@itwin/core-frontend 4.0.0-dev.24 → 4.0.0-dev.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +43 -36
- package/lib/cjs/AccuDraw.js +1 -1
- package/lib/cjs/AccuDraw.js.map +1 -1
- package/lib/cjs/AccuSnap.js +3 -3
- package/lib/cjs/AccuSnap.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.js +9 -11
- package/lib/cjs/BriefcaseConnection.js.map +1 -1
- package/lib/cjs/DisplayStyleState.js +8 -12
- package/lib/cjs/DisplayStyleState.js.map +1 -1
- package/lib/cjs/DrawingViewState.js +4 -6
- package/lib/cjs/DrawingViewState.js.map +1 -1
- package/lib/cjs/EnvironmentDecorations.js +2 -3
- package/lib/cjs/EnvironmentDecorations.js.map +1 -1
- package/lib/cjs/FlashSettings.js +3 -4
- package/lib/cjs/FlashSettings.js.map +1 -1
- package/lib/cjs/GeoServices.js +7 -9
- package/lib/cjs/GeoServices.js.map +1 -1
- package/lib/cjs/IModelApp.js +19 -21
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/IModelConnection.js +1 -1
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.js +1 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/LocalhostIpcApp.js +3 -4
- package/lib/cjs/LocalhostIpcApp.js.map +1 -1
- package/lib/cjs/ModelState.js +2 -3
- package/lib/cjs/ModelState.js.map +1 -1
- package/lib/cjs/NativeApp.js +4 -7
- package/lib/cjs/NativeApp.js.map +1 -1
- package/lib/cjs/NoRenderApp.js +1 -2
- package/lib/cjs/NoRenderApp.js.map +1 -1
- package/lib/cjs/PlanarClipMaskState.js +1 -1
- package/lib/cjs/PlanarClipMaskState.js.map +1 -1
- package/lib/cjs/RealityDataSourceContextShareImpl.js +2 -4
- package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
- package/lib/cjs/SheetViewState.js +15 -23
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/Tiles.js +2 -2
- package/lib/cjs/Tiles.js.map +1 -1
- package/lib/cjs/ViewContext.js +1 -1
- package/lib/cjs/ViewContext.js.map +1 -1
- package/lib/cjs/ViewCreator2d.js +4 -5
- package/lib/cjs/ViewCreator2d.js.map +1 -1
- package/lib/cjs/ViewCreator3d.js +5 -5
- package/lib/cjs/ViewCreator3d.js.map +1 -1
- package/lib/cjs/ViewState.js +17 -24
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/Viewport.js +22 -32
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/extension/ExtensionImpl.js +1 -1
- package/lib/cjs/extension/ExtensionImpl.js.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js +2 -3
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.js +7 -9
- package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/cjs/render/FeatureSymbology.js +1 -2
- package/lib/cjs/render/FeatureSymbology.js.map +1 -1
- package/lib/cjs/render/GraphicBuilder.js +7 -9
- package/lib/cjs/render/GraphicBuilder.js.map +1 -1
- package/lib/cjs/render/MockRender.js +1 -2
- package/lib/cjs/render/MockRender.js.map +1 -1
- package/lib/cjs/render/ParticleCollectionBuilder.js +2 -3
- package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
- package/lib/cjs/render/RealityMeshParams.js +7 -10
- package/lib/cjs/render/RealityMeshParams.js.map +1 -1
- package/lib/cjs/render/RenderPlan.js +1 -1
- package/lib/cjs/render/RenderPlan.js.map +1 -1
- package/lib/cjs/render/RenderSystem.js +1 -2
- package/lib/cjs/render/RenderSystem.js.map +1 -1
- package/lib/cjs/render/VisibleFeature.js +2 -4
- package/lib/cjs/render/VisibleFeature.js.map +1 -1
- package/lib/cjs/render/primitives/AuxChannelTable.js +6 -9
- package/lib/cjs/render/primitives/AuxChannelTable.js.map +1 -1
- package/lib/cjs/render/primitives/EdgeParams.js +6 -7
- package/lib/cjs/render/primitives/EdgeParams.js.map +1 -1
- package/lib/cjs/render/primitives/PolylineParams.js +2 -3
- package/lib/cjs/render/primitives/PolylineParams.js.map +1 -1
- package/lib/cjs/render/primitives/VertexKey.js +1 -1
- package/lib/cjs/render/primitives/VertexKey.js.map +1 -1
- package/lib/cjs/render/primitives/VertexTable.js +1 -1
- package/lib/cjs/render/primitives/VertexTable.js.map +1 -1
- package/lib/cjs/render/primitives/VertexTableSplitter.js +6 -8
- package/lib/cjs/render/primitives/VertexTableSplitter.js.map +1 -1
- package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js +9 -11
- package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
- package/lib/cjs/render/primitives/geometry/GeometryListBuilder.js +3 -5
- package/lib/cjs/render/primitives/geometry/GeometryListBuilder.js.map +1 -1
- package/lib/cjs/render/primitives/mesh/MeshBuilder.js +1 -1
- package/lib/cjs/render/primitives/mesh/MeshBuilder.js.map +1 -1
- package/lib/cjs/render/primitives/mesh/MeshPrimitives.js +2 -3
- package/lib/cjs/render/primitives/mesh/MeshPrimitives.js.map +1 -1
- package/lib/cjs/render/webgl/BranchState.js +9 -10
- package/lib/cjs/render/webgl/BranchState.js.map +1 -1
- package/lib/cjs/render/webgl/EDL.js +17 -21
- package/lib/cjs/render/webgl/EDL.js.map +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.js +2 -2
- package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/render/webgl/Graphic.js +3 -5
- package/lib/cjs/render/webgl/Graphic.js.map +1 -1
- package/lib/cjs/render/webgl/IndexedEdgeGeometry.js +1 -1
- package/lib/cjs/render/webgl/IndexedEdgeGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/InstancedGeometry.js +2 -3
- package/lib/cjs/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/Mesh.js +7 -10
- package/lib/cjs/render/webgl/Mesh.js.map +1 -1
- package/lib/cjs/render/webgl/MeshData.js +1 -2
- package/lib/cjs/render/webgl/MeshData.js.map +1 -1
- package/lib/cjs/render/webgl/PlanarClassifier.js +10 -15
- package/lib/cjs/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/cjs/render/webgl/RealityMesh.js +5 -8
- package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
- package/lib/cjs/render/webgl/RealityModelUniforms.js +3 -4
- package/lib/cjs/render/webgl/RealityModelUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/RenderCommands.js +7 -8
- package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
- package/lib/cjs/render/webgl/SceneCompositor.js +7 -9
- package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/cjs/render/webgl/ShaderBuilder.js +1 -2
- package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/cjs/render/webgl/SolarShadowMap.js +1 -2
- package/lib/cjs/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.js +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/System.js +12 -16
- package/lib/cjs/render/webgl/System.js.map +1 -1
- package/lib/cjs/render/webgl/Target.js +9 -14
- package/lib/cjs/render/webgl/Target.js.map +1 -1
- package/lib/cjs/render/webgl/TargetGraphics.js +1 -2
- package/lib/cjs/render/webgl/TargetGraphics.js.map +1 -1
- package/lib/cjs/render/webgl/Texture.js +1 -2
- package/lib/cjs/render/webgl/Texture.js.map +1 -1
- package/lib/cjs/render/webgl/ThematicSensors.js +2 -4
- package/lib/cjs/render/webgl/ThematicSensors.js.map +1 -1
- package/lib/cjs/render/webgl/VisibleTileFeatures.js +1 -2
- package/lib/cjs/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Animation.js +6 -9
- package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js +1 -2
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Instancing.js +4 -5
- package/lib/cjs/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/RealityMesh.js +2 -4
- package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Surface.js +1 -2
- package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Thematic.js +1 -2
- package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/cjs/tile/ClassifierTileTree.js +3 -3
- package/lib/cjs/tile/ClassifierTileTree.js.map +1 -1
- package/lib/cjs/tile/GltfReader.js +61 -75
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/IModelTile.js +2 -3
- package/lib/cjs/tile/IModelTile.js.map +1 -1
- package/lib/cjs/tile/IModelTileRequestChannels.js +6 -11
- package/lib/cjs/tile/IModelTileRequestChannels.js.map +1 -1
- package/lib/cjs/tile/IModelTileTree.js +5 -9
- package/lib/cjs/tile/IModelTileTree.js.map +1 -1
- package/lib/cjs/tile/ImdlReader.js +13 -17
- package/lib/cjs/tile/ImdlReader.js.map +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.js +2 -2
- package/lib/cjs/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/tile/PntsReader.js +4 -5
- package/lib/cjs/tile/PntsReader.js.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.js +22 -32
- package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityModelTileTree.js +12 -19
- package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityTile.js +3 -5
- package/lib/cjs/tile/RealityTile.js.map +1 -1
- package/lib/cjs/tile/RealityTileLoader.js +2 -2
- package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
- package/lib/cjs/tile/ThreeDTileFormatInterpreter.js +3 -5
- package/lib/cjs/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/cjs/tile/Tile.js +1 -1
- package/lib/cjs/tile/Tile.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.js +22 -27
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.js +3 -6
- package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
- package/lib/cjs/tile/TileRequestChannels.js +1 -1
- package/lib/cjs/tile/TileRequestChannels.js.map +1 -1
- package/lib/cjs/tile/TileTree.js +2 -3
- package/lib/cjs/tile/TileTree.js.map +1 -1
- package/lib/cjs/tile/TiledGraphicsProvider.js +1 -1
- package/lib/cjs/tile/TiledGraphicsProvider.js.map +1 -1
- package/lib/cjs/tile/map/ArcGISTileMap.js +5 -6
- package/lib/cjs/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/cjs/tile/map/ArcGisUtilities.js +6 -8
- package/lib/cjs/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js +4 -7
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +6 -8
- package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js +1 -2
- package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +14 -19
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +14 -20
- package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapCartoRectangle.js +1 -1
- package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js +5 -6
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.js +11 -14
- package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.js +2 -3
- package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.js +1 -1
- package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.js +6 -8
- package/lib/cjs/tile/map/MapTile.js.map +1 -1
- package/lib/cjs/tile/map/MapTileLoader.js +1 -1
- package/lib/cjs/tile/map/MapTileLoader.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +13 -18
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.js +6 -7
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/cjs/tile/map/WmsCapabilities.js +4 -5
- package/lib/cjs/tile/map/WmsCapabilities.js.map +1 -1
- package/lib/cjs/tile/map/WmtsCapabilities.js +17 -25
- package/lib/cjs/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/cjs/tools/ClipViewTool.js +1 -1
- package/lib/cjs/tools/ClipViewTool.js.map +1 -1
- package/lib/cjs/tools/MeasureTool.js +2 -4
- package/lib/cjs/tools/MeasureTool.js.map +1 -1
- package/lib/cjs/tools/PrimitiveTool.js +2 -3
- package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
- package/lib/cjs/tools/SelectTool.js +1 -2
- package/lib/cjs/tools/SelectTool.js.map +1 -1
- package/lib/cjs/tools/Tool.js +2 -3
- package/lib/cjs/tools/Tool.js.map +1 -1
- package/lib/cjs/tools/ToolAdmin.js +2 -4
- package/lib/cjs/tools/ToolAdmin.js.map +1 -1
- package/lib/cjs/tools/ViewTool.js +3 -3
- package/lib/cjs/tools/ViewTool.js.map +1 -1
- package/lib/esm/AccuDraw.js +1 -1
- package/lib/esm/AccuDraw.js.map +1 -1
- package/lib/esm/AccuSnap.js +3 -3
- package/lib/esm/AccuSnap.js.map +1 -1
- package/lib/esm/BriefcaseConnection.js +9 -11
- package/lib/esm/BriefcaseConnection.js.map +1 -1
- package/lib/esm/DisplayStyleState.js +8 -12
- package/lib/esm/DisplayStyleState.js.map +1 -1
- package/lib/esm/DrawingViewState.js +4 -6
- package/lib/esm/DrawingViewState.js.map +1 -1
- package/lib/esm/EnvironmentDecorations.js +2 -3
- package/lib/esm/EnvironmentDecorations.js.map +1 -1
- package/lib/esm/FlashSettings.js +3 -4
- package/lib/esm/FlashSettings.js.map +1 -1
- package/lib/esm/GeoServices.js +7 -9
- package/lib/esm/GeoServices.js.map +1 -1
- package/lib/esm/IModelApp.js +19 -21
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/IModelConnection.js +1 -1
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.js +1 -1
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/LocalhostIpcApp.js +3 -4
- package/lib/esm/LocalhostIpcApp.js.map +1 -1
- package/lib/esm/ModelState.js +2 -3
- package/lib/esm/ModelState.js.map +1 -1
- package/lib/esm/NativeApp.js +4 -7
- package/lib/esm/NativeApp.js.map +1 -1
- package/lib/esm/NoRenderApp.js +1 -2
- package/lib/esm/NoRenderApp.js.map +1 -1
- package/lib/esm/PlanarClipMaskState.js +1 -1
- package/lib/esm/PlanarClipMaskState.js.map +1 -1
- package/lib/esm/RealityDataSourceContextShareImpl.js +2 -4
- package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
- package/lib/esm/SheetViewState.js +15 -23
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/Tiles.js +2 -2
- package/lib/esm/Tiles.js.map +1 -1
- package/lib/esm/ViewContext.js +1 -1
- package/lib/esm/ViewContext.js.map +1 -1
- package/lib/esm/ViewCreator2d.js +4 -5
- package/lib/esm/ViewCreator2d.js.map +1 -1
- package/lib/esm/ViewCreator3d.js +5 -5
- package/lib/esm/ViewCreator3d.js.map +1 -1
- package/lib/esm/ViewState.js +17 -24
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/Viewport.js +22 -32
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/extension/ExtensionImpl.js +1 -1
- package/lib/esm/extension/ExtensionImpl.js.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js +2 -3
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.js +7 -9
- package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/esm/render/FeatureSymbology.js +1 -2
- package/lib/esm/render/FeatureSymbology.js.map +1 -1
- package/lib/esm/render/GraphicBuilder.js +7 -9
- package/lib/esm/render/GraphicBuilder.js.map +1 -1
- package/lib/esm/render/MockRender.js +1 -2
- package/lib/esm/render/MockRender.js.map +1 -1
- package/lib/esm/render/ParticleCollectionBuilder.js +2 -3
- package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
- package/lib/esm/render/RealityMeshParams.js +7 -10
- package/lib/esm/render/RealityMeshParams.js.map +1 -1
- package/lib/esm/render/RenderPlan.js +1 -1
- package/lib/esm/render/RenderPlan.js.map +1 -1
- package/lib/esm/render/RenderSystem.js +1 -2
- package/lib/esm/render/RenderSystem.js.map +1 -1
- package/lib/esm/render/VisibleFeature.js +2 -4
- package/lib/esm/render/VisibleFeature.js.map +1 -1
- package/lib/esm/render/primitives/AuxChannelTable.js +6 -9
- package/lib/esm/render/primitives/AuxChannelTable.js.map +1 -1
- package/lib/esm/render/primitives/EdgeParams.js +6 -7
- package/lib/esm/render/primitives/EdgeParams.js.map +1 -1
- package/lib/esm/render/primitives/PolylineParams.js +2 -3
- package/lib/esm/render/primitives/PolylineParams.js.map +1 -1
- package/lib/esm/render/primitives/VertexKey.js +1 -1
- package/lib/esm/render/primitives/VertexKey.js.map +1 -1
- package/lib/esm/render/primitives/VertexTable.js +1 -1
- package/lib/esm/render/primitives/VertexTable.js.map +1 -1
- package/lib/esm/render/primitives/VertexTableSplitter.js +6 -8
- package/lib/esm/render/primitives/VertexTableSplitter.js.map +1 -1
- package/lib/esm/render/primitives/geometry/GeometryAccumulator.js +9 -11
- package/lib/esm/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
- package/lib/esm/render/primitives/geometry/GeometryListBuilder.js +3 -5
- package/lib/esm/render/primitives/geometry/GeometryListBuilder.js.map +1 -1
- package/lib/esm/render/primitives/mesh/MeshBuilder.js +1 -1
- package/lib/esm/render/primitives/mesh/MeshBuilder.js.map +1 -1
- package/lib/esm/render/primitives/mesh/MeshPrimitives.js +2 -3
- package/lib/esm/render/primitives/mesh/MeshPrimitives.js.map +1 -1
- package/lib/esm/render/webgl/BranchState.js +9 -10
- package/lib/esm/render/webgl/BranchState.js.map +1 -1
- package/lib/esm/render/webgl/EDL.js +17 -21
- package/lib/esm/render/webgl/EDL.js.map +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.js +2 -2
- package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/esm/render/webgl/Graphic.js +3 -5
- package/lib/esm/render/webgl/Graphic.js.map +1 -1
- package/lib/esm/render/webgl/IndexedEdgeGeometry.js +1 -1
- package/lib/esm/render/webgl/IndexedEdgeGeometry.js.map +1 -1
- package/lib/esm/render/webgl/InstancedGeometry.js +2 -3
- package/lib/esm/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/esm/render/webgl/Mesh.js +7 -10
- package/lib/esm/render/webgl/Mesh.js.map +1 -1
- package/lib/esm/render/webgl/MeshData.js +1 -2
- package/lib/esm/render/webgl/MeshData.js.map +1 -1
- package/lib/esm/render/webgl/PlanarClassifier.js +10 -15
- package/lib/esm/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/esm/render/webgl/RealityMesh.js +5 -8
- package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
- package/lib/esm/render/webgl/RealityModelUniforms.js +3 -4
- package/lib/esm/render/webgl/RealityModelUniforms.js.map +1 -1
- package/lib/esm/render/webgl/RenderCommands.js +7 -8
- package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
- package/lib/esm/render/webgl/SceneCompositor.js +7 -9
- package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/esm/render/webgl/ShaderBuilder.js +1 -2
- package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/esm/render/webgl/SolarShadowMap.js +1 -2
- package/lib/esm/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/esm/render/webgl/SurfaceGeometry.js +1 -1
- package/lib/esm/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/esm/render/webgl/System.js +12 -16
- package/lib/esm/render/webgl/System.js.map +1 -1
- package/lib/esm/render/webgl/Target.js +9 -14
- package/lib/esm/render/webgl/Target.js.map +1 -1
- package/lib/esm/render/webgl/TargetGraphics.js +1 -2
- package/lib/esm/render/webgl/TargetGraphics.js.map +1 -1
- package/lib/esm/render/webgl/Texture.js +1 -2
- package/lib/esm/render/webgl/Texture.js.map +1 -1
- package/lib/esm/render/webgl/ThematicSensors.js +2 -4
- package/lib/esm/render/webgl/ThematicSensors.js.map +1 -1
- package/lib/esm/render/webgl/VisibleTileFeatures.js +1 -2
- package/lib/esm/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Animation.js +6 -9
- package/lib/esm/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/esm/render/webgl/glsl/FeatureSymbology.js +1 -2
- package/lib/esm/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Instancing.js +4 -5
- package/lib/esm/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/esm/render/webgl/glsl/RealityMesh.js +2 -4
- package/lib/esm/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Surface.js +1 -2
- package/lib/esm/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Thematic.js +1 -2
- package/lib/esm/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/esm/tile/ClassifierTileTree.js +3 -3
- package/lib/esm/tile/ClassifierTileTree.js.map +1 -1
- package/lib/esm/tile/GltfReader.js +61 -75
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/IModelTile.js +2 -3
- package/lib/esm/tile/IModelTile.js.map +1 -1
- package/lib/esm/tile/IModelTileRequestChannels.js +6 -11
- package/lib/esm/tile/IModelTileRequestChannels.js.map +1 -1
- package/lib/esm/tile/IModelTileTree.js +5 -9
- package/lib/esm/tile/IModelTileTree.js.map +1 -1
- package/lib/esm/tile/ImdlReader.js +13 -17
- package/lib/esm/tile/ImdlReader.js.map +1 -1
- package/lib/esm/tile/OrbitGtTileTree.js +2 -2
- package/lib/esm/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/tile/PntsReader.js +4 -5
- package/lib/esm/tile/PntsReader.js.map +1 -1
- package/lib/esm/tile/PrimaryTileTree.js +22 -32
- package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/tile/RealityModelTileTree.js +12 -19
- package/lib/esm/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/tile/RealityTile.js +3 -5
- package/lib/esm/tile/RealityTile.js.map +1 -1
- package/lib/esm/tile/RealityTileLoader.js +2 -2
- package/lib/esm/tile/RealityTileLoader.js.map +1 -1
- package/lib/esm/tile/ThreeDTileFormatInterpreter.js +3 -5
- package/lib/esm/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/esm/tile/Tile.js +1 -1
- package/lib/esm/tile/Tile.js.map +1 -1
- package/lib/esm/tile/TileAdmin.js +22 -27
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/TileDrawArgs.js +3 -6
- package/lib/esm/tile/TileDrawArgs.js.map +1 -1
- package/lib/esm/tile/TileRequestChannels.js +1 -1
- package/lib/esm/tile/TileRequestChannels.js.map +1 -1
- package/lib/esm/tile/TileTree.js +2 -3
- package/lib/esm/tile/TileTree.js.map +1 -1
- package/lib/esm/tile/TiledGraphicsProvider.js +1 -1
- package/lib/esm/tile/TiledGraphicsProvider.js.map +1 -1
- package/lib/esm/tile/map/ArcGISTileMap.js +5 -6
- package/lib/esm/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/esm/tile/map/ArcGisUtilities.js +6 -8
- package/lib/esm/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js +4 -7
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +6 -8
- package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js +1 -2
- package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +14 -19
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +14 -20
- package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapCartoRectangle.js +1 -1
- package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
- package/lib/esm/tile/map/MapLayerFormatRegistry.js +5 -6
- package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.js +11 -14
- package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.js +2 -3
- package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.js +1 -1
- package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
- package/lib/esm/tile/map/MapTile.js +6 -8
- package/lib/esm/tile/map/MapTile.js.map +1 -1
- package/lib/esm/tile/map/MapTileLoader.js +1 -1
- package/lib/esm/tile/map/MapTileLoader.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js +13 -18
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapTiledGraphicsProvider.js +6 -7
- package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/esm/tile/map/WmsCapabilities.js +4 -5
- package/lib/esm/tile/map/WmsCapabilities.js.map +1 -1
- package/lib/esm/tile/map/WmtsCapabilities.js +17 -25
- package/lib/esm/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/esm/tools/ClipViewTool.js +1 -1
- package/lib/esm/tools/ClipViewTool.js.map +1 -1
- package/lib/esm/tools/MeasureTool.js +2 -4
- package/lib/esm/tools/MeasureTool.js.map +1 -1
- package/lib/esm/tools/PrimitiveTool.js +2 -3
- package/lib/esm/tools/PrimitiveTool.js.map +1 -1
- package/lib/esm/tools/SelectTool.js +1 -2
- package/lib/esm/tools/SelectTool.js.map +1 -1
- package/lib/esm/tools/Tool.js +2 -3
- package/lib/esm/tools/Tool.js.map +1 -1
- package/lib/esm/tools/ToolAdmin.js +2 -4
- package/lib/esm/tools/ToolAdmin.js.map +1 -1
- package/lib/esm/tools/ViewTool.js +3 -3
- package/lib/esm/tools/ViewTool.js.map +1 -1
- package/package.json +18 -18
|
@@ -64,7 +64,7 @@ class RealityTileLoader {
|
|
|
64
64
|
const reader = internal_1.B3dmReader.create(streamBuffer, iModel, modelId, is3d, tile.contentRange, system, yAxisUp, tile.isLeaf, tile.center, tile.transformToRoot, undefined, this.getBatchIdMap());
|
|
65
65
|
if (reader)
|
|
66
66
|
reader.defaultWrapMode = internal_1.GltfWrapMode.ClampToEdge;
|
|
67
|
-
return { geometry: reader
|
|
67
|
+
return { geometry: reader?.readGltfAndCreateGeometry(tile.tree.iModelTransform) };
|
|
68
68
|
}
|
|
69
69
|
async loadGraphicsFromStream(tile, streamBuffer, system, isCanceled) {
|
|
70
70
|
const format = this._getFormat(streamBuffer);
|
|
@@ -147,7 +147,7 @@ class RealityTileLoader {
|
|
|
147
147
|
const now = Date.now();
|
|
148
148
|
const wheelEventRelevanceTimeout = 1000; // Wheel events older than this value will not be considered
|
|
149
149
|
for (const viewport of viewports) {
|
|
150
|
-
center = center
|
|
150
|
+
center = center ?? location.multiplyPoint3d(tile.center, scratchTileCenterWorld);
|
|
151
151
|
