@itwin/core-frontend 3.5.0-dev.8 → 3.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (640) hide show
  1. package/CHANGELOG.md +103 -1
  2. package/lib/cjs/AccuSnap.d.ts +7 -1
  3. package/lib/cjs/AccuSnap.d.ts.map +1 -1
  4. package/lib/cjs/AccuSnap.js +26 -3
  5. package/lib/cjs/AccuSnap.js.map +1 -1
  6. package/lib/cjs/BriefcaseConnection.d.ts +28 -1
  7. package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
  8. package/lib/cjs/BriefcaseConnection.js +29 -8
  9. package/lib/cjs/BriefcaseConnection.js.map +1 -1
  10. package/lib/cjs/BriefcaseTxns.js +9 -9
  11. package/lib/cjs/BriefcaseTxns.js.map +1 -1
  12. package/lib/cjs/GraphicalEditingScope.js +2 -2
  13. package/lib/cjs/GraphicalEditingScope.js.map +1 -1
  14. package/lib/cjs/IModelApp.d.ts +6 -0
  15. package/lib/cjs/IModelApp.d.ts.map +1 -1
  16. package/lib/cjs/IModelApp.js +6 -0
  17. package/lib/cjs/IModelApp.js.map +1 -1
  18. package/lib/cjs/IModelConnection.d.ts +32 -2
  19. package/lib/cjs/IModelConnection.d.ts.map +1 -1
  20. package/lib/cjs/IModelConnection.js +44 -6
  21. package/lib/cjs/IModelConnection.js.map +1 -1
  22. package/lib/cjs/IpcApp.d.ts +14 -1
  23. package/lib/cjs/IpcApp.d.ts.map +1 -1
  24. package/lib/cjs/IpcApp.js +25 -0
  25. package/lib/cjs/IpcApp.js.map +1 -1
  26. package/lib/cjs/MarginPercent.d.ts +27 -2
  27. package/lib/cjs/MarginPercent.d.ts.map +1 -1
  28. package/lib/cjs/MarginPercent.js +8 -2
  29. package/lib/cjs/MarginPercent.js.map +1 -1
  30. package/lib/cjs/ModelState.d.ts +2 -1
  31. package/lib/cjs/ModelState.d.ts.map +1 -1
  32. package/lib/cjs/ModelState.js +5 -3
  33. package/lib/cjs/ModelState.js.map +1 -1
  34. package/lib/cjs/NativeApp.d.ts +5 -1
  35. package/lib/cjs/NativeApp.d.ts.map +1 -1
  36. package/lib/cjs/NativeApp.js +25 -20
  37. package/lib/cjs/NativeApp.js.map +1 -1
  38. package/lib/cjs/NativeAppLogger.js +1 -1
  39. package/lib/cjs/NativeAppLogger.js.map +1 -1
  40. package/lib/cjs/RealityDataSource.d.ts +44 -1
  41. package/lib/cjs/RealityDataSource.d.ts.map +1 -1
  42. package/lib/cjs/RealityDataSource.js +41 -14
  43. package/lib/cjs/RealityDataSource.js.map +1 -1
  44. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.d.ts +1 -0
  45. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -1
  46. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js +3 -0
  47. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  48. package/lib/cjs/RealityDataSourceContextShareImpl.d.ts +1 -0
  49. package/lib/cjs/RealityDataSourceContextShareImpl.d.ts.map +1 -1
  50. package/lib/cjs/RealityDataSourceContextShareImpl.js +3 -0
  51. package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
  52. package/lib/cjs/RealityDataSourceTilesetUrlImpl.d.ts +1 -0
  53. package/lib/cjs/RealityDataSourceTilesetUrlImpl.d.ts.map +1 -1
  54. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js +3 -0
  55. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  56. package/lib/cjs/ViewAnimation.d.ts +10 -2
  57. package/lib/cjs/ViewAnimation.d.ts.map +1 -1
  58. package/lib/cjs/ViewAnimation.js.map +1 -1
  59. package/lib/cjs/ViewCreator2d.js +3 -2
  60. package/lib/cjs/ViewCreator2d.js.map +1 -1
  61. package/lib/cjs/ViewPose.d.ts +62 -10
  62. package/lib/cjs/ViewPose.d.ts.map +1 -1
  63. package/lib/cjs/ViewPose.js +37 -8
  64. package/lib/cjs/ViewPose.js.map +1 -1
  65. package/lib/cjs/ViewState.d.ts +18 -10
  66. package/lib/cjs/ViewState.d.ts.map +1 -1
  67. package/lib/cjs/ViewState.js +39 -15
  68. package/lib/cjs/ViewState.js.map +1 -1
  69. package/lib/cjs/Viewport.d.ts.map +1 -1
  70. package/lib/cjs/Viewport.js +7 -2
  71. package/lib/cjs/Viewport.js.map +1 -1
  72. package/lib/cjs/extension/ExtensionRuntime.js +13 -0
  73. package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
  74. package/lib/cjs/render/GraphicBranch.d.ts +3 -0
  75. package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
  76. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  77. package/lib/cjs/render/RealityMeshParams.d.ts +3 -4
  78. package/lib/cjs/render/RealityMeshParams.d.ts.map +1 -1
  79. package/lib/cjs/render/RealityMeshParams.js +9 -3
  80. package/lib/cjs/render/RealityMeshParams.js.map +1 -1
  81. package/lib/cjs/render/RenderMaterial.d.ts +3 -1
  82. package/lib/cjs/render/RenderMaterial.d.ts.map +1 -1
  83. package/lib/cjs/render/RenderMaterial.js.map +1 -1
  84. package/lib/cjs/render/RenderTarget.d.ts +1 -0
  85. package/lib/cjs/render/RenderTarget.d.ts.map +1 -1
  86. package/lib/cjs/render/RenderTarget.js.map +1 -1
  87. package/lib/cjs/render/primitives/SurfaceParams.d.ts +0 -1
  88. package/lib/cjs/render/primitives/SurfaceParams.d.ts.map +1 -1
  89. package/lib/cjs/render/primitives/SurfaceParams.js.map +1 -1
  90. package/lib/cjs/render/primitives/VertexTable.d.ts.map +1 -1
  91. package/lib/cjs/render/primitives/VertexTable.js +0 -1
  92. package/lib/cjs/render/primitives/VertexTable.js.map +1 -1
  93. package/lib/cjs/render/primitives/VertexTableSplitter.d.ts.map +1 -1
  94. package/lib/cjs/render/primitives/VertexTableSplitter.js +0 -1
  95. package/lib/cjs/render/primitives/VertexTableSplitter.js.map +1 -1
  96. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts +0 -1
  97. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  98. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js +0 -1
  99. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  100. package/lib/cjs/render/webgl/BackgroundMapDrape.js +2 -2
  101. package/lib/cjs/render/webgl/CachedGeometry.d.ts +32 -0
  102. package/lib/cjs/render/webgl/CachedGeometry.d.ts.map +1 -1
  103. package/lib/cjs/render/webgl/CachedGeometry.js +74 -1
  104. package/lib/cjs/render/webgl/CachedGeometry.js.map +1 -1
  105. package/lib/cjs/render/webgl/DrawCommand.js +3 -3
  106. package/lib/cjs/render/webgl/EDL.d.ts +40 -0
  107. package/lib/cjs/render/webgl/EDL.d.ts.map +1 -0
  108. package/lib/cjs/render/webgl/EDL.js +264 -0
  109. package/lib/cjs/render/webgl/EDL.js.map +1 -0
  110. package/lib/cjs/render/webgl/EdgeSettings.js +2 -2
  111. package/lib/cjs/render/webgl/FeatureOverrides.d.ts +0 -1
  112. package/lib/cjs/render/webgl/FeatureOverrides.d.ts.map +1 -1
  113. package/lib/cjs/render/webgl/FeatureOverrides.js +16 -11
  114. package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
  115. package/lib/cjs/render/webgl/FrameBuffer.d.ts +4 -0
  116. package/lib/cjs/render/webgl/FrameBuffer.d.ts.map +1 -1
  117. package/lib/cjs/render/webgl/FrameBuffer.js +9 -0
  118. package/lib/cjs/render/webgl/FrameBuffer.js.map +1 -1
  119. package/lib/cjs/render/webgl/FrustumUniforms.d.ts +7 -0
  120. package/lib/cjs/render/webgl/FrustumUniforms.d.ts.map +1 -1
  121. package/lib/cjs/render/webgl/FrustumUniforms.js.map +1 -1
  122. package/lib/cjs/render/webgl/Layer.js +2 -2
  123. package/lib/cjs/render/webgl/LayerCommands.js +2 -2
  124. package/lib/cjs/render/webgl/MeshData.d.ts +1 -1
  125. package/lib/cjs/render/webgl/MeshData.d.ts.map +1 -1
  126. package/lib/cjs/render/webgl/MeshData.js +13 -1
  127. package/lib/cjs/render/webgl/MeshData.js.map +1 -1
  128. package/lib/cjs/render/webgl/MeshGeometry.d.ts +1 -1
  129. package/lib/cjs/render/webgl/MeshGeometry.d.ts.map +1 -1
  130. package/lib/cjs/render/webgl/MeshGeometry.js +1 -1
  131. package/lib/cjs/render/webgl/MeshGeometry.js.map +1 -1
  132. package/lib/cjs/render/webgl/PlanarClassifier.js +7 -7
  133. package/lib/cjs/render/webgl/PlanarClassifier.js.map +1 -1
  134. package/lib/cjs/render/webgl/PointCloud.d.ts +2 -2
  135. package/lib/cjs/render/webgl/PointCloud.d.ts.map +1 -1
  136. package/lib/cjs/render/webgl/PointCloud.js +2 -0
  137. package/lib/cjs/render/webgl/PointCloud.js.map +1 -1
  138. package/lib/cjs/render/webgl/RealityMesh.d.ts +3 -1
  139. package/lib/cjs/render/webgl/RealityMesh.d.ts.map +1 -1
  140. package/lib/cjs/render/webgl/RealityMesh.js +8 -3
  141. package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
  142. package/lib/cjs/render/webgl/RealityModelUniforms.d.ts +9 -0
  143. package/lib/cjs/render/webgl/RealityModelUniforms.d.ts.map +1 -1
  144. package/lib/cjs/render/webgl/RealityModelUniforms.js +50 -0
  145. package/lib/cjs/render/webgl/RealityModelUniforms.js.map +1 -1
  146. package/lib/cjs/render/webgl/RenderCommands.js +30 -30
  147. package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
  148. package/lib/cjs/render/webgl/RenderFlags.d.ts +33 -21
  149. package/lib/cjs/render/webgl/RenderFlags.d.ts.map +1 -1
  150. package/lib/cjs/render/webgl/RenderFlags.js +10 -6
  151. package/lib/cjs/render/webgl/RenderFlags.js.map +1 -1
  152. package/lib/cjs/render/webgl/SceneCompositor.d.ts +5 -0
  153. package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
  154. package/lib/cjs/render/webgl/SceneCompositor.js +192 -73
  155. package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
  156. package/lib/cjs/render/webgl/ShaderBuilder.d.ts +2 -1
  157. package/lib/cjs/render/webgl/ShaderBuilder.d.ts.map +1 -1
  158. package/lib/cjs/render/webgl/ShaderBuilder.js +6 -1
  159. package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
  160. package/lib/cjs/render/webgl/SolarShadowMap.js +2 -2
  161. package/lib/cjs/render/webgl/SurfaceGeometry.d.ts +3 -1
  162. package/lib/cjs/render/webgl/SurfaceGeometry.d.ts.map +1 -1
  163. package/lib/cjs/render/webgl/SurfaceGeometry.js +22 -11
  164. package/lib/cjs/render/webgl/SurfaceGeometry.js.map +1 -1
  165. package/lib/cjs/render/webgl/System.d.ts +1 -1
  166. package/lib/cjs/render/webgl/System.d.ts.map +1 -1
  167. package/lib/cjs/render/webgl/System.js +1 -0
  168. package/lib/cjs/render/webgl/System.js.map +1 -1
  169. package/lib/cjs/render/webgl/Target.d.ts +1 -0
  170. package/lib/cjs/render/webgl/Target.d.ts.map +1 -1
  171. package/lib/cjs/render/webgl/Target.js +4 -3
  172. package/lib/cjs/render/webgl/Target.js.map +1 -1
  173. package/lib/cjs/render/webgl/Technique.d.ts.map +1 -1
  174. package/lib/cjs/render/webgl/Technique.js +18 -3
  175. package/lib/cjs/render/webgl/Technique.js.map +1 -1
  176. package/lib/cjs/render/webgl/TechniqueFlags.js +4 -4
  177. package/lib/cjs/render/webgl/TechniqueFlags.js.map +1 -1
  178. package/lib/cjs/render/webgl/TechniqueId.d.ts +6 -2
  179. package/lib/cjs/render/webgl/TechniqueId.d.ts.map +1 -1
  180. package/lib/cjs/render/webgl/TechniqueId.js.map +1 -1
  181. package/lib/cjs/render/webgl/UniformHandle.d.ts.map +1 -1
  182. package/lib/cjs/render/webgl/UniformHandle.js +1 -2
  183. package/lib/cjs/render/webgl/UniformHandle.js.map +1 -1
  184. package/lib/cjs/render/webgl/VisibleTileFeatures.js +5 -5
  185. package/lib/cjs/render/webgl/glsl/Animation.d.ts.map +1 -1
  186. package/lib/cjs/render/webgl/glsl/Animation.js +2 -1
  187. package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
  188. package/lib/cjs/render/webgl/glsl/Common.d.ts +3 -1
  189. package/lib/cjs/render/webgl/glsl/Common.d.ts.map +1 -1
  190. package/lib/cjs/render/webgl/glsl/Common.js +28 -33
  191. package/lib/cjs/render/webgl/glsl/Common.js.map +1 -1
  192. package/lib/cjs/render/webgl/glsl/EDL.d.ts +14 -0
  193. package/lib/cjs/render/webgl/glsl/EDL.d.ts.map +1 -0
  194. package/lib/cjs/render/webgl/glsl/EDL.js +260 -0
  195. package/lib/cjs/render/webgl/glsl/EDL.js.map +1 -0
  196. package/lib/cjs/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
  197. package/lib/cjs/render/webgl/glsl/FeatureSymbology.js +9 -1
  198. package/lib/cjs/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  199. package/lib/cjs/render/webgl/glsl/Lighting.d.ts.map +1 -1
  200. package/lib/cjs/render/webgl/glsl/Lighting.js +6 -8
  201. package/lib/cjs/render/webgl/glsl/Lighting.js.map +1 -1
  202. package/lib/cjs/render/webgl/glsl/PointCloud.d.ts.map +1 -1
  203. package/lib/cjs/render/webgl/glsl/PointCloud.js +8 -3
  204. package/lib/cjs/render/webgl/glsl/PointCloud.js.map +1 -1
  205. package/lib/cjs/render/webgl/glsl/RealityMesh.d.ts +1 -0
  206. package/lib/cjs/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
  207. package/lib/cjs/render/webgl/glsl/RealityMesh.js +6 -1
  208. package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
  209. package/lib/cjs/render/webgl/glsl/RenderPass.js +12 -12
  210. package/lib/cjs/render/webgl/glsl/RenderPass.js.map +1 -1
  211. package/lib/cjs/render/webgl/glsl/SolarShadowMapping.d.ts.map +1 -1
  212. package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js +1 -4
  213. package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  214. package/lib/cjs/render/webgl/glsl/Surface.d.ts +1 -1
  215. package/lib/cjs/render/webgl/glsl/Surface.d.ts.map +1 -1
  216. package/lib/cjs/render/webgl/glsl/Surface.js +87 -15
  217. package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
  218. package/lib/cjs/render/webgl/glsl/Thematic.d.ts.map +1 -1
  219. package/lib/cjs/render/webgl/glsl/Thematic.js +2 -6
  220. package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
  221. package/lib/cjs/tile/DynamicIModelTile.js +1 -1
  222. package/lib/cjs/tile/DynamicIModelTile.js.map +1 -1
  223. package/lib/cjs/tile/GltfReader.d.ts +13 -2
  224. package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
  225. package/lib/cjs/tile/GltfReader.js +67 -23
  226. package/lib/cjs/tile/GltfReader.js.map +1 -1
  227. package/lib/cjs/tile/IModelTile.js +1 -1
  228. package/lib/cjs/tile/IModelTile.js.map +1 -1
  229. package/lib/cjs/tile/IModelTileRequestChannels.js +1 -1
  230. package/lib/cjs/tile/IModelTileRequestChannels.js.map +1 -1
  231. package/lib/cjs/tile/ImdlReader.d.ts +5 -0
  232. package/lib/cjs/tile/ImdlReader.d.ts.map +1 -1
  233. package/lib/cjs/tile/ImdlReader.js +14 -7
  234. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  235. package/lib/cjs/tile/PrimaryTileTree.js +2 -2
  236. package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
  237. package/lib/cjs/tile/RealityModelTileTree.d.ts.map +1 -1
  238. package/lib/cjs/tile/RealityModelTileTree.js +52 -20
  239. package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
  240. package/lib/cjs/tile/RealityTile.d.ts +2 -2
  241. package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
  242. package/lib/cjs/tile/RealityTile.js +11 -4
  243. package/lib/cjs/tile/RealityTile.js.map +1 -1
  244. package/lib/cjs/tile/RealityTileLoader.d.ts +1 -0
  245. package/lib/cjs/tile/RealityTileLoader.d.ts.map +1 -1
  246. package/lib/cjs/tile/RealityTileLoader.js +15 -2
  247. package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
  248. package/lib/cjs/tile/RealityTileTree.js +1 -1
  249. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  250. package/lib/cjs/tile/Tile.d.ts +5 -0
  251. package/lib/cjs/tile/Tile.d.ts.map +1 -1
  252. package/lib/cjs/tile/Tile.js +5 -0
  253. package/lib/cjs/tile/Tile.js.map +1 -1
  254. package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
  255. package/lib/cjs/tile/TileAdmin.js +13 -6
  256. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  257. package/lib/cjs/tile/TileDrawArgs.d.ts +5 -1
  258. package/lib/cjs/tile/TileDrawArgs.d.ts.map +1 -1
  259. package/lib/cjs/tile/TileDrawArgs.js +2 -0
  260. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  261. package/lib/cjs/tile/TileRequestChannels.js +1 -1
  262. package/lib/cjs/tile/TileRequestChannels.js.map +1 -1
  263. package/lib/cjs/tile/TileStorage.d.ts.map +1 -1
  264. package/lib/cjs/tile/TileStorage.js +12 -6
  265. package/lib/cjs/tile/TileStorage.js.map +1 -1
  266. package/lib/cjs/tile/internal.d.ts +1 -0
  267. package/lib/cjs/tile/internal.d.ts.map +1 -1
  268. package/lib/cjs/tile/internal.js +1 -0
  269. package/lib/cjs/tile/internal.js.map +1 -1
  270. package/lib/cjs/tile/map/ArcGISTileMap.d.ts +5 -2
  271. package/lib/cjs/tile/map/ArcGISTileMap.d.ts.map +1 -1
  272. package/lib/cjs/tile/map/ArcGISTileMap.js +17 -2
  273. package/lib/cjs/tile/map/ArcGISTileMap.js.map +1 -1
  274. package/lib/cjs/tile/map/ArcGisUtilities.d.ts +51 -5
  275. package/lib/cjs/tile/map/ArcGisUtilities.d.ts.map +1 -1
  276. package/lib/cjs/tile/map/ArcGisUtilities.js +120 -48
  277. package/lib/cjs/tile/map/ArcGisUtilities.js.map +1 -1
  278. package/lib/cjs/tile/map/CesiumTerrainProvider.js +9 -9
  279. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  280. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts +26 -0
  281. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts.map +1 -0
  282. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js +97 -0
  283. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -0
  284. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +2 -4
  285. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  286. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +11 -96
  287. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  288. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  289. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +2 -1
  290. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  291. package/lib/cjs/tile/map/ImageryTileTree.d.ts +2 -0
  292. package/lib/cjs/tile/map/ImageryTileTree.d.ts.map +1 -1
  293. package/lib/cjs/tile/map/ImageryTileTree.js +6 -4
  294. package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
  295. package/lib/cjs/tile/map/MapLayerFormatRegistry.d.ts +18 -4
  296. package/lib/cjs/tile/map/MapLayerFormatRegistry.d.ts.map +1 -1
  297. package/lib/cjs/tile/map/MapLayerFormatRegistry.js +25 -5
  298. package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
  299. package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts +6 -4
  300. package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
  301. package/lib/cjs/tile/map/MapLayerImageryFormats.js +12 -16
  302. package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
  303. package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts +26 -5
  304. package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  305. package/lib/cjs/tile/map/MapLayerImageryProvider.js +69 -48
  306. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  307. package/lib/cjs/tile/map/MapLayerSources.js +1 -1
  308. package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
  309. package/lib/cjs/tile/map/WmsCapabilities.d.ts.map +1 -1
  310. package/lib/cjs/tile/map/WmsCapabilities.js +4 -1
  311. package/lib/cjs/tile/map/WmsCapabilities.js.map +1 -1
  312. package/lib/cjs/tools/EditManipulator.d.ts.map +1 -1
  313. package/lib/cjs/tools/EditManipulator.js +2 -1
  314. package/lib/cjs/tools/EditManipulator.js.map +1 -1
  315. package/lib/cjs/tools/Tool.js +1 -1
  316. package/lib/cjs/tools/Tool.js.map +1 -1
  317. package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
  318. package/lib/cjs/tools/ToolAdmin.js +6 -4
  319. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  320. package/lib/esm/AccuSnap.d.ts +7 -1
  321. package/lib/esm/AccuSnap.d.ts.map +1 -1
  322. package/lib/esm/AccuSnap.js +27 -4
  323. package/lib/esm/AccuSnap.js.map +1 -1
  324. package/lib/esm/BriefcaseConnection.d.ts +28 -1
  325. package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
  326. package/lib/esm/BriefcaseConnection.js +30 -9
  327. package/lib/esm/BriefcaseConnection.js.map +1 -1
  328. package/lib/esm/BriefcaseTxns.js +9 -9
  329. package/lib/esm/BriefcaseTxns.js.map +1 -1
  330. package/lib/esm/GraphicalEditingScope.js +2 -2
  331. package/lib/esm/GraphicalEditingScope.js.map +1 -1
  332. package/lib/esm/IModelApp.d.ts +6 -0
  333. package/lib/esm/IModelApp.d.ts.map +1 -1
  334. package/lib/esm/IModelApp.js +6 -0
  335. package/lib/esm/IModelApp.js.map +1 -1
  336. package/lib/esm/IModelConnection.d.ts +32 -2
  337. package/lib/esm/IModelConnection.d.ts.map +1 -1
  338. package/lib/esm/IModelConnection.js +44 -6
  339. package/lib/esm/IModelConnection.js.map +1 -1
  340. package/lib/esm/IpcApp.d.ts +14 -1
  341. package/lib/esm/IpcApp.d.ts.map +1 -1
  342. package/lib/esm/IpcApp.js +25 -0
  343. package/lib/esm/IpcApp.js.map +1 -1
  344. package/lib/esm/MarginPercent.d.ts +27 -2
  345. package/lib/esm/MarginPercent.d.ts.map +1 -1
  346. package/lib/esm/MarginPercent.js +8 -2
  347. package/lib/esm/MarginPercent.js.map +1 -1
  348. package/lib/esm/ModelState.d.ts +2 -1
  349. package/lib/esm/ModelState.d.ts.map +1 -1
  350. package/lib/esm/ModelState.js +5 -3
  351. package/lib/esm/ModelState.js.map +1 -1
  352. package/lib/esm/NativeApp.d.ts +5 -1
  353. package/lib/esm/NativeApp.d.ts.map +1 -1
  354. package/lib/esm/NativeApp.js +25 -20
  355. package/lib/esm/NativeApp.js.map +1 -1
  356. package/lib/esm/NativeAppLogger.js +1 -1
  357. package/lib/esm/NativeAppLogger.js.map +1 -1
  358. package/lib/esm/RealityDataSource.d.ts +44 -1
  359. package/lib/esm/RealityDataSource.d.ts.map +1 -1
  360. package/lib/esm/RealityDataSource.js +39 -13
  361. package/lib/esm/RealityDataSource.js.map +1 -1
  362. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.d.ts +1 -0
  363. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -1
  364. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js +3 -0
  365. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  366. package/lib/esm/RealityDataSourceContextShareImpl.d.ts +1 -0
  367. package/lib/esm/RealityDataSourceContextShareImpl.d.ts.map +1 -1
  368. package/lib/esm/RealityDataSourceContextShareImpl.js +3 -0
  369. package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
  370. package/lib/esm/RealityDataSourceTilesetUrlImpl.d.ts +1 -0
  371. package/lib/esm/RealityDataSourceTilesetUrlImpl.d.ts.map +1 -1
  372. package/lib/esm/RealityDataSourceTilesetUrlImpl.js +3 -0
  373. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  374. package/lib/esm/ViewAnimation.d.ts +10 -2
  375. package/lib/esm/ViewAnimation.d.ts.map +1 -1
  376. package/lib/esm/ViewAnimation.js.map +1 -1
  377. package/lib/esm/ViewCreator2d.js +3 -2
  378. package/lib/esm/ViewCreator2d.js.map +1 -1
  379. package/lib/esm/ViewPose.d.ts +62 -10
  380. package/lib/esm/ViewPose.d.ts.map +1 -1
  381. package/lib/esm/ViewPose.js +37 -8
  382. package/lib/esm/ViewPose.js.map +1 -1
  383. package/lib/esm/ViewState.d.ts +18 -10
  384. package/lib/esm/ViewState.d.ts.map +1 -1
  385. package/lib/esm/ViewState.js +39 -15
  386. package/lib/esm/ViewState.js.map +1 -1
  387. package/lib/esm/Viewport.d.ts.map +1 -1
  388. package/lib/esm/Viewport.js +7 -2
  389. package/lib/esm/Viewport.js.map +1 -1
  390. package/lib/esm/extension/ExtensionRuntime.js +15 -2
  391. package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
  392. package/lib/esm/render/GraphicBranch.d.ts +3 -0
  393. package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
  394. package/lib/esm/render/GraphicBranch.js.map +1 -1
  395. package/lib/esm/render/RealityMeshParams.d.ts +3 -4
  396. package/lib/esm/render/RealityMeshParams.d.ts.map +1 -1
  397. package/lib/esm/render/RealityMeshParams.js +10 -4
  398. package/lib/esm/render/RealityMeshParams.js.map +1 -1
  399. package/lib/esm/render/RenderMaterial.d.ts +3 -1
  400. package/lib/esm/render/RenderMaterial.d.ts.map +1 -1
  401. package/lib/esm/render/RenderMaterial.js.map +1 -1
  402. package/lib/esm/render/RenderTarget.d.ts +1 -0
  403. package/lib/esm/render/RenderTarget.d.ts.map +1 -1
  404. package/lib/esm/render/RenderTarget.js.map +1 -1
  405. package/lib/esm/render/primitives/SurfaceParams.d.ts +0 -1
  406. package/lib/esm/render/primitives/SurfaceParams.d.ts.map +1 -1
  407. package/lib/esm/render/primitives/SurfaceParams.js.map +1 -1
  408. package/lib/esm/render/primitives/VertexTable.d.ts.map +1 -1
  409. package/lib/esm/render/primitives/VertexTable.js +0 -1
  410. package/lib/esm/render/primitives/VertexTable.js.map +1 -1
  411. package/lib/esm/render/primitives/VertexTableSplitter.d.ts.map +1 -1
  412. package/lib/esm/render/primitives/VertexTableSplitter.js +0 -1
  413. package/lib/esm/render/primitives/VertexTableSplitter.js.map +1 -1
  414. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts +0 -1
  415. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  416. package/lib/esm/render/primitives/mesh/MeshPrimitives.js +0 -1
  417. package/lib/esm/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  418. package/lib/esm/render/webgl/BackgroundMapDrape.js +2 -2
  419. package/lib/esm/render/webgl/CachedGeometry.d.ts +32 -0
  420. package/lib/esm/render/webgl/CachedGeometry.d.ts.map +1 -1
  421. package/lib/esm/render/webgl/CachedGeometry.js +69 -0
  422. package/lib/esm/render/webgl/CachedGeometry.js.map +1 -1
  423. package/lib/esm/render/webgl/DrawCommand.js +3 -3
  424. package/lib/esm/render/webgl/EDL.d.ts +40 -0
  425. package/lib/esm/render/webgl/EDL.d.ts.map +1 -0
  426. package/lib/esm/render/webgl/EDL.js +260 -0
  427. package/lib/esm/render/webgl/EDL.js.map +1 -0
  428. package/lib/esm/render/webgl/EdgeSettings.js +2 -2
  429. package/lib/esm/render/webgl/FeatureOverrides.d.ts +0 -1
  430. package/lib/esm/render/webgl/FeatureOverrides.d.ts.map +1 -1
  431. package/lib/esm/render/webgl/FeatureOverrides.js +16 -11
  432. package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
  433. package/lib/esm/render/webgl/FrameBuffer.d.ts +4 -0
  434. package/lib/esm/render/webgl/FrameBuffer.d.ts.map +1 -1
  435. package/lib/esm/render/webgl/FrameBuffer.js +9 -0
  436. package/lib/esm/render/webgl/FrameBuffer.js.map +1 -1
  437. package/lib/esm/render/webgl/FrustumUniforms.d.ts +7 -0
  438. package/lib/esm/render/webgl/FrustumUniforms.d.ts.map +1 -1
  439. package/lib/esm/render/webgl/FrustumUniforms.js.map +1 -1
  440. package/lib/esm/render/webgl/Layer.js +2 -2
  441. package/lib/esm/render/webgl/LayerCommands.js +2 -2
  442. package/lib/esm/render/webgl/MeshData.d.ts +1 -1
  443. package/lib/esm/render/webgl/MeshData.d.ts.map +1 -1
  444. package/lib/esm/render/webgl/MeshData.js +13 -1
  445. package/lib/esm/render/webgl/MeshData.js.map +1 -1
  446. package/lib/esm/render/webgl/MeshGeometry.d.ts +1 -1
  447. package/lib/esm/render/webgl/MeshGeometry.d.ts.map +1 -1
  448. package/lib/esm/render/webgl/MeshGeometry.js +1 -1
  449. package/lib/esm/render/webgl/MeshGeometry.js.map +1 -1
  450. package/lib/esm/render/webgl/PlanarClassifier.js +7 -7
  451. package/lib/esm/render/webgl/PlanarClassifier.js.map +1 -1
  452. package/lib/esm/render/webgl/PointCloud.d.ts +2 -2
  453. package/lib/esm/render/webgl/PointCloud.d.ts.map +1 -1
  454. package/lib/esm/render/webgl/PointCloud.js +2 -0
  455. package/lib/esm/render/webgl/PointCloud.js.map +1 -1
  456. package/lib/esm/render/webgl/RealityMesh.d.ts +3 -1
  457. package/lib/esm/render/webgl/RealityMesh.d.ts.map +1 -1
  458. package/lib/esm/render/webgl/RealityMesh.js +8 -3
  459. package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
  460. package/lib/esm/render/webgl/RealityModelUniforms.d.ts +9 -0
  461. package/lib/esm/render/webgl/RealityModelUniforms.d.ts.map +1 -1
  462. package/lib/esm/render/webgl/RealityModelUniforms.js +50 -0
  463. package/lib/esm/render/webgl/RealityModelUniforms.js.map +1 -1
  464. package/lib/esm/render/webgl/RenderCommands.js +30 -30
  465. package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
  466. package/lib/esm/render/webgl/RenderFlags.d.ts +33 -21
  467. package/lib/esm/render/webgl/RenderFlags.d.ts.map +1 -1
  468. package/lib/esm/render/webgl/RenderFlags.js +10 -6
  469. package/lib/esm/render/webgl/RenderFlags.js.map +1 -1
  470. package/lib/esm/render/webgl/SceneCompositor.d.ts +5 -0
  471. package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
  472. package/lib/esm/render/webgl/SceneCompositor.js +191 -74
  473. package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
  474. package/lib/esm/render/webgl/ShaderBuilder.d.ts +2 -1
  475. package/lib/esm/render/webgl/ShaderBuilder.d.ts.map +1 -1
  476. package/lib/esm/render/webgl/ShaderBuilder.js +6 -1
  477. package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
  478. package/lib/esm/render/webgl/SolarShadowMap.js +2 -2
  479. package/lib/esm/render/webgl/SurfaceGeometry.d.ts +3 -1
  480. package/lib/esm/render/webgl/SurfaceGeometry.d.ts.map +1 -1
  481. package/lib/esm/render/webgl/SurfaceGeometry.js +22 -11
  482. package/lib/esm/render/webgl/SurfaceGeometry.js.map +1 -1
  483. package/lib/esm/render/webgl/System.d.ts +1 -1
  484. package/lib/esm/render/webgl/System.d.ts.map +1 -1
  485. package/lib/esm/render/webgl/System.js +1 -0
  486. package/lib/esm/render/webgl/System.js.map +1 -1
  487. package/lib/esm/render/webgl/Target.d.ts +1 -0
  488. package/lib/esm/render/webgl/Target.d.ts.map +1 -1
  489. package/lib/esm/render/webgl/Target.js +4 -3
  490. package/lib/esm/render/webgl/Target.js.map +1 -1
