@itwin/core-frontend 4.10.0-dev.30 → 4.10.0-dev.32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -1
- package/lib/cjs/AccuDraw.js +2 -2
- package/lib/cjs/AccuDraw.js.map +1 -1
- package/lib/cjs/AccuSnap.d.ts.map +1 -1
- package/lib/cjs/AccuSnap.js +7 -2
- package/lib/cjs/AccuSnap.js.map +1 -1
- package/lib/cjs/BackgroundMapGeometry.js +3 -3
- package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
- package/lib/cjs/BriefcaseTxns.d.ts.map +1 -1
- package/lib/cjs/DisplayStyleState.d.ts.map +1 -1
- package/lib/cjs/DrawingViewState.d.ts +3 -3
- package/lib/cjs/DrawingViewState.d.ts.map +1 -1
- package/lib/cjs/DrawingViewState.js +9 -8
- package/lib/cjs/DrawingViewState.js.map +1 -1
- package/lib/cjs/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/cjs/HitDetail.d.ts +36 -7
- package/lib/cjs/HitDetail.d.ts.map +1 -1
- package/lib/cjs/HitDetail.js +11 -3
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelApp.d.ts.map +1 -1
- package/lib/cjs/LinePlaneIntersect.js +1 -2
- package/lib/cjs/LinePlaneIntersect.js.map +1 -1
- package/lib/cjs/NoRenderApp.d.ts.map +1 -1
- package/lib/cjs/NotificationManager.d.ts +2 -2
- package/lib/cjs/NotificationManager.d.ts.map +1 -1
- package/lib/cjs/SheetViewState.d.ts +3 -3
- package/lib/cjs/SheetViewState.d.ts.map +1 -1
- package/lib/cjs/SheetViewState.js +18 -5
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/ViewGlobalLocation.js +9 -9
- package/lib/cjs/ViewGlobalLocation.js.map +1 -1
- package/lib/cjs/ViewState.d.ts +16 -7
- package/lib/cjs/ViewState.d.ts.map +1 -1
- package/lib/cjs/ViewState.js +4 -4
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +1 -0
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/ViewportSync.js +6 -6
- package/lib/cjs/ViewportSync.js.map +1 -1
- package/lib/cjs/common/ImageUtil.js +15 -16
- package/lib/cjs/common/ImageUtil.js.map +1 -1
- package/lib/cjs/common/WorkerProxy.js +1 -2
- package/lib/cjs/common/WorkerProxy.js.map +1 -1
- package/lib/cjs/common/gltf/GltfParser.js +1 -2
- package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
- package/lib/cjs/common/gltf/GltfSchema.js +5 -5
- package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
- package/lib/cjs/common/imdl/CompactEdges.js +1 -2
- package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
- package/lib/cjs/common/imdl/ImdlModel.js +2 -3
- package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
- package/lib/cjs/common/imdl/ParseImdlDocument.js +6 -7
- package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
- package/lib/cjs/common/internal/render/EdgeParams.js +2 -3
- package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
- package/lib/cjs/common/internal/render/GeometryList.d.ts +1 -1
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js +3 -3
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
- package/lib/cjs/common/internal/render/LineCode.js +1 -2
- package/lib/cjs/common/internal/render/LineCode.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshPrimitives.js +3 -3
- package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
- package/lib/cjs/common/internal/render/PointStringParams.js +1 -2
- package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -1
- package/lib/cjs/common/internal/render/PolylineParams.js +4 -5
- package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
- package/lib/cjs/common/internal/render/SurfaceParams.js +3 -3
- package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTable.js +1 -2
- package/lib/cjs/common/internal/render/VertexTable.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableBuilder.js +2 -2
- package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableSplitter.js +4 -4
- package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
- package/lib/cjs/extension/providers/ExtensionLoadScript.js +1 -2
- package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
- package/lib/cjs/internal/render/RenderInstancesParamsImpl.js +2 -3
- package/lib/cjs/internal/render/RenderInstancesParamsImpl.js.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/cjs/quantity-formatting/BasicUnitsProvider.js +2 -2
- package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.js +3 -3
- package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts +3 -1
- package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.js +2 -2
- package/lib/cjs/render/GraphicBranch.js.map +1 -1
- package/lib/cjs/render/GraphicTemplate.js +1 -2
- package/lib/cjs/render/GraphicTemplate.js.map +1 -1
- package/lib/cjs/render/MockRender.d.ts.map +1 -1
- package/lib/cjs/render/Pixel.d.ts +9 -7
- package/lib/cjs/render/Pixel.d.ts.map +1 -1
- package/lib/cjs/render/Pixel.js +20 -5
- package/lib/cjs/render/Pixel.js.map +1 -1
- package/lib/cjs/render/RenderPlan.js +3 -3
- package/lib/cjs/render/RenderPlan.js.map +1 -1
- package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
- package/lib/cjs/render/UpsampleRealityMeshParams.js +1 -2
- package/lib/cjs/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/cjs/render/VisibleFeature.js +1 -2
- package/lib/cjs/render/VisibleFeature.js.map +1 -1
- package/lib/cjs/render/webgl/AttributeBuffers.js +5 -5
- package/lib/cjs/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/render/webgl/BranchState.d.ts +2 -0
- package/lib/cjs/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/cjs/render/webgl/BranchState.js +2 -0
- package/lib/cjs/render/webgl/BranchState.js.map +1 -1
- package/lib/cjs/render/webgl/ClippingProgram.js +2 -2
- package/lib/cjs/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/cjs/render/webgl/DrawCommand.js +3 -3
- package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.js +2 -2
- package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/render/webgl/FrustumUniforms.js +2 -2
- package/lib/cjs/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/Graphic.d.ts +3 -0
- package/lib/cjs/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Graphic.js +4 -0
- package/lib/cjs/render/webgl/Graphic.js.map +1 -1
- package/lib/cjs/render/webgl/InstancedGeometry.js +2 -2
- package/lib/cjs/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/Material.js +2 -2
- package/lib/cjs/render/webgl/Material.js.map +1 -1
- package/lib/cjs/render/webgl/Matrix.js +3 -3
- package/lib/cjs/render/webgl/Matrix.js.map +1 -1
- package/lib/cjs/render/webgl/RenderFlags.js +2 -2
- package/lib/cjs/render/webgl/RenderFlags.js.map +1 -1
- package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/cjs/render/webgl/SceneCompositor.js +7 -4
- package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/cjs/render/webgl/ScratchDrawParams.js +2 -3
- package/lib/cjs/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/cjs/render/webgl/ScreenSpaceEffect.js +2 -2
- package/lib/cjs/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.js +2 -2
- package/lib/cjs/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/Sync.js +3 -4
- package/lib/cjs/render/webgl/Sync.js.map +1 -1
- package/lib/cjs/render/webgl/System.d.ts.map +1 -1
- package/lib/cjs/render/webgl/TechniqueFlags.d.ts.map +1 -1
- package/lib/cjs/render/webgl/TechniqueId.js +1 -2
- package/lib/cjs/render/webgl/TechniqueId.js.map +1 -1
- package/lib/cjs/render/webgl/Texture.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js +1 -2
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Animation.js +1 -2
- package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Atmosphere.js +1 -2
- package/lib/cjs/render/webgl/glsl/Atmosphere.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Blur.js +1 -2
- package/lib/cjs/render/webgl/glsl/Blur.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js +1 -2
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.js +1 -2
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Clipping.js +2 -2
- package/lib/cjs/render/webgl/glsl/Clipping.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Color.js +2 -3
- package/lib/cjs/render/webgl/glsl/Color.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Combine3Textures.js +1 -2
- package/lib/cjs/render/webgl/glsl/Combine3Textures.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CombineTextures.js +1 -2
- package/lib/cjs/render/webgl/glsl/CombineTextures.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Common.js +7 -7
- package/lib/cjs/render/webgl/glsl/Common.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Composite.js +1 -2
- package/lib/cjs/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Contours.js +1 -2
- package/lib/cjs/render/webgl/glsl/Contours.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyColor.js +1 -2
- package/lib/cjs/render/webgl/glsl/CopyColor.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js +1 -2
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyStencil.js +4 -5
- package/lib/cjs/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Decode.js +2 -2
- package/lib/cjs/render/webgl/glsl/Decode.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/EDL.js +4 -5
- package/lib/cjs/render/webgl/glsl/EDL.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js +1 -2
- package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Edge.js +2 -3
- package/lib/cjs/render/webgl/glsl/Edge.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js +15 -15
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Fragment.js +6 -6
- package/lib/cjs/render/webgl/glsl/Fragment.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Instancing.js +3 -4
- package/lib/cjs/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Lighting.js +1 -2
- package/lib/cjs/render/webgl/glsl/Lighting.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js +1 -2
- package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/LookupTable.js +1 -2
- package/lib/cjs/render/webgl/glsl/LookupTable.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Monochrome.js +2 -3
- package/lib/cjs/render/webgl/glsl/Monochrome.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarClassification.js +5 -5
- package/lib/cjs/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarGrid.js +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PointCloud.js +2 -3
- package/lib/cjs/render/webgl/glsl/PointCloud.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PointString.js +2 -3
- package/lib/cjs/render/webgl/glsl/PointString.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Polyline.js +6 -6
- package/lib/cjs/render/webgl/glsl/Polyline.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/RealityMesh.js +5 -5
- package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/RenderPass.js +1 -2
- package/lib/cjs/render/webgl/glsl/RenderPass.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js +1 -2
- package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkyBox.js +1 -2
- package/lib/cjs/render/webgl/glsl/SkyBox.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkySphere.js +1 -2
- package/lib/cjs/render/webgl/glsl/SkySphere.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js +3 -3
- package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Surface.js +6 -6
- package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Thematic.js +2 -3
- package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Translucency.js +2 -2
- package/lib/cjs/render/webgl/glsl/Translucency.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Vertex.js +13 -13
- package/lib/cjs/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Viewport.js +3 -4
- package/lib/cjs/render/webgl/glsl/Viewport.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ViewportQuad.js +1 -2
- package/lib/cjs/render/webgl/glsl/ViewportQuad.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Wiremesh.js +1 -2
- package/lib/cjs/render/webgl/glsl/Wiremesh.js.map +1 -1
- package/lib/cjs/request/Request.d.ts.map +1 -1
- package/lib/cjs/request/Request.js +2 -2
- package/lib/cjs/request/Request.js.map +1 -1
- package/lib/cjs/request/utils.js +3 -4
- package/lib/cjs/request/utils.js.map +1 -1
- package/lib/cjs/tile/ClassifierTileTree.js +2 -2
- package/lib/cjs/tile/ClassifierTileTree.js.map +1 -1
- package/lib/cjs/tile/GltfReader.js +4 -4
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/IModelTile.js +2 -2
- package/lib/cjs/tile/IModelTile.js.map +1 -1
- package/lib/cjs/tile/IModelTileTree.js +2 -2
- package/lib/cjs/tile/IModelTileTree.js.map +1 -1
- package/lib/cjs/tile/ImdlDecoder.js +1 -2
- package/lib/cjs/tile/ImdlDecoder.js.map +1 -1
- package/lib/cjs/tile/ImdlGraphicsCreator.js +3 -4
- package/lib/cjs/tile/ImdlGraphicsCreator.js.map +1 -1
- package/lib/cjs/tile/ImdlParser.js +1 -2
- package/lib/cjs/tile/ImdlParser.js.map +1 -1
- package/lib/cjs/tile/ImdlReader.js +3 -3
- package/lib/cjs/tile/ImdlReader.js.map +1 -1
- package/lib/cjs/tile/MeshoptCompression.js +1 -2
- package/lib/cjs/tile/MeshoptCompression.js.map +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.js +2 -2
- package/lib/cjs/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/tile/PntsReader.js +1 -2
- package/lib/cjs/tile/PntsReader.js.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.js +6 -6
- package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityModelTileTree.js +2 -2
- package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityTileDrawArgs.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/RenderGraphicTileTree.js +1 -2
- package/lib/cjs/tile/RenderGraphicTileTree.js.map +1 -1
- package/lib/cjs/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/cjs/tile/Tile.js +2 -2
- package/lib/cjs/tile/Tile.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.js +2 -2
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileRequestChannel.js +1 -1
- package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
- package/lib/cjs/tile/ViewFlagOverrides.js +1 -2
- package/lib/cjs/tile/ViewFlagOverrides.js.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js +4 -5
- package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/CoordinatesUtils.js +1 -2
- package/lib/cjs/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerTileTreeReference.js +2 -2
- package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +2 -2
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/UrlUtils.js +1 -2
- package/lib/cjs/tile/map/UrlUtils.js.map +1 -1
- package/lib/cjs/tile/map/WmsCapabilities.d.ts.map +1 -1
- package/lib/cjs/tools/ClipViewTool.d.ts.map +1 -1
- package/lib/cjs/tools/Tool.d.ts +1 -1
- package/lib/cjs/tools/Tool.d.ts.map +1 -1
- package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
- package/lib/cjs/tools/ViewTool.js +2 -2
- package/lib/cjs/tools/ViewTool.js.map +1 -1
- package/lib/cjs/workers/RegisterWorker.js +1 -2
- package/lib/cjs/workers/RegisterWorker.js.map +1 -1
- package/lib/esm/AccuDraw.js +2 -2
- package/lib/esm/AccuDraw.js.map +1 -1
- package/lib/esm/AccuSnap.d.ts.map +1 -1
- package/lib/esm/AccuSnap.js +7 -2
- package/lib/esm/AccuSnap.js.map +1 -1
- package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
- package/lib/esm/BriefcaseTxns.d.ts.map +1 -1
- package/lib/esm/DisplayStyleState.d.ts.map +1 -1
- package/lib/esm/DrawingViewState.d.ts +3 -3
- package/lib/esm/DrawingViewState.d.ts.map +1 -1
- package/lib/esm/DrawingViewState.js +9 -8
- package/lib/esm/DrawingViewState.js.map +1 -1
- package/lib/esm/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/esm/HitDetail.d.ts +36 -7
- package/lib/esm/HitDetail.d.ts.map +1 -1
- package/lib/esm/HitDetail.js +11 -3
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelApp.d.ts.map +1 -1
- package/lib/esm/NoRenderApp.d.ts.map +1 -1
- package/lib/esm/NotificationManager.d.ts +2 -2
- package/lib/esm/NotificationManager.d.ts.map +1 -1
- package/lib/esm/SheetViewState.d.ts +3 -3
- package/lib/esm/SheetViewState.d.ts.map +1 -1
- package/lib/esm/SheetViewState.js +18 -5
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/ViewState.d.ts +16 -7
- package/lib/esm/ViewState.d.ts.map +1 -1
- package/lib/esm/ViewState.js +4 -4
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +1 -0
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/common/internal/render/GeometryList.d.ts +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.d.ts +3 -1
- package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.js.map +1 -1
- package/lib/esm/render/MockRender.d.ts.map +1 -1
- package/lib/esm/render/Pixel.d.ts +9 -7
- package/lib/esm/render/Pixel.d.ts.map +1 -1
- package/lib/esm/render/Pixel.js +20 -5
- package/lib/esm/render/Pixel.js.map +1 -1
- package/lib/esm/render/RenderSystem.d.ts.map +1 -1
- package/lib/esm/render/webgl/BranchState.d.ts +2 -0
- package/lib/esm/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/esm/render/webgl/BranchState.js +2 -0
- package/lib/esm/render/webgl/BranchState.js.map +1 -1
- package/lib/esm/render/webgl/Graphic.d.ts +3 -0
- package/lib/esm/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/esm/render/webgl/Graphic.js +4 -0
- package/lib/esm/render/webgl/Graphic.js.map +1 -1
- package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/esm/render/webgl/SceneCompositor.js +4 -1
- package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/esm/render/webgl/System.d.ts.map +1 -1
- package/lib/esm/render/webgl/TechniqueFlags.d.ts.map +1 -1
- package/lib/esm/render/webgl/Texture.d.ts.map +1 -1
- package/lib/esm/request/Request.d.ts.map +1 -1
- package/lib/esm/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileDrawArgs.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/esm/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/esm/tile/TileRequestChannel.js +1 -1
- package/lib/esm/tile/TileRequestChannel.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/WmsCapabilities.d.ts.map +1 -1
- package/lib/esm/tools/ClipViewTool.d.ts.map +1 -1
- package/lib/esm/tools/Tool.d.ts +1 -1
- package/lib/esm/tools/Tool.d.ts.map +1 -1
- package/lib/esm/tools/ViewTool.d.ts.map +1 -1
- package/lib/esm/tools/ViewTool.js +2 -2
- package/lib/esm/tools/ViewTool.js.map +1 -1
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +18 -18
|
@@ -8,7 +8,9 @@
|
|
|
8
8
|
*/
|
|
9
9
|
var _a;
|
|
10
10
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
11
|
-
exports.