const npc = viewport.worldToNpc(center, scratchTileCenterView);
|
|
152
152
|
let focusPoint = new core_geometry_1.Point2d(0.5, 0.5);
|
|
153
153
|
if (currentInputState.viewport === viewport && viewport instanceof Viewport_1.ScreenViewport) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RealityTileLoader.js","sourceRoot":"","sources":["../../../src/tile/RealityTileLoader.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAAmE;AACnE,oDAAmG;AACnG,4CAAyC;AACzC,2DAAwD;AAExD,0CAAuD;AACvD,yCAGoB;AAEpB,MAAM,wBAAwB,GAAG,IAAA,yCAA8B,EAAC,EAAE,CAAC,CAAC;AAEpE,MAAM,sBAAsB,GAAG,IAAI,uBAAO,EAAE,CAAC;AAC7C,MAAM,qBAAqB,GAAG,IAAI,uBAAO,EAAE,CAAC;AAE5C;;GAEG;AACH,MAAsB,iBAAiB;IAKrC,YAA2B,gBAA0B;QAA1B,qBAAgB,GAAhB,gBAAgB,CAAU;QAJ7C,yBAAoB,GAAG,KAAK,CAAC;QAKnC,IAAI,CAAC,yBAAyB,GAAG,qBAAS,CAAC,SAAS,CAAC,yBAAyB,CAAC;QAC/E,IAAI,CAAC,wBAAwB,GAAG,qBAAS,CAAC,SAAS,CAAC,wBAAwB,CAAC;IAC/E,CAAC;IAEM,mBAAmB,CAAC,IAAU,EAAE,SAA6B,EAAE,MAA0B;QAC9F,8HAA8H;QAC9H,OAAO,iBAAiB,CAAC,2BAA2B,CAAC,IAAI,EAAE,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IACnG,CAAC;IAKD,IAAW,wBAAwB,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAIhE,IAAc,UAAU,KAAgB,OAAO,uBAAS,CAAC,OAAO,CAAC,CAAC,CAAC;IACnE,IAAc,UAAU,KAAc,OAAO,IAAI,CAAC,CAAC,CAAC;IAC7C,aAAa,KAAmC,OAAO,SAAS,CAAC,CAAC,CAAC;IAC1E,IAAW,kBAAkB,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAC1D,IAAW,mBAAmB,KAAc,OAAO,IAAI,CAAC,oBAAoB,CAAC,CAAC,CAAC;IAC/E,IAAW,2BAA2B,KAAc,OAAO,IAAI,CAAC,CAAC,CAAC;IAC3D,aAAa,CAAC,KAAW,IAAa,OAAO,KAAK,CAAC,CAAC,CAAC;IAC5D,IAAW,uBAAuB,KAAyB,OAAO,SAAS,CAAC,CAAC,CAAC;IAEvE,oBAAoB,CAAC,QAAgB,EAAE,KAAmB,IAAY,OAAO,QAAQ,CAAC,CAAC,CAAC;IAE/F,iIAAiI;IAC1H,KAAK,CAAC,eAAe,CAAC,IAAU,EAAE,IAA8B,EAAE,MAAoB,EAAE,UAA0B;QACvH,IAAA,qBAAM,EAAC,IAAI,YAAY,UAAU,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,YAAY,GAAG,yBAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;QACrD,MAAM,WAAW,GAAG,IAAmB,CAAC;QACxC,OAAO,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,WAAW,EAAE,YAAY,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,WAAW,EAAE,YAAY,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;IAC7K,CAAC;IAEO,UAAU,CAAC,YAAwB;QACzC,MAAM,QAAQ,GAAG,YAAY,CAAC,MAAM,CAAC;QACrC,MAAM,MAAM,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;QACzC,YAAY,CAAC,MAAM,GAAG,QAAQ,CAAC;QAC/B,OAAO,MAAM,CAAC;IAEhB,CAAC;IAEM,KAAK,CAAC,sBAAsB,CAAC,IAAiB,EAAG,YAAwB,EAAE,MAAoB;QACpG,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QAC7C,IAAI,MAAM,KAAK,wBAAU,CAAC,IAAI;YAC5B,OAAO,EAAE,CAAC;QAEZ,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC;QAC5D,MAAM,MAAM,GAAG,qBAAU,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,eAAe,EAAE,SAAS,EAAE,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC;QAC3L,IAAI,MAAM;YACR,MAAM,CAAC,eAAe,GAAG,uBAAY,CAAC,WAAW,CAAC;QAEpD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,yBAAyB,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,EAAE,CAAC;IACpF,CAAC;IAEO,KAAK,CAAC,sBAAsB,CAAC,IAAiB,EAAE,YAAwB,EAAE,MAAoB,EAAE,UAA0B;QAChI,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QAC7C,IAAI,SAAS,KAAK,UAAU;YAC1B,UAAU,GAAG,GAAG,EAAE,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC;QAErC,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC;QAC5D,IAAI,MAA8B,CAAC;QACnC,QAAQ,MAAM,EAAE;YACd,KAAK,wBAAU,CAAC,IAAI;gBAClB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;gBACjC,IAAI,OAAO,GAAG,MAAM,IAAA,oCAAyB,EAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,CAAC;gBAC9G,IAAI,OAAO,IAAI,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE;oBACvE,MAAM,eAAe,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;oBAChD,eAAe,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;oBAC7B,OAAO,GAAG,MAAM,CAAC,YAAY,CAAC,eAAe,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;iBACtE;gBAED,OAAO,EAAE,OAAO,EAAE,CAAC;YAErB,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,GAAG,qBAAU,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,EAAE,IAAI,CAAC,aAAa,EAAE,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;gBACrN,MAAM;YACR,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,GAAG,qBAAU,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,UAAU,EAAE,SAAS,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;gBACvK,MAAM;YACR,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,KAAK,GAAG,0BAAe,CAAC,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,YAAY,CAAC,WAAW,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC,CAAC;gBAC3G,IAAI,KAAK,EAAE;oBACT,MAAM,GAAG,IAAI,6BAAkB,CAAC,KAAK,EAAE;wBACrC,MAAM;wBACN,IAAI,EAAE,KAAK,CAAC,IAAI;wBAChB,YAAY,EAAE,IAAI,CAAC,YAAY;wBAC/B,SAAS,EAAE,IAAI,CAAC,eAAe;wBAC/B,WAAW,EAAE,CAAC,IAAI,CAAC,MAAM;qBAC1B,CAAC,CAAC;iBACJ;gBAED,MAAM;YACR,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,MAAM,GAAG,IAAI,iCAAmB,CAAC,YAAY,CAAC,CAAC;gBACrD,IAAI,CAAC,MAAM,CAAC,OAAO;oBACjB,OAAO,EAAE,CAAC;gBAEZ,MAAM,MAAM,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;gBACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;oBACzC,MAAM,YAAY,GAAG,YAAY,CAAC,MAAM,CAAC;oBACzC,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAI,0BAA0B;oBACtD,MAAM,SAAS,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;oBAC5C,YAAY,CAAC,MAAM,GAAG,YAAY,CAAC;oBACnC,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,sBAAsB,CAAC,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;oBACzF,IAAI,MAAM,CAAC,OAAO;wBAChB,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;oBAC7B,YAAY,CAAC,MAAM,GAAG,YAAY,GAAG,SAAS,CAAC;iBAChD;gBACD,OAAO,EAAE,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,yBAAS,CAAC,cAAc,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC;YAEhI;gBACE,IAAA,qBAAM,EAAC,KAAK,EAAE,uBAAuB,MAAM,EAAE,CAAC,CAAC;gBAC/C,MAAM;SACT;QAED,IAAI,OAAO,GAAgB,EAAE,CAAC;QAC9B,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,4GAA4G;YAC5G,wIAAwI;YACxI,MAAM,CAAC,eAAe,GAAG,uBAAY,CAAC,WAAW,CAAC;YAClD,IAAI;gBACF,OAAO,GAAG,MAAM,MAAM,CAAC,IAAI,EAAE,CAAC;aAC/B;YAAC,OAAO,IAAI,EAAE;gBACb,iEAAiE;gBACjE,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;aACvB;SACF;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,IAAW,iBAAiB,KAAwB,OAAO,wBAAwB,CAAC,CAAC,CAAC;IAE/E,MAAM,CAAC,2BAA2B,CAAC,IAAU,EAAE,SAA6B,EAAE,QAAmB;QACtG,+CAA+C;QAC/C,uBAAuB;QACvB,6EAA6E;QAC7E,gFAAgF;QAChF,IAAI,MAA2B,CAAC;QAChC,IAAI,WAAW,GAAG,GAAG,CAAC;QAEtB,MAAM,iBAAiB,GAAG,qBAAS,CAAC,SAAS,CAAC,iBAAiB,CAAC;QAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvB,MAAM,0BAA0B,GAAG,IAAI,CAAC,CAAC,4DAA4D;QAErG,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE;YAChC,MAAM,GAAG,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,QAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,EAAE,sBAAsB,CAAC,CAAC;YACjF,MAAM,GAAG,GAAG,QAAQ,CAAC,UAAU,CAAC,MAAM,EAAE,qBAAqB,CAAC,CAAC;YAE/D,IAAI,UAAU,GAAG,IAAI,uBAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YAEvC,IAAI,iBAAiB,CAAC,QAAQ,KAAK,QAAQ,IAAI,QAAQ,YAAY,yBAAc,EAAE;gBACjF,6DAA6D;gBAC7D,MAAM,EAAC,cAAc,EAAC,GAAG,iBAAiB,CAAC;gBAE3C,IAAI,cAAc,KAAK,SAAS,IAAI,GAAG,GAAG,cAAc,CAAC,IAAI,GAAG,0BAA0B,EAAE;oBAC1F,MAAM,mBAAmB,GAAG,uBAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;oBAExF,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC;wBAClH,UAAU,GAAG,mBAAmB,CAAC;iBACpC;aACF;YAED,oDAAoD;YACpD,MAAM,aAAa,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC;YAClC,MAAM,gBAAgB,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC,yBAAyB;YAErG,iFAAiF;YACjF,gIAAgI;YAChI,MAAM,sBAAsB,GAAG,GAAG,CAAC;YACnC,MAAM,QAAQ,GAAG,aAAa,GAAG,CAAC,GAAG,GAAG,sBAAsB,CAAC,GAAG,gBAAgB,GAAG,sBAAsB,CAAC;YAE5G,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,WAAW,CAAC,CAAC;SAC/C;QAED,OAAO,WAAW,CAAC;IACrB,CAAC;CACF;AA1LD,8CA0LC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Point2d, Point3d, Transform } from \"@itwin/core-geometry\";\r\nimport { BatchType, CompositeTileHeader, TileFormat, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { IModelApp } from \"../IModelApp\";\r\nimport { GraphicBranch } from \"../render/GraphicBranch\";\r\nimport { RenderSystem } from \"../render/RenderSystem\";\r\nimport { ScreenViewport, Viewport } from \"../Viewport\";\r\nimport {\r\n B3dmReader, BatchedTileIdMap, createDefaultViewFlagOverrides, GltfGraphicsReader, GltfReader, GltfReaderProps, GltfWrapMode, I3dmReader, readPointCloudTileContent,\r\n RealityTile, RealityTileContent, Tile, TileContent, TileDrawArgs, TileLoadPriority, TileRequest, TileRequestChannel, TileUser,\r\n} from \"./internal\";\r\n\r\nconst defaultViewFlagOverrides = createDefaultViewFlagOverrides({});\r\n\r\nconst scratchTileCenterWorld = new Point3d();\r\nconst scratchTileCenterView = new Point3d();\r\n\r\n/** Serves as a \"handler\" for a specific type of [[TileTree]]. Its primary responsibilities involve loading tile content.\r\n * @internal\r\n */\r\nexport abstract class RealityTileLoader {\r\n private _containsPointClouds = false;\r\n public readonly preloadRealityParentDepth: number;\r\n public readonly preloadRealityParentSkip: number;\r\n\r\n public constructor(private _produceGeometry?: boolean) {\r\n this.preloadRealityParentDepth = IModelApp.tileAdmin.contextPreloadParentDepth;\r\n this.preloadRealityParentSkip = IModelApp.tileAdmin.contextPreloadParentSkip;\r\n }\r\n\r\n public computeTilePriority(tile: Tile, viewports: Iterable<Viewport>, _users: Iterable<TileUser>): number {\r\n // ###TODO: Handle case where tile tree reference(s) have a transform different from tree's (background map with ground bias).\r\n return RealityTileLoader.computeTileLocationPriority(tile, viewports, tile.tree.iModelTransform);\r\n }\r\n\r\n public abstract loadChildren(tile: RealityTile): Promise<Tile[] | undefined>;\r\n public abstract getRequestChannel(tile: Tile): TileRequestChannel;\r\n public abstract requestTileContent(tile: Tile, isCanceled: () => boolean): Promise<TileRequest.Response>;\r\n public get wantDeduplicatedVertices(): boolean { return false; }\r\n public abstract get maxDepth(): number;\r\n public abstract get minDepth(): number;\r\n public abstract get priority(): TileLoadPriority;\r\n protected get _batchType(): BatchType { return BatchType.Primary; }\r\n protected get _loadEdges(): boolean { return true; }\r\n public getBatchIdMap(): BatchedTileIdMap | undefined { return undefined; }\r\n public get isContentUnbounded(): boolean { return false; }\r\n public get containsPointClouds(): boolean { return this._containsPointClouds; }\r\n public get parentsAndChildrenExclusive(): boolean { return true; }\r\n public forceTileLoad(_tile: Tile): boolean { return false; }\r\n public get maximumScreenSpaceError(): number | undefined { return undefined; }\r\n\r\n public processSelectedTiles(selected: Tile[], _args: TileDrawArgs): Tile[] { return selected; }\r\n\r\n // NB: The isCanceled arg is chiefly for tests...in usual case it just returns false if the tile is no longer in 'loading' state.\r\n public async loadTileContent(tile: Tile, data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<RealityTileContent> {\r\n assert(data instanceof Uint8Array);\r\n const blob = data;\r\n const streamBuffer = ByteStream.fromUint8Array(blob);\r\n const realityTile = tile as RealityTile;\r\n return this._produceGeometry ? this.loadGeometryFromStream(realityTile, streamBuffer, system) : this.loadGraphicsFromStream(realityTile, streamBuffer, system, isCanceled);\r\n }\r\n\r\n private _getFormat(streamBuffer: ByteStream) {\r\n const position = streamBuffer.curPos;\r\n const format = streamBuffer.readUint32();\r\n streamBuffer.curPos = position;\r\n return format;\r\n\r\n }\r\n\r\n public async loadGeometryFromStream(tile: RealityTile, streamBuffer: ByteStream, system: RenderSystem): Promise<RealityTileContent> {\r\n const format = this._getFormat(streamBuffer);\r\n if (format !== TileFormat.B3dm)\r\n return {};\r\n\r\n const { is3d, yAxisUp, iModel, modelId } = tile.realityRoot;\r\n const reader = B3dmReader.create(streamBuffer, iModel, modelId, is3d, tile.contentRange, system, yAxisUp, tile.isLeaf, tile.center, tile.transformToRoot, undefined, this.getBatchIdMap());\r\n if (reader)\r\n reader.defaultWrapMode = GltfWrapMode.ClampToEdge;\r\n\r\n return { geometry: reader?.readGltfAndCreateGeometry(tile.tree.iModelTransform) };\r\n }\r\n\r\n private async loadGraphicsFromStream(tile: RealityTile, streamBuffer: ByteStream, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent> {\r\n const format = this._getFormat(streamBuffer);\r\n if (undefined === isCanceled)\r\n isCanceled = () => !tile.isLoading;\r\n\r\n const { is3d, yAxisUp, iModel, modelId } = tile.realityRoot;\r\n let reader: GltfReader | undefined;\r\n switch (format) {\r\n case TileFormat.Pnts:\r\n this._containsPointClouds = true;\r\n let graphic = await readPointCloudTileContent(streamBuffer, iModel, modelId, is3d, tile.contentRange, system);\r\n if (graphic && tile.transformToRoot && !tile.transformToRoot.isIdentity) {\r\n const transformBranch = new GraphicBranch(true);\r\n transformBranch.add(graphic);\r\n graphic = system.createBranch(transformBranch, tile.transformToRoot);\r\n }\r\n\r\n return { graphic };\r\n\r\n case TileFormat.B3dm:\r\n reader = B3dmReader.create(streamBuffer, iModel, modelId, is3d, tile.contentRange, system, yAxisUp, tile.isLeaf, tile.center, tile.transformToRoot, isCanceled, this.getBatchIdMap(), this.wantDeduplicatedVertices);\r\n break;\r\n case TileFormat.I3dm:\r\n reader = I3dmReader.create(streamBuffer, iModel, modelId, is3d, tile.contentRange, system, yAxisUp, tile.isLeaf, isCanceled, undefined, this.wantDeduplicatedVertices);\r\n break;\r\n case TileFormat.Gltf:\r\n const props = GltfReaderProps.create(streamBuffer.nextBytes(streamBuffer.arrayBuffer.byteLength), yAxisUp);\r\n if (props) {\r\n reader = new GltfGraphicsReader(props, {\r\n iModel,\r\n gltf: props.glTF,\r\n contentRange: tile.contentRange,\r\n transform: tile.transformToRoot,\r\n hasChildren: !tile.isLeaf,\r\n });\r\n }\r\n\r\n break;\r\n case TileFormat.Cmpt:\r\n const header = new CompositeTileHeader(streamBuffer);\r\n if (!header.isValid)\r\n return {};\r\n\r\n const branch = new GraphicBranch(true);\r\n for (let i = 0; i < header.tileCount; i++) {\r\n const tilePosition = streamBuffer.curPos;\r\n streamBuffer.advance(8); // Skip magic and version.\r\n const tileBytes = streamBuffer.readUint32();\r\n streamBuffer.curPos = tilePosition;\r\n const result = await this.loadGraphicsFromStream(tile, streamBuffer, system, isCanceled);\r\n if (result.graphic)\r\n branch.add(result.graphic);\r\n streamBuffer.curPos = tilePosition + tileBytes;\r\n }\r\n return { graphic: branch.isEmpty ? undefined : system.createBranch(branch, Transform.createIdentity()), isLeaf: tile.isLeaf };\r\n\r\n default:\r\n assert(false, `unknown tile format ${format}`);\r\n break;\r\n }\r\n\r\n let content: TileContent = {};\r\n if (undefined !== reader) {\r\n // glTF spec defaults wrap mode to \"repeat\" but many reality tiles omit the wrap mode and should not repeat.\r\n // The render system also currently only produces mip-maps for repeating textures, and we don't want mip-maps for reality tile textures.\r\n reader.defaultWrapMode = GltfWrapMode.ClampToEdge;\r\n try {\r\n content = await reader.read();\r\n } catch (_err) {\r\n // Failure to load should prevent us from trying to load children\r\n content.isLeaf = true;\r\n }\r\n }\r\n\r\n return content;\r\n }\r\n\r\n public get viewFlagOverrides(): ViewFlagOverrides { return defaultViewFlagOverrides; }\r\n\r\n public static computeTileLocationPriority(tile: Tile, viewports: Iterable<Viewport>, location: Transform): number {\r\n // Compute a priority value for tiles that are:\r\n // * Closer to the eye;\r\n // * Closer to the center of attention (center of the screen or zoom target).\r\n // This way, we can load in priority tiles that are more likely to be important.\r\n let center: Point3d | undefined;\r\n let minDistance = 1.0;\r\n\r\n const currentInputState = IModelApp.toolAdmin.currentInputState;\r\n const now = Date.now();\r\n const wheelEventRelevanceTimeout = 1000; // Wheel events older than this value will not be considered\r\n\r\n for (const viewport of viewports) {\r\n center = center ?? location.multiplyPoint3d(tile.center, scratchTileCenterWorld);\r\n const npc = viewport.worldToNpc(center, scratchTileCenterView);\r\n\r\n let focusPoint = new Point2d(0.5, 0.5);\r\n\r\n if (currentInputState.viewport === viewport && viewport instanceof ScreenViewport) {\r\n // Try to get a better target point from the last zoom target\r\n const {lastWheelEvent} = currentInputState;\r\n\r\n if (lastWheelEvent !== undefined && now - lastWheelEvent.time < wheelEventRelevanceTimeout) {\r\n const focusPointCandidate = Point2d.fromJSON(viewport.worldToNpc(lastWheelEvent.point));\r\n\r\n if (focusPointCandidate.x > 0 && focusPointCandidate.x < 1 && focusPointCandidate.y > 0 && focusPointCandidate.y < 1)\r\n focusPoint = focusPointCandidate;\r\n }\r\n }\r\n\r\n // NB: In NPC coords, 0 = far plane, 1 = near plane.\r\n const distanceToEye = 1.0 - npc.z;\r\n const distanceToCenter = Math.min(npc.distanceXY(focusPoint) / 0.707, 1.0); // Math.sqrt(0.5) = 0.707\r\n\r\n // Distance is a mix of the two previously computed values, still in range [0; 1]\r\n // We use this factor to determine how much the distance to the center of attention is important compared to distance to the eye\r\n const distanceToCenterWeight = 0.3;\r\n const distance = distanceToEye * (1.0 - distanceToCenterWeight) + distanceToCenter * distanceToCenterWeight;\r\n\r\n minDistance = Math.min(distance, minDistance);\r\n }\r\n\r\n return minDistance;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"RealityTileLoader.js","sourceRoot":"","sources":["../../../src/tile/RealityTileLoader.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAAmE;AACnE,oDAAmG;AACnG,4CAAyC;AACzC,2DAAwD;AAExD,0CAAuD;AACvD,yCAGoB;AAEpB,MAAM,wBAAwB,GAAG,IAAA,yCAA8B,EAAC,EAAE,CAAC,CAAC;AAEpE,MAAM,sBAAsB,GAAG,IAAI,uBAAO,EAAE,CAAC;AAC7C,MAAM,qBAAqB,GAAG,IAAI,uBAAO,EAAE,CAAC;AAE5C;;GAEG;AACH,MAAsB,iBAAiB;IAKrC,YAA2B,gBAA0B;QAA1B,qBAAgB,GAAhB,gBAAgB,CAAU;QAJ7C,yBAAoB,GAAG,KAAK,CAAC;QAKnC,IAAI,CAAC,yBAAyB,GAAG,qBAAS,CAAC,SAAS,CAAC,yBAAyB,CAAC;QAC/E,IAAI,CAAC,wBAAwB,GAAG,qBAAS,CAAC,SAAS,CAAC,wBAAwB,CAAC;IAC/E,CAAC;IAEM,mBAAmB,CAAC,IAAU,EAAE,SAA6B,EAAE,MAA0B;QAC9F,8HAA8H;QAC9H,OAAO,iBAAiB,CAAC,2BAA2B,CAAC,IAAI,EAAE,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IACnG,CAAC;IAKD,IAAW,wBAAwB,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAIhE,IAAc,UAAU,KAAgB,OAAO,uBAAS,CAAC,OAAO,CAAC,CAAC,CAAC;IACnE,IAAc,UAAU,KAAc,OAAO,IAAI,CAAC,CAAC,CAAC;IAC7C,aAAa,KAAmC,OAAO,SAAS,CAAC,CAAC,CAAC;IAC1E,IAAW,kBAAkB,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAC1D,IAAW,mBAAmB,KAAc,OAAO,IAAI,CAAC,oBAAoB,CAAC,CAAC,CAAC;IAC/E,IAAW,2BAA2B,KAAc,OAAO,IAAI,CAAC,CAAC,CAAC;IAC3D,aAAa,CAAC,KAAW,IAAa,OAAO,KAAK,CAAC,CAAC,CAAC;IAC5D,IAAW,uBAAuB,KAAyB,OAAO,SAAS,CAAC,CAAC,CAAC;IAEvE,oBAAoB,CAAC,QAAgB,EAAE,KAAmB,IAAY,OAAO,QAAQ,CAAC,CAAC,CAAC;IAE/F,iIAAiI;IAC1H,KAAK,CAAC,eAAe,CAAC,IAAU,EAAE,IAA8B,EAAE,MAAoB,EAAE,UAA0B;QACvH,IAAA,qBAAM,EAAC,IAAI,YAAY,UAAU,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,YAAY,GAAG,yBAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;QACrD,MAAM,WAAW,GAAG,IAAmB,CAAC;QACxC,OAAO,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,WAAW,EAAE,YAAY,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,WAAW,EAAE,YAAY,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;IAC7K,CAAC;IAEO,UAAU,CAAC,YAAwB;QACzC,MAAM,QAAQ,GAAG,YAAY,CAAC,MAAM,CAAC;QACrC,MAAM,MAAM,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;QACzC,YAAY,CAAC,MAAM,GAAG,QAAQ,CAAC;QAC/B,OAAO,MAAM,CAAC;IAEhB,CAAC;IAEM,KAAK,CAAC,sBAAsB,CAAC,IAAiB,EAAG,YAAwB,EAAE,MAAoB;QACpG,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QAC7C,IAAI,MAAM,KAAK,wBAAU,CAAC,IAAI;YAC5B,OAAO,EAAE,CAAC;QAEZ,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC;QAC5D,MAAM,MAAM,GAAG,qBAAU,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,eAAe,EAAE,SAAS,EAAE,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC;QAC3L,IAAI,MAAM;YACR,MAAM,CAAC,eAAe,GAAG,uBAAY,CAAC,WAAW,CAAC;QAEpD,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,yBAAyB,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,EAAE,CAAC;IACpF,CAAC;IAEO,KAAK,CAAC,sBAAsB,CAAC,IAAiB,EAAE,YAAwB,EAAE,MAAoB,EAAE,UAA0B;QAChI,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QAC7C,IAAI,SAAS,KAAK,UAAU;YAC1B,UAAU,GAAG,GAAG,EAAE,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC;QAErC,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC;QAC5D,IAAI,MAA8B,CAAC;QACnC,QAAQ,MAAM,EAAE;YACd,KAAK,wBAAU,CAAC,IAAI;gBAClB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;gBACjC,IAAI,OAAO,GAAG,MAAM,IAAA,oCAAyB,EAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,CAAC;gBAC9G,IAAI,OAAO,IAAI,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE;oBACvE,MAAM,eAAe,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;oBAChD,eAAe,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;oBAC7B,OAAO,GAAG,MAAM,CAAC,YAAY,CAAC,eAAe,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;iBACtE;gBAED,OAAO,EAAE,OAAO,EAAE,CAAC;YAErB,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,GAAG,qBAAU,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,EAAE,IAAI,CAAC,aAAa,EAAE,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;gBACrN,MAAM;YACR,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,GAAG,qBAAU,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,EAAE,UAAU,EAAE,SAAS,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;gBACvK,MAAM;YACR,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,KAAK,GAAG,0BAAe,CAAC,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,YAAY,CAAC,WAAW,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC,CAAC;gBAC3G,IAAI,KAAK,EAAE;oBACT,MAAM,GAAG,IAAI,6BAAkB,CAAC,KAAK,EAAE;wBACrC,MAAM;wBACN,IAAI,EAAE,KAAK,CAAC,IAAI;wBAChB,YAAY,EAAE,IAAI,CAAC,YAAY;wBAC/B,SAAS,EAAE,IAAI,CAAC,eAAe;wBAC/B,WAAW,EAAE,CAAC,IAAI,CAAC,MAAM;qBAC1B,CAAC,CAAC;iBACJ;gBAED,MAAM;YACR,KAAK,wBAAU,CAAC,IAAI;gBAClB,MAAM,MAAM,GAAG,IAAI,iCAAmB,CAAC,YAAY,CAAC,CAAC;gBACrD,IAAI,CAAC,MAAM,CAAC,OAAO;oBACjB,OAAO,EAAE,CAAC;gBAEZ,MAAM,MAAM,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;gBACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;oBACzC,MAAM,YAAY,GAAG,YAAY,CAAC,MAAM,CAAC;oBACzC,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAI,0BAA0B;oBACtD,MAAM,SAAS,GAAG,YAAY,CAAC,UAAU,EAAE,CAAC;oBAC5C,YAAY,CAAC,MAAM,GAAG,YAAY,CAAC;oBACnC,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,sBAAsB,CAAC,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;oBACzF,IAAI,MAAM,CAAC,OAAO;wBAChB,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;oBAC7B,YAAY,CAAC,MAAM,GAAG,YAAY,GAAG,SAAS,CAAC;iBAChD;gBACD,OAAO,EAAE,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,yBAAS,CAAC,cAAc,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC;YAEhI;gBACE,IAAA,qBAAM,EAAC,KAAK,EAAE,uBAAuB,MAAM,EAAE,CAAC,CAAC;gBAC/C,MAAM;SACT;QAED,IAAI,OAAO,GAAgB,EAAE,CAAC;QAC9B,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,4GAA4G;YAC5G,wIAAwI;YACxI,MAAM,CAAC,eAAe,GAAG,uBAAY,CAAC,WAAW,CAAC;YAClD,IAAI;gBACF,OAAO,GAAG,MAAM,MAAM,CAAC,IAAI,EAAE,CAAC;aAC/B;YAAC,OAAO,IAAI,EAAE;gBACb,iEAAiE;gBACjE,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;aACvB;SACF;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,IAAW,iBAAiB,KAAwB,OAAO,wBAAwB,CAAC,CAAC,CAAC;IAE/E,MAAM,CAAC,2BAA2B,CAAC,IAAU,EAAE,SAA6B,EAAE,QAAmB;QACtG,+CAA+C;QAC/C,uBAAuB;QACvB,6EAA6E;QAC7E,gFAAgF;QAChF,IAAI,MAA2B,CAAC;QAChC,IAAI,WAAW,GAAG,GAAG,CAAC;QAEtB,MAAM,iBAAiB,GAAG,qBAAS,CAAC,SAAS,CAAC,iBAAiB,CAAC;QAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvB,MAAM,0BAA0B,GAAG,IAAI,CAAC,CAAC,4DAA4D;QAErG,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE;YAChC,MAAM,GAAG,MAAM,IAAI,QAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,EAAE,sBAAsB,CAAC,CAAC;YACjF,MAAM,GAAG,GAAG,QAAQ,CAAC,UAAU,CAAC,MAAM,EAAE,qBAAqB,CAAC,CAAC;YAE/D,IAAI,UAAU,GAAG,IAAI,uBAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YAEvC,IAAI,iBAAiB,CAAC,QAAQ,KAAK,QAAQ,IAAI,QAAQ,YAAY,yBAAc,EAAE;gBACjF,6DAA6D;gBAC7D,MAAM,EAAC,cAAc,EAAC,GAAG,iBAAiB,CAAC;gBAE3C,IAAI,cAAc,KAAK,SAAS,IAAI,GAAG,GAAG,cAAc,CAAC,IAAI,GAAG,0BAA0B,EAAE;oBAC1F,MAAM,mBAAmB,GAAG,uBAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;oBAExF,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC,IAAI,mBAAmB,CAAC,CAAC,GAAG,CAAC;wBAClH,UAAU,GAAG,mBAAmB,CAAC;iBACpC;aACF;YAED,oDAAoD;YACpD,MAAM,aAAa,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC;YAClC,MAAM,gBAAgB,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC,yBAAyB;YAErG,iFAAiF;YACjF,gIAAgI;YAChI,MAAM,sBAAsB,GAAG,GAAG,CAAC;YACnC,MAAM,QAAQ,GAAG,aAAa,GAAG,CAAC,GAAG,GAAG,sBAAsB,CAAC,GAAG,gBAAgB,GAAG,sBAAsB,CAAC;YAE5G,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,WAAW,CAAC,CAAC;SAC/C;QAED,OAAO,WAAW,CAAC;IACrB,CAAC;CACF;AA1LD,8CA0LC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Point2d, Point3d, Transform } from \"@itwin/core-geometry\";\r\nimport { BatchType, CompositeTileHeader, TileFormat, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { IModelApp } from \"../IModelApp\";\r\nimport { GraphicBranch } from \"../render/GraphicBranch\";\r\nimport { RenderSystem } from \"../render/RenderSystem\";\r\nimport { ScreenViewport, Viewport } from \"../Viewport\";\r\nimport {\r\n B3dmReader, BatchedTileIdMap, createDefaultViewFlagOverrides, GltfGraphicsReader, GltfReader, GltfReaderProps, GltfWrapMode, I3dmReader, readPointCloudTileContent,\r\n RealityTile, RealityTileContent, Tile, TileContent, TileDrawArgs, TileLoadPriority, TileRequest, TileRequestChannel, TileUser,\r\n} from \"./internal\";\r\n\r\nconst defaultViewFlagOverrides = createDefaultViewFlagOverrides({});\r\n\r\nconst scratchTileCenterWorld = new Point3d();\r\nconst scratchTileCenterView = new Point3d();\r\n\r\n/** Serves as a \"handler\" for a specific type of [[TileTree]]. Its primary responsibilities involve loading tile content.