@itwin/core-frontend 4.0.0-dev.46 → 4.0.0-dev.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (122) hide show
  1. package/lib/cjs/ElementLocateManager.js +1 -1
  2. package/lib/cjs/ElementLocateManager.js.map +1 -1
  3. package/lib/cjs/SpatialViewState.d.ts.map +1 -1
  4. package/lib/cjs/SpatialViewState.js +2 -0
  5. package/lib/cjs/SpatialViewState.js.map +1 -1
  6. package/lib/cjs/ViewState.d.ts +2 -0
  7. package/lib/cjs/ViewState.d.ts.map +1 -1
  8. package/lib/cjs/ViewState.js.map +1 -1
  9. package/lib/cjs/Viewport.d.ts +2 -0
  10. package/lib/cjs/Viewport.d.ts.map +1 -1
  11. package/lib/cjs/Viewport.js +8 -4
  12. package/lib/cjs/Viewport.js.map +1 -1
  13. package/lib/cjs/render/MockRender.d.ts +4 -4
  14. package/lib/cjs/render/MockRender.js.map +1 -1
  15. package/lib/cjs/render/Pixel.d.ts +13 -4
  16. package/lib/cjs/render/Pixel.d.ts.map +1 -1
  17. package/lib/cjs/render/Pixel.js +16 -13
  18. package/lib/cjs/render/Pixel.js.map +1 -1
  19. package/lib/cjs/render/RenderSystem.d.ts +2 -2
  20. package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
  21. package/lib/cjs/render/RenderSystem.js.map +1 -1
  22. package/lib/cjs/render/VisibleFeature.js +2 -2
  23. package/lib/cjs/render/VisibleFeature.js.map +1 -1
  24. package/lib/cjs/render/webgl/BatchState.d.ts +3 -2
  25. package/lib/cjs/render/webgl/BatchState.d.ts.map +1 -1
  26. package/lib/cjs/render/webgl/BatchState.js +4 -3
  27. package/lib/cjs/render/webgl/BatchState.js.map +1 -1
  28. package/lib/cjs/render/webgl/DrawCommand.d.ts.map +1 -1
  29. package/lib/cjs/render/webgl/DrawCommand.js +4 -2
  30. package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
  31. package/lib/cjs/render/webgl/FeatureOverrides.d.ts +3 -3
  32. package/lib/cjs/render/webgl/FeatureOverrides.d.ts.map +1 -1
  33. package/lib/cjs/render/webgl/FeatureOverrides.js +24 -28
  34. package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
  35. package/lib/cjs/render/webgl/Graphic.d.ts +3 -3
  36. package/lib/cjs/render/webgl/Graphic.js.map +1 -1
  37. package/lib/cjs/render/webgl/RenderCommands.js +1 -1
  38. package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
  39. package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
  40. package/lib/cjs/render/webgl/SceneCompositor.js +13 -4
  41. package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
  42. package/lib/cjs/render/webgl/System.d.ts +2 -2
  43. package/lib/cjs/render/webgl/System.js.map +1 -1
  44. package/lib/cjs/render/webgl/VisibleTileFeatures.js +6 -7
  45. package/lib/cjs/render/webgl/VisibleTileFeatures.js.map +1 -1
  46. package/lib/cjs/tile/GltfReader.d.ts +24 -1
  47. package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
  48. package/lib/cjs/tile/GltfReader.js +27 -3
  49. package/lib/cjs/tile/GltfReader.js.map +1 -1
  50. package/lib/cjs/tile/ImdlReader.d.ts +3 -2
  51. package/lib/cjs/tile/ImdlReader.d.ts.map +1 -1
  52. package/lib/cjs/tile/ImdlReader.js +34 -25
  53. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  54. package/lib/cjs/tile/PrimaryTileTree.d.ts +5 -1
  55. package/lib/cjs/tile/PrimaryTileTree.d.ts.map +1 -1
  56. package/lib/cjs/tile/PrimaryTileTree.js +2 -0
  57. package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
  58. package/lib/cjs/tools/ClipViewTool.d.ts.map +1 -1
  59. package/lib/cjs/tools/ClipViewTool.js +5 -1
  60. package/lib/cjs/tools/ClipViewTool.js.map +1 -1
  61. package/lib/esm/ElementLocateManager.js +1 -1
  62. package/lib/esm/ElementLocateManager.js.map +1 -1
  63. package/lib/esm/SpatialViewState.d.ts.map +1 -1
  64. package/lib/esm/SpatialViewState.js +2 -0
  65. package/lib/esm/SpatialViewState.js.map +1 -1
  66. package/lib/esm/ViewState.d.ts +2 -0
  67. package/lib/esm/ViewState.d.ts.map +1 -1
  68. package/lib/esm/ViewState.js.map +1 -1
  69. package/lib/esm/Viewport.d.ts +2 -0
  70. package/lib/esm/Viewport.d.ts.map +1 -1
  71. package/lib/esm/Viewport.js +8 -4
  72. package/lib/esm/Viewport.js.map +1 -1
  73. package/lib/esm/render/MockRender.d.ts +4 -4
  74. package/lib/esm/render/MockRender.js.map +1 -1
  75. package/lib/esm/render/Pixel.d.ts +13 -4
  76. package/lib/esm/render/Pixel.d.ts.map +1 -1
  77. package/lib/esm/render/Pixel.js +17 -14
  78. package/lib/esm/render/Pixel.js.map +1 -1
  79. package/lib/esm/render/RenderSystem.d.ts +2 -2
  80. package/lib/esm/render/RenderSystem.d.ts.map +1 -1
  81. package/lib/esm/render/RenderSystem.js.map +1 -1
  82. package/lib/esm/render/VisibleFeature.js +2 -2
  83. package/lib/esm/render/VisibleFeature.js.map +1 -1
  84. package/lib/esm/render/webgl/BatchState.d.ts +3 -2
  85. package/lib/esm/render/webgl/BatchState.d.ts.map +1 -1
  86. package/lib/esm/render/webgl/BatchState.js +4 -3
  87. package/lib/esm/render/webgl/BatchState.js.map +1 -1
  88. package/lib/esm/render/webgl/DrawCommand.d.ts.map +1 -1
  89. package/lib/esm/render/webgl/DrawCommand.js +4 -2
  90. package/lib/esm/render/webgl/DrawCommand.js.map +1 -1
  91. package/lib/esm/render/webgl/FeatureOverrides.d.ts +3 -3
  92. package/lib/esm/render/webgl/FeatureOverrides.d.ts.map +1 -1
  93. package/lib/esm/render/webgl/FeatureOverrides.js +24 -28
  94. package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
  95. package/lib/esm/render/webgl/Graphic.d.ts +3 -3
  96. package/lib/esm/render/webgl/Graphic.js.map +1 -1
  97. package/lib/esm/render/webgl/RenderCommands.js +1 -1
  98. package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
  99. package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
  100. package/lib/esm/render/webgl/SceneCompositor.js +14 -5
  101. package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
  102. package/lib/esm/render/webgl/System.d.ts +2 -2
  103. package/lib/esm/render/webgl/System.js.map +1 -1
  104. package/lib/esm/render/webgl/VisibleTileFeatures.js +7 -8
  105. package/lib/esm/render/webgl/VisibleTileFeatures.js.map +1 -1
  106. package/lib/esm/tile/GltfReader.d.ts +24 -1
  107. package/lib/esm/tile/GltfReader.d.ts.map +1 -1
  108. package/lib/esm/tile/GltfReader.js +24 -1
  109. package/lib/esm/tile/GltfReader.js.map +1 -1
  110. package/lib/esm/tile/ImdlReader.d.ts +3 -2
  111. package/lib/esm/tile/ImdlReader.d.ts.map +1 -1
  112. package/lib/esm/tile/ImdlReader.js +35 -26
  113. package/lib/esm/tile/ImdlReader.js.map +1 -1
  114. package/lib/esm/tile/PrimaryTileTree.d.ts +5 -1
  115. package/lib/esm/tile/PrimaryTileTree.d.ts.map +1 -1
  116. package/lib/esm/tile/PrimaryTileTree.js +2 -0
  117. package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
  118. package/lib/esm/tools/ClipViewTool.d.ts.map +1 -1
  119. package/lib/esm/tools/ClipViewTool.js +5 -1
  120. package/lib/esm/tools/ClipViewTool.js.map +1 -1
  121. package/lib/public/locales/en/CoreTools.json +4 -0
  122. package/package.json +19 -19
@@ -2,7 +2,7 @@
2
2
  * @module WebGL
3
3
  */
4
4
  import { Dictionary, Id64String } from "@itwin/core-bentley";
5
- import { ElementAlignedBox3d, Frustum, Gradient, ImageSourceFormat, PackedFeatureTable, RenderMaterial, RenderTexture } from "@itwin/core-common";
5
+ import { ElementAlignedBox3d, Frustum, Gradient, ImageSourceFormat, RenderFeatureTable, RenderMaterial, RenderTexture } from "@itwin/core-common";
6
6
  import { ClipVector, Point3d, Transform } from "@itwin/core-geometry";
7
7
  import { Capabilities, WebGLContext } from "@itwin/webgl-compatibility";
8
8
  import { IModelConnection } from "../../IModelConnection";
@@ -144,7 +144,7 @@ export declare class System extends RenderSystem implements RenderSystemDebugCon
144
144
  createGraphicList(primitives: RenderGraphic[]): RenderGraphic;
145
145
  createGraphicBranch(branch: GraphicBranch, transform: Transform, options?: GraphicBranchOptions): RenderGraphic;
146
146
  createAnimationTransformNode(graphic: RenderGraphic, nodeId: number): RenderGraphic;
147
- createBatch(graphic: RenderGraphic, features: PackedFeatureTable, range: ElementAlignedBox3d, options?: BatchOptions): RenderGraphic;
147
+ createBatch(graphic: RenderGraphic, features: RenderFeatureTable, range: ElementAlignedBox3d, options?: BatchOptions): RenderGraphic;
148
148
  createGraphicOwner(owned: RenderGraphic): RenderGraphicOwner;
149
149
  createGraphicLayer(graphic: RenderGraphic, layerId: string): Layer;
150
150
  createGraphicLayerContainer(graphic: RenderGraphic, drawAsOverlay: boolean, transparency: number, elevation: number): LayerContainer;
@@ -1 +1 @@
1
- {"version":3,"file":"System.js","sourceRoot":"","sources":["../../../../src/render/webgl/System.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAmG;AACnG,oDAA6P;AAE7P,oEAAwE;AACxE,+CAA8D;AAC9D,+CAA4C;AAC5C,6DAA0D;AAM1D,oFAA8E;AAW9E,kDAEyB;AAIzB,6DAA0D;AAC1D,qDAAsF;AACtF,6CAA0C;AAC1C,+CAAsC;AAEtC,+CAA8D;AAC9D,6BAA0B;AAC1B,uCAAoC;AACpC,uCAA0G;AAC1G,2DAA+E;AAC/E,mCAAgD;AAChD,yCAAsC;AACtC,yCAAsC;AACtC,iCAAyD;AACzD,6CAAkD;AAClD,6CAAkD;AAClD,+CAAoD;AACpD,yCAA8C;AAC9C,2CAA8E;AAC9E,+CAAoD;AACpD,iDAAyD;AACzD,+CAA4C;AAC5C,+CAA4C;AAC5C,2DAAyF;AACzF,qCAA2D;AAC3D,2CAAyC;AACzC,uCAA0E;AAY1E;;GAEG;AACH,MAAa,KAAK;IAWhB,YAAmB,MAAwB;QAT3C,gDAAgD;QAChC,cAAS,GAAG,IAAI,GAAG,EAA0B,CAAC;QAC9D,+CAA+C;QAC/B,aAAQ,GAAG,IAAI,GAAG,EAAyB,CAAC;QAC5D,oDAAoD;QACpC,cAAS,GAAG,IAAI,yBAAU,CAA+B,sBAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACpG,mIAAmI;QACnH,6BAAwB,GAAG,IAAI,GAAG,EAA8C,CAAC;QAG/F,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;IAC/D,CAAC;IAEM,OAAO;QACZ,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,CAAC,MAAM,CAAC;QAE1D,KAAK,MAAM,OAAO,IAAI,UAAU;YAC9B,IAAA,sBAAO,EAAC,OAAO,CAAC,CAAC;QAEnB,KAAK,MAAM,QAAQ,IAAI,WAAW;YAChC,IAAA,sBAAO,EAAC,QAAQ,CAAC,CAAC;QAEpB,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;QACtB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;IACzB,CAAC;IAED,mEAAmE;IAC5D,WAAW,CAAC,QAAwB;QACzC,IAAI,QAAQ,CAAC,GAAG;YACd,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,EAAE,QAAQ,CAAC,CAAC;IAC/C,CAAC;IAED,mKAAmK;IAC5J,UAAU,CAAC,OAAsB,EAAE,GAAqB;QAC7D,IAAA,qBAAM,EAAC,OAAO,YAAY,iBAAO,CAAC,CAAC;QACnC,IAAI,SAAS,KAAK,GAAG,EAAE;YACrB,IAAI,QAAQ,KAAK,OAAO,GAAG;gBACzB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;;gBAEhC,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;SAClC;aAAM,IAAI,OAAO,CAAC,GAAG;YACpB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,4DAA4D;IACrD,WAAW,CAAC,YAA2B,EAAE,OAAsB;QACpE,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,6EAA6E;IACtE,YAAY,CAAC,GAAW;QAC7B,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACjC,CAAC;IAED,4FAA4F;IACrF,YAAY,CAAC,IAAmB;QACrC,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAED,iHAAiH;IACjH,mDAAmD;IAC5C,WAAW,CAAC,MAA6B;QAC9C,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC,mBAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,EAAI,mCAAmC;YACrF,OAAO,IAAI,mBAAQ,CAAC,MAAM,CAAC,CAAC;QAE9B,IAAI,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAC9C,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,IAAI,mBAAQ,CAAC,MAAM,CAAC,CAAC;YAChC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,EAAE,QAAQ,CAAC,CAAC;SAC1C;QACD,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEM,WAAW,CAAC,GAA4B;QAC7C,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC;aACd,IAAI,OAAO,GAAG,KAAK,QAAQ;YAC9B,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;;YAE9B,OAAO,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,mDAAmD;IAC5C,qBAAqB,CAAC,GAAe,EAAE,MAAwB,EAAE,MAA4B,EAAE,MAAyB;QAC7H,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,GAAG;YACL,OAAO,GAAG,CAAC;QAEb,MAAM,MAAM,GAAG,uBAAa,CAAC,gBAAgB,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,EAAE;YAC1F,IAAI,GAAG,EAAE;gBACP,IAAA,qBAAM,EAAC,GAAG,YAAY,iBAAO,CAAC,CAAC;gBAC/B,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,iCAAmB,CAAC,KAAK,CAAC;aACnE;QACH,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,GAAG,GAAG,IAAI,iBAAO,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE,SAAS,EAAE,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,YAAY,EAAE,iCAAmB,CAAC,MAAM,EAAE,CAAC,CAAC;QACvH,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACrB,OAAO,GAAG,CAAC;IACb,CAAC;IAEM,KAAK,CAAC,yBAAyB,CAAC,IAAiC,EAAE,GAAW;QACnF,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACtC,IAAI,OAAO;YACT,OAAO,OAAO,CAAC;QAEjB,wDAAwD;QACxD,IAAI,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACrD,IAAI,OAAO;YACT,OAAO,OAAO,CAAC;QAEjB,OAAO,GAAG,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;QAChD,OAAO,OAAO,CAAC;IACjB,CAAC;IAEM,KAAK,CAAC,4BAA4B,CAAC,IAAiC,EAAE,GAAW;QACtF,oCAAoC;QACpC,MAAM,YAAY,GAAG,+BAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,iCAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,IAAI,iCAAmB,CAAC,KAAK,CAAC,CAAC;QACnJ,IAAI;YACF,MAAM,KAAK,GAAG,MAAM,IAAA,uCAA2B,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC7D,IAAI,CAAC,qBAAS,CAAC,eAAe;gBAC5B,OAAO,SAAS,CAAC;YAEnB,OAAO,qBAAS,CAAC,YAAY,CAAC,aAAa,CAAC;gBAC1C,IAAI,EAAE,IAAI,CAAC,IAAI;gBACf,SAAS,EAAE,IAAI,CAAC,SAAS;gBACzB,KAAK,EAAE;oBACL,MAAM,EAAE,KAAK;oBACb,YAAY;iBACb;aACF,CAAC,CAAC;SACJ;QAAC,MAAM;YACN,OAAO,SAAS,CAAC;SAClB;gBAAS;YACR,IAAI,CAAC,wBAAwB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;SAC3C;IACH,CAAC;IAED,mDAAmD;IAC5C,wBAAwB,CAAC,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,MAA4B;QAC1M,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,GAAG;YACL,OAAO,GAAG,CAAC;QAEb,MAAM,MAAM,GAAG,uBAAa,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACrF,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QACrH,GAAG,GAAG,IAAI,iBAAO,CAAC,EAAE,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE,YAAY,EAAE,iCAAmB,CAAC,MAAM,EAAE,CAAC,CAAC;QACtG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACrB,OAAO,GAAG,CAAC;IACb,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YAC1C,IAAI,OAAO,YAAY,iBAAO;gBAC5B,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QAExC,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS;YACnC,IAAI,QAAQ,YAAY,iBAAO;gBAC7B,KAAK,CAAC,UAAU,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;IAC3C,CAAC;CACF;AA9KD,sBA8KC;AAgBD,SAAS,gBAAgB,CAAC,KAA2C;IACnE,IAAI,KAAK,YAAY,sBAAQ;QAC3B,OAAO,KAAK,CAAC;IAEf,OAAO,KAAK,CAAC,CAAC,CAAC,sBAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;AACtE,CAAC;AAED,gBAAgB;AAChB,MAAa,MAAO,SAAQ,2BAAY;IA2btC,YAAsB,MAAyB,EAAE,OAA+B,EAAE,YAA0B,EAAE,OAA6B;QACzI,KAAK,CAAC,OAAO,CAAC,CAAC;QA1bD,uBAAkB,GAAG,IAAI,yBAAW,EAAE,CAAC;QAEvC,qBAAgB,GAAG,IAAI,8BAAgB,EAAE,CAAC,CAAE,4CAA4C;QAIvF,qBAAgB,GAAqB,EAAE,CAAC;QAGzD,gHAAgH;QAC/F,2BAAsB,GAAwB;;;;SAI9D,CAAC;QACe,4BAAuB,GAAwB;;;;SAI/D,CAAC;QAOc,qBAAgB,GAAsB,EAAE,CAAC;QAiavD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,GAAG,EAA2B,CAAC;QACxD,IAAI,CAAC,OAAO,GAAG,iBAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEpC,0EAA0E;QAC1E,IAAI,CAAC,oBAAoB,GAAG,mCAAgB,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC;QAE3G,MAAM,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,KAAK,IAAI,EAAE,CAAC,2BAAY,CAAC,kBAAkB,EAAE,EAAE,KAAK,CAAC,CAAC;IACpG,CAAC;IAzaM,MAAM,KAAK,QAAQ,KAAK,OAAO,qBAAS,CAAC,YAAsB,CAAC,CAAC,CAAC;IAEzE,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC;IACnE,IAAW,eAAe,KAAK,OAAO,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAC9D,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAExD,IAAW,UAAU;QACnB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC;QACvC,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,IAAW,kBAAkB;QAC3B,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAC/C,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,IAAoB,cAAc,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1F,IAAoB,yBAAyB,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,yBAAyB,CAAC,CAAC,CAAC;IACjH,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC,CAAC;IACvE,IAAW,6BAA6B,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,6BAA6B,CAAC,CAAC,CAAC;IAClH,IAAW,mBAAmB,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,mBAAmB,CAAC,CAAC,CAAC;IACnF,IAAW,2BAA2B,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,2BAA2B,CAAC,CAAC,CAAC;IACnG,IAAW,eAAe,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,CAAC,CAAC;IAC3E,IAAW,kBAAkB;QAC3B,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,oBAAoB,CAAM,iCAAiC,CAAC,CAAC;QAC5F,OAAO,GAAG,IAAI,IAAI,CAAC,aAAa,CAAC,oBAAoB,CAAM,0BAA0B,CAAC,CAAC;IACzF,CAAC;IAED,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;IAExE,cAAc,CAAC,WAAqB;QACzC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,IAAI,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC;IACjD,CAAC;IAED,gIAAgI;IAChH,KAAK,CAAC,0BAA0B;QAC9C,MAAM,YAAY,GAAG,+BAAqB,CAAC,QAAQ,CAAC;QACpD,IAAI,YAAY,CAAC,iBAAiB,GAAG,CAAC,IAAI,YAAY,CAAC,kBAAkB,GAAG,CAAC;YAC3E,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;QAC3B,MAAM,OAAO,GAAG,IAAI,OAAO,CAAO,CAAC,OAAY,EAAE,EAAE;YACjD,YAAY,CAAC,gBAAgB,CAAC,OAAO,CAAC,GAAG,EAAE;gBACzC,OAAO,EAAE,CAAC;YACZ,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QACH,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,IAAoB,0BAA0B;QAC5C,MAAM,MAAM,GAAG,+BAAqB,CAAC,QAAQ,CAAC;QAC9C,OAAO,MAAM,CAAC,iBAAiB,GAAG,CAAC,IAAI,MAAM,CAAC,kBAAkB,GAAG,CAAC,CAAC;IACvE,CAAC;IAED,sFAAsF;IAC/E,MAAM,CAAC,aAAa,CAAC,MAAyB,EAAE,SAAkB,EAAE,sBAA+C;QACxH,IAAI,CAAC,SAAS;YACZ,OAAO,SAAS,CAAC,CAAC,uBAAuB;QAE3C,IAAI,iBAAiB,GAA2B,EAAE,eAAe,EAAE,kBAAkB,EAAE,CAAC;QACxF,IAAI,SAAS,KAAK,sBAAsB,EAAE;YACxC,gHAAgH;YAChH,iBAAiB,GAAG,EAAE,GAAG,iBAAiB,EAAE,GAAG,sBAAsB,EAAE,CAAC;SACzE;QAED,MAAM,OAAO,GAAG,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,iBAAiB,CAAC,CAAC;QAC/D,OAAO,OAAO,IAAI,SAAS,CAAC;IAC9B,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,SAAgC;QACnD,MAAM,OAAO,GAAyB,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC;QAC/E,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QAChD,IAAI,IAAI,KAAK,MAAM;YACjB,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,oCAAoC,CAAC,CAAC;QAEnF,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,iBAAiB,CAAC,CAAC;QAC/E,IAAI,SAAS,KAAK,OAAO;YACvB,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,gCAAgC,CAAC,CAAC;QAE/E,IAAI,CAAC,CAAC,OAAO,YAAY,sBAAsB,CAAC;YAC9C,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,6BAA6B,CAAC,CAAC;QAE5E,MAAM,YAAY,GAAG,kCAAY,CAAC,MAAM,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,CAAC;QAC9E,IAAI,SAAS,KAAK,YAAY;YAC5B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,6CAA6C,CAAC,CAAC;QAE5F,sDAAsD;QACtD,OAAO,CAAC,SAAS,CAAC,OAAE,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAE,cAAc;QAExD,OAAO,IAAI,IAAI,CAAC,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;IAC1D,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW;eAChC,SAAS,KAAK,IAAI,CAAC,gBAAgB;eACnC,SAAS,KAAK,IAAI,CAAC,aAAa;eAChC,SAAS,KAAK,IAAI,CAAC,mBAAmB,CAAC;IAC9C,CAAC;IAED,+HAA+H;IACxH,OAAO;QACZ,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,mBAAmB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAC7D,IAAI,CAAC,gBAAgB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QACvD,IAAI,CAAC,aAAa,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAEjD,8GAA8G;QAC9G,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,KAAY,EAAE,EAAE;YAC1C,IAAA,sBAAO,EAAC,KAAK,CAAC,CAAC;QACjB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,CAAC;QAC3B,IAAI,SAAS,KAAK,IAAI,CAAC,oBAAoB,EAAE;YAC3C,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,IAAI,CAAC,oBAAoB,GAAG,SAAS,CAAC;SACvC;IACH,CAAC;IAEe,aAAa;QAC3B,IAAI,CAAC,WAAW,GAAG,sBAAU,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAEnD,MAAM,QAAQ,GAAG,CAAC,CAAC;QACnB,MAAM,QAAQ,GAAG,IAAI,UAAU,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;QAC7G,IAAI,CAAC,aAAa,GAAG,uBAAa,CAAC,aAAa,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QAC/I,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,aAAa,EAAE,kCAAkC,CAAC,CAAC;QAE7E,IAAI,CAAC,gBAAgB,GAAG,uBAAa,CAAC,aAAa,CAAC,mBAAQ,CAAC,IAAI,EAAE,mBAAQ,CAAC,KAAK,EAAE,IAAI,UAAU,CAAC,mBAAQ,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QAC1L,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,CAAC;QAEnF,IAAI,CAAC,mBAAmB,GAAG,IAAI,sCAAkB,EAAE,CAAC;IACtD,CAAC;IAEM,YAAY,CAAC,MAAyB;QAC3C,OAAO,IAAI,uBAAc,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAEM,qBAAqB,CAAC,IAAc;QACzC,OAAO,IAAI,wBAAe,CAAC,IAAI,CAAC,CAAC;IACnC,CAAC;IAEM,aAAa,CAAC,OAAoE;QACvF,OAAO,IAAI,sCAAgB,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;IAC7C,CAAC;IAEe,gBAAgB,CAAC,OAAgB,EAAE,IAAqB;QACtE,OAAO,+BAAkB,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IACxD,CAAC;IAEe,iBAAiB,CAAC,MAAyB,EAAE,SAAqB,EAAE,sBAAsB,GAAG,KAAK;QAChH,OAAO,iCAAmB,CAAC,gBAAgB,CAAC,MAAM,EAAE,SAAS,EAAE,sBAAsB,CAAC,CAAC;IACzF,CAAC;IAEe,wBAAwB,CAAC,MAAgC,EAAE,sBAAsB,GAAG,KAAK;QACvG,OAAO,iCAAmB,CAAC,aAAa,CAAC,IAAI,EAAE,MAAM,EAAE,sBAAsB,CAAC,CAAC;IACjF,CAAC;IACe,iBAAiB,CAAC,WAA8B,EAAE,sBAAsB,GAAG,KAAK;QAC9F,MAAM,IAAI,GAAG,iCAAmB,CAAC,qBAAqB,CAAC,WAAW,EAAE,sBAAsB,CAAC,CAAC;QAC5F,OAAO,IAAI,CAAC,CAAC,CAAC,qBAAS,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACnD,CAAC;IAEe,kBAAkB,CAAC,MAAkB,EAAE,QAAkB;QACvE,OAAO,yBAAkB,CAAC,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACrD,CAAC;IAEe,sBAAsB,CAAC,MAAsB,EAAE,QAAkB;QAC/E,OAAO,2BAAgB,CAAC,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACnD,CAAC;IAEe,yBAAyB,CAAC,MAAyB,EAAE,QAAkB;QACrF,OAAO,iCAAmB,CAAC,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACtD,CAAC;IAEe,iBAAiB,CAAC,MAA4B;QAC5D,OAAO,kCAAc,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;IAEe,mBAAmB,CAAC,QAAwB,EAAE,SAAsD;QAClH,IAAI,CAAC,CAAC,QAAQ,YAAY,yBAAkB,CAAC,EAAE;YAC7C,IAAI,QAAQ,YAAY,2BAAgB,IAAI,QAAQ,YAAY,iCAAmB;gBACjF,OAAO,qBAAS,CAAC,MAAM,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;YAE/C,IAAA,qBAAM,EAAC,KAAK,EAAE,uDAAuD,CAAC,CAAC;YACvE,OAAO,SAAS,CAAC;SAClB;QAED,IAAA,qBAAM,EAAC,CAAC,SAAS,IAAI,SAAS,YAAY,kCAAc,IAAI,IAAA,4CAAwB,EAAC,SAAS,CAAC,CAAC,CAAC;QACjG,OAAO,kBAAW,CAAC,MAAM,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IACjD,CAAC;IAEe,gBAAgB,CAAC,IAAoB;QACnD,OAAO,qBAAS,CAAC,MAAM,CAAC,IAAI,+BAAkB,CAAC,IAAI,CAAC,CAAC,CAAC;IACxD,CAAC;IAEM,iBAAiB,CAAC,UAA2B;QAClD,OAAO,IAAI,uBAAa,CAAC,UAAU,CAAC,CAAC;IACvC,CAAC;IAEM,mBAAmB,CAAC,MAAqB,EAAE,SAAoB,EAAE,OAA8B;QACpG,OAAO,IAAI,gBAAM,CAAC,