  491. package/lib/esm/render/webgl/Technique.d.ts.map +1 -1
  492. package/lib/esm/render/webgl/Technique.js +18 -3
  493. package/lib/esm/render/webgl/Technique.js.map +1 -1
  494. package/lib/esm/render/webgl/TechniqueFlags.js +4 -4
  495. package/lib/esm/render/webgl/TechniqueFlags.js.map +1 -1
  496. package/lib/esm/render/webgl/TechniqueId.d.ts +6 -2
  497. package/lib/esm/render/webgl/TechniqueId.d.ts.map +1 -1
  498. package/lib/esm/render/webgl/TechniqueId.js.map +1 -1
  499. package/lib/esm/render/webgl/UniformHandle.d.ts.map +1 -1
  500. package/lib/esm/render/webgl/UniformHandle.js +1 -2
  501. package/lib/esm/render/webgl/UniformHandle.js.map +1 -1
  502. package/lib/esm/render/webgl/VisibleTileFeatures.js +5 -5
  503. package/lib/esm/render/webgl/glsl/Animation.d.ts.map +1 -1
  504. package/lib/esm/render/webgl/glsl/Animation.js +2 -1
  505. package/lib/esm/render/webgl/glsl/Animation.js.map +1 -1
  506. package/lib/esm/render/webgl/glsl/Common.d.ts +3 -1
  507. package/lib/esm/render/webgl/glsl/Common.d.ts.map +1 -1
  508. package/lib/esm/render/webgl/glsl/Common.js +25 -31
  509. package/lib/esm/render/webgl/glsl/Common.js.map +1 -1
  510. package/lib/esm/render/webgl/glsl/EDL.d.ts +14 -0
  511. package/lib/esm/render/webgl/glsl/EDL.d.ts.map +1 -0
  512. package/lib/esm/render/webgl/glsl/EDL.js +253 -0
  513. package/lib/esm/render/webgl/glsl/EDL.js.map +1 -0
  514. package/lib/esm/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
  515. package/lib/esm/render/webgl/glsl/FeatureSymbology.js +9 -1
  516. package/lib/esm/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  517. package/lib/esm/render/webgl/glsl/Lighting.d.ts.map +1 -1
  518. package/lib/esm/render/webgl/glsl/Lighting.js +6 -8
  519. package/lib/esm/render/webgl/glsl/Lighting.js.map +1 -1
  520. package/lib/esm/render/webgl/glsl/PointCloud.d.ts.map +1 -1
  521. package/lib/esm/render/webgl/glsl/PointCloud.js +8 -3
  522. package/lib/esm/render/webgl/glsl/PointCloud.js.map +1 -1
  523. package/lib/esm/render/webgl/glsl/RealityMesh.d.ts +1 -0
  524. package/lib/esm/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
  525. package/lib/esm/render/webgl/glsl/RealityMesh.js +5 -0
  526. package/lib/esm/render/webgl/glsl/RealityMesh.js.map +1 -1
  527. package/lib/esm/render/webgl/glsl/RenderPass.js +12 -12
  528. package/lib/esm/render/webgl/glsl/RenderPass.js.map +1 -1
  529. package/lib/esm/render/webgl/glsl/SolarShadowMapping.d.ts.map +1 -1
  530. package/lib/esm/render/webgl/glsl/SolarShadowMapping.js +1 -4
  531. package/lib/esm/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  532. package/lib/esm/render/webgl/glsl/Surface.d.ts +1 -1
  533. package/lib/esm/render/webgl/glsl/Surface.d.ts.map +1 -1
  534. package/lib/esm/render/webgl/glsl/Surface.js +88 -16
  535. package/lib/esm/render/webgl/glsl/Surface.js.map +1 -1
  536. package/lib/esm/render/webgl/glsl/Thematic.d.ts.map +1 -1
  537. package/lib/esm/render/webgl/glsl/Thematic.js +2 -6
  538. package/lib/esm/render/webgl/glsl/Thematic.js.map +1 -1
  539. package/lib/esm/tile/DynamicIModelTile.js +1 -1
  540. package/lib/esm/tile/DynamicIModelTile.js.map +1 -1
  541. package/lib/esm/tile/GltfReader.d.ts +13 -2
  542. package/lib/esm/tile/GltfReader.d.ts.map +1 -1
  543. package/lib/esm/tile/GltfReader.js +67 -23
  544. package/lib/esm/tile/GltfReader.js.map +1 -1
  545. package/lib/esm/tile/IModelTile.js +1 -1
  546. package/lib/esm/tile/IModelTile.js.map +1 -1
  547. package/lib/esm/tile/IModelTileRequestChannels.js +1 -1
  548. package/lib/esm/tile/IModelTileRequestChannels.js.map +1 -1
  549. package/lib/esm/tile/ImdlReader.d.ts +5 -0
  550. package/lib/esm/tile/ImdlReader.d.ts.map +1 -1
  551. package/lib/esm/tile/ImdlReader.js +14 -7
  552. package/lib/esm/tile/ImdlReader.js.map +1 -1
  553. package/lib/esm/tile/PrimaryTileTree.js +2 -2
  554. package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
  555. package/lib/esm/tile/RealityModelTileTree.d.ts.map +1 -1
  556. package/lib/esm/tile/RealityModelTileTree.js +52 -20
  557. package/lib/esm/tile/RealityModelTileTree.js.map +1 -1
  558. package/lib/esm/tile/RealityTile.d.ts +2 -2
  559. package/lib/esm/tile/RealityTile.d.ts.map +1 -1
  560. package/lib/esm/tile/RealityTile.js +11 -4
  561. package/lib/esm/tile/RealityTile.js.map +1 -1
  562. package/lib/esm/tile/RealityTileLoader.d.ts +1 -0
  563. package/lib/esm/tile/RealityTileLoader.d.ts.map +1 -1
  564. package/lib/esm/tile/RealityTileLoader.js +16 -3
  565. package/lib/esm/tile/RealityTileLoader.js.map +1 -1
  566. package/lib/esm/tile/RealityTileTree.js +1 -1
  567. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  568. package/lib/esm/tile/Tile.d.ts +5 -0
  569. package/lib/esm/tile/Tile.d.ts.map +1 -1
  570. package/lib/esm/tile/Tile.js +5 -0
  571. package/lib/esm/tile/Tile.js.map +1 -1
  572. package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
  573. package/lib/esm/tile/TileAdmin.js +13 -6
  574. package/lib/esm/tile/TileAdmin.js.map +1 -1
  575. package/lib/esm/tile/TileDrawArgs.d.ts +5 -1
  576. package/lib/esm/tile/TileDrawArgs.d.ts.map +1 -1
  577. package/lib/esm/tile/TileDrawArgs.js +2 -0
  578. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  579. package/lib/esm/tile/TileRequestChannels.js +1 -1
  580. package/lib/esm/tile/TileRequestChannels.js.map +1 -1
  581. package/lib/esm/tile/TileStorage.d.ts.map +1 -1
  582. package/lib/esm/tile/TileStorage.js +12 -6
  583. package/lib/esm/tile/TileStorage.js.map +1 -1
  584. package/lib/esm/tile/internal.d.ts +1 -0
  585. package/lib/esm/tile/internal.d.ts.map +1 -1
  586. package/lib/esm/tile/internal.js +1 -0
  587. package/lib/esm/tile/internal.js.map +1 -1
  588. package/lib/esm/tile/map/ArcGISTileMap.d.ts +5 -2
  589. package/lib/esm/tile/map/ArcGISTileMap.d.ts.map +1 -1
  590. package/lib/esm/tile/map/ArcGISTileMap.js +18 -3
  591. package/lib/esm/tile/map/ArcGISTileMap.js.map +1 -1
  592. package/lib/esm/tile/map/ArcGisUtilities.d.ts +51 -5
  593. package/lib/esm/tile/map/ArcGisUtilities.d.ts.map +1 -1
  594. package/lib/esm/tile/map/ArcGisUtilities.js +121 -49
  595. package/lib/esm/tile/map/ArcGisUtilities.js.map +1 -1
  596. package/lib/esm/tile/map/CesiumTerrainProvider.js +9 -9
  597. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  598. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts +26 -0
  599. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts.map +1 -0
  600. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js +93 -0
  601. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -0
  602. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +2 -4
  603. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  604. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +10 -95
  605. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  606. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  607. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +2 -1
  608. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  609. package/lib/esm/tile/map/ImageryTileTree.d.ts +2 -0
  610. package/lib/esm/tile/map/ImageryTileTree.d.ts.map +1 -1
  611. package/lib/esm/tile/map/ImageryTileTree.js +6 -4
  612. package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
  613. package/lib/esm/tile/map/MapLayerFormatRegistry.d.ts +18 -4
  614. package/lib/esm/tile/map/MapLayerFormatRegistry.d.ts.map +1 -1
  615. package/lib/esm/tile/map/MapLayerFormatRegistry.js +26 -6
  616. package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
  617. package/lib/esm/tile/map/MapLayerImageryFormats.d.ts +6 -4
  618. package/lib/esm/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
  619. package/lib/esm/tile/map/MapLayerImageryFormats.js +12 -16
  620. package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
  621. package/lib/esm/tile/map/MapLayerImageryProvider.d.ts +26 -5
  622. package/lib/esm/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  623. package/lib/esm/tile/map/MapLayerImageryProvider.js +70 -49
  624. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  625. package/lib/esm/tile/map/MapLayerSources.js +1 -1
  626. package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
  627. package/lib/esm/tile/map/WmsCapabilities.d.ts.map +1 -1
  628. package/lib/esm/tile/map/WmsCapabilities.js +4 -1
  629. package/lib/esm/tile/map/WmsCapabilities.js.map +1 -1
  630. package/lib/esm/tools/EditManipulator.d.ts.map +1 -1
  631. package/lib/esm/tools/EditManipulator.js +2 -1
  632. package/lib/esm/tools/EditManipulator.js.map +1 -1
  633. package/lib/esm/tools/Tool.js +1 -1
  634. package/lib/esm/tools/Tool.js.map +1 -1
  635. package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
  636. package/lib/esm/tools/ToolAdmin.js +6 -4
  637. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  638. package/package.json +25 -23
  639. package/lib/cjs/tile/object-storage-azure.js +0 -5
  640. package/lib/esm/tile/object-storage-azure.js +0 -5
@@ -1 +1 @@
1
- {"version":3,"file":"PlanarClassifier.js","sourceRoot":"","sources":["../../../../src/render/webgl/PlanarClassifier.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAA8C;AAC9C,oDAE4B;AAC5B,wDAAiG;AAEjG,kDAAuH;AAMvH,sEAA2F;AAC3F,6CAA0C;AAC1C,+CAA4C;AAC5C,qDAA2H;AAG3H,+CAA4C;AAC5C,6BAA0B;AAC1B,uCAA0C;AAC1C,uEAAoE;AACpE,qDAAkD;AAElD,+CAA4C;AAC5C,2DAAoD;AACpD,qCAAkC;AAGlC,uCAAmD;AAEnD,IAAY,uBAA6F;AAAzG,WAAY,uBAAuB;IAAG,qEAAQ,CAAA;IAAE,6EAAY,CAAA;IAAE,yFAAkB,CAAA;IAAE,+FAAqB,CAAA;AAAC,CAAC,EAA7F,uBAAuB,GAAvB,+BAAuB,KAAvB,+BAAuB,QAAsE;AAEzG,SAAS,aAAa,CAAC,MAAqB;IAC1C,OAAO,IAAI,iBAAO,CAAC;QACjB,MAAM;QACN,SAAS,EAAE,UAAU;QACrB,IAAI,EAAE,2BAAa,CAAC,IAAI,CAAC,WAAW;QACpC,YAAY,EAAE,iCAAmB,CAAC,MAAM;KACzC,CAAC,CAAC;AACL,CAAC;AAED,SAAS,mBAAmB,CAAC,KAAa,EAAE,MAAc,EAAE,UAAU,GAAG,GAAG;IAC1E,OAAO,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,GAAG,UAAU,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;AACjI,CAAC;AAED,MAAM,kBAAkB;IACtB,YAAoC,KAAc,EAChC,OAAgB,EAChB,MAAe;QAFG,UAAK,GAAL,KAAK,CAAS;QAChC,YAAO,GAAP,OAAO,CAAS;QAChB,WAAM,GAAN,MAAM,CAAS;IAAI,CAAC;IAEtC,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU;eACvB,IAAI,CAAC,OAAO,CAAC,UAAU;eACvB,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC;IAC9B,CAAC;IAEM,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACpB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAA,sBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACvB,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;QAChD,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QAClD,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;IACnD,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,MAAM,GAAG,mBAAmB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QAClD,MAAM,QAAQ,GAAG,mBAAmB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACpD,MAAM,OAAO,GAAG,mBAAmB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACnD,IAAI,CAAC,MAAM,IAAI,CAAC,QAAQ,IAAI,CAAC,OAAO;YAClC,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC;QACpC,MAAM,OAAO,GAAG,aAAa,CAAC,QAAQ,CAAC,CAAC;QACxC,MAAM,MAAM,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC;QACtC,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,IAAI,CAAC,MAAM;YAC/B,OAAO,SAAS,CAAC;QAEnB,OAAO,IAAI,kBAAkB,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;IACxD,CAAC;CACF;AAED,MAAe,sBAAsB;IACnC,YACkB,QAA4B,EAC3B,OAAoB;QADrB,aAAQ,GAAR,QAAQ,CAAoB;QAC3B,YAAO,GAAP,OAAO,CAAa;IAAI,CAAC;IAE5C,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,QAAQ,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;IAC7D,CAAC;IAEM,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;IAIM,UAAU,CAAC,IAAkB,EAAE,MAAc;QAClD,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAC1B,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YAC9D,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAC7B,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,iBAAoB,CAAC;QAC7D,CAAC,CAAC,CAAC;IACL,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,QAAQ,GAAG,kBAAkB,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QAC1D,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC;QAChE,IAAI,SAAS,KAAK,SAAS;YACzB,OAAO,SAAS,CAAC;QAEnB,IAAI,eAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,mBAAmB;YAClD,OAAO,yBAAyB,CAAC,SAAS,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;;YAEhE,OAAO,wBAAwB,CAAC,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IAClE,CAAC;CACF;AAED,MAAM,yBAA0B,SAAQ,sBAAsB;IAI5D,YAAoB,QAA4B,EAAE,MAAmB,EAAE,GAAgB,EAAE,IAA0B;QACjH,KAAK,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QACxB,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;IACzB,CAAC;IAED,IAAoB,UAAU;QAC5B,OAAO,KAAK,CAAC,UAAU;eAClB,IAAI,CAAC,IAAI,CAAC,UAAU;eACpB,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC;IAClC,CAAC;IAEe,OAAO;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnB,IAAA,sBAAO,EAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QACzB,KAAK,CAAC,OAAO,EAAE,CAAC;IAClB,CAAC;IAEM,MAAM,CAAC,SAAS,CAAC,QAA4B,EAAE,MAAmB;QACvE,MAAM,GAAG,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,EAAE,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;QACnF,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAG,qCAAoB,CAAC,MAAM,4BAA+B,CAAC;QACxE,OAAO,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,yBAAyB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACrG,CAAC;IAEM,IAAI,CAAC,IAAkB,EAAE,MAAc;QAC5C,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YACpE,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,IAAA,iCAAa,EAAC,MAAM,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;YAC/D,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,gCAAkC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AAED,MAAM,wBAAyB,SAAQ,sBAAsB;IAI3D,YAAoB,QAA4B,EAAE,MAAmB,EAAE,KAAkB,EAAE,OAAoB;QAC7G,KAAK,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QACxB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAED,IAAoB,UAAU;QAC5B,OAAO,KAAK,CAAC,UAAU;eAClB,IAAI,CAAC,MAAM,CAAC,UAAU;eACtB,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;IAChC,CAAC;IAEe,OAAO;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,KAAK,CAAC,OAAO,EAAE,CAAC;IAClB,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,QAA4B,EAAE,MAAmB;QACtE,MAAM,KAAK,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC;QAC3D,MAAM,OAAO,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;QAC/D,OAAO,SAAS,KAAK,KAAK,IAAI,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,IAAI,wBAAwB,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACnI,CAAC;IAEM,IAAI,CAAC,IAAkB,EAAE,MAAc;QAC5C,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAC1B,MAAM,IAAI,GAAG,CAAC,OAAgB,EAAE,EAAE;YAChC,MAAM,GAAG,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC;YAClD,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;gBACrD,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;gBAC7B,MAAM,CAAC,UAAU,CAAC,wBAAwB,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC7D,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,gCAAkC,CAAC;YAC3E,CAAC,CAAC,CAAC;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,KAAK,CAAC,CAAC;QACZ,IAAI,CAAC,IAAI,CAAC,CAAC;IACb,CAAC;CACF;AAOD,MAAe,wBAAwB;IAKrC,YAAsB,aAA4B;QAChD,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC,OAAO,CAAC;QACrC,IAAI,CAAC,GAAG,GAAG,aAAa,CAAC,GAAG,CAAC;IAC/B,CAAC;IALD,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC,CAAC;IACpF,iBAAiB,CAAC,KAA8B,IAAU,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IAK9G,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAA,sBAAO,EAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IACpB,CAAC;IACM,MAAM,CAAC,2BAA2B,CAAC,KAAa,EAAE,MAAc;QACrE,MAAM,QAAQ,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QAC5H,IAAI,CAAC,QAAQ;YACX,OAAO,SAAS,CAAC;QAEnB,MAAM,OAAO,GAAG,IAAI,iBAAO,CAAC,EAAE,IAAI,EAAE,2BAAa,CAAC,IAAI,CAAC,WAAW,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,YAAY,EAAE,iCAAmB,CAAC,MAAM,EAAE,CAAC,CAAC;QACzJ,IAAI,CAAC,OAAO;YACV,OAAO,SAAS,CAAC;QAEnB,MAAM,GAAG,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;QAClD,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC;QAEnB,OAAO,EAAE,OAAO,EAAE,GAAG,EAAE,CAAC;IAC1B,CAAC;CACF;AACD,MAAM,eAAgB,SAAQ,wBAAwB;IAC7C,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,UAAU,GAAG,wBAAwB,CAAC,2BAA2B,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACvF,OAAO,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,eAAe,CAAC,UAAU,CAAC,CAAC;IAChF,CAAC;IACM,IAAI,CAAC,IAAkB,EAAE,MAAc;QAC5C,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAE1B,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YAC1D,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAC7B,IAAI,CAAC,eAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,mBAAmB;gBACnD,MAAM,CAAC,UAAU,CAAC,wBAAwB,GAAG,CAAC,CAAC;YACjD,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,gCAAkC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AACD,MAAe,0BAA2B,SAAQ,wBAAwB;IACxE,YAAY,aAA4B,EAAU,YAA4B,EAAU,MAAc,EAAU,OAAe,EAAU,WAAmB;QAAI,KAAK,CAAC,aAAa,CAAC,CAAC;QAAnI,iBAAY,GAAZ,YAAY,CAAgB;QAAU,WAAM,GAAN,MAAM,CAAQ;QAAU,YAAO,GAAP,OAAO,CAAQ;QAAU,gBAAW,GAAX,WAAW,CAAQ;IAA0B,CAAC;IAChL,OAAO,CAAC,MAAc;QAC3B,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAC1B,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5E,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YAC1D,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAC7B,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,IAAA,iCAAa,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;QACnE,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AAED,MAAM,2BAA4B,SAAQ,0BAA0B;IAC3D,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc,EAAE,eAAwB,EAAE,iBAA0B;QACtG,MAAM,WAAW,GAAG,wCAAuB,CAAC,cAAc,CAAC,eAAe,CAAC,OAAO,CAAC,SAAS,EAAG,EAAE,iBAAiB,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,CAAC;QACzI,IAAI,SAAS,KAAK,WAAW;YAC3B,OAAO,SAAS,CAAC;QAEnB,MAAM,UAAU,GAAG,wBAAwB,CAAC,2BAA2B,CAAC,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;QAC3F,OAAO,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,2BAA2B,CAAC,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;IAC3H,CAAC;CACF;AACD,MAAM,kCAAmC,SAAQ,0BAA0B;IAClE,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc,EAAE,eAAwB,EAAE,iBAA0B,EAAE,IAAa;QACrH,MAAM,WAAW,GAAG,yCAAwB,CAAC,cAAc,CAAC,eAAe,CAAC,OAAO,CAAC,SAAS,EAAG,EAAE,iBAAiB,CAAC,OAAO,CAAC,SAAS,EAAG,EAAE,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,CAAC;QACrK,IAAI,SAAS,KAAK,WAAW;YAC3B,OAAO,SAAS,CAAC;QAEnB,MAAM,UAAU,GAAG,wBAAwB,CAAC,2BAA2B,CAAC,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;QAC3F,OAAO,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,kCAAkC,CAAC,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;IAClI,CAAC;CACF;AAED,MAAM,sBAAsB,GAAG,IAAI,yBAAW,EAAE,CAAC;AAEjD,gBAAgB;AAChB,MAAa,gBAAiB,SAAQ,+CAAsB;IAsC1D,YAAoB,UAAyC,EAAE,MAAc;QAC3E,KAAK,EAAE,CAAC;QAlCF,sBAAiB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;QAErC,wBAAmB,GAAoB,EAAE,CAAC;QAC1C,kBAAa,GAAoB,EAAE,CAAC;QAE7C,WAAM,GAAG,CAAC,CAAC;QACX,YAAO,GAAG,CAAC,CAAC;QACZ,iBAAY,GAAG,CAAC,CAAC;QACjB,gBAAW,GAAG,KAAK,CAAC;QACpB,eAAU,GAAG,KAAK,CAAC;QACnB,oBAAe,GAAG,KAAK,CAAC;QAEf,WAAM,GAAG,4CAA4B,CAAC,MAAM,CAAC,IAAI,uBAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,wBAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAE,CAAC,CAAI,wDAAwD;QACvJ,iBAAY,GAAG,IAAI,yBAAW,EAAE,CAAC;QAEjC,iBAAY,GAAG,IAAI,yBAAW,EAAE,CAAC;QAK1C,iBAAY,GAA4B,uBAAuB,CAAC,IAAI,CAAC;QAQrE,oBAAe,GAAG,KAAK,CAAC;QACxB,yBAAoB,GAAmB,SAAS,CAAC;QAExC,aAAQ,GAAG,sBAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC;QAItD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAE9B,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC;QACtC,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC;QAExD,IAAI,CAAC,WAAW,GAAG,IAAI,uBAAU,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACrD,IAAI,CAAC,eAAe,GAAG,IAAI,+BAAc,CAAC,MAAM,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;IACzF,CAAC;IACD,IAAW,iBAAiB,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAE7D,SAAS,CAAC,MAAoB;;QACnC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC;QAC/B,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC;QAChC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC;QAC9B,IAAI,MAAA,IAAI,CAAC,eAAe,0CAAE,QAAQ,CAAC,MAAM,EAAI,wFAAwF;YACnI,MAAM,CAAC,CAAC,CAAC,GAAG,CAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAE1B,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,eAAe,0CAAE,QAAQ,CAAC,YAAY,MAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,YAAY,CAAC;IAE5H,CAAC;IAED,IAAW,aAAa,KAA0B,OAAO,SAAS,KAAK,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;IACvJ,IAAW,gBAAgB,KAAe,OAAO,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC;IAC1E,0EAA0E;IAC1E,IAAW,WAAW,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC9D,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAC7D,IAAW,SAAS,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAC3D,IAAW,cAAc,KAAc,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IACrE,IAAW,aAAa,KAAqC,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,4CAA8B,CAAC,GAAG,CAAC,CAAC,CAAC;IAC5J,IAAW,cAAc,KAAsC,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,6CAA+B,CAAC,EAAE,CAAC,CAAC,CAAC;IAC/J,IAAW,uBAAuB,KAAc,OAAO,IAAI,KAAK,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;IAEzF,UAAU,CAAC,OAAsB;QACtC,IAAI,CAAC,SAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAChC,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,UAAyC,EAAE,MAAc;QAC5E,OAAO,IAAI,gBAAgB,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;IAClD,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB;YACvC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAE5D,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAE5C,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB;YAC9C,IAAI,CAAC,yBAAyB,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAE1D,IAAI,SAAS,KAAK,IAAI,CAAC,gCAAgC;YACrD,IAAI,CAAC,gCAAgC,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACnE,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAE3E,OAAO;QACZ,IAAI,CAAC,kBAAkB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC3D,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,yBAAyB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,yBAAyB,CAAC,CAAC;QACzE,IAAI,CAAC,gCAAgC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,gCAAgC,CAAC,CAAC;IACzF,CAAC;IAED,IAAW,OAAO;;QAChB,QAAQ,IAAI,CAAC,YAAY,EAAE;YACzB,KAAK,uBAAuB,CAAC,IAAI;gBAC/B,OAAO,SAAS,CAAC;YACnB,KAAK,uBAAuB,CAAC,cAAc;gBACzC,OAAO,MAAA,IAAI,CAAC,yBAAyB,0CAAE,OAAO,CAAC;YACjD,KAAK,uBAAuB,CAAC,QAAQ;gBACnC,OAAO,MAAA,IAAI,CAAC,WAAW,0CAAE,OAAO,CAAC;YACnC,KAAK,uBAAuB,CAAC,iBAAiB;gBAC5C,OAAO,MAAA,IAAI,CAAC,gCAAgC,0CAAE,OAAO,CAAC;SACzD;IACH,CAAC;IACM,4BAA4B;;QACjC,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB;YACvC,IAAI,CAAC,kBAAkB,GAAG,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACrF,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB;YACvF,IAAI,CAAC,yBAAyB,GAAG,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAEnL,OAAO,MAAA,IAAI,CAAC,yBAAyB,0CAAE,OAAO,CAAC;IACjD,CAAC;IAEO,WAAW,CAAC,UAAsB,EAAE,QAAyB;QACnE,QAAQ,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAC3B,IAAI,OAAO,YAAY,eAAK,EAAE;gBAC5B,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBAC/B,UAAU,CAAC,GAAG,EAAE,CAAC;aAClB;iBAAM,IAAI,OAAO,YAAY,gBAAM,EAAE;gBACpC,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IACD,IAAW,kBAAkB;;QAC3B,OAAO,MAAA,IAAI,CAAC,kBAAkB,0CAAE,YAAY,CAAC;IAC/C,CAAC;IAEM,cAAc,CAAC,UAAsB;QAC1C,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,WAAW,GAAG,CAAC,CAAC;QAC/C,IAAI,SAAS,KAAK,IAAI,CAAC,mBAAmB;YACxC,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;IAC3D,CAAC;IAEM,SAAS,CAAC,iBAAsD,EAAE,cAAoC;QAC3G,IAAI,CAAC,kBAAkB,GAAG,iBAAiB,CAAC;QAC5C,IAAI,CAAC,WAAW,GAAG,iBAAiB,aAAjB,iBAAiB,uBAAjB,iBAAiB,CAAE,gBAAgB,CAAC;QACvD,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;IACxC,CAAC;IAEM,eAAe,CAAC,OAAqB,EAAE,MAA8B;;QAC1E,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;QAChE,IAAI,SAAS,KAAK,OAAO,CAAC,YAAY;YACpC,OAAO;QAET,MAAM,SAAS,GAAG,OAAO,CAAC,YAAY,CAAC,IAAmB,CAAC;QAC3D,IAAI,SAAS,KAAK,SAAS;YACzB,OAAO;QAET,MAAM,cAAc,GAAG,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;QACtD,MAAM,aAAa,GAAG,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;QAEpD,IAAI,aAAa,KAAK,IAAI,CAAC,MAAM,IAAI,cAAc,KAAK,IAAI,CAAC,OAAO;YAClE,IAAI,CAAC,OAAO,EAAE,CAAC;QAEjB,IAAI,CAAC,MAAM,GAAG,aAAa,CAAC;QAC5B,IAAI,CAAC,OAAO,GAAG,cAAc,CAAC;QAC9B,MAAM,SAAS,GAAG,MAAA,IAAI,CAAC,eAAe,0CAAE,YAAY,CAAC,SAAS,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;QAChF,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,kBAAkB;YACxC,OAAO;QAET,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,EAAqB,CAAC;QAChF,IAAI,IAAI,CAAC,kBAAkB;YACzB,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAEzC,MAAM,UAAU,GAAG,iDAAuB,CAAC,8BAA8B,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACxJ,IAAI,CAAC,UAAU,CAAC,cAAc,IAAI,CAAC,UAAU,CAAC,gBAAgB,IAAI,CAAC,UAAU,CAAC,cAAc;YAC1F,OAAO;QAET,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,cAAc,CAAC;QAC1C,IAAI,CAAC,aAAa,GAAG,UAAU,CAAC,YAAY,CAAC;QAC7C,IAAI,CAAC,wBAAwB,GAAG,MAAA,IAAI,CAAC,eAAe,0CAAE,mCAAmC,EAAE,CAAC;QAE5F,MAAM,QAAQ,GAAG,CAAC,OAA0B,EAAE,QAAyB,EAAE,EAAE;YACzE,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;YAC1B,MAAM,QAAQ,GAAG,oCAAyB,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,2BAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,UAAU,CAAC,cAAe,CAAC,CAAC;YACxI,IAAI,SAAS,KAAK,QAAQ;gBACxB,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAEzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC7B,CAAC,CAAC;QACF,IAAI,IAAI,CAAC,kBAAkB;YACzB,QAAQ,CAAC,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAE9D,IAAI,SAAS;YACX,SAAS,CAAC,OAAO,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAE1E,iFAAiF;QACjF,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,YAAY,CAAC;QAEpD,IAAI,IAAI,CAAC,eAAe,EAAE;YACxB,IAAI,CAAC,oBAAoB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YAC/D,MAAM,OAAO,GAAG,OAAO,CAAC,yBAAyB,EAAE,CAAC;YAEpD,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,EAAE,sBAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YACxD,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,YAAY,CAAC,UAAU,EAAE,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,GAAG,EAAE,sBAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;YACpD,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,aAAc,CAAC,CAAC;YACxC,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,EAAE,sBAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YACxD,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAClC,IAAI,CAAC,oBAAoB,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;SAC9C;IACH,CAAC;IAEM,IAAI,CAAC,MAAc;QACxB,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,OAAO;QAET,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,IAAI,CAAC;QACjD,IAAI,iBAA0D,CAAC;QAC/D,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,KAAK,CAAC,EAAE;YACzC,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;gBACnC,OAAO;aACR;iBAAM;gBACL,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE;oBAClC,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;oBACrE,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;wBAChC,OAAO;iBACV;gBACD,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,QAAQ,CAAC;aACtD;SACF;aAAM;YACL,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACzC,IAAI,CAAC,kBAAkB,GAAG,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnF,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB;oBACvC,OAAO;aACV;YACD,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;gBACnC,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB,EAAE;oBAChD,iBAAiB,GAAG,IAAI,CAAC,yBAAyB,GAAG,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;oBACrM,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB;wBAC9C,OAAO;iBACV;gBACD,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,cAAc,CAAC;gBAC3D,iBAAiB,GAAG,IAAI,CAAC,yBAAyB,CAAC;aACpD;iBAAM;gBACL,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE;oBAClC,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;oBACrE,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;wBAChC,OAAO;iBACV;gBACD,IAAI,SAAS,KAAK,IAAI,CAAC,gCAAgC,EAAE;oBACvD,iBAAiB,GAAG,IAAI,CAAC,gCAAgC,GAAG,kCAAkC,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;oBAC7O,IAAI,SAAS,KAAK,IAAI,CAAC,gCAAgC;wBACrD,OAAO;iBACV;gBACD,iBAAiB,GAAG,IAAI,CAAC,gCAAgC,CAAC;gBAC1D,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,iBAAiB,CAAC;aAC/D;SACF;QAED,IAAI,SAAS,KAAK,IAAI,CAAC,oBAAoB;YACzC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAE7D,2CAA2C;QAC3C,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,aAAa,GAAG;YACpB,UAAU,EAAE,wBAAU,CAAC,WAAW;YAClC,QAAQ,EAAE,KAAK;YACf,YAAY,EAAE,CAAC,IAAI,CAAC,uBAAuB;YAC3C,QAAQ,EAAE,KAAK;YACf,QAAQ,EAAE,KAAK;YACf,OAAO,EAAE,KAAK;YACd,UAAU,EAAE,KAAK;YACjB,SAAS,EAAE,KAAK;YAChB,gBAAgB,EAAE,KAAK;YACvB,YAAY,EAAE,KAAK;YACnB,WAAW,EAAE,KAAK;SACnB,CAAC;QACF,MAAM,SAAS,GAAG,MAAM,CAAC,kBAAkB,CAAC,KAAK,CAAC,sBAAsB,CAAC,CAAC;QAC1E,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACzD,MAAM,EAAE,GAAG,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC;QAErH,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,MAAM,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC;QAC7B,MAAM,aAAa,GAAG,MAAM,CAAC,gCAAgC,CAAC;QAE9D,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,0EAA0E;QACtI,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE,EAAE,IAAI,CAAC,CAAC;QACvE,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAE7B,MAAM,cAAc,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC;QAChE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,sBAAsB,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,oBAAoB,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5H,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,gBAAgB,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEjF,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC;QAC5C,MAAM,eAAe,GAAG,CAAC,QAAyB,EAAE,EAAE;YACpD,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;YACzB,cAAc,CAAC,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;YAClE,cAAc,CAAC,kCAAkC,CAAC,QAAQ,CAAC,CAAC;YAE5D,6CAA6C;YAC7C,uJAAuJ;YACvJ,2FAA2F;YAC3F,sFAAsF;YACtF,MAAM,IAAI,GAAG,cAAc,CAAC,WAAW,sBAAyB,CAAC;YAEjE,kJAAkJ;YAClJ,IAAI,CAAC,IAAI,CAAC,GAAG,cAAc,CAAC,WAAW,uBAA0B,CAAC,CAAC;YACnE,IAAI,CAAC,IAAI,CAAC,GAAG,cAAc,CAAC,WAAW,sBAAyB,CAAC,CAAC;YAClE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,MAAM,SAAS,GAAG,cAAc,CAAC,WAAW,qBAAwB,CAAC;YACrE,IAAI,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBACxB,IAAI,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,CAAC;gBACxB,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;aAC7B;YACD,OAAO,IAAI,CAAC;QACd,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,kBAAkB,EAAE;YAClE,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,mBAAmB,CAAC,EAAE,MAAM,CAAC,CAAC;YAEhF,gCAAgC;YAChC,MAAM,cAAc,GAAG,cAAc,CAAC,WAAW,gBAAmB,CAAC;YACrE,IAAI,CAAC,WAAW,GAAG,CAAC,KAAK,cAAc,CAAC,MAAM,CAAC;YAC/C,IAAI,IAAI,CAAC,WAAW;gBAClB,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,cAAc,EAAE,MAAM,CAAC,CAAC;SAC9D;QACD,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,WAAW,EAAE;YACrD,IAAI,IAAI,CAAC,wBAAwB;gBAC/B,MAAM,CAAC,wBAAwB,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;YACjE,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,YAAY,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,YAAY,GAAG,GAAG;gBACtI,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAE9B,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC,CAAC;SAEpE;QACD,IAAI,iBAAiB;YACnB,iBAAiB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAEpC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,MAAM,CAAC,gBAAgB,CAAC,QAAQ,CAAC,CAAC;QAClC,MAAM,CAAC,wBAAwB,CAAC,aAAa,CAAC,CAAC;QAE/C,MAAM,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;QACnC,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAC/E,CAAC;;AA3VH,4CA4VC;AAjUgB,sCAAqB,GAAG,wBAAQ,CAAC,eAAe,CAC7D,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EACV,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EACX,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EACV,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { dispose } from \"@itwin/core-bentley\";\r\nimport {\r\n ColorDef, Frustum, FrustumPlanes, RenderMode, RenderTexture, SpatialClassifier, SpatialClassifierInsideDisplay, SpatialClassifierOutsideDisplay, TextureTransparency,\r\n} from \"@itwin/core-common\";\r\nimport { Matrix4d, Plane3dByOriginAndUnitNormal, Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { PlanarClipMaskState } from \"../../PlanarClipMaskState\";\r\nimport { GraphicsCollectorDrawArgs, SpatialClassifierTileTreeReference, TileTreeReference } from \"../../tile/internal\";\r\nimport { SceneContext } from \"../../ViewContext\";\r\nimport { ViewState3d } from \"../../ViewState\";\r\nimport { FeatureSymbology } from \"../FeatureSymbology\";\r\nimport { RenderGraphic } from \"../RenderGraphic\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { PlanarClassifierTarget, RenderPlanarClassifier } from \"../RenderPlanarClassifier\";\r\nimport { BatchState } from \"./BatchState\";\r\nimport { BranchStack } from \"./BranchStack\";\r\nimport { CachedGeometry, Combine3TexturesGeometry, CombineTexturesGeometry, ViewportQuadGeometry } from \"./CachedGeometry\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { DrawCommands } from \"./DrawCommand\";\r\nimport { FrameBuffer } from \"./FrameBuffer\";\r\nimport { GL } from \"./GL\";\r\nimport { Batch, Branch } from \"./Graphic\";\r\nimport { PlanarTextureProjection } from \"./PlanarTextureProjection\";\r\nimport { RenderCommands } from \"./RenderCommands\";\r\nimport { RenderPass } from \"./RenderFlags\";\r\nimport { RenderState } from \"./RenderState\";\r\nimport { getDrawParams } from \"./ScratchDrawParams\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\nimport { Texture, TextureHandle } from \"./Texture\";\r\n\r\nexport enum PlanarClassifierContent { None = 0, MaskOnly = 1, ClassifierOnly = 2, ClassifierAndMask = 3 }\r\n\r\nfunction createTexture(handle: TextureHandle): Texture {\r\n return new Texture({\r\n handle,\r\n ownership: \"external\",\r\n type: RenderTexture.Type.TileSection,\r\n transparency: TextureTransparency.Opaque,\r\n });\r\n}\r\n\r\nfunction createTextureHandle(width: number, height: number, heightMult = 1.0) {\r\n return TextureHandle.createForAttachment(width, height * heightMult, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n}\r\n\r\nclass ClassifierTextures implements WebGLDisposable {\r\n private constructor(public readonly color: Texture,\r\n public readonly feature: Texture,\r\n public readonly hilite: Texture) { }\r\n\r\n public get isDisposed(): boolean {\r\n return this.color.isDisposed\r\n && this.feature.isDisposed\r\n && this.hilite.isDisposed;\r\n }\r\n\r\n public dispose(): void {\r\n dispose(this.color);\r\n dispose(this.feature);\r\n dispose(this.hilite);\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n stats.addPlanarClassifier(this.color.bytesUsed);\r\n stats.addPlanarClassifier(this.feature.bytesUsed);\r\n stats.addPlanarClassifier(this.hilite.bytesUsed);\r\n }\r\n\r\n public static create(width: number, height: number): ClassifierTextures | undefined {\r\n const hColor = createTextureHandle(width, height);\r\n const hFeature = createTextureHandle(width, height);\r\n const hHilite = createTextureHandle(width, height);\r\n if (!hColor || !hFeature || !hHilite)\r\n return undefined;\r\n\r\n const color = createTexture(hColor);\r\n const feature = createTexture(hFeature);\r\n const hilite = createTexture(hHilite);\r\n if (!color || !feature || !hilite)\r\n return undefined;\r\n\r\n return new ClassifierTextures(color, feature, hilite);\r\n }\r\n}\r\n\r\nabstract class ClassifierFrameBuffers implements WebGLDisposable {\r\n protected constructor(\r\n public readonly textures: ClassifierTextures,\r\n private readonly _hilite: FrameBuffer) { }\r\n\r\n public get isDisposed(): boolean {\r\n return this.textures.isDisposed && this._hilite.isDisposed;\r\n }\r\n\r\n public dispose(): void {\r\n dispose(this.textures);\r\n dispose(this._hilite);\r\n }\r\n\r\n public abstract draw(cmds: DrawCommands, target: Target): void;\r\n\r\n public drawHilite(cmds: DrawCommands, target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n system.frameBufferStack.execute(this._hilite, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n target.techniques.execute(target, cmds, RenderPass.Hilite);\r\n });\r\n }\r\n\r\n public static create(width: number, height: number): ClassifierFrameBuffers | undefined {\r\n const textures = ClassifierTextures.create(width, height);\r\n if (undefined === textures)\r\n return undefined;\r\n\r\n const hiliteFbo = FrameBuffer.create([textures.hilite.texture]);\r\n if (undefined === hiliteFbo)\r\n return undefined;\r\n\r\n if (System.instance.capabilities.supportsDrawBuffers)\r\n return ClassifierMRTFrameBuffers.createMRT(textures, hiliteFbo);\r\n else\r\n return ClassifierMPFrameBuffers.createMP(textures, hiliteFbo);\r\n }\r\n}\r\n\r\nclass ClassifierMRTFrameBuffers extends ClassifierFrameBuffers {\r\n private readonly _fbo: FrameBuffer;\r\n private readonly _clearGeom: ViewportQuadGeometry;\r\n\r\n private constructor(textures: ClassifierTextures, hilite: FrameBuffer, fbo: FrameBuffer, geom: ViewportQuadGeometry) {\r\n super(textures, hilite);\r\n this._fbo = fbo;\r\n this._clearGeom = geom;\r\n }\r\n\r\n public override get isDisposed(): boolean {\r\n return super.isDisposed\r\n && this._fbo.isDisposed\r\n && this._clearGeom.isDisposed;\r\n }\r\n\r\n public override dispose(): void {\r\n dispose(this._fbo);\r\n dispose(this._clearGeom);\r\n super.dispose();\r\n }\r\n\r\n public static createMRT(textures: ClassifierTextures, hilite: FrameBuffer): ClassifierMRTFrameBuffers | undefined {\r\n const fbo = FrameBuffer.create([textures.color.texture, textures.feature.texture]);\r\n if (undefined === fbo)\r\n return undefined;\r\n\r\n const geom = ViewportQuadGeometry.create(TechniqueId.ClearPickAndColor);\r\n return undefined !== geom ? new ClassifierMRTFrameBuffers(textures, hilite, fbo, geom) : undefined;\r\n }\r\n\r\n public draw(cmds: DrawCommands, target: Target): void {\r\n System.instance.frameBufferStack.execute(this._fbo, true, false, () => {\r\n target.techniques.draw(getDrawParams(target, this._clearGeom));\r\n target.techniques.execute(target, cmds, RenderPass.PlanarClassification);\r\n });\r\n }\r\n}\r\n\r\nclass ClassifierMPFrameBuffers extends ClassifierFrameBuffers {\r\n private readonly _color: FrameBuffer;\r\n private readonly _feature: FrameBuffer;\r\n\r\n private constructor(textures: ClassifierTextures, hilite: FrameBuffer, color: FrameBuffer, feature: FrameBuffer) {\r\n super(textures, hilite);\r\n this._color = color;\r\n this._feature = feature;\r\n }\r\n\r\n public override get isDisposed(): boolean {\r\n return super.isDisposed\r\n && this._color.isDisposed\r\n && this._feature.isDisposed;\r\n }\r\n\r\n public override dispose(): void {\r\n dispose(this._color);\r\n dispose(this._feature);\r\n super.dispose();\r\n }\r\n\r\n public static createMP(textures: ClassifierTextures, hilite: FrameBuffer): ClassifierMPFrameBuffers | undefined {\r\n const color = FrameBuffer.create([textures.color.texture]);\r\n const feature = FrameBuffer.create([textures.feature.texture]);\r\n return undefined !== color && undefined !== feature ? new ClassifierMPFrameBuffers(textures, hilite, color, feature) : undefined;\r\n }\r\n\r\n public draw(cmds: DrawCommands, target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n const draw = (feature: boolean) => {\r\n const fbo = feature ? this._feature : this._color;\r\n system.frameBufferStack.execute(fbo, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n target.compositor.currentRenderTargetIndex = feature ? 1 : 0;\r\n target.techniques.execute(target, cmds, RenderPass.PlanarClassification);\r\n });\r\n };\r\n\r\n draw(false);\r\n draw(true);\r\n }\r\n}\r\n\r\ninterface TextureAndFbo {\r\n texture: Texture;\r\n fbo: FrameBuffer;\r\n}\r\n\r\nabstract class SingleTextureFrameBuffer implements WebGLDisposable {\r\n public texture: Texture;\r\n protected fbo: FrameBuffer;\r\n public get isDisposed(): boolean { return this.texture.isDisposed && this.fbo.isDisposed; }\r\n public collectStatistics(stats: RenderMemory.Statistics): void { stats.addPlanarClassifier(this.texture.bytesUsed); }\r\n protected constructor(textureAndFbo: TextureAndFbo) {\r\n this.texture = textureAndFbo.texture;\r\n this.fbo = textureAndFbo.fbo;\r\n }\r\n public dispose(): void {\r\n dispose(this.texture);\r\n dispose(this.fbo);\r\n }\r\n public static createTextureAndFrameBuffer(width: number, height: number): TextureAndFbo | undefined {\r\n const hTexture = TextureHandle.createForAttachment(width, height, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n if (!hTexture)\r\n return undefined;\r\n\r\n const texture = new Texture({ type: RenderTexture.Type.TileSection, ownership: \"external\", handle: hTexture, transparency: TextureTransparency.Opaque });\r\n if (!texture)\r\n return undefined;\r\n\r\n const fbo = FrameBuffer.create([texture.texture]);\r\n if (undefined === fbo)\r\n return undefined;\r\n\r\n return { texture, fbo };\r\n }\r\n}\r\nclass MaskFrameBuffer extends SingleTextureFrameBuffer {\r\n public static create(width: number, height: number): MaskFrameBuffer | undefined {\r\n const textureFbo = SingleTextureFrameBuffer.createTextureAndFrameBuffer(width, height);\r\n return undefined === textureFbo ? undefined : new MaskFrameBuffer(textureFbo);\r\n }\r\n public draw(cmds: DrawCommands, target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n\r\n system.frameBufferStack.execute(this.fbo, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n if (!System.instance.capabilities.supportsDrawBuffers)\r\n target.compositor.currentRenderTargetIndex = 0;\r\n target.techniques.execute(target, cmds, RenderPass.PlanarClassification);\r\n });\r\n }\r\n}\r\nabstract class CombineTexturesFrameBuffer extends SingleTextureFrameBuffer {\r\n constructor(textureAndFbo: TextureAndFbo, private _combineGeom: CachedGeometry, private _width: number, private _height: number, private _heightMult: number) { super(textureAndFbo); }\r\n public compose(target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n system.context.viewport(0, 0, this._width, this._heightMult * this._height);\r\n system.frameBufferStack.execute(this.fbo, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n target.techniques.draw(getDrawParams(target, this._combineGeom));\r\n });\r\n }\r\n}\r\n\r\nclass ClassifierCombinationBuffer extends CombineTexturesFrameBuffer {\r\n public static create(width: number, height: number, classifierColor: Texture, classifierFeature: Texture): ClassifierAndMaskCombinationBuffer | undefined {\r\n const combineGeom = CombineTexturesGeometry.createGeometry(classifierColor.texture.getHandle()!, classifierFeature.texture.getHandle()!);\r\n if (undefined === combineGeom)\r\n return undefined;\r\n\r\n const textureFbo = SingleTextureFrameBuffer.createTextureAndFrameBuffer(width, 2 * height);\r\n return undefined === textureFbo ? undefined : new ClassifierCombinationBuffer(textureFbo, combineGeom, width, height, 2);\r\n }\r\n}\r\nclass ClassifierAndMaskCombinationBuffer extends CombineTexturesFrameBuffer {\r\n public static create(width: number, height: number, classifierColor: Texture, classifierFeature: Texture, mask: Texture): ClassifierAndMaskCombinationBuffer | undefined {\r\n const combineGeom = Combine3TexturesGeometry.createGeometry(classifierColor.texture.getHandle()!, classifierFeature.texture.getHandle()!, mask.texture.getHandle()!);\r\n if (undefined === combineGeom)\r\n return undefined;\r\n\r\n const textureFbo = SingleTextureFrameBuffer.createTextureAndFrameBuffer(width, 3 * height);\r\n return undefined === textureFbo ? undefined : new ClassifierAndMaskCombinationBuffer(textureFbo, combineGeom, width, height, 3);\r\n }\r\n}\r\n\r\nconst scratchPrevRenderState = new RenderState();\r\n\r\n/** @internal */\r\nexport class PlanarClassifier extends RenderPlanarClassifier implements RenderMemory.Consumer, WebGLDisposable {\r\n private _classifierBuffers?: ClassifierFrameBuffers;\r\n private _maskBuffer?: MaskFrameBuffer;\r\n private _classifierCombinedBuffer?: ClassifierCombinationBuffer;\r\n private _classifierAndMaskCombinedBuffer?: ClassifierAndMaskCombinationBuffer;\r\n private _projectionMatrix = Matrix4d.createIdentity();\r\n private _graphics?: RenderGraphic[];\r\n private readonly _classifierGraphics: RenderGraphic[] = [];\r\n private readonly _maskGraphics: RenderGraphic[] = [];\r\n private _frustum?: Frustum;\r\n private _width = 0;\r\n private _height = 0;\r\n private _baseBatchId = 0;\r\n private _anyHilited = false;\r\n private _anyOpaque = false;\r\n private _anyTranslucent = false;\r\n private _classifier?: SpatialClassifier;\r\n private readonly _plane = Plane3dByOriginAndUnitNormal.create(new Point3d(0, 0, 0), new Vector3d(0, 0, 1))!; // TBD -- Support other planes - default to X-Y for now.\r\n private readonly _renderState = new RenderState();\r\n private readonly _renderCommands: RenderCommands;\r\n private readonly _branchStack = new BranchStack();\r\n private readonly _batchState: BatchState;\r\n private _planarClipMask?: PlanarClipMaskState;\r\n private _classifierTreeRef?: SpatialClassifierTileTreeReference;\r\n private _planarClipMaskOverrides?: FeatureSymbology.Overrides;\r\n private _contentMode: PlanarClassifierContent = PlanarClassifierContent.None;\r\n\r\n private static _postProjectionMatrix = Matrix4d.createRowValues(\r\n 0, 1, 0, 0,\r\n 0, 0, -1, 0,\r\n 1, 0, 0, 0,\r\n 0, 0, 0, 1);\r\n private _debugFrustum?: Frustum;\r\n private _doDebugFrustum = false;\r\n private _debugFrustumGraphic?: RenderGraphic = undefined;\r\n private _isClassifyingPointCloud?: boolean; // we will detect this the first time we draw\r\n private readonly _bgColor = ColorDef.from(0, 0, 0, 255);\r\n\r\n private constructor(classifier: SpatialClassifier | undefined, target: Target) {\r\n super();\r\n this._classifier = classifier;\r\n\r\n const flags = this._renderState.flags;\r\n flags.depthMask = flags.blend = flags.depthTest = false;\r\n\r\n this._batchState = new BatchState(this._branchStack);\r\n this._renderCommands = new RenderCommands(target, this._branchStack, this._batchState);\r\n }\r\n public get textureImageCount(): number { return this._contentMode; }\r\n\r\n public getParams(params: Float32Array): void {\r\n params[0] = this.insideDisplay;\r\n params[1] = this.outsideDisplay;\r\n params[2] = this._contentMode;\r\n if (this._planarClipMask?.settings.invert) // If the mask sense is inverted, negate the contentMode to indicate this to the shader.\r\n params[2] = - params[2];\r\n\r\n params[3] = (this._planarClipMask?.settings.transparency === undefined) ? -1 : this._planarClipMask.settings.transparency;\r\n\r\n }\r\n\r\n public get hiliteTexture(): Texture | undefined { return undefined !== this._classifierBuffers ? this._classifierBuffers.textures.hilite : undefined; }\r\n public get projectionMatrix(): Matrix4d { return this._projectionMatrix; }\r\n // public get properties(): SpatialClassifier { return this._classifier; }\r\n public get baseBatchId(): number { return this._baseBatchId; }\r\n public get anyHilited(): boolean { return this._anyHilited; }\r\n public get anyOpaque(): boolean { return this._anyOpaque; }\r\n public get anyTranslucent(): boolean { return this._anyTranslucent; }\r\n public get insideDisplay(): SpatialClassifierInsideDisplay { return this._classifier ? this._classifier.flags.inside : SpatialClassifierInsideDisplay.Off; }\r\n public get outsideDisplay(): SpatialClassifierOutsideDisplay { return this._classifier ? this._classifier.flags.outside : SpatialClassifierOutsideDisplay.On; }\r\n public get isClassifyingPointCloud(): boolean { return true === this._isClassifyingPointCloud; }\r\n\r\n public addGraphic(graphic: RenderGraphic) {\r\n this._graphics!.push(graphic);\r\n }\r\n\r\n public static create(properties: SpatialClassifier | undefined, target: Target): PlanarClassifier {\r\n return new PlanarClassifier(properties, target);\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n if (undefined !== this._classifierBuffers)\r\n this._classifierBuffers.textures.collectStatistics(stats);\r\n\r\n if (undefined !== this._maskBuffer)\r\n this._maskBuffer.collectStatistics(stats);\r\n\r\n if (undefined !== this._classifierCombinedBuffer)\r\n this._classifierCombinedBuffer.collectStatistics(stats);\r\n\r\n if (undefined !== this._classifierAndMaskCombinedBuffer)\r\n this._classifierAndMaskCombinedBuffer.collectStatistics(stats);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._classifierBuffers; }\r\n\r\n public dispose() {\r\n this._classifierBuffers = dispose(this._classifierBuffers);\r\n this._maskBuffer = dispose(this._maskBuffer);\r\n this._classifierCombinedBuffer = dispose(this._classifierCombinedBuffer);\r\n this._classifierAndMaskCombinedBuffer = dispose(this._classifierAndMaskCombinedBuffer);\r\n }\r\n\r\n public get texture(): Texture | undefined {\r\n switch (this._contentMode) {\r\n case PlanarClassifierContent.None:\r\n return undefined;\r\n case PlanarClassifierContent.ClassifierOnly:\r\n return this._classifierCombinedBuffer?.texture;\r\n case PlanarClassifierContent.MaskOnly:\r\n return this._maskBuffer?.texture;\r\n case PlanarClassifierContent.ClassifierAndMask:\r\n return this._classifierAndMaskCombinedBuffer?.texture;\r\n }\r\n }\r\n public getOrCreateClassifierTexture(): Texture | undefined {\r\n if (undefined === this._classifierBuffers)\r\n this._classifierBuffers = ClassifierFrameBuffers.create(this._width, this._height);\r\n if (undefined !== this._classifierBuffers && undefined === this._classifierCombinedBuffer)\r\n this._classifierCombinedBuffer = ClassifierCombinationBuffer.create(this._width, this._height, this._classifierBuffers.textures.color, this._classifierBuffers.textures.feature);\r\n\r\n return this._classifierCombinedBuffer?.texture;\r\n }\r\n\r\n private pushBatches(batchState: BatchState, graphics: RenderGraphic[]) {\r\n graphics.forEach((graphic) => {\r\n if (graphic instanceof Batch) {\r\n batchState.push(graphic, true);\r\n batchState.pop();\r\n } else if (graphic instanceof Branch) {\r\n this.pushBatches(batchState, graphic.branch.entries);\r\n }\r\n });\r\n }\r\n public get sourceTransparency() {\r\n return this._classifierTreeRef?.transparency;\r\n }\r\n\r\n public pushBatchState(batchState: BatchState) {\r\n this._baseBatchId = batchState.nextBatchId - 1;\r\n if (undefined !== this._classifierGraphics)\r\n this.pushBatches(batchState, this._classifierGraphics);\r\n }\r\n\r\n public setSource(classifierTreeRef?: SpatialClassifierTileTreeReference, planarClipMask?: PlanarClipMaskState) {\r\n this._classifierTreeRef = classifierTreeRef;\r\n this._classifier = classifierTreeRef?.activeClassifier;\r\n this._planarClipMask = planarClipMask;\r\n }\r\n\r\n public collectGraphics(context: SceneContext, target: PlanarClassifierTarget): void {\r\n this._classifierGraphics.length = this._maskGraphics.length = 0;\r\n if (undefined === context.viewingSpace)\r\n return;\r\n\r\n const viewState = context.viewingSpace.view as ViewState3d;\r\n if (undefined === viewState)\r\n return;\r\n\r\n const requiredHeight = context.target.viewRect.height;\r\n const requiredWidth = context.target.viewRect.width;\r\n\r\n if (requiredWidth !== this._width || requiredHeight !== this._height)\r\n this.dispose();\r\n\r\n this._width = requiredWidth;\r\n this._height = requiredHeight;\r\n const maskTrees = this._planarClipMask?.getTileTrees(viewState, target.modelId);\r\n if (!maskTrees && !this._classifierTreeRef)\r\n return;\r\n\r\n const allTrees = maskTrees ? maskTrees.slice() : new Array<TileTreeReference>();\r\n if (this._classifierTreeRef)\r\n allTrees.push(this._classifierTreeRef);\r\n\r\n const projection = PlanarTextureProjection.computePlanarTextureProjection(this._plane, context, target, allTrees, viewState, this._width, this._height);\r\n if (!projection.textureFrustum || !projection.projectionMatrix || !projection.worldToViewMap)\r\n return;\r\n\r\n this._projectionMatrix = projection.projectionMatrix;\r\n this._frustum = projection.textureFrustum;\r\n this._debugFrustum = projection.debugFrustum;\r\n this._planarClipMaskOverrides = this._planarClipMask?.getPlanarClipMaskSymbologyOverrides();\r\n\r\n const drawTree = (treeRef: TileTreeReference, graphics: RenderGraphic[]) => {\r\n this._graphics = graphics;\r\n const drawArgs = GraphicsCollectorDrawArgs.create(context, this, treeRef, new FrustumPlanes(this._frustum), projection.worldToViewMap!);\r\n if (undefined !== drawArgs)\r\n treeRef.draw(drawArgs);\r\n\r\n this._graphics = undefined;\r\n };\r\n if (this._classifierTreeRef)\r\n drawTree(this._classifierTreeRef, this._classifierGraphics);\r\n\r\n if (maskTrees)\r\n maskTrees.forEach((maskTree) => drawTree(maskTree, this._maskGraphics));\r\n\r\n // Shader behaves slightly differently when classifying surfaces vs point clouds.\r\n this._isClassifyingPointCloud = target.isPointCloud;\r\n\r\n if (this._doDebugFrustum) {\r\n this._debugFrustumGraphic = dispose(this._debugFrustumGraphic);\r\n const builder = context.createSceneGraphicBuilder();\r\n\r\n builder.setSymbology(ColorDef.green, ColorDef.green, 1);\r\n builder.addFrustum(context.viewingSpace.getFrustum());\r\n builder.setSymbology(ColorDef.red, ColorDef.red, 1);\r\n builder.addFrustum(this._debugFrustum!);\r\n builder.setSymbology(ColorDef.white, ColorDef.white, 1);\r\n builder.addFrustum(this._frustum);\r\n this._debugFrustumGraphic = builder.finish();\r\n }\r\n }\r\n\r\n public draw(target: Target) {\r\n if (undefined === this._frustum)\r\n return;\r\n\r\n this._contentMode = PlanarClassifierContent.None;\r\n let combinationBuffer: ClassifierCombinationBuffer | undefined;\r\n if (this._classifierGraphics.length === 0) {\r\n if (this._maskGraphics.length === 0) {\r\n return;\r\n } else {\r\n if (undefined === this._maskBuffer) {\r\n this._maskBuffer = MaskFrameBuffer.create(this._width, this._height);\r\n if (undefined === this._maskBuffer)\r\n return;\r\n }\r\n this._contentMode = PlanarClassifierContent.MaskOnly;\r\n }\r\n } else {\r\n if (undefined === this._classifierBuffers) {\r\n this._classifierBuffers = ClassifierFrameBuffers.create(this._width, this._height);\r\n if (undefined === this._classifierBuffers)\r\n return;\r\n }\r\n if (this._maskGraphics.length === 0) {\r\n if (undefined === this._classifierCombinedBuffer) {\r\n combinationBuffer = this._classifierCombinedBuffer = ClassifierCombinationBuffer.create(this._width, this._height, this._classifierBuffers.textures.color, this._classifierBuffers.textures.feature);\r\n if (undefined === this._classifierCombinedBuffer)\r\n return;\r\n }\r\n this._contentMode = PlanarClassifierContent.ClassifierOnly;\r\n combinationBuffer = this._classifierCombinedBuffer;\r\n } else {\r\n if (undefined === this._maskBuffer) {\r\n this._maskBuffer = MaskFrameBuffer.create(this._width, this._height);\r\n if (undefined === this._maskBuffer)\r\n return;\r\n }\r\n if (undefined === this._classifierAndMaskCombinedBuffer) {\r\n combinationBuffer = this._classifierAndMaskCombinedBuffer = ClassifierAndMaskCombinationBuffer.create(this._width, this._height, this._classifierBuffers.textures.color, this._classifierBuffers.textures.feature, this._maskBuffer.texture);\r\n if (undefined === this._classifierAndMaskCombinedBuffer)\r\n return;\r\n }\r\n combinationBuffer = this._classifierAndMaskCombinedBuffer;\r\n this._contentMode = PlanarClassifierContent.ClassifierAndMask;\r\n }\r\n }\r\n\r\n if (undefined !== this._debugFrustumGraphic)\r\n target.graphics.foreground.push(this._debugFrustumGraphic);\r\n\r\n // Temporarily override the Target's state.\r\n const system = System.instance;\r\n const maskViewFlags = {\r\n renderMode: RenderMode.SmoothShade,\r\n wiremesh: false,\r\n transparency: !this.isClassifyingPointCloud, // point clouds don't support transparency.\r\n textures: false,\r\n lighting: false,\r\n shadows: false,\r\n monochrome: false,\r\n materials: false,\r\n ambientOcclusion: false,\r\n visibleEdges: false,\r\n hiddenEdges: false,\r\n };\r\n const prevState = system.currentRenderState.clone(scratchPrevRenderState);\r\n system.context.viewport(0, 0, this._width, this._height);\r\n const vf = target.currentViewFlags.copy(this._classifierTreeRef ? this._classifierTreeRef.viewFlags : maskViewFlags);\r\n\r\n system.applyRenderState(this._renderState);\r\n const prevPlan = target.plan;\r\n const prevOverrides = target.currentFeatureSymbologyOverrides;\r\n\r\n target.uniforms.style.changeBackgroundColor(this._bgColor); // Avoid white on white reversal. Will be reset in changeRenderPlan below.\r\n target.changeFrustum(this._frustum, this._frustum.getFraction(), true);\r\n this._anyTranslucent = false;\r\n\r\n const prevProjMatrix = target.uniforms.frustum.projectionMatrix;\r\n target.uniforms.frustum.changeProjectionMatrix(PlanarClassifier._postProjectionMatrix.multiplyMatrixMatrix(prevProjMatrix));\r\n target.uniforms.branch.changeRenderPlan(vf, target.plan.is3d, target.plan.hline);\r\n\r\n const renderCommands = this._renderCommands;\r\n const getDrawCommands = (graphics: RenderGraphic[]) => {\r\n this._batchState.reset();\r\n renderCommands.reset(target, this._branchStack, this._batchState);\r\n renderCommands.collectGraphicsForPlanarProjection(graphics);\r\n\r\n // Draw the classifiers into our attachments.\r\n // When using Display.ElementColor, the color and transparency come from the classifier geometry. Therefore we may need to draw the classified geometry\r\n // in a different pass - or both passes - depending on the transparency of the classifiers.\r\n // NB: \"Outside\" geometry by definition cannot take color/transparency from element...\r\n const cmds = renderCommands.getCommands(RenderPass.OpaquePlanar);\r\n\r\n // NB: We don't strictly require the classifier geometry to be planar, and sometimes (e.g., \"planar\" polyface/bspsurf) we do not detect planarity.\r\n cmds.push(...renderCommands.getCommands(RenderPass.OpaqueGeneral));\r\n cmds.push(...renderCommands.getCommands(RenderPass.OpaqueLinear));\r\n this._anyOpaque = cmds.length > 0;\r\n const transCmds = renderCommands.getCommands(RenderPass.Translucent);\r\n if (transCmds.length > 0) {\r\n cmds.push(...transCmds);\r\n this._anyTranslucent = true;\r\n }\r\n return cmds;\r\n };\r\n\r\n if (this._classifierGraphics.length > 0 && this._classifierBuffers) {\r\n this._classifierBuffers.draw(getDrawCommands(this._classifierGraphics), target);\r\n\r\n // Draw any hilited classifiers.\r\n const hiliteCommands = renderCommands.getCommands(RenderPass.Hilite);\r\n this._anyHilited = 0 !== hiliteCommands.length;\r\n if (this._anyHilited)\r\n this._classifierBuffers.drawHilite(hiliteCommands, target);\r\n }\r\n if (this._maskGraphics.length > 0 && this._maskBuffer) {\r\n if (this._planarClipMaskOverrides)\r\n target.overrideFeatureSymbology(this._planarClipMaskOverrides);\r\n if (this._planarClipMask && this._planarClipMask.settings.transparency !== undefined && this._planarClipMask.settings.transparency > 0.0)\r\n this._anyTranslucent = true;\r\n\r\n this._maskBuffer.draw(getDrawCommands(this._maskGraphics), target);\r\n\r\n }\r\n if (combinationBuffer)\r\n combinationBuffer.compose(target);\r\n\r\n this._batchState.reset();\r\n target.changeRenderPlan(prevPlan);\r\n target.overrideFeatureSymbology(prevOverrides);\r\n\r\n system.applyRenderState(prevState);\r\n system.context.viewport(0, 0, target.viewRect.width, target.viewRect.height);\r\n }\r\n}\r\n\r\n"]}