\r\n * @internal\r\n */\r\nexport abstract class RealityTileLoader {\r\n private _containsPointClouds = false;\r\n public readonly preloadRealityParentDepth: number;\r\n public readonly preloadRealityParentSkip: number;\r\n\r\n public constructor(private _produceGeometry?: boolean) {\r\n this.preloadRealityParentDepth = IModelApp.tileAdmin.contextPreloadParentDepth;\r\n this.preloadRealityParentSkip = IModelApp.tileAdmin.contextPreloadParentSkip;\r\n }\r\n\r\n public computeTilePriority(tile: Tile, viewports: Iterable<Viewport>, _users: Iterable<TileUser>): number {\r\n // ###TODO: Handle case where tile tree reference(s) have a transform different from tree's (background map with ground bias).\r\n return RealityTileLoader.computeTileLocationPriority(tile, viewports, tile.tree.iModelTransform);\r\n }\r\n\r\n public abstract loadChildren(tile: RealityTile): Promise<Tile[] | undefined>;\r\n public abstract getRequestChannel(tile: Tile): TileRequestChannel;\r\n public abstract requestTileContent(tile: Tile, isCanceled: () => boolean): Promise<TileRequest.Response>;\r\n public get wantDeduplicatedVertices(): boolean { return false; }\r\n public abstract get maxDepth(): number;\r\n public abstract get minDepth(): number;\r\n public abstract get priority(): TileLoadPriority;\r\n protected get _batchType(): BatchType { return BatchType.Primary; }\r\n protected get _loadEdges(): boolean { return true; }\r\n public getBatchIdMap(): BatchedTileIdMap | undefined { return undefined; }\r\n public get isContentUnbounded(): boolean { return false; }\r\n public get containsPointClouds(): boolean { return this._containsPointClouds; }\r\n public get parentsAndChildrenExclusive(): boolean { return true; }\r\n public forceTileLoad(_tile: Tile): boolean { return false; }\r\n public get maximumScreenSpaceError(): number | undefined { return undefined; }\r\n\r\n public processSelectedTiles(selected: Tile[], _args: TileDrawArgs): Tile[] { return selected; }\r\n\r\n // NB: The isCanceled arg is chiefly for tests...in usual case it just returns false if the tile is no longer in 'loading' state.\r\n public async loadTileContent(tile: Tile, data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<RealityTileContent> {\r\n assert(data instanceof Uint8Array);\r\n const blob = data;\r\n const streamBuffer = ByteStream.fromUint8Array(blob);\r\n const realityTile = tile as RealityTile;\r\n return this._produceGeometry ? this.loadGeometryFromStream(realityTile, streamBuffer, system) : this.loadGraphicsFromStream(realityTile, streamBuffer, system, isCanceled);\r\n }\r\n\r\n private _getFormat(streamBuffer: ByteStream) {\r\n const position = streamBuffer.curPos;\r\n const format = streamBuffer.readUint32();\r\n streamBuffer.curPos = position;\r\n return format;\r\n\r\n }\r\n\r\n public async loadGeometryFromStream(tile: RealityTile, streamBuffer: ByteStream, system: RenderSystem): Promise<RealityTileContent> {\r\n const format = this._getFormat(streamBuffer);\r\n if (format !== TileFormat.B3dm)\r\n return {};\r\n\r\n const { is3d, yAxisUp, iModel, modelId } = tile.realityRoot;\r\n const reader = B3dmReader.create(streamBuffer, iModel, modelId, is3d, tile.contentRange, system, yAxisUp, tile.isLeaf, tile.center, tile.transformToRoot, undefined, this.getBatchIdMap());\r\n if (reader)\r\n reader.defaultWrapMode = GltfWrapMode.ClampToEdge;\r\n\r\n return { geometry: reader?.readGltfAndCreateGeometry(tile.tree.iModelTransform) };\r\n }\r\n\r\n private async loadGraphicsFromStream(tile: RealityTile, streamBuffer: ByteStream, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent> {\r\n const format = this._getFormat(streamBuffer);\r\n if (undefined === isCanceled)\r\n isCanceled = () => !tile.isLoading;\r\n\r\n const { is3d, yAxisUp, iModel, modelId } = tile.realityRoot;\r\n let reader: GltfReader | undefined;\r\n switch (format) {\r\n case TileFormat.Pnts:\r\n this._containsPointClouds = true;\r\n let graphic = await readPointCloudTileContent(streamBuffer, iModel, modelId, is3d, tile.contentRange, system);\r\n if (graphic && tile.transformToRoot && !tile.transformToRoot.isIdentity) {\r\n const transformBranch = new GraphicBranch(true);\r\n transformBranch.add(graphic);\r\n graphic = system.createBranch(transformBranch, tile.transformToRoot);\r\n }\r\n\r\n return { graphic };\r\n\r\n case TileFormat.B3dm:\r\n reader = B3dmReader.create(streamBuffer, iModel, modelId, is3d, tile.contentRange, system, yAxisUp, tile.isLeaf, tile.center, tile.transformToRoot, isCanceled, this.getBatchIdMap(), this.wantDeduplicatedVertices);\r\n break;\r\n case TileFormat.I3dm:\r\n reader = I3dmReader.create(streamBuffer, iModel, modelId, is3d, tile.contentRange, system, yAxisUp, tile.isLeaf, isCanceled, undefined, this.wantDeduplicatedVertices);\r\n break;\r\n case TileFormat.Gltf:\r\n const props = GltfReaderProps.create(streamBuffer.nextBytes(streamBuffer.arrayBuffer.byteLength), yAxisUp);\r\n if (props) {\r\n reader = new GltfGraphicsReader(props, {\r\n iModel,\r\n gltf: props.glTF,\r\n contentRange: tile.contentRange,\r\n transform: tile.transformToRoot,\r\n hasChildren: !tile.isLeaf,\r\n });\r\n }\r\n\r\n break;\r\n case TileFormat.Cmpt:\r\n const header = new CompositeTileHeader(streamBuffer);\r\n if (!header.isValid)\r\n return {};\r\n\r\n const branch = new GraphicBranch(true);\r\n for (let i = 0; i < header.tileCount; i++) {\r\n const tilePosition = streamBuffer.curPos;\r\n streamBuffer.advance(8); // Skip magic and version.\r\n const tileBytes = streamBuffer.readUint32();\r\n streamBuffer.curPos = tilePosition;\r\n const result = await this.loadGraphicsFromStream(tile, streamBuffer, system, isCanceled);\r\n if (result.graphic)\r\n branch.add(result.graphic);\r\n streamBuffer.curPos = tilePosition + tileBytes;\r\n }\r\n return { graphic: branch.isEmpty ? undefined : system.createBranch(branch, Transform.createIdentity()), isLeaf: tile.isLeaf };\r\n\r\n default:\r\n assert(false, `unknown tile format ${format}`);\r\n break;\r\n }\r\n\r\n let content: TileContent = {};\r\n if (undefined !== reader) {\r\n // glTF spec defaults wrap mode to \"repeat\" but many reality tiles omit the wrap mode and should not repeat.\r\n // The render system also currently only produces mip-maps for repeating textures, and we don't want mip-maps for reality tile textures.\r\n reader.defaultWrapMode = GltfWrapMode.ClampToEdge;\r\n try {\r\n content = await reader.read();\r\n } catch (_err) {\r\n // Failure to load should prevent us from trying to load children\r\n content.isLeaf = true;\r\n }\r\n }\r\n\r\n return content;\r\n }\r\n\r\n public get viewFlagOverrides(): ViewFlagOverrides { return defaultViewFlagOverrides; }\r\n\r\n public static computeTileLocationPriority(tile: Tile, viewports: Iterable<Viewport>, location: Transform): number {\r\n // Compute a priority value for tiles that are:\r\n // * Closer to the eye;\r\n // * Closer to the center of attention (center of the screen or zoom target).\r\n // This way, we can load in priority tiles that are more likely to be important.\r\n let center: Point3d | undefined;\r\n let minDistance = 1.0;\r\n\r\n const currentInputState = IModelApp.toolAdmin.currentInputState;\r\n const now = Date.now();\r\n const wheelEventRelevanceTimeout = 1000; // Wheel events older than this value will not be considered\r\n\r\n for (const viewport of viewports) {\r\n center = center ?? location.multiplyPoint3d(tile.center, scratchTileCenterWorld);\r\n const npc = viewport.worldToNpc(center, scratchTileCenterView);\r\n\r\n let focusPoint = new Point2d(0.5, 0.5);\r\n\r\n if (currentInputState.viewport === viewport && viewport instanceof ScreenViewport) {\r\n // Try to get a better target point from the last zoom target\r\n const {lastWheelEvent} = currentInputState;\r\n\r\n if (lastWheelEvent !== undefined && now - lastWheelEvent.time < wheelEventRelevanceTimeout) {\r\n const focusPointCandidate = Point2d.fromJSON(viewport.worldToNpc(lastWheelEvent.point));\r\n\r\n if (focusPointCandidate.x > 0 && focusPointCandidate.x < 1 && focusPointCandidate.y > 0 && focusPointCandidate.y < 1)\r\n focusPoint = focusPointCandidate;\r\n }\r\n }\r\n\r\n // NB: In NPC coords, 0 = far plane, 1 = near plane.\r\n const distanceToEye = 1.0 - npc.z;\r\n const distanceToCenter = Math.min(npc.distanceXY(focusPoint) / 0.707, 1.0); // Math.sqrt(0.5) = 0.707\r\n\r\n // Distance is a mix of the two previously computed values, still in range [0; 1]\r\n // We use this factor to determine how much the distance to the center of attention is important compared to distance to the eye\r\n const distanceToCenterWeight = 0.3;\r\n const distance = distanceToEye * (1.0 - distanceToCenterWeight) + distanceToCenter * distanceToCenterWeight;\r\n\r\n minDistance = Math.min(distance, minDistance);\r\n }\r\n\r\n return minDistance;\r\n }\r\n}\r\n"]}
|
|
@@ -23,12 +23,11 @@ class ThreeDTileFormatInterpreter {
|
|
|
23
23
|
* @internal
|
|
24
24
|
*/
|
|
25
25
|
static getSpatialLocationAndExtents(json) {
|
|
26
|
-
var _a, _b;
|
|
27
26
|
const worldRange = new core_geometry_1.Range3d();
|
|
28
27
|
let isGeolocated = true;
|
|
29
28
|
let location;
|
|
30
29
|
core_bentley_1.Logger.logTrace(loggerCategory, "RealityData getSpatialLocationAndExtents");
|
|
31
|
-
if (undefined ===
|
|
30
|
+
if (undefined === json?.root) {
|
|
32
31
|
core_bentley_1.Logger.logWarning(loggerCategory, `Error getSpatialLocationAndExtents - no root in json`);
|
|
33
32
|
// return first 1024 char from the json
|
|
34
33
|
const getMetaData = () => {
|
|
@@ -38,7 +37,7 @@ class ThreeDTileFormatInterpreter {
|
|
|
38
37
|
throw error;
|
|
39
38
|
}
|
|
40
39
|
try {
|
|
41
|
-
if (undefined !==
|
|
40
|
+
if (undefined !== json?.root?.boundingVolume?.region) {
|
|
42
41
|
const region = core_bentley_1.JsonUtils.asArray(json.root.boundingVolume.region);
|
|
43
42
|
core_bentley_1.Logger.logTrace(loggerCategory, "RealityData json.root.boundingVolume.region", () => ({ ...region }));
|
|
44
43
|
if (undefined === region) {
|
|
@@ -127,9 +126,8 @@ class ThreeDTileFormatInterpreter {
|
|
|
127
126
|
* @internal
|
|
128
127
|
*/
|
|
129
128
|
static getFileInfo(rootDocjson) {
|
|
130
|
-
var _a, _b, _c;
|
|
131
129
|
const info = {
|
|
132
|
-
rootChildren:
|
|
130
|
+
rootChildren: rootDocjson?.root?.children?.length ?? 0,
|
|
133
131
|
};
|
|
134
132
|
return info;
|
|
135
133
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ThreeDTileFormatInterpreter.js","sourceRoot":"","sources":["../../../src/tile/ThreeDTileFormatInterpreter.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F,sDAA4F;AAC5F,oDAAgE;AAChE,wDAA2G;AAC3G,sEAAmE;AACnE,4DAAyG;AAEzG,MAAM,cAAc,GAAW,+CAAsB,CAAC,WAAW,CAAC;AASlE;;;GAGG;AACH,MAAa,2BAA2B;IACtC;;;;;OAKG;IACI,MAAM,CAAC,4BAA4B,CAAC,IAAS;;QAClD,MAAM,UAAU,GAAG,IAAI,uBAAO,EAAE,CAAC;QACjC,IAAI,YAAY,GAAG,IAAI,CAAC;QACxB,IAAI,QAAqC,CAAC;QAC1C,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,0CAA0C,CAAC,CAAC;QAC5E,IAAI,SAAS,MAAK,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,IAAI,CAAA,EAAE;YAC5B,qBAAM,CAAC,UAAU,CAAC,cAAc,EAAE,sDAAsD,CAAC,CAAC;YAC1F,uCAAuC;YACvC,MAAM,WAAW,GAAoB,GAAG,EAAE;gBACxC,OAAO,EAAC,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,CAAC,EAAC,IAAI,CAAC,EAAC,CAAC;YACxD,CAAC,CAAC;YACF,MAAM,KAAK,GAAG,IAAI,oCAAgB,CAAC,gCAAiB,CAAC,WAAW,EAAE,2CAA2C,EAAE,WAAW,CAAC,CAAC;YAC5H,MAAM,KAAK,CAAC;SACb;QACD,IAAI;YACF,IAAI,SAAS,MAAK,MAAA,MAAA,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,IAAI,0CAAE,cAAc,0CAAE,MAAM,CAAA,EAAE;gBACpD,MAAM,MAAM,GAAG,wBAAS,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;gBAElE,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,6CAA6C,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,CAAC,CAAC,CAAC;gBACtG,IAAI,SAAS,KAAK,MAAM,EAAE;oBACxB,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,uDAAuD,CAAC,CAAC;oBACzF,MAAM,IAAI,SAAS,CAAC,wEAAwE,CAAC,CAAC;iBAC/F;gBACD,MAAM,OAAO,GAAG,CAAC,0BAAY,CAAC,WAAW,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;gBACtH,MAAM,QAAQ,GAAG,CAAC,0BAAY,CAAC,WAAW,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;gBACvH,MAAM,SAAS,GAAG,uBAAO,CAAC,MAAM,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;gBACpD,MAAM,WAAW,GAAG,0BAAY,CAAC,WAAW,CAAC,EAAE,SAAS,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,QAAQ,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,MAAM,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC;gBAC3K,QAAQ,GAAG,WAAW,CAAC;gBACvB,MAAM,YAAY,GAAG,0BAAY,CAAC,4BAA4B,CAAC,WAAW,CAAC,CAAC;gBAC5E,0CAA0C;gBAC1C,MAAM,WAAW,GAAG,YAAY,CAAC,YAAY,EAAE,CAAC,OAAO,EAAG,CAAC;gBAC3D,UAAU,CAAC,WAAW,CAAC,uBAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAChF;iBAAM;gBACL,IAAI,oBAAoB,GAAG,2BAA2B,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAE9F,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,iCAAiC,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,oBAAoB,EAAE,CAAC,CAAC,CAAC;gBACxG,MAAM,KAAK,GAAG,2BAA2B,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAE,CAAC;gBAC7F,IAAI,SAAS,KAAK,oBAAoB;oBACpC,oBAAoB,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;gBAEpD,MAAM,SAAS,GAAG,oBAAoB,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,kCAAkC;gBAC/F,MAAM,UAAU,GAAG,oBAAoB,CAAC,eAAe,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,gDAAgD;gBACvH,MAAM,WAAW,GAAG,0BAAY,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC,CAAC,qCAAqC;gBAC5F,MAAM,qBAAqB,GAAG,WAAW,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,qBAAqB;gBAChG,MAAM,iCAAiC,GAAG,KAAK,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC;gBAEnE,IAAI,oBAAoB,CAAC,MAAM,CAAC,UAAU,IAAI,CAAC,iCAAiC,GAAG,KAAK,IAAI,qBAAqB,CAAC,EAAE;oBAClH,YAAY,GAAG,KAAK,CAAC;oBACrB,UAAU,CAAC,WAAW,CAAC,uBAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;oBACpD,MAAM,aAAa,GAAI,IAAI,0BAAY,CAAC,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,WAAW,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC;oBAClI,QAAQ,GAAG,aAAa,CAAC;oBACzB,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,4BAA4B,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,QAAQ,EAAE,CAAC,CAAC,CAAC;iBACxF;qBAAM;oBACL,IAAI,YAA0B,CAAC;oBAC/B,MAAM,mBAAmB,GAAG,kCAAkB,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,CAAC;oBACtF,wFAAwF;oBACxF,gIAAgI;oBAChI,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAAC,UAAU,IAAI,mBAAmB,KAAK,SAAS,IAAI,mBAAmB,CAAC,MAAM,KAAK,SAAS;wBAC1H,YAAY,GAAG,IAAI,0BAAY,CAAC,EAAE,MAAM,EAAE,mBAAmB,CAAC,MAAM,EAAE,WAAW,EAAE,mBAAmB,CAAC,MAAM,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;;wBAE1H,YAAY,GAAG,0BAAY,CAAC,4BAA4B,CAAC,WAAY,CAAC,CAAC;oBACzE,QAAQ,GAAG,YAAY,CAAC;oBACxB,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,uDAAuD,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,UAAU,EAAE,oBAAqB,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;oBAC1J,0CAA0C;oBAC1C,MAAM,WAAW,GAAG,YAAY,CAAC,YAAY,EAAE,CAAC,OAAO,EAAG,CAAC;oBAC3D,UAAU,CAAC,WAAW,CAAC,uBAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBAC/E,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,yBAAyB,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,WAAW,EAAE,CAAC,CAAC,CAAC;iBACxF;aACF;SACF;QAAC,OAAO,CAAC,EAAE;YACV,qBAAM,CAAC,UAAU,CAAC,cAAc,EAAE,4DAA4D,CAAC,CAAC;YAChG,uCAAuC;YACvC,MAAM,WAAW,GAAoB,GAAG,EAAE;gBACxC,OAAO,EAAC,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,CAAC,EAAC,IAAI,CAAC,EAAC,CAAC;YACxD,CAAC,CAAC;YACF,MAAM,KAAK,GAAG,IAAI,oCAAgB,CAAC,gCAAiB,CAAC,WAAW,EAAE,yBAAyB,EAAE,WAAW,CAAC,CAAC;YAC1G,MAAM,KAAK,CAAC;SACb;QAED,MAAM,eAAe,GAA8B,EAAE,QAAQ,EAAE,UAAU,EAAE,YAAY,EAAE,CAAC;QAC1F,OAAO,eAAe,CAAC;IACzB,CAAC;IACD;;;;;OAKG;IACI,MAAM,CAAC,uBAAuB,CAAC,WAAgB;QACpD,MAAM,IAAI,GAAyB,EAAC,OAAO,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAC,CAAC;QAC1E,IAAI,WAAW,IAAI,WAAW,CAAC,IAAI,EAAE;YACnC,IAAI,WAAW,CAAC,IAAI,CAAC,eAAe,EAAE;gBACpC,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC;gBACxG,IAAI,CAAC,MAAM,GAAI,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC;gBAC5G,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAE;aACpI;SACF;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IACD;;;;;OAKG;IACI,MAAM,CAAC,WAAW,CAAC,WAAgB;;QACxC,MAAM,IAAI,GAAuB;YAC/B,YAAY,EAAE,MAAA,MAAA,MAAA,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,IAAI,0CAAE,QAAQ,0CAAE,MAAM,mCAAI,CAAC;SACvD,CAAC;QACF,OAAO,IAAI,CAAC;IACd,CAAC;IACD;;;;OAIG;IACI,MAAM,CAAC,uBAAuB,CAAC,cAAmB;QACvD,IAAI,SAAS,KAAK,cAAc;YAC9B,OAAO,SAAS,CAAC;QACnB,IAAI,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE;YACrC,MAAM,GAAG,GAAa,cAAc,CAAC,GAAG,CAAC;YACzC,MAAM,MAAM,GAAG,uBAAO,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACtD,MAAM,EAAE,GAAG,wBAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACnD,MAAM,EAAE,GAAG,wBAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACnD,MAAM,EAAE,GAAG,wBAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YACrD,MAAM,OAAO,GAAc,EAAE,CAAC;YAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;oBAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;wBAC1B,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;qBACpG;iBACF;aACF;YACD,OAAO,uBAAO,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;SACrC;aAAM,IAAI,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,CAAC,EAAE;YAC/C,MAAM,MAAM,GAAa,cAAc,CAAC,MAAM,CAAC;YAC/C,MAAM,MAAM,GAAG,uBAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAC/D,MAAM,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACzB,OAAO,uBAAO,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/I;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD;;OAEG;IACI,MAAM,CAAC,iCAAiC,CAAC,KAAc,EAAE,cAAsB;QACpF,MAAM,iBAAiB,GAAG,EAAE,CAAC,CAAG,gJAAgJ;QAChL,OAAO,iBAAiB,GAAG,KAAK,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,GAAG,cAAc,CAAC;IAC3E,CAAC;IACD;;OAEG;IACI,MAAM,CAAC,iBAAiB,CAAC,MAA4B;QAC1D,OAAO,CAAC,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,yBAAS,CAAC,qBAAqB,CAAC,uBAAO,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,wBAAQ,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAChQ,CAAC;CACF;AAlKD,kEAkKC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nimport { JsonUtils, Logger, LoggingMetaData, RealityDataStatus } from \"@itwin/core-bentley\";\r\nimport { Cartographic, EcefLocation } from \"@itwin/core-common\";\r\nimport { Matrix3d, Point3d, Range3d, Transform, Vector3d, YawPitchRollAngles } from \"@itwin/core-geometry\";\r\nimport { FrontendLoggerCategory } from \"../FrontendLoggerCategory\";\r\nimport { PublisherProductInfo, RealityDataError, SpatialLocationAndExtents } from \"../RealityDataSource\";\r\n\r\nconst loggerCategory: string = FrontendLoggerCategory.RealityData;\r\n/** This interface provides information about 3dTile files for this reality data\r\n * Currently only used for debbugging\r\n * @internal\r\n */\r\nexport interface ThreeDTileFileInfo {\r\n /** the number of children at the root of this reality data */\r\n rootChildren?: number;\r\n}\r\n/**\r\n * This class provide methods used to interpret Cesium 3dTile format\r\n * @internal\r\n */\r\nexport class ThreeDTileFormatInterpreter {\r\n /** Gets reality data spatial location and extents\r\n * @param json root document file in json format\r\n * @returns spatial location and volume of interest, in meters, centered around `spatial location`\r\n * @throws [[RealityDataError]] if source is invalid or cannot be read\r\n * @internal\r\n */\r\n public static getSpatialLocationAndExtents(json: any): SpatialLocationAndExtents {\r\n const worldRange = new Range3d();\r\n let isGeolocated = true;\r\n let location: Cartographic | EcefLocation;\r\n Logger.logTrace(loggerCategory, \"RealityData getSpatialLocationAndExtents\");\r\n if (undefined === json?.root) {\r\n Logger.logWarning(loggerCategory, `Error getSpatialLocationAndExtents - no root in json`);\r\n // return first 1024 char from the json\r\n const getMetaData: LoggingMetaData = () => {\r\n return {json: JSON.stringify(json).substring(0,1024)};\r\n };\r\n const error = new RealityDataError(RealityDataStatus.InvalidData, \"Invalid or unknown data - no root in json\", getMetaData);\r\n throw error;\r\n }\r\n try {\r\n if (undefined !== json?.root?.boundingVolume?.region) {\r\n const region = JsonUtils.asArray(json.root.boundingVolume.region);\r\n\r\n Logger.logTrace(loggerCategory, \"RealityData json.root.boundingVolume.region\", () => ({ ...region }));\r\n if (undefined === region) {\r\n Logger.logError(loggerCategory, `Error getSpatialLocationAndExtents - region undefined`);\r\n throw new TypeError(\"Unable to determine GeoLocation - no root Transform or Region on root.\");\r\n }\r\n const ecefLow = (Cartographic.fromRadians({ longitude: region[0], latitude: region[1], height: region[4] })).toEcef();\r\n const ecefHigh = (Cartographic.fromRadians({ longitude: region[2], latitude: region[3], height: region[5] })).toEcef();\r\n const ecefRange = Range3d.create(ecefLow, ecefHigh);\r\n const cartoCenter = Cartographic.fromRadians({ longitude: (region[0] + region[2]) / 2.0, latitude: (region[1] + region[3]) / 2.0, height: (region[4] + region[5]) / 2.0 });\r\n location = cartoCenter;\r\n const ecefLocation = EcefLocation.createFromCartographicOrigin(cartoCenter);\r\n // iModelDb.setEcefLocation(ecefLocation);\r\n const ecefToWorld = ecefLocation.getTransform().inverse()!;\r\n worldRange.extendRange(Range3d.fromJSON(ecefToWorld.multiplyRange(ecefRange)));\r\n } else {\r\n let worldToEcefTransform = ThreeDTileFormatInterpreter.transformFromJson(json.root.transform);\r\n\r\n Logger.logTrace(loggerCategory, \"RealityData json.root.transform\", () => ({ ...worldToEcefTransform }));\r\n const range = ThreeDTileFormatInterpreter.rangeFromBoundingVolume(json.root.boundingVolume)!;\r\n if (undefined === worldToEcefTransform)\r\n worldToEcefTransform = Transform.createIdentity();\r\n\r\n const ecefRange = worldToEcefTransform.multiplyRange(range); // range in model -> range in ecef\r\n const ecefCenter = worldToEcefTransform.multiplyPoint3d(range.center); // range center in model -> range center in ecef\r\n const cartoCenter = Cartographic.fromEcef(ecefCenter); // ecef center to cartographic center\r\n const isNotNearEarthSurface = cartoCenter && (cartoCenter.height < -5000); // 5 km under ground!