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;IAC3D,CAAC;IAEe,4BAA4B,CAAC,OAAsB,EAAE,MAAc;QACjF,OAAO,IAAI,kCAAwB,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;IACvD,CAAC;IAEM,WAAW,CAAC,OAAsB,EAAE,QAA4B,EAAE,KAA0B,EAAE,OAAsB;QACzH,OAAO,IAAI,eAAK,CAAC,OAAO,EAAE,QAAQ,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IACtD,CAAC;IAEe,kBAAkB,CAAC,KAAoB;QACrD,OAAO,IAAI,sBAAY,CAAC,KAAgB,CAAC,CAAC;IAC5C,CAAC;IAEe,kBAAkB,CAAC,OAAsB,EAAE,OAAe;QACxE,OAAO,IAAI,aAAK,CAAC,OAAkB,EAAE,OAAO,CAAC,CAAC;IAChD,CAAC;IAEe,2BAA2B,CAAC,OAAsB,EAAE,aAAsB,EAAE,YAAoB,EAAE,SAAiB;QACjI,OAAO,IAAI,sBAAc,CAAC,OAAkB,EAAE,aAAa,EAAE,YAAY,EAAE,SAAS,CAAC,CAAC;IACxF,CAAC;IAEe,YAAY,CAAC,MAA0B;QACrD,IAAI,MAAM,KAAK,MAAM,CAAC,IAAI;YACxB,OAAO,4BAAgB,CAAC,MAAM,CAAC,oCAAmB,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC;QAE7E,OAAO,8BAAkB,CAAC,MAAM,CAAC,8CAA6B,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IACzF,CAAC;IAEe,8BAA8B,CAAC,MAAsC;QACnF,OAAO,IAAA,kDAA8B,EAAC,MAAM,CAAC,CAAC;IAChD,CAAC;IAEM,gBAAgB,CAAC,QAAqB;QAC3C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACxC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;IAC7C,CAAC;IAEM,iBAAiB,CAAC,KAAa,EAAE,MAAc,EAAE,aAAqB,CAAC;QAC5E,+GAA+G;QAC/G,IAAI,UAAU,GAAG,CAAC;YAChB,OAAO,sCAAuB,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,sBAAsB,CAAC,gBAAgB,EAAE,UAAU,CAAC,CAAC;;YAE1G,OAAO,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,CAAC;IAC5H,CAAC;IAED,sGAAsG;IAC/F,eAAe,CAAC,MAAwB;QAC7C,IAAI,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,EAAE;YACV,KAAK,GAAG,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;YAC1B,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;SACvC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,kFAAkF;IAC1E,eAAe,CAAC,MAAwB;QAC9C,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC7C,IAAI,KAAK,KAAK,SAAS;YACrB,OAAO;QACT,IAAA,sBAAO,EAAC,KAAK,CAAC,CAAC;QACf,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAED,4FAA4F;IAC5F,mDAAmD;IACnC,cAAc,CAAC,MAA6B,EAAE,MAAwB;QACpF,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QACpC,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAC3C,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEe,oBAAoB,CAAC,IAA8B;QACjE,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACrE,IAAI,MAAM;gBACR,OAAO,MAAM,CAAC;SACjB;QAED,mDAAmD;QACnD,MAAM,MAAM,GAAG,IAAI,4BAAc,CAAC,MAAM,EAAE,CAAC;QAC3C,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAC1B,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,EAAE,MAAM;YACpC,MAAM,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC;QAEvC,MAAM,CAAC,YAAY,GAAG,gBAAgB,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAE5D,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,MAAM,CAAC,aAAa,GAAG,gBAAgB,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM;gBACpC,MAAM,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC;YAEzC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ;gBACtC,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;SACpD;QAED,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,MAAM,CAAC,cAAc,GAAG,IAAI,4BAAc,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,IAAI,4BAAc,CAAC,MAAM,CAAC;gBAChG,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,SAAS;gBAC5C,OAAO,EAAE,IAAI,CAAC,cAAc,CAAC,IAAI;gBACjC,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,MAAM;gBACzC,YAAY,EAAE,IAAI,CAAC,cAAc,CAAC,YAAY;aAC/C,CAAC,CAAC,CAAC;YACJ,MAAM,CAAC,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC,cAAc,CAAC,eAAe,CAAC;SAC7E;QAED,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,MAAM,CAAC,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;YAC5B,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;SAC9D;aAAM;YACL,OAAO,IAAI,mBAAQ,CAAC,MAAM,CAAC,CAAC;SAC7B;IACH,CAAC;IAED,wEAAwE;IACxD,YAAY,CAAC,GAAW,EAAE,MAAwB;QAChE,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC7C,IAAI,CAAC,KAAK;YACR,OAAO,SAAS,CAAC;QACnB,OAAO,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IACjC,CAAC;IAEO,mBAAmB,CAAC,IAAuB;QACjD,MAAM,KAAK,GAAG,SAAS,KAAK,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACzG,OAAO,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,GAAG,EAAE,KAAK,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;IACpF,CAAC;IAEe,aAAa,CAAC,IAAuB;QACnD,MAAM,IAAI,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;QACpD,IAAI,QAAQ;YACV,OAAO,QAAQ,CAAC;QAElB,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,2BAAa,CAAC,IAAI,CAAC,MAAM,CAAC;QACpD,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;QAEjC,IAAI,MAAM,CAAC;QACX,IAAI,MAAM,YAAY,yBAAW;YAC/B,MAAM,GAAG,uBAAa,CAAC,oBAAoB,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;aACvD,IAAI,MAAM,YAAY,WAAW;YACpC,MAAM,GAAG,uBAAa,CAAC,oBAAoB,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;aACvD,IAAI,MAAM,YAAY,gBAAgB;YACzC,MAAM,GAAG,uBAAa,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;;YAEpD,IAAA,qBAAM,EAAC,KAAK,CAAC,CAAC;QAEhB,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,MAAM,OAAO,GAAG,IAAI,iBAAO,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,YAAY,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,iCAAmB,CAAC,KAAK,EAAE,CAAC,CAAC;QAC7I,IAAI,OAAO,IAAI,IAAI;YACjB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;QAE3C,OAAO,OAAO,CAAC;IACjB,CAAC;IAEe,KAAK,CAAC,uBAAuB,CAAC,IAAiC;QAC7E,IAAI,OAAO,IAAI,CAAC,SAAS,KAAK,QAAQ;YACpC,OAAO,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAE7C,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,yBAAyB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;IAClG,CAAC;IAED,mDAAmD;IACnC,wBAAwB,CAAC,EAAc,EAAE,MAAwB,EAAE,MAA4B,EAAE,MAAyB;QACxI,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,qBAAqB,CAAC,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACjF,CAAC;IAED,mDAAmD;IACnC,2BAA2B,CAAC,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,MAAwB,EAAE,MAA4B;QAChP,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,wBAAwB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC;IACpG,CAAC;IAED,4DAA4D;IAC5C,kBAAkB,CAAC,IAAmB,EAAE,MAAyB;QAC/E,IAAI,KAAK,GAAG,KAAK,CAAC;QAClB,IAAI,MAAM,GAAG,KAAK,CAAC;QACnB,IAAI,IAAI,CAAC,IAAI,KAAK,sBAAQ,CAAC,IAAI,CAAC,QAAQ,EAAE;YACxC,kEAAkE;YAClE,KAAK,GAAG,CAAC,CAAC;YACV,+DAA+D;YAC/D,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC;SAC9B;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,CAAC;QACjF,OAAO,IAAI,CAAC,aAAa,CAAC;YACxB,KAAK,EAAE;gBACL,MAAM;gBACN,YAAY,EAAE,+BAAiB,CAAC,IAAI,KAAK,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,iCAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,iCAAmB,CAAC,MAAM;aAChH;YACD,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,SAAS;YACrD,IAAI,EAAE,2BAAa,CAAC,IAAI,CAAC,MAAM;SAChC,CAAC,CAAC;IACL,CAAC;IAED,uEAAuE;IACvD,WAAW,CAAC,GAAoB,EAAE,MAAwB;QACxE,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC7C,IAAI,CAAC,KAAK;YACR,OAAO,SAAS,CAAC;QAEnB,OAAO,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IAChC,CAAC;IAEe,gBAAgB,CAAC,UAAsB;QACrD,OAAO,uBAAU,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;IACvC,CAAC;IACe,wBAAwB,CAAC,UAA6B,EAAE,OAA6B;QACnG,OAAO,uCAAkB,CAAC,MAAM,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;IACxD,CAAC;IAgBD,kCAAkC;IAC3B,QAAQ,CAAC,MAAwB;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC3C,OAAO,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;IAChE,CAAC;IAEO,WAAW,CAAC,IAAiB,EAAE,MAAyB,EAAE,OAAuB,EAAE,UAAmB;QAC5G,MAAM,KAAK,GAAG,IAAI,GAAG,yBAAW,CAAC,IAAI,CAAC;QACtC,IAAI,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,OAAO,EAAE;YAC5C,IAAI,UAAU;gBACZ,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YAEnC,OAAO;SACR;QAED,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,GAAG,OAAO,CAAC;QACvC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,EAAE,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IAC3E,CAAC;IAED,wGAAwG;IACjG,aAAa,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IACtI,wGAAwG;IACjG,kBAAkB,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5I,iGAAiG;IAC1F,iBAAiB,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;IACzI,iGAAiG;IAC1F,sBAAsB,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;IAE/I,oFAAoF;IAC7E,kBAAkB,CAAC,OAAsB,EAAE,IAAiB;QACjE,IAAI,CAAC,eAAgB,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IACnD,CAAC;IAED,IAAoB,uBAAuB;QACzC,OAAO,CAAC,CAAC;IACX,CAAC;IAEM,cAAc,CAAC,OAAqB;QACzC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACrD,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,KAAK,OAAO,EAAE;gBACxC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC;gBACrC,MAAM;aACP;SACF;IACH,CAAC;IAED,0EAA0E;IAC1E,kHAAkH;IAClH,qHAAqH;IAC9G,uBAAuB,CAAC,EAAU,EAAE,SAAkB;QAC3D,IAAA,qBAAM,EAAC,EAAE,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,+DAA+D,CAAC,CAAC;QAClH,IAAA,qBAAM,EAAC,EAAE,GAAG,IAAI,CAAC,sBAAsB,CAAC,MAAM,EAAE,+DAA+D,CAAC,CAAC;QAEjH,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,CAAC,0BAAoC,CAAC,gBAA0B,CAAC;IAChH,CAAC;IAEM,wBAAwB;QAC7B,MAAM,GAAG,GAAG,IAAI,CAAC,sBAAsB,CAAC;QACxC,MAAM,IAAI,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC1C,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACpC,MAAM,QAAQ,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YACxB,MAAM,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACzB,IAAI,QAAQ,KAAK,QAAQ,EAAE;gBACzB,0CAA0C;gBAC1C,MAAM,UAAU,GAAG,CAAC,KAAK,CAAC,kBAA4B,QAAQ,CAAC,CAAC;gBAChE,MAAM,UAAU,GAAG,CAAC,KAAK,CAAC,kBAA4B,QAAQ,CAAC,CAAC;gBAChE,IAAI,UAAU,KAAK,UAAU,EAAE;oBAC7B,IAAI,UAAU,EAAE;wBACd,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;qBACpC;yBAAM;wBACL,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;qBACrC;iBACF;gBAED,uDAAuD;gBACvD,IAAI,UAAU,EAAE;oBACd,MAAM,YAAY,GAAG,CAAC,KAAK,CAAC,oBAA8B,QAAQ,CAAC,CAAC;oBACpE,MAAM,YAAY,GAAG,CAAC,KAAK,CAAC,oBAA8B,QAAQ,CAAC,CAAC;oBACpE,IAAI,YAAY,KAAK,YAAY,EAAE;wBACjC,IAAI,CAAC,mBAAmB,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;qBACnD;iBACF;gBAED,GAAG,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC;aACnB;YAED,gEAAgE;YAChE,IAAI,CAAC,CAAC,CAAC,IAAI,gBAA0B,CAAC;SACvC;IACH,CAAC;IAEM,mBAAmB,CAAC,KAAa,EAAE,OAAe;QACvD,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IACnD,CAAC;IAEM,UAAU,CAAC,IAAsB,EAAE,KAAa,EAAE,KAAa,EAAE,YAAoB;QAC1F,IAAI,CAAC,KAAK,YAAY,EAAE;YACtB,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,YAAY,CAAC,CAAC;SACpE;aAAM;YACL,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;SAC7C;IACH,CAAC;IAEM,qBAAqB,CAAC,WAAqB;QAChD,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;IAC5E,CAAC;IAEe,iBAAiB,CAAC,MAAyB;QACzD,mBAAK,CAAC,YAAY,GAAG,gCAAiB,CAAC,IAAI,KAAK,CAAC,MAAM,GAAG,gCAAiB,CAAC,WAAW,CAAC,CAAC;QACzF,mBAAK,CAAC,eAAe,GAAG,gCAAiB,CAAC,IAAI,KAAK,CAAC,MAAM,GAAG,gCAAiB,CAAC,KAAK,CAAC,CAAC;IACxF,CAAC;IAED,2BAA2B;IAC3B,IAAoB,YAAY,KAA+B,OAAO,IAAI,CAAC,CAAC,CAAC;IAG7E,IAAoB,WAAW,KAAc,OAAO,IAAI,CAAC,YAAY,IAAI,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC;IAC7F,IAAoB,WAAW,CAAC,QAAiB,IAAI,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC;IAE7E,WAAW;QAChB,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,oBAAoB,CAAqB,oBAAoB,CAAC,CAAC;QAC9F,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,KAAK,CAAC;QAEf,GAAG,CAAC,WAAW,EAAE,CAAC;QAClB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,iBAAiB;QACtB,OAAO,IAAI,CAAC,UAAU,CAAC,cAAc,EAAE,CAAC;IAC1C,CAAC;IAED,IAAW,kBAAkB,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC;IAC7E,IAAW,eAAe,CAAC,QAA2C;QACpE,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,QAAQ,CAAC;IAC1C,CAAC;IAEe,iBAAiB,CAAC,KAA8B;QAC9D,IAAI,SAAS,KAAK,IAAI,CAAC,gBAAgB;YACrC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;QAEpD,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;QAEjD,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;YAC7C,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAEM,gBAAgB,CAAC,GAAuB;QAC7C,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,GAAG,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IACzD,CAAC;CACF;AApmBD,wBAomBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, BentleyStatus, Dictionary, dispose, Id64, Id64String } from \"@itwin/core-bentley\";\r\nimport { ColorDef, ElementAlignedBox3d, Frustum, Gradient, ImageBuffer, ImageBufferFormat, ImageSourceFormat, IModelError, PackedFeatureTable, RenderMaterial, RenderTexture, RgbColorProps, TextureMapping, TextureTransparency } from \"@itwin/core-common\";\r\nimport { ClipVector, Point3d, Transform } from \"@itwin/core-geometry\";\r\nimport { Capabilities, WebGLContext } from \"@itwin/webgl-compatibility\";\r\nimport { imageElementFromImageSource } from \"../../ImageUtil\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { IModelConnection } from \"../../IModelConnection\";\r\nimport { MapTileTreeReference, TileTreeReference } from \"../../tile/internal\";\r\nimport { ViewRect } from \"../../ViewRect\";\r\nimport { GraphicBranch, GraphicBranchOptions } from \"../GraphicBranch\";\r\nimport { BatchOptions, CustomGraphicBuilderOptions, GraphicBuilder, ViewportGraphicBuilderOptions } from \"../GraphicBuilder\";\r\nimport { InstancedGraphicParams, PatternGraphicParams } from \"../InstancedGraphicParams\";\r\nimport { PrimitiveBuilder } from \"../primitives/geometry/GeometryListBuilder\";\r\nimport { RealityMeshGraphicParams } from \"../RealityMeshGraphicParams\";\r\nimport { PointCloudArgs } from \"../primitives/PointCloudPrimitive\";\r\nimport { PointStringParams } from \"../primitives/PointStringParams\";\r\nimport { PolylineParams } from \"../primitives/PolylineParams\";\r\nimport { MeshParams } from \"../primitives/VertexTable\";\r\nimport { RenderClipVolume } from \"../RenderClipVolume\";\r\nimport { RenderGraphic, RenderGraphicOwner } from \"../RenderGraphic\";\r\nimport { CreateRenderMaterialArgs } from \"../RenderMaterial\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { RealityMeshParams } from \"../RealityMeshParams\";\r\nimport {\r\n DebugShaderFile, GLTimerResultCallback, PlanarGridProps, RenderAreaPattern, RenderDiagnostics, RenderGeometry, RenderSkyBoxParams, RenderSystem, RenderSystemDebugControl,\r\n} from \"../RenderSystem\";\r\nimport { RenderTarget } from \"../RenderTarget\";\r\nimport { CreateTextureArgs, CreateTextureFromSourceArgs, TextureCacheKey } from \"../RenderTexture\";\r\nimport { ScreenSpaceEffectBuilder, ScreenSpaceEffectBuilderParams } from \"../ScreenSpaceEffectBuilder\";\r\nimport { BackgroundMapDrape } from \"./BackgroundMapDrape\";\r\nimport { SkyBoxQuadsGeometry, SkySphereViewportQuadGeometry } from \"./CachedGeometry\";\r\nimport { ClipVolume } from \"./ClipVolume\";\r\nimport { Debug } from \"./Diagnostics\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { DepthBuffer, FrameBufferStack } from \"./FrameBuffer\";\r\nimport { GL } from \"./GL\";\r\nimport { GLTimer } from \"./GLTimer\";\r\nimport { AnimationTransformBranch, Batch, Branch, Graphic, GraphicOwner, GraphicsArray } from \"./Graphic\";\r\nimport { isInstancedGraphicParams, PatternBuffers } from \"./InstancedGeometry\";\r\nimport { Layer, LayerContainer } from \"./Layer\";\r\nimport { LineCode } from \"./LineCode\";\r\nimport { Material } from \"./Material\";\r\nimport { MeshGraphic, MeshRenderGeometry } from \"./Mesh\";\r\nimport { PlanarGridGeometry } from \"./PlanarGrid\";\r\nimport { PointCloudGeometry } from \"./PointCloud\";\r\nimport { PointStringGeometry } from \"./PointString\";\r\nimport { PolylineGeometry } from \"./Polyline\";\r\nimport { Primitive, SkyCubePrimitive, SkySpherePrimitive } from \"./Primitive\";\r\nimport { RealityMeshGeometry } from \"./RealityMesh\";\r\nimport { RenderBufferMultiSample } from \"./RenderBuffer\";\r\nimport { TextureUnit } from \"./RenderFlags\";\r\nimport { RenderState } from \"./RenderState\";\r\nimport { createScreenSpaceEffectBuilder, ScreenSpaceEffects } from \"./ScreenSpaceEffect\";\r\nimport { OffScreenTarget, OnScreenTarget } from \"./Target\";\r\nimport { Techniques } from \"./Technique\";\r\nimport { ExternalTextureLoader, Texture, TextureHandle } from \"./Texture\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\n\r\n/* eslint-disable no-restricted-syntax */\r\n\r\n/** @internal */\r\nexport const enum ContextState {\r\n Uninitialized,\r\n Success,\r\n Error,\r\n}\r\n\r\n/** Id map holds key value pairs for both materials and textures, useful for caching such objects.\r\n * @internal\r\n */\r\nexport class IdMap implements WebGLDisposable {\r\n private readonly _iModel: IModelConnection;\r\n /** Mapping of materials by their key values. */\r\n public readonly materials = new Map<string, RenderMaterial>();\r\n /** Mapping of textures by their key values. */\r\n public readonly textures = new Map<string, RenderTexture>();\r\n /** Mapping of textures using gradient symbology. */\r\n public readonly gradients = new Dictionary<Gradient.Symb, RenderTexture>(Gradient.Symb.compareSymb);\r\n /** Pending promises to create a texture from an ImageSource. This prevents us from decoding the same ImageSource multiple times */\r\n public readonly texturesFromImageSources = new Map<string, Promise<RenderTexture | undefined>>();\r\n\r\n public constructor(iModel: IModelConnection) {\r\n this._iModel = iModel;\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return 0 === this.textures.size && 0 === this.gradients.size;\r\n }\r\n\r\n public dispose() {\r\n const textureArr = Array.from(this.textures.values());\r\n const gradientArr = this.gradients.extractArrays().values;\r\n\r\n for (const texture of textureArr)\r\n dispose(texture);\r\n\r\n for (const gradient of gradientArr)\r\n dispose(gradient);\r\n\r\n this.textures.clear();\r\n this.gradients.clear();\r\n this.materials.clear();\r\n }\r\n\r\n /** Add a material to this IdMap, given that it has a valid key. */\r\n public addMaterial(material: RenderMaterial) {\r\n if (material.key)\r\n this.materials.set(material.key, material);\r\n }\r\n\r\n /** Add a texture to this IdMap, given that it has a valid string key. If specified, it will instead use the key parameter, which could also be a gradient symb. */\r\n public addTexture(texture: RenderTexture, key?: TextureCacheKey) {\r\n assert(texture instanceof Texture);\r\n if (undefined !== key) {\r\n if (\"string\" === typeof key)\r\n this.textures.set(key, texture);\r\n else\r\n this.addGradient(key, texture);\r\n } else if (texture.key)\r\n this.textures.set(texture.key, texture);\r\n }\r\n\r\n /** Add a texture to this IdMap using gradient symbology. */\r\n public addGradient(gradientSymb: Gradient.Symb, texture: RenderTexture) {\r\n this.gradients.set(gradientSymb, texture);\r\n }\r\n\r\n /** Find a cached material using its key. If not found, returns undefined. */\r\n public findMaterial(key: string): RenderMaterial | undefined {\r\n return this.materials.get(key);\r\n }\r\n\r\n /** Find a cached gradient using the gradient symbology. If not found, returns undefined. */\r\n public findGradient(symb: Gradient.Symb): RenderTexture | undefined {\r\n return this.gradients.get(symb);\r\n }\r\n\r\n /** Find or create a new material given material parameters. This will cache the material if its key is valid. */\r\n // eslint-disable-next-line deprecation/deprecation\r\n public getMaterial(params: RenderMaterial.Params): RenderMaterial {\r\n if (!params.key || !Id64.isValidId64(params.key)) // Only cache persistent materials.\r\n return new Material(params);\r\n\r\n let material = this.materials.get(params.key);\r\n if (!material) {\r\n material = new Material(params);\r\n this.materials.set(params.key, material);\r\n }\r\n return material;\r\n }\r\n\r\n public findTexture(key?: string | Gradient.Symb): RenderTexture | undefined {\r\n if (undefined === key)\r\n return undefined;\r\n else if (typeof key === \"string\")\r\n return this.textures.get(key);\r\n else\r\n return this.findGradient(key);\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public getTextureFromElement(key: Id64String, iModel: IModelConnection, params: RenderTexture.Params, format: ImageSourceFormat): RenderTexture | undefined {\r\n let tex = this.findTexture(params.key);\r\n if (tex)\r\n return tex;\r\n\r\n const handle = TextureHandle.createForElement(key, iModel, params.type, format, (_, data) => {\r\n if (tex) {\r\n assert(tex instanceof Texture);\r\n tex.transparency = data.transparency ?? TextureTransparency.Mixed;\r\n }\r\n });\r\n\r\n if (!handle)\r\n return undefined;\r\n\r\n tex = new Texture({ handle, type: params.type, ownership: { key, iModel }, transparency: TextureTransparency.Opaque });\r\n this.addTexture(tex);\r\n return tex;\r\n }\r\n\r\n public async getTextureFromImageSource(args: CreateTextureFromSourceArgs, key: string): Promise<RenderTexture | undefined> {\r\n const texture = this.findTexture(key);\r\n if (texture)\r\n return texture;\r\n\r\n // Are we already in the process of decoding this image?\r\n let promise = this.texturesFromImageSources.get(key);\r\n if (promise)\r\n return promise;\r\n\r\n promise = this.createTextureFromImageSource(args, key);\r\n this.texturesFromImageSources.set(key, promise);\r\n return promise;\r\n }\r\n\r\n public async createTextureFromImageSource(args: CreateTextureFromSourceArgs, key: string): Promise<RenderTexture | undefined> {\r\n // JPEGs don't support transparency.