js +2 -2
- package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapCartoRectangle.d.ts +10 -0
- package/lib/esm/tile/map/MapCartoRectangle.d.ts.map +1 -1
- package/lib/esm/tile/map/MapCartoRectangle.js +12 -0
- package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.d.ts +3 -3
- package/lib/esm/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.js +9 -5
- package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js +1 -1
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/QuadId.d.ts +15 -0
- package/lib/esm/tile/map/QuadId.d.ts.map +1 -1
- package/lib/esm/tile/map/QuadId.js +12 -0
- package/lib/esm/tile/map/QuadId.js.map +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.d.ts +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.js +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
- package/lib/esm/tools/AccuDrawViewportUI.d.ts +7 -0
- package/lib/esm/tools/AccuDrawViewportUI.d.ts.map +1 -1
- package/lib/esm/tools/AccuDrawViewportUI.js +14 -0
- package/lib/esm/tools/AccuDrawViewportUI.js.map +1 -1
- package/lib/esm/tools/ElementSetTool.d.ts +9 -1
- package/lib/esm/tools/ElementSetTool.d.ts.map +1 -1
- package/lib/esm/tools/ElementSetTool.js +130 -9
- package/lib/esm/tools/ElementSetTool.js.map +1 -1
- package/lib/esm/tools/MeasureTool.d.ts +9 -0
- package/lib/esm/tools/MeasureTool.d.ts.map +1 -1
- package/lib/esm/tools/MeasureTool.js +53 -22
- package/lib/esm/tools/MeasureTool.js.map +1 -1
- package/lib/esm/tools/PrimitiveTool.d.ts +1 -1
- package/lib/esm/tools/PrimitiveTool.d.ts.map +1 -1
- package/lib/esm/tools/PrimitiveTool.js +2 -2
- package/lib/esm/tools/PrimitiveTool.js.map +1 -1
- package/lib/esm/tools/SelectTool.d.ts +2 -2
- package/lib/esm/tools/SelectTool.d.ts.map +1 -1
- package/lib/esm/tools/SelectTool.js +26 -97
- package/lib/esm/tools/SelectTool.js.map +1 -1
- package/lib/esm/tools/Tool.d.ts +10 -1
- package/lib/esm/tools/Tool.d.ts.map +1 -1
- package/lib/esm/tools/Tool.js +27 -4
- package/lib/esm/tools/Tool.js.map +1 -1
- package/lib/esm/tools/ToolAdmin.d.ts +1 -0
- package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
- package/lib/esm/tools/ToolAdmin.js +8 -2
- package/lib/esm/tools/ToolAdmin.js.map +1 -1
- package/lib/esm/tools/ToolSettings.d.ts +5 -0
- package/lib/esm/tools/ToolSettings.d.ts.map +1 -1
- package/lib/esm/tools/ToolSettings.js +5 -0
- package/lib/esm/tools/ToolSettings.js.map +1 -1
- package/lib/esm/tools/ViewTool.d.ts +1 -2
- package/lib/esm/tools/ViewTool.d.ts.map +1 -1
- package/lib/esm/tools/ViewTool.js +10 -47
- package/lib/esm/tools/ViewTool.js.map +1 -1
- package/lib/public/images/google_on_non_white.png +0 -0
- package/lib/public/images/google_on_non_white_hdpi.png +0 -0
- package/lib/public/images/google_on_white.png +0 -0
- package/lib/public/images/google_on_white_hdpi.png +0 -0
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +22 -20
|
@@ -30,6 +30,7 @@ export interface RealityTileGeometry {
|
|
|
30
30
|
/** @internal */
|
|
31
31
|
export interface RealityTileContent extends TileContent {
|
|
32
32
|
geometry?: RealityTileGeometry;
|
|
33
|
+
copyright?: string;
|
|
33
34
|
}
|
|
34
35
|
/** A [[Tile]] within a [[RealityTileTree]], representing part of a reality model (e.g., a point cloud or photogrammetry mesh) or 3d terrain with map imagery.
|
|
35
36
|
* @public
|
|
@@ -53,6 +54,8 @@ export declare class RealityTile extends Tile {
|
|
|
53
54
|
private _reprojectedGraphic?;
|
|
54
55
|
private readonly _geometricError?;
|
|
55
56
|
/** @internal */
|
|
57
|
+
protected _copyright?: string;
|
|
58
|
+
/** @internal */
|
|
56
59
|
constructor(props: RealityTileParams, tree: RealityTileTree);
|
|
57
60
|
/** @internal */
|
|
58
61
|
setContent(content: RealityTileContent): void;
|
|
@@ -77,6 +80,8 @@ export declare class RealityTile extends Tile {
|
|
|
77
80
|
*/
|
|
78
81
|
get geometry(): RealityTileGeometry | undefined;
|
|
79
82
|
/** @internal */
|
|
83
|
+
get copyright(): string | undefined;
|
|
84
|
+
/** @internal */
|
|
80
85
|
get isDisplayable(): boolean;
|
|
81
86
|
/** @internal */
|
|
82
87
|
markUsed(args: TileDrawArgs): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RealityTile.d.ts","sourceRoot":"","sources":["../../../src/tile/RealityTile.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,WAAW,EAAW,MAAM,qBAAqB,CAAC;AAC3D,OAAO,EAAqC,UAAU,EAAE,eAAe,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAC1H,OAAO,EAAE,QAAQ,EAAW,MAAM,oBAAoB,CAAC;AAGvD,OAAO,EAAE,cAAc,EAAE,MAAM,0BAA0B,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EACL,iBAAiB,EAAE,eAAe,EAAE,IAAI,EAAE,WAAW,EAAE,YAAY,EAAE,qBAAqB,EAAE,eAAe,EAAkB,UAAU,EAAE,WAAW,EAAE,kBAAkB,EACpJ,QAAQ,EAAE,gBAAgB,EAAE,yBAAyB,EAC1E,MAAM,YAAY,CAAC;AAEpB,gBAAgB;AAChB,MAAM,WAAW,iBAAkB,SAAQ,UAAU;IACnD,QAAQ,CAAC,eAAe,CAAC,EAAE,SAAS,CAAC;IACrC,QAAQ,CAAC,kBAAkB,CAAC,EAAE,OAAO,CAAC;IACtC,QAAQ,CAAC,gCAAgC,CAAC,EAAE,OAAO,CAAC;IACpD,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,EAAE,CAAC;IAClC,QAAQ,CAAC,MAAM,CAAC,EAAE,iBAAiB,CAAC;IACpC,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAED;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,kDAAkD;IAClD,SAAS,CAAC,EAAE,eAAe,EAAE,CAAC;CAC/B;AAED,gBAAgB;AAChB,MAAM,WAAW,kBAAmB,SAAQ,WAAW;IACrD,QAAQ,CAAC,EAAE,mBAAmB,CAAC;
|
|
1
|
+
{"version":3,"file":"RealityTile.d.ts","sourceRoot":"","sources":["../../../src/tile/RealityTile.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,WAAW,EAAW,MAAM,qBAAqB,CAAC;AAC3D,OAAO,EAAqC,UAAU,EAAE,eAAe,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAC1H,OAAO,EAAE,QAAQ,EAAW,MAAM,oBAAoB,CAAC;AAGvD,OAAO,EAAE,cAAc,EAAE,MAAM,0BAA0B,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EACL,iBAAiB,EAAE,eAAe,EAAE,IAAI,EAAE,WAAW,EAAE,YAAY,EAAE,qBAAqB,EAAE,eAAe,EAAkB,UAAU,EAAE,WAAW,EAAE,kBAAkB,EACpJ,QAAQ,EAAE,gBAAgB,EAAE,yBAAyB,EAC1E,MAAM,YAAY,CAAC;AAEpB,gBAAgB;AAChB,MAAM,WAAW,iBAAkB,SAAQ,UAAU;IACnD,QAAQ,CAAC,eAAe,CAAC,EAAE,SAAS,CAAC;IACrC,QAAQ,CAAC,kBAAkB,CAAC,EAAE,OAAO,CAAC;IACtC,QAAQ,CAAC,gCAAgC,CAAC,EAAE,OAAO,CAAC;IACpD,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,EAAE,CAAC;IAClC,QAAQ,CAAC,MAAM,CAAC,EAAE,iBAAiB,CAAC;IACpC,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAED;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,kDAAkD;IAClD,SAAS,CAAC,EAAE,eAAe,EAAE,CAAC;CAC/B;AAED,gBAAgB;AAChB,MAAM,WAAW,kBAAmB,SAAQ,WAAW;IACrD,QAAQ,CAAC,EAAE,mBAAmB,CAAC;IAC/B,SAAS,CAAC,EAAE,MAAM,CAAC;CACpB;AAQD;;GAEG;AACH,qBAAa,WAAY,SAAQ,IAAI;IACnC,gBAAgB;IAChB,SAAgB,eAAe,CAAC,EAAE,SAAS,CAAC;IAC5C,gBAAgB;IAChB,SAAgB,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7C,gBAAgB;IAChB,SAAgB,gCAAgC,CAAC,EAAE,OAAO,CAAC;IAC3D,gBAAgB;IAChB,SAAgB,YAAY,CAAC,EAAE,OAAO,EAAE,CAAC;IACzC,gBAAgB;IAChB,SAAgB,MAAM,CAAC,EAAE,iBAAiB,CAAC;IAC3C,gBAAgB;IAChB,SAAS,CAAC,SAAS,CAAC,EAAE,mBAAmB,CAAC;IAC1C,OAAO,CAAC,cAAc,CAAS;IAC/B,gBAAgB;IAChB,SAAS,CAAC,sBAAsB,CAAC,EAAE,SAAS,CAAC;IAC7C,OAAO,CAAC,mBAAmB,CAAC,CAAgB;IAC5C,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAC,CAAS;IAC1C,gBAAgB;IAChB,SAAS,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAE9B,gBAAgB;gBACG,KAAK,EAAE,iBAAiB,EAAE,IAAI,EAAE,eAAe;IAuBlE,gBAAgB;IACA,UAAU,CAAC,OAAO,EAAE,kBAAkB,GAAG,IAAI;IAM7D,gBAAgB;IACA,UAAU,IAAI,IAAI;IAQlC,gBAAgB;IAChB,IAAW,eAAe,IAAI,WAAW,EAAE,GAAG,SAAS,CAAuD;IAC9G,gBAAgB;IAChB,IAAW,aAAa,IAAI,WAAW,CAAuC;IAC9E,gBAAgB;IAChB,IAAW,WAAW,IAAI,eAAe,CAAyC;IAClF,gBAAgB;IAChB,IAAW,WAAW,IAAI,eAAe,GAAG,SAAS,CAAsB;IAC3E,gBAAgB;IAChB,IAAW,QAAQ,IAAI,MAAM,CAA6C;IAC1E,gBAAgB;IAChB,IAAW,YAAY,YAA0D;IACjF,gBAAgB;IAChB,IAAW,QAAQ,YAAuD;IAC1E;;OAEG;IACH,IAAW,QAAQ,IAAI,mBAAmB,GAAG,SAAS,CAA2B;IACjF,gBAAgB;IAChB,IAAW,SAAS,IAAI,MAAM,GAAG,SAAS,CAA4B;IAEtE,gBAAgB;IAChB,IAAoB,aAAa,IAAI,OAAO,CAK3C;IAED,gBAAgB;IACT,QAAQ,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAIzC,gBAAgB;IACT,aAAa,IAAI,IAAI;IAI5B,gBAAgB;IACT,UAAU,CAAC,aAAa,EAAE,YAAY,GAAG,OAAO;IAIvD,gBAAgB;IAChB,IAAW,OAAO,IAAI,kBAAkB,CAEvC;IAED,gBAAgB;IACH,cAAc,CAAC,UAAU,EAAE,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC;IAIrF,gBAAgB;IAChB,OAAO,CAAC,iCAAiC;IAOzC,gBAAgB;IAChB,SAAS,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,GAAG,SAAS,KAAK,IAAI,EAAE,MAAM,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GAAG,IAAI;IAgB9G,gBAAgB;IACH,WAAW,CAAC,IAAI,EAAE,WAAW,CAAC,YAAY,EAAE,MAAM,EAAE,YAAY,EAAE,UAAU,CAAC,EAAE,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC;IAIhI,gBAAgB;IACA,mBAAmB,CAAC,SAAS,EAAE,QAAQ,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,GAAG,MAAM;IAIrG,gBAAgB;IACT,cAAc,IAAI,UAAU,GAAG,SAAS;IAI/C;;OAEG;IACI,oBAAoB,CAAC,KAAK,EAAE,YAAY,EAAE,QAAQ,EAAE,yBAAyB;IAEpF;;OAEG;IACH,IAAW,YAAY,IAAI,WAAW,CAAiB;IAEvD,gBAAgB;IACT,0BAA0B,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,yBAAyB,EAAE,IAAI,EAAE,YAAY;IAiBvG,gBAAgB;IACT,qBAAqB,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,yBAAyB,GAAG,OAAO;IA4B7F,gBAAgB;IACT,kBAAkB,CAAC,OAAO,EAAE,cAAc,EAAE,KAAK,EAAE,QAAQ;IAQlE,gBAAgB;IACT,SAAS,CAAC,gBAAgB,EAAE,SAAS;IAU5C,gBAAgB;IACT,mBAAmB,CAAC,KAAK,EAAE,IAAI,EAAE;IASxC,gBAAgB;IAChB,SAAS,CAAC,wBAAwB,CAAC,IAAI,EAAE,YAAY,GAAG,OAAO;IAa/D,gBAAgB;IAChB,SAAS,CAAC,sBAAsB,IAAI,OAAO;IAC3C,gBAAgB;IAChB,SAAS,CAAC,oBAAoB,IAAI,MAAM;IAOxC,gBAAgB;IACT,kBAAkB,CAAC,OAAO,EAAE,yBAAyB,EAAE,IAAI,EAAE,YAAY,EAAE,gBAAgB,EAAE,gBAAgB;IAqDpH,gBAAgB;IAChB,SAAS,CAAC,+BAA+B,CAAC,OAAO,EAAE,yBAAyB,EAAE,IAAI,EAAE,YAAY,EAAE,gBAAgB,EAAE,gBAAgB;IAYpI,gBAAgB;IAChB,SAAS,CAAC,qBAAqB,CAAC,OAAO,EAAE,yBAAyB,EAAE,IAAI,EAAE,YAAY,EAAE,gBAAgB,EAAE,gBAAgB;IAwB1H,gBAAgB;IACT,aAAa,CAAC,SAAS,EAAE,WAAW,EAAE,iBAAiB,EAAE,OAAO,GAAG,IAAI;IAiB9E,OAAO,CAAC,eAAe;IAsCvB,OAAO,CAAC,gCAAgC;IAaxC,OAAO,CAAC,qCAAqC;IAe7C,gBAAgB;IACT,uBAAuB,CAAC,IAAI,EAAE,YAAY,GAAG,MAAM;IA+B1D,gBAAgB;IAChB,SAAS,KAAK,iBAAiB,IAAI,OAAO,CAOzC;IAED,gBAAgB;IACA,wBAAwB,IAAI,OAAO,EAAE,GAAG,SAAS;IAWjE,gBAAgB;IAChB,IAAW,WAAW,YAAoB;IAE1C,gBAAgB;IAChB,SAAS,CAAC,8BAA8B,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,KAAK,IAAI,GAAG,IAAI;IA8BnF,gBAAgB;IACA,eAAe,IAAI,aAAa,GAAG,SAAS;IAY5D,gBAAgB;IAChB,IAAW,kBAAkB,IAAI,aAAa,GAAG,SAAS,CAEzD;IAED,gBAAgB;IACA,eAAe,IAAI,IAAI;IAKvC,gBAAgB;IACT,mBAAmB,CAAC,SAAS,EAAE,qBAAqB,GAAG,IAAI;CA6BnE"}
|
|
@@ -38,6 +38,8 @@ export class RealityTile extends Tile {
|
|
|
38
38
|
_reprojectedGraphic;
|
|
39
39
|
_geometricError;
|
|
40
40
|
/** @internal */
|
|
41
|
+
_copyright;
|
|
42
|
+
/** @internal */
|
|
41
43
|
constructor(props, tree) {
|
|
42
44
|
super(props, tree);
|
|
43
45
|
this.transformToRoot = props.transformToRoot;
|
|
@@ -60,6 +62,7 @@ export class RealityTile extends Tile {
|
|
|
60
62
|
setContent(content) {
|
|
61
63
|
super.setContent(content);
|
|
62
64
|
this._geometry = content.geometry;
|
|
65
|
+
this._copyright = content.copyright;
|
|
63
66
|
}
|
|
64
67
|
/** @internal */
|
|
65
68
|
freeMemory() {
|
|
@@ -88,6 +91,8 @@ export class RealityTile extends Tile {
|
|
|
88
91
|
*/
|
|
89
92
|
get geometry() { return this._geometry; }
|
|
90
93
|
/** @internal */
|
|
94
|
+
get copyright() { return this._copyright; }
|
|
95
|
+
/** @internal */
|
|
91
96
|
get isDisplayable() {
|
|
92
97
|
if (this.noContentButTerminateOnSelection)
|
|
93
98
|
return false;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RealityTile.js","sourceRoot":"","sources":["../../../src/tile/RealityTile.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAe,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAAE,SAAS,EAAE,UAAU,EAAmB,OAAO,EAAa,MAAM,sBAAsB,CAAC;AAC1H,OAAO,EAAY,OAAO,EAAE,MAAM,oBAAoB,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,aAAa,EAAwB,MAAM,yBAAyB,CAAC;AAM9E,OAAO,EACL,iBAAiB,EAAmB,IAAI,EAAqE,cAAc,EAC3H,kBAAkB,GACnB,MAAM,YAAY,CAAC;AA0BpB,MAAM,qBAAqB,GAAG,IAAI,KAAK,EAAe,CAAC;AACvD,MAAM,cAAc,GAAG,CAAC,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;AACxM,MAAM,2BAA2B,GAAG,KAAK,CAAC,CAAI,4IAA4I;AAC1L,MAAM,4BAA4B,GAAG,EAAE,CAAC;AACxC,MAAM,cAAc,GAAG,IAAI,OAAO,EAAE,CAAC;AAErC;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,IAAI;IACnC,gBAAgB;IACA,eAAe,CAAa;IAC5C,gBAAgB;IACA,kBAAkB,CAAW;IAC7C,gBAAgB;IACA,gCAAgC,CAAW;IAC3D,gBAAgB;IACA,YAAY,CAAa;IACzC,gBAAgB;IACA,MAAM,CAAqB;IAC3C,gBAAgB;IACN,SAAS,CAAuB;IAClC,cAAc,GAAG,KAAK,CAAC;IAC/B,gBAAgB;IACN,sBAAsB,CAAa;IACrC,mBAAmB,CAAiB;IAC3B,eAAe,CAAU;IAE1C,gBAAgB;IAChB,YAAmB,KAAwB,EAAE,IAAqB;QAChE,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;QAC7C,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC,kBAAkB,IAAI,IAAI,CAAC,aAAa,EAAE,kBAAkB,CAAC;QAC7F,IAAI,CAAC,gCAAgC,GAAG,KAAK,CAAC,gCAAgC,CAAC;QAC/E,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC;QAE5C,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe;YACpC,OAAO;QAET,gFAAgF;QAChF,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAC3E,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAE3D,IAAI,IAAI,CAAC,YAAY;YACnB,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAEtE,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAC/E,CAAC;IAED,gBAAgB;IACA,UAAU,CAAC,OAA2B;QACpD,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAC1B,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,QAAQ,CAAC;IACpC,CAAC;IAED,gBAAgB;IACA,UAAU;QACxB,+GAA+G;QAC/G,2HAA2H;QAC3H,+HAA+H;QAC/H,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC;YAC3D,KAAK,CAAC,UAAU,EAAE,CAAC;IACvB,CAAC;IAED,gBAAgB;IAChB,IAAW,eAAe,KAAgC,OAAO,IAAI,CAAC,QAAqC,CAAC,CAAC,CAAC;IAC9G,gBAAgB;IAChB,IAAW,aAAa,KAAkB,OAAO,IAAI,CAAC,MAAqB,CAAC,CAAC,CAAC;IAC9E,gBAAgB;IAChB,IAAW,WAAW,KAAsB,OAAO,IAAI,CAAC,IAAuB,CAAC,CAAC,CAAC;IAClF,gBAAgB;IAChB,IAAW,WAAW,KAAkC,OAAO,SAAS,CAAC,CAAC,CAAC,CAAK,+BAA+B;IAC/G,gBAAgB;IAChB,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC1E,gBAAgB;IAChB,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,mBAAmB,CAAC,CAAC,CAAC;IACjF,gBAAgB;IAChB,IAAW,QAAQ,KAAK,OAAO,IAAI,CAAC,UAAU,KAAK,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC,CAAM,qFAAqF;IACrK;;OAEG;IACH,IAAW,QAAQ,KAAsC,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAEjF,gBAAgB;IAChB,IAAoB,aAAa;QAC/B,IAAI,IAAI,CAAC,gCAAgC;YACvC,OAAO,KAAK,CAAC;;YAEb,OAAO,KAAK,CAAC,aAAa,CAAC;IAC/B,CAAC;IAED,gBAAgB;IACT,QAAQ,CAAC,IAAkB;QAChC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACtB,CAAC;IAED,gBAAgB;IACT,aAAa;QAClB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;IAC7B,CAAC;IAED,gBAAgB;IACT,UAAU,CAAC,aAA2B;QAC3C,OAAO,KAAK,CAAC;IACf,CAAC;IAED,gBAAgB;IAChB,IAAW,OAAO;QAChB,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACzD,CAAC;IAED,gBAAgB;IACT,KAAK,CAAC,cAAc,CAAC,UAAyB;QACnD,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IACtE,CAAC;IAED,gBAAgB;IACR,iCAAiC;QACvC,qJAAqJ;QACrJ,iEAAiE;QACjE,MAAM,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClG,OAAO,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,aAAa,IAAI,aAAa,GAAG,2BAA2B,IAAI,IAAI,CAAC,KAAK,GAAG,4BAA4B,IAAI,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IACjM,CAAC;IAED,gBAAgB;IACN,aAAa,CAAC,OAA+C,EAAE,MAA8B;QACrG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,QAA4B,EAAE,EAAE;YAE/E;yDAC6C;YAC7C,IAAI,IAAI,CAAC,iCAAiC,EAAE;gBAC1C,IAAI,CAAC,8BAA8B,CAAC,CAAC,YAAoB,EAAE,EAAE,GAAG,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,EAAE,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;YAE1I,IAAI,QAAQ;gBACV,IAAI,CAAC,WAAW,CAAC,2BAA2B,CAAC,IAAI,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC,CAAG,sDAAsD;QAEnI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,EAAE;YACf,MAAM,CAAC,GAAG,CAAC,CAAC;QACd,CAAC,CAAC,CAAC;IACL,CAAC;IAED,gBAAgB;IACT,KAAK,CAAC,WAAW,CAAC,IAA8B,EAAE,MAAoB,EAAE,UAA0B;QACvG,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;IACjF,CAAC;IAED,gBAAgB;IACA,mBAAmB,CAAC,SAA6B,EAAE,KAAyB;QAC1F,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,mBAAmB,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IAC7E,CAAC;IAED,gBAAgB;IACT,cAAc;QACnB,OAAO,UAAU,CAAC,aAAa,CAAC,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,EAAE,sBAAsB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAC1G,CAAC;IAED;;OAEG;IACI,oBAAoB,CAAC,KAAmB,EAAE,QAAmC,IAAI,CAAC;IAEzF;;OAEG;IACH,IAAW,YAAY,KAAkB,OAAO,IAAI,CAAC,CAAC,CAAC;IAEvD,gBAAgB;IACT,0BAA0B,CAAC,KAAa,EAAE,OAAkC,EAAE,IAAkB;QACrG,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE,CAAC;YACzB,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAC5B,OAAO;QACT,CAAC;QAED,IAAI,CAAC,YAAY,EAAE,CAAC;QAEpB,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC;YACvC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe;gBACtC,KAAK,CAAC,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAC3D,CAAC;IACH,CAAC;IAED,oCAAoC;IACpC,6FAA6F;IAC7F,mDAAmD;IACnD,gBAAgB;IACT,qBAAqB,CAAC,IAAkB,EAAE,OAAkC;QACjF,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,IAAI,oBAAoB,GAAG,KAAK,CAAC;QAEjC,IAAI,QAAQ,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE,CAAC;YACzC,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,oBAAoB,GAAG,KAAK,CAAC,qBAAqB,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,oBAAoB,CAAC;YAC5F,CAAC;QACH,CAAC;QAED,IAAI,QAAQ,IAAI,oBAAoB,EAAE,CAAC;YACrC,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,IAAI,KAAK,CAAC,aAAa,IAAI,CAAC,KAAK,CAAC,QAAQ;oBACxC,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;YACjC,CAAC;YAED,OAAO,IAAI,CAAC,CAAC,2CAA2C;QAC1D,CAAC;QAED,gCAAgC;QAChC,IAAI,IAAI,KAAK,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,CAAC;YACvC,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAC5B,OAAO,IAAI,CAAC;QACd,CAAC;QAED,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,KAAK,IAAI,CAAC,KAAK,SAAS,CAAC;IACtE,CAAC;IAED,gBAAgB;IACT,kBAAkB,CAAC,OAAuB,EAAE,KAAe;QAChE,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACtC,IAAI,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;QAC3E,IAAI,IAAI,CAAC,sBAAsB;YAC7B,OAAO,GAAG,IAAI,CAAC,sBAAsB,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;QACtE,OAAO,CAAC,sBAAsB,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;IAED,gBAAgB;IACT,SAAS,CAAC,gBAA2B;QAC1C,IAAI,CAAC,sBAAsB,GAAG,gBAAgB,CAAC;QAC/C,gBAAgB,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvE,IAAI,IAAI,CAAC,YAAY;YACnB,gBAAgB,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACvE,IAAI,IAAI,CAAC,YAAY;YACnB,gBAAgB,CAAC,2BAA2B,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IACpE,CAAC;IAED,gBAAgB;IACT,mBAAmB,CAAC,KAAa;QACtC,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM;YACtE,OAAO,KAAK,CAAC;QACf,KAAK,MAAM,IAAI,IAAI,KAAK;YACtB,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI;gBACtB,OAAO,KAAK,CAAC;QACjB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,gBAAgB;IACN,wBAAwB,CAAC,IAAkB;QACnD,IAAI,IAAI,CAAC,mBAAmB,KAAK,kBAAkB,CAAC,MAAM,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS;YAC9F,OAAO,KAAK,CAAC;QAEf,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;gBAC7D,qBAAqB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACpC,CAAC;iBAAM,IAAI,CAAC,KAAK,CAAC,wBAAwB,CAAC,IAAI,CAAC,EAAE,CAAC;gBACjD,OAAO,KAAK,CAAC;YACf,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IACD,gBAAgB;IACN,sBAAsB,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAC7D,gBAAgB;IACN,oBAAoB;QAC5B,IAAI,IAAI,CAAC,kBAAkB;YACzB,OAAO,IAAI,CAAC;;YAEZ,OAAO,CAAC,CAAC;IACb,CAAC;IAED,gBAAgB;IACT,kBAAkB,CAAC,OAAkC,EAAE,IAAkB,EAAE,gBAAkC;QAClH,MAAM,UAAU,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAEtD,MAAM,YAAY,GAAG,UAAU,GAAG,CAAC,CAAC;QAEpC,IAAI,YAAY;YACd,OAAO;QAET,2EAA2E;QAC3E,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YACjE,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YACpD,OAAO;QACT,CAAC;QAED,0CAA0C;QAC1C,IAAI,UAAU,IAAI,CAAC,IAAI,IAAI,CAAC,gCAAgC;YAC1D,OAAO;QAET,MAAM,oBAAoB,GAAG,UAAU,IAAI,CAAC,IAAI,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,sBAAsB,EAAE,IAAI,OAAO,CAAC,sBAAsB,CAAC;QAC1I,IAAI,oBAAoB,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC,mBAAmB;YAEnE,2CAA2C;YAC3C,IAAI,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC;gBACpC,OAAO;YAET,sDAAsD;YACtD,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YAEpD,kFAAkF;YAClF,IAAI,CAAC,IAAI,CAAC,OAAO;gBACf,IAAI,CAAC,+BAA+B,CAAC,OAAO,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;QAE1E,CAAC;aAAM,CAAC,CAAC,uCAAuC;YAE9C,kGAAkG;YAClG,IAAI,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,iCAAiC,EAAE;gBAC5F,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YAEtD,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YAE5D,gEAAgE;YAChE,gBAAgB,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,kBAAkB,IAAI,gBAAgB,CAAC,cAAc,CAAC,MAAM,KAAK,CAAC,CAAC;YAE1H,IAAI,gBAAgB,CAAC,kBAAkB,EAAE,CAAC;gBACxC,+JAA+J;gBAC/J,IAAI,UAAU,GAAG,IAAI,CAAC,oBAAoB,EAAE,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACpE,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;gBACtD,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED,mJAAmJ;IACnJ,gBAAgB;IACN,+BAA+B,CAAC,OAAkC,EAAE,IAAkB,EAAE,gBAAkC;QAClI,MAAM,aAAa,GAAG,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,CAAC;QAE1D,IAAI,aAAa,EAAE,CAAC;YAClB,OAAO,CAAC,MAAM,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAC;YAC5C,gBAAgB,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAC9C,CAAC;QAED,qBAAqB,CAAC,MAAM,GAAG,CAAC,CAAC;IACnC,CAAC;IAED,mDAAmD;IACnD,gBAAgB;IACN,qBAAqB,CAAC,OAAkC,EAAE,IAAkB,EAAE,gBAAkC;QAExH,qCAAqC;QACrC,MAAM,kBAAkB,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC,CAAC,mBAAmB;QAEnE,6BAA6B;QAC7B,IAAI,kBAAkB,KAAK,kBAAkB,CAAC,OAAO,EAAE,CAAC;YACtD,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,gBAAgB,CAAC,kBAAkB,GAAG,IAAI,CAAC;YAC3C,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;YACvC,iCAAiC;YACjC,MAAM,iBAAiB,GAAG,IAAI,CAAC,WAAW,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC5E,iBAAiB,CAAC,UAAU,EAAE,CAAC;YAE/B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,QAAS,CAAC,MAAM,EAAE,CAAC,EAAE;gBAC5C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,OAAO,EAAE,IAAI,EAAE,iBAAiB,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;YAEjG,iBAAiB,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC;QAC9C,CAAC;IACH,CAAC;IAED,gBAAgB;IACT,aAAa,CAAC,SAAsB,EAAE,iBAA0B;QACrE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAe,CAAC;QAE5C,iCAAiC;QACjC,IAAI,iBAAiB,IAAI,CAAC,IAAI,CAAC,kBAAkB;YAC/C,IAAI,CAAC,eAAe,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;;YAE9C,IAAI,CAAC,gCAAgC,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;QAEjE,mDAAmD;QACnD,4DAA4D;QAC5D,KAAK,MAAM,IAAI,IAAI,YAAY;YAC7B,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED,mHAAmH;IACnH,kDAAkD;IAC1C,eAAe,CAAC,SAAsB,EAAE,YAA8B;QAC5E,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QAEtC,8CAA8C;QAC9C,6FAA6F;QAC7F,mDAAmD;QACnD,IAAI,oBAAoB,GAAG,KAAK,CAAC;QAEjC,IAAI,QAAQ,EAAE,CAAC;YACb,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,oBAAoB,GAAG,KAAK,CAAC,eAAe,CAAC,SAAS,EAAE,YAAY,CAAC,IAAI,oBAAoB,CAAC;YAChG,CAAC;YAED,IAAI,oBAAoB,EAAE,CAAC;gBACzB,gFAAgF;gBAChF,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;oBAC7B,0FAA0F;oBAC1F,yFAAyF;oBACzF,0BAA0B;oBAC1B,KAAK,CAAC,qCAAqC,CAAC,YAAY,CAAC,CAAC;gBAC5D,CAAC;gBAED,OAAO,IAAI,CAAC,CAAC,2CAA2C;YAC1D,CAAC;QACH,CAAC;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,EAAE,CAAC;QAElD,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,SAAS,CAAC,EAAE,CAAC;YAC/D,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACzB,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,4HAA4H;IAC5H,4GAA4G;IAC5G,sFAAsF;IAC9E,gCAAgC,CAAC,SAAsB,EAAE,YAA8B;QAC7F,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QAEtC,IAAI,QAAQ,EAAE,CAAC;YACb,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,KAAK,CAAC,gCAAgC,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;YAClE,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,SAAS,CAAC;YACvC,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;IAEO,qCAAqC,CAAC,GAAqB;QACjE,IAAI,GAAG,CAAC,IAAI,KAAK,CAAC;YAChB,OAAO;QAET,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACvB,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACjB,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;YACvC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe;gBACtC,KAAK,CAAC,qCAAqC,CAAC,GAAG,CAAC,CAAC;QACrD,CAAC;IACH,CAAC;IAED,gBAAgB;IACT,uBAAuB,CAAC,IAAkB;QAC/C,IAAI,IAAI,CAAC,OAAO;YACd,OAAO,CAAC,CAAC,CAAC;QAEZ,IAAI,IAAI,CAAC,YAAY;YACnB,cAAc,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;;YAEjD,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC;QAEhD,IAAI,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC;YACvE,OAAO,CAAC,CAAC,CAAC;QAEZ,kEAAkE;QAClE,IAAI,CAAC,KAAK,IAAI,CAAC,WAAW;YACxB,OAAO,CAAC,CAAC;QAEX,IAAI,IAAI,CAAC,MAAM;YACb,OAAO,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAErE,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC;YACvC,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YACxC,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YACxC,MAAM,SAAS,GAAG,IAAI,CAAC,sCAAsC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YAE9E,MAAM,GAAG,GAAG,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;YAC7C,OAAO,IAAI,CAAC,uBAAuB,GAAG,GAAG,CAAC;QAC5C,CAAC;QAED,OAAO,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;IACpD,CAAC;IAED,gBAAgB;IAChB,IAAc,iBAAiB;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,IAAI,KAAK,CAAC,UAAU;oBAClB,OAAO,IAAI,CAAC;QAElB,OAAO,IAAI,CAAC,mBAAmB,KAAK,kBAAkB,CAAC,QAAQ,CAAC;IAClE,CAAC;IAED,gBAAgB;IACA,wBAAwB;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB;YAC/B,OAAO,SAAS,CAAC,CAAW,yDAAyD;QAEvF,6MAA6M;QAC7M,IAAI,CAAC,IAAI,CAAC,YAAY;YACpB,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;QAE5C,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC;IACtE,CAAC;IAED,gBAAgB;IAChB,IAAW,WAAW,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAE1C,gBAAgB;IACN,8BAA8B,CAAC,OAAmC;QAC1E,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC;QAClC,IAAI,CAAC,MAAM,IAAI,CAAC,OAAO;YACrB,OAAO;QAET,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACrC,MAAM,aAAa,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACtD,MAAM,MAAM,GAAG,aAAa,GAAG,2BAA2B,IAAI,IAAI,CAAC,KAAK,GAAG,4BAA4B,CAAC;QAExG,MAAM,YAAY,GAAG,IAAI,KAAK,EAA+B,CAAC;QAC9D,MAAM,aAAa,GAAG,CAAC,MAAM,CAAC,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACpE,MAAM,cAAc,GAAG,CAAC,MAAM,CAAC,YAAY,GAAG,MAAM,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACvE,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,CAAC;QACnC,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,CAAC;QAEnC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,YAAY