|
|
11
|
+
exports.GraphicDescriptionBuilderImpl = void 0;
|
|
12
|
+
exports.isGraphicDescription = isGraphicDescription;
|
|
13
|
+
exports.collectGraphicDescriptionTransferables = collectGraphicDescriptionTransferables;
|
|
12
14
|
const core_geometry_1 = require("@itwin/core-geometry");
|
|
13
15
|
const ImdlModel_1 = require("../../imdl/ImdlModel");
|
|
14
16
|
const GraphicType_1 = require("../../render/GraphicType");
|
|
@@ -222,7 +224,6 @@ function isGraphicDescription(description) {
|
|
|
222
224
|
const descr = description;
|
|
223
225
|
return "object" === typeof descr && Array.isArray(descr.primitives) && "number" === typeof descr.type;
|
|
224
226
|
}
|
|
225
|
-
exports.isGraphicDescription = isGraphicDescription;
|
|
226
227
|
function collectGraphicDescriptionTransferables(xfers, description) {
|
|
227
228
|
if (!isGraphicDescription(description)) {
|
|
228
229
|
throw new Error("Invalid GraphicDescription");
|
|
@@ -231,5 +232,4 @@ function collectGraphicDescriptionTransferables(xfers, description) {
|
|
|
231
232
|
(0, ImdlModel_1.addPrimitiveTransferables)(xfers, primitive);
|
|
232
233
|
}
|
|
233
234
|
}
|
|
234
|
-
exports.collectGraphicDescriptionTransferables = collectGraphicDescriptionTransferables;
|
|
235
235
|
//# sourceMappingURL=GraphicDescriptionBuilderImpl.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GraphicDescriptionBuilderImpl.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/GraphicDescriptionBuilderImpl.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;;AAEH,wDAAyF;AACzF,oDAA4E;AAI5E,0DAAuD;AACvD,oEAAiE;AACjE,oDAAgF;AAEhF,sDAA8E;AAE9E,2DAA8D;AAE9D,qDAAwD;AACxD,6DAAwD;AACxD,oEAAgE;AAChE,wCAAqE;AACrE,mFAAqH;AAwBrH,MAAa,6BAA8B,SAAQ,mCAAgB;IAMjE,YAAmB,OAAyC;QAC1D,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;QAC1B,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,yBAAS,CAAC,cAAc,EAAE,CAAC;QAClE,MAAM,SAAS,GAAG,OAAO,CAAC,aAAa,IAAI,IAAI,KAAK,yBAAW,CAAC,KAAK,CAAC;QACtE,MAAM,WAAW,GAAG,SAAS,IAAI,IAAI,KAAK,yBAAW,CAAC,KAAK,CAAC;QAC5D,MAAM,aAAa,GAAG,IAAI,KAAK,yBAAW,CAAC,WAAW,IAAI,IAAI,KAAK,yBAAW,CAAC,YAAY,IAAI,IAAI,KAAK,yBAAW,CAAC,cAAc,CAAC;QAEnI,KAAK,CAAC;YACJ,GAAG,OAAO;YACV,CAAC,mCAAyB,CAAC,EAAE,SAAS;YACtC,IAAI;YACJ,SAAS;YACT,SAAS;YACT,WAAW;YACX,aAAa;SACd,CAAC,CAAC;QApBW,QAA2B,GAAG,SAAS,CAAC;QAsBtD,IAAI,CAAC,sBAAsB,GAAG,OAAO,CAAC,qBAAqB,CAAC;QAC5D,IAAI,CAAC,sBAAsB,GAAG,OAAO,CAAC,qBAAqB,EAAE,KAAK,EAAE,CAAC;QAErE,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,OAA8C,CAAC;QACvE,IAAI,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,YAAY,kCAAmB,CAAC,EAAE,CAAC;YACjE,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;QAC7D,CAAC;IACH,CAAC;IAEM,MAAM;QACX,MAAM,WAAW,GAA2B;YAC1C,CAAC,mCAAyB,CAAC,EAAE,SAAS;YACtC,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,UAAU,EAAE,EAAE;SACf,CAAC;QAEF,IAAI,IAAI,CAAC,sBAAY,CAAC,CAAC,OAAO,EAAE,CAAC;YAC/B,OAAO,WAAW,CAAC;QACrB,CAAC;QAED,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,EAAE,OAAO,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,sBAAY,CAAC,CAAC,UAAU,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC;QACnI,MAAM,MAAM,GAAG,IAAI,CAAC,sBAAY,CAAC,CAAC,QAAQ,CAAC,IAAI,EAAE,SAAS,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3E,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACxB,OAAO,WAAW,CAAC;QACrB,CAAC;QAED,uIAAuI;QACvI,wIAAwI;QACxI,+BAA+B;QAC/B,4HAA4H;QAC5H,mEAAmE;QACnE,IAAI,eAAoC,CAAC;QACzC,IAAI,iBAAiB,GAAG,KAAK,CAAC;QAE9B,KAAK,MAAM,IAAI,IAAI,MAAM,EAAE,CAAC;YAC1B,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;YAC1B,IAAI,CAAC,eAAe,EAAE,CAAC;gBACrB,0CAA0C;gBAC1C,IAAI,KAAK,YAAY,0BAAY,EAAE,CAAC;oBAClC,eAAe,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;oBAC9C,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;gBAChC,CAAC;qBAAM,CAAC;oBACN,6HAA6H;oBAC7H,2IAA2I;oBAC3I,6IAA6I;oBAC7I,4FAA4F;oBAC5F,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;oBACrC,IAAI,CAAC,iBAAiB,EAAE,CAAC;wBACvB,MAAM,CAAC,KAAK,EAAE,GAAG,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;wBACnD,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;wBACpD,iBAAiB,GAAG,IAAI,CAAC;oBAC3B,CAAC;gBACH,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,KAAK,YAAY,0BAAY,EAAE,CAAC;oBAClC,IAAA,qBAAM,EAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;oBAC3D,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;gBAChC,CAAC;qBAAM,CAAC;oBACN,IAAA,qBAAM,EAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;gBAC1C,CAAC;YACH,CAAC;YAED,MAAM,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;YAC7C,IAAI,SAAS,EAAE,CAAC;gBACd,MAAM,MAAM,GAAG,IAAI,CAAC,sBAAsB,CAAC;gBAC3C,IAAI,MAAM,EAAE,CAAC;oBACX,SAAS,CAAC,QAAQ,GAAG;wBACnB,IAAI,EAAE,uBAAuB;wBAC7B,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE;qBAClD,CAAC;gBACJ,CAAC;gBAED,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YACzC,CAAC;QACH,CAAC;QAED,IAAI,CAAC,sBAAY,CAAC,CAAC,KAAK,EAAE,CAAC;QAC3B,IAAI,eAAe,EAAE,CAAC;YACpB,WAAW,CAAC,WAAW,GAAG,EAAE,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,CAAC;QACjG,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC;QAChG,IAAI,YAAY,EAAE,CAAC;YACjB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,MAAM,QAAQ,GAAG,gCAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACvD,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,IAAI,IAAI,uBAAO,EAAE,CAAC;YAC5C,WAAW,CAAC,KAAK,GAAG;gBAClB,GAAG,IAAI,CAAC,QAAQ;gBAChB,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE;gBACrB,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,EAAE;gBAClD,YAAY,EAAE;oBACZ,UAAU,EAAE,KAAK;oBACjB,IAAI,EAAE,QAAQ,CAAC,IAAI;oBACnB,WAAW,EAAE,QAAQ,CAAC,WAAW;oBACjC,gBAAgB,EAAE,QAAQ,CAAC,gBAAgB;iBAC5C;aACF,CAAC;QACJ,CAAC;QAED,OAAO,WAAW,CAAC;IACrB,CAAC;IAEO,eAAe,CAAC,IAAU;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QACnC,IAAI,QAAQ,EAAE,CAAC;YACb,OAAO,IAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;QAC5C,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC;QAC3C,IAAI,CAAC,YAAY,EAAE,CAAC;YAClB,OAAO,SAAS,CAAC;QACnB,CAAC;QAED,OAAO,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,0BAA0B,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,uBAAuB,CAAC,YAAY,CAAC,CAAC;IACpI,CAAC;IAEO,mBAAmB,CAAC,IAAc;QACxC,MAAM,MAAM,GAAG,IAAA,qCAAgB,EAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,EAAE,IAAI,CAAC,CAAC;QAEtF,IAAI,QAAQ,CAAC;QACb,MAAM,GAAG,GAAG,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC;QACpC,IAAI,GAAG,EAAE,CAAC;YACR,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,KAAK,KAAK,IAAI,GAAG,CAAC,QAAQ,YAAY,8CAAc,CAAC,CAAC;YACxE,QAAQ,GAAG,GAAG,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;QACnC,CAAC;QAED,IAAI,cAAc,CAAC;QACnB,MAAM,GAAG,GAAG,MAAM,CAAC,OAAO,CAAC,cAAc,CAAC;QAC1C,IAAI,GAAG,EAAE,CAAC;YACR,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,YAAY,6CAAa,CAAC,CAAC;YAC7C,cAAc,GAAG,EAAE,eAAe,EAAE,KAAK,EAAE,OAAO,EAAE,GAAG,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC,EAAE,CAAC;QACvF,CAAC;QAED,OAAO;YACL,IAAI,EAAE,MAAM;YACZ,MAAM,EAAE;gBACN,GAAG,MAAM;gBACT,QAAQ,EAAE,kBAAkB,CAAC,MAAM,CAAC,QAAQ,CAAC;gBAC7C,WAAW,EAAE,MAAM,CAAC,WAAW,EAAE,MAAM,EAAE;gBACzC,KAAK,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,IAAA,oCAAgB,EAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS;gBAChE,OAAO,EAAE;oBACP,GAAG,MAAM,CAAC,OAAO;oBACjB,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI;oBACpC,QAAQ;oBACR,cAAc;iBACf;aACF;SACF,CAAC;IACJ,CAAC;IAEO,uBAAuB,CAAC,IAAkB;QAChD,MAAM,MAAM,GAAG,IAAA,qCAAoB,EAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACpF,IAAI,CAAC,MAAM,EAAE,CAAC;YACZ,OAAO,SAAS,CAAC;QACnB,CAAC;QAED,OAAO;YACL,IAAI,EAAE,UAAU;YAChB,MAAM,EAAE;gBACN,GAAG,MAAM;gBACT,QAAQ,EAAE,kBAAkB,CAAC,MAAM,CAAC,QAAQ,CAAC;gBAC7C,QAAQ,EAAE;oBACR,OAAO,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI;oBACrC,WAAW,EAAE,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC,IAAI;oBAC7C,oBAAoB,EAAE,MAAM,CAAC,QAAQ,CAAC,oBAAoB;iBAC3D;aACF;SACF,CAAC;IACJ,CAAC;IAEO,0BAA0B,CAAC,IAAkB;QACnD,MAAM,MAAM,GAAG,IAAA,2CAAuB,EAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACvF,IAAI,CAAC,MAAM,EAAE,CAAC;YACZ,OAAO,SAAS,CAAC;QACnB,CAAC;QAED,OAAO;YACL,IAAI,EAAE,OAAO;YACb,MAAM,EAAE;gBACN,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,IAAI;gBAC5B,QAAQ,EAAE,kBAAkB,CAAC,MAAM,CAAC,QAAQ,CAAC;gBAC7C,MAAM,EAAE,MAAM,CAAC,MAAM;aACtB;SACF,CAAC;IACJ,CAAC;IAEkB,eAAe,CAAC,QAAuB;QACxD,OAAO,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,QAAQ,CAAC,CAAC;IACvD,CAAC;CACF;AApND,sEAoNC;KAnNkB,mCAAyB;AAqN5C,SAAS,kBAAkB,CAAC,GAAgB;IAC1C,OAAO;QACL,GAAG,GAAG;QACN,OAAO,EAAE,GAAG,CAAC,OAAO,CAAC,MAAM,EAAE;QAC7B,QAAQ,EAAE,GAAG,CAAC,QAAQ,EAAE,MAAM,EAAE;QAChC,YAAY,EAAE,GAAG,CAAC,YAAY,EAAE,MAAM,EAAE;KACzC,CAAC;AACJ,CAAC;AAED,SAAgB,oBAAoB,CAAC,WAA+B;IAClE,MAAM,KAAK,GAAG,WAAqC,CAAC;IACpD,OAAO,QAAQ,KAAK,OAAO,KAAK,IAAI,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,QAAQ,KAAK,OAAO,KAAK,CAAC,IAAI,CAAC;AACxG,CAAC;AAHD,oDAGC;AAED,SAAgB,sCAAsC,CAAC,KAAwB,EAAE,WAA+B;IAC9G,IAAI,CAAC,oBAAoB,CAAC,WAAW,CAAC,EAAE,CAAC;QACvC,MAAM,IAAI,KAAK,CAAC,4BAA4B,CAAC,CAAC;IAChD,CAAC;IAED,KAAK,MAAM,SAAS,IAAI,WAAW,CAAC,UAAU,EAAE,CAAC;QAC/C,IAAA,qCAAyB,EAAC,KAAK,EAAE,SAAS,CAAC,CAAC;IAC9C,CAAC;AACH,CAAC;AARD,wFAQC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Point3d, Range3d, Range3dProps, Transform, XYAndZ } from \"@itwin/core-geometry\";\r\nimport { addPrimitiveTransferables, ImdlModel } from \"../../imdl/ImdlModel\";\r\nimport {\r\n ComputeGraphicDescriptionChordToleranceArgs, GraphicDescription, GraphicDescriptionBuilder, GraphicDescriptionBuilderOptions,\r\n} from \"../../render/GraphicDescriptionBuilder\";\r\nimport { GraphicType } from \"../../render/GraphicType\";\r\nimport { GraphicAssembler } from \"../../render/GraphicAssembler\";\r\nimport { Gradient, PackedFeatureTable, QPoint3dList } from \"@itwin/core-common\";\r\nimport { BatchOptions } from \"../../render/BatchOptions\";\r\nimport { assert, Id64String, TransientIdSequence } from \"@itwin/core-bentley\";\r\nimport { Mesh } from \"./MeshPrimitives\";\r\nimport { createPointStringParams } from \"./PointStringParams\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { createPolylineParams } from \"./PolylineParams\";\r\nimport { createMeshParams } from \"./VertexTableBuilder\";\r\nimport { edgeParamsToImdl } from \"../../imdl/ParseImdlDocument\";\r\nimport { _accumulator, _implementationProhibited } from \"../Symbols\";\r\nimport { WorkerGraphicDescriptionContextImpl, WorkerMaterial, WorkerTexture } from \"./GraphicDescriptionContextImpl\";\r\nimport { GraphicDescriptionContext } from \"../../render/GraphicDescriptionContext\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\nexport type BatchDescription = Omit<BatchOptions, \"tileId\"> & {\r\n featureTable: ImdlModel.FeatureTable;\r\n range: Range3dProps;\r\n isVolumeClassifier?: boolean;\r\n modelId: Id64String;\r\n};\r\n\r\nexport interface GraphicDescriptionImpl extends GraphicDescription {\r\n type: GraphicType;\r\n primitives: ImdlModel.Primitive[];\r\n translation?: XYAndZ;\r\n batch?: BatchDescription;\r\n /** Initialized the first time createGraphicFromDescription remaps the description in-place using a GraphicDescriptionContext.\r\n * Subsequently attempting to remap using same context should be a no-op.\r\n * Attempting to remap using a different context is an error.\r\n */\r\n remapContext?: GraphicDescriptionContext;\r\n}\r\n\r\nexport class GraphicDescriptionBuilderImpl extends GraphicAssembler implements GraphicDescriptionBuilder {\r\n public readonly [_implementationProhibited] = undefined;\r\n private readonly _computeChordTolerance: (args: ComputeGraphicDescriptionChordToleranceArgs) => number;\r\n private readonly _context: WorkerGraphicDescriptionContextImpl;\r\n private readonly _viewIndependentOrigin?: Point3d;\r\n\r\n public constructor(options: GraphicDescriptionBuilderOptions) {\r\n const type = options.type;\r\n const placement = options.placement ?? Transform.createIdentity();\r\n const wantEdges = options.generateEdges ?? type === GraphicType.Scene;\r\n const wantNormals = wantEdges || type === GraphicType.Scene;\r\n const preserveOrder = type === GraphicType.ViewOverlay || type === GraphicType.WorldOverlay || type === GraphicType.ViewBackground;\r\n\r\n super({\r\n ...options,\r\n [_implementationProhibited]: undefined,\r\n type,\r\n placement,\r\n wantEdges,\r\n wantNormals,\r\n preserveOrder,\r\n });\r\n\r\n this._computeChordTolerance = options.computeChordTolerance;\r\n this._viewIndependentOrigin = options.viewIndependentOrigin?.clone();\r\n\r\n this._context = options.context as WorkerGraphicDescriptionContextImpl;\r\n if (!(this._context.transientIds instanceof TransientIdSequence)) {\r\n throw new Error(\"Invalid WorkerGraphicDescriptionContext\");\r\n }\r\n }\r\n\r\n public finish(): GraphicDescriptionImpl {\r\n const description: GraphicDescriptionImpl = {\r\n [_implementationProhibited]: undefined,\r\n type: this.type,\r\n primitives: [],\r\n };\r\n\r\n if (this[_accumulator].isEmpty) {\r\n return description;\r\n }\r\n\r\n const tolerance = this._computeChordTolerance({ builder: this, computeRange: () => this[_accumulator].geometries.computeRange() });\r\n const meshes = this[_accumulator].toMeshes(this, tolerance, this.pickable);\r\n if (meshes.length === 0) {\r\n return description;\r\n }\r\n\r\n // If the meshes contain quantized positions, they are all quantized to the same range. If that range is small relative to the distance\r\n // from the origin, quantization errors can produce display artifacts. Remove the translation from the quantization parameters and apply\r\n // it in the transform instead.\r\n // If the positions are not quantized, they have already been transformed to be relative to the center of the meshes' range.\r\n // Apply the inverse translation to put them back into model space.\r\n let transformOrigin: Point3d | undefined;\r\n let meshesRangeOffset = false;\r\n\r\n for (const mesh of meshes) {\r\n const verts = mesh.points;\r\n if (!transformOrigin) {\r\n // This is the first mesh we've processed.\r\n if (verts instanceof QPoint3dList) {\r\n transformOrigin = verts.params.origin.clone();\r\n verts.params.origin.setZero();\r\n } else {\r\n // In this case we need to modify the qOrigin of the graphic that will get created later since we have translated the origin.\r\n // We can't modify it directly, but if we temporarily modify the range of the mesh used to create it the qOrigin will get created properly.\r\n // Range is shared (not cloned) by all meshes and the mesh list itself, so modifying the range of the meshlist will modify it for all meshes.\r\n // This will become the range in local coordinates of the batch, if we are creating a batch.\r\n transformOrigin = verts.range.center;\r\n if (!meshesRangeOffset) {\r\n meshes.range?.low.subtractInPlace(transformOrigin);\r\n meshes.range?.high.subtractInPlace(transformOrigin);\r\n meshesRangeOffset = true;\r\n }\r\n }\r\n } else {\r\n if (verts instanceof QPoint3dList) {\r\n assert(transformOrigin.isAlmostEqual(verts.params.origin));\r\n verts.params.origin.setZero();\r\n } else {\r\n assert(verts.range.center.isAlmostZero);\r\n }\r\n }\r\n\r\n const primitive = this.createPrimitive(mesh);\r\n if (primitive) {\r\n const origin = this._viewIndependentOrigin;\r\n if (origin) {\r\n primitive.modifier = {\r\n type: \"viewIndependentOrigin\",\r\n origin: { x: origin.x, y: origin.y, z: origin.z },\r\n };\r\n }\r\n\r\n description.primitives.push(primitive);\r\n }\r\n }\r\n\r\n this[_accumulator].clear();\r\n if (transformOrigin) {\r\n description.translation = { x: transformOrigin.x, y: transformOrigin.y, z: transformOrigin.z };\r\n }\r\n\r\n const featureTable = this.pickable && meshes.features?.anyDefined ? meshes.features : undefined;\r\n if (featureTable) {\r\n assert(undefined !== this.pickable);\r\n const features = PackedFeatureTable.pack(featureTable);\r\n const range = meshes.range ?? new Range3d();\r\n description.batch = {\r\n ...this.pickable,\r\n range: range.toJSON(),\r\n modelId: this.pickable.modelId ?? this.pickable.id,\r\n featureTable: {\r\n multiModel: false,\r\n data: features.data,\r\n numFeatures: features.numFeatures,\r\n animationNodeIds: features.animationNodeIds,\r\n },\r\n };\r\n }\r\n\r\n return description;\r\n }\r\n\r\n private createPrimitive(mesh: Mesh): ImdlModel.Primitive | undefined {\r\n const meshArgs = mesh.toMeshArgs();\r\n if (meshArgs) {\r\n return this.createMeshPrimitive(meshArgs);\r\n }\r\n\r\n const polylineArgs = mesh.toPolylineArgs();\r\n if (!polylineArgs) {\r\n return undefined;\r\n }\r\n\r\n return polylineArgs.flags.isDisjoint ? this.createPointStringPrimitive(polylineArgs) : this.createPolylinePrimitive(polylineArgs);\r\n }\r\n\r\n private createMeshPrimitive(args: MeshArgs): ImdlModel.Primitive | undefined {\r\n const params = createMeshParams(args, this._context.constraints.maxTextureSize, true);\r\n\r\n let material;\r\n const mat = params.surface.material;\r\n if (mat) {\r\n assert(mat.isAtlas === false && mat.material instanceof WorkerMaterial);\r\n material = mat.material.toImdl();\r\n }\r\n\r\n let textureMapping;\r\n const tex = params.surface.textureMapping;\r\n if (tex) {\r\n assert(tex.texture instanceof WorkerTexture);\r\n textureMapping = { alwaysDisplayed: false, texture: tex.texture.index.toString(10) };\r\n }\r\n\r\n return {\r\n type: \"mesh\",\r\n params: {\r\n ...params,\r\n vertices: convertVertexTable(params.vertices),\r\n auxChannels: params.auxChannels?.toJSON(),\r\n edges: params.edges ? edgeParamsToImdl(params.edges) : undefined,\r\n surface: {\r\n ...params.surface,\r\n indices: params.surface.indices.data,\r\n material,\r\n textureMapping,\r\n },\r\n },\r\n };\r\n }\r\n\r\n private createPolylinePrimitive(args: PolylineArgs): ImdlModel.Primitive | undefined {\r\n const params = createPolylineParams(args, this._context.constraints.maxTextureSize);\r\n if (!params) {\r\n return undefined;\r\n }\r\n\r\n return {\r\n type: \"polyline\",\r\n params: {\r\n ...params,\r\n vertices: convertVertexTable(params.vertices),\r\n polyline: {\r\n indices: params.polyline.indices.data,\r\n prevIndices: params.polyline.prevIndices.data,\r\n nextIndicesAndParams: params.polyline.nextIndicesAndParams,\r\n },\r\n },\r\n };\r\n }\r\n\r\n private createPointStringPrimitive(args: PolylineArgs): ImdlModel.Primitive | undefined {\r\n const params = createPointStringParams(args, this._context.constraints.maxTextureSize);\r\n if (!params) {\r\n return undefined;\r\n }\r\n\r\n return {\r\n type: \"point\",\r\n params: {\r\n indices: params.indices.data,\r\n vertices: convertVertexTable(params.vertices),\r\n weight: params.weight,\r\n },\r\n };\r\n }\r\n\r\n protected override resolveGradient(gradient: Gradient.Symb) {\r\n return this._context.createGradientTexture(gradient);\r\n }\r\n}\r\n\r\nfunction convertVertexTable(src: VertexTable): ImdlModel.VertexTable {\r\n return {\r\n ...src,\r\n qparams: src.qparams.toJSON(),\r\n uvParams: src.uvParams?.toJSON(),\r\n uniformColor: src.uniformColor?.toJSON(),\r\n };\r\n}\r\n\r\nexport function isGraphicDescription(description: GraphicDescription): description is GraphicDescriptionImpl {\r\n const descr = description as GraphicDescriptionImpl;\r\n return \"object\" === typeof descr && Array.isArray(descr.primitives) && \"number\" === typeof descr.type;\r\n}\r\n\r\nexport function collectGraphicDescriptionTransferables(xfers: Set<Transferable>, description: GraphicDescription): void {\r\n if (!isGraphicDescription(description)) {\r\n throw new Error(\"Invalid GraphicDescription\");\r\n }\r\n\r\n for (const primitive of description.primitives) {\r\n addPrimitiveTransferables(xfers, primitive);\r\n }\r\n}\r\n\r\n"]}
