@itwin/core-frontend 4.1.0-dev.56 → 4.1.0-dev.62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (260) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AccuDraw.d.ts +2 -3
  3. package/lib/cjs/AccuDraw.d.ts.map +1 -1
  4. package/lib/cjs/AccuDraw.js +5 -6
  5. package/lib/cjs/AccuDraw.js.map +1 -1
  6. package/lib/cjs/AccuSnap.d.ts +7 -1
  7. package/lib/cjs/AccuSnap.d.ts.map +1 -1
  8. package/lib/cjs/AccuSnap.js +14 -1
  9. package/lib/cjs/AccuSnap.js.map +1 -1
  10. package/lib/cjs/BriefcaseConnection.d.ts +3 -3
  11. package/lib/cjs/BriefcaseConnection.js +3 -3
  12. package/lib/cjs/BriefcaseConnection.js.map +1 -1
  13. package/lib/cjs/ChangeFlags.d.ts +25 -12
  14. package/lib/cjs/ChangeFlags.d.ts.map +1 -1
  15. package/lib/cjs/ChangeFlags.js +24 -11
  16. package/lib/cjs/ChangeFlags.js.map +1 -1
  17. package/lib/cjs/DrawingViewState.d.ts +2 -2
  18. package/lib/cjs/DrawingViewState.d.ts.map +1 -1
  19. package/lib/cjs/DrawingViewState.js +2 -2
  20. package/lib/cjs/DrawingViewState.js.map +1 -1
  21. package/lib/cjs/ElementLocateManager.d.ts +0 -1
  22. package/lib/cjs/ElementLocateManager.d.ts.map +1 -1
  23. package/lib/cjs/ElementLocateManager.js +3 -33
  24. package/lib/cjs/ElementLocateManager.js.map +1 -1
  25. package/lib/cjs/IModelApp.d.ts +18 -14
  26. package/lib/cjs/IModelApp.d.ts.map +1 -1
  27. package/lib/cjs/IModelApp.js +16 -12
  28. package/lib/cjs/IModelApp.js.map +1 -1
  29. package/lib/cjs/IModelConnection.d.ts +12 -6
  30. package/lib/cjs/IModelConnection.d.ts.map +1 -1
  31. package/lib/cjs/IModelConnection.js +12 -6
  32. package/lib/cjs/IModelConnection.js.map +1 -1
  33. package/lib/cjs/SheetViewState.d.ts +2 -2
  34. package/lib/cjs/SheetViewState.d.ts.map +1 -1
  35. package/lib/cjs/SheetViewState.js +2 -2
  36. package/lib/cjs/SheetViewState.js.map +1 -1
  37. package/lib/cjs/SpatialViewState.d.ts +2 -2
  38. package/lib/cjs/SpatialViewState.d.ts.map +1 -1
  39. package/lib/cjs/SpatialViewState.js +2 -2
  40. package/lib/cjs/SpatialViewState.js.map +1 -1
  41. package/lib/cjs/ViewContext.d.ts +19 -0
  42. package/lib/cjs/ViewContext.d.ts.map +1 -1
  43. package/lib/cjs/ViewContext.js +9 -0
  44. package/lib/cjs/ViewContext.js.map +1 -1
  45. package/lib/cjs/ViewManager.d.ts +4 -2
  46. package/lib/cjs/ViewManager.d.ts.map +1 -1
  47. package/lib/cjs/ViewManager.js +4 -2
  48. package/lib/cjs/ViewManager.js.map +1 -1
  49. package/lib/cjs/ViewState.d.ts +12 -19
  50. package/lib/cjs/ViewState.d.ts.map +1 -1
  51. package/lib/cjs/ViewState.js +8 -5
  52. package/lib/cjs/ViewState.js.map +1 -1
  53. package/lib/cjs/Viewport.d.ts +52 -14
  54. package/lib/cjs/Viewport.d.ts.map +1 -1
  55. package/lib/cjs/Viewport.js +53 -14
  56. package/lib/cjs/Viewport.js.map +1 -1
  57. package/lib/cjs/core-frontend.d.ts +21 -4
  58. package/lib/cjs/core-frontend.d.ts.map +1 -1
  59. package/lib/cjs/core-frontend.js +21 -4
  60. package/lib/cjs/core-frontend.js.map +1 -1
  61. package/lib/cjs/render/InstancedGraphicParams.d.ts +3 -4
  62. package/lib/cjs/render/InstancedGraphicParams.d.ts.map +1 -1
  63. package/lib/cjs/render/InstancedGraphicParams.js.map +1 -1
  64. package/lib/cjs/render/Pixel.d.ts +52 -0
  65. package/lib/cjs/render/Pixel.d.ts.map +1 -1
  66. package/lib/cjs/render/Pixel.js +40 -0
  67. package/lib/cjs/render/Pixel.js.map +1 -1
  68. package/lib/cjs/render/RenderSystem.d.ts +17 -4
  69. package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
  70. package/lib/cjs/render/RenderSystem.js +1 -2
  71. package/lib/cjs/render/RenderSystem.js.map +1 -1
  72. package/lib/cjs/render/primitives/EdgeParams.js +9 -9
  73. package/lib/cjs/render/primitives/EdgeParams.js.map +1 -1
  74. package/lib/cjs/render/primitives/PointCloudPrimitive.d.ts +1 -0
  75. package/lib/cjs/render/primitives/PointCloudPrimitive.d.ts.map +1 -1
  76. package/lib/cjs/render/primitives/PointCloudPrimitive.js.map +1 -1
  77. package/lib/cjs/render/primitives/PointStringParams.d.ts +1 -0
  78. package/lib/cjs/render/primitives/PointStringParams.d.ts.map +1 -1
  79. package/lib/cjs/render/primitives/PointStringParams.js +3 -2
  80. package/lib/cjs/render/primitives/PointStringParams.js.map +1 -1
  81. package/lib/cjs/render/primitives/PolylineParams.d.ts +5 -2
  82. package/lib/cjs/render/primitives/PolylineParams.d.ts.map +1 -1
  83. package/lib/cjs/render/primitives/PolylineParams.js +13 -10
  84. package/lib/cjs/render/primitives/PolylineParams.js.map +1 -1
  85. package/lib/cjs/render/primitives/VertexTableBuilder.d.ts +4 -1
  86. package/lib/cjs/render/primitives/VertexTableBuilder.d.ts.map +1 -1
  87. package/lib/cjs/render/primitives/VertexTableBuilder.js +5 -2
  88. package/lib/cjs/render/primitives/VertexTableBuilder.js.map +1 -1
  89. package/lib/cjs/render/primitives/mesh/MeshBuilder.d.ts +1 -0
  90. package/lib/cjs/render/primitives/mesh/MeshBuilder.d.ts.map +1 -1
  91. package/lib/cjs/render/primitives/mesh/MeshBuilder.js +1 -0
  92. package/lib/cjs/render/primitives/mesh/MeshBuilder.js.map +1 -1
  93. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts +56 -8
  94. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  95. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js +17 -16
  96. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  97. package/lib/cjs/render/webgl/SceneCompositor.d.ts +1 -0
  98. package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
  99. package/lib/cjs/render/webgl/SceneCompositor.js +1 -0
  100. package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
  101. package/lib/cjs/render/webgl/Target.d.ts.map +1 -1
  102. package/lib/cjs/render/webgl/Target.js +10 -8
  103. package/lib/cjs/render/webgl/Target.js.map +1 -1
  104. package/lib/cjs/tile/FetchCloudStorage.d.ts +15 -0
  105. package/lib/cjs/tile/FetchCloudStorage.d.ts.map +1 -0
  106. package/lib/cjs/tile/FetchCloudStorage.js +35 -0
  107. package/lib/cjs/tile/FetchCloudStorage.js.map +1 -0
  108. package/lib/cjs/tile/RealityTile.d.ts +8 -3
  109. package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
  110. package/lib/cjs/tile/RealityTile.js +4 -1
  111. package/lib/cjs/tile/RealityTile.js.map +1 -1
  112. package/lib/cjs/tile/TileAdmin.d.ts +0 -1
  113. package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
  114. package/lib/cjs/tile/TileAdmin.js +3 -37
  115. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  116. package/lib/cjs/tile/internal.d.ts +1 -0
  117. package/lib/cjs/tile/internal.d.ts.map +1 -1
  118. package/lib/cjs/tile/internal.js +1 -0
  119. package/lib/cjs/tile/internal.js.map +1 -1
  120. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js +2 -2
  121. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  122. package/lib/cjs/tools/ToolAdmin.d.ts +3 -3
  123. package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
  124. package/lib/cjs/tools/ToolAdmin.js +3 -3
  125. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  126. package/lib/esm/AccuDraw.d.ts +2 -3
  127. package/lib/esm/AccuDraw.d.ts.map +1 -1
  128. package/lib/esm/AccuDraw.js +5 -6
  129. package/lib/esm/AccuDraw.js.map +1 -1
  130. package/lib/esm/AccuSnap.d.ts +7 -1
  131. package/lib/esm/AccuSnap.d.ts.map +1 -1
  132. package/lib/esm/AccuSnap.js +14 -1
  133. package/lib/esm/AccuSnap.js.map +1 -1
  134. package/lib/esm/BriefcaseConnection.d.ts +3 -3
  135. package/lib/esm/BriefcaseConnection.js +3 -3
  136. package/lib/esm/BriefcaseConnection.js.map +1 -1
  137. package/lib/esm/ChangeFlags.d.ts +25 -12
  138. package/lib/esm/ChangeFlags.d.ts.map +1 -1
  139. package/lib/esm/ChangeFlags.js +24 -11
  140. package/lib/esm/ChangeFlags.js.map +1 -1
  141. package/lib/esm/DrawingViewState.d.ts +2 -2
  142. package/lib/esm/DrawingViewState.d.ts.map +1 -1
  143. package/lib/esm/DrawingViewState.js +2 -2
  144. package/lib/esm/DrawingViewState.js.map +1 -1
  145. package/lib/esm/ElementLocateManager.d.ts +0 -1
  146. package/lib/esm/ElementLocateManager.d.ts.map +1 -1
  147. package/lib/esm/ElementLocateManager.js +4 -34
  148. package/lib/esm/ElementLocateManager.js.map +1 -1
  149. package/lib/esm/IModelApp.d.ts +18 -14
  150. package/lib/esm/IModelApp.d.ts.map +1 -1
  151. package/lib/esm/IModelApp.js +16 -12
  152. package/lib/esm/IModelApp.js.map +1 -1
  153. package/lib/esm/IModelConnection.d.ts +12 -6
  154. package/lib/esm/IModelConnection.d.ts.map +1 -1
  155. package/lib/esm/IModelConnection.js +12 -6
  156. package/lib/esm/IModelConnection.js.map +1 -1
  157. package/lib/esm/SheetViewState.d.ts +2 -2
  158. package/lib/esm/SheetViewState.d.ts.map +1 -1
  159. package/lib/esm/SheetViewState.js +2 -2
  160. package/lib/esm/SheetViewState.js.map +1 -1
  161. package/lib/esm/SpatialViewState.d.ts +2 -2
  162. package/lib/esm/SpatialViewState.d.ts.map +1 -1
  163. package/lib/esm/SpatialViewState.js +2 -2
  164. package/lib/esm/SpatialViewState.js.map +1 -1
  165. package/lib/esm/ViewContext.d.ts +19 -0
  166. package/lib/esm/ViewContext.d.ts.map +1 -1
  167. package/lib/esm/ViewContext.js +9 -0
  168. package/lib/esm/ViewContext.js.map +1 -1
  169. package/lib/esm/ViewManager.d.ts +4 -2
  170. package/lib/esm/ViewManager.d.ts.map +1 -1
  171. package/lib/esm/ViewManager.js +4 -2
  172. package/lib/esm/ViewManager.js.map +1 -1
  173. package/lib/esm/ViewState.d.ts +12 -19
  174. package/lib/esm/ViewState.d.ts.map +1 -1
  175. package/lib/esm/ViewState.js +8 -5
  176. package/lib/esm/ViewState.js.map +1 -1
  177. package/lib/esm/Viewport.d.ts +52 -14
  178. package/lib/esm/Viewport.d.ts.map +1 -1
