@itwin/core-frontend 4.5.0-dev.2 → 4.5.0-dev.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +48 -1
- package/LICENSE.md +1 -1
- package/lib/cjs/CheckpointConnection.d.ts +7 -7
- package/lib/cjs/CheckpointConnection.d.ts.map +1 -1
- package/lib/cjs/CheckpointConnection.js +31 -23
- package/lib/cjs/CheckpointConnection.js.map +1 -1
- package/lib/cjs/IModelApp.js +1 -1
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js +1 -1
- package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
- package/lib/cjs/core-frontend.d.ts +1 -0
- package/lib/cjs/core-frontend.d.ts.map +1 -1
- package/lib/cjs/core-frontend.js +1 -0
- package/lib/cjs/core-frontend.js.map +1 -1
- package/lib/cjs/request/utils.d.ts +5 -0
- package/lib/cjs/request/utils.d.ts.map +1 -1
- package/lib/cjs/request/utils.js +11 -1
- package/lib/cjs/request/utils.js.map +1 -1
- package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
- package/lib/cjs/tile/GltfReader.js +10 -4
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.d.ts +3 -1
- package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
- package/lib/cjs/tile/TileAdmin.js +5 -4
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.d.ts +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js +8 -4
- package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts +1 -0
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +25 -11
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.js +16 -0
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.d.ts +2 -0
- package/lib/cjs/tile/map/TerrainMeshProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
- package/lib/esm/CheckpointConnection.d.ts +7 -7
- package/lib/esm/CheckpointConnection.d.ts.map +1 -1
- package/lib/esm/CheckpointConnection.js +31 -23
- package/lib/esm/CheckpointConnection.js.map +1 -1
- package/lib/esm/IModelApp.js +1 -1
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js +1 -1
- package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
- package/lib/esm/core-frontend.d.ts +1 -0
- package/lib/esm/core-frontend.d.ts.map +1 -1
- package/lib/esm/core-frontend.js +1 -0
- package/lib/esm/core-frontend.js.map +1 -1
- package/lib/esm/request/utils.d.ts +5 -0
- package/lib/esm/request/utils.d.ts.map +1 -1
- package/lib/esm/request/utils.js +9 -0
- package/lib/esm/request/utils.js.map +1 -1
- package/lib/esm/tile/GltfReader.d.ts.map +1 -1
- package/lib/esm/tile/GltfReader.js +10 -4
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/TileAdmin.d.ts +3 -1
- package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
- package/lib/esm/tile/TileAdmin.js +5 -4
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.d.ts +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js +9 -5
- package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts +1 -0
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js +25 -11
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapTiledGraphicsProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTiledGraphicsProvider.js +17 -1
- package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.d.ts +2 -0
- package/lib/esm/tile/map/TerrainMeshProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
- package/lib/public/locales/en/iModelJs.json +2 -1
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +18 -18
package/CHANGELOG.md
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# Change Log - @itwin/core-frontend
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This log was last generated on
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This log was last generated on Fri, 23 Feb 2024 21:27:20 GMT and should not be manually modified.
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## 4.4.3
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Fri, 23 Feb 2024 21:26:07 GMT
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_Version update only_
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## 4.4.2
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Fri, 16 Feb 2024 14:22:01 GMT
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_Version update only_
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## 4.4.1
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Fri, 16 Feb 2024 14:17:48 GMT
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_Version update only_
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## 4.4.0
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Mon, 12 Feb 2024 18:15:58 GMT
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### Updates
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- Add SQ_KM to UNIT_DATA
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- Add support to create an EcefLocation class directly from a transformation matrix
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- Added support for recoloring geometry intersecting a clip volume
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- Bump @itwin/object-storage-core
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- Add textures to reality mesh stats
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- Promote APIs required to implement a MapLayerFormat to beta
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- Fix status code when invalid credentials are provided for an ArcGIS service.
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- Fixed an issue preventing tiles published by some specific ArcGIS MapServer to be correctly displayed in the view.
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- Fix Map Feature Info for ArcGIS map services when reprojection is needed.
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- Enable Kerberos authentication for map-layers
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- Custom query parameters can now be configured on map layers objects.
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- Expose `ParticleCollectionBuilder` for extensions
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- Improved ArcGIS feature info coordinates reprojection outside project extent.
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- Improved content type detection for 3D Tiles tilesets.
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- Updated realitydata url to new reality-management API url. Added tests for new url.
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- Add support for glTF 2.0 EXT_mesh_gpu_instancing and fix incorrectly computed glTF bounding boxes.
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- Add support for transparent gradients in thematic display and analysis styles.
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- Added Viewport.onSceneInvalidated event raised when Viewport.invalidateScene is called.
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- Fix SpatialModelState.isRealityModel returning false for reality models that don't store a tileset URL.
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- When assigning to SpatialViewState.modelSelector, notify tile tree references of the change.
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- Enable display of all subcategories for non-scene decorations.
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- Add RealityTileTree.batchTableProperties for accessing per-feature properties from 3D Tiles 1.0 tilesets.
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- Add DisplayStyleState iterator over context reality models.
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- Fix incorrect transparency for text rendered as raster glyphs.
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- Remove maximum depth constraint for reality tile trees.
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- Clone view attachments when cloning a sheet or drawing view.
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## 4.3.3
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Wed, 03 Jan 2024 19:28:38 GMT
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package/LICENSE.md
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# MIT License
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Copyright © 2017-
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Copyright © 2017-2024 Bentley Systems, Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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* @module IModelConnection
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*/
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import { GuidString } from "@itwin/core-bentley";
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import { IModelVersion } from "@itwin/core-common";
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import { IModelConnectionProps, IModelVersion } from "@itwin/core-common";
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import { IModelConnection } from "./IModelConnection";
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/**
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* An IModelConnection to a
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*
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* at servicing requests at the same time. For this reason, this type of connection may only be used with Checkpoint iModels that are
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* guaranteed to be the same on every backend. Obviously Checkpoint iModels only allow readonly access.
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* An IModelConnection to a Checkpoint of an iModel.
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* @see [CheckpointConnection]($docs/learning/frontend/IModelConnection)
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* @public
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*/
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export declare class CheckpointConnection extends IModelConnection {
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private readonly _fromIpc;
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/** The Guid that identifies the iTwin that owns this iModel. */
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get iTwinId(): GuidString;
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/** The Guid that identifies this iModel. */
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/** Returns `true` if [[close]] has already been called. */
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get isClosed(): boolean;
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protected _isClosed?: boolean;
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protected constructor(props: IModelConnectionProps, fromIpc: boolean);
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/** Type guard for instanceof [[CheckpointConnection]] */
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isCheckpointConnection(): this is CheckpointConnection;
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/**
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* Open a readonly IModelConnection to an iModel
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* Open a readonly IModelConnection to a Checkpoint of an iModel.
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*/
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static openRemote(iTwinId:
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static openRemote(iTwinId: GuidString, iModelId: GuidString, version?: IModelVersion): Promise<CheckpointConnection>;
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private static callOpen;
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private _reopenConnectionHandler;
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/** Close this CheckpointConnection */
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{"version":3,"file":"CheckpointConnection.d.ts","sourceRoot":"","sources":["../../src/CheckpointConnection.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAA+B,UAAU,EAAU,MAAM,qBAAqB,CAAC;AACtF,OAAO,
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{"version":3,"file":"CheckpointConnection.d.ts","sourceRoot":"","sources":["../../src/CheckpointConnection.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAA+B,UAAU,EAAU,MAAM,qBAAqB,CAAC;AACtF,OAAO,EACL,qBAAqB,EAA2D,aAAa,EAE9F,MAAM,oBAAoB,CAAC;AAG5B,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAMtD;;;;GAIG;AACH,qBAAa,oBAAqB,SAAQ,gBAAgB;IACxD,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAU;IAEnC,gEAAgE;IAChE,IAAoB,OAAO,IAAI,UAAU,CAA2B;IACpE,4CAA4C;IAC5C,IAAoB,QAAQ,IAAI,UAAU,CAA4B;IAEtE,2DAA2D;IAC3D,IAAW,QAAQ,IAAI,OAAO,CAA0C;IACxE,SAAS,CAAC,SAAS,CAAC,EAAE,OAAO,CAAC;IAE9B,SAAS,aAAa,KAAK,EAAE,qBAAqB,EAAE,OAAO,EAAE,OAAO;IAKpE,yDAAyD;IACzC,sBAAsB,IAAI,IAAI,IAAI,oBAAoB;IAEtE;;OAEG;WACiB,UAAU,CAAC,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,UAAU,EAAE,OAAO,gBAAyB,GAAG,OAAO,CAAC,oBAAoB,CAAC;mBAuBrH,QAAQ;IA+C7B,OAAO,CAAC,wBAAwB,CAwB9B;IAEF,sCAAsC;IACzB,KAAK,IAAI,OAAO,CAAC,IAAI,CAAC;CAYpC"}
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const IModelApp_1 = require("./IModelApp");
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const IModelConnection_1 = require("./IModelConnection");
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const IModelRoutingContext_1 = require("./IModelRoutingContext");
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const IpcApp_1 = require("./IpcApp");
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const loggerCategory = FrontendLoggerCategory_1.FrontendLoggerCategory.IModelConnection;
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/**
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* An IModelConnection to a Checkpoint of an iModel.
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* @see [CheckpointConnection]($docs/learning/frontend/IModelConnection)
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*/
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class CheckpointConnection extends IModelConnection_1.IModelConnection {
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/** The Guid that identifies the iTwin that owns this iModel. */
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get iTwinId() { return super.iTwinId; }
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/** The Guid that identifies this iModel. */
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get iModelId() { return super.iModelId; }
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/** Returns `true` if [[close]] has already been called. */
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get isClosed() { return this._isClosed ? true : false; }
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constructor(props, fromIpc) {
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super(props);
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request.parameters[0] = this.getRpcProps(); // Modify the token of the original request before resubmitting it.