\r\n const transparency = ImageSourceFormat.Jpeg === args.source.format ? TextureTransparency.Opaque : (args.transparency ?? TextureTransparency.Mixed);\r\n try {\r\n const image = await imageElementFromImageSource(args.source);\r\n if (!IModelApp.hasRenderSystem)\r\n return undefined;\r\n\r\n return IModelApp.renderSystem.createTexture({\r\n type: args.type,\r\n ownership: args.ownership,\r\n image: {\r\n source: image,\r\n transparency,\r\n },\r\n });\r\n } catch {\r\n return undefined;\r\n } finally {\r\n this.texturesFromImageSources.delete(key);\r\n }\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public getTextureFromCubeImages(posX: HTMLImageElement, negX: HTMLImageElement, posY: HTMLImageElement, negY: HTMLImageElement, posZ: HTMLImageElement, negZ: HTMLImageElement, params: RenderTexture.Params): RenderTexture | undefined {\r\n let tex = this.findTexture(params.key);\r\n if (tex)\r\n return tex;\r\n\r\n const handle = TextureHandle.createForCubeImages(posX, negX, posY, negY, posZ, negZ);\r\n if (!handle)\r\n return undefined;\r\n\r\n const ownership = params.key ? { key: params.key, iModel: this._iModel } : (params.isOwned ? \"external\" : undefined);\r\n tex = new Texture({ handle, ownership, type: params.type, transparency: TextureTransparency.Opaque });\r\n this.addTexture(tex);\r\n return tex;\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n for (const texture of this.textures.values())\r\n if (texture instanceof Texture)\r\n stats.addTexture(texture.bytesUsed);\r\n\r\n for (const gradient of this.gradients)\r\n if (gradient instanceof Texture)\r\n stats.addTexture(gradient.bytesUsed);\r\n }\r\n}\r\n\r\nexport type TextureBinding = WebGLTexture | undefined;\r\n\r\nconst enum VertexAttribState {\r\n Disabled = 0,\r\n Enabled = 1 << 0,\r\n Instanced = 1 << 2,\r\n InstancedEnabled = Instanced | Enabled,\r\n}\r\n\r\ninterface TextureCacheInfo {\r\n idMap: IdMap;\r\n key: TextureCacheKey;\r\n}\r\n\r\nfunction getMaterialColor(color: ColorDef | RgbColorProps | undefined): ColorDef | undefined {\r\n if (color instanceof ColorDef)\r\n return color;\r\n\r\n return color ? ColorDef.from(color.r, color.g, color.b) : undefined;\r\n}\r\n\r\n/** @internal */\r\nexport class System extends RenderSystem implements RenderSystemDebugControl, RenderMemory.Consumer, WebGLDisposable {\r\n public readonly canvas: HTMLCanvasElement;\r\n public readonly currentRenderState = new RenderState();\r\n public readonly context: WebGL2RenderingContext;\r\n public readonly frameBufferStack = new FrameBufferStack(); // frame buffers are not owned by the system\r\n private readonly _capabilities: Capabilities;\r\n public readonly resourceCache: Map<IModelConnection, IdMap>;\r\n public readonly glTimer: GLTimer;\r\n private readonly _textureBindings: TextureBinding[] = [];\r\n private _removeEventListener?: () => void;\r\n\r\n // NB: Increase the size of these arrays when the maximum number of attributes used by any one shader increases.\r\n private readonly _curVertexAttribStates: VertexAttribState[] = [\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n ];\r\n private readonly _nextVertexAttribStates: VertexAttribState[] = [\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n ];\r\n\r\n // The following are initialized immediately after the System is constructed.\r\n private _lineCodeTexture?: TextureHandle;\r\n private _noiseTexture?: TextureHandle;\r\n private _techniques?: Techniques;\r\n private _screenSpaceEffects?: ScreenSpaceEffects;\r\n public readonly debugShaderFiles: DebugShaderFile[] = [];\r\n\r\n public static get instance() { return IModelApp.renderSystem as System; }\r\n\r\n public get isValid(): boolean { return this.canvas !== undefined; }\r\n public get lineCodeTexture() { return this._lineCodeTexture; }\r\n public get noiseTexture() { return this._noiseTexture; }\r\n\r\n public get techniques() {\r\n assert(undefined !== this._techniques);\r\n return this._techniques;\r\n }\r\n\r\n public get screenSpaceEffects() {\r\n assert(undefined !== this._screenSpaceEffects);\r\n return this._screenSpaceEffects;\r\n }\r\n\r\n public override get maxTextureSize(): number { return this._capabilities.maxTextureSize; }\r\n public override get supportsCreateImageBitmap(): boolean { return this._capabilities.supportsCreateImageBitmap; }\r\n public get maxRenderType() { return this._capabilities.maxRenderType; }\r\n public get fragDepthDoesNotDisableEarlyZ() { return this._capabilities.driverBugs.fragDepthDoesNotDisableEarlyZ; }\r\n public get maxAntialiasSamples() { return this._capabilities.maxAntialiasSamples; }\r\n public get supportsNonPowerOf2Textures() { return this._capabilities.supportsNonPowerOf2Textures; }\r\n public get maxTexSizeAllow() { return this._capabilities.maxTexSizeAllow; }\r\n public get disjointTimerQuery() {\r\n const ext = this._capabilities.queryExtensionObject<any>(\"EXT_disjoint_timer_query_webgl2\");\r\n return ext ?? this._capabilities.queryExtensionObject<any>(\"EXT_disjoint_timer_query\");\r\n }\r\n\r\n public override get isMobile(): boolean { return this._capabilities.isMobile; }\r\n\r\n public setDrawBuffers(attachments: GLenum[]): void {\r\n this.context.drawBuffers(attachments);\r\n }\r\n\r\n public doIdleWork(): boolean {\r\n return this.techniques.idleCompileNextShader();\r\n }\r\n\r\n /** Return a Promise which when resolved indicates that all pending external textures have finished loading from the backend. */\r\n public override async waitForAllExternalTextures(): Promise<void> {\r\n const extTexLoader = ExternalTextureLoader.instance;\r\n if (extTexLoader.numActiveRequests < 1 && extTexLoader.numPendingRequests < 1)\r\n return Promise.resolve();\r\n const promise = new Promise<void>((resolve: any) => {\r\n extTexLoader.onTexturesLoaded.addOnce(() => {\r\n resolve();\r\n });\r\n });\r\n return promise;\r\n }\r\n\r\n public override get hasExternalTextureRequests(): boolean {\r\n const loader = ExternalTextureLoader.instance;\r\n return loader.numActiveRequests > 0 || loader.numPendingRequests > 0;\r\n }\r\n\r\n /** Attempt to create a WebGLRenderingContext, returning undefined if unsuccessful. */\r\n public static createContext(canvas: HTMLCanvasElement, useWebGL2: boolean, inputContextAttributes?: WebGLContextAttributes): WebGLContext | undefined {\r\n if (!useWebGL2)\r\n return undefined; // WebGL 2 is required.\r\n\r\n let contextAttributes: WebGLContextAttributes = { powerPreference: \"high-performance\" };\r\n if (undefined !== inputContextAttributes) {\r\n // NOTE: Order matters with spread operator - if caller wants to override powerPreference, he should be able to.\r\n contextAttributes = { ...contextAttributes, ...inputContextAttributes };\r\n }\r\n\r\n const context = canvas.getContext(\"webgl2\", contextAttributes);\r\n return context ?? undefined;\r\n }\r\n\r\n public static create(optionsIn?: RenderSystem.Options): System {\r\n const options: RenderSystem.Options = undefined !== optionsIn ? optionsIn : {};\r\n const canvas = document.createElement(\"canvas\");\r\n if (null === canvas)\r\n throw new IModelError(BentleyStatus.ERROR, \"Failed to obtain HTMLCanvasElement\");\r\n\r\n const context = this.createContext(canvas, true, optionsIn?.contextAttributes);\r\n if (undefined === context)\r\n throw new IModelError(BentleyStatus.ERROR, \"Failed to obtain WebGL context\");\r\n\r\n if (!(context instanceof WebGL2RenderingContext))\r\n throw new IModelError(BentleyStatus.ERROR, \"WebGL 2 support is required\");\r\n\r\n const capabilities = Capabilities.create(context, options.disabledExtensions);\r\n if (undefined === capabilities)\r\n throw new IModelError(BentleyStatus.ERROR, \"Failed to initialize rendering capabilities\");\r\n\r\n // set actual gl state to match desired state defaults\r\n context.depthFunc(GL.DepthFunc.Default); // LessOrEqual\r\n\r\n return new this(canvas, context, capabilities, options);\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return undefined === this._techniques\r\n && undefined === this._lineCodeTexture\r\n && undefined === this._noiseTexture\r\n && undefined === this._screenSpaceEffects;\r\n }\r\n\r\n // Note: FrameBuffers inside of the FrameBufferStack are not owned by the System, and are only used as a central storage device\r\n public dispose() {\r\n this._techniques = dispose(this._techniques);\r\n this._screenSpaceEffects = dispose(this._screenSpaceEffects);\r\n this._lineCodeTexture = dispose(this._lineCodeTexture);\r\n this._noiseTexture = dispose(this._noiseTexture);\r\n\r\n // We must attempt to dispose of each idmap in the resourceCache (if idmap is already disposed, has no effect)\r\n this.resourceCache.forEach((idMap: IdMap) => {\r\n dispose(idMap);\r\n });\r\n\r\n this.resourceCache.clear();\r\n if (undefined !== this._removeEventListener) {\r\n this._removeEventListener();\r\n this._removeEventListener = undefined;\r\n }\r\n }\r\n\r\n public override onInitialized(): void {\r\n this._techniques = Techniques.create(this.context);\r\n\r\n const noiseDim = 4;\r\n const noiseArr = new Uint8Array([152, 235, 94, 173, 219, 215, 115, 176, 73, 205, 43, 201, 10, 81, 205, 198]);\r\n this._noiseTexture = TextureHandle.createForData(noiseDim, noiseDim, noiseArr, false, GL.Texture.WrapMode.Repeat, GL.Texture.Format.Luminance);\r\n assert(undefined !== this._noiseTexture, \"System.noiseTexture not created.\");\r\n\r\n this._lineCodeTexture = TextureHandle.createForData(LineCode.size, LineCode.count, new Uint8Array(LineCode.lineCodeData), false, GL.Texture.WrapMode.Repeat, GL.Texture.Format.Luminance);\r\n assert(undefined !== this._lineCodeTexture, \"System.lineCodeTexture not created.\");\r\n\r\n this._screenSpaceEffects = new ScreenSpaceEffects();\r\n }\r\n\r\n public createTarget(canvas: HTMLCanvasElement): RenderTarget {\r\n return new OnScreenTarget(canvas);\r\n }\r\n\r\n public createOffscreenTarget(rect: ViewRect): RenderTarget {\r\n return new OffScreenTarget(rect);\r\n }\r\n\r\n public createGraphic(options: CustomGraphicBuilderOptions | ViewportGraphicBuilderOptions): GraphicBuilder {\r\n return new PrimitiveBuilder(this, options);\r\n }\r\n\r\n public override createPlanarGrid(frustum: Frustum, grid: PlanarGridProps): RenderGraphic | undefined {\r\n return PlanarGridGeometry.create(frustum, grid, this);\r\n }\r\n\r\n public override createTerrainMesh(params: RealityMeshParams, transform?: Transform, disableTextureDisposal = false): RealityMeshGeometry | undefined {\r\n return RealityMeshGeometry.createForTerrain(params, transform, disableTextureDisposal);\r\n }\r\n\r\n public override createRealityMeshGraphic(params: RealityMeshGraphicParams, disableTextureDisposal = false): RenderGraphic | undefined {\r\n return RealityMeshGeometry.createGraphic(this, params, disableTextureDisposal);\r\n }\r\n public override createRealityMesh(realityMesh: RealityMeshParams, disableTextureDisposal = false): RenderGraphic | undefined {\r\n const geom = RealityMeshGeometry.createFromRealityMesh(realityMesh, disableTextureDisposal);\r\n return geom ? Primitive.create(geom) : undefined;\r\n }\r\n\r\n public override createMeshGeometry(params: MeshParams, viOrigin?: Point3d): MeshRenderGeometry | undefined {\r\n return MeshRenderGeometry.create(params, viOrigin);\r\n }\r\n\r\n public override createPolylineGeometry(params: PolylineParams, viOrigin?: Point3d): PolylineGeometry | undefined {\r\n return PolylineGeometry.create(params, viOrigin);\r\n }\r\n\r\n public override createPointStringGeometry(params: PointStringParams, viOrigin?: Point3d): PointStringGeometry | undefined {\r\n return PointStringGeometry.create(params, viOrigin);\r\n }\r\n\r\n public override createAreaPattern(params: PatternGraphicParams): PatternBuffers | undefined {\r\n return PatternBuffers.create(params);\r\n }\r\n\r\n public override createRenderGraphic(geometry: RenderGeometry, instances?: InstancedGraphicParams | RenderAreaPattern): RenderGraphic | undefined {\r\n if (!(geometry instanceof MeshRenderGeometry)) {\r\n if (geometry instanceof PolylineGeometry || geometry instanceof PointStringGeometry)\r\n return Primitive.create(geometry, instances);\r\n\r\n assert(false, \"Invalid RenderGeometry for System.createRenderGraphic\");\r\n return undefined;\r\n }\r\n\r\n assert(!instances || instances instanceof PatternBuffers || isInstancedGraphicParams(instances));\r\n return MeshGraphic.create(geometry, instances);\r\n }\r\n\r\n public override createPointCloud(args: PointCloudArgs): RenderGraphic | undefined {\r\n return Primitive.create(new PointCloudGeometry(args));\r\n }\r\n\r\n public createGraphicList(primitives: RenderGraphic[]): RenderGraphic {\r\n return new GraphicsArray(primitives);\r\n }\r\n\r\n public createGraphicBranch(branch: GraphicBranch, transform: Transform, options?: GraphicBranchOptions): RenderGraphic {\r\n return new Branch(branch, transform, undefined, options);\r\n }\r\n\r\n public override createAnimationTransformNode(graphic: RenderGraphic, nodeId: number): RenderGraphic {\r\n return new AnimationTransformBranch(graphic, nodeId);\r\n }\r\n\r\n public createBatch(graphic: RenderGraphic, features: PackedFeatureTable, range: ElementAlignedBox3d, options?: BatchOptions): RenderGraphic {\r\n return new Batch(graphic, features, range, options);\r\n }\r\n\r\n public override createGraphicOwner(owned: RenderGraphic): RenderGraphicOwner {\r\n return new GraphicOwner(owned as Graphic);\r\n }\r\n\r\n public override createGraphicLayer(graphic: RenderGraphic, layerId: string) {\r\n return new Layer(graphic as Graphic, layerId);\r\n }\r\n\r\n public override createGraphicLayerContainer(graphic: RenderGraphic, drawAsOverlay: boolean, transparency: number, elevation: number) {\r\n return new LayerContainer(graphic as Graphic, drawAsOverlay, transparency, elevation);\r\n }\r\n\r\n public override createSkyBox(params: RenderSkyBoxParams): RenderGraphic | undefined {\r\n if (\"cube\" === params.type)\r\n return SkyCubePrimitive.create(SkyBoxQuadsGeometry.create(params.texture));\r\n\r\n return SkySpherePrimitive.create(SkySphereViewportQuadGeometry.createGeometry(params));\r\n }\r\n\r\n public override createScreenSpaceEffectBuilder(params: ScreenSpaceEffectBuilderParams): ScreenSpaceEffectBuilder {\r\n return createScreenSpaceEffectBuilder(params);\r\n }\r\n\r\n public applyRenderState(newState: RenderState) {\r\n newState.apply(this.currentRenderState);\r\n this.currentRenderState.copyFrom(newState);\r\n }\r\n\r\n public createDepthBuffer(width: number, height: number, numSamples: number = 1): DepthBuffer | undefined {\r\n // Note: The buffer/texture created here have ownership passed to the caller (system will not dispose of these)\r\n if (numSamples > 1)\r\n return RenderBufferMultiSample.create(width, height, WebGL2RenderingContext.DEPTH24_STENCIL8, numSamples);\r\n else\r\n return TextureHandle.createForAttachment(width, height, GL.Texture.Format.DepthStencil, this.context.UNSIGNED_INT_24_8);\r\n }\r\n\r\n /** Returns the corresponding IdMap for an IModelConnection. Creates a new one if it doesn't exist. */\r\n public createIModelMap(imodel: IModelConnection): IdMap {\r\n let idMap = this.resourceCache.get(imodel);\r\n if (!idMap) {\r\n idMap = new IdMap(imodel);\r\n this.resourceCache.set(imodel, idMap);\r\n }\r\n return idMap;\r\n }\r\n\r\n /** Removes an IModelConnection-IdMap pairing from the system's resource cache. */\r\n private removeIModelMap(imodel: IModelConnection) {\r\n const idMap = this.resourceCache.get(imodel);\r\n if (idMap === undefined)\r\n return;\r\n dispose(idMap);\r\n this.resourceCache.delete(imodel);\r\n }\r\n\r\n /** Attempt to create a material for the given iModel using a set of material parameters. */\r\n // eslint-disable-next-line deprecation/deprecation\r\n public override createMaterial(params: RenderMaterial.Params, imodel: IModelConnection): RenderMaterial | undefined {\r\n const idMap = this.getIdMap(imodel);\r\n const material = idMap.getMaterial(params);\r\n return material;\r\n }\r\n\r\n public override createRenderMaterial(args: CreateRenderMaterialArgs): RenderMaterial | undefined {\r\n if (args.source) {\r\n const cached = this.findMaterial(args.source.id, args.source.iModel);\r\n if (cached)\r\n return cached;\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n const params = new RenderMaterial.Params();\r\n params.alpha = args.alpha;\r\n if (undefined !== args.diffuse?.weight)\r\n params.diffuse = args.diffuse.weight;\r\n\r\n params.diffuseColor = getMaterialColor(args.diffuse?.color);\r\n\r\n if (args.specular) {\r\n params.specularColor = getMaterialColor(args.specular?.color);\r\n if (undefined !== args.specular.weight)\r\n params.specular = args.specular.weight;\r\n\r\n if (undefined !== args.specular.exponent)\r\n params.specularExponent = args.specular.exponent;\r\n }\r\n\r\n if (args.textureMapping) {\r\n params.textureMapping = new TextureMapping(args.textureMapping.texture, new TextureMapping.Params({\r\n textureMat2x3: args.textureMapping.transform,\r\n mapMode: args.textureMapping.mode,\r\n textureWeight: args.textureMapping.weight,\r\n worldMapping: args.textureMapping.worldMapping,\r\n }));\r\n params.textureMapping.normalMapParams = args.textureMapping.normalMapParams;\r\n }\r\n\r\n if (args.source) {\r\n params.key = args.source.id;\r\n return this.getIdMap(args.source.iModel).getMaterial(params);\r\n } else {\r\n return new Material(params);\r\n }\r\n }\r\n\r\n /** Using its key, search for an existing material of an open iModel. */\r\n public override findMaterial(key: string, imodel: IModelConnection): RenderMaterial | undefined {\r\n const idMap = this.resourceCache.get(imodel);\r\n if (!idMap)\r\n return undefined;\r\n return idMap.findMaterial(key);\r\n }\r\n\r\n private getTextureCacheInfo(args: CreateTextureArgs): TextureCacheInfo | undefined {\r\n const owner = undefined !== args.ownership && args.ownership !== \"external\" ? args.ownership : undefined;\r\n return owner ? { idMap: this.getIdMap(owner.iModel), key: owner.key } : undefined;\r\n }\r\n\r\n public override createTexture(args: CreateTextureArgs): RenderTexture | undefined {\r\n const info = this.getTextureCacheInfo(args);\r\n const existing = info?.idMap.findTexture(info?.key);\r\n if (existing)\r\n return existing;\r\n\r\n const type = args.type ?? RenderTexture.Type.Normal;\r\n const source = args.image.source;\r\n\r\n let handle;\r\n if (source instanceof ImageBuffer)\r\n handle = TextureHandle.createForImageBuffer(source, type);\r\n else if (source instanceof ImageBitmap)\r\n handle = TextureHandle.createForImageBitmap(source, type);\r\n else if (source instanceof HTMLImageElement)\r\n handle = TextureHandle.createForImage(source, type);\r\n else\r\n assert(false);\r\n\r\n if (!handle)\r\n return undefined;\r\n\r\n const texture = new Texture({ handle, type, ownership: args.ownership, transparency: args.image.transparency ?? TextureTransparency.Mixed });\r\n if (texture && info)\r\n info.idMap.addTexture(texture, info.key);\r\n\r\n return texture;\r\n }\r\n\r\n public override async createTextureFromSource(args: CreateTextureFromSourceArgs): Promise<RenderTexture | undefined> {\r\n if (typeof args.ownership !== \"object\")\r\n return super.createTextureFromSource(args);\r\n\r\n return this.getIdMap(args.ownership.iModel).getTextureFromImageSource(args, args.ownership.key);\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public override createTextureFromElement(id: Id64String, imodel: IModelConnection, params: RenderTexture.Params, format: ImageSourceFormat): RenderTexture | undefined {\r\n return this.getIdMap(imodel).getTextureFromElement(id, imodel, params, format);\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public override createTextureFromCubeImages(posX: HTMLImageElement, negX: HTMLImageElement, posY: HTMLImageElement, negY: HTMLImageElement, posZ: HTMLImageElement, negZ: HTMLImageElement, imodel: IModelConnection, params: RenderTexture.Params): RenderTexture | undefined {\r\n return this.getIdMap(imodel).getTextureFromCubeImages(posX, negX, posY, negY, posZ, negZ, params);\r\n }\r\n\r\n /** Attempt to create a texture using gradient symbology. */\r\n public override getGradientTexture(symb: Gradient.Symb, iModel?: IModelConnection): RenderTexture | undefined {\r\n let width = 0x100;\r\n let height = 0x100;\r\n if (symb.mode === Gradient.Mode.Thematic) {\r\n // Pixels in each row are identical, no point in having width > 1.\r\n width = 1;\r\n // We want maximum height to minimize bleeding of margin color.\r\n height = this.maxTextureSize;\r\n }\r\n\r\n const source = symb.produceImage({ width, height, includeThematicMargin: true });\r\n return this.createTexture({\r\n image: {\r\n source,\r\n transparency: ImageBufferFormat.Rgba === source.format ? TextureTransparency.Mixed : TextureTransparency.Opaque,\r\n },\r\n ownership: iModel ? { iModel, key: symb } : undefined,\r\n type: RenderTexture.Type.Normal,\r\n });\r\n }\r\n\r\n /** Using its key, search for an existing texture of an open iModel. */\r\n public override findTexture(key: TextureCacheKey, imodel: IModelConnection): RenderTexture | undefined {\r\n const idMap = this.resourceCache.get(imodel);\r\n if (!idMap)\r\n return undefined;\r\n\r\n return idMap.findTexture(key);\r\n }\r\n\r\n public override createClipVolume(clipVector: ClipVector): RenderClipVolume | undefined {\r\n return ClipVolume.create(clipVector);\r\n }\r\n public override createBackgroundMapDrape(drapedTree: TileTreeReference, mapTree: MapTileTreeReference) {\r\n return BackgroundMapDrape.create(drapedTree, mapTree);\r\n }\r\n\r\n protected constructor(canvas: HTMLCanvasElement, context: WebGL2RenderingContext, capabilities: Capabilities, options: RenderSystem.Options) {\r\n super(options);\r\n this.canvas = canvas;\r\n this.context = context;\r\n this._capabilities = capabilities;\r\n this.resourceCache = new Map<IModelConnection, IdMap>();\r\n this.glTimer = GLTimer.create(this);\r\n\r\n // Make this System a subscriber to the the IModelConnection onClose event\r\n this._removeEventListener = IModelConnection.onClose.addListener((imodel) => this.removeIModelMap(imodel));\r\n\r\n canvas.addEventListener(\"webglcontextlost\", async () => RenderSystem.contextLossHandler(), false);\r\n }\r\n\r\n /** Exposed strictly for tests. */\r\n public getIdMap(imodel: IModelConnection): IdMap {\r\n const map = this.resourceCache.get(imodel);\r\n return undefined !== map ? map : this.createIModelMap(imodel);\r\n }\r\n\r\n private bindTexture(unit: TextureUnit, target: GL.Texture.Target, texture: TextureBinding, makeActive: boolean): void {\r\n const index = unit - TextureUnit.Zero;\r\n if (this._textureBindings[index] === texture) {\r\n if (makeActive)\r\n this.context.activeTexture(unit);\r\n\r\n return;\r\n }\r\n\r\n this._textureBindings[index] = texture;\r\n this.context.activeTexture(unit);\r\n this.context.bindTexture(target, undefined !