  179. package/lib/esm/Viewport.js +53 -14
  180. package/lib/esm/Viewport.js.map +1 -1
  181. package/lib/esm/core-frontend.d.ts +21 -4
  182. package/lib/esm/core-frontend.d.ts.map +1 -1
  183. package/lib/esm/core-frontend.js +21 -4
  184. package/lib/esm/core-frontend.js.map +1 -1
  185. package/lib/esm/render/InstancedGraphicParams.d.ts +3 -4
  186. package/lib/esm/render/InstancedGraphicParams.d.ts.map +1 -1
  187. package/lib/esm/render/InstancedGraphicParams.js.map +1 -1
  188. package/lib/esm/render/Pixel.d.ts +52 -0
  189. package/lib/esm/render/Pixel.d.ts.map +1 -1
  190. package/lib/esm/render/Pixel.js +40 -0
  191. package/lib/esm/render/Pixel.js.map +1 -1
  192. package/lib/esm/render/RenderSystem.d.ts +17 -4
  193. package/lib/esm/render/RenderSystem.d.ts.map +1 -1
  194. package/lib/esm/render/RenderSystem.js +1 -2
  195. package/lib/esm/render/RenderSystem.js.map +1 -1
  196. package/lib/esm/render/primitives/EdgeParams.js +9 -9
  197. package/lib/esm/render/primitives/EdgeParams.js.map +1 -1
  198. package/lib/esm/render/primitives/PointCloudPrimitive.d.ts +1 -0
  199. package/lib/esm/render/primitives/PointCloudPrimitive.d.ts.map +1 -1
  200. package/lib/esm/render/primitives/PointCloudPrimitive.js.map +1 -1
  201. package/lib/esm/render/primitives/PointStringParams.d.ts +1 -0
  202. package/lib/esm/render/primitives/PointStringParams.d.ts.map +1 -1
  203. package/lib/esm/render/primitives/PointStringParams.js +3 -2
  204. package/lib/esm/render/primitives/PointStringParams.js.map +1 -1
  205. package/lib/esm/render/primitives/PolylineParams.d.ts +5 -2
  206. package/lib/esm/render/primitives/PolylineParams.d.ts.map +1 -1
  207. package/lib/esm/render/primitives/PolylineParams.js +14 -11
  208. package/lib/esm/render/primitives/PolylineParams.js.map +1 -1
  209. package/lib/esm/render/primitives/VertexTableBuilder.d.ts +4 -1
  210. package/lib/esm/render/primitives/VertexTableBuilder.d.ts.map +1 -1
  211. package/lib/esm/render/primitives/VertexTableBuilder.js +6 -3
  212. package/lib/esm/render/primitives/VertexTableBuilder.js.map +1 -1
  213. package/lib/esm/render/primitives/mesh/MeshBuilder.d.ts +1 -0
  214. package/lib/esm/render/primitives/mesh/MeshBuilder.d.ts.map +1 -1
  215. package/lib/esm/render/primitives/mesh/MeshBuilder.js +1 -0
  216. package/lib/esm/render/primitives/mesh/MeshBuilder.js.map +1 -1
  217. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts +56 -8
  218. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  219. package/lib/esm/render/primitives/mesh/MeshPrimitives.js +18 -17
  220. package/lib/esm/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  221. package/lib/esm/render/webgl/SceneCompositor.d.ts +1 -0
  222. package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
  223. package/lib/esm/render/webgl/SceneCompositor.js +1 -0
  224. package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
  225. package/lib/esm/render/webgl/Target.d.ts.map +1 -1
  226. package/lib/esm/render/webgl/Target.js +10 -8
  227. package/lib/esm/render/webgl/Target.js.map +1 -1
  228. package/lib/esm/tile/FetchCloudStorage.d.ts +15 -0
  229. package/lib/esm/tile/FetchCloudStorage.d.ts.map +1 -0
  230. package/lib/esm/tile/FetchCloudStorage.js +31 -0
  231. package/lib/esm/tile/FetchCloudStorage.js.map +1 -0
  232. package/lib/esm/tile/RealityTile.d.ts +8 -3
  233. package/lib/esm/tile/RealityTile.d.ts.map +1 -1
  234. package/lib/esm/tile/RealityTile.js +4 -1
  235. package/lib/esm/tile/RealityTile.js.map +1 -1
  236. package/lib/esm/tile/TileAdmin.d.ts +0 -1
  237. package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
  238. package/lib/esm/tile/TileAdmin.js +4 -15
  239. package/lib/esm/tile/TileAdmin.js.map +1 -1
  240. package/lib/esm/tile/internal.d.ts +1 -0
  241. package/lib/esm/tile/internal.d.ts.map +1 -1
  242. package/lib/esm/tile/internal.js +1 -0
  243. package/lib/esm/tile/internal.js.map +1 -1
  244. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js +2 -2
  245. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  246. package/lib/esm/tools/ToolAdmin.d.ts +3 -3
  247. package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
  248. package/lib/esm/tools/ToolAdmin.js +3 -3
  249. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  250. package/lib/public/scripts/parse-imdl-worker.js +1 -1
  251. package/lib/workers/webpack/parse-imdl-worker.js +1 -1
  252. package/package.json +21 -24
  253. package/lib/cjs/render-primitives.d.ts +0 -18
  254. package/lib/cjs/render-primitives.d.ts.map +0 -1
  255. package/lib/cjs/render-primitives.js +0 -38
  256. package/lib/cjs/render-primitives.js.map +0 -1
  257. package/lib/esm/render-primitives.d.ts +0 -18
  258. package/lib/esm/render-primitives.d.ts.map +0 -1
  259. package/lib/esm/render-primitives.js +0 -22
  260. package/lib/esm/render-primitives.js.map +0 -1
@@ -2,26 +2,43 @@
2
2
  * @module Rendering
3
3
  */
4
4
  import { AuxChannel, Point2d, Point3d, Range3d } from "@itwin/core-geometry";
5
- import { ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureTable, FillFlags, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList, OctEncodedNormal, PolylineData, PolylineEdgeArgs, PolylineFlags, QPoint3dList, RenderMaterial, RenderTexture, SilhouetteEdgeArgs } from "@itwin/core-common";
5
+ import { ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureTable, FillFlags, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList, OctEncodedNormal, PolylineEdgeArgs, PolylineFlags, PolylineIndices, QPoint3dList, RenderMaterial, RenderTexture, SilhouetteEdgeArgs } from "@itwin/core-common";
6
6
  import { InstancedGraphicParams } from "../../InstancedGraphicParams";
7
7
  import { RenderGraphic } from "../../RenderGraphic";
8
8
  import { RenderSystem } from "../../RenderSystem";
9
9
  import { ColorMap } from "../ColorMap";
10
10
  import { DisplayParams } from "../../../common/render/primitives/DisplayParams";
11
- import { MeshPointList, MeshPrimitiveType, Point3dList } from "../../../common/render/primitives/MeshPrimitive";
11
+ import { MeshPointList, MeshPrimitiveType } from "../../../common/render/primitives/MeshPrimitive";
12
12
  import { Triangle, TriangleList } from "../Primitives";
13
13
  import { VertexKeyProps } from "../VertexKey";
14
+ /** Arguments supplied to [[RenderSystem.createIndexedPolylines]] describing a set of "polylines" (i.e., line strings or point strings).
15
+ * Line strings consist of two or more points, connected by segments between them with a width specified in pixels.
16
+ * Point strings consist of one or more disconnected points, drawn as dots with a radius specified in pixels.
17
+ * @public
18
+ */
14
19
  export interface PolylineArgs {
20
+ /** The color(s) of the vertices. */
15
21
  colors: ColorIndex;
22
+ /** The [Feature]($common)(s) contained in the [[polylines]]. */
16
23
  features: FeatureIndex;
24
+ /** The width of the lines or radius of the points, in pixels. */
17
25
  width: number;
26
+ /** The pixel pattern to apply to the line strings. */
18
27
  linePixels: LinePixels;
28
+ /** Flags describing how to draw the [[polylines]]. */
19
29
  flags: PolylineFlags;
20
- points: QPoint3dList | Omit<Point3dList, "add">;
21
- polylines: PolylineData[];
30
+ /** The positions of the [[polylines]]' vertices. If the positions are not quantized, they must include
31
+ * a precomputed [Range3d]($core-geometry) encompassing all of the points.
32
+ */
33
+ points: QPoint3dList | (Array<Point3d> & {
34
+ range: Range3d;
35
+ });
36
+ /** The set of polylines. Each entry in the array describes a separate line string or point string as a series of indices into [[points]]. */
37
+ polylines: PolylineIndices[];
22
38
  }
23
- /** @internal */
39
+ /** @public */
24
40
  export declare namespace PolylineArgs {
41
+ /** @internal */
25
42
  function fromMesh(mesh: Mesh): PolylineArgs | undefined;
26
43
  }
27
44
  /** The vertices of the edges are shared with those of the surface
@@ -36,27 +53,58 @@ export declare class MeshArgsEdges {
36
53
  clear(): void;
37
54
  get isValid(): boolean;
38
55
  }
56
+ /** Arguments supplied to [[RenderSystem.createTriMesh]] describing a triangle mesh.
57
+ * @public
58
+ */
39
59
  export interface MeshArgs {
60
+ /** @internal */
40
61
  edges?: MeshArgsEdges;
62
+ /** The indices of the triangles. Each consecutive set of three indices represents one triangle.
63
+ * The indices are used to index into the vertex attribute arrays like [[points]] and [[normals]].
64
+ * Their values must be 32-bit unsigned integers.
65
+ */
41
66
  vertIndices: number[];
42
- points: QPoint3dList | Omit<Point3dList, "add">;
67
+ /** The positions of the mesh's vertices, indexed by [[vertIndices]]. If the positions are not quantized, they must include
68
+ * a precomputed [Range3d]($core-geometry) encompassing all of the points.
69
+ */
70
+ points: QPoint3dList | (Array<Point3d> & {
71
+ range: Range3d;
72
+ });
73
+ /** The per-vertex normal vectors, indexed by [[vertIndices]].
74
+ * Normal vectors are required if the mesh is to be lit or have [ThematicDisplay]($common) applied to it.
75
+ */
43
76
  normals?: OctEncodedNormal[];
77
+ /** The color(s) of the mesh. */
44
78
  colors: ColorIndex;
79
+ /** The [Feature]($common)(s) contained in the mesh. */
45
80
  features: FeatureIndex;
46
- fillFlags: FillFlags;
81
+ /** If [[isPlanar]] is `true`, describes how fill is applied to planar region interiors in wireframe mode.
82
+ * Default: [FillFlags.ByView]($common).