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resubmit();
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};
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this._fromIpc = fromIpc;
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}
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/** The Guid that identifies the iTwin that owns this iModel. */
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get iTwinId() { return super.iTwinId; }
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get iModelId() { return super.iModelId; }
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get isClosed() { return this._isClosed ? true : false; }
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isCheckpointConnection() { return true; }
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static async openRemote(iTwinId, iModelId, version = core_common_1.IModelVersion.latest()) {
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const routingContext = IModelRoutingContext_1.IModelRoutingContext.current || IModelRoutingContext_1.IModelRoutingContext.default;
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const accessToken = await IModelApp_1.IModelApp.getAccessToken();
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if (undefined === IModelApp_1.IModelApp.hubAccess)
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throw new Error("Missing an implementation of
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throw new Error("Missing an implementation of IModelApp.hubAccess");
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const accessToken = await IModelApp_1.IModelApp.getAccessToken();
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const changeset = await IModelApp_1.IModelApp.hubAccess.getChangesetFromVersion({ accessToken, iModelId, version });
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let connection;
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const iModelProps = { iTwinId, iModelId, changeset };
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if (IpcApp_1.IpcApp.isValid) {
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connection = new this(await IpcApp_1.IpcApp.appFunctionIpc.openCheckpoint(iModelProps), true);
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}
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else {
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const routingContext = IModelRoutingContext_1.IModelRoutingContext.current || IModelRoutingContext_1.IModelRoutingContext.default;
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connection = new this(await this.callOpen(iModelProps, routingContext), false);
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core_common_1.RpcManager.setIModel(connection);
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connection.routingContext = routingContext;
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core_common_1.RpcRequest.notFoundHandlers.addListener(connection._reopenConnectionHandler);
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}
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IModelConnection_1.IModelConnection.onOpen.raiseEvent(connection);
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return connection;
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}
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if (this.isClosed)
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this.beforeClose();
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if (this._fromIpc)
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await IpcApp_1.IpcApp.appFunctionIpc.closeIModel(this._fileKey);
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else
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core_common_1.RpcRequest.notFoundHandlers.removeListener(this._reopenConnectionHandler);
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}
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}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module IModelConnection\r\n */\r\n\r\nimport { BentleyError, BentleyStatus, GuidString, Logger } from \"@itwin/core-bentley\";\r\nimport {\r\n IModelConnectionProps, IModelError, IModelReadRpcInterface, IModelRpcOpenProps, IModelVersion, RpcManager, RpcNotFoundResponse, RpcOperation,\r\n RpcRequest, RpcRequestEvent,\r\n} from \"@itwin/core-common\";\r\nimport { FrontendLoggerCategory } from \"./common/FrontendLoggerCategory\";\r\nimport { IModelApp } from \"./IModelApp\";\r\nimport { IModelConnection } from \"./IModelConnection\";\r\nimport { IModelRoutingContext } from \"./IModelRoutingContext\";\r\n\r\nconst loggerCategory = FrontendLoggerCategory.IModelConnection;\r\n\r\n/**\r\n * An IModelConnection to a checkpoint of an iModel, hosted on a remote backend over RPC.\r\n * Due to the nature of RPC requests, the backend servicing this connection may change over time, and there may even be more than one backend\r\n * at servicing requests at the same time. For this reason, this type of connection may only be used with Checkpoint iModels that are\r\n * guaranteed to be the same on every backend. Obviously Checkpoint iModels only allow readonly access.\r\n * @public\r\n */\r\nexport class CheckpointConnection extends IModelConnection {\r\n /** The Guid that identifies the iTwin that owns this iModel. */\r\n public override get iTwinId(): GuidString { return super.iTwinId!; }\r\n /** The Guid that identifies this iModel. */\r\n public override get iModelId(): GuidString { return super.iModelId!; }\r\n\r\n /** Returns `true` if [[close]] has already been called. */\r\n public get isClosed(): boolean { return this._isClosed ? true : false; }\r\n protected _isClosed?: boolean;\r\n\r\n /** Type guard for instanceof [[CheckpointConnection]] */\r\n public override isCheckpointConnection(): this is CheckpointConnection { return true; }\r\n\r\n /**\r\n * Open a readonly IModelConnection to an iModel over RPC.\r\n */\r\n public static async openRemote(iTwinId: string, iModelId: string, version: IModelVersion = IModelVersion.latest()): Promise<CheckpointConnection> {\r\n const routingContext = IModelRoutingContext.current || IModelRoutingContext.default;\r\n const accessToken = await IModelApp.getAccessToken();\r\n\r\n if (undefined === IModelApp.hubAccess)\r\n throw new Error(\"Missing an implementation of FrontendHubAccess on IModelApp, it is required to open a remote iModel Connection. Please provide an implementation to the IModelApp.startup using IModelAppOptions.hubAccess.\");\r\n\r\n const changeset = await IModelApp.hubAccess.getChangesetFromVersion({ accessToken, iModelId, version });\r\n\r\n const iModelRpcProps: IModelRpcOpenProps = { iTwinId, iModelId, changeset };\r\n const openResponse = await this.callOpen(iModelRpcProps, routingContext);\r\n\r\n const connection = new this(openResponse);\r\n RpcManager.setIModel(connection);\r\n connection.routingContext = routingContext;\r\n RpcRequest.notFoundHandlers.addListener(connection._reopenConnectionHandler);\r\n\r\n IModelConnection.onOpen.raiseEvent(connection);\r\n return connection;\r\n }\r\n\r\n private static async callOpen(iModelToken: IModelRpcOpenProps, routingContext: IModelRoutingContext): Promise<IModelConnectionProps> {\r\n // Try opening the iModel repeatedly accommodating any pending responses from the backend.\r\n // Waits for an increasing amount of time (but within a range) before checking on the pending request again.\r\n const connectionRetryIntervalRange = { min: 100, max: 5000 }; // in milliseconds\r\n let connectionRetryInterval = Math.min(connectionRetryIntervalRange.min, IModelConnection.connectionTimeout);\r\n\r\n const openForReadOperation = RpcOperation.lookup(IModelReadRpcInterface, \"getConnectionProps\");\r\n if (!openForReadOperation)\r\n throw new IModelError(BentleyStatus.ERROR, \"IModelReadRpcInterface.getConnectionProps() is not available\");\r\n openForReadOperation.policy.retryInterval = () => connectionRetryInterval;\r\n\r\n Logger.logTrace(loggerCategory, `IModelConnection.open`, iModelToken);\r\n const startTime = Date.now();\r\n\r\n const removeListener = RpcRequest.events.addListener((type: RpcRequestEvent, request: RpcRequest) => { // eslint-disable-line deprecation/deprecation\r\n if (type !== RpcRequestEvent.PendingUpdateReceived) // eslint-disable-line deprecation/deprecation\r\n return;\r\n if (!(openForReadOperation && request.operation === openForReadOperation))\r\n return;\r\n\r\n Logger.logTrace(loggerCategory, \"Received pending open notification in IModelConnection.open\", iModelToken);\r\n\r\n const connectionTimeElapsed = Date.now() - startTime;\r\n if (connectionTimeElapsed > IModelConnection.connectionTimeout) {\r\n Logger.logError(loggerCategory, `Timed out opening connection in IModelConnection.open (took longer than ${IModelConnection.connectionTimeout} milliseconds)`, iModelToken);\r\n throw new IModelError(BentleyStatus.ERROR, \"Opening a connection was timed out\"); // NEEDS_WORK: More specific error status\r\n }\r\n\r\n connectionRetryInterval = Math.min(connectionRetryIntervalRange.max, connectionRetryInterval * 2, IModelConnection.connectionTimeout - connectionTimeElapsed);\r\n if (request.retryInterval !== connectionRetryInterval) {\r\n request.retryInterval = connectionRetryInterval;\r\n Logger.logTrace(loggerCategory, `Adjusted open connection retry interval to ${request.retryInterval} milliseconds in IModelConnection.open`, iModelToken);\r\n }\r\n });\r\n\r\n const openPromise = IModelReadRpcInterface.getClientForRouting(routingContext.token).getConnectionProps(iModelToken);\r\n let openResponse: IModelConnectionProps;\r\n try {\r\n openResponse = await openPromise;\r\n } finally {\r\n Logger.logTrace(loggerCategory, \"Completed open request in IModelConnection.open\", iModelToken);\r\n removeListener();\r\n }\r\n\r\n return openResponse;\r\n }\r\n\r\n private _reopenConnectionHandler = async (request: RpcRequest<RpcNotFoundResponse>, response: any, resubmit: () => void, reject: (reason: any) => void) => { // eslint-disable-line deprecation/deprecation\r\n if (!response.hasOwnProperty(\"isIModelNotFoundResponse\"))\r\n return;\r\n\r\n const iModelRpcProps = request.parameters[0];\r\n if (this._fileKey !== iModelRpcProps.key)\r\n return; // The handler is called for a different connection than this\r\n\r\n Logger.logTrace(loggerCategory, \"Attempting to reopen connection\", () => iModelRpcProps);\r\n\r\n try {\r\n const openResponse = await CheckpointConnection.callOpen(iModelRpcProps, this.routingContext);\r\n // The new/reopened connection may have a new rpcKey and/or changesetId, but the other IModelRpcTokenProps should be the same\r\n this._fileKey = openResponse.key;\r\n this.changeset = openResponse.changeset!;\r\n\r\n } catch (error) {\r\n reject(BentleyError.getErrorMessage(error));\r\n } finally {\r\n }\r\n\r\n Logger.logTrace(loggerCategory, \"Resubmitting original request after reopening connection\", iModelRpcProps);\r\n request.parameters[0] = this.getRpcProps(); // Modify the token of the original request before resubmitting it.\r\n resubmit();\r\n };\r\n\r\n /** Close this CheckpointConnection */\r\n public async close(): Promise<void> {\r\n if (this.isClosed)\r\n return;\r\n\r\n this.beforeClose();\r\n RpcRequest.notFoundHandlers.removeListener(this._reopenConnectionHandler);\r\n this._isClosed = true;\r\n }\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module IModelConnection\r\n */\r\n\r\nimport { BentleyError, BentleyStatus, GuidString, Logger } from \"@itwin/core-bentley\";\r\nimport {\r\n IModelConnectionProps, IModelError, IModelReadRpcInterface, IModelRpcOpenProps, IModelVersion, RpcManager, RpcNotFoundResponse, RpcOperation,\r\n RpcRequest, RpcRequestEvent,\r\n} from \"@itwin/core-common\";\r\nimport { FrontendLoggerCategory } from \"./common/FrontendLoggerCategory\";\r\nimport { IModelApp } from \"./IModelApp\";\r\nimport { IModelConnection } from \"./IModelConnection\";\r\nimport { IModelRoutingContext } from \"./IModelRoutingContext\";\r\nimport { IpcApp } from \"./IpcApp\";\r\n\r\nconst loggerCategory = FrontendLoggerCategory.IModelConnection;\r\n\r\n/**\r\n * An IModelConnection to a Checkpoint of an iModel.\r\n * @see [CheckpointConnection]($docs/learning/frontend/IModelConnection)\r\n * @public\r\n */\r\nexport class CheckpointConnection extends IModelConnection {\r\n private readonly _fromIpc: boolean;\r\n\r\n /** The Guid that identifies the iTwin that owns this iModel. */\r\n public override get iTwinId(): GuidString { return super.iTwinId!; }\r\n /** The Guid that identifies this iModel. */\r\n public override get iModelId(): GuidString { return super.iModelId!; }\r\n\r\n /** Returns `true` if [[close]] has already been called. */\r\n public get isClosed(): boolean { return this._isClosed ? true : false; }\r\n protected _isClosed?: boolean;\r\n\r\n protected constructor(props: IModelConnectionProps, fromIpc: boolean) {\r\n super(props);\r\n this._fromIpc = fromIpc;\r\n }\r\n\r\n /** Type guard for instanceof [[CheckpointConnection]] */\r\n public override isCheckpointConnection(): this is CheckpointConnection { return true; }\r\n\r\n /**\r\n * Open a readonly IModelConnection to a Checkpoint of an iModel.\r\n */\r\n public static async openRemote(iTwinId: GuidString, iModelId: GuidString, version = IModelVersion.latest()): Promise<CheckpointConnection> {\r\n if (undefined === IModelApp.hubAccess)\r\n throw new Error(\"Missing an implementation of IModelApp.hubAccess\");\r\n\r\n const accessToken = await IModelApp.getAccessToken();\r\n const changeset = await IModelApp.hubAccess.getChangesetFromVersion({ accessToken, iModelId, version });\r\n\r\n let connection: CheckpointConnection;\r\n const iModelProps = { iTwinId, iModelId, changeset };\r\n if (IpcApp.isValid) {\r\n connection = new this(await IpcApp.appFunctionIpc.openCheckpoint(iModelProps), true);\r\n } else {\r\n const routingContext = IModelRoutingContext.current || IModelRoutingContext.default;\r\n connection = new this(await this.callOpen(iModelProps, routingContext), false);\r\n RpcManager.setIModel(connection);\r\n connection.routingContext = routingContext;\r\n RpcRequest.notFoundHandlers.addListener(connection._reopenConnectionHandler);\r\n }\r\n\r\n IModelConnection.onOpen.raiseEvent(connection);\r\n return connection;\r\n }\r\n\r\n private static async callOpen(iModelToken: IModelRpcOpenProps, routingContext: IModelRoutingContext): Promise<IModelConnectionProps> {\r\n // Try opening the iModel repeatedly accommodating any pending responses from the backend.\r\n // Waits for an increasing amount of time (but within a range) before checking on the pending request again.