|
|
1
|
+
{"version":3,"file":"GraphicDescriptionBuilderImpl.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/GraphicDescriptionBuilderImpl.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;;AA0QH,oDAGC;AAED,wFAQC;AArRD,wDAAyF;AACzF,oDAA4E;AAI5E,0DAAuD;AACvD,oEAAiE;AACjE,oDAAgF;AAEhF,sDAA8E;AAE9E,2DAA8D;AAE9D,qDAAwD;AACxD,6DAAwD;AACxD,oEAAgE;AAChE,wCAAqE;AACrE,mFAAqH;AAwBrH,MAAa,6BAA8B,SAAQ,mCAAgB;IAMjE,YAAmB,OAAyC;QAC1D,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;QAC1B,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,yBAAS,CAAC,cAAc,EAAE,CAAC;QAClE,MAAM,SAAS,GAAG,OAAO,CAAC,aAAa,IAAI,IAAI,KAAK,yBAAW,CAAC,KAAK,CAAC;QACtE,MAAM,WAAW,GAAG,SAAS,IAAI,IAAI,KAAK,yBAAW,CAAC,KAAK,CAAC;QAC5D,MAAM,aAAa,GAAG,IAAI,KAAK,yBAAW,CAAC,WAAW,IAAI,IAAI,KAAK,yBAAW,CAAC,YAAY,IAAI,IAAI,KAAK,yBAAW,CAAC,cAAc,CAAC;QAEnI,KAAK,CAAC;YACJ,GAAG,OAAO;YACV,CAAC,mCAAyB,CAAC,EAAE,SAAS;YACtC,IAAI;YACJ,SAAS;YACT,SAAS;YACT,WAAW;YACX,aAAa;SACd,CAAC,CAAC;QApBW,QAA2B,GAAG,SAAS,CAAC;QAsBtD,IAAI,CAAC,sBAAsB,GAAG,OAAO,CAAC,qBAAqB,CAAC;QAC5D,IAAI,CAAC,sBAAsB,GAAG,OAAO,CAAC,qBAAqB,EAAE,KAAK,EAAE,CAAC;QAErE,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,OAA8C,CAAC;QACvE,IAAI,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,YAAY,kCAAmB,CAAC,EAAE,CAAC;YACjE,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;QAC7D,CAAC;IACH,CAAC;IAEM,MAAM;QACX,MAAM,WAAW,GAA2B;YAC1C,CAAC,mCAAyB,CAAC,EAAE,SAAS;YACtC,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,UAAU,EAAE,EAAE;SACf,CAAC;QAEF,IAAI,IAAI,CAAC,sBAAY,CAAC,CAAC,OAAO,EAAE,CAAC;YAC/B,OAAO,WAAW,CAAC;QACrB,CAAC;QAED,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,EAAE,OAAO,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,sBAAY,CAAC,CAAC,UAAU,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC;QACnI,MAAM,MAAM,GAAG,IAAI,CAAC,sBAAY,CAAC,CAAC,QAAQ,CAAC,IAAI,EAAE,SAAS,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3E,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACxB,OAAO,WAAW,CAAC;QACrB,CAAC;QAED,uIAAuI;QACvI,wIAAwI;QACxI,+BAA+B;QAC/B,4HAA4H;QAC5H,mEAAmE;QACnE,IAAI,eAAoC,CAAC;QACzC,IAAI,iBAAiB,GAAG,KAAK,CAAC;QAE9B,KAAK,MAAM,IAAI,IAAI,MAAM,EAAE,CAAC;YAC1B,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;YAC1B,IAAI,CAAC,eAAe,EAAE,CAAC;gBACrB,0CAA0C;gBAC1C,IAAI,KAAK,YAAY,0BAAY,EAAE,CAAC;oBAClC,eAAe,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;oBAC9C,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;gBAChC,CAAC;qBAAM,CAAC;oBACN,6HAA6H;oBAC7H,2IAA2I;oBAC3I,6IAA6I;oBAC7I,4FAA4F;oBAC5F,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;oBACrC,IAAI,CAAC,iBAAiB,EAAE,CAAC;wBACvB,MAAM,CAAC,KAAK,EAAE,GAAG,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;wBACnD,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;wBACpD,iBAAiB,GAAG,IAAI,CAAC;oBAC3B,CAAC;gBACH,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,KAAK,YAAY,0BAAY,EAAE,CAAC;oBAClC,IAAA,qBAAM,EAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;oBAC3D,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;gBAChC,CAAC;qBAAM,CAAC;oBACN,IAAA,qBAAM,EAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;gBAC1C,CAAC;YACH,CAAC;YAED,MAAM,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;YAC7C,IAAI,SAAS,EAAE,CAAC;gBACd,MAAM,MAAM,GAAG,IAAI,CAAC,sBAAsB,CAAC;gBAC3C,IAAI,MAAM,EAAE,CAAC;oBACX,SAAS,CAAC,QAAQ,GAAG;wBACnB,IAAI,EAAE,uBAAuB;wBAC7B,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE;qBAClD,CAAC;gBACJ,CAAC;gBAED,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YACzC,CAAC;QACH,CAAC;QAED,IAAI,CAAC,sBAAY,CAAC,CAAC,KAAK,EAAE,CAAC;QAC3B,IAAI,eAAe,EAAE,CAAC;YACpB,WAAW,CAAC,WAAW,GAAG,EAAE,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,CAAC;QACjG,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC;QAChG,IAAI,YAAY,EAAE,CAAC;YACjB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,MAAM,QAAQ,GAAG,gCAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACvD,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,IAAI,IAAI,uBAAO,EAAE,CAAC;YAC5C,WAAW,CAAC,KAAK,GAAG;gBAClB,GAAG,IAAI,CAAC,QAAQ;gBAChB,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE;gBACrB,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,EAAE;gBAClD,YAAY,EAAE;oBACZ,UAAU,EAAE,KAAK;oBACjB,IAAI,EAAE,QAAQ,CAAC,IAAI;oBACnB,WAAW,EAAE,QAAQ,CAAC,WAAW;oBACjC,gBAAgB,EAAE,QAAQ,CAAC,gBAAgB;iBAC5C;aACF,CAAC;QACJ,CAAC;QAED,OAAO,WAAW,CAAC;IACrB,CAAC;IAEO,eAAe,CAAC,IAAU;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QACnC,IAAI,QAAQ,EAAE,CAAC;YACb,OAAO,IAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;QAC5C,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC;QAC3C,IAAI,CAAC,YAAY,EAAE,CAAC;YAClB,OAAO,SAAS,CAAC;QACnB,CAAC;QAED,OAAO,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,0BAA0B,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,uBAAuB,CAAC,YAAY,CAAC,CAAC;IACpI,CAAC;IAEO,mBAAmB,CAAC,IAAc;QACxC,MAAM,MAAM,GAAG,IAAA,qCAAgB,EAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,EAAE,IAAI,CAAC,CAAC;QAEtF,IAAI,QAAQ,CAAC;QACb,MAAM,GAAG,GAAG,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC;QACpC,IAAI,GAAG,EAAE,CAAC;YACR,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,KAAK,KAAK,IAAI,GAAG,CAAC,QAAQ,YAAY,8CAAc,CAAC,CAAC;YACxE,QAAQ,GAAG,GAAG,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;QACnC,CAAC;QAED,IAAI,cAAc,CAAC;QACnB,MAAM,GAAG,GAAG,MAAM,CAAC,OAAO,CAAC,cAAc,CAAC;QAC1C,IAAI,GAAG,EAAE,CAAC;YACR,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,YAAY,6CAAa,CAAC,CAAC;YAC7C,cAAc,GAAG,EAAE,eAAe,EAAE,KAAK,EAAE,OAAO,EAAE,GAAG,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC,EAAE,CAAC;QACvF,CAAC;QAED,OAAO;YACL,IAAI,EAAE,MAAM;YACZ,MAAM,EAAE;gBACN,GAAG,MAAM;gBACT,QAAQ,EAAE,kBAAkB,CAAC,MAAM,CAAC,QAAQ,CAAC;gBAC7C,WAAW,EAAE,MAAM,CAAC,WAAW,EAAE,MAAM,EAAE;gBACzC,KAAK,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,IAAA,oCAAgB,EAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS;gBAChE,OAAO,EAAE;oBACP,GAAG,MAAM,CAAC,OAAO;oBACjB,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI;oBACpC,QAAQ;oBACR,cAAc;iBACf;aACF;SACF,CAAC;IACJ,CAAC;IAEO,uBAAuB,CAAC,IAAkB;QAChD,MAAM,MAAM,GAAG,IAAA,qCAAoB,EAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACpF,IAAI,CAAC,MAAM,EAAE,CAAC;YACZ,OAAO,SAAS,CAAC;QACnB,CAAC;QAED,OAAO;YACL,IAAI,EAAE,UAAU;YAChB,MAAM,EAAE;gBACN,GAAG,MAAM;gBACT,QAAQ,EAAE,kBAAkB,CAAC,MAAM,CAAC,QAAQ,CAAC;gBAC7C,QAAQ,EAAE;oBACR,OAAO,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI;oBACrC,WAAW,EAAE,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC,IAAI;oBAC7C,oBAAoB,EAAE,MAAM,CAAC,QAAQ,CAAC,oBAAoB;iBAC3D;aACF;SACF,CAAC;IACJ,CAAC;IAEO,0BAA0B,CAAC,IAAkB;QACnD,MAAM,MAAM,GAAG,IAAA,2CAAuB,EAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACvF,IAAI,CAAC,MAAM,EAAE,CAAC;YACZ,OAAO,SAAS,CAAC;QACnB,CAAC;QAED,OAAO;YACL,IAAI,EAAE,OAAO;YACb,MAAM,EAAE;gBACN,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,IAAI;gBAC5B,QAAQ,EAAE,kBAAkB,CAAC,MAAM,CAAC,QAAQ,CAAC;gBAC7C,MAAM,EAAE,MAAM,CAAC,MAAM;aACtB;SACF,CAAC;IACJ,CAAC;IAEkB,eAAe,CAAC,QAAuB;QACxD,OAAO,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,QAAQ,CAAC,CAAC;IACvD,CAAC;CACF;AApND,sEAoNC;KAnNkB,mCAAyB;AAqN5C,SAAS,kBAAkB,CAAC,GAAgB;IAC1C,OAAO;QACL,GAAG,GAAG;QACN,OAAO,EAAE,GAAG,CAAC,OAAO,CAAC,MAAM,EAAE;QAC7B,QAAQ,EAAE,GAAG,CAAC,QAAQ,EAAE,MAAM,EAAE;QAChC,YAAY,EAAE,GAAG,CAAC,YAAY,EAAE,MAAM,EAAE;KACzC,CAAC;AACJ,CAAC;AAED,SAAgB,oBAAoB,CAAC,WAA+B;IAClE,MAAM,KAAK,GAAG,WAAqC,CAAC;IACpD,OAAO,QAAQ,KAAK,OAAO,KAAK,IAAI,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,QAAQ,KAAK,OAAO,KAAK,CAAC,IAAI,CAAC;AACxG,CAAC;AAED,SAAgB,sCAAsC,CAAC,KAAwB,EAAE,WAA+B;IAC9G,IAAI,CAAC,oBAAoB,CAAC,WAAW,CAAC,EAAE,CAAC;QACvC,MAAM,IAAI,KAAK,CAAC,4BAA4B,CAAC,CAAC;IAChD,CAAC;IAED,KAAK,MAAM,SAAS,IAAI,WAAW,CAAC,UAAU,EAAE,CAAC;QAC/C,IAAA,qCAAyB,EAAC,KAAK,EAAE,SAAS,CAAC,CAAC;IAC9C,CAAC;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Point3d, Range3d, Range3dProps, Transform, XYAndZ } from \"@itwin/core-geometry\";\r\nimport { addPrimitiveTransferables, ImdlModel } from \"../../imdl/ImdlModel\";\r\nimport {\r\n ComputeGraphicDescriptionChordToleranceArgs, GraphicDescription, GraphicDescriptionBuilder, GraphicDescriptionBuilderOptions,\r\n} from \"../../render/GraphicDescriptionBuilder\";\r\nimport { GraphicType } from \"../../render/GraphicType\";\r\nimport { GraphicAssembler } from \"../../render/GraphicAssembler\";\r\nimport { Gradient, PackedFeatureTable, QPoint3dList } from \"@itwin/core-common\";\r\nimport { BatchOptions } from \"../../render/BatchOptions\";\r\nimport { assert, Id64String, TransientIdSequence } from \"@itwin/core-bentley\";\r\nimport { Mesh } from \"./MeshPrimitives\";\r\nimport { createPointStringParams } from \"./PointStringParams\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { createPolylineParams } from \"./PolylineParams\";\r\nimport { createMeshParams } from \"./VertexTableBuilder\";\r\nimport { edgeParamsToImdl } from \"../../imdl/ParseImdlDocument\";\r\nimport { _accumulator, _implementationProhibited } from \"../Symbols\";\r\nimport { WorkerGraphicDescriptionContextImpl, WorkerMaterial, WorkerTexture } from \"./GraphicDescriptionContextImpl\";\r\nimport { GraphicDescriptionContext } from \"../../render/GraphicDescriptionContext\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\nexport type BatchDescription = Omit<BatchOptions, \"tileId\"> & {\r\n featureTable: ImdlModel.FeatureTable;\r\n range: Range3dProps;\r\n isVolumeClassifier?: boolean;\r\n modelId: Id64String;\r\n};\r\n\r\nexport interface GraphicDescriptionImpl extends GraphicDescription {\r\n type: GraphicType;\r\n primitives: ImdlModel.Primitive[];\r\n translation?: XYAndZ;\r\n batch?: BatchDescription;\r\n /** Initialized the first time createGraphicFromDescription remaps the description in-place using a GraphicDescriptionContext.\r\n * Subsequently attempting to remap using same context should be a no-op.\r\n * Attempting to remap using a different context is an error.\r\n */\r\n remapContext?: GraphicDescriptionContext;\r\n}\r\n\r\nexport class GraphicDescriptionBuilderImpl extends GraphicAssembler implements GraphicDescriptionBuilder {\r\n public readonly [_implementationProhibited] = undefined;\r\n private readonly _computeChordTolerance: (args: ComputeGraphicDescriptionChordToleranceArgs) => number;\r\n private readonly _context: WorkerGraphicDescriptionContextImpl;\r\n private readonly _viewIndependentOrigin?: Point3d;\r\n\r\n public constructor(options: GraphicDescriptionBuilderOptions) {\r\n const type = options.type;\r\n const placement = options.placement ?? Transform.createIdentity();\r\n const wantEdges = options.generateEdges ?? type === GraphicType.Scene;\r\n const wantNormals = wantEdges || type === GraphicType.Scene;\r\n const preserveOrder = type === GraphicType.ViewOverlay || type === GraphicType.WorldOverlay || type === GraphicType.ViewBackground;\r\n\r\n super({\r\n ...options,\r\n [_implementationProhibited]: undefined,\r\n type,\r\n placement,\r\n wantEdges,\r\n wantNormals,\r\n preserveOrder,\r\n });\r\n\r\n this._computeChordTolerance = options.computeChordTolerance;\r\n this._viewIndependentOrigin = options.viewIndependentOrigin?.clone();\r\n\r\n this._context = options.context as WorkerGraphicDescriptionContextImpl;\r\n if (!(this._context.transientIds instanceof TransientIdSequence)) {\r\n throw new Error(\"Invalid WorkerGraphicDescriptionContext\");\r\n }\r\n }\r\n\r\n public finish(): GraphicDescriptionImpl {\r\n const description: GraphicDescriptionImpl = {\r\n [_implementationProhibited]: undefined,\r\n type: this.type,\r\n primitives: [],\r\n };\r\n\r\n if (this[_accumulator].isEmpty) {\r\n return description;\r\n }\r\n\r\n const tolerance = this._computeChordTolerance({ builder: this, computeRange: () => this[_accumulator].geometries.computeRange() });\r\n const meshes = this[_accumulator].toMeshes(this, tolerance, this.pickable);\r\n if (meshes.length === 0) {\r\n return description;\r\n }\r\n\r\n // If the meshes contain quantized positions, they are all quantized to the same range. If that range is small relative to the distance\r\n // from the origin, quantization errors can produce display artifacts. Remove the translation from the quantization parameters and apply\r\n // it in the transform instead.\r\n // If the positions are not quantized, they have already been transformed to be relative to the center of the meshes' range.\r\n // Apply the inverse translation to put them back into model space.\r\n let transformOrigin: Point3d | undefined;\r\n let meshesRangeOffset = false;\r\n\r\n for (const mesh of meshes) {\r\n const verts = mesh.points;\r\n if (!transformOrigin) {\r\n // This is the first mesh we've processed.\r\n if (verts instanceof QPoint3dList) {\r\n transformOrigin = verts.params.origin.clone();\r\n verts.params.origin.setZero();\r\n } else {\r\n // In this case we need to modify the qOrigin of the graphic that will get created later since we have translated the origin.\r\n // We can't modify it directly, but if we temporarily modify the range of the mesh used to create it the qOrigin will get created properly.\r\n // Range is shared (not cloned) by all meshes and the mesh list itself, so modifying the range of the meshlist will modify it for all meshes.\r\n // This will become the range in local coordinates of the batch, if we are creating a batch.\r\n transformOrigin = verts.range.center;\r\n if (!meshesRangeOffset) {\r\n meshes.range?.low.subtractInPlace(transformOrigin);\r\n meshes.range?.high.subtractInPlace(transformOrigin);\r\n meshesRangeOffset = true;\r\n }\r\n }\r\n } else {\r\n if (verts instanceof QPoint3dList) {\r\n assert(transformOrigin.isAlmostEqual(verts.params.origin));\r\n verts.params.origin.setZero();\r\n } else {\r\n assert(verts.range.center.isAlmostZero);\r\n }\r\n }\r\n\r\n const primitive = this.createPrimitive(mesh);\r\n if (primitive) {\r\n const origin = this._viewIndependentOrigin;\r\n if (origin) {\r\n primitive.modifier = {\r\n type: \"viewIndependentOrigin\",\r\n origin: { x: origin.x, y: origin.y, z: origin.z },\r\n };\r\n }\r\n\r\n description.primitives.push(primitive);\r\n }\r\n }\r\n\r\n this[_accumulator].clear();\r\n if (transformOrigin) {\r\n description.translation = { x: transformOrigin.x, y: transformOrigin.y, z: transformOrigin.z };\r\n }\r\n\r\n const featureTable = this.pickable && meshes.features?.anyDefined ? meshes.features : undefined;\r\n if (featureTable) {\r\n assert(undefined !== this.pickable);\r\n const features = PackedFeatureTable.pack(featureTable);\r\n const range = meshes.range ?? new Range3d();\r\n description.batch = {\r\n ...this.pickable,\r\n range: range.toJSON(),\r\n modelId: this.pickable.modelId ?? this.pickable.id,\r\n featureTable: {\r\n multiModel: false,\r\n data: features.data,\r\n numFeatures: features.numFeatures,\r\n animationNodeIds: features.animationNodeIds,\r\n },\r\n };\r\n }\r\n\r\n return description;\r\n }\r\n\r\n private createPrimitive(mesh: Mesh): ImdlModel.Primitive | undefined {\r\n const meshArgs = mesh.toMeshArgs();\r\n if (meshArgs) {\r\n return this.createMeshPrimitive(meshArgs);\r\n }\r\n\r\n const polylineArgs = mesh.toPolylineArgs();\r\n if (!polylineArgs) {\r\n return undefined;\r\n }\r\n\r\n return polylineArgs.flags.isDisjoint ? this.createPointStringPrimitive(polylineArgs) : this.createPolylinePrimitive(polylineArgs);\r\n }\r\n\r\n private createMeshPrimitive(args: MeshArgs): ImdlModel.Primitive | undefined {\r\n const params = createMeshParams(args, this._context.constraints.maxTextureSize, true);\r\n\r\n let material;\r\n const mat = params.surface.material;\r\n if (mat) {\r\n assert(mat.isAtlas === false && mat.material instanceof WorkerMaterial);\r\n material = mat.material.toImdl();\r\n }\r\n\r\n let textureMapping;\r\n const tex = params.surface.textureMapping;\r\n if (tex) {\r\n assert(tex.texture instanceof WorkerTexture);\r\n textureMapping = { alwaysDisplayed: false, texture: tex.texture.index.toString(10) };\r\n }\r\n\r\n return {\r\n type: \"mesh\",\r\n params: {\r\n ...params,\r\n vertices: convertVertexTable(params.vertices),\r\n auxChannels: params.auxChannels?.toJSON(),\r\n edges: params.edges ? edgeParamsToImdl(params.edges) : undefined,\r\n surface: {\r\n ...params.surface,\r\n indices: params.surface.indices.data,\r\n material,\r\n textureMapping,\r\n },\r\n },\r\n };\r\n }\r\n\r\n private createPolylinePrimitive(args: PolylineArgs): ImdlModel.Primitive | undefined {\r\n const params = createPolylineParams(args, this._context.constraints.maxTextureSize);\r\n if (!params) {\r\n return undefined;\r\n }\r\n\r\n return {\r\n type: \"polyline\",\r\n params: {\r\n ...params,\r\n vertices: convertVertexTable(params.vertices),\r\n polyline: {\r\n indices: params.polyline.indices.data,\r\n prevIndices: params.polyline.prevIndices.data,\r\n nextIndicesAndParams: params.polyline.nextIndicesAndParams,\r\n },\r\n },\r\n };\r\n }\r\n\r\n private createPointStringPrimitive(args: PolylineArgs): ImdlModel.Primitive | undefined {\r\n const params = createPointStringParams(args, this._context.constraints.maxTextureSize);\r\n if (!params) {\r\n return undefined;\r\n }\r\n\r\n return {\r\n type: \"point\",\r\n params: {\r\n indices: params.indices.data,\r\n vertices: convertVertexTable(params.vertices),\r\n weight: params.weight,\r\n },\r\n };\r\n }\r\n\r\n protected override resolveGradient(gradient: Gradient.Symb) {\r\n return this._context.createGradientTexture(gradient);\r\n }\r\n}\r\n\r\nfunction convertVertexTable(src: VertexTable): ImdlModel.VertexTable {\r\n return {\r\n ...src,\r\n qparams: src.qparams.toJSON(),\r\n uvParams: src.uvParams?.toJSON(),\r\n uniformColor: src.uniformColor?.toJSON(),\r\n };\r\n}\r\n\r\nexport function isGraphicDescription(description: GraphicDescription): description is GraphicDescriptionImpl {\r\n const descr = description as GraphicDescriptionImpl;\r\n return \"object\" === typeof descr && Array.isArray(descr.primitives) && \"number\" === typeof descr.type;\r\n}\r\n\r\nexport function collectGraphicDescriptionTransferables(xfers: Set<Transferable>, description: GraphicDescription): void {\r\n if (!isGraphicDescription(description)) {\r\n throw new Error(\"Invalid GraphicDescription\");\r\n }\r\n\r\n for (const primitive of description.primitives) {\r\n addPrimitiveTransferables(xfers, primitive);\r\n }\r\n}\r\n\r\n"]}
|
|
@@ -7,7 +7,7 @@
|
|
|
7
7
|
* @module WebGL
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.lineCodeFromLinePixels =
|
|
10
|
+
exports.lineCodeFromLinePixels = lineCodeFromLinePixels;
|
|
11
11
|
const core_common_1 = require("@itwin/core-common");
|
|
12
12
|
/** Map a LinePixels value to an integer in [0..9] that can be used by shaders to index into the corresponding pixel pattern.