1
+ {"version":3,"file":"PlanarClassifier.js","sourceRoot":"","sources":["../../../../src/render/webgl/PlanarClassifier.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAA8C;AAC9C,oDAE4B;AAC5B,wDAAiG;AAEjG,kDAAuH;AAMvH,sEAA2F;AAC3F,6CAA0C;AAC1C,+CAA4C;AAC5C,qDAA2H;AAG3H,+CAA4C;AAC5C,6BAA0B;AAC1B,uCAA0C;AAC1C,uEAAoE;AACpE,qDAAkD;AAElD,+CAA4C;AAC5C,2DAAoD;AACpD,qCAAkC;AAGlC,uCAAmD;AAEnD,IAAY,uBAA6F;AAAzG,WAAY,uBAAuB;IAAG,qEAAQ,CAAA;IAAE,6EAAY,CAAA;IAAE,yFAAkB,CAAA;IAAE,+FAAqB,CAAA;AAAC,CAAC,EAA7F,uBAAuB,GAAvB,+BAAuB,KAAvB,+BAAuB,QAAsE;AAEzG,SAAS,aAAa,CAAC,MAAqB;IAC1C,OAAO,IAAI,iBAAO,CAAC;QACjB,MAAM;QACN,SAAS,EAAE,UAAU;QACrB,IAAI,EAAE,2BAAa,CAAC,IAAI,CAAC,WAAW;QACpC,YAAY,EAAE,iCAAmB,CAAC,MAAM;KACzC,CAAC,CAAC;AACL,CAAC;AAED,SAAS,mBAAmB,CAAC,KAAa,EAAE,MAAc,EAAE,UAAU,GAAG,GAAG;IAC1E,OAAO,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,GAAG,UAAU,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;AACjI,CAAC;AAED,MAAM,kBAAkB;IACtB,YAAoC,KAAc,EAChC,OAAgB,EAChB,MAAe;QAFG,UAAK,GAAL,KAAK,CAAS;QAChC,YAAO,GAAP,OAAO,CAAS;QAChB,WAAM,GAAN,MAAM,CAAS;IAAI,CAAC;IAEtC,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU;eACvB,IAAI,CAAC,OAAO,CAAC,UAAU;eACvB,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC;IAC9B,CAAC;IAEM,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACpB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAA,sBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACvB,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;QAChD,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QAClD,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;IACnD,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,MAAM,GAAG,mBAAmB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QAClD,MAAM,QAAQ,GAAG,mBAAmB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACpD,MAAM,OAAO,GAAG,mBAAmB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACnD,IAAI,CAAC,MAAM,IAAI,CAAC,QAAQ,IAAI,CAAC,OAAO;YAClC,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC;QACpC,MAAM,OAAO,GAAG,aAAa,CAAC,QAAQ,CAAC,CAAC;QACxC,MAAM,MAAM,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC;QACtC,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,IAAI,CAAC,MAAM;YAC/B,OAAO,SAAS,CAAC;QAEnB,OAAO,IAAI,kBAAkB,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;IACxD,CAAC;CACF;AAED,MAAe,sBAAsB;IACnC,YACkB,QAA4B,EAC3B,OAAoB;QADrB,aAAQ,GAAR,QAAQ,CAAoB;QAC3B,YAAO,GAAP,OAAO,CAAa;IAAI,CAAC;IAE5C,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,QAAQ,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;IAC7D,CAAC;IAEM,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;IAIM,UAAU,CAAC,IAAkB,EAAE,MAAc;QAClD,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAC1B,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YAC9D,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAC7B,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,kBAAoB,CAAC;QAC7D,CAAC,CAAC,CAAC;IACL,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,QAAQ,GAAG,kBAAkB,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QAC1D,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC;QAChE,IAAI,SAAS,KAAK,SAAS;YACzB,OAAO,SAAS,CAAC;QAEnB,IAAI,eAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,mBAAmB;YAClD,OAAO,yBAAyB,CAAC,SAAS,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;;YAEhE,OAAO,wBAAwB,CAAC,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IAClE,CAAC;CACF;AAED,MAAM,yBAA0B,SAAQ,sBAAsB;IAI5D,YAAoB,QAA4B,EAAE,MAAmB,EAAE,GAAgB,EAAE,IAA0B;QACjH,KAAK,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QACxB,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;IACzB,CAAC;IAED,IAAoB,UAAU;QAC5B,OAAO,KAAK,CAAC,UAAU;eAClB,IAAI,CAAC,IAAI,CAAC,UAAU;eACpB,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC;IAClC,CAAC;IAEe,OAAO;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnB,IAAA,sBAAO,EAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QACzB,KAAK,CAAC,OAAO,EAAE,CAAC;IAClB,CAAC;IAEM,MAAM,CAAC,SAAS,CAAC,QAA4B,EAAE,MAAmB;QACvE,MAAM,GAAG,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,EAAE,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;QACnF,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAG,qCAAoB,CAAC,MAAM,4BAA+B,CAAC;QACxE,OAAO,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,yBAAyB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACrG,CAAC;IAEM,IAAI,CAAC,IAAkB,EAAE,MAAc;QAC5C,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YACpE,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,IAAA,iCAAa,EAAC,MAAM,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;YAC/D,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,gCAAkC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AAED,MAAM,wBAAyB,SAAQ,sBAAsB;IAI3D,YAAoB,QAA4B,EAAE,MAAmB,EAAE,KAAkB,EAAE,OAAoB;QAC7G,KAAK,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QACxB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAED,IAAoB,UAAU;QAC5B,OAAO,KAAK,CAAC,UAAU;eAClB,IAAI,CAAC,MAAM,CAAC,UAAU;eACtB,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;IAChC,CAAC;IAEe,OAAO;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvB,KAAK,CAAC,OAAO,EAAE,CAAC;IAClB,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,QAA4B,EAAE,MAAmB;QACtE,MAAM,KAAK,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC;QAC3D,MAAM,OAAO,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;QAC/D,OAAO,SAAS,KAAK,KAAK,IAAI,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,IAAI,wBAAwB,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACnI,CAAC;IAEM,IAAI,CAAC,IAAkB,EAAE,MAAc;QAC5C,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAC1B,MAAM,IAAI,GAAG,CAAC,OAAgB,EAAE,EAAE;YAChC,MAAM,GAAG,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC;YAClD,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;gBACrD,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;gBAC7B,MAAM,CAAC,UAAU,CAAC,wBAAwB,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC7D,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,gCAAkC,CAAC;YAC3E,CAAC,CAAC,CAAC;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,KAAK,CAAC,CAAC;QACZ,IAAI,CAAC,IAAI,CAAC,CAAC;IACb,CAAC;CACF;AAOD,MAAe,wBAAwB;IAKrC,YAAsB,aAA4B;QAChD,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC,OAAO,CAAC;QACrC,IAAI,CAAC,GAAG,GAAG,aAAa,CAAC,GAAG,CAAC;IAC/B,CAAC;IALD,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC,CAAC;IACpF,iBAAiB,CAAC,KAA8B,IAAU,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IAK9G,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAA,sBAAO,EAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IACpB,CAAC;IACM,MAAM,CAAC,2BAA2B,CAAC,KAAa,EAAE,MAAc;QACrE,MAAM,QAAQ,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QAC5H,IAAI,CAAC,QAAQ;YACX,OAAO,SAAS,CAAC;QAEnB,MAAM,OAAO,GAAG,IAAI,iBAAO,CAAC,EAAE,IAAI,EAAE,2BAAa,CAAC,IAAI,CAAC,WAAW,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,YAAY,EAAE,iCAAmB,CAAC,MAAM,EAAE,CAAC,CAAC;QACzJ,IAAI,CAAC,OAAO;YACV,OAAO,SAAS,CAAC;QAEnB,MAAM,GAAG,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;QAClD,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC;QAEnB,OAAO,EAAE,OAAO,EAAE,GAAG,EAAE,CAAC;IAC1B,CAAC;CACF;AACD,MAAM,eAAgB,SAAQ,wBAAwB;IAC7C,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,UAAU,GAAG,wBAAwB,CAAC,2BAA2B,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACvF,OAAO,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,eAAe,CAAC,UAAU,CAAC,CAAC;IAChF,CAAC;IACM,IAAI,CAAC,IAAkB,EAAE,MAAc;QAC5C,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAE1B,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YAC1D,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAC7B,IAAI,CAAC,eAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,mBAAmB;gBACnD,MAAM,CAAC,UAAU,CAAC,wBAAwB,GAAG,CAAC,CAAC;YACjD,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,gCAAkC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AACD,MAAe,0BAA2B,SAAQ,wBAAwB;IACxE,YAAY,aAA4B,EAAU,YAA4B,EAAU,MAAc,EAAU,OAAe,EAAU,WAAmB;QAAI,KAAK,CAAC,aAAa,CAAC,CAAC;QAAnI,iBAAY,GAAZ,YAAY,CAAgB;QAAU,WAAM,GAAN,MAAM,CAAQ;QAAU,YAAO,GAAP,OAAO,CAAQ;QAAU,gBAAW,GAAX,WAAW,CAAQ;IAA0B,CAAC;IAChL,OAAO,CAAC,MAAc;QAC3B,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;QAC1B,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5E,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;YAC1D,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,EAAE,CAAC,KAAK,CAAC,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAC7B,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,IAAA,iCAAa,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;QACnE,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AAED,MAAM,2BAA4B,SAAQ,0BAA0B;IAC3D,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc,EAAE,eAAwB,EAAE,iBAA0B;QACtG,MAAM,WAAW,GAAG,wCAAuB,CAAC,cAAc,CAAC,eAAe,CAAC,OAAO,CAAC,SAAS,EAAG,EAAE,iBAAiB,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,CAAC;QACzI,IAAI,SAAS,KAAK,WAAW;YAC3B,OAAO,SAAS,CAAC;QAEnB,MAAM,UAAU,GAAG,wBAAwB,CAAC,2BAA2B,CAAC,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;QAC3F,OAAO,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,2BAA2B,CAAC,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;IAC3H,CAAC;CACF;AACD,MAAM,kCAAmC,SAAQ,0BAA0B;IAClE,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc,EAAE,eAAwB,EAAE,iBAA0B,EAAE,IAAa;QACrH,MAAM,WAAW,GAAG,yCAAwB,CAAC,cAAc,CAAC,eAAe,CAAC,OAAO,CAAC,SAAS,EAAG,EAAE,iBAAiB,CAAC,OAAO,CAAC,SAAS,EAAG,EAAE,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,CAAC;QACrK,IAAI,SAAS,KAAK,WAAW;YAC3B,OAAO,SAAS,CAAC;QAEnB,MAAM,UAAU,GAAG,wBAAwB,CAAC,2BAA2B,CAAC,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;QAC3F,OAAO,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,kCAAkC,CAAC,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;IAClI,CAAC;CACF;AAED,MAAM,sBAAsB,GAAG,IAAI,yBAAW,EAAE,CAAC;AAEjD,gBAAgB;AAChB,MAAa,gBAAiB,SAAQ,+CAAsB;IAsC1D,YAAoB,UAAyC,EAAE,MAAc;QAC3E,KAAK,EAAE,CAAC;QAlCF,sBAAiB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;QAErC,wBAAmB,GAAoB,EAAE,CAAC;QAC1C,kBAAa,GAAoB,EAAE,CAAC;QAE7C,WAAM,GAAG,CAAC,CAAC;QACX,YAAO,GAAG,CAAC,CAAC;QACZ,iBAAY,GAAG,CAAC,CAAC;QACjB,gBAAW,GAAG,KAAK,CAAC;QACpB,eAAU,GAAG,KAAK,CAAC;QACnB,oBAAe,GAAG,KAAK,CAAC;QAEf,WAAM,GAAG,4CAA4B,CAAC,MAAM,CAAC,IAAI,uBAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,wBAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAE,CAAC,CAAI,wDAAwD;QACvJ,iBAAY,GAAG,IAAI,yBAAW,EAAE,CAAC;QAEjC,iBAAY,GAAG,IAAI,yBAAW,EAAE,CAAC;QAK1C,iBAAY,GAA4B,uBAAuB,CAAC,IAAI,CAAC;QAQrE,oBAAe,GAAG,KAAK,CAAC;QACxB,yBAAoB,GAAmB,SAAS,CAAC;QAExC,aAAQ,GAAG,sBAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC;QAItD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAE9B,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC;QACtC,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC;QAExD,IAAI,CAAC,WAAW,GAAG,IAAI,uBAAU,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACrD,IAAI,CAAC,eAAe,GAAG,IAAI,+BAAc,CAAC,MAAM,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;IACzF,CAAC;IACD,IAAW,iBAAiB,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAE7D,SAAS,CAAC,MAAoB;;QACnC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC;QAC/B,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC;QAChC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC;QAC9B,IAAI,MAAA,IAAI,CAAC,eAAe,0CAAE,QAAQ,CAAC,MAAM,EAAI,wFAAwF;YACnI,MAAM,CAAC,CAAC,CAAC,GAAG,CAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAE1B,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,eAAe,0CAAE,QAAQ,CAAC,YAAY,MAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,YAAY,CAAC;IAE5H,CAAC;IAED,IAAW,aAAa,KAA0B,OAAO,SAAS,KAAK,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;IACvJ,IAAW,gBAAgB,KAAe,OAAO,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC;IAC1E,0EAA0E;IAC1E,IAAW,WAAW,KAAa,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC9D,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAC7D,IAAW,SAAS,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAC3D,IAAW,cAAc,KAAc,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IACrE,IAAW,aAAa,KAAqC,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,4CAA8B,CAAC,GAAG,CAAC,CAAC,CAAC;IAC5J,IAAW,cAAc,KAAsC,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,6CAA+B,CAAC,EAAE,CAAC,CAAC,CAAC;IAC/J,IAAW,uBAAuB,KAAc,OAAO,IAAI,KAAK,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;IAEzF,UAAU,CAAC,OAAsB;QACtC,IAAI,CAAC,SAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAChC,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,UAAyC,EAAE,MAAc;QAC5E,OAAO,IAAI,gBAAgB,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;IAClD,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB;YACvC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAE5D,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAE5C,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB;YAC9C,IAAI,CAAC,yBAAyB,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAE1D,IAAI,SAAS,KAAK,IAAI,CAAC,gCAAgC;YACrD,IAAI,CAAC,gCAAgC,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACnE,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAE3E,OAAO;QACZ,IAAI,CAAC,kBAAkB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC3D,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,yBAAyB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,yBAAyB,CAAC,CAAC;QACzE,IAAI,CAAC,gCAAgC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,gCAAgC,CAAC,CAAC;IACzF,CAAC;IAED,IAAW,OAAO;;QAChB,QAAQ,IAAI,CAAC,YAAY,EAAE;YACzB,KAAK,uBAAuB,CAAC,IAAI;gBAC/B,OAAO,SAAS,CAAC;YACnB,KAAK,uBAAuB,CAAC,cAAc;gBACzC,OAAO,MAAA,IAAI,CAAC,yBAAyB,0CAAE,OAAO,CAAC;YACjD,KAAK,uBAAuB,CAAC,QAAQ;gBACnC,OAAO,MAAA,IAAI,CAAC,WAAW,0CAAE,OAAO,CAAC;YACnC,KAAK,uBAAuB,CAAC,iBAAiB;gBAC5C,OAAO,MAAA,IAAI,CAAC,gCAAgC,0CAAE,OAAO,CAAC;SACzD;IACH,CAAC;IACM,4BAA4B;;QACjC,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB;YACvC,IAAI,CAAC,kBAAkB,GAAG,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACrF,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB;YACvF,IAAI,CAAC,yBAAyB,GAAG,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAEnL,OAAO,MAAA,IAAI,CAAC,yBAAyB,0CAAE,OAAO,CAAC;IACjD,CAAC;IAEO,WAAW,CAAC,UAAsB,EAAE,QAAyB;QACnE,QAAQ,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAC3B,IAAI,OAAO,YAAY,eAAK,EAAE;gBAC5B,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBAC/B,UAAU,CAAC,GAAG,EAAE,CAAC;aAClB;iBAAM,IAAI,OAAO,YAAY,gBAAM,EAAE;gBACpC,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IACD,IAAW,kBAAkB;;QAC3B,OAAO,MAAA,IAAI,CAAC,kBAAkB,0CAAE,YAAY,CAAC;IAC/C,CAAC;IAEM,cAAc,CAAC,UAAsB;QAC1C,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,WAAW,GAAG,CAAC,CAAC;QAC/C,IAAI,SAAS,KAAK,IAAI,CAAC,mBAAmB;YACxC,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;IAC3D,CAAC;IAEM,SAAS,CAAC,iBAAsD,EAAE,cAAoC;QAC3G,IAAI,CAAC,kBAAkB,GAAG,iBAAiB,CAAC;QAC5C,IAAI,CAAC,WAAW,GAAG,iBAAiB,aAAjB,iBAAiB,uBAAjB,iBAAiB,CAAE,gBAAgB,CAAC;QACvD,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;IACxC,CAAC;IAEM,eAAe,CAAC,OAAqB,EAAE,MAA8B;;QAC1E,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;QAChE,IAAI,SAAS,KAAK,OAAO,CAAC,YAAY;YACpC,OAAO;QAET,MAAM,SAAS,GAAG,OAAO,CAAC,YAAY,CAAC,IAAmB,CAAC;QAC3D,IAAI,SAAS,KAAK,SAAS;YACzB,OAAO;QAET,MAAM,cAAc,GAAG,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;QACtD,MAAM,aAAa,GAAG,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;QAEpD,IAAI,aAAa,KAAK,IAAI,CAAC,MAAM,IAAI,cAAc,KAAK,IAAI,CAAC,OAAO;YAClE,IAAI,CAAC,OAAO,EAAE,CAAC;QAEjB,IAAI,CAAC,MAAM,GAAG,aAAa,CAAC;QAC5B,IAAI,CAAC,OAAO,GAAG,cAAc,CAAC;QAC9B,MAAM,SAAS,GAAG,MAAA,IAAI,CAAC,eAAe,0CAAE,YAAY,CAAC,SAAS,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;QAChF,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,kBAAkB;YACxC,OAAO;QAET,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,EAAqB,CAAC;QAChF,IAAI,IAAI,CAAC,kBAAkB;YACzB,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAEzC,MAAM,UAAU,GAAG,iDAAuB,CAAC,8BAA8B,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACxJ,IAAI,CAAC,UAAU,CAAC,cAAc,IAAI,CAAC,UAAU,CAAC,gBAAgB,IAAI,CAAC,UAAU,CAAC,cAAc;YAC1F,OAAO;QAET,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,cAAc,CAAC;QAC1C,IAAI,CAAC,aAAa,GAAG,UAAU,CAAC,YAAY,CAAC;QAC7C,IAAI,CAAC,wBAAwB,GAAG,MAAA,IAAI,CAAC,eAAe,0CAAE,mCAAmC,EAAE,CAAC;QAE5F,MAAM,QAAQ,GAAG,CAAC,OAA0B,EAAE,QAAyB,EAAE,EAAE;YACzE,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;YAC1B,MAAM,QAAQ,GAAG,oCAAyB,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,2BAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,UAAU,CAAC,cAAe,CAAC,CAAC;YACxI,IAAI,SAAS,KAAK,QAAQ;gBACxB,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAEzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC7B,CAAC,CAAC;QACF,IAAI,IAAI,CAAC,kBAAkB;YACzB,QAAQ,CAAC,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAE9D,IAAI,SAAS;YACX,SAAS,CAAC,OAAO,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAE1E,iFAAiF;QACjF,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,YAAY,CAAC;QAEpD,IAAI,IAAI,CAAC,eAAe,EAAE;YACxB,IAAI,CAAC,oBAAoB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YAC/D,MAAM,OAAO,GAAG,OAAO,CAAC,yBAAyB,EAAE,CAAC;YAEpD,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,EAAE,sBAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YACxD,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,YAAY,CAAC,UAAU,EAAE,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,GAAG,EAAE,sBAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;YACpD,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,aAAc,CAAC,CAAC;YACxC,OAAO,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,EAAE,sBAAQ,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YACxD,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAClC,IAAI,CAAC,oBAAoB,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;SAC9C;IACH,CAAC;IAEM,IAAI,CAAC,MAAc;QACxB,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,OAAO;QAET,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,IAAI,CAAC;QACjD,IAAI,iBAA0D,CAAC;QAC/D,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,KAAK,CAAC,EAAE;YACzC,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;gBACnC,OAAO;aACR;iBAAM;gBACL,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE;oBAClC,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;oBACrE,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;wBAChC,OAAO;iBACV;gBACD,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,QAAQ,CAAC;aACtD;SACF;aAAM;YACL,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACzC,IAAI,CAAC,kBAAkB,GAAG,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;gBACnF,IAAI,SAAS,KAAK,IAAI,CAAC,kBAAkB;oBACvC,OAAO;aACV;YACD,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;gBACnC,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB,EAAE;oBAChD,iBAAiB,GAAG,IAAI,CAAC,yBAAyB,GAAG,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;oBACrM,IAAI,SAAS,KAAK,IAAI,CAAC,yBAAyB;wBAC9C,OAAO;iBACV;gBACD,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,cAAc,CAAC;gBAC3D,iBAAiB,GAAG,IAAI,CAAC,yBAAyB,CAAC;aACpD;iBAAM;gBACL,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE;oBAClC,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;oBACrE,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;wBAChC,OAAO;iBACV;gBACD,IAAI,SAAS,KAAK,IAAI,CAAC,gCAAgC,EAAE;oBACvD,iBAAiB,GAAG,IAAI,CAAC,gCAAgC,GAAG,kCAAkC,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;oBAC7O,IAAI,SAAS,KAAK,IAAI,CAAC,gCAAgC;wBACrD,OAAO;iBACV;gBACD,iBAAiB,GAAG,IAAI,CAAC,gCAAgC,CAAC;gBAC1D,IAAI,CAAC,YAAY,GAAG,uBAAuB,CAAC,iBAAiB,CAAC;aAC/D;SACF;QAED,IAAI,SAAS,KAAK,IAAI,CAAC,oBAAoB;YACzC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAE7D,2CAA2C;QAC3C,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,MAAM,aAAa,GAAG;YACpB,UAAU,EAAE,wBAAU,CAAC,WAAW;YAClC,QAAQ,EAAE,KAAK;YACf,YAAY,EAAE,CAAC,IAAI,CAAC,uBAAuB;YAC3C,QAAQ,EAAE,KAAK;YACf,QAAQ,EAAE,KAAK;YACf,OAAO,EAAE,KAAK;YACd,UAAU,EAAE,KAAK;YACjB,SAAS,EAAE,KAAK;YAChB,gBAAgB,EAAE,KAAK;YACvB,YAAY,EAAE,KAAK;YACnB,WAAW,EAAE,KAAK;SACnB,CAAC;QACF,MAAM,SAAS,GAAG,MAAM,CAAC,kBAAkB,CAAC,KAAK,CAAC,sBAAsB,CAAC,CAAC;QAC1E,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACzD,MAAM,EAAE,GAAG,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC;QAErH,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,MAAM,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC;QAC7B,MAAM,aAAa,GAAG,MAAM,CAAC,gCAAgC,CAAC;QAE9D,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,0EAA0E;QACtI,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE,EAAE,IAAI,CAAC,CAAC;QACvE,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAE7B,MAAM,cAAc,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC;QAChE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,sBAAsB,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,oBAAoB,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5H,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,gBAAgB,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEjF,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC;QAC5C,MAAM,eAAe,GAAG,CAAC,QAAyB,EAAE,EAAE;YACpD,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;YACzB,cAAc,CAAC,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;YAClE,cAAc,CAAC,kCAAkC,CAAC,QAAQ,CAAC,CAAC;YAE5D,6CAA6C;YAC7C,uJAAuJ;YACvJ,2FAA2F;YAC3F,sFAAsF;YACtF,MAAM,IAAI,GAAG,cAAc,CAAC,WAAW,sBAAyB,CAAC;YAEjE,kJAAkJ;YAClJ,IAAI,CAAC,IAAI,CAAC,GAAG,cAAc,CAAC,WAAW,uBAA0B,CAAC,CAAC;YACnE,IAAI,CAAC,IAAI,CAAC,GAAG,cAAc,CAAC,WAAW,sBAAyB,CAAC,CAAC;YAClE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,MAAM,SAAS,GAAG,cAAc,CAAC,WAAW,qBAAwB,CAAC;YACrE,IAAI,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBACxB,IAAI,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,CAAC;gBACxB,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;aAC7B;YACD,OAAO,IAAI,CAAC;QACd,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,kBAAkB,EAAE;YAClE,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,mBAAmB,CAAC,EAAE,MAAM,CAAC,CAAC;YAEhF,gCAAgC;YAChC,MAAM,cAAc,GAAG,cAAc,CAAC,WAAW,iBAAmB,CAAC;YACrE,IAAI,CAAC,WAAW,GAAG,CAAC,KAAK,cAAc,CAAC,MAAM,CAAC;YAC/C,IAAI,IAAI,CAAC,WAAW;gBAClB,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,cAAc,EAAE,MAAM,CAAC,CAAC;SAC9D;QACD,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,WAAW,EAAE;YACrD,IAAI,IAAI,CAAC,wBAAwB;gBAC/B,MAAM,CAAC,wBAAwB,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;YACjE,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,YAAY,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,YAAY,GAAG,GAAG;gBACtI,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAE9B,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC,CAAC;SAEpE;QACD,IAAI,iBAAiB;YACnB,iBAAiB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAEpC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,MAAM,CAAC,gBAAgB,CAAC,QAAQ,CAAC,CAAC;QAClC,MAAM,CAAC,wBAAwB,CAAC,aAAa,CAAC,CAAC;QAE/C,MAAM,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;QACnC,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAC/E,CAAC;;AA3VH,4CA4VC;AAjUgB,sCAAqB,GAAG,wBAAQ,CAAC,eAAe,CAC7D,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EACV,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EACX,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EACV,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { dispose } from \"@itwin/core-bentley\";\r\nimport {\r\n ColorDef, Frustum, FrustumPlanes, RenderMode, RenderTexture, SpatialClassifier, SpatialClassifierInsideDisplay, SpatialClassifierOutsideDisplay, TextureTransparency,\r\n} from \"@itwin/core-common\";\r\nimport { Matrix4d, Plane3dByOriginAndUnitNormal, Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { PlanarClipMaskState } from \"../../PlanarClipMaskState\";\r\nimport { GraphicsCollectorDrawArgs, SpatialClassifierTileTreeReference, TileTreeReference } from \"../../tile/internal\";\r\nimport { SceneContext } from \"../../ViewContext\";\r\nimport { ViewState3d } from \"../../ViewState\";\r\nimport { FeatureSymbology } from \"../FeatureSymbology\";\r\nimport { RenderGraphic } from \"../RenderGraphic\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { PlanarClassifierTarget, RenderPlanarClassifier } from \"../RenderPlanarClassifier\";\r\nimport { BatchState } from \"./BatchState\";\r\nimport { BranchStack } from \"./BranchStack\";\r\nimport { CachedGeometry, Combine3TexturesGeometry, CombineTexturesGeometry, ViewportQuadGeometry } from \"./CachedGeometry\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { DrawCommands } from \"./DrawCommand\";\r\nimport { FrameBuffer } from \"./FrameBuffer\";\r\nimport { GL } from \"./GL\";\r\nimport { Batch, Branch } from \"./Graphic\";\r\nimport { PlanarTextureProjection } from \"./PlanarTextureProjection\";\r\nimport { RenderCommands } from \"./RenderCommands\";\r\nimport { RenderPass } from \"./RenderFlags\";\r\nimport { RenderState } from \"./RenderState\";\r\nimport { getDrawParams } from \"./ScratchDrawParams\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\nimport { Texture, TextureHandle } from \"./Texture\";\r\n\r\nexport enum PlanarClassifierContent { None = 0, MaskOnly = 1, ClassifierOnly = 2, ClassifierAndMask = 3 }\r\n\r\nfunction createTexture(handle: TextureHandle): Texture {\r\n return new Texture({\r\n handle,\r\n ownership: \"external\",\r\n type: RenderTexture.Type.TileSection,\r\n transparency: TextureTransparency.Opaque,\r\n });\r\n}\r\n\r\nfunction createTextureHandle(width: number, height: number, heightMult = 1.0) {\r\n return TextureHandle.createForAttachment(width, height * heightMult, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n}\r\n\r\nclass ClassifierTextures implements WebGLDisposable {\r\n private constructor(public readonly color: Texture,\r\n public readonly feature: Texture,\r\n public readonly hilite: Texture) { }\r\n\r\n public get isDisposed(): boolean {\r\n return this.color.isDisposed\r\n && this.feature.isDisposed\r\n && this.hilite.isDisposed;\r\n }\r\n\r\n public dispose(): void {\r\n dispose(this.color);\r\n dispose(this.feature);\r\n dispose(this.hilite);\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n stats.addPlanarClassifier(this.color.bytesUsed);\r\n stats.addPlanarClassifier(this.feature.bytesUsed);\r\n stats.addPlanarClassifier(this.hilite.bytesUsed);\r\n }\r\n\r\n public static create(width: number, height: number): ClassifierTextures | undefined {\r\n const hColor = createTextureHandle(width, height);\r\n const hFeature = createTextureHandle(width, height);\r\n const hHilite = createTextureHandle(width, height);\r\n if (!hColor || !hFeature || !hHilite)\r\n return undefined;\r\n\r\n const color = createTexture(hColor);\r\n const feature = createTexture(hFeature);\r\n const hilite = createTexture(hHilite);\r\n if (!color || !feature || !hilite)\r\n return undefined;\r\n\r\n return new ClassifierTextures(color, feature, hilite);\r\n }\r\n}\r\n\r\nabstract class ClassifierFrameBuffers implements WebGLDisposable {\r\n protected constructor(\r\n public readonly textures: ClassifierTextures,\r\n private readonly _hilite: FrameBuffer) { }\r\n\r\n public get isDisposed(): boolean {\r\n return this.textures.isDisposed && this._hilite.isDisposed;\r\n }\r\n\r\n public dispose(): void {\r\n dispose(this.textures);\r\n dispose(this._hilite);\r\n }\r\n\r\n public abstract draw(cmds: DrawCommands, target: Target): void;\r\n\r\n public drawHilite(cmds: DrawCommands, target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n system.frameBufferStack.execute(this._hilite, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n target.techniques.execute(target, cmds, RenderPass.Hilite);\r\n });\r\n }\r\n\r\n public static create(width: number, height: number): ClassifierFrameBuffers | undefined {\r\n const textures = ClassifierTextures.create(width, height);\r\n if (undefined === textures)\r\n return undefined;\r\n\r\n const hiliteFbo = FrameBuffer.create([textures.hilite.texture]);\r\n if (undefined === hiliteFbo)\r\n return undefined;\r\n\r\n if (System.instance.capabilities.supportsDrawBuffers)\r\n return ClassifierMRTFrameBuffers.createMRT(textures, hiliteFbo);\r\n else\r\n return ClassifierMPFrameBuffers.createMP(textures, hiliteFbo);\r\n }\r\n}\r\n\r\nclass ClassifierMRTFrameBuffers extends ClassifierFrameBuffers {\r\n private readonly _fbo: FrameBuffer;\r\n private readonly _clearGeom: ViewportQuadGeometry;\r\n\r\n private constructor(textures: ClassifierTextures, hilite: FrameBuffer, fbo: FrameBuffer, geom: ViewportQuadGeometry) {\r\n super(textures, hilite);\r\n this._fbo = fbo;\r\n this._clearGeom = geom;\r\n }\r\n\r\n public override get isDisposed(): boolean {\r\n return super.isDisposed\r\n && this._fbo.isDisposed\r\n && this._clearGeom.isDisposed;\r\n }\r\n\r\n public override dispose(): void {\r\n dispose(this._fbo);\r\n dispose(this._clearGeom);\r\n super.dispose();\r\n }\r\n\r\n public static createMRT(textures: ClassifierTextures, hilite: FrameBuffer): ClassifierMRTFrameBuffers | undefined {\r\n const fbo = FrameBuffer.create([textures.color.texture, textures.feature.texture]);\r\n if (undefined === fbo)\r\n return undefined;\r\n\r\n const geom = ViewportQuadGeometry.create(TechniqueId.ClearPickAndColor);\r\n return undefined !