\r\n const connectionRetryIntervalRange = { min: 100, max: 5000 }; // in milliseconds\r\n let connectionRetryInterval = Math.min(connectionRetryIntervalRange.min, IModelConnection.connectionTimeout);\r\n\r\n const openForReadOperation = RpcOperation.lookup(IModelReadRpcInterface, \"getConnectionProps\");\r\n if (!openForReadOperation)\r\n throw new IModelError(BentleyStatus.ERROR, \"IModelReadRpcInterface.getConnectionProps() is not available\");\r\n openForReadOperation.policy.retryInterval = () => connectionRetryInterval;\r\n\r\n Logger.logTrace(loggerCategory, `IModelConnection.open`, iModelToken);\r\n const startTime = Date.now();\r\n\r\n const removeListener = RpcRequest.events.addListener((type: RpcRequestEvent, request: RpcRequest) => { // eslint-disable-line deprecation/deprecation\r\n if (type !== RpcRequestEvent.PendingUpdateReceived) // eslint-disable-line deprecation/deprecation\r\n return;\r\n if (!(openForReadOperation && request.operation === openForReadOperation))\r\n return;\r\n\r\n Logger.logTrace(loggerCategory, \"Received pending open notification in IModelConnection.open\", iModelToken);\r\n\r\n const connectionTimeElapsed = Date.now() - startTime;\r\n if (connectionTimeElapsed > IModelConnection.connectionTimeout) {\r\n Logger.logError(loggerCategory, `Timed out opening connection in IModelConnection.open (took longer than ${IModelConnection.connectionTimeout} milliseconds)`, iModelToken);\r\n throw new IModelError(BentleyStatus.ERROR, \"Opening a connection was timed out\"); // NEEDS_WORK: More specific error status\r\n }\r\n\r\n connectionRetryInterval = Math.min(connectionRetryIntervalRange.max, connectionRetryInterval * 2, IModelConnection.connectionTimeout - connectionTimeElapsed);\r\n if (request.retryInterval !== connectionRetryInterval) {\r\n request.retryInterval = connectionRetryInterval;\r\n Logger.logTrace(loggerCategory, `Adjusted open connection retry interval to ${request.retryInterval} milliseconds in IModelConnection.open`, iModelToken);\r\n }\r\n });\r\n\r\n const openPromise = IModelReadRpcInterface.getClientForRouting(routingContext.token).getConnectionProps(iModelToken);\r\n let openResponse: IModelConnectionProps;\r\n try {\r\n openResponse = await openPromise;\r\n } finally {\r\n Logger.logTrace(loggerCategory, \"Completed open request in IModelConnection.open\", iModelToken);\r\n removeListener();\r\n }\r\n\r\n return openResponse;\r\n }\r\n\r\n private _reopenConnectionHandler = async (request: RpcRequest<RpcNotFoundResponse>, response: any, resubmit: () => void, reject: (reason: any) => void) => { // eslint-disable-line deprecation/deprecation\r\n if (!response.hasOwnProperty(\"isIModelNotFoundResponse\"))\r\n return;\r\n\r\n const iModelRpcProps = request.parameters[0];\r\n if (this._fileKey !== iModelRpcProps.key)\r\n return; // The handler is called for a different connection than this\r\n\r\n Logger.logTrace(loggerCategory, \"Attempting to reopen connection\", () => iModelRpcProps);\r\n\r\n try {\r\n const openResponse = await CheckpointConnection.callOpen(iModelRpcProps, this.routingContext);\r\n // The new/reopened connection may have a new rpcKey and/or changesetId, but the other IModelRpcTokenProps should be the same\r\n this._fileKey = openResponse.key;\r\n this.changeset = openResponse.changeset!;\r\n\r\n } catch (error) {\r\n reject(BentleyError.getErrorMessage(error));\r\n } finally {\r\n }\r\n\r\n Logger.logTrace(loggerCategory, \"Resubmitting original request after reopening connection\", iModelRpcProps);\r\n request.parameters[0] = this.getRpcProps(); // Modify the token of the original request before resubmitting it.\r\n resubmit();\r\n };\r\n\r\n /** Close this CheckpointConnection */\r\n public async close(): Promise<void> {\r\n if (this.isClosed)\r\n return;\r\n\r\n this.beforeClose();\r\n if (this._fromIpc)\r\n await IpcApp.appFunctionIpc.closeIModel(this._fileKey);\r\n else\r\n RpcRequest.notFoundHandlers.removeListener(this._reopenConnectionHandler);\r\n\r\n this._isClosed = true;\r\n }\r\n}\r\n"]}
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package/lib/cjs/IModelApp.js
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@@ -41,7 +41,7 @@ const package_json_1 = __importDefault(require("../../package.json"));
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/** @public */
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// eslint-disable-next-line @typescript-eslint/no-var-requires
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exports.ITWINJS_CORE_VERSION = package_json_1.default.version;
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const COPYRIGHT_NOTICE = 'Copyright © 2017-
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const COPYRIGHT_NOTICE = 'Copyright © 2017-2024 <a href="https://www.bentley.com" target="_blank" rel="noopener noreferrer">Bentley Systems, Inc.</a>';
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const appui_abstract_1 = require("@itwin/appui-abstract");
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const core_bentley_1 = require("@itwin/core-bentley");
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const core_common_1 = require("@itwin/core-common");
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package/lib/cjs/IModelApp.js.map
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module IModelApp\r\n */\r\n\r\n// @ts-expect-error package.json will resolve from the lib/{cjs,esm} dir without copying it into the build output we deliver\r\n// eslint-disable-next-line @itwin/import-within-package\r\nimport packageJson from \"../../package.json\";\r\n/** @public */\r\n// eslint-disable-next-line @typescript-eslint/no-var-requires\r\nexport const ITWINJS_CORE_VERSION = packageJson.version as string;\r\nconst COPYRIGHT_NOTICE = 'Copyright © 2017-2023 <a href=\"https://www.bentley.com\" target=\"_blank\" rel=\"noopener noreferrer\">Bentley Systems, Inc.</a>';\r\n\r\nimport { UiAdmin } from \"@itwin/appui-abstract\";\r\nimport { AccessToken, BeDuration, BeEvent, BentleyStatus, DbResult, dispose, Guid, GuidString, Logger, ProcessDetector } from \"@itwin/core-bentley\";\r\nimport {\r\n AuthorizationClient, IModelStatus, Localization, RealityDataAccess, RpcConfiguration, RpcInterfaceDefinition, RpcRequest, SerializedRpcActivity,\r\n} from \"@itwin/core-common\";\r\nimport { ITwinLocalization } from \"@itwin/core-i18n\";\r\nimport { TelemetryManager } from \"@itwin/core-telemetry\";\r\nimport { queryRenderCompatibility, WebGLRenderCompatibilityInfo } from \"@itwin/webgl-compatibility\";\r\nimport { AccuDraw } from \"./AccuDraw\";\r\nimport { AccuSnap } from \"./AccuSnap\";\r\nimport * as auxCoordState from \"./AuxCoordSys\";\r\nimport * as categorySelectorState from \"./CategorySelectorState\";\r\nimport { ExtensionAdmin } from \"./extension/ExtensionAdmin\";\r\nimport * as displayStyleState from \"./DisplayStyleState\";\r\nimport * as drawingViewState from \"./DrawingViewState\";\r\nimport { ElementLocateManager } from \"./ElementLocateManager\";\r\nimport { EntityState } from \"./EntityState\";\r\nimport { FrontendHubAccess } from \"./FrontendHubAccess\";\r\nimport { FrontendLoggerCategory } from \"./common/FrontendLoggerCategory\";\r\nimport * as modelselector from \"./ModelSelectorState\";\r\nimport * as modelState from \"./ModelState\";\r\nimport { NotificationManager } from \"./NotificationManager\";\r\nimport { QuantityFormatter } from \"./quantity-formatting/QuantityFormatter\";\r\nimport { RenderSystem } from \"./render/RenderSystem\";\r\nimport { System } from \"./render/webgl/System\";\r\nimport * as sheetState from \"./SheetViewState\";\r\nimport * as spatialViewState from \"./SpatialViewState\";\r\nimport { TentativePoint } from \"./TentativePoint\";\r\nimport { RealityDataSourceProviderRegistry } from \"./RealityDataSource\";\r\nimport { MapLayerFormatRegistry, MapLayerOptions, TerrainProviderRegistry, TileAdmin } from \"./tile/internal\";\r\nimport * as accudrawTool from \"./tools/AccuDrawTool\";\r\nimport * as clipViewTool from \"./tools/ClipViewTool\";\r\nimport * as idleTool from \"./tools/IdleTool\";\r\nimport * as measureTool from \"./tools/MeasureTool\";\r\nimport * as selectTool from \"./tools/SelectTool\";\r\nimport { ToolRegistry } from \"./tools/Tool\";\r\nimport { ToolAdmin } from \"./tools/ToolAdmin\";\r\nimport * as viewTool from \"./tools/ViewTool\";\r\nimport { UserPreferencesAccess } from \"./UserPreferences\";\r\nimport { ViewManager } from \"./ViewManager\";\r\nimport * as viewState from \"./ViewState\";\r\nimport \"./IModeljs-css\";\r\n\r\n// cSpell:ignore noopener noreferrer gprid forin nbsp csrf xsrf\r\n\r\n/** Options that can be supplied with [[IModelAppOptions]] to customize frontend security.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface FrontendSecurityOptions {\r\n /** Configures protection from Cross Site Request Forgery attacks. */\r\n readonly csrfProtection?: {\r\n /** If enabled, IModelApp will extract the CSRF token for the current session from the document's cookies and send it with each request as a header value. */\r\n readonly enabled: boolean;\r\n /** Defaults to XSRF-TOKEN. */\r\n readonly cookieName?: string;\r\n /** Defaults to X-XSRF-TOKEN. */\r\n readonly headerName?: string;\r\n };\r\n}\r\n\r\n/** Options that can be supplied to [[IModelApp.startup]] to customize frontend behavior.\r\n * @public\r\n */\r\nexport interface IModelAppOptions {\r\n /** If present, supplies the [[FrontendHubAccess]] for this session. */\r\n hubAccess?: FrontendHubAccess;\r\n /** If present, supplies the Id of this application. Applications must set this to the Bentley Global Product Registry Id (GPRID) for usage logging. */\r\n applicationId?: string;\r\n /** If present, supplies the version of this application. Must be set for usage logging. */\r\n applicationVersion?: string;\r\n /** If present, supplies the [[UserPreferencesAccess]] for this session.\r\n * @beta\r\n */\r\n userPreferences?: UserPreferencesAccess;\r\n /** If present, supplies the [[ViewManager]] for this session. */\r\n viewManager?: ViewManager;\r\n /** If present, supplies Map Layer Options for this session such as Azure Access Keys\r\n * @beta\r\n */\r\n mapLayerOptions?: MapLayerOptions;\r\n /** If present, supplies the properties with which to initialize the [[TileAdmin]] for this session. */\r\n tileAdmin?: TileAdmin.Props;\r\n /** If present, supplies the [[NotificationManager]] for this session. */\r\n notifications?: NotificationManager;\r\n /** If present, supplies the [[ToolAdmin]] for this session. */\r\n toolAdmin?: ToolAdmin;\r\n /** If present, supplies the [[AccuDraw]] for this session. */\r\n accuDraw?: AccuDraw;\r\n /** If present, supplies the [[AccuSnap]] for this session. */\r\n accuSnap?: AccuSnap;\r\n /** If present, supplies the [[Localization]] for this session. Defaults to [ITwinLocalization]($i18n). */\r\n localization?: Localization;\r\n /** The AuthorizationClient used to obtain [AccessToken]($bentley)s. */\r\n authorizationClient?: AuthorizationClient;\r\n /** If present, supplies security options for the frontend. */\r\n security?: FrontendSecurityOptions;\r\n /** @internal */\r\n sessionId?: GuidString;\r\n /** @internal */\r\n locateManager?: ElementLocateManager;\r\n /** If present, supplies the [[TentativePoint]] for this session. */\r\n tentativePoint?: TentativePoint;\r\n /** @internal */\r\n quantityFormatter?: QuantityFormatter;\r\n /** If present, supplies an implementation of the render system, or options for initializing the default render system. */\r\n renderSys?: RenderSystem | RenderSystem.Options;\r\n /** If present, supplies the [[UiAdmin]] for this session. */\r\n uiAdmin?: UiAdmin;\r\n /** If present, determines whether iModelApp is a NoRenderApp\r\n * @internal\r\n */\r\n noRender?: boolean;\r\n /**\r\n * @deprecated in 3.7. Specify desired RPC interfaces in the platform-specific RPC manager call instead.\r\n * See [[MobileRpcManager.initializeClient]], [[ElectronRpcManager.initializeFrontend]], [[BentleyCloudRpcManager.initializeClient]].\r\n */\r\n rpcInterfaces?: RpcInterfaceDefinition[];\r\n /** @beta */\r\n realityDataAccess?: RealityDataAccess;\r\n /** If present, overrides where public assets are fetched. The default is to fetch assets relative to the current URL.\r\n * The path should always end with a trailing `/`.\r\n * @beta\r\n */\r\n publicPath?: string;\r\n}\r\n\r\n/** Options for [[IModelApp.makeModalDiv]]\r\n * @public\r\n */\r\nexport interface ModalOptions {\r\n /** Width for the Modal dialog box. */\r\n width?: number;\r\n /** The dialog should be dismissed if the user clicks anywhere or hits Enter or Escape on the keyboard. */\r\n autoClose?: boolean;\r\n /** Show an 'x' in the upper right corner to close the dialog */\r\n closeBox?: boolean;\r\n /** The parent for the semi transparent *darkening* div. If not present, use `document.body` */\r\n rootDiv?: HTMLElement;\r\n}\r\n\r\n/** Return type for [[IModelApp.makeModalDiv]]\r\n * @public\r\n */\r\nexport interface ModalReturn {\r\n /** The modal HTMLDivElement created. */\r\n modal: HTMLDivElement;\r\n /** A function that can be set as an event handler to stop the modal dialog. This can be used if [[ModalOptions.autoClose]] or [[IModalOptions.closeBox]]\r\n * were not enabled for the dialog.\r\n */\r\n stop: (_ev: Event) => void;\r\n}\r\n\r\n/** We hang the IModelApp object off the global `window` object in IModelApp.startup for debugging purposes.\r\n * It's removed in IModelApp.shutdown.\r\n */\r\ninterface IModelAppForDebugger {\r\n iModelAppForDebugger?: typeof IModelApp;\r\n}\r\n\r\n/**\r\n * Global singleton that connects the user interface with the iTwin.js services. There can be only one IModelApp active in a session. All\r\n * members of IModelApp are static, and it serves as a singleton object for gaining access to session information.\r\n *\r\n * Before any interactive operations may be performed by the `@itwin/core-frontend package`, [[IModelApp.startup]] must be called and awaited.\r\n * Applications may customize the frontend behavior of iTwin.js by supplying options to [[IModelApp.startup]].\r\n *\r\n * @public\r\n */\r\nexport class IModelApp {\r\n private static _initialized = false;\r\n private static _accuDraw: AccuDraw;\r\n private static _accuSnap: AccuSnap;\r\n private static _applicationId: string;\r\n private static _applicationVersion: string;\r\n private static _localization: Localization;\r\n private static _locateManager: ElementLocateManager;\r\n private static _notifications: NotificationManager;\r\n private static _quantityFormatter: QuantityFormatter;\r\n private static _renderSystem?: RenderSystem;\r\n private static _userPreferences?: UserPreferencesAccess;\r\n private static _tentativePoint: TentativePoint;\r\n private static _tileAdmin: TileAdmin;\r\n private static _toolAdmin: ToolAdmin;\r\n private static _viewManager: ViewManager;\r\n private static _uiAdmin: UiAdmin;\r\n private static _noRender: boolean;\r\n private static _wantEventLoop = false;\r\n private static _animationRequested = false;\r\n private static _animationInterval: BeDuration | undefined = BeDuration.fromSeconds(1);\r\n private static _animationIntervalId?: number;\r\n private static _securityOptions: FrontendSecurityOptions;\r\n private static _mapLayerFormatRegistry: MapLayerFormatRegistry;\r\n private static _terrainProviderRegistry: TerrainProviderRegistry;\r\n private static _realityDataSourceProviders: RealityDataSourceProviderRegistry;\r\n private static _hubAccess?: FrontendHubAccess;\r\n private static _realityDataAccess?: RealityDataAccess;\r\n private static _publicPath: string;\r\n\r\n // No instances of IModelApp may be created. All members are static and must be on the singleton object IModelApp.