|
|
13
13
|
* This is used for feature overrides, including those defined by InstancedGraphicParams.
|
|
@@ -27,5 +27,4 @@ function lineCodeFromLinePixels(pixels) {
|
|
|
27
27
|
default: return 0;
|
|
28
28
|
}
|
|
29
29
|
}
|
|
30
|
-
exports.lineCodeFromLinePixels = lineCodeFromLinePixels;
|
|
31
30
|
//# sourceMappingURL=LineCode.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"LineCode.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/LineCode.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG
|
|
1
|
+
{"version":3,"file":"LineCode.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/LineCode.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAOH,wDAcC;AAnBD,oDAAgD;AAEhD;;GAEG;AACH,SAAgB,sBAAsB,CAAC,MAAkB;IACvD,QAAQ,MAAM,EAAE,CAAC;QACf,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAChC,KAAK,wBAAU,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,CAAC;QACrC,KAAK,wBAAU,CAAC,SAAS,CAAC,CAAC,OAAO,CAAC,CAAC;QACpC,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC;IACpB,CAAC;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { LinePixels } from \"@itwin/core-common\";\r\n\r\n/** Map a LinePixels value to an integer in [0..9] that can be used by shaders to index into the corresponding pixel pattern.\r\n * This is used for feature overrides, including those defined by InstancedGraphicParams.\r\n */\r\nexport function lineCodeFromLinePixels(pixels: LinePixels): number {\r\n switch (pixels) {\r\n case LinePixels.Code0: return 0;\r\n case LinePixels.Code1: return 1;\r\n case LinePixels.Code2: return 2;\r\n case LinePixels.Code3: return 3;\r\n case LinePixels.Code4: return 4;\r\n case LinePixels.Code5: return 5;\r\n case LinePixels.Code6: return 6;\r\n case LinePixels.Code7: return 7;\r\n case LinePixels.HiddenLine: return 8;\r\n case LinePixels.Invisible: return 9;\r\n default: return 0;\r\n }\r\n}\r\n"]}
|
|
@@ -7,7 +7,9 @@
|
|
|
7
7
|
* @module Rendering
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.MeshList = exports.Mesh = exports.
|
|
10
|
+
exports.MeshList = exports.Mesh = exports.MeshArgsEdges = void 0;
|
|
11
|
+
exports.createPolylineArgs = createPolylineArgs;
|
|
12
|
+
exports.createMeshArgs = createMeshArgs;
|
|
11
13
|
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
14
|
const core_geometry_1 = require("@itwin/core-geometry");
|
|
13
15
|
const core_common_1 = require("@itwin/core-common");
|
|
@@ -50,7 +52,6 @@ function createPolylineArgs(mesh) {
|
|
|
50
52
|
features,
|
|
51
53
|
};
|
|
52
54
|
}
|
|
53
|
-
exports.createPolylineArgs = createPolylineArgs;
|
|
54
55
|
/** The vertices of the edges are shared with those of the surface. */
|
|
55
56
|
class MeshArgsEdges {
|
|
56
57
|
constructor() {
|
|
@@ -109,7 +110,6 @@ function createMeshArgs(mesh) {
|
|
|
109
110
|
auxChannels: mesh.auxChannels,
|
|
110
111
|
};
|
|
111
112
|
}
|
|
112
|
-
exports.createMeshArgs = createMeshArgs;
|
|
113
113
|
class Mesh {
|
|
114
114
|
constructor(props) {
|
|
115
115
|
this.normals = [];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"MeshPrimitives.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/MeshPrimitives.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAC7C,wDAA6F;AAC7F,oDAI4B;AAC5B,yCAAsC;AACtC,mDAAgD;AAChD,mDAAgF;AAChF,6CAAsD;AAKtD,SAAgB,kBAAkB,CAAC,IAAU;IAC3C,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC;QAChD,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,EAAE,CAAC;IACrB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS;QACnC,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAC7B,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IAErC,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,KAAK,GAAkB;QAC3B,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,UAAU,EAAE,IAAI,CAAC,IAAI,KAAK,iCAAiB,CAAC,KAAK;KAClD,CAAC;IAEF,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,KAAK,6BAAa,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC/E,8DAA8D;QAC9D,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU;YACxE,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,IAAI,CAAC;;YAEpC,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,OAAO,CAAC,CAAC,2CAA2C;IACvF,CAAC;IAED,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,OAAO;QACL,KAAK,EAAE,IAAI,CAAC,aAAa,CAAC,KAAK;QAC/B,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU;QACzC,KAAK;QACL,SAAS;QACT,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,MAAM;QACN,QAAQ;KACT,CAAC;AACJ,CAAC;AAzCD,gDAyCC;AAED,sEAAsE;AACtE,MAAa,aAAa;IAA1B;QACS,UAAK,GAAG,IAAI,sBAAQ,EAAE,CAAC;QACvB,gBAAW,GAAG,IAAI,gCAAkB,EAAE,CAAC;QACvC,cAAS,GAAG,IAAI,8BAAgB,EAAE,CAAC;QACnC,UAAK,GAAG,CAAC,CAAC;QACV,eAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IAUvC,CAAC;IARQ,KAAK;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,UAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IACrC,CAAC;IACD,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC;CACnH;AAfD,sCAeC;AAED,SAAgB,cAAc,CAAC,IAAU;IACvC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC;QACvE,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,OAAO,CAAC;IAC3D,MAAM,cAAc,GAAG,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;IAE9G,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,IAAI,KAAK,CAAC;IACV,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;QACf,KAAK,GAAG,IAAI,aAAa,EAAE,CAAC;QAC5B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC;QACjD,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnC,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS;YAC7C,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;gBACjC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAEzC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,OAAO;QACL,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO;QACnC,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,OAAO,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;QACjG,cAAc;QACd,MAAM;QACN,QAAQ;QACR,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,QAAQ;QACrC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS;QACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,gBAAgB,EAAE,IAAI,KAAK,IAAI,CAAC,gBAAgB;QAChD,kBAAkB,EAAE,IAAI,KAAK,IAAI,CAAC,kBAAkB;QACpD,KAAK;QACL,WAAW,EAAE,IAAI,CAAC,WAAW;KAC9B,CAAC;AACJ,CAAC;AA7CD,wCA6CC;AAED,MAAa,IAAI;IAiBf,YAAoB,KAAiB;QAdrB,YAAO,GAAuB,EAAE,CAAC;QACjC,aAAQ,GAAc,EAAE,CAAC;QACzB,aAAQ,GAAa,IAAI,mBAAQ,EAAE,CAAC,CAAC,+BAA+B;QAC7E,WAAM,GAAa,EAAE,CAAC;QAY3B,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,KAAK,GAAG,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,yBAAY,EAAE,CAAC,CAAC,CAAC,IAAI,8BAAgB,EAAE,CAAC;QAC3F,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACnE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,gBAAgB,CAAC,CAAC;QAC1D,IAAI,CAAC,kBAAkB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC9D,IAAI,KAAK,CAAC,iBAAiB,EAAE,CAAC;YAC5B,IAAI,CAAC,MAAM,GAAG,IAAI,0BAAY,CAAC,uBAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QAC7D,CAAC;aAAM,CAAC;YACN,MAAM,MAAM,GAAG,EAA4B,CAAC;YAC5C,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;YACrB,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;YAC5B,MAAM,CAAC,GAAG,GAAG,CAAC,EAAW,EAAE,EAAE;gBAC3B,6EAA6E;gBAC7E,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;YAChC,CAAC,CAAC;YACF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACvB,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAiB,IAAU,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAEzE,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAqB,CAAC,CAAC,CAAC,SAAS,CAAC;IACvF,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3F,CAAC;IAED,IAAW,WAAW;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAEM,cAAc,CAAC,QAAmC,EAAE,QAAgB;QACzE,uGAAuG;QACvG,0CAA0C;QAC1C,+GAA+G;QAC/G,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM,KAAK,QAAQ,CAAC,MAAM;gBAC9C,OAAO;YAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACzC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACjC,IAAI,GAAG,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;oBAC3F,OAAO;YACX,CAAC;QACH,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACvB,gEAAgE;YAChE,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,0BAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,8BAAc,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;QAC/I,CAAC;QAED,gFAAgF;QAChF,KAAK,IAAI,YAAY,GAAG,CAAC,EAAE,YAAY,GAAG,QAAQ,CAAC,MAAM,EAAE,YAAY,EAAE,EAAE,CAAC;YAC1E,MAAM,UAAU,GAAG,QAAQ,CAAC,YAAY,CAAC,CAAC;YAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE,CAAC;gBACxE,MAAM,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3C,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,UAAU,CAAC,eAAe,CAAC,CAAC;YACjG,CAAC;QACH,CAAC;IACH,CAAC;IAEM,cAAc,CAAC,KAAmB;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,cAAc,CAAC,IAAI,CAAC,CAAC;IAC9B,CAAC;IAEM,cAAc;QACnB,OAAO,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEM,WAAW,CAAC,IAAkB;QACnC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,iCAAiB,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC;QAChF,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAChE,OAAO;QAET,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACxC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACpC,CAAC;IAEM,SAAS,CAAC,KAAqB;QACpC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAEhE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE1B,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAE5B,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,OAAO,EAAE,CAAC;YACZ,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QACjD,CAAC;QAED,gEAAgE;QAChE,IAAI,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;YAC/B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;QACjD,CAAC;aAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YAC1E,gFAAgF;YAChF,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM;gBAC1B,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YAE9C,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;YAClD,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QACnC,CAAC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;CACF;AA5JD,oBA4JC;AAED,WAAiB,IAAI;IACnB,MAAa,QAAQ;QAMnB,YAAmB,KAAmB;YAJ/B,YAAO,GAAa,EAAE,CAAC;YACvB,YAAO,GAAG,CAAC,CAAC;YACZ,gBAAW,GAAG,KAAK,CAAC;YAEe,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAAC,CAAC;QAExD,GAAG,CAAC,IAAa,EAAE,QAAgB;YACxC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACtC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,2BAA2B;gBAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;gBACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;gBACnC,sBAAsB;gBACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;iBAAM,CAAC;gBACN,wDAAwD;gBACxD,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,QAAQ,GAAG,CAAC;oBACvC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAElC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;QACH,CAAC;QAEM,UAAU,CAAC,OAAiB;YACjC,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;YACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;YACjB,IAAI,CAAC,WAAW,GAAG,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;YAEtC,IAAA,qBAAM,EAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC3B,IAAI,CAAC,KAAK,OAAO,CAAC,MAAM;gBACtB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;iBACvB,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM;gBACzB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAC3B,CAAC;QAEM,cAAc,CAAC,MAAqB;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,IAAK,0BAAY,EAAE,CAAC;YAC5C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,KAAK,CAAC;YACtC,CAAC;iBAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;gBACrC,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,OAAO,CAAC;gBACtC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC;YACjC,CAAC;iBAAM,CAAC;gBACN,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,UAAU,CAAC;gBACzC,KAAK,CAAC,UAAU,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACnD,CAAC;YAED,OAAO,KAAK,CAAC;QACf,CAAC;KACF;IApDY,aAAQ,WAoDpB,CAAA;AAaH,CAAC,EAlEgB,IAAI,oBAAJ,IAAI,QAkEpB;AAED,MAAa,QAAS,SAAQ,KAAW;IAGvC,YAAY,QAAuB,EAAE,KAAe;QAClD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACrB,CAAC;CACF;AARD,4BAQC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { AuxChannel, AuxChannelData, Point2d, Point3d, Range3d } from \"@itwin/core-geometry\";\r\nimport {\r\n ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureIndexType, FeatureTable, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList,\r\n OctEncodedNormal, PolylineEdgeArgs, PolylineFlags, PolylineTypeFlags, QParams3d, QPoint3dList,\r\n SilhouetteEdgeArgs,\r\n} from \"@itwin/core-common\";\r\nimport { ColorMap } from \"./ColorMap\";\r\nimport { DisplayParams } from \"./DisplayParams\";\r\nimport { MeshPointList, MeshPrimitiveType, Point3dList } from \"./MeshPrimitive\";\r\nimport { Triangle, TriangleList } from \"./Primitives\";\r\nimport { VertexKeyProps } from \"./VertexKey\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\nexport function createPolylineArgs(mesh: Mesh): PolylineArgs | undefined {\r\n if (!mesh.polylines || mesh.polylines.length === 0)\r\n return undefined;\r\n\r\n const polylines = [];\r\n for (const polyline of mesh.polylines)\r\n if (polyline.indices.length > 0)\r\n polylines.push(polyline.indices);\r\n\r\n if (polylines.length === 0)\r\n return undefined;\r\n\r\n const flags: PolylineFlags = {\r\n is2d: mesh.is2d,\r\n isPlanar: mesh.isPlanar,\r\n isDisjoint: mesh.type === MeshPrimitiveType.Point,\r\n };\r\n\r\n if (mesh.displayParams.regionEdgeType === DisplayParams.RegionEdgeType.Outline) {\r\n // This polyline is behaving as the edges of a region surface.\r\n if (!mesh.displayParams.gradient || mesh.displayParams.gradient.isOutlined)\r\n flags.type = PolylineTypeFlags.Edge;\r\n else\r\n flags.type = PolylineTypeFlags.Outline; // edges only displayed if fill undisplayed\r\n }\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n return {\r\n width: mesh.displayParams.width,\r\n linePixels: mesh.displayParams.linePixels,\r\n flags,\r\n polylines,\r\n points: mesh.points,\r\n colors,\r\n features,\r\n };\r\n}\r\n\r\n/** The vertices of the edges are shared with those of the surface. */\r\nexport class MeshArgsEdges {\r\n public edges = new EdgeArgs();\r\n public silhouettes = new SilhouetteEdgeArgs();\r\n public polylines = new PolylineEdgeArgs();\r\n public width = 0;\r\n public linePixels = LinePixels.Solid;\r\n\r\n public clear(): void {\r\n this.edges.clear();\r\n this.silhouettes.clear();\r\n this.polylines.clear();\r\n this.width = 0;\r\n this.linePixels = LinePixels.Solid;\r\n }\r\n public get isValid(): boolean { return this.edges.isValid || this.silhouettes.isValid || this.polylines.isValid; }\r\n}\r\n\r\nexport function createMeshArgs(mesh: Mesh): MeshArgs | undefined {\r\n if (!mesh.triangles || mesh.triangles.isEmpty || mesh.points.length === 0)\r\n return undefined;\r\n\r\n const texture = mesh.displayParams.textureMapping?.texture;\r\n const textureMapping = texture && mesh.uvParams.length > 0 ? { texture, uvParams: mesh.uvParams } : undefined;\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n let edges;\r\n if (mesh.edges) {\r\n edges = new MeshArgsEdges();\r\n edges.width = mesh.displayParams.width;\r\n edges.linePixels = mesh.displayParams.linePixels;\r\n edges.edges.init(mesh.edges);\r\n edges.silhouettes.init(mesh.edges);\r\n\r\n const polylines = [];\r\n for (const meshPolyline of mesh.edges.polylines)\r\n if (meshPolyline.indices.length > 0)\r\n polylines.push(meshPolyline.indices);\r\n\r\n edges.polylines.init(polylines);\r\n }\r\n\r\n return {\r\n vertIndices: mesh.triangles.indices,\r\n points: mesh.points,\r\n normals: !mesh.displayParams.ignoreLighting && mesh.normals.length > 0 ? mesh.normals : undefined,\r\n textureMapping,\r\n colors,\r\n features,\r\n material: mesh.displayParams.material,\r\n fillFlags: mesh.displayParams.fillFlags,\r\n isPlanar: mesh.isPlanar,\r\n is2d: mesh.is2d,\r\n hasBakedLighting: true === mesh.hasBakedLighting,\r\n isVolumeClassifier: true === mesh.isVolumeClassifier,\r\n edges,\r\n auxChannels: mesh.auxChannels,\r\n };\r\n}\r\n\r\nexport class Mesh {\r\n private readonly _data: TriangleList | MeshPolylineList;\r\n public readonly points: MeshPointList;\r\n public readonly normals: OctEncodedNormal[] = [];\r\n public readonly uvParams: Point2d[] = [];\r\n public readonly colorMap: ColorMap = new ColorMap(); // used to be called ColorTable\r\n public colors: number[] = [];\r\n public edges?: MeshEdges;\r\n public readonly features?: Mesh.Features;\r\n public readonly type: MeshPrimitiveType;\r\n public readonly is2d: boolean;\r\n public readonly isPlanar: boolean;\r\n public readonly hasBakedLighting: boolean;\r\n public readonly isVolumeClassifier: boolean;\r\n public displayParams: DisplayParams;\r\n private _auxChannels?: AuxChannel[];\r\n\r\n private constructor(props: Mesh.Props) {\r\n const { displayParams, features, type, range, is2d, isPlanar } = props;\r\n this._data = MeshPrimitiveType.Mesh === type ? new TriangleList() : new MeshPolylineList();\r\n this.displayParams = displayParams;\r\n this.features = features ? new Mesh.Features(features) : undefined;\r\n this.type = type;\r\n this.is2d = is2d;\r\n this.isPlanar = isPlanar;\r\n this.hasBakedLighting = (true === props.hasBakedLighting);\r\n this.isVolumeClassifier = (true === props.isVolumeClassifier);\r\n if (props.quantizePositions) {\r\n this.points = new QPoint3dList(QParams3d.fromRange(range));\r\n } else {\r\n const points = [] as unknown as Point3dList;\r\n points.range = range;\r\n const center = range.center;\r\n points.add = (pt: Point3d) => {\r\n // assert(range.containsPoint(pt)); rounding error triggers this sometimes...