== texture ? texture : null);\r\n }\r\n\r\n /** Bind the specified texture to the specified unit. This may *or may not* make the texture *active* */\r\n public bindTexture2d(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.TwoDee, texture, false); }\r\n /** Bind the specified texture to the specified unit. This may *or may not* make the texture *active* */\r\n public bindTextureCubeMap(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.CubeMap, texture, false); }\r\n /** Bind the specified texture to the specified unit. This *always* makes the texture *active* */\r\n public activateTexture2d(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.TwoDee, texture, true); }\r\n /** Bind the specified texture to the specified unit. This *always* makes the texture *active* */\r\n public activateTextureCubeMap(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.CubeMap, texture, true); }\r\n\r\n // Ensure *something* is bound to suppress 'no texture assigned to unit x' warnings.\r\n public ensureSamplerBound(uniform: UniformHandle, unit: TextureUnit): void {\r\n this.lineCodeTexture!.bindSampler(uniform, unit);\r\n }\r\n\r\n public override get maxRealityImageryLayers() {\r\n return 6;\r\n }\r\n\r\n public disposeTexture(texture: WebGLTexture) {\r\n System.instance.context.deleteTexture(texture);\r\n for (let i = 0; i < this._textureBindings.length; i++) {\r\n if (this._textureBindings[i] === texture) {\r\n this._textureBindings[i] = undefined;\r\n break;\r\n }\r\n }\r\n }\r\n\r\n // System keeps track of current enabled state of vertex attribute arrays.\r\n // This prevents errors caused by leaving a vertex attrib array enabled after disposing of the buffer bound to it;\r\n // also prevents unnecessarily 'updating' the enabled state of a vertex attrib array when it hasn't actually changed.\r\n public enableVertexAttribArray(id: number, instanced: boolean): void {\r\n assert(id < this._nextVertexAttribStates.length, \"if you add new vertex attributes you must update array length\");\r\n assert(id < this._curVertexAttribStates.length, \"if you add new vertex attributes you must update array length\");\r\n\r\n this._nextVertexAttribStates[id] = instanced ? VertexAttribState.InstancedEnabled : VertexAttribState.Enabled;\r\n }\r\n\r\n public updateVertexAttribArrays(): void {\r\n const cur = this._curVertexAttribStates;\r\n const next = this._nextVertexAttribStates;\r\n const context = this.context;\r\n\r\n for (let i = 0; i < next.length; i++) {\r\n const oldState = cur[i];\r\n const newState = next[i];\r\n if (oldState !== newState) {\r\n // Update the enabled state if it changed.\r\n const wasEnabled = 0 !== (VertexAttribState.Enabled & oldState);\r\n const nowEnabled = 0 !== (VertexAttribState.Enabled & newState);\r\n if (wasEnabled !== nowEnabled) {\r\n if (nowEnabled) {\r\n context.enableVertexAttribArray(i);\r\n } else {\r\n context.disableVertexAttribArray(i);\r\n }\r\n }\r\n\r\n // Only update the divisor if the attribute is enabled.\r\n if (nowEnabled) {\r\n const wasInstanced = 0 !== (VertexAttribState.Instanced & oldState);\r\n const nowInstanced = 0 !== (VertexAttribState.Instanced & newState);\r\n if (wasInstanced !== nowInstanced) {\r\n this.vertexAttribDivisor(i, nowInstanced ? 1 : 0);\r\n }\r\n }\r\n\r\n cur[i] = newState;\r\n }\r\n\r\n // Set the attribute back to disabled, but preserve the divisor.\r\n next[i] &= ~VertexAttribState.Enabled;\r\n }\r\n }\r\n\r\n public vertexAttribDivisor(index: number, divisor: number) {\r\n this.context.vertexAttribDivisor(index, divisor);\r\n }\r\n\r\n public drawArrays(type: GL.PrimitiveType, first: number, count: number, numInstances: number): void {\r\n if (0 !== numInstances) {\r\n this.context.drawArraysInstanced(type, first, count, numInstances);\r\n } else {\r\n this.context.drawArrays(type, first, count);\r\n }\r\n }\r\n\r\n public invalidateFrameBuffer(attachments: number[]): void {\r\n this.context.invalidateFramebuffer(this.context.FRAMEBUFFER, attachments);\r\n }\r\n\r\n public override enableDiagnostics(enable: RenderDiagnostics): void {\r\n Debug.printEnabled = RenderDiagnostics.None !== (enable & RenderDiagnostics.DebugOutput);\r\n Debug.evaluateEnabled = RenderDiagnostics.None !== (enable & RenderDiagnostics.WebGL);\r\n }\r\n\r\n // RenderSystemDebugControl\r\n public override get debugControl(): RenderSystemDebugControl { return this; }\r\n\r\n private _dpiAwareLOD?: boolean;\r\n public override get dpiAwareLOD(): boolean { return this._dpiAwareLOD ?? super.dpiAwareLOD; }\r\n public override set dpiAwareLOD(dpiAware: boolean) { this._dpiAwareLOD = dpiAware; }\r\n\r\n public loseContext(): boolean {\r\n const ext = this._capabilities.queryExtensionObject<WEBGL_lose_context>(\"WEBGL_lose_context\");\r\n if (undefined === ext)\r\n return false;\r\n\r\n ext.loseContext();\r\n return true;\r\n }\r\n\r\n public compileAllShaders(): boolean {\r\n return this.techniques.compileShaders();\r\n }\r\n\r\n public get isGLTimerSupported(): boolean { return this.glTimer.isSupported; }\r\n public set resultsCallback(callback: GLTimerResultCallback | undefined) {\r\n this.glTimer.resultsCallback = callback;\r\n }\r\n\r\n public override collectStatistics(stats: RenderMemory.Statistics): void {\r\n if (undefined !== this._lineCodeTexture)\r\n stats.addTexture(this._lineCodeTexture.bytesUsed);\r\n\r\n if (undefined !== this._noiseTexture)\r\n stats.addTexture(this._noiseTexture.bytesUsed);\r\n\r\n for (const idMap of this.resourceCache.values())\r\n idMap.collectStatistics(stats);\r\n }\r\n\r\n public setMaxAnisotropy(max: number | undefined): void {\r\n this._capabilities.setMaxAnisotropy(max, this.context);\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"System.js","sourceRoot":"","sources":["../../../../src/render/webgl/System.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAmG;AACnG,oDAA6P;AAE7P,oEAAwE;AACxE,+CAA8D;AAC9D,+CAA4C;AAC5C,6DAA0D;AAM1D,oFAA8E;AAW9E,kDAEyB;AAIzB,6DAA0D;AAC1D,qDAAsF;AACtF,6CAA0C;AAC1C,+CAAsC;AAEtC,+CAA8D;AAC9D,6BAA0B;AAC1B,uCAAoC;AACpC,uCAA0G;AAC1G,2DAA+E;AAC/E,mCAAgD;AAChD,yCAAsC;AACtC,yCAAsC;AACtC,iCAAyD;AACzD,6CAAkD;AAClD,6CAAkD;AAClD,+CAAoD;AACpD,yCAA8C;AAC9C,2CAA8E;AAC9E,+CAAoD;AACpD,iDAAyD;AACzD,+CAA4C;AAC5C,+CAA4C;AAC5C,2DAAyF;AACzF,qCAA2D;AAC3D,2CAAyC;AACzC,uCAA0E;AAY1E;;GAEG;AACH,MAAa,KAAK;IAWhB,YAAmB,MAAwB;QAT3C,gDAAgD;QAChC,cAAS,GAAG,IAAI,GAAG,EAA0B,CAAC;QAC9D,+CAA+C;QAC/B,aAAQ,GAAG,IAAI,GAAG,EAAyB,CAAC;QAC5D,oDAAoD;QACpC,cAAS,GAAG,IAAI,yBAAU,CAA+B,sBAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACpG,mIAAmI;QACnH,6BAAwB,GAAG,IAAI,GAAG,EAA8C,CAAC;QAG/F,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;IAC/D,CAAC;IAEM,OAAO;QACZ,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,CAAC,MAAM,CAAC;QAE1D,KAAK,MAAM,OAAO,IAAI,UAAU;YAC9B,IAAA,sBAAO,EAAC,OAAO,CAAC,CAAC;QAEnB,KAAK,MAAM,QAAQ,IAAI,WAAW;YAChC,IAAA,sBAAO,EAAC,QAAQ,CAAC,CAAC;QAEpB,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;QACtB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;IACzB,CAAC;IAED,mEAAmE;IAC5D,WAAW,CAAC,QAAwB;QACzC,IAAI,QAAQ,CAAC,GAAG;YACd,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,EAAE,QAAQ,CAAC,CAAC;IAC/C,CAAC;IAED,mKAAmK;IAC5J,UAAU,CAAC,OAAsB,EAAE,GAAqB;QAC7D,IAAA,qBAAM,EAAC,OAAO,YAAY,iBAAO,CAAC,CAAC;QACnC,IAAI,SAAS,KAAK,GAAG,EAAE;YACrB,IAAI,QAAQ,KAAK,OAAO,GAAG;gBACzB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;;gBAEhC,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;SAClC;aAAM,IAAI,OAAO,CAAC,GAAG;YACpB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,4DAA4D;IACrD,WAAW,CAAC,YAA2B,EAAE,OAAsB;QACpE,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,6EAA6E;IACtE,YAAY,CAAC,GAAW;QAC7B,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACjC,CAAC;IAED,4FAA4F;IACrF,YAAY,CAAC,IAAmB;QACrC,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAED,iHAAiH;IACjH,mDAAmD;IAC5C,WAAW,CAAC,MAA6B;QAC9C,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC,mBAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,EAAI,mCAAmC;YACrF,OAAO,IAAI,mBAAQ,CAAC,MAAM,CAAC,CAAC;QAE9B,IAAI,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAC9C,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,IAAI,mBAAQ,CAAC,MAAM,CAAC,CAAC;YAChC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,EAAE,QAAQ,CAAC,CAAC;SAC1C;QACD,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEM,WAAW,CAAC,GAA4B;QAC7C,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC;aACd,IAAI,OAAO,GAAG,KAAK,QAAQ;YAC9B,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;;YAE9B,OAAO,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,mDAAmD;IAC5C,qBAAqB,CAAC,GAAe,EAAE,MAAwB,EAAE,MAA4B,EAAE,MAAyB;QAC7H,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,GAAG;YACL,OAAO,GAAG,CAAC;QAEb,MAAM,MAAM,GAAG,uBAAa,CAAC,gBAAgB,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,EAAE;YAC1F,IAAI,GAAG,EAAE;gBACP,IAAA,qBAAM,EAAC,GAAG,YAAY,iBAAO,CAAC,CAAC;gBAC/B,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,iCAAmB,CAAC,KAAK,CAAC;aACnE;QACH,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,GAAG,GAAG,IAAI,iBAAO,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE,SAAS,EAAE,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,YAAY,EAAE,iCAAmB,CAAC,MAAM,EAAE,CAAC,CAAC;QACvH,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACrB,OAAO,GAAG,CAAC;IACb,CAAC;IAEM,KAAK,CAAC,yBAAyB,CAAC,IAAiC,EAAE,GAAW;QACnF,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACtC,IAAI,OAAO;YACT,OAAO,OAAO,CAAC;QAEjB,wDAAwD;QACxD,IAAI,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACrD,IAAI,OAAO;YACT,OAAO,OAAO,CAAC;QAEjB,OAAO,GAAG,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC;QAChD,OAAO,OAAO,CAAC;IACjB,CAAC;IAEM,KAAK,CAAC,4BAA4B,CAAC,IAAiC,EAAE,GAAW;QACtF,oCAAoC;QACpC,MAAM,YAAY,GAAG,+BAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,iCAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,IAAI,iCAAmB,CAAC,KAAK,CAAC,CAAC;QACnJ,IAAI;YACF,MAAM,KAAK,GAAG,MAAM,IAAA,uCAA2B,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC7D,IAAI,CAAC,qBAAS,CAAC,eAAe;gBAC5B,OAAO,SAAS,CAAC;YAEnB,OAAO,qBAAS,CAAC,YAAY,CAAC,aAAa,CAAC;gBAC1C,IAAI,EAAE,IAAI,CAAC,IAAI;gBACf,SAAS,EAAE,IAAI,CAAC,SAAS;gBACzB,KAAK,EAAE;oBACL,MAAM,EAAE,KAAK;oBACb,YAAY;iBACb;aACF,CAAC,CAAC;SACJ;QAAC,MAAM;YACN,OAAO,SAAS,CAAC;SAClB;gBAAS;YACR,IAAI,CAAC,wBAAwB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;SAC3C;IACH,CAAC;IAED,mDAAmD;IAC5C,wBAAwB,CAAC,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,MAA4B;QAC1M,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,GAAG;YACL,OAAO,GAAG,CAAC;QAEb,MAAM,MAAM,GAAG,uBAAa,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACrF,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QACrH,GAAG,GAAG,IAAI,iBAAO,CAAC,EAAE,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE,YAAY,EAAE,iCAAmB,CAAC,MAAM,EAAE,CAAC,CAAC;QACtG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;QACrB,OAAO,GAAG,CAAC;IACb,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YAC1C,IAAI,OAAO,YAAY,iBAAO;gBAC5B,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QAExC,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS;YACnC,IAAI,QAAQ,YAAY,iBAAO;gBAC7B,KAAK,CAAC,UAAU,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;IAC3C,CAAC;CACF;AA9KD,sBA8KC;AAgBD,SAAS,gBAAgB,CAAC,KAA2C;IACnE,IAAI,KAAK,YAAY,sBAAQ;QAC3B,OAAO,KAAK,CAAC;IAEf,OAAO,KAAK,CAAC,CAAC,CAAC,sBAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;AACtE,CAAC;AAED,gBAAgB;AAChB,MAAa,MAAO,SAAQ,2BAAY;IA2btC,YAAsB,MAAyB,EAAE,OAA+B,EAAE,YAA0B,EAAE,OAA6B;QACzI,KAAK,CAAC,OAAO,CAAC,CAAC;QA1bD,uBAAkB,GAAG,IAAI,yBAAW,EAAE,CAAC;QAEvC,qBAAgB,GAAG,IAAI,8BAAgB,EAAE,CAAC,CAAE,4CAA4C;QAIvF,qBAAgB,GAAqB,EAAE,CAAC;QAGzD,gHAAgH;QAC/F,2BAAsB,GAAwB;;;;SAI9D,CAAC;QACe,4BAAuB,GAAwB;;;;SAI/D,CAAC;QAOc,qBAAgB,GAAsB,EAAE,CAAC;QAiavD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,GAAG,EAA2B,CAAC;QACxD,IAAI,CAAC,OAAO,GAAG,iBAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEpC,0EAA0E;QAC1E,IAAI,CAAC,oBAAoB,GAAG,mCAAgB,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC;QAE3G,MAAM,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,KAAK,IAAI,EAAE,CAAC,2BAAY,CAAC,kBAAkB,EAAE,EAAE,KAAK,CAAC,CAAC;IACpG,CAAC;IAzaM,MAAM,KAAK,QAAQ,KAAK,OAAO,qBAAS,CAAC,YAAsB,CAAC,CAAC,CAAC;IAEzE,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC;IACnE,IAAW,eAAe,KAAK,OAAO,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAC9D,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAExD,IAAW,UAAU;QACnB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC;QACvC,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,IAAW,kBAAkB;QAC3B,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAC/C,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,IAAoB,cAAc,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1F,IAAoB,yBAAyB,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,yBAAyB,CAAC,CAAC,CAAC;IACjH,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC,CAAC;IACvE,IAAW,6BAA6B,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,6BAA6B,CAAC,CAAC,CAAC;IAClH,IAAW,mBAAmB,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,mBAAmB,CAAC,CAAC,CAAC;IACnF,IAAW,2BAA2B,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,2BAA2B,CAAC,CAAC,CAAC;IACnG,IAAW,eAAe,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,CAAC,CAAC;IAC3E,IAAW,kBAAkB;QAC3B,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,oBAAoB,CAAM,iCAAiC,CAAC,CAAC;QAC5F,OAAO,GAAG,IAAI,IAAI,CAAC,aAAa,CAAC,oBAAoB,CAAM,0BAA0B,CAAC,CAAC;IACzF,CAAC;IAED,IAAoB,QAAQ,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;IAExE,cAAc,CAAC,WAAqB;QACzC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,IAAI,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC;IACjD,CAAC;IAED,gIAAgI;IAChH,KAAK,CAAC,0BAA0B;QAC9C,MAAM,YAAY,GAAG,+BAAqB,CAAC,QAAQ,CAAC;QACpD,IAAI,YAAY,CAAC,iBAAiB,GAAG,CAAC,IAAI,YAAY,CAAC,kBAAkB,GAAG,CAAC;YAC3E,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;QAC3B,MAAM,OAAO,GAAG,IAAI,OAAO,CAAO,CAAC,OAAY,EAAE,EAAE;YACjD,YAAY,CAAC,gBAAgB,CAAC,OAAO,CAAC,GAAG,EAAE;gBACzC,OAAO,EAAE,CAAC;YACZ,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QACH,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,IAAoB,0BAA0B;QAC5C,MAAM,MAAM,GAAG,+BAAqB,CAAC,QAAQ,CAAC;QAC9C,OAAO,MAAM,CAAC,iBAAiB,GAAG,CAAC,IAAI,MAAM,CAAC,kBAAkB,GAAG,CAAC,CAAC;IACvE,CAAC;IAED,sFAAsF;IAC/E,MAAM,CAAC,aAAa,CAAC,MAAyB,EAAE,SAAkB,EAAE,sBAA+C;QACxH,IAAI,CAAC,SAAS;YACZ,OAAO,SAAS,CAAC,CAAC,uBAAuB;QAE3C,IAAI,iBAAiB,GAA2B,EAAE,eAAe,EAAE,kBAAkB,EAAE,CAAC;QACxF,IAAI,SAAS,KAAK,sBAAsB,EAAE;YACxC,gHAAgH;YAChH,iBAAiB,GAAG,EAAE,GAAG,iBAAiB,EAAE,GAAG,sBAAsB,EAAE,CAAC;SACzE;QAED,MAAM,OAAO,GAAG,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,iBAAiB,CAAC,CAAC;QAC/D,OAAO,OAAO,IAAI,SAAS,CAAC;IAC9B,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,SAAgC;QACnD,MAAM,OAAO,GAAyB,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC;QAC/E,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QAChD,IAAI,IAAI,KAAK,MAAM;YACjB,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,oCAAoC,CAAC,CAAC;QAEnF,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,iBAAiB,CAAC,CAAC;QAC/E,IAAI,SAAS,KAAK,OAAO;YACvB,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,gCAAgC,CAAC,CAAC;QAE/E,IAAI,CAAC,CAAC,OAAO,YAAY,sBAAsB,CAAC;YAC9C,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,6BAA6B,CAAC,CAAC;QAE5E,MAAM,YAAY,GAAG,kCAAY,CAAC,MAAM,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,CAAC;QAC9E,IAAI,SAAS,KAAK,YAAY;YAC5B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,6CAA6C,CAAC,CAAC;QAE5F,sDAAsD;QACtD,OAAO,CAAC,SAAS,CAAC,OAAE,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAE,cAAc;QAExD,OAAO,IAAI,IAAI,CAAC,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;IAC1D,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW;eAChC,SAAS,KAAK,IAAI,CAAC,gBAAgB;eACnC,SAAS,KAAK,IAAI,CAAC,aAAa;eAChC,SAAS,KAAK,IAAI,CAAC,mBAAmB,CAAC;IAC9C,CAAC;IAED,+HAA+H;IACxH,OAAO;QACZ,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,mBAAmB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAC7D,IAAI,CAAC,gBAAgB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QACvD,IAAI,CAAC,aAAa,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAEjD,8GAA8G;QAC9G,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,KAAY,EAAE,EAAE;YAC1C,IAAA,sBAAO,EAAC,KAAK,CAAC,CAAC;QACjB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,CAAC;QAC3B,IAAI,SAAS,KAAK,IAAI,CAAC,oBAAoB,EAAE;YAC3C,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,IAAI,CAAC,oBAAoB,GAAG,SAAS,CAAC;SACvC;IACH,CAAC;IAEe,aAAa;QAC3B,IAAI,CAAC,WAAW,GAAG,sBAAU,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAEnD,MAAM,QAAQ,GAAG,CAAC,CAAC;QACnB,MAAM,QAAQ,GAAG,IAAI,UAAU,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;QAC7G,IAAI,CAAC,aAAa,GAAG,uBAAa,CAAC,aAAa,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QAC/I,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,aAAa,EAAE,kCAAkC,CAAC,CAAC;QAE7E,IAAI,CAAC,gBAAgB,GAAG,uBAAa,CAAC,aAAa,CAAC,mBAAQ,CAAC,IAAI,EAAE,mBAAQ,CAAC,KAAK,EAAE,IAAI,UAAU,CAAC,mBAAQ,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QAC1L,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,CAAC;QAEnF,IAAI,CAAC,mBAAmB,GAAG,IAAI,sCAAkB,EAAE,CAAC;IACtD,CAAC;IAEM,YAAY,CAAC,MAAyB;QAC3C,OAAO,IAAI,uBAAc,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAEM,qBAAqB,CAAC,IAAc;QACzC,OAAO,IAAI,wBAAe,CAAC,IAAI,CAAC,CAAC;IACnC,CAAC;IAEM,aAAa,CAAC,OAAoE;QACvF,OAAO,IAAI,sCAAgB,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;IAC7C,CAAC;IAEe,gBAAgB,CAAC,OAAgB,EAAE,IAAqB;QACtE,OAAO,+BAAkB,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IACxD,CAAC;IAEe,iBAAiB,CAAC,MAAyB,EAAE,SAAqB,EAAE,sBAAsB,GAAG,KAAK;QAChH,OAAO,iCAAmB,CAAC,gBAAgB,CAAC,MAAM,EAAE,SAAS,EAAE,sBAAsB,CAAC,CAAC;IACzF,CAAC;IAEe,wBAAwB,CAAC,MAAgC,EAAE,sBAAsB,GAAG,KAAK;QACvG,OAAO,iCAAmB,CAAC,aAAa,CAAC,IAAI,EAAE,MAAM,EAAE,sBAAsB,CAAC,CAAC;IACjF,CAAC;IACe,iBAAiB,CAAC,WAA8B,EAAE,sBAAsB,GAAG,KAAK;QAC9F,MAAM,IAAI,GAAG,iCAAmB,CAAC,qBAAqB,CAAC,WAAW,EAAE,sBAAsB,CAAC,CAAC;QAC5F,OAAO,IAAI,CAAC,CAAC,CAAC,qBAAS,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACnD,CAAC;IAEe,kBAAkB,CAAC,MAAkB,EAAE,QAAkB;QACvE,OAAO,yBAAkB,CAAC,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACrD,CAAC;IAEe,sBAAsB,CAAC,MAAsB,EAAE,QAAkB;QAC/E,OAAO,2BAAgB,CAAC,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACnD,CAAC;IAEe,yBAAyB,CAAC,MAAyB,EAAE,QAAkB;QACrF,OAAO,iCAAmB,CAAC,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACtD,CAAC;IAEe,iBAAiB,CAAC,MAA4B;QAC5D,OAAO,kCAAc,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;IAEe,mBAAmB,CAAC,QAAwB,EAAE,SAAsD;QAClH,IAAI,CAAC,CAAC,QAAQ,YAAY,yBAAkB,CAAC,EAAE;YAC7C,IAAI,QAAQ,YAAY,2BAAgB,IAAI,QAAQ,YAAY,iCAAmB;gBACjF,OAAO,qBAAS,CAAC,MAAM,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;YAE/C,IAAA,qBAAM,EAAC,KAAK,EAAE,uDAAuD,CAAC,CAAC;YACvE,OAAO,SAAS,CAAC;SAClB;QAED,IAAA,qBAAM,EAAC,CAAC,SAAS,IAAI,SAAS,YAAY,kCAAc,IAAI,IAAA,4CAAwB,EAAC,SAAS,CAAC,CAAC,CAAC;QACjG,OAAO,kBAAW,CAAC,MAAM,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IACjD,CAAC;IAEe,gBAAgB,CAAC,IAAoB;QACnD,OAAO,qBAAS,CAAC,MAAM,CAAC,IAAI,+BAAkB,CAAC,IAAI,CAAC,CAAC,CAAC;IACxD,CAAC;IAEM,iBAAiB,CAAC,UAA2B;QAClD,OAAO,IAAI,uBAAa,CAAC,UAAU,CAAC,CAAC;IACvC,CAAC;IAEM,mBAAmB,CAAC,MAAqB,EAAE,SAAoB,EAAE,OAA8B;QACpG,OAAO,IAAI,gBAAM,CAAC,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;IAC3D,CAAC;IAEe,4BAA4B,CAAC,OAAsB,EAAE,MAAc;QACjF,OAAO,IAAI,kCAAwB,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;IACvD,CAAC;IAEM,WAAW,CAAC,OAAsB,EAAE,QAA4B,EAAE,KAA0B,EAAE,OAAsB;QACzH,OAAO,IAAI,eAAK,CAAC,OAAO,EAAE,QAAQ,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IACtD,CAAC;IAEe,kBAAkB,CAAC,KAAoB;QACrD,OAAO,IAAI,sBAAY,CAAC,KAAgB,CAAC,CAAC;IAC5C,CAAC;IAEe,kBAAkB,CAAC,OAAsB,EAAE,OAAe;QACxE,OAAO,IAAI,aAAK,CAAC,OAAkB,EAAE,OAAO,CAAC,CAAC;IAChD,CAAC;IAEe,2BAA2B,CAAC,OAAsB,EAAE,aAAsB,EAAE,YAAoB,EAAE,SAAiB;QACjI,OAAO,IAAI,sBAAc,CAAC,OAAkB,EAAE,aAAa,EAAE,YAAY,EAAE,SAAS,CAAC,CAAC;IACxF,CAAC;IAEe,YAAY,CAAC,MAA0B;QACrD,IAAI,MAAM,KAAK,MAAM,CAAC,IAAI;YACxB,OAAO,4BAAgB,CAAC,MAAM,CAAC,oCAAmB,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC;QAE7E,OAAO,8BAAkB,CAAC,MAAM,CAAC,8CAA6B,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IACzF,CAAC;IAEe,8BAA8B,CAAC,MAAsC;QACnF,OAAO,IAAA,kDAA8B,EAAC,MAAM,CAAC,CAAC;IAChD,CAAC;IAEM,gBAAgB,CAAC,QAAqB;QAC3C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACxC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;IAC7C,CAAC;IAEM,iBAAiB,CAAC,KAAa,EAAE,MAAc,EAAE,aAAqB,CAAC;QAC5E,+GAA+G;QAC/G,IAAI,UAAU,GAAG,CAAC;YAChB,OAAO,sCAAuB,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,sBAAsB,CAAC,gBAAgB,EAAE,UAAU,CAAC,CAAC;;YAE1G,OAAO,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,CAAC;IAC5H,CAAC;IAED,sGAAsG;IAC/F,eAAe,CAAC,MAAwB;QAC7C,IAAI,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,EAAE;YACV,KAAK,GAAG,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;YAC1B,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;SACvC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,kFAAkF;IAC1E,eAAe,CAAC,MAAwB;QAC9C,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC7C,IAAI,KAAK,KAAK,SAAS;YACrB,OAAO;QACT,IAAA,sBAAO,EAAC,KAAK,CAAC,CAAC;QACf,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAED,4FAA4F;IAC5F,mDAAmD;IACnC,cAAc,CAAC,MAA6B,EAAE,MAAwB;QACpF,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QACpC,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAC3C,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEe,oBAAoB,CAAC,IAA8B;QACjE,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACrE,IAAI,MAAM;gBACR,OAAO,MAAM,CAAC;SACjB;QAED,mDAAmD;QACnD,MAAM,MAAM,GAAG,IAAI,4BAAc,CAAC,MAAM,EAAE,CAAC;QAC3C,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAC1B,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,EAAE,MAAM;YACpC,MAAM,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC;QAEvC,MAAM,CAAC,YAAY,GAAG,gBAAgB,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAE5D,