\r\n protected constructor() { }\r\n\r\n /** Event raised just before the frontend IModelApp is to be [[shutdown]]. */\r\n public static readonly onBeforeShutdown = new BeEvent<() => void>();\r\n\r\n /** Event raised after IModelApp [[startup]] completes. */\r\n public static readonly onAfterStartup = new BeEvent<() => void>();\r\n\r\n /** The AuthorizationClient used to obtain [AccessToken]($bentley)s. */\r\n public static authorizationClient?: AuthorizationClient;\r\n /** The [[ToolRegistry]] for this session. */\r\n public static readonly tools = new ToolRegistry();\r\n /** A uniqueId for this session */\r\n public static sessionId: GuidString;\r\n /** The [[MapLayerFormatRegistry]] for this session. */\r\n public static get mapLayerFormatRegistry(): MapLayerFormatRegistry { return this._mapLayerFormatRegistry; }\r\n /** The [[TerrainProviderRegistry]] for this session. */\r\n public static get terrainProviderRegistry(): TerrainProviderRegistry { return this._terrainProviderRegistry; }\r\n /** The [[RealityDataSourceProviderRegistry]] for this session.\r\n * @alpha\r\n */\r\n public static get realityDataSourceProviders(): RealityDataSourceProviderRegistry { return this._realityDataSourceProviders; }\r\n /** The [[RenderSystem]] for this session. */\r\n public static get renderSystem(): RenderSystem { return this._renderSystem!; }\r\n /** The [[ViewManager]] for this session. */\r\n public static get viewManager(): ViewManager { return this._viewManager; }\r\n /** The [[NotificationManager]] for this session. */\r\n public static get notifications(): NotificationManager { return this._notifications; }\r\n /** The [[TileAdmin]] for this session. */\r\n public static get tileAdmin(): TileAdmin { return this._tileAdmin; }\r\n /** The [[QuantityFormatter]] for this session. */\r\n public static get quantityFormatter(): QuantityFormatter { return this._quantityFormatter; }\r\n /** The [[ToolAdmin]] for this session. */\r\n public static get toolAdmin(): ToolAdmin { return this._toolAdmin; }\r\n /** The [[AccuDraw]] for this session. */\r\n public static get accuDraw(): AccuDraw { return this._accuDraw; }\r\n /** The [[AccuSnap]] for this session. */\r\n public static get accuSnap(): AccuSnap { return this._accuSnap; }\r\n public static get locateManager(): ElementLocateManager { return this._locateManager; }\r\n /** The [[TentativePoint]] for this session]]. */\r\n public static get tentativePoint(): TentativePoint { return this._tentativePoint; }\r\n /** The [[Localization]] for this session. */\r\n public static get localization(): Localization { return this._localization; }\r\n /** The [[UserPreferencesAccess]] for this session.\r\n * @beta\r\n */\r\n public static get userPreferences(): UserPreferencesAccess | undefined { return this._userPreferences; }\r\n /** The Id of this application. Applications must set this to the Global Product Registry ID (GPRID) for usage logging. */\r\n public static get applicationId(): string { return this._applicationId; }\r\n /** The version of this application. Must be set for usage logging. */\r\n public static get applicationVersion(): string { return this._applicationVersion; }\r\n /** True after [[startup]] has been called, until [[shutdown]] is called. */\r\n public static get initialized() { return this._initialized; }\r\n\r\n /** Provides access to IModelHub services. */\r\n public static get hubAccess(): FrontendHubAccess | undefined { return this._hubAccess; }\r\n\r\n /** Provides access to the RealityData service implementation for this IModelApp\r\n * @beta\r\n */\r\n public static get realityDataAccess(): RealityDataAccess | undefined { return this._realityDataAccess; }\r\n\r\n /** Whether the [renderSystem[]] has been successfully initialized.\r\n * This will always be `false` before calling [[startup]] and after calling [[shutdown]].\r\n * In rare circumstances (e.g., while executing in a headless test environment) it may remain `false` due to a failure to\r\n * obtain a [WebGL rendering context](https://www.google.com/search?channel=fs&client=ubuntu-sn&q=mdn+webglrenderingcontext).\r\n * As long as you have called [[startup]], you can generally assume it to be `true`.\r\n */\r\n public static get hasRenderSystem() {\r\n return this._renderSystem !== undefined && this._renderSystem.isValid;\r\n }\r\n\r\n /** The [[UiAdmin]] for this session. */\r\n public static get uiAdmin() { return this._uiAdmin; }\r\n /** The requested security options for the frontend. */\r\n public static get securityOptions() { return this._securityOptions; }\r\n /** The root URL for the assets 'public' folder.\r\n * @beta\r\n */\r\n public static get publicPath() { return this._publicPath; }\r\n /** The [[TelemetryManager]] for this session\r\n * @internal\r\n */\r\n public static readonly telemetry: TelemetryManager = new TelemetryManager();\r\n\r\n /** @alpha */\r\n public static readonly extensionAdmin = this._createExtensionAdmin();\r\n\r\n /** Map of classFullName to EntityState class */\r\n private static _entityClasses = new Map<string, typeof EntityState>();\r\n\r\n /** Register all of the subclasses of EntityState from a module.\r\n * @internal\r\n */\r\n public static registerModuleEntities(moduleObj: any) {\r\n for (const thisMember in moduleObj) { // eslint-disable-line guard-for-in\r\n const thisEntityState = moduleObj[thisMember];\r\n if (thisEntityState.prototype instanceof EntityState) {\r\n this.registerEntityState(thisEntityState.classFullName, thisEntityState);\r\n }\r\n }\r\n }\r\n\r\n /** Register an EntityState class by its classFullName\r\n * @internal\r\n */\r\n public static registerEntityState(classFullName: string, classType: typeof EntityState) {\r\n const lowerName = classFullName.toLowerCase();\r\n if (this._entityClasses.has(lowerName)) {\r\n const errMsg = `Class ${classFullName} is already registered. Make sure static schemaName and className members are correct on class ${classType.name}`;\r\n Logger.logError(FrontendLoggerCategory.IModelConnection, errMsg);\r\n throw new Error(errMsg);\r\n }\r\n\r\n this._entityClasses.set(lowerName, classType);\r\n }\r\n\r\n /** @internal */\r\n public static lookupEntityClass(classFullName: string) { return this._entityClasses.get(classFullName.toLowerCase()); }\r\n\r\n /**\r\n * Obtain WebGL rendering compatibility information for the client system. This information describes whether the client meets the\r\n * minimum rendering capabilities. It also describes whether the system lacks any optional capabilities that could improve quality\r\n * and/or performance.\r\n * @note As of 4.x, iTwin.js requires WebGL 2. If the client does not support WebGL 2, the `status` field of the returned compatibility info will be [WebGLRenderCompatibilityStatus.CannotCreateContext]($webgl-compatibility).\r\n */\r\n public static queryRenderCompatibility(): WebGLRenderCompatibilityInfo {\r\n return queryRenderCompatibility(true, (canvas, useWebGL2, inputContextAttributes) => System.createContext(canvas, useWebGL2, inputContextAttributes));\r\n }\r\n\r\n /**\r\n * This method must be called before any other `@itwin/core-frontend` methods are used.\r\n * Somewhere in your startup code, call [[IModelApp.startup]]. E.g.:\r\n * ``` ts\r\n * await IModelApp.startup( {applicationId: myAppId} );\r\n * ```\r\n * @param opts The options for configuring IModelApp\r\n */\r\n public static async startup(opts?: IModelAppOptions): Promise<void> {\r\n if (this._initialized)\r\n return; // we're already initialized, do nothing.\r\n this._initialized = true;\r\n\r\n opts = opts ?? {};\r\n this._securityOptions = opts.security ?? {};\r\n\r\n if (process.env.NODE_ENV === \"development\") {\r\n // Make IModelApp globally accessible for debugging purposes. We'll remove it on shutdown.\r\n (window as IModelAppForDebugger).iModelAppForDebugger = this;\r\n }\r\n\r\n this.sessionId = opts.sessionId ?? Guid.createValue();\r\n this._applicationId = opts.applicationId ?? \"2686\"; // Default to product id of iTwin.js\r\n this._applicationVersion = opts.applicationVersion ?? \"1.0.0\";\r\n this.authorizationClient = opts.authorizationClient;\r\n this._hubAccess = opts.hubAccess;\r\n this._noRender = opts.noRender ?? false;\r\n\r\n this._setupRpcRequestContext();\r\n\r\n this._localization = opts.localization ?? new ITwinLocalization();\r\n const toolsNs = \"CoreTools\";\r\n await this.localization.initialize([\"iModelJs\", toolsNs]);\r\n [\r\n selectTool,\r\n idleTool,\r\n viewTool,\r\n clipViewTool,\r\n measureTool,\r\n accudrawTool,\r\n ].forEach((tool) => this.tools.registerModule(tool, toolsNs));\r\n\r\n this.registerEntityState(EntityState.classFullName, EntityState);\r\n [\r\n modelState,\r\n sheetState,\r\n viewState,\r\n drawingViewState,\r\n spatialViewState,\r\n displayStyleState,\r\n modelselector,\r\n categorySelectorState,\r\n auxCoordState,\r\n ].forEach((module) => this.registerModuleEntities(module));\r\n\r\n this._renderSystem = (opts.renderSys instanceof RenderSystem) ? opts.renderSys : this.createRenderSys(opts.renderSys);\r\n if (opts.userPreferences)\r\n this._userPreferences = opts.userPreferences;\r\n this._viewManager = opts.viewManager ?? new ViewManager();\r\n this._tileAdmin = await TileAdmin.create(opts.tileAdmin);\r\n this._notifications = opts.notifications ?? new NotificationManager();\r\n this._toolAdmin = opts.toolAdmin ?? new ToolAdmin();\r\n this._accuDraw = opts.accuDraw ?? new AccuDraw();\r\n this._accuSnap = opts.accuSnap ?? new AccuSnap();\r\n this._locateManager = opts.locateManager ?? new ElementLocateManager();\r\n this._tentativePoint = opts.tentativePoint ?? new TentativePoint();\r\n this._quantityFormatter = opts.quantityFormatter ?? new QuantityFormatter();\r\n this._uiAdmin = opts.uiAdmin ?? new UiAdmin();\r\n this._mapLayerFormatRegistry = new MapLayerFormatRegistry(opts.mapLayerOptions);\r\n this._terrainProviderRegistry = new TerrainProviderRegistry();\r\n this._realityDataSourceProviders = new RealityDataSourceProviderRegistry();\r\n this._realityDataAccess = opts.realityDataAccess;\r\n this._publicPath = opts.publicPath ?? \"\";\r\n\r\n [\r\n this.renderSystem,\r\n this.viewManager,\r\n this.toolAdmin,\r\n this.accuDraw,\r\n this.accuSnap,\r\n this.locateManager,\r\n this.tentativePoint,\r\n this.uiAdmin,\r\n ].forEach((sys) => sys.onInitialized());\r\n\r\n await this.quantityFormatter.onInitialized();\r\n this.onAfterStartup.raiseEvent();\r\n }\r\n\r\n /** Must be called before the application exits to release any held resources. */\r\n public static async shutdown() {\r\n if (!this._initialized)\r\n return;\r\n\r\n // notify listeners that this IModelApp is about to be shut down.\r\n this.onBeforeShutdown.raiseEvent();\r\n this.onBeforeShutdown.clear();\r\n\r\n if (process.env.NODE_ENV === \"development\") {\r\n (window as IModelAppForDebugger).iModelAppForDebugger = undefined;\r\n }\r\n\r\n this._wantEventLoop = false;\r\n window.removeEventListener(\"resize\", () => IModelApp.requestNextAnimation());\r\n this.clearIntervalAnimation();\r\n [this.toolAdmin, this.viewManager, this.tileAdmin].forEach((sys) => sys.onShutDown());\r\n this.tools.shutdown();\r\n this._renderSystem = dispose(this._renderSystem);\r\n this._entityClasses.clear();\r\n this.authorizationClient = undefined;\r\n this._initialized = false;\r\n this.onAfterStartup.clear();\r\n }\r\n\r\n /** Controls how frequently the application polls for changes that may require a new animation frame to be requested.\r\n * Such changes include resizing a Viewport or changing the device pixel ratio by zooming in or out in the browser.\r\n * The default interval is 1 second. It may be desirable to override the default for specific apps and/or devices.\r\n * - Increasing the interval can conserve battery life on battery-powered devices at the expense of slower response to resize events.\r\n * - An application that only displays a single Viewport whose dimensions only change when the dimensions of the application window change, and which does not support changing application zoom level, could disable the interval altogether.\r\n * @param interval The interval at which to poll for changes. If undefined (or negative), the application will never poll. If zero, the application will poll as frequently as possible.\r\n * @beta\r\n */\r\n public static get animationInterval(): BeDuration | undefined { return IModelApp._animationInterval; }\r\n public static set animationInterval(interval: BeDuration | undefined) {\r\n if (undefined !== interval && interval.isTowardsPast)\r\n interval = undefined;\r\n\r\n if (interval !== IModelApp._animationInterval) {\r\n IModelApp._animationInterval = interval;\r\n if (IModelApp._wantEventLoop)\r\n IModelApp.requestIntervalAnimation();\r\n }\r\n }\r\n\r\n /** Request that the event loop execute on the next [animation frame](https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame).\r\n * There is generally no reason for applications to invoke this method directly.\r\n */\r\n public static requestNextAnimation() {\r\n // Only want to call requestAnimationFrame if it is defined. Need to check whether current iModelApp is a NoRenderApp.\r\n if (IModelApp._noRender)\r\n return;\r\n\r\n if (!IModelApp._animationRequested) {\r\n IModelApp._animationRequested = true;\r\n requestAnimationFrame(() => IModelApp.eventLoop());\r\n }\r\n }\r\n\r\n /** @internal */\r\n private static clearIntervalAnimation(): void {\r\n if (undefined !== IModelApp._animationIntervalId) {\r\n window.clearInterval(IModelApp._animationIntervalId);\r\n IModelApp._animationIntervalId = undefined;\r\n }\r\n }\r\n\r\n /** @internal */\r\n private static requestIntervalAnimation(): void {\r\n IModelApp.clearIntervalAnimation();\r\n\r\n if (undefined !