\r\n points.push(pt.minus(center));\r\n };\r\n this.points = points;\r\n }\r\n }\r\n\r\n public static create(props: Mesh.Props): Mesh { return new Mesh(props); }\r\n\r\n public get triangles(): TriangleList | undefined {\r\n return MeshPrimitiveType.Mesh === this.type ? this._data as TriangleList : undefined;\r\n }\r\n\r\n public get polylines(): MeshPolylineList | undefined {\r\n return MeshPrimitiveType.Mesh !== this.type ? this._data as MeshPolylineList : undefined;\r\n }\r\n\r\n public get auxChannels(): ReadonlyArray<AuxChannel> | undefined {\r\n return this._auxChannels;\r\n }\r\n\r\n public addAuxChannels(channels: ReadonlyArray<AuxChannel>, srcIndex: number): void {\r\n // The native version of this function appears to assume that all polyfaces added to the Mesh will have\r\n // the same number + type of aux channels.\r\n // ###TODO We should really produce a separate Mesh for each unique combination. For now just bail on mismatch.\r\n if (this._auxChannels) {\r\n if (this._auxChannels.length !== channels.length)\r\n return;\r\n\r\n for (let i = 0; i < channels.length; i++) {\r\n const src = channels[i];\r\n const dst = this._auxChannels[i];\r\n if (src.dataType !== dst.dataType || src.name !== dst.name || src.inputName !== dst.inputName)\r\n return;\r\n }\r\n }\r\n\r\n if (!this._auxChannels) {\r\n // Copy the channels, leaving each AuxData's values array empty.\r\n this._auxChannels = channels.map((x) => new AuxChannel(x.data.map((y) => new AuxChannelData(y.input, [])), x.dataType, x.name, x.inputName));\r\n }\r\n\r\n // Append the value at srcIndex from each source channel's data to our channels.\r\n for (let channelIndex = 0; channelIndex < channels.length; channelIndex++) {\r\n const srcChannel = channels[channelIndex];\r\n const dstChannel = this._auxChannels[channelIndex];\r\n const dstIndex = dstChannel.valueCount;\r\n for (let dataIndex = 0; dataIndex < srcChannel.data.length; dataIndex++) {\r\n const dstData = dstChannel.data[dataIndex];\r\n dstData.copyValues(srcChannel.data[dataIndex], dstIndex, srcIndex, dstChannel.entriesPerValue);\r\n }\r\n }\r\n }\r\n\r\n public toFeatureIndex(index: FeatureIndex): void {\r\n if (undefined !== this.features)\r\n this.features.toFeatureIndex(index);\r\n }\r\n\r\n public toMeshArgs(): MeshArgs | undefined {\r\n return createMeshArgs(this);\r\n }\r\n\r\n public toPolylineArgs(): PolylineArgs | undefined {\r\n return createPolylineArgs(this);\r\n }\r\n\r\n public addPolyline(poly: MeshPolyline): void {\r\n const { type, polylines } = this;\r\n\r\n assert(MeshPrimitiveType.Polyline === type || MeshPrimitiveType.Point === type);\r\n assert(undefined !== polylines);\r\n\r\n if (MeshPrimitiveType.Polyline === type && poly.indices.length < 2)\r\n return;\r\n\r\n if (undefined !== polylines)\r\n polylines.push(poly);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n const { triangles, type } = this;\r\n\r\n assert(MeshPrimitiveType.Mesh === type);\r\n assert(undefined !== triangles);\r\n\r\n if (undefined !== triangles)\r\n triangles.addTriangle(triangle);\r\n }\r\n\r\n public addVertex(props: VertexKeyProps): number {\r\n const { feature, position, normal, uvParam, fillColor } = props;\r\n\r\n this.points.add(position);\r\n\r\n if (undefined !== normal)\r\n this.normals.push(normal);\r\n\r\n if (undefined !== uvParam)\r\n this.uvParams.push(uvParam);\r\n\r\n if (feature) {\r\n assert(undefined !== this.features);\r\n this.features.add(feature, this.points.length);\r\n }\r\n\r\n // Don't allocate color indices until we have non-uniform colors\r\n if (0 === this.colorMap.length) {\r\n this.colorMap.insert(fillColor);\r\n assert(this.colorMap.isUniform);\r\n assert(0 === this.colorMap.indexOf(fillColor));\r\n } else if (!this.colorMap.isUniform || !this.colorMap.hasColor(fillColor)) {\r\n // Back-fill uniform value (index=0) for existing vertices if previously uniform\r\n if (0 === this.colors.length)\r\n this.colors.length = this.points.length - 1;\r\n\r\n this.colors.push(this.colorMap.insert(fillColor));\r\n assert(!this.colorMap.isUniform);\r\n }\r\n\r\n return this.points.length - 1;\r\n }\r\n}\r\n\r\nexport namespace Mesh { // eslint-disable-line no-redeclare\r\n export class Features {\r\n public readonly table: FeatureTable;\r\n public indices: number[] = [];\r\n public uniform = 0;\r\n public initialized = false;\r\n\r\n public constructor(table: FeatureTable) { this.table = table; }\r\n\r\n public add(feat: Feature, numVerts: number): void {\r\n const index = this.table.insert(feat);\r\n if (!this.initialized) {\r\n // First feature - uniform.\r\n this.uniform = index;\r\n this.initialized = true;\r\n } else if (0 < this.indices.length) {\r\n // Already non-uniform\r\n this.indices.push(index);\r\n } else {\r\n // Second feature - back-fill uniform for existing verts\r\n while (this.indices.length < numVerts - 1)\r\n this.indices.push(this.uniform);\r\n\r\n this.indices.push(index);\r\n }\r\n }\r\n\r\n public setIndices(indices: number[]) {\r\n this.indices.length = 0;\r\n this.uniform = 0;\r\n this.initialized = 0 < indices.length;\r\n\r\n assert(0 < indices.length);\r\n if (1 === indices.length)\r\n this.uniform = indices[0];\r\n else if (1 < indices.length)\r\n this.indices = indices;\r\n }\r\n\r\n public toFeatureIndex(output?: FeatureIndex): FeatureIndex {\r\n const index = output ?? new FeatureIndex();\r\n if (!this.initialized) {\r\n index.type = FeatureIndexType.Empty;\r\n } else if (this.indices.length === 0) {\r\n index.type = FeatureIndexType.Uniform;\r\n index.featureID = this.uniform;\r\n } else {\r\n index.type = FeatureIndexType.NonUniform;\r\n index.featureIDs = new Uint32Array(this.indices);\r\n }\r\n\r\n return index;\r\n }\r\n }\r\n\r\n export interface Props {\r\n displayParams: DisplayParams;\r\n features?: FeatureTable;\r\n type: MeshPrimitiveType;\r\n range: Range3d;\r\n quantizePositions: boolean;\r\n is2d: boolean;\r\n isPlanar: boolean;\r\n hasBakedLighting?: boolean;\r\n isVolumeClassifier?: boolean;\r\n }\r\n}\r\n\r\nexport class MeshList extends Array<Mesh> {\r\n public readonly features?: FeatureTable;\r\n public readonly range?: Range3d;\r\n constructor(features?: FeatureTable, range?: Range3d) {\r\n super();\r\n this.features = features;\r\n this.range = range;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"MeshPrimitives.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/MeshPrimitives.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAiBH,gDAyCC;AAoBD,wCA6CC;AAzHD,sDAA6C;AAC7C,wDAA6F;AAC7F,oDAI4B;AAC5B,yCAAsC;AACtC,mDAAgD;AAChD,mDAAgF;AAChF,6CAAsD;AAKtD,SAAgB,kBAAkB,CAAC,IAAU;IAC3C,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC;QAChD,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,EAAE,CAAC;IACrB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS;QACnC,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAC7B,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IAErC,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,KAAK,GAAkB;QAC3B,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,UAAU,EAAE,IAAI,CAAC,IAAI,KAAK,iCAAiB,CAAC,KAAK;KAClD,CAAC;IAEF,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,KAAK,6BAAa,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC/E,8DAA8D;QAC9D,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU;YACxE,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,IAAI,CAAC;;YAEpC,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,OAAO,CAAC,CAAC,2CAA2C;IACvF,CAAC;IAED,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,OAAO;QACL,KAAK,EAAE,IAAI,CAAC,aAAa,CAAC,KAAK;QAC/B,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU;QACzC,KAAK;QACL,SAAS;QACT,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,MAAM;QACN,QAAQ;KACT,CAAC;AACJ,CAAC;AAED,sEAAsE;AACtE,MAAa,aAAa;IAA1B;QACS,UAAK,GAAG,IAAI,sBAAQ,EAAE,CAAC;QACvB,gBAAW,GAAG,IAAI,gCAAkB,EAAE,CAAC;QACvC,cAAS,GAAG,IAAI,8BAAgB,EAAE,CAAC;QACnC,UAAK,GAAG,CAAC,CAAC;QACV,eAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IAUvC,CAAC;IARQ,KAAK;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,UAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IACrC,CAAC;IACD,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC;CACnH;AAfD,sCAeC;AAED,SAAgB,cAAc,CAAC,IAAU;IACvC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC;QACvE,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,OAAO,CAAC;IAC3D,MAAM,cAAc,GAAG,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;IAE9G,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,IAAI,KAAK,CAAC;IACV,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;QACf,KAAK,GAAG,IAAI,aAAa,EAAE,CAAC;QAC5B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC;QACjD,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnC,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS;YAC7C,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;gBACjC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAEzC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,OAAO;QACL,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO;QACnC,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,OAAO,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;QACjG,cAAc;QACd,MAAM;QACN,QAAQ;QACR,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,QAAQ;QACrC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS;QACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,gBAAgB,EAAE,IAAI,KAAK,IAAI,CAAC,gBAAgB;QAChD,kBAAkB,EAAE,IAAI,KAAK,IAAI,CAAC,kBAAkB;QACpD,KAAK;QACL,WAAW,EAAE,IAAI,CAAC,WAAW;KAC9B,CAAC;AACJ,CAAC;AAED,MAAa,IAAI;IAiBf,YAAoB,KAAiB;QAdrB,YAAO,GAAuB,EAAE,CAAC;QACjC,aAAQ,GAAc,EAAE,CAAC;QACzB,aAAQ,GAAa,IAAI,mBAAQ,EAAE,CAAC,CAAC,+BAA+B;QAC7E,WAAM,GAAa,EAAE,CAAC;QAY3B,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,KAAK,GAAG,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,yBAAY,EAAE,CAAC,CAAC,CAAC,IAAI,8BAAgB,EAAE,CAAC;QAC3F,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACnE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,gBAAgB,CAAC,CAAC;QAC1D,IAAI,CAAC,kBAAkB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC9D,IAAI,KAAK,CAAC,iBAAiB,EAAE,CAAC;YAC5B,IAAI,CAAC,MAAM,GAAG,IAAI,0BAAY,CAAC,uBAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QAC7D,CAAC;aAAM,CAAC;YACN,MAAM,MAAM,GAAG,EAA4B,CAAC;YAC5C,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;YACrB,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;YAC5B,MAAM,CAAC,GAAG,GAAG,CAAC,EAAW,EAAE,EAAE;gBAC3B,6EAA6E;gBAC7E,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;YAChC,CAAC,CAAC;YACF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACvB,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAiB,IAAU,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAEzE,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAqB,CAAC,CAAC,CAAC,SAAS,CAAC;IACvF,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3F,CAAC;IAED,IAAW,WAAW;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAEM,cAAc,CAAC,QAAmC,EAAE,QAAgB;QACzE,uGAAuG;QACvG,0CAA0C;QAC1C,+GAA+G;QAC/G,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM,KAAK,QAAQ,CAAC,MAAM;gBAC9C,OAAO;YAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACzC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACjC,IAAI,GAAG,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;oBAC3F,OAAO;YACX,CAAC;QACH,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACvB,gEAAgE;YAChE,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,0BAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,8BAAc,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;QAC/I,CAAC;QAED,gFAAgF;QAChF,KAAK,IAAI,YAAY,GAAG,CAAC,EAAE,YAAY,GAAG,QAAQ,CAAC,MAAM,EAAE,YAAY,EAAE,EAAE,CAAC;YAC1E,MAAM,UAAU,GAAG,QAAQ,CAAC,YAAY,CAAC,CAAC;YAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE,CAAC;gBACxE,MAAM,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3C,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,UAAU,CAAC,eAAe,CAAC,CAAC;YACjG,CAAC;QACH,CAAC;IACH,CAAC;IAEM,cAAc,CAAC,KAAmB;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,cAAc,CAAC,IAAI,CAAC,CAAC;IAC9B,CAAC;IAEM,cAAc;QACnB,OAAO,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEM,WAAW,CAAC,IAAkB;QACnC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,iCAAiB,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC;QAChF,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAChE,OAAO;QAET,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACxC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACpC,CAAC;IAEM,SAAS,CAAC,KAAqB;QACpC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAEhE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE1B,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAE5B,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,OAAO,EAAE,CAAC;YACZ,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QACjD,CAAC;QAED,gEAAgE;QAChE,IAAI,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;YAC/B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;QACjD,CAAC;aAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YAC1E,gFAAgF;YAChF,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM;gBAC1B,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YAE9C,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;YAClD,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QACnC,CAAC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;CACF;AA5JD,oBA4JC;AAED,WAAiB,IAAI;IACnB,MAAa,QAAQ;QAMnB,YAAmB,KAAmB;YAJ/B,YAAO,GAAa,EAAE,CAAC;YACvB,YAAO,GAAG,CAAC,CAAC;YACZ,gBAAW,GAAG,KAAK,CAAC;YAEe,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAAC,CAAC;QAExD,GAAG,CAAC,IAAa,EAAE,QAAgB;YACxC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACtC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,2BAA2B;gBAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;gBACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;gBACnC,sBAAsB;gBACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;iBAAM,CAAC;gBACN,wDAAwD;gBACxD,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,QAAQ,GAAG,CAAC;oBACvC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAElC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;QACH,CAAC;QAEM,UAAU,CAAC,OAAiB;YACjC,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;YACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;YACjB,IAAI,CAAC,WAAW,GAAG,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;YAEtC,IAAA,qBAAM,EAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC3B,IAAI,CAAC,KAAK,OAAO,CAAC,MAAM;gBACtB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;iBACvB,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM;gBACzB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAC3B,CAAC;QAEM,cAAc,CAAC,MAAqB;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,IAAK,0BAAY,EAAE,CAAC;YAC5C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,KAAK,CAAC;YACtC,CAAC;iBAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;gBACrC,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,OAAO,CAAC;gBACtC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC;YACjC,CAAC;iBAAM,CAAC;gBACN,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,UAAU,CAAC;gBACzC,KAAK,CAAC,UAAU,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACnD,CAAC;YAED,OAAO,KAAK,CAAC;QACf,CAAC;KACF;IApDY,aAAQ,WAoDpB,CAAA;AAaH,CAAC,EAlEgB,IAAI,oBAAJ,IAAI,QAkEpB;AAED,MAAa,QAAS,SAAQ,KAAW;IAGvC,YAAY,QAAuB,EAAE,KAAe;QAClD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACrB,CAAC;CACF;AARD,4BAQC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { AuxChannel, AuxChannelData, Point2d, Point3d, Range3d } from \"@itwin/core-geometry\";\r\nimport {\r\n ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureIndexType, FeatureTable, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList,\r\n OctEncodedNormal, PolylineEdgeArgs, PolylineFlags, PolylineTypeFlags, QParams3d, QPoint3dList,\r\n SilhouetteEdgeArgs,\r\n} from \"@itwin/core-common\";\r\nimport { ColorMap } from \"./ColorMap\";\r\nimport { DisplayParams } from \"./DisplayParams\";\r\nimport { MeshPointList, MeshPrimitiveType, Point3dList } from \"./MeshPrimitive\";\r\nimport { Triangle, TriangleList } from \"./Primitives\";\r\nimport { VertexKeyProps } from \"./VertexKey\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\nexport function createPolylineArgs(mesh: Mesh): PolylineArgs | undefined {\r\n if (!mesh.polylines || mesh.polylines.length === 0)\r\n return undefined;\r\n\r\n const polylines = [];\r\n for (const polyline of mesh.polylines)\r\n if (polyline.indices.length > 0)\r\n polylines.push(polyline.indices);\r\n\r\n if (polylines.length === 0)\r\n return undefined;\r\n\r\n const flags: PolylineFlags = {\r\n is2d: mesh.is2d,\r\n isPlanar: mesh.isPlanar,\r\n isDisjoint: mesh.type === MeshPrimitiveType.Point,\r\n };\r\n\r\n if (mesh.displayParams.regionEdgeType === DisplayParams.RegionEdgeType.Outline) {\r\n // This polyline is behaving as the edges of a region surface.