,GAAG,MAAM,CAAC,YAAY,EAAE,IAAI,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,YAAY,IAAI,cAAc,EAAE,IAAI,EAAE,EAAE,CAAC;YACjH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,WAAW,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,WAAW,IAAI,aAAa,EAAE,CAAC;gBAC3F,MAAM,WAAW,GAAG,IAAI,iBAAiB,CAAC,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,GAAG,aAAa,EAAE,YAAY,EAAE,YAAY,EAAE,YAAY,GAAG,cAAc,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC,CAAC;gBACtL,MAAM,UAAU,GAAG,WAAW,CAAC,QAAQ,EAAE,CAAC;gBAE1C,MAAM,SAAS,GAAG,GAAG,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE,EAAE,CAAC;gBACjD,MAAM,WAAW,GAAsB,EAAE,YAAY,EAAE,UAAU,CAAC,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE,MAAM,EAAE,IAAI,EAAE,kBAAkB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,CAAC;gBAEnM,YAAY,CAAC,IAAI,CAAC,IAAI,2BAA2B,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YACpF,CAAC;QACH,CAAC;QACD,OAAO,CAAC,YAAY,CAAC,CAAC;IACxB,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,sBAAsB;YAC3C,OAAO,KAAK,CAAC,eAAe,EAAE,CAAC;QAEjC,IAAI,SAAS,KAAK,IAAI,CAAC,mBAAmB,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,EAAE,CAAC;YAC1E,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,KAAK,CAAC,CAAC;YACxC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAC1B,IAAI,CAAC,mBAAmB,GAAG,SAAS,CAAC,YAAY,CAAC,mBAAmB,CAAC,MAAM,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC7G,CAAC;QACD,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,gBAAgB;IAChB,IAAW,kBAAkB;QAC3B,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,KAAK,CAAC,eAAe,EAAE,CAAC;QACxB,IAAI,CAAC,mBAAmB,GAAG,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;IAC/D,CAAC;IAED,gBAAgB;IACT,mBAAmB,CAAC,SAAgC;QACzD,MAAM,MAAM,GAAG,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAE3C,QAAQ,MAAM,EAAE,CAAC;YACf,KAAK,QAAQ;gBACX,OAAO;YAET,KAAK,UAAU;gBACb,IAAI,CAAC,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;oBAC5C,MAAM,kBAAkB,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;oBAC/C,IAAI,kBAAkB,CAAC,OAAO,KAAK,kBAAkB,EAAE,CAAC;wBACtD,SAAS,CAAC,WAAW,EAAE,CAAC;oBAC1B,CAAC;yBAAM,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;wBACzE,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe;4BACtC,KAAK,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;oBACzC,CAAC;oBAED,MAAM;gBACR,CAAC,CAAC,gCAAgC;YACpC,0CAA0C;YAC1C,KAAK,QAAQ;gBACX,IAAI,CAAC,IAAI,CAAC,OAAO;oBACf,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;qBACzC,IAAI,IAAI,CAAC,QAAQ,EAAE,SAAS;oBAC/B,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;gBAEvD,MAAM;QACV,CAAC;IACH,CAAC;CACF;AAED;;;;GAIG;AACH,MAAM,2BAA4B,SAAQ,WAAW;IACnD,IAAoB,WAAW,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAC1C,aAAa,CAAc;IAEnC,YAAmB,KAAwB,EAAE,IAAqB;QAChE,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,OAAO,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,aAAa;YAChH,CAAC;IACL,CAAC;IACD,IAAoB,YAAY;QAC9B,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IACD,IAAoB,SAAS,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC;IACjF,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC/E,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,CAAC;IACnF,IAAoB,OAAO,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;IAC7E,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC/E,IAAoB,OAAO,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAC/B,eAAe;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChC,MAAM,cAAc,GAAG,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC;YAE7D,IAAI,CAAC,cAAc,IAAI,CAAC,IAAI,CAAC,sBAAsB;gBACjD,OAAO,SAAS,CAAC;YAEnB,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,KAAK,CAAC,CAAC;YACxC,MAAM,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;YAC3B,MAAM,YAAY,GAAG,SAAS,CAAC,YAAY,CAAC;YAC5C,MAAM,aAAa,GAAyB,EAAE,CAAC;YAC/C,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;gBACtB,MAAM,WAAW,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC7G,aAAa,CAAC,UAAU,GAAG,YAAY,CAAC,gBAAgB,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC,WAAW,CAAC,WAAW,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,eAAe,CAAE,CAAC,CAAC,CAAC,CAAC;YACtK,CAAC;YACD,IAAI,CAAC,QAAQ,GAAG,YAAY,CAAC,mBAAmB,CAAC,MAAM,EAAE,IAAI,CAAC,sBAAsB,EAAE,aAAa,CAAC,CAAC;QACvG,CAAC;QACD,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAEe,QAAQ,CAAC,IAAkB;QACzC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACpB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACpC,CAAC;IACkB,aAAa,CAAC,OAA+C,EAAE,OAA+B;QAC/G,IAAI,CAAC,8BAA8B,CAAC,CAAC,YAAoB,EAAE,EAAE;YAC3D,IAAI,YAAY;gBACd,IAAI,CAAC,WAAW,CAAC,2BAA2B,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;QAC9E,CAAC,CAAC,CAAC;IACL,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Tiles\n */\n\nimport { BeTimePoint, dispose } from \"@itwin/core-bentley\";\nimport { ClipMaskXYZRangePlanes, ClipShape, ClipVector, IndexedPolyface, Point3d, Transform } from \"@itwin/core-geometry\";\nimport { ColorDef, Frustum } from \"@itwin/core-common\";\nimport { IModelApp } from \"../IModelApp\";\nimport { GraphicBranch, GraphicBranchOptions } from \"../render/GraphicBranch\";\nimport { GraphicBuilder } from \"../render/GraphicBuilder\";\nimport { RenderGraphic } from \"../render/RenderGraphic\";\nimport { RenderSystem } from \"../render/RenderSystem\";\nimport { ViewingSpace } from \"../ViewingSpace\";\nimport { Viewport } from \"../Viewport\";\nimport {\n RealityTileRegion, RealityTileTree, Tile, TileContent, TileDrawArgs, TileGeometryCollector, TileGraphicType, TileLoadStatus, TileParams, TileRequest, TileRequestChannel,\n TileTreeLoadStatus, TileUser, TraversalDetails, TraversalSelectionContext,\n} from \"./internal\";\n\n/** @internal */\nexport interface RealityTileParams extends TileParams {\n readonly transformToRoot?: Transform;\n readonly additiveRefinement?: boolean;\n readonly noContentButTerminateOnSelection?: boolean;\n readonly rangeCorners?: Point3d[];\n readonly region?: RealityTileRegion;\n readonly geometricError?: number;\n}\n\n/** The geometry representing the contents of a reality tile. Currently only polyfaces are returned.\n * @see [[RealityTile.geometry]] to access a particular tile's geometry.\n * @public\n */\nexport interface RealityTileGeometry {\n /** Polyfaces representing the tile's geometry. */\n polyfaces?: IndexedPolyface[];\n}\n\n/** @internal */\nexport interface RealityTileContent extends TileContent {\n geometry?: RealityTileGeometry;\n}\n\nconst scratchLoadedChildren = new Array<RealityTile>();\nconst scratchCorners = [Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero()];\nconst additiveRefinementThreshold = 10000; // Additive tiles (Cesium OSM tileset) are subdivided until their range diagonal falls below this threshold to ensure accurate reprojection.\nconst additiveRefinementDepthLimit = 20;\nconst scratchFrustum = new Frustum();\n\n/** A [[Tile]] within a [[RealityTileTree]], representing part of a reality model (e.g., a point cloud or photogrammetry mesh) or 3d terrain with map imagery.\n * @public\n */\nexport class RealityTile extends Tile {\n /** @internal */\n public readonly transformToRoot?: Transform;\n /** @internal */\n public readonly additiveRefinement?: boolean;\n /** @internal */\n public readonly noContentButTerminateOnSelection?: boolean;\n /** @internal */\n public readonly rangeCorners?: Point3d[];\n /** @internal */\n public readonly region?: RealityTileRegion;\n /** @internal */\n protected _geometry?: RealityTileGeometry;\n private _everDisplayed = false;\n /** @internal */\n protected _reprojectionTransform?: Transform;\n private _reprojectedGraphic?: RenderGraphic;\n private readonly _geometricError?: number;\n\n /** @internal */\n public constructor(props: RealityTileParams, tree: RealityTileTree) {\n super(props, tree);\n this.transformToRoot = props.transformToRoot;\n this.additiveRefinement = props.additiveRefinement ?? this.realityParent?.additiveRefinement;\n this.noContentButTerminateOnSelection = props.noContentButTerminateOnSelection;\n this.rangeCorners = props.rangeCorners;\n this.region = props.region;\n this._geometricError = props.geometricError;\n\n if (undefined === this.transformToRoot)\n return;\n\n // Can transform be non-rigid?? -- if so would have to handle (readonly) radius.\n this.boundingSphere.transformBy(this.transformToRoot, this.boundingSphere);\n this.transformToRoot.multiplyRange(this.range, this.range);\n\n if (this.rangeCorners)\n this.transformToRoot.multiplyPoint3dArrayInPlace(this.rangeCorners);\n\n if (undefined !== this._contentRange)\n this.transformToRoot.multiplyRange(this._contentRange, this._contentRange);\n }\n\n /** @internal */\n public override setContent(content: RealityTileContent): void {\n super.setContent(content);\n this._geometry = content.geometry;\n }\n\n /** @internal */\n public override freeMemory(): void {\n // Prevent freeing if AdditiveRefinementStepChildren are present, since they depend on the parent tile to draw.\n // This assumes at least one of the step children is currently selected, which is not necessarily the case. Eventually the\n // normal periodic pruning of expired tiles will clean up that case, but it could be held them in memory longer than necessary.\n if (!this.realityChildren?.some((child) => child.isStepChild))\n super.freeMemory();\n }\n\n /** @internal */\n public get realityChildren(): RealityTile[] | undefined { return this.children as RealityTile[] | undefined; }\n /** @internal */\n public get realityParent(): RealityTile { return this.parent as RealityTile; }\n /** @internal */\n public get realityRoot(): RealityTileTree { return this.tree as RealityTileTree; }\n /** @internal */\n public get graphicType(): TileGraphicType | undefined { return undefined; } // If undefined, use tree type.\n /** @internal */\n public get maxDepth(): number { return this.realityRoot.loader.maxDepth; }\n /** @internal */\n public get isPointCloud() { return this.realityRoot.loader.containsPointClouds; }\n /** @internal */\n public get isLoaded() { return this.loadStatus === TileLoadStatus.Ready; } // Reality tiles may depend on secondary tiles (maps) so can ge loaded but not ready.\n /** A representation of the tile's geometry.\n * This property is only available when using [[TileGeometryCollector]].\n */\n public get geometry(): RealityTileGeometry | undefined { return this._geometry; }\n\n /** @internal */\n public override get isDisplayable(): boolean {\n if (this.noContentButTerminateOnSelection)\n return false;\n else\n return super.isDisplayable;\n }\n\n /** @internal */\n public markUsed(args: TileDrawArgs): void {\n args.markUsed(this);\n }\n\n /** @internal */\n public markDisplayed(): void {\n this._everDisplayed = true;\n }\n\n /** @internal */\n public isOccluded(_viewingSpace: ViewingSpace): boolean {\n return false;\n }\n\n /** @internal */\n public get channel(): TileRequestChannel {\n return this.realityRoot.loader.getRequestChannel(this);\n }\n\n /** @internal */\n public async requestContent(isCanceled: () => boolean): Promise<TileRequest.Response> {\n return this.realityRoot.loader.requestTileContent(this, isCanceled);\n }\n\n /** @internal */\n private useAdditiveRefinementStepchildren() {\n // Create additive stepchildren only if we are this tile is additive and we are re-projecting and the radius exceeds the additiveRefinementThreshold.\n // This criteria is currently only met by the Cesium OSM tileset.\n const rangeDiagonal = this.rangeCorners ? this.rangeCorners[0].distance(this.rangeCorners[3]) : 0;\n return this.additiveRefinement && this.isDisplayable && rangeDiagonal > additiveRefinementThreshold && this.depth < additiveRefinementDepthLimit && this.realityRoot.doReprojectChildren(this);\n }\n\n /** @internal */\n protected _loadChildren(resolve: (children: Tile[] | undefined) => void, reject: (error: Error) => void): void {\n this.realityRoot.loader.loadChildren(this).then((children: Tile[] | undefined) => {\n\n /* If this is a large tile is to be included additively, but we are re-projecting (Cesium OSM) then we must add step-children to display the geometry as an overly large\n tile cannot be reprojected accurately. */\n if (this.useAdditiveRefinementStepchildren())\n this.loadAdditiveRefinementChildren((stepChildren: Tile[]) => { children = children ? children?.concat(stepChildren) : stepChildren; });\n\n if (children)\n this.realityRoot.reprojectAndResolveChildren(this, children, resolve); /* Potentially reproject and resolve these children */\n\n }).catch((err) => {\n reject(err);\n });\n }\n\n /** @internal */\n public async readContent(data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent> {\n return this.realityRoot.loader.loadTileContent(this, data, system, isCanceled);\n }\n\n /** @internal */\n public override computeLoadPriority(viewports: Iterable<Viewport>, users: Iterable<TileUser>): number {\n return this.realityRoot.loader.computeTilePriority(this, viewports, users);\n }\n\n /** @internal */\n public getContentClip(): ClipVector | undefined {\n return ClipVector.createCapture([ClipShape.createBlock(this.contentRange, ClipMaskXYZRangePlanes.All)]);\n }\n\n /** Allow tile to select additional tiles (Terrain Imagery...)\n * @internal\n */\n public selectSecondaryTiles(_args: TileDrawArgs, _context: TraversalSelectionContext) { }\n\n /** An upsampled tile is not loadable - will override to return loadable parent.\n * @internal\n */\n public get loadableTile(): RealityTile { return this; }\n\n /** @internal */\n public preloadRealityTilesAtDepth(depth: number, context: TraversalSelectionContext, args: TileDrawArgs) {\n if (this.depth === depth) {\n context.preload(this, args);\n return;\n }\n\n this.loadChildren();\n\n if (undefined !== this.realityChildren) {\n for (const child of this.realityChildren)\n child.preloadRealityTilesAtDepth(depth, context, args);\n }\n }\n\n // Preload tiles that are protected:\n // * used tiles (where \"used\" may mean: selected/preloaded for display or content requested);\n // * parents and siblings of other protected tiles.\n /** @internal */\n public preloadProtectedTiles(args: TileDrawArgs, context: TraversalSelectionContext): boolean {\n const children = this.realityChildren;\n let hasProtectedChildren = false;\n\n if (children && !this.additiveRefinement) {\n for (const child of children) {\n hasProtectedChildren = child.preloadProtectedTiles(args, context) || hasProtectedChildren;\n }\n }\n\n if (children && hasProtectedChildren) {\n for (const child of children) {\n if (child.isDisplayable && !child.isLoaded)\n context.preload(child, args);\n }\n\n return true; // Parents of protected tiles are protected\n }\n\n // Special case of the root tile\n if (this === this.realityRoot.rootTile) {\n context.preload(this, args);\n return true;\n }\n\n return context.selected.find((tile) => tile === this) !== undefined;\n }\n\n /** @internal */\n public addBoundingGraphic(builder: GraphicBuilder, color: ColorDef) {\n builder.setSymbology(color, color, 3);\n let corners = this.rangeCorners ? this.rangeCorners : this.range.corners();\n if (this._reprojectionTransform)\n corners = this._reprojectionTransform.multiplyPoint3dArray(corners);\n builder.addRangeBoxFromCorners(corners);\n }\n\n /** @internal */\n public reproject(rootReprojection: Transform) {\n this._reprojectionTransform = rootReprojection;\n rootReprojection.multiplyRange(this.range, this.range);\n this.boundingSphere.transformBy(rootReprojection, this.boundingSphere);\n if (this.contentRange)\n rootReprojection.multiplyRange(this.contentRange, this.contentRange);\n if (this.rangeCorners)\n rootReprojection.multiplyPoint3dArrayInPlace(this.rangeCorners);\n }\n\n /** @internal */\n public allChildrenIncluded(tiles: Tile[]) {\n if (this.children === undefined || tiles.length !== this.children.length)\n return false;\n for (const tile of tiles)\n if (tile.parent !== this)\n return false;\n return true;\n }\n\n /** @internal */\n protected getLoadedRealityChildren(args: TileDrawArgs): boolean {\n if (this._childrenLoadStatus !== TileTreeLoadStatus.Loaded || this.realityChildren === undefined)\n return false;\n\n for (const child of this.realityChildren) {\n if (child.isReady && child.computeVisibilityFactor(args) > 0) {\n scratchLoadedChildren.push(child);\n } else if (!child.getLoadedRealityChildren(args)) {\n return false;\n }\n }\n return true;\n }\n /** @internal */\n protected forceSelectRealityTile(): boolean { return false; }\n /** @internal */\n protected minimumVisibleFactor(): number {\n if (this.additiveRefinement)\n return 0.25;\n else\n return 0;\n }\n\n /** @internal */\n public selectRealityTiles(context: TraversalSelectionContext, args: TileDrawArgs, traversalDetails: TraversalDetails) {\n const visibility = this.computeVisibilityFactor(args);\n\n const isNotVisible = visibility < 0;\n\n if (isNotVisible)\n return;\n\n // Force loading if loader requires this tile. (cesium terrain visibility).\n if (this.realityRoot.loader.forceTileLoad(this) && !this.isReady) {\n context.selectOrQueue(this, args, traversalDetails);\n return;\n }\n\n // Force to return early without selecting\n if (visibility >= 1 && this.noContentButTerminateOnSelection)\n return;\n\n const shouldSelectThisTile = visibility >= 1 || this._anyChildNotFound || this.forceSelectRealityTile() || context.selectionCountExceeded;\n if (shouldSelectThisTile && this.isDisplayable) { // Select this tile\n\n // Return early if tile is totally occluded\n if (this.isOccluded(args.viewingSpace))\n return;\n\n // Attempt to select this tile. If not ready, queue it\n context.selectOrQueue(this, args, traversalDetails);\n\n // This tile is visible but not loaded - Use higher resolution children if present\n if (!this.isReady)\n this.selectRealityChildrenAsFallback(context, args, traversalDetails);\n\n } else { // Select children instead of this tile\n\n // With additive refinement it is necessary to display this tile along with any displayed children\n if (this.additiveRefinement && this.isDisplayable && !this.useAdditiveRefinementStepchildren())\n context.selectOrQueue(this, args, traversalDetails);\n\n this.selectRealityChildren(context, args, traversalDetails);\n\n // Children are not ready: use this tile to avoid leaving a hole\n traversalDetails.shouldSelectParent = traversalDetails.shouldSelectParent || traversalDetails.queuedChildren.length !== 0;\n\n if (traversalDetails.shouldSelectParent) {\n // If the tile has not yet been displayed in this viewport -- display only if it is visible enough. Avoid overly tiles popping into view unexpectedly (terrain)\n if (visibility > this.minimumVisibleFactor() || this._everDisplayed) {\n context.selectOrQueue(this, args, traversalDetails);\n }\n }\n }\n }\n\n // Attempt to select the children of a tile in case they could be displayed while this tile is loading. This does not take into account visibility.\n /** @internal */\n protected selectRealityChildrenAsFallback(context: TraversalSelectionContext, args: TileDrawArgs, traversalDetails: TraversalDetails) {\n const childrenReady = this.getLoadedRealityChildren(args);\n\n if (childrenReady) {\n context.select(scratchLoadedChildren, args);\n traversalDetails.shouldSelectParent = false;\n }\n\n scratchLoadedChildren.length = 0;\n }\n\n // Recurse through children to select them normally\n /** @internal */\n protected selectRealityChildren(context: TraversalSelectionContext, args: TileDrawArgs, traversalDetails: TraversalDetails) {\n\n // Load children if not yet requested\n const childrenLoadStatus = this.loadChildren(); // NB: asynchronous\n\n // Children are not ready yet\n if (childrenLoadStatus === TileTreeLoadStatus.Loading) {\n args.markChildrenLoading();\n traversalDetails.shouldSelectParent = true;\n return;\n }\n\n if (this.realityChildren !== undefined) {\n // Attempt to select the children\n const traversalChildren = this.realityRoot.getTraversalChildren(this.depth);\n traversalChildren.initialize();\n\n for (let i = 0; i < this.children!.length; i++)\n this.realityChildren[i].selectRealityTiles(context, args, traversalChildren.getChildDetail(i));\n\n traversalChildren.combine(traversalDetails);\n }\n }\n\n /** @internal */\n public purgeContents(olderThan: BeTimePoint, useProtectedTiles: boolean): void {\n const tilesToPurge = new Set<RealityTile>();\n\n // Get the list of tiles to purge\n if (useProtectedTiles && !this.additiveRefinement)\n this.getTilesToPurge(olderThan, tilesToPurge);\n else\n this.getTilesToPurgeWithoutProtection(olderThan, tilesToPurge);\n\n // Discard contents of tiles that have been marked.\n // Note we do not discard the child Tile objects themselves.\n for (const tile of tilesToPurge)\n tile.disposeContents();\n }\n\n // Populate a set with tiles that should be disposed. Prevent some tiles to be disposed to avoid holes when moving.\n // Return true if the current tile is \"protected\".\n private getTilesToPurge(olderThan: BeTimePoint, tilesToPurge: Set<RealityTile>): boolean {\n const children = this.realityChildren;\n\n // Protected tiles cannot be purged. They are:\n // * used tiles (where \"used\" may mean: selected/preloaded for display or content requested);\n // * parents and siblings of other protected tiles.\n let hasProtectedChildren = false;\n\n if (children) {\n for (const child of children) {\n hasProtectedChildren = child.getTilesToPurge(olderThan, tilesToPurge) || hasProtectedChildren;\n }\n\n if (hasProtectedChildren) {\n // Siblings of protected tiles are protected too. We need to remove them from it\n for (const child of children) {\n // Because the current tile can be invisible, relying on its children to display geometry,\n // we have to recurse in order to remove the first children that has geometry, otherwise,\n // some holes might appear\n child.removeFirstDisplayableChildrenFromSet(tilesToPurge);\n }\n\n return true; // Parents of protected tiles are protected\n }\n }\n\n const isInUse = this.usageMarker.getIsTileInUse();\n\n if (!isInUse && this.usageMarker.isTimestampExpired(olderThan)) {\n tilesToPurge.add(this);\n }\n\n return isInUse;\n }\n\n // Populate a set with tiles that should be disposed. Does not prevent some tiles to be disposed to avoid holes when moving.\n // This method is simpler and more fitting for devices that has a bigger memory constraint, such as mobiles.\n // However, it causes the apparition of holes by letting important tiles to be purged.\n private getTilesToPurgeWithoutProtection(olderThan: BeTimePoint, tilesToPurge: Set<RealityTile>): void {\n const children = this.realityChildren;\n\n if (children) {\n for (const child of children) {\n child.getTilesToPurgeWithoutProtection(olderThan, tilesToPurge);\n }\n }\n\n if (this.usageMarker.isExpired(olderThan))\n tilesToPurge.add(this);\n }\n\n private removeFirstDisplayableChildrenFromSet(set: Set<RealityTile>): void {\n if (set.size === 0)\n return;\n\n if (this.isDisplayable) {\n set.delete(this);\n return;\n }\n\n if (this.realityChildren !== undefined) {\n for (const child of this.realityChildren)\n child.removeFirstDisplayableChildrenFromSet(set);\n }\n }\n\n /** @internal */\n public computeVisibilityFactor(args: TileDrawArgs): number {\n if (this.isEmpty)\n return -1;\n\n if (this.rangeCorners)\n scratchFrustum.setFromCorners(this.rangeCorners);\n else\n Frustum.fromRange(this.range, scratchFrustum);\n\n if (this.isFrustumCulled(scratchFrustum, args, true, this.boundingSphere))\n return -1;\n\n // some nodes are merely for structure and don't have any geometry\n if (0 === this.maximumSize)\n return 0;\n\n if (this.isLeaf)\n return this.hasContentRange && this.isContentCulled(args) ? -1 : 1;\n\n if (undefined !== this._geometricError) {\n const radius = args.getTileRadius(this);\n const center = args.getTileCenter(this);\n const pixelSize = args.computePixelSizeInMetersAtClosestPoint(center, radius);\n\n const sse = this._geometricError / pixelSize;\n return args.maximumScreenSpaceError / sse;\n }\n\n return this.maximumSize / args.getPixelSize(this);\n }\n\n /** @internal */\n protected get _anyChildNotFound(): boolean {\n if (undefined !== this.children)\n for (const child of this.children)\n if (child.isNotFound)\n return true;\n\n return this._childrenLoadStatus === TileTreeLoadStatus.NotFound;\n }\n\n /** @internal */\n public override getSizeProjectionCorners(): Point3d[] | undefined {\n if (!this.tree.isContentUnbounded)\n return undefined; // For a non-global tree use the standard size algorithm.\n\n // For global tiles (as in OSM buildings) return the range corners or X-Y corners only if bounded by region- this allows an algorithm that uses the area of the projected corners to attenuate horizon tiles.\n if (!this.rangeCorners)\n return this.range.corners(scratchCorners);\n\n return this.region ? this.rangeCorners.slice(4) : this.rangeCorners;\n }\n\n /** @internal */\n public get isStepChild() { return false; }\n\n /** @internal */\n protected loadAdditiveRefinementChildren(resolve: (children: Tile[]) => void): void {\n const region = this.region;\n const corners = this.rangeCorners;\n if (!region || !corners)\n return;\n\n const maximumSize = this.maximumSize;\n const rangeDiagonal = corners[0].distance(corners[3]);\n const isLeaf = rangeDiagonal < additiveRefinementThreshold || this.depth > additiveRefinementDepthLimit;\n\n const stepChildren = new Array<AdditiveRefinementStepChild>();\n const latitudeDelta = (region.maxLatitude - region.minLatitude) / 2;\n const longitudeDelta = (region.maxLongitude - region.minLongitude) / 2;\n const minHeight = region.minHeight;\n const maxHeight = region.maxHeight;\n\n for (let i = 0, minLongitude = region.minLongitude, step = 0; i < 2; i++, minLongitude += longitudeDelta, step++) {\n for (let j = 0, minLatitude = region.minLatitude; j < 2; j++, minLatitude += latitudeDelta) {\n const childRegion = new RealityTileRegion({ minLatitude, maxLatitude: minLatitude + latitudeDelta, minLongitude, maxLongitude: minLongitude + longitudeDelta, minHeight, maxHeight });\n const childRange = childRegion.getRange();\n\n const contentId = `${this.contentId}_S${step++}`;\n const childParams: RealityTileParams = { rangeCorners: childRange.corners, contentId, range: childRange.range, maximumSize, parent: this, additiveRefinement: false, isLeaf, region: childRegion };\n\n stepChildren.push(new AdditiveRefinementStepChild(childParams, this.realityRoot));\n }\n }\n resolve(stepChildren);\n }\n\n /** @internal */\n public override produceGraphics(): RenderGraphic | undefined {\n if (undefined === this._reprojectionTransform)\n return super.produceGraphics();\n\n if (undefined === this._reprojectedGraphic && undefined !