== IModelApp.animationInterval)\r\n IModelApp._animationIntervalId = window.setInterval(() => {\r\n IModelApp.requestNextAnimation();\r\n }, IModelApp.animationInterval.milliseconds);\r\n }\r\n\r\n /** @internal */\r\n public static startEventLoop() {\r\n if (!IModelApp._wantEventLoop) {\r\n IModelApp._wantEventLoop = true;\r\n window.addEventListener(\"resize\", () => IModelApp.requestNextAnimation());\r\n IModelApp.requestIntervalAnimation();\r\n IModelApp.requestNextAnimation();\r\n }\r\n }\r\n\r\n /** Strictly for tests. @internal */\r\n public static stopEventLoop() {\r\n this._wantEventLoop = false;\r\n }\r\n\r\n /** The main event processing loop for Tools and rendering. */\r\n private static eventLoop() {\r\n IModelApp._animationRequested = false;\r\n if (!IModelApp._wantEventLoop) // flag turned on at startup\r\n return;\r\n\r\n try {\r\n IModelApp.toolAdmin.processEvent(); // eslint-disable-line @typescript-eslint/no-floating-promises\r\n IModelApp.viewManager.renderLoop();\r\n IModelApp.tileAdmin.process();\r\n } catch (exception) {\r\n ToolAdmin.exceptionHandler(exception); // eslint-disable-line @typescript-eslint/no-floating-promises\r\n\r\n IModelApp._wantEventLoop = false;\r\n IModelApp._animationRequested = true; // unrecoverable after exception, don't request any further frames.\r\n window.removeEventListener(\"resize\", () => IModelApp.requestNextAnimation());\r\n }\r\n }\r\n\r\n /** Get the user's access token for this IModelApp, or a blank string if none is available.\r\n * @note Access tokens expire periodically and are automatically refreshed, if possible. Therefore tokens should not be saved, and the value\r\n * returned by this method may change over time throughout the course of a session.\r\n */\r\n public static async getAccessToken(): Promise<AccessToken> {\r\n try {\r\n return (await this.authorizationClient?.getAccessToken()) ?? \"\";\r\n } catch (e) {\r\n return \"\";\r\n }\r\n }\r\n\r\n /** @internal */\r\n public static createRenderSys(opts?: RenderSystem.Options): RenderSystem { return System.create(opts); }\r\n\r\n private static _setupRpcRequestContext() {\r\n RpcConfiguration.requestContext.getId = (_request: RpcRequest): string => {\r\n return Guid.createValue();\r\n };\r\n\r\n RpcConfiguration.requestContext.serialize = async (_request: RpcRequest): Promise<SerializedRpcActivity> => { // eslint-disable-line deprecation/deprecation\r\n const id = _request.id;\r\n const serialized: SerializedRpcActivity = { // eslint-disable-line deprecation/deprecation\r\n id,\r\n applicationId: this.applicationId,\r\n applicationVersion: this.applicationVersion,\r\n sessionId: this.sessionId,\r\n authorization: ProcessDetector.isMobileAppFrontend ? \"\" : await this.getAccessToken(),\r\n };\r\n\r\n const csrf = IModelApp.securityOptions.csrfProtection;\r\n if (csrf && csrf.enabled) {\r\n const cookieName = csrf.cookieName || \"XSRF-TOKEN\";\r\n const cookieValue = document.cookie.split(\"; \").find((r) => r.startsWith(`${cookieName}=`));\r\n\r\n if (cookieValue) {\r\n const headerName = csrf.headerName || \"X-XSRF-TOKEN\";\r\n const headerValue = cookieValue.split(\"=\")[1];\r\n serialized.csrfToken = { headerName, headerValue };\r\n }\r\n }\r\n\r\n return serialized;\r\n };\r\n }\r\n\r\n /** Shortcut for creating an HTMLElement with optional parent, className, id, innerHTML, innerText. */\r\n public static makeHTMLElement<K extends keyof HTMLElementTagNameMap>(type: K, opt?: {\r\n /** The parent for the new HTMLElement */\r\n parent?: HTMLElement;\r\n /** The className for the new HTMLElement */\r\n className?: string;\r\n /** The Id for the new HTMLElement */\r\n id?: string;\r\n /** innerHTML for the new HTMLElement */\r\n innerHTML?: string;\r\n /** innerText for the new HTMLElement */\r\n innerText?: string;\r\n }) {\r\n const el = document.createElement(type);\r\n if (undefined !== opt) {\r\n if (undefined !== opt.className)\r\n el.className = opt.className;\r\n if (undefined !== opt.id)\r\n el.id = opt.id;\r\n if (undefined !== opt.innerHTML)\r\n el.innerHTML = opt.innerHTML;\r\n if (undefined !== opt.innerText)\r\n el.innerText = opt.innerText;\r\n if (undefined !== opt.parent)\r\n opt.parent.appendChild(el);\r\n }\r\n return el;\r\n }\r\n\r\n /** Shortcut for making a modal dialog on top of the root of the application. The returned HTMLDivElement will be placed topmost, all other application\r\n * windows will be covered with a semi-transparent background that intercepts all key/mouse/touch events until the modal is dismissed.\r\n * @param options The options that describe how the modal should work.\r\n */\r\n public static makeModalDiv(options: ModalOptions): ModalReturn {\r\n const root = options.rootDiv ? options.rootDiv : document.body;\r\n // create the overlay div to \"black out\" the application to indicate everything is inactive until the modal has been dismissed.\r\n const overlay = IModelApp.makeHTMLElement(\"div\", { parent: root, className: \"imodeljs-modal-overlay\" });\r\n overlay.tabIndex = -1; // so we can catch keystroke events\r\n\r\n // function to remove modal dialog\r\n const stop = (ev: Event) => {\r\n root.removeChild(overlay);\r\n ev.stopPropagation();\r\n };\r\n\r\n if (options.autoClose) {\r\n overlay.onclick = overlay.oncontextmenu = stop;\r\n overlay.onkeydown = overlay.onkeyup = (ev: KeyboardEvent) => { // ignore all keystrokes other than enter and escape\r\n switch (ev.key) {\r\n case \"Enter\":\r\n case \"Escape\":\r\n stop(ev);\r\n return;\r\n }\r\n ev.stopPropagation();\r\n };\r\n overlay.focus();\r\n }\r\n\r\n const modal = IModelApp.makeHTMLElement(\"div\", { parent: overlay, className: \"imodeljs-modal\" });\r\n if (undefined !== options.width) {\r\n modal.style.width = `${options.width}px`;\r\n // allow the dialog to be smaller than the width\r\n modal.style.maxWidth = `min(100% - (2 * var(--width-border)), ${options.width}px)`;\r\n }\r\n if (options.closeBox) {\r\n const close = IModelApp.makeHTMLElement(\"p\", { parent: modal, className: \"imodeljs-modal-close\" });\r\n close.innerText = \"\\u00d7\"; // unicode \"times\" symbol\r\n close.onclick = stop;\r\n }\r\n\r\n return { modal, stop };\r\n }\r\n\r\n /** Applications may implement this method to supply a Logo Card.\r\n * @beta\r\n */\r\n public static applicationLogoCard?: () => HTMLTableRowElement;\r\n\r\n /** Make a new Logo Card. Call this method from your implementation of [[IModelApp.applicationLogoCard]]\r\n * @param opts Options for Logo Card\r\n * @beta\r\n */\r\n public static makeLogoCard(\r\n opts: {\r\n /** The heading to be put at the top of this logo card inside an <h2>. May include HTML. */\r\n heading: string | HTMLElement;\r\n /** The URL or HTMLImageElement for the icon on this logo card. */\r\n iconSrc?: string | HTMLImageElement;\r\n /** The width of the icon, if `iconSrc` is a string. Default is 64. */\r\n iconWidth?: number;\r\n /** A *notice* string to be shown on the logo card. May include HTML. */\r\n notice?: string | HTMLElement;\r\n }): HTMLTableRowElement {\r\n const card = IModelApp.makeHTMLElement(\"tr\");\r\n const iconCell = IModelApp.makeHTMLElement(\"td\", { parent: card, className: \"logo-card-logo\" });\r\n if (undefined !== opts.iconSrc) {\r\n if (typeof opts.iconSrc === \"string\") {\r\n const logo = IModelApp.makeHTMLElement(\"img\");\r\n logo.src = opts.iconSrc;\r\n logo.width = opts.iconWidth ? opts.iconWidth : 64;\r\n opts.iconSrc = logo;\r\n }\r\n iconCell.appendChild(opts.iconSrc);\r\n }\r\n const noticeCell = IModelApp.makeHTMLElement(\"td\", { parent: card, className: \"logo-card-message\" });\r\n if (undefined !== opts.heading) {\r\n if (typeof opts.heading === \"string\")\r\n IModelApp.makeHTMLElement(\"h2\", { parent: noticeCell, innerHTML: opts.heading, className: \"logo-card-header\" });\r\n else\r\n noticeCell.appendChild(opts.heading);\r\n }\r\n if (undefined !== opts.notice) {\r\n if (typeof opts.notice === \"string\")\r\n IModelApp.makeHTMLElement(\"p\", { parent: noticeCell, innerHTML: opts.notice, className: \"logo-cards\" });\r\n else\r\n noticeCell.appendChild(opts.notice);\r\n }\r\n return card;\r\n }\r\n\r\n /** Make the logo card for the library itself. This card gets placed at the top of the stack.\r\n * @internal\r\n */\r\n public static makeIModelJsLogoCard() {\r\n return this.makeLogoCard({\r\n iconSrc: `${this.publicPath}images/about-imodeljs.svg`,\r\n heading: `<span style=\"font-weight:normal\">${this.localization.getLocalizedString(\"iModelJs:Notices.PoweredBy\")}</span> iTwin.js`,\r\n notice: `${ITWINJS_CORE_VERSION}<br>${COPYRIGHT_NOTICE}`,\r\n });\r\n }\r\n\r\n /** Format the tooltip strings returned by [[IModelConnection.getToolTipMessage]].\r\n * @alpha\r\n */\r\n public static formatElementToolTip(msg: string[]): HTMLElement {\r\n let out = \"\";\r\n msg.forEach((line) => out += `${IModelApp.localization?.getLocalizedKeys(line)}<br>`);\r\n const div = document.createElement(\"div\");\r\n div.innerHTML = out;\r\n return div;\r\n }\r\n\r\n /** Localize an error status\r\n * @param status one of the status values from [BentleyStatus]($core-bentley), [IModelStatus]($core-bentley) or [DbResult]($core-bentley)\r\n * @returns a localized error message\r\n * @beta\r\n */\r\n public static translateStatus(status: number) {\r\n let key: { scope: string, val: string, status?: string };\r\n if (typeof status !== \"number\") {\r\n key = { scope: \"Errors\", val: \"IllegalValue\" };\r\n } else {\r\n key = { scope: \"BentleyStatus\", val: BentleyStatus[status] };\r\n if (!key.val)\r\n key = { scope: \"IModelStatus\", val: IModelStatus[status] };\r\n if (!key.val)\r\n key = { scope: \"DbResult\", val: DbResult[status] };\r\n if (!key.val)\r\n key = { scope: \"Errors\", val: \"Status\", status: status.toString() };\r\n }\r\n\r\n return this.localization.getLocalizedString(`iModelJs:${key.scope}.${key.val}`, key);\r\n }\r\n\r\n /**\r\n * Creates an instance of the ExtensionAdmin\r\n * and registers an event to execute after startup is complete\r\n * @returns an instance of ExtensionAdmin\r\n */\r\n private static _createExtensionAdmin(): ExtensionAdmin {\r\n const extensionAdmin = new ExtensionAdmin();\r\n IModelApp.onAfterStartup.addListener(extensionAdmin.onStartup);\r\n return extensionAdmin;\r\n }\r\n}\r\n"]}
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+
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module IModelApp\r\n */\r\n\r\n// @ts-expect-error package.json will resolve from the lib/{cjs,esm} dir without copying it into the build output we deliver\r\n// eslint-disable-next-line @itwin/import-within-package\r\nimport packageJson from \"../../package.json\";\r\n/** @public */\r\n// eslint-disable-next-line @typescript-eslint/no-var-requires\r\nexport const ITWINJS_CORE_VERSION = packageJson.version as string;\r\nconst COPYRIGHT_NOTICE = 'Copyright © 2017-2024 <a href=\"https://www.bentley.com\" target=\"_blank\" rel=\"noopener noreferrer\">Bentley Systems, Inc.</a>';\r\n\r\nimport { UiAdmin } from \"@itwin/appui-abstract\";\r\nimport { AccessToken, BeDuration, BeEvent, BentleyStatus, DbResult, dispose, Guid, GuidString, Logger, ProcessDetector } from \"@itwin/core-bentley\";\r\nimport {\r\n AuthorizationClient, IModelStatus, Localization, RealityDataAccess, RpcConfiguration, RpcInterfaceDefinition, RpcRequest, SerializedRpcActivity,\r\n} from \"@itwin/core-common\";\r\nimport { ITwinLocalization } from \"@itwin/core-i18n\";\r\nimport { TelemetryManager } from \"@itwin/core-telemetry\";\r\nimport { queryRenderCompatibility, WebGLRenderCompatibilityInfo } from \"@itwin/webgl-compatibility\";\r\nimport { AccuDraw } from \"./AccuDraw\";\r\nimport { AccuSnap } from \"./AccuSnap\";\r\nimport * as auxCoordState from \"./AuxCoordSys\";\r\nimport * as categorySelectorState from \"./CategorySelectorState\";\r\nimport { ExtensionAdmin } from \"./extension/ExtensionAdmin\";\r\nimport * as displayStyleState from \"./DisplayStyleState\";\r\nimport * as drawingViewState from \"./DrawingViewState\";\r\nimport { ElementLocateManager } from \"./ElementLocateManager\";\r\nimport { EntityState } from \"./EntityState\";\r\nimport { FrontendHubAccess } from \"./FrontendHubAccess\";\r\nimport { FrontendLoggerCategory } from \"./common/FrontendLoggerCategory\";\r\nimport * as modelselector from \"./ModelSelectorState\";\r\nimport * as modelState from \"./ModelState\";\r\nimport { NotificationManager } from \"./NotificationManager\";\r\nimport { QuantityFormatter } from \"./quantity-formatting/QuantityFormatter\";\r\nimport { RenderSystem } from \"./render/RenderSystem\";\r\nimport { System } from \"./render/webgl/System\";\r\nimport * as sheetState from \"./SheetViewState\";\r\nimport * as spatialViewState from \"./SpatialViewState\";\r\nimport { TentativePoint } from \"./TentativePoint\";\r\nimport { RealityDataSourceProviderRegistry } from \"./RealityDataSource\";\r\nimport { MapLayerFormatRegistry, MapLayerOptions, TerrainProviderRegistry, TileAdmin } from \"./tile/internal\";\r\nimport * as accudrawTool from \"./tools/AccuDrawTool\";\r\nimport * as clipViewTool from \"./tools/ClipViewTool\";\r\nimport * as idleTool from \"./tools/IdleTool\";\r\nimport * as measureTool from \"./tools/MeasureTool\";\r\nimport * as selectTool from \"./tools/SelectTool\";\r\nimport { ToolRegistry } from \"./tools/Tool\";\r\nimport { ToolAdmin } from \"./tools/ToolAdmin\";\r\nimport * as viewTool from \"./tools/ViewTool\";\r\nimport { UserPreferencesAccess } from \"./UserPreferences\";\r\nimport { ViewManager } from \"./ViewManager\";\r\nimport * as viewState from \"./ViewState\";\r\nimport \"./IModeljs-css\";\r\n\r\n// cSpell:ignore noopener noreferrer gprid forin nbsp csrf xsrf\r\n\r\n/** Options that can be supplied with [[IModelAppOptions]] to customize frontend security.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface FrontendSecurityOptions {\r\n /** Configures protection from Cross Site Request Forgery attacks. */\r\n readonly csrfProtection?: {\r\n /** If enabled, IModelApp will extract the CSRF token for the current session from the document's cookies and send it with each request as a header value. */\r\n readonly enabled: boolean;\r\n /** Defaults to XSRF-TOKEN. */\r\n readonly cookieName?: string;\r\n /** Defaults to X-XSRF-TOKEN. */\r\n readonly headerName?: string;\r\n };\r\n}\r\n\r\n/** Options that can be supplied to [[IModelApp.startup]] to customize frontend behavior.\r\n * @public\r\n */\r\nexport interface IModelAppOptions {\r\n /** If present, supplies the [[FrontendHubAccess]] for this session. */\r\n hubAccess?: FrontendHubAccess;\r\n /** If present, supplies the Id of this application. Applications must set this to the Bentley Global Product Registry Id (GPRID) for usage logging. */\r\n applicationId?: string;\r\n /** If present, supplies the version of this application. Must be set for usage logging. */\r\n applicationVersion?: string;\r\n /** If present, supplies the [[UserPreferencesAccess]] for this session.