== geom ? new ClassifierMRTFrameBuffers(textures, hilite, fbo, geom) : undefined;\r\n }\r\n\r\n public draw(cmds: DrawCommands, target: Target): void {\r\n System.instance.frameBufferStack.execute(this._fbo, true, false, () => {\r\n target.techniques.draw(getDrawParams(target, this._clearGeom));\r\n target.techniques.execute(target, cmds, RenderPass.PlanarClassification);\r\n });\r\n }\r\n}\r\n\r\nclass ClassifierMPFrameBuffers extends ClassifierFrameBuffers {\r\n private readonly _color: FrameBuffer;\r\n private readonly _feature: FrameBuffer;\r\n\r\n private constructor(textures: ClassifierTextures, hilite: FrameBuffer, color: FrameBuffer, feature: FrameBuffer) {\r\n super(textures, hilite);\r\n this._color = color;\r\n this._feature = feature;\r\n }\r\n\r\n public override get isDisposed(): boolean {\r\n return super.isDisposed\r\n && this._color.isDisposed\r\n && this._feature.isDisposed;\r\n }\r\n\r\n public override dispose(): void {\r\n dispose(this._color);\r\n dispose(this._feature);\r\n super.dispose();\r\n }\r\n\r\n public static createMP(textures: ClassifierTextures, hilite: FrameBuffer): ClassifierMPFrameBuffers | undefined {\r\n const color = FrameBuffer.create([textures.color.texture]);\r\n const feature = FrameBuffer.create([textures.feature.texture]);\r\n return undefined !== color && undefined !== feature ? new ClassifierMPFrameBuffers(textures, hilite, color, feature) : undefined;\r\n }\r\n\r\n public draw(cmds: DrawCommands, target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n const draw = (feature: boolean) => {\r\n const fbo = feature ? this._feature : this._color;\r\n system.frameBufferStack.execute(fbo, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n target.compositor.currentRenderTargetIndex = feature ? 1 : 0;\r\n target.techniques.execute(target, cmds, RenderPass.PlanarClassification);\r\n });\r\n };\r\n\r\n draw(false);\r\n draw(true);\r\n }\r\n}\r\n\r\ninterface TextureAndFbo {\r\n texture: Texture;\r\n fbo: FrameBuffer;\r\n}\r\n\r\nabstract class SingleTextureFrameBuffer implements WebGLDisposable {\r\n public texture: Texture;\r\n protected fbo: FrameBuffer;\r\n public get isDisposed(): boolean { return this.texture.isDisposed && this.fbo.isDisposed; }\r\n public collectStatistics(stats: RenderMemory.Statistics): void { stats.addPlanarClassifier(this.texture.bytesUsed); }\r\n protected constructor(textureAndFbo: TextureAndFbo) {\r\n this.texture = textureAndFbo.texture;\r\n this.fbo = textureAndFbo.fbo;\r\n }\r\n public dispose(): void {\r\n dispose(this.texture);\r\n dispose(this.fbo);\r\n }\r\n public static createTextureAndFrameBuffer(width: number, height: number): TextureAndFbo | undefined {\r\n const hTexture = TextureHandle.createForAttachment(width, height, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n if (!hTexture)\r\n return undefined;\r\n\r\n const texture = new Texture({ type: RenderTexture.Type.TileSection, ownership: \"external\", handle: hTexture, transparency: TextureTransparency.Opaque });\r\n if (!texture)\r\n return undefined;\r\n\r\n const fbo = FrameBuffer.create([texture.texture]);\r\n if (undefined === fbo)\r\n return undefined;\r\n\r\n return { texture, fbo };\r\n }\r\n}\r\nclass MaskFrameBuffer extends SingleTextureFrameBuffer {\r\n public static create(width: number, height: number): MaskFrameBuffer | undefined {\r\n const textureFbo = SingleTextureFrameBuffer.createTextureAndFrameBuffer(width, height);\r\n return undefined === textureFbo ? undefined : new MaskFrameBuffer(textureFbo);\r\n }\r\n public draw(cmds: DrawCommands, target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n\r\n system.frameBufferStack.execute(this.fbo, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n if (!System.instance.capabilities.supportsDrawBuffers)\r\n target.compositor.currentRenderTargetIndex = 0;\r\n target.techniques.execute(target, cmds, RenderPass.PlanarClassification);\r\n });\r\n }\r\n}\r\nabstract class CombineTexturesFrameBuffer extends SingleTextureFrameBuffer {\r\n constructor(textureAndFbo: TextureAndFbo, private _combineGeom: CachedGeometry, private _width: number, private _height: number, private _heightMult: number) { super(textureAndFbo); }\r\n public compose(target: Target): void {\r\n const system = System.instance;\r\n const gl = system.context;\r\n system.context.viewport(0, 0, this._width, this._heightMult * this._height);\r\n system.frameBufferStack.execute(this.fbo, true, false, () => {\r\n gl.clearColor(0, 0, 0, 0);\r\n gl.clear(GL.BufferBit.Color);\r\n target.techniques.draw(getDrawParams(target, this._combineGeom));\r\n });\r\n }\r\n}\r\n\r\nclass ClassifierCombinationBuffer extends CombineTexturesFrameBuffer {\r\n public static create(width: number, height: number, classifierColor: Texture, classifierFeature: Texture): ClassifierAndMaskCombinationBuffer | undefined {\r\n const combineGeom = CombineTexturesGeometry.createGeometry(classifierColor.texture.getHandle()!, classifierFeature.texture.getHandle()!);\r\n if (undefined === combineGeom)\r\n return undefined;\r\n\r\n const textureFbo = SingleTextureFrameBuffer.createTextureAndFrameBuffer(width, 2 * height);\r\n return undefined === textureFbo ? undefined : new ClassifierCombinationBuffer(textureFbo, combineGeom, width, height, 2);\r\n }\r\n}\r\nclass ClassifierAndMaskCombinationBuffer extends CombineTexturesFrameBuffer {\r\n public static create(width: number, height: number, classifierColor: Texture, classifierFeature: Texture, mask: Texture): ClassifierAndMaskCombinationBuffer | undefined {\r\n const combineGeom = Combine3TexturesGeometry.createGeometry(classifierColor.texture.getHandle()!, classifierFeature.texture.getHandle()!, mask.texture.getHandle()!);\r\n if (undefined === combineGeom)\r\n return undefined;\r\n\r\n const textureFbo = SingleTextureFrameBuffer.createTextureAndFrameBuffer(width, 3 * height);\r\n return undefined === textureFbo ? undefined : new ClassifierAndMaskCombinationBuffer(textureFbo, combineGeom, width, height, 3);\r\n }\r\n}\r\n\r\nconst scratchPrevRenderState = new RenderState();\r\n\r\n/** @internal */\r\nexport class PlanarClassifier extends RenderPlanarClassifier implements RenderMemory.Consumer, WebGLDisposable {\r\n private _classifierBuffers?: ClassifierFrameBuffers;\r\n private _maskBuffer?: MaskFrameBuffer;\r\n private _classifierCombinedBuffer?: ClassifierCombinationBuffer;\r\n private _classifierAndMaskCombinedBuffer?: ClassifierAndMaskCombinationBuffer;\r\n private _projectionMatrix = Matrix4d.createIdentity();\r\n private _graphics?: RenderGraphic[];\r\n private readonly _classifierGraphics: RenderGraphic[] = [];\r\n private readonly _maskGraphics: RenderGraphic[] = [];\r\n private _frustum?: Frustum;\r\n private _width = 0;\r\n private _height = 0;\r\n private _baseBatchId = 0;\r\n private _anyHilited = false;\r\n private _anyOpaque = false;\r\n private _anyTranslucent = false;\r\n private _classifier?: SpatialClassifier;\r\n private readonly _plane = Plane3dByOriginAndUnitNormal.create(new Point3d(0, 0, 0), new Vector3d(0, 0, 1))!; // TBD -- Support other planes - default to X-Y for now.\r\n private readonly _renderState = new RenderState();\r\n private readonly _renderCommands: RenderCommands;\r\n private readonly _branchStack = new BranchStack();\r\n private readonly _batchState: BatchState;\r\n private _planarClipMask?: PlanarClipMaskState;\r\n private _classifierTreeRef?: SpatialClassifierTileTreeReference;\r\n private _planarClipMaskOverrides?: FeatureSymbology.Overrides;\r\n private _contentMode: PlanarClassifierContent = PlanarClassifierContent.None;\r\n\r\n private static _postProjectionMatrix = Matrix4d.createRowValues(\r\n 0, 1, 0, 0,\r\n 0, 0, -1, 0,\r\n 1, 0, 0, 0,\r\n 0, 0, 0, 1);\r\n private _debugFrustum?: Frustum;\r\n private _doDebugFrustum = false;\r\n private _debugFrustumGraphic?: RenderGraphic = undefined;\r\n private _isClassifyingPointCloud?: boolean; // we will detect this the first time we draw\r\n private readonly _bgColor = ColorDef.from(0, 0, 0, 255);\r\n\r\n private constructor(classifier: SpatialClassifier | undefined, target: Target) {\r\n super();\r\n this._classifier = classifier;\r\n\r\n const flags = this._renderState.flags;\r\n flags.depthMask = flags.blend = flags.depthTest = false;\r\n\r\n this._batchState = new BatchState(this._branchStack);\r\n this._renderCommands = new RenderCommands(target, this._branchStack, this._batchState);\r\n }\r\n public get textureImageCount(): number { return this._contentMode; }\r\n\r\n public getParams(params: Float32Array): void {\r\n params[0] = this.insideDisplay;\r\n params[1] = this.outsideDisplay;\r\n params[2] = this._contentMode;\r\n if (this._planarClipMask?.settings.invert) // If the mask sense is inverted, negate the contentMode to indicate this to the shader.\r\n params[2] = - params[2];\r\n\r\n params[3] = (this._planarClipMask?.settings.transparency === undefined) ? -1 : this._planarClipMask.settings.transparency;\r\n\r\n }\r\n\r\n public get hiliteTexture(): Texture | undefined { return undefined !== this._classifierBuffers ? this._classifierBuffers.textures.hilite : undefined; }\r\n public get projectionMatrix(): Matrix4d { return this._projectionMatrix; }\r\n // public get properties(): SpatialClassifier { return this._classifier; }\r\n public get baseBatchId(): number { return this._baseBatchId; }\r\n public get anyHilited(): boolean { return this._anyHilited; }\r\n public get anyOpaque(): boolean { return this._anyOpaque; }\r\n public get anyTranslucent(): boolean { return this._anyTranslucent; }\r\n public get insideDisplay(): SpatialClassifierInsideDisplay { return this._classifier ? this._classifier.flags.inside : SpatialClassifierInsideDisplay.Off; }\r\n public get outsideDisplay(): SpatialClassifierOutsideDisplay { return this._classifier ? this._classifier.flags.outside : SpatialClassifierOutsideDisplay.On; }\r\n public get isClassifyingPointCloud(): boolean { return true === this._isClassifyingPointCloud; }\r\n\r\n public addGraphic(graphic: RenderGraphic) {\r\n this._graphics!.push(graphic);\r\n }\r\n\r\n public static create(properties: SpatialClassifier | undefined, target: Target): PlanarClassifier {\r\n return new PlanarClassifier(properties, target);\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n if (undefined !== this._classifierBuffers)\r\n this._classifierBuffers.textures.collectStatistics(stats);\r\n\r\n if (undefined !== this._maskBuffer)\r\n this._maskBuffer.collectStatistics(stats);\r\n\r\n if (undefined !== this._classifierCombinedBuffer)\r\n this._classifierCombinedBuffer.collectStatistics(stats);\r\n\r\n if (undefined !== this._classifierAndMaskCombinedBuffer)\r\n this._classifierAndMaskCombinedBuffer.collectStatistics(stats);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._classifierBuffers; }\r\n\r\n public dispose() {\r\n this._classifierBuffers = dispose(this._classifierBuffers);\r\n this._maskBuffer = dispose(this._maskBuffer);\r\n this._classifierCombinedBuffer = dispose(this._classifierCombinedBuffer);\r\n this._classifierAndMaskCombinedBuffer = dispose(this._classifierAndMaskCombinedBuffer);\r\n }\r\n\r\n public get texture(): Texture | undefined {\r\n switch (this._contentMode) {\r\n case PlanarClassifierContent.None:\r\n return undefined;\r\n case PlanarClassifierContent.ClassifierOnly:\r\n return this._classifierCombinedBuffer?.texture;\r\n case PlanarClassifierContent.MaskOnly:\r\n return this._maskBuffer?.texture;\r\n case PlanarClassifierContent.ClassifierAndMask:\r\n return this._classifierAndMaskCombinedBuffer?.texture;\r\n }\r\n }\r\n public getOrCreateClassifierTexture(): Texture | undefined {\r\n if (undefined === this._classifierBuffers)\r\n this._classifierBuffers = ClassifierFrameBuffers.create(this._width, this._height);\r\n if (undefined !== this._classifierBuffers && undefined === this._classifierCombinedBuffer)\r\n this._classifierCombinedBuffer = ClassifierCombinationBuffer.create(this._width, this._height, this._classifierBuffers.textures.color, this._classifierBuffers.textures.feature);\r\n\r\n return this._classifierCombinedBuffer?.texture;\r\n }\r\n\r\n private pushBatches(batchState: BatchState, graphics: RenderGraphic[]) {\r\n graphics.forEach((graphic) => {\r\n if (graphic instanceof Batch) {\r\n batchState.push(graphic, true);\r\n batchState.pop();\r\n } else if (graphic instanceof Branch) {\r\n this.pushBatches(batchState, graphic.branch.entries);\r\n }\r\n });\r\n }\r\n public get sourceTransparency() {\r\n return this._classifierTreeRef?.transparency;\r\n }\r\n\r\n public pushBatchState(batchState: BatchState) {\r\n this._baseBatchId = batchState.nextBatchId - 1;\r\n if (undefined !== this._classifierGraphics)\r\n this.pushBatches(batchState, this._classifierGraphics);\r\n }\r\n\r\n public setSource(classifierTreeRef?: SpatialClassifierTileTreeReference, planarClipMask?: PlanarClipMaskState) {\r\n this._classifierTreeRef = classifierTreeRef;\r\n this._classifier = classifierTreeRef?.activeClassifier;\r\n this._planarClipMask = planarClipMask;\r\n }\r\n\r\n public collectGraphics(context: SceneContext, target: PlanarClassifierTarget): void {\r\n this._classifierGraphics.length = this._maskGraphics.length = 0;\r\n if (undefined === context.viewingSpace)\r\n return;\r\n\r\n const viewState = context.viewingSpace.view as ViewState3d;\r\n if (undefined === viewState)\r\n return;\r\n\r\n const requiredHeight = context.target.viewRect.height;\r\n const requiredWidth = context.target.viewRect.width;\r\n\r\n if (requiredWidth !== this._width || requiredHeight !== this._height)\r\n this.dispose();\r\n\r\n this._width = requiredWidth;\r\n this._height = requiredHeight;\r\n const maskTrees = this._planarClipMask?.getTileTrees(viewState, target.modelId);\r\n if (!maskTrees && !this._classifierTreeRef)\r\n return;\r\n\r\n const allTrees = maskTrees ? maskTrees.slice() : new Array<TileTreeReference>();\r\n if (this._classifierTreeRef)\r\n allTrees.push(this._classifierTreeRef);\r\n\r\n const projection = PlanarTextureProjection.computePlanarTextureProjection(this._plane, context, target, allTrees, viewState, this._width, this._height);\r\n if (!projection.textureFrustum || !projection.projectionMatrix || !projection.worldToViewMap)\r\n return;\r\n\r\n this._projectionMatrix = projection.projectionMatrix;\r\n this._frustum = projection.textureFrustum;\r\n this._debugFrustum = projection.debugFrustum;\r\n this._planarClipMaskOverrides = this._planarClipMask?.getPlanarClipMaskSymbologyOverrides();\r\n\r\n const drawTree = (treeRef: TileTreeReference, graphics: RenderGraphic[]) => {\r\n this._graphics = graphics;\r\n const drawArgs = GraphicsCollectorDrawArgs.create(context, this, treeRef, new FrustumPlanes(this._frustum), projection.worldToViewMap!);\r\n if (undefined !== drawArgs)\r\n treeRef.draw(drawArgs);\r\n\r\n this._graphics = undefined;\r\n };\r\n if (this._classifierTreeRef)\r\n drawTree(this._classifierTreeRef, this._classifierGraphics);\r\n\r\n if (maskTrees)\r\n maskTrees.forEach((maskTree) => drawTree(maskTree, this._maskGraphics));\r\n\r\n // Shader behaves slightly differently when classifying surfaces vs point clouds.\r\n this._isClassifyingPointCloud = target.isPointCloud;\r\n\r\n if (this._doDebugFrustum) {\r\n this._debugFrustumGraphic = dispose(this._debugFrustumGraphic);\r\n const builder = context.createSceneGraphicBuilder();\r\n\r\n builder.setSymbology(ColorDef.green, ColorDef.green, 1);\r\n builder.addFrustum(context.viewingSpace.getFrustum());\r\n builder.setSymbology(ColorDef.red, ColorDef.red, 1);\r\n builder.addFrustum(this._debugFrustum!);\r\n builder.setSymbology(ColorDef.white, ColorDef.white, 1);\r\n builder.addFrustum(this._frustum);\r\n this._debugFrustumGraphic = builder.finish();\r\n }\r\n }\r\n\r\n public draw(target: Target) {\r\n if (undefined === this._frustum)\r\n return;\r\n\r\n this._contentMode = PlanarClassifierContent.None;\r\n let combinationBuffer: ClassifierCombinationBuffer | undefined;\r\n if (this._classifierGraphics.length === 0) {\r\n if (this._maskGraphics.length === 0) {\r\n return;\r\n } else {\r\n if (undefined === this._maskBuffer) {\r\n this._maskBuffer = MaskFrameBuffer.create(this._width, this._height);\r\n if (undefined === this._maskBuffer)\r\n return;\r\n }\r\n this._contentMode = PlanarClassifierContent.MaskOnly;\r\n }\r\n } else {\r\n if (undefined === this._classifierBuffers) {\r\n this._classifierBuffers = ClassifierFrameBuffers.create(this._width, this._height);\r\n if (undefined === this._classifierBuffers)\r\n return;\r\n }\r\n if (this._maskGraphics.length === 0) {\r\n if (undefined === this._classifierCombinedBuffer) {\r\n combinationBuffer = this._classifierCombinedBuffer = ClassifierCombinationBuffer.create(this._width, this._height, this._classifierBuffers.textures.color, this._classifierBuffers.textures.feature);\r\n if (undefined === this._classifierCombinedBuffer)\r\n return;\r\n }\r\n this._contentMode = PlanarClassifierContent.ClassifierOnly;\r\n combinationBuffer = this._classifierCombinedBuffer;\r\n } else {\r\n if (undefined === this._maskBuffer) {\r\n this._maskBuffer = MaskFrameBuffer.create(this._width, this._height);\r\n if (undefined === this._maskBuffer)\r\n return;\r\n }\r\n if (undefined === this._classifierAndMaskCombinedBuffer) {\r\n combinationBuffer = this._classifierAndMaskCombinedBuffer = ClassifierAndMaskCombinationBuffer.create(this._width, this._height, this._classifierBuffers.textures.color, this._classifierBuffers.textures.feature, this._maskBuffer.texture);\r\n if (undefined === this._classifierAndMaskCombinedBuffer)\r\n return;\r\n }\r\n combinationBuffer = this._classifierAndMaskCombinedBuffer;\r\n this._contentMode = PlanarClassifierContent.ClassifierAndMask;\r\n }\r\n }\r\n\r\n if (undefined !== this._debugFrustumGraphic)\r\n target.graphics.foreground.push(this._debugFrustumGraphic);\r\n\r\n // Temporarily override the Target's state.\r\n const system = System.instance;\r\n const maskViewFlags = {\r\n renderMode: RenderMode.SmoothShade,\r\n wiremesh: false,\r\n transparency: !this.isClassifyingPointCloud, // point clouds don't support transparency.\r\n textures: false,\r\n lighting: false,\r\n shadows: false,\r\n monochrome: false,\r\n materials: false,\r\n ambientOcclusion: false,\r\n visibleEdges: false,\r\n hiddenEdges: false,\r\n };\r\n const prevState = system.currentRenderState.clone(scratchPrevRenderState);\r\n system.context.viewport(0, 0, this._width, this._height);\r\n const vf = target.currentViewFlags.copy(this._classifierTreeRef ? this._classifierTreeRef.viewFlags : maskViewFlags);\r\n\r\n system.applyRenderState(this._renderState);\r\n const prevPlan = target.plan;\r\n const prevOverrides = target.currentFeatureSymbologyOverrides;\r\n\r\n target.uniforms.style.changeBackgroundColor(this._bgColor); // Avoid white on white reversal. Will be reset in changeRenderPlan below.\r\n target.changeFrustum(this._frustum, this._frustum.getFraction(), true);\r\n this._anyTranslucent = false;\r\n\r\n const prevProjMatrix = target.uniforms.frustum.projectionMatrix;\r\n target.uniforms.frustum.changeProjectionMatrix(PlanarClassifier._postProjectionMatrix.multiplyMatrixMatrix(prevProjMatrix));\r\n target.uniforms.branch.changeRenderPlan(vf, target.plan.is3d, target.plan.hline);\r\n\r\n const renderCommands = this._renderCommands;\r\n const getDrawCommands = (graphics: RenderGraphic[]) => {\r\n this._batchState.reset();\r\n renderCommands.reset(target, this._branchStack, this._batchState);\r\n renderCommands.collectGraphicsForPlanarProjection(graphics);\r\n\r\n // Draw the classifiers into our attachments.\r\n // When using Display.ElementColor, the color and transparency come from the classifier geometry. Therefore we may need to draw the classified geometry\r\n // in a different pass - or both passes - depending on the transparency of the classifiers.\r\n // NB: \"Outside\" geometry by definition cannot take color/transparency from element...\r\n const cmds = renderCommands.getCommands(RenderPass.OpaquePlanar);\r\n\r\n // NB: We don't strictly require the classifier geometry to be planar, and sometimes (e.g., \"planar\" polyface/bspsurf) we do not detect planarity.\r\n cmds.push(...renderCommands.getCommands(RenderPass.OpaqueGeneral));\r\n cmds.push(...renderCommands.getCommands(RenderPass.OpaqueLinear));\r\n this._anyOpaque = cmds.length > 0;\r\n const transCmds = renderCommands.getCommands(RenderPass.Translucent);\r\n if (transCmds.length > 0) {\r\n cmds.push(...transCmds);\r\n this._anyTranslucent = true;\r\n }\r\n return cmds;\r\n };\r\n\r\n if (this._classifierGraphics.length > 0 && this._classifierBuffers) {\r\n this._classifierBuffers.draw(getDrawCommands(this._classifierGraphics), target);\r\n\r\n // Draw any hilited classifiers.\r\n const hiliteCommands = renderCommands.getCommands(RenderPass.Hilite);\r\n this._anyHilited = 0 !== hiliteCommands.length;\r\n if (this._anyHilited)\r\n this._classifierBuffers.drawHilite(hiliteCommands, target);\r\n }\r\n if (this._maskGraphics.length > 0 && this._maskBuffer) {\r\n if (this._planarClipMaskOverrides)\r\n target.overrideFeatureSymbology(this._planarClipMaskOverrides);\r\n if (this._planarClipMask && this._planarClipMask.settings.transparency !== undefined && this._planarClipMask.settings.transparency > 0.0)\r\n this._anyTranslucent = true;\r\n\r\n this._maskBuffer.draw(getDrawCommands(this._maskGraphics), target);\r\n\r\n }\r\n if (combinationBuffer)\r\n combinationBuffer.compose(target);\r\n\r\n this._batchState.reset();\r\n target.changeRenderPlan(prevPlan);\r\n target.overrideFeatureSymbology(prevOverrides);\r\n\r\n system.applyRenderState(prevState);\r\n system.context.viewport(0, 0, target.viewRect.width, target.viewRect.height);\r\n }\r\n}\r\n\r\n"]}
@@ -3,7 +3,7 @@ import { RenderMemory } from "../RenderMemory";
3
3
  import { CachedGeometry } from "./CachedGeometry";
4
4
  import { ShaderProgramParams } from "./DrawCommand";
5
5
  import { BufferHandle, BuffersContainer } from "./AttributeBuffers";
6
- import { RenderOrder } from "./RenderFlags";
6
+ import { Pass, RenderOrder } from "./RenderFlags";
7
7
  import { Target } from "./Target";
8
8
  import { TechniqueId } from "./TechniqueId";
9
9
  /** @internal */
@@ -24,7 +24,7 @@ export declare class PointCloudGeometry extends CachedGeometry {
24
24
  collectStatistics(stats: RenderMemory.Statistics): void;
25
25
  protected _wantWoWReversal(_target: Target): boolean;
26
26
  get techniqueId(): TechniqueId;
27
- getPass(target: Target): "none" | "opaque";
27
+ getPass(target: Target): Pass;
28
28
  get renderOrder(): RenderOrder;
29
29
  get qOrigin(): Float32Array;
30
30
  get qScale(): Float32Array;
@@ -1 +1 @@
1
- {"version":3,"file":"PointCloud.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/PointCloud.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,cAAc,EAAE,MAAM,mCAAmC,CAAC;AACnE,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAE/C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AAEpD,OAAO,EAAE,YAAY,EAAoB,gBAAgB,EAAmB,MAAM,oBAAoB,CAAC;AACvG,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,gBAAgB;AAChB,qBAAa,kBAAmB,SAAQ,cAAc;IACpD,SAAgB,OAAO,EAAE,gBAAgB,CAAC;IAC1C,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAkB;IAC5C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAS;IACtC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAuC;IACpE,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAU;IAEvC,SAAgB,SAAS,EAAE,MAAM,CAAC;IAClC,SAAgB,UAAU,EAAE,OAAO,CAAC;IAEpC,IAAW,UAAU,IAAI,OAAO,CAAiE;IACjG,IAAoB,YAAY,IAAI,kBAAkB,GAAG,SAAS,CAAiB;IACnF,IAAoB,uBAAuB,YAAmB;IAC9D,IAAW,gBAAgB,WAAiB;IAErC,OAAO;gBAKF,UAAU,EAAE,cAAc;IAqB/B,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAK9D,SAAS,CAAC,gBAAgB,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO;IAEpD,IAAW,WAAW,IAAI,WAAW,CAAmC;IACxD,OAAO,CAAC,MAAM,EAAE,MAAM;IAItC,IAAW,WAAW,IAAI,WAAW,CAA+B;IACpE,IAAW,OAAO,IAAI,YAAY,CAAkC;IACpE,IAAW,MAAM,IAAI,YAAY,CAAiC;IAClE,IAAW,MAAM,IAAI,YAAY,GAAG,SAAS,CAA8B;IAC3E,IAAoB,WAAW,YAAgC;IAC/D,IAAoB,gBAAgB,YAAmB;IAEhD,IAAI,IAAI,IAAI;IAOH,aAAa,CAAC,OAAO,EAAE,mBAAmB,GAAG,MAAM;CAIpE"}
1
+ {"version":3,"file":"PointCloud.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/PointCloud.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,cAAc,EAAE,MAAM,mCAAmC,CAAC;AACnE,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAE/C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AAEpD,OAAO,EAAE,YAAY,EAAoB,gBAAgB,EAAmB,MAAM,oBAAoB,CAAC;AACvG,OAAO,EAAE,IAAI,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAElD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,gBAAgB;AAChB,qBAAa,kBAAmB,SAAQ,cAAc;IACpD,SAAgB,OAAO,EAAE,gBAAgB,CAAC;IAC1C,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAkB;IAC5C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAS;IACtC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAuC;IACpE,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAU;IAEvC,SAAgB,SAAS,EAAE,MAAM,CAAC;IAClC,SAAgB,UAAU,EAAE,OAAO,CAAC;IAEpC,IAAW,UAAU,IAAI,OAAO,CAAiE;IACjG,IAAoB,YAAY,IAAI,kBAAkB,GAAG,SAAS,CAAiB;IACnF,IAAoB,uBAAuB,YAAmB;IAC9D,IAAW,gBAAgB,WAAiB;IAErC,OAAO;gBAKF,UAAU,EAAE,cAAc;IAqB/B,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAK9D,SAAS,CAAC,gBAAgB,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO;IAEpD,IAAW,WAAW,IAAI,WAAW,CAAmC;IACxD,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAM7C,IAAW,WAAW,IAAI,WAAW,CAA+B;IACpE,IAAW,OAAO,IAAI,YAAY,CAAkC;IACpE,IAAW,MAAM,IAAI,YAAY,CAAiC;IAClE,IAAW,MAAM,IAAI,YAAY,GAAG,SAAS,CAA8B;IAC3E,IAAoB,WAAW,YAAgC;IAC/D,IAAoB,gBAAgB,YAAmB;IAEhD,IAAI,IAAI,IAAI;IAOH,aAAa,CAAC,OAAO,EAAE,mBAAmB,GAAG,MAAM;CAIpE"}
@@ -53,6 +53,8 @@ class PointCloudGeometry extends CachedGeometry_1.CachedGeometry {
53
53
  get techniqueId() { return 2 /* PointCloud */; }
54
54
  getPass(target) {
55
55
  // Point clouds don't cast shadows.