\r\n const earthCenterToRangeCenterRayLenght = range.center.magnitude();\r\n\r\n if (worldToEcefTransform.matrix.isIdentity && (earthCenterToRangeCenterRayLenght < 1.0E5 || isNotNearEarthSurface)) {\r\n isGeolocated = false;\r\n worldRange.extendRange(Range3d.fromJSON(ecefRange));\r\n const centerOfEarth = new EcefLocation({ origin: { x: 0.0, y: 0.0, z: 0.0 }, orientation: { yaw: 0.0, pitch: 0.0, roll: 0.0 } });\r\n location = centerOfEarth;\r\n Logger.logTrace(loggerCategory, \"RealityData NOT Geolocated\", () => ({ ...location }));\r\n } else {\r\n let ecefLocation: EcefLocation;\r\n const locationOrientation = YawPitchRollAngles.tryFromTransform(worldToEcefTransform);\r\n // Fix Bug 445630: [RDV][Regression] Orientation of georeferenced Reality Mesh is wrong.\r\n // Use json.root.transform only if defined and not identity -> otherwise will use a transform computed from cartographic center.\r\n if (!worldToEcefTransform.matrix.isIdentity && locationOrientation !== undefined && locationOrientation.angles !== undefined)\r\n ecefLocation = new EcefLocation({ origin: locationOrientation.origin, orientation: locationOrientation.angles.toJSON() });\r\n else\r\n ecefLocation = EcefLocation.createFromCartographicOrigin(cartoCenter!);\r\n location = ecefLocation;\r\n Logger.logTrace(loggerCategory, \"RealityData is worldToEcefTransform.matrix.isIdentity\", () => ({ isIdentity: worldToEcefTransform!.matrix.isIdentity }));\r\n // iModelDb.setEcefLocation(ecefLocation);\r\n const ecefToWorld = ecefLocation.getTransform().inverse()!;\r\n worldRange.extendRange(Range3d.fromJSON(ecefToWorld.multiplyRange(ecefRange)));\r\n Logger.logTrace(loggerCategory, \"RealityData ecefToWorld\", () => ({ ...ecefToWorld }));\r\n }\r\n }\r\n } catch (e) {\r\n Logger.logWarning(loggerCategory, `Error getSpatialLocationAndExtents - cannot interpret json`);\r\n // return first 1024 char from the json\r\n const getMetaData: LoggingMetaData = () => {\r\n return {json: JSON.stringify(json).substring(0,1024)};\r\n };\r\n const error = new RealityDataError(RealityDataStatus.InvalidData, \"Invalid or unknown data\", getMetaData);\r\n throw error;\r\n }\r\n\r\n const spatialLocation: SpatialLocationAndExtents = { location, worldRange, isGeolocated };\r\n return spatialLocation;\r\n }\r\n /** Gets information to identify the product and engine that create this reality data\r\n * Will return undefined if cannot be resolved\r\n * @param rootDocjson root document file in json format\r\n * @returns information to identify the product and engine that create this reality data\r\n * @alpha\r\n */\r\n public static getPublisherProductInfo(rootDocjson: any): PublisherProductInfo {\r\n const info: PublisherProductInfo = {product: \"\", engine: \"\", version: \"\"};\r\n if (rootDocjson && rootDocjson.root) {\r\n if (rootDocjson.root.SMPublisherInfo) {\r\n info.product = rootDocjson.root.SMPublisherInfo.Product ? rootDocjson.root.SMPublisherInfo.Product : \"\";\r\n info.engine = rootDocjson.root.SMPublisherInfo.Publisher ? rootDocjson.root.SMPublisherInfo.Publisher : \"\";\r\n info.version = rootDocjson.root.SMPublisherInfo[\"Publisher Version\"] ? rootDocjson.root.SMPublisherInfo[\"Publisher Version\"] : \"\" ;\r\n }\r\n }\r\n return info;\r\n }\r\n /** Gets information about 3dTile file for this reality data\r\n * Will return undefined if cannot be resolved\r\n * @param rootDocjson root document file in json format\r\n * @returns information about 3dTile file for this reality data\r\n * @internal\r\n */\r\n public static getFileInfo(rootDocjson: any): ThreeDTileFileInfo {\r\n const info: ThreeDTileFileInfo = {\r\n rootChildren: rootDocjson?.root?.children?.length ?? 0,\r\n };\r\n return info;\r\n }\r\n /** Convert a boundingVolume into a range\r\n * @param boundingVolume the bounding volume to convert\r\n * @returns the range or undefined if cannot convert\r\n * @internal\r\n */\r\n public static rangeFromBoundingVolume(boundingVolume: any): Range3d | undefined {\r\n if (undefined === boundingVolume)\r\n return undefined;\r\n if (Array.isArray(boundingVolume.box)) {\r\n const box: number[] = boundingVolume.box;\r\n const center = Point3d.create(box[0], box[1], box[2]);\r\n const ux = Vector3d.create(box[3], box[4], box[5]);\r\n const uy = Vector3d.create(box[6], box[7], box[8]);\r\n const uz = Vector3d.create(box[9], box[10], box[11]);\r\n const corners: Point3d[] = [];\r\n for (let j = 0; j < 2; j++) {\r\n for (let k = 0; k < 2; k++) {\r\n for (let l = 0; l < 2; l++) {\r\n corners.push(center.plus3Scaled(ux, (j ? -1.0 : 1.0), uy, (k ? -1.0 : 1.0), uz, (l ? -1.0 : 1.0)));\r\n }\r\n }\r\n }\r\n return Range3d.createArray(corners);\r\n } else if (Array.isArray(boundingVolume.sphere)) {\r\n const sphere: number[] = boundingVolume.sphere;\r\n const center = Point3d.create(sphere[0], sphere[1], sphere[2]);\r\n const radius = sphere[3];\r\n return Range3d.createXYZXYZ(center.x - radius, center.y - radius, center.z - radius, center.x + radius, center.y + radius, center.z + radius);\r\n }\r\n return undefined;\r\n }\r\n /** Convert a boundingVolume into a range\r\n * @internal\r\n */\r\n public static maximumSizeFromGeometricTolerance(range: Range3d, geometricError: number): number {\r\n const minToleranceRatio = .5; // Nominally the error on screen size of a tile. Increasing generally increases performance (fewer draw calls) at expense of higher load times.\r\n return minToleranceRatio * range.diagonal().magnitude() / geometricError;\r\n }\r\n /** Convert a boundingVolume into a range\r\n * @internal\r\n */\r\n public static transformFromJson(jTrans: number[] | undefined): Transform | undefined {\r\n return (jTrans === undefined) ? undefined : Transform.createOriginAndMatrix(Point3d.create(jTrans[12], jTrans[13], jTrans[14]), Matrix3d.createRowValues(jTrans[0], jTrans[4], jTrans[8], jTrans[1], jTrans[5], jTrans[9], jTrans[2], jTrans[6], jTrans[10]));\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"ThreeDTileFormatInterpreter.js","sourceRoot":"","sources":["../../../src/tile/ThreeDTileFormatInterpreter.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F,sDAA4F;AAC5F,oDAAgE;AAChE,wDAA2G;AAC3G,sEAAmE;AACnE,4DAAyG;AAEzG,MAAM,cAAc,GAAW,+CAAsB,CAAC,WAAW,CAAC;AASlE;;;GAGG;AACH,MAAa,2BAA2B;IACtC;;;;;OAKG;IACI,MAAM,CAAC,4BAA4B,CAAC,IAAS;QAClD,MAAM,UAAU,GAAG,IAAI,uBAAO,EAAE,CAAC;QACjC,IAAI,YAAY,GAAG,IAAI,CAAC;QACxB,IAAI,QAAqC,CAAC;QAC1C,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,0CAA0C,CAAC,CAAC;QAC5E,IAAI,SAAS,KAAK,IAAI,EAAE,IAAI,EAAE;YAC5B,qBAAM,CAAC,UAAU,CAAC,cAAc,EAAE,sDAAsD,CAAC,CAAC;YAC1F,uCAAuC;YACvC,MAAM,WAAW,GAAoB,GAAG,EAAE;gBACxC,OAAO,EAAC,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,CAAC,EAAC,IAAI,CAAC,EAAC,CAAC;YACxD,CAAC,CAAC;YACF,MAAM,KAAK,GAAG,IAAI,oCAAgB,CAAC,gCAAiB,CAAC,WAAW,EAAE,2CAA2C,EAAE,WAAW,CAAC,CAAC;YAC5H,MAAM,KAAK,CAAC;SACb;QACD,IAAI;YACF,IAAI,SAAS,KAAK,IAAI,EAAE,IAAI,EAAE,cAAc,EAAE,MAAM,EAAE;gBACpD,MAAM,MAAM,GAAG,wBAAS,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;gBAElE,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,6CAA6C,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,CAAC,CAAC,CAAC;gBACtG,IAAI,SAAS,KAAK,MAAM,EAAE;oBACxB,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,uDAAuD,CAAC,CAAC;oBACzF,MAAM,IAAI,SAAS,CAAC,wEAAwE,CAAC,CAAC;iBAC/F;gBACD,MAAM,OAAO,GAAG,CAAC,0BAAY,CAAC,WAAW,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;gBACtH,MAAM,QAAQ,GAAG,CAAC,0BAAY,CAAC,WAAW,CAAC,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;gBACvH,MAAM,SAAS,GAAG,uBAAO,CAAC,MAAM,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;gBACpD,MAAM,WAAW,GAAG,0BAAY,CAAC,WAAW,CAAC,EAAE,SAAS,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,QAAQ,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,MAAM,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC;gBAC3K,QAAQ,GAAG,WAAW,CAAC;gBACvB,MAAM,YAAY,GAAG,0BAAY,CAAC,4BAA4B,CAAC,WAAW,CAAC,CAAC;gBAC5E,0CAA0C;gBAC1C,MAAM,WAAW,GAAG,YAAY,CAAC,YAAY,EAAE,CAAC,OAAO,EAAG,CAAC;gBAC3D,UAAU,CAAC,WAAW,CAAC,uBAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAChF;iBAAM;gBACL,IAAI,oBAAoB,GAAG,2BAA2B,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAE9F,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,iCAAiC,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,oBAAoB,EAAE,CAAC,CAAC,CAAC;gBACxG,MAAM,KAAK,GAAG,2BAA2B,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAE,CAAC;gBAC7F,IAAI,SAAS,KAAK,oBAAoB;oBACpC,oBAAoB,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;gBAEpD,MAAM,SAAS,GAAG,oBAAoB,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,kCAAkC;gBAC/F,MAAM,UAAU,GAAG,oBAAoB,CAAC,eAAe,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,gDAAgD;gBACvH,MAAM,WAAW,GAAG,0BAAY,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC,CAAC,qCAAqC;gBAC5F,MAAM,qBAAqB,GAAG,WAAW,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,qBAAqB;gBAChG,MAAM,iCAAiC,GAAG,KAAK,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC;gBAEnE,IAAI,oBAAoB,CAAC,MAAM,CAAC,UAAU,IAAI,CAAC,iCAAiC,GAAG,KAAK,IAAI,qBAAqB,CAAC,EAAE;oBAClH,YAAY,GAAG,KAAK,CAAC;oBACrB,UAAU,CAAC,WAAW,CAAC,uBAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;oBACpD,MAAM,aAAa,GAAI,IAAI,0BAAY,CAAC,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,WAAW,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC;oBAClI,QAAQ,GAAG,aAAa,CAAC;oBACzB,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,4BAA4B,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,QAAQ,EAAE,CAAC,CAAC,CAAC;iBACxF;qBAAM;oBACL,IAAI,YAA0B,CAAC;oBAC/B,MAAM,mBAAmB,GAAG,kCAAkB,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,CAAC;oBACtF,wFAAwF;oBACxF,gIAAgI;oBAChI,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAAC,UAAU,IAAI,mBAAmB,KAAK,SAAS,IAAI,mBAAmB,CAAC,MAAM,KAAK,SAAS;wBAC1H,YAAY,GAAG,IAAI,0BAAY,CAAC,EAAE,MAAM,EAAE,mBAAmB,CAAC,MAAM,EAAE,WAAW,EAAE,mBAAmB,CAAC,MAAM,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;;wBAE1H,YAAY,GAAG,0BAAY,CAAC,4BAA4B,CAAC,WAAY,CAAC,CAAC;oBACzE,QAAQ,GAAG,YAAY,CAAC;oBACxB,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,uDAAuD,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,UAAU,EAAE,oBAAqB,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;oBAC1J,0CAA0C;oBAC1C,MAAM,WAAW,GAAG,YAAY,CAAC,YAAY,EAAE,CAAC,OAAO,EAAG,CAAC;oBAC3D,UAAU,CAAC,WAAW,CAAC,uBAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBAC/E,qBAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,yBAAyB,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,WAAW,EAAE,CAAC,CAAC,CAAC;iBACxF;aACF;SACF;QAAC,OAAO,CAAC,EAAE;YACV,qBAAM,CAAC,UAAU,CAAC,cAAc,EAAE,4DAA4D,CAAC,CAAC;YAChG,uCAAuC;YACvC,MAAM,WAAW,GAAoB,GAAG,EAAE;gBACxC,OAAO,EAAC,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,CAAC,EAAC,IAAI,CAAC,EAAC,CAAC;YACxD,CAAC,CAAC;YACF,MAAM,KAAK,GAAG,IAAI,oCAAgB,CAAC,gCAAiB,CAAC,WAAW,EAAE,yBAAyB,EAAE,WAAW,CAAC,CAAC;YAC1G,MAAM,KAAK,CAAC;SACb;QAED,MAAM,eAAe,GAA8B,EAAE,QAAQ,EAAE,UAAU,EAAE,YAAY,EAAE,CAAC;QAC1F,OAAO,eAAe,CAAC;IACzB,CAAC;IACD;;;;;OAKG;IACI,MAAM,CAAC,uBAAuB,CAAC,WAAgB;QACpD,MAAM,IAAI,GAAyB,EAAC,OAAO,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAC,CAAC;QAC1E,IAAI,WAAW,IAAI,WAAW,CAAC,IAAI,EAAE;YACnC,IAAI,WAAW,CAAC,IAAI,CAAC,eAAe,EAAE;gBACpC,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC;gBACxG,IAAI,CAAC,MAAM,GAAI,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC;gBAC5G,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAE;aACpI;SACF;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IACD;;;;;OAKG;IACI,MAAM,CAAC,WAAW,CAAC,WAAgB;QACxC,MAAM,IAAI,GAAuB;YAC/B,YAAY,EAAE,WAAW,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,IAAI,CAAC;SACvD,CAAC;QACF,OAAO,IAAI,CAAC;IACd,CAAC;IACD;;;;OAIG;IACI,MAAM,CAAC,uBAAuB,CAAC,cAAmB;QACvD,IAAI,SAAS,KAAK,cAAc;YAC9B,OAAO,SAAS,CAAC;QACnB,IAAI,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE;YACrC,MAAM,GAAG,GAAa,cAAc,CAAC,GAAG,CAAC;YACzC,MAAM,MAAM,GAAG,uBAAO,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACtD,MAAM,EAAE,GAAG,wBAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACnD,MAAM,EAAE,GAAG,wBAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACnD,MAAM,EAAE,GAAG,wBAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YACrD,MAAM,OAAO,GAAc,EAAE,CAAC;YAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;oBAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;wBAC1B,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;qBACpG;iBACF;aACF;YACD,OAAO,uBAAO,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;SACrC;aAAM,IAAI,KAAK,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,CAAC,EAAE;YAC/C,MAAM,MAAM,GAAa,cAAc,CAAC,MAAM,CAAC;YAC/C,MAAM,MAAM,GAAG,uBAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAC/D,MAAM,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACzB,OAAO,uBAAO,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/I;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD;;OAEG;IACI,MAAM,CAAC,iCAAiC,CAAC,KAAc,EAAE,cAAsB;QACpF,MAAM,iBAAiB,GAAG,EAAE,CAAC,CAAG,gJAAgJ;QAChL,OAAO,iBAAiB,GAAG,KAAK,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,GAAG,cAAc,CAAC;IAC3E,CAAC;IACD;;OAEG;IACI,MAAM,CAAC,iBAAiB,CAAC,MAA4B;QAC1D,OAAO,CAAC,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,yBAAS,CAAC,qBAAqB,CAAC,uBAAO,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,wBAAQ,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAChQ,CAAC;CACF;AAlKD,kEAkKC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nimport { JsonUtils, Logger, LoggingMetaData, RealityDataStatus } from \"@itwin/core-bentley\";\r\nimport { Cartographic, EcefLocation } from \"@itwin/core-common\";\r\nimport { Matrix3d, Point3d, Range3d, Transform, Vector3d, YawPitchRollAngles } from \"@itwin/core-geometry\";\r\nimport { FrontendLoggerCategory } from \"../FrontendLoggerCategory\";\r\nimport { PublisherProductInfo, RealityDataError, SpatialLocationAndExtents } from \"../RealityDataSource\";\r\n\r\nconst loggerCategory: string = FrontendLoggerCategory.RealityData;\r\n/** This interface provides information about 3dTile files for this reality data\r\n * Currently only used for debbugging\r\n * @internal\r\n */\r\nexport interface ThreeDTileFileInfo {\r\n /** the number of children at the root of this reality data */\r\n rootChildren?: number;\r\n}\r\n/**\r\n * This class provide methods used to interpret Cesium 3dTile format\r\n * @internal\r\n */\r\nexport class ThreeDTileFormatInterpreter {\r\n /** Gets reality data spatial location and extents\r\n * @param json root document file in json format\r\n * @returns spatial location and volume of interest, in meters, centered around `spatial location`\r\n * @throws [[RealityDataError]] if source is invalid or cannot be read\r\n * @internal\r\n */\r\n public static getSpatialLocationAndExtents(json: any): SpatialLocationAndExtents {\r\n const worldRange = new Range3d();\r\n let isGeolocated = true;\r\n let location: Cartographic | EcefLocation;\r\n Logger.logTrace(loggerCategory, \"RealityData getSpatialLocationAndExtents\");\r\n if (undefined === json?.root) {\r\n Logger.logWarning(loggerCategory, `Error getSpatialLocationAndExtents - no root in json`);\r\n // return first 1024 char from the json\r\n const getMetaData: LoggingMetaData = () => {\r\n return {json: JSON.stringify(json).substring(0,1024)};\r\n };\r\n const error = new RealityDataError(RealityDataStatus.InvalidData, \"Invalid or unknown data - no root in json\", getMetaData);\r\n throw error;\r\n }\r\n try {\r\n if (undefined !== json?.root?.boundingVolume?.region) {\r\n const region = JsonUtils.asArray(json.root.boundingVolume.region);\r\n\r\n Logger.logTrace(loggerCategory, \"RealityData json.root.boundingVolume.region\", () => ({ ...region }));\r\n if (undefined === region) {\r\n Logger.logError(loggerCategory, `Error getSpatialLocationAndExtents - region undefined`);\r\n throw new TypeError(\"Unable to determine GeoLocation - no root Transform or Region on root.\");\r\n }\r\n const ecefLow = (Cartographic.fromRadians({ longitude: region[0], latitude: region[1], height: region[4] })).toEcef();\r\n const ecefHigh = (Cartographic.fromRadians({ longitude: region[2], latitude: region[3], height: region[5] })).toEcef();\r\n const ecefRange = Range3d.create(ecefLow, ecefHigh);\r\n const cartoCenter = Cartographic.fromRadians({ longitude: (region[0] + region[2]) / 2.0, latitude: (region[1] + region[3]) / 2.0, height: (region[4] + region[5]) / 2.0 });\r\n location = cartoCenter;\r\n const ecefLocation = EcefLocation.createFromCartographicOrigin(cartoCenter);\r\n // iModelDb.setEcefLocation(ecefLocation);\r\n const ecefToWorld = ecefLocation.getTransform().inverse()!;\r\n worldRange.extendRange(Range3d.fromJSON(ecefToWorld.multiplyRange(ecefRange)));\r\n } else {\r\n let worldToEcefTransform = ThreeDTileFormatInterpreter.transformFromJson(json.root.transform);\r\n\r\n Logger.logTrace(loggerCategory, \"RealityData json.root.transform\", () => ({ ...worldToEcefTransform }));\r\n const range = ThreeDTileFormatInterpreter.rangeFromBoundingVolume(json.root.boundingVolume)!;\r\n if (undefined === worldToEcefTransform)\r\n worldToEcefTransform = Transform.createIdentity();\r\n\r\n const ecefRange = worldToEcefTransform.multiplyRange(range); // range in model -> range in ecef\r\n const ecefCenter = worldToEcefTransform.multiplyPoint3d(range.center); // range center in model -> range center in ecef\r\n const cartoCenter = Cartographic.fromEcef(ecefCenter); // ecef center to cartographic center\r\n const isNotNearEarthSurface = cartoCenter && (cartoCenter.height < -5000); // 5 km under ground!\r\n const earthCenterToRangeCenterRayLenght = range.center.magnitude();\r\n\r\n if (worldToEcefTransform.matrix.isIdentity && (earthCenterToRangeCenterRayLenght < 1.0E5 || isNotNearEarthSurface)) {\r\n isGeolocated = false;\r\n worldRange.extendRange(Range3d.fromJSON(ecefRange));\r\n const centerOfEarth = new EcefLocation({ origin: { x: 0.0, y: 0.0, z: 0.0 }, orientation: { yaw: 0.0, pitch: 0.0, roll: 0.0 } });\r\n location = centerOfEarth;\r\n Logger.logTrace(loggerCategory, \"RealityData NOT Geolocated\", () => ({ ...location }));\r\n } else {\r\n let ecefLocation: EcefLocation;\r\n const locationOrientation = YawPitchRollAngles.tryFromTransform(worldToEcefTransform);\r\n // Fix Bug 445630: [RDV][Regression] Orientation of georeferenced Reality Mesh is wrong.\r\n // Use json.root.transform only if defined and not identity -> otherwise will use a transform computed from cartographic center.\r\n if (!worldToEcefTransform.matrix.isIdentity && locationOrientation !== undefined && locationOrientation.angles !== undefined)\r\n ecefLocation = new EcefLocation({ origin: locationOrientation.origin, orientation: locationOrientation.angles.toJSON() });\r\n else\r\n ecefLocation = EcefLocation.createFromCartographicOrigin(cartoCenter!);\r\n location = ecefLocation;\r\n Logger.logTrace(loggerCategory, \"RealityData is worldToEcefTransform.matrix.isIdentity\", () => ({ isIdentity: worldToEcefTransform!.matrix.isIdentity }));\r\n // iModelDb.setEcefLocation(ecefLocation);\r\n const ecefToWorld = ecefLocation.getTransform().inverse()!;\r\n worldRange.extendRange(Range3d.fromJSON(ecefToWorld.multiplyRange(ecefRange)));\r\n Logger.logTrace(loggerCategory, \"RealityData ecefToWorld\", () => ({ ...ecefToWorld }));\r\n }\r\n }\r\n } catch (e) {\r\n Logger.logWarning(loggerCategory, `Error getSpatialLocationAndExtents - cannot interpret json`);\r\n // return first 1024 char from the json\r\n const getMetaData: LoggingMetaData = () => {\r\n return {json: JSON.stringify(json).substring(0,1024)};\r\n };\r\n const error = new RealityDataError(RealityDataStatus.InvalidData, \"Invalid or unknown data\", getMetaData);\r\n throw error;\r\n }\r\n\r\n const spatialLocation: SpatialLocationAndExtents = { location, worldRange, isGeolocated };\r\n return spatialLocation;\r\n }\r\n /** Gets information to identify the product and engine that create this reality data\r\n * Will return undefined if cannot be resolved\r\n * @param rootDocjson root document file in json format\r\n * @returns information to identify the product and engine that create this reality data\r\n * @alpha\r\n */\r\n public static getPublisherProductInfo(rootDocjson: any): PublisherProductInfo {\r\n const info: PublisherProductInfo = {product: \"\", engine: \"\", version: \"\"};\r\n if (rootDocjson && rootDocjson.root) {\r\n if (rootDocjson.root.SMPublisherInfo) {\r\n info.product = rootDocjson.root.SMPublisherInfo.Product ? rootDocjson.root.SMPublisherInfo.Product : \"\";\r\n info.engine = rootDocjson.root.SMPublisherInfo.Publisher ? rootDocjson.root.SMPublisherInfo.Publisher : \"\";\r\n info.version = rootDocjson.root.SMPublisherInfo[\"Publisher Version\"] ? rootDocjson.root.SMPublisherInfo[\"Publisher Version\"] : \"\" ;\r\n }\r\n }\r\n return info;\r\n }\r\n /** Gets information about 3dTile file for this reality data\r\n * Will return undefined if cannot be resolved\r\n * @param rootDocjson root document file in json format\r\n * @returns information about 3dTile file for this reality data\r\n * @internal\r\n */\r\n public static getFileInfo(rootDocjson: any): ThreeDTileFileInfo {\r\n const info: ThreeDTileFileInfo = {\r\n rootChildren: rootDocjson?.root?.children?.length ?? 0,\r\n };\r\n return info;\r\n }\r\n /** Convert a boundingVolume into a range\r\n * @param boundingVolume the bounding volume to convert\r\n * @returns the range or undefined if cannot convert\r\n * @internal\r\n */\r\n public static rangeFromBoundingVolume(boundingVolume: any): Range3d | undefined {\r\n if (undefined === boundingVolume)\r\n return undefined;\r\n if (Array.isArray(boundingVolume.box)) {\r\n const box: number[] = boundingVolume.box;\r\n const center = Point3d.create(box[0], box[1], box[2]);\r\n const ux = Vector3d.create(box[3], box[4], box[5]);\r\n const uy = Vector3d.create(box[6], box[7], box[8]);\r\n const uz = Vector3d.create(box[9], box[10], box[11]);\r\n const corners: Point3d[] = [];\r\n for (let j = 0; j < 2; j++) {\r\n for (let k = 0; k < 2; k++) {\r\n for (let l = 0; l < 2; l++) {\r\n corners.push(center.plus3Scaled(ux, (j ? -1.0 : 1.0), uy, (k ? -1.0 : 1.0), uz, (l ? -1.0 : 1.0)));\r\n }\r\n }\r\n }\r\n return Range3d.createArray(corners);\r\n } else if (Array.isArray(boundingVolume.sphere)) {\r\n const sphere: number[] = boundingVolume.sphere;\r\n const center = Point3d.create(sphere[0], sphere[1], sphere[2]);\r\n const radius = sphere[3];\r\n return Range3d.createXYZXYZ(center.x - radius, center.y - radius, center.z - radius, center.x + radius, center.y + radius, center.z + radius);\r\n }\r\n return undefined;\r\n }\r\n /** Convert a boundingVolume into a range\r\n * @internal\r\n */\r\n public static maximumSizeFromGeometricTolerance(range: Range3d, geometricError: number): number {\r\n const minToleranceRatio = .5; // Nominally the error on screen size of a tile. Increasing generally increases performance (fewer draw calls) at expense of higher load times.\r\n return minToleranceRatio * range.diagonal().magnitude() / geometricError;\r\n }\r\n /** Convert a boundingVolume into a range\r\n * @internal\r\n */\r\n public static transformFromJson(jTrans: number[] | undefined): Transform | undefined {\r\n return (jTrans === undefined) ? undefined : Transform.createOriginAndMatrix(Point3d.create(jTrans[12], jTrans[13], jTrans[14]), Matrix3d.createRowValues(jTrans[0], jTrans[4], jTrans[8], jTrans[1], jTrans[5], jTrans[9], jTrans[2], jTrans[6], jTrans[10]));\r\n }\r\n}\r\n"]}
|
package/lib/cjs/tile/Tile.js
CHANGED
|
@@ -291,7 +291,7 @@ class Tile {
|
|
|
291
291
|
}
|
|
292
292
|
isFrustumCulled(box, args, testClipIntersection, sphere) {
|
|
293
293
|
const worldBox = box.transformBy(args.location, scratchWorldFrustum);
|
|
294
|
-
const worldSphere = sphere
|
|
294
|
+
const worldSphere = sphere?.transformBy(args.location, scratchWorldSphere);
|
|
295
295
|
// Test against frustum.