\r\n if (!mesh.displayParams.gradient || mesh.displayParams.gradient.isOutlined)\r\n flags.type = PolylineTypeFlags.Edge;\r\n else\r\n flags.type = PolylineTypeFlags.Outline; // edges only displayed if fill undisplayed\r\n }\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n return {\r\n width: mesh.displayParams.width,\r\n linePixels: mesh.displayParams.linePixels,\r\n flags,\r\n polylines,\r\n points: mesh.points,\r\n colors,\r\n features,\r\n };\r\n}\r\n\r\n/** The vertices of the edges are shared with those of the surface. */\r\nexport class MeshArgsEdges {\r\n public edges = new EdgeArgs();\r\n public silhouettes = new SilhouetteEdgeArgs();\r\n public polylines = new PolylineEdgeArgs();\r\n public width = 0;\r\n public linePixels = LinePixels.Solid;\r\n\r\n public clear(): void {\r\n this.edges.clear();\r\n this.silhouettes.clear();\r\n this.polylines.clear();\r\n this.width = 0;\r\n this.linePixels = LinePixels.Solid;\r\n }\r\n public get isValid(): boolean { return this.edges.isValid || this.silhouettes.isValid || this.polylines.isValid; }\r\n}\r\n\r\nexport function createMeshArgs(mesh: Mesh): MeshArgs | undefined {\r\n if (!mesh.triangles || mesh.triangles.isEmpty || mesh.points.length === 0)\r\n return undefined;\r\n\r\n const texture = mesh.displayParams.textureMapping?.texture;\r\n const textureMapping = texture && mesh.uvParams.length > 0 ? { texture, uvParams: mesh.uvParams } : undefined;\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n let edges;\r\n if (mesh.edges) {\r\n edges = new MeshArgsEdges();\r\n edges.width = mesh.displayParams.width;\r\n edges.linePixels = mesh.displayParams.linePixels;\r\n edges.edges.init(mesh.edges);\r\n edges.silhouettes.init(mesh.edges);\r\n\r\n const polylines = [];\r\n for (const meshPolyline of mesh.edges.polylines)\r\n if (meshPolyline.indices.length > 0)\r\n polylines.push(meshPolyline.indices);\r\n\r\n edges.polylines.init(polylines);\r\n }\r\n\r\n return {\r\n vertIndices: mesh.triangles.indices,\r\n points: mesh.points,\r\n normals: !mesh.displayParams.ignoreLighting && mesh.normals.length > 0 ? mesh.normals : undefined,\r\n textureMapping,\r\n colors,\r\n features,\r\n material: mesh.displayParams.material,\r\n fillFlags: mesh.displayParams.fillFlags,\r\n isPlanar: mesh.isPlanar,\r\n is2d: mesh.is2d,\r\n hasBakedLighting: true === mesh.hasBakedLighting,\r\n isVolumeClassifier: true === mesh.isVolumeClassifier,\r\n edges,\r\n auxChannels: mesh.auxChannels,\r\n };\r\n}\r\n\r\nexport class Mesh {\r\n private readonly _data: TriangleList | MeshPolylineList;\r\n public readonly points: MeshPointList;\r\n public readonly normals: OctEncodedNormal[] = [];\r\n public readonly uvParams: Point2d[] = [];\r\n public readonly colorMap: ColorMap = new ColorMap(); // used to be called ColorTable\r\n public colors: number[] = [];\r\n public edges?: MeshEdges;\r\n public readonly features?: Mesh.Features;\r\n public readonly type: MeshPrimitiveType;\r\n public readonly is2d: boolean;\r\n public readonly isPlanar: boolean;\r\n public readonly hasBakedLighting: boolean;\r\n public readonly isVolumeClassifier: boolean;\r\n public displayParams: DisplayParams;\r\n private _auxChannels?: AuxChannel[];\r\n\r\n private constructor(props: Mesh.Props) {\r\n const { displayParams, features, type, range, is2d, isPlanar } = props;\r\n this._data = MeshPrimitiveType.Mesh === type ? new TriangleList() : new MeshPolylineList();\r\n this.displayParams = displayParams;\r\n this.features = features ? new Mesh.Features(features) : undefined;\r\n this.type = type;\r\n this.is2d = is2d;\r\n this.isPlanar = isPlanar;\r\n this.hasBakedLighting = (true === props.hasBakedLighting);\r\n this.isVolumeClassifier = (true === props.isVolumeClassifier);\r\n if (props.quantizePositions) {\r\n this.points = new QPoint3dList(QParams3d.fromRange(range));\r\n } else {\r\n const points = [] as unknown as Point3dList;\r\n points.range = range;\r\n const center = range.center;\r\n points.add = (pt: Point3d) => {\r\n // assert(range.containsPoint(pt)); rounding error triggers this sometimes...\r\n points.push(pt.minus(center));\r\n };\r\n this.points = points;\r\n }\r\n }\r\n\r\n public static create(props: Mesh.Props): Mesh { return new Mesh(props); }\r\n\r\n public get triangles(): TriangleList | undefined {\r\n return MeshPrimitiveType.Mesh === this.type ? this._data as TriangleList : undefined;\r\n }\r\n\r\n public get polylines(): MeshPolylineList | undefined {\r\n return MeshPrimitiveType.Mesh !== this.type ? this._data as MeshPolylineList : undefined;\r\n }\r\n\r\n public get auxChannels(): ReadonlyArray<AuxChannel> | undefined {\r\n return this._auxChannels;\r\n }\r\n\r\n public addAuxChannels(channels: ReadonlyArray<AuxChannel>, srcIndex: number): void {\r\n // The native version of this function appears to assume that all polyfaces added to the Mesh will have\r\n // the same number + type of aux channels.\r\n // ###TODO We should really produce a separate Mesh for each unique combination. For now just bail on mismatch.\r\n if (this._auxChannels) {\r\n if (this._auxChannels.length !== channels.length)\r\n return;\r\n\r\n for (let i = 0; i < channels.length; i++) {\r\n const src = channels[i];\r\n const dst = this._auxChannels[i];\r\n if (src.dataType !== dst.dataType || src.name !== dst.name || src.inputName !== dst.inputName)\r\n return;\r\n }\r\n }\r\n\r\n if (!this._auxChannels) {\r\n // Copy the channels, leaving each AuxData's values array empty.\r\n this._auxChannels = channels.map((x) => new AuxChannel(x.data.map((y) => new AuxChannelData(y.input, [])), x.dataType, x.name, x.inputName));\r\n }\r\n\r\n // Append the value at srcIndex from each source channel's data to our channels.\r\n for (let channelIndex = 0; channelIndex < channels.length; channelIndex++) {\r\n const srcChannel = channels[channelIndex];\r\n const dstChannel = this._auxChannels[channelIndex];\r\n const dstIndex = dstChannel.valueCount;\r\n for (let dataIndex = 0; dataIndex < srcChannel.data.length; dataIndex++) {\r\n const dstData = dstChannel.data[dataIndex];\r\n dstData.copyValues(srcChannel.data[dataIndex], dstIndex, srcIndex, dstChannel.entriesPerValue);\r\n }\r\n }\r\n }\r\n\r\n public toFeatureIndex(index: FeatureIndex): void {\r\n if (undefined !== this.features)\r\n this.features.toFeatureIndex(index);\r\n }\r\n\r\n public toMeshArgs(): MeshArgs | undefined {\r\n return createMeshArgs(this);\r\n }\r\n\r\n public toPolylineArgs(): PolylineArgs | undefined {\r\n return createPolylineArgs(this);\r\n }\r\n\r\n public addPolyline(poly: MeshPolyline): void {\r\n const { type, polylines } = this;\r\n\r\n assert(MeshPrimitiveType.Polyline === type || MeshPrimitiveType.Point === type);\r\n assert(undefined !== polylines);\r\n\r\n if (MeshPrimitiveType.Polyline === type && poly.indices.length < 2)\r\n return;\r\n\r\n if (undefined !== polylines)\r\n polylines.push(poly);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n const { triangles, type } = this;\r\n\r\n assert(MeshPrimitiveType.Mesh === type);\r\n assert(undefined !== triangles);\r\n\r\n if (undefined !== triangles)\r\n triangles.addTriangle(triangle);\r\n }\r\n\r\n public addVertex(props: VertexKeyProps): number {\r\n const { feature, position, normal, uvParam, fillColor } = props;\r\n\r\n this.points.add(position);\r\n\r\n if (undefined !== normal)\r\n this.normals.push(normal);\r\n\r\n if (undefined !== uvParam)\r\n this.uvParams.push(uvParam);\r\n\r\n if (feature) {\r\n assert(undefined !== this.features);\r\n this.features.add(feature, this.points.length);\r\n }\r\n\r\n // Don't allocate color indices until we have non-uniform colors\r\n if (0 === this.colorMap.length) {\r\n this.colorMap.insert(fillColor);\r\n assert(this.colorMap.isUniform);\r\n assert(0 === this.colorMap.indexOf(fillColor));\r\n } else if (!this.colorMap.isUniform || !this.colorMap.hasColor(fillColor)) {\r\n // Back-fill uniform value (index=0) for existing vertices if previously uniform\r\n if (0 === this.colors.length)\r\n this.colors.length = this.points.length - 1;\r\n\r\n this.colors.push(this.colorMap.insert(fillColor));\r\n assert(!this.colorMap.isUniform);\r\n }\r\n\r\n return this.points.length - 1;\r\n }\r\n}\r\n\r\nexport namespace Mesh { // eslint-disable-line no-redeclare\r\n export class Features {\r\n public readonly table: FeatureTable;\r\n public indices: number[] = [];\r\n public uniform = 0;\r\n public initialized = false;\r\n\r\n public constructor(table: FeatureTable) { this.table = table; }\r\n\r\n public add(feat: Feature, numVerts: number): void {\r\n const index = this.table.insert(feat);\r\n if (!this.initialized) {\r\n // First feature - uniform.\r\n this.uniform = index;\r\n this.initialized = true;\r\n } else if (0 < this.indices.length) {\r\n // Already non-uniform\r\n this.indices.push(index);\r\n } else {\r\n // Second feature - back-fill uniform for existing verts\r\n while (this.indices.length < numVerts - 1)\r\n this.indices.push(this.uniform);\r\n\r\n this.indices.push(index);\r\n }\r\n }\r\n\r\n public setIndices(indices: number[]) {\r\n this.indices.length = 0;\r\n this.uniform = 0;\r\n this.initialized = 0 < indices.length;\r\n\r\n assert(0 < indices.length);\r\n if (1 === indices.length)\r\n this.uniform = indices[0];\r\n else if (1 < indices.length)\r\n this.indices = indices;\r\n }\r\n\r\n public toFeatureIndex(output?: FeatureIndex): FeatureIndex {\r\n const index = output ?? new FeatureIndex();\r\n if (!this.initialized) {\r\n index.type = FeatureIndexType.Empty;\r\n } else if (this.indices.length === 0) {\r\n index.type = FeatureIndexType.Uniform;\r\n index.featureID = this.uniform;\r\n } else {\r\n index.type = FeatureIndexType.NonUniform;\r\n index.featureIDs = new Uint32Array(this.indices);\r\n }\r\n\r\n return index;\r\n }\r\n }\r\n\r\n export interface Props {\r\n displayParams: DisplayParams;\r\n features?: FeatureTable;\r\n type: MeshPrimitiveType;\r\n range: Range3d;\r\n quantizePositions: boolean;\r\n is2d: boolean;\r\n isPlanar: boolean;\r\n hasBakedLighting?: boolean;\r\n isVolumeClassifier?: boolean;\r\n }\r\n}\r\n\r\nexport class MeshList extends Array<Mesh> {\r\n public readonly features?: FeatureTable;\r\n public readonly range?: Range3d;\r\n constructor(features?: FeatureTable, range?: Range3d) {\r\n super();\r\n this.features = features;\r\n this.range = range;\r\n }\r\n}\r\n"]}
|
|
@@ -7,7 +7,7 @@
|
|
|
7
7
|
* @module Rendering
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.createPointStringParams =
|
|
10
|
+
exports.createPointStringParams = createPointStringParams;
|
|
11
11
|
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
12
|
const VertexTableBuilder_1 = require("./VertexTableBuilder");
|
|
13
13
|
const VertexIndices_1 = require("./VertexIndices");
|
|
@@ -35,5 +35,4 @@ function createPointStringParams(args, maxTextureSize) {
|
|
|
35
35
|
weight: args.width,
|
|
36
36
|
};
|
|
37
37
|
}
|
|
38
|
-
exports.createPointStringParams = createPointStringParams;
|
|
39
38
|
//# sourceMappingURL=PointStringParams.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PointStringParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PointStringParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG
|
|
1
|
+
{"version":3,"file":"PointStringParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PointStringParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAkBH,0DA0BC;AA1CD,sDAA6C;AAC7C,6DAA0D;AAC1D,mDAAgD;AAahD,gBAAgB;AAChB,SAAgB,uBAAuB,CAAC,IAAkB,EAAE,cAAsB;IAChF,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,QAAQ,GAAG,uCAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;IAC7E,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,WAAW,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;IAC/B,IAAI,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC;QACzB,iEAAiE;QACjE,WAAW,GAAG,EAAE,CAAC;QACjB,KAAK,MAAM,QAAQ,IAAI,SAAS;YAC9B,KAAK,MAAM,SAAS,IAAI,QAAQ;gBAC9B,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,MAAM,aAAa,GAAG,6BAAa,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;IAC3D,IAAA,qBAAM,EAAC,aAAa,CAAC,MAAM,KAAK,WAAW,CAAC,MAAM,CAAC,CAAC;IAEpD,OAAO;QACL,QAAQ;QACR,OAAO,EAAE,aAAa;QACtB,MAAM,EAAE,IAAI,CAAC,KAAK;KACnB,CAAC;AACJ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\n/** Describes point string geometry to be submitted to the rendering system.\r\n * @internal\r\n */\r\nexport interface PointStringParams {\r\n vertices: VertexTable;\r\n indices: VertexIndices;\r\n weight: number;\r\n}\r\n\r\n/** @internal */\r\nexport function createPointStringParams(args: PolylineArgs, maxTextureSize: number): PointStringParams | undefined {\r\n if (!args.flags.isDisjoint)\r\n return undefined;\r\n\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, maxTextureSize);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const polylines = args.polylines;\r\n let vertIndices = polylines[0];\r\n if (1 < polylines.length) {\r\n // We used to assert this wouldn't happen - apparently it does...\r\n vertIndices = [];\r\n for (const polyline of polylines)\r\n for (const vertIndex of polyline)\r\n vertIndices.push(vertIndex);\r\n }\r\n\r\n const vertexIndices = VertexIndices.fromArray(vertIndices);\r\n assert(vertexIndices.length === vertIndices.length);\r\n\r\n return {\r\n vertices,\r\n indices: vertexIndices,\r\n weight: args.width,\r\n };\r\n}\r\n"]}
|
|
@@ -7,7 +7,10 @@
|
|
|
7
7
|
* @module Rendering
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.
|
|
10
|
+
exports.tesselatePolylineFromMesh = tesselatePolylineFromMesh;
|
|
11
|
+
exports.tesselatePolyline = tesselatePolyline;
|
|
12
|
+
exports.createPolylineParams = createPolylineParams;
|
|
13
|
+
exports.wantJointTriangles = wantJointTriangles;
|
|
11
14
|
const core_common_1 = require("@itwin/core-common");
|
|
12
15
|
const VertexIndices_1 = require("./VertexIndices");
|
|
13
16
|
const core_geometry_1 = require("@itwin/core-geometry");
|
|
@@ -18,7 +21,6 @@ function tesselatePolylineFromMesh(args) {
|
|
|
18
21
|
const tesselator = PolylineTesselator.fromMesh(args);
|
|
19
22
|
return tesselator?.tesselate();
|
|
20
23
|
}
|
|
21
|
-
exports.tesselatePolylineFromMesh = tesselatePolylineFromMesh;
|
|
22
24
|
class PolylineVertex {
|
|
23
25
|
constructor() {
|
|
24
26
|
this.isSegmentStart = false;
|
|
@@ -170,7 +172,6 @@ function tesselatePolyline(polylines, points, doJointTriangles) {
|
|
|
170
172
|
const tesselator = new PolylineTesselator(polylines, points, doJointTriangles);
|
|
171
173
|
return tesselator.tesselate();
|
|
172
174
|
}
|
|
173
|
-
exports.tesselatePolyline = tesselatePolyline;
|
|
174
175
|
/** @internal */
|
|
175
176
|
function createPolylineParams(args, maxDimension) {
|
|
176
177
|
(0, core_bentley_1.assert)(!args.flags.isDisjoint);
|
|
@@ -189,12 +190,10 @@ function createPolylineParams(args, maxDimension) {
|
|
|
189
190
|
linePixels: args.linePixels,
|
|
190
191
|
};
|
|
191
192
|
}
|
|
192
|
-
exports.createPolylineParams = createPolylineParams;
|
|
193
193
|
/** @internal */
|
|
194
194
|
function wantJointTriangles(weight, is2d) {
|
|
195
195
|
// Joints are incredibly expensive. In 3d, only generate them if the line is sufficiently wide for them to be noticeable.