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,MAAM,CAAC,aAAa,GAAG,gBAAgB,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM;gBACpC,MAAM,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC;YAEzC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ;gBACtC,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;SACpD;QAED,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,MAAM,CAAC,cAAc,GAAG,IAAI,4BAAc,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,IAAI,4BAAc,CAAC,MAAM,CAAC;gBAChG,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,SAAS;gBAC5C,OAAO,EAAE,IAAI,CAAC,cAAc,CAAC,IAAI;gBACjC,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,MAAM;gBACzC,YAAY,EAAE,IAAI,CAAC,cAAc,CAAC,YAAY;aAC/C,CAAC,CAAC,CAAC;YACJ,MAAM,CAAC,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC,cAAc,CAAC,eAAe,CAAC;SAC7E;QAED,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,MAAM,CAAC,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;YAC5B,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;SAC9D;aAAM;YACL,OAAO,IAAI,mBAAQ,CAAC,MAAM,CAAC,CAAC;SAC7B;IACH,CAAC;IAED,wEAAwE;IACxD,YAAY,CAAC,GAAW,EAAE,MAAwB;QAChE,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC7C,IAAI,CAAC,KAAK;YACR,OAAO,SAAS,CAAC;QACnB,OAAO,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IACjC,CAAC;IAEO,mBAAmB,CAAC,IAAuB;QACjD,MAAM,KAAK,GAAG,SAAS,KAAK,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACzG,OAAO,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,GAAG,EAAE,KAAK,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;IACpF,CAAC;IAEe,aAAa,CAAC,IAAuB;QACnD,MAAM,IAAI,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;QACpD,IAAI,QAAQ;YACV,OAAO,QAAQ,CAAC;QAElB,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,2BAAa,CAAC,IAAI,CAAC,MAAM,CAAC;QACpD,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;QAEjC,IAAI,MAAM,CAAC;QACX,IAAI,MAAM,YAAY,yBAAW;YAC/B,MAAM,GAAG,uBAAa,CAAC,oBAAoB,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;aACvD,IAAI,MAAM,YAAY,WAAW;YACpC,MAAM,GAAG,uBAAa,CAAC,oBAAoB,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;aACvD,IAAI,MAAM,YAAY,gBAAgB;YACzC,MAAM,GAAG,uBAAa,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;;YAEpD,IAAA,qBAAM,EAAC,KAAK,CAAC,CAAC;QAEhB,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,MAAM,OAAO,GAAG,IAAI,iBAAO,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,YAAY,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,iCAAmB,CAAC,KAAK,EAAE,CAAC,CAAC;QAC7I,IAAI,OAAO,IAAI,IAAI;YACjB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;QAE3C,OAAO,OAAO,CAAC;IACjB,CAAC;IAEe,KAAK,CAAC,uBAAuB,CAAC,IAAiC;QAC7E,IAAI,OAAO,IAAI,CAAC,SAAS,KAAK,QAAQ;YACpC,OAAO,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAE7C,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,yBAAyB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;IAClG,CAAC;IAED,mDAAmD;IACnC,wBAAwB,CAAC,EAAc,EAAE,MAAwB,EAAE,MAA4B,EAAE,MAAyB;QACxI,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,qBAAqB,CAAC,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACjF,CAAC;IAED,mDAAmD;IACnC,2BAA2B,CAAC,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,IAAsB,EAAE,MAAwB,EAAE,MAA4B;QAChP,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,wBAAwB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC;IACpG,CAAC;IAED,4DAA4D;IAC5C,kBAAkB,CAAC,IAAmB,EAAE,MAAyB;QAC/E,IAAI,KAAK,GAAG,KAAK,CAAC;QAClB,IAAI,MAAM,GAAG,KAAK,CAAC;QACnB,IAAI,IAAI,CAAC,IAAI,KAAK,sBAAQ,CAAC,IAAI,CAAC,QAAQ,EAAE;YACxC,kEAAkE;YAClE,KAAK,GAAG,CAAC,CAAC;YACV,+DAA+D;YAC/D,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC;SAC9B;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,CAAC;QACjF,OAAO,IAAI,CAAC,aAAa,CAAC;YACxB,KAAK,EAAE;gBACL,MAAM;gBACN,YAAY,EAAE,+BAAiB,CAAC,IAAI,KAAK,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,iCAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,iCAAmB,CAAC,MAAM;aAChH;YACD,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,SAAS;YACrD,IAAI,EAAE,2BAAa,CAAC,IAAI,CAAC,MAAM;SAChC,CAAC,CAAC;IACL,CAAC;IAED,uEAAuE;IACvD,WAAW,CAAC,GAAoB,EAAE,MAAwB;QACxE,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC7C,IAAI,CAAC,KAAK;YACR,OAAO,SAAS,CAAC;QAEnB,OAAO,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IAChC,CAAC;IAEe,gBAAgB,CAAC,UAAsB;QACrD,OAAO,uBAAU,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;IACvC,CAAC;IACe,wBAAwB,CAAC,UAA6B,EAAE,OAA6B;QACnG,OAAO,uCAAkB,CAAC,MAAM,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;IACxD,CAAC;IAgBD,kCAAkC;IAC3B,QAAQ,CAAC,MAAwB;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC3C,OAAO,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;IAChE,CAAC;IAEO,WAAW,CAAC,IAAiB,EAAE,MAAyB,EAAE,OAAuB,EAAE,UAAmB;QAC5G,MAAM,KAAK,GAAG,IAAI,GAAG,yBAAW,CAAC,IAAI,CAAC;QACtC,IAAI,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,OAAO,EAAE;YAC5C,IAAI,UAAU;gBACZ,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YAEnC,OAAO;SACR;QAED,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,GAAG,OAAO,CAAC;QACvC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,EAAE,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IAC3E,CAAC;IAED,wGAAwG;IACjG,aAAa,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IACtI,wGAAwG;IACjG,kBAAkB,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5I,iGAAiG;IAC1F,iBAAiB,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;IACzI,iGAAiG;IAC1F,sBAAsB,CAAC,IAAiB,EAAE,OAAuB,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;IAE/I,oFAAoF;IAC7E,kBAAkB,CAAC,OAAsB,EAAE,IAAiB;QACjE,IAAI,CAAC,eAAgB,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IACnD,CAAC;IAED,IAAoB,uBAAuB;QACzC,OAAO,CAAC,CAAC;IACX,CAAC;IAEM,cAAc,CAAC,OAAqB;QACzC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACrD,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,KAAK,OAAO,EAAE;gBACxC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC;gBACrC,MAAM;aACP;SACF;IACH,CAAC;IAED,0EAA0E;IAC1E,kHAAkH;IAClH,qHAAqH;IAC9G,uBAAuB,CAAC,EAAU,EAAE,SAAkB;QAC3D,IAAA,qBAAM,EAAC,EAAE,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,+DAA+D,CAAC,CAAC;QAClH,IAAA,qBAAM,EAAC,EAAE,GAAG,IAAI,CAAC,sBAAsB,CAAC,MAAM,EAAE,+DAA+D,CAAC,CAAC;QAEjH,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,CAAC,0BAAoC,CAAC,gBAA0B,CAAC;IAChH,CAAC;IAEM,wBAAwB;QAC7B,MAAM,GAAG,GAAG,IAAI,CAAC,sBAAsB,CAAC;QACxC,MAAM,IAAI,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC1C,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACpC,MAAM,QAAQ,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YACxB,MAAM,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACzB,IAAI,QAAQ,KAAK,QAAQ,EAAE;gBACzB,0CAA0C;gBAC1C,MAAM,UAAU,GAAG,CAAC,KAAK,CAAC,kBAA4B,QAAQ,CAAC,CAAC;gBAChE,MAAM,UAAU,GAAG,CAAC,KAAK,CAAC,kBAA4B,QAAQ,CAAC,CAAC;gBAChE,IAAI,UAAU,KAAK,UAAU,EAAE;oBAC7B,IAAI,UAAU,EAAE;wBACd,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;qBACpC;yBAAM;wBACL,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;qBACrC;iBACF;gBAED,uDAAuD;gBACvD,IAAI,UAAU,EAAE;oBACd,MAAM,YAAY,GAAG,CAAC,KAAK,CAAC,oBAA8B,QAAQ,CAAC,CAAC;oBACpE,MAAM,YAAY,GAAG,CAAC,KAAK,CAAC,oBAA8B,QAAQ,CAAC,CAAC;oBACpE,IAAI,YAAY,KAAK,YAAY,EAAE;wBACjC,IAAI,CAAC,mBAAmB,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;qBACnD;iBACF;gBAED,GAAG,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC;aACnB;YAED,gEAAgE;YAChE,IAAI,CAAC,CAAC,CAAC,IAAI,gBAA0B,CAAC;SACvC;IACH,CAAC;IAEM,mBAAmB,CAAC,KAAa,EAAE,OAAe;QACvD,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IACnD,CAAC;IAEM,UAAU,CAAC,IAAsB,EAAE,KAAa,EAAE,KAAa,EAAE,YAAoB;QAC1F,IAAI,CAAC,KAAK,YAAY,EAAE;YACtB,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,YAAY,CAAC,CAAC;SACpE;aAAM;YACL,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;SAC7C;IACH,CAAC;IAEM,qBAAqB,CAAC,WAAqB;QAChD,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;IAC5E,CAAC;IAEe,iBAAiB,CAAC,MAAyB;QACzD,mBAAK,CAAC,YAAY,GAAG,gCAAiB,CAAC,IAAI,KAAK,CAAC,MAAM,GAAG,gCAAiB,CAAC,WAAW,CAAC,CAAC;QACzF,mBAAK,CAAC,eAAe,GAAG,gCAAiB,CAAC,IAAI,KAAK,CAAC,MAAM,GAAG,gCAAiB,CAAC,KAAK,CAAC,CAAC;IACxF,CAAC;IAED,2BAA2B;IAC3B,IAAoB,YAAY,KAA+B,OAAO,IAAI,CAAC,CAAC,CAAC;IAG7E,IAAoB,WAAW,KAAc,OAAO,IAAI,CAAC,YAAY,IAAI,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC;IAC7F,IAAoB,WAAW,CAAC,QAAiB,IAAI,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC;IAE7E,WAAW;QAChB,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,oBAAoB,CAAqB,oBAAoB,CAAC,CAAC;QAC9F,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,KAAK,CAAC;QAEf,GAAG,CAAC,WAAW,EAAE,CAAC;QAClB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,iBAAiB;QACtB,OAAO,IAAI,CAAC,UAAU,CAAC,cAAc,EAAE,CAAC;IAC1C,CAAC;IAED,IAAW,kBAAkB,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC;IAC7E,IAAW,eAAe,CAAC,QAA2C;QACpE,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,QAAQ,CAAC;IAC1C,CAAC;IAEe,iBAAiB,CAAC,KAA8B;QAC9D,IAAI,SAAS,KAAK,IAAI,CAAC,gBAAgB;YACrC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;QAEpD,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;QAEjD,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;YAC7C,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAEM,gBAAgB,CAAC,GAAuB;QAC7C,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,GAAG,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IACzD,CAAC;CACF;AApmBD,wBAomBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, BentleyStatus, Dictionary, dispose, Id64, Id64String } from \"@itwin/core-bentley\";\r\nimport { ColorDef, ElementAlignedBox3d, Frustum, Gradient, ImageBuffer, ImageBufferFormat, ImageSourceFormat, IModelError, RenderFeatureTable, RenderMaterial, RenderTexture, RgbColorProps, TextureMapping, TextureTransparency } from \"@itwin/core-common\";\r\nimport { ClipVector, Point3d, Transform } from \"@itwin/core-geometry\";\r\nimport { Capabilities, WebGLContext } from \"@itwin/webgl-compatibility\";\r\nimport { imageElementFromImageSource } from \"../../ImageUtil\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { IModelConnection } from \"../../IModelConnection\";\r\nimport { MapTileTreeReference, TileTreeReference } from \"../../tile/internal\";\r\nimport { ViewRect } from \"../../ViewRect\";\r\nimport { GraphicBranch, GraphicBranchOptions } from \"../GraphicBranch\";\r\nimport { BatchOptions, CustomGraphicBuilderOptions, GraphicBuilder, ViewportGraphicBuilderOptions } from \"../GraphicBuilder\";\r\nimport { InstancedGraphicParams, PatternGraphicParams } from \"../InstancedGraphicParams\";\r\nimport { PrimitiveBuilder } from \"../primitives/geometry/GeometryListBuilder\";\r\nimport { RealityMeshGraphicParams } from \"../RealityMeshGraphicParams\";\r\nimport { PointCloudArgs } from \"../primitives/PointCloudPrimitive\";\r\nimport { PointStringParams } from \"../primitives/PointStringParams\";\r\nimport { PolylineParams } from \"../primitives/PolylineParams\";\r\nimport { MeshParams } from \"../primitives/VertexTable\";\r\nimport { RenderClipVolume } from \"../RenderClipVolume\";\r\nimport { RenderGraphic, RenderGraphicOwner } from \"../RenderGraphic\";\r\nimport { CreateRenderMaterialArgs } from \"../RenderMaterial\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { RealityMeshParams } from \"../RealityMeshParams\";\r\nimport {\r\n DebugShaderFile, GLTimerResultCallback, PlanarGridProps, RenderAreaPattern, RenderDiagnostics, RenderGeometry, RenderSkyBoxParams, RenderSystem, RenderSystemDebugControl,\r\n} from \"../RenderSystem\";\r\nimport { RenderTarget } from \"../RenderTarget\";\r\nimport { CreateTextureArgs, CreateTextureFromSourceArgs, TextureCacheKey } from \"../RenderTexture\";\r\nimport { ScreenSpaceEffectBuilder, ScreenSpaceEffectBuilderParams } from \"../ScreenSpaceEffectBuilder\";\r\nimport { BackgroundMapDrape } from \"./BackgroundMapDrape\";\r\nimport { SkyBoxQuadsGeometry, SkySphereViewportQuadGeometry } from \"./CachedGeometry\";\r\nimport { ClipVolume } from \"./ClipVolume\";\r\nimport { Debug } from \"./Diagnostics\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { DepthBuffer, FrameBufferStack } from \"./FrameBuffer\";\r\nimport { GL } from \"./GL\";\r\nimport { GLTimer } from \"./GLTimer\";\r\nimport { AnimationTransformBranch, Batch, Branch, Graphic, GraphicOwner, GraphicsArray } from \"./Graphic\";\r\nimport { isInstancedGraphicParams, PatternBuffers } from \"./InstancedGeometry\";\r\nimport { Layer, LayerContainer } from \"./Layer\";\r\nimport { LineCode } from \"./LineCode\";\r\nimport { Material } from \"./Material\";\r\nimport { MeshGraphic, MeshRenderGeometry } from \"./Mesh\";\r\nimport { PlanarGridGeometry } from \"./PlanarGrid\";\r\nimport { PointCloudGeometry } from \"./PointCloud\";\r\nimport { PointStringGeometry } from \"./PointString\";\r\nimport { PolylineGeometry } from \"./Polyline\";\r\nimport { Primitive, SkyCubePrimitive, SkySpherePrimitive } from \"./Primitive\";\r\nimport { RealityMeshGeometry } from \"./RealityMesh\";\r\nimport { RenderBufferMultiSample } from \"./RenderBuffer\";\r\nimport { TextureUnit } from \"./RenderFlags\";\r\nimport { RenderState } from \"./RenderState\";\r\nimport { createScreenSpaceEffectBuilder, ScreenSpaceEffects } from \"./ScreenSpaceEffect\";\r\nimport { OffScreenTarget, OnScreenTarget } from \"./Target\";\r\nimport { Techniques } from \"./Technique\";\r\nimport { ExternalTextureLoader, Texture, TextureHandle } from \"./Texture\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\n\r\n/* eslint-disable no-restricted-syntax */\r\n\r\n/** @internal */\r\nexport const enum ContextState {\r\n Uninitialized,\r\n Success,\r\n Error,\r\n}\r\n\r\n/** Id map holds key value pairs for both materials and textures, useful for caching such objects.\r\n * @internal\r\n */\r\nexport class IdMap implements WebGLDisposable {\r\n private readonly _iModel: IModelConnection;\r\n /** Mapping of materials by their key values. */\r\n public readonly materials = new Map<string, RenderMaterial>();\r\n /** Mapping of textures by their key values. */\r\n public readonly textures = new Map<string, RenderTexture>();\r\n /** Mapping of textures using gradient symbology. */\r\n public readonly gradients = new Dictionary<Gradient.Symb, RenderTexture>(Gradient.Symb.compareSymb);\r\n /** Pending promises to create a texture from an ImageSource. This prevents us from decoding the same ImageSource multiple times */\r\n public readonly texturesFromImageSources = new Map<string, Promise<RenderTexture | undefined>>();\r\n\r\n public constructor(iModel: IModelConnection) {\r\n this._iModel = iModel;\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return 0 === this.textures.size && 0 === this.gradients.size;\r\n }\r\n\r\n public dispose() {\r\n const textureArr = Array.from(this.textures.values());\r\n const gradientArr = this.gradients.extractArrays().values;\r\n\r\n for (const texture of textureArr)\r\n dispose(texture);\r\n\r\n for (const gradient of gradientArr)\r\n dispose(gradient);\r\n\r\n this.textures.clear();\r\n this.gradients.clear();\r\n this.materials.clear();\r\n }\r\n\r\n /** Add a material to this IdMap, given that it has a valid key. */\r\n public addMaterial(material: RenderMaterial) {\r\n if (material.key)\r\n this.materials.set(material.key, material);\r\n }\r\n\r\n /** Add a texture to this IdMap, given that it has a valid string key. If specified, it will instead use the key parameter, which could also be a gradient symb. */\r\n public addTexture(texture: RenderTexture, key?: TextureCacheKey) {\r\n assert(texture instanceof Texture);\r\n if (undefined !== key) {\r\n if (\"string\" === typeof key)\r\n this.textures.set(key, texture);\r\n else\r\n this.addGradient(key, texture);\r\n } else if (texture.key)\r\n this.textures.set(texture.key, texture);\r\n }\r\n\r\n /** Add a texture to this IdMap using gradient symbology. */\r\n public addGradient(gradientSymb: Gradient.Symb, texture: RenderTexture) {\r\n this.gradients.set(gradientSymb, texture);\r\n }\r\n\r\n /** Find a cached material using its key. If not found, returns undefined. */\r\n public findMaterial(key: string): RenderMaterial | undefined {\r\n return this.materials.get(key);\r\n }\r\n\r\n /** Find a cached gradient using the gradient symbology. If not found, returns undefined. */\r\n public findGradient(symb: Gradient.Symb): RenderTexture | undefined {\r\n return this.gradients.get(symb);\r\n }\r\n\r\n /** Find or create a new material given material parameters. This will cache the material if its key is valid. */\r\n // eslint-disable-next-line deprecation/deprecation\r\n public getMaterial(params: RenderMaterial.Params): RenderMaterial {\r\n if (!params.key || !Id64.isValidId64(params.key)) // Only cache persistent materials.\r\n return new Material(params);\r\n\r\n let material = this.materials.get(params.key);\r\n if (!material) {\r\n material = new Material(params);\r\n this.materials.set(params.key, material);\r\n }\r\n return material;\r\n }\r\n\r\n public findTexture(key?: string | Gradient.Symb): RenderTexture | undefined {\r\n if (undefined === key)\r\n return undefined;\r\n else if (typeof key === \"string\")\r\n return this.textures.get(key);\r\n else\r\n return this.findGradient(key);\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public getTextureFromElement(key: Id64String, iModel: IModelConnection, params: RenderTexture.Params, format: ImageSourceFormat): RenderTexture | undefined {\r\n let tex = this.findTexture(params.key);\r\n if (tex)\r\n return tex;\r\n\r\n const handle = TextureHandle.createForElement(key, iModel, params.type, format, (_, data) => {\r\n if (tex) {\r\n assert(tex instanceof Texture);\r\n tex.transparency = data.transparency ?? TextureTransparency.Mixed;\r\n }\r\n });\r\n\r\n if (!handle)\r\n return undefined;\r\n\r\n tex = new Texture({ handle, type: params.type, ownership: { key, iModel }, transparency: TextureTransparency.Opaque });\r\n this.addTexture(tex);\r\n return tex;\r\n }\r\n\r\n public async getTextureFromImageSource(args: CreateTextureFromSourceArgs, key: string): Promise<RenderTexture | undefined> {\r\n const texture = this.findTexture(key);\r\n if (texture)\r\n return texture;\r\n\r\n // Are we already in the process of decoding this image?\r\n let promise = this.texturesFromImageSources.get(key);\r\n if (promise)\r\n return promise;\r\n\r\n promise = this.createTextureFromImageSource(args, key);\r\n this.texturesFromImageSources.set(key, promise);\r\n return promise;\r\n }\r\n\r\n public async createTextureFromImageSource(args: CreateTextureFromSourceArgs, key: string): Promise<RenderTexture | undefined> {\r\n // JPEGs don't support transparency.\r\n const transparency = ImageSourceFormat.Jpeg === args.source.format ? TextureTransparency.Opaque : (args.transparency ?? TextureTransparency.Mixed);\r\n try {\r\n const image = await imageElementFromImageSource(args.source);\r\n if (!IModelApp.hasRenderSystem)\r\n return undefined;\r\n\r\n return IModelApp.renderSystem.createTexture({\r\n type: args.type,\r\n ownership: args.ownership,\r\n image: {\r\n source: image,\r\n transparency,\r\n },\r\n });\r\n } catch {\r\n return undefined;\r\n } finally {\r\n this.texturesFromImageSources.delete(key);\r\n }\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public getTextureFromCubeImages(posX: HTMLImageElement, negX: HTMLImageElement, posY: HTMLImageElement, negY: HTMLImageElement, posZ: HTMLImageElement, negZ: HTMLImageElement, params: RenderTexture.Params): RenderTexture | undefined {\r\n let tex = this.findTexture(params.key);\r\n if (tex)\r\n return tex;\r\n\r\n const handle = TextureHandle.createForCubeImages(posX, negX, posY, negY, posZ, negZ);\r\n if (!handle)\r\n return undefined;\r\n\r\n const ownership = params.key ? { key: params.key, iModel: this._iModel } : (params.isOwned ? \"external\" : undefined);\r\n tex = new Texture({ handle, ownership, type: params.type, transparency: TextureTransparency.Opaque });\r\n this.addTexture(tex);\r\n return tex;\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n for (const texture of this.textures.values())\r\n if (texture instanceof Texture)\r\n stats.addTexture(texture.bytesUsed);\r\n\r\n for (const gradient of this.gradients)\r\n if (gradient instanceof Texture)\r\n stats.addTexture(gradient.bytesUsed);\r\n }\r\n}\r\n\r\nexport type TextureBinding = WebGLTexture | undefined;\r\n\r\nconst enum VertexAttribState {\r\n Disabled = 0,\r\n Enabled = 1 << 0,\r\n Instanced = 1 << 2,\r\n InstancedEnabled = Instanced | Enabled,\r\n}\r\n\r\ninterface TextureCacheInfo {\r\n idMap: IdMap;\r\n key: TextureCacheKey;\r\n}\r\n\r\nfunction getMaterialColor(color: ColorDef | RgbColorProps | undefined): ColorDef | undefined {\r\n if (color instanceof ColorDef)\r\n return color;\r\n\r\n return color ? ColorDef.from(color.r, color.g, color.b) : undefined;\r\n}\r\n\r\n/** @internal */\r\nexport class System extends RenderSystem implements RenderSystemDebugControl, RenderMemory.Consumer, WebGLDisposable {\r\n public readonly canvas: HTMLCanvasElement;\r\n public readonly currentRenderState = new RenderState();\r\n public readonly context: WebGL2RenderingContext;\r\n public readonly frameBufferStack = new FrameBufferStack(); // frame buffers are not owned by the system\r\n private readonly _capabilities: Capabilities;\r\n public readonly resourceCache: Map<IModelConnection, IdMap>;\r\n public readonly glTimer: GLTimer;\r\n private readonly _textureBindings: TextureBinding[] = [];\r\n private _removeEventListener?: () => void;\r\n\r\n // NB: Increase the size of these arrays when the maximum number of attributes used by any one shader increases.\r\n private readonly _curVertexAttribStates: VertexAttribState[] = [\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n ];\r\n private readonly _nextVertexAttribStates: VertexAttribState[] = [\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled, VertexAttribState.Disabled,\r\n ];\r\n\r\n // The following are initialized immediately after the System is constructed.