\r\n * @beta\r\n */\r\n userPreferences?: UserPreferencesAccess;\r\n /** If present, supplies the [[ViewManager]] for this session. */\r\n viewManager?: ViewManager;\r\n /** If present, supplies Map Layer Options for this session such as Azure Access Keys\r\n * @beta\r\n */\r\n mapLayerOptions?: MapLayerOptions;\r\n /** If present, supplies the properties with which to initialize the [[TileAdmin]] for this session. */\r\n tileAdmin?: TileAdmin.Props;\r\n /** If present, supplies the [[NotificationManager]] for this session. */\r\n notifications?: NotificationManager;\r\n /** If present, supplies the [[ToolAdmin]] for this session. */\r\n toolAdmin?: ToolAdmin;\r\n /** If present, supplies the [[AccuDraw]] for this session. */\r\n accuDraw?: AccuDraw;\r\n /** If present, supplies the [[AccuSnap]] for this session. */\r\n accuSnap?: AccuSnap;\r\n /** If present, supplies the [[Localization]] for this session. Defaults to [ITwinLocalization]($i18n). */\r\n localization?: Localization;\r\n /** The AuthorizationClient used to obtain [AccessToken]($bentley)s. */\r\n authorizationClient?: AuthorizationClient;\r\n /** If present, supplies security options for the frontend. */\r\n security?: FrontendSecurityOptions;\r\n /** @internal */\r\n sessionId?: GuidString;\r\n /** @internal */\r\n locateManager?: ElementLocateManager;\r\n /** If present, supplies the [[TentativePoint]] for this session. */\r\n tentativePoint?: TentativePoint;\r\n /** @internal */\r\n quantityFormatter?: QuantityFormatter;\r\n /** If present, supplies an implementation of the render system, or options for initializing the default render system. */\r\n renderSys?: RenderSystem | RenderSystem.Options;\r\n /** If present, supplies the [[UiAdmin]] for this session. */\r\n uiAdmin?: UiAdmin;\r\n /** If present, determines whether iModelApp is a NoRenderApp\r\n * @internal\r\n */\r\n noRender?: boolean;\r\n /**\r\n * @deprecated in 3.7. Specify desired RPC interfaces in the platform-specific RPC manager call instead.\r\n * See [[MobileRpcManager.initializeClient]], [[ElectronRpcManager.initializeFrontend]], [[BentleyCloudRpcManager.initializeClient]].\r\n */\r\n rpcInterfaces?: RpcInterfaceDefinition[];\r\n /** @beta */\r\n realityDataAccess?: RealityDataAccess;\r\n /** If present, overrides where public assets are fetched. The default is to fetch assets relative to the current URL.\r\n * The path should always end with a trailing `/`.\r\n * @beta\r\n */\r\n publicPath?: string;\r\n}\r\n\r\n/** Options for [[IModelApp.makeModalDiv]]\r\n * @public\r\n */\r\nexport interface ModalOptions {\r\n /** Width for the Modal dialog box. */\r\n width?: number;\r\n /** The dialog should be dismissed if the user clicks anywhere or hits Enter or Escape on the keyboard. */\r\n autoClose?: boolean;\r\n /** Show an 'x' in the upper right corner to close the dialog */\r\n closeBox?: boolean;\r\n /** The parent for the semi transparent *darkening* div. If not present, use `document.body` */\r\n rootDiv?: HTMLElement;\r\n}\r\n\r\n/** Return type for [[IModelApp.makeModalDiv]]\r\n * @public\r\n */\r\nexport interface ModalReturn {\r\n /** The modal HTMLDivElement created. */\r\n modal: HTMLDivElement;\r\n /** A function that can be set as an event handler to stop the modal dialog. This can be used if [[ModalOptions.autoClose]] or [[IModalOptions.closeBox]]\r\n * were not enabled for the dialog.\r\n */\r\n stop: (_ev: Event) => void;\r\n}\r\n\r\n/** We hang the IModelApp object off the global `window` object in IModelApp.startup for debugging purposes.\r\n * It's removed in IModelApp.shutdown.\r\n */\r\ninterface IModelAppForDebugger {\r\n iModelAppForDebugger?: typeof IModelApp;\r\n}\r\n\r\n/**\r\n * Global singleton that connects the user interface with the iTwin.js services. There can be only one IModelApp active in a session. All\r\n * members of IModelApp are static, and it serves as a singleton object for gaining access to session information.\r\n *\r\n * Before any interactive operations may be performed by the `@itwin/core-frontend package`, [[IModelApp.startup]] must be called and awaited.\r\n * Applications may customize the frontend behavior of iTwin.js by supplying options to [[IModelApp.startup]].\r\n *\r\n * @public\r\n */\r\nexport class IModelApp {\r\n private static _initialized = false;\r\n private static _accuDraw: AccuDraw;\r\n private static _accuSnap: AccuSnap;\r\n private static _applicationId: string;\r\n private static _applicationVersion: string;\r\n private static _localization: Localization;\r\n private static _locateManager: ElementLocateManager;\r\n private static _notifications: NotificationManager;\r\n private static _quantityFormatter: QuantityFormatter;\r\n private static _renderSystem?: RenderSystem;\r\n private static _userPreferences?: UserPreferencesAccess;\r\n private static _tentativePoint: TentativePoint;\r\n private static _tileAdmin: TileAdmin;\r\n private static _toolAdmin: ToolAdmin;\r\n private static _viewManager: ViewManager;\r\n private static _uiAdmin: UiAdmin;\r\n private static _noRender: boolean;\r\n private static _wantEventLoop = false;\r\n private static _animationRequested = false;\r\n private static _animationInterval: BeDuration | undefined = BeDuration.fromSeconds(1);\r\n private static _animationIntervalId?: number;\r\n private static _securityOptions: FrontendSecurityOptions;\r\n private static _mapLayerFormatRegistry: MapLayerFormatRegistry;\r\n private static _terrainProviderRegistry: TerrainProviderRegistry;\r\n private static _realityDataSourceProviders: RealityDataSourceProviderRegistry;\r\n private static _hubAccess?: FrontendHubAccess;\r\n private static _realityDataAccess?: RealityDataAccess;\r\n private static _publicPath: string;\r\n\r\n // No instances of IModelApp may be created. All members are static and must be on the singleton object IModelApp.\r\n protected constructor() { }\r\n\r\n /** Event raised just before the frontend IModelApp is to be [[shutdown]]. */\r\n public static readonly onBeforeShutdown = new BeEvent<() => void>();\r\n\r\n /** Event raised after IModelApp [[startup]] completes. */\r\n public static readonly onAfterStartup = new BeEvent<() => void>();\r\n\r\n /** The AuthorizationClient used to obtain [AccessToken]($bentley)s. */\r\n public static authorizationClient?: AuthorizationClient;\r\n /** The [[ToolRegistry]] for this session. */\r\n public static readonly tools = new ToolRegistry();\r\n /** A uniqueId for this session */\r\n public static sessionId: GuidString;\r\n /** The [[MapLayerFormatRegistry]] for this session. */\r\n public static get mapLayerFormatRegistry(): MapLayerFormatRegistry { return this._mapLayerFormatRegistry; }\r\n /** The [[TerrainProviderRegistry]] for this session. */\r\n public static get terrainProviderRegistry(): TerrainProviderRegistry { return this._terrainProviderRegistry; }\r\n /** The [[RealityDataSourceProviderRegistry]] for this session.\r\n * @alpha\r\n */\r\n public static get realityDataSourceProviders(): RealityDataSourceProviderRegistry { return this._realityDataSourceProviders; }\r\n /** The [[RenderSystem]] for this session. */\r\n public static get renderSystem(): RenderSystem { return this._renderSystem!; }\r\n /** The [[ViewManager]] for this session. */\r\n public static get viewManager(): ViewManager { return this._viewManager; }\r\n /** The [[NotificationManager]] for this session. */\r\n public static get notifications(): NotificationManager { return this._notifications; }\r\n /** The [[TileAdmin]] for this session. */\r\n public static get tileAdmin(): TileAdmin { return this._tileAdmin; }\r\n /** The [[QuantityFormatter]] for this session. */\r\n public static get quantityFormatter(): QuantityFormatter { return this._quantityFormatter; }\r\n /** The [[ToolAdmin]] for this session. */\r\n public static get toolAdmin(): ToolAdmin { return this._toolAdmin; }\r\n /** The [[AccuDraw]] for this session. */\r\n public static get accuDraw(): AccuDraw { return this._accuDraw; }\r\n /** The [[AccuSnap]] for this session. */\r\n public static get accuSnap(): AccuSnap { return this._accuSnap; }\r\n public static get locateManager(): ElementLocateManager { return this._locateManager; }\r\n /** The [[TentativePoint]] for this session]]. */\r\n public static get tentativePoint(): TentativePoint { return this._tentativePoint; }\r\n /** The [[Localization]] for this session. */\r\n public static get localization(): Localization { return this._localization; }\r\n /** The [[UserPreferencesAccess]] for this session.\r\n * @beta\r\n */\r\n public static get userPreferences(): UserPreferencesAccess | undefined { return this._userPreferences; }\r\n /** The Id of this application. Applications must set this to the Global Product Registry ID (GPRID) for usage logging. */\r\n public static get applicationId(): string { return this._applicationId; }\r\n /** The version of this application. Must be set for usage logging. */\r\n public static get applicationVersion(): string { return this._applicationVersion; }\r\n /** True after [[startup]] has been called, until [[shutdown]] is called. */\r\n public static get initialized() { return this._initialized; }\r\n\r\n /** Provides access to IModelHub services. */\r\n public static get hubAccess(): FrontendHubAccess | undefined { return this._hubAccess; }\r\n\r\n /** Provides access to the RealityData service implementation for this IModelApp\r\n * @beta\r\n */\r\n public static get realityDataAccess(): RealityDataAccess | undefined { return this._realityDataAccess; }\r\n\r\n /** Whether the [renderSystem[]] has been successfully initialized.\r\n * This will always be `false` before calling [[startup]] and after calling [[shutdown]].\r\n * In rare circumstances (e.g., while executing in a headless test environment) it may remain `false` due to a failure to\r\n * obtain a [WebGL rendering context](https://www.google.com/search?channel=fs&client=ubuntu-sn&q=mdn+webglrenderingcontext).\r\n * As long as you have called [[startup]], you can generally assume it to be `true`.\r\n */\r\n public static get hasRenderSystem() {\r\n return this._renderSystem !== undefined && this._renderSystem.isValid;\r\n }\r\n\r\n /** The [[UiAdmin]] for this session. */\r\n public static get uiAdmin() { return this._uiAdmin; }\r\n /** The requested security options for the frontend. */\r\n public static get securityOptions() { return this._securityOptions; }\r\n /** The root URL for the assets 'public' folder.\r\n * @beta\r\n */\r\n public static get publicPath() { return this._publicPath; }\r\n /** The [[TelemetryManager]] for this session\r\n * @internal\r\n */\r\n public static readonly telemetry: TelemetryManager = new TelemetryManager();\r\n\r\n /** @alpha */\r\n public static readonly extensionAdmin = this._createExtensionAdmin();\r\n\r\n /** Map of classFullName to EntityState class */\r\n private static _entityClasses = new Map<string, typeof EntityState>();\r\n\r\n /** Register all of the subclasses of EntityState from a module.\r\n * @internal\r\n */\r\n public static registerModuleEntities(moduleObj: any) {\r\n for (const thisMember in moduleObj) { // eslint-disable-line guard-for-in\r\n const thisEntityState = moduleObj[thisMember];\r\n if (thisEntityState.prototype instanceof EntityState) {\r\n this.registerEntityState(thisEntityState.classFullName, thisEntityState);\r\n }\r\n }\r\n }\r\n\r\n /** Register an EntityState class by its classFullName\r\n * @internal\r\n */\r\n public static registerEntityState(classFullName: string, classType: typeof EntityState) {\r\n const lowerName = classFullName.toLowerCase();\r\n if (this._entityClasses.has(lowerName)) {\r\n const errMsg = `Class ${classFullName} is already registered. Make sure static schemaName and className members are correct on class ${classType.name}`;\r\n Logger.logError(FrontendLoggerCategory.IModelConnection, errMsg);\r\n throw new Error(errMsg);\r\n }\r\n\r\n this._entityClasses.set(lowerName, classType);\r\n }\r\n\r\n /** @internal */\r\n public static lookupEntityClass(classFullName: string) { return this._entityClasses.get(classFullName.toLowerCase()); }\r\n\r\n /**\r\n * Obtain WebGL rendering compatibility information for the client system. This information describes whether the client meets the\r\n * minimum rendering capabilities. It also describes whether the system lacks any optional capabilities that could improve quality\r\n * and/or performance.\r\n * @note As of 4.x, iTwin.js requires WebGL 2. If the client does not support WebGL 2, the `status` field of the returned compatibility info will be [WebGLRenderCompatibilityStatus.CannotCreateContext]($webgl-compatibility).\r\n */\r\n public static queryRenderCompatibility(): WebGLRenderCompatibilityInfo {\r\n return queryRenderCompatibility(true, (canvas, useWebGL2, inputContextAttributes) => System.createContext(canvas, useWebGL2, inputContextAttributes));\r\n }\r\n\r\n /**\r\n * This method must be called before any other `@itwin/core-frontend` methods are used.\r\n * Somewhere in your startup code, call [[IModelApp.startup]]. E.g.:\r\n * ``` ts\r\n * await IModelApp.startup( {applicationId: myAppId} );\r\n * ```\r\n * @param opts The options for configuring IModelApp\r\n */\r\n public static async startup(opts?: IModelAppOptions): Promise<void> {\r\n if (this._initialized)\r\n return; // we're already initialized, do nothing.\r\n this._initialized = true;\r\n\r\n opts = opts ?? {};\r\n this._securityOptions = opts.security ?? {};\r\n\r\n if (process.env.NODE_ENV === \"development\") {\r\n // Make IModelApp globally accessible for debugging purposes. We'll remove it on shutdown.\r\n (window as IModelAppForDebugger).iModelAppForDebugger = this;\r\n }\r\n\r\n this.sessionId = opts.sessionId ?? Guid.createValue();\r\n this._applicationId = opts.applicationId ?? \"2686\"; // Default to product id of iTwin.js\r\n this._applicationVersion = opts.applicationVersion ?? \"1.0.0\";\r\n this.authorizationClient = opts.authorizationClient;\r\n this._hubAccess = opts.hubAccess;\r\n this._noRender = opts.noRender ?? false;\r\n\r\n this._setupRpcRequestContext();\r\n\r\n this._localization = opts.localization ?? new ITwinLocalization();\r\n const toolsNs = \"CoreTools\";\r\n await this.localization.initialize([\"iModelJs\", toolsNs]);\r\n [\r\n selectTool,\r\n idleTool,\r\n viewTool,\r\n clipViewTool,\r\n measureTool,\r\n accudrawTool,\r\n ].forEach((tool) => this.tools.registerModule(tool, toolsNs));\r\n\r\n this.registerEntityState(EntityState.classFullName, EntityState);\r\n [\r\n modelState,\r\n sheetState,\r\n viewState,\r\n drawingViewState,\r\n spatialViewState,\r\n displayStyleState,\r\n modelselector,\r\n categorySelectorState,\r\n auxCoordState,\r\n ].forEach((module) => this.registerModuleEntities(module));\r\n\r\n this._renderSystem = (opts.renderSys instanceof RenderSystem) ? opts.renderSys : this.createRenderSys(opts.renderSys);\r\n if (opts.userPreferences)\r\n this._userPreferences = opts.userPreferences;\r\n this._viewManager = opts.viewManager ?? new ViewManager();\r\n this._tileAdmin = await TileAdmin.create(opts.tileAdmin);\r\n this._notifications = opts.notifications ?? new NotificationManager();\r\n this._toolAdmin = opts.toolAdmin ?? new ToolAdmin();\r\n this._accuDraw = opts.accuDraw ?? new AccuDraw();\r\n this._accuSnap = opts.accuSnap ?? new AccuSnap();\r\n this._locateManager = opts.locateManager ?? new ElementLocateManager();\r\n this._tentativePoint = opts.tentativePoint ?? new TentativePoint();\r\n this._quantityFormatter = opts.quantityFormatter ?? new QuantityFormatter();\r\n this._uiAdmin = opts.uiAdmin ?? new UiAdmin();\r\n this._mapLayerFormatRegistry = new MapLayerFormatRegistry(opts.mapLayerOptions);\r\n this._terrainProviderRegistry = new TerrainProviderRegistry();\r\n this._realityDataSourceProviders = new RealityDataSourceProviderRegistry();\r\n this._realityDataAccess = opts.realityDataAccess;\r\n this._publicPath = opts.publicPath ?? \"\";\r\n\r\n [\r\n this.renderSystem,\r\n this.viewManager,\r\n this.toolAdmin,\r\n this.accuDraw,\r\n this.accuSnap,\r\n this.locateManager,\r\n this.tentativePoint,\r\n this.uiAdmin,\r\n ].forEach((sys) => sys.onInitialized());\r\n\r\n await this.quantityFormatter.onInitialized();\r\n this.onAfterStartup.raiseEvent();\r\n }\r\n\r\n /** Must be called before the application exits to release any held resources. */\r\n public static async shutdown() {\r\n if (!this._initialized)\r\n return;\r\n\r\n // notify listeners that this IModelApp is about to be shut down.