|
|
296
296
|
if (core_common_1.FrustumPlanes.Containment.Outside === args.frustumPlanes.computeFrustumContainment(worldBox, worldSphere))
|
|
297
297
|
return true;
|
package/lib/cjs/tile/Tile.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Tile.js","sourceRoot":"","sources":["../../../src/tile/Tile.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,wDAAsI;AACtI,oDAA2G;AAC3G,4CAAyC;AAQzC,yCAEoB;AAEpB,uCAAuC;AAEvC,MAAM,cAAc,GAAG,CAAC,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,CAAC,CAAC;AAEpF,gBAAgB;AAChB,SAAgB,eAAe,CAAC,OAAuB,EAAE,KAAc,EAAE,IAAa;IACpF,IAAI,CAAC,IAAI,EAAE;QACT,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAC3B,OAAO;KACR;IAED,wEAAwE;IACxE,MAAM,GAAG,GAAG,cAAc,CAAC;IAC3B,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACrC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACtC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACtC,OAAO,CAAC,eAAe,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;AAClC,CAAC;AAbD,0CAaC;AAED,MAAM,mBAAmB,GAAG,IAAI,qBAAO,EAAE,CAAC;AAC1C,MAAM,kBAAkB,GAAG,IAAI,qBAAO,EAAE,CAAC;AACzC,MAAM,kBAAkB,GAAG,IAAI,4BAAc,EAAE,CAAC;AAChD,MAAM,cAAc,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC5C,MAAM,cAAc,GAAG,IAAI,qBAAO,EAAE,CAAC;AAErC;;;;;;;;;;;;GAYG;AACH,MAAsB,IAAI;IAkExB,kBAAkB;IAClB,YAAsB,MAAkB,EAAE,IAAc;QAlEhD,WAAM,oBAAiC;QAGvC,sBAAiB,GAAsB,iBAAiB,CAAC,IAAI,CAAC;QAGtE,gIAAgI;QACtH,iBAAY,GAAG,KAAK,CAAC;QA6B/B,6GAA6G;QAC7F,gBAAW,GAAG,IAAI,0BAAe,EAAE,CAAC;QAMpD,oDAAoD;QAC7C,cAAS,GAAG,CAAC,CAAC;QAuBnB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,KAAK,GAAG,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;QAC1B,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,SAAS,CAAC;QAEnC,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAChE,MAAM,MAAM,GAAG,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC9D,IAAI,CAAC,cAAc,GAAG,IAAI,4BAAc,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAEzD,IAAI,MAAM,CAAC,WAAW,IAAI,CAAC;YACzB,IAAI,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,CAAC,OAAO,GAAG,IAAI,KAAK,MAAM,CAAC,MAAM,CAAC;QACtC,IAAI,CAAC,mBAAmB,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,6BAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,6BAAkB,CAAC,MAAM,CAAC;IACpJ,CAAC;IApDD,qDAAqD;IACrD,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IACnE,uFAAuF;IACvF,IAAW,MAAM,KAAa,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IAmDlE;;;;OAIG;IACI,UAAU;QACf,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED,8CAA8C;IACvC,eAAe;QACpB,IAAI,CAAC,MAAM,mBAAqB,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC,IAAI,CAAC;QAChD,qBAAS,CAAC,SAAS,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC;IAClD,CAAC;IAED,yHAAyH;IAClH,OAAO;QACZ,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,MAAM,oBAAsB,CAAC;QAClC,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ,KAAyB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACpE,2DAA2D;IAC3D,IAAW,MAAM,KAAuB,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAClE,+CAA+C;IAC/C,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,6DAA6D;IAC7D,IAAW,SAAS,KAAc,OAAO,cAAc,CAAC,OAAO,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACtF,mEAAmE;IACnE,IAAW,QAAQ,KAAc,OAAO,cAAc,CAAC,MAAM,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACpF,6DAA6D;IAC7D,IAAW,UAAU,KAAc,OAAO,cAAc,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACxF,4EAA4E;IAC5E,IAAW,OAAO,KAAc,OAAO,cAAc,CAAC,KAAK,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAElF;;;OAGG;IACH,IAAW,eAAe,KAAc,OAAO,KAAK,CAAC,CAAA,CAAC;IAEtD,cAAc;IACP,WAAW;QAChB,IAAI,CAAC,MAAM,mBAAqB,CAAC;IACnC,CAAC;IAED,cAAc;IACP,UAAU;QACf,IAAI,IAAI,CAAC,WAAW;YAClB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,MAAM,gBAAkB,CAAC;QAC9B,qBAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,OAAO;QACZ,mDAAmD;QACnD,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,MAAM,CAAC;IACvD,CAAC;IAED,4CAA4C;IAC5C,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;IACrD,gBAAgB;IAChB,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1F,gBAAgB;IAChB,IAAW,aAAa,KAAc,OAAO,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,wKAAwK;IACxK,IAAW,WAAW,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC9D,gBAAgB;IAChB,IAAW,mBAAmB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC;IAC5G,gBAAgB;IAChB,IAAW,uBAAuB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE1G,gBAAgB;IAChB,IAAW,OAAO,KAA8B,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACvE,IAAW,OAAO,CAAC,OAAgC;QACjD,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAA8B,EAAE,MAA0B;QACnF,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAED,oDAAoD;IACpD,IAAW,WAAW,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACzE,8EAA8E;IAC9E,IAAW,eAAe,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAClF,0IAA0I;IAC1I,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,IAAI,CAAC,aAAa,CAAC;aACvB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,YAAY;YACxE,OAAO,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;;YAE9B,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,gIAAgI;IAChI,IAAW,UAAU;QACnB,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,qBAAuB,CAAC,CAAC;gBACvB,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO;oBAC5B,OAAO,cAAc,CAAC,SAAS,CAAC;qBAC7B,IAAI,sBAAW,CAAC,KAAK,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK;oBACvD,OAAO,cAAc,CAAC,OAAO,CAAC;gBAEhC,IAAA,qBAAM,EAAC,sBAAW,CAAC,KAAK,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,sBAAW,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,qDAAqD;gBACpK,OAAO,cAAc,CAAC,MAAM,CAAC;aAC9B;YACD,kBAAoB,CAAC,CAAC;gBACpB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,KAAK,CAAC;aAC7B;YACD,qBAAuB,CAAC,CAAC;gBACvB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,QAAQ,CAAC;aAChC;YACD,OAAO,CAAC,CAAC;gBACP,IAAA,qBAAM,EAAC,sBAAwB,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC5C,OAAO,cAAc,CAAC,SAAS,CAAC;aACjC;SACF;IACH,CAAC;IAED,iDAAiD;IAC1C,eAAe;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAES,UAAU,CAAC,OAAkC;QACrD,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED,+DAA+D;IACxD,UAAU,CAAC,OAAoB;QACpC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,OAAO,CAAC;QAClD,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEzB,IAAI,SAAS,KAAK,MAAM,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,EAAE;YACnD,IAAI,MAAM;gBACR,IAAI,CAAC,OAAO,EAAE,CAAC;;gBAEf,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;SACxB;QAED,IAAI,SAAS,KAAK,YAAY;YAC5B,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAEpC,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED;;OAEG;IACO,kBAAkB,CAAC,MAA+B,IAAU,CAAC;IAEvE;;;OAGG;IACI,iBAAiB,CAAC,KAA8B,EAAE,eAAe,GAAG,IAAI;QAC7E,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAEzC,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QAC/B,IAAI,CAAC,eAAe;YAClB,OAAO;QAET,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,KAAK,MAAM,KAAK,IAAI,QAAQ;gBAC1B,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACrC,CAAC;IAED;;;OAGG;IACO,YAAY;QACpB,IAAI,IAAI,CAAC,mBAAmB,KAAK,6BAAkB,CAAC,SAAS;YAC3D,OAAO,IAAI,CAAC,mBAAmB,CAAC;QAElC,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,OAAO,CAAC;QAEtD,IAAI,CAAC,aAAa,CAAC,CAAC,QAA4B,EAAE,EAAE;YAClD,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;YAC1B,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,MAAM,CAAC;YAErD,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;gBACjD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YAEtB,qBAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,EAAE,CAAC,MAAa,EAAE,EAAE;YACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YACpB,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,QAAQ,CAAC;YAEvD,qBAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,wEAAwE;IAC9D,eAAe;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,CAAC,OAAO,EAAE,CAAC;QAElB,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,SAAS,CAAC;QACxD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAED,gHAAgH;IACtG,cAAc,CAAC,IAAkB;QACzC,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IACpE,CAAC;IAED,wHAAwH;IAC9G,eAAe,CAAC,IAAkB;QAC1C,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACvD,CAAC;IAEO,QAAQ,CAAC,KAA0B,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QACrH,MAAM,GAAG,GAAG,qBAAO,CAAC,SAAS,CAAC,KAAK,EAAE,kBAAkB,CAAC,CAAC;QACzD,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,EAAE,oBAAoB,EAAE,MAAM,CAAC,CAAC;IACvE,CAAC;IAES,eAAe,CAAC,GAAY,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QAChH,MAAM,QAAQ,GAAG,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,mBAAmB,CAAC,CAAC;QACrE,MAAM,WAAW,GAAG,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,kBAAkB,CAAC,CAAC;QAE3E,wBAAwB;QACxB,IAAI,2BAAa,CAAC,WAAW,CAAC,OAAO,KAAK,IAAI,CAAC,aAAa,CAAC,yBAAyB,CAAC,QAAQ,EAAE,WAAW,CAAC;YAC3G,OAAO,IAAI,CAAC;QAEd,mDAAmD;QACnD,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,IAAI,oCAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACzH,OAAO,IAAI,CAAC;QAEd,wGAAwG;QACxG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,oCAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,QAAQ,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACjI,OAAO,IAAI,CAAC;QAEd,qGAAqG;QACrG,IAAI,oBAAoB,IAAI,SAAS,KAAK,IAAI,CAAC,gBAAgB,IAAI,oCAAoB,CAAC,SAAS,KAAK,IAAI,CAAC,gBAAgB,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACnK,OAAO,IAAI,CAAC;QAEd,OAAO,KAAK,CAAC;IACf,CAAC;IAED,6EAA6E;IACtE,iBAAiB,CAAC,IAAkB;QACzC,IAAI,IAAI,CAAC,OAAO;YACd,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;YACvE,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,0HAA0H;QAC1H,2BAA2B;QAC3B,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;YAC3B,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,kEAAkE;QAClE,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO,cAAc,CAAC,SAAS,CAAC;QAElC,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;gBACpD,OAAO,cAAc,CAAC,cAAc,CAAC;;gBAErC,OAAO,cAAc,CAAC,OAAO,CAAC;SACjC;QAED,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACtE,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAEzD,OAAO,SAAS,GAAG,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC,cAAc,CAAC,OAAO,CAAC;IACjF,CAAC;IAED,gBAAgB;IACT,qBAAqB,CAAC,KAAc,EAAE,MAAgB,EAAE,aAAwB,EAAE,aAA6B;QACpH,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM;YAC1C,OAAO;QAET,MAAM,GAAG,GAAG,qBAAO,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE,cAAc,CAAC,CAAC;QACjE,GAAG,CAAC,WAAW,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;QACpC,IAAI,aAAa,KAAK,SAAS,IAAI,2BAAa,CAAC,WAAW,CAAC,OAAO,KAAK,aAAa,CAAC,yBAAyB,CAAC,GAAG,CAAC;YACnH,OAAO;QAET,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE;YAC/B,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,MAAM,EAAE;gBACjC,MAAM,EAAE,GAAG,MAAM,CAAC,eAAe,CAAC,QAAQ,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;gBAC/D,IAAI,EAAE,CAAC,CAAC,GAAG,KAAK;oBACd,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;;oBAEzC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAG,sBAAsB;aACvE;SACF;aAAM;YACL,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,KAAK,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC;SAC5E;IACH,CAAC;IAED,wGAAwG;IACjG,gBAAgB;QACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;YACjD,OAAO,CAAC,CAAC;QAEX,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC;QAEpC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,mCAAmC;IAC5B,YAAY,CAAC,IAAkB;QACpC,MAAM,GAAG,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QACnC,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO;QAET,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACpD,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,gBAAgB;IAChB,IAAc,iBAAiB;QAC7B,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,sBAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,sBAAQ,CAAC,KAAK,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,OAAqB;QAC1C,MAAM,IAAI,GAAG,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAC;QACjD,IAAI,IAAI,KAAK,IAAI,CAAC,iBAAiB;YACjC,OAAO,IAAI,CAAC,aAAa,CAAC;QAE5B,IAAI,CAAC,aAAa,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE;YACnC,MAAM,OAAO,GAAG,OAAO,CAAC,yBAAyB,EAAE,CAAC;YACpD,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YACpC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;SACvC;QAED,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAED,gBAAgB;IACN,eAAe,CAAC,OAAuB,EAAE,IAAuB;QACxE,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE;YACnC,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,IAAI,EAAE,sBAAQ,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;YACtD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAErD,IAAI,IAAI,CAAC,eAAe,EAAE;gBACxB,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,GAAG,EAAE,sBAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aAC7D;SACF;aAAM,IAAI,iBAAiB,CAAC,MAAM,KAAK,IAAI,EAAE;YAC5C,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,EAAE,sBAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAExD,MAAM,CAAC,GAAG,IAAI,wBAAQ,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,wBAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,wBAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAE1C,OAAO,CAAC,MAAM,CAAC,qBAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,qBAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,qBAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;SAC/D;aAAM;YACL,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC;YACrC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,MAAM,KAAK,GAAG,iBAAiB,CAAC,OAAO,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;YAClF,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACjD;IACH,CAAC;IAED;;OAEG;IACI,wBAAwB,KAA4B,OAAO,SAAS,CAAC,CAAC,CAAC;CAC/E;AA7eD,oBA6eC;AAED;;;;GAIG;AACH,IAAY,cAaX;AAbD,WAAY,cAAc;IACxB,8HAA8H;IAC9H,6DAAa,CAAA;IACb,4FAA4F;IAC5F,uDAAU,CAAA;IACV,4GAA4G;IAC5G,yDAAW,CAAA;IACX,gFAAgF;IAChF,qDAAS,CAAA;IACT,oDAAoD;IACpD,2DAAY,CAAA;IACZ,kCAAkC;IAClC,6DAAa,CAAA;AACf,CAAC,EAbW,cAAc,GAAd,sBAAc,KAAd,sBAAc,QAazB;AAED;;;;GAIG;AACH,IAAY,cAOX;AAPD,WAAY,cAAc;IACxB,2DAA2D;IAC3D,uEAAc,CAAA;IACd,+EAA+E;IAC/E,6DAAS,CAAA;IACT,iFAAiF;IACjF,yDAAO,CAAA;AACT,CAAC,EAPW,cAAc,GAAd,sBAAc,KAAd,sBAAc,QAOzB;AAED;;;;;GAKG;AACH,IAAY,gBAaX;AAbD,WAAY,gBAAgB;IAC1B,wEAAwE;IACxE,6DAAW,CAAA;IACX,4BAA4B;IAC5B,sDAAQ,CAAA;IACR,wEAAwE;IACxE,8DAAY,CAAA;IACZ,oEAAoE;IACpE,8DAAY,CAAA;IACZ,iCAAiC;IACjC,8DAAY,CAAA;IACZ,wFAAwF;IACxF,oEAAe,CAAA;AACjB,CAAC,EAbW,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAa3B;AAED;;;;;;;;;;GAUG;AACH,IAAY,iBAaX;AAbD,WAAY,iBAAiB;IAC3B,gCAAgC;IAChC,yDAAQ,CAAA;IACR,yDAAyD;IACzD,6DAAM,CAAA;IACN,6IAA6I;IAC7I,+DAAO,CAAA;IACP,6CAA6C;IAC7C,yDAAI,CAAA;IACJ,kFAAkF;IAClF,yEAAY,CAAA;IACZ,+BAA+B;IAC/B,6DAAM,CAAA;AACR,CAAC,EAbW,iBAAiB,GAAjB,yBAAiB,KAAjB,yBAAiB,QAa5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, dispose } from \"@itwin/core-bentley\";\r\nimport { Arc3d, ClipPlaneContainment, Matrix4d, Point2d, Point3d, Point4d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { BoundingSphere, ColorDef, ElementAlignedBox3d, Frustum, FrustumPlanes } from \"@itwin/core-common\";\r\nimport { IModelApp } from \"../IModelApp\";\r\nimport { IModelConnection } from \"../IModelConnection\";\r\nimport { GraphicBuilder } from \"../render/GraphicBuilder\";\r\nimport { RenderGraphic } from \"../render/RenderGraphic\";\r\nimport { RenderMemory } from \"../render/RenderMemory\";\r\nimport { RenderSystem } from \"../render/RenderSystem\";\r\nimport { SceneContext } from \"../ViewContext\";\r\nimport { Viewport } from \"../Viewport\";\r\nimport {\r\n LRUTileListNode, TileContent, TileDrawArgs, TileParams, TileRequest, TileRequestChannel, TileTree, TileTreeLoadStatus, TileUsageMarker, TileUser, TileUserIdSet,\r\n} from \"./internal\";\r\n\r\n// cSpell:ignore undisplayable bitfield\r\n\r\nconst scratchRange2d = [new Point2d(), new Point2d(), new Point2d(), new Point2d()];\r\n\r\n/** @internal */\r\nexport function addRangeGraphic(builder: GraphicBuilder, range: Range3d, is2d: boolean): void {\r\n if (!is2d) {\r\n builder.addRangeBox(range);\r\n return;\r\n }\r\n\r\n // 3d box is useless in 2d and will be clipped by near/far planes anyway\r\n const pts = scratchRange2d;\r\n pts[0].set(range.low.x, range.low.y);\r\n pts[1].set(range.high.x, range.low.y);\r\n pts[2].set(range.high.x, range.high.y);\r\n pts[3].set(range.low.x, range.high.y);\r\n builder.addLineString2d(pts, 0);\r\n}\r\n\r\nconst scratchWorldFrustum = new Frustum();\r\nconst scratchRootFrustum = new Frustum();\r\nconst scratchWorldSphere = new BoundingSphere();\r\nconst scratchPoint4d = Point4d.createZero();\r\nconst scratchFrustum = new Frustum();\r\n\r\n/** A 3d tile within a [[TileTree]].\r\n *\r\n * A tile represents the contents of some sub-volume of the tile tree's volume. It may produce graphics representing those contents, or may have no graphics.\r\n * A tile can have child tiles that further sub-divide its own volume, providing higher-resolution representations of its contents. A tile that has no children is\r\n * referred to as a \"leaf\" of the tile tree. A non-leaf tile's children are produced when they are needed, and discarded when no longer needed.\r\n * A tile's contents can be discarded at any time by [[TileAdmin]] when GPU memory needs to be reclaimed; or when the Tile itself is discarded via\r\n * [[Tile.dispose]].\r\n *\r\n * Several public [[Tile]] methods carry a warning that they should **not** be overridden by subclasses; typically a protected method exists that can be overridden instead.\r\n * For example, [[loadChildren]] should not be overridden, but it calls [[_loadChildren]], which must be overridden because it is abstract.\r\n * @public\r\n * @extensions\r\n */\r\nexport abstract class Tile {\r\n private _state: TileState = TileState.NotReady;\r\n private _children: Tile[] | undefined;\r\n private _rangeGraphic?: RenderGraphic;\r\n private _rangeGraphicType: TileBoundingBoxes = TileBoundingBoxes.None;\r\n /** This tile's renderable content. */\r\n protected _graphic?: RenderGraphic;\r\n /** True if this tile ever had graphics loaded. Used to determine when a tile's graphics were later freed to conserve memory. */\r\n protected _hadGraphics = false;\r\n /** Uniquely identifies this tile's content in the context of its tree. */\r\n protected _contentId: string;\r\n /** The current loading state of this tile's children. Child tiles are loaded on-demand, potentially asynchronously. */\r\n protected _childrenLoadStatus: TileTreeLoadStatus;\r\n /** @internal */\r\n protected _request?: TileRequest;\r\n /** @internal */\r\n protected _isLeaf: boolean;\r\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling.\r\n * [[contentRange]] uses this range if defined; otherwise it uses [[range]].\r\n */\r\n protected _contentRange?: ElementAlignedBox3d;\r\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\r\n protected _maximumSize: number;\r\n /** The [[TileTree]] to which this tile belongs. */\r\n public readonly tree: TileTree;\r\n /** The volume of space occupied by this tile. Its children are guaranteed to also be contained within this volume. */\r\n public readonly range: ElementAlignedBox3d;\r\n /** The parent of this tile, or undefined if it is the [[TileTree]]'s root tile. */\r\n public readonly parent: Tile | undefined;\r\n /** The depth of this tile within its [[TileTree]]. The root tile has a depth of zero. */\r\n public readonly depth: number;\r\n /** The bounding sphere for this tile. */\r\n public readonly boundingSphere: BoundingSphere;\r\n /** The point at the center of this tile's volume. */\r\n public get center(): Point3d { return this.boundingSphere.center; }\r\n /** The radius of a sphere fully encompassing this tile's volume - used for culling. */\r\n public get radius(): number { return this.boundingSphere.radius; }\r\n /** Tracks the usage of this tile. After a period of disuse, the tile may be [[prune]]d to free up memory. */\r\n public readonly usageMarker = new TileUsageMarker();\r\n\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public previous?: LRUTileListNode;\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public next?: LRUTileListNode;\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public bytesUsed = 0;\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public tileUserIds?: TileUserIdSet;\r\n\r\n /** Load this tile's children, possibly asynchronously. Pass them to `resolve`, or an error to `reject`. */\r\n protected abstract _loadChildren(resolve: (children: Tile[] | undefined) => void, reject: (error: Error) => void): void;\r\n\r\n /** Return the channel via which this tile's content should be requested.\r\n * @note The channel *must* be registered with `IModelApp.tileAdmin.channels`.\r\n * @see [[TileRequestChannels.getForHttp]] to create a channel that requests content over HTTP.\r\n * @see [[TileAdmin.channels]].\r\n * @public\r\n */\r\n public abstract get channel(): TileRequestChannel;\r\n\r\n /** Return a Promise that resolves to the raw data representing this tile's content. */\r\n public abstract requestContent(isCanceled: () => boolean): Promise<TileRequest.Response>;\r\n\r\n /** Return a Promise that deserializes this tile's content from raw format produced by [[requestContent]]. */\r\n public abstract readContent(data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent>;\r\n\r\n /** Constructor */\r\n protected constructor(params: TileParams, tree: TileTree) {\r\n this.tree = tree;\r\n this.parent = params.parent;\r\n this.depth = undefined !== this.parent ? this.parent.depth + 1 : 0;\r\n this.range = params.range;\r\n this._maximumSize = params.maximumSize;\r\n this._contentRange = params.contentRange;\r\n this._contentId = params.contentId;\r\n\r\n const center = this.range.low.interpolate(0.5, this.range.high);\r\n const radius = 0.5 * this.range.low.distance(this.range.high);\r\n this.boundingSphere = new BoundingSphere(center, radius);\r\n\r\n if (params.maximumSize <= 0)\r\n this.setIsReady();\r\n\r\n this._isLeaf = true === params.isLeaf;\r\n this._childrenLoadStatus = (undefined !== tree.maxDepth && this.depth < tree.maxDepth) ? TileTreeLoadStatus.NotLoaded : TileTreeLoadStatus.Loaded;\r\n }\r\n\r\n /** Free memory-consuming resources owned by this tile to reduce memory pressure.\r\n * By default, this calls [[disposeContents]]. Problematic subclasses (MapTile, ImageryMapTile) may opt out for now by overriding this method to do nothing.\r\n * That option may be removed in the future.