\r\n private _lineCodeTexture?: TextureHandle;\r\n private _noiseTexture?: TextureHandle;\r\n private _techniques?: Techniques;\r\n private _screenSpaceEffects?: ScreenSpaceEffects;\r\n public readonly debugShaderFiles: DebugShaderFile[] = [];\r\n\r\n public static get instance() { return IModelApp.renderSystem as System; }\r\n\r\n public get isValid(): boolean { return this.canvas !== undefined; }\r\n public get lineCodeTexture() { return this._lineCodeTexture; }\r\n public get noiseTexture() { return this._noiseTexture; }\r\n\r\n public get techniques() {\r\n assert(undefined !== this._techniques);\r\n return this._techniques;\r\n }\r\n\r\n public get screenSpaceEffects() {\r\n assert(undefined !== this._screenSpaceEffects);\r\n return this._screenSpaceEffects;\r\n }\r\n\r\n public override get maxTextureSize(): number { return this._capabilities.maxTextureSize; }\r\n public override get supportsCreateImageBitmap(): boolean { return this._capabilities.supportsCreateImageBitmap; }\r\n public get maxRenderType() { return this._capabilities.maxRenderType; }\r\n public get fragDepthDoesNotDisableEarlyZ() { return this._capabilities.driverBugs.fragDepthDoesNotDisableEarlyZ; }\r\n public get maxAntialiasSamples() { return this._capabilities.maxAntialiasSamples; }\r\n public get supportsNonPowerOf2Textures() { return this._capabilities.supportsNonPowerOf2Textures; }\r\n public get maxTexSizeAllow() { return this._capabilities.maxTexSizeAllow; }\r\n public get disjointTimerQuery() {\r\n const ext = this._capabilities.queryExtensionObject<any>(\"EXT_disjoint_timer_query_webgl2\");\r\n return ext ?? this._capabilities.queryExtensionObject<any>(\"EXT_disjoint_timer_query\");\r\n }\r\n\r\n public override get isMobile(): boolean { return this._capabilities.isMobile; }\r\n\r\n public setDrawBuffers(attachments: GLenum[]): void {\r\n this.context.drawBuffers(attachments);\r\n }\r\n\r\n public doIdleWork(): boolean {\r\n return this.techniques.idleCompileNextShader();\r\n }\r\n\r\n /** Return a Promise which when resolved indicates that all pending external textures have finished loading from the backend. */\r\n public override async waitForAllExternalTextures(): Promise<void> {\r\n const extTexLoader = ExternalTextureLoader.instance;\r\n if (extTexLoader.numActiveRequests < 1 && extTexLoader.numPendingRequests < 1)\r\n return Promise.resolve();\r\n const promise = new Promise<void>((resolve: any) => {\r\n extTexLoader.onTexturesLoaded.addOnce(() => {\r\n resolve();\r\n });\r\n });\r\n return promise;\r\n }\r\n\r\n public override get hasExternalTextureRequests(): boolean {\r\n const loader = ExternalTextureLoader.instance;\r\n return loader.numActiveRequests > 0 || loader.numPendingRequests > 0;\r\n }\r\n\r\n /** Attempt to create a WebGLRenderingContext, returning undefined if unsuccessful. */\r\n public static createContext(canvas: HTMLCanvasElement, useWebGL2: boolean, inputContextAttributes?: WebGLContextAttributes): WebGLContext | undefined {\r\n if (!useWebGL2)\r\n return undefined; // WebGL 2 is required.\r\n\r\n let contextAttributes: WebGLContextAttributes = { powerPreference: \"high-performance\" };\r\n if (undefined !== inputContextAttributes) {\r\n // NOTE: Order matters with spread operator - if caller wants to override powerPreference, he should be able to.\r\n contextAttributes = { ...contextAttributes, ...inputContextAttributes };\r\n }\r\n\r\n const context = canvas.getContext(\"webgl2\", contextAttributes);\r\n return context ?? undefined;\r\n }\r\n\r\n public static create(optionsIn?: RenderSystem.Options): System {\r\n const options: RenderSystem.Options = undefined !== optionsIn ? optionsIn : {};\r\n const canvas = document.createElement(\"canvas\");\r\n if (null === canvas)\r\n throw new IModelError(BentleyStatus.ERROR, \"Failed to obtain HTMLCanvasElement\");\r\n\r\n const context = this.createContext(canvas, true, optionsIn?.contextAttributes);\r\n if (undefined === context)\r\n throw new IModelError(BentleyStatus.ERROR, \"Failed to obtain WebGL context\");\r\n\r\n if (!(context instanceof WebGL2RenderingContext))\r\n throw new IModelError(BentleyStatus.ERROR, \"WebGL 2 support is required\");\r\n\r\n const capabilities = Capabilities.create(context, options.disabledExtensions);\r\n if (undefined === capabilities)\r\n throw new IModelError(BentleyStatus.ERROR, \"Failed to initialize rendering capabilities\");\r\n\r\n // set actual gl state to match desired state defaults\r\n context.depthFunc(GL.DepthFunc.Default); // LessOrEqual\r\n\r\n return new this(canvas, context, capabilities, options);\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return undefined === this._techniques\r\n && undefined === this._lineCodeTexture\r\n && undefined === this._noiseTexture\r\n && undefined === this._screenSpaceEffects;\r\n }\r\n\r\n // Note: FrameBuffers inside of the FrameBufferStack are not owned by the System, and are only used as a central storage device\r\n public dispose() {\r\n this._techniques = dispose(this._techniques);\r\n this._screenSpaceEffects = dispose(this._screenSpaceEffects);\r\n this._lineCodeTexture = dispose(this._lineCodeTexture);\r\n this._noiseTexture = dispose(this._noiseTexture);\r\n\r\n // We must attempt to dispose of each idmap in the resourceCache (if idmap is already disposed, has no effect)\r\n this.resourceCache.forEach((idMap: IdMap) => {\r\n dispose(idMap);\r\n });\r\n\r\n this.resourceCache.clear();\r\n if (undefined !== this._removeEventListener) {\r\n this._removeEventListener();\r\n this._removeEventListener = undefined;\r\n }\r\n }\r\n\r\n public override onInitialized(): void {\r\n this._techniques = Techniques.create(this.context);\r\n\r\n const noiseDim = 4;\r\n const noiseArr = new Uint8Array([152, 235, 94, 173, 219, 215, 115, 176, 73, 205, 43, 201, 10, 81, 205, 198]);\r\n this._noiseTexture = TextureHandle.createForData(noiseDim, noiseDim, noiseArr, false, GL.Texture.WrapMode.Repeat, GL.Texture.Format.Luminance);\r\n assert(undefined !== this._noiseTexture, \"System.noiseTexture not created.\");\r\n\r\n this._lineCodeTexture = TextureHandle.createForData(LineCode.size, LineCode.count, new Uint8Array(LineCode.lineCodeData), false, GL.Texture.WrapMode.Repeat, GL.Texture.Format.Luminance);\r\n assert(undefined !== this._lineCodeTexture, \"System.lineCodeTexture not created.\");\r\n\r\n this._screenSpaceEffects = new ScreenSpaceEffects();\r\n }\r\n\r\n public createTarget(canvas: HTMLCanvasElement): RenderTarget {\r\n return new OnScreenTarget(canvas);\r\n }\r\n\r\n public createOffscreenTarget(rect: ViewRect): RenderTarget {\r\n return new OffScreenTarget(rect);\r\n }\r\n\r\n public createGraphic(options: CustomGraphicBuilderOptions | ViewportGraphicBuilderOptions): GraphicBuilder {\r\n return new PrimitiveBuilder(this, options);\r\n }\r\n\r\n public override createPlanarGrid(frustum: Frustum, grid: PlanarGridProps): RenderGraphic | undefined {\r\n return PlanarGridGeometry.create(frustum, grid, this);\r\n }\r\n\r\n public override createTerrainMesh(params: RealityMeshParams, transform?: Transform, disableTextureDisposal = false): RealityMeshGeometry | undefined {\r\n return RealityMeshGeometry.createForTerrain(params, transform, disableTextureDisposal);\r\n }\r\n\r\n public override createRealityMeshGraphic(params: RealityMeshGraphicParams, disableTextureDisposal = false): RenderGraphic | undefined {\r\n return RealityMeshGeometry.createGraphic(this, params, disableTextureDisposal);\r\n }\r\n public override createRealityMesh(realityMesh: RealityMeshParams, disableTextureDisposal = false): RenderGraphic | undefined {\r\n const geom = RealityMeshGeometry.createFromRealityMesh(realityMesh, disableTextureDisposal);\r\n return geom ? Primitive.create(geom) : undefined;\r\n }\r\n\r\n public override createMeshGeometry(params: MeshParams, viOrigin?: Point3d): MeshRenderGeometry | undefined {\r\n return MeshRenderGeometry.create(params, viOrigin);\r\n }\r\n\r\n public override createPolylineGeometry(params: PolylineParams, viOrigin?: Point3d): PolylineGeometry | undefined {\r\n return PolylineGeometry.create(params, viOrigin);\r\n }\r\n\r\n public override createPointStringGeometry(params: PointStringParams, viOrigin?: Point3d): PointStringGeometry | undefined {\r\n return PointStringGeometry.create(params, viOrigin);\r\n }\r\n\r\n public override createAreaPattern(params: PatternGraphicParams): PatternBuffers | undefined {\r\n return PatternBuffers.create(params);\r\n }\r\n\r\n public override createRenderGraphic(geometry: RenderGeometry, instances?: InstancedGraphicParams | RenderAreaPattern): RenderGraphic | undefined {\r\n if (!(geometry instanceof MeshRenderGeometry)) {\r\n if (geometry instanceof PolylineGeometry || geometry instanceof PointStringGeometry)\r\n return Primitive.create(geometry, instances);\r\n\r\n assert(false, \"Invalid RenderGeometry for System.createRenderGraphic\");\r\n return undefined;\r\n }\r\n\r\n assert(!instances || instances instanceof PatternBuffers || isInstancedGraphicParams(instances));\r\n return MeshGraphic.create(geometry, instances);\r\n }\r\n\r\n public override createPointCloud(args: PointCloudArgs): RenderGraphic | undefined {\r\n return Primitive.create(new PointCloudGeometry(args));\r\n }\r\n\r\n public createGraphicList(primitives: RenderGraphic[]): RenderGraphic {\r\n return new GraphicsArray(primitives);\r\n }\r\n\r\n public createGraphicBranch(branch: GraphicBranch, transform: Transform, options?: GraphicBranchOptions): RenderGraphic {\r\n return new Branch(branch, transform, undefined, options);\r\n }\r\n\r\n public override createAnimationTransformNode(graphic: RenderGraphic, nodeId: number): RenderGraphic {\r\n return new AnimationTransformBranch(graphic, nodeId);\r\n }\r\n\r\n public createBatch(graphic: RenderGraphic, features: RenderFeatureTable, range: ElementAlignedBox3d, options?: BatchOptions): RenderGraphic {\r\n return new Batch(graphic, features, range, options);\r\n }\r\n\r\n public override createGraphicOwner(owned: RenderGraphic): RenderGraphicOwner {\r\n return new GraphicOwner(owned as Graphic);\r\n }\r\n\r\n public override createGraphicLayer(graphic: RenderGraphic, layerId: string) {\r\n return new Layer(graphic as Graphic, layerId);\r\n }\r\n\r\n public override createGraphicLayerContainer(graphic: RenderGraphic, drawAsOverlay: boolean, transparency: number, elevation: number) {\r\n return new LayerContainer(graphic as Graphic, drawAsOverlay, transparency, elevation);\r\n }\r\n\r\n public override createSkyBox(params: RenderSkyBoxParams): RenderGraphic | undefined {\r\n if (\"cube\" === params.type)\r\n return SkyCubePrimitive.create(SkyBoxQuadsGeometry.create(params.texture));\r\n\r\n return SkySpherePrimitive.create(SkySphereViewportQuadGeometry.createGeometry(params));\r\n }\r\n\r\n public override createScreenSpaceEffectBuilder(params: ScreenSpaceEffectBuilderParams): ScreenSpaceEffectBuilder {\r\n return createScreenSpaceEffectBuilder(params);\r\n }\r\n\r\n public applyRenderState(newState: RenderState) {\r\n newState.apply(this.currentRenderState);\r\n this.currentRenderState.copyFrom(newState);\r\n }\r\n\r\n public createDepthBuffer(width: number, height: number, numSamples: number = 1): DepthBuffer | undefined {\r\n // Note: The buffer/texture created here have ownership passed to the caller (system will not dispose of these)\r\n if (numSamples > 1)\r\n return RenderBufferMultiSample.create(width, height, WebGL2RenderingContext.DEPTH24_STENCIL8, numSamples);\r\n else\r\n return TextureHandle.createForAttachment(width, height, GL.Texture.Format.DepthStencil, this.context.UNSIGNED_INT_24_8);\r\n }\r\n\r\n /** Returns the corresponding IdMap for an IModelConnection. Creates a new one if it doesn't exist. */\r\n public createIModelMap(imodel: IModelConnection): IdMap {\r\n let idMap = this.resourceCache.get(imodel);\r\n if (!idMap) {\r\n idMap = new IdMap(imodel);\r\n this.resourceCache.set(imodel, idMap);\r\n }\r\n return idMap;\r\n }\r\n\r\n /** Removes an IModelConnection-IdMap pairing from the system's resource cache. */\r\n private removeIModelMap(imodel: IModelConnection) {\r\n const idMap = this.resourceCache.get(imodel);\r\n if (idMap === undefined)\r\n return;\r\n dispose(idMap);\r\n this.resourceCache.delete(imodel);\r\n }\r\n\r\n /** Attempt to create a material for the given iModel using a set of material parameters. */\r\n // eslint-disable-next-line deprecation/deprecation\r\n public override createMaterial(params: RenderMaterial.Params, imodel: IModelConnection): RenderMaterial | undefined {\r\n const idMap = this.getIdMap(imodel);\r\n const material = idMap.getMaterial(params);\r\n return material;\r\n }\r\n\r\n public override createRenderMaterial(args: CreateRenderMaterialArgs): RenderMaterial | undefined {\r\n if (args.source) {\r\n const cached = this.findMaterial(args.source.id, args.source.iModel);\r\n if (cached)\r\n return cached;\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n const params = new RenderMaterial.Params();\r\n params.alpha = args.alpha;\r\n if (undefined !== args.diffuse?.weight)\r\n params.diffuse = args.diffuse.weight;\r\n\r\n params.diffuseColor = getMaterialColor(args.diffuse?.color);\r\n\r\n if (args.specular) {\r\n params.specularColor = getMaterialColor(args.specular?.color);\r\n if (undefined !== args.specular.weight)\r\n params.specular = args.specular.weight;\r\n\r\n if (undefined !== args.specular.exponent)\r\n params.specularExponent = args.specular.exponent;\r\n }\r\n\r\n if (args.textureMapping) {\r\n params.textureMapping = new TextureMapping(args.textureMapping.texture, new TextureMapping.Params({\r\n textureMat2x3: args.textureMapping.transform,\r\n mapMode: args.textureMapping.mode,\r\n textureWeight: args.textureMapping.weight,\r\n worldMapping: args.textureMapping.worldMapping,\r\n }));\r\n params.textureMapping.normalMapParams = args.textureMapping.normalMapParams;\r\n }\r\n\r\n if (args.source) {\r\n params.key = args.source.id;\r\n return this.getIdMap(args.source.iModel).getMaterial(params);\r\n } else {\r\n return new Material(params);\r\n }\r\n }\r\n\r\n /** Using its key, search for an existing material of an open iModel. */\r\n public override findMaterial(key: string, imodel: IModelConnection): RenderMaterial | undefined {\r\n const idMap = this.resourceCache.get(imodel);\r\n if (!idMap)\r\n return undefined;\r\n return idMap.findMaterial(key);\r\n }\r\n\r\n private getTextureCacheInfo(args: CreateTextureArgs): TextureCacheInfo | undefined {\r\n const owner = undefined !== args.ownership && args.ownership !== \"external\" ? args.ownership : undefined;\r\n return owner ? { idMap: this.getIdMap(owner.iModel), key: owner.key } : undefined;\r\n }\r\n\r\n public override createTexture(args: CreateTextureArgs): RenderTexture | undefined {\r\n const info = this.getTextureCacheInfo(args);\r\n const existing = info?.idMap.findTexture(info?.key);\r\n if (existing)\r\n return existing;\r\n\r\n const type = args.type ?? RenderTexture.Type.Normal;\r\n const source = args.image.source;\r\n\r\n let handle;\r\n if (source instanceof ImageBuffer)\r\n handle = TextureHandle.createForImageBuffer(source, type);\r\n else if (source instanceof ImageBitmap)\r\n handle = TextureHandle.createForImageBitmap(source, type);\r\n else if (source instanceof HTMLImageElement)\r\n handle = TextureHandle.createForImage(source, type);\r\n else\r\n assert(false);\r\n\r\n if (!handle)\r\n return undefined;\r\n\r\n const texture = new Texture({ handle, type, ownership: args.ownership, transparency: args.image.transparency ?? TextureTransparency.Mixed });\r\n if (texture && info)\r\n info.idMap.addTexture(texture, info.key);\r\n\r\n return texture;\r\n }\r\n\r\n public override async createTextureFromSource(args: CreateTextureFromSourceArgs): Promise<RenderTexture | undefined> {\r\n if (typeof args.ownership !== \"object\")\r\n return super.createTextureFromSource(args);\r\n\r\n return this.getIdMap(args.ownership.iModel).getTextureFromImageSource(args, args.ownership.key);\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public override createTextureFromElement(id: Id64String, imodel: IModelConnection, params: RenderTexture.Params, format: ImageSourceFormat): RenderTexture | undefined {\r\n return this.getIdMap(imodel).getTextureFromElement(id, imodel, params, format);\r\n }\r\n\r\n // eslint-disable-next-line deprecation/deprecation\r\n public override createTextureFromCubeImages(posX: HTMLImageElement, negX: HTMLImageElement, posY: HTMLImageElement, negY: HTMLImageElement, posZ: HTMLImageElement, negZ: HTMLImageElement, imodel: IModelConnection, params: RenderTexture.Params): RenderTexture | undefined {\r\n return this.getIdMap(imodel).getTextureFromCubeImages(posX, negX, posY, negY, posZ, negZ, params);\r\n }\r\n\r\n /** Attempt to create a texture using gradient symbology. */\r\n public override getGradientTexture(symb: Gradient.Symb, iModel?: IModelConnection): RenderTexture | undefined {\r\n let width = 0x100;\r\n let height = 0x100;\r\n if (symb.mode === Gradient.Mode.Thematic) {\r\n // Pixels in each row are identical, no point in having width > 1.\r\n width = 1;\r\n // We want maximum height to minimize bleeding of margin color.\r\n height = this.maxTextureSize;\r\n }\r\n\r\n const source = symb.produceImage({ width, height, includeThematicMargin: true });\r\n return this.createTexture({\r\n image: {\r\n source,\r\n transparency: ImageBufferFormat.Rgba === source.format ? TextureTransparency.Mixed : TextureTransparency.Opaque,\r\n },\r\n ownership: iModel ? { iModel, key: symb } : undefined,\r\n type: RenderTexture.Type.Normal,\r\n });\r\n }\r\n\r\n /** Using its key, search for an existing texture of an open iModel. */\r\n public override findTexture(key: TextureCacheKey, imodel: IModelConnection): RenderTexture | undefined {\r\n const idMap = this.resourceCache.get(imodel);\r\n if (!idMap)\r\n return undefined;\r\n\r\n return idMap.findTexture(key);\r\n }\r\n\r\n public override createClipVolume(clipVector: ClipVector): RenderClipVolume | undefined {\r\n return ClipVolume.create(clipVector);\r\n }\r\n public override createBackgroundMapDrape(drapedTree: TileTreeReference, mapTree: MapTileTreeReference) {\r\n return BackgroundMapDrape.create(drapedTree, mapTree);\r\n }\r\n\r\n protected constructor(canvas: HTMLCanvasElement, context: WebGL2RenderingContext, capabilities: Capabilities, options: RenderSystem.Options) {\r\n super(options);\r\n this.canvas = canvas;\r\n this.context = context;\r\n this._capabilities = capabilities;\r\n this.resourceCache = new Map<IModelConnection, IdMap>();\r\n this.glTimer = GLTimer.create(this);\r\n\r\n // Make this System a subscriber to the the IModelConnection onClose event\r\n this._removeEventListener = IModelConnection.onClose.addListener((imodel) => this.removeIModelMap(imodel));\r\n\r\n canvas.addEventListener(\"webglcontextlost\", async () => RenderSystem.contextLossHandler(), false);\r\n }\r\n\r\n /** Exposed strictly for tests. */\r\n public getIdMap(imodel: IModelConnection): IdMap {\r\n const map = this.resourceCache.get(imodel);\r\n return undefined !== map ? map : this.createIModelMap(imodel);\r\n }\r\n\r\n private bindTexture(unit: TextureUnit, target: GL.Texture.Target, texture: TextureBinding, makeActive: boolean): void {\r\n const index = unit - TextureUnit.Zero;\r\n if (this._textureBindings[index] === texture) {\r\n if (makeActive)\r\n this.context.activeTexture(unit);\r\n\r\n return;\r\n }\r\n\r\n this._textureBindings[index] = texture;\r\n this.context.activeTexture(unit);\r\n this.context.bindTexture(target, undefined !== texture ? texture : null);\r\n }\r\n\r\n /** Bind the specified texture to the specified unit. This may *or may not* make the texture *active* */\r\n public bindTexture2d(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.TwoDee, texture, false); }\r\n /** Bind the specified texture to the specified unit. This may *or may not* make the texture *active* */\r\n public bindTextureCubeMap(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.CubeMap, texture, false); }\r\n /** Bind the specified texture to the specified unit. This *always* makes the texture *active* */\r\n public activateTexture2d(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.TwoDee, texture, true); }\r\n /** Bind the specified texture to the specified unit. This *always* makes the texture *active* */\r\n public activateTextureCubeMap(unit: TextureUnit, texture: TextureBinding) { this.bindTexture(unit, GL.Texture.Target.CubeMap, texture, true); }\r\n\r\n // Ensure *something* is bound to suppress 'no texture assigned to unit x' warnings.\r\n public ensureSamplerBound(uniform: UniformHandle, unit: TextureUnit): void {\r\n this.lineCodeTexture!.bindSampler(uniform, unit);\r\n }\r\n\r\n public override get maxRealityImageryLayers() {\r\n return 6;\r\n }\r\n\r\n public disposeTexture(texture: WebGLTexture) {\r\n System.instance.context.deleteTexture(texture);\r\n for (let i = 0; i < this._textureBindings.length; i++) {\r\n if (this._textureBindings[i] === texture) {\r\n this._textureBindings[i] = undefined;\r\n break;\r\n }\r\n }\r\n }\r\n\r\n // System keeps track of current enabled state of vertex attribute arrays.\r\n // This prevents errors caused by leaving a vertex attrib array enabled after disposing of the buffer bound to it;\r\n // also prevents unnecessarily 'updating' the enabled state of a vertex attrib array when it hasn't actually changed.\r\n public enableVertexAttribArray(id: number, instanced: boolean): void {\r\n assert(id < this._nextVertexAttribStates.length, \"if you add new vertex attributes you must update array length\");\r\n assert(id < this._curVertexAttribStates.length, \"if you add new vertex attributes you must update array length\");\r\n\r\n this._nextVertexAttribStates[id] = instanced ? VertexAttribState.InstancedEnabled : VertexAttribState.Enabled;\r\n }\r\n\r\n public updateVertexAttribArrays(): void {\r\n const cur = this._curVertexAttribStates;\r\n const next = this._nextVertexAttribStates;\r\n const context = this.context;\r\n\r\n for (let i = 0; i < next.length; i++) {\r\n const oldState = cur[i];\r\n const newState = next[i];\r\n if (oldState !== newState) {\r\n // Update the enabled state if it changed.\r\n const wasEnabled = 0 !== (VertexAttribState.Enabled & oldState);\r\n const nowEnabled = 0 !== (VertexAttribState.Enabled & newState);\r\n if (wasEnabled !== nowEnabled) {\r\n if (nowEnabled) {\r\n context.enableVertexAttribArray(i);\r\n } else {\r\n context.disableVertexAttribArray(i);\r\n }\r\n }\r\n\r\n // Only update the divisor if the attribute is enabled.\r\n if (nowEnabled) {\r\n const wasInstanced = 0 !== (VertexAttribState.Instanced & oldState);\r\n const nowInstanced = 0 !== (VertexAttribState.Instanced & newState);\r\n if (wasInstanced !== nowInstanced) {\r\n this.vertexAttribDivisor(i, nowInstanced ? 1 : 0);\r\n }\r\n }\r\n\r\n cur[i] = newState;\r\n }\r\n\r\n // Set the attribute back to disabled, but preserve the divisor.\r\n next[i] &= ~VertexAttribState.Enabled;\r\n }\r\n }\r\n\r\n public vertexAttribDivisor(index: number, divisor: number) {\r\n this.context.vertexAttribDivisor(index, divisor);\r\n }\r\n\r\n public drawArrays(type: GL.PrimitiveType, first: number, count: number, numInstances: number): void {\r\n if (0 !== numInstances) {\r\n this.context.drawArraysInstanced(type, first, count, numInstances);\r\n } else {\r\n this.context.drawArrays(type, first, count);\r\n }\r\n }\r\n\r\n public invalidateFrameBuffer(attachments: number[]): void {\r\n this.context.invalidateFramebuffer(this.context.FRAMEBUFFER, attachments);\r\n }\r\n\r\n public override enableDiagnostics(enable: RenderDiagnostics): void {\r\n Debug.printEnabled = RenderDiagnostics.None !== (enable & RenderDiagnostics.DebugOutput);\r\n Debug.evaluateEnabled = RenderDiagnostics.None !== (enable & RenderDiagnostics.WebGL);\r\n }\r\n\r\n // RenderSystemDebugControl\r\n public override get debugControl(): RenderSystemDebugControl { return this; }\r\n\r\n private _dpiAwareLOD?: boolean;\r\n public override get dpiAwareLOD(): boolean { return this._dpiAwareLOD ?? super.dpiAwareLOD; }\r\n public override set dpiAwareLOD(dpiAware: boolean) { this._dpiAwareLOD = dpiAware; }\r\n\r\n public loseContext(): boolean {\r\n const ext = this._capabilities.queryExtensionObject<WEBGL_lose_context>(\"WEBGL_lose_context\");\r\n if (undefined === ext)\r\n return false;\r\n\r\n ext.loseContext();\r\n return true;\r\n }\r\n\r\n public compileAllShaders(): boolean {\r\n return this.techniques.compileShaders();\r\n }\r\n\r\n public get isGLTimerSupported(): boolean { return this.glTimer.isSupported; }\r\n public set resultsCallback(callback: GLTimerResultCallback | undefined) {\r\n this.glTimer.resultsCallback = callback;\r\n }\r\n\r\n public override collectStatistics(stats: RenderMemory.Statistics): void {\r\n if (undefined !== this._lineCodeTexture)\r\n stats.addTexture(this._lineCodeTexture.bytesUsed);\r\n\r\n if (undefined !== this._noiseTexture)\r\n stats.addTexture(this._noiseTexture.bytesUsed);\r\n\r\n for (const idMap of this.resourceCache.values())\r\n idMap.collectStatistics(stats);\r\n }\r\n\r\n public setMaxAnisotropy(max: number | undefined): void {\r\n this._capabilities.setMaxAnisotropy(max, this.context);\r\n }\r\n}\r\n"]}