== this._graphic) {\n const branch = new GraphicBranch(false);\n branch.add(this._graphic);\n this._reprojectedGraphic = IModelApp.renderSystem.createGraphicBranch(branch, this._reprojectionTransform);\n }\n return this._reprojectedGraphic;\n }\n\n /** @internal */\n public get unprojectedGraphic(): RenderGraphic | undefined {\n return this._graphic;\n }\n\n /** @internal */\n public override disposeContents(): void {\n super.disposeContents();\n this._reprojectedGraphic = dispose(this._reprojectedGraphic);\n }\n\n /** @internal */\n public collectTileGeometry(collector: TileGeometryCollector): void {\n const status = collector.collectTile(this);\n\n switch (status) {\n case \"reject\":\n return;\n\n case \"continue\":\n if (!this.isLeaf && !this._anyChildNotFound) {\n const childrenLoadStatus = this.loadChildren();\n if (TileTreeLoadStatus.Loading === childrenLoadStatus) {\n collector.markLoading();\n } else if (undefined !== this.realityChildren && !this._anyChildNotFound) {\n for (const child of this.realityChildren)\n child.collectTileGeometry(collector);\n }\n\n break;\n } // else fall through to \"accept\"\n // eslint-disable-next-line no-fallthrough\n case \"accept\":\n if (!this.isReady)\n collector.addMissingTile(this.loadableTile);\n else if (this.geometry?.polyfaces)\n collector.polyfaces.push(...this.geometry.polyfaces);\n\n break;\n }\n }\n}\n\n/** When additive refinement is used (as in the Cesium OSM tileset) it is not possible to accurately reproject very large, low level tiles\n * In this case we create additional \"step\" children (grandchildren etc. ) that will clipped portions display the their ancestor's additive geometry.\n * These step children are subdivided until they are small enough to be accurately reprojected - this is controlled by the additiveRefinementThreshold (currently 2KM).\n * The stepchildren do not contain any tile graphics - they just create a branch with clipping and reprojection to display their additive refinement ancestor graphics.\n */\nclass AdditiveRefinementStepChild extends RealityTile {\n public override get isStepChild() { return true; }\n private _loadableTile: RealityTile;\n\n public constructor(props: RealityTileParams, tree: RealityTileTree) {\n super(props, tree);\n this._loadableTile = this.realityParent;\n for (; this._loadableTile && this._loadableTile.isStepChild; this._loadableTile = this._loadableTile.realityParent)\n ;\n }\n public override get loadableTile(): RealityTile {\n return this._loadableTile;\n }\n public override get isLoading(): boolean { return this._loadableTile.isLoading; }\n public override get isQueued(): boolean { return this._loadableTile.isQueued; }\n public override get isNotFound(): boolean { return this._loadableTile.isNotFound; }\n public override get isReady(): boolean { return this._loadableTile.isReady; }\n public override get isLoaded(): boolean { return this._loadableTile.isLoaded; }\n public override get isEmpty() { return false; }\n public override produceGraphics(): RenderGraphic | undefined {\n if (undefined === this._graphic) {\n const parentGraphics = this._loadableTile.unprojectedGraphic;\n\n if (!parentGraphics || !this._reprojectionTransform)\n return undefined;\n\n const branch = new GraphicBranch(false);\n branch.add(parentGraphics);\n const renderSystem = IModelApp.renderSystem;\n const branchOptions: GraphicBranchOptions = {};\n if (this.rangeCorners) {\n const clipPolygon = [this.rangeCorners[0], this.rangeCorners[1], this.rangeCorners[3], this.rangeCorners[2]];\n branchOptions.clipVolume = renderSystem.createClipVolume(ClipVector.create([ClipShape.createShape(clipPolygon, undefined, undefined, this.tree.iModelTransform)!]));\n }\n this._graphic = renderSystem.createGraphicBranch(branch, this._reprojectionTransform, branchOptions);\n }\n return this._graphic;\n }\n\n public override markUsed(args: TileDrawArgs): void {\n args.markUsed(this);\n args.markUsed(this._loadableTile);\n }\n protected override _loadChildren(resolve: (children: Tile[] | undefined) => void, _reject: (error: Error) => void): void {\n this.loadAdditiveRefinementChildren((stepChildren: Tile[]) => {\n if (stepChildren)\n this.realityRoot.reprojectAndResolveChildren(this, stepChildren, resolve);\n });\n }\n}\n"]}
|
|
1
|
+
{"version":3,"file":"RealityTile.js","sourceRoot":"","sources":["../../../src/tile/RealityTile.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAe,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAAE,SAAS,EAAE,UAAU,EAAmB,OAAO,EAAa,MAAM,sBAAsB,CAAC;AAC1H,OAAO,EAAY,OAAO,EAAE,MAAM,oBAAoB,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,aAAa,EAAwB,MAAM,yBAAyB,CAAC;AAM9E,OAAO,EACL,iBAAiB,EAAmB,IAAI,EAAqE,cAAc,EAC3H,kBAAkB,GACnB,MAAM,YAAY,CAAC;AA2BpB,MAAM,qBAAqB,GAAG,IAAI,KAAK,EAAe,CAAC;AACvD,MAAM,cAAc,GAAG,CAAC,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,EAAE,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;AACxM,MAAM,2BAA2B,GAAG,KAAK,CAAC,CAAI,4IAA4I;AAC1L,MAAM,4BAA4B,GAAG,EAAE,CAAC;AACxC,MAAM,cAAc,GAAG,IAAI,OAAO,EAAE,CAAC;AAErC;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,IAAI;IACnC,gBAAgB;IACA,eAAe,CAAa;IAC5C,gBAAgB;IACA,kBAAkB,CAAW;IAC7C,gBAAgB;IACA,gCAAgC,CAAW;IAC3D,gBAAgB;IACA,YAAY,CAAa;IACzC,gBAAgB;IACA,MAAM,CAAqB;IAC3C,gBAAgB;IACN,SAAS,CAAuB;IAClC,cAAc,GAAG,KAAK,CAAC;IAC/B,gBAAgB;IACN,sBAAsB,CAAa;IACrC,mBAAmB,CAAiB;IAC3B,eAAe,CAAU;IAC1C,gBAAgB;IACN,UAAU,CAAU;IAE9B,gBAAgB;IAChB,YAAmB,KAAwB,EAAE,IAAqB;QAChE,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;QAC7C,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC,kBAAkB,IAAI,IAAI,CAAC,aAAa,EAAE,kBAAkB,CAAC;QAC7F,IAAI,CAAC,gCAAgC,GAAG,KAAK,CAAC,gCAAgC,CAAC;QAC/E,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC;QAE5C,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe;YACpC,OAAO;QAET,gFAAgF;QAChF,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAC3E,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAE3D,IAAI,IAAI,CAAC,YAAY;YACnB,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAEtE,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAC/E,CAAC;IAED,gBAAgB;IACA,UAAU,CAAC,OAA2B;QACpD,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAC1B,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,QAAQ,CAAC;QAClC,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC,SAAS,CAAC;IACtC,CAAC;IAED,gBAAgB;IACA,UAAU;QACxB,+GAA+G;QAC/G,2HAA2H;QAC3H,+HAA+H;QAC/H,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC;YAC3D,KAAK,CAAC,UAAU,EAAE,CAAC;IACvB,CAAC;IAED,gBAAgB;IAChB,IAAW,eAAe,KAAgC,OAAO,IAAI,CAAC,QAAqC,CAAC,CAAC,CAAC;IAC9G,gBAAgB;IAChB,IAAW,aAAa,KAAkB,OAAO,IAAI,CAAC,MAAqB,CAAC,CAAC,CAAC;IAC9E,gBAAgB;IAChB,IAAW,WAAW,KAAsB,OAAO,IAAI,CAAC,IAAuB,CAAC,CAAC,CAAC;IAClF,gBAAgB;IAChB,IAAW,WAAW,KAAkC,OAAO,SAAS,CAAC,CAAC,CAAC,CAAK,+BAA+B;IAC/G,gBAAgB;IAChB,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC1E,gBAAgB;IAChB,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,mBAAmB,CAAC,CAAC,CAAC;IACjF,gBAAgB;IAChB,IAAW,QAAQ,KAAK,OAAO,IAAI,CAAC,UAAU,KAAK,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC,CAAM,qFAAqF;IACrK;;OAEG;IACH,IAAW,QAAQ,KAAsC,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACjF,gBAAgB;IAChB,IAAW,SAAS,KAAyB,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEtE,gBAAgB;IAChB,IAAoB,aAAa;QAC/B,IAAI,IAAI,CAAC,gCAAgC;YACvC,OAAO,KAAK,CAAC;;YAEb,OAAO,KAAK,CAAC,aAAa,CAAC;IAC/B,CAAC;IAED,gBAAgB;IACT,QAAQ,CAAC,IAAkB;QAChC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACtB,CAAC;IAED,gBAAgB;IACT,aAAa;QAClB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;IAC7B,CAAC;IAED,gBAAgB;IACT,UAAU,CAAC,aAA2B;QAC3C,OAAO,KAAK,CAAC;IACf,CAAC;IAED,gBAAgB;IAChB,IAAW,OAAO;QAChB,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACzD,CAAC;IAED,gBAAgB;IACT,KAAK,CAAC,cAAc,CAAC,UAAyB;QACnD,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IACtE,CAAC;IAED,gBAAgB;IACR,iCAAiC;QACvC,qJAAqJ;QACrJ,iEAAiE;QACjE,MAAM,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClG,OAAO,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,aAAa,IAAI,aAAa,GAAG,2BAA2B,IAAI,IAAI,CAAC,KAAK,GAAG,4BAA4B,IAAI,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IACjM,CAAC;IAED,gBAAgB;IACN,aAAa,CAAC,OAA+C,EAAE,MAA8B;QACrG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,QAA4B,EAAE,EAAE;YAE/E;yDAC6C;YAC7C,IAAI,IAAI,CAAC,iCAAiC,EAAE;gBAC1C,IAAI,CAAC,8BAA8B,CAAC,CAAC,YAAoB,EAAE,EAAE,GAAG,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,EAAE,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;YAE1I,IAAI,QAAQ;gBACV,IAAI,CAAC,WAAW,CAAC,2BAA2B,CAAC,IAAI,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC,CAAG,sDAAsD;QAEnI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,EAAE;YACf,MAAM,CAAC,GAAG,CAAC,CAAC;QACd,CAAC,CAAC,CAAC;IACL,CAAC;IAED,gBAAgB;IACT,KAAK,CAAC,WAAW,CAAC,IAA8B,EAAE,MAAoB,EAAE,UAA0B;QACvG,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;IACjF,CAAC;IAED,gBAAgB;IACA,mBAAmB,CAAC,SAA6B,EAAE,KAAyB;QAC1F,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,mBAAmB,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IAC7E,CAAC;IAED,gBAAgB;IACT,cAAc;QACnB,OAAO,UAAU,CAAC,aAAa,CAAC,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,EAAE,sBAAsB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAC1G,CAAC;IAED;;OAEG;IACI,oBAAoB,CAAC,KAAmB,EAAE,QAAmC,IAAI,CAAC;IAEzF;;OAEG;IACH,IAAW,YAAY,KAAkB,OAAO,IAAI,CAAC,CAAC,CAAC;IAEvD,gBAAgB;IACT,0BAA0B,CAAC,KAAa,EAAE,OAAkC,EAAE,IAAkB;QACrG,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE,CAAC;YACzB,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAC5B,OAAO;QACT,CAAC;QAED,IAAI,CAAC,YAAY,EAAE,CAAC;QAEpB,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC;YACvC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe;gBACtC,KAAK,CAAC,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAC3D,CAAC;IACH,CAAC;IAED,oCAAoC;IACpC,6FAA6F;IAC7F,mDAAmD;IACnD,gBAAgB;IACT,qBAAqB,CAAC,IAAkB,EAAE,OAAkC;QACjF,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,IAAI,oBAAoB,GAAG,KAAK,CAAC;QAEjC,IAAI,QAAQ,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE,CAAC;YACzC,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,oBAAoB,GAAG,KAAK,CAAC,qBAAqB,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,oBAAoB,CAAC;YAC5F,CAAC;QACH,CAAC;QAED,IAAI,QAAQ,IAAI,oBAAoB,EAAE,CAAC;YACrC,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,IAAI,KAAK,CAAC,aAAa,IAAI,CAAC,KAAK,CAAC,QAAQ;oBACxC,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;YACjC,CAAC;YAED,OAAO,IAAI,CAAC,CAAC,2CAA2C;QAC1D,CAAC;QAED,gCAAgC;QAChC,IAAI,IAAI,KAAK,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,CAAC;YACvC,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAC5B,OAAO,IAAI,CAAC;QACd,CAAC;QAED,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,KAAK,IAAI,CAAC,KAAK,SAAS,CAAC;IACtE,CAAC;IAED,gBAAgB;IACT,kBAAkB,CAAC,OAAuB,EAAE,KAAe;QAChE,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACtC,IAAI,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;QAC3E,IAAI,IAAI,CAAC,sBAAsB;YAC7B,OAAO,GAAG,IAAI,CAAC,sBAAsB,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;QACtE,OAAO,CAAC,sBAAsB,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;IAED,gBAAgB;IACT,SAAS,CAAC,gBAA2B;QAC1C,IAAI,CAAC,sBAAsB,GAAG,gBAAgB,CAAC;QAC/C,gBAAgB,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvE,IAAI,IAAI,CAAC,YAAY;YACnB,gBAAgB,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACvE,IAAI,IAAI,CAAC,YAAY;YACnB,gBAAgB,CAAC,2BAA2B,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IACpE,CAAC;IAED,gBAAgB;IACT,mBAAmB,CAAC,KAAa;QACtC,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM;YACtE,OAAO,KAAK,CAAC;QACf,KAAK,MAAM,IAAI,IAAI,KAAK;YACtB,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI;gBACtB,OAAO,KAAK,CAAC;QACjB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,gBAAgB;IACN,wBAAwB,CAAC,IAAkB;QACnD,IAAI,IAAI,CAAC,mBAAmB,KAAK,kBAAkB,CAAC,MAAM,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS;YAC9F,OAAO,KAAK,CAAC;QAEf,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;gBAC7D,qBAAqB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACpC,CAAC;iBAAM,IAAI,CAAC,KAAK,CAAC,wBAAwB,CAAC,IAAI,CAAC,EAAE,CAAC;gBACjD,OAAO,KAAK,CAAC;YACf,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IACD,gBAAgB;IACN,sBAAsB,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAC7D,gBAAgB;IACN,oBAAoB;QAC5B,IAAI,IAAI,CAAC,kBAAkB;YACzB,OAAO,IAAI,CAAC;;YAEZ,OAAO,CAAC,CAAC;IACb,CAAC;IAED,gBAAgB;IACT,kBAAkB,CAAC,OAAkC,EAAE,IAAkB,EAAE,gBAAkC;QAClH,MAAM,UAAU,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAEtD,MAAM,YAAY,GAAG,UAAU,GAAG,CAAC,CAAC;QAEpC,IAAI,YAAY;YACd,OAAO;QAET,2EAA2E;QAC3E,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YACjE,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YACpD,OAAO;QACT,CAAC;QAED,0CAA0C;QAC1C,IAAI,UAAU,IAAI,CAAC,IAAI,IAAI,CAAC,gCAAgC;YAC1D,OAAO;QAET,MAAM,oBAAoB,GAAG,UAAU,IAAI,CAAC,IAAI,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,sBAAsB,EAAE,IAAI,OAAO,CAAC,sBAAsB,CAAC;QAC1I,IAAI,oBAAoB,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC,mBAAmB;YAEnE,2CAA2C;YAC3C,IAAI,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC;gBACpC,OAAO;YAET,sDAAsD;YACtD,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YAEpD,kFAAkF;YAClF,IAAI,CAAC,IAAI,CAAC,OAAO;gBACf,IAAI,CAAC,+BAA+B,CAAC,OAAO,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;QAE1E,CAAC;aAAM,CAAC,CAAC,uCAAuC;YAE9C,kGAAkG;YAClG,IAAI,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,iCAAiC,EAAE;gBAC5F,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YAEtD,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;YAE5D,gEAAgE;YAChE,gBAAgB,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,kBAAkB,IAAI,gBAAgB,CAAC,cAAc,CAAC,MAAM,KAAK,CAAC,CAAC;YAE1H,IAAI,gBAAgB,CAAC,kBAAkB,EAAE,CAAC;gBACxC,+JAA+J;gBAC/J,IAAI,UAAU,GAAG,IAAI,CAAC,oBAAoB,EAAE,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACpE,OAAO,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,gBAAgB,CAAC,CAAC;gBACtD,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED,mJAAmJ;IACnJ,gBAAgB;IACN,+BAA+B,CAAC,OAAkC,EAAE,IAAkB,EAAE,gBAAkC;QAClI,MAAM,aAAa,GAAG,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,CAAC;QAE1D,IAAI,aAAa,EAAE,CAAC;YAClB,OAAO,CAAC,MAAM,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAC;YAC5C,gBAAgB,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAC9C,CAAC;QAED,qBAAqB,CAAC,MAAM,GAAG,CAAC,CAAC;IACnC,CAAC;IAED,mDAAmD;IACnD,gBAAgB;IACN,qBAAqB,CAAC,OAAkC,EAAE,IAAkB,EAAE,gBAAkC;QAExH,qCAAqC;QACrC,MAAM,kBAAkB,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC,CAAC,mBAAmB;QAEnE,6BAA6B;QAC7B,IAAI,kBAAkB,KAAK,kBAAkB,CAAC,OAAO,EAAE,CAAC;YACtD,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,gBAAgB,CAAC,kBAAkB,GAAG,IAAI,CAAC;YAC3C,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;YACvC,iCAAiC;YACjC,MAAM,iBAAiB,GAAG,IAAI,CAAC,WAAW,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC5E,iBAAiB,CAAC,UAAU,EAAE,CAAC;YAE/B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,QAAS,CAAC,MAAM,EAAE,CAAC,EAAE;gBAC5C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,OAAO,EAAE,IAAI,EAAE,iBAAiB,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;YAEjG,iBAAiB,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC;QAC9C,CAAC;IACH,CAAC;IAED,gBAAgB;IACT,aAAa,CAAC,SAAsB,EAAE,iBAA0B;QACrE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAe,CAAC;QAE5C,iCAAiC;QACjC,IAAI,iBAAiB,IAAI,CAAC,IAAI,CAAC,kBAAkB;YAC/C,IAAI,CAAC,eAAe,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;;YAE9C,IAAI,CAAC,gCAAgC,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;QAEjE,mDAAmD;QACnD,4DAA4D;QAC5D,KAAK,MAAM,IAAI,IAAI,YAAY;YAC7B,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED,mHAAmH;IACnH,kDAAkD;IAC1C,eAAe,CAAC,SAAsB,EAAE,YAA8B;QAC5E,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QAEtC,8CAA8C;QAC9C,6FAA6F;QAC7F,mDAAmD;QACnD,IAAI,oBAAoB,GAAG,KAAK,CAAC;QAEjC,IAAI,QAAQ,EAAE,CAAC;YACb,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,oBAAoB,GAAG,KAAK,CAAC,eAAe,CAAC,SAAS,EAAE,YAAY,CAAC,IAAI,oBAAoB,CAAC;YAChG,CAAC;YAED,IAAI,oBAAoB,EAAE,CAAC;gBACzB,gFAAgF;gBAChF,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;oBAC7B,0FAA0F;oBAC1F,yFAAyF;oBACzF,0BAA0B;oBAC1B,KAAK,CAAC,qCAAqC,CAAC,YAAY,CAAC,CAAC;gBAC5D,CAAC;gBAED,OAAO,IAAI,CAAC,CAAC,2CAA2C;YAC1D,CAAC;QACH,CAAC;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,EAAE,CAAC;QAElD,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,SAAS,CAAC,EAAE,CAAC;YAC/D,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACzB,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,4HAA4H;IAC5H,4GAA4G;IAC5G,sFAAsF;IAC9E,gCAAgC,CAAC,SAAsB,EAAE,YAA8B;QAC7F,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QAEtC,IAAI,QAAQ,EAAE,CAAC;YACb,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;gBAC7B,KAAK,CAAC,gCAAgC,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;YAClE,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,SAAS,CAAC;YACvC,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;IAEO,qCAAqC,CAAC,GAAqB;QACjE,IAAI,GAAG,CAAC,IAAI,KAAK,CAAC;YAChB,OAAO;QAET,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACvB,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACjB,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;YACvC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe;gBACtC,KAAK,CAAC,qCAAqC,CAAC,GAAG,CAAC,CAAC;QACrD,CAAC;IACH,CAAC;IAED,gBAAgB;IACT,uBAAuB,CAAC,IAAkB;QAC/C,IAAI,IAAI,CAAC,OAAO;YACd,OAAO,CAAC,CAAC,CAAC;QAEZ,IAAI,IAAI,CAAC,YAAY;YACnB,cAAc,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;;YAEjD,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC;QAEhD,IAAI,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC;YACvE,OAAO,CAAC,CAAC,CAAC;QAEZ,kEAAkE;QAClE,IAAI,CAAC,KAAK,IAAI,CAAC,WAAW;YACxB,OAAO,CAAC,CAAC;QAEX,IAAI,IAAI,CAAC,MAAM;YACb,OAAO,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAErE,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC;YACvC,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YACxC,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YACxC,MAAM,SAAS,GAAG,IAAI,CAAC,sCAAsC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YAE9E,MAAM,GAAG,GAAG,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;YAC7C,OAAO,IAAI,CAAC,uBAAuB,GAAG,GAAG,CAAC;QAC5C,CAAC;QAED,OAAO,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;IACpD,CAAC;IAED,gBAAgB;IAChB,IAAc,iBAAiB;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,IAAI,KAAK,CAAC,UAAU;oBAClB,OAAO,IAAI,CAAC;QAElB,OAAO,IAAI,CAAC,mBAAmB,KAAK,kBAAkB,CAAC,QAAQ,CAAC;IAClE,CAAC;IAED,gBAAgB;IACA,wBAAwB;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB;YAC/B,OAAO,SAAS,CAAC,CAAW,yDAAyD;QAEvF,6MAA6M;QAC7M,IAAI,CAAC,IAAI,CAAC,YAAY;YACpB,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;QAE5C,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC;IACtE,CAAC;IAED,gBAAgB;IAChB,IAAW,WAAW,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAE1C,gBAAgB;IACN,8BAA8B,CAAC,OAAmC;QAC1E,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC;QAClC,IAAI,CAAC,MAAM,IAAI,CAAC,OAAO;YACrB,OAAO;QAET,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACrC,MAAM,aAAa,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;QACtD,MAAM,MAAM,GAAG,aAAa,GAAG,2BAA2B,IAAI,IAAI,CAAC,KAAK,GAAG,4BAA4B,CAAC;QAExG,MAAM,YAAY,GAAG,IAAI,KAAK,EAA+B,CAAC;QAC9D,MAAM,aAAa,GAAG,CAAC,MAAM,CAAC,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACpE,MAAM,cAAc,GAAG,CAAC,MAAM,CAAC,YAAY,GAAG,MAAM,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACvE,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,CAAC;QACnC,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,CAAC;QAEnC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,YAAY,GAAG,MAAM,CAAC,YAAY,EAAE,IAAI,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,YAAY,IAAI,cAAc,EAAE,IAAI,EAAE,EAAE,CAAC;YACjH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,WAAW,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,WAAW,IAAI,aAAa,EAAE,CAAC;gBAC3F,MAAM,WAAW,GAAG,IAAI,iBAAiB,CAAC,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,GAAG,aAAa,EAAE,YAAY,EAAE,YAAY,EAAE,YAAY,GAAG,cAAc,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC,CAAC;gBACtL,MAAM,UAAU,GAAG,WAAW,CAAC,QAAQ,EAAE,CAAC;gBAE1C,MAAM,SAAS,GAAG,GAAG,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE,EAAE,CAAC;gBACjD,MAAM,WAAW,GAAsB,EAAE,YAAY,EAAE,UAAU,CAAC,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE,MAAM,EAAE,IAAI,EAAE,kBAAkB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,CAAC;gBAEnM,YAAY,CAAC,IAAI,CAAC,IAAI,2BAA2B,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YACpF,CAAC;QACH,CAAC;QACD,OAAO,CAAC,YAAY,CAAC,CAAC;IACxB,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,sBAAsB;YAC3C,OAAO,KAAK,CAAC,eAAe,EAAE,CAAC;QAEjC,IAAI,SAAS,KAAK,IAAI,CAAC,mBAAmB,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,EAAE,CAAC;YAC1E,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,KAAK,CAAC,CAAC;YACxC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAC1B,IAAI,CAAC,mBAAmB,GAAG,SAAS,CAAC,YAAY,CAAC,mBAAmB,CAAC,MAAM,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC7G,CAAC;QACD,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,gBAAgB;IAChB,IAAW,kBAAkB;QAC3B,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,gBAAgB;IACA,eAAe;QAC7B,KAAK,CAAC,eAAe,EAAE,CAAC;QACxB,IAAI,CAAC,mBAAmB,GAAG,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;IAC/D,CAAC;IAED,gBAAgB;IACT,mBAAmB,CAAC,SAAgC;QACzD,MAAM,MAAM,GAAG,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAE3C,QAAQ,MAAM,EAAE,CAAC;YACf,KAAK,QAAQ;gBACX,OAAO;YAET,KAAK,UAAU;gBACb,IAAI,CAAC,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;oBAC5C,MAAM,kBAAkB,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;oBAC/C,IAAI,kBAAkB,CAAC,OAAO,KAAK,kBAAkB,EAAE,CAAC;wBACtD,SAAS,CAAC,WAAW,EAAE,CAAC;oBAC1B,CAAC;yBAAM,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;wBACzE,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,eAAe;4BACtC,KAAK,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;oBACzC,CAAC;oBAED,MAAM;gBACR,CAAC,CAAC,gCAAgC;YACpC,0CAA0C;YAC1C,KAAK,QAAQ;gBACX,IAAI,CAAC,IAAI,CAAC,OAAO;oBACf,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;qBACzC,IAAI,IAAI,CAAC,QAAQ,EAAE,SAAS;oBAC/B,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;gBAEvD,MAAM;QACV,CAAC;IACH,CAAC;CACF;AAED;;;;GAIG;AACH,MAAM,2BAA4B,SAAQ,WAAW;IACnD,IAAoB,WAAW,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAC1C,aAAa,CAAc;IAEnC,YAAmB,KAAwB,EAAE,IAAqB;QAChE,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,OAAO,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,aAAa;YAChH,CAAC;IACL,CAAC;IACD,IAAoB,YAAY;QAC9B,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IACD,IAAoB,SAAS,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC;IACjF,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC/E,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,CAAC;IACnF,IAAoB,OAAO,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;IAC7E,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC/E,IAAoB,OAAO,KAAK,OAAO,KAAK,CAAC,CAAC,CAAC;IAC/B,eAAe;QAC7B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChC,MAAM,cAAc,GAAG,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC;YAE7D,IAAI,CAAC,cAAc,IAAI,CAAC,IAAI,CAAC,sBAAsB;gBACjD,OAAO,SAAS,CAAC;YAEnB,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,KAAK,CAAC,CAAC;YACxC,MAAM,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;YAC3B,MAAM,YAAY,GAAG,SAAS,CAAC,YAAY,CAAC;YAC5C,MAAM,aAAa,GAAyB,EAAE,CAAC;YAC/C,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;gBACtB,MAAM,WAAW,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC7G,aAAa,CAAC,UAAU,GAAG,YAAY,CAAC,gBAAgB,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC,WAAW,CAAC,WAAW,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,eAAe,CAAE,CAAC,CAAC,CAAC,CAAC;YACtK,CAAC;YACD,IAAI,CAAC,QAAQ,GAAG,YAAY,CAAC,mBAAmB,CAAC,MAAM,EAAE,IAAI,CAAC,sBAAsB,EAAE,aAAa,CAAC,CAAC;QACvG,CAAC;QACD,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAEe,QAAQ,CAAC,IAAkB;QACzC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACpB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IACpC,CAAC;IACkB,aAAa,CAAC,OAA+C,EAAE,OAA+B;QAC/G,IAAI,CAAC,8BAA8B,CAAC,CAAC,YAAoB,EAAE,EAAE;YAC3D,IAAI,YAAY;gBACd,IAAI,CAAC,WAAW,CAAC,2BAA2B,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;QAC9E,CAAC,CAAC,CAAC;IACL,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Tiles\n */\n\nimport { BeTimePoint, dispose } from \"@itwin/core-bentley\";\nimport { ClipMaskXYZRangePlanes, ClipShape, ClipVector, IndexedPolyface, Point3d, Transform } from \"@itwin/core-geometry\";\nimport { ColorDef, Frustum } from \"@itwin/core-common\";\nimport { IModelApp } from \"../IModelApp\";\nimport { GraphicBranch, GraphicBranchOptions } from \"../render/GraphicBranch\";\nimport { GraphicBuilder } from \"../render/GraphicBuilder\";\nimport { RenderGraphic } from \"../render/RenderGraphic\";\nimport { RenderSystem } from \"../render/RenderSystem\";\nimport { ViewingSpace } from \"../ViewingSpace\";\nimport { Viewport } from \"../Viewport\";\nimport {\n RealityTileRegion, RealityTileTree, Tile, TileContent, TileDrawArgs, TileGeometryCollector, TileGraphicType, TileLoadStatus, TileParams, TileRequest, TileRequestChannel,\n TileTreeLoadStatus, TileUser, TraversalDetails, TraversalSelectionContext,\n} from \"./internal\";\n\n/** @internal */\nexport interface RealityTileParams extends TileParams {\n readonly transformToRoot?: Transform;\n readonly additiveRefinement?: boolean;\n readonly noContentButTerminateOnSelection?: boolean;\n readonly rangeCorners?: Point3d[];\n readonly region?: RealityTileRegion;\n readonly geometricError?: number;\n}\n\n/** The geometry representing the contents of a reality tile. Currently only polyfaces are returned.