\r\n * @alpha\r\n */\r\n public freeMemory(): void {\r\n this.disposeContents();\r\n }\r\n\r\n /** Dispose of resources held by this tile. */\r\n public disposeContents(): void {\r\n this._state = TileState.NotReady;\r\n this._graphic = dispose(this._graphic);\r\n this._rangeGraphic = dispose(this._rangeGraphic);\r\n this._rangeGraphicType = TileBoundingBoxes.None;\r\n IModelApp.tileAdmin.onTileContentDisposed(this);\r\n }\r\n\r\n /** Dispose of resources held by this tile and all of its children, marking it and all of its children as \"abandoned\". */\r\n public dispose(): void {\r\n this.disposeContents();\r\n this._state = TileState.Abandoned;\r\n this.disposeChildren();\r\n }\r\n\r\n /** This tile's child tiles, if they exist and are loaded. The children are fully contained within this tile's volume and provide higher-resolution graphics than this tile.\r\n * @see [[loadChildren]]\r\n */\r\n public get children(): Tile[] | undefined { return this._children; }\r\n /** The [[IModelConnection]] to which this tile belongs. */\r\n public get iModel(): IModelConnection { return this.tree.iModel; }\r\n /** Uniquely identifies this tile's content. */\r\n public get contentId(): string { return this._contentId; }\r\n\r\n /** True if this tile's content is currently being loaded. */\r\n public get isLoading(): boolean { return TileLoadStatus.Loading === this.loadStatus; }\r\n /** True if a request for this tile's content has been enqueued. */\r\n public get isQueued(): boolean { return TileLoadStatus.Queued === this.loadStatus; }\r\n /** True if an attempt to load this tile's content failed. */\r\n public get isNotFound(): boolean { return TileLoadStatus.NotFound === this.loadStatus; }\r\n /** True if this tile's content has been loaded and is ready to be drawn. */\r\n public get isReady(): boolean { return TileLoadStatus.Ready === this.loadStatus; }\r\n\r\n /** Indicates the tile should not be selected for display because it is out of the range of LODs supported by the tile provider.\r\n * @see [[ImageryMapTile.isOutOfLodRange]].\r\n * @alpha\r\n */\r\n public get isOutOfLodRange(): boolean { return false;}\r\n\r\n /** @public */\r\n public setNotFound(): void {\r\n this._state = TileState.NotFound;\r\n }\r\n\r\n /** @public */\r\n public setIsReady(): void {\r\n if (this.hasGraphics)\r\n this._hadGraphics = true;\r\n\r\n this._state = TileState.Ready;\r\n IModelApp.tileAdmin.onTileContentLoaded(this);\r\n }\r\n\r\n /** @public */\r\n public setLeaf(): void {\r\n // Don't potentially re-request the children later.\r\n this.disposeChildren();\r\n this._isLeaf = true;\r\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\r\n }\r\n\r\n /** True if this tile has no child tiles. */\r\n public get isLeaf(): boolean { return this._isLeaf; }\r\n /** @internal */\r\n public get isEmpty(): boolean { return this.isReady && !this.hasGraphics && this.isLeaf; }\r\n /** @internal */\r\n public get isDisplayable(): boolean { return 0 < this.maximumSize; }\r\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\r\n public get maximumSize(): number { return this._maximumSize; }\r\n /** @internal */\r\n public get isParentDisplayable(): boolean { return undefined !== this.parent && this.parent.isDisplayable; }\r\n /** @internal */\r\n public get isUndisplayableRootTile(): boolean { return undefined === this.parent && !this.isDisplayable; }\r\n\r\n /** @internal */\r\n public get request(): TileRequest | undefined { return this._request; }\r\n public set request(request: TileRequest | undefined) {\r\n assert(undefined === request || undefined === this.request);\r\n this._request = request;\r\n }\r\n\r\n /** Compute the load priority of this tile. This determines which tiles' contents are requested first.\r\n * @param _viewports The subset of `users` that are [[Viewport]]s - typically, these viewports want to display the tile's content.\r\n * @param users The [[TileUser]]s that are currently using the tile for some purpose, such as displaying its content.\r\n * @returns The priority.\r\n * @see [[TileLoadPriority]] for suggested priority values.\r\n */\r\n public computeLoadPriority(_viewports: Iterable<Viewport>, _users: Iterable<TileUser>): number {\r\n return this.depth;\r\n }\r\n\r\n /** True if this tile has graphics ready to draw. */\r\n public get hasGraphics(): boolean { return undefined !== this._graphic; }\r\n /** True if this tile has a known volume tightly encompassing its graphics. */\r\n public get hasContentRange(): boolean { return undefined !== this._contentRange; }\r\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling. */\r\n public get contentRange(): ElementAlignedBox3d {\r\n if (undefined !== this._contentRange)\r\n return this._contentRange;\r\n else if (undefined === this.parent && undefined !== this.tree.contentRange)\r\n return this.tree.contentRange;\r\n else\r\n return this.range;\r\n }\r\n\r\n /** Tile contents are loaded asynchronously on demand. This member tracks the current loading status of this tile's contents. */\r\n public get loadStatus(): TileLoadStatus {\r\n switch (this._state) {\r\n case TileState.NotReady: {\r\n if (undefined === this.request)\r\n return TileLoadStatus.NotLoaded;\r\n else if (TileRequest.State.Loading === this.request.state)\r\n return TileLoadStatus.Loading;\r\n\r\n assert(TileRequest.State.Completed !== this.request.state && TileRequest.State.Failed !== this.request.state); // this.request should be undefined in these cases...\r\n return TileLoadStatus.Queued;\r\n }\r\n case TileState.Ready: {\r\n assert(undefined === this.request);\r\n return TileLoadStatus.Ready;\r\n }\r\n case TileState.NotFound: {\r\n assert(undefined === this.request);\r\n return TileLoadStatus.NotFound;\r\n }\r\n default: {\r\n assert(TileState.Abandoned === this._state);\r\n return TileLoadStatus.Abandoned;\r\n }\r\n }\r\n }\r\n\r\n /** Produce the graphics that should be drawn. */\r\n public produceGraphics(): RenderGraphic | undefined {\r\n return this._graphic;\r\n }\r\n\r\n protected setGraphic(graphic: RenderGraphic | undefined): void {\r\n dispose(this._graphic);\r\n this._graphic = graphic;\r\n this.setIsReady();\r\n }\r\n\r\n /** Set this tile's content to the result of [[readContent]] */\r\n public setContent(content: TileContent): void {\r\n const { graphic, isLeaf, contentRange } = content;\r\n this.setGraphic(graphic);\r\n\r\n if (undefined !== isLeaf && isLeaf !== this._isLeaf) {\r\n if (isLeaf)\r\n this.setLeaf();\r\n else\r\n this._isLeaf = false;\r\n }\r\n\r\n if (undefined !== contentRange)\r\n this._contentRange = contentRange;\r\n\r\n this.setIsReady();\r\n }\r\n\r\n /** Disclose any resources owned by this tile, other than its [[RenderGraphic]].\r\n * @internal\r\n */\r\n protected _collectStatistics(_stats: RenderMemory.Statistics): void { }\r\n\r\n /** Disclose resources owned by this tile and (by default) all of its child tiles.\r\n * @note Do not override this method! Override `_collectStatistics` instead.\r\n * @internal\r\n */\r\n public collectStatistics(stats: RenderMemory.Statistics, includeChildren = true): void {\r\n if (undefined !== this._graphic)\r\n this._graphic.collectStatistics(stats);\r\n\r\n this._collectStatistics(stats);\r\n if (!includeChildren)\r\n return;\r\n\r\n const children = this.children;\r\n if (undefined !== children)\r\n for (const child of children)\r\n child.collectStatistics(stats);\r\n }\r\n\r\n /** If this tile's child tiles have not yet been requested, enqueue an asynchronous request to load them.\r\n * @note This function itself is *not* asynchronous - it immediately returns the current loading status.\r\n * @note Do not override this method - implement [[_loadChildren]].\r\n */\r\n protected loadChildren(): TileTreeLoadStatus {\r\n if (this._childrenLoadStatus !== TileTreeLoadStatus.NotLoaded)\r\n return this._childrenLoadStatus;\r\n\r\n this._childrenLoadStatus = TileTreeLoadStatus.Loading;\r\n\r\n this._loadChildren((children: Tile[] | undefined) => {\r\n this._children = children;\r\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\r\n\r\n if (undefined === children || 0 === children.length)\r\n this._isLeaf = true;\r\n\r\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\r\n }, (_error: Error) => {\r\n this._isLeaf = true;\r\n this._childrenLoadStatus = TileTreeLoadStatus.NotFound;\r\n\r\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\r\n });\r\n\r\n return this._childrenLoadStatus;\r\n }\r\n\r\n /** Dispose of this tile's child tiles and mark them as \"not loaded\". */\r\n protected disposeChildren(): void {\r\n const children = this.children;\r\n if (undefined === children)\r\n return;\r\n\r\n for (const child of children)\r\n child.dispose();\r\n\r\n this._childrenLoadStatus = TileTreeLoadStatus.NotLoaded;\r\n this._children = undefined;\r\n }\r\n\r\n /** Returns true if this tile's bounding volume is culled by the frustum or clip volumes specified by `args`. */\r\n protected isRegionCulled(args: TileDrawArgs): boolean {\r\n return this.isCulled(this.range, args, true, this.boundingSphere);\r\n }\r\n\r\n /** Returns true if this tile's content bounding volume is culled by the frustum or clip volumes specified by `args`. */\r\n protected isContentCulled(args: TileDrawArgs): boolean {\r\n return this.isCulled(this.contentRange, args, false);\r\n }\r\n\r\n private isCulled(range: ElementAlignedBox3d, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\r\n const box = Frustum.fromRange(range, scratchRootFrustum);\r\n return this.isFrustumCulled(box, args, testClipIntersection, sphere);\r\n }\r\n\r\n protected isFrustumCulled(box: Frustum, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\r\n const worldBox = box.transformBy(args.location, scratchWorldFrustum);\r\n const worldSphere = sphere?.transformBy(args.location, scratchWorldSphere);\r\n\r\n // Test against frustum.\r\n if (FrustumPlanes.Containment.Outside === args.frustumPlanes.computeFrustumContainment(worldBox, worldSphere))\r\n return true;\r\n\r\n // Test against TileTree's own clip volume, if any.\r\n if (undefined !== args.clip && ClipPlaneContainment.StronglyOutside === args.clip.classifyPointContainment(worldBox.points))\r\n return true;\r\n\r\n // Test against view clip, if any (will be undefined if TileTree does not want view clip applied to it).\r\n if (undefined !== args.viewClip && ClipPlaneContainment.StronglyOutside === args.viewClip.classifyPointContainment(worldBox.points))\r\n return true;\r\n\r\n // Test against intersection clip - reject if tile doesn't intersect (used for section-cut graphics).\r\n if (testClipIntersection && undefined !== args.intersectionClip && ClipPlaneContainment.Ambiguous !== args.intersectionClip.classifyPointContainment(worldBox.points))\r\n return true;\r\n\r\n return false;\r\n }\r\n\r\n /** Determine the visibility of this tile according to the specified args. */\r\n public computeVisibility(args: TileDrawArgs): TileVisibility {\r\n if (this.isEmpty)\r\n return TileVisibility.OutsideFrustum;\r\n\r\n if (args.boundingRange && !args.boundingRange.intersectsRange(this.range))\r\n return TileVisibility.OutsideFrustum;\r\n\r\n // NB: We test for region culling before isDisplayable - otherwise we will never unload children of undisplayed tiles when\r\n // they are outside frustum\r\n if (this.isRegionCulled(args))\r\n return TileVisibility.OutsideFrustum;\r\n\r\n // some nodes are merely for structure and don't have any geometry\r\n if (!this.isDisplayable)\r\n return TileVisibility.TooCoarse;\r\n\r\n if (this.isLeaf) {\r\n if (this.hasContentRange && this.isContentCulled(args))\r\n return TileVisibility.OutsideFrustum;\r\n else\r\n return TileVisibility.Visible;\r\n }\r\n\r\n const pixelSize = args.getPixelSize(this) * args.pixelSizeScaleFactor;\r\n const maxSize = this.maximumSize * args.tileSizeModifier;\r\n\r\n return pixelSize > maxSize ? TileVisibility.TooCoarse : TileVisibility.Visible;\r\n }\r\n\r\n /** @internal */\r\n public extendRangeForContent(range: Range3d, matrix: Matrix4d, treeTransform: Transform, frustumPlanes?: FrustumPlanes): void {\r\n if (this.isEmpty || this.contentRange.isNull)\r\n return;\r\n\r\n const box = Frustum.fromRange(this.contentRange, scratchFrustum);\r\n box.transformBy(treeTransform, box);\r\n if (frustumPlanes !== undefined && FrustumPlanes.Containment.Outside === frustumPlanes.computeFrustumContainment(box))\r\n return;\r\n\r\n if (this.children === undefined) {\r\n for (const boxPoint of box.points) {\r\n const pt = matrix.multiplyPoint3d(boxPoint, 1, scratchPoint4d);\r\n if (pt.w > .0001)\r\n range.extendXYZW(pt.x, pt.y, pt.z, pt.w);\r\n else\r\n range.high.z = Math.max(1.0, range.high.z); // behind eye plane...\r\n }\r\n } else {\r\n for (const child of this.children)\r\n child.extendRangeForContent(range, matrix, treeTransform, frustumPlanes);\r\n }\r\n }\r\n\r\n /** Primarily for debugging purposes, compute the number of tiles below this one in the [[TileTree]]. */\r\n public countDescendants(): number {\r\n const children = this.children;\r\n if (undefined === children || 0 === children.length)\r\n return 0;\r\n\r\n let count = 0;\r\n for (const child of children)\r\n count += child.countDescendants();\r\n\r\n return count;\r\n }\r\n\r\n /** Output this tile's graphics. */\r\n public drawGraphics(args: TileDrawArgs): void {\r\n const gfx = this.produceGraphics();\r\n if (undefined === gfx)\r\n return;\r\n\r\n args.graphics.add(gfx);\r\n const rangeGfx = this.getRangeGraphic(args.context);\r\n if (undefined !== rangeGfx)\r\n args.graphics.add(rangeGfx);\r\n }\r\n\r\n /** @internal */\r\n protected get rangeGraphicColor(): ColorDef {\r\n return this.isLeaf ? ColorDef.blue : ColorDef.green;\r\n }\r\n\r\n /** @internal */\r\n public getRangeGraphic(context: SceneContext): RenderGraphic | undefined {\r\n const type = context.viewport.debugBoundingBoxes;\r\n if (type === this._rangeGraphicType)\r\n return this._rangeGraphic;\r\n\r\n this._rangeGraphic = dispose(this._rangeGraphic);\r\n this._rangeGraphicType = type;\r\n if (TileBoundingBoxes.None !== type) {\r\n const builder = context.createSceneGraphicBuilder();\r\n this.addRangeGraphic(builder, type);\r\n this._rangeGraphic = builder.finish();\r\n }\r\n\r\n return this._rangeGraphic;\r\n }\r\n\r\n /** @internal */\r\n protected addRangeGraphic(builder: GraphicBuilder, type: TileBoundingBoxes): void {\r\n if (TileBoundingBoxes.Both === type) {\r\n builder.setSymbology(ColorDef.blue, ColorDef.blue, 1);\r\n addRangeGraphic(builder, this.range, this.tree.is2d);\r\n\r\n if (this.hasContentRange) {\r\n builder.setSymbology(ColorDef.red, ColorDef.red, 1);\r\n addRangeGraphic(builder, this.contentRange, this.tree.is2d);\r\n }\r\n } else if (TileBoundingBoxes.Sphere === type) {\r\n builder.setSymbology(ColorDef.green, ColorDef.green, 1);\r\n\r\n const x = new Vector3d(this.radius, 0, 0);\r\n const y = new Vector3d(0, this.radius, 0);\r\n const z = new Vector3d(0, 0, this.radius);\r\n\r\n builder.addArc(Arc3d.create(this.center, x, y), false, false);\r\n builder.addArc(Arc3d.create(this.center, x, z), false, false);\r\n builder.addArc(Arc3d.create(this.center, y, z), false, false);\r\n } else {\r\n const color = this.rangeGraphicColor;\r\n builder.setSymbology(color, color, 1);\r\n const range = TileBoundingBoxes.Content === type ? this.contentRange : this.range;\r\n addRangeGraphic(builder, range, this.tree.is2d);\r\n }\r\n }\r\n\r\n /** Optional corners used to compute the screen size of the tile. These are used, e.g., by reality tiles with oriented bounding boxes to\r\n * produce more accurate size calculation.\r\n */\r\n public getSizeProjectionCorners(): Point3d[] | undefined { return undefined; }\r\n}\r\n\r\n/** Describes the current status of a [[Tile]]'s content. Tile content is loaded via an asynchronous [[TileRequest]].\r\n * @see [[Tile.loadStatus]].\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileLoadStatus {\r\n /** No attempt to load the tile's content has been made, or the tile has since been unloaded. It currently has no graphics. */\r\n NotLoaded = 0,\r\n /** A request has been dispatched to load the tile's contents, and a response is pending. */\r\n Queued = 1,\r\n /** A response has been received and the tile's graphics and other data are being loaded on the frontend. */\r\n Loading = 2,\r\n /** The tile has been loaded, and if the tile is displayable it has graphics. */\r\n Ready = 3,\r\n /** A request to load the tile's contents failed. */\r\n NotFound = 4,\r\n /** The tile has been disposed. */\r\n Abandoned = 5,\r\n}\r\n\r\n/**\r\n * Describes the visibility of a tile based on its size and a view frustum.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileVisibility {\r\n /** The tile is entirely outside of the viewing frustum. */\r\n OutsideFrustum,\r\n /** The tile's graphics are of too low a resolution for the viewing frustum. */\r\n TooCoarse,\r\n /** The tile's graphics are of appropriate resolution for the viewing frustum. */\r\n Visible,\r\n}\r\n\r\n/**\r\n * Loosely describes the \"importance\" of a [[Tile]]. Requests for tiles of greater \"importance\" are prioritized for loading.\r\n * @note A lower priority value indicates higher importance.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileLoadPriority {\r\n /** Contents of geometric models that are being interactively edited. */\r\n Dynamic = 5,\r\n /** Background map tiles. */\r\n Map = 15,\r\n /** Typically, tiles generated from the contents of geometric models. */\r\n Primary = 20,\r\n /** 3d terrain tiles onto which background map imagery is draped. */\r\n Terrain = 10,\r\n /** Typically, reality models. */\r\n Context = 40,\r\n /** Supplementary tiles used to classify the contents of geometric or reality models. */\r\n Classifier = 50,\r\n}\r\n\r\n/**\r\n * Options for displaying tile bounding boxes for debugging purposes.\r\n *\r\n * Bounding boxes are color-coded based on refinement strategy:\r\n * - Blue: A leaf tile (has no child tiles).\r\n * - Green: An ordinary tile (sub-divides into 4 or 8 child tiles).\r\n * - Red: A tile which refines to a single higher-resolution child occupying the same volume.\r\n * @see [[Viewport.debugBoundingBoxes]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileBoundingBoxes {\r\n /** Display no bounding boxes */\r\n None = 0,\r\n /** Display boxes representing the tile's full volume. */\r\n Volume,\r\n /** Display boxes representing the range of the tile's contents, which may be tighter than (but never larger than) the tile's full volume. */\r\n Content,\r\n /** Display both volume and content boxes. */\r\n Both,\r\n /** Display boxes for direct children, where blue boxes indicate empty volumes. */\r\n ChildVolumes,\r\n /** Display bounding sphere. */\r\n Sphere,\r\n}\r\n\r\n// TileLoadStatus is computed from the combination of Tile._state and, if Tile.request is defined, Tile.request.state.\r\nconst enum TileState {// eslint-disable-line no-restricted-syntax\r\n NotReady = TileLoadStatus.NotLoaded, // Tile requires loading, but no request has yet completed.\r\n Ready = TileLoadStatus.Ready, // request completed successfully, or no loading was required.\r\n NotFound = TileLoadStatus.NotFound, // request failed.\r\n Abandoned = TileLoadStatus.Abandoned, // tile was abandoned.\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"Tile.js","sourceRoot":"","sources":["../../../src/tile/Tile.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,wDAAsI;AACtI,oDAA2G;AAC3G,4CAAyC;AAQzC,yCAEoB;AAEpB,uCAAuC;AAEvC,MAAM,cAAc,GAAG,CAAC,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,CAAC,CAAC;AAEpF,gBAAgB;AAChB,SAAgB,eAAe,CAAC,OAAuB,EAAE,KAAc,EAAE,IAAa;IACpF,IAAI,CAAC,IAAI,EAAE;QACT,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAC3B,OAAO;KACR;IAED,wEAAwE;IACxE,MAAM,GAAG,GAAG,cAAc,CAAC;IAC3B,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACrC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACtC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACtC,OAAO,CAAC,eAAe,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;AAClC,CAAC;AAbD,0CAaC;AAED,MAAM,mBAAmB,GAAG,IAAI,qBAAO,EAAE,CAAC;AAC1C,MAAM,kBAAkB,GAAG,IAAI,qBAAO,EAAE,CAAC;AACzC,MAAM,kBAAkB,GAAG,IAAI,4BAAc,EAAE,CAAC;AAChD,MAAM,cAAc,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC5C,MAAM,cAAc,GAAG,IAAI,qBAAO,EAAE,CAAC;AAErC;;;;;;;;;;;;GAYG;AACH,MAAsB,IAAI;IAkExB,kBAAkB;IAClB,YAAsB,MAAkB,EAAE,IAAc;QAlEhD,WAAM,oBAAiC;QAGvC,sBAAiB,GAAsB,iBAAiB,CAAC,IAAI,CAAC;QAGtE,gIAAgI;QACtH,iBAAY,GAAG,KAAK,CAAC;QA6B/B,6GAA6G;QAC7F,gBAAW,GAAG,IAAI,0BAAe,EAAE,CAAC;QAMpD,oDAAoD;QAC7C,cAAS,GAAG,CAAC,CAAC;QAuBnB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,KAAK,GAAG,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;QAC1B,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,SAAS,CAAC;QAEnC,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAChE,MAAM,MAAM,GAAG,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC9D,IAAI,CAAC,cAAc,GAAG,IAAI,4BAAc,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAEzD,IAAI,MAAM,CAAC,WAAW,IAAI,CAAC;YACzB,IAAI,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,CAAC,OAAO,GAAG,IAAI,KAAK,MAAM,CAAC,MAAM,CAAC;QACtC,IAAI,CAAC,mBAAmB,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,6BAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,6BAAkB,CAAC,MAAM,CAAC;IACpJ,CAAC;IApDD,qDAAqD;IACrD,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IACnE,uFAAuF;IACvF,IAAW,MAAM,KAAa,OAAO,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;IAmDlE;;;;OAIG;IACI,UAAU;QACf,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED,8CAA8C;IACvC,eAAe;QACpB,IAAI,CAAC,MAAM,mBAAqB,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,aAAa,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC,IAAI,CAAC;QAChD,qBAAS,CAAC,SAAS,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC;IAClD,CAAC;IAED,yHAAyH;IAClH,OAAO;QACZ,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,MAAM,oBAAsB,CAAC;QAClC,IAAI,CAAC,eAAe,EAAE,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ,KAAyB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACpE,2DAA2D;IAC3D,IAAW,MAAM,KAAuB,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAClE,+CAA+C;IAC/C,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,6DAA6D;IAC7D,IAAW,SAAS,KAAc,OAAO,cAAc,CAAC,OAAO,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACtF,mEAAmE;IACnE,IAAW,QAAQ,KAAc,OAAO,cAAc,CAAC,MAAM,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACpF,6DAA6D;IAC7D,IAAW,UAAU,KAAc,OAAO,cAAc,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IACxF,4EAA4E;IAC5E,IAAW,OAAO,KAAc,OAAO,cAAc,CAAC,KAAK,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAElF;;;OAGG;IACH,IAAW,eAAe,KAAc,OAAO,KAAK,CAAC,CAAA,CAAC;IAEtD,cAAc;IACP,WAAW;QAChB,IAAI,CAAC,MAAM,mBAAqB,CAAC;IACnC,CAAC;IAED,cAAc;IACP,UAAU;QACf,IAAI,IAAI,CAAC,WAAW;YAClB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,MAAM,gBAAkB,CAAC;QAC9B,qBAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,OAAO;QACZ,mDAAmD;QACnD,