56
+ if (System_1.System.instance.capabilities.isWebGL2)
57
+ return target.isDrawingShadowMap ? "none" : "point-clouds";
56
58
  return target.isDrawingShadowMap ? "none" : "opaque";
57
59
  }
58
60
  get renderOrder() { return 5 /* Linear */; }
@@ -1 +1 @@
1
- {"version":3,"file":"PointCloud.js","sourceRoot":"","sources":["../../../../src/render/webgl/PointCloud.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAAsD;AACtD,oDAAsD;AAGtD,iDAA8C;AAC9C,qDAAkD;AAElD,6BAA0B;AAC1B,yDAAuG;AAEvG,qCAAkC;AAIlC,gBAAgB;AAChB,MAAa,kBAAmB,SAAQ,+BAAc;IAoBpD,YAAY,UAA0B;QACpC,KAAK,EAAE,CAAC;QAjBO,iBAAY,GAA6B,SAAS,CAAC;QAkBlE,IAAI,CAAC,OAAO,GAAG,mCAAgB,CAAC,MAAM,EAAE,CAAC;QACzC,IAAI,CAAC,SAAS,GAAG,kCAAe,CAAC,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,UAAU,CAAC,SAAS,CAAoB,CAAC;QACrG,MAAM,OAAO,GAAG,2BAAY,CAAC,aAAa,CAAC,OAAO,sBAA0B,KAAK,CAAC,CAAC;QACnF,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,CAAC,CAAC;QAC9B,MAAM,cAAc,GAAG,CAAC,UAAU,CAAC,SAAS,YAAY,UAAU,CAAC,CAAC,CAAC,CAAC,OAAE,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,OAAE,CAAC,QAAQ,CAAC,aAAa,CAAC;QAC3H,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC,EAAE,cAAc,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;QAC3H,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,YAAY,GAAG,8BAAgB,CAAC,KAAK,KAAK,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC;QACxE,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,CAAC;QACtC,IAAI,CAAC,UAAU,GAAG,KAAK,KAAK,UAAU,CAAC,WAAW,CAAC;QAEnD,IAAI,SAAS,KAAK,UAAU,CAAC,MAAM,EAAE;YACnC,IAAI,CAAC,YAAY,GAAG,+BAAY,CAAC,iBAAiB,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACtE,MAAM,SAAS,GAAG,2BAAY,CAAC,aAAa,CAAC,SAAS,sBAA0B,KAAK,CAAC,CAAC;YACvF,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;YAChC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,YAAa,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,EAAE,OAAE,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;SAC3I;IACH,CAAC;IA7BD,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC;IACjG,IAAoB,YAAY,KAAqC,OAAO,IAAI,CAAC,CAAC,CAAC;IACnF,IAAoB,uBAAuB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAC9D,IAAW,gBAAgB,KAAK,OAAO,EAAE,CAAC,CAAC,CAAC,CAAK,4EAA4E;IAEtH,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAA,sBAAO,EAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAC1B,CAAC;IAuBM,iBAAiB,CAAC,KAA8B;QACrD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjH,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;IACjC,CAAC;IAES,gBAAgB,CAAC,OAAe,IAAa,OAAO,KAAK,CAAC,CAAC,CAAC;IAEtE,IAAW,WAAW,KAAkB,0BAA8B,CAAC,CAAC;IACxD,OAAO,CAAC,MAAc;QACpC,mCAAmC;QACnC,OAAO,MAAM,CAAC,kBAAkB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC;IACvD,CAAC;IACD,IAAW,WAAW,KAAkB,sBAA0B,CAAC,CAAC;IACpE,IAAW,OAAO,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC;IACpE,IAAW,MAAM,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;IAClE,IAAW,MAAM,KAA+B,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC3E,IAAoB,WAAW,KAAK,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC/D,IAAoB,gBAAgB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEhD,IAAI;QACT,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC;QACpB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,OAAE,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAClF,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;IACxB,CAAC;IAED,uBAAuB;IACP,aAAa,CAAC,OAA4B;QACxD,6DAA6D;QAC7D,OAAO,CAAC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,CAAC;CACF;AAvED,gDAuEC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose } from \"@itwin/core-bentley\";\r\nimport { FeatureIndexType } from \"@itwin/core-common\";\r\nimport { PointCloudArgs } from \"../primitives/PointCloudPrimitive\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { AttributeMap } from \"./AttributeMap\";\r\nimport { CachedGeometry } from \"./CachedGeometry\";\r\nimport { ShaderProgramParams } from \"./DrawCommand\";\r\nimport { GL } from \"./GL\";\r\nimport { BufferHandle, BufferParameters, BuffersContainer, QBufferHandle3d } from \"./AttributeBuffers\";\r\nimport { RenderOrder } from \"./RenderFlags\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\n\r\n/** @internal */\r\nexport class PointCloudGeometry extends CachedGeometry {\r\n public readonly buffers: BuffersContainer;\r\n private readonly _vertices: QBufferHandle3d;\r\n private readonly _vertexCount: number;\r\n private readonly _colorHandle: BufferHandle | undefined = undefined;\r\n private readonly _hasFeatures: boolean;\r\n\r\n public readonly voxelSize: number;\r\n public readonly colorIsBgr: boolean;\r\n\r\n public get isDisposed(): boolean { return this.buffers.isDisposed && this._vertices.isDisposed; }\r\n public override get asPointCloud(): PointCloudGeometry | undefined { return this; }\r\n public override get supportsThematicDisplay() { return true; }\r\n public get overrideColorMix() { return .5; } // This could be a setting from either the mesh or the override if required.\r\n\r\n public dispose() {\r\n dispose(this.buffers);\r\n dispose(this._vertices);\r\n }\r\n\r\n constructor(pointCloud: PointCloudArgs) {\r\n super();\r\n this.buffers = BuffersContainer.create();\r\n this._vertices = QBufferHandle3d.create(pointCloud.qparams, pointCloud.positions) as QBufferHandle3d;\r\n const attrPos = AttributeMap.findAttribute(\"a_pos\", TechniqueId.PointCloud, false);\r\n assert(undefined !== attrPos);\r\n const vertexDataType = (pointCloud.positions instanceof Uint8Array) ? GL.DataType.UnsignedByte : GL.DataType.UnsignedShort;\r\n this.buffers.addBuffer(this._vertices, [BufferParameters.create(attrPos.location, 3, vertexDataType, false, 0, 0, false)]);\r\n this._vertexCount = pointCloud.positions.length / 3;\r\n this._hasFeatures = FeatureIndexType.Empty !== pointCloud.features.type;\r\n this.voxelSize = pointCloud.voxelSize;\r\n this.colorIsBgr = \"bgr\" === pointCloud.colorFormat;\r\n\r\n if (undefined !== pointCloud.colors) {\r\n this._colorHandle = BufferHandle.createArrayBuffer(pointCloud.colors);\r\n const attrColor = AttributeMap.findAttribute(\"a_color\", TechniqueId.PointCloud, false);\r\n assert(undefined !== attrColor);\r\n this.buffers.addBuffer(this._colorHandle!, [BufferParameters.create(attrColor.location, 3, GL.DataType.UnsignedByte, true, 0, 0, false)]);\r\n }\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n const bytesUsed = this._vertices.bytesUsed + (undefined !== this._colorHandle ? this._colorHandle.bytesUsed : 0);\r\n stats.addPointCloud(bytesUsed);\r\n }\r\n\r\n protected _wantWoWReversal(_target: Target): boolean { return false; }\r\n\r\n public get techniqueId(): TechniqueId { return TechniqueId.PointCloud; }\r\n public override getPass(target: Target) {\r\n // Point clouds don't cast shadows.\r\n return target.isDrawingShadowMap ? \"none\" : \"opaque\";\r\n }\r\n public get renderOrder(): RenderOrder { return RenderOrder.Linear; }\r\n public get qOrigin(): Float32Array { return this._vertices.origin; }\r\n public get qScale(): Float32Array { return this._vertices.scale; }\r\n public get colors(): BufferHandle | undefined { return this._colorHandle; }\r\n public override get hasFeatures() { return this._hasFeatures; }\r\n public override get hasBakedLighting() { return true; }\r\n\r\n public draw(): void {\r\n this.buffers.bind();\r\n System.instance.context.drawArrays(GL.PrimitiveType.Points, 0, this._vertexCount);\r\n this.buffers.unbind();\r\n }\r\n\r\n // ###TODO delete this.\r\n public override getLineWeight(_params: ShaderProgramParams): number {\r\n // If line weight < 0 it is real size in meters (voxel size).\r\n return (this.voxelSize > 0) ? - this.voxelSize : 1;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"PointCloud.js","sourceRoot":"","sources":["../../../../src/render/webgl/PointCloud.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAAsD;AACtD,oDAAsD;AAGtD,iDAA8C;AAC9C,qDAAkD;AAElD,6BAA0B;AAC1B,yDAAuG;AAEvG,qCAAkC;AAIlC,gBAAgB;AAChB,MAAa,kBAAmB,SAAQ,+BAAc;IAoBpD,YAAY,UAA0B;QACpC,KAAK,EAAE,CAAC;QAjBO,iBAAY,GAA6B,SAAS,CAAC;QAkBlE,IAAI,CAAC,OAAO,GAAG,mCAAgB,CAAC,MAAM,EAAE,CAAC;QACzC,IAAI,CAAC,SAAS,GAAG,kCAAe,CAAC,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,UAAU,CAAC,SAAS,CAAoB,CAAC;QACrG,MAAM,OAAO,GAAG,2BAAY,CAAC,aAAa,CAAC,OAAO,sBAA0B,KAAK,CAAC,CAAC;QACnF,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,CAAC,CAAC;QAC9B,MAAM,cAAc,GAAG,CAAC,UAAU,CAAC,SAAS,YAAY,UAAU,CAAC,CAAC,CAAC,CAAC,OAAE,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,OAAE,CAAC,QAAQ,CAAC,aAAa,CAAC;QAC3H,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC,EAAE,cAAc,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;QAC3H,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,YAAY,GAAG,8BAAgB,CAAC,KAAK,KAAK,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC;QACxE,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,CAAC;QACtC,IAAI,CAAC,UAAU,GAAG,KAAK,KAAK,UAAU,CAAC,WAAW,CAAC;QAEnD,IAAI,SAAS,KAAK,UAAU,CAAC,MAAM,EAAE;YACnC,IAAI,CAAC,YAAY,GAAG,+BAAY,CAAC,iBAAiB,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACtE,MAAM,SAAS,GAAG,2BAAY,CAAC,aAAa,CAAC,SAAS,sBAA0B,KAAK,CAAC,CAAC;YACvF,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;YAChC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,YAAa,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,EAAE,OAAE,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;SAC3I;IACH,CAAC;IA7BD,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC;IACjG,IAAoB,YAAY,KAAqC,OAAO,IAAI,CAAC,CAAC,CAAC;IACnF,IAAoB,uBAAuB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAC9D,IAAW,gBAAgB,KAAK,OAAO,EAAE,CAAC,CAAC,CAAC,CAAK,4EAA4E;IAEtH,OAAO;QACZ,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAA,sBAAO,EAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAC1B,CAAC;IAuBM,iBAAiB,CAAC,KAA8B;QACrD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjH,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;IACjC,CAAC;IAES,gBAAgB,CAAC,OAAe,IAAa,OAAO,KAAK,CAAC,CAAC,CAAC;IAEtE,IAAW,WAAW,KAAkB,0BAA8B,CAAC,CAAC;IACxD,OAAO,CAAC,MAAc;QACpC,mCAAmC;QACnC,IAAI,eAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,QAAQ;YACvC,OAAO,MAAM,CAAC,kBAAkB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,cAAc,CAAC;QAC7D,OAAO,MAAM,CAAC,kBAAkB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC;IACvD,CAAC;IACD,IAAW,WAAW,KAAkB,sBAA0B,CAAC,CAAC;IACpE,IAAW,OAAO,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC;IACpE,IAAW,MAAM,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;IAClE,IAAW,MAAM,KAA+B,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC3E,IAAoB,WAAW,KAAK,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC/D,IAAoB,gBAAgB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEhD,IAAI;QACT,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC;QACpB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,OAAE,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAClF,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;IACxB,CAAC;IAED,uBAAuB;IACP,aAAa,CAAC,OAA4B;QACxD,6DAA6D;QAC7D,OAAO,CAAC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,CAAC;CACF;AAzED,gDAyEC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose } from \"@itwin/core-bentley\";\r\nimport { FeatureIndexType } from \"@itwin/core-common\";\r\nimport { PointCloudArgs } from \"../primitives/PointCloudPrimitive\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { AttributeMap } from \"./AttributeMap\";\r\nimport { CachedGeometry } from \"./CachedGeometry\";\r\nimport { ShaderProgramParams } from \"./DrawCommand\";\r\nimport { GL } from \"./GL\";\r\nimport { BufferHandle, BufferParameters, BuffersContainer, QBufferHandle3d } from \"./AttributeBuffers\";\r\nimport { Pass, RenderOrder } from \"./RenderFlags\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\n\r\n/** @internal */\r\nexport class PointCloudGeometry extends CachedGeometry {\r\n public readonly buffers: BuffersContainer;\r\n private readonly _vertices: QBufferHandle3d;\r\n private readonly _vertexCount: number;\r\n private readonly _colorHandle: BufferHandle | undefined = undefined;\r\n private readonly _hasFeatures: boolean;\r\n\r\n public readonly voxelSize: number;\r\n public readonly colorIsBgr: boolean;\r\n\r\n public get isDisposed(): boolean { return this.buffers.isDisposed && this._vertices.isDisposed; }\r\n public override get asPointCloud(): PointCloudGeometry | undefined { return this; }\r\n public override get supportsThematicDisplay() { return true; }\r\n public get overrideColorMix() { return .5; } // This could be a setting from either the mesh or the override if required.\r\n\r\n public dispose() {\r\n dispose(this.buffers);\r\n dispose(this._vertices);\r\n }\r\n\r\n constructor(pointCloud: PointCloudArgs) {\r\n super();\r\n this.buffers = BuffersContainer.create();\r\n this._vertices = QBufferHandle3d.create(pointCloud.qparams, pointCloud.positions) as QBufferHandle3d;\r\n const attrPos = AttributeMap.findAttribute(\"a_pos\", TechniqueId.PointCloud, false);\r\n assert(undefined !== attrPos);\r\n const vertexDataType = (pointCloud.positions instanceof Uint8Array) ? GL.DataType.UnsignedByte : GL.DataType.UnsignedShort;\r\n this.buffers.addBuffer(this._vertices, [BufferParameters.create(attrPos.location, 3, vertexDataType, false, 0, 0, false)]);\r\n this._vertexCount = pointCloud.positions.length / 3;\r\n this._hasFeatures = FeatureIndexType.Empty !== pointCloud.features.type;\r\n this.voxelSize = pointCloud.voxelSize;\r\n this.colorIsBgr = \"bgr\" === pointCloud.colorFormat;\r\n\r\n if (undefined !== pointCloud.colors) {\r\n this._colorHandle = BufferHandle.createArrayBuffer(pointCloud.colors);\r\n const attrColor = AttributeMap.findAttribute(\"a_color\", TechniqueId.PointCloud, false);\r\n assert(undefined !== attrColor);\r\n this.buffers.addBuffer(this._colorHandle!, [BufferParameters.create(attrColor.location, 3, GL.DataType.UnsignedByte, true, 0, 0, false)]);\r\n }\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n const bytesUsed = this._vertices.bytesUsed + (undefined !== this._colorHandle ? this._colorHandle.bytesUsed : 0);\r\n stats.addPointCloud(bytesUsed);\r\n }\r\n\r\n protected _wantWoWReversal(_target: Target): boolean { return false; }\r\n\r\n public get techniqueId(): TechniqueId { return TechniqueId.PointCloud; }\r\n public override getPass(target: Target): Pass {\r\n // Point clouds don't cast shadows.\r\n if (System.instance.capabilities.isWebGL2)\r\n return target.isDrawingShadowMap ? \"none\" : \"point-clouds\";\r\n return target.isDrawingShadowMap ? \"none\" : \"opaque\";\r\n }\r\n public get renderOrder(): RenderOrder { return RenderOrder.Linear; }\r\n public get qOrigin(): Float32Array { return this._vertices.origin; }\r\n public get qScale(): Float32Array { return this._vertices.scale; }\r\n public get colors(): BufferHandle | undefined { return this._colorHandle; }\r\n public override get hasFeatures() { return this._hasFeatures; }\r\n public override get hasBakedLighting() { return true; }\r\n\r\n public draw(): void {\r\n this.buffers.bind();\r\n System.instance.context.drawArrays(GL.PrimitiveType.Points, 0, this._vertexCount);\r\n this.buffers.unbind();\r\n }\r\n\r\n // ###TODO delete this.\r\n public override getLineWeight(_params: ShaderProgramParams): number {\r\n // If line weight < 0 it is real size in meters (voxel size).\r\n return (this.voxelSize > 0) ? - this.voxelSize : 1;\r\n }\r\n}\r\n"]}
@@ -47,7 +47,8 @@ export declare class RealityMeshGeometryParams extends IndexedGeometryParams {
47
47
  readonly uvParams: QBufferHandle2d;
48
48
  readonly featureID?: number;
49
49
  readonly normals?: BufferHandle;
50
- protected constructor(positions: QBufferHandle3d, normals: BufferHandle | undefined, uvParams: QBufferHandle2d, indices: BufferHandle, numIndices: number, featureID?: number);
50
+ readonly numBytesPerIndex: 1 | 2 | 4;
51
+ protected constructor(positions: QBufferHandle3d, normals: BufferHandle | undefined, uvParams: QBufferHandle2d, indices: BufferHandle, numIndices: number, numBytesPerIndex: 1 | 2 | 4, featureID?: number);
51
52
  private static createFromBuffers;
52
53
  static fromRealityMesh(params: RealityMeshParams): RealityMeshGeometryParams | undefined;
53
54
  get isDisposed(): boolean;
@@ -65,6 +66,7 @@ export declare class RealityMeshGeometry extends IndexedGeometry implements IDis
65
66
  get overrideColorMix(): number;
66
67
  get transform(): Transform | undefined;
67
68
  private _realityMeshParams;
69
+ private readonly _indexType;
68
70
  textureParams: RealityTextureParams | undefined;
69
71
  private readonly _transform;
70
72
  readonly baseColor: ColorDef | undefined;
@@ -1 +1 @@
1
- {"version":3,"file":"RealityMesh.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/RealityMesh.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAAiC,WAAW,EAAE,MAAM,qBAAqB,CAAC;AACjF,OAAO,EAAE,QAAQ,EAAgB,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAC3E,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAY,MAAM,sBAAsB,CAAC;AAEvF,OAAO,EAAE,wBAAwB,EAAE,MAAM,6BAA6B,CAAC;AACvE,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,sBAAsB,EAAE,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAoB,eAAe,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAEtG,OAAO,EAAE,eAAe,EAAE,qBAAqB,EAAE,MAAM,kBAAkB,CAAC;AAE1E,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AACnC,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAEtD,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAM5C,cAAM,gBAAgB;IAEmC,UAAU,EAAE,wBAAwB;IAAS,eAAe,EAAE,OAAO;IADrH,UAAU,EAAE,gBAAgB,CAAC;gBACxB,UAAU,EAAE,sBAAsB,EAAS,UAAU,EAAE,wBAAwB,EAAS,eAAe,EAAE,OAAO;IAGrH,KAAK,CAAC,eAAe,EAAE,OAAO;CAGtC;AACD,aAAK,yBAAyB,GAAG,cAAc,GAAG,gBAAgB,CAAC;AAEnE,cAAM,mBAAoB,YAAW,WAAW;IAC3B,OAAO,EAAE,aAAa,GAAG,SAAS;IAAE,OAAO,CAAC,yBAAyB;gBAArE,OAAO,EAAE,aAAa,GAAG,SAAS,EAAU,yBAAyB,EAAE,gBAAgB,GAAG,OAAO;IACpH,IAAW,WAAW,YAAyE;IAExF,OAAO,IAAI,IAAI;IAef,mBAAmB,IAAI,QAAQ,GAAG,SAAS;IAG3C,gBAAgB,IAAI,OAAO,GAAG,SAAS;IAIvC,SAAS,CAAC,MAAM,EAAE,OAAO,GAAG,OAAO;CA8C3C;AAED,gBAAgB;AAChB,qBAAa,oBAAqB,YAAW,WAAW;IACnC,MAAM,EAAE,mBAAmB,EAAE;gBAA7B,MAAM,EAAE,mBAAmB,EAAE;WAClC,MAAM,CAAC,QAAQ,EAAE,yBAAyB,EAAE;IA6CnD,OAAO,IAAI,IAAI;CAGvB;AACD,gBAAgB;AAEhB,qBAAa,yBAA0B,SAAQ,qBAAqB;IAClE,SAAgB,QAAQ,EAAE,eAAe,CAAC;IAC1C,SAAgB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnC,SAAgB,OAAO,CAAC,EAAE,YAAY,CAAC;IAEvC,SAAS,aAAa,SAAS,EAAE,eAAe,EAAE,OAAO,EAAE,YAAY,GAAG,SAAS,EAAE,QAAQ,EAAE,eAAe,EAAE,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,EAAE,SAAS,CAAC,EAAE,MAAM;IAiB7K,OAAO,CAAC,MAAM,CAAC,iBAAiB;WAUlB,eAAe,CAAC,MAAM,EAAE,iBAAiB;IAOvD,IAAoB,UAAU,IAAI,OAAO,CAExC;IACD,IAAW,SAAS,IAAI,MAAM,CAAoJ;IAElK,OAAO;CAIxB;AAED,gBAAgB;AAChB,qBAAa,mBAAoB,SAAQ,eAAgB,YAAW,WAAW,EAAE,YAAY,CAAC,QAAQ;IACpG,SAAgB,WAAW,EAAE,OAAO,CAAC;IACrC,IAAoB,aAAa,IAAI,mBAAmB,GAAG,SAAS,CAAiB;IACrF,IAAoB,UAAU,IAAI,OAAO,CAA+C;IACxF,IAAW,SAAS,iBAAsD;IAC1E,IAAoB,WAAW,IAAI,OAAO,CAA4D;IACtG,IAAoB,uBAAuB,YAAmB;IAC9D,IAAW,gBAAgB,WAAiB;IAC5C,IAAW,SAAS,IAAI,SAAS,GAAG,SAAS,CAA4B;IAEzE,OAAO,CAAC,kBAAkB,CAA4B;IAC/C,aAAa,EAAE,oBAAoB,GAAG,SAAS,CAAC;IACvD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAwB;IACnD,SAAgB,SAAS,EAAE,QAAQ,GAAG,SAAS,CAAC;IAChD,OAAO,CAAC,kBAAkB,CAAU;IACpC,OAAO,CAAC,UAAU,CAAU;IAC5B,OAAO,CAAC,uBAAuB,CAAU;IAEzC,OAAO;IAoBS,OAAO;WAOT,gBAAgB,CAAC,IAAI,EAAE,iBAAiB,EAAE,SAAS,EAAE,SAAS,GAAG,SAAS,EAAE,sBAAsB,UAAQ;WAc1G,qBAAqB,CAAC,WAAW,EAAE,iBAAiB,EAAE,sBAAsB,UAAQ,GAAG,mBAAmB,GAAG,SAAS;IAS7H,QAAQ,IAAI,OAAO;WAIZ,aAAa,CAAC,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,wBAAwB,EAAE,sBAAsB,UAAQ,GAAG,aAAa,GAAG,SAAS;IA4EvI,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,IAAW,WAAW,IAAI,WAAW,CAAoC;IAEzD,OAAO,CAAC,MAAM,EAAE,MAAM;IAMtC,IAAW,WAAW,IAAI,WAAW,CAAqC;IAE1D,IAAI,IAAI,IAAI;CAK7B"}
1
+ {"version":3,"file":"RealityMesh.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/RealityMesh.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAAiC,WAAW,EAAa,MAAM,qBAAqB,CAAC;AAC5F,OAAO,EAAE,QAAQ,EAAgB,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAC3E,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAY,MAAM,sBAAsB,CAAC;AAEvF,OAAO,EAAE,wBAAwB,EAAE,MAAM,6BAA6B,CAAC;AACvE,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,sBAAsB,EAAE,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAoB,eAAe,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAEtG,OAAO,EAAE,eAAe,EAAE,qBAAqB,EAAE,MAAM,kBAAkB,CAAC;AAE1E,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AACnC,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAEtD,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAM5C,cAAM,gBAAgB;IAEmC,UAAU,EAAE,wBAAwB;IAAS,eAAe,EAAE,OAAO;IADrH,UAAU,EAAE,gBAAgB,CAAC;gBACxB,UAAU,EAAE,sBAAsB,EAAS,UAAU,EAAE,wBAAwB,EAAS,eAAe,EAAE,OAAO;IAGrH,KAAK,CAAC,eAAe,EAAE,OAAO;CAGtC;AACD,aAAK,yBAAyB,GAAG,cAAc,GAAG,gBAAgB,CAAC;AAEnE,cAAM,mBAAoB,YAAW,WAAW;IAC3B,OAAO,EAAE,aAAa,GAAG,SAAS;IAAE,OAAO,CAAC,yBAAyB;gBAArE,OAAO,EAAE,aAAa,GAAG,SAAS,EAAU,yBAAyB,EAAE,gBAAgB,GAAG,OAAO;IACpH,IAAW,WAAW,YAAyE;IAExF,OAAO,IAAI,IAAI;IAef,mBAAmB,IAAI,QAAQ,GAAG,SAAS;IAG3C,gBAAgB,IAAI,OAAO,GAAG,SAAS;IAIvC,SAAS,CAAC,MAAM,EAAE,OAAO,GAAG,OAAO;CA8C3C;AAED,gBAAgB;AAChB,qBAAa,oBAAqB,YAAW,WAAW;IACnC,MAAM,EAAE,mBAAmB,EAAE;gBAA7B,MAAM,EAAE,mBAAmB,EAAE;WAClC,MAAM,CAAC,QAAQ,EAAE,yBAAyB,EAAE;IA6CnD,OAAO,IAAI,IAAI;CAGvB;AACD,gBAAgB;AAEhB,qBAAa,yBAA0B,SAAQ,qBAAqB;IAClE,SAAgB,QAAQ,EAAE,eAAe,CAAC;IAC1C,SAAgB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnC,SAAgB,OAAO,CAAC,EAAE,YAAY,CAAC;IACvC,SAAgB,gBAAgB,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAE5C,SAAS,aAAa,SAAS,EAAE,eAAe,EAAE,OAAO,EAAE,YAAY,GAAG,SAAS,EAAE,QAAQ,EAAE,eAAe,EAAE,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,EAAE,gBAAgB,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,SAAS,CAAC,EAAE,MAAM;IAkB1M,OAAO,CAAC,MAAM,CAAC,iBAAiB;WAYlB,eAAe,CAAC,MAAM,EAAE,iBAAiB;IAOvD,IAAoB,UAAU,IAAI,OAAO,CAExC;IACD,IAAW,SAAS,IAAI,MAAM,CAAoJ;IAElK,OAAO;CAIxB;AAED,gBAAgB;AAChB,qBAAa,mBAAoB,SAAQ,eAAgB,YAAW,WAAW,EAAE,YAAY,CAAC,QAAQ;IACpG,SAAgB,WAAW,EAAE,OAAO,CAAC;IACrC,IAAoB,aAAa,IAAI,mBAAmB,GAAG,SAAS,CAAiB;IACrF,IAAoB,UAAU,IAAI,OAAO,CAA+C;IACxF,IAAW,SAAS,iBAAsD;IAC1E,IAAoB,WAAW,IAAI,OAAO,CAA4D;IACtG,IAAoB,uBAAuB,YAAmB;IAC9D,IAAW,gBAAgB,WAAiB;IAC5C,IAAW,SAAS,IAAI,SAAS,GAAG,SAAS,CAA4B;IAEzE,OAAO,CAAC,kBAAkB,CAA4B;IACtD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAc;IAClC,aAAa,EAAE,oBAAoB,GAAG,SAAS,CAAC;IACvD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAwB;IACnD,SAAgB,SAAS,EAAE,QAAQ,GAAG,SAAS,CAAC;IAChD,OAAO,CAAC,kBAAkB,CAAU;IACpC,OAAO,CAAC,UAAU,CAAU;IAC5B,OAAO,CAAC,uBAAuB,CAAU;IAEzC,OAAO;IAuBS,OAAO;WAOT,gBAAgB,CAAC,IAAI,EAAE,iBAAiB,EAAE,SAAS,EAAE,SAAS,GAAG,SAAS,EAAE,sBAAsB,UAAQ;WAc1G,qBAAqB,CAAC,WAAW,EAAE,iBAAiB,EAAE,sBAAsB,UAAQ,GAAG,mBAAmB,GAAG,SAAS;IAS7H,QAAQ,IAAI,OAAO;WAIZ,aAAa,CAAC,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,wBAAwB,EAAE,sBAAsB,UAAQ,GAAG,aAAa,GAAG,SAAS;IA4EvI,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,IAAW,WAAW,IAAI,WAAW,CAAoC;IAEzD,OAAO,CAAC,MAAM,EAAE,MAAM;IAMtC,IAAW,WAAW,IAAI,WAAW,CAAqC;IAE1D,IAAI,IAAI,IAAI;CAK7B"}
@@ -161,8 +161,9 @@ class RealityTextureParams {
161
161
  exports.RealityTextureParams = RealityTextureParams;
162
162
  /** @internal */
163
163
  class RealityMeshGeometryParams extends CachedGeometry_1.IndexedGeometryParams {
164
- constructor(positions, normals, uvParams, indices, numIndices, featureID) {
164
+ constructor(positions, normals, uvParams, indices, numIndices, numBytesPerIndex, featureID) {
165
165
  super(positions, indices, numIndices);
166
+ this.numBytesPerIndex = numBytesPerIndex;
166
167
  let attrParams = AttributeMap_1.AttributeMap.findAttribute("a_uvParam", 7 /* RealityMesh */, false);
167
168
  (0, core_bentley_1.assert)(attrParams !== undefined);
168
169
  this.buffers.addBuffer(uvParams, [AttributeBuffers_1.BufferParameters.create(attrParams.location, 2, GL_1.GL.DataType.UnsignedShort, false, 0, 0, false)]);
@@ -180,7 +181,9 @@ class RealityMeshGeometryParams extends CachedGeometry_1.IndexedGeometryParams {
180
181
  const indBuf = AttributeBuffers_1.BufferHandle.createBuffer(GL_1.GL.Buffer.Target.ElementArrayBuffer, indices);
181
182
  if (undefined === indBuf)
182
183
  return undefined;
183
- return new RealityMeshGeometryParams(posBuf, normBuf, uvParamBuf, indBuf, indices.length, featureID);
184
+ const bytesPerIndex = indices.BYTES_PER_ELEMENT;
185
+ (0, core_bentley_1.assert)(1 === bytesPerIndex || 2 === bytesPerIndex || 4 === bytesPerIndex);