\n * @see [[RealityTile.geometry]] to access a particular tile's geometry.\n * @public\n */\nexport interface RealityTileGeometry {\n /** Polyfaces representing the tile's geometry. */\n polyfaces?: IndexedPolyface[];\n}\n\n/** @internal */\nexport interface RealityTileContent extends TileContent {\n geometry?: RealityTileGeometry;\n copyright?: string;\n}\n\nconst scratchLoadedChildren = new Array<RealityTile>();\nconst scratchCorners = [Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero(), Point3d.createZero()];\nconst additiveRefinementThreshold = 10000; // Additive tiles (Cesium OSM tileset) are subdivided until their range diagonal falls below this threshold to ensure accurate reprojection.\nconst additiveRefinementDepthLimit = 20;\nconst scratchFrustum = new Frustum();\n\n/** A [[Tile]] within a [[RealityTileTree]], representing part of a reality model (e.g., a point cloud or photogrammetry mesh) or 3d terrain with map imagery.\n * @public\n */\nexport class RealityTile extends Tile {\n /** @internal */\n public readonly transformToRoot?: Transform;\n /** @internal */\n public readonly additiveRefinement?: boolean;\n /** @internal */\n public readonly noContentButTerminateOnSelection?: boolean;\n /** @internal */\n public readonly rangeCorners?: Point3d[];\n /** @internal */\n public readonly region?: RealityTileRegion;\n /** @internal */\n protected _geometry?: RealityTileGeometry;\n private _everDisplayed = false;\n /** @internal */\n protected _reprojectionTransform?: Transform;\n private _reprojectedGraphic?: RenderGraphic;\n private readonly _geometricError?: number;\n /** @internal */\n protected _copyright?: string;\n\n /** @internal */\n public constructor(props: RealityTileParams, tree: RealityTileTree) {\n super(props, tree);\n this.transformToRoot = props.transformToRoot;\n this.additiveRefinement = props.additiveRefinement ?? this.realityParent?.additiveRefinement;\n this.noContentButTerminateOnSelection = props.noContentButTerminateOnSelection;\n this.rangeCorners = props.rangeCorners;\n this.region = props.region;\n this._geometricError = props.geometricError;\n\n if (undefined === this.transformToRoot)\n return;\n\n // Can transform be non-rigid?? -- if so would have to handle (readonly) radius.\n this.boundingSphere.transformBy(this.transformToRoot, this.boundingSphere);\n this.transformToRoot.multiplyRange(this.range, this.range);\n\n if (this.rangeCorners)\n this.transformToRoot.multiplyPoint3dArrayInPlace(this.rangeCorners);\n\n if (undefined !== this._contentRange)\n this.transformToRoot.multiplyRange(this._contentRange, this._contentRange);\n }\n\n /** @internal */\n public override setContent(content: RealityTileContent): void {\n super.setContent(content);\n this._geometry = content.geometry;\n this._copyright = content.copyright;\n }\n\n /** @internal */\n public override freeMemory(): void {\n // Prevent freeing if AdditiveRefinementStepChildren are present, since they depend on the parent tile to draw.\n // This assumes at least one of the step children is currently selected, which is not necessarily the case. Eventually the\n // normal periodic pruning of expired tiles will clean up that case, but it could be held them in memory longer than necessary.\n if (!this.realityChildren?.some((child) => child.isStepChild))\n super.freeMemory();\n }\n\n /** @internal */\n public get realityChildren(): RealityTile[] | undefined { return this.children as RealityTile[] | undefined; }\n /** @internal */\n public get realityParent(): RealityTile { return this.parent as RealityTile; }\n /** @internal */\n public get realityRoot(): RealityTileTree { return this.tree as RealityTileTree; }\n /** @internal */\n public get graphicType(): TileGraphicType | undefined { return undefined; } // If undefined, use tree type.\n /** @internal */\n public get maxDepth(): number { return this.realityRoot.loader.maxDepth; }\n /** @internal */\n public get isPointCloud() { return this.realityRoot.loader.containsPointClouds; }\n /** @internal */\n public get isLoaded() { return this.loadStatus === TileLoadStatus.Ready; } // Reality tiles may depend on secondary tiles (maps) so can ge loaded but not ready.\n /** A representation of the tile's geometry.\n * This property is only available when using [[TileGeometryCollector]].\n */\n public get geometry(): RealityTileGeometry | undefined { return this._geometry; }\n /** @internal */\n public get copyright(): string | undefined { return this._copyright; }\n\n /** @internal */\n public override get isDisplayable(): boolean {\n if (this.noContentButTerminateOnSelection)\n return false;\n else\n return super.isDisplayable;\n }\n\n /** @internal */\n public markUsed(args: TileDrawArgs): void {\n args.markUsed(this);\n }\n\n /** @internal */\n public markDisplayed(): void {\n this._everDisplayed = true;\n }\n\n /** @internal */\n public isOccluded(_viewingSpace: ViewingSpace): boolean {\n return false;\n }\n\n /** @internal */\n public get channel(): TileRequestChannel {\n return this.realityRoot.loader.getRequestChannel(this);\n }\n\n /** @internal */\n public async requestContent(isCanceled: () => boolean): Promise<TileRequest.Response> {\n return this.realityRoot.loader.requestTileContent(this, isCanceled);\n }\n\n /** @internal */\n private useAdditiveRefinementStepchildren() {\n // Create additive stepchildren only if we are this tile is additive and we are re-projecting and the radius exceeds the additiveRefinementThreshold.\n // This criteria is currently only met by the Cesium OSM tileset.\n const rangeDiagonal = this.rangeCorners ? this.rangeCorners[0].distance(this.rangeCorners[3]) : 0;\n return this.additiveRefinement && this.isDisplayable && rangeDiagonal > additiveRefinementThreshold && this.depth < additiveRefinementDepthLimit && this.realityRoot.doReprojectChildren(this);\n }\n\n /** @internal */\n protected _loadChildren(resolve: (children: Tile[] | undefined) => void, reject: (error: Error) => void): void {\n this.realityRoot.loader.loadChildren(this).then((children: Tile[] | undefined) => {\n\n /* If this is a large tile is to be included additively, but we are re-projecting (Cesium OSM) then we must add step-children to display the geometry as an overly large\n tile cannot be reprojected accurately. */\n if (this.useAdditiveRefinementStepchildren())\n this.loadAdditiveRefinementChildren((stepChildren: Tile[]) => { children = children ? children?.concat(stepChildren) : stepChildren; });\n\n if (children)\n this.realityRoot.reprojectAndResolveChildren(this, children, resolve); /* Potentially reproject and resolve these children */\n\n }).catch((err) => {\n reject(err);\n });\n }\n\n /** @internal */\n public async readContent(data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent> {\n return this.realityRoot.loader.loadTileContent(this, data, system, isCanceled);\n }\n\n /** @internal */\n public override computeLoadPriority(viewports: Iterable<Viewport>, users: Iterable<TileUser>): number {\n return this.realityRoot.loader.computeTilePriority(this, viewports, users);\n }\n\n /** @internal */\n public getContentClip(): ClipVector | undefined {\n return ClipVector.createCapture([ClipShape.createBlock(this.contentRange, ClipMaskXYZRangePlanes.All)]);\n }\n\n /** Allow tile to select additional tiles (Terrain Imagery...)\n * @internal\n */\n public selectSecondaryTiles(_args: TileDrawArgs, _context: TraversalSelectionContext) { }\n\n /** An upsampled tile is not loadable - will override to return loadable parent.\n * @internal\n */\n public get loadableTile(): RealityTile { return this; }\n\n /** @internal */\n public preloadRealityTilesAtDepth(depth: number, context: TraversalSelectionContext, args: TileDrawArgs) {\n if (this.depth === depth) {\n context.preload(this, args);\n return;\n }\n\n this.loadChildren();\n\n if (undefined !== this.realityChildren) {\n for (const child of this.realityChildren)\n child.preloadRealityTilesAtDepth(depth, context, args);\n }\n }\n\n // Preload tiles that are protected:\n // * used tiles (where \"used\" may mean: selected/preloaded for display or content requested);\n // * parents and siblings of other protected tiles.\n /** @internal */\n public preloadProtectedTiles(args: TileDrawArgs, context: TraversalSelectionContext): boolean {\n const children = this.realityChildren;\n let hasProtectedChildren = false;\n\n if (children && !this.additiveRefinement) {\n for (const child of children) {\n hasProtectedChildren = child.preloadProtectedTiles(args, context) || hasProtectedChildren;\n }\n }\n\n if (children && hasProtectedChildren) {\n for (const child of children) {\n if (child.isDisplayable && !child.isLoaded)\n context.preload(child, args);\n }\n\n return true; // Parents of protected tiles are protected\n }\n\n // Special case of the root tile\n if (this === this.realityRoot.rootTile) {\n context.preload(this, args);\n return true;\n }\n\n return context.selected.find((tile) => tile === this) !== undefined;\n }\n\n /** @internal */\n public addBoundingGraphic(builder: GraphicBuilder, color: ColorDef) {\n builder.setSymbology(color, color, 3);\n let corners = this.rangeCorners ? this.rangeCorners : this.range.corners();\n if (this._reprojectionTransform)\n corners = this._reprojectionTransform.multiplyPoint3dArray(corners);\n builder.addRangeBoxFromCorners(corners);\n }\n\n /** @internal */\n public reproject(rootReprojection: Transform) {\n this._reprojectionTransform = rootReprojection;\n rootReprojection.multiplyRange(this.range, this.range);\n this.boundingSphere.transformBy(rootReprojection, this.boundingSphere);\n if (this.contentRange)\n rootReprojection.multiplyRange(this.contentRange, this.contentRange);\n if (this.rangeCorners)\n rootReprojection.multiplyPoint3dArrayInPlace(this.rangeCorners);\n }\n\n /** @internal */\n public allChildrenIncluded(tiles: Tile[]) {\n if (this.children === undefined || tiles.length !== this.children.length)\n return false;\n for (const tile of tiles)\n if (tile.parent !== this)\n return false;\n return true;\n }\n\n /** @internal */\n protected getLoadedRealityChildren(args: TileDrawArgs): boolean {\n if (this._childrenLoadStatus !== TileTreeLoadStatus.Loaded || this.realityChildren === undefined)\n return false;\n\n for (const child of this.realityChildren) {\n if (child.isReady && child.computeVisibilityFactor(args) > 0) {\n scratchLoadedChildren.push(child);\n } else if (!child.getLoadedRealityChildren(args)) {\n return false;\n }\n }\n return true;\n }\n /** @internal */\n protected forceSelectRealityTile(): boolean { return false; }\n /** @internal */\n protected minimumVisibleFactor(): number {\n if (this.additiveRefinement)\n return 0.25;\n else\n return 0;\n }\n\n /** @internal */\n public selectRealityTiles(context: TraversalSelectionContext, args: TileDrawArgs, traversalDetails: TraversalDetails) {\n const visibility = this.computeVisibilityFactor(args);\n\n const isNotVisible = visibility < 0;\n\n if (isNotVisible)\n return;\n\n // Force loading if loader requires this tile. (cesium terrain visibility).\n if (this.realityRoot.loader.forceTileLoad(this) && !this.isReady) {\n context.selectOrQueue(this, args, traversalDetails);\n return;\n }\n\n // Force to return early without selecting\n if (visibility >= 1 && this.noContentButTerminateOnSelection)\n return;\n\n const shouldSelectThisTile = visibility >= 1 || this._anyChildNotFound || this.forceSelectRealityTile() || context.selectionCountExceeded;\n if (shouldSelectThisTile && this.isDisplayable) { // Select this tile\n\n // Return early if tile is totally occluded\n if (this.isOccluded(args.viewingSpace))\n return;\n\n // Attempt to select this tile. If not ready, queue it\n context.selectOrQueue(this, args, traversalDetails);\n\n // This tile is visible but not loaded - Use higher resolution children if present\n if (!this.isReady)\n this.selectRealityChildrenAsFallback(context, args, traversalDetails);\n\n } else { // Select children instead of this tile\n\n // With additive refinement it is necessary to display this tile along with any displayed children\n if (this.additiveRefinement && this.isDisplayable && !this.useAdditiveRefinementStepchildren())\n context.selectOrQueue(this, args, traversalDetails);\n\n this.selectRealityChildren(context, args, traversalDetails);\n\n // Children are not ready: use this tile to avoid leaving a hole\n traversalDetails.shouldSelectParent = traversalDetails.shouldSelectParent || traversalDetails.queuedChildren.length !== 0;\n\n if (traversalDetails.shouldSelectParent) {\n // If the tile has not yet been displayed in this viewport -- display only if it is visible enough. Avoid overly tiles popping into view unexpectedly (terrain)\n if (visibility > this.minimumVisibleFactor() || this._everDisplayed) {\n context.selectOrQueue(this, args, traversalDetails);\n }\n }\n }\n }\n\n // Attempt to select the children of a tile in case they could be displayed while this tile is loading. This does not take into account visibility.\n /** @internal */\n protected selectRealityChildrenAsFallback(context: TraversalSelectionContext, args: TileDrawArgs, traversalDetails: TraversalDetails) {\n const childrenReady = this.getLoadedRealityChildren(args);\n\n if (childrenReady) {\n context.select(scratchLoadedChildren, args);\n traversalDetails.shouldSelectParent = false;\n }\n\n scratchLoadedChildren.length = 0;\n }\n\n // Recurse through children to select them normally\n /** @internal */\n protected selectRealityChildren(context: TraversalSelectionContext, args: TileDrawArgs, traversalDetails: TraversalDetails) {\n\n // Load children if not yet requested\n const childrenLoadStatus = this.loadChildren(); // NB: asynchronous\n\n // Children are not ready yet\n if (childrenLoadStatus === TileTreeLoadStatus.Loading) {\n args.markChildrenLoading();\n traversalDetails.shouldSelectParent = true;\n return;\n }\n\n if (this.realityChildren !== undefined) {\n // Attempt to select the children\n const traversalChildren = this.realityRoot.getTraversalChildren(this.depth);\n traversalChildren.initialize();\n\n for (let i = 0; i < this.children!.length; i++)\n this.realityChildren[i].selectRealityTiles(context, args, traversalChildren.getChildDetail(i));\n\n traversalChildren.combine(traversalDetails);\n }\n }\n\n /** @internal */\n public purgeContents(olderThan: BeTimePoint, useProtectedTiles: boolean): void {\n const tilesToPurge = new Set<RealityTile>();\n\n // Get the list of tiles to purge\n if (useProtectedTiles && !this.additiveRefinement)\n this.getTilesToPurge(olderThan, tilesToPurge);\n else\n this.getTilesToPurgeWithoutProtection(olderThan, tilesToPurge);\n\n // Discard contents of tiles that have been marked.\n // Note we do not discard the child Tile objects themselves.\n for (const tile of tilesToPurge)\n tile.disposeContents();\n }\n\n // Populate a set with tiles that should be disposed. Prevent some tiles to be disposed to avoid holes when moving.\n // Return true if the current tile is \"protected\".\n private getTilesToPurge(olderThan: BeTimePoint, tilesToPurge: Set<RealityTile>): boolean {\n const children = this.realityChildren;\n\n // Protected tiles cannot be purged. They are:\n // * used tiles (where \"used\" may mean: selected/preloaded for display or content requested);\n // * parents and siblings of other protected tiles.\n let hasProtectedChildren = false;\n\n if (children) {\n for (const child of children) {\n hasProtectedChildren = child.getTilesToPurge(olderThan, tilesToPurge) || hasProtectedChildren;\n }\n\n if (hasProtectedChildren) {\n // Siblings of protected tiles are protected too. We need to remove them from it\n for (const child of children) {\n // Because the current tile can be invisible, relying on its children to display geometry,\n // we have to recurse in order to remove the first children that has geometry, otherwise,\n // some holes might appear\n child.removeFirstDisplayableChildrenFromSet(tilesToPurge);\n }\n\n return true; // Parents of protected tiles are protected\n }\n }\n\n const isInUse = this.usageMarker.getIsTileInUse();\n\n if (!isInUse && this.usageMarker.isTimestampExpired(olderThan)) {\n tilesToPurge.add(this);\n }\n\n return isInUse;\n }\n\n // Populate a set with tiles that should be disposed. Does not prevent some tiles to be disposed to avoid holes when moving.\n // This method is simpler and more fitting for devices that has a bigger memory constraint, such as mobiles.\n // However, it causes the apparition of holes by letting important tiles to be purged.\n private getTilesToPurgeWithoutProtection(olderThan: BeTimePoint, tilesToPurge: Set<RealityTile>): void {\n const children = this.realityChildren;\n\n if (children) {\n for (const child of children) {\n child.getTilesToPurgeWithoutProtection(olderThan, tilesToPurge);\n }\n }\n\n if (this.usageMarker.isExpired(olderThan))\n tilesToPurge.add(this);\n }\n\n private removeFirstDisplayableChildrenFromSet(set: Set<RealityTile>): void {\n if (set.size === 0)\n return;\n\n if (this.isDisplayable) {\n set.delete(this);\n return;\n }\n\n if (this.realityChildren !== undefined) {\n for (const child of this.realityChildren)\n child.removeFirstDisplayableChildrenFromSet(set);\n }\n }\n\n /** @internal */\n public computeVisibilityFactor(args: TileDrawArgs): number {\n if (this.isEmpty)\n return -1;\n\n if (this.rangeCorners)\n scratchFrustum.setFromCorners(this.rangeCorners);\n else\n Frustum.fromRange(this.range, scratchFrustum);\n\n if (this.isFrustumCulled(scratchFrustum, args, true, this.boundingSphere))\n return -1;\n\n // some nodes are merely for structure and don't have any geometry\n if (0 === this.maximumSize)\n return 0;\n\n if (this.isLeaf)\n return this.hasContentRange && this.isContentCulled(args) ? -1 : 1;\n\n if (undefined !== this._geometricError) {\n const radius = args.getTileRadius(this);\n const center = args.getTileCenter(this);\n const pixelSize = args.computePixelSizeInMetersAtClosestPoint(center, radius);\n\n const sse = this._geometricError / pixelSize;\n return args.maximumScreenSpaceError / sse;\n }\n\n return this.maximumSize / args.getPixelSize(this);\n }\n\n /** @internal */\n protected get _anyChildNotFound(): boolean {\n if (undefined !== this.children)\n for (const child of this.children)\n if (child.isNotFound)\n return true;\n\n return this._childrenLoadStatus === TileTreeLoadStatus.NotFound;\n }\n\n /** @internal */\n public override getSizeProjectionCorners(): Point3d[] | undefined {\n if (!this.tree.isContentUnbounded)\n return undefined; // For a non-global tree use the standard size algorithm.\n\n // For global tiles (as in OSM buildings) return the range corners or X-Y corners only if bounded by region- this allows an algorithm that uses the area of the projected corners to attenuate horizon tiles.\n if (!this.rangeCorners)\n return this.range.corners(scratchCorners);\n\n return this.region ? this.rangeCorners.slice(4) : this.rangeCorners;\n }\n\n /** @internal */\n public get isStepChild() { return false; }\n\n /** @internal */\n protected loadAdditiveRefinementChildren(resolve: (children: Tile[]) => void): void {\n const region = this.region;\n const corners = this.rangeCorners;\n if (!region || !corners)\n return;\n\n const maximumSize = this.maximumSize;\n const rangeDiagonal = corners[0].distance(corners[3]);\n const isLeaf = rangeDiagonal < additiveRefinementThreshold || this.depth > additiveRefinementDepthLimit;\n\n const stepChildren = new Array<AdditiveRefinementStepChild>();\n const latitudeDelta = (region.maxLatitude - region.minLatitude) / 2;\n const longitudeDelta = (region.maxLongitude - region.minLongitude) / 2;\n const minHeight = region.minHeight;\n const maxHeight = region.maxHeight;\n\n for (let i = 0, minLongitude = region.minLongitude, step = 0; i < 2; i++, minLongitude += longitudeDelta, step++) {\n for (let j = 0, minLatitude = region.minLatitude; j < 2; j++, minLatitude += latitudeDelta) {\n const childRegion = new RealityTileRegion({ minLatitude, maxLatitude: minLatitude + latitudeDelta, minLongitude, maxLongitude: minLongitude + longitudeDelta, minHeight, maxHeight });\n const childRange = childRegion.getRange();\n\n const contentId = `${this.contentId}_S${step++}`;\n const childParams: RealityTileParams = { rangeCorners: childRange.corners, contentId, range: childRange.range, maximumSize, parent: this, additiveRefinement: false, isLeaf, region: childRegion };\n\n stepChildren.push(new AdditiveRefinementStepChild(childParams, this.realityRoot));\n }\n }\n resolve(stepChildren);\n }\n\n /** @internal */\n public override produceGraphics(): RenderGraphic | undefined {\n if (undefined === this._reprojectionTransform)\n return super.produceGraphics();\n\n if (undefined === this._reprojectedGraphic && undefined !== this._graphic) {\n const branch = new GraphicBranch(false);\n branch.add(this._graphic);\n this._reprojectedGraphic = IModelApp.renderSystem.createGraphicBranch(branch, this._reprojectionTransform);\n }\n return this._reprojectedGraphic;\n }\n\n /** @internal */\n public get unprojectedGraphic(): RenderGraphic | undefined {\n return this._graphic;\n }\n\n /** @internal */\n public override disposeContents(): void {\n super.disposeContents();\n this._reprojectedGraphic = dispose(this._reprojectedGraphic);\n }\n\n /** @internal */\n public collectTileGeometry(collector: TileGeometryCollector): void {\n const status = collector.collectTile(this);\n\n switch (status) {\n case \"reject\":\n return;\n\n case \"continue\":\n if (!this.isLeaf && !this._anyChildNotFound) {\n const childrenLoadStatus = this.loadChildren();\n if (TileTreeLoadStatus.Loading === childrenLoadStatus) {\n collector.markLoading();\n } else if (undefined !== this.realityChildren && !this._anyChildNotFound) {\n for (const child of this.realityChildren)\n child.collectTileGeometry(collector);\n }\n\n break;\n } // else fall through to \"accept\"\n // eslint-disable-next-line no-fallthrough\n case \"accept\":\n if (!this.isReady)\n collector.addMissingTile(this.loadableTile);\n else if (this.geometry?.polyfaces)\n collector.polyfaces.push(...this.geometry.polyfaces);\n\n break;\n }\n }\n}\n\n/** When additive refinement is used (as in the Cesium OSM tileset) it is not possible to accurately reproject very large, low level tiles\n * In this case we create additional \"step\" children (grandchildren etc. ) that will clipped portions display the their ancestor's additive geometry.\n * These step children are subdivided until they are small enough to be accurately reprojected - this is controlled by the additiveRefinementThreshold (currently 2KM).\n * The stepchildren do not contain any tile graphics - they just create a branch with clipping and reprojection to display their additive refinement ancestor graphics.\n */\nclass AdditiveRefinementStepChild extends RealityTile {\n public override get isStepChild() { return true; }\n private _loadableTile: RealityTile;\n\n public constructor(props: RealityTileParams, tree: RealityTileTree) {\n super(props, tree);\n this._loadableTile = this.realityParent;\n for (; this._loadableTile && this._loadableTile.isStepChild; this._loadableTile = this._loadableTile.realityParent)\n ;\n }\n public override get loadableTile(): RealityTile {\n return this._loadableTile;\n }\n public override get isLoading(): boolean { return this._loadableTile.isLoading; }\n public override get isQueued(): boolean { return this._loadableTile.isQueued; }\n public override get isNotFound(): boolean { return this._loadableTile.isNotFound; }\n public override get isReady(): boolean { return this._loadableTile.isReady; }\n public override get isLoaded(): boolean { return this._loadableTile.isLoaded; }\n public override get isEmpty() { return false; }\n public override produceGraphics(): RenderGraphic | undefined {\n if (undefined === this._graphic) {\n const parentGraphics = this._loadableTile.unprojectedGraphic;\n\n if (!parentGraphics || !this._reprojectionTransform)\n return undefined;\n\n const branch = new GraphicBranch(false);\n branch.add(parentGraphics);\n const renderSystem = IModelApp.renderSystem;\n const branchOptions: GraphicBranchOptions = {};\n if (this.rangeCorners) {\n const clipPolygon = [this.rangeCorners[0], this.rangeCorners[1], this.rangeCorners[3], this.rangeCorners[2]];\n branchOptions.clipVolume = renderSystem.createClipVolume(ClipVector.create([ClipShape.createShape(clipPolygon, undefined, undefined, this.tree.iModelTransform)!]));\n }\n this._graphic = renderSystem.createGraphicBranch(branch, this._reprojectionTransform, branchOptions);\n }\n return this._graphic;\n }\n\n public override markUsed(args: TileDrawArgs): void {\n args.markUsed(this);\n args.markUsed(this._loadableTile);\n }\n protected override _loadChildren(resolve: (children: Tile[] | undefined) => void, _reject: (error: Error) => void): void {\n this.loadAdditiveRefinementChildren((stepChildren: Tile[]) => {\n if (stepChildren)\n this.realityRoot.reprojectAndResolveChildren(this, stepChildren, resolve);\n });\n }\n}\n"]}
|
package/lib/esm/tile/Tile.d.ts
CHANGED
|
@@ -98,7 +98,7 @@ export declare abstract class Tile {
|
|
|
98
98
|
disposeContents(): void;
|
|
99
99
|
/** Dispose of resources held by this tile and all of its children, marking it and all of its children as "abandoned". */
|
|
100
100
|
[Symbol.dispose](): void;
|
|
101
|
-
/** @deprecated in 5.0 Use [Symbol.dispose] instead. */
|
|
101
|
+
/** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [Symbol.dispose] instead. */
|
|
102
102
|
dispose(): void;
|
|
103
103
|
/** This tile's child tiles, if they exist and are loaded. The children are fully contained within this tile's volume and provide higher-resolution graphics than this tile.