83
+ */
84
+ fillFlags?: FillFlags;
85
+ /** If `true`, indicates that the mesh represents a planar region. Default: false. */
47
86
  isPlanar?: boolean;
87
+ /** If `true`, indicates that the mesh is two-dimensional - i.e., all [[points]] have the same z coordinate. */
48
88
  is2d?: boolean;
89
+ /** If `true`, indicates that the mesh has a texture that includes static lighting - e.g., from photogrammetry. */
49
90
  hasBakedLighting?: boolean;
91
+ /** @internal */
50
92
  isVolumeClassifier?: boolean;
93
+ /** Auxiliary data associated with the mesh. */
51
94
  auxChannels?: ReadonlyArray<AuxChannel>;
95
+ /** The material applied to the mesh. */
52
96
  material?: RenderMaterial;
97
+ /** A texture mapping to be applied to the mesh. */
53
98
  textureMapping?: {
99
+ /** The texture image. */
54
100
  texture: RenderTexture;
101
+ /** The per-vertex texture coordinates, indexed by [[vertIndices]]. */
55
102
  uvParams: Point2d[];
56
103
  };
57
104
  }
58
- /** @internal */
105
+ /** @public */
59
106
  export declare namespace MeshArgs {
107
+ /** @internal */
60
108
  function fromMesh(mesh: Mesh): MeshArgs | undefined;
61
109
  }
62
110
  /** @internal */
@@ -1 +1 @@
1
- {"version":3,"file":"MeshPrimitives.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshPrimitives.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,UAAU,EAAkB,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC7F,OAAO,EACL,UAAU,EAAE,QAAQ,EAAE,OAAO,EAAE,YAAY,EAAoB,YAAY,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,YAAY,EAAE,gBAAgB,EAC7I,gBAAgB,EAAE,YAAY,EAAE,gBAAgB,EAAE,aAAa,EAAa,YAAY,EAAE,cAAc,EAAE,aAAa,EAAE,kBAAkB,EAC5I,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,sBAAsB,EAAE,MAAM,8BAA8B,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,iDAAiD,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,iBAAiB,EAAE,WAAW,EAAE,MAAM,iDAAiD,CAAC;AAChH,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,cAAc,CAAC;AAK9C,MAAM,WAAW,YAAY;IAC3B,MAAM,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,UAAU,CAAC;IACvB,KAAK,EAAE,aAAa,CAAC;IACrB,MAAM,EAAE,YAAY,GAAG,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;IAChD,SAAS,EAAE,YAAY,EAAE,CAAC;CAC3B;AAED,gBAAgB;AAChB,yBAAiB,YAAY,CAAC;IAC5B,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,YAAY,GAAG,SAAS,CAuC7D;CACF;AAED;;GAEG;AACH,qBAAa,aAAa;IACjB,KAAK,WAAkB;IACvB,WAAW,qBAA4B;IACvC,SAAS,mBAA0B;IACnC,KAAK,SAAK;IACV,UAAU,aAAoB;IAE9B,KAAK,IAAI,IAAI;IAOpB,IAAW,OAAO,IAAI,OAAO,CAAqF;CACnH;AAKD,MAAM,WAAW,QAAQ;IACvB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,MAAM,EAAE,YAAY,GAAG,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;IAChD,OAAO,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC7B,MAAM,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,SAAS,EAAE,SAAS,CAAC;IACrB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,WAAW,CAAC,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;IACxC,QAAQ,CAAC,EAAE,cAAc,CAAC;IAC1B,cAAc,CAAC,EAAE;QACf,OAAO,EAAE,aAAa,CAAC;QACvB,QAAQ,EAAE,OAAO,EAAE,CAAC;KACrB,CAAC;CACH;AAED,gBAAgB;AAChB,yBAAiB,QAAQ,CAAC;IACxB,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,QAAQ,GAAG,SAAS,CA+CzD;CACF;AAED,gBAAgB;AAChB,qBAAa,IAAI;IACf,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAkC;IACxD,SAAgB,MAAM,EAAE,aAAa,CAAC;IACtC,SAAgB,OAAO,EAAE,gBAAgB,EAAE,CAAM;IACjD,SAAgB,QAAQ,EAAE,OAAO,EAAE,CAAM;IACzC,SAAgB,QAAQ,EAAE,QAAQ,CAAkB;IAC7C,MAAM,EAAE,MAAM,EAAE,CAAM;IACtB,KAAK,CAAC,EAAE,SAAS,CAAC;IACzB,SAAgB,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC;IACzC,SAAgB,IAAI,EAAE,iBAAiB,CAAC;IACxC,SAAgB,IAAI,EAAE,OAAO,CAAC;IAC9B,SAAgB,QAAQ,EAAE,OAAO,CAAC;IAClC,SAAgB,gBAAgB,EAAE,OAAO,CAAC;IAC1C,SAAgB,kBAAkB,EAAE,OAAO,CAAC;IACrC,aAAa,EAAE,aAAa,CAAC;IACpC,OAAO,CAAC,YAAY,CAAC,CAAe;IAEpC,OAAO;WAwBO,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,IAAI;IAE7C,IAAW,SAAS,IAAI,YAAY,GAAG,SAAS,CAE/C;IAED,IAAW,SAAS,IAAI,gBAAgB,GAAG,SAAS,CAEnD;IAED,IAAW,WAAW,IAAI,aAAa,CAAC,UAAU,CAAC,GAAG,SAAS,CAE9D;IAEM,cAAc,CAAC,QAAQ,EAAE,aAAa,CAAC,UAAU,CAAC,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAiC3E,cAAc,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAKzC,UAAU,IAAI,QAAQ,GAAG,SAAS;IAIlC,cAAc,IAAI,YAAY,GAAG,SAAS;IAI1C,WAAW,CAAC,MAAM,EAAE,YAAY,EAAE,gCAAgC,CAAC,EAAE,sBAAsB,GAAG,OAAO,GAAG,aAAa,GAAG,SAAS;IASjI,WAAW,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAarC,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAUrC,SAAS,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;CAgChD;AAED,gBAAgB;AAChB,yBAAiB,IAAI,CAAC;IACpB,MAAa,QAAQ;QACnB,SAAgB,KAAK,EAAE,YAAY,CAAC;QAC7B,OAAO,EAAE,MAAM,EAAE,CAAM;QACvB,OAAO,SAAK;QACZ,WAAW,UAAS;oBAER,KAAK,EAAE,YAAY;QAE/B,GAAG,CAAC,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;QAkB1C,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE;QAY5B,cAAc,CAAC,MAAM,CAAC,EAAE,YAAY,GAAG,YAAY;KAc3D;IAED,UAAiB,KAAK;QACpB,aAAa,EAAE,aAAa,CAAC;QAC7B,QAAQ,CAAC,EAAE,YAAY,CAAC;QACxB,IAAI,EAAE,iBAAiB,CAAC;QACxB,KAAK,EAAE,OAAO,CAAC;QACf,iBAAiB,EAAE,OAAO,CAAC;QAC3B,IAAI,EAAE,OAAO,CAAC;QACd,QAAQ,EAAE,OAAO,CAAC;QAClB,gBAAgB,CAAC,EAAE,OAAO,CAAC;QAC3B,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B;CACF;AAED,gBAAgB;AAChB,qBAAa,QAAS,SAAQ,KAAK,CAAC,IAAI,CAAC;IACvC,SAAgB,QAAQ,CAAC,EAAE,YAAY,CAAC;IACxC,SAAgB,KAAK,CAAC,EAAE,OAAO,CAAC;gBACpB,QAAQ,CAAC,EAAE,YAAY,EAAE,KAAK,CAAC,EAAE,OAAO;CAKrD"}
1
+ {"version":3,"file":"MeshPrimitives.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshPrimitives.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,UAAU,EAAkB,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC7F,OAAO,EACL,UAAU,EAAE,QAAQ,EAAE,OAAO,EAAE,YAAY,EAAoB,YAAY,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,YAAY,EAAE,gBAAgB,EAC7I,gBAAgB,EAAE,gBAAgB,EAAE,aAAa,EAAE,eAAe,EAAgC,YAAY,EAAE,cAAc,EAC9H,aAAa,EAAE,kBAAkB,EAClC,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,sBAAsB,EAAE,MAAM,8BAA8B,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,iDAAiD,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,iBAAiB,EAAe,MAAM,iDAAiD,CAAC;AAChH,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,cAAc,CAAC;AAE9C;;;;GAIG;AACH,MAAM,WAAW,YAAY;IAC3B,oCAAoC;IACpC,MAAM,EAAE,UAAU,CAAC;IACnB,gEAAgE;IAChE,QAAQ,EAAE,YAAY,CAAC;IACvB,iEAAiE;IACjE,KAAK,EAAE,MAAM,CAAC;IACd,sDAAsD;IACtD,UAAU,EAAE,UAAU,CAAC;IACvB,sDAAsD;IACtD,KAAK,EAAE,aAAa,CAAC;IACrB;;OAEG;IACH,MAAM,EAAE,YAAY,GAAG,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG;QAAE,KAAK,EAAE,OAAO,CAAA;KAAE,CAAC,CAAC;IAC7D,6IAA6I;IAC7I,SAAS,EAAE,eAAe,EAAE,CAAC;CAC9B;AAED,cAAc;AACd,yBAAiB,YAAY,CAAC;IAC5B,gBAAgB;IAChB,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,YAAY,GAAG,SAAS,CAyC7D;CACF;AAED;;GAEG;AACH,qBAAa,aAAa;IACjB,KAAK,WAAkB;IACvB,WAAW,qBAA4B;IACvC,SAAS,mBAA0B;IACnC,KAAK,SAAK;IACV,UAAU,aAAoB;IAE9B,KAAK,IAAI,IAAI;IAOpB,IAAW,OAAO,IAAI,OAAO,CAAqF;CACnH;AAED;;GAEG;AACH,MAAM,WAAW,QAAQ;IACvB,gBAAgB;IAChB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB;;;OAGG;IACH,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB;;OAEG;IACH,MAAM,EAAE,YAAY,GAAG,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG;QAAE,KAAK,EAAE,OAAO,CAAA;KAAE,CAAC,CAAC;IAC7D;;OAEG;IACH,OAAO,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC7B,gCAAgC;IAChC,MAAM,EAAE,UAAU,CAAC;IACnB,uDAAuD;IACvD,QAAQ,EAAE,YAAY,CAAC;IACvB;;OAEG;IACH,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,qFAAqF;IACrF,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,+GAA+G;IAC/G,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,kHAAkH;IAClH,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B,gBAAgB;IAChB,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,+CAA+C;IAC/C,WAAW,CAAC,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;IACxC,wCAAwC;IACxC,QAAQ,CAAC,EAAE,cAAc,CAAC;IAC1B,mDAAmD;IACnD,cAAc,CAAC,EAAE;QACf,yBAAyB;QACzB,OAAO,EAAE,aAAa,CAAC;QACvB,sEAAsE;QACtE,QAAQ,EAAE,OAAO,EAAE,CAAC;KACrB,CAAC;CACH;AAED,cAAc;AACd,yBAAiB,QAAQ,CAAC;IACxB,gBAAgB;IAChB,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,QAAQ,GAAG,SAAS,CA6CzD;CACF;AAED,gBAAgB;AAChB,qBAAa,IAAI;IACf,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAkC;IACxD,SAAgB,MAAM,EAAE,aAAa,CAAC;IACtC,SAAgB,OAAO,EAAE,gBAAgB,EAAE,CAAM;IACjD,SAAgB,QAAQ,EAAE,OAAO,EAAE,CAAM;IACzC,SAAgB,QAAQ,EAAE,QAAQ,CAAkB;IAC7C,MAAM,EAAE,MAAM,EAAE,CAAM;IACtB,KAAK,CAAC,EAAE,SAAS,CAAC;IACzB,SAAgB,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC;IACzC,SAAgB,IAAI,EAAE,iBAAiB,CAAC;IACxC,SAAgB,IAAI,EAAE,OAAO,CAAC;IAC9B,SAAgB,QAAQ,EAAE,OAAO,CAAC;IAClC,SAAgB,gBAAgB,EAAE,OAAO,CAAC;IAC1C,SAAgB,kBAAkB,EAAE,OAAO,CAAC;IACrC,aAAa,EAAE,aAAa,CAAC;IACpC,OAAO,CAAC,YAAY,CAAC,CAAe;IAEpC,OAAO;WAwBO,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,IAAI;IAE7C,IAAW,SAAS,IAAI,YAAY,GAAG,SAAS,CAE/C;IAED,IAAW,SAAS,IAAI,gBAAgB,GAAG,SAAS,CAEnD;IAED,IAAW,WAAW,IAAI,aAAa,CAAC,UAAU,CAAC,GAAG,SAAS,CAE9D;IAEM,cAAc,CAAC,QAAQ,EAAE,aAAa,CAAC,UAAU,CAAC,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAiC3E,cAAc,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAKzC,UAAU,IAAI,QAAQ,GAAG,SAAS;IAIlC,cAAc,IAAI,YAAY,GAAG,SAAS;IAI1C,WAAW,CAAC,MAAM,EAAE,YAAY,EAAE,gCAAgC,CAAC,EAAE,sBAAsB,GAAG,OAAO,GAAG,aAAa,GAAG,SAAS;IASjI,WAAW,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAarC,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAUrC,SAAS,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;CAgChD;AAED,gBAAgB;AAChB,yBAAiB,IAAI,CAAC;IACpB,MAAa,QAAQ;QACnB,SAAgB,KAAK,EAAE,YAAY,CAAC;QAC7B,OAAO,EAAE,MAAM,EAAE,CAAM;QACvB,OAAO,SAAK;QACZ,WAAW,UAAS;oBAER,KAAK,EAAE,YAAY;QAE/B,GAAG,CAAC,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;QAkB1C,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE;QAY5B,cAAc,CAAC,MAAM,CAAC,EAAE,YAAY,GAAG,YAAY;KAc3D;IAED,UAAiB,KAAK;QACpB,aAAa,EAAE,aAAa,CAAC;QAC7B,QAAQ,CAAC,EAAE,YAAY,CAAC;QACxB,IAAI,EAAE,iBAAiB,CAAC;QACxB,KAAK,EAAE,OAAO,CAAC;QACf,iBAAiB,EAAE,OAAO,CAAC;QAC3B,IAAI,EAAE,OAAO,CAAC;QACd,QAAQ,EAAE,OAAO,CAAC;QAClB,gBAAgB,CAAC,EAAE,OAAO,CAAC;QAC3B,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B;CACF;AAED,gBAAgB;AAChB,qBAAa,QAAS,SAAQ,KAAK,CAAC,IAAI,CAAC;IACvC,SAAgB,QAAQ,CAAC,EAAE,YAAY,CAAC;IACxC,SAAgB,KAAK,CAAC,EAAE,OAAO,CAAC;gBACpB,QAAQ,CAAC,EAAE,YAAY,EAAE,KAAK,CAAC,EAAE,OAAO;CAKrD"}
@@ -7,33 +7,35 @@
7
7
  */
8
8
  import { assert } from "@itwin/core-bentley";
9
9
  import { AuxChannel, AuxChannelData } from "@itwin/core-geometry";
10
- import { ColorIndex, EdgeArgs, FeatureIndex, FeatureIndexType, LinePixels, MeshPolylineList, PolylineData, PolylineEdgeArgs, PolylineFlags, QParams3d, QPoint3dList, SilhouetteEdgeArgs, } from "@itwin/core-common";
10
+ import { ColorIndex, EdgeArgs, FeatureIndex, FeatureIndexType, LinePixels, MeshPolylineList, PolylineEdgeArgs, PolylineTypeFlags, QParams3d, QPoint3dList, SilhouetteEdgeArgs, } from "@itwin/core-common";
11
11
  import { ColorMap } from "../ColorMap";
12
12
  import { DisplayParams } from "../../../common/render/primitives/DisplayParams";
13
13
  import { MeshPrimitiveType } from "../../../common/render/primitives/MeshPrimitive";
14
14
  import { TriangleList } from "../Primitives";
15
- /** @internal */
15
+ /** @public */
16
16
  export var PolylineArgs;
17
17
  (function (PolylineArgs) {
18
+ /** @internal */
18
19
  function fromMesh(mesh) {
19
20
  if (!mesh.polylines || mesh.polylines.length === 0)
20
21
  return undefined;
21
22
  const polylines = [];
22
- for (const polyline of mesh.polylines) {
23
- const polylineData = new PolylineData();
24
- if (polylineData.init(polyline))
25
- polylines.push(polylineData);
26
- }
23
+ for (const polyline of mesh.polylines)
24
+ if (polyline.indices.length > 0)
25
+ polylines.push(polyline.indices);
27
26
  if (polylines.length === 0)
28
27
  return undefined;
29
- const flags = new PolylineFlags(mesh.is2d, mesh.isPlanar);
30
- flags.isDisjoint = mesh.type === MeshPrimitiveType.Point;
28
+ const flags = {
29
+ is2d: mesh.is2d,
30
+ isPlanar: mesh.isPlanar,
31
+ isDisjoint: mesh.type === MeshPrimitiveType.Point,
32
+ };
31
33
  if (mesh.displayParams.regionEdgeType === DisplayParams.RegionEdgeType.Outline) {
32
34
  // This polyline is behaving as the edges of a region surface.