186
+ return new RealityMeshGeometryParams(posBuf, normBuf, uvParamBuf, indBuf, indices.length, bytesPerIndex, featureID);
184
187
  }
185
188
  static fromRealityMesh(params) {
186
189
  var _a;
@@ -211,6 +214,8 @@ class RealityMeshGeometry extends CachedGeometry_1.IndexedGeometry {
211
214
  this._isTerrain = props.isTerrain;
212
215
  this._disableTextureDisposal = props.disableTextureDisposal;
213
216
  this.hasTextures = undefined !== this.textureParams && this.textureParams.params.some((x) => undefined !== x.texture);
217
+ const bytesPerIndex = props.realityMeshParams.numBytesPerIndex;
218
+ this._indexType = 1 === bytesPerIndex ? GL_1.GL.DataType.UnsignedByte : (2 === bytesPerIndex ? GL_1.GL.DataType.UnsignedShort : GL_1.GL.DataType.UnsignedInt);
214
219
  }
215
220
  get asRealityMesh() { return this; }
216
221
  get isDisposed() { return this._realityMeshParams.isDisposed; }
@@ -332,7 +337,7 @@ class RealityMeshGeometry extends CachedGeometry_1.IndexedGeometry {
332
337
  get renderOrder() { return 3 /* UnlitSurface */; }
333
338
  draw() {
334
339
  this._params.buffers.bind();
335
- System_1.System.instance.context.drawElements(GL_1.GL.PrimitiveType.Triangles, this._params.numIndices, GL_1.GL.DataType.UnsignedShort, 0);
340
+ System_1.System.instance.context.drawElements(GL_1.GL.PrimitiveType.Triangles, this._params.numIndices, this._indexType, 0);
336
341
  this._params.buffers.unbind();
337
342
  }
338
343
  }
@@ -1 +1 @@
1
- {"version":3,"file":"RealityMesh.js","sourceRoot":"","sources":["../../../../src/render/webgl/RealityMesh.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAAiF;AACjF,oDAA2E;AAC3E,wDAAuF;AACvF,oDAAiD;AAMjD,kDAA+D;AAC/D,yDAAsG;AACtG,iDAA8C;AAC9C,qDAA0E;AAC1E,6BAA0B;AAC1B,qCAAmC;AAEnC,2CAAwC;AAExC,qCAAkC;AAIlC,MAAM,mBAAmB,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AACjD,MAAM,YAAY,GAAG,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC;AACvC,MAAM,kBAAkB,GAAG,IAAI,WAAW,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;AAChE,MAAM,cAAc,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC5C,MAAM,gBAAgB;IAEpB,YAAY,UAAkC,EAAS,UAAoC,EAAS,eAAwB;QAArE,eAAU,GAAV,UAAU,CAA0B;QAAS,oBAAe,GAAf,eAAe,CAAS;QAC1H,IAAI,CAAC,UAAU,GAAG,UAA8B,CAAC;IACnD,CAAC;IACM,KAAK,CAAC,eAAwB;QACnC,OAAO,IAAI,gBAAgB,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,eAAe,CAAC,KAAK,EAAE,CAAC,CAAC;IACzF,CAAC;CACF;AAGD,MAAM,mBAAmB;IACvB,YAAmB,OAAkC,EAAU,yBAAqD;QAAjG,YAAO,GAAP,OAAO,CAA2B;QAAU,8BAAyB,GAAzB,yBAAyB,CAA4B;IAAI,CAAC;IACzH,IAAW,WAAW,KAAK,OAAO,IAAI,CAAC,yBAAyB,YAAY,gBAAgB,CAAC,CAAC,CAAC;IAExF,OAAO;QACZ,IAAI,CAAC,OAAO,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACvC,CAAC;IAED;;;;;;;;;;IAUA;IACO,mBAAmB;QACxB,OAAO,IAAI,CAAC,yBAAyB,YAAY,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAC,UAAU,CAAC,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC7I,CAAC;IACM,gBAAgB;QACrB,OAAO,IAAI,CAAC,yBAAyB,YAAY,gBAAO,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IACxG,CAAC;IAEM,SAAS,CAAC,MAAe;QAC9B,wBAAwB;QACxB,IAAI,IAAI,CAAC,yBAAyB,YAAY,gBAAgB,EAAE;YAC9D,MAAM,gBAAgB,GAAG,IAAI,CAAC,yBAAyB,CAAC;YAExD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACnB,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,iBAAiB,CAAC;YAC/D,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,kBAAkB,KAAK,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,gBAAgB,CAAC,UAAU,CAAC,kBAAkB,CAAC,CAAC;YAC7I,kBAAkB,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,WAAW,CAAC;YAChE,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YAEjC,MAAM,MAAM,GAAG,EAAE,CAAC;YAClB,MAAM,UAAU,GAAG,gBAAgB,CAAC,UAAU,CAAC;YAC/C,kDAAkD;YAClD,MAAM,GAAG,GAAI,UAAU,CAAC,aAAa,CAAC,YAAY,CAAC,gBAAgB,CAAC,eAAe,CAAC,GAAG,EAAE,cAAc,CAAC,GAAG,CAAE,CAAC;YAC9G,MAAM,IAAI,GAAG,UAAU,CAAC,aAAa,CAAC,YAAY,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,EAAE,cAAc,CAAC,IAAI,CAAE,CAAC;YAChH,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACnE,MAAM,CAAC,IAAI,CAAE,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACrE,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACrE,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACpE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBACjC,MAAM,cAAc,GAAG,gBAAgB,CAAC,UAAU,CAAC,gBAAgB,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC7G,MAAM,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC;gBACpC,MAAM,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC;aACrC;YACD,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;YACnF,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;YACnF,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE;gBACzB,MAAM,IAAI,GAAG,CAAC,CAAC,CAAS,EAAE,CAAS,EAAE,EAAE;oBACrC,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBAC5B,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBAChC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;gBACxB,CAAC,CAAC,CAAC;gBACH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE;oBAC/C,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBACX,IAAI,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;iBACpB;aACF;SACF;aAAM;YACL,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SACpB;QACD,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAED,gBAAgB;AAChB,MAAa,oBAAoB;IAC/B,YAAmB,MAA6B;QAA7B,WAAM,GAAN,MAAM,CAAuB;IAAI,CAAC;IAC9C,MAAM,CAAC,MAAM,CAAC,QAAqC;QACxD,MAAM,kBAAkB,GAAG,eAAM,CAAC,QAAQ,CAAC,uBAAuB,CAAC;QACnE,IAAA,qBAAM,EAAC,QAAQ,CAAC,MAAM,IAAI,kBAAkB,CAAC,CAAC;QAE9C,MAAM,aAAa,GAAG,IAAI,KAAK,EAAuB,CAAC;QACvD,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,IAAI,OAAO,YAAY,6BAAc,EAAE;gBACrC,MAAM,cAAc,GAAG,OAAO,CAAC;gBAC/B,MAAM,MAAM,GAAG,IAAI,gBAAO,EAAE,CAAC,CAAM,qBAAqB;gBACxD,IAAA,qBAAM,EAAC,cAAc,CAAC,OAAO,KAAK,SAAS,EAAE,yDAAyD,CAAC,CAAC;gBACxG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC5C,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC5C,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;gBAExC,IAAI,cAAc,CAAC,aAAa,EAAE;oBAChC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC;oBACpD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC;oBACpD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;oBACrD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;iBACtD;qBAAM;oBACL,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;oBACpC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;iBACrC;gBACD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,cAAc,CAAC,YAAY,CAAC,CAAC;gBACrD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC;gBAC1C,aAAa,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,cAAc,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC;aAC7E;iBAAM;gBACL,MAAM,UAAU,GAAG,OAAO,CAAC,UAAU,CAAC;gBACtC,aAAa,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,UAAU,CAAC,4BAA4B,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC;aACjG;SACF;QAED,KAAK,IAAI,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,GAAG,kBAAkB,EAAE,CAAC,EAAE,EAAE;YACzD,MAAM,MAAM,GAAG,IAAI,gBAAO,EAAE,CAAC;YAC7B,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACpC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YACrC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAQ,6BAA6B;YACzD,aAAa,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC;SAChE;QACD,OAAO,IAAI,oBAAoB,CAAC,aAAa,CAAC,CAAC;IACjD,CAAC;IAEM,OAAO;QACZ,IAAA,2BAAY,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC5B,CAAC;CACF;AAlDD,oDAkDC;AACD,gBAAgB;AAEhB,MAAa,yBAA0B,SAAQ,sCAAqB;IAKlE,YAAsB,SAA0B,EAAE,OAAiC,EAAE,QAAyB,EAAE,OAAqB,EAAE,UAAkB,EAAE,SAAkB;QAC3K,KAAK,CAAC,SAAS,EAAE,OAAO,EAAE,UAAU,CAAC,CAAC;QACtC,IAAI,UAAU,GAAG,2BAAY,CAAC,aAAa,CAAC,WAAW,uBAA2B,KAAK,CAAC,CAAC;QACzF,IAAA,qBAAM,EAAC,UAAU,KAAK,SAAS,CAAC,CAAC;QACjC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC,EAAE,OAAE,CAAC,QAAQ,CAAC,aAAa,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;QACnI,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAEzB,IAAI,SAAS,KAAK,OAAO,EAAE;YACzB,UAAU,GAAG,2BAAY,CAAC,aAAa,CAAC,QAAQ,uBAA2B,KAAK,CAAC,CAAC;YAClF,IAAA,qBAAM,EAAC,UAAU,KAAK,SAAS,CAAC,CAAC;YACjC,IAAI,OAAO,CAAC,SAAS,GAAG,CAAC;gBACvB,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC,EAAE,OAAE,CAAC,QAAQ,CAAC,YAAY,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;YACnI,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;SACxB;QACD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAEO,MAAM,CAAC,iBAAiB,CAAC,MAAuB,EAAE,UAA2B,EAAE,OAAoB,EAAE,OAAiC,EAAE,SAAiB;QAC/J,MAAM,MAAM,GAAG,+BAAY,CAAC,YAAY,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;QAEvF,IAAI,SAAS,KAAK,MAAM;YACtB,OAAO,SAAS,CAAC;QAEnB,OAAO,IAAI,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;IAEvG,CAAC;IAEM,MAAM,CAAC,eAAe,CAAC,MAAyB;;QACrD,MAAM,MAAM,GAAG,kCAAe,CAAC,MAAM,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QACxF,MAAM,UAAU,GAAG,kCAAe,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAChF,MAAM,SAAS,GAAG,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,+BAAY,CAAC,iBAAiB,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QAC9F,OAAO,CAAC,SAAS,KAAK,MAAM,IAAI,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,UAAU,EAAE,MAAM,CAAC,OAAO,EAAE,SAAS,EAAE,MAAA,MAAM,CAAC,SAAS,mCAAI,CAAC,CAAC,CAAC;IACvK,CAAC;IAED,IAAoB,UAAU;QAC5B,OAAO,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;IACtD,CAAC;IACD,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IAElK,OAAO;QACrB,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzB,CAAC;CACF;AAhDD,8DAgDC;AAED,gBAAgB;AAChB,MAAa,mBAAoB,SAAQ,gCAAe;IAkBtD,YAAoB,KAQnB;QACC,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,CAAC;QAC/B,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAClD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAClD,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC,sBAAsB,CAAC;QAC5D,IAAI,CAAC,WAAW,GAAG,SAAS,KAAK,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,SAAS,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;IACxH,CAAC;IAlCD,IAAoB,aAAa,KAAsC,OAAO,IAAI,CAAC,CAAC,CAAC;IACrF,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC,CAAC;IACxF,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1E,IAAoB,WAAW,KAAc,OAAO,IAAI,CAAC,kBAAkB,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC;IACtG,IAAoB,uBAAuB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAC9D,IAAW,gBAAgB,KAAK,OAAO,EAAE,CAAC,CAAC,CAAC,CAAK,4EAA4E;IAC7H,IAAW,SAAS,KAA4B,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IA8BzD,OAAO;QACrB,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAA,sBAAO,EAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACjC,IAAI,IAAI,KAAK,IAAI,CAAC,uBAAuB;YACvC,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAChC,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,IAAuB,EAAE,SAAgC,EAAE,sBAAsB,GAAG,KAAK;QACtH,MAAM,MAAM,GAAG,yBAAyB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAC/D,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,OAAO,IAAI,mBAAmB,CAAC;YAC7B,iBAAiB,EAAE,MAAM;YACzB,SAAS;YACT,iBAAiB,EAAE,KAAK;YACxB,SAAS,EAAE,IAAI;YACf,sBAAsB;SACvB,CAAC,CAAC;IACL,CAAC;IAEM,MAAM,CAAC,qBAAqB,CAAC,WAA8B,EAAE,sBAAsB,GAAG,KAAK;;QAChG,MAAM,MAAM,GAAG,yBAAyB,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC;QACtE,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QACnB,MAAM,OAAO,GAAG,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,6BAAc,CAAC,WAAW,CAAC,OAAO,EAAE,MAAA,WAAW,CAAC,SAAS,mCAAI,CAAC,EAAE,wBAAQ,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,wBAAQ,CAAC,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,uBAAO,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QAEnN,OAAO,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,MAAM,EAAE,aAAa,EAAE,OAAO,CAAC,CAAC,CAAC,oBAAoB,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,iBAAiB,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,sBAAsB,EAAC,CAAC,CAAC;IAC/M,CAAC;IAEM,QAAQ;QACb,OAAO,uBAAO,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,0BAAY,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,0BAAY,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,0BAAY,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IAC3Q,CAAC;IAEM,MAAM,CAAC,aAAa,CAAC,MAAoB,EAAE,MAAgC,EAAE,sBAAsB,GAAG,KAAK;;QAChH,MAAM,MAAM,GAAG,EAAE,CAAC;QAClB,MAAM,QAAQ,GAAG,MAAA,MAAM,CAAC,QAAQ,mCAAI,EAAE,CAAC;QACvC,MAAM,WAAW,GAAG,MAAM,CAAC,WAAkC,CAAC;QAC9D,MAAM,EAAE,SAAS,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,EAAE,gBAAgB,EAAE,GAAG,MAAM,CAAC;QAEtF,MAAM,eAAe,GAAG,eAAM,CAAC,QAAQ,CAAC,uBAAuB,CAAC;QAChE,MAAM,MAAM,GAAG,IAAI,KAAK,EAAyC,CAAC;QAClE,mEAAmE;QACnE,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;YACzC,IAAI,KAAK,EAAE;gBACR,KAA0B,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;aAC3C;iBAAM;gBACL,MAAM,CAAC,OAAO,CAAC,UAAU,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;aACxC;SACF;QACD,MAAA,MAAM,CAAC,gBAAgB,0CAAE,OAAO,CAAC,CAAC,eAAe,EAAE,UAAU,EAAE,EAAE,CAAC,MAAM,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,gBAAgB,CAAC,eAAe,EAAE,MAAM,EAAE,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QAE9J,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,IAAI,CAAA,IAAI,QAAQ,CAAC,MAAM,GAAG,eAAe,EAAE;YACrF,0GAA0G;YAC1G,MAAM,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,WAAW,CAAC,kBAAkB,EAAE,aAAa,EAAE,oBAAoB,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,iBAAiB,EAAE,eAAe,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,sBAAsB,EAAC,CAAC,CAAC,CAAC;SAC9R;aAAM;YACL,IAAI,YAAY,CAAC;YACjB,OAAO,YAAY,KAAK,SAAS;gBAC/B,YAAY,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;YAChC,IAAI,CAAC,YAAY;gBACf,OAAO,SAAS,CAAC;YACnB,KAAK,MAAM,cAAc,IAAI,YAAY,EAAE;gBACzC,MAAM,eAAe,GAAI,cAAc,CAAC,eAAe,CAAC;gBACxD,MAAM,cAAc,GAAG,MAAM,GAAG,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;gBACpI,IAAI,aAAa,GAAG,CAAC,cAAc,CAAC,CAAC;gBACrC,KAAK,MAAM,cAAc,IAAI,MAAM,EAAE;oBACnC,IAAI,CAAC,cAAc;wBACjB,SAAS;oBACX,KAAK,MAAM,gBAAgB,IAAI,cAAc,EAAE;wBAC7C,IAAI,gBAAgB,YAAY,gBAAgB,EAAE;4BAChD,aAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC;yBAC7D;6BAAM;4BACL,MAAM,kBAAkB,GAAG,gBAAgB,CAAC,eAAe,CAAC;4BAC5D,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,kBAAkB,EAAE,mBAAmB,CAAC,CAAC;4BACnF,IAAI,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,cAAc,EAAE;gCAC3G,MAAM,YAAY,GAAG,uBAAO,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;gCACtG,kBAAkB,CAAC,YAAY,CAAC,YAAY,CAAC,GAAG,EAAE,YAAY,CAAC,GAAG,CAAC,CAAC;gCACpE,kBAAkB,CAAC,YAAY,CAAC,YAAY,CAAC,IAAI,EAAE,YAAY,CAAC,IAAI,CAAC,CAAC;gCAEtE,IAAI,gBAAgB,CAAC,aAAa;oCAChC,YAAY,CAAC,SAAS,CAAC,gBAAgB,CAAC,aAAa,EAAE,YAAY,CAAC,CAAC;gCAEvE,IAAI,CAAC,YAAY,CAAC,MAAM,IAAI,YAAY,EAAE;oCACxC,aAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC,CAAC;iCAClE;6BACF;yBACF;qBACF;iBACF;gBACD,OAAO,aAAa,CAAC,MAAM,GAAG,eAAe,EAAE;oBAC7C,MAAM,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,WAAW,CAAC,kBAAkB,EAAE,aAAa,EAAE,oBAAoB,CAAC,MAAM,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,iBAAiB,EAAE,eAAe,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,sBAAsB,EAAC,CAAC,CAAC,CAAC;oBAC5T,aAAa,GAAG,aAAa,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC;iBACtD;gBACD,MAAM,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,WAAW,CAAC,kBAAkB,EAAE,aAAa,EAAE,oBAAoB,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,iBAAiB,EAAE,eAAe,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,sBAAsB,EAAC,CAAC,CAAC,CAAC;aACnS;SACF;QAED,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC;YACrB,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;QACvC,KAAK,MAAM,IAAI,IAAI,MAAM,EAAE;YACzB,MAAM,SAAS,GAAG,qBAAS,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACzC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,WAAW,CAAC,SAAU,EAAE,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;SACvF;QAED,OAAO,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,WAAW,CAAC,UAAU,CAAC,CAAC,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC,CAAC,yBAAS,CAAC,cAAc,EAAE,CAAC,CAAC;IACnH,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;IAClI,CAAC;IAED,IAAW,WAAW,KAAkB,2BAA+B,CAAC,CAAC;IAEzD,OAAO,CAAC,MAAc;QACpC,IAAI,IAAI,CAAC,kBAAkB,IAAI,CAAC,MAAM,CAAC,mBAAmB,IAAI,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC;YAClG,OAAO,aAAa,CAAC;QAEvB,OAAO,QAAQ,CAAC;IAClB,CAAC;IACD,IAAW,WAAW,KAAkB,4BAAgC,CAAC,CAAC;IAE1D,IAAI;QAClB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC;QAC5B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,OAAE,CAAC,aAAa,CAAC,SAAS,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,OAAE,CAAC,QAAQ,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;QACxH,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;IAChC,CAAC;CACF;AAvKD,kDAuKC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, disposeArray, IDisposable } from \"@itwin/core-bentley\";\r\nimport { ColorDef, Quantization, RenderTexture } from \"@itwin/core-common\";\r\nimport { Matrix4d, Range2d, Range3d, Transform, Vector2d } from \"@itwin/core-geometry\";\r\nimport { GraphicBranch } from \"../GraphicBranch\";\r\nimport { RealityMeshGraphicParams } from \"../RealityMeshGraphicParams\";\r\nimport { RealityMeshParams } from \"../RealityMeshParams\";\r\nimport { RenderGraphic } from \"../RenderGraphic\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { RenderPlanarClassifier } from \"../RenderPlanarClassifier\";\r\nimport { RenderSystem, TerrainTexture } from \"../RenderSystem\";\r\nimport { BufferHandle, BufferParameters, QBufferHandle2d, QBufferHandle3d } from \"./AttributeBuffers\";\r\nimport { AttributeMap } from \"./AttributeMap\";\r\nimport { IndexedGeometry, IndexedGeometryParams } from \"./CachedGeometry\";\r\nimport { GL } from \"./GL\";\r\nimport { Matrix4 } from \"./Matrix\";\r\nimport { PlanarClassifier } from \"./PlanarClassifier\";\r\nimport { Primitive } from \"./Primitive\";\r\nimport { RenderOrder } from \"./RenderFlags\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\n\r\nconst scratchOverlapRange = Range2d.createNull();\r\nconst scratchBytes = new Uint8Array(4);\r\nconst scratchBatchBaseId = new Uint32Array(scratchBytes.buffer);\r\nconst scratchRange2d = Range2d.createNull();\r\nclass ProjectedTexture {\r\n public classifier: PlanarClassifier;\r\n constructor(classifier: RenderPlanarClassifier, public meshParams: RealityMeshGraphicParams, public targetRectangle: Range2d) {\r\n this.classifier = classifier as PlanarClassifier;\r\n }\r\n public clone(targetRectangle: Range2d) {\r\n return new ProjectedTexture(this.classifier, this.meshParams, targetRectangle.clone());\r\n }\r\n}\r\ntype TerrainOrProjectedTexture = TerrainTexture | ProjectedTexture;\r\n\r\nclass RealityTextureParam implements IDisposable {\r\n constructor(public texture: RenderTexture | undefined, private _projectedTextureOrMatrix: ProjectedTexture | Matrix4) { }\r\n public get isProjected() { return this._projectedTextureOrMatrix instanceof ProjectedTexture; }\r\n\r\n public dispose(): void {\r\n this.texture = dispose(this.texture);\r\n }\r\n\r\n /* There are two methods of applying a texture to a reality mesh. the first member of \"params\" denotes which\r\n method is to be used. A value of zero indicates a standard texture and one represents a classified texture.\r\n\r\n A standard (nonprojected) texture is generated by multiplying v_textCoord by the scaling and translation packed into the first row\r\n of \"matrix\". A clip rectangle is packed into second row of \"matrix\".\r\n\r\n A \"classified\" reality mesh texture is used for map layers. It does not uses v_texCoord, the texture coordinates\r\n are instead generated by a projection of the model position onto the X-Y plane. We only have eye position, not model position\r\n so the matrix in this case is a real transform matrix that contains a mapping from eye to model position\r\n followed by the model to texture projection.\r\n*/\r\n public getProjectionMatrix(): Matrix4d | undefined {\r\n return this._projectedTextureOrMatrix instanceof ProjectedTexture ? this._projectedTextureOrMatrix.classifier.projectionMatrix : undefined;\r\n }\r\n public getTerrainMatrix(): Matrix4 | undefined {\r\n return this._projectedTextureOrMatrix instanceof Matrix4 ? this._projectedTextureOrMatrix : undefined;\r\n }\r\n\r\n public getParams(result: Matrix4): Matrix4 {\r\n /** Entry 0 is 0 for */\r\n if (this._projectedTextureOrMatrix instanceof ProjectedTexture) {\r\n const projectedTexture = this._projectedTextureOrMatrix;\r\n\r\n result.data[0] = 1;\r\n result.data[1] = projectedTexture.classifier.textureImageCount;\r\n result.data[2] = projectedTexture.classifier.sourceTransparency === undefined ? 1.0 : (1.0 - projectedTexture.classifier.sourceTransparency);\r\n scratchBatchBaseId[0] = projectedTexture.classifier.baseBatchId;\r\n result.data[4] = scratchBytes[0];\r\n result.data[5] = scratchBytes[1];\r\n result.data[6] = scratchBytes[2];\r\n result.data[7] = scratchBytes[3];\r\n\r\n const points = [];\r\n const meshParams = projectedTexture.meshParams;\r\n // Calculate range in the tiles local coordinates.\r\n const low = meshParams.tileRectangle.worldToLocal(projectedTexture.targetRectangle.low, scratchRange2d.low)!;\r\n const high = meshParams.tileRectangle.worldToLocal(projectedTexture.targetRectangle.high, scratchRange2d.high)!;\r\n points.push(meshParams.projection.getGlobalPoint(low.x, low.y, 0));\r\n points.push( meshParams.projection.getGlobalPoint(high.x, low.y, 0));\r\n points.push(meshParams.projection.getGlobalPoint(high.x, high.y, 0));\r\n points.push(meshParams.projection.getGlobalPoint(low.x, high.y, 0));\r\n for (let i = 0, j = 8; i < 4; i++) {\r\n const projectedPoint = projectedTexture.classifier.projectionMatrix.multiplyPoint3dQuietNormalize(points[i]);\r\n result.data[j++] = projectedPoint.x;\r\n result.data[j++] = projectedPoint.y;\r\n }\r\n const x0 = result.data[10] - result.data[8], y0 = result.data[11] - result.data[9];\r\n const x1 = result.data[12] - result.data[8], y1 = result.data[13] - result.data[9];\r\n if (x0 * y1 - x1 * y0 < 0) {\r\n const swap = ((i: number, j: number) => {\r\n const temp = result.data[i];\r\n result.data[i] = result.data[j];\r\n result.data[j] = temp;\r\n });\r\n for (let i = 8, j = 14; i <= 10; i += 2, j -= 2) {\r\n swap(i, j);\r\n swap(i + 1, j + 1);\r\n }\r\n }\r\n } else {\r\n result.data[0] = 0;\r\n }\r\n return result;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class RealityTextureParams implements IDisposable {\r\n constructor(public params: RealityTextureParam[]) { }\r\n public static create(textures: TerrainOrProjectedTexture[]) {\r\n const maxTexturesPerMesh = System.instance.maxRealityImageryLayers;\r\n assert(textures.length <= maxTexturesPerMesh);\r\n\r\n const textureParams = new Array<RealityTextureParam>();\r\n for (const texture of textures) {\r\n if (texture instanceof TerrainTexture) {\r\n const terrainTexture = texture;\r\n const matrix = new Matrix4(); // Published as Mat4.\r\n assert(terrainTexture.texture !== undefined, \"Texture not defined in TerrainTextureParams constructor\");\r\n matrix.data[0] = terrainTexture.translate.x;\r\n matrix.data[1] = terrainTexture.translate.y;\r\n matrix.data[2] = terrainTexture.scale.x;\r\n matrix.data[3] = terrainTexture.scale.y;\r\n\r\n if (terrainTexture.clipRectangle) {\r\n matrix.data[4] = terrainTexture.clipRectangle.low.x;\r\n matrix.data[5] = terrainTexture.clipRectangle.low.y;\r\n matrix.data[6] = terrainTexture.clipRectangle.high.x;\r\n matrix.data[7] = terrainTexture.clipRectangle.high.y;\r\n } else {\r\n matrix.data[4] = matrix.data[5] = 0;\r\n matrix.data[6] = matrix.data[7] = 1;\r\n }\r\n matrix.data[8] = (1.0 - terrainTexture.transparency);\r\n matrix.data[9] = terrainTexture.featureId;\r\n textureParams.push(new RealityTextureParam(terrainTexture.texture, matrix));\r\n } else {\r\n const classifier = texture.classifier;\r\n textureParams.push(new RealityTextureParam(classifier.getOrCreateClassifierTexture(), texture));\r\n }\r\n }\r\n\r\n for (let i = textures.length; i < maxTexturesPerMesh; i++) {\r\n const matrix = new Matrix4();\r\n matrix.data[0] = matrix.data[1] = 0.0;\r\n matrix.data[2] = matrix.data[3] = 1.0;\r\n matrix.data[4] = matrix.data[5] = 1;\r\n matrix.data[6] = matrix.data[7] = -1;\r\n matrix.data[15] = 0; // Denotes a terrain texture.