|
|
104
104
|
* @see [[loadChildren]]
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Tile.d.ts","sourceRoot":"","sources":["../../../src/tile/Tile.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAA+B,QAAQ,EAAW,OAAO,EAAW,OAAO,EAAE,SAAS,EAAY,MAAM,sBAAsB,CAAC;AACtI,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,mBAAmB,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAE3G,OAAO,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,0BAA0B,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EACL,eAAe,EAAE,WAAW,EAAE,YAAY,EAAE,UAAU,EAAE,WAAW,EAAE,kBAAkB,EAAE,QAAQ,EAAE,kBAAkB,EAAE,eAAe,EAAE,QAAQ,EAAE,aAAa,EAChK,MAAM,YAAY,CAAC;AAMpB,gBAAgB;AAChB,wBAAgB,eAAe,CAAC,OAAO,EAAE,cAAc,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAE,OAAO,GAAG,IAAI,CAa5F;AAQD;;;;;;;;;;;;GAYG;AACH,8BAAsB,IAAI;IACxB,OAAO,CAAC,MAAM,CAAiC;IAC/C,OAAO,CAAC,SAAS,CAAqB;IACtC,OAAO,CAAC,aAAa,CAAC,CAAgB;IACtC,OAAO,CAAC,iBAAiB,CAA6C;IACtE,sCAAsC;IACtC,SAAS,CAAC,QAAQ,CAAC,EAAE,aAAa,CAAC;IACnC,gIAAgI;IAChI,SAAS,CAAC,YAAY,UAAS;IAC/B,0EAA0E;IAC1E,SAAS,CAAC,UAAU,EAAE,MAAM,CAAC;IAC7B,uHAAuH;IACvH,SAAS,CAAC,mBAAmB,EAAE,kBAAkB,CAAC;IAClD,gBAAgB;IAChB,SAAS,CAAC,QAAQ,CAAC,EAAE,WAAW,CAAC;IACjC,gBAAgB;IAChB,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC;IAC3B;;OAEG;IACH,SAAS,CAAC,aAAa,CAAC,EAAE,mBAAmB,CAAC;IAC9C,wKAAwK;IACxK,SAAS,CAAC,YAAY,EAAE,MAAM,CAAC;IAC/B,mDAAmD;IACnD,SAAgB,IAAI,EAAE,QAAQ,CAAC;IAC/B,sHAAsH;IACtH,SAAgB,KAAK,EAAE,mBAAmB,CAAC;IAC3C,mFAAmF;IACnF,SAAgB,MAAM,EAAE,IAAI,GAAG,SAAS,CAAC;IACzC,yFAAyF;IACzF,SAAgB,KAAK,EAAE,MAAM,CAAC;IAC9B,yCAAyC;IACzC,SAAgB,cAAc,EAAE,cAAc,CAAC;IAC/C,qDAAqD;IACrD,IAAW,MAAM,IAAI,OAAO,CAAuC;IACnE,uFAAuF;IACvF,IAAW,MAAM,IAAI,MAAM,CAAuC;IAClE,6GAA6G;IAC7G,SAAgB,WAAW,kBAAyB;IAEpD,oDAAoD;IAC7C,QAAQ,CAAC,EAAE,eAAe,CAAC;IAClC,oDAAoD;IAC7C,IAAI,CAAC,EAAE,eAAe,CAAC;IAC9B,oDAAoD;IAC7C,SAAS,SAAK;IACrB,oDAAoD;IAC7C,WAAW,CAAC,EAAE,aAAa,CAAC;IAEnC,2GAA2G;IAC3G,SAAS,CAAC,QAAQ,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,GAAG,SAAS,KAAK,IAAI,EAAE,MAAM,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GAAG,IAAI;IAEvH;;;;;OAKG;IACH,aAAoB,OAAO,IAAI,kBAAkB,CAAC;IAElD,uFAAuF;aACvE,cAAc,CAAC,UAAU,EAAE,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC;IAExF,6GAA6G;aAC7F,WAAW,CAAC,IAAI,EAAE,WAAW,CAAC,YAAY,EAAE,MAAM,EAAE,YAAY,EAAE,UAAU,CAAC,EAAE,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC;IAEnI,kBAAkB;IAClB,SAAS,aAAa,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ;IAoBxD;;;;OAIG;IACI,UAAU,IAAI,IAAI;IAIzB,8CAA8C;IACvC,eAAe,IAAI,IAAI;IAQ9B,yHAAyH;IAClH,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IAM/B,
|
|
1
|
+
{"version":3,"file":"Tile.d.ts","sourceRoot":"","sources":["../../../src/tile/Tile.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAA+B,QAAQ,EAAW,OAAO,EAAW,OAAO,EAAE,SAAS,EAAY,MAAM,sBAAsB,CAAC;AACtI,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,mBAAmB,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAE3G,OAAO,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,0BAA0B,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EACL,eAAe,EAAE,WAAW,EAAE,YAAY,EAAE,UAAU,EAAE,WAAW,EAAE,kBAAkB,EAAE,QAAQ,EAAE,kBAAkB,EAAE,eAAe,EAAE,QAAQ,EAAE,aAAa,EAChK,MAAM,YAAY,CAAC;AAMpB,gBAAgB;AAChB,wBAAgB,eAAe,CAAC,OAAO,EAAE,cAAc,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAE,OAAO,GAAG,IAAI,CAa5F;AAQD;;;;;;;;;;;;GAYG;AACH,8BAAsB,IAAI;IACxB,OAAO,CAAC,MAAM,CAAiC;IAC/C,OAAO,CAAC,SAAS,CAAqB;IACtC,OAAO,CAAC,aAAa,CAAC,CAAgB;IACtC,OAAO,CAAC,iBAAiB,CAA6C;IACtE,sCAAsC;IACtC,SAAS,CAAC,QAAQ,CAAC,EAAE,aAAa,CAAC;IACnC,gIAAgI;IAChI,SAAS,CAAC,YAAY,UAAS;IAC/B,0EAA0E;IAC1E,SAAS,CAAC,UAAU,EAAE,MAAM,CAAC;IAC7B,uHAAuH;IACvH,SAAS,CAAC,mBAAmB,EAAE,kBAAkB,CAAC;IAClD,gBAAgB;IAChB,SAAS,CAAC,QAAQ,CAAC,EAAE,WAAW,CAAC;IACjC,gBAAgB;IAChB,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC;IAC3B;;OAEG;IACH,SAAS,CAAC,aAAa,CAAC,EAAE,mBAAmB,CAAC;IAC9C,wKAAwK;IACxK,SAAS,CAAC,YAAY,EAAE,MAAM,CAAC;IAC/B,mDAAmD;IACnD,SAAgB,IAAI,EAAE,QAAQ,CAAC;IAC/B,sHAAsH;IACtH,SAAgB,KAAK,EAAE,mBAAmB,CAAC;IAC3C,mFAAmF;IACnF,SAAgB,MAAM,EAAE,IAAI,GAAG,SAAS,CAAC;IACzC,yFAAyF;IACzF,SAAgB,KAAK,EAAE,MAAM,CAAC;IAC9B,yCAAyC;IACzC,SAAgB,cAAc,EAAE,cAAc,CAAC;IAC/C,qDAAqD;IACrD,IAAW,MAAM,IAAI,OAAO,CAAuC;IACnE,uFAAuF;IACvF,IAAW,MAAM,IAAI,MAAM,CAAuC;IAClE,6GAA6G;IAC7G,SAAgB,WAAW,kBAAyB;IAEpD,oDAAoD;IAC7C,QAAQ,CAAC,EAAE,eAAe,CAAC;IAClC,oDAAoD;IAC7C,IAAI,CAAC,EAAE,eAAe,CAAC;IAC9B,oDAAoD;IAC7C,SAAS,SAAK;IACrB,oDAAoD;IAC7C,WAAW,CAAC,EAAE,aAAa,CAAC;IAEnC,2GAA2G;IAC3G,SAAS,CAAC,QAAQ,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,GAAG,SAAS,KAAK,IAAI,EAAE,MAAM,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,GAAG,IAAI;IAEvH;;;;;OAKG;IACH,aAAoB,OAAO,IAAI,kBAAkB,CAAC;IAElD,uFAAuF;aACvE,cAAc,CAAC,UAAU,EAAE,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC;IAExF,6GAA6G;aAC7F,WAAW,CAAC,IAAI,EAAE,WAAW,CAAC,YAAY,EAAE,MAAM,EAAE,YAAY,EAAE,UAAU,CAAC,EAAE,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC;IAEnI,kBAAkB;IAClB,SAAS,aAAa,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ;IAoBxD;;;;OAIG;IACI,UAAU,IAAI,IAAI;IAIzB,8CAA8C;IACvC,eAAe,IAAI,IAAI;IAQ9B,yHAAyH;IAClH,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IAM/B,qGAAqG;IAC9F,OAAO;IAId;;OAEG;IACH,IAAW,QAAQ,IAAI,IAAI,EAAE,GAAG,SAAS,CAA2B;IACpE,2DAA2D;IAC3D,IAAW,MAAM,IAAI,gBAAgB,CAA6B;IAClE,+CAA+C;IAC/C,IAAW,SAAS,IAAI,MAAM,CAA4B;IAE1D,6DAA6D;IAC7D,IAAW,SAAS,IAAI,OAAO,CAAuD;IACtF,mEAAmE;IACnE,IAAW,QAAQ,IAAI,OAAO,CAAsD;IACpF,6DAA6D;IAC7D,IAAW,UAAU,IAAI,OAAO,CAAwD;IACxF,4EAA4E;IAC5E,IAAW,OAAO,IAAI,OAAO,CAAqD;IAElF;;;OAGG;IACH,IAAW,eAAe,IAAI,OAAO,CAAkB;IAEvD,cAAc;IACP,WAAW,IAAI,IAAI;IAI1B,cAAc;IACP,UAAU,IAAI,IAAI;IAQzB,cAAc;IACP,OAAO,IAAI,IAAI;IAOtB,4CAA4C;IAC5C,IAAW,MAAM,IAAI,OAAO,CAAyB;IACrD,gBAAgB;IAChB,IAAW,OAAO,IAAI,OAAO,CAA6D;IAC1F,gBAAgB;IAChB,IAAW,aAAa,IAAI,OAAO,CAAiC;IACpE,wKAAwK;IACxK,IAAW,WAAW,IAAI,MAAM,CAA8B;IAC9D,gBAAgB;IAChB,IAAW,mBAAmB,IAAI,OAAO,CAAmE;IAC5G,gBAAgB;IAChB,IAAW,uBAAuB,IAAI,OAAO,CAA6D;IAE1G,gBAAgB;IAChB,IAAW,OAAO,IAAI,WAAW,GAAG,SAAS,CAA0B;IACvE,IAAW,OAAO,CAAC,OAAO,EAAE,WAAW,GAAG,SAAS,EAGlD;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAAU,EAAE,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,EAAE,QAAQ,CAAC,QAAQ,CAAC,GAAG,MAAM;IAI9F,oDAAoD;IACpD,IAAW,WAAW,IAAI,OAAO,CAAwC;IACzE,8EAA8E;IAC9E,IAAW,eAAe,IAAI,OAAO,CAA6C;IAClF,0IAA0I;IAC1I,IAAW,YAAY,IAAI,mBAAmB,CAO7C;IAED,gIAAgI;IAChI,IAAW,UAAU,IAAI,cAAc,CAwBtC;IAED,iDAAiD;IAC1C,eAAe,IAAI,aAAa,GAAG,SAAS;IAInD,SAAS,CAAC,UAAU,CAAC,OAAO,EAAE,aAAa,GAAG,SAAS,GAAG,IAAI;IAM9D,+DAA+D;IACxD,UAAU,CAAC,OAAO,EAAE,WAAW,GAAG,IAAI;IAiB7C;;OAEG;IACH,SAAS,CAAC,kBAAkB,CAAC,MAAM,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAEnE;;;OAGG;IACI,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,EAAE,eAAe,UAAO,GAAG,IAAI;IActF;;;OAGG;IACH,SAAS,CAAC,YAAY,IAAI,kBAAkB;IAwB5C,wEAAwE;IACxE,SAAS,CAAC,eAAe,IAAI,IAAI;IAYjC,gHAAgH;IAChH,SAAS,CAAC,cAAc,CAAC,IAAI,EAAE,YAAY,GAAG,OAAO;IAIrD,wHAAwH;IACxH,SAAS,CAAC,eAAe,CAAC,IAAI,EAAE,YAAY,GAAG,OAAO;IAItD,OAAO,CAAC,QAAQ;IAKhB,SAAS,CAAC,eAAe,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,EAAE,YAAY,EAAE,oBAAoB,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,cAAc;IAuBlH,6EAA6E;IACtE,iBAAiB,CAAC,IAAI,EAAE,YAAY,GAAG,cAAc;IA0B5D;;;OAGG;IACH,SAAS,CAAC,qBAAqB,CAAC,IAAI,EAAE,YAAY,GAAG,OAAO;IAM5D,gBAAgB;IACT,qBAAqB,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,EAAE,SAAS,EAAE,aAAa,CAAC,EAAE,aAAa,GAAG,IAAI;IAuB7H,wGAAwG;IACjG,gBAAgB,IAAI,MAAM;IAYjC,mCAAmC;IAC5B,YAAY,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAW7C,gBAAgB;IAChB,SAAS,KAAK,iBAAiB,IAAI,QAAQ,CAE1C;IAED,gBAAgB;IACT,eAAe,CAAC,OAAO,EAAE,YAAY,GAAG,aAAa,GAAG,SAAS;IAgBxE,gBAAgB;IAChB,SAAS,CAAC,eAAe,CAAC,OAAO,EAAE,cAAc,EAAE,IAAI,EAAE,iBAAiB,GAAG,IAAI;IAmCjF;;OAEG;IACI,wBAAwB,IAAI,OAAO,EAAE,GAAG,SAAS;IAExD,gBAAgB;IACT,WAAW;CAMnB;AAED;;;;GAIG;AACH,oBAAY,cAAc;IACxB,8HAA8H;IAC9H,SAAS,IAAI;IACb,4FAA4F;IAC5F,MAAM,IAAI;IACV,4GAA4G;IAC5G,OAAO,IAAI;IACX,gFAAgF;IAChF,KAAK,IAAI;IACT,oDAAoD;IACpD,QAAQ,IAAI;IACZ,kCAAkC;IAClC,SAAS,IAAI;CACd;AAED;;;;GAIG;AACH,oBAAY,cAAc;IACxB,2DAA2D;IAC3D,cAAc,IAAA;IACd,+EAA+E;IAC/E,SAAS,IAAA;IACT,iFAAiF;IACjF,OAAO,IAAA;CACR;AAED;;;;;GAKG;AACH,oBAAY,gBAAgB;IAC1B,wEAAwE;IACxE,OAAO,IAAI;IACX,4BAA4B;IAC5B,GAAG,KAAK;IACR,wEAAwE;IACxE,OAAO,KAAK;IACZ,oEAAoE;IACpE,OAAO,KAAK;IACZ,iCAAiC;IACjC,OAAO,KAAK;IACZ,wFAAwF;IACxF,UAAU,KAAK;CAChB;AAED;;;;;;;;;;GAUG;AACH,oBAAY,iBAAiB;IAC3B,gCAAgC;IAChC,IAAI,IAAI;IACR,yDAAyD;IACzD,MAAM,IAAA;IACN,6IAA6I;IAC7I,OAAO,IAAA;IACP,6CAA6C;IAC7C,IAAI,IAAA;IACJ,kFAAkF;IAClF,YAAY,IAAA;IACZ,+BAA+B;IAC/B,MAAM,IAAA;IACN;;OAEG;IACH,QAAQ,IAAA;CACT"}
|
package/lib/esm/tile/Tile.js
CHANGED
|
@@ -130,7 +130,7 @@ export class Tile {
|
|
|
130
130
|
this._state = 5 /* TileState.Abandoned */;
|
|
131
131
|
this.disposeChildren();
|
|
132
132
|
}
|
|
133
|
-
/** @deprecated in 5.0 Use [Symbol.dispose] instead. */
|
|
133
|
+
/** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [Symbol.dispose] instead. */
|
|
134
134
|
dispose() {
|
|
135
135
|
this[Symbol.dispose]();
|
|
136
136
|
}
|
package/lib/esm/tile/Tile.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Tile.js","sourceRoot":"","sources":["../../../src/tile/Tile.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AACtD,OAAO,EAAE,KAAK,EAAE,oBAAoB,EAAY,OAAO,EAAW,OAAO,EAAsB,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AACtI,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAuB,OAAO,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAC3G,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAQzC,OAAO,EACmD,WAAW,EAAgC,kBAAkB,EAAE,eAAe,GACvI,MAAM,YAAY,CAAC;AAEpB,uCAAuC;AAEvC,MAAM,cAAc,GAAG,CAAC,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,CAAC,CAAC;AAEpF,gBAAgB;AAChB,MAAM,UAAU,eAAe,CAAC,OAAuB,EAAE,KAAc,EAAE,IAAa;IACpF,IAAI,CAAC,IAAI,EAAE,CAAC;QACV,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAC3B,OAAO;IACT,CAAC;IAED,wEAAwE;IACxE,MAAM,GAAG,GAAG,cAAc,CAAC;IAC3B,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACrC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACtC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACtC,OAAO,CAAC,eAAe,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;AAClC,CAAC;AAED,MAAM,mBAAmB,GAAG,IAAI,OAAO,EAAE,CAAC;AAC1C,MAAM,kBAAkB,GAAG,IAAI,OAAO,EAAE,CAAC;AACzC,MAAM,kBAAkB,GAAG,IAAI,cAAc,EAAE,CAAC;AAChD,MAAM,cAAc,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;AAC5C,MAAM,cAAc,GAAG,IAAI,OAAO,EAAE,CAAC;AAErC;;;;;;;;;;;;GAYG;AACH,MAAM,OAAgB,IAAI;IAChB,MAAM,8BAAiC;IACvC,SAAS,CAAqB;IAC9B,aAAa,CAAiB;IAC9B,iBAAiB,GAAsB,iBAAiB,CAAC,IAAI,CAAC;IACtE,sCAAsC;IAC5B,QAAQ,CAAiB;IACnC,gIAAgI;IACtH,YAAY,GAAG,KAAK,CAAC;IAC/B,0EAA0E;IAChE,UAAU,CAAS;IAC7B,uHAAuH;IAC7G,mBAAmB,CAAqB;IAClD,gBAAgB;IACN,QAAQ,CAAe;IACjC,gBAAgB;IACN,OAAO,CAAU;IAC3B;;OAEG;IACO,aAAa,CAAuB;IAC9C,wKAAwK;IAC9J,YAAY,CAAS;IAC/B,mDAAmD;IACnC,IAAI,CAAW;IAC/B,sHAAsH;IACtG,KAAK,CAAsB;IAC3C,mFAAmF;IACnE,MAAM,CAAmB;IACzC,yFAAyF;IACzE,KAAK,CAAS;IAC9B,yCAAyC;IACzB,cAAc,CAAiB;IAC/C,qDAAqD;IACrD,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IACnE,uFAAuF;IACvF,IAAW,MAAM,KAAa,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IAClE,6GAA6G;IAC7F,WAAW,GAAG,IAAI,eAAe,EAAE,CAAC;IAEpD,oDAAoD;IAC7C,QAAQ,CAAmB;IAClC,oDAAoD;IAC7C,IAAI,CAAmB;IAC9B,oDAAoD;IAC7C,SAAS,GAAG,CAAC,CAAC;IACrB,oDAAoD;IAC7C,WAAW,CAAiB;IAmBnC,kBAAkB;IAClB,YAAsB,MAAkB,EAAE,IAAc;QACtD,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,KAAK,GAAG,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;QAC1B,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,SAAS,CAAC;QAEnC,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAChE,MAAM,MAAM,GAAG,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC9D,IAAI,CAAC,cAAc,GAAG,IAAI,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAEzD,IAAI,MAAM,CAAC,WAAW,IAAI,CAAC;YACzB,IAAI,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,CAAC,OAAO,GAAG,IAAI,KAAK,MAAM,CAAC,MAAM,CAAC;QACtC,IAAI,CAAC,mBAAmB,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,kBAAkB,CAAC,MAAM,CAAC;IACpJ,CAAC;IAED;;;;OAIG;IACI,UAAU;QACf,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED,8CAA8C;IACvC,eAAe;QACpB,IAAI,CAAC,MAAM,6BAAqB,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC,IAAI,CAAC;QAChD,SAAS,CAAC,SAAS,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC;IAClD,CAAC;IAED,yHAAyH;IAClH,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,MAAM,8BAAsB,CAAC;QAClC,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED,uDAAuD;IAChD,OAAO;QACZ,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ,KAAyB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACpE,2DAA2D;IAC3D,IAAW,MAAM,KAAuB,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAClE,+CAA+C;IAC/C,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,6DAA6D;IAC7D,IAAW,SAAS,KAAc,OAAO,cAAc,CAAC,OAAO,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACtF,mEAAmE;IACnE,IAAW,QAAQ,KAAc,OAAO,cAAc,CAAC,MAAM,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACpF,6DAA6D;IAC7D,IAAW,UAAU,KAAc,OAAO,cAAc,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACxF,4EAA4E;IAC5E,IAAW,OAAO,KAAc,OAAO,cAAc,CAAC,KAAK,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAElF;;;OAGG;IACH,IAAW,eAAe,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAEvD,cAAc;IACP,WAAW;QAChB,IAAI,CAAC,MAAM,6BAAqB,CAAC;IACnC,CAAC;IAED,cAAc;IACP,UAAU;QACf,IAAI,IAAI,CAAC,WAAW;YAClB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,MAAM,0BAAkB,CAAC;QAC9B,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,OAAO;QACZ,mDAAmD;QACnD,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,MAAM,CAAC;IACvD,CAAC;IAED,4CAA4C;IAC5C,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;IACrD,gBAAgB;IAChB,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1F,gBAAgB;IAChB,IAAW,aAAa,KAAc,OAAO,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,wKAAwK;IACxK,IAAW,WAAW,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC9D,gBAAgB;IAChB,IAAW,mBAAmB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC;IAC5G,gBAAgB;IAChB,IAAW,uBAAuB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE1G,gBAAgB;IAChB,IAAW,OAAO,KAA8B,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACvE,IAAW,OAAO,CAAC,OAAgC;QACjD,MAAM,CAAC,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAA8B,EAAE,MAA0B;QACnF,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAED,oDAAoD;IACpD,IAAW,WAAW,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACzE,8EAA8E;IAC9E,IAAW,eAAe,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAClF,0IAA0I;IAC1I,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,IAAI,CAAC,aAAa,CAAC;aACvB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,YAAY;YACxE,OAAO,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;;YAE9B,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,gIAAgI;IAChI,IAAW,UAAU;QACnB,QAAQ,IAAI,CAAC,MAAM,EAAE,CAAC;YACpB,+BAAuB,CAAC,CAAC,CAAC;gBACxB,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO;oBAC5B,OAAO,cAAc,CAAC,SAAS,CAAC;qBAC7B,IAAI,WAAW,CAAC,KAAK,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK;oBACvD,OAAO,cAAc,CAAC,OAAO,CAAC;gBAEhC,MAAM,CAAC,WAAW,CAAC,KAAK,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,WAAW,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,qDAAqD;gBACpK,OAAO,cAAc,CAAC,MAAM,CAAC;YAC/B,CAAC;YACD,4BAAoB,CAAC,CAAC,CAAC;gBACrB,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,KAAK,CAAC;YAC9B,CAAC;YACD,+BAAuB,CAAC,CAAC,CAAC;gBACxB,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,QAAQ,CAAC;YACjC,CAAC;YACD,OAAO,CAAC,CAAC,CAAC;gBACR,MAAM,CAAC,gCAAwB,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC5C,OAAO,cAAc,CAAC,SAAS,CAAC;YAClC,CAAC;QACH,CAAC;IACH,CAAC;IAED,iDAAiD;IAC1C,eAAe;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAES,UAAU,CAAC,OAAkC;QACrD,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED,+DAA+D;IACxD,UAAU,CAAC,OAAoB;QACpC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,OAAO,CAAC;QAClD,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEzB,IAAI,SAAS,KAAK,MAAM,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YACpD,IAAI,MAAM;gBACR,IAAI,CAAC,OAAO,EAAE,CAAC;;gBAEf,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;QACzB,CAAC;QAED,IAAI,SAAS,KAAK,YAAY;YAC5B,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAEpC,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED;;OAEG;IACO,kBAAkB,CAAC,MAA+B,IAAU,CAAC;IAEvE;;;OAGG;IACI,iBAAiB,CAAC,KAA8B,EAAE,eAAe,GAAG,IAAI;QAC7E,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAEzC,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QAC/B,IAAI,CAAC,eAAe;YAClB,OAAO;QAET,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,KAAK,MAAM,KAAK,IAAI,QAAQ;gBAC1B,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACrC,CAAC;IAED;;;OAGG;IACO,YAAY;QACpB,IAAI,IAAI,CAAC,mBAAmB,KAAK,kBAAkB,CAAC,SAAS;YAC3D,OAAO,IAAI,CAAC,mBAAmB,CAAC;QAElC,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,OAAO,CAAC;QAEtD,IAAI,CAAC,aAAa,CAAC,CAAC,QAA4B,EAAE,EAAE;YAClD,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;YAC1B,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,MAAM,CAAC;YAErD,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;gBACjD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YAEtB,SAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,EAAE,CAAC,MAAa,EAAE,EAAE;YACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YACpB,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,QAAQ,CAAC;YAEvD,SAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,wEAAwE;IAC9D,eAAe;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;QAE1B,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,SAAS,CAAC;QACxD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAED,gHAAgH;IACtG,cAAc,CAAC,IAAkB;QACzC,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IACpE,CAAC;IAED,wHAAwH;IAC9G,eAAe,CAAC,IAAkB;QAC1C,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACvD,CAAC;IAEO,QAAQ,CAAC,KAA0B,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QACrH,MAAM,GAAG,GAAG,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,kBAAkB,CAAC,CAAC;QACzD,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,EAAE,oBAAoB,EAAE,MAAM,CAAC,CAAC;IACvE,CAAC;IAES,eAAe,CAAC,GAAY,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QAChH,MAAM,QAAQ,GAAG,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,mBAAmB,CAAC,CAAC;QACrE,MAAM,WAAW,GAAG,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,kBAAkB,CAAC,CAAC;QAE3E,wBAAwB;QACxB,IAAI,aAAa,CAAC,WAAW,CAAC,OAAO,KAAK,IAAI,CAAC,aAAa,CAAC,yBAAyB,CAAC,QAAQ,EAAE,WAAW,CAAC;YAC3G,OAAO,IAAI,CAAC;QAEd,mDAAmD;QACnD,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,IAAI,oBAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACzH,OAAO,IAAI,CAAC;QAEd,wGAAwG;QACxG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,oBAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,QAAQ,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACjI,OAAO,IAAI,CAAC;QAEd,qGAAqG;QACrG,IAAI,oBAAoB,IAAI,SAAS,KAAK,IAAI,CAAC,gBAAgB,IAAI,oBAAoB,CAAC,SAAS,KAAK,IAAI,CAAC,gBAAgB,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACnK,OAAO,IAAI,CAAC;QAEd,OAAO,KAAK,CAAC;IACf,CAAC;IAED,6EAA6E;IACtE,iBAAiB,CAAC,IAAkB;QACzC,IAAI,IAAI,CAAC,OAAO;YACd,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;YACvE,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,0HAA0H;QAC1H,2BAA2B;QAC3B,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;YAC3B,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,kEAAkE;QAClE,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO,cAAc,CAAC,SAAS,CAAC;QAElC,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;gBACpD,OAAO,cAAc,CAAC,cAAc,CAAC;;gBAErC,OAAO,cAAc,CAAC,OAAO,CAAC;QAClC,CAAC;QAED,OAAO,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,SAAS,CAAC;IAC9F,CAAC;IAED;;;OAGG;IACO,qBAAqB,CAAC,IAAkB;QAChD,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACtE,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACzD,OAAO,SAAS,IAAI,OAAO,CAAC;IAC9B,CAAC;IAED,gBAAgB;IACT,qBAAqB,CAAC,KAAc,EAAE,MAAgB,EAAE,aAAwB,EAAE,aAA6B;QACpH,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM;YAC1C,OAAO;QAET,MAAM,GAAG,GAAG,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE,cAAc,CAAC,CAAC;QACjE,GAAG,CAAC,WAAW,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;QACpC,IAAI,aAAa,KAAK,SAAS,IAAI,aAAa,CAAC,WAAW,CAAC,OAAO,KAAK,aAAa,CAAC,yBAAyB,CAAC,GAAG,CAAC;YACnH,OAAO;QAET,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YAChC,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,MAAM,EAAE,CAAC;gBAClC,MAAM,EAAE,GAAG,MAAM,CAAC,eAAe,CAAC,QAAQ,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;gBAC/D,IAAI,EAAE,CAAC,CAAC,GAAG,KAAK;oBACd,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;;oBAEzC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAG,sBAAsB;YACxE,CAAC;QACH,CAAC;aAAM,CAAC;YACN,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,KAAK,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC;QAC7E,CAAC;IACH,CAAC;IAED,wGAAwG;IACjG,gBAAgB;QACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;YACjD,OAAO,CAAC,CAAC;QAEX,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC;QAEpC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,mCAAmC;IAC5B,YAAY,CAAC,IAAkB;QACpC,MAAM,GAAG,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QACnC,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO;QAET,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACpD,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,gBAAgB;IAChB,IAAc,iBAAiB;QAC7B,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,OAAqB;QAC1C,MAAM,IAAI,GAAG,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAC;QACjD,IAAI,IAAI,KAAK,IAAI,CAAC,iBAAiB;YACjC,OAAO,IAAI,CAAC,aAAa,CAAC;QAE5B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;YACpC,MAAM,OAAO,GAAG,OAAO,CAAC,yBAAyB,EAAE,CAAC;YACpD,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YACpC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QACxC,CAAC;QAED,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAED,gBAAgB;IACN,eAAe,CAAC,OAAuB,EAAE,IAAuB;QACxE,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;YACpC,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;YACtD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAErD,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;gBACzB,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,EAAE,QAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAC9D,CAAC;QACH,CAAC;aAAM,IAAI,iBAAiB,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YAC7C,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAExD,MAAM,CAAC,GAAG,IAAI,QAAQ,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,QAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAE1C,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QAChE,CAAC;aAAM,IAAI,iBAAiB,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;YAC/C,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YACzB,IAAI,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC;YACnC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAChD,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;YACrC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,OAAO,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnC,CAAC;aAAM,CAAC;YACN,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC;YACrC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,MAAM,KAAK,GAAG,iBAAiB,CAAC,OAAO,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;YAClF,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAClD,CAAC;IACH,CAAC;IAED;;OAEG;IACI,wBAAwB,KAA4B,OAAO,SAAS,CAAC,CAAC,CAAC;IAE9E,gBAAgB;IACT,WAAW;QAChB,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,IAAI,CAAC,QAAQ;YACf,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,CAAC;IAC5B,CAAC;CACF;AAED;;;;GAIG;AACH,MAAM,CAAN,IAAY,cAaX;AAbD,WAAY,cAAc;IACxB,8HAA8H;IAC9H,6DAAa,CAAA;IACb,4FAA4F;IAC5F,uDAAU,CAAA;IACV,4GAA4G;IAC5G,yDAAW,CAAA;IACX,gFAAgF;IAChF,qDAAS,CAAA;IACT,oDAAoD;IACpD,2DAAY,CAAA;IACZ,kCAAkC;IAClC,6DAAa,CAAA;AACf,CAAC,EAbW,cAAc,KAAd,cAAc,QAazB;AAED;;;;GAIG;AACH,MAAM,CAAN,IAAY,cAOX;AAPD,WAAY,cAAc;IACxB,2DAA2D;IAC3D,uEAAc,CAAA;IACd,+EAA+E;IAC/E,6DAAS,CAAA;IACT,iFAAiF;IACjF,yDAAO,CAAA;AACT,CAAC,EAPW,cAAc,KAAd,cAAc,QAOzB;AAED;;;;;GAKG;AACH,MAAM,CAAN,IAAY,gBAaX;AAbD,WAAY,gBAAgB;IAC1B,wEAAwE;IACxE,6DAAW,CAAA;IACX,4BAA4B;IAC5B,sDAAQ,CAAA;IACR,wEAAwE;IACxE,8DAAY,CAAA;IACZ,oEAAoE;IACpE,8DAAY,CAAA;IACZ,iCAAiC;IACjC,8DAAY,CAAA;IACZ,wFAAwF;IACxF,oEAAe,CAAA;AACjB,CAAC,EAbW,gBAAgB,KAAhB,gBAAgB,QAa3B;AAED;;;;;;;;;;GAUG;AACH,MAAM,CAAN,IAAY,iBAiBX;AAjBD,WAAY,iBAAiB;IAC3B,gCAAgC;IAChC,yDAAQ,CAAA;IACR,yDAAyD;IACzD,6DAAM,CAAA;IACN,6IAA6I;IAC7I,+DAAO,CAAA;IACP,6CAA6C;IAC7C,yDAAI,CAAA;IACJ,kFAAkF;IAClF,yEAAY,CAAA;IACZ,+BAA+B;IAC/B,6DAAM,CAAA;IACN;;OAEG;IACH,iEAAQ,CAAA;AACV,CAAC,EAjBW,iBAAiB,KAAjB,iBAAiB,QAiB5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Tiles\n */\n\nimport { assert, dispose } from \"@itwin/core-bentley\";\nimport { Arc3d, ClipPlaneContainment, Matrix4d, Point2d, Point3d, Point4d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\nimport { BoundingSphere, ColorDef, ElementAlignedBox3d, Frustum, FrustumPlanes } from \"@itwin/core-common\";\nimport { IModelApp } from \"../IModelApp\";\nimport { IModelConnection } from \"../IModelConnection\";\nimport { GraphicBuilder } from \"../render/GraphicBuilder\";\nimport { RenderGraphic } from \"../render/RenderGraphic\";\nimport { RenderMemory } from \"../render/RenderMemory\";\nimport { RenderSystem } from \"../render/RenderSystem\";\nimport { SceneContext } from \"../ViewContext\";\nimport { Viewport } from \"../Viewport\";\nimport {\n LRUTileListNode, TileContent, TileDrawArgs, TileParams, TileRequest, TileRequestChannel, TileTree, TileTreeLoadStatus, TileUsageMarker, TileUser, TileUserIdSet,\n} from \"./internal\";\n\n// cSpell:ignore undisplayable bitfield\n\nconst scratchRange2d = [new Point2d(), new Point2d(), new Point2d(), new Point2d()];\n\n/** @internal */\nexport function addRangeGraphic(builder: GraphicBuilder, range: Range3d, is2d: boolean): void {\n if (!is2d) {\n builder.addRangeBox(range);\n return;\n }\n\n // 3d box is useless in 2d and will be clipped by near/far planes anyway\n const pts = scratchRange2d;\n pts[0].set(range.low.x, range.low.y);\n pts[1].set(range.high.x, range.low.y);\n pts[2].set(range.high.x, range.high.y);\n pts[3].set(range.low.x, range.high.y);\n builder.addLineString2d(pts, 0);\n}\n\nconst scratchWorldFrustum = new Frustum();\nconst scratchRootFrustum = new Frustum();\nconst scratchWorldSphere = new BoundingSphere();\nconst scratchPoint4d = Point4d.createZero();\nconst scratchFrustum = new Frustum();\n\n/** A 3d tile within a [[TileTree]].