33
35
  if (!mesh.displayParams.gradient || mesh.displayParams.gradient.isOutlined)
34
- flags.setIsNormalEdge();
36
+ flags.type = PolylineTypeFlags.Edge;
35
37
  else
36
- flags.setIsOutlineEdge(); // edges only displayed if fill undisplayed
38
+ flags.type = PolylineTypeFlags.Outline; // edges only displayed if fill undisplayed
37
39
  }
38
40
  const colors = new ColorIndex();
39
41
  mesh.colorMap.toColorIndex(colors, mesh.colors);
@@ -71,9 +73,10 @@ export class MeshArgsEdges {
71
73
  }
72
74
  get isValid() { return this.edges.isValid || this.silhouettes.isValid || this.polylines.isValid; }
73
75
  }
74
- /** @internal */
76
+ /** @public */
75
77
  export var MeshArgs;
76
78
  (function (MeshArgs) {
79
+ /** @internal */
77
80
  function fromMesh(mesh) {
78
81
  if (!mesh.triangles || mesh.triangles.isEmpty || mesh.points.length === 0)
79
82
  return undefined;
@@ -91,11 +94,9 @@ export var MeshArgs;
91
94
  edges.edges.init(mesh.edges);
92
95
  edges.silhouettes.init(mesh.edges);
93
96
  const polylines = [];
94
- for (const meshPolyline of mesh.edges.polylines) {
95
- const polyline = new PolylineData();
96
- if (polyline.init(meshPolyline))
97
- polylines.push(polyline);
98
- }
97
+ for (const meshPolyline of mesh.edges.polylines)
98
+ if (meshPolyline.indices.length > 0)
99
+ polylines.push(meshPolyline.indices);
99
100
  edges.polylines.init(polylines);
100
101
  }
101
102
  return {
@@ -1 +1 @@
1
- {"version":3,"file":"MeshPrimitives.js","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshPrimitives.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,UAAU,EAAE,cAAc,EAA6B,MAAM,sBAAsB,CAAC;AAC7F,OAAO,EACL,UAAU,EAAE,QAAQ,EAAW,YAAY,EAAE,gBAAgB,EAA2B,UAAU,EAA2B,gBAAgB,EAC3H,YAAY,EAAE,gBAAgB,EAAE,aAAa,EAAE,SAAS,EAAE,YAAY,EAAiC,kBAAkB,GAC5I,MAAM,oBAAoB,CAAC;AAI5B,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,iDAAiD,CAAC;AAChF,OAAO,EAAiB,iBAAiB,EAAe,MAAM,iDAAiD,CAAC;AAChH,OAAO,EAAY,YAAY,EAAE,MAAM,eAAe,CAAC;AAgBvD,gBAAgB;AAChB,MAAM,KAAW,YAAY,CAyC5B;AAzCD,WAAiB,YAAY;IAC3B,SAAgB,QAAQ,CAAC,IAAU;QACjC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC;YAChD,OAAO,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS,EAAE;YACrC,MAAM,YAAY,GAAG,IAAI,YAAY,EAAE,CAAC;YACxC,IAAI,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC;gBAC7B,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAChC;QAED,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAAG,IAAI,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC1D,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,KAAK,iBAAiB,CAAC,KAAK,CAAC;QACzD,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,KAAK,aAAa,CAAC,cAAc,CAAC,OAAO,EAAE;YAC9E,8DAA8D;YAC9D,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU;gBACxE,KAAK,CAAC,eAAe,EAAE,CAAC;;gBAExB,KAAK,CAAC,gBAAgB,EAAE,CAAC,CAAC,2CAA2C;SACxE;QAED,MAAM,MAAM,GAAG,IAAI,UAAU,EAAE,CAAC;QAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEhD,MAAM,QAAQ,GAAG,IAAI,YAAY,EAAE,CAAC;QACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;QAE9B,OAAO;YACL,KAAK,EAAE,IAAI,CAAC,aAAa,CAAC,KAAK;YAC/B,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU;YACzC,KAAK;YACL,SAAS;YACT,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,MAAM;YACN,QAAQ;SACT,CAAC;IACJ,CAAC;IAvCe,qBAAQ,WAuCvB,CAAA;AACH,CAAC,EAzCgB,YAAY,KAAZ,YAAY,QAyC5B;AAED;;GAEG;AACH,MAAM,OAAO,aAAa;IAA1B;QACS,UAAK,GAAG,IAAI,QAAQ,EAAE,CAAC;QACvB,gBAAW,GAAG,IAAI,kBAAkB,EAAE,CAAC;QACvC,cAAS,GAAG,IAAI,gBAAgB,EAAE,CAAC;QACnC,UAAK,GAAG,CAAC,CAAC;QACV,eAAU,GAAG,UAAU,CAAC,KAAK,CAAC;IAUvC,CAAC;IARQ,KAAK;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC,KAAK,CAAC;IACrC,CAAC;IACD,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC;CACnH;AAyBD,gBAAgB;AAChB,MAAM,KAAW,QAAQ,CAiDxB;AAjDD,WAAiB,QAAQ;IACvB,SAAgB,QAAQ,CAAC,IAAU;QACjC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC;YACvE,OAAO,SAAS,CAAC;QAEnB,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,OAAO,CAAC;QAC3D,MAAM,cAAc,GAAG,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QAE9G,MAAM,MAAM,GAAG,IAAI,UAAU,EAAE,CAAC;QAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEhD,MAAM,QAAQ,GAAG,IAAI,YAAY,EAAE,CAAC;QACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;QAE9B,IAAI,KAAK,CAAC;QACV,IAAI,IAAI,CAAC,KAAK,EAAE;YACd,KAAK,GAAG,IAAI,aAAa,EAAE,CAAC;YAC5B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;YACvC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC;YACjD,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC7B,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAEnC,MAAM,SAAS,GAAG,EAAE,CAAC;YACrB,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;gBAC/C,MAAM,QAAQ,GAAG,IAAI,YAAY,EAAE,CAAC;gBACpC,IAAI,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC;oBAC7B,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;aAC5B;YAED,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACjC;QAED,OAAO;YACL,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO;YACnC,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,OAAO,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;YACjG,cAAc;YACd,MAAM;YACN,QAAQ;YACR,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,QAAQ;YACrC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS;YACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,gBAAgB,EAAE,IAAI,KAAK,IAAI,CAAC,gBAAgB;YAChD,kBAAkB,EAAE,IAAI,KAAK,IAAI,CAAC,kBAAkB;YACpD,KAAK;YACL,WAAW,EAAE,IAAI,CAAC,WAAW;SAC9B,CAAC;IACJ,CAAC;IA/Ce,iBAAQ,WA+CvB,CAAA;AACH,CAAC,EAjDgB,QAAQ,KAAR,QAAQ,QAiDxB;AAED,gBAAgB;AAChB,MAAM,OAAO,IAAI;IAiBf,YAAoB,KAAiB;QAdrB,YAAO,GAAuB,EAAE,CAAC;QACjC,aAAQ,GAAc,EAAE,CAAC;QACzB,aAAQ,GAAa,IAAI,QAAQ,EAAE,CAAC,CAAC,+BAA+B;QAC7E,WAAM,GAAa,EAAE,CAAC;QAY3B,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,KAAK,GAAG,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,gBAAgB,EAAE,CAAC;QAC3F,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACnE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,gBAAgB,CAAC,CAAC;QAC1D,IAAI,CAAC,kBAAkB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC9D,IAAI,KAAK,CAAC,iBAAiB,EAAE;YAC3B,IAAI,CAAC,MAAM,GAAG,IAAI,YAAY,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;SAC5D;aAAM;YACL,MAAM,MAAM,GAAG,EAA4B,CAAC;YAC5C,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;YACrB,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;YAC5B,MAAM,CAAC,GAAG,GAAG,CAAC,EAAW,EAAE,EAAE;gBAC3B,6EAA6E;gBAC7E,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;YAChC,CAAC,CAAC;YACF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;SACtB;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAiB,IAAU,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAEzE,IAAW,SAAS;QAClB,OAAO,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAqB,CAAC,CAAC,CAAC,SAAS,CAAC;IACvF,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3F,CAAC;IAED,IAAW,WAAW;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAEM,cAAc,CAAC,QAAmC,EAAE,QAAgB;QACzE,uGAAuG;QACvG,0CAA0C;QAC1C,+GAA+G;QAC/G,IAAI,IAAI,CAAC,YAAY,EAAE;YACrB,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM,KAAK,QAAQ,CAAC,MAAM;gBAC9C,OAAO;YAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBACxC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACjC,IAAI,GAAG,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;oBAC3F,OAAO;aACV;SACF;QAED,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACtB,gEAAgE;YAChE,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;SAC9I;QAED,gFAAgF;QAChF,KAAK,IAAI,YAAY,GAAG,CAAC,EAAE,YAAY,GAAG,QAAQ,CAAC,MAAM,EAAE,YAAY,EAAE,EAAE;YACzE,MAAM,UAAU,GAAG,QAAQ,CAAC,YAAY,CAAC,CAAC;YAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;gBACvE,MAAM,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3C,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,UAAU,CAAC,eAAe,CAAC,CAAC;aAChG;SACF;IACH,CAAC;IAEM,cAAc,CAAC,KAAmB;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAEM,cAAc;QACnB,OAAO,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACrC,CAAC;IAEM,WAAW,CAAC,MAAoB,EAAE,gCAAmE;QAC1G,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QACnC,IAAI,QAAQ;YACV,OAAO,MAAM,CAAC,aAAa,CAAC,QAAQ,EAAE,gCAAgC,CAAC,CAAC;QAE1E,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC;QACrC,OAAO,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,sBAAsB,CAAC,MAAM,EAAE,gCAAgC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACtG,CAAC;IAEM,WAAW,CAAC,IAAkB;QACnC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;QAEjC,MAAM,CAAC,iBAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,iBAAiB,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC;QAChF,MAAM,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,iBAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAChE,OAAO;QAET,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEjC,MAAM,CAAC,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACxC,MAAM,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACpC,CAAC;IAEM,SAAS,CAAC,KAAqB;QACpC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAEhE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE1B,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAE5B,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,OAAO,EAAE;YACX,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;SAChD;QAED,gEAAgE;QAChE,IAAI,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YAC9B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YAChC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChC,MAAM,CAAC,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;SAChD;aAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE;YACzE,gFAAgF;YAChF,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM;gBAC1B,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YAE9C,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;YAClD,MAAM,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;SAClC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;CACF;AAED,gBAAgB;AAChB,WAAiB,IAAI;IACnB,MAAa,QAAQ;QAMnB,YAAmB,KAAmB;YAJ/B,YAAO,GAAa,EAAE,CAAC;YACvB,YAAO,GAAG,CAAC,CAAC;YACZ,gBAAW,GAAG,KAAK,CAAC;YAEe,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAAC,CAAC;QAExD,GAAG,CAAC,IAAa,EAAE,QAAgB;YACxC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACtC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,2BAA2B;gBAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;gBACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aACzB;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE;gBAClC,sBAAsB;gBACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;aAC1B;iBAAM;gBACL,wDAAwD;gBACxD,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,QAAQ,GAAG,CAAC;oBACvC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAElC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;aAC1B;QACH,CAAC;QAEM,UAAU,CAAC,OAAiB;YACjC,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;YACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;YACjB,IAAI,CAAC,WAAW,GAAG,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;YAEtC,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC3B,IAAI,CAAC,KAAK,OAAO,CAAC,MAAM;gBACtB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;iBACvB,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM;gBACzB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAC3B,CAAC;QAEM,cAAc,CAAC,MAAqB;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,IAAK,YAAY,EAAE,CAAC;YAC5C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,KAAK,CAAC,IAAI,GAAG,gBAAgB,CAAC,KAAK,CAAC;aACrC;iBAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE;gBACpC,KAAK,CAAC,IAAI,GAAG,gBAAgB,CAAC,OAAO,CAAC;gBACtC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC;aAChC;iBAAM;gBACL,KAAK,CAAC,IAAI,GAAG,gBAAgB,CAAC,UAAU,CAAC;gBACzC,KAAK,CAAC,UAAU,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;aAClD;YAED,OAAO,KAAK,CAAC;QACf,CAAC;KACF;IApDY,aAAQ,WAoDpB,CAAA;AAaH,CAAC,EAlEgB,IAAI,KAAJ,IAAI,QAkEpB;AAED,gBAAgB;AAChB,MAAM,OAAO,QAAS,SAAQ,KAAW;IAGvC,YAAY,QAAuB,EAAE,KAAe;QAClD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACrB,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { AuxChannel, AuxChannelData, Point2d, Point3d, Range3d } from \"@itwin/core-geometry\";\r\nimport {\r\n ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureIndexType, FeatureTable, FillFlags, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList,\r\n OctEncodedNormal, PolylineData, PolylineEdgeArgs, PolylineFlags, QParams3d, QPoint3dList, RenderMaterial, RenderTexture, SilhouetteEdgeArgs,\r\n} from \"@itwin/core-common\";\r\nimport { InstancedGraphicParams } from \"../../InstancedGraphicParams\";\r\nimport { RenderGraphic } from \"../../RenderGraphic\";\r\nimport { RenderSystem } from \"../../RenderSystem\";\r\nimport { ColorMap } from \"../ColorMap\";\r\nimport { DisplayParams } from \"../../../common/render/primitives/DisplayParams\";\r\nimport { MeshPointList, MeshPrimitiveType, Point3dList } from \"../../../common/render/primitives/MeshPrimitive\";\r\nimport { Triangle, TriangleList } from \"../Primitives\";\r\nimport { VertexKeyProps } from \"../VertexKey\";\r\n\r\n/* Information needed to draw a set of indexed polylines using a shared vertex buffer.