\r\n this.onBeforeShutdown.raiseEvent();\r\n this.onBeforeShutdown.clear();\r\n\r\n if (process.env.NODE_ENV === \"development\") {\r\n (window as IModelAppForDebugger).iModelAppForDebugger = undefined;\r\n }\r\n\r\n this._wantEventLoop = false;\r\n window.removeEventListener(\"resize\", () => IModelApp.requestNextAnimation());\r\n this.clearIntervalAnimation();\r\n [this.toolAdmin, this.viewManager, this.tileAdmin].forEach((sys) => sys.onShutDown());\r\n this.tools.shutdown();\r\n this._renderSystem = dispose(this._renderSystem);\r\n this._entityClasses.clear();\r\n this.authorizationClient = undefined;\r\n this._initialized = false;\r\n this.onAfterStartup.clear();\r\n }\r\n\r\n /** Controls how frequently the application polls for changes that may require a new animation frame to be requested.\r\n * Such changes include resizing a Viewport or changing the device pixel ratio by zooming in or out in the browser.\r\n * The default interval is 1 second. It may be desirable to override the default for specific apps and/or devices.\r\n * - Increasing the interval can conserve battery life on battery-powered devices at the expense of slower response to resize events.\r\n * - An application that only displays a single Viewport whose dimensions only change when the dimensions of the application window change, and which does not support changing application zoom level, could disable the interval altogether.\r\n * @param interval The interval at which to poll for changes. If undefined (or negative), the application will never poll. If zero, the application will poll as frequently as possible.\r\n * @beta\r\n */\r\n public static get animationInterval(): BeDuration | undefined { return IModelApp._animationInterval; }\r\n public static set animationInterval(interval: BeDuration | undefined) {\r\n if (undefined !== interval && interval.isTowardsPast)\r\n interval = undefined;\r\n\r\n if (interval !== IModelApp._animationInterval) {\r\n IModelApp._animationInterval = interval;\r\n if (IModelApp._wantEventLoop)\r\n IModelApp.requestIntervalAnimation();\r\n }\r\n }\r\n\r\n /** Request that the event loop execute on the next [animation frame](https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame).\r\n * There is generally no reason for applications to invoke this method directly.\r\n */\r\n public static requestNextAnimation() {\r\n // Only want to call requestAnimationFrame if it is defined. Need to check whether current iModelApp is a NoRenderApp.\r\n if (IModelApp._noRender)\r\n return;\r\n\r\n if (!IModelApp._animationRequested) {\r\n IModelApp._animationRequested = true;\r\n requestAnimationFrame(() => IModelApp.eventLoop());\r\n }\r\n }\r\n\r\n /** @internal */\r\n private static clearIntervalAnimation(): void {\r\n if (undefined !== IModelApp._animationIntervalId) {\r\n window.clearInterval(IModelApp._animationIntervalId);\r\n IModelApp._animationIntervalId = undefined;\r\n }\r\n }\r\n\r\n /** @internal */\r\n private static requestIntervalAnimation(): void {\r\n IModelApp.clearIntervalAnimation();\r\n\r\n if (undefined !== IModelApp.animationInterval)\r\n IModelApp._animationIntervalId = window.setInterval(() => {\r\n IModelApp.requestNextAnimation();\r\n }, IModelApp.animationInterval.milliseconds);\r\n }\r\n\r\n /** @internal */\r\n public static startEventLoop() {\r\n if (!IModelApp._wantEventLoop) {\r\n IModelApp._wantEventLoop = true;\r\n window.addEventListener(\"resize\", () => IModelApp.requestNextAnimation());\r\n IModelApp.requestIntervalAnimation();\r\n IModelApp.requestNextAnimation();\r\n }\r\n }\r\n\r\n /** Strictly for tests. @internal */\r\n public static stopEventLoop() {\r\n this._wantEventLoop = false;\r\n }\r\n\r\n /** The main event processing loop for Tools and rendering. */\r\n private static eventLoop() {\r\n IModelApp._animationRequested = false;\r\n if (!IModelApp._wantEventLoop) // flag turned on at startup\r\n return;\r\n\r\n try {\r\n IModelApp.toolAdmin.processEvent(); // eslint-disable-line @typescript-eslint/no-floating-promises\r\n IModelApp.viewManager.renderLoop();\r\n IModelApp.tileAdmin.process();\r\n } catch (exception) {\r\n ToolAdmin.exceptionHandler(exception); // eslint-disable-line @typescript-eslint/no-floating-promises\r\n\r\n IModelApp._wantEventLoop = false;\r\n IModelApp._animationRequested = true; // unrecoverable after exception, don't request any further frames.\r\n window.removeEventListener(\"resize\", () => IModelApp.requestNextAnimation());\r\n }\r\n }\r\n\r\n /** Get the user's access token for this IModelApp, or a blank string if none is available.\r\n * @note Access tokens expire periodically and are automatically refreshed, if possible. Therefore tokens should not be saved, and the value\r\n * returned by this method may change over time throughout the course of a session.\r\n */\r\n public static async getAccessToken(): Promise<AccessToken> {\r\n try {\r\n return (await this.authorizationClient?.getAccessToken()) ?? \"\";\r\n } catch (e) {\r\n return \"\";\r\n }\r\n }\r\n\r\n /** @internal */\r\n public static createRenderSys(opts?: RenderSystem.Options): RenderSystem { return System.create(opts); }\r\n\r\n private static _setupRpcRequestContext() {\r\n RpcConfiguration.requestContext.getId = (_request: RpcRequest): string => {\r\n return Guid.createValue();\r\n };\r\n\r\n RpcConfiguration.requestContext.serialize = async (_request: RpcRequest): Promise<SerializedRpcActivity> => { // eslint-disable-line deprecation/deprecation\r\n const id = _request.id;\r\n const serialized: SerializedRpcActivity = { // eslint-disable-line deprecation/deprecation\r\n id,\r\n applicationId: this.applicationId,\r\n applicationVersion: this.applicationVersion,\r\n sessionId: this.sessionId,\r\n authorization: ProcessDetector.isMobileAppFrontend ? \"\" : await this.getAccessToken(),\r\n };\r\n\r\n const csrf = IModelApp.securityOptions.csrfProtection;\r\n if (csrf && csrf.enabled) {\r\n const cookieName = csrf.cookieName || \"XSRF-TOKEN\";\r\n const cookieValue = document.cookie.split(\"; \").find((r) => r.startsWith(`${cookieName}=`));\r\n\r\n if (cookieValue) {\r\n const headerName = csrf.headerName || \"X-XSRF-TOKEN\";\r\n const headerValue = cookieValue.split(\"=\")[1];\r\n serialized.csrfToken = { headerName, headerValue };\r\n }\r\n }\r\n\r\n return serialized;\r\n };\r\n }\r\n\r\n /** Shortcut for creating an HTMLElement with optional parent, className, id, innerHTML, innerText. */\r\n public static makeHTMLElement<K extends keyof HTMLElementTagNameMap>(type: K, opt?: {\r\n /** The parent for the new HTMLElement */\r\n parent?: HTMLElement;\r\n /** The className for the new HTMLElement */\r\n className?: string;\r\n /** The Id for the new HTMLElement */\r\n id?: string;\r\n /** innerHTML for the new HTMLElement */\r\n innerHTML?: string;\r\n /** innerText for the new HTMLElement */\r\n innerText?: string;\r\n }) {\r\n const el = document.createElement(type);\r\n if (undefined !== opt) {\r\n if (undefined !== opt.className)\r\n el.className = opt.className;\r\n if (undefined !== opt.id)\r\n el.id = opt.id;\r\n if (undefined !== opt.innerHTML)\r\n el.innerHTML = opt.innerHTML;\r\n if (undefined !== opt.innerText)\r\n el.innerText = opt.innerText;\r\n if (undefined !== opt.parent)\r\n opt.parent.appendChild(el);\r\n }\r\n return el;\r\n }\r\n\r\n /** Shortcut for making a modal dialog on top of the root of the application. The returned HTMLDivElement will be placed topmost, all other application\r\n * windows will be covered with a semi-transparent background that intercepts all key/mouse/touch events until the modal is dismissed.\r\n * @param options The options that describe how the modal should work.\r\n */\r\n public static makeModalDiv(options: ModalOptions): ModalReturn {\r\n const root = options.rootDiv ? options.rootDiv : document.body;\r\n // create the overlay div to \"black out\" the application to indicate everything is inactive until the modal has been dismissed.\r\n const overlay = IModelApp.makeHTMLElement(\"div\", { parent: root, className: \"imodeljs-modal-overlay\" });\r\n overlay.tabIndex = -1; // so we can catch keystroke events\r\n\r\n // function to remove modal dialog\r\n const stop = (ev: Event) => {\r\n root.removeChild(overlay);\r\n ev.stopPropagation();\r\n };\r\n\r\n if (options.autoClose) {\r\n overlay.onclick = overlay.oncontextmenu = stop;\r\n overlay.onkeydown = overlay.onkeyup = (ev: KeyboardEvent) => { // ignore all keystrokes other than enter and escape\r\n switch (ev.key) {\r\n case \"Enter\":\r\n case \"Escape\":\r\n stop(ev);\r\n return;\r\n }\r\n ev.stopPropagation();\r\n };\r\n overlay.focus();\r\n }\r\n\r\n const modal = IModelApp.makeHTMLElement(\"div\", { parent: overlay, className: \"imodeljs-modal\" });\r\n if (undefined !== options.width) {\r\n modal.style.width = `${options.width}px`;\r\n // allow the dialog to be smaller than the width\r\n modal.style.maxWidth = `min(100% - (2 * var(--width-border)), ${options.width}px)`;\r\n }\r\n if (options.closeBox) {\r\n const close = IModelApp.makeHTMLElement(\"p\", { parent: modal, className: \"imodeljs-modal-close\" });\r\n close.innerText = \"\\u00d7\"; // unicode \"times\" symbol\r\n close.onclick = stop;\r\n }\r\n\r\n return { modal, stop };\r\n }\r\n\r\n /** Applications may implement this method to supply a Logo Card.\r\n * @beta\r\n */\r\n public static applicationLogoCard?: () => HTMLTableRowElement;\r\n\r\n /** Make a new Logo Card. Call this method from your implementation of [[IModelApp.applicationLogoCard]]\r\n * @param opts Options for Logo Card\r\n * @beta\r\n */\r\n public static makeLogoCard(\r\n opts: {\r\n /** The heading to be put at the top of this logo card inside an <h2>. May include HTML. */\r\n heading: string | HTMLElement;\r\n /** The URL or HTMLImageElement for the icon on this logo card. */\r\n iconSrc?: string | HTMLImageElement;\r\n /** The width of the icon, if `iconSrc` is a string. Default is 64. */\r\n iconWidth?: number;\r\n /** A *notice* string to be shown on the logo card. May include HTML. */\r\n notice?: string | HTMLElement;\r\n }): HTMLTableRowElement {\r\n const card = IModelApp.makeHTMLElement(\"tr\");\r\n const iconCell = IModelApp.makeHTMLElement(\"td\", { parent: card, className: \"logo-card-logo\" });\r\n if (undefined !== opts.iconSrc) {\r\n if (typeof opts.iconSrc === \"string\") {\r\n const logo = IModelApp.makeHTMLElement(\"img\");\r\n logo.src = opts.iconSrc;\r\n logo.width = opts.iconWidth ? opts.iconWidth : 64;\r\n opts.iconSrc = logo;\r\n }\r\n iconCell.appendChild(opts.iconSrc);\r\n }\r\n const noticeCell = IModelApp.makeHTMLElement(\"td\", { parent: card, className: \"logo-card-message\" });\r\n if (undefined !== opts.heading) {\r\n if (typeof opts.heading === \"string\")\r\n IModelApp.makeHTMLElement(\"h2\", { parent: noticeCell, innerHTML: opts.heading, className: \"logo-card-header\" });\r\n else\r\n noticeCell.appendChild(opts.heading);\r\n }\r\n if (undefined !== opts.notice) {\r\n if (typeof opts.notice === \"string\")\r\n IModelApp.makeHTMLElement(\"p\", { parent: noticeCell, innerHTML: opts.notice, className: \"logo-cards\" });\r\n else\r\n noticeCell.appendChild(opts.notice);\r\n }\r\n return card;\r\n }\r\n\r\n /** Make the logo card for the library itself. This card gets placed at the top of the stack.\r\n * @internal\r\n */\r\n public static makeIModelJsLogoCard() {\r\n return this.makeLogoCard({\r\n iconSrc: `${this.publicPath}images/about-imodeljs.svg`,\r\n heading: `<span style=\"font-weight:normal\">${this.localization.getLocalizedString(\"iModelJs:Notices.PoweredBy\")}</span> iTwin.js`,\r\n notice: `${ITWINJS_CORE_VERSION}<br>${COPYRIGHT_NOTICE}`,\r\n });\r\n }\r\n\r\n /** Format the tooltip strings returned by [[IModelConnection.getToolTipMessage]].\r\n * @alpha\r\n */\r\n public static formatElementToolTip(msg: string[]): HTMLElement {\r\n let out = \"\";\r\n msg.forEach((line) => out += `${IModelApp.localization?.getLocalizedKeys(line)}<br>`);\r\n const div = document.createElement(\"div\");\r\n div.innerHTML = out;\r\n return div;\r\n }\r\n\r\n /** Localize an error status\r\n * @param status one of the status values from [BentleyStatus]($core-bentley), [IModelStatus]($core-bentley) or [DbResult]($core-bentley)\r\n * @returns a localized error message\r\n * @beta\r\n */\r\n public static translateStatus(status: number) {\r\n let key: { scope: string, val: string, status?: string };\r\n if (typeof status !== \"number\") {\r\n key = { scope: \"Errors\", val: \"IllegalValue\" };\r\n } else {\r\n key = { scope: \"BentleyStatus\", val: BentleyStatus[status] };\r\n if (!key.val)\r\n key = { scope: \"IModelStatus\", val: IModelStatus[status] };\r\n if (!key.val)\r\n key = { scope: \"DbResult\", val: DbResult[status] };\r\n if (!key.val)\r\n key = { scope: \"Errors\", val: \"Status\", status: status.toString() };\r\n }\r\n\r\n return this.localization.getLocalizedString(`iModelJs:${key.scope}.${key.val}`, key);\r\n }\r\n\r\n /**\r\n * Creates an instance of the ExtensionAdmin\r\n * and registers an event to execute after startup is complete\r\n * @returns an instance of ExtensionAdmin\r\n */\r\n private static _createExtensionAdmin(): ExtensionAdmin {\r\n const extensionAdmin = new ExtensionAdmin();\r\n IModelApp.onAfterStartup.addListener(extensionAdmin.onStartup);\r\n return extensionAdmin;\r\n }\r\n}\r\n"]}
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@@ -100,7 +100,7 @@ class RealityDataSourceCesiumIonAssetImpl {
|
|
|
100
100
|
// The following is only if the reality data is not stored on PW Context Share.