\n *\n * A tile represents the contents of some sub-volume of the tile tree's volume. It may produce graphics representing those contents, or may have no graphics.\n * A tile can have child tiles that further sub-divide its own volume, providing higher-resolution representations of its contents. A tile that has no children is\n * referred to as a \"leaf\" of the tile tree. A non-leaf tile's children are produced when they are needed, and discarded when no longer needed.\n * A tile's contents can be discarded at any time by [[TileAdmin]] when GPU memory needs to be reclaimed; or when the Tile itself is discarded via\n * [[Tile.dispose]].\n *\n * Several public [[Tile]] methods carry a warning that they should **not** be overridden by subclasses; typically a protected method exists that can be overridden instead.\n * For example, [[loadChildren]] should not be overridden, but it calls [[_loadChildren]], which must be overridden because it is abstract.\n * @public\n * @extensions\n */\nexport abstract class Tile {\n private _state: TileState = TileState.NotReady;\n private _children: Tile[] | undefined;\n private _rangeGraphic?: RenderGraphic;\n private _rangeGraphicType: TileBoundingBoxes = TileBoundingBoxes.None;\n /** This tile's renderable content. */\n protected _graphic?: RenderGraphic;\n /** True if this tile ever had graphics loaded. Used to determine when a tile's graphics were later freed to conserve memory. */\n protected _hadGraphics = false;\n /** Uniquely identifies this tile's content in the context of its tree. */\n protected _contentId: string;\n /** The current loading state of this tile's children. Child tiles are loaded on-demand, potentially asynchronously. */\n protected _childrenLoadStatus: TileTreeLoadStatus;\n /** @internal */\n protected _request?: TileRequest;\n /** @internal */\n protected _isLeaf: boolean;\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling.\n * [[contentRange]] uses this range if defined; otherwise it uses [[range]].\n */\n protected _contentRange?: ElementAlignedBox3d;\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\n protected _maximumSize: number;\n /** The [[TileTree]] to which this tile belongs. */\n public readonly tree: TileTree;\n /** The volume of space occupied by this tile. Its children are guaranteed to also be contained within this volume. */\n public readonly range: ElementAlignedBox3d;\n /** The parent of this tile, or undefined if it is the [[TileTree]]'s root tile. */\n public readonly parent: Tile | undefined;\n /** The depth of this tile within its [[TileTree]]. The root tile has a depth of zero. */\n public readonly depth: number;\n /** The bounding sphere for this tile. */\n public readonly boundingSphere: BoundingSphere;\n /** The point at the center of this tile's volume. */\n public get center(): Point3d { return this.boundingSphere.center; }\n /** The radius of a sphere fully encompassing this tile's volume - used for culling. */\n public get radius(): number { return this.boundingSphere.radius; }\n /** Tracks the usage of this tile. After a period of disuse, the tile may be [[prune]]d to free up memory. */\n public readonly usageMarker = new TileUsageMarker();\n\n /** Exclusively for use by LRUTileList. @internal */\n public previous?: LRUTileListNode;\n /** Exclusively for use by LRUTileList. @internal */\n public next?: LRUTileListNode;\n /** Exclusively for use by LRUTileList. @internal */\n public bytesUsed = 0;\n /** Exclusively for use by LRUTileList. @internal */\n public tileUserIds?: TileUserIdSet;\n\n /** Load this tile's children, possibly asynchronously. Pass them to `resolve`, or an error to `reject`. */\n protected abstract _loadChildren(resolve: (children: Tile[] | undefined) => void, reject: (error: Error) => void): void;\n\n /** Return the channel via which this tile's content should be requested.\n * @note The channel *must* be registered with `IModelApp.tileAdmin.channels`.\n * @see [[TileRequestChannels.getForHttp]] to create a channel that requests content over HTTP.\n * @see [[TileAdmin.channels]].\n * @public\n */\n public abstract get channel(): TileRequestChannel;\n\n /** Return a Promise that resolves to the raw data representing this tile's content. */\n public abstract requestContent(isCanceled: () => boolean): Promise<TileRequest.Response>;\n\n /** Return a Promise that deserializes this tile's content from raw format produced by [[requestContent]]. */\n public abstract readContent(data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent>;\n\n /** Constructor */\n protected constructor(params: TileParams, tree: TileTree) {\n this.tree = tree;\n this.parent = params.parent;\n this.depth = undefined !== this.parent ? this.parent.depth + 1 : 0;\n this.range = params.range;\n this._maximumSize = params.maximumSize;\n this._contentRange = params.contentRange;\n this._contentId = params.contentId;\n\n const center = this.range.low.interpolate(0.5, this.range.high);\n const radius = 0.5 * this.range.low.distance(this.range.high);\n this.boundingSphere = new BoundingSphere(center, radius);\n\n if (params.maximumSize <= 0)\n this.setIsReady();\n\n this._isLeaf = true === params.isLeaf;\n this._childrenLoadStatus = (undefined === tree.maxDepth || this.depth < tree.maxDepth) ? TileTreeLoadStatus.NotLoaded : TileTreeLoadStatus.Loaded;\n }\n\n /** Free memory-consuming resources owned by this tile to reduce memory pressure.\n * By default, this calls [[disposeContents]]. Problematic subclasses (MapTile, ImageryMapTile) may opt out for now by overriding this method to do nothing.\n * That option may be removed in the future.\n * @alpha\n */\n public freeMemory(): void {\n this.disposeContents();\n }\n\n /** Dispose of resources held by this tile. */\n public disposeContents(): void {\n this._state = TileState.NotReady;\n this._graphic = dispose(this._graphic);\n this._rangeGraphic = dispose(this._rangeGraphic);\n this._rangeGraphicType = TileBoundingBoxes.None;\n IModelApp.tileAdmin.onTileContentDisposed(this);\n }\n\n /** Dispose of resources held by this tile and all of its children, marking it and all of its children as \"abandoned\". */\n public [Symbol.dispose](): void {\n this.disposeContents();\n this._state = TileState.Abandoned;\n this.disposeChildren();\n }\n\n /** @deprecated in 5.0 Use [Symbol.dispose] instead. */\n public dispose() {\n this[Symbol.dispose]();\n }\n\n /** This tile's child tiles, if they exist and are loaded. The children are fully contained within this tile's volume and provide higher-resolution graphics than this tile.\n * @see [[loadChildren]]\n */\n public get children(): Tile[] | undefined { return this._children; }\n /** The [[IModelConnection]] to which this tile belongs. */\n public get iModel(): IModelConnection { return this.tree.iModel; }\n /** Uniquely identifies this tile's content. */\n public get contentId(): string { return this._contentId; }\n\n /** True if this tile's content is currently being loaded. */\n public get isLoading(): boolean { return TileLoadStatus.Loading === this.loadStatus; }\n /** True if a request for this tile's content has been enqueued. */\n public get isQueued(): boolean { return TileLoadStatus.Queued === this.loadStatus; }\n /** True if an attempt to load this tile's content failed. */\n public get isNotFound(): boolean { return TileLoadStatus.NotFound === this.loadStatus; }\n /** True if this tile's content has been loaded and is ready to be drawn. */\n public get isReady(): boolean { return TileLoadStatus.Ready === this.loadStatus; }\n\n /** Indicates the tile should not be selected for display because it is out of the range of LODs supported by the tile provider.\n * @see [[ImageryMapTile.isOutOfLodRange]].\n * @alpha\n */\n public get isOutOfLodRange(): boolean { return false; }\n\n /** @public */\n public setNotFound(): void {\n this._state = TileState.NotFound;\n }\n\n /** @public */\n public setIsReady(): void {\n if (this.hasGraphics)\n this._hadGraphics = true;\n\n this._state = TileState.Ready;\n IModelApp.tileAdmin.onTileContentLoaded(this);\n }\n\n /** @public */\n public setLeaf(): void {\n // Don't potentially re-request the children later.\n this.disposeChildren();\n this._isLeaf = true;\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\n }\n\n /** True if this tile has no child tiles. */\n public get isLeaf(): boolean { return this._isLeaf; }\n /** @internal */\n public get isEmpty(): boolean { return this.isReady && !this.hasGraphics && this.isLeaf; }\n /** @internal */\n public get isDisplayable(): boolean { return 0 < this.maximumSize; }\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\n public get maximumSize(): number { return this._maximumSize; }\n /** @internal */\n public get isParentDisplayable(): boolean { return undefined !== this.parent && this.parent.isDisplayable; }\n /** @internal */\n public get isUndisplayableRootTile(): boolean { return undefined === this.parent && !this.isDisplayable; }\n\n /** @internal */\n public get request(): TileRequest | undefined { return this._request; }\n public set request(request: TileRequest | undefined) {\n assert(undefined === request || undefined === this.request);\n this._request = request;\n }\n\n /** Compute the load priority of this tile. This determines which tiles' contents are requested first.\n * @param _viewports The subset of `users` that are [[Viewport]]s - typically, these viewports want to display the tile's content.\n * @param users The [[TileUser]]s that are currently using the tile for some purpose, such as displaying its content.\n * @returns The priority.\n * @see [[TileLoadPriority]] for suggested priority values.\n */\n public computeLoadPriority(_viewports: Iterable<Viewport>, _users: Iterable<TileUser>): number {\n return this.depth;\n }\n\n /** True if this tile has graphics ready to draw. */\n public get hasGraphics(): boolean { return undefined !== this._graphic; }\n /** True if this tile has a known volume tightly encompassing its graphics. */\n public get hasContentRange(): boolean { return undefined !== this._contentRange; }\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling. */\n public get contentRange(): ElementAlignedBox3d {\n if (undefined !== this._contentRange)\n return this._contentRange;\n else if (undefined === this.parent && undefined !== this.tree.contentRange)\n return this.tree.contentRange;\n else\n return this.range;\n }\n\n /** Tile contents are loaded asynchronously on demand. This member tracks the current loading status of this tile's contents. */\n public get loadStatus(): TileLoadStatus {\n switch (this._state) {\n case TileState.NotReady: {\n if (undefined === this.request)\n return TileLoadStatus.NotLoaded;\n else if (TileRequest.State.Loading === this.request.state)\n return TileLoadStatus.Loading;\n\n assert(TileRequest.State.Completed !== this.request.state && TileRequest.State.Failed !== this.request.state); // this.request should be undefined in these cases...\n return TileLoadStatus.Queued;\n }\n case TileState.Ready: {\n assert(undefined === this.request);\n return TileLoadStatus.Ready;\n }\n case TileState.NotFound: {\n assert(undefined === this.request);\n return TileLoadStatus.NotFound;\n }\n default: {\n assert(TileState.Abandoned === this._state);\n return TileLoadStatus.Abandoned;\n }\n }\n }\n\n /** Produce the graphics that should be drawn. */\n public produceGraphics(): RenderGraphic | undefined {\n return this._graphic;\n }\n\n protected setGraphic(graphic: RenderGraphic | undefined): void {\n dispose(this._graphic);\n this._graphic = graphic;\n this.setIsReady();\n }\n\n /** Set this tile's content to the result of [[readContent]] */\n public setContent(content: TileContent): void {\n const { graphic, isLeaf, contentRange } = content;\n this.setGraphic(graphic);\n\n if (undefined !== isLeaf && isLeaf !== this._isLeaf) {\n if (isLeaf)\n this.setLeaf();\n else\n this._isLeaf = false;\n }\n\n if (undefined !== contentRange)\n this._contentRange = contentRange;\n\n this.setIsReady();\n }\n\n /** Disclose any resources owned by this tile, other than its [[RenderGraphic]].\n * @internal\n */\n protected _collectStatistics(_stats: RenderMemory.Statistics): void { }\n\n /** Disclose resources owned by this tile and (by default) all of its child tiles.\n * @note Do not override this method! Override `_collectStatistics` instead.\n * @internal\n */\n public collectStatistics(stats: RenderMemory.Statistics, includeChildren = true): void {\n if (undefined !== this._graphic)\n this._graphic.collectStatistics(stats);\n\n this._collectStatistics(stats);\n if (!includeChildren)\n return;\n\n const children = this.children;\n if (undefined !== children)\n for (const child of children)\n child.collectStatistics(stats);\n }\n\n /** If this tile's child tiles have not yet been requested, enqueue an asynchronous request to load them.\n * @note This function itself is *not* asynchronous - it immediately returns the current loading status.\n * @note Do not override this method - implement [[_loadChildren]].\n */\n protected loadChildren(): TileTreeLoadStatus {\n if (this._childrenLoadStatus !== TileTreeLoadStatus.NotLoaded)\n return this._childrenLoadStatus;\n\n this._childrenLoadStatus = TileTreeLoadStatus.Loading;\n\n this._loadChildren((children: Tile[] | undefined) => {\n this._children = children;\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\n\n if (undefined === children || 0 === children.length)\n this._isLeaf = true;\n\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\n }, (_error: Error) => {\n this._isLeaf = true;\n this._childrenLoadStatus = TileTreeLoadStatus.NotFound;\n\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\n });\n\n return this._childrenLoadStatus;\n }\n\n /** Dispose of this tile's child tiles and mark them as \"not loaded\". */\n protected disposeChildren(): void {\n const children = this.children;\n if (undefined === children)\n return;\n\n for (const child of children)\n child[Symbol.dispose]();\n\n this._childrenLoadStatus = TileTreeLoadStatus.NotLoaded;\n this._children = undefined;\n }\n\n /** Returns true if this tile's bounding volume is culled by the frustum or clip volumes specified by `args`. */\n protected isRegionCulled(args: TileDrawArgs): boolean {\n return this.isCulled(this.range, args, true, this.boundingSphere);\n }\n\n /** Returns true if this tile's content bounding volume is culled by the frustum or clip volumes specified by `args`. */\n protected isContentCulled(args: TileDrawArgs): boolean {\n return this.isCulled(this.contentRange, args, false);\n }\n\n private isCulled(range: ElementAlignedBox3d, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\n const box = Frustum.fromRange(range, scratchRootFrustum);\n return this.isFrustumCulled(box, args, testClipIntersection, sphere);\n }\n\n protected isFrustumCulled(box: Frustum, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\n const worldBox = box.transformBy(args.location, scratchWorldFrustum);\n const worldSphere = sphere?.transformBy(args.location, scratchWorldSphere);\n\n // Test against frustum.\n if (FrustumPlanes.Containment.Outside === args.frustumPlanes.computeFrustumContainment(worldBox, worldSphere))\n return true;\n\n // Test against TileTree's own clip volume, if any.\n if (undefined !== args.clip && ClipPlaneContainment.StronglyOutside === args.clip.classifyPointContainment(worldBox.points))\n return true;\n\n // Test against view clip, if any (will be undefined if TileTree does not want view clip applied to it).\n if (undefined !== args.viewClip && ClipPlaneContainment.StronglyOutside === args.viewClip.classifyPointContainment(worldBox.points))\n return true;\n\n // Test against intersection clip - reject if tile doesn't intersect (used for section-cut graphics).\n if (testClipIntersection && undefined !== args.intersectionClip && ClipPlaneContainment.Ambiguous !== args.intersectionClip.classifyPointContainment(worldBox.points))\n return true;\n\n return false;\n }\n\n /** Determine the visibility of this tile according to the specified args. */\n public computeVisibility(args: TileDrawArgs): TileVisibility {\n if (this.isEmpty)\n return TileVisibility.OutsideFrustum;\n\n if (args.boundingRange && !args.boundingRange.intersectsRange(this.range))\n return TileVisibility.OutsideFrustum;\n\n // NB: We test for region culling before isDisplayable - otherwise we will never unload children of undisplayed tiles when\n // they are outside frustum\n if (this.isRegionCulled(args))\n return TileVisibility.OutsideFrustum;\n\n // some nodes are merely for structure and don't have any geometry\n if (!this.isDisplayable)\n return TileVisibility.TooCoarse;\n\n if (this.isLeaf) {\n if (this.hasContentRange && this.isContentCulled(args))\n return TileVisibility.OutsideFrustum;\n else\n return TileVisibility.Visible;\n }\n\n return this.meetsScreenSpaceError(args) ? TileVisibility.Visible : TileVisibility.TooCoarse;\n }\n\n /** Returns true if this tile is of at least high enough resolution to be displayed, per the supplied [[TileDrawArgs]]; or false if\n * a higher-resolution tile should be substituted for it.\n * This method is called by [[computeVisibility]] if the tile has passed all culling checks.\n */\n protected meetsScreenSpaceError(args: TileDrawArgs): boolean {\n const pixelSize = args.getPixelSize(this) * args.pixelSizeScaleFactor;\n const maxSize = this.maximumSize * args.tileSizeModifier;\n return pixelSize <= maxSize;\n }\n\n /** @internal */\n public extendRangeForContent(range: Range3d, matrix: Matrix4d, treeTransform: Transform, frustumPlanes?: FrustumPlanes): void {\n if (this.isEmpty || this.contentRange.isNull)\n return;\n\n const box = Frustum.fromRange(this.contentRange, scratchFrustum);\n box.transformBy(treeTransform, box);\n if (frustumPlanes !== undefined && FrustumPlanes.Containment.Outside === frustumPlanes.computeFrustumContainment(box))\n return;\n\n if (this.children === undefined) {\n for (const boxPoint of box.points) {\n const pt = matrix.multiplyPoint3d(boxPoint, 1, scratchPoint4d);\n if (pt.w > .0001)\n range.extendXYZW(pt.x, pt.y, pt.z, pt.w);\n else\n range.high.z = Math.max(1.0, range.high.z); // behind eye plane...\n }\n } else {\n for (const child of this.children)\n child.extendRangeForContent(range, matrix, treeTransform, frustumPlanes);\n }\n }\n\n /** Primarily for debugging purposes, compute the number of tiles below this one in the [[TileTree]]. */\n public countDescendants(): number {\n const children = this.children;\n if (undefined === children || 0 === children.length)\n return 0;\n\n let count = 0;\n for (const child of children)\n count += child.countDescendants();\n\n return count;\n }\n\n /** Output this tile's graphics. */\n public drawGraphics(args: TileDrawArgs): void {\n const gfx = this.produceGraphics();\n if (undefined === gfx)\n return;\n\n args.graphics.add(gfx);\n const rangeGfx = this.getRangeGraphic(args.context);\n if (undefined !== rangeGfx)\n args.graphics.add(rangeGfx);\n }\n\n /** @internal */\n protected get rangeGraphicColor(): ColorDef {\n return this.isLeaf ? ColorDef.blue : ColorDef.green;\n }\n\n /** @internal */\n public getRangeGraphic(context: SceneContext): RenderGraphic | undefined {\n const type = context.viewport.debugBoundingBoxes;\n if (type === this._rangeGraphicType)\n return this._rangeGraphic;\n\n this._rangeGraphic = dispose(this._rangeGraphic);\n this._rangeGraphicType = type;\n if (TileBoundingBoxes.None !== type) {\n const builder = context.createSceneGraphicBuilder();\n this.addRangeGraphic(builder, type);\n this._rangeGraphic = builder.finish();\n }\n\n return this._rangeGraphic;\n }\n\n /** @internal */\n protected addRangeGraphic(builder: GraphicBuilder, type: TileBoundingBoxes): void {\n if (TileBoundingBoxes.Both === type) {\n builder.setSymbology(ColorDef.blue, ColorDef.blue, 1);\n addRangeGraphic(builder, this.range, this.tree.is2d);\n\n if (this.hasContentRange) {\n builder.setSymbology(ColorDef.red, ColorDef.red, 1);\n addRangeGraphic(builder, this.contentRange, this.tree.is2d);\n }\n } else if (TileBoundingBoxes.Sphere === type) {\n builder.setSymbology(ColorDef.green, ColorDef.green, 1);\n\n const x = new Vector3d(this.radius, 0, 0);\n const y = new Vector3d(0, this.radius, 0);\n const z = new Vector3d(0, 0, this.radius);\n\n builder.addArc(Arc3d.create(this.center, x, y), false, false);\n builder.addArc(Arc3d.create(this.center, x, z), false, false);\n builder.addArc(Arc3d.create(this.center, y, z), false, false);\n } else if (TileBoundingBoxes.SolidBox === type) {\n const range = this.range;\n let color = this.rangeGraphicColor;\n builder.setSymbology(color, color, 1);\n addRangeGraphic(builder, range, this.tree.is2d);\n color = color.withTransparency(0xcf);\n builder.setSymbology(color, color, 1);\n builder.addRangeBox(range, true);\n } else {\n const color = this.rangeGraphicColor;\n builder.setSymbology(color, color, 1);\n const range = TileBoundingBoxes.Content === type ? this.contentRange : this.range;\n addRangeGraphic(builder, range, this.tree.is2d);\n }\n }\n\n /** Optional corners used to compute the screen size of the tile. These are used, e.g., by reality tiles with oriented bounding boxes to\n * produce more accurate size calculation.