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,MAAM,CAAC;IACvD,CAAC;IAED,4CAA4C;IAC5C,IAAW,MAAM,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;IACrD,gBAAgB;IAChB,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1F,gBAAgB;IAChB,IAAW,aAAa,KAAc,OAAO,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,wKAAwK;IACxK,IAAW,WAAW,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC9D,gBAAgB;IAChB,IAAW,mBAAmB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC;IAC5G,gBAAgB;IAChB,IAAW,uBAAuB,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE1G,gBAAgB;IAChB,IAAW,OAAO,KAA8B,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACvE,IAAW,OAAO,CAAC,OAAgC;QACjD,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAA8B,EAAE,MAA0B;QACnF,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAED,oDAAoD;IACpD,IAAW,WAAW,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACzE,8EAA8E;IAC9E,IAAW,eAAe,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAClF,0IAA0I;IAC1I,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YAClC,OAAO,IAAI,CAAC,aAAa,CAAC;aACvB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,YAAY;YACxE,OAAO,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;;YAE9B,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,gIAAgI;IAChI,IAAW,UAAU;QACnB,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,qBAAuB,CAAC,CAAC;gBACvB,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO;oBAC5B,OAAO,cAAc,CAAC,SAAS,CAAC;qBAC7B,IAAI,sBAAW,CAAC,KAAK,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK;oBACvD,OAAO,cAAc,CAAC,OAAO,CAAC;gBAEhC,IAAA,qBAAM,EAAC,sBAAW,CAAC,KAAK,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,sBAAW,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,qDAAqD;gBACpK,OAAO,cAAc,CAAC,MAAM,CAAC;aAC9B;YACD,kBAAoB,CAAC,CAAC;gBACpB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,KAAK,CAAC;aAC7B;YACD,qBAAuB,CAAC,CAAC;gBACvB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnC,OAAO,cAAc,CAAC,QAAQ,CAAC;aAChC;YACD,OAAO,CAAC,CAAC;gBACP,IAAA,qBAAM,EAAC,sBAAwB,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC5C,OAAO,cAAc,CAAC,SAAS,CAAC;aACjC;SACF;IACH,CAAC;IAED,iDAAiD;IAC1C,eAAe;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAES,UAAU,CAAC,OAAkC;QACrD,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED,+DAA+D;IACxD,UAAU,CAAC,OAAoB;QACpC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,OAAO,CAAC;QAClD,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEzB,IAAI,SAAS,KAAK,MAAM,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,EAAE;YACnD,IAAI,MAAM;gBACR,IAAI,CAAC,OAAO,EAAE,CAAC;;gBAEf,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;SACxB;QAED,IAAI,SAAS,KAAK,YAAY;YAC5B,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAEpC,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAED;;OAEG;IACO,kBAAkB,CAAC,MAA+B,IAAU,CAAC;IAEvE;;;OAGG;IACI,iBAAiB,CAAC,KAA8B,EAAE,eAAe,GAAG,IAAI;QAC7E,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAEzC,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QAC/B,IAAI,CAAC,eAAe;YAClB,OAAO;QAET,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,KAAK,MAAM,KAAK,IAAI,QAAQ;gBAC1B,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACrC,CAAC;IAED;;;OAGG;IACO,YAAY;QACpB,IAAI,IAAI,CAAC,mBAAmB,KAAK,6BAAkB,CAAC,SAAS;YAC3D,OAAO,IAAI,CAAC,mBAAmB,CAAC;QAElC,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,OAAO,CAAC;QAEtD,IAAI,CAAC,aAAa,CAAC,CAAC,QAA4B,EAAE,EAAE;YAClD,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;YAC1B,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,MAAM,CAAC;YAErD,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;gBACjD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YAEtB,qBAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,EAAE,CAAC,MAAa,EAAE,EAAE;YACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;YACpB,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,QAAQ,CAAC;YAEvD,qBAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,wEAAwE;IAC9D,eAAe;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,CAAC,OAAO,EAAE,CAAC;QAElB,IAAI,CAAC,mBAAmB,GAAG,6BAAkB,CAAC,SAAS,CAAC;QACxD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAED,gHAAgH;IACtG,cAAc,CAAC,IAAkB;QACzC,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IACpE,CAAC;IAED,wHAAwH;IAC9G,eAAe,CAAC,IAAkB;QAC1C,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACvD,CAAC;IAEO,QAAQ,CAAC,KAA0B,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QACrH,MAAM,GAAG,GAAG,qBAAO,CAAC,SAAS,CAAC,KAAK,EAAE,kBAAkB,CAAC,CAAC;QACzD,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,EAAE,oBAAoB,EAAE,MAAM,CAAC,CAAC;IACvE,CAAC;IAES,eAAe,CAAC,GAAY,EAAE,IAAkB,EAAE,oBAA6B,EAAE,MAAuB;QAChH,MAAM,QAAQ,GAAG,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,mBAAmB,CAAC,CAAC;QACrE,MAAM,WAAW,GAAG,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,kBAAkB,CAAC,CAAC;QAE3E,wBAAwB;QACxB,IAAI,2BAAa,CAAC,WAAW,CAAC,OAAO,KAAK,IAAI,CAAC,aAAa,CAAC,yBAAyB,CAAC,QAAQ,EAAE,WAAW,CAAC;YAC3G,OAAO,IAAI,CAAC;QAEd,mDAAmD;QACnD,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,IAAI,oCAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACzH,OAAO,IAAI,CAAC;QAEd,wGAAwG;QACxG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,oCAAoB,CAAC,eAAe,KAAK,IAAI,CAAC,QAAQ,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACjI,OAAO,IAAI,CAAC;QAEd,qGAAqG;QACrG,IAAI,oBAAoB,IAAI,SAAS,KAAK,IAAI,CAAC,gBAAgB,IAAI,oCAAoB,CAAC,SAAS,KAAK,IAAI,CAAC,gBAAgB,CAAC,wBAAwB,CAAC,QAAQ,CAAC,MAAM,CAAC;YACnK,OAAO,IAAI,CAAC;QAEd,OAAO,KAAK,CAAC;IACf,CAAC;IAED,6EAA6E;IACtE,iBAAiB,CAAC,IAAkB;QACzC,IAAI,IAAI,CAAC,OAAO;YACd,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;YACvE,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,0HAA0H;QAC1H,2BAA2B;QAC3B,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;YAC3B,OAAO,cAAc,CAAC,cAAc,CAAC;QAEvC,kEAAkE;QAClE,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO,cAAc,CAAC,SAAS,CAAC;QAElC,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;gBACpD,OAAO,cAAc,CAAC,cAAc,CAAC;;gBAErC,OAAO,cAAc,CAAC,OAAO,CAAC;SACjC;QAED,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACtE,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAEzD,OAAO,SAAS,GAAG,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC,cAAc,CAAC,OAAO,CAAC;IACjF,CAAC;IAED,gBAAgB;IACT,qBAAqB,CAAC,KAAc,EAAE,MAAgB,EAAE,aAAwB,EAAE,aAA6B;QACpH,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM;YAC1C,OAAO;QAET,MAAM,GAAG,GAAG,qBAAO,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE,cAAc,CAAC,CAAC;QACjE,GAAG,CAAC,WAAW,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;QACpC,IAAI,aAAa,KAAK,SAAS,IAAI,2BAAa,CAAC,WAAW,CAAC,OAAO,KAAK,aAAa,CAAC,yBAAyB,CAAC,GAAG,CAAC;YACnH,OAAO;QAET,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE;YAC/B,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,MAAM,EAAE;gBACjC,MAAM,EAAE,GAAG,MAAM,CAAC,eAAe,CAAC,QAAQ,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;gBAC/D,IAAI,EAAE,CAAC,CAAC,GAAG,KAAK;oBACd,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;;oBAEzC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAG,sBAAsB;aACvE;SACF;aAAM;YACL,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ;gBAC/B,KAAK,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC;SAC5E;IACH,CAAC;IAED,wGAAwG;IACjG,gBAAgB;QACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,IAAI,CAAC,KAAK,QAAQ,CAAC,MAAM;YACjD,OAAO,CAAC,CAAC;QAEX,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,MAAM,KAAK,IAAI,QAAQ;YAC1B,KAAK,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC;QAEpC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,mCAAmC;IAC5B,YAAY,CAAC,IAAkB;QACpC,MAAM,GAAG,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QACnC,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO;QAET,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACpD,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,gBAAgB;IAChB,IAAc,iBAAiB;QAC7B,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,sBAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,sBAAQ,CAAC,KAAK,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,OAAqB;QAC1C,MAAM,IAAI,GAAG,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAC;QACjD,IAAI,IAAI,KAAK,IAAI,CAAC,iBAAiB;YACjC,OAAO,IAAI,CAAC,aAAa,CAAC;QAE5B,IAAI,CAAC,aAAa,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE;YACnC,MAAM,OAAO,GAAG,OAAO,CAAC,yBAAyB,EAAE,CAAC;YACpD,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YACpC,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;SACvC;QAED,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAED,gBAAgB;IACN,eAAe,CAAC,OAAuB,EAAE,IAAuB;QACxE,IAAI,iBAAiB,CAAC,IAAI,KAAK,IAAI,EAAE;YACnC,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,IAAI,EAAE,sBAAQ,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;YACtD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAErD,IAAI,IAAI,CAAC,eAAe,EAAE;gBACxB,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,GAAG,EAAE,sBAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpD,eAAe,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aAC7D;SACF;aAAM,IAAI,iBAAiB,CAAC,MAAM,KAAK,IAAI,EAAE;YAC5C,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,EAAE,sBAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAExD,MAAM,CAAC,GAAG,IAAI,wBAAQ,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,wBAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;YAC1C,MAAM,CAAC,GAAG,IAAI,wBAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAE1C,OAAO,CAAC,MAAM,CAAC,qBAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,qBAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC9D,OAAO,CAAC,MAAM,CAAC,qBAAK,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;SAC/D;aAAM;YACL,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC;YACrC,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YACtC,MAAM,KAAK,GAAG,iBAAiB,CAAC,OAAO,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;YAClF,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACjD;IACH,CAAC;IAED;;OAEG;IACI,wBAAwB,KAA4B,OAAO,SAAS,CAAC,CAAC,CAAC;CAC/E;AA7eD,oBA6eC;AAED;;;;GAIG;AACH,IAAY,cAaX;AAbD,WAAY,cAAc;IACxB,8HAA8H;IAC9H,6DAAa,CAAA;IACb,4FAA4F;IAC5F,uDAAU,CAAA;IACV,4GAA4G;IAC5G,yDAAW,CAAA;IACX,gFAAgF;IAChF,qDAAS,CAAA;IACT,oDAAoD;IACpD,2DAAY,CAAA;IACZ,kCAAkC;IAClC,6DAAa,CAAA;AACf,CAAC,EAbW,cAAc,GAAd,sBAAc,KAAd,sBAAc,QAazB;AAED;;;;GAIG;AACH,IAAY,cAOX;AAPD,WAAY,cAAc;IACxB,2DAA2D;IAC3D,uEAAc,CAAA;IACd,+EAA+E;IAC/E,6DAAS,CAAA;IACT,iFAAiF;IACjF,yDAAO,CAAA;AACT,CAAC,EAPW,cAAc,GAAd,sBAAc,KAAd,sBAAc,QAOzB;AAED;;;;;GAKG;AACH,IAAY,gBAaX;AAbD,WAAY,gBAAgB;IAC1B,wEAAwE;IACxE,6DAAW,CAAA;IACX,4BAA4B;IAC5B,sDAAQ,CAAA;IACR,wEAAwE;IACxE,8DAAY,CAAA;IACZ,oEAAoE;IACpE,8DAAY,CAAA;IACZ,iCAAiC;IACjC,8DAAY,CAAA;IACZ,wFAAwF;IACxF,oEAAe,CAAA;AACjB,CAAC,EAbW,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAa3B;AAED;;;;;;;;;;GAUG;AACH,IAAY,iBAaX;AAbD,WAAY,iBAAiB;IAC3B,gCAAgC;IAChC,yDAAQ,CAAA;IACR,yDAAyD;IACzD,6DAAM,CAAA;IACN,6IAA6I;IAC7I,+DAAO,CAAA;IACP,6CAA6C;IAC7C,yDAAI,CAAA;IACJ,kFAAkF;IAClF,yEAAY,CAAA;IACZ,+BAA+B;IAC/B,6DAAM,CAAA;AACR,CAAC,EAbW,iBAAiB,GAAjB,yBAAiB,KAAjB,yBAAiB,QAa5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { assert, dispose } from \"@itwin/core-bentley\";\r\nimport { Arc3d, ClipPlaneContainment, Matrix4d, Point2d, Point3d, Point4d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { BoundingSphere, ColorDef, ElementAlignedBox3d, Frustum, FrustumPlanes } from \"@itwin/core-common\";\r\nimport { IModelApp } from \"../IModelApp\";\r\nimport { IModelConnection } from \"../IModelConnection\";\r\nimport { GraphicBuilder } from \"../render/GraphicBuilder\";\r\nimport { RenderGraphic } from \"../render/RenderGraphic\";\r\nimport { RenderMemory } from \"../render/RenderMemory\";\r\nimport { RenderSystem } from \"../render/RenderSystem\";\r\nimport { SceneContext } from \"../ViewContext\";\r\nimport { Viewport } from \"../Viewport\";\r\nimport {\r\n LRUTileListNode, TileContent, TileDrawArgs, TileParams, TileRequest, TileRequestChannel, TileTree, TileTreeLoadStatus, TileUsageMarker, TileUser, TileUserIdSet,\r\n} from \"./internal\";\r\n\r\n// cSpell:ignore undisplayable bitfield\r\n\r\nconst scratchRange2d = [new Point2d(), new Point2d(), new Point2d(), new Point2d()];\r\n\r\n/** @internal */\r\nexport function addRangeGraphic(builder: GraphicBuilder, range: Range3d, is2d: boolean): void {\r\n if (!is2d) {\r\n builder.addRangeBox(range);\r\n return;\r\n }\r\n\r\n // 3d box is useless in 2d and will be clipped by near/far planes anyway\r\n const pts = scratchRange2d;\r\n pts[0].set(range.low.x, range.low.y);\r\n pts[1].set(range.high.x, range.low.y);\r\n pts[2].set(range.high.x, range.high.y);\r\n pts[3].set(range.low.x, range.high.y);\r\n builder.addLineString2d(pts, 0);\r\n}\r\n\r\nconst scratchWorldFrustum = new Frustum();\r\nconst scratchRootFrustum = new Frustum();\r\nconst scratchWorldSphere = new BoundingSphere();\r\nconst scratchPoint4d = Point4d.createZero();\r\nconst scratchFrustum = new Frustum();\r\n\r\n/** A 3d tile within a [[TileTree]].\r\n *\r\n * A tile represents the contents of some sub-volume of the tile tree's volume. It may produce graphics representing those contents, or may have no graphics.\r\n * A tile can have child tiles that further sub-divide its own volume, providing higher-resolution representations of its contents. A tile that has no children is\r\n * referred to as a \"leaf\" of the tile tree. A non-leaf tile's children are produced when they are needed, and discarded when no longer needed.\r\n * A tile's contents can be discarded at any time by [[TileAdmin]] when GPU memory needs to be reclaimed; or when the Tile itself is discarded via\r\n * [[Tile.dispose]].\r\n *\r\n * Several public [[Tile]] methods carry a warning that they should **not** be overridden by subclasses; typically a protected method exists that can be overridden instead.\r\n * For example, [[loadChildren]] should not be overridden, but it calls [[_loadChildren]], which must be overridden because it is abstract.\r\n * @public\r\n * @extensions\r\n */\r\nexport abstract class Tile {\r\n private _state: TileState = TileState.NotReady;\r\n private _children: Tile[] | undefined;\r\n private _rangeGraphic?: RenderGraphic;\r\n private _rangeGraphicType: TileBoundingBoxes = TileBoundingBoxes.None;\r\n /** This tile's renderable content. */\r\n protected _graphic?: RenderGraphic;\r\n /** True if this tile ever had graphics loaded. Used to determine when a tile's graphics were later freed to conserve memory. */\r\n protected _hadGraphics = false;\r\n /** Uniquely identifies this tile's content in the context of its tree. */\r\n protected _contentId: string;\r\n /** The current loading state of this tile's children. Child tiles are loaded on-demand, potentially asynchronously. */\r\n protected _childrenLoadStatus: TileTreeLoadStatus;\r\n /** @internal */\r\n protected _request?: TileRequest;\r\n /** @internal */\r\n protected _isLeaf: boolean;\r\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling.\r\n * [[contentRange]] uses this range if defined; otherwise it uses [[range]].\r\n */\r\n protected _contentRange?: ElementAlignedBox3d;\r\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\r\n protected _maximumSize: number;\r\n /** The [[TileTree]] to which this tile belongs. */\r\n public readonly tree: TileTree;\r\n /** The volume of space occupied by this tile. Its children are guaranteed to also be contained within this volume. */\r\n public readonly range: ElementAlignedBox3d;\r\n /** The parent of this tile, or undefined if it is the [[TileTree]]'s root tile. */\r\n public readonly parent: Tile | undefined;\r\n /** The depth of this tile within its [[TileTree]]. The root tile has a depth of zero. */\r\n public readonly depth: number;\r\n /** The bounding sphere for this tile. */\r\n public readonly boundingSphere: BoundingSphere;\r\n /** The point at the center of this tile's volume. */\r\n public get center(): Point3d { return this.boundingSphere.center; }\r\n /** The radius of a sphere fully encompassing this tile's volume - used for culling. */\r\n public get radius(): number { return this.boundingSphere.radius; }\r\n /** Tracks the usage of this tile. After a period of disuse, the tile may be [[prune]]d to free up memory. */\r\n public readonly usageMarker = new TileUsageMarker();\r\n\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public previous?: LRUTileListNode;\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public next?: LRUTileListNode;\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public bytesUsed = 0;\r\n /** Exclusively for use by LRUTileList. @internal */\r\n public tileUserIds?: TileUserIdSet;\r\n\r\n /** Load this tile's children, possibly asynchronously. Pass them to `resolve`, or an error to `reject`. */\r\n protected abstract _loadChildren(resolve: (children: Tile[] | undefined) => void, reject: (error: Error) => void): void;\r\n\r\n /** Return the channel via which this tile's content should be requested.\r\n * @note The channel *must* be registered with `IModelApp.tileAdmin.channels`.\r\n * @see [[TileRequestChannels.getForHttp]] to create a channel that requests content over HTTP.\r\n * @see [[TileAdmin.channels]].\r\n * @public\r\n */\r\n public abstract get channel(): TileRequestChannel;\r\n\r\n /** Return a Promise that resolves to the raw data representing this tile's content. */\r\n public abstract requestContent(isCanceled: () => boolean): Promise<TileRequest.Response>;\r\n\r\n /** Return a Promise that deserializes this tile's content from raw format produced by [[requestContent]]. */\r\n public abstract readContent(data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<TileContent>;\r\n\r\n /** Constructor */\r\n protected constructor(params: TileParams, tree: TileTree) {\r\n this.tree = tree;\r\n this.parent = params.parent;\r\n this.depth = undefined !== this.parent ? this.parent.depth + 1 : 0;\r\n this.range = params.range;\r\n this._maximumSize = params.maximumSize;\r\n this._contentRange = params.contentRange;\r\n this._contentId = params.contentId;\r\n\r\n const center = this.range.low.interpolate(0.5, this.range.high);\r\n const radius = 0.5 * this.range.low.distance(this.range.high);\r\n this.boundingSphere = new BoundingSphere(center, radius);\r\n\r\n if (params.maximumSize <= 0)\r\n this.setIsReady();\r\n\r\n this._isLeaf = true === params.isLeaf;\r\n this._childrenLoadStatus = (undefined !== tree.maxDepth && this.depth < tree.maxDepth) ? TileTreeLoadStatus.NotLoaded : TileTreeLoadStatus.Loaded;\r\n }\r\n\r\n /** Free memory-consuming resources owned by this tile to reduce memory pressure.\r\n * By default, this calls [[disposeContents]]. Problematic subclasses (MapTile, ImageryMapTile) may opt out for now by overriding this method to do nothing.\r\n * That option may be removed in the future.\r\n * @alpha\r\n */\r\n public freeMemory(): void {\r\n this.disposeContents();\r\n }\r\n\r\n /** Dispose of resources held by this tile. */\r\n public disposeContents(): void {\r\n this._state = TileState.NotReady;\r\n this._graphic = dispose(this._graphic);\r\n this._rangeGraphic = dispose(this._rangeGraphic);\r\n this._rangeGraphicType = TileBoundingBoxes.None;\r\n IModelApp.tileAdmin.onTileContentDisposed(this);\r\n }\r\n\r\n /** Dispose of resources held by this tile and all of its children, marking it and all of its children as \"abandoned\". */\r\n public dispose(): void {\r\n this.disposeContents();\r\n this._state = TileState.Abandoned;\r\n this.disposeChildren();\r\n }\r\n\r\n /** This tile's child tiles, if they exist and are loaded. The children are fully contained within this tile's volume and provide higher-resolution graphics than this tile.\r\n * @see [[loadChildren]]\r\n */\r\n public get children(): Tile[] | undefined { return this._children; }\r\n /** The [[IModelConnection]] to which this tile belongs. */\r\n public get iModel(): IModelConnection { return this.tree.iModel; }\r\n /** Uniquely identifies this tile's content. */\r\n public get contentId(): string { return this._contentId; }\r\n\r\n /** True if this tile's content is currently being loaded. */\r\n public get isLoading(): boolean { return TileLoadStatus.Loading === this.loadStatus; }\r\n /** True if a request for this tile's content has been enqueued. */\r\n public get isQueued(): boolean { return TileLoadStatus.Queued === this.loadStatus; }\r\n /** True if an attempt to load this tile's content failed. */\r\n public get isNotFound(): boolean { return TileLoadStatus.NotFound === this.loadStatus; }\r\n /** True if this tile's content has been loaded and is ready to be drawn. */\r\n public get isReady(): boolean { return TileLoadStatus.Ready === this.loadStatus; }\r\n\r\n /** Indicates the tile should not be selected for display because it is out of the range of LODs supported by the tile provider.\r\n * @see [[ImageryMapTile.isOutOfLodRange]].\r\n * @alpha\r\n */\r\n public get isOutOfLodRange(): boolean { return false;}\r\n\r\n /** @public */\r\n public setNotFound(): void {\r\n this._state = TileState.NotFound;\r\n }\r\n\r\n /** @public */\r\n public setIsReady(): void {\r\n if (this.hasGraphics)\r\n this._hadGraphics = true;\r\n\r\n this._state = TileState.Ready;\r\n IModelApp.tileAdmin.onTileContentLoaded(this);\r\n }\r\n\r\n /** @public */\r\n public setLeaf(): void {\r\n // Don't potentially re-request the children later.\r\n this.disposeChildren();\r\n this._isLeaf = true;\r\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\r\n }\r\n\r\n /** True if this tile has no child tiles. */\r\n public get isLeaf(): boolean { return this._isLeaf; }\r\n /** @internal */\r\n public get isEmpty(): boolean { return this.isReady && !this.hasGraphics && this.isLeaf; }\r\n /** @internal */\r\n public get isDisplayable(): boolean { return 0 < this.maximumSize; }\r\n /** The maximum size in pixels this tile can be drawn. If the size of the tile on screen exceeds this maximum, a higher-resolution tile should be drawn in its place. */\r\n public get maximumSize(): number { return this._maximumSize; }\r\n /** @internal */\r\n public get isParentDisplayable(): boolean { return undefined !== this.parent && this.parent.isDisplayable; }\r\n /** @internal */\r\n public get isUndisplayableRootTile(): boolean { return undefined === this.parent && !this.isDisplayable; }\r\n\r\n /** @internal */\r\n public get request(): TileRequest | undefined { return this._request; }\r\n public set request(request: TileRequest | undefined) {\r\n assert(undefined === request || undefined === this.request);\r\n this._request = request;\r\n }\r\n\r\n /** Compute the load priority of this tile. This determines which tiles' contents are requested first.\r\n * @param _viewports The subset of `users` that are [[Viewport]]s - typically, these viewports want to display the tile's content.