|
|
196
196
|
const jointWidthThreshold = 3;
|
|
197
197
|
return is2d || weight >= jointWidthThreshold;
|
|
198
198
|
}
|
|
199
|
-
exports.wantJointTriangles = wantJointTriangles;
|
|
200
199
|
//# sourceMappingURL=PolylineParams.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PolylineParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PolylineParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,oDAAkG;AAClG,mDAAgD;AAEhD,wDAAyD;AACzD,sDAA6C;AAC7C,6DAA0D;AAwC1D,gBAAgB;AAChB,SAAgB,yBAAyB,CAAC,IAAc;IACtD,MAAM,UAAU,GAAG,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACrD,OAAO,UAAU,EAAE,SAAS,EAAE,CAAC;AACjC,CAAC;AAHD,8DAGC;AAED,MAAM,cAAc;IAOlB;QANO,mBAAc,GAAY,KAAK,CAAC;QAChC,yBAAoB,GAAY,KAAK,CAAC;QACtC,gBAAW,GAAW,CAAC,CAAC;QACxB,cAAS,GAAW,CAAC,CAAC;QACtB,cAAS,GAAW,CAAC,CAAC;IAEN,CAAC;IAEjB,IAAI,CAAC,cAAuB,EAAE,oBAA6B,EAAE,WAAmB,EAAE,SAAiB,EAAE,SAAiB;QAC3H,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACjD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAEM,YAAY,CAAC,UAAmB,EAAE,kBAA2B,KAAK,EAAE,QAAiB,KAAK,EAAE,iBAA0B,KAAK;QAChI,IAAI,KAAK;YACP,yCAAgC;QAElC,IAAI,KAAoB,CAAC;QACzB,IAAI,cAAc;YAChB,KAAK,2CAAkC,CAAC,CAAC,iDAAiD;aACvF,IAAI,eAAe;YACtB,KAAK,yCAAiC,CAAC;;YAEvC,KAAK,GAAG,IAAI,CAAC,oBAAoB,CAAC,CAAC,+BAAuB,CAAC,6BAAqB,CAAC;QAEnF,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,IAAI,UAAU;YACZ,MAAM,qCAA4B,CAAC;QACrC,IAAI,CAAC,IAAI,CAAC,cAAc;YACtB,MAAM,uCAA8B,CAAC;QAEvC,OAAO,KAAK,GAAG,MAAM,CAAC;IACxB,CAAC;CACF;AAED,MAAM,kBAAkB;IAUtB,YAAmB,SAA4B,EAAE,MAAgC,EAAE,gBAAyB;QAPpG,gBAAW,GAAG,CAAC,CAAC;QAChB,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,cAAS,GAAc,EAAE,CAAC;QAGhC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,MAAM,YAAY,0BAAY,EAAE,CAAC;YACnC,KAAK,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI;gBACzB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;QACrD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;IACpC,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,IAAkB;QAC3C,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;IAChH,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAc;QACnC,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,EAAE,SAAS,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YACxE,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAEnI,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,SAAS;QACd,IAAI,CAAC,UAAU,EAAE,CAAC;QAElB,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAC3D,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE3D,MAAM,iBAAiB,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAC/D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;YAC1C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,6BAAa,CAAC,WAAW,CAAC,KAAK,EAAE,iBAAiB,EAAE,CAAC,CAAC,CAAC;YACvD,iBAAiB,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;QAC7D,CAAC;QAED,OAAO;YACL,OAAO,EAAE,SAAS;YAClB,WAAW,EAAE,SAAS;YACtB,oBAAoB,EAAE,iBAAiB;SACxC,CAAC;IACJ,CAAC;IAEO,UAAU;QAChB,MAAM,EAAE,GAAG,IAAI,cAAc,EAAE,EAAE,EAAE,GAAG,IAAI,cAAc,EAAE,CAAC;QAC3D,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC;QAEzB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACnC,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC;gBACjB,SAAS;YAEX,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAC7B,MAAM,QAAQ,GAAY,IAAI,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;YAEjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACrB,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACzB,MAAM,OAAO,GAAY,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;gBACnC,MAAM,KAAK,GAAY,CAAC,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxC,MAAM,QAAQ,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5E,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAEnE,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAC1D,EAAE,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAEzD,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBACzG,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBAEvG,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;oBACzB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBAEnE,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;oBAE5E,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;gBAC9E,CAAC;qBAAM,CAAC;oBACN,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC3C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;gBAC7C,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAEO,iBAAiB,CAAC,EAAkB,EAAE,EAAU,EAAE,EAAkB;QAC1E,MAAM,KAAK,GAAG,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAC3B,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACxB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACnC,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC;QACjC,CAAC;IACH,CAAC;IAEO,WAAW,CAAC,CAAiB;QACnC,MAAM,GAAG,GAAY,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;QACnD,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,OAAO,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,MAAsB,EAAE,KAAa;QACtD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,WAAW,CAAC;QACvD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,KAAK,CAAC;QAC1C,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;CACF;AAED,oCAAoC;AACpC,SAAgB,iBAAiB,CAAC,SAA4B,EAAE,MAAoB,EAAE,gBAAyB;IAC7G,MAAM,UAAU,GAAG,IAAI,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,gBAAgB,CAAC,CAAC;IAC/E,OAAO,UAAU,CAAC,SAAS,EAAE,CAAC;AAChC,CAAC;AAHD,8CAGC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,IAAkB,EAAE,YAAoB;IAC3E,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;IAC/B,MAAM,QAAQ,GAAG,uCAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAC3E,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,UAAU,GAAG,kBAAkB,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;IACzD,IAAI,SAAS,KAAK,UAAU;QAC1B,OAAO,SAAS,CAAC;IAEnB,OAAO;QACL,QAAQ;QACR,QAAQ,EAAE,UAAU,CAAC,SAAS,EAAE;QAChC,QAAQ,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ;QAC/B,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,+BAAiB,CAAC,MAAM;QACjD,MAAM,EAAE,IAAI,CAAC,KAAK;QAClB,UAAU,EAAE,IAAI,CAAC,UAAU;KAC5B,CAAC;AACJ,CAAC;AAlBD,oDAkBC;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,MAAc,EAAE,IAAa;IAC9D,yHAAyH;IACzH,MAAM,mBAAmB,GAAG,CAAC,CAAC;IAC9B,OAAO,IAAI,IAAI,MAAM,IAAI,mBAAmB,CAAC;AAC/C,CAAC;AAJD,gDAIC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { LinePixels, PolylineIndices, PolylineTypeFlags, QPoint3dList } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\n/** Represents a tesselated polyline.\r\n * Given a polyline as a line string, each segment of the line string is triangulated into a quad.\r\n * Based on the angle between two segments, additional joint triangles may be inserted in between to enable smoothly-rounded corners.\r\n * @internal\r\n */\r\nexport interface TesselatedPolyline {\r\n /** 24-bit index of each vertex. */\r\n indices: VertexIndices;\r\n /** 24-bit index of the previous vertex in the polyline. */\r\n prevIndices: VertexIndices;\r\n /** 24-bit index of the next vertex in the polyline, plus 8-bit parameter describing the semantics of this vertex. */\r\n nextIndicesAndParams: Uint8Array;\r\n}\r\n\r\n/** @internal */\r\nexport interface PolylineParams {\r\n vertices: VertexTable;\r\n polyline: TesselatedPolyline;\r\n isPlanar: boolean;\r\n type: PolylineTypeFlags;\r\n weight: number;\r\n linePixels: LinePixels;\r\n}\r\n\r\n/** Parameter associated with each vertex index of a tesselated polyline. */\r\nconst enum PolylineParam { // eslint-disable-line no-restricted-syntax\r\n kNone = 0,\r\n kSquare = 1 * 3,\r\n kMiter = 2 * 3,\r\n kMiterInsideOnly = 3 * 3,\r\n kJointBase = 4 * 3,\r\n kNegatePerp = 8 * 3,\r\n kNegateAlong = 16 * 3,\r\n kNoneAdjustWeight = 32 * 3,\r\n}\r\n\r\n/** @internal */\r\nexport function tesselatePolylineFromMesh(args: MeshArgs): TesselatedPolyline | undefined {\r\n const tesselator = PolylineTesselator.fromMesh(args);\r\n return tesselator?.tesselate();\r\n}\r\n\r\nclass PolylineVertex {\r\n public isSegmentStart: boolean = false;\r\n public isPolylineStartOrEnd: boolean = false;\r\n public vertexIndex: number = 0;\r\n public prevIndex: number = 0;\r\n public nextIndex: number = 0;\r\n\r\n public constructor() { }\r\n\r\n public init(isSegmentStart: boolean, isPolylineStartOrEnd: boolean, vertexIndex: number, prevIndex: number, nextIndex: number) {\r\n this.isSegmentStart = isSegmentStart;\r\n this.isPolylineStartOrEnd = isPolylineStartOrEnd;\r\n this.vertexIndex = vertexIndex;\r\n this.prevIndex = prevIndex;\r\n this.nextIndex = nextIndex;\r\n }\r\n\r\n public computeParam(negatePerp: boolean, adjacentToJoint: boolean = false, joint: boolean = false, noDisplacement: boolean = false): number {\r\n if (joint)\r\n return PolylineParam.kJointBase;\r\n\r\n let param: PolylineParam;\r\n if (noDisplacement)\r\n param = PolylineParam.kNoneAdjustWeight; // prevent getting tossed before width adjustment\r\n else if (adjacentToJoint)\r\n param = PolylineParam.kMiterInsideOnly;\r\n else\r\n param = this.isPolylineStartOrEnd ? PolylineParam.kSquare : PolylineParam.kMiter;\r\n\r\n let adjust = 0;\r\n if (negatePerp)\r\n adjust = PolylineParam.kNegatePerp;\r\n if (!this.isSegmentStart)\r\n adjust += PolylineParam.kNegateAlong;\r\n\r\n return param + adjust;\r\n }\r\n}\r\n\r\nclass PolylineTesselator {\r\n private _polylines: PolylineIndices[];\r\n private _doJoints: boolean;\r\n private _numIndices = 0;\r\n private _vertIndex: number[] = [];\r\n private _prevIndex: number[] = [];\r\n private _nextIndex: number[] = [];\r\n private _nextParam: number[] = [];\r\n private _position: Point3d[] = [];\r\n\r\n public constructor(polylines: PolylineIndices[], points: QPoint3dList | Point3d[], doJointTriangles: boolean) {\r\n this._polylines = polylines;\r\n if (points instanceof QPoint3dList) {\r\n for (const p of points.list)\r\n this._position.push(p.unquantize(points.params));\r\n } else {\r\n this._position = points;\r\n }\r\n\r\n this._doJoints = doJointTriangles;\r\n }\r\n\r\n public static fromPolyline(args: PolylineArgs): PolylineTesselator {\r\n return new PolylineTesselator(args.polylines, args.points, wantJointTriangles(args.width, !!args.flags.is2d));\r\n }\r\n\r\n public static fromMesh(args: MeshArgs): PolylineTesselator | undefined {\r\n if (undefined !== args.edges?.polylines.lines && undefined !== args.points)\r\n return new PolylineTesselator(args.edges.polylines.lines, args.points, wantJointTriangles(args.edges.width, true === args.is2d));\r\n\r\n return undefined;\r\n }\r\n\r\n public tesselate(): TesselatedPolyline {\r\n this._tesselate();\r\n\r\n const vertIndex = VertexIndices.fromArray(this._vertIndex);\r\n const prevIndex = VertexIndices.fromArray(this._prevIndex);\r\n\r\n const nextIndexAndParam = new Uint8Array(this._numIndices * 4);\r\n for (let i = 0; i < this._numIndices; i++) {\r\n const index = this._nextIndex[i];\r\n const j = i * 4;\r\n VertexIndices.encodeIndex(index, nextIndexAndParam, j);\r\n nextIndexAndParam[j + 3] = this._nextParam[i] & 0x000000ff;\r\n }\r\n\r\n return {\r\n indices: vertIndex,\r\n prevIndices: prevIndex,\r\n nextIndicesAndParams: nextIndexAndParam,\r\n };\r\n }\r\n\r\n private _tesselate() {\r\n const v0 = new PolylineVertex(), v1 = new PolylineVertex();\r\n const maxJointDot = -0.7;\r\n\r\n for (const line of this._polylines) {\r\n if (line.length < 2)\r\n continue;\r\n\r\n const last = line.length - 1;\r\n const isClosed: boolean = line[0] === line[last];\r\n\r\n for (let i = 0; i < last; ++i) {\r\n const idx0 = line[i];\r\n const idx1 = line[i + 1];\r\n const isStart: boolean = (0 === i);\r\n const isEnd: boolean = (last - 1 === i);\r\n const prevIdx0 = isStart ? (isClosed ? line[last - 1] : idx0) : line[i - 1];\r\n const nextIdx1 = isEnd ? (isClosed ? line[1] : idx1) : line[i + 2];\r\n\r\n v0.init(true, isStart && !isClosed, idx0, prevIdx0, idx1);\r\n v1.init(false, isEnd && !isClosed, idx1, nextIdx1, idx0);\r\n\r\n const jointAt0: boolean = this._doJoints && (isClosed || !isStart) && this._dotProduct(v0) > maxJointDot;\r\n const jointAt1: boolean = this._doJoints && (isClosed || !isEnd) && this._dotProduct(v1) > maxJointDot;\r\n\r\n if (jointAt0 || jointAt1) {\r\n this._addVertex(v0, v0.computeParam(true, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v1, v1.computeParam(true, jointAt1, false, false));\r\n\r\n if (jointAt0)\r\n this.addJointTriangles(v0, v0.computeParam(false, true, false, true), v0);\r\n\r\n if (jointAt1)\r\n this.addJointTriangles(v1, v1.computeParam(false, true, false, true), v1);\r\n } else {\r\n this._addVertex(v0, v0.computeParam(true));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(true));\r\n }\r\n }\r\n }\r\n }\r\n\r\n private addJointTriangles(v0: PolylineVertex, p0: number, v1: PolylineVertex): void {\r\n const param = v1.computeParam(false, false, true);\r\n for (let i = 0; i < 3; i++) {\r\n this._addVertex(v0, p0);\r\n this._addVertex(v1, param + i + 1);\r\n this._addVertex(v1, param + i);\r\n }\r\n }\r\n\r\n private _dotProduct(v: PolylineVertex): number {\r\n const pos: Point3d = this._position[v.vertexIndex];\r\n const prevDir: Vector3d = Vector3d.createStartEnd(this._position[v.prevIndex], pos);\r\n const nextDir: Vector3d = Vector3d.createStartEnd(this._position[v.nextIndex], pos);\r\n return prevDir.dotProduct(nextDir);\r\n }\r\n\r\n private _addVertex(vertex: PolylineVertex, param: number): void {\r\n this._vertIndex[this._numIndices] = vertex.vertexIndex;\r\n this._prevIndex[this._numIndices] = vertex.prevIndex;\r\n this._nextIndex[this._numIndices] = vertex.nextIndex;\r\n this._nextParam[this._numIndices] = param;\r\n this._numIndices++;\r\n }\r\n}\r\n\r\n/** Strictly for tests. @internal */\r\nexport function tesselatePolyline(polylines: PolylineIndices[], points: QPoint3dList, doJointTriangles: boolean): TesselatedPolyline {\r\n const tesselator = new PolylineTesselator(polylines, points, doJointTriangles);\r\n return tesselator.tesselate();\r\n}\r\n\r\n/** @internal */\r\nexport function createPolylineParams(args: PolylineArgs, maxDimension: number): PolylineParams | undefined {\r\n assert(!args.flags.isDisjoint);\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, maxDimension);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const tesselator = PolylineTesselator.fromPolyline(args);\r\n if (undefined === tesselator)\r\n return undefined;\r\n\r\n return {\r\n vertices,\r\n polyline: tesselator.tesselate(),\r\n isPlanar: !!args.flags.isPlanar,\r\n type: args.flags.type ?? PolylineTypeFlags.Normal,\r\n weight: args.width,\r\n linePixels: args.linePixels,\r\n };\r\n}\r\n\r\n/** @internal */\r\nexport function wantJointTriangles(weight: number, is2d: boolean): boolean {\r\n // Joints are incredibly expensive. In 3d, only generate them if the line is sufficiently wide for them to be noticeable.\r\n const jointWidthThreshold = 3;\r\n return is2d || weight >= jointWidthThreshold;\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"PolylineParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PolylineParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAgDH,8DAGC;AAiLD,8CAGC;AAGD,oDAkBC;AAGD,gDAIC;AAjQD,oDAAkG;AAClG,mDAAgD;AAEhD,wDAAyD;AACzD,sDAA6C;AAC7C,6DAA0D;AAwC1D,gBAAgB;AAChB,SAAgB,yBAAyB,CAAC,IAAc;IACtD,MAAM,UAAU,GAAG,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACrD,OAAO,UAAU,EAAE,SAAS,EAAE,CAAC;AACjC,CAAC;AAED,MAAM,cAAc;IAOlB;QANO,mBAAc,GAAY,KAAK,CAAC;QAChC,yBAAoB,GAAY,KAAK,CAAC;QACtC,gBAAW,GAAW,CAAC,CAAC;QACxB,cAAS,GAAW,CAAC,CAAC;QACtB,cAAS,GAAW,CAAC,CAAC;IAEN,CAAC;IAEjB,IAAI,CAAC,cAAuB,EAAE,oBAA6B,EAAE,WAAmB,EAAE,SAAiB,EAAE,SAAiB;QAC3H,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACjD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAEM,YAAY,CAAC,UAAmB,EAAE,kBAA2B,KAAK,EAAE,QAAiB,KAAK,EAAE,iBAA0B,KAAK;QAChI,IAAI,KAAK;YACP,yCAAgC;QAElC,IAAI,KAAoB,CAAC;QACzB,IAAI,cAAc;YAChB,KAAK,2CAAkC,CAAC,CAAC,iDAAiD;aACvF,IAAI,eAAe;YACtB,KAAK,yCAAiC,CAAC;;YAEvC,KAAK,GAAG,IAAI,CAAC,oBAAoB,CAAC,CAAC,+BAAuB,CAAC,6BAAqB,CAAC;QAEnF,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,IAAI,UAAU;YACZ,MAAM,qCAA4B,CAAC;QACrC,IAAI,CAAC,IAAI,CAAC,cAAc;YACtB,MAAM,uCAA8B,CAAC;QAEvC,OAAO,KAAK,GAAG,MAAM,CAAC;IACxB,CAAC;CACF;AAED,MAAM,kBAAkB;IAUtB,YAAmB,SAA4B,EAAE,MAAgC,EAAE,gBAAyB;QAPpG,gBAAW,GAAG,CAAC,CAAC;QAChB,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,cAAS,GAAc,EAAE,CAAC;QAGhC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,MAAM,YAAY,0BAAY,EAAE,CAAC;YACnC,KAAK,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI;gBACzB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;QACrD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;IACpC,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,IAAkB;QAC3C,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;IAChH,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAc;QACnC,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,EAAE,SAAS,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YACxE,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAEnI,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,SAAS;QACd,IAAI,CAAC,UAAU,EAAE,CAAC;QAElB,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAC3D,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE3D,MAAM,iBAAiB,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAC/D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;YAC1C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,6BAAa,CAAC,WAAW,CAAC,KAAK,EAAE,iBAAiB,EAAE,CAAC,CAAC,CAAC;YACvD,iBAAiB,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;QAC7D,CAAC;QAED,OAAO;YACL,OAAO,EAAE,SAAS;YAClB,WAAW,EAAE,SAAS;YACtB,oBAAoB,EAAE,iBAAiB;SACxC,CAAC;IACJ,CAAC;IAEO,UAAU;QAChB,MAAM,EAAE,GAAG,IAAI,cAAc,EAAE,EAAE,EAAE,GAAG,IAAI,cAAc,EAAE,CAAC;QAC3D,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC;QAEzB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACnC,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC;gBACjB,SAAS;YAEX,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAC7B,MAAM,QAAQ,GAAY,IAAI,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;YAEjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACrB,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACzB,MAAM,OAAO,GAAY,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;gBACnC,MAAM,KAAK,GAAY,CAAC,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxC,MAAM,QAAQ,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5E,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAEnE,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAC1D,EAAE,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAEzD,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBACzG,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBAEvG,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;oBACzB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBAEnE,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;oBAE5E,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;gBAC9E,CAAC;qBAAM,CAAC;oBACN,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC3C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;gBAC7C,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAEO,iBAAiB,CAAC,EAAkB,EAAE,EAAU,EAAE,EAAkB;QAC1E,MAAM,KAAK,GAAG,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAC3B,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACxB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACnC,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC;QACjC,CAAC;IACH,CAAC;IAEO,WAAW,CAAC,CAAiB;QACnC,MAAM,GAAG,GAAY,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;QACnD,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,OAAO,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,MAAsB,EAAE,KAAa;QACtD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,WAAW,CAAC;QACvD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,KAAK,CAAC;QAC1C,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;CACF;AAED,oCAAoC;AACpC,SAAgB,iBAAiB,CAAC,SAA4B,EAAE,MAAoB,EAAE,gBAAyB;IAC7G,MAAM,UAAU,GAAG,IAAI,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,gBAAgB,CAAC,CAAC;IAC/E,OAAO,UAAU,CAAC,SAAS,EAAE,CAAC;AAChC,CAAC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,IAAkB,EAAE,YAAoB;IAC3E,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;IAC/B,MAAM,QAAQ,GAAG,uCAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAC3E,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,UAAU,GAAG,kBAAkB,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;IACzD,IAAI,SAAS,KAAK,UAAU;QAC1B,OAAO,SAAS,CAAC;IAEnB,OAAO;QACL,QAAQ;QACR,QAAQ,EAAE,UAAU,CAAC,SAAS,EAAE;QAChC,QAAQ,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ;QAC/B,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,+BAAiB,CAAC,MAAM;QACjD,MAAM,EAAE,IAAI,CAAC,KAAK;QAClB,UAAU,EAAE,IAAI,CAAC,UAAU;KAC5B,CAAC;AACJ,CAAC;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,MAAc,EAAE,IAAa;IAC9D,yHAAyH;IACzH,MAAM,mBAAmB,GAAG,CAAC,CAAC;IAC9B,OAAO,IAAI,IAAI,MAAM,IAAI,mBAAmB,CAAC;AAC/C,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { LinePixels, PolylineIndices, PolylineTypeFlags, QPoint3dList } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\n/** Represents a tesselated polyline.