\r\n * @internal\r\n */\r\nexport interface PolylineArgs {\r\n colors: ColorIndex;\r\n features: FeatureIndex;\r\n width: number;\r\n linePixels: LinePixels;\r\n flags: PolylineFlags;\r\n points: QPoint3dList | Omit<Point3dList, \"add\">;\r\n polylines: PolylineData[];\r\n}\r\n\r\n/** @internal */\r\nexport namespace PolylineArgs {\r\n export function fromMesh(mesh: Mesh): PolylineArgs | undefined {\r\n if (!mesh.polylines || mesh.polylines.length === 0)\r\n return undefined;\r\n\r\n const polylines = [];\r\n for (const polyline of mesh.polylines) {\r\n const polylineData = new PolylineData();\r\n if (polylineData.init(polyline))\r\n polylines.push(polylineData);\r\n }\r\n\r\n if (polylines.length === 0)\r\n return undefined;\r\n\r\n const flags = new PolylineFlags(mesh.is2d, mesh.isPlanar);\r\n flags.isDisjoint = mesh.type === MeshPrimitiveType.Point;\r\n if (mesh.displayParams.regionEdgeType === DisplayParams.RegionEdgeType.Outline) {\r\n // This polyline is behaving as the edges of a region surface.\r\n if (!mesh.displayParams.gradient || mesh.displayParams.gradient.isOutlined)\r\n flags.setIsNormalEdge();\r\n else\r\n flags.setIsOutlineEdge(); // edges only displayed if fill undisplayed\r\n }\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n return {\r\n width: mesh.displayParams.width,\r\n linePixels: mesh.displayParams.linePixels,\r\n flags,\r\n polylines,\r\n points: mesh.points,\r\n colors,\r\n features,\r\n };\r\n }\r\n}\r\n\r\n/** The vertices of the edges are shared with those of the surface\r\n * @internal\r\n */\r\nexport class MeshArgsEdges {\r\n public edges = new EdgeArgs();\r\n public silhouettes = new SilhouetteEdgeArgs();\r\n public polylines = new PolylineEdgeArgs();\r\n public width = 0;\r\n public linePixels = LinePixels.Solid;\r\n\r\n public clear(): void {\r\n this.edges.clear();\r\n this.silhouettes.clear();\r\n this.polylines.clear();\r\n this.width = 0;\r\n this.linePixels = LinePixels.Solid;\r\n }\r\n public get isValid(): boolean { return this.edges.isValid || this.silhouettes.isValid || this.polylines.isValid; }\r\n}\r\n\r\n/* A carrier of information needed to describe a triangle mesh and its edges.\r\n * @internal\r\n */\r\nexport interface MeshArgs {\r\n edges?: MeshArgsEdges;\r\n vertIndices: number[];\r\n points: QPoint3dList | Omit<Point3dList, \"add\">;\r\n normals?: OctEncodedNormal[];\r\n colors: ColorIndex;\r\n features: FeatureIndex;\r\n fillFlags: FillFlags;\r\n isPlanar?: boolean;\r\n is2d?: boolean;\r\n hasBakedLighting?: boolean;\r\n isVolumeClassifier?: boolean;\r\n auxChannels?: ReadonlyArray<AuxChannel>;\r\n material?: RenderMaterial;\r\n textureMapping?: {\r\n texture: RenderTexture;\r\n uvParams: Point2d[];\r\n };\r\n}\r\n\r\n/** @internal */\r\nexport namespace MeshArgs {\r\n export function fromMesh(mesh: Mesh): MeshArgs | undefined {\r\n if (!mesh.triangles || mesh.triangles.isEmpty || mesh.points.length === 0)\r\n return undefined;\r\n\r\n const texture = mesh.displayParams.textureMapping?.texture;\r\n const textureMapping = texture && mesh.uvParams.length > 0 ? { texture, uvParams: mesh.uvParams } : undefined;\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n let edges;\r\n if (mesh.edges) {\r\n edges = new MeshArgsEdges();\r\n edges.width = mesh.displayParams.width;\r\n edges.linePixels = mesh.displayParams.linePixels;\r\n edges.edges.init(mesh.edges);\r\n edges.silhouettes.init(mesh.edges);\r\n\r\n const polylines = [];\r\n for (const meshPolyline of mesh.edges.polylines) {\r\n const polyline = new PolylineData();\r\n if (polyline.init(meshPolyline))\r\n polylines.push(polyline);\r\n }\r\n\r\n edges.polylines.init(polylines);\r\n }\r\n\r\n return {\r\n vertIndices: mesh.triangles.indices,\r\n points: mesh.points,\r\n normals: !mesh.displayParams.ignoreLighting && mesh.normals.length > 0 ? mesh.normals : undefined,\r\n textureMapping,\r\n colors,\r\n features,\r\n material: mesh.displayParams.material,\r\n fillFlags: mesh.displayParams.fillFlags,\r\n isPlanar: mesh.isPlanar,\r\n is2d: mesh.is2d,\r\n hasBakedLighting: true === mesh.hasBakedLighting,\r\n isVolumeClassifier: true === mesh.isVolumeClassifier,\r\n edges,\r\n auxChannels: mesh.auxChannels,\r\n };\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class Mesh {\r\n private readonly _data: TriangleList | MeshPolylineList;\r\n public readonly points: MeshPointList;\r\n public readonly normals: OctEncodedNormal[] = [];\r\n public readonly uvParams: Point2d[] = [];\r\n public readonly colorMap: ColorMap = new ColorMap(); // used to be called ColorTable\r\n public colors: number[] = [];\r\n public edges?: MeshEdges;\r\n public readonly features?: Mesh.Features;\r\n public readonly type: MeshPrimitiveType;\r\n public readonly is2d: boolean;\r\n public readonly isPlanar: boolean;\r\n public readonly hasBakedLighting: boolean;\r\n public readonly isVolumeClassifier: boolean;\r\n public displayParams: DisplayParams;\r\n private _auxChannels?: AuxChannel[];\r\n\r\n private constructor(props: Mesh.Props) {\r\n const { displayParams, features, type, range, is2d, isPlanar } = props;\r\n this._data = MeshPrimitiveType.Mesh === type ? new TriangleList() : new MeshPolylineList();\r\n this.displayParams = displayParams;\r\n this.features = features ? new Mesh.Features(features) : undefined;\r\n this.type = type;\r\n this.is2d = is2d;\r\n this.isPlanar = isPlanar;\r\n this.hasBakedLighting = (true === props.hasBakedLighting);\r\n this.isVolumeClassifier = (true === props.isVolumeClassifier);\r\n if (props.quantizePositions) {\r\n this.points = new QPoint3dList(QParams3d.fromRange(range));\r\n } else {\r\n const points = [] as unknown as Point3dList;\r\n points.range = range;\r\n const center = range.center;\r\n points.add = (pt: Point3d) => {\r\n // assert(range.containsPoint(pt)); rounding error triggers this sometimes...\r\n points.push(pt.minus(center));\r\n };\r\n this.points = points;\r\n }\r\n }\r\n\r\n public static create(props: Mesh.Props): Mesh { return new Mesh(props); }\r\n\r\n public get triangles(): TriangleList | undefined {\r\n return MeshPrimitiveType.Mesh === this.type ? this._data as TriangleList : undefined;\r\n }\r\n\r\n public get polylines(): MeshPolylineList | undefined {\r\n return MeshPrimitiveType.Mesh !== this.type ? this._data as MeshPolylineList : undefined;\r\n }\r\n\r\n public get auxChannels(): ReadonlyArray<AuxChannel> | undefined {\r\n return this._auxChannels;\r\n }\r\n\r\n public addAuxChannels(channels: ReadonlyArray<AuxChannel>, srcIndex: number): void {\r\n // The native version of this function appears to assume that all polyfaces added to the Mesh will have\r\n // the same number + type of aux channels.\r\n // ###TODO We should really produce a separate Mesh for each unique combination. For now just bail on mismatch.\r\n if (this._auxChannels) {\r\n if (this._auxChannels.length !== channels.length)\r\n return;\r\n\r\n for (let i = 0; i < channels.length; i++) {\r\n const src = channels[i];\r\n const dst = this._auxChannels[i];\r\n if (src.dataType !== dst.dataType || src.name !== dst.name || src.inputName !== dst.inputName)\r\n return;\r\n }\r\n }\r\n\r\n if (!this._auxChannels) {\r\n // Copy the channels, leaving each AuxData's values array empty.\r\n this._auxChannels = channels.map((x) => new AuxChannel(x.data.map((y) => new AuxChannelData(y.input, [])), x.dataType, x.name, x.inputName));\r\n }\r\n\r\n // Append the value at srcIndex from each source channel's data to our channels.\r\n for (let channelIndex = 0; channelIndex < channels.length; channelIndex++) {\r\n const srcChannel = channels[channelIndex];\r\n const dstChannel = this._auxChannels[channelIndex];\r\n const dstIndex = dstChannel.valueCount;\r\n for (let dataIndex = 0; dataIndex < srcChannel.data.length; dataIndex++) {\r\n const dstData = dstChannel.data[dataIndex];\r\n dstData.copyValues(srcChannel.data[dataIndex], dstIndex, srcIndex, dstChannel.entriesPerValue);\r\n }\r\n }\r\n }\r\n\r\n public toFeatureIndex(index: FeatureIndex): void {\r\n if (undefined !== this.features)\r\n this.features.toFeatureIndex(index);\r\n }\r\n\r\n public toMeshArgs(): MeshArgs | undefined {\r\n return MeshArgs.fromMesh(this);\r\n }\r\n\r\n public toPolylineArgs(): PolylineArgs | undefined {\r\n return PolylineArgs.fromMesh(this);\r\n }\r\n\r\n public getGraphics(system: RenderSystem, instancesOrViewIndependentOrigin?: InstancedGraphicParams | Point3d): RenderGraphic | undefined {\r\n const meshArgs = this.toMeshArgs();\r\n if (meshArgs)\r\n return system.createTriMesh(meshArgs, instancesOrViewIndependentOrigin);\r\n\r\n const plArgs = this.toPolylineArgs();\r\n return plArgs ? system.createIndexedPolylines(plArgs, instancesOrViewIndependentOrigin) : undefined;\r\n }\r\n\r\n public addPolyline(poly: MeshPolyline): void {\r\n const { type, polylines } = this;\r\n\r\n assert(MeshPrimitiveType.Polyline === type || MeshPrimitiveType.Point === type);\r\n assert(undefined !== polylines);\r\n\r\n if (MeshPrimitiveType.Polyline === type && poly.indices.length < 2)\r\n return;\r\n\r\n if (undefined !== polylines)\r\n polylines.push(poly);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n const { triangles, type } = this;\r\n\r\n assert(MeshPrimitiveType.Mesh === type);\r\n assert(undefined !== triangles);\r\n\r\n if (undefined !== triangles)\r\n triangles.addTriangle(triangle);\r\n }\r\n\r\n public addVertex(props: VertexKeyProps): number {\r\n const { feature, position, normal, uvParam, fillColor } = props;\r\n\r\n this.points.add(position);\r\n\r\n if (undefined !== normal)\r\n this.normals.push(normal);\r\n\r\n if (undefined !== uvParam)\r\n this.uvParams.push(uvParam);\r\n\r\n if (feature) {\r\n assert(undefined !