\r\n * @param users The [[TileUser]]s that are currently using the tile for some purpose, such as displaying its content.\r\n * @returns The priority.\r\n * @see [[TileLoadPriority]] for suggested priority values.\r\n */\r\n public computeLoadPriority(_viewports: Iterable<Viewport>, _users: Iterable<TileUser>): number {\r\n return this.depth;\r\n }\r\n\r\n /** True if this tile has graphics ready to draw. */\r\n public get hasGraphics(): boolean { return undefined !== this._graphic; }\r\n /** True if this tile has a known volume tightly encompassing its graphics. */\r\n public get hasContentRange(): boolean { return undefined !== this._contentRange; }\r\n /** A volume no larger than this tile's `range`, and optionally more tightly encompassing its contents, used for more accurate culling. */\r\n public get contentRange(): ElementAlignedBox3d {\r\n if (undefined !== this._contentRange)\r\n return this._contentRange;\r\n else if (undefined === this.parent && undefined !== this.tree.contentRange)\r\n return this.tree.contentRange;\r\n else\r\n return this.range;\r\n }\r\n\r\n /** Tile contents are loaded asynchronously on demand. This member tracks the current loading status of this tile's contents. */\r\n public get loadStatus(): TileLoadStatus {\r\n switch (this._state) {\r\n case TileState.NotReady: {\r\n if (undefined === this.request)\r\n return TileLoadStatus.NotLoaded;\r\n else if (TileRequest.State.Loading === this.request.state)\r\n return TileLoadStatus.Loading;\r\n\r\n assert(TileRequest.State.Completed !== this.request.state && TileRequest.State.Failed !== this.request.state); // this.request should be undefined in these cases...\r\n return TileLoadStatus.Queued;\r\n }\r\n case TileState.Ready: {\r\n assert(undefined === this.request);\r\n return TileLoadStatus.Ready;\r\n }\r\n case TileState.NotFound: {\r\n assert(undefined === this.request);\r\n return TileLoadStatus.NotFound;\r\n }\r\n default: {\r\n assert(TileState.Abandoned === this._state);\r\n return TileLoadStatus.Abandoned;\r\n }\r\n }\r\n }\r\n\r\n /** Produce the graphics that should be drawn. */\r\n public produceGraphics(): RenderGraphic | undefined {\r\n return this._graphic;\r\n }\r\n\r\n protected setGraphic(graphic: RenderGraphic | undefined): void {\r\n dispose(this._graphic);\r\n this._graphic = graphic;\r\n this.setIsReady();\r\n }\r\n\r\n /** Set this tile's content to the result of [[readContent]] */\r\n public setContent(content: TileContent): void {\r\n const { graphic, isLeaf, contentRange } = content;\r\n this.setGraphic(graphic);\r\n\r\n if (undefined !== isLeaf && isLeaf !== this._isLeaf) {\r\n if (isLeaf)\r\n this.setLeaf();\r\n else\r\n this._isLeaf = false;\r\n }\r\n\r\n if (undefined !== contentRange)\r\n this._contentRange = contentRange;\r\n\r\n this.setIsReady();\r\n }\r\n\r\n /** Disclose any resources owned by this tile, other than its [[RenderGraphic]].\r\n * @internal\r\n */\r\n protected _collectStatistics(_stats: RenderMemory.Statistics): void { }\r\n\r\n /** Disclose resources owned by this tile and (by default) all of its child tiles.\r\n * @note Do not override this method! Override `_collectStatistics` instead.\r\n * @internal\r\n */\r\n public collectStatistics(stats: RenderMemory.Statistics, includeChildren = true): void {\r\n if (undefined !== this._graphic)\r\n this._graphic.collectStatistics(stats);\r\n\r\n this._collectStatistics(stats);\r\n if (!includeChildren)\r\n return;\r\n\r\n const children = this.children;\r\n if (undefined !== children)\r\n for (const child of children)\r\n child.collectStatistics(stats);\r\n }\r\n\r\n /** If this tile's child tiles have not yet been requested, enqueue an asynchronous request to load them.\r\n * @note This function itself is *not* asynchronous - it immediately returns the current loading status.\r\n * @note Do not override this method - implement [[_loadChildren]].\r\n */\r\n protected loadChildren(): TileTreeLoadStatus {\r\n if (this._childrenLoadStatus !== TileTreeLoadStatus.NotLoaded)\r\n return this._childrenLoadStatus;\r\n\r\n this._childrenLoadStatus = TileTreeLoadStatus.Loading;\r\n\r\n this._loadChildren((children: Tile[] | undefined) => {\r\n this._children = children;\r\n this._childrenLoadStatus = TileTreeLoadStatus.Loaded;\r\n\r\n if (undefined === children || 0 === children.length)\r\n this._isLeaf = true;\r\n\r\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\r\n }, (_error: Error) => {\r\n this._isLeaf = true;\r\n this._childrenLoadStatus = TileTreeLoadStatus.NotFound;\r\n\r\n IModelApp.tileAdmin.onTileChildrenLoad.raiseEvent(this);\r\n });\r\n\r\n return this._childrenLoadStatus;\r\n }\r\n\r\n /** Dispose of this tile's child tiles and mark them as \"not loaded\". */\r\n protected disposeChildren(): void {\r\n const children = this.children;\r\n if (undefined === children)\r\n return;\r\n\r\n for (const child of children)\r\n child.dispose();\r\n\r\n this._childrenLoadStatus = TileTreeLoadStatus.NotLoaded;\r\n this._children = undefined;\r\n }\r\n\r\n /** Returns true if this tile's bounding volume is culled by the frustum or clip volumes specified by `args`. */\r\n protected isRegionCulled(args: TileDrawArgs): boolean {\r\n return this.isCulled(this.range, args, true, this.boundingSphere);\r\n }\r\n\r\n /** Returns true if this tile's content bounding volume is culled by the frustum or clip volumes specified by `args`. */\r\n protected isContentCulled(args: TileDrawArgs): boolean {\r\n return this.isCulled(this.contentRange, args, false);\r\n }\r\n\r\n private isCulled(range: ElementAlignedBox3d, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\r\n const box = Frustum.fromRange(range, scratchRootFrustum);\r\n return this.isFrustumCulled(box, args, testClipIntersection, sphere);\r\n }\r\n\r\n protected isFrustumCulled(box: Frustum, args: TileDrawArgs, testClipIntersection: boolean, sphere?: BoundingSphere) {\r\n const worldBox = box.transformBy(args.location, scratchWorldFrustum);\r\n const worldSphere = sphere?.transformBy(args.location, scratchWorldSphere);\r\n\r\n // Test against frustum.\r\n if (FrustumPlanes.Containment.Outside === args.frustumPlanes.computeFrustumContainment(worldBox, worldSphere))\r\n return true;\r\n\r\n // Test against TileTree's own clip volume, if any.\r\n if (undefined !== args.clip && ClipPlaneContainment.StronglyOutside === args.clip.classifyPointContainment(worldBox.points))\r\n return true;\r\n\r\n // Test against view clip, if any (will be undefined if TileTree does not want view clip applied to it).\r\n if (undefined !== args.viewClip && ClipPlaneContainment.StronglyOutside === args.viewClip.classifyPointContainment(worldBox.points))\r\n return true;\r\n\r\n // Test against intersection clip - reject if tile doesn't intersect (used for section-cut graphics).\r\n if (testClipIntersection && undefined !== args.intersectionClip && ClipPlaneContainment.Ambiguous !== args.intersectionClip.classifyPointContainment(worldBox.points))\r\n return true;\r\n\r\n return false;\r\n }\r\n\r\n /** Determine the visibility of this tile according to the specified args. */\r\n public computeVisibility(args: TileDrawArgs): TileVisibility {\r\n if (this.isEmpty)\r\n return TileVisibility.OutsideFrustum;\r\n\r\n if (args.boundingRange && !args.boundingRange.intersectsRange(this.range))\r\n return TileVisibility.OutsideFrustum;\r\n\r\n // NB: We test for region culling before isDisplayable - otherwise we will never unload children of undisplayed tiles when\r\n // they are outside frustum\r\n if (this.isRegionCulled(args))\r\n return TileVisibility.OutsideFrustum;\r\n\r\n // some nodes are merely for structure and don't have any geometry\r\n if (!this.isDisplayable)\r\n return TileVisibility.TooCoarse;\r\n\r\n if (this.isLeaf) {\r\n if (this.hasContentRange && this.isContentCulled(args))\r\n return TileVisibility.OutsideFrustum;\r\n else\r\n return TileVisibility.Visible;\r\n }\r\n\r\n const pixelSize = args.getPixelSize(this) * args.pixelSizeScaleFactor;\r\n const maxSize = this.maximumSize * args.tileSizeModifier;\r\n\r\n return pixelSize > maxSize ? TileVisibility.TooCoarse : TileVisibility.Visible;\r\n }\r\n\r\n /** @internal */\r\n public extendRangeForContent(range: Range3d, matrix: Matrix4d, treeTransform: Transform, frustumPlanes?: FrustumPlanes): void {\r\n if (this.isEmpty || this.contentRange.isNull)\r\n return;\r\n\r\n const box = Frustum.fromRange(this.contentRange, scratchFrustum);\r\n box.transformBy(treeTransform, box);\r\n if (frustumPlanes !== undefined && FrustumPlanes.Containment.Outside === frustumPlanes.computeFrustumContainment(box))\r\n return;\r\n\r\n if (this.children === undefined) {\r\n for (const boxPoint of box.points) {\r\n const pt = matrix.multiplyPoint3d(boxPoint, 1, scratchPoint4d);\r\n if (pt.w > .0001)\r\n range.extendXYZW(pt.x, pt.y, pt.z, pt.w);\r\n else\r\n range.high.z = Math.max(1.0, range.high.z); // behind eye plane...\r\n }\r\n } else {\r\n for (const child of this.children)\r\n child.extendRangeForContent(range, matrix, treeTransform, frustumPlanes);\r\n }\r\n }\r\n\r\n /** Primarily for debugging purposes, compute the number of tiles below this one in the [[TileTree]]. */\r\n public countDescendants(): number {\r\n const children = this.children;\r\n if (undefined === children || 0 === children.length)\r\n return 0;\r\n\r\n let count = 0;\r\n for (const child of children)\r\n count += child.countDescendants();\r\n\r\n return count;\r\n }\r\n\r\n /** Output this tile's graphics. */\r\n public drawGraphics(args: TileDrawArgs): void {\r\n const gfx = this.produceGraphics();\r\n if (undefined === gfx)\r\n return;\r\n\r\n args.graphics.add(gfx);\r\n const rangeGfx = this.getRangeGraphic(args.context);\r\n if (undefined !== rangeGfx)\r\n args.graphics.add(rangeGfx);\r\n }\r\n\r\n /** @internal */\r\n protected get rangeGraphicColor(): ColorDef {\r\n return this.isLeaf ? ColorDef.blue : ColorDef.green;\r\n }\r\n\r\n /** @internal */\r\n public getRangeGraphic(context: SceneContext): RenderGraphic | undefined {\r\n const type = context.viewport.debugBoundingBoxes;\r\n if (type === this._rangeGraphicType)\r\n return this._rangeGraphic;\r\n\r\n this._rangeGraphic = dispose(this._rangeGraphic);\r\n this._rangeGraphicType = type;\r\n if (TileBoundingBoxes.None !== type) {\r\n const builder = context.createSceneGraphicBuilder();\r\n this.addRangeGraphic(builder, type);\r\n this._rangeGraphic = builder.finish();\r\n }\r\n\r\n return this._rangeGraphic;\r\n }\r\n\r\n /** @internal */\r\n protected addRangeGraphic(builder: GraphicBuilder, type: TileBoundingBoxes): void {\r\n if (TileBoundingBoxes.Both === type) {\r\n builder.setSymbology(ColorDef.blue, ColorDef.blue, 1);\r\n addRangeGraphic(builder, this.range, this.tree.is2d);\r\n\r\n if (this.hasContentRange) {\r\n builder.setSymbology(ColorDef.red, ColorDef.red, 1);\r\n addRangeGraphic(builder, this.contentRange, this.tree.is2d);\r\n }\r\n } else if (TileBoundingBoxes.Sphere === type) {\r\n builder.setSymbology(ColorDef.green, ColorDef.green, 1);\r\n\r\n const x = new Vector3d(this.radius, 0, 0);\r\n const y = new Vector3d(0, this.radius, 0);\r\n const z = new Vector3d(0, 0, this.radius);\r\n\r\n builder.addArc(Arc3d.create(this.center, x, y), false, false);\r\n builder.addArc(Arc3d.create(this.center, x, z), false, false);\r\n builder.addArc(Arc3d.create(this.center, y, z), false, false);\r\n } else {\r\n const color = this.rangeGraphicColor;\r\n builder.setSymbology(color, color, 1);\r\n const range = TileBoundingBoxes.Content === type ? this.contentRange : this.range;\r\n addRangeGraphic(builder, range, this.tree.is2d);\r\n }\r\n }\r\n\r\n /** Optional corners used to compute the screen size of the tile. These are used, e.g., by reality tiles with oriented bounding boxes to\r\n * produce more accurate size calculation.\r\n */\r\n public getSizeProjectionCorners(): Point3d[] | undefined { return undefined; }\r\n}\r\n\r\n/** Describes the current status of a [[Tile]]'s content. Tile content is loaded via an asynchronous [[TileRequest]].\r\n * @see [[Tile.loadStatus]].\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileLoadStatus {\r\n /** No attempt to load the tile's content has been made, or the tile has since been unloaded. It currently has no graphics. */\r\n NotLoaded = 0,\r\n /** A request has been dispatched to load the tile's contents, and a response is pending. */\r\n Queued = 1,\r\n /** A response has been received and the tile's graphics and other data are being loaded on the frontend. */\r\n Loading = 2,\r\n /** The tile has been loaded, and if the tile is displayable it has graphics. */\r\n Ready = 3,\r\n /** A request to load the tile's contents failed. */\r\n NotFound = 4,\r\n /** The tile has been disposed. */\r\n Abandoned = 5,\r\n}\r\n\r\n/**\r\n * Describes the visibility of a tile based on its size and a view frustum.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileVisibility {\r\n /** The tile is entirely outside of the viewing frustum. */\r\n OutsideFrustum,\r\n /** The tile's graphics are of too low a resolution for the viewing frustum. */\r\n TooCoarse,\r\n /** The tile's graphics are of appropriate resolution for the viewing frustum. */\r\n Visible,\r\n}\r\n\r\n/**\r\n * Loosely describes the \"importance\" of a [[Tile]]. Requests for tiles of greater \"importance\" are prioritized for loading.\r\n * @note A lower priority value indicates higher importance.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileLoadPriority {\r\n /** Contents of geometric models that are being interactively edited. */\r\n Dynamic = 5,\r\n /** Background map tiles. */\r\n Map = 15,\r\n /** Typically, tiles generated from the contents of geometric models. */\r\n Primary = 20,\r\n /** 3d terrain tiles onto which background map imagery is draped. */\r\n Terrain = 10,\r\n /** Typically, reality models. */\r\n Context = 40,\r\n /** Supplementary tiles used to classify the contents of geometric or reality models. */\r\n Classifier = 50,\r\n}\r\n\r\n/**\r\n * Options for displaying tile bounding boxes for debugging purposes.\r\n *\r\n * Bounding boxes are color-coded based on refinement strategy:\r\n * - Blue: A leaf tile (has no child tiles).\r\n * - Green: An ordinary tile (sub-divides into 4 or 8 child tiles).\r\n * - Red: A tile which refines to a single higher-resolution child occupying the same volume.\r\n * @see [[Viewport.debugBoundingBoxes]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TileBoundingBoxes {\r\n /** Display no bounding boxes */\r\n None = 0,\r\n /** Display boxes representing the tile's full volume. */\r\n Volume,\r\n /** Display boxes representing the range of the tile's contents, which may be tighter than (but never larger than) the tile's full volume. */\r\n Content,\r\n /** Display both volume and content boxes. */\r\n Both,\r\n /** Display boxes for direct children, where blue boxes indicate empty volumes. */\r\n ChildVolumes,\r\n /** Display bounding sphere. */\r\n Sphere,\r\n}\r\n\r\n// TileLoadStatus is computed from the combination of Tile._state and, if Tile.request is defined, Tile.request.state.\r\nconst enum TileState {// eslint-disable-line no-restricted-syntax\r\n NotReady = TileLoadStatus.NotLoaded, // Tile requires loading, but no request has yet completed.\r\n Ready = TileLoadStatus.Ready, // request completed successfully, or no loading was required.\r\n NotFound = TileLoadStatus.NotFound, // request failed.\r\n Abandoned = TileLoadStatus.Abandoned, // tile was abandoned.\r\n}\r\n"]}
|
|
@@ -46,7 +46,6 @@ class TileAdmin {
|
|
|
46
46
|
* @internal
|
|
47
47
|
*/
|
|
48
48
|
constructor(isMobile, rpcConcurrency, options) {
|
|
49
|
-
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s;
|
|
50
49
|
this._users = new Set();
|
|
51
50
|
this._requestsPerUser = new Map();
|
|
52
51
|
this._tileUsagePerUser = new Map();
|
|
@@ -67,24 +66,24 @@ class TileAdmin {
|
|
|
67
66
|
if (undefined === options)
|
|
68
67
|
options = {};
|
|
69
68
|
this.channels = new internal_1.TileRequestChannels(rpcConcurrency, true === options.cacheTileMetadata);
|
|
70
|
-
this._maxActiveTileTreePropsRequests =
|
|
69
|
+
this._maxActiveTileTreePropsRequests = options.maxActiveTileTreePropsRequests ?? 10;
|
|
71
70
|
this._defaultTileSizeModifier = (undefined !== options.defaultTileSizeModifier && options.defaultTileSizeModifier > 0) ? options.defaultTileSizeModifier : 1.0;
|
|
72
71
|
this._retryInterval = undefined !== options.retryInterval ? options.retryInterval : 1000;
|
|
73
|
-
this._enableInstancing =
|
|
74
|
-
this._enableIndexedEdges =
|
|
75
|
-
this._generateAllPolyfaceEdges =
|
|
76
|
-
this.enableImprovedElision =
|
|
77
|
-
this.enableFrontendScheduleScripts =
|
|
78
|
-
this.ignoreAreaPatterns =
|
|
79
|
-
this.enableExternalTextures =
|
|
80
|
-
this.disableMagnification =
|
|
72
|
+
this._enableInstancing = options.enableInstancing ?? core_common_1.defaultTileOptions.enableInstancing;
|
|
73
|
+
this._enableIndexedEdges = options.enableIndexedEdges ?? core_common_1.defaultTileOptions.enableIndexedEdges;
|
|
74
|
+
this._generateAllPolyfaceEdges = options.generateAllPolyfaceEdges ?? core_common_1.defaultTileOptions.generateAllPolyfaceEdges;
|
|
75
|
+
this.enableImprovedElision = options.enableImprovedElision ?? core_common_1.defaultTileOptions.enableImprovedElision;
|
|
76
|
+
this.enableFrontendScheduleScripts = options.enableFrontendScheduleScripts ?? false;
|
|
77
|
+
this.ignoreAreaPatterns = options.ignoreAreaPatterns ?? core_common_1.defaultTileOptions.ignoreAreaPatterns;
|
|
78
|
+
this.enableExternalTextures = options.enableExternalTextures ?? core_common_1.defaultTileOptions.enableExternalTextures;
|
|
79
|
+
this.disableMagnification = options.disableMagnification ?? core_common_1.defaultTileOptions.disableMagnification;
|
|
81
80
|
this.alwaysRequestEdges = true === options.alwaysRequestEdges;
|
|
82
|
-
this.alwaysSubdivideIncompleteTiles =
|
|
83
|
-
this.maximumMajorTileFormatVersion =
|
|
84
|
-
this.useProjectExtents =
|
|
85
|
-
this.optimizeBRepProcessing =
|
|
86
|
-
this.useLargerTiles =
|
|
87
|
-
this.mobileRealityTileMinToleranceRatio = Math.max(
|
|
81
|
+
this.alwaysSubdivideIncompleteTiles = options.alwaysSubdivideIncompleteTiles ?? core_common_1.defaultTileOptions.alwaysSubdivideIncompleteTiles;
|
|
82
|
+
this.maximumMajorTileFormatVersion = options.maximumMajorTileFormatVersion ?? core_common_1.defaultTileOptions.maximumMajorTileFormatVersion;
|
|
83
|
+
this.useProjectExtents = options.useProjectExtents ?? core_common_1.defaultTileOptions.useProjectExtents;
|
|
84
|
+
this.optimizeBRepProcessing = options.optimizeBRepProcessing ?? core_common_1.defaultTileOptions.optimizeBRepProcessing;
|
|
85
|
+
this.useLargerTiles = options.useLargerTiles ?? core_common_1.defaultTileOptions.useLargerTiles;
|
|
86
|
+
this.mobileRealityTileMinToleranceRatio = Math.max(options.mobileRealityTileMinToleranceRatio ?? 3.0, 1.0);
|
|
88
87
|
this.cesiumIonKey = options.cesiumIonKey;
|
|
89
88
|
this._cloudStorage = options.tileStorage;
|
|
90
89
|
const gpuMemoryLimits = options.gpuMemoryLimits;
|
|
@@ -112,9 +111,9 @@ class TileAdmin {
|
|
|
112
111
|
const minTileTime = ignoreMinimums ? 0.1 : 5;
|
|
113
112
|
const minTreeTime = ignoreMinimums ? 0.1 : 10;
|
|
114
113
|
// If unspecified, tile expiration time defaults to 20 seconds.
|
|
115
|
-
this.tileExpirationTime = clamp((
|
|
114
|
+
this.tileExpirationTime = clamp((options.tileExpirationTime ?? 20), minTileTime, 60);
|
|
116
115
|
// If unspecified, trees never expire (will change this to use a default later).
|
|
117
|
-
this.tileTreeExpirationTime = clamp(
|
|
116
|
+
this.tileTreeExpirationTime = clamp(options.tileTreeExpirationTime ?? 300, minTreeTime, 3600);
|
|
118
117
|
const now = core_bentley_1.BeTimePoint.now();
|
|
119
118
|
this._nextPruneTime = now.plus(this.tileExpirationTime);
|
|
120
119
|
this._nextPurgeTime = now.plus(this.tileTreeExpirationTime);
|
|
@@ -305,9 +304,8 @@ class TileAdmin {
|
|
|
305
304
|
}
|
|
306
305
|
/** Returns the number of pending and active requests associated with the specified user. */
|
|
307
306
|
getNumRequestsForUser(user) {
|
|
308
|
-
var _a;
|
|
309
307
|
const requests = this.getRequestsForUser(user);
|
|
310
|
-
let count =
|
|
308
|
+
let count = requests?.size ?? 0;
|
|
311
309
|
const tiles = this.getTilesForUser(user);
|
|
312
310
|
if (tiles)
|
|
313
311
|
count += tiles.external.requested;
|
|
@@ -484,11 +482,10 @@ class TileAdmin {
|
|
|
484
482
|
}
|
|
485
483
|
/** @internal */
|
|
486
484
|
async generateTileContent(tile) {
|
|
487
|
-
var _a;
|
|
488
485
|
this.initializeRpc();
|
|
489
486
|
const props = this.getTileRequestProps(tile);
|
|
490
487
|
const retrieveMethod = await core_common_1.IModelTileRpcInterface.getClient().generateTileContent(props.tokenProps, props.treeId, props.contentId, props.guid);
|
|
491
|
-
if (
|
|
488
|
+
if (tile.request?.isCanceled) {
|
|
492
489
|
// the content is no longer needed, return an empty array.
|
|
493
490
|
return new Uint8Array();
|
|
494
491
|
}
|
|
@@ -505,10 +502,9 @@ class TileAdmin {
|
|
|
505
502
|
}
|
|
506
503
|
/** @internal */
|
|
507
504
|
getTileRequestProps(tile) {
|
|
508
|
-
var _a;
|
|
509
505
|
const tree = tile.iModelTree;
|
|
510
506
|
const tokenProps = tree.iModel.getRpcProps();
|
|
511
|
-
let guid = tree.geometryGuid ||
|
|
507
|
+
let guid = tree.geometryGuid || tokenProps.changeset?.id || "first";
|
|
512
508
|
if (tree.contentIdQualifier)
|
|
513
509
|
guid = `${guid}_${tree.contentIdQualifier}`;
|
|
514
510
|
const contentId = tile.contentId;
|
|
@@ -520,15 +516,14 @@ class TileAdmin {
|
|
|
520
516
|
* @public
|
|
521
517
|
*/
|
|
522
518
|
async requestElementGraphics(iModel, requestProps) {
|
|
523
|
-
var _a, _b;
|
|
524
519
|
if (true !== requestProps.omitEdges && undefined === requestProps.edgeType)
|
|
525
520
|
requestProps = { ...requestProps, edgeType: this.enableIndexedEdges ? 2 : 1 };
|
|
526
521
|
// For backwards compatibility, these options default to true in the backend. Explicitly set them to false in (newer) frontends if not supplied.
|
|
527
522
|
if (undefined === requestProps.quantizePositions || undefined === requestProps.useAbsolutePositions) {
|
|
528
523
|
requestProps = {
|
|
529
524
|
...requestProps,
|
|
530
|
-
quantizePositions:
|
|
531
|
-
useAbsolutePositions:
|
|
525
|
+
quantizePositions: requestProps.quantizePositions ?? false,
|
|
526
|
+
useAbsolutePositions: requestProps.useAbsolutePositions ?? false,
|
|
532
527
|
};
|
|
533
528
|
}
|
|
534
529
|
this.initializeRpc();
|