\n */\n public getSizeProjectionCorners(): Point3d[] | undefined { return undefined; }\n\n /** @internal */\n public clearLayers() {\n this.disposeContents();\n if (this.children)\n for (const child of this.children)\n (child).clearLayers();\n }\n}\n\n/** Describes the current status of a [[Tile]]'s content. Tile content is loaded via an asynchronous [[TileRequest]].\n * @see [[Tile.loadStatus]].\n * @public\n * @extensions\n */\nexport enum TileLoadStatus {\n /** No attempt to load the tile's content has been made, or the tile has since been unloaded. It currently has no graphics. */\n NotLoaded = 0,\n /** A request has been dispatched to load the tile's contents, and a response is pending. */\n Queued = 1,\n /** A response has been received and the tile's graphics and other data are being loaded on the frontend. */\n Loading = 2,\n /** The tile has been loaded, and if the tile is displayable it has graphics. */\n Ready = 3,\n /** A request to load the tile's contents failed. */\n NotFound = 4,\n /** The tile has been disposed. */\n Abandoned = 5,\n}\n\n/**\n * Describes the visibility of a tile based on its size and a view frustum.\n * @public\n * @extensions\n */\nexport enum TileVisibility {\n /** The tile is entirely outside of the viewing frustum. */\n OutsideFrustum,\n /** The tile's graphics are of too low a resolution for the viewing frustum. */\n TooCoarse,\n /** The tile's graphics are of appropriate resolution for the viewing frustum. */\n Visible,\n}\n\n/**\n * Loosely describes the \"importance\" of a [[Tile]]. Requests for tiles of greater \"importance\" are prioritized for loading.\n * @note A lower priority value indicates higher importance.\n * @public\n * @extensions\n */\nexport enum TileLoadPriority {\n /** Contents of geometric models that are being interactively edited. */\n Dynamic = 5,\n /** Background map tiles. */\n Map = 15,\n /** Typically, tiles generated from the contents of geometric models. */\n Primary = 20,\n /** 3d terrain tiles onto which background map imagery is draped. */\n Terrain = 10,\n /** Typically, reality models. */\n Context = 40,\n /** Supplementary tiles used to classify the contents of geometric or reality models. */\n Classifier = 50,\n}\n\n/**\n * Options for displaying tile bounding boxes for debugging purposes.\n *\n * Bounding boxes are color-coded based on refinement strategy:\n * - Blue: A leaf tile (has no child tiles).\n * - Green: An ordinary tile (sub-divides into 4 or 8 child tiles).\n * - Red: A tile which refines to a single higher-resolution child occupying the same volume.\n * @see [[Viewport.debugBoundingBoxes]]\n * @public\n * @extensions\n */\nexport enum TileBoundingBoxes {\n /** Display no bounding boxes */\n None = 0,\n /** Display boxes representing the tile's full volume. */\n Volume,\n /** Display boxes representing the range of the tile's contents, which may be tighter than (but never larger than) the tile's full volume. */\n Content,\n /** Display both volume and content boxes. */\n Both,\n /** Display boxes for direct children, where blue boxes indicate empty volumes. */\n ChildVolumes,\n /** Display bounding sphere. */\n Sphere,\n /** Display a transparent solid box representing the tile's full volume.\n * @alpha To be replaced with a separate option that applies to any of the other TileBoundingBoxes modes.\n */\n SolidBox,\n}\n\n// TileLoadStatus is computed from the combination of Tile._state and, if Tile.request is defined, Tile.request.state.\nconst enum TileState {// eslint-disable-line no-restricted-syntax\n NotReady = TileLoadStatus.NotLoaded, // Tile requires loading, but no request has yet completed.\n Ready = TileLoadStatus.Ready, // request completed successfully, or no loading was required.\n NotFound = TileLoadStatus.NotFound, // request failed.\n Abandoned = TileLoadStatus.Abandoned, // tile was abandoned.\n}\n"]}
|
|
1
|
+
{"version":3,"file":"Tile.js","sourceRoot":"","sources":["../../../src/tile/Tile.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AACtD,OAAO,EAAE,KAAK,EAAE,oBAAoB,EAAY,OAAO,EAAW,OAAO,EAAsB,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AACtI,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAuB,OAAO,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAC3G,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAQzC,OAAO,EACmD,WAAW,EAAgC,kBAAkB,EAAE,eAAe,GACvI,MAAM,YAAY,CAAC;AAEpB,uCAAuC;AAEvC,MAAM,cAAc,GAAG,CAAC,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,CAAC,CAAC;AAEpF,gBAAgB;AAChB,MAAM,UAAU,eAAe,CAAC,OAAuB,EAAE,KAAc,EAAE,IAAa;IACpF,IAAI,CAAC,IAAI,EAAE,CAAC;QACV,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAC3B,OAAO;IACT,CAAC;IAED,wEAAwE;IACxE,MAAM,GAAG,GAAG,cAAc,CAAC;IAC3B,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACrC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACtC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACtC,OAAO,CAAC,eAAe,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;AAClC,CAAC;AAED,MAAM,mBAAmB,GAAG,IAAI,OAAO,EAAE,CAAC;AAC1C,MAAM,kBAAkB,GAAG,IAAI,OAAO,EAAE,CAAC;AACzC,MAAM,kBAAkB,GAAG,IAAI,cAAc,EAAE,CAAC;AAChD,MAAM,cAAc,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;AAC5C,MAAM,cAAc,GAAG,IAAI,OAAO,EAAE,CAAC;AAErC;;;;;;;;;;;;GAYG;AACH,MAAM,OAAgB,IAAI;IAChB,MAAM,8BAAiC;IACvC,SAAS,CAAqB;IAC9B,aAAa,CAAiB;IAC9B,iBAAiB,GAAsB,iBAAiB,CAAC,IAAI,CAAC;IACtE,sCAAsC;IAC5B,QAAQ,CAAiB;IACnC,gIAAgI;IACtH,YAAY,GAAG,KAAK,CAAC;IAC/B,0EAA0E;IAChE,UAAU,CAAS;IAC7B,uHAAuH;IAC7G,mBAAmB,CAAqB;IAClD,gBAAgB;IACN,QAAQ,CAAe;IACjC,gBAAgB;IACN,OAAO,CAAU;IAC3B;;OAEG;IACO,aAAa,CAAuB;IAC9C,wKAAwK;IAC9J,YAAY,CAAS;IAC/B,mDAAmD;IACnC,IAAI,CAAW;IAC/B,sHAAsH;IACtG,KAAK,CAAsB;IAC3C,mFAAmF;IACnE,MAAM,CAAmB;IACzC,yFAAyF;IACzE,KAAK,CAAS;IAC9B,yCAAyC;IACzB,cAAc,CAAiB;IAC/C,qDAAqD;IACrD,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IACnE,uFAAuF;IACvF,IAAW,MAAM,KAAa,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IAClE,6GAA6G;IAC7F,WAAW,GAAG,IAAI,eAAe,EAAE,CAAC;IAEpD,oDAAoD;IAC7C,QAAQ,CAAmB;IAClC,oDAAoD;IAC7C,IAAI,CAAmB;IAC9B,oDAAoD;IAC7C,SAAS,GAAG,CAAC,CAAC;IACrB,oDAAoD;IAC7C,WAAW,CAAiB;IAmBnC,kBAAkB;IAClB,YAAsB,MAAkB,EAAE,IAAc;QACtD,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,KAAK,GAAG,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;QAC1B,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,SAAS,CAAC;QAEnC,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAChE,MAAM,MAAM,GAAG,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC9D,IAAI,CAAC,cAAc,GAAG,IAAI,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAEzD,IAAI,MAAM,CAAC,WAAW,IAAI,CAAC;YACzB,IAAI,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,CAAC,OAAO,GAAG,IAAI,KAAK,MAAM,CAAC,MAAM,CAAC;QACtC,IAAI,CAAC,mBAAmB,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,kBAAkB,CAAC,MAAM,CAAC;IACpJ,CAAC;IAED;;;;OAIG;IACI,UAAU;QACf,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED,8CAA8C;IACvC,eAAe;QACpB,IAAI,CAAC,MAAM,6BAAqB,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC,IAAI,CAAC;QAChD,SAAS,CAAC,SAAS,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC;IAClD,CAAC;IAED,yHAAyH;IAClH,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,MAAM,8BAAsB,CAAC;QAClC,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED,qGAAqG;IAC9F,OAAO;QACZ,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ,KAAyB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACpE,2DAA2D;IAC3D,IAAW,MAAM,KAAuB,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAClE,+CAA+C;IAC/C,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,6DAA6D;IAC7D,IAAW,SAAS,KAAc,OAAO,cAAc,CAAC,OAAO,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACtF,mEAAmE;IACnE,IAAW,QAAQ,KAAc,OAAO,cAAc,CAAC,MAAM,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACpF,6DAA6D;IAC7D,IAAW,UAAU,KAAc,OAAO,cAAc,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACxF,4EAA4E;IAC5E,IAAW,OAAO,KAAc,OAAO,cAAc,CAAC,KAAK,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAElF;;;OAGG;IACH,IAAW,eAAe,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAEvD,cAAc;IACP,WAAW;QAChB,IAAI,CAAC,MAAM,6BAAqB,CAAC;IACnC,CAAC;IAED,cAAc;IACP,UAAU;QACf,IAAI,IAAI,CAAC,WAAW;YAClB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,MAAM,0BAAkB,CAAC;QAC9B,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,OAAO;QACZ,mDAAmD;QACnD,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,MAAM,CAAC;IACvD,CAAC;IAED,4CAA4C;IAC5C,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;IACrD,gBAAgB;IAChB,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1F,gBAAgB;IAChB,IAAW,aAAa,KAAc,OAAO,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,wKAAwK;IACxK,IAAW,WAAW,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC9D,gBAAgB;IAChB,IAAW,mBAAmB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC;IAC5G,gBAAgB;IAChB,IAAW,uBAAuB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE1G,gBAAgB;IAChB,IAAW,OAAO,KAA8B,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACvE,IAAW,OAAO,CAAC,OAAgC;QACjD,MAAM,CAAC,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAA8B,EAAE,MAA0B;QACnF,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAED,oDAAoD;IACpD,IAAW,WAAW,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACzE,8EAA8E;IAC9E,IAAW,eAAe,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAClF,0IAA0I;IAC1I,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,IAAI,CAAC,aAAa,CAAC;aACvB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,YAAY;YACxE,OAAO,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;;YAE9B,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,gIAAgI;IAChI,IAAW,UAAU;QACnB,QAAQ,IAAI,CAAC,MAAM,EAAE,CAAC;YACpB,+BAAuB,CAAC,CAAC,CAAC;gBACxB,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO;oBAC5B,OAAO,cAAc,CAAC,SAAS,CAAC;qBAC7B,IAAI,WAAW,CAAC,KAAK,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK;oBACvD,OAAO,cAAc,CAAC,OAAO,CAAC;gBAEhC,MAAM,CAAC,WAAW,CAAC,KAAK,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,WAAW,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,qDAAqD;gBACpK,OAAO,cAAc,CAAC,MAAM,CAAC;YAC/B,CAAC;YACD,4BAAoB,CAAC,CAAC,CAAC;gBACrB,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,KAAK,CAAC;YAC9B,CAAC;YACD,+BAAuB,CAAC,CAAC,CAAC;gBACxB,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,QAAQ,CAAC;YACjC,CAAC;YACD,OAAO,CAAC,CAAC,CAAC;gBACR,MAAM,CAAC,gCAAwB,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC5C,OAAO,cAAc,CAAC,SAAS,CAAC;YAClC,CAAC;QACH,CAAC;IACH,CAAC;IAED,iDAAiD;IAC1C,eAAe;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAES,UAAU,CAAC,OAAkC;QACrD,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED,+DAA+D;IACxD,UAAU,CAAC,OAAoB;QACpC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,OAAO,CAAC;QAClD,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEzB,IAAI,SAAS,KAAK,MAAM,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YACpD,IAAI,MAAM;gBACR,IAAI,CAAC,OAAO,EAAE,CAAC;;gBAEf,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;QACzB,CAAC;QAED,IAAI,SAAS,KAAK,YAAY;YAC5B,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAEpC,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED;;OAEG;IACO,kBAAkB,CAAC,MAA+B,IAAU,CAAC;IAEvE;;;OAGG;IACI,iBAAiB,CAAC,KAA8B,EAAE,eAAe,GAAG,IAAI;QAC7E,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAEzC,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QAC/B,IAAI,CAAC,eAAe;YAClB,OAAO;QAET,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,KAAK,MAAM,KAAK,IAAI,QAAQ;gBAC1B,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACrC,CAAC;IAED;;;OAGG;IACO,YAAY;QACpB,IAAI,IAAI,CAAC,mBAAmB,KAAK,kBAAkB,CAAC,SAAS;YAC3D,OAAO,IAAI,CAAC,mBAAmB,CAAC;QAElC,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,OAAO,CAAC;QAEtD,IAAI,CAAC,aAAa,CAAC,CAAC,QAA4B,EAAE,EAAE;YAClD,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;YAC1B,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,MAAM,CAAC;YAErD,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;gBACjD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YAEtB,SAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,EAAE,CAAC,MAAa,EAAE,EAAE;YACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YACpB,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,QAAQ,CAAC;YAEvD,SAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,wEAAwE;IAC9D,eAAe;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;QAE1B,IAAI,CAAC,mBAAmB,GAAG,kBAAkB,CAAC,SAAS,CAAC;QACxD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAED,gHAAgH;IACtG,cAAc,CAAC,IAAkB;QACzC,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IACpE,CAAC;IAED,wHAAwH;IAC9G,eAAe,CAAC,IAAkB;QAC1C,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACvD,CAAC;IAEO,QAAQ,CAAC,KAA0B,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QACrH,MAAM,GAAG,GAAG,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,kBAAkB,CAAC,CAAC;QACzD,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,EAAE,oBAAoB,EAAE,MAAM,CAAC,CAAC;IACvE,CAAC;IAES,eAAe,CAAC,GAAY,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QAChH,MAAM,QAAQ,GAAG,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,mBAAmB,CAAC,CAAC;QACrE,MAAM,WAAW,GAAG,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,kBAAkB,CAAC,CAAC;QAE3E,wBAAwB;QACxB,IAAI,aAAa,CAAC,WAAW,CAAC,OAAO,KAAK,IAAI,CAAC,aAAa,CAAC,yBAAyB,CAAC,QAAQ,EAAE,WAAW,CAAC;YAC3G,OAAO,IAAI,CAAC;QAEd,mDAAmD;QACnD,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,IAAI,oBAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACzH,OAAO,IAAI,CAAC;QAEd,wGAAwG;QACxG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,oBAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,QAAQ,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACjI,OAAO,IAAI,CAAC;QAEd,qGAAqG;QACrG,IAAI,oBAAoB,IAAI,SAAS,KAAK,IAAI,CAAC,gBAAgB,IAAI,oBAAoB,CAAC,SAAS,KAAK,IAAI,CAAC,gBAAgB,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACnK,OAAO,IAAI,CAAC;QAEd,OAAO,KAAK,CAAC;IACf,CAAC;IAED,6EAA6E;IACtE,iBAAiB,CAAC,IAAkB;QACzC,IAAI,IAAI,CAAC,OAAO;YACd,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;YACvE,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,0HAA0H;QAC1H,2BAA2B;QAC3B,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;YAC3B,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,kEAAkE;QAClE,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO,cAAc,CAAC,SAAS,CAAC;QAElC,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;gBACpD,OAAO,cAAc,CAAC,cAAc,CAAC;;gBAErC,OAAO,cAAc,CAAC,OAAO,CAAC;QAClC,CAAC;QAED,OAAO,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,SAAS,CAAC;IAC9F,CAAC;IAED;;;OAGG;IACO,qBAAqB,CAAC,IAAkB;QAChD,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACtE,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACzD,OAAO,SAAS,IAAI,OAAO,CAAC;IAC9B,CAAC;IAED,gBAAgB;IACT,qBAAqB,CAAC,KAAc,EAAE,MAAgB,EAAE,aAAwB,EAAE,aAA6B;QACpH,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM;YAC1C,OAAO;QAET,MAAM,GAAG,GAAG,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE,cAAc,CAAC,CAAC;QACjE,GAAG,CAAC,WAAW,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;QACpC,IAAI,aAAa,KAAK,SAAS,IAAI,aAAa,CAAC,WAAW,CAAC,OAAO,KAAK,aAAa,CAAC,yBAAyB,CAAC,GAAG,CAAC;YACnH,OAAO;QAET,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YAChC,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,MAAM,EAAE,CAAC;gBAClC,MAAM,EAAE,GAAG,MAAM,CAAC,eAAe,CAAC,QAAQ,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;gBAC/D,IAAI,EAAE,CAAC,CAAC,GAAG,KAAK;oBACd,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;;oBAEzC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAG,sBAAsB;YACxE,CAAC;QACH,CAAC;aAAM,CAAC;YACN,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,KAAK,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC;QAC7E,CAAC;IACH,CAAC;IAED,wGAAwG;IACjG,gBAAgB;QACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;YACjD,OAAO,CAAC,CAAC;QAEX,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC;QAEpC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,mCAAmC;IAC5B,YAAY,CAAC,IAAkB;QACpC,MAAM,GAAG,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QACnC,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO;QAET,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACpD,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,gBAAgB;IAChB,IAAc,iBAAiB;QAC7B,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,OAAqB;QAC1C,MAAM,IAAI,GAAG,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAC;QACjD,IAAI,IAAI,KAAK,IAAI,CAAC,iBAAiB;YACjC,OAAO,IAAI,CAAC,aAAa,CAAC;QAE5B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;YACpC,MAAM,OAAO,GAAG,OAAO,CAAC,yBAAyB,EAAE,CAAC;YACpD,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YACpC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QACxC,CAAC;QAED,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAED,gBAAgB;IACN,eAAe,CAAC,OAAuB,EAAE,IAAuB;QACxE,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;YACpC,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;YACtD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAErD,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;gBACzB,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,EAAE,QAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAC9D,CAAC;QACH,CAAC;aAAM,IAAI,iBAAiB,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YAC7C,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAExD,MAAM,CAAC,GAAG,IAAI,QAAQ,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,QAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAE1C,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QAChE,CAAC;aAAM,IAAI,iBAAiB,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;YAC/C,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YACzB,IAAI,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC;YACnC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAChD,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;YACrC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,OAAO,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnC,CAAC;aAAM,CAAC;YACN,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC;YACrC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,MAAM,KAAK,GAAG,iBAAiB,CAAC,OAAO,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;YAClF,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAClD,CAAC;IACH,CAAC;IAED;;OAEG;IACI,wBAAwB,KAA4B,OAAO,SAAS,CAAC,CAAC,CAAC;IAE9E,gBAAgB;IACT,WAAW;QAChB,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,IAAI,CAAC,QAAQ;YACf,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,CAAC;IAC5B,CAAC;CACF;AAED;;;;GAIG;AACH,MAAM,CAAN,IAAY,cAaX;AAbD,WAAY,cAAc;IACxB,8HAA8H;IAC9H,6DAAa,CAAA;IACb,4FAA4F;IAC5F,uDAAU,CAAA;IACV,4GAA4G;IAC5G,yDAAW,CAAA;IACX,gFAAgF;IAChF,qDAAS,CAAA;IACT,oDAAoD;IACpD,2DAAY,CAAA;IACZ,kCAAkC;IAClC,6DAAa,CAAA;AACf,CAAC,EAbW,cAAc,KAAd,cAAc,QAazB;AAED;;;;GAIG;AACH,MAAM,CAAN,IAAY,cAOX;AAPD,WAAY,cAAc;IACxB,2DAA2D;IAC3D,uEAAc,CAAA;IACd,+EAA+E;IAC/E,6DAAS,CAAA;IACT,iFAAiF;IACjF,yDAAO,CAAA;AACT,CAAC,EAPW,cAAc,KAAd,cAAc,QAOzB;AAED;;;;;GAKG;AACH,MAAM,CAAN,IAAY,gBAaX;AAbD,WAAY,gBAAgB;IAC1B,wEAAwE;IACxE,6DAAW,CAAA;IACX,4BAA4B;IAC5B,sDAAQ,CAAA;IACR,wEAAwE;IACxE,8DAAY,CAAA;IACZ,oEAAoE;IACpE,8DAAY,CAAA;IACZ,iCAAiC;IACjC,8DAAY,CAAA;IACZ,wFAAwF;IACxF,oEAAe,CAAA;AACjB,CAAC,EAbW,gBAAgB,KAAhB,gBAAgB,QAa3B;AAED;;;;;;;;;;GAUG;AACH,MAAM,CAAN,IAAY,iBAiBX;AAjBD,WAAY,iBAAiB;IAC3B,gCAAgC;IAChC,yDAAQ,CAAA;IACR,yDAAyD;IACzD,6DAAM,CAAA;IACN,6IAA6I;IAC7I,+DAAO,CAAA;IACP,6CAA6C;IAC7C,yDAAI,CAAA;IACJ,kFAAkF;IAClF,yEAAY,CAAA;IACZ,+BAA+B;IAC/B,6DAAM,CAAA;IACN;;OAEG;IACH,iEAAQ,CAAA;AACV,CAAC,EAjBW,iBAAiB,KAAjB,iBAAiB,QAiB5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Tiles\n */\n\nimport { assert, dispose } from \"@itwin/core-bentley\";\nimport { Arc3d, ClipPlaneContainment, Matrix4d, Point2d, Point3d, Point4d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\nimport { BoundingSphere, ColorDef, ElementAlignedBox3d, Frustum, FrustumPlanes } from \"@itwin/core-common\";\nimport { IModelApp } from \"../IModelApp\";\nimport { IModelConnection } from \"../IModelConnection\";\nimport { GraphicBuilder } from \"../render/GraphicBuilder\";\nimport { RenderGraphic } from \"../render/RenderGraphic\";\nimport { RenderMemory } from \"../render/RenderMemory\";\nimport { RenderSystem } from \"../render/RenderSystem\";\nimport { SceneContext } from \"../ViewContext\";\nimport { Viewport } from \"../Viewport\";\nimport {\n LRUTileListNode, TileContent, TileDrawArgs, TileParams, TileRequest, TileRequestChannel, TileTree, TileTreeLoadStatus, TileUsageMarker, TileUser, TileUserIdSet,\n} from \"./internal\";\n\n// cSpell:ignore undisplayable bitfield\n\nconst scratchRange2d = [new Point2d(), new Point2d(), new Point2d(), new Point2d()];\n\n/** @internal */\nexport function addRangeGraphic(builder: GraphicBuilder, range: Range3d, is2d: boolean): void {\n if (!is2d) {\n builder.addRangeBox(range);\n return;\n }\n\n // 3d box is useless in 2d and will be clipped by near/far planes anyway\n const pts = scratchRange2d;\n pts[0].set(range.low.x, range.low.y);\n pts[1].set(range.high.x, range.low.y);\n pts[2].set(range.high.x, range.high.y);\n pts[3].set(range.low.x, range.high.y);\n builder.addLineString2d(pts, 0);\n}\n\nconst scratchWorldFrustum = new Frustum();\nconst scratchRootFrustum = new Frustum();\nconst scratchWorldSphere = new BoundingSphere();\nconst scratchPoint4d = Point4d.createZero();\nconst scratchFrustum = new Frustum();\n\n/** A 3d tile within a [[TileTree]].\n *\n * A tile represents the contents of some sub-volume of the tile tree's volume. It may produce graphics representing those contents, or may have no graphics.\n * A tile can have child tiles that further sub-divide its own volume, providing higher-resolution representations of its contents. A tile that has no children is\n * referred to as a \"leaf\" of the tile tree. A non-leaf tile's children are produced when they are needed, and discarded when no longer needed.\n * A tile's contents can be discarded at any time by [[TileAdmin]] when GPU memory needs to be reclaimed; or when the Tile itself is discarded via\n * [[Tile.dispose]].\n *\n * Several public [[Tile]] methods carry a warning that they should **not** be overridden by subclasses; typically a protected method exists that can be overridden instead.\n * For example, [[loadChildren]] should not be overridden, but it calls [[_loadChildren]], which must be overridden because it is abstract.\n * @public\n * @extensions\n */\nexport abstract class Tile {\n private _state: TileState = TileState.NotReady;\n private _children: Tile[] | undefined;\n private _rangeGraphic?: RenderGraphic;\n private _rangeGraphicType: TileBoundingBoxes = TileBoundingBoxes.None;\n /** This tile's renderable content. */\n protected _graphic?: RenderGraphic;\n /** True if this tile ever had graphics loaded. Used to determine when a tile's graphics were later freed to conserve memory. */\n protected _hadGraphics = false;\n /** Uniquely identifies this tile's content in the context of its tree. */\n protected _contentId: string;\n /** The current loading state of this tile's children. Child tiles are loaded on-demand, potentially asynchronously. */\n protected _childrenLoadStatus: TileTreeLoadStatus;\n /** @internal */\n protected _request?: TileRequest;\n /** @internal */\n protected _isLeaf: boolean;\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling.\n * [[contentRange]] uses this range if defined; otherwise it uses [[range]].\n */\n protected _contentRange?: ElementAlignedBox3d;\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\n protected _maximumSize: number;\n /** The [[TileTree]] to which this tile belongs. */\n public readonly tree: TileTree;\n /** The volume of space occupied by this tile. Its children are guaranteed to also be contained within this volume. */\n public readonly range: ElementAlignedBox3d;\n /** The parent of this tile, or undefined if it is the [[TileTree]]'s root tile. */\n public readonly parent: Tile | undefined;\n /** The depth of this tile within its [[TileTree]]. The root tile has a depth of zero. */\n public readonly depth: number;\n /** The bounding sphere for this tile. */\n public readonly boundingSphere: BoundingSphere;\n /** The point at the center of this tile's volume. */\n public get center(): Point3d { return this.boundingSphere.center; }\n /** The radius of a sphere fully encompassing this tile's volume - used for culling. */\n public get radius(): number { return this.boundingSphere.radius; }\n /** Tracks the usage of this tile. After a period of disuse, the tile may be [[prune]]d to free up memory. */\n public readonly usageMarker = new TileUsageMarker();\n\n /** Exclusively for use by LRUTileList. @internal */\n public previous?: LRUTileListNode;\n /** Exclusively for use by LRUTileList. @internal */\n public next?: LRUTileListNode;\n /** Exclusively for use by LRUTileList. @internal */\n public bytesUsed = 0;\n /** Exclusively for use by LRUTileList. @internal */\n public tileUserIds?: TileUserIdSet;\n\n /** Load this tile's children, possibly asynchronously. Pass them to `resolve`, or an error to `reject`. */\n protected abstract _loadChildren(resolve: (children: Tile[] | undefined) => void, reject: (error: Error) => void): void;\n\n /** Return the channel via which this tile's content should be requested.\n * @note The channel *must* be registered with `IModelApp.tileAdmin.channels`.\n * @see [[TileRequestChannels.getForHttp]] to create a channel that requests content over HTTP.\n * @see [[TileAdmin.channels]].\n * @public\n */\n public abstract get channel(): TileRequestChannel;\n\n /** Return a Promise that resolves to the raw data representing this tile's content. */\n public abstract requestContent(isCanceled: () => boolean): Promise<TileRequest.Response>;\n\n /** Return a Promise that deserializes this tile's content from raw format produced by [[requestContent]]. */\n public abstract readContent(data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent>;\n\n /** Constructor */\n protected constructor(params: TileParams, tree: TileTree) {\n this.tree = tree;\n this.parent = params.parent;\n this.depth = undefined !== this.parent ? this.parent.depth + 1 : 0;\n this.range = params.range;\n this._maximumSize = params.maximumSize;\n this._contentRange = params.contentRange;\n this._contentId = params.contentId;\n\n const center = this.range.low.interpolate(0.5, this.range.high);\n const radius = 0.5 * this.range.low.distance(this.range.high);\n this.boundingSphere = new BoundingSphere(center, radius);\n\n if (params.maximumSize <= 0)\n this.setIsReady();\n\n this._isLeaf = true === params.isLeaf;\n this._childrenLoadStatus = (undefined === tree.maxDepth || this.depth < tree.maxDepth) ? TileTreeLoadStatus.NotLoaded : TileTreeLoadStatus.Loaded;\n }\n\n /** Free memory-consuming resources owned by this tile to reduce memory pressure.\n * By default, this calls [[disposeContents]]. Problematic subclasses (MapTile, ImageryMapTile) may opt out for now by overriding this method to do nothing.\n * That option may be removed in the future.\n * @alpha\n */\n public freeMemory(): void {\n this.disposeContents();\n }\n\n /** Dispose of resources held by this tile. */\n public disposeContents(): void {\n this._state = TileState.NotReady;\n this._graphic = dispose(this._graphic);\n this._rangeGraphic = dispose(this._rangeGraphic);\n this._rangeGraphicType = TileBoundingBoxes.None;\n IModelApp.tileAdmin.onTileContentDisposed(this);\n }\n\n /** Dispose of resources held by this tile and all of its children, marking it and all of its children as \"abandoned\". */\n public [Symbol.dispose](): void {\n this.disposeContents();\n this._state = TileState.Abandoned;\n this.disposeChildren();\n }\n\n /** @deprecated in 5.0 - will not be removed until after 2026-06-13. Use [Symbol.dispose] instead. */\n public dispose() {\n this[Symbol.dispose]();\n }\n\n /** This tile's child tiles, if they exist and are loaded. The children are fully contained within this tile's volume and provide higher-resolution graphics than this tile.\n * @see [[loadChildren]]\n */\n public get children(): Tile[] | undefined { return this._children; }\n /** The [[IModelConnection]] to which this tile belongs. */\n public get iModel(): IModelConnection { return this.tree.iModel; }\n /** Uniquely identifies this tile's content. */\n public get contentId(): string { return this._contentId; }\n\n /** True if this tile's content is currently being loaded. */\n public get isLoading(): boolean { return TileLoadStatus.Loading === this.loadStatus; }\n /** True if a request for this tile's content has been enqueued. */\n public get isQueued(): boolean { return TileLoadStatus.Queued === this.loadStatus; }\n /** True if an attempt to load this tile's content failed. */\n public get isNotFound(): boolean { return TileLoadStatus.NotFound === this.loadStatus; }\n /** True if this tile's content has been loaded and is ready to be drawn. */\n public get isReady(): boolean { return TileLoadStatus.Ready === this.loadStatus; }\n\n /** Indicates the tile should not be selected for display because it is out of the range of LODs supported by the tile provider.\n * @see [[ImageryMapTile.isOutOfLodRange]].\n * @alpha\n */\n public get isOutOfLodRange(): boolean { return false; }\n\n /** @public */\n public setNotFound(): void {\n this._state = TileState.NotFound;\n }\n\n /** @public */\n public setIsReady(): void {\n if (this.hasGraphics)\n this._hadGraphics = true;\n\n this._state = TileState.Ready;\n IModelApp.tileAdmin.onTileContentLoaded(this);\n }\n\n /** @public */\n public setLeaf(): void {\n // Don't potentially re-request the children later.\n this.disposeChildren();\n this._isLeaf = true;\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\n }\n\n /** True if this tile has no child tiles. */\n public get isLeaf(): boolean { return this._isLeaf; }\n /** @internal */\n public get isEmpty(): boolean { return this.isReady && !this.hasGraphics && this.isLeaf; }\n /** @internal */\n public get isDisplayable(): boolean { return 0 < this.maximumSize; }\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\n public get maximumSize(): number { return this._maximumSize; }\n /** @internal */\n public get isParentDisplayable(): boolean { return undefined !== this.parent && this.parent.isDisplayable; }\n /** @internal */\n public get isUndisplayableRootTile(): boolean { return undefined === this.parent && !this.isDisplayable; }\n\n /** @internal */\n public get request(): TileRequest | undefined { return this._request; }\n public set request(request: TileRequest | undefined) {\n assert(undefined === request || undefined === this.request);\n this._request = request;\n }\n\n /** Compute the load priority of this tile. This determines which tiles' contents are requested first.\n * @param _viewports The subset of `users` that are [[Viewport]]s - typically, these viewports want to display the tile's content.\n * @param users The [[TileUser]]s that are currently using the tile for some purpose, such as displaying its content.\n * @returns The priority.\n * @see [[TileLoadPriority]] for suggested priority values.\n */\n public computeLoadPriority(_viewports: Iterable<Viewport>, _users: Iterable<TileUser>): number {\n return this.depth;\n }\n\n /** True if this tile has graphics ready to draw. */\n public get hasGraphics(): boolean { return undefined !== this._graphic; }\n /** True if this tile has a known volume tightly encompassing its graphics. */\n public get hasContentRange(): boolean { return undefined !== this._contentRange; }\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling. */\n public get contentRange(): ElementAlignedBox3d {\n if (undefined !== this._contentRange)\n return this._contentRange;\n else if (undefined === this.parent && undefined !== this.tree.contentRange)\n return this.tree.contentRange;\n else\n return this.range;\n }\n\n /** Tile contents are loaded asynchronously on demand. This member tracks the current loading status of this tile's contents. */\n public get loadStatus(): TileLoadStatus {\n switch (this._state) {\n case TileState.NotReady: {\n if (undefined === this.request)\n return TileLoadStatus.NotLoaded;\n else if (TileRequest.State.Loading === this.request.state)\n return TileLoadStatus.Loading;\n\n assert(TileRequest.State.Completed !== this.request.state && TileRequest.State.Failed !== this.request.state); // this.request should be undefined in these cases...\n return TileLoadStatus.Queued;\n }\n case TileState.Ready: {\n assert(undefined === this.request);\n return TileLoadStatus.Ready;\n }\n case TileState.NotFound: {\n assert(undefined === this.request);\n return TileLoadStatus.NotFound;\n }\n default: {\n assert(TileState.Abandoned === this._state);\n return TileLoadStatus.Abandoned;\n }\n }\n }\n\n /** Produce the graphics that should be drawn. */\n public produceGraphics(): RenderGraphic | undefined {\n return this._graphic;\n }\n\n protected setGraphic(graphic: RenderGraphic | undefined): void {\n dispose(this._graphic);\n this._graphic = graphic;\n this.setIsReady();\n }\n\n /** Set this tile's content to the result of [[readContent]] */\n public setContent(content: TileContent): void {\n const { graphic, isLeaf, contentRange } = content;\n this.setGraphic(graphic);\n\n if (undefined !== isLeaf && isLeaf !== this._isLeaf) {\n if (isLeaf)\n this.setLeaf();\n else\n this._isLeaf = false;\n }\n\n if (undefined !== contentRange)\n this._contentRange = contentRange;\n\n this.setIsReady();\n }\n\n /** Disclose any resources owned by this tile, other than its [[RenderGraphic]].\n * @internal\n */\n protected _collectStatistics(_stats: RenderMemory.Statistics): void { }\n\n /** Disclose resources owned by this tile and (by default) all of its child tiles.\n * @note Do not override this method! Override `_collectStatistics` instead.\n * @internal\n */\n public collectStatistics(stats: RenderMemory.Statistics, includeChildren = true): void {\n if (undefined !== this._graphic)\n this._graphic.collectStatistics(stats);\n\n this._collectStatistics(stats);\n if (!includeChildren)\n return;\n\n const children = this.children;\n if (undefined !== children)\n for (const child of children)\n child.collectStatistics(stats);\n }\n\n /** If this tile's child tiles have not yet been requested, enqueue an asynchronous request to load them.\n * @note This function itself is *not* asynchronous - it immediately returns the current loading status.\n * @note Do not override this method - implement [[_loadChildren]].\n */\n protected loadChildren(): TileTreeLoadStatus {\n if (this._childrenLoadStatus !== TileTreeLoadStatus.NotLoaded)\n return this._childrenLoadStatus;\n\n this._childrenLoadStatus = TileTreeLoadStatus.Loading;\n\n this._loadChildren((children: Tile[] | undefined) => {\n this._children = children;\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\n\n if (undefined === children || 0 === children.length)\n this._isLeaf = true;\n\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\n }, (_error: Error) => {\n this._isLeaf = true;\n this._childrenLoadStatus = TileTreeLoadStatus.NotFound;\n\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\n });\n\n return this._childrenLoadStatus;\n }\n\n /** Dispose of this tile's child tiles and mark them as \"not loaded\". */\n protected disposeChildren(): void {\n const children = this.children;\n if (undefined === children)\n return;\n\n for (const child of children)\n child[Symbol.dispose]();\n\n this._childrenLoadStatus = TileTreeLoadStatus.NotLoaded;\n this._children = undefined;\n }\n\n /** Returns true if this tile's bounding volume is culled by the frustum or clip volumes specified by `args`. */\n protected isRegionCulled(args: TileDrawArgs): boolean {\n return this.isCulled(this.range, args, true, this.boundingSphere);\n }\n\n /** Returns true if this tile's content bounding volume is culled by the frustum or clip volumes specified by `args`. */\n protected isContentCulled(args: TileDrawArgs): boolean {\n return this.isCulled(this.contentRange, args, false);\n }\n\n private isCulled(range: ElementAlignedBox3d, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\n const box = Frustum.fromRange(range, scratchRootFrustum);\n return this.isFrustumCulled(box, args, testClipIntersection, sphere);\n }\n\n protected isFrustumCulled(box: Frustum, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\n const worldBox = box.transformBy(args.location, scratchWorldFrustum);\n const worldSphere = sphere?.transformBy(args.location, scratchWorldSphere);\n\n // Test against frustum.\n if (FrustumPlanes.Containment.Outside === args.frustumPlanes.computeFrustumContainment(worldBox, worldSphere))\n return true;\n\n // Test against TileTree's own clip volume, if any.\n if (undefined !== args.clip && ClipPlaneContainment.StronglyOutside === args.clip.classifyPointContainment(worldBox.points))\n return true;\n\n // Test against view clip, if any (will be undefined if TileTree does not want view clip applied to it).\n if (undefined !== args.viewClip && ClipPlaneContainment.StronglyOutside === args.viewClip.classifyPointContainment(worldBox.points))\n return true;\n\n // Test against intersection clip - reject if tile doesn't intersect (used for section-cut graphics).\n if (testClipIntersection && undefined !== args.intersectionClip && ClipPlaneContainment.Ambiguous !== args.intersectionClip.classifyPointContainment(worldBox.points))\n return true;\n\n return false;\n }\n\n /** Determine the visibility of this tile according to the specified args. */\n public computeVisibility(args: TileDrawArgs): TileVisibility {\n if (this.isEmpty)\n return TileVisibility.OutsideFrustum;\n\n if (args.boundingRange && !args.boundingRange.intersectsRange(this.range))\n return TileVisibility.OutsideFrustum;\n\n // NB: We test for region culling before isDisplayable - otherwise we will never unload children of undisplayed tiles when\n // they are outside frustum\n if (this.isRegionCulled(args))\n return TileVisibility.OutsideFrustum;\n\n // some nodes are merely for structure and don't have any geometry\n if (!this.isDisplayable)\n return TileVisibility.TooCoarse;\n\n if (this.isLeaf) {\n if (this.hasContentRange && this.isContentCulled(args))\n return TileVisibility.OutsideFrustum;\n else\n return TileVisibility.Visible;\n }\n\n return this.meetsScreenSpaceError(args) ? TileVisibility.Visible : TileVisibility.TooCoarse;\n }\n\n /** Returns true if this tile is of at least high enough resolution to be displayed, per the supplied [[TileDrawArgs]]; or false if\n * a higher-resolution tile should be substituted for it.\n * This method is called by [[computeVisibility]] if the tile has passed all culling checks.\n */\n protected meetsScreenSpaceError(args: TileDrawArgs): boolean {\n const pixelSize = args.getPixelSize(this) * args.pixelSizeScaleFactor;\n const maxSize = this.maximumSize * args.tileSizeModifier;\n return pixelSize <= maxSize;\n }\n\n /** @internal */\n public extendRangeForContent(range: Range3d, matrix: Matrix4d, treeTransform: Transform, frustumPlanes?: FrustumPlanes): void {\n if (this.isEmpty || this.contentRange.isNull)\n return;\n\n const box = Frustum.fromRange(this.contentRange, scratchFrustum);\n box.transformBy(treeTransform, box);\n if (frustumPlanes !== undefined && FrustumPlanes.Containment.Outside === frustumPlanes.computeFrustumContainment(box))\n return;\n\n if (this.children === undefined) {\n for (const boxPoint of box.points) {\n const pt = matrix.multiplyPoint3d(boxPoint, 1, scratchPoint4d);\n if (pt.w > .0001)\n range.extendXYZW(pt.x, pt.y, pt.z, pt.w);\n else\n range.high.z = Math.max(1.0, range.high.z); // behind eye plane...\n }\n } else {\n for (const child of this.children)\n child.extendRangeForContent(range, matrix, treeTransform, frustumPlanes);\n }\n }\n\n /** Primarily for debugging purposes, compute the number of tiles below this one in the [[TileTree]]. */\n public countDescendants(): number {\n const children = this.children;\n if (undefined === children || 0 === children.length)\n return 0;\n\n let count = 0;\n for (const child of children)\n count += child.countDescendants();\n\n return count;\n }\n\n /** Output this tile's graphics. */\n public drawGraphics(args: TileDrawArgs): void {\n const gfx = this.produceGraphics();\n if (undefined === gfx)\n return;\n\n args.graphics.add(gfx);\n const rangeGfx = this.getRangeGraphic(args.context);\n if (undefined !== rangeGfx)\n args.graphics.add(rangeGfx);\n }\n\n /** @internal */\n protected get rangeGraphicColor(): ColorDef {\n return this.isLeaf ? ColorDef.blue : ColorDef.green;\n }\n\n /** @internal */\n public getRangeGraphic(context: SceneContext): RenderGraphic | undefined {\n const type = context.viewport.debugBoundingBoxes;\n if (type === this._rangeGraphicType)\n return this._rangeGraphic;\n\n this._rangeGraphic = dispose(this._rangeGraphic);\n this._rangeGraphicType = type;\n if (TileBoundingBoxes.None !== type) {\n const builder = context.createSceneGraphicBuilder();\n this.addRangeGraphic(builder, type);\n this._rangeGraphic = builder.finish();\n }\n\n return this._rangeGraphic;\n }\n\n /** @internal */\n protected addRangeGraphic(builder: GraphicBuilder, type: TileBoundingBoxes): void {\n if (TileBoundingBoxes.Both === type) {\n builder.setSymbology(ColorDef.blue, ColorDef.blue, 1);\n addRangeGraphic(builder, this.range, this.tree.is2d);\n\n if (this.hasContentRange) {\n builder.setSymbology(ColorDef.red, ColorDef.red, 1);\n addRangeGraphic(builder, this.contentRange, this.tree.is2d);\n }\n } else if (TileBoundingBoxes.Sphere === type) {\n builder.setSymbology(ColorDef.green, ColorDef.green, 1);\n\n const x = new Vector3d(this.radius, 0, 0);\n const y = new Vector3d(0, this.radius, 0);\n const z = new Vector3d(0, 0, this.radius);\n\n builder.addArc(Arc3d.create(this.center, x, y), false, false);\n builder.addArc(Arc3d.create(this.center, x, z), false, false);\n builder.addArc(Arc3d.create(this.center, y, z), false, false);\n } else if (TileBoundingBoxes.SolidBox === type) {\n const range = this.range;\n let color = this.rangeGraphicColor;\n builder.setSymbology(color, color, 1);\n addRangeGraphic(builder, range, this.tree.is2d);\n color = color.withTransparency(0xcf);\n builder.setSymbology(color, color, 1);\n builder.addRangeBox(range, true);\n } else {\n const color = this.rangeGraphicColor;\n builder.setSymbology(color, color, 1);\n const range = TileBoundingBoxes.Content === type ? this.contentRange : this.range;\n addRangeGraphic(builder, range, this.tree.is2d);\n }\n }\n\n /** Optional corners used to compute the screen size of the tile. These are used, e.g., by reality tiles with oriented bounding boxes to\n * produce more accurate size calculation.\n */\n public getSizeProjectionCorners(): Point3d[] | undefined { return undefined; }\n\n /** @internal */\n public clearLayers() {\n this.disposeContents();\n if (this.children)\n for (const child of this.children)\n (child).clearLayers();\n }\n}\n\n/** Describes the current status of a [[Tile]]'s content. Tile content is loaded via an asynchronous [[TileRequest]].\n * @see [[Tile.loadStatus]].\n * @public\n * @extensions\n */\nexport enum TileLoadStatus {\n /** No attempt to load the tile's content has been made, or the tile has since been unloaded. It currently has no graphics. */\n NotLoaded = 0,\n /** A request has been dispatched to load the tile's contents, and a response is pending. */\n Queued = 1,\n /** A response has been received and the tile's graphics and other data are being loaded on the frontend. */\n Loading = 2,\n /** The tile has been loaded, and if the tile is displayable it has graphics. */\n Ready = 3,\n /** A request to load the tile's contents failed. */\n NotFound = 4,\n /** The tile has been disposed. */\n Abandoned = 5,\n}\n\n/**\n * Describes the visibility of a tile based on its size and a view frustum.\n * @public\n * @extensions\n */\nexport enum TileVisibility {\n /** The tile is entirely outside of the viewing frustum. */\n OutsideFrustum,\n /** The tile's graphics are of too low a resolution for the viewing frustum. */\n TooCoarse,\n /** The tile's graphics are of appropriate resolution for the viewing frustum. */\n Visible,\n}\n\n/**\n * Loosely describes the \"importance\" of a [[Tile]]. Requests for tiles of greater \"importance\" are prioritized for loading.\n * @note A lower priority value indicates higher importance.\n * @public\n * @extensions\n */\nexport enum TileLoadPriority {\n /** Contents of geometric models that are being interactively edited. */\n Dynamic = 5,\n /** Background map tiles. */\n Map = 15,\n /** Typically, tiles generated from the contents of geometric models. */\n Primary = 20,\n /** 3d terrain tiles onto which background map imagery is draped. */\n Terrain = 10,\n /** Typically, reality models. */\n Context = 40,\n /** Supplementary tiles used to classify the contents of geometric or reality models. */\n Classifier = 50,\n}\n\n/**\n * Options for displaying tile bounding boxes for debugging purposes.\n *\n * Bounding boxes are color-coded based on refinement strategy:\n * - Blue: A leaf tile (has no child tiles).\n * - Green: An ordinary tile (sub-divides into 4 or 8 child tiles).\n * - Red: A tile which refines to a single higher-resolution child occupying the same volume.\n * @see [[Viewport.debugBoundingBoxes]]\n * @public\n * @extensions\n */\nexport enum TileBoundingBoxes {\n /** Display no bounding boxes */\n None = 0,\n /** Display boxes representing the tile's full volume. */\n Volume,\n /** Display boxes representing the range of the tile's contents, which may be tighter than (but never larger than) the tile's full volume. */\n Content,\n /** Display both volume and content boxes. */\n Both,\n /** Display boxes for direct children, where blue boxes indicate empty volumes. */\n ChildVolumes,\n /** Display bounding sphere. */\n Sphere,\n /** Display a transparent solid box representing the tile's full volume.\n * @alpha To be replaced with a separate option that applies to any of the other TileBoundingBoxes modes.\n */\n SolidBox,\n}\n\n// TileLoadStatus is computed from the combination of Tile._state and, if Tile.request is defined, Tile.request.state.\nconst enum TileState {// eslint-disable-line no-restricted-syntax\n NotReady = TileLoadStatus.NotLoaded, // Tile requires loading, but no request has yet completed.\n Ready = TileLoadStatus.Ready, // request completed successfully, or no loading was required.\n NotFound = TileLoadStatus.NotFound, // request failed.\n Abandoned = TileLoadStatus.Abandoned, // tile was abandoned.\n}\n"]}
|