== this.features);\r\n this.features.add(feature, this.points.length);\r\n }\r\n\r\n // Don't allocate color indices until we have non-uniform colors\r\n if (0 === this.colorMap.length) {\r\n this.colorMap.insert(fillColor);\r\n assert(this.colorMap.isUniform);\r\n assert(0 === this.colorMap.indexOf(fillColor));\r\n } else if (!this.colorMap.isUniform || !this.colorMap.hasColor(fillColor)) {\r\n // Back-fill uniform value (index=0) for existing vertices if previously uniform\r\n if (0 === this.colors.length)\r\n this.colors.length = this.points.length - 1;\r\n\r\n this.colors.push(this.colorMap.insert(fillColor));\r\n assert(!this.colorMap.isUniform);\r\n }\r\n\r\n return this.points.length - 1;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace Mesh { // eslint-disable-line no-redeclare\r\n export class Features {\r\n public readonly table: FeatureTable;\r\n public indices: number[] = [];\r\n public uniform = 0;\r\n public initialized = false;\r\n\r\n public constructor(table: FeatureTable) { this.table = table; }\r\n\r\n public add(feat: Feature, numVerts: number): void {\r\n const index = this.table.insert(feat);\r\n if (!this.initialized) {\r\n // First feature - uniform.\r\n this.uniform = index;\r\n this.initialized = true;\r\n } else if (0 < this.indices.length) {\r\n // Already non-uniform\r\n this.indices.push(index);\r\n } else {\r\n // Second feature - back-fill uniform for existing verts\r\n while (this.indices.length < numVerts - 1)\r\n this.indices.push(this.uniform);\r\n\r\n this.indices.push(index);\r\n }\r\n }\r\n\r\n public setIndices(indices: number[]) {\r\n this.indices.length = 0;\r\n this.uniform = 0;\r\n this.initialized = 0 < indices.length;\r\n\r\n assert(0 < indices.length);\r\n if (1 === indices.length)\r\n this.uniform = indices[0];\r\n else if (1 < indices.length)\r\n this.indices = indices;\r\n }\r\n\r\n public toFeatureIndex(output?: FeatureIndex): FeatureIndex {\r\n const index = output ?? new FeatureIndex();\r\n if (!this.initialized) {\r\n index.type = FeatureIndexType.Empty;\r\n } else if (this.indices.length === 0) {\r\n index.type = FeatureIndexType.Uniform;\r\n index.featureID = this.uniform;\r\n } else {\r\n index.type = FeatureIndexType.NonUniform;\r\n index.featureIDs = new Uint32Array(this.indices);\r\n }\r\n\r\n return index;\r\n }\r\n }\r\n\r\n export interface Props {\r\n displayParams: DisplayParams;\r\n features?: FeatureTable;\r\n type: MeshPrimitiveType;\r\n range: Range3d;\r\n quantizePositions: boolean;\r\n is2d: boolean;\r\n isPlanar: boolean;\r\n hasBakedLighting?: boolean;\r\n isVolumeClassifier?: boolean;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class MeshList extends Array<Mesh> {\r\n public readonly features?: FeatureTable;\r\n public readonly range?: Range3d;\r\n constructor(features?: FeatureTable, range?: Range3d) {\r\n super();\r\n this.features = features;\r\n this.range = range;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"MeshPrimitives.js","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshPrimitives.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,UAAU,EAAE,cAAc,EAA6B,MAAM,sBAAsB,CAAC;AAC7F,OAAO,EACL,UAAU,EAAE,QAAQ,EAAW,YAAY,EAAE,gBAAgB,EAA2B,UAAU,EAA2B,gBAAgB,EAC3H,gBAAgB,EAAkC,iBAAiB,EAAE,SAAS,EAAE,YAAY,EAC/F,kBAAkB,GAClC,MAAM,oBAAoB,CAAC;AAI5B,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,iDAAiD,CAAC;AAChF,OAAO,EAAiB,iBAAiB,EAAe,MAAM,iDAAiD,CAAC;AAChH,OAAO,EAAY,YAAY,EAAE,MAAM,eAAe,CAAC;AA2BvD,cAAc;AACd,MAAM,KAAW,YAAY,CA4C5B;AA5CD,WAAiB,YAAY;IAC3B,gBAAgB;IAChB,SAAgB,QAAQ,CAAC,IAAU;QACjC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC;YAChD,OAAO,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS;YACnC,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;gBAC7B,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAErC,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAAkB;YAC3B,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,UAAU,EAAE,IAAI,CAAC,IAAI,KAAK,iBAAiB,CAAC,KAAK;SAClD,CAAC;QAEF,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,KAAK,aAAa,CAAC,cAAc,CAAC,OAAO,EAAE;YAC9E,8DAA8D;YAC9D,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU;gBACxE,KAAK,CAAC,IAAI,GAAG,iBAAiB,CAAC,IAAI,CAAC;;gBAEpC,KAAK,CAAC,IAAI,GAAG,iBAAiB,CAAC,OAAO,CAAC,CAAC,2CAA2C;SACtF;QAED,MAAM,MAAM,GAAG,IAAI,UAAU,EAAE,CAAC;QAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEhD,MAAM,QAAQ,GAAG,IAAI,YAAY,EAAE,CAAC;QACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;QAE9B,OAAO;YACL,KAAK,EAAE,IAAI,CAAC,aAAa,CAAC,KAAK;YAC/B,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU;YACzC,KAAK;YACL,SAAS;YACT,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,MAAM;YACN,QAAQ;SACT,CAAC;IACJ,CAAC;IAzCe,qBAAQ,WAyCvB,CAAA;AACH,CAAC,EA5CgB,YAAY,KAAZ,YAAY,QA4C5B;AAED;;GAEG;AACH,MAAM,OAAO,aAAa;IAA1B;QACS,UAAK,GAAG,IAAI,QAAQ,EAAE,CAAC;QACvB,gBAAW,GAAG,IAAI,kBAAkB,EAAE,CAAC;QACvC,cAAS,GAAG,IAAI,gBAAgB,EAAE,CAAC;QACnC,UAAK,GAAG,CAAC,CAAC;QACV,eAAU,GAAG,UAAU,CAAC,KAAK,CAAC;IAUvC,CAAC;IARQ,KAAK;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC,KAAK,CAAC;IACrC,CAAC;IACD,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC;CACnH;AAkDD,cAAc;AACd,MAAM,KAAW,QAAQ,CAgDxB;AAhDD,WAAiB,QAAQ;IACvB,gBAAgB;IAChB,SAAgB,QAAQ,CAAC,IAAU;QACjC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC;YACvE,OAAO,SAAS,CAAC;QAEnB,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,OAAO,CAAC;QAC3D,MAAM,cAAc,GAAG,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QAE9G,MAAM,MAAM,GAAG,IAAI,UAAU,EAAE,CAAC;QAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEhD,MAAM,QAAQ,GAAG,IAAI,YAAY,EAAE,CAAC;QACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;QAE9B,IAAI,KAAK,CAAC;QACV,IAAI,IAAI,CAAC,KAAK,EAAE;YACd,KAAK,GAAG,IAAI,aAAa,EAAE,CAAC;YAC5B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;YACvC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC;YACjD,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC7B,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAEnC,MAAM,SAAS,GAAG,EAAE,CAAC;YACrB,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS;gBAC7C,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;oBACjC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;YAEzC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACjC;QAED,OAAO;YACL,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO;YACnC,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,OAAO,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;YACjG,cAAc;YACd,MAAM;YACN,QAAQ;YACR,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,QAAQ;YACrC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS;YACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,gBAAgB,EAAE,IAAI,KAAK,IAAI,CAAC,gBAAgB;YAChD,kBAAkB,EAAE,IAAI,KAAK,IAAI,CAAC,kBAAkB;YACpD,KAAK;YACL,WAAW,EAAE,IAAI,CAAC,WAAW;SAC9B,CAAC;IACJ,CAAC;IA7Ce,iBAAQ,WA6CvB,CAAA;AACH,CAAC,EAhDgB,QAAQ,KAAR,QAAQ,QAgDxB;AAED,gBAAgB;AAChB,MAAM,OAAO,IAAI;IAiBf,YAAoB,KAAiB;QAdrB,YAAO,GAAuB,EAAE,CAAC;QACjC,aAAQ,GAAc,EAAE,CAAC;QACzB,aAAQ,GAAa,IAAI,QAAQ,EAAE,CAAC,CAAC,+BAA+B;QAC7E,WAAM,GAAa,EAAE,CAAC;QAY3B,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,KAAK,GAAG,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,gBAAgB,EAAE,CAAC;QAC3F,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACnE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,gBAAgB,CAAC,CAAC;QAC1D,IAAI,CAAC,kBAAkB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC9D,IAAI,KAAK,CAAC,iBAAiB,EAAE;YAC3B,IAAI,CAAC,MAAM,GAAG,IAAI,YAAY,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;SAC5D;aAAM;YACL,MAAM,MAAM,GAAG,EAA4B,CAAC;YAC5C,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;YACrB,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;YAC5B,MAAM,CAAC,GAAG,GAAG,CAAC,EAAW,EAAE,EAAE;gBAC3B,6EAA6E;gBAC7E,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;YAChC,CAAC,CAAC;YACF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;SACtB;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAiB,IAAU,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAEzE,IAAW,SAAS;QAClB,OAAO,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAqB,CAAC,CAAC,CAAC,SAAS,CAAC;IACvF,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3F,CAAC;IAED,IAAW,WAAW;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAEM,cAAc,CAAC,QAAmC,EAAE,QAAgB;QACzE,uGAAuG;QACvG,0CAA0C;QAC1C,+GAA+G;QAC/G,IAAI,IAAI,CAAC,YAAY,EAAE;YACrB,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM,KAAK,QAAQ,CAAC,MAAM;gBAC9C,OAAO;YAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBACxC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACjC,IAAI,GAAG,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;oBAC3F,OAAO;aACV;SACF;QAED,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACtB,gEAAgE;YAChE,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;SAC9I;QAED,gFAAgF;QAChF,KAAK,IAAI,YAAY,GAAG,CAAC,EAAE,YAAY,GAAG,QAAQ,CAAC,MAAM,EAAE,YAAY,EAAE,EAAE;YACzE,MAAM,UAAU,GAAG,QAAQ,CAAC,YAAY,CAAC,CAAC;YAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;gBACvE,MAAM,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3C,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,UAAU,CAAC,eAAe,CAAC,CAAC;aAChG;SACF;IACH,CAAC;IAEM,cAAc,CAAC,KAAmB;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAEM,cAAc;QACnB,OAAO,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACrC,CAAC;IAEM,WAAW,CAAC,MAAoB,EAAE,gCAAmE;QAC1G,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QACnC,IAAI,QAAQ;YACV,OAAO,MAAM,CAAC,aAAa,CAAC,QAAQ,EAAE,gCAAgC,CAAC,CAAC;QAE1E,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC;QACrC,OAAO,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,sBAAsB,CAAC,MAAM,EAAE,gCAAgC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACtG,CAAC;IAEM,WAAW,CAAC,IAAkB;QACnC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;QAEjC,MAAM,CAAC,iBAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,iBAAiB,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC;QAChF,MAAM,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,iBAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAChE,OAAO;QAET,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEjC,MAAM,CAAC,iBAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACxC,MAAM,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACpC,CAAC;IAEM,SAAS,CAAC,KAAqB;QACpC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAEhE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE1B,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAE5B,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,OAAO,EAAE;YACX,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;SAChD;QAED,gEAAgE;QAChE,IAAI,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YAC9B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YAChC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChC,MAAM,CAAC,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;SAChD;aAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE;YACzE,gFAAgF;YAChF,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM;gBAC1B,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YAE9C,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;YAClD,MAAM,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;SAClC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;CACF;AAED,gBAAgB;AAChB,WAAiB,IAAI;IACnB,MAAa,QAAQ;QAMnB,YAAmB,KAAmB;YAJ/B,YAAO,GAAa,EAAE,CAAC;YACvB,YAAO,GAAG,CAAC,CAAC;YACZ,gBAAW,GAAG,KAAK,CAAC;YAEe,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAAC,CAAC;QAExD,GAAG,CAAC,IAAa,EAAE,QAAgB;YACxC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACtC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,2BAA2B;gBAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;gBACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aACzB;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE;gBAClC,sBAAsB;gBACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;aAC1B;iBAAM;gBACL,wDAAwD;gBACxD,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,QAAQ,GAAG,CAAC;oBACvC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAElC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;aAC1B;QACH,CAAC;QAEM,UAAU,CAAC,OAAiB;YACjC,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;YACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;YACjB,IAAI,CAAC,WAAW,GAAG,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;YAEtC,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC3B,IAAI,CAAC,KAAK,OAAO,CAAC,MAAM;gBACtB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;iBACvB,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM;gBACzB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAC3B,CAAC;QAEM,cAAc,CAAC,MAAqB;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,IAAK,YAAY,EAAE,CAAC;YAC5C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,KAAK,CAAC,IAAI,GAAG,gBAAgB,CAAC,KAAK,CAAC;aACrC;iBAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE;gBACpC,KAAK,CAAC,IAAI,GAAG,gBAAgB,CAAC,OAAO,CAAC;gBACtC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC;aAChC;iBAAM;gBACL,KAAK,CAAC,IAAI,GAAG,gBAAgB,CAAC,UAAU,CAAC;gBACzC,KAAK,CAAC,UAAU,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;aAClD;YAED,OAAO,KAAK,CAAC;QACf,CAAC;KACF;IApDY,aAAQ,WAoDpB,CAAA;AAaH,CAAC,EAlEgB,IAAI,KAAJ,IAAI,QAkEpB;AAED,gBAAgB;AAChB,MAAM,OAAO,QAAS,SAAQ,KAAW;IAGvC,YAAY,QAAuB,EAAE,KAAe;QAClD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACrB,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { AuxChannel, AuxChannelData, Point2d, Point3d, Range3d } from \"@itwin/core-geometry\";\r\nimport {\r\n ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureIndexType, FeatureTable, FillFlags, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList,\r\n OctEncodedNormal, PolylineEdgeArgs, PolylineFlags, PolylineIndices, PolylineTypeFlags, QParams3d, QPoint3dList, RenderMaterial,\r\n RenderTexture, SilhouetteEdgeArgs,\r\n} from \"@itwin/core-common\";\r\nimport { InstancedGraphicParams } from \"../../InstancedGraphicParams\";\r\nimport { RenderGraphic } from \"../../RenderGraphic\";\r\nimport { RenderSystem } from \"../../RenderSystem\";\r\nimport { ColorMap } from \"../ColorMap\";\r\nimport { DisplayParams } from \"../../../common/render/primitives/DisplayParams\";\r\nimport { MeshPointList, MeshPrimitiveType, Point3dList } from \"../../../common/render/primitives/MeshPrimitive\";\r\nimport { Triangle, TriangleList } from \"../Primitives\";\r\nimport { VertexKeyProps } from \"../VertexKey\";\r\n\r\n/** Arguments supplied to [[RenderSystem.createIndexedPolylines]] describing a set of \"polylines\" (i.e., line strings or point strings).\r\n * Line strings consist of two or more points, connected by segments between them with a width specified in pixels.\r\n * Point strings consist of one or more disconnected points, drawn as dots with a radius specified in pixels.\r\n * @public\r\n */\r\nexport interface PolylineArgs {\r\n /** The color(s) of the vertices. */\r\n colors: ColorIndex;\r\n /** The [Feature]($common)(s) contained in the [[polylines]]. */\r\n features: FeatureIndex;\r\n /** The width of the lines or radius of the points, in pixels. */\r\n width: number;\r\n /** The pixel pattern to apply to the line strings. */\r\n linePixels: LinePixels;\r\n /** Flags describing how to draw the [[polylines]]. */\r\n flags: PolylineFlags;\r\n /** The positions of the [[polylines]]' vertices. If the positions are not quantized, they must include\r\n * a precomputed [Range3d]($core-geometry) encompassing all of the points.\r\n */\r\n points: QPoint3dList | (Array<Point3d> & { range: Range3d });\r\n /** The set of polylines. Each entry in the array describes a separate line string or point string as a series of indices into [[points]]. */\r\n polylines: PolylineIndices[];\r\n}\r\n\r\n/** @public */\r\nexport namespace PolylineArgs {\r\n /** @internal */\r\n export function fromMesh(mesh: Mesh): PolylineArgs | undefined {\r\n if (!mesh.polylines || mesh.polylines.length === 0)\r\n return undefined;\r\n\r\n const polylines = [];\r\n for (const polyline of mesh.polylines)\r\n if (polyline.indices.length > 0)\r\n polylines.push(polyline.indices);\r\n\r\n if (polylines.length === 0)\r\n return undefined;\r\n\r\n const flags: PolylineFlags = {\r\n is2d: mesh.is2d,\r\n isPlanar: mesh.isPlanar,\r\n isDisjoint: mesh.type === MeshPrimitiveType.Point,\r\n };\r\n\r\n if (mesh.displayParams.regionEdgeType === DisplayParams.RegionEdgeType.Outline) {\r\n // This polyline is behaving as the edges of a region surface.\r\n if (!mesh.displayParams.gradient || mesh.displayParams.gradient.isOutlined)\r\n flags.type = PolylineTypeFlags.Edge;\r\n else\r\n flags.type = PolylineTypeFlags.Outline; // edges only displayed if fill undisplayed\r\n }\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n return {\r\n width: mesh.displayParams.width,\r\n linePixels: mesh.displayParams.linePixels,\r\n flags,\r\n polylines,\r\n points: mesh.points,\r\n colors,\r\n features,\r\n };\r\n }\r\n}\r\n\r\n/** The vertices of the edges are shared with those of the surface\r\n * @internal\r\n */\r\nexport class MeshArgsEdges {\r\n public edges = new EdgeArgs();\r\n public silhouettes = new SilhouetteEdgeArgs();\r\n public polylines = new PolylineEdgeArgs();\r\n public width = 0;\r\n public linePixels = LinePixels.Solid;\r\n\r\n public clear(): void {\r\n this.edges.clear();\r\n this.silhouettes.clear();\r\n this.polylines.clear();\r\n this.width = 0;\r\n this.linePixels = LinePixels.Solid;\r\n }\r\n public get isValid(): boolean { return this.edges.isValid || this.silhouettes.isValid || this.polylines.isValid; }\r\n}\r\n\r\n/** Arguments supplied to [[RenderSystem.createTriMesh]] describing a triangle mesh.\r\n * @public\r\n */\r\nexport interface MeshArgs {\r\n /** @internal */\r\n edges?: MeshArgsEdges;\r\n /** The indices of the triangles. Each consecutive set of three indices represents one triangle.\r\n * The indices are used to index into the vertex attribute arrays like [[points]] and [[normals]].\r\n * Their values must be 32-bit unsigned integers.\r\n */\r\n vertIndices: number[];\r\n /** The positions of the mesh's vertices, indexed by [[vertIndices]]. If the positions are not quantized, they must include\r\n * a precomputed [Range3d]($core-geometry) encompassing all of the points.\r\n */\r\n points: QPoint3dList | (Array<Point3d> & { range: Range3d });\r\n /** The per-vertex normal vectors, indexed by [[vertIndices]].\r\n * Normal vectors are required if the mesh is to be lit or have [ThematicDisplay]($common) applied to it.\r\n */\r\n normals?: OctEncodedNormal[];\r\n /** The color(s) of the mesh. */\r\n colors: ColorIndex;\r\n /** The [Feature]($common)(s) contained in the mesh. */\r\n features: FeatureIndex;\r\n /** If [[isPlanar]] is `true`, describes how fill is applied to planar region interiors in wireframe mode.\r\n * Default: [FillFlags.ByView]($common).\r\n */\r\n fillFlags?: FillFlags;\r\n /** If `true`, indicates that the mesh represents a planar region. Default: false. */\r\n isPlanar?: boolean;\r\n /** If `true`, indicates that the mesh is two-dimensional - i.e., all [[points]] have the same z coordinate. */\r\n is2d?: boolean;\r\n /** If `true`, indicates that the mesh has a texture that includes static lighting - e.g., from photogrammetry. */\r\n hasBakedLighting?: boolean;\r\n /** @internal */\r\n isVolumeClassifier?: boolean;\r\n /** Auxiliary data associated with the mesh. */\r\n auxChannels?: ReadonlyArray<AuxChannel>;\r\n /** The material applied to the mesh. */\r\n material?: RenderMaterial;\r\n /** A texture mapping to be applied to the mesh. */\r\n textureMapping?: {\r\n /** The texture image. */\r\n texture: RenderTexture;\r\n /** The per-vertex texture coordinates, indexed by [[vertIndices]]. */\r\n uvParams: Point2d[];\r\n };\r\n}\r\n\r\n/** @public */\r\nexport namespace MeshArgs {\r\n /** @internal */\r\n export function fromMesh(mesh: Mesh): MeshArgs | undefined {\r\n if (!mesh.triangles || mesh.triangles.isEmpty || mesh.points.length === 0)\r\n return undefined;\r\n\r\n const texture = mesh.displayParams.textureMapping?.texture;\r\n const textureMapping = texture && mesh.uvParams.length > 0 ? { texture, uvParams: mesh.uvParams } : undefined;\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n let edges;\r\n if (mesh.edges) {\r\n edges = new MeshArgsEdges();\r\n edges.width = mesh.displayParams.width;\r\n edges.linePixels = mesh.displayParams.linePixels;\r\n edges.edges.init(mesh.edges);\r\n edges.silhouettes.init(mesh.edges);\r\n\r\n const polylines = [];\r\n for (const meshPolyline of mesh.edges.polylines)\r\n if (meshPolyline.indices.length > 0)\r\n polylines.push(meshPolyline.indices);\r\n\r\n edges.polylines.init(polylines);\r\n }\r\n\r\n return {\r\n vertIndices: mesh.triangles.indices,\r\n points: mesh.points,\r\n normals: !mesh.displayParams.ignoreLighting && mesh.normals.length > 0 ? mesh.normals : undefined,\r\n textureMapping,\r\n colors,\r\n features,\r\n material: mesh.displayParams.material,\r\n fillFlags: mesh.displayParams.fillFlags,\r\n isPlanar: mesh.isPlanar,\r\n is2d: mesh.is2d,\r\n hasBakedLighting: true === mesh.hasBakedLighting,\r\n isVolumeClassifier: true === mesh.isVolumeClassifier,\r\n edges,\r\n auxChannels: mesh.auxChannels,\r\n };\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class Mesh {\r\n private readonly _data: TriangleList | MeshPolylineList;\r\n public readonly points: MeshPointList;\r\n public readonly normals: OctEncodedNormal[] = [];\r\n public readonly uvParams: Point2d[] = [];\r\n public readonly colorMap: ColorMap = new ColorMap(); // used to be called ColorTable\r\n public colors: number[] = [];\r\n public edges?: MeshEdges;\r\n public readonly features?: Mesh.Features;\r\n public readonly type: MeshPrimitiveType;\r\n public readonly is2d: boolean;\r\n public readonly isPlanar: boolean;\r\n public readonly hasBakedLighting: boolean;\r\n public readonly isVolumeClassifier: boolean;\r\n public displayParams: DisplayParams;\r\n private _auxChannels?: AuxChannel[];\r\n\r\n private constructor(props: Mesh.Props) {\r\n const { displayParams, features, type, range, is2d, isPlanar } = props;\r\n this._data = MeshPrimitiveType.Mesh === type ? new TriangleList() : new MeshPolylineList();\r\n this.displayParams = displayParams;\r\n this.features = features ? new Mesh.Features(features) : undefined;\r\n this.type = type;\r\n this.is2d = is2d;\r\n this.isPlanar = isPlanar;\r\n this.hasBakedLighting = (true === props.hasBakedLighting);\r\n this.isVolumeClassifier = (true === props.isVolumeClassifier);\r\n if (props.quantizePositions) {\r\n this.points = new QPoint3dList(QParams3d.fromRange(range));\r\n } else {\r\n const points = [] as unknown as Point3dList;\r\n points.range = range;\r\n const center = range.center;\r\n points.add = (pt: Point3d) => {\r\n // assert(range.containsPoint(pt)); rounding error triggers this sometimes...\r\n points.push(pt.minus(center));\r\n };\r\n this.points = points;\r\n }\r\n }\r\n\r\n public static create(props: Mesh.Props): Mesh { return new Mesh(props); }\r\n\r\n public get triangles(): TriangleList | undefined {\r\n return MeshPrimitiveType.Mesh === this.type ? this._data as TriangleList : undefined;\r\n }\r\n\r\n public get polylines(): MeshPolylineList | undefined {\r\n return MeshPrimitiveType.Mesh !== this.type ? this._data as MeshPolylineList : undefined;\r\n }\r\n\r\n public get auxChannels(): ReadonlyArray<AuxChannel> | undefined {\r\n return this._auxChannels;\r\n }\r\n\r\n public addAuxChannels(channels: ReadonlyArray<AuxChannel>, srcIndex: number): void {\r\n // The native version of this function appears to assume that all polyfaces added to the Mesh will have\r\n // the same number + type of aux channels.