|
|
101
101
|
const cesiumAsset = internal_1.CesiumIonAssetProvider.parseCesiumUrl(url);
|
|
102
102
|
if (cesiumAsset) {
|
|
103
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-
const tokenAndUrl = await (0, internal_1.getCesiumAccessTokenAndEndpointUrl)(cesiumAsset.id
|
|
103
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+
const tokenAndUrl = await (0, internal_1.getCesiumAccessTokenAndEndpointUrl)(`${cesiumAsset.id}`, cesiumAsset.key);
|
|
104
104
|
if (tokenAndUrl.url && tokenAndUrl.token) {
|
|
105
105
|
url = tokenAndUrl.url;
|
|
106
106
|
this._requestAuthorization = `Bearer ${tokenAndUrl.token}`;
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@@ -1 +1 @@
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1
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-
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { request } from \"./request/Request\";\r\nimport { assert, BentleyStatus, GuidString } from \"@itwin/core-bentley\";\r\nimport { IModelError, RealityData, RealityDataProvider, RealityDataSourceKey, RealityDataSourceProps } from \"@itwin/core-common\";\r\nimport { CesiumIonAssetProvider, getCesiumAccessTokenAndEndpointUrl, getCesiumAssetUrl, getCesiumOSMBuildingsUrl } from \"./tile/internal\";\r\nimport { PublisherProductInfo, RealityDataSource, SpatialLocationAndExtents } from \"./RealityDataSource\";\r\n\r\n/** This class provides access to the reality data provider services.\r\n * It encapsulates access to a reality data weiter it be from local access, http or ProjectWise Context Share.\r\n * The key provided at the creation determines if this is ProjectWise Context Share reference.\r\n * If not then it is considered local (ex: C:\\temp\\TileRoot.json) or plain http access (http://someserver.com/data/TileRoot.json)\r\n * There is a one to one relationship between a reality data and the instances of present class.\r\n* @internal\r\n*/\r\nexport class RealityDataSourceCesiumIonAssetImpl implements RealityDataSource {\r\n public readonly key: RealityDataSourceKey;\r\n /** The URL that supplies the 3d tiles for displaying the reality model. */\r\n private _tilesetUrl: string | undefined;\r\n /** For use by all Reality Data. For RD stored on PW Context Share, represents the portion from the root of the Azure Blob Container*/\r\n private _baseUrl: string = \"\";\r\n /** Request authorization for non PW ContextShare requests.*/\r\n private _requestAuthorization?: string;\r\n\r\n /** Construct a new reality data source.\r\n * @param props JSON representation of the reality data source\r\n */\r\n protected constructor(props: RealityDataSourceProps) {\r\n assert(props.sourceKey.provider === RealityDataProvider.CesiumIonAsset);\r\n this.key = props.sourceKey;\r\n }\r\n\r\n /**\r\n * Create an instance of this class from a source key and iTwin context/\r\n */\r\n public static async createFromKey(sourceKey: RealityDataSourceKey, iTwinId: GuidString | undefined): Promise<RealityDataSource | undefined> {\r\n if (sourceKey.provider !== RealityDataProvider.CesiumIonAsset)\r\n return undefined;\r\n const rdSource = new RealityDataSourceCesiumIonAssetImpl({ sourceKey });\r\n let tilesetUrl: string | undefined;\r\n try {\r\n tilesetUrl = await rdSource.getServiceUrl(iTwinId);\r\n } catch (e) {\r\n }\r\n\r\n return (tilesetUrl !== undefined) ? rdSource : undefined;\r\n }\r\n\r\n public get isContextShare(): boolean {\r\n return false;\r\n }\r\n\r\n /**\r\n * Returns Reality Data if available\r\n */\r\n public get realityData(): RealityData | undefined {\r\n return undefined;\r\n }\r\n public get realityDataId(): string | undefined {\r\n return undefined;\r\n }\r\n /**\r\n * Returns Reality Data type if available\r\n */\r\n public get realityDataType(): string | undefined {\r\n return undefined;\r\n }\r\n\r\n // This is to set the root url from the provided root document path.\r\n // If the root document is stored on PW Context Share then the root document property of the Reality Data is provided,\r\n // otherwise the full path to root document is given.\r\n // The base URL contains the base URL from which tile relative path are constructed.\r\n // The tile's path root will need to be reinserted for child tiles to return a 200\r\n private setBaseUrl(url: string): void {\r\n const urlParts = url.split(\"/\");\r\n urlParts.pop();\r\n if (urlParts.length === 0)\r\n this._baseUrl = \"\";\r\n else\r\n this._baseUrl = `${urlParts.join(\"/\")}/`;\r\n }\r\n\r\n /**\r\n * This method returns the URL to access the actual 3d tiles from the service provider.\r\n * @returns string containing the URL to reality data.\r\n */\r\n public async getServiceUrl(_iTwinId: GuidString | undefined): Promise<string | undefined> {\r\n // If url was not resolved - resolve it\r\n this._tilesetUrl = this.key.id;\r\n if (this.key.id === CesiumIonAssetProvider.osmBuildingId) {\r\n this._tilesetUrl = getCesiumOSMBuildingsUrl();\r\n } else {\r\n const parsedId = CesiumIonAssetProvider.parseCesiumUrl(this.key.id);\r\n if (parsedId) {\r\n this._tilesetUrl = getCesiumAssetUrl(parsedId.id, parsedId.key);\r\n }\r\n }\r\n\r\n return this._tilesetUrl;\r\n }\r\n\r\n public async getRootDocument(iTwinId: GuidString | undefined): Promise<any> {\r\n let url = await this.getServiceUrl(iTwinId);\r\n if (!url)\r\n throw new IModelError(BentleyStatus.ERROR, \"Unable to get service url\");\r\n\r\n // The following is only if the reality data is not stored on PW Context Share.\r\n const cesiumAsset = CesiumIonAssetProvider.parseCesiumUrl(url);\r\n if (cesiumAsset) {\r\n const tokenAndUrl = await getCesiumAccessTokenAndEndpointUrl(cesiumAsset.id, cesiumAsset.key);\r\n if (tokenAndUrl.url && tokenAndUrl.token) {\r\n url = tokenAndUrl.url;\r\n this._requestAuthorization = `Bearer ${tokenAndUrl.token}`;\r\n }\r\n }\r\n\r\n // The following is only if the reality data is not stored on PW Context Share.\r\n this.setBaseUrl(url);\r\n const headers = { authorization: this._requestAuthorization };\r\n\r\n return request(url, \"json\", { headers });\r\n }\r\n\r\n /**\r\n * Returns the tile content. The path to the tile is relative to the base url of present reality data whatever the type.\r\n */\r\n public async getTileContent(name: string): Promise<ArrayBuffer> {\r\n const tileUrl = this._baseUrl + name;\r\n const headers = { authorization: this._requestAuthorization };\r\n\r\n return request(tileUrl, \"arraybuffer\", { headers });\r\n }\r\n\r\n /**\r\n * Returns the tile content in json format. The path to the tile is relative to the base url of present reality data whatever the type.\r\n */\r\n public async getTileJson(name: string): Promise<any> {\r\n const tileUrl = this._baseUrl + name;\r\n const headers = { authorization: this._requestAuthorization };\r\n\r\n return request(tileUrl, \"json\", { headers });\r\n }\r\n\r\n public getTileContentType(url: string): \"tile\" | \"tileset\" {\r\n return url.endsWith(\"json\") ? \"tileset\" : \"tile\";\r\n }\r\n\r\n /**\r\n * Gets spatial location and extents of this reality data source\r\n * @returns spatial location and extents\r\n * @internal\r\n */\r\n public async getSpatialLocationAndExtents(): Promise<SpatialLocationAndExtents | undefined> {\r\n // Cesium Ion asset we currenlty support are unbound (cover all earth)\r\n const spatialLocation: SpatialLocationAndExtents | undefined = undefined;\r\n return spatialLocation;\r\n }\r\n /**\r\n * Gets information to identify the product and engine that create this reality data\r\n * Will return undefined if cannot be resolved\r\n * @returns information to identify the product and engine that create this reality data\r\n * @alpha\r\n */\r\n public async getPublisherProductInfo(): Promise<PublisherProductInfo | undefined> {\r\n let publisherInfo: PublisherProductInfo | undefined;\r\n return publisherInfo;\r\n }\r\n}\r\n\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { request } from \"./request/Request\";\r\nimport { assert, BentleyStatus, GuidString } from \"@itwin/core-bentley\";\r\nimport { IModelError, RealityData, RealityDataProvider, RealityDataSourceKey, RealityDataSourceProps } from \"@itwin/core-common\";\r\nimport { CesiumIonAssetProvider, getCesiumAccessTokenAndEndpointUrl, getCesiumAssetUrl, getCesiumOSMBuildingsUrl } from \"./tile/internal\";\r\nimport { PublisherProductInfo, RealityDataSource, SpatialLocationAndExtents } from \"./RealityDataSource\";\r\n\r\n/** This class provides access to the reality data provider services.\r\n * It encapsulates access to a reality data weiter it be from local access, http or ProjectWise Context Share.\r\n * The key provided at the creation determines if this is ProjectWise Context Share reference.\r\n * If not then it is considered local (ex: C:\\temp\\TileRoot.json) or plain http access (http://someserver.com/data/TileRoot.json)\r\n * There is a one to one relationship between a reality data and the instances of present class.\r\n* @internal\r\n*/\r\nexport class RealityDataSourceCesiumIonAssetImpl implements RealityDataSource {\r\n public readonly key: RealityDataSourceKey;\r\n /** The URL that supplies the 3d tiles for displaying the reality model. */\r\n private _tilesetUrl: string | undefined;\r\n /** For use by all Reality Data. For RD stored on PW Context Share, represents the portion from the root of the Azure Blob Container*/\r\n private _baseUrl: string = \"\";\r\n /** Request authorization for non PW ContextShare requests.*/\r\n private _requestAuthorization?: string;\r\n\r\n /** Construct a new reality data source.\r\n * @param props JSON representation of the reality data source\r\n */\r\n protected constructor(props: RealityDataSourceProps) {\r\n assert(props.sourceKey.provider === RealityDataProvider.CesiumIonAsset);\r\n this.key = props.sourceKey;\r\n }\r\n\r\n /**\r\n * Create an instance of this class from a source key and iTwin context/\r\n */\r\n public static async createFromKey(sourceKey: RealityDataSourceKey, iTwinId: GuidString | undefined): Promise<RealityDataSource | undefined> {\r\n if (sourceKey.provider !== RealityDataProvider.CesiumIonAsset)\r\n return undefined;\r\n const rdSource = new RealityDataSourceCesiumIonAssetImpl({ sourceKey });\r\n let tilesetUrl: string | undefined;\r\n try {\r\n tilesetUrl = await rdSource.getServiceUrl(iTwinId);\r\n } catch (e) {\r\n }\r\n\r\n return (tilesetUrl !== undefined) ? rdSource : undefined;\r\n }\r\n\r\n public get isContextShare(): boolean {\r\n return false;\r\n }\r\n\r\n /**\r\n * Returns Reality Data if available\r\n */\r\n public get realityData(): RealityData | undefined {\r\n return undefined;\r\n }\r\n public get realityDataId(): string | undefined {\r\n return undefined;\r\n }\r\n /**\r\n * Returns Reality Data type if available\r\n */\r\n public get realityDataType(): string | undefined {\r\n return undefined;\r\n }\r\n\r\n // This is to set the root url from the provided root document path.\r\n // If the root document is stored on PW Context Share then the root document property of the Reality Data is provided,\r\n // otherwise the full path to root document is given.\r\n // The base URL contains the base URL from which tile relative path are constructed.\r\n // The tile's path root will need to be reinserted for child tiles to return a 200\r\n private setBaseUrl(url: string): void {\r\n const urlParts = url.split(\"/\");\r\n urlParts.pop();\r\n if (urlParts.length === 0)\r\n this._baseUrl = \"\";\r\n else\r\n this._baseUrl = `${urlParts.join(\"/\")}/`;\r\n }\r\n\r\n /**\r\n * This method returns the URL to access the actual 3d tiles from the service provider.\r\n * @returns string containing the URL to reality data.\r\n */\r\n public async getServiceUrl(_iTwinId: GuidString | undefined): Promise<string | undefined> {\r\n // If url was not resolved - resolve it\r\n this._tilesetUrl = this.key.id;\r\n if (this.key.id === CesiumIonAssetProvider.osmBuildingId) {\r\n this._tilesetUrl = getCesiumOSMBuildingsUrl();\r\n } else {\r\n const parsedId = CesiumIonAssetProvider.parseCesiumUrl(this.key.id);\r\n if (parsedId) {\r\n this._tilesetUrl = getCesiumAssetUrl(parsedId.id, parsedId.key);\r\n }\r\n }\r\n\r\n return this._tilesetUrl;\r\n }\r\n\r\n public async getRootDocument(iTwinId: GuidString | undefined): Promise<any> {\r\n let url = await this.getServiceUrl(iTwinId);\r\n if (!url)\r\n throw new IModelError(BentleyStatus.ERROR, \"Unable to get service url\");\r\n\r\n // The following is only if the reality data is not stored on PW Context Share.\r\n const cesiumAsset = CesiumIonAssetProvider.parseCesiumUrl(url);\r\n if (cesiumAsset) {\r\n const tokenAndUrl = await getCesiumAccessTokenAndEndpointUrl(`${cesiumAsset.id}`, cesiumAsset.key);\r\n if (tokenAndUrl.url && tokenAndUrl.token) {\r\n url = tokenAndUrl.url;\r\n this._requestAuthorization = `Bearer ${tokenAndUrl.token}`;\r\n }\r\n }\r\n\r\n // The following is only if the reality data is not stored on PW Context Share.\r\n this.setBaseUrl(url);\r\n const headers = { authorization: this._requestAuthorization };\r\n\r\n return request(url, \"json\", { headers });\r\n }\r\n\r\n /**\r\n * Returns the tile content. The path to the tile is relative to the base url of present reality data whatever the type.\r\n */\r\n public async getTileContent(name: string): Promise<ArrayBuffer> {\r\n const tileUrl = this._baseUrl + name;\r\n const headers = { authorization: this._requestAuthorization };\r\n\r\n return request(tileUrl, \"arraybuffer\", { headers });\r\n }\r\n\r\n /**\r\n * Returns the tile content in json format. The path to the tile is relative to the base url of present reality data whatever the type.\r\n */\r\n public async getTileJson(name: string): Promise<any> {\r\n const tileUrl = this._baseUrl + name;\r\n const headers = { authorization: this._requestAuthorization };\r\n\r\n return request(tileUrl, \"json\", { headers });\r\n }\r\n\r\n public getTileContentType(url: string): \"tile\" | \"tileset\" {\r\n return url.endsWith(\"json\") ? \"tileset\" : \"tile\";\r\n }\r\n\r\n /**\r\n * Gets spatial location and extents of this reality data source\r\n * @returns spatial location and extents\r\n * @internal\r\n */\r\n public async getSpatialLocationAndExtents(): Promise<SpatialLocationAndExtents | undefined> {\r\n // Cesium Ion asset we currenlty support are unbound (cover all earth)\r\n const spatialLocation: SpatialLocationAndExtents | undefined = undefined;\r\n return spatialLocation;\r\n }\r\n /**\r\n * Gets information to identify the product and engine that create this reality data\r\n * Will return undefined if cannot be resolved\r\n * @returns information to identify the product and engine that create this reality data\r\n * @alpha\r\n */\r\n public async getPublisherProductInfo(): Promise<PublisherProductInfo | undefined> {\r\n let publisherInfo: PublisherProductInfo | undefined;\r\n return publisherInfo;\r\n }\r\n}\r\n\r\n"]}
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@@ -159,6 +159,7 @@ export * from "./BackgroundMapGeometry";
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export * from "./ViewCreator2d";
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export * from "./ViewCreator3d";
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export * from "./LocalhostIpcApp";
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export * from "./request/utils";
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export * from "./RealityDataSource";
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import "./extension/ExtensionRuntime";
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/** @docs-package-description
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