\r\n * Given a polyline as a line string, each segment of the line string is triangulated into a quad.\r\n * Based on the angle between two segments, additional joint triangles may be inserted in between to enable smoothly-rounded corners.\r\n * @internal\r\n */\r\nexport interface TesselatedPolyline {\r\n /** 24-bit index of each vertex. */\r\n indices: VertexIndices;\r\n /** 24-bit index of the previous vertex in the polyline. */\r\n prevIndices: VertexIndices;\r\n /** 24-bit index of the next vertex in the polyline, plus 8-bit parameter describing the semantics of this vertex. */\r\n nextIndicesAndParams: Uint8Array;\r\n}\r\n\r\n/** @internal */\r\nexport interface PolylineParams {\r\n vertices: VertexTable;\r\n polyline: TesselatedPolyline;\r\n isPlanar: boolean;\r\n type: PolylineTypeFlags;\r\n weight: number;\r\n linePixels: LinePixels;\r\n}\r\n\r\n/** Parameter associated with each vertex index of a tesselated polyline. */\r\nconst enum PolylineParam { // eslint-disable-line no-restricted-syntax\r\n kNone = 0,\r\n kSquare = 1 * 3,\r\n kMiter = 2 * 3,\r\n kMiterInsideOnly = 3 * 3,\r\n kJointBase = 4 * 3,\r\n kNegatePerp = 8 * 3,\r\n kNegateAlong = 16 * 3,\r\n kNoneAdjustWeight = 32 * 3,\r\n}\r\n\r\n/** @internal */\r\nexport function tesselatePolylineFromMesh(args: MeshArgs): TesselatedPolyline | undefined {\r\n const tesselator = PolylineTesselator.fromMesh(args);\r\n return tesselator?.tesselate();\r\n}\r\n\r\nclass PolylineVertex {\r\n public isSegmentStart: boolean = false;\r\n public isPolylineStartOrEnd: boolean = false;\r\n public vertexIndex: number = 0;\r\n public prevIndex: number = 0;\r\n public nextIndex: number = 0;\r\n\r\n public constructor() { }\r\n\r\n public init(isSegmentStart: boolean, isPolylineStartOrEnd: boolean, vertexIndex: number, prevIndex: number, nextIndex: number) {\r\n this.isSegmentStart = isSegmentStart;\r\n this.isPolylineStartOrEnd = isPolylineStartOrEnd;\r\n this.vertexIndex = vertexIndex;\r\n this.prevIndex = prevIndex;\r\n this.nextIndex = nextIndex;\r\n }\r\n\r\n public computeParam(negatePerp: boolean, adjacentToJoint: boolean = false, joint: boolean = false, noDisplacement: boolean = false): number {\r\n if (joint)\r\n return PolylineParam.kJointBase;\r\n\r\n let param: PolylineParam;\r\n if (noDisplacement)\r\n param = PolylineParam.kNoneAdjustWeight; // prevent getting tossed before width adjustment\r\n else if (adjacentToJoint)\r\n param = PolylineParam.kMiterInsideOnly;\r\n else\r\n param = this.isPolylineStartOrEnd ? PolylineParam.kSquare : PolylineParam.kMiter;\r\n\r\n let adjust = 0;\r\n if (negatePerp)\r\n adjust = PolylineParam.kNegatePerp;\r\n if (!this.isSegmentStart)\r\n adjust += PolylineParam.kNegateAlong;\r\n\r\n return param + adjust;\r\n }\r\n}\r\n\r\nclass PolylineTesselator {\r\n private _polylines: PolylineIndices[];\r\n private _doJoints: boolean;\r\n private _numIndices = 0;\r\n private _vertIndex: number[] = [];\r\n private _prevIndex: number[] = [];\r\n private _nextIndex: number[] = [];\r\n private _nextParam: number[] = [];\r\n private _position: Point3d[] = [];\r\n\r\n public constructor(polylines: PolylineIndices[], points: QPoint3dList | Point3d[], doJointTriangles: boolean) {\r\n this._polylines = polylines;\r\n if (points instanceof QPoint3dList) {\r\n for (const p of points.list)\r\n this._position.push(p.unquantize(points.params));\r\n } else {\r\n this._position = points;\r\n }\r\n\r\n this._doJoints = doJointTriangles;\r\n }\r\n\r\n public static fromPolyline(args: PolylineArgs): PolylineTesselator {\r\n return new PolylineTesselator(args.polylines, args.points, wantJointTriangles(args.width, !!args.flags.is2d));\r\n }\r\n\r\n public static fromMesh(args: MeshArgs): PolylineTesselator | undefined {\r\n if (undefined !== args.edges?.polylines.lines && undefined !== args.points)\r\n return new PolylineTesselator(args.edges.polylines.lines, args.points, wantJointTriangles(args.edges.width, true === args.is2d));\r\n\r\n return undefined;\r\n }\r\n\r\n public tesselate(): TesselatedPolyline {\r\n this._tesselate();\r\n\r\n const vertIndex = VertexIndices.fromArray(this._vertIndex);\r\n const prevIndex = VertexIndices.fromArray(this._prevIndex);\r\n\r\n const nextIndexAndParam = new Uint8Array(this._numIndices * 4);\r\n for (let i = 0; i < this._numIndices; i++) {\r\n const index = this._nextIndex[i];\r\n const j = i * 4;\r\n VertexIndices.encodeIndex(index, nextIndexAndParam, j);\r\n nextIndexAndParam[j + 3] = this._nextParam[i] & 0x000000ff;\r\n }\r\n\r\n return {\r\n indices: vertIndex,\r\n prevIndices: prevIndex,\r\n nextIndicesAndParams: nextIndexAndParam,\r\n };\r\n }\r\n\r\n private _tesselate() {\r\n const v0 = new PolylineVertex(), v1 = new PolylineVertex();\r\n const maxJointDot = -0.7;\r\n\r\n for (const line of this._polylines) {\r\n if (line.length < 2)\r\n continue;\r\n\r\n const last = line.length - 1;\r\n const isClosed: boolean = line[0] === line[last];\r\n\r\n for (let i = 0; i < last; ++i) {\r\n const idx0 = line[i];\r\n const idx1 = line[i + 1];\r\n const isStart: boolean = (0 === i);\r\n const isEnd: boolean = (last - 1 === i);\r\n const prevIdx0 = isStart ? (isClosed ? line[last - 1] : idx0) : line[i - 1];\r\n const nextIdx1 = isEnd ? (isClosed ? line[1] : idx1) : line[i + 2];\r\n\r\n v0.init(true, isStart && !isClosed, idx0, prevIdx0, idx1);\r\n v1.init(false, isEnd && !isClosed, idx1, nextIdx1, idx0);\r\n\r\n const jointAt0: boolean = this._doJoints && (isClosed || !isStart) && this._dotProduct(v0) > maxJointDot;\r\n const jointAt1: boolean = this._doJoints && (isClosed || !isEnd) && this._dotProduct(v1) > maxJointDot;\r\n\r\n if (jointAt0 || jointAt1) {\r\n this._addVertex(v0, v0.computeParam(true, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v1, v1.computeParam(true, jointAt1, false, false));\r\n\r\n if (jointAt0)\r\n this.addJointTriangles(v0, v0.computeParam(false, true, false, true), v0);\r\n\r\n if (jointAt1)\r\n this.addJointTriangles(v1, v1.computeParam(false, true, false, true), v1);\r\n } else {\r\n this._addVertex(v0, v0.computeParam(true));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(true));\r\n }\r\n }\r\n }\r\n }\r\n\r\n private addJointTriangles(v0: PolylineVertex, p0: number, v1: PolylineVertex): void {\r\n const param = v1.computeParam(false, false, true);\r\n for (let i = 0; i < 3; i++) {\r\n this._addVertex(v0, p0);\r\n this._addVertex(v1, param + i + 1);\r\n this._addVertex(v1, param + i);\r\n }\r\n }\r\n\r\n private _dotProduct(v: PolylineVertex): number {\r\n const pos: Point3d = this._position[v.vertexIndex];\r\n const prevDir: Vector3d = Vector3d.createStartEnd(this._position[v.prevIndex], pos);\r\n const nextDir: Vector3d = Vector3d.createStartEnd(this._position[v.nextIndex], pos);\r\n return prevDir.dotProduct(nextDir);\r\n }\r\n\r\n private _addVertex(vertex: PolylineVertex, param: number): void {\r\n this._vertIndex[this._numIndices] = vertex.vertexIndex;\r\n this._prevIndex[this._numIndices] = vertex.prevIndex;\r\n this._nextIndex[this._numIndices] = vertex.nextIndex;\r\n this._nextParam[this._numIndices] = param;\r\n this._numIndices++;\r\n }\r\n}\r\n\r\n/** Strictly for tests. @internal */\r\nexport function tesselatePolyline(polylines: PolylineIndices[], points: QPoint3dList, doJointTriangles: boolean): TesselatedPolyline {\r\n const tesselator = new PolylineTesselator(polylines, points, doJointTriangles);\r\n return tesselator.tesselate();\r\n}\r\n\r\n/** @internal */\r\nexport function createPolylineParams(args: PolylineArgs, maxDimension: number): PolylineParams | undefined {\r\n assert(!args.flags.isDisjoint);\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, maxDimension);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const tesselator = PolylineTesselator.fromPolyline(args);\r\n if (undefined === tesselator)\r\n return undefined;\r\n\r\n return {\r\n vertices,\r\n polyline: tesselator.tesselate(),\r\n isPlanar: !!args.flags.isPlanar,\r\n type: args.flags.type ?? PolylineTypeFlags.Normal,\r\n weight: args.width,\r\n linePixels: args.linePixels,\r\n };\r\n}\r\n\r\n/** @internal */\r\nexport function wantJointTriangles(weight: number, is2d: boolean): boolean {\r\n // Joints are incredibly expensive. In 3d, only generate them if the line is sufficiently wide for them to be noticeable.\r\n const jointWidthThreshold = 3;\r\n return is2d || weight >= jointWidthThreshold;\r\n}\r\n"]}
|
|
@@ -7,7 +7,9 @@
|
|
|
7
7
|
* @module Rendering
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.
|
|
10
|
+
exports.SurfaceType = void 0;
|
|
11
|
+
exports.isValidSurfaceType = isValidSurfaceType;
|
|
12
|
+
exports.createSurfaceMaterial = createSurfaceMaterial;
|
|
11
13
|
/** @internal */
|
|
12
14
|
var SurfaceType;
|
|
13
15
|
(function (SurfaceType) {
|
|
@@ -30,7 +32,6 @@ function isValidSurfaceType(value) {
|
|
|
30
32
|
return false;
|
|
31
33
|
}
|
|
32
34
|
}
|
|
33
|
-
exports.isValidSurfaceType = isValidSurfaceType;
|
|
34
35
|
/** @internal */
|
|
35
36
|
function createSurfaceMaterial(source) {
|
|
36
37
|
if (undefined === source)
|
|
@@ -38,5 +39,4 @@ function createSurfaceMaterial(source) {
|
|
|
38
39
|
else
|
|
39
40
|
return { isAtlas: false, material: source };
|
|
40
41
|
}
|
|
41
|
-
exports.createSurfaceMaterial = createSurfaceMaterial;
|
|
42
42
|
//# sourceMappingURL=SurfaceParams.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SurfaceParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/SurfaceParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;
|
|
1
|
+
{"version":3,"file":"SurfaceParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/SurfaceParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAeH,gDAWC;AAwBD,sDAKC;AAlDD,gBAAgB;AAChB,IAAY,WAMX;AAND,WAAY,WAAW;IACrB,+CAAK,CAAA;IACL,2CAAG,CAAA;IACH,qDAAQ,CAAA;IACR,2DAAW,CAAA;IACX,qEAAgB,CAAA;AAClB,CAAC,EANW,WAAW,2BAAX,WAAW,QAMtB;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,KAAa;IAC9C,QAAQ,KAAK,EAAE,CAAC;QACd,KAAK,WAAW,CAAC,KAAK,CAAC;QACvB,KAAK,WAAW,CAAC,GAAG,CAAC;QACrB,KAAK,WAAW,CAAC,QAAQ,CAAC;QAC1B,KAAK,WAAW,CAAC,WAAW,CAAC;QAC7B,KAAK,WAAW,CAAC,gBAAgB;YAC/B,OAAO,IAAI,CAAC;QACd;YACE,OAAO,KAAK,CAAC;IACjB,CAAC;AACH,CAAC;AAuBD,gBAAgB;AAChB,SAAgB,qBAAqB,CAAC,MAAkC;IACtE,IAAI,SAAS,KAAK,MAAM;QACtB,OAAO,SAAS,CAAC;;QAEjB,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,CAAC;AAChD,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { FillFlags, RenderMaterial, RenderTexture } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\n\r\n/** @internal */\r\nexport enum SurfaceType {\r\n Unlit,\r\n Lit,\r\n Textured,\r\n TexturedLit,\r\n VolumeClassifier,\r\n}\r\n\r\n/** @internal */\r\nexport function isValidSurfaceType(value: number): boolean {\r\n switch (value) {\r\n case SurfaceType.Unlit:\r\n case SurfaceType.Lit:\r\n case SurfaceType.Textured:\r\n case SurfaceType.TexturedLit:\r\n case SurfaceType.VolumeClassifier:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceRenderMaterial {\r\n readonly isAtlas: false;\r\n readonly material: RenderMaterial;\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceMaterialAtlas {\r\n readonly isAtlas: true;\r\n // Overrides surface alpha to be translucent. Implies `overridesAlpha`.\r\n readonly hasTranslucency: boolean;\r\n // Overrides surface alpha to be opaque or translucent.\r\n readonly overridesAlpha: boolean;\r\n // offset past the END of the vertex data; equivalently, number of 32-bit colors in color table preceding material atlas.\r\n readonly vertexTableOffset: number;\r\n readonly numMaterials: number;\r\n}\r\n\r\n/** @internal */\r\nexport type SurfaceMaterial = SurfaceRenderMaterial | SurfaceMaterialAtlas;\r\n\r\n/** @internal */\r\nexport function createSurfaceMaterial(source: RenderMaterial | undefined): SurfaceMaterial | undefined {\r\n if (undefined === source)\r\n return undefined;\r\n else\r\n return { isAtlas: false, material: source };\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceParams {\r\n readonly type: SurfaceType;\r\n readonly indices: VertexIndices;\r\n readonly fillFlags: FillFlags;\r\n readonly hasBakedLighting: boolean;\r\n readonly textureMapping?: {\r\n texture: RenderTexture;\r\n alwaysDisplayed: boolean;\r\n };\r\n readonly material?: SurfaceMaterial;\r\n}\r\n"]}
|
|
@@ -7,7 +7,7 @@
|
|
|
7
7
|
* @module Rendering
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.computeDimensions =
|
|
10
|
+
exports.computeDimensions = computeDimensions;
|
|
11
11
|
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
12
|
/** @internal */
|
|
13
13
|
function computeDimensions(nEntries, nRgbaPerEntry, nExtraRgba, maxSize) {
|
|
@@ -32,5 +32,4 @@ function computeDimensions(nEntries, nRgbaPerEntry, nExtraRgba, maxSize) {
|
|
|
32
32
|
(0, core_bentley_1.assert)(0 === width % nRgbaPerEntry);
|
|
33
33
|
return { width, height };
|
|
34
34
|
}
|
|
35
|
-
exports.computeDimensions = computeDimensions;
|
|
36
35
|
//# sourceMappingURL=VertexTable.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VertexTable.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/VertexTable.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG
|
|
1
|
+
{"version":3,"file":"VertexTable.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/VertexTable.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AA8CH,8CA4BC;AAxED,sDAA6C;AA2C7C,gBAAgB;AAChB,SAAgB,iBAAiB,CAAC,QAAgB,EAAE,aAAqB,EAAE,UAAkB,EAAE,OAAe;IAC5G,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,GAAG,aAAa,CAAC,GAAG,UAAU,CAAC;IAE/D,IAAI,KAAK,IAAI,OAAO;QAClB,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IAErC,yDAAyD;IACzD,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAExC,8DAA8D;IAC9D,MAAM,SAAS,GAAG,KAAK,GAAG,aAAa,CAAC;IACxC,IAAI,CAAC,KAAK,SAAS,EAAE,CAAC;QACpB,KAAK,IAAI,aAAa,GAAG,SAAS,CAAC;IACrC,CAAC;IAED,iBAAiB;IACjB,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;IAExC,IAAA,qBAAM,EAAC,MAAM,IAAI,OAAO,CAAC,CAAC;IAC1B,IAAA,qBAAM,EAAC,KAAK,IAAI,OAAO,CAAC,CAAC;IACzB,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,IAAI,KAAK,CAAC,CAAC;IAChC,IAAA,qBAAM,EAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,MAAM,CAAC,CAAC;IACtC,IAAA,qBAAM,EAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,KAAK,CAAC,CAAC;IAEpC,2CAA2C;IAC3C,IAAA,qBAAM,EAAC,CAAC,KAAK,KAAK,GAAG,aAAa,CAAC,CAAC;IAEpC,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AAC3B,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { ColorDef, FeatureIndexType, QParams2d, QParams3d } from \"@itwin/core-common\";\r\n\r\n/** Describes a VertexTable.\r\n * @internal\r\n */\r\nexport interface VertexTable {\r\n /** The rectangular array of vertex data, of size width*height*numRgbaPerVertex bytes. */\r\n readonly data: Uint8Array;\r\n /** If true, positions are not quantized but instead stored as 32-bit floats.\r\n * [[qparams]] will still be defined; it can be used to derive the range of positions in the table.\r\n */\r\n readonly usesUnquantizedPositions?: boolean;\r\n /** Quantization parameters for the vertex positions encoded into the array, if the positions are quantized;\r\n * and for deriving the range of positions in the table, whether quantized or not.\r\n */\r\n readonly qparams: QParams3d;\r\n /** The number of 4-byte 'RGBA' values in each row of the array. Must be divisible by numRgbaPerVertex. */\r\n readonly width: number;\r\n /** The number of rows in the array. */\r\n readonly height: number;\r\n /** Whether or not the vertex colors contain translucent colors. */\r\n readonly hasTranslucency: boolean;\r\n /** If no color table exists, the color to use for all vertices. */\r\n readonly uniformColor?: ColorDef;\r\n /** Describes the number of features (none, one, or multiple) contained. */\r\n readonly featureIndexType: FeatureIndexType;\r\n /** If featureIndexType is 'Uniform', the feature ID associated with all vertices. */\r\n readonly uniformFeatureID?: number;\r\n /** The number of vertices in the table. Must be less than (width*height)/numRgbaPerVertex. */\r\n readonly numVertices: number;\r\n /** The number of 4-byte 'RGBA' values associated with each vertex. */\r\n readonly numRgbaPerVertex: number;\r\n /** If vertex data include texture UV coordinates, the quantization params for those coordinates. */\r\n readonly uvParams?: QParams2d;\r\n}\r\n\r\n/** @internal */\r\nexport interface Dimensions {\r\n width: number;\r\n height: number;\r\n}\r\n\r\n/** @internal */\r\nexport function computeDimensions(nEntries: number, nRgbaPerEntry: number, nExtraRgba: number, maxSize: number): Dimensions {\r\n const nRgba = Math.ceil(nEntries * nRgbaPerEntry) + nExtraRgba;\r\n\r\n if (nRgba <= maxSize)\r\n return { width: nRgba, height: 1 };\r\n\r\n // Make roughly square to reduce unused space in last row\r\n let width = Math.ceil(Math.sqrt(nRgba));\r\n\r\n // Ensure a given entry's RGBA values all fit on the same row.\r\n const remainder = width % nRgbaPerEntry;\r\n if (0 !== remainder) {\r\n width += nRgbaPerEntry - remainder;\r\n }\r\n\r\n // Compute height\r\n const height = Math.ceil(nRgba / width);\r\n\r\n assert(height <= maxSize);\r\n assert(width <= maxSize);\r\n assert(width * height >= nRgba);\r\n assert(Math.floor(height) === height);\r\n assert(Math.floor(width) === width);\r\n\r\n // Row padding should never be necessary...\r\n assert(0 === width % nRgbaPerEntry);\r\n\r\n return { width, height };\r\n}\r\n"]}
|
|
@@ -7,7 +7,8 @@
|
|
|
7
7
|
* @module Rendering
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.VertexTableBuilder =
|
|
10
|
+
exports.VertexTableBuilder = void 0;
|
|
11
|
+
exports.createMeshParams = createMeshParams;
|
|
11
12
|
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
13
|
const core_geometry_1 = require("@itwin/core-geometry");
|
|
13
14
|
const core_common_1 = require("@itwin/core-common");
|
|
@@ -39,7 +40,6 @@ function createMeshParams(args, maxDimension, enableIndexedEdges) {
|
|
|
39
40
|
auxChannels: channels,
|
|
40
41
|
};
|
|
41
42
|
}
|
|
42
|
-
exports.createMeshParams = createMeshParams;
|
|
43
43
|
/** Builds a VertexTable from some data type supplying the vertex data.
|
|
44
44
|
* @internal
|
|
45
45
|
*/
|