\r\n // ###TODO We should really produce a separate Mesh for each unique combination. For now just bail on mismatch.\r\n if (this._auxChannels) {\r\n if (this._auxChannels.length !== channels.length)\r\n return;\r\n\r\n for (let i = 0; i < channels.length; i++) {\r\n const src = channels[i];\r\n const dst = this._auxChannels[i];\r\n if (src.dataType !== dst.dataType || src.name !== dst.name || src.inputName !== dst.inputName)\r\n return;\r\n }\r\n }\r\n\r\n if (!this._auxChannels) {\r\n // Copy the channels, leaving each AuxData's values array empty.\r\n this._auxChannels = channels.map((x) => new AuxChannel(x.data.map((y) => new AuxChannelData(y.input, [])), x.dataType, x.name, x.inputName));\r\n }\r\n\r\n // Append the value at srcIndex from each source channel's data to our channels.\r\n for (let channelIndex = 0; channelIndex < channels.length; channelIndex++) {\r\n const srcChannel = channels[channelIndex];\r\n const dstChannel = this._auxChannels[channelIndex];\r\n const dstIndex = dstChannel.valueCount;\r\n for (let dataIndex = 0; dataIndex < srcChannel.data.length; dataIndex++) {\r\n const dstData = dstChannel.data[dataIndex];\r\n dstData.copyValues(srcChannel.data[dataIndex], dstIndex, srcIndex, dstChannel.entriesPerValue);\r\n }\r\n }\r\n }\r\n\r\n public toFeatureIndex(index: FeatureIndex): void {\r\n if (undefined !== this.features)\r\n this.features.toFeatureIndex(index);\r\n }\r\n\r\n public toMeshArgs(): MeshArgs | undefined {\r\n return MeshArgs.fromMesh(this);\r\n }\r\n\r\n public toPolylineArgs(): PolylineArgs | undefined {\r\n return PolylineArgs.fromMesh(this);\r\n }\r\n\r\n public getGraphics(system: RenderSystem, instancesOrViewIndependentOrigin?: InstancedGraphicParams | Point3d): RenderGraphic | undefined {\r\n const meshArgs = this.toMeshArgs();\r\n if (meshArgs)\r\n return system.createTriMesh(meshArgs, instancesOrViewIndependentOrigin);\r\n\r\n const plArgs = this.toPolylineArgs();\r\n return plArgs ? system.createIndexedPolylines(plArgs, instancesOrViewIndependentOrigin) : undefined;\r\n }\r\n\r\n public addPolyline(poly: MeshPolyline): void {\r\n const { type, polylines } = this;\r\n\r\n assert(MeshPrimitiveType.Polyline === type || MeshPrimitiveType.Point === type);\r\n assert(undefined !== polylines);\r\n\r\n if (MeshPrimitiveType.Polyline === type && poly.indices.length < 2)\r\n return;\r\n\r\n if (undefined !== polylines)\r\n polylines.push(poly);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n const { triangles, type } = this;\r\n\r\n assert(MeshPrimitiveType.Mesh === type);\r\n assert(undefined !== triangles);\r\n\r\n if (undefined !== triangles)\r\n triangles.addTriangle(triangle);\r\n }\r\n\r\n public addVertex(props: VertexKeyProps): number {\r\n const { feature, position, normal, uvParam, fillColor } = props;\r\n\r\n this.points.add(position);\r\n\r\n if (undefined !== normal)\r\n this.normals.push(normal);\r\n\r\n if (undefined !== uvParam)\r\n this.uvParams.push(uvParam);\r\n\r\n if (feature) {\r\n assert(undefined !== this.features);\r\n this.features.add(feature, this.points.length);\r\n }\r\n\r\n // Don't allocate color indices until we have non-uniform colors\r\n if (0 === this.colorMap.length) {\r\n this.colorMap.insert(fillColor);\r\n assert(this.colorMap.isUniform);\r\n assert(0 === this.colorMap.indexOf(fillColor));\r\n } else if (!this.colorMap.isUniform || !this.colorMap.hasColor(fillColor)) {\r\n // Back-fill uniform value (index=0) for existing vertices if previously uniform\r\n if (0 === this.colors.length)\r\n this.colors.length = this.points.length - 1;\r\n\r\n this.colors.push(this.colorMap.insert(fillColor));\r\n assert(!this.colorMap.isUniform);\r\n }\r\n\r\n return this.points.length - 1;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace Mesh { // eslint-disable-line no-redeclare\r\n export class Features {\r\n public readonly table: FeatureTable;\r\n public indices: number[] = [];\r\n public uniform = 0;\r\n public initialized = false;\r\n\r\n public constructor(table: FeatureTable) { this.table = table; }\r\n\r\n public add(feat: Feature, numVerts: number): void {\r\n const index = this.table.insert(feat);\r\n if (!this.initialized) {\r\n // First feature - uniform.\r\n this.uniform = index;\r\n this.initialized = true;\r\n } else if (0 < this.indices.length) {\r\n // Already non-uniform\r\n this.indices.push(index);\r\n } else {\r\n // Second feature - back-fill uniform for existing verts\r\n while (this.indices.length < numVerts - 1)\r\n this.indices.push(this.uniform);\r\n\r\n this.indices.push(index);\r\n }\r\n }\r\n\r\n public setIndices(indices: number[]) {\r\n this.indices.length = 0;\r\n this.uniform = 0;\r\n this.initialized = 0 < indices.length;\r\n\r\n assert(0 < indices.length);\r\n if (1 === indices.length)\r\n this.uniform = indices[0];\r\n else if (1 < indices.length)\r\n this.indices = indices;\r\n }\r\n\r\n public toFeatureIndex(output?: FeatureIndex): FeatureIndex {\r\n const index = output ?? new FeatureIndex();\r\n if (!this.initialized) {\r\n index.type = FeatureIndexType.Empty;\r\n } else if (this.indices.length === 0) {\r\n index.type = FeatureIndexType.Uniform;\r\n index.featureID = this.uniform;\r\n } else {\r\n index.type = FeatureIndexType.NonUniform;\r\n index.featureIDs = new Uint32Array(this.indices);\r\n }\r\n\r\n return index;\r\n }\r\n }\r\n\r\n export interface Props {\r\n displayParams: DisplayParams;\r\n features?: FeatureTable;\r\n type: MeshPrimitiveType;\r\n range: Range3d;\r\n quantizePositions: boolean;\r\n is2d: boolean;\r\n isPlanar: boolean;\r\n hasBakedLighting?: boolean;\r\n isVolumeClassifier?: boolean;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class MeshList extends Array<Mesh> {\r\n public readonly features?: FeatureTable;\r\n public readonly range?: Range3d;\r\n constructor(features?: FeatureTable, range?: Range3d) {\r\n super();\r\n this.features = features;\r\n this.range = range;\r\n }\r\n}\r\n"]}
@@ -37,6 +37,7 @@ export declare abstract class SceneCompositor implements WebGLDisposable, Render
37
37
  abstract readFeatureIds(rect: ViewRect): Uint8Array | undefined;
38
38
  abstract updateSolarShadows(context: SceneContext | undefined): void;
39
39
  abstract drawPrimitive(primitive: Primitive, exec: ShaderProgramExecutor, outputsToPick: boolean): void;
40
+ abstract forceBufferChange(): void;
40
41
  /** Obtain a framebuffer with a single spare RGBA texture that can be used for screen-space effect shaders. */
41
42
  abstract get screenSpaceEffectFbo(): FrameBuffer;
42
43
  abstract get featureIds(): TextureHandle;
@@ -1 +1 @@
1
- {"version":3,"file":"SceneCompositor.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/SceneCompositor.ts"],"names":[],"mappings":"AAIA;;GAEG;AASH,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AACjC,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAG/C,OAAO,EAC2D,cAAc,EAE/E,MAAM,kBAAkB,CAAC;AAE1B,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAE/C,OAAO,EAAe,WAAW,EAAE,MAAM,eAAe,CAAC;AAIzD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAIlD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAE1C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,qBAAqB,EAAE,MAAM,iBAAiB,CAAC;AACxD,OAAO,EAAW,eAAe,EAAE,MAAM,OAAO,CAAC;AAGjD,wBAAgB,wBAAwB,CAAC,OAAO,EAAE,aAAa,GAAG,SAAS,EAAE,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI,CAGjH;AA0bD,wBAAgB,yBAAyB,CAAC,IAAI,EAAE,cAAc,GAAG,SAAS,EAAE,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI,CAGhH;AAgSD;;;GAGG;AACH,8BAAsB,eAAgB,YAAW,eAAe,EAAE,YAAY,CAAC,QAAQ;IACrF,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,SAAgB,cAAc,EAAE,cAAc,CAAC;IAC/C,SAAgB,eAAe,EAAE,eAAe,CAAC;IAEjD,SAAS,CAAC,gBAAgB,EAAE,OAAO,CAAC;IAEpC,aAAoB,UAAU,IAAI,OAAO,CAAC;aAC1B,OAAO,IAAI,IAAI;aACf,OAAO,IAAI,IAAI;aACf,IAAI,CAAC,SAAS,EAAE,cAAc,GAAG,IAAI;aACrC,iBAAiB,CAAC,SAAS,EAAE,cAAc,EAAE,aAAa,EAAE,WAAW,EAAE,uBAAuB,EAAE,WAAW,GAAG,SAAS,EAAE,sBAAsB,EAAE,WAAW,GAAG,SAAS,GAAG,IAAI;aACjL,UAAU,CAAC,IAAI,EAAE,QAAQ,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,MAAM,GAAG,SAAS;aAC9E,iBAAiB,CAAC,IAAI,EAAE,QAAQ,GAAG,UAAU,GAAG,SAAS;aACzD,cAAc,CAAC,IAAI,EAAE,QAAQ,GAAG,UAAU,GAAG,SAAS;aACtD,kBAAkB,CAAC,OAAO,EAAE,YAAY,GAAG,SAAS,GAAG,IAAI;aAC3D,aAAa,CAAC,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,qBAAqB,EAAE,aAAa,EAAE,OAAO,GAAG,IAAI;IAE9G,8GAA8G;IAC9G,aAAoB,oBAAoB,IAAI,WAAW,CAAC;IAExD,aAAoB,UAAU,IAAI,aAAa,CAAC;IAChD,aAAoB,aAAa,IAAI,aAAa,CAAC;IACnD,aAAoB,gBAAgB,IAAI,MAAM,CAAC;IAE/C,IAAW,eAAe,IAAI,OAAO,CAAkC;IAEvE,SAAS,aAAa,MAAM,EAAE,MAAM;WAOtB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,eAAe;aAIrC,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;CACxE"}
1
+ {"version":3,"file":"SceneCompositor.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/SceneCompositor.ts"],"names":[],"mappings":"AAIA;;GAEG;AASH,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AACjC,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAG/C,OAAO,EAC2D,cAAc,EAE/E,MAAM,kBAAkB,CAAC;AAE1B,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAE/C,OAAO,EAAe,WAAW,EAAE,MAAM,eAAe,CAAC;AAIzD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAIlD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAE1C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,qBAAqB,EAAE,MAAM,iBAAiB,CAAC;AACxD,OAAO,EAAW,eAAe,EAAE,MAAM,OAAO,CAAC;AAGjD,wBAAgB,wBAAwB,CAAC,OAAO,EAAE,aAAa,GAAG,SAAS,EAAE,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI,CAGjH;AA0bD,wBAAgB,yBAAyB,CAAC,IAAI,EAAE,cAAc,GAAG,SAAS,EAAE,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI,CAGhH;AAgSD;;;GAGG;AACH,8BAAsB,eAAgB,YAAW,eAAe,EAAE,YAAY,CAAC,QAAQ;IACrF,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,SAAgB,cAAc,EAAE,cAAc,CAAC;IAC/C,SAAgB,eAAe,EAAE,eAAe,CAAC;IAEjD,SAAS,CAAC,gBAAgB,EAAE,OAAO,CAAC;IAEpC,aAAoB,UAAU,IAAI,OAAO,CAAC;aAC1B,OAAO,IAAI,IAAI;aACf,OAAO,IAAI,IAAI;aACf,IAAI,CAAC,SAAS,EAAE,cAAc,GAAG,IAAI;aACrC,iBAAiB,CAAC,SAAS,EAAE,cAAc,EAAE,aAAa,EAAE,WAAW,EAAE,uBAAuB,EAAE,WAAW,GAAG,SAAS,EAAE,sBAAsB,EAAE,WAAW,GAAG,SAAS,GAAG,IAAI;aACjL,UAAU,CAAC,IAAI,EAAE,QAAQ,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,MAAM,GAAG,SAAS;aAC9E,iBAAiB,CAAC,IAAI,EAAE,QAAQ,GAAG,UAAU,GAAG,SAAS;aACzD,cAAc,CAAC,IAAI,EAAE,QAAQ,GAAG,UAAU,GAAG,SAAS;aACtD,kBAAkB,CAAC,OAAO,EAAE,YAAY,GAAG,SAAS,GAAG,IAAI;aAC3D,aAAa,CAAC,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,qBAAqB,EAAE,aAAa,EAAE,OAAO,GAAG,IAAI;aAC9F,iBAAiB,IAAI,IAAI;IAEzC,8GAA8G;IAC9G,aAAoB,oBAAoB,IAAI,WAAW,CAAC;IAExD,aAAoB,UAAU,IAAI,aAAa,CAAC;IAChD,aAAoB,aAAa,IAAI,aAAa,CAAC;IACnD,aAAoB,gBAAgB,IAAI,MAAM,CAAC;IAE/C,IAAW,eAAe,IAAI,OAAO,CAAkC;IAEvE,SAAS,aAAa,MAAM,EAAE,MAAM;WAOtB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,eAAe;aAIrC,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;CACxE"}
@@ -634,6 +634,7 @@ var PrimitiveDrawState;
634
634
  })(PrimitiveDrawState || (PrimitiveDrawState = {}));
635
635
  // The actual base class. Specializations are provided based on whether or not multiple render targets are supported.
636
636
  class Compositor extends SceneCompositor {
637
+ forceBufferChange() { this._width = this._height = -1; }
637
638
  get featureIds() { return this.getSamplerTexture(this._readPickDataFromPingPong ? 0 : 1); }
638
639
  get depthAndOrder() { return this.getSamplerTexture(this._readPickDataFromPingPong ? 1 : 2); }
639
640
  get _samplerFbo() { return this._readPickDataFromPingPong ? this._fbos.pingPong : this._fbos.opaqueAll; }