@@ -37,11 +37,11 @@ const clippedPasses = [
37
37
  8 /* Translucent */,
38
38
  11 /* OverlayLayers */,
39
39
  ];
40
- function isFeatureVisible(feature, target, modelIdParts, includeNonLocatable) {
40
+ function isFeatureVisible(feature, target, includeNonLocatable) {
41
41
  const ovrs = target.currentFeatureSymbologyOverrides;
42
42
  if (!ovrs)
43
43
  return true;
44
- const app = target.currentBranch.getFeatureAppearance(ovrs, feature.elementId.lower, feature.elementId.upper, feature.subCategoryId.lower, feature.subCategoryId.upper, feature.geometryClass, modelIdParts.lower, modelIdParts.upper, core_common_1.BatchType.Primary, feature.animationNodeId);
44
+ const app = target.currentBranch.getFeatureAppearance(ovrs, feature.elementId.lower, feature.elementId.upper, feature.subCategoryId.lower, feature.subCategoryId.upper, feature.geometryClass, feature.modelId.lower, feature.modelId.upper, core_common_1.BatchType.Primary, feature.animationNodeId);
45
45
  return undefined !== app && (includeNonLocatable || !app.nonLocatable);
46
46
  }
47
47
  function* commandIterator(features, pass) {
@@ -56,16 +56,15 @@ function* commandIterator(features, pass) {
56
56
  const ovrs = command.batch.getOverrides(features.target);
57
57
  if (ovrs.allHidden)
58
58
  continue;
59
+ const scratchFeature = core_common_1.PackedFeature.createWithIndex();
59
60
  const table = command.batch.featureTable;
60
- const modelIdParts = core_bentley_1.Id64.getUint32Pair(table.modelId);
61
- for (let i = 0; i < table.numFeatures; i++) {
62
- const feature = table.getPackedFeature(i);
63
- if (!ovrs.anyOverridden || isFeatureVisible(feature, features.target, modelIdParts, features.includeNonLocatable)) {
61
+ for (const feature of table.iterable(scratchFeature)) {
62
+ if (!ovrs.anyOverridden || isFeatureVisible(feature, features.target, features.includeNonLocatable)) {
64
63
  yield {
65
64
  elementId: core_bentley_1.Id64.fromUint32PairObject(feature.elementId),
66
65
  subCategoryId: core_bentley_1.Id64.fromUint32PairObject(feature.subCategoryId),
67
66
  geometryClass: feature.geometryClass,
68
- modelId: table.modelId,
67
+ modelId: core_bentley_1.Id64.fromUint32PairObject(feature.modelId),
69
68
  iModel: command.batch.batchIModel ?? features.iModel,
70
69
  };
71
70
  }
@@ -1 +1 @@
1
- {"version":3,"file":"VisibleTileFeatures.js","sourceRoot":"","sources":["../../../../src/render/webgl/VisibleTileFeatures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA2C;AAC3C,oDAA8D;AAK9D,mDAAwD;AAGxD;;GAEG;AACH,MAAa,mBAAmB;IAM9B,YAAmB,QAAwB,EAAE,OAAiC,EAAE,MAAc,EAAE,MAAwB;QACtH,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK,OAAO,CAAC,mBAAmB,CAAC;QAChE,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;IAEM,CAAC,MAAM,CAAC,QAAQ,CAAC;QACtB,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;CACF;AAlBD,kDAkBC;AAED,MAAM,aAAa,GAAiB;;;;;;;;;CASnC,CAAC;AAEF,SAAS,gBAAgB,CAAC,OAAsB,EAAE,MAAc,EAAE,YAA6B,EAAE,mBAA4B;IAC3H,MAAM,IAAI,GAAG,MAAM,CAAC,gCAAgC,CAAC;IACrD,IAAI,CAAC,IAAI;QACP,OAAO,IAAI,CAAC;IAEd,MAAM,GAAG,GAAG,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACnD,IAAI,EACJ,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,KAAK,EACtC,uBAAS,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;IAE9C,OAAO,SAAS,KAAK,GAAG,IAAI,CAAC,mBAAmB,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;AACzE,CAAC;AAED,QAAQ,CAAC,CAAC,eAAe,CAAC,QAA6B,EAAE,IAAgB;IACvE,MAAM,QAAQ,GAAG,QAAQ,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAC3D,MAAM,QAAQ,GAAG,IAAI,qCAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;IAClE,IAAI;QACF,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,IAAI,OAAO,CAAC,MAAM,KAAK,eAAe;gBACpC,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;YAE5B,IAAI,OAAO,CAAC,MAAM,KAAK,WAAW;gBAChC,SAAS;YAEX,MAAM,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACzD,IAAI,IAAI,CAAC,SAAS;gBAChB,SAAS;YAEX,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC;YACzC,MAAM,YAAY,GAAG,mBAAI,CAAC,aAAa,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;YACvD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE;gBAC1C,MAAM,OAAO,GAAG,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,gBAAgB,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,EAAE,YAAY,EAAE,QAAQ,CAAC,mBAAmB,CAAC,EAAE;oBACjH,MAAM;wBACJ,SAAS,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,SAAS,CAAC;wBACvD,aAAa,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,aAAa,CAAC;wBAC/D,aAAa,EAAE,OAAO,CAAC,aAAa;wBACpC,OAAO,EAAE,KAAK,CAAC,OAAO;wBACtB,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,WAAW,IAAI,QAAQ,CAAC,MAAM;qBACrD,CAAC;iBACH;aACF;SACF;KACF;YAAS;QACR,QAAQ,CAAC,OAAO,EAAE,CAAC;KACpB;AACH,CAAC;AAED,QAAQ,CAAC,CAAC,QAAQ,CAAC,QAA6B;IAC9C,IAAI;QACF,QAAQ,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,aAAa;YAC9B,KAAK,CAAC,CAAC,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;KAC1C;YAAS;QACR,QAAQ,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;KAC/B;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { Id64 } from \"@itwin/core-bentley\";\r\nimport { BatchType, PackedFeature } from \"@itwin/core-common\";\r\nimport { IModelConnection } from \"../../IModelConnection\";\r\nimport { QueryTileFeaturesOptions, VisibleFeature } from \"../VisibleFeature\";\r\nimport { RenderPass } from \"./RenderFlags\";\r\nimport { RenderCommands } from \"./RenderCommands\";\r\nimport { ShaderProgramExecutor } from \"./ShaderProgram\";\r\nimport { Target } from \"./Target\";\r\n\r\n/** Iterates over features visible in tiles selected for display by a Target by inspecting its RenderCommands.\r\n * @internal\r\n */\r\nexport class VisibleTileFeatures implements Iterable<VisibleFeature> {\r\n public readonly includeNonLocatable: boolean;\r\n public readonly renderCommands: RenderCommands;\r\n public readonly target: Target;\r\n public readonly iModel: IModelConnection;\r\n\r\n public constructor(commands: RenderCommands, options: QueryTileFeaturesOptions, target: Target, iModel: IModelConnection) {\r\n this.includeNonLocatable = true === options.includeNonLocatable;\r\n this.renderCommands = commands;\r\n this.target = target;\r\n this.iModel = iModel;\r\n\r\n target.compositor.preDraw();\r\n }\r\n\r\n public [Symbol.iterator](): Iterator<VisibleFeature> {\r\n return iterator(this);\r\n }\r\n}\r\n\r\nconst clippedPasses: RenderPass[] = [\r\n RenderPass.BackgroundMap,\r\n RenderPass.OpaqueLayers,\r\n RenderPass.OpaqueLinear,\r\n RenderPass.OpaquePlanar,\r\n RenderPass.OpaqueGeneral,\r\n RenderPass.TranslucentLayers,\r\n RenderPass.Translucent,\r\n RenderPass.OverlayLayers,\r\n];\r\n\r\nfunction isFeatureVisible(feature: PackedFeature, target: Target, modelIdParts: Id64.Uint32Pair, includeNonLocatable: boolean) {\r\n const ovrs = target.currentFeatureSymbologyOverrides;\r\n if (!ovrs)\r\n return true;\r\n\r\n const app = target.currentBranch.getFeatureAppearance(\r\n ovrs,\r\n feature.elementId.lower, feature.elementId.upper,\r\n feature.subCategoryId.lower, feature.subCategoryId.upper,\r\n feature.geometryClass,\r\n modelIdParts.lower, modelIdParts.upper,\r\n BatchType.Primary, feature.animationNodeId);\r\n\r\n return undefined !== app && (includeNonLocatable || !app.nonLocatable);\r\n}\r\n\r\nfunction* commandIterator(features: VisibleTileFeatures, pass: RenderPass) {\r\n const commands = features.renderCommands.getCommands(pass);\r\n const executor = new ShaderProgramExecutor(features.target, pass);\r\n try {\r\n for (const command of commands) {\r\n if (command.opcode !== \"drawPrimitive\")\r\n command.execute(executor);\r\n\r\n if (command.opcode !== \"pushBatch\")\r\n continue;\r\n\r\n const ovrs = command.batch.getOverrides(features.target);\r\n if (ovrs.allHidden)\r\n continue;\r\n\r\n const table = command.batch.featureTable;\r\n const modelIdParts = Id64.getUint32Pair(table.modelId);\r\n for (let i = 0; i < table.numFeatures; i++) {\r\n const feature = table.getPackedFeature(i);\r\n if (!ovrs.anyOverridden || isFeatureVisible(feature, features.target, modelIdParts, features.includeNonLocatable)) {\r\n yield {\r\n elementId: Id64.fromUint32PairObject(feature.elementId),\r\n subCategoryId: Id64.fromUint32PairObject(feature.subCategoryId),\r\n geometryClass: feature.geometryClass,\r\n modelId: table.modelId,\r\n iModel: command.batch.batchIModel ?? features.iModel,\r\n };\r\n }\r\n }\r\n }\r\n } finally {\r\n executor.dispose();\r\n }\r\n}\r\n\r\nfunction* iterator(features: VisibleTileFeatures) {\r\n try {\r\n features.target.pushViewClip();\r\n for (const pass of clippedPasses)\r\n yield* commandIterator(features, pass);\r\n } finally {\r\n features.target.popViewClip();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"VisibleTileFeatures.js","sourceRoot":"","sources":["../../../../src/render/webgl/VisibleTileFeatures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA2C;AAC3C,oDAA8D;AAK9D,mDAAwD;AAGxD;;GAEG;AACH,MAAa,mBAAmB;IAM9B,YAAmB,QAAwB,EAAE,OAAiC,EAAE,MAAc,EAAE,MAAwB;QACtH,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK,OAAO,CAAC,mBAAmB,CAAC;QAChE,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;IAEM,CAAC,MAAM,CAAC,QAAQ,CAAC;QACtB,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;CACF;AAlBD,kDAkBC;AAED,MAAM,aAAa,GAAiB;;;;;;;;;CASnC,CAAC;AAEF,SAAS,gBAAgB,CAAC,OAAsB,EAAE,MAAc,EAAE,mBAA4B;IAC5F,MAAM,IAAI,GAAG,MAAM,CAAC,gCAAgC,CAAC;IACrD,IAAI,CAAC,IAAI;QACP,OAAO,IAAI,CAAC;IAEd,MAAM,GAAG,GAAG,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACnD,IAAI,EACJ,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,uBAAS,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;IAE9C,OAAO,SAAS,KAAK,GAAG,IAAI,CAAC,mBAAmB,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;AACzE,CAAC;AAED,QAAQ,CAAC,CAAC,eAAe,CAAC,QAA6B,EAAE,IAAgB;IACvE,MAAM,QAAQ,GAAG,QAAQ,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAC3D,MAAM,QAAQ,GAAG,IAAI,qCAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;IAClE,IAAI;QACF,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,IAAI,OAAO,CAAC,MAAM,KAAK,eAAe;gBACpC,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;YAE5B,IAAI,OAAO,CAAC,MAAM,KAAK,WAAW;gBAChC,SAAS;YAEX,MAAM,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACzD,IAAI,IAAI,CAAC,SAAS;gBAChB,SAAS;YAEX,MAAM,cAAc,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;YACvD,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC;YACzC,KAAK,MAAM,OAAO,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,EAAE;gBACpD,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,gBAAgB,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,mBAAmB,CAAC,EAAE;oBACnG,MAAM;wBACJ,SAAS,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,SAAS,CAAC;wBACvD,aAAa,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,aAAa,CAAC;wBAC/D,aAAa,EAAE,OAAO,CAAC,aAAa;wBACpC,OAAO,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,OAAO,CAAC;wBACnD,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,WAAW,IAAI,QAAQ,CAAC,MAAM;qBACrD,CAAC;iBACH;aACF;SACF;KACF;YAAS;QACR,QAAQ,CAAC,OAAO,EAAE,CAAC;KACpB;AACH,CAAC;AAED,QAAQ,CAAC,CAAC,QAAQ,CAAC,QAA6B;IAC9C,IAAI;QACF,QAAQ,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,aAAa;YAC9B,KAAK,CAAC,CAAC,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;KAC1C;YAAS;QACR,QAAQ,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;KAC/B;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { Id64 } from \"@itwin/core-bentley\";\r\nimport { BatchType, PackedFeature } from \"@itwin/core-common\";\r\nimport { IModelConnection } from \"../../IModelConnection\";\r\nimport { QueryTileFeaturesOptions, VisibleFeature } from \"../VisibleFeature\";\r\nimport { RenderPass } from \"./RenderFlags\";\r\nimport { RenderCommands } from \"./RenderCommands\";\r\nimport { ShaderProgramExecutor } from \"./ShaderProgram\";\r\nimport { Target } from \"./Target\";\r\n\r\n/** Iterates over features visible in tiles selected for display by a Target by inspecting its RenderCommands.\r\n * @internal\r\n */\r\nexport class VisibleTileFeatures implements Iterable<VisibleFeature> {\r\n public readonly includeNonLocatable: boolean;\r\n public readonly renderCommands: RenderCommands;\r\n public readonly target: Target;\r\n public readonly iModel: IModelConnection;\r\n\r\n public constructor(commands: RenderCommands, options: QueryTileFeaturesOptions, target: Target, iModel: IModelConnection) {\r\n this.includeNonLocatable = true === options.includeNonLocatable;\r\n this.renderCommands = commands;\r\n this.target = target;\r\n this.iModel = iModel;\r\n\r\n target.compositor.preDraw();\r\n }\r\n\r\n public [Symbol.iterator](): Iterator<VisibleFeature> {\r\n return iterator(this);\r\n }\r\n}\r\n\r\nconst clippedPasses: RenderPass[] = [\r\n RenderPass.BackgroundMap,\r\n RenderPass.OpaqueLayers,\r\n RenderPass.OpaqueLinear,\r\n RenderPass.OpaquePlanar,\r\n RenderPass.OpaqueGeneral,\r\n RenderPass.TranslucentLayers,\r\n RenderPass.Translucent,\r\n RenderPass.OverlayLayers,\r\n];\r\n\r\nfunction isFeatureVisible(feature: PackedFeature, target: Target, includeNonLocatable: boolean) {\r\n const ovrs = target.currentFeatureSymbologyOverrides;\r\n if (!ovrs)\r\n return true;\r\n\r\n const app = target.currentBranch.getFeatureAppearance(\r\n ovrs,\r\n feature.elementId.lower, feature.elementId.upper,\r\n feature.subCategoryId.lower, feature.subCategoryId.upper,\r\n feature.geometryClass,\r\n feature.modelId.lower, feature.modelId.upper,\r\n BatchType.Primary, feature.animationNodeId);\r\n\r\n return undefined !== app && (includeNonLocatable || !app.nonLocatable);\r\n}\r\n\r\nfunction* commandIterator(features: VisibleTileFeatures, pass: RenderPass) {\r\n const commands = features.renderCommands.getCommands(pass);\r\n const executor = new ShaderProgramExecutor(features.target, pass);\r\n try {\r\n for (const command of commands) {\r\n if (command.opcode !== \"drawPrimitive\")\r\n command.execute(executor);\r\n\r\n if (command.opcode !== \"pushBatch\")\r\n continue;\r\n\r\n const ovrs = command.batch.getOverrides(features.target);\r\n if (ovrs.allHidden)\r\n continue;\r\n\r\n const scratchFeature = PackedFeature.createWithIndex();\r\n const table = command.batch.featureTable;\r\n for (const feature of table.iterable(scratchFeature)) {\r\n if (!ovrs.anyOverridden || isFeatureVisible(feature, features.target, features.includeNonLocatable)) {\r\n yield {\r\n elementId: Id64.fromUint32PairObject(feature.elementId),\r\n subCategoryId: Id64.fromUint32PairObject(feature.subCategoryId),\r\n geometryClass: feature.geometryClass,\r\n modelId: Id64.fromUint32PairObject(feature.modelId),\r\n iModel: command.batch.batchIModel ?? features.iModel,\r\n };\r\n }\r\n }\r\n }\r\n } finally {\r\n executor.dispose();\r\n }\r\n}\r\n\r\nfunction* iterator(features: VisibleTileFeatures) {\r\n try {\r\n features.target.pushViewClip();\r\n for (const pass of clippedPasses)\r\n yield* commandIterator(features, pass);\r\n } finally {\r\n features.target.popViewClip();\r\n }\r\n}\r\n"]}
@@ -2,7 +2,7 @@
2
2
  * @module Tiles
3
3
  */
4
4
  import { Point3d, Range2d, Range3d, Transform, Vector3d } from "@itwin/core-geometry";
5
- import { BatchType, ElementAlignedBox3d, Feature, FeatureTable, MeshPolylineList, QParams2d, QParams3d, RenderTexture, TextureMapping, TileReadStatus } from "@itwin/core-common";
5
+ import { AxisAlignedBox3d, BatchType, ElementAlignedBox3d, Feature, FeatureTable, MeshPolylineList, QParams2d, QParams3d, RenderTexture, TextureMapping, TileReadStatus } from "@itwin/core-common";
6
6
  import { IModelConnection } from "../IModelConnection";
7
7
  import { PickableGraphicOptions } from "../render/GraphicBuilder";
8
8
  import { InstancedGraphicParams } from "../render/InstancedGraphicParams";
@@ -57,6 +57,7 @@ declare class GltfBufferView {
57
57
  */
58
58
  export interface GltfReaderResult extends TileContent {
59
59
  readStatus: TileReadStatus;
60
+ range?: AxisAlignedBox3d;
60
61
  }
61
62
  /** Data required for creating a [[GltfReader]] capable of deserializing [glTF](https://www.khronos.org/gltf/).
62
63
  * @internal
@@ -274,15 +275,37 @@ export interface ReadGltfGraphicsArgs {
274
275
  /** @alpha */
275
276
  hasChildren?: boolean;
276
277
  }
278
+ /** The output of [[readGltf]].
279
+ * @public
280
+ */
281
+ export interface GltfGraphic {
282
+ /** The graphic created from the glTF model. */
283
+ graphic: RenderGraphic;
284
+ /** The bounding box of the model, in local coordinates (y-axis up). */
285
+ localBoundingBox: ElementAlignedBox3d;
286
+ /** The bounding box of the model, in world coordinates (z-axis up). */
287
+ boundingBox: AxisAlignedBox3d;
288
+ }
277
289
  /** Produce a [[RenderGraphic]] from a [glTF](https://www.khronos.org/gltf/) asset suitable for use in [view decorations]($docs/learning/frontend/ViewDecorations).
278
290
  * @returns a graphic produced from the glTF asset's default scene, or `undefined` if a graphic could not be produced from the asset.
279
291
  * @note Support for the full [glTF 2.0 specification](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html) is currently a work in progress.
280
292
  * If a particular glTF asset fails to load and/or display properly, please
281
293
  * [submit an issue](https://github.com/iTwin/itwinjs-core/issues).
282
294
  * @see [Example decorator]($docs/learning/frontend/ViewDecorations#gltf-decorations) for an example of a decorator that reads and displays a glTF asset.
295
+ * @see [[readGltf]] to obtain more information about the glTF model.
283
296
  * @public
284
297
  */
285
298
  export declare function readGltfGraphics(args: ReadGltfGraphicsArgs): Promise<RenderGraphic | undefined>;
299
+ /** Produce a [[RenderGraphic]] from a [glTF](https://www.khronos.org/gltf/) asset suitable for use in [view decorations]($docs/learning/frontend/ViewDecorations).
300
+ * @returns a graphic produced from the glTF asset's default scene, or `undefined` if a graphic could not be produced from the asset.
301
+ * The returned graphic also includes the bounding boxes of the glTF model in world and local coordiantes.
302
+ * @note Support for the full [glTF 2.0 specification](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html) is currently a work in progress.
303
+ * If a particular glTF asset fails to load and/or display properly, please
304
+ * [submit an issue](https://github.com/iTwin/itwinjs-core/issues).
305
+ * @see [Example decorator]($docs/learning/frontend/ViewDecorations#gltf-decorations) for an example of a decorator that reads and displays a glTF asset.
306
+ * @public
307
+ */
308
+ export declare function readGltf(args: ReadGltfGraphicsArgs): Promise<GltfGraphic | undefined>;
286
309
  /** Implements [[readGltfGraphics]]. Exported strictly for tests.
287
310
  * @internal
288
311
  */
@@ -1 +1 @@
1
- {"version":3,"file":"GltfReader.d.ts","sourceRoot":"","sources":["../../../src/tile/GltfReader.ts"],"names":[],"mappings":"AAIA;;GAEG;AAKH,OAAO,EACsC,OAAO,EAAqB,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAC7G,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EACL,SAAS,EAAY,mBAAmB,EAAE,OAAO,EAAE,YAAY,EACtC,gBAAgB,EAAwC,SAAS,EAAE,SAAS,EACzD,aAAa,EAAE,cAAc,EAAmC,cAAc,EAC3H,MAAM,oBAAoB,CAAC;AAG5B,OAAO,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AAGvD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAClE,OAAO,EAAE,sBAAsB,EAAE,MAAM,kCAAkC,CAAC;AAE1E,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,IAAI,EAAE,MAAM,0CAA0C,CAAC;AAEhE,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,mBAAmB,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAE9D,OAAO,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAC;AAE7D,OAAO,EACqC,YAAY,EAAE,UAAU,EAAE,mBAAmB,EAAE,YAAY,EAAE,cAAc,EAA0B,YAAY,EAAE,MAAM,EACnK,SAAS,EAAE,YAAY,EAAE,QAAQ,EAAgB,iBAAiB,EAAE,QAAQ,EAAE,WAAW,EAAE,SAAS,EAAsB,WAAW,EAAE,YAAY,EAEpJ,MAAM,oBAAoB,CAAC;AAI5B,gBAAgB;AAChB,oBAAY,cAAc,GAAG,UAAU,GAAG,WAAW,GAAG,WAAW,GAAG,YAAY,CAAC;AAEnF;;;;;GAKG;AACH,qBAAa,cAAc;IACzB,SAAgB,MAAM,EAAE,cAAc,CAAC;IACvC,SAAgB,KAAK,EAAE,MAAM,CAAC;gBAEX,MAAM,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM;IAKxD;;;;OAIG;WACW,MAAM,CAAC,KAAK,EAAE,UAAU,EAAE,UAAU,EAAE,YAAY,EAAE,YAAY,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAsBxI,OAAO,CAAC,MAAM,CAAC,gBAAgB;CAgBhC;AAED;;;;;;;;GAQG;AACH,cAAM,cAAc;IAClB,SAAgB,IAAI,EAAE,UAAU,CAAC;IACjC,SAAgB,KAAK,EAAE,MAAM,CAAC;IAC9B,SAAgB,IAAI,EAAE,YAAY,CAAC;IACnC,SAAgB,QAAQ,EAAE,YAAY,CAAC;IACvC,SAAgB,MAAM,EAAE,MAAM,CAAC;IAE/B,IAAW,UAAU,IAAI,MAAM,CAA6B;gBAEzC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,YAAY,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM;IAQvG,YAAY,CAAC,WAAW,EAAE,YAAY,GAAG,cAAc,GAAG,SAAS;CAG3E;AAOD;;GAEG;AACH,MAAM,WAAW,gBAAiB,SAAQ,WAAW;IACnD,UAAU,EAAE,cAAc,CAAC;CAC5B;AAED;;GAEG;AACH,qBAAa,eAAe;IAC1B,SAAgB,OAAO,EAAE,MAAM,CAAC;IAChC,SAAgB,IAAI,EAAE,YAAY,CAAC;IACnC,SAAgB,OAAO,EAAE,OAAO,CAAC;IACjC,SAAgB,UAAU,CAAC,EAAE,UAAU,CAAC;IACxC,SAAgB,OAAO,CAAC,EAAE,GAAG,CAAC;IAE9B,OAAO;IAQP,gIAAgI;WAClH,MAAM,CAAC,MAAM,EAAE,UAAU,GAAG,YAAY,EAAE,OAAO,GAAE,OAAe,EAAE,OAAO,CAAC,EAAE,GAAG,GAAG,eAAe,GAAG,SAAS;CAuE9H;AAED;;;;;IAKI;AACJ,qBAAa,YAAY;IAChB,SAAS,EAAE,IAAI,CAAC;IAChB,YAAY,CAAC,EAAE,SAAS,CAAC;IACzB,MAAM,CAAC,EAAE,WAAW,CAAC;IACrB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,OAAO,CAAC,EAAE,WAAW,CAAC;IACtB,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,GAAG,CAAC,EAAE,WAAW,CAAC;IAClB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,OAAO,CAAC,EAAE,UAAU,GAAG,WAAW,GAAG,WAAW,CAAC;gBAErC,KAAK,EAAE,IAAI;CAG/B;AAED;;GAEG;AACH,oBAAY,mBAAmB,GAAG,CAAC,MAAM,EAAE,UAAU,KAAK,OAAO,CAAC;AAyFlE;;GAEG;AACH,MAAM,WAAW,cAAc;IAC7B,qCAAqC;IACrC,KAAK,EAAE,eAAe,CAAC;IACvB,+DAA+D;IAC/D,MAAM,EAAE,gBAAgB,CAAC;IACzB,mCAAmC;IACnC,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,gGAAgG;IAChG,MAAM,CAAC,EAAE,YAAY,CAAC;IACtB;;OAEG;IACH,IAAI,CAAC,EAAE,SAAS,CAAC;IACjB,8JAA8J;IAC9J,WAAW,CAAC,EAAE,mBAAmB,CAAC;IAClC;;OAEG;IACH,mBAAmB,CAAC,EAAE,OAAO,CAAC;IAC9B;;OAEG;IACH,mBAAmB,CAAC,EAAE,OAAO,CAAC;CAC/B;AAsBD;;GAEG;AACH,8BAAsB,UAAU;IAC9B,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,YAAY,CAAC;IACvC,SAAS,CAAC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IACpC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,gBAAgB,CAAC;IAC7C,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IAClC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,YAAY,CAAC;IACzC,SAAS,CAAC,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;IAC7C,SAAS,CAAC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IACrC,SAAS,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG,CAAC;IAClC,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC;IACpC,SAAS,CAAC,QAAQ,CAAC,oBAAoB,EAAE,OAAO,CAAC;IACjD,SAAS,CAAC,QAAQ,CAAC,oBAAoB,EAAE,OAAO,CAAC;IACjD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAsB;IACjD,SAAS,CAAC,QAAQ,CAAC,WAAW,EAAE,MAAM,EAAE,CAAC;IACzC,SAAS,CAAC,qBAAqB,CAAC,EAAE,mBAAmB,CAAC;IACtD,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAiG;IACnI,OAAO,CAAC,QAAQ,CAAC,YAAY,CAA8C;IAE3E,SAAS,KAAK,MAAM,IAAI,cAAc,CAAC,QAAQ,CAAC,CAA0C;IAC1F,SAAS,KAAK,OAAO,IAAI,cAAc,CAAC,QAAQ,CAAC,CAA2C;IAC5F,SAAS,KAAK,UAAU,IAAI,cAAc,CAAC,YAAY,CAAC,CAA8C;IACtG,SAAS,KAAK,YAAY,IAAI,cAAc,CAAC,mBAAmB,CAAC,CAAgD;IACjH,SAAS,KAAK,UAAU,IAAI,cAAc,CAAC,YAAY,CAAC,CAA8C;IACtG,SAAS,KAAK,SAAS,IAAI,cAAc,CAAC,WAAW,CAAC,CAA6C;IACnG,SAAS,KAAK,SAAS,IAAI,cAAc,CAAC,WAAW,CAAC,CAA6C;IAEnG,SAAS,KAAK,OAAO,IAAI,cAAc,CAAC,SAAS,GAAG;QAAE,aAAa,CAAC,EAAE,kBAAkB,CAAA;KAAE,CAAC,CAA2C;IACtI,SAAS,KAAK,QAAQ,IAAI,cAAc,CAAC,UAAU,GAAG;QAAE,cAAc,CAAC,EAAE,UAAU,CAAA;KAAE,CAAC,CAA4C;IAalI,sEAAsE;aACtD,IAAI,IAAI,OAAO,CAAC,gBAAgB,CAAC;IAEjD,SAAS,KAAK,WAAW,IAAI,OAAO,CAAiE;IACrG,SAAS,KAAK,mBAAmB,IAAI,OAAO,CAAsD;IAElG;;;OAGG;IACI,aAAa,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,CAAC,GAAG,QAAQ,CAAC,QAAQ,CAAC;IAInE;;OAEG;IACI,aAAa,IAAI,QAAQ,CAAC,QAAQ,CAAC;IAI1C,OAAO,CAAC,gBAAgB;IAqBxB,SAAS,CAAC,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,YAAY,GAAG,SAAS,EAAE,YAAY,EAAE,mBAAmB,GAAG,SAAS,EAAE,eAAe,CAAC,EAAE,SAAS,EAAE,aAAa,CAAC,EAAE,QAAQ,EAAE,SAAS,CAAC,EAAE,sBAAsB,GAAG,gBAAgB;IAwDjP,yBAAyB,CAAC,eAAe,CAAC,EAAE,SAAS,EAAE,WAAW,UAAQ,EAAE,UAAU,UAAQ,GAAG,mBAAmB;IAY3H,OAAO,CAAC,mBAAmB;IA+B3B,OAAO,CAAC,yBAAyB;IAkEjC,OAAO,CAAC,0BAA0B;IAoBlC,OAAO,CAAC,oBAAoB;IA2CrB,aAAa,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAwD3F,gBAAgB,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAC9F,gBAAgB,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAC9F,eAAe,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAC7F,mBAAmB,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAExG,SAAS,aAAa,IAAI,EAAE,cAAc;IAwC1C,SAAS,CAAC,cAAc,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,EAAE,IAAI,EAAE,YAAY,GAAG,cAAc,GAAG,SAAS;IAK1H,SAAS,CAAC,kBAAkB,CAAC,KAAK,EAAE,GAAG,GAAG,MAAM,EAAE,GAAG,SAAS;IAE9D,OAAO,CAAC,SAAS;IAWjB,OAAO,CAAC,gBAAgB;IA0BxB,OAAO,CAAC,kBAAkB;IAU1B,OAAO,CAAC,qBAAqB;IAgB7B,SAAS,CAAC,mBAAmB,CAAC,QAAQ,EAAE,YAAY,EAAE,gBAAgB,EAAE,OAAO,GAAG,aAAa,GAAG,SAAS;IAc3G,OAAO,CAAC,kBAAkB;IAsB1B,SAAS,CAAC,iBAAiB,CAAC,SAAS,EAAE,iBAAiB,EAAE,YAAY,CAAC,EAAE,YAAY,EAAE,aAAa,CAAC,EAAE,QAAQ,GAAG,YAAY,GAAG,SAAS;IA6I1I,OAAO,CAAC,sBAAsB;IAgE9B,OAAO,CAAC,mBAAmB;IAyC3B;;;;;;;OAOG;IACH,OAAO,CAAC,YAAY;IAgEpB,SAAS,CAAC,WAAW,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,SAAS;IAY7F,SAAS,CAAC,cAAc,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,iBAAiB;IAG9D,SAAS,CAAC,qBAAqB,CAAC,UAAU,EAAE,iBAAiB,GAAG,OAAO,GAAG,MAAM,EAAE,GAAG,SAAS;IAI9F,SAAS,CAAC,eAAe,CAAC,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,GAAG,OAAO;IAuBlF,SAAS,CAAC,WAAW,CAAC,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO;IAyCpG,SAAS,CAAC,UAAU,CAAC,IAAI,EAAE,YAAY,EAAE,SAAS,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO;IAyBxG,OAAO,CAAC,YAAY;IA8DpB,SAAS,CAAC,aAAa,CAAC,SAAS,EAAE,gBAAgB,EAAE,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;cA6BlH,gBAAgB,IAAI,OAAO,CAAC,IAAI,CAAC;YA6BnC,iBAAiB;YAuBjB,eAAe;IAgB7B,OAAO,CAAC,UAAU;YAUJ,aAAa;YAqBb,YAAY;IAoC1B;;;;OAIG;IACI,eAAe,eAAuB;IAE7C,oCAAoC;IAC7B,cAAc,CAAC,OAAO,CAAC,EAAE,WAAW,GAAG,aAAa,CAAC,IAAI;IAahE,OAAO,CAAC,cAAc;IAuBtB,SAAS,CAAC,kBAAkB,CAAC,EAAE,EAAE,MAAM,GAAG,SAAS,EAAE,aAAa,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,GAAG,SAAS,GAAG,cAAc,GAAG,SAAS;CAuC1I;AAED;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC;;;;OAIG;IACH,IAAI,EAAE,UAAU,GAAG,MAAM,CAAC;IAC1B,sIAAsI;IACtI,MAAM,EAAE,gBAAgB,CAAC;IACzB;;;OAGG;IACH,eAAe,CAAC,EAAE,sBAAsB,CAAC;IACzC;;OAEG;IACH,OAAO,CAAC,EAAE,GAAG,GAAG,MAAM,CAAC;IACvB,aAAa;IACb,YAAY,CAAC,EAAE,mBAAmB,CAAC;IACnC,aAAa;IACb,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,aAAa;IACb,WAAW,CAAC,EAAE,OAAO,CAAC;CACvB;AAED;;;;;;;GAOG;AACH,wBAAsB,gBAAgB,CAAC,IAAI,EAAE,oBAAoB,GAAG,OAAO,CAAC,aAAa,GAAG,SAAS,CAAC,CASrG;AAED;;GAEG;AACH,qBAAa,kBAAmB,SAAQ,UAAU;IAChD,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAe;IAC9C,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAsB;IACrD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAY;IACxC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAU;IAClC,SAAgB,UAAU,CAAC,EAAE,UAAU,CAAC;gBAErB,KAAK,EAAE,eAAe,EAAE,IAAI,EAAE,oBAAoB;IAmBxD,IAAI,IAAI,OAAO,CAAC,gBAAgB,CAAC;IAK9C,IAAW,KAAK,IAAI,cAAc,CAAC,QAAQ,CAAC,CAAwB;IACpE,IAAW,MAAM,IAAI,cAAc,CAAC,SAAS,CAAC,CAA2C;IACzF,IAAW,UAAU,IAAI,MAAM,EAAE,CAA6B;IAC9D,IAAW,QAAQ,IAAI,cAAc,CAAC,WAAW,CAAC,CAA2B;CAC9E"}
1
+ {"version":3,"file":"GltfReader.d.ts","sourceRoot":"","sources":["../../../src/tile/GltfReader.ts"],"names":[],"mappings":"AAIA;;GAEG;AAKH,OAAO,EACsC,OAAO,EAAqB,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAC7G,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EACL,gBAAgB,EAAE,SAAS,EAAY,mBAAmB,EAAE,OAAO,EAAE,YAAY,EACxD,gBAAgB,EAAwC,SAAS,EAAE,SAAS,EACzD,aAAa,EAAE,cAAc,EAAmC,cAAc,EAC3H,MAAM,oBAAoB,CAAC;AAG5B,OAAO,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AAGvD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAClE,OAAO,EAAE,sBAAsB,EAAE,MAAM,kCAAkC,CAAC;AAE1E,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,IAAI,EAAE,MAAM,0CAA0C,CAAC;AAEhE,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,mBAAmB,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAE9D,OAAO,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAC;AAE7D,OAAO,EACqC,YAAY,EAAE,UAAU,EAAE,mBAAmB,EAAE,YAAY,EAAE,cAAc,EAA0B,YAAY,EAAE,MAAM,EACnK,SAAS,EAAE,YAAY,EAAE,QAAQ,EAAgB,iBAAiB,EAAE,QAAQ,EAAE,WAAW,EAAE,SAAS,EAAsB,WAAW,EAAE,YAAY,EAEpJ,MAAM,oBAAoB,CAAC;AAI5B,gBAAgB;AAChB,oBAAY,cAAc,GAAG,UAAU,GAAG,WAAW,GAAG,WAAW,GAAG,YAAY,CAAC;AAEnF;;;;;GAKG;AACH,qBAAa,cAAc;IACzB,SAAgB,MAAM,EAAE,cAAc,CAAC;IACvC,SAAgB,KAAK,EAAE,MAAM,CAAC;gBAEX,MAAM,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM;IAKxD;;;;OAIG;WACW,MAAM,CAAC,KAAK,EAAE,UAAU,EAAE,UAAU,EAAE,YAAY,EAAE,YAAY,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAsBxI,OAAO,CAAC,MAAM,CAAC,gBAAgB;CAgBhC;AAED;;;;;;;;GAQG;AACH,cAAM,cAAc;IAClB,SAAgB,IAAI,EAAE,UAAU,CAAC;IACjC,SAAgB,KAAK,EAAE,MAAM,CAAC;IAC9B,SAAgB,IAAI,EAAE,YAAY,CAAC;IACnC,SAAgB,QAAQ,EAAE,YAAY,CAAC;IACvC,SAAgB,MAAM,EAAE,MAAM,CAAC;IAE/B,IAAW,UAAU,IAAI,MAAM,CAA6B;gBAEzC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,YAAY,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM;IAQvG,YAAY,CAAC,WAAW,EAAE,YAAY,GAAG,cAAc,GAAG,SAAS;CAG3E;AAOD;;GAEG;AACH,MAAM,WAAW,gBAAiB,SAAQ,WAAW;IACnD,UAAU,EAAE,cAAc,CAAC;IAC3B,KAAK,CAAC,EAAE,gBAAgB,CAAC;CAC1B;AAED;;GAEG;AACH,qBAAa,eAAe;IAC1B,SAAgB,OAAO,EAAE,MAAM,CAAC;IAChC,SAAgB,IAAI,EAAE,YAAY,CAAC;IACnC,SAAgB,OAAO,EAAE,OAAO,CAAC;IACjC,SAAgB,UAAU,CAAC,EAAE,UAAU,CAAC;IACxC,SAAgB,OAAO,CAAC,EAAE,GAAG,CAAC;IAE9B,OAAO;IAQP,gIAAgI;WAClH,MAAM,CAAC,MAAM,EAAE,UAAU,GAAG,YAAY,EAAE,OAAO,GAAE,OAAe,EAAE,OAAO,CAAC,EAAE,GAAG,GAAG,eAAe,GAAG,SAAS;CAuE9H;AAED;;;;;IAKI;AACJ,qBAAa,YAAY;IAChB,SAAS,EAAE,IAAI,CAAC;IAChB,YAAY,CAAC,EAAE,SAAS,CAAC;IACzB,MAAM,CAAC,EAAE,WAAW,CAAC;IACrB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,OAAO,CAAC,EAAE,WAAW,CAAC;IACtB,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,GAAG,CAAC,EAAE,WAAW,CAAC;IAClB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,OAAO,CAAC,EAAE,UAAU,GAAG,WAAW,GAAG,WAAW,CAAC;gBAErC,KAAK,EAAE,IAAI;CAG/B;AAED;;GAEG;AACH,oBAAY,mBAAmB,GAAG,CAAC,MAAM,EAAE,UAAU,KAAK,OAAO,CAAC;AAyFlE;;GAEG;AACH,MAAM,WAAW,cAAc;IAC7B,qCAAqC;IACrC,KAAK,EAAE,eAAe,CAAC;IACvB,+DAA+D;IAC/D,MAAM,EAAE,gBAAgB,CAAC;IACzB,mCAAmC;IACnC,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,gGAAgG;IAChG,MAAM,CAAC,EAAE,YAAY,CAAC;IACtB;;OAEG;IACH,IAAI,CAAC,EAAE,SAAS,CAAC;IACjB,8JAA8J;IAC9J,WAAW,CAAC,EAAE,mBAAmB,CAAC;IAClC;;OAEG;IACH,mBAAmB,CAAC,EAAE,OAAO,CAAC;IAC9B;;OAEG;IACH,mBAAmB,CAAC,EAAE,OAAO,CAAC;CAC/B;AAsBD;;GAEG;AACH,8BAAsB,UAAU;IAC9B,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,YAAY,CAAC;IACvC,SAAS,CAAC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IACpC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,gBAAgB,CAAC;IAC7C,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IAClC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,YAAY,CAAC;IACzC,SAAS,CAAC,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;IAC7C,SAAS,CAAC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IACrC,SAAS,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG,CAAC;IAClC,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC;IACpC,SAAS,CAAC,QAAQ,CAAC,oBAAoB,EAAE,OAAO,CAAC;IACjD,SAAS,CAAC,QAAQ,CAAC,oBAAoB,EAAE,OAAO,CAAC;IACjD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAsB;IACjD,SAAS,CAAC,QAAQ,CAAC,WAAW,EAAE,MAAM,EAAE,CAAC;IACzC,SAAS,CAAC,qBAAqB,CAAC,EAAE,mBAAmB,CAAC;IACtD,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAiG;IACnI,OAAO,CAAC,QAAQ,CAAC,YAAY,CAA8C;IAE3E,SAAS,KAAK,MAAM,IAAI,cAAc,CAAC,QAAQ,CAAC,CAA0C;IAC1F,SAAS,KAAK,OAAO,IAAI,cAAc,CAAC,QAAQ,CAAC,CAA2C;IAC5F,SAAS,KAAK,UAAU,IAAI,cAAc,CAAC,YAAY,CAAC,CAA8C;IACtG,SAAS,KAAK,YAAY,IAAI,cAAc,CAAC,mBAAmB,CAAC,CAAgD;IACjH,SAAS,KAAK,UAAU,IAAI,cAAc,CAAC,YAAY,CAAC,CAA8C;IACtG,SAAS,KAAK,SAAS,IAAI,cAAc,CAAC,WAAW,CAAC,CAA6C;IACnG,SAAS,KAAK,SAAS,IAAI,cAAc,CAAC,WAAW,CAAC,CAA6C;IAEnG,SAAS,KAAK,OAAO,IAAI,cAAc,CAAC,SAAS,GAAG;QAAE,aAAa,CAAC,EAAE,kBAAkB,CAAA;KAAE,CAAC,CAA2C;IACtI,SAAS,KAAK,QAAQ,IAAI,cAAc,CAAC,UAAU,GAAG;QAAE,cAAc,CAAC,EAAE,UAAU,CAAA;KAAE,CAAC,CAA4C;IAalI,sEAAsE;aACtD,IAAI,IAAI,OAAO,CAAC,gBAAgB,CAAC;IAEjD,SAAS,KAAK,WAAW,IAAI,OAAO,CAAiE;IACrG,SAAS,KAAK,mBAAmB,IAAI,OAAO,CAAsD;IAElG;;;OAGG;IACI,aAAa,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,CAAC,GAAG,QAAQ,CAAC,QAAQ,CAAC;IAInE;;OAEG;IACI,aAAa,IAAI,QAAQ,CAAC,QAAQ,CAAC;IAI1C,OAAO,CAAC,gBAAgB;IAqBxB,SAAS,CAAC,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,YAAY,GAAG,SAAS,EAAE,YAAY,EAAE,mBAAmB,GAAG,SAAS,EAAE,eAAe,CAAC,EAAE,SAAS,EAAE,aAAa,CAAC,EAAE,QAAQ,EAAE,SAAS,CAAC,EAAE,sBAAsB,GAAG,gBAAgB;IAyDjP,yBAAyB,CAAC,eAAe,CAAC,EAAE,SAAS,EAAE,WAAW,UAAQ,EAAE,UAAU,UAAQ,GAAG,mBAAmB;IAY3H,OAAO,CAAC,mBAAmB;IA+B3B,OAAO,CAAC,yBAAyB;IAkEjC,OAAO,CAAC,0BAA0B;IAoBlC,OAAO,CAAC,oBAAoB;IA2CrB,aAAa,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAwD3F,gBAAgB,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAC9F,gBAAgB,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAC9F,eAAe,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAC7F,mBAAmB,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAExG,SAAS,aAAa,IAAI,EAAE,cAAc;IAwC1C,SAAS,CAAC,cAAc,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,EAAE,IAAI,EAAE,YAAY,GAAG,cAAc,GAAG,SAAS;IAK1H,SAAS,CAAC,kBAAkB,CAAC,KAAK,EAAE,GAAG,GAAG,MAAM,EAAE,GAAG,SAAS;IAE9D,OAAO,CAAC,SAAS;IAWjB,OAAO,CAAC,gBAAgB;IA0BxB,OAAO,CAAC,kBAAkB;IAU1B,OAAO,CAAC,qBAAqB;IAgB7B,SAAS,CAAC,mBAAmB,CAAC,QAAQ,EAAE,YAAY,EAAE,gBAAgB,EAAE,OAAO,GAAG,aAAa,GAAG,SAAS;IAc3G,OAAO,CAAC,kBAAkB;IAsB1B,SAAS,CAAC,iBAAiB,CAAC,SAAS,EAAE,iBAAiB,EAAE,YAAY,CAAC,EAAE,YAAY,EAAE,aAAa,CAAC,EAAE,QAAQ,GAAG,YAAY,GAAG,SAAS;IA6I1I,OAAO,CAAC,sBAAsB;IAgE9B,OAAO,CAAC,mBAAmB;IAyC3B;;;;;;;OAOG;IACH,OAAO,CAAC,YAAY;IAgEpB,SAAS,CAAC,WAAW,CAAC,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,SAAS;IAY7F,SAAS,CAAC,cAAc,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,iBAAiB;IAG9D,SAAS,CAAC,qBAAqB,CAAC,UAAU,EAAE,iBAAiB,GAAG,OAAO,GAAG,MAAM,EAAE,GAAG,SAAS;IAI9F,SAAS,CAAC,eAAe,CAAC,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,GAAG,OAAO;IAuBlF,SAAS,CAAC,WAAW,CAAC,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO;IAyCpG,SAAS,CAAC,UAAU,CAAC,IAAI,EAAE,YAAY,EAAE,SAAS,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO;IAyBxG,OAAO,CAAC,YAAY;IA8DpB,SAAS,CAAC,aAAa,CAAC,SAAS,EAAE,gBAAgB,EAAE,IAAI,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAAE,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;cA6BlH,gBAAgB,IAAI,OAAO,CAAC,IAAI,CAAC;YA6BnC,iBAAiB;YAuBjB,eAAe;IAgB7B,OAAO,CAAC,UAAU;YAUJ,aAAa;YAqBb,YAAY;IAoC1B;;;;OAIG;IACI,eAAe,eAAuB;IAE7C,oCAAoC;IAC7B,cAAc,CAAC,OAAO,CAAC,EAAE,WAAW,GAAG,aAAa,CAAC,IAAI;IAahE,OAAO,CAAC,cAAc;IAuBtB,SAAS,CAAC,kBAAkB,CAAC,EAAE,EAAE,MAAM,GAAG,SAAS,EAAE,aAAa,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,GAAG,SAAS,GAAG,cAAc,GAAG,SAAS;CAuC1I;AAED;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC;;;;OAIG;IACH,IAAI,EAAE,UAAU,GAAG,MAAM,CAAC;IAC1B,sIAAsI;IACtI,MAAM,EAAE,gBAAgB,CAAC;IACzB;;;OAGG;IACH,eAAe,CAAC,EAAE,sBAAsB,CAAC;IACzC;;OAEG;IACH,OAAO,CAAC,EAAE,GAAG,GAAG,MAAM,CAAC;IACvB,aAAa;IACb,YAAY,CAAC,EAAE,mBAAmB,CAAC;IACnC,aAAa;IACb,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,aAAa;IACb,WAAW,CAAC,EAAE,OAAO,CAAC;CACvB;AAED;;GAEG;AACH,MAAM,WAAW,WAAW;IAC1B,+CAA+C;IAC/C,OAAO,EAAE,aAAa,CAAC;IACvB,uEAAuE;IACvE,gBAAgB,EAAE,mBAAmB,CAAC;IACtC,uEAAuE;IACvE,WAAW,EAAE,gBAAgB,CAAC;CAC/B;AAED;;;;;;;;GAQG;AACH,wBAAsB,gBAAgB,CAAC,IAAI,EAAE,oBAAoB,GAAG,OAAO,CAAC,aAAa,GAAG,SAAS,CAAC,CAGrG;AAED;;;;;;;;GAQG;AACH,wBAAsB,QAAQ,CAAC,IAAI,EAAE,oBAAoB,GAAG,OAAO,CAAC,WAAW,GAAG,SAAS,CAAC,CAmB3F;AAED;;GAEG;AACH,qBAAa,kBAAmB,SAAQ,UAAU;IAChD,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAe;IAC9C,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAsB;IACrD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAY;IACxC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAU;IAClC,SAAgB,UAAU,CAAC,EAAE,UAAU,CAAC;gBAErB,KAAK,EAAE,eAAe,EAAE,IAAI,EAAE,oBAAoB;IAmBxD,IAAI,IAAI,OAAO,CAAC,gBAAgB,CAAC;IAK9C,IAAW,KAAK,IAAI,cAAc,CAAC,QAAQ,CAAC,CAAwB;IACpE,IAAW,MAAM,IAAI,cAAc,CAAC,SAAS,CAAC,CAA2C;IACzF,IAAW,UAAU,IAAI,MAAM,EAAE,CAA6B;IAC9D,IAAW,QAAQ,IAAI,cAAc,CAAC,WAAW,CAAC,CAA2B;CAC9E"}
@@ -26,7 +26,7 @@ var __importStar = (this && this.__importStar) || function (mod) {
26
26
  return result;
27
27
  };
28
28
  Object.defineProperty(exports, "__esModule", { value: true });
29
- exports.GltfGraphicsReader = exports.readGltfGraphics = exports.GltfReader = exports.GltfMeshData = exports.GltfReaderProps = exports.GltfBufferData = void 0;
29
+ exports.GltfGraphicsReader = exports.readGltf = exports.readGltfGraphics = exports.GltfReader = exports.GltfMeshData = exports.GltfReaderProps = exports.GltfBufferData = void 0;
30
30
  const core_bentley_1 = require("@itwin/core-bentley");
31
31
  const core_geometry_1 = require("@itwin/core-geometry");
32
32
  const core_common_1 = require("@itwin/core-common");
@@ -419,6 +419,7 @@ class GltfReader {
419
419
  readStatus,
420
420
  isLeaf,
421
421
  contentRange,
422
+ range,
422
423
  graphic: renderGraphic,
423
424
  };
424
425
  }
@@ -1335,18 +1336,41 @@ exports.GltfReader = GltfReader;
1335
1336
  * If a particular glTF asset fails to load and/or display properly, please
1336
1337
  * [submit an issue](https://github.com/iTwin/itwinjs-core/issues).
1337
1338
  * @see [Example decorator]($docs/learning/frontend/ViewDecorations#gltf-decorations) for an example of a decorator that reads and displays a glTF asset.
1339
+ * @see [[readGltf]] to obtain more information about the glTF model.
1338
1340
  * @public
1339
1341
  */
1340
1342
  async function readGltfGraphics(args) {
1343
+ const result = await readGltf(args);
1344
+ return result?.graphic;
1345
+ }
1346
+ exports.readGltfGraphics = readGltfGraphics;
1347
+ /** Produce a [[RenderGraphic]] from a [glTF](https://www.khronos.org/gltf/) asset suitable for use in [view decorations]($docs/learning/frontend/ViewDecorations).
1348
+ * @returns a graphic produced from the glTF asset's default scene, or `undefined` if a graphic could not be produced from the asset.
1349
+ * The returned graphic also includes the bounding boxes of the glTF model in world and local coordiantes.
1350
+ * @note Support for the full [glTF 2.0 specification](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html) is currently a work in progress.
1351
+ * If a particular glTF asset fails to load and/or display properly, please
1352
+ * [submit an issue](https://github.com/iTwin/itwinjs-core/issues).
1353
+ * @see [Example decorator]($docs/learning/frontend/ViewDecorations#gltf-decorations) for an example of a decorator that reads and displays a glTF asset.
1354
+ * @public
1355
+ */
1356
+ async function readGltf(args) {
1341
1357
  const baseUrl = typeof args.baseUrl === "string" ? new URL(args.baseUrl) : args.baseUrl;
1342
1358
  const props = GltfReaderProps.create(args.gltf, true, baseUrl); // glTF supports exactly one coordinate system with y axis up.
1343
1359
  const reader = props ? new GltfGraphicsReader(props, args) : undefined;
1344
1360
  if (!reader)
1345
1361
  return undefined;
1346
1362
  const result = await reader.read();
1347
- return result.graphic;
1363
+ if (!result.graphic)
1364
+ return undefined;
1365
+ (0, core_bentley_1.assert)(result.contentRange !== undefined, "readGltf always computes content range");
1366
+ (0, core_bentley_1.assert)(result.range !== undefined, "readGltf always computes world range");
1367
+ return {
1368
+ graphic: result.graphic,
1369
+ localBoundingBox: result.contentRange ?? core_geometry_1.Range3d.createNull(),
1370
+ boundingBox: result.range ?? core_geometry_1.Range3d.createNull(),
1371
+ };
1348
1372
  }
1349
- exports.readGltfGraphics = readGltfGraphics;
1373
+ exports.readGltf = readGltf;
1350
1374
  /** Implements [[readGltfGraphics]]. Exported strictly for tests.
1351
1375
  * @internal
1352
1376
  */