\r\n textureParams.push(new RealityTextureParam(undefined, matrix));\r\n }\r\n return new RealityTextureParams(textureParams);\r\n }\r\n\r\n public dispose(): void {\r\n disposeArray(this.params);\r\n }\r\n}\r\n/** @internal */\r\n\r\nexport class RealityMeshGeometryParams extends IndexedGeometryParams {\r\n public readonly uvParams: QBufferHandle2d;\r\n public readonly featureID?: number;\r\n public readonly normals?: BufferHandle;\r\n\r\n protected constructor(positions: QBufferHandle3d, normals: BufferHandle | undefined, uvParams: QBufferHandle2d, indices: BufferHandle, numIndices: number, featureID?: number) {\r\n super(positions, indices, numIndices);\r\n let attrParams = AttributeMap.findAttribute(\"a_uvParam\", TechniqueId.RealityMesh, false);\r\n assert(attrParams !== undefined);\r\n this.buffers.addBuffer(uvParams, [BufferParameters.create(attrParams.location, 2, GL.DataType.UnsignedShort, false, 0, 0, false)]);\r\n this.uvParams = uvParams;\r\n\r\n if (undefined !== normals) {\r\n attrParams = AttributeMap.findAttribute(\"a_norm\", TechniqueId.RealityMesh, false);\r\n assert(attrParams !== undefined);\r\n if (normals.bytesUsed > 0)\r\n this.buffers.addBuffer(normals, [BufferParameters.create(attrParams.location, 2, GL.DataType.UnsignedByte, false, 0, 0, false)]);\r\n this.normals = normals;\r\n }\r\n this.featureID = featureID;\r\n }\r\n\r\n private static createFromBuffers(posBuf: QBufferHandle3d, uvParamBuf: QBufferHandle2d, indices: Uint16Array, normBuf: BufferHandle | undefined, featureID: number) {\r\n const indBuf = BufferHandle.createBuffer(GL.Buffer.Target.ElementArrayBuffer, indices);\r\n\r\n if (undefined === indBuf)\r\n return undefined;\r\n\r\n return new RealityMeshGeometryParams(posBuf, normBuf, uvParamBuf, indBuf, indices.length, featureID);\r\n\r\n }\r\n\r\n public static fromRealityMesh(params: RealityMeshParams) {\r\n const posBuf = QBufferHandle3d.create(params.positions.params, params.positions.points);\r\n const uvParamBuf = QBufferHandle2d.create(params.uvs.params, params.uvs.points);\r\n const normalBuf = params.normals ? BufferHandle.createArrayBuffer(params.normals) : undefined;\r\n return (undefined === posBuf || undefined === uvParamBuf) ? undefined : this.createFromBuffers(posBuf, uvParamBuf, params.indices, normalBuf, params.featureID ?? 0);\r\n }\r\n\r\n public override get isDisposed(): boolean {\r\n return super.isDisposed && this.uvParams.isDisposed;\r\n }\r\n public get bytesUsed(): number { return this.positions.bytesUsed + (undefined === this.normals ? 0 : this.normals.bytesUsed) + this.uvParams.bytesUsed + this.indices.bytesUsed; }\r\n\r\n public override dispose() {\r\n super.dispose();\r\n dispose(this.uvParams);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class RealityMeshGeometry extends IndexedGeometry implements IDisposable, RenderMemory.Consumer {\r\n public readonly hasTextures: boolean;\r\n public override get asRealityMesh(): RealityMeshGeometry | undefined { return this; }\r\n public override get isDisposed(): boolean { return this._realityMeshParams.isDisposed; }\r\n public get uvQParams() { return this._realityMeshParams.uvParams.params; }\r\n public override get hasFeatures(): boolean { return this._realityMeshParams.featureID !== undefined; }\r\n public override get supportsThematicDisplay() { return true; }\r\n public get overrideColorMix() { return .5; } // This could be a setting from either the mesh or the override if required.\r\n public get transform(): Transform | undefined { return this._transform; }\r\n\r\n private _realityMeshParams: RealityMeshGeometryParams;\r\n public textureParams: RealityTextureParams | undefined;\r\n private readonly _transform: Transform | undefined;\r\n public readonly baseColor: ColorDef | undefined;\r\n private _baseIsTransparent: boolean;\r\n private _isTerrain: boolean;\r\n private _disableTextureDisposal: boolean;\r\n\r\n private constructor(props: {\r\n realityMeshParams: RealityMeshGeometryParams;\r\n textureParams?: RealityTextureParams;\r\n transform?: Transform;\r\n baseColor?: ColorDef;\r\n baseIsTransparent: boolean;\r\n isTerrain: boolean;\r\n disableTextureDisposal: boolean;\r\n }) {\r\n super(props.realityMeshParams);\r\n this._realityMeshParams = props.realityMeshParams;\r\n this.textureParams = props.textureParams;\r\n this._transform = props.transform;\r\n this.baseColor = props.baseColor;\r\n this._baseIsTransparent = props.baseIsTransparent;\r\n this._isTerrain = props.isTerrain;\r\n this._disableTextureDisposal = props.disableTextureDisposal;\r\n this.hasTextures = undefined !== this.textureParams && this.textureParams.params.some((x) => undefined !== x.texture);\r\n }\r\n\r\n public override dispose() {\r\n super.dispose();\r\n dispose(this._realityMeshParams);\r\n if (true !== this._disableTextureDisposal)\r\n dispose(this.textureParams);\r\n }\r\n\r\n public static createForTerrain(mesh: RealityMeshParams, transform: Transform | undefined, disableTextureDisposal = false) {\r\n const params = RealityMeshGeometryParams.fromRealityMesh(mesh);\r\n if (!params)\r\n return undefined;\r\n\r\n return new RealityMeshGeometry({\r\n realityMeshParams: params,\r\n transform,\r\n baseIsTransparent: false,\r\n isTerrain: true,\r\n disableTextureDisposal,\r\n });\r\n }\r\n\r\n public static createFromRealityMesh(realityMesh: RealityMeshParams, disableTextureDisposal = false): RealityMeshGeometry | undefined {\r\n const params = RealityMeshGeometryParams.fromRealityMesh(realityMesh);\r\n if (!params)\r\n return undefined;\r\n const texture = realityMesh.texture ? new TerrainTexture(realityMesh.texture, realityMesh.featureID ?? 0, Vector2d.create(1.0, -1.0), Vector2d.create(0.0, 1.0), Range2d.createXYXY(0, 0, 1, 1), 0, 0) : undefined;\r\n\r\n return new RealityMeshGeometry({realityMeshParams: params, textureParams: texture ? RealityTextureParams.create([texture]) : undefined, baseIsTransparent: false, isTerrain: false, disableTextureDisposal});\r\n }\r\n\r\n public getRange(): Range3d {\r\n return Range3d.createXYZXYZ(this.qOrigin[0], this.qOrigin[1], this.qOrigin[2], this.qOrigin[0] + Quantization.rangeScale16 * this.qScale[0], this.qOrigin[1] + Quantization.rangeScale16 * this.qScale[1], this.qOrigin[2] + Quantization.rangeScale16 * this.qScale[2]);\r\n }\r\n\r\n public static createGraphic(system: RenderSystem, params: RealityMeshGraphicParams, disableTextureDisposal = false): RenderGraphic | undefined {\r\n const meshes = [];\r\n const textures = params.textures ?? [];\r\n const realityMesh = params.realityMesh as RealityMeshGeometry;\r\n const { baseColor, baseTransparent, featureTable, tileId, layerClassifiers } = params;\r\n\r\n const texturesPerMesh = System.instance.maxRealityImageryLayers;\r\n const layers = new Array<(TerrainTexture | ProjectedTexture)[]>();\r\n // Collate the textures and classifiers layers into a single array.\r\n for (const texture of textures) {\r\n const layer = layers[texture.layerIndex];\r\n if (layer) {\r\n (layer as TerrainTexture[]).push(texture);\r\n } else {\r\n layers[texture.layerIndex] = [texture];\r\n }\r\n }\r\n params.layerClassifiers?.forEach((layerClassifier, layerIndex) => layers[layerIndex] = [new ProjectedTexture(layerClassifier, params, params.tileRectangle)]);\r\n\r\n if (layers.length < 2 && !layerClassifiers?.size && textures.length < texturesPerMesh) {\r\n // If only there is not more than one layer then we can group all of the textures into a single draw call.\r\n meshes.push(new RealityMeshGeometry({realityMeshParams: realityMesh._realityMeshParams, textureParams: RealityTextureParams.create(textures), transform: realityMesh._transform, baseColor, baseIsTransparent: baseTransparent, isTerrain: realityMesh._isTerrain, disableTextureDisposal}));\r\n } else {\r\n let primaryLayer;\r\n while (primaryLayer === undefined)\r\n primaryLayer = layers.shift();\r\n if (!primaryLayer)\r\n return undefined;\r\n for (const primaryTexture of primaryLayer) {\r\n const targetRectangle = primaryTexture.targetRectangle;\r\n const overlapMinimum = 1.0E-5 * (targetRectangle.high.x - targetRectangle.low.x) * (targetRectangle.high.y - targetRectangle.low.y);\r\n let layerTextures = [primaryTexture];\r\n for (const secondaryLayer of layers) {\r\n if (!secondaryLayer)\r\n continue;\r\n for (const secondaryTexture of secondaryLayer) {\r\n if (secondaryTexture instanceof ProjectedTexture) {\r\n layerTextures.push(secondaryTexture.clone(targetRectangle));\r\n } else {\r\n const secondaryRectangle = secondaryTexture.targetRectangle;\r\n const overlap = targetRectangle.intersect(secondaryRectangle, scratchOverlapRange);\r\n if (!overlap.isNull && (overlap.high.x - overlap.low.x) * (overlap.high.y - overlap.low.y) > overlapMinimum) {\r\n const textureRange = Range2d.createXYXY(overlap.low.x, overlap.low.y, overlap.high.x, overlap.high.y);\r\n secondaryRectangle.worldToLocal(textureRange.low, textureRange.low);\r\n secondaryRectangle.worldToLocal(textureRange.high, textureRange.high);\r\n\r\n if (secondaryTexture.clipRectangle)\r\n textureRange.intersect(secondaryTexture.clipRectangle, textureRange);\r\n\r\n if (!textureRange.isNull && textureRange) {\r\n layerTextures.push(secondaryTexture.cloneWithClip(textureRange));\r\n }\r\n }\r\n }\r\n }\r\n }\r\n while (layerTextures.length > texturesPerMesh) {\r\n meshes.push(new RealityMeshGeometry({realityMeshParams: realityMesh._realityMeshParams, textureParams: RealityTextureParams.create(layerTextures.slice(0, texturesPerMesh)), transform: realityMesh._transform, baseColor, baseIsTransparent: baseTransparent, isTerrain: realityMesh._isTerrain, disableTextureDisposal}));\r\n layerTextures = layerTextures.slice(texturesPerMesh);\r\n }\r\n meshes.push(new RealityMeshGeometry({realityMeshParams: realityMesh._realityMeshParams, textureParams: RealityTextureParams.create(layerTextures), transform: realityMesh._transform, baseColor, baseIsTransparent: baseTransparent, isTerrain: realityMesh._isTerrain, disableTextureDisposal}));\r\n }\r\n }\r\n\r\n if (meshes.length === 0)\r\n return undefined;\r\n\r\n const branch = new GraphicBranch(true);\r\n for (const mesh of meshes) {\r\n const primitive = Primitive.create(mesh);\r\n branch.add(system.createBatch(primitive!, featureTable, mesh.getRange(), { tileId }));\r\n }\r\n\r\n return system.createBranch(branch, realityMesh._transform ? realityMesh._transform : Transform.createIdentity());\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n this._isTerrain ? stats.addTerrain(this._realityMeshParams.bytesUsed) : stats.addRealityMesh(this._realityMeshParams.bytesUsed);\r\n }\r\n\r\n public get techniqueId(): TechniqueId { return TechniqueId.RealityMesh; }\r\n\r\n public override getPass(target: Target) {\r\n if (this._baseIsTransparent || (target.wantThematicDisplay && target.uniforms.thematic.wantIsoLines))\r\n return \"translucent\";\r\n\r\n return \"opaque\";\r\n }\r\n public get renderOrder(): RenderOrder { return RenderOrder.UnlitSurface; }\r\n\r\n public override draw(): void {\r\n this._params.buffers.bind();\r\n System.instance.context.drawElements(GL.PrimitiveType.Triangles, this._params.numIndices, GL.DataType.UnsignedShort, 0);\r\n this._params.buffers.unbind();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"RealityMesh.js","sourceRoot":"","sources":["../../../../src/render/webgl/RealityMesh.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAA4F;AAC5F,oDAA2E;AAC3E,wDAAuF;AACvF,oDAAiD;AAMjD,kDAA+D;AAC/D,yDAAsG;AACtG,iDAA8C;AAC9C,qDAA0E;AAC1E,6BAA0B;AAC1B,qCAAmC;AAEnC,2CAAwC;AAExC,qCAAkC;AAIlC,MAAM,mBAAmB,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AACjD,MAAM,YAAY,GAAG,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC;AACvC,MAAM,kBAAkB,GAAG,IAAI,WAAW,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;AAChE,MAAM,cAAc,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC5C,MAAM,gBAAgB;IAEpB,YAAY,UAAkC,EAAS,UAAoC,EAAS,eAAwB;QAArE,eAAU,GAAV,UAAU,CAA0B;QAAS,oBAAe,GAAf,eAAe,CAAS;QAC1H,IAAI,CAAC,UAAU,GAAG,UAA8B,CAAC;IACnD,CAAC;IACM,KAAK,CAAC,eAAwB;QACnC,OAAO,IAAI,gBAAgB,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,eAAe,CAAC,KAAK,EAAE,CAAC,CAAC;IACzF,CAAC;CACF;AAGD,MAAM,mBAAmB;IACvB,YAAmB,OAAkC,EAAU,yBAAqD;QAAjG,YAAO,GAAP,OAAO,CAA2B;QAAU,8BAAyB,GAAzB,yBAAyB,CAA4B;IAAI,CAAC;IACzH,IAAW,WAAW,KAAK,OAAO,IAAI,CAAC,yBAAyB,YAAY,gBAAgB,CAAC,CAAC,CAAC;IAExF,OAAO;QACZ,IAAI,CAAC,OAAO,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACvC,CAAC;IAED;;;;;;;;;;IAUA;IACO,mBAAmB;QACxB,OAAO,IAAI,CAAC,yBAAyB,YAAY,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAC,UAAU,CAAC,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC7I,CAAC;IACM,gBAAgB;QACrB,OAAO,IAAI,CAAC,yBAAyB,YAAY,gBAAO,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IACxG,CAAC;IAEM,SAAS,CAAC,MAAe;QAC9B,wBAAwB;QACxB,IAAI,IAAI,CAAC,yBAAyB,YAAY,gBAAgB,EAAE;YAC9D,MAAM,gBAAgB,GAAG,IAAI,CAAC,yBAAyB,CAAC;YAExD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACnB,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,iBAAiB,CAAC;YAC/D,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,kBAAkB,KAAK,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,gBAAgB,CAAC,UAAU,CAAC,kBAAkB,CAAC,CAAC;YAC7I,kBAAkB,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,WAAW,CAAC;YAChE,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YAEjC,MAAM,MAAM,GAAG,EAAE,CAAC;YAClB,MAAM,UAAU,GAAG,gBAAgB,CAAC,UAAU,CAAC;YAC/C,kDAAkD;YAClD,MAAM,GAAG,GAAI,UAAU,CAAC,aAAa,CAAC,YAAY,CAAC,gBAAgB,CAAC,eAAe,CAAC,GAAG,EAAE,cAAc,CAAC,GAAG,CAAE,CAAC;YAC9G,MAAM,IAAI,GAAG,UAAU,CAAC,aAAa,CAAC,YAAY,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,EAAE,cAAc,CAAC,IAAI,CAAE,CAAC;YAChH,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACnE,MAAM,CAAC,IAAI,CAAE,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACrE,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACrE,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACpE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBACjC,MAAM,cAAc,GAAG,gBAAgB,CAAC,UAAU,CAAC,gBAAgB,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC7G,MAAM,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC;gBACpC,MAAM,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC;aACrC;YACD,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;YACnF,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;YACnF,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE;gBACzB,MAAM,IAAI,GAAG,CAAC,CAAC,CAAS,EAAE,CAAS,EAAE,EAAE;oBACrC,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBAC5B,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBAChC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;gBACxB,CAAC,CAAC,CAAC;gBACH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE;oBAC/C,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBACX,IAAI,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;iBACpB;aACF;SACF;aAAM;YACL,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SACpB;QACD,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAED,gBAAgB;AAChB,MAAa,oBAAoB;IAC/B,YAAmB,MAA6B;QAA7B,WAAM,GAAN,MAAM,CAAuB;IAAI,CAAC;IAC9C,MAAM,CAAC,MAAM,CAAC,QAAqC;QACxD,MAAM,kBAAkB,GAAG,eAAM,CAAC,QAAQ,CAAC,uBAAuB,CAAC;QACnE,IAAA,qBAAM,EAAC,QAAQ,CAAC,MAAM,IAAI,kBAAkB,CAAC,CAAC;QAE9C,MAAM,aAAa,GAAG,IAAI,KAAK,EAAuB,CAAC;QACvD,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,IAAI,OAAO,YAAY,6BAAc,EAAE;gBACrC,MAAM,cAAc,GAAG,OAAO,CAAC;gBAC/B,MAAM,MAAM,GAAG,IAAI,gBAAO,EAAE,CAAC,CAAM,qBAAqB;gBACxD,IAAA,qBAAM,EAAC,cAAc,CAAC,OAAO,KAAK,SAAS,EAAE,yDAAyD,CAAC,CAAC;gBACxG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC5C,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC5C,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;gBAExC,IAAI,cAAc,CAAC,aAAa,EAAE;oBAChC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC;oBACpD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC;oBACpD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;oBACrD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC;iBACtD;qBAAM;oBACL,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;oBACpC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;iBACrC;gBACD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,cAAc,CAAC,YAAY,CAAC,CAAC;gBACrD,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC;gBAC1C,aAAa,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,cAAc,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC;aAC7E;iBAAM;gBACL,MAAM,UAAU,GAAG,OAAO,CAAC,UAAU,CAAC;gBACtC,aAAa,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,UAAU,CAAC,4BAA4B,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC;aACjG;SACF;QAED,KAAK,IAAI,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,GAAG,kBAAkB,EAAE,CAAC,EAAE,EAAE;YACzD,MAAM,MAAM,GAAG,IAAI,gBAAO,EAAE,CAAC;YAC7B,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACpC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YACrC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAQ,6BAA6B;YACzD,aAAa,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC;SAChE;QACD,OAAO,IAAI,oBAAoB,CAAC,aAAa,CAAC,CAAC;IACjD,CAAC;IAEM,OAAO;QACZ,IAAA,2BAAY,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC5B,CAAC;CACF;AAlDD,oDAkDC;AACD,gBAAgB;AAEhB,MAAa,yBAA0B,SAAQ,sCAAqB;IAMlE,YAAsB,SAA0B,EAAE,OAAiC,EAAE,QAAyB,EAAE,OAAqB,EAAE,UAAkB,EAAE,gBAA2B,EAAE,SAAkB;QACxM,KAAK,CAAC,SAAS,EAAE,OAAO,EAAE,UAAU,CAAC,CAAC;QACtC,IAAI,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;QACzC,IAAI,UAAU,GAAG,2BAAY,CAAC,aAAa,CAAC,WAAW,uBAA2B,KAAK,CAAC,CAAC;QACzF,IAAA,qBAAM,EAAC,UAAU,KAAK,SAAS,CAAC,CAAC;QACjC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC,EAAE,OAAE,CAAC,QAAQ,CAAC,aAAa,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;QACnI,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAEzB,IAAI,SAAS,KAAK,OAAO,EAAE;YACzB,UAAU,GAAG,2BAAY,CAAC,aAAa,CAAC,QAAQ,uBAA2B,KAAK,CAAC,CAAC;YAClF,IAAA,qBAAM,EAAC,UAAU,KAAK,SAAS,CAAC,CAAC;YACjC,IAAI,OAAO,CAAC,SAAS,GAAG,CAAC;gBACvB,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,mCAAgB,CAAC,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC,EAAE,OAAE,CAAC,QAAQ,CAAC,YAAY,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;YACnI,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;SACxB;QACD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAEO,MAAM,CAAC,iBAAiB,CAAC,MAAuB,EAAE,UAA2B,EAAE,OAAkB,EAAE,OAAiC,EAAE,SAAiB;QAC7J,MAAM,MAAM,GAAG,+BAAY,CAAC,YAAY,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;QAEvF,IAAI,SAAS,KAAK,MAAM;YACtB,OAAO,SAAS,CAAC;QAEnB,MAAM,aAAa,GAAG,OAAO,CAAC,iBAAiB,CAAC;QAChD,IAAA,qBAAM,EAAC,CAAC,KAAK,aAAa,IAAI,CAAC,KAAK,aAAa,IAAI,CAAC,KAAK,aAAa,CAAC,CAAC;QAC1E,OAAO,IAAI,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,aAAa,EAAE,SAAS,CAAC,CAAC;IAEtH,CAAC;IAEM,MAAM,CAAC,eAAe,CAAC,MAAyB;;QACrD,MAAM,MAAM,GAAG,kCAAe,CAAC,MAAM,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QACxF,MAAM,UAAU,GAAG,kCAAe,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAChF,MAAM,SAAS,GAAG,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,+BAAY,CAAC,iBAAiB,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QAC9F,OAAO,CAAC,SAAS,KAAK,MAAM,IAAI,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,UAAU,EAAE,MAAM,CAAC,OAAO,EAAE,SAAS,EAAE,MAAA,MAAM,CAAC,SAAS,mCAAI,CAAC,CAAC,CAAC;IACvK,CAAC;IAED,IAAoB,UAAU;QAC5B,OAAO,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;IACtD,CAAC;IACD,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IAElK,OAAO;QACrB,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzB,CAAC;CACF;AApDD,8DAoDC;AAED,gBAAgB;AAChB,MAAa,mBAAoB,SAAQ,gCAAe;IAmBtD,YAAoB,KAQnB;QACC,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,CAAC;QAC/B,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAClD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAClD,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC,sBAAsB,CAAC;QAC5D,IAAI,CAAC,WAAW,GAAG,SAAS,KAAK,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,SAAS,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC;QAEtH,MAAM,aAAa,GAAG,KAAK,CAAC,iBAAiB,CAAC,gBAAgB,CAAC;QAC/D,IAAI,CAAC,UAAU,GAAG,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,OAAE,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,OAAE,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,CAAC,OAAE,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;IACjJ,CAAC;IAtCD,IAAoB,aAAa,KAAsC,OAAO,IAAI,CAAC,CAAC,CAAC;IACrF,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC,CAAC;IACxF,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1E,IAAoB,WAAW,KAAc,OAAO,IAAI,CAAC,kBAAkB,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC;IACtG,IAAoB,uBAAuB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAC9D,IAAW,gBAAgB,KAAK,OAAO,EAAE,CAAC,CAAC,CAAC,CAAK,4EAA4E;IAC7H,IAAW,SAAS,KAA4B,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAkCzD,OAAO;QACrB,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAA,sBAAO,EAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACjC,IAAI,IAAI,KAAK,IAAI,CAAC,uBAAuB;YACvC,IAAA,sBAAO,EAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAChC,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,IAAuB,EAAE,SAAgC,EAAE,sBAAsB,GAAG,KAAK;QACtH,MAAM,MAAM,GAAG,yBAAyB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAC/D,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QAEnB,OAAO,IAAI,mBAAmB,CAAC;YAC7B,iBAAiB,EAAE,MAAM;YACzB,SAAS;YACT,iBAAiB,EAAE,KAAK;YACxB,SAAS,EAAE,IAAI;YACf,sBAAsB;SACvB,CAAC,CAAC;IACL,CAAC;IAEM,MAAM,CAAC,qBAAqB,CAAC,WAA8B,EAAE,sBAAsB,GAAG,KAAK;;QAChG,MAAM,MAAM,GAAG,yBAAyB,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC;QACtE,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QACnB,MAAM,OAAO,GAAG,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,6BAAc,CAAC,WAAW,CAAC,OAAO,EAAE,MAAA,WAAW,CAAC,SAAS,mCAAI,CAAC,EAAE,wBAAQ,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,wBAAQ,CAAC,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,uBAAO,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QAEnN,OAAO,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,MAAM,EAAE,aAAa,EAAE,OAAO,CAAC,CAAC,CAAC,oBAAoB,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,iBAAiB,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,sBAAsB,EAAC,CAAC,CAAC;IAC/M,CAAC;IAEM,QAAQ;QACb,OAAO,uBAAO,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,0BAAY,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,0BAAY,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,0BAAY,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IAC3Q,CAAC;IAEM,MAAM,CAAC,aAAa,CAAC,MAAoB,EAAE,MAAgC,EAAE,sBAAsB,GAAG,KAAK;;QAChH,MAAM,MAAM,GAAG,EAAE,CAAC;QAClB,MAAM,QAAQ,GAAG,MAAA,MAAM,CAAC,QAAQ,mCAAI,EAAE,CAAC;QACvC,MAAM,WAAW,GAAG,MAAM,CAAC,WAAkC,CAAC;QAC9D,MAAM,EAAE,SAAS,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,EAAE,gBAAgB,EAAE,GAAG,MAAM,CAAC;QAEtF,MAAM,eAAe,GAAG,eAAM,CAAC,QAAQ,CAAC,uBAAuB,CAAC;QAChE,MAAM,MAAM,GAAG,IAAI,KAAK,EAAyC,CAAC;QAClE,mEAAmE;QACnE,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;YACzC,IAAI,KAAK,EAAE;gBACR,KAA0B,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;aAC3C;iBAAM;gBACL,MAAM,CAAC,OAAO,CAAC,UAAU,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;aACxC;SACF;QACD,MAAA,MAAM,CAAC,gBAAgB,0CAAE,OAAO,CAAC,CAAC,eAAe,EAAE,UAAU,EAAE,EAAE,CAAC,MAAM,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,gBAAgB,CAAC,eAAe,EAAE,MAAM,EAAE,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QAE9J,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,IAAI,CAAA,IAAI,QAAQ,CAAC,MAAM,GAAG,eAAe,EAAE;YACrF,0GAA0G;YAC1G,MAAM,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,WAAW,CAAC,kBAAkB,EAAE,aAAa,EAAE,oBAAoB,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,iBAAiB,EAAE,eAAe,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,sBAAsB,EAAC,CAAC,CAAC,CAAC;SAC9R;aAAM;YACL,IAAI,YAAY,CAAC;YACjB,OAAO,YAAY,KAAK,SAAS;gBAC/B,YAAY,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;YAChC,IAAI,CAAC,YAAY;gBACf,OAAO,SAAS,CAAC;YACnB,KAAK,MAAM,cAAc,IAAI,YAAY,EAAE;gBACzC,MAAM,eAAe,GAAI,cAAc,CAAC,eAAe,CAAC;gBACxD,MAAM,cAAc,GAAG,MAAM,GAAG,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;gBACpI,IAAI,aAAa,GAAG,CAAC,cAAc,CAAC,CAAC;gBACrC,KAAK,MAAM,cAAc,IAAI,MAAM,EAAE;oBACnC,IAAI,CAAC,cAAc;wBACjB,SAAS;oBACX,KAAK,MAAM,gBAAgB,IAAI,cAAc,EAAE;wBAC7C,IAAI,gBAAgB,YAAY,gBAAgB,EAAE;4BAChD,aAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC;yBAC7D;6BAAM;4BACL,MAAM,kBAAkB,GAAG,gBAAgB,CAAC,eAAe,CAAC;4BAC5D,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,kBAAkB,EAAE,mBAAmB,CAAC,CAAC;4BACnF,IAAI,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,cAAc,EAAE;gCAC3G,MAAM,YAAY,GAAG,uBAAO,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;gCACtG,kBAAkB,CAAC,YAAY,CAAC,YAAY,CAAC,GAAG,EAAE,YAAY,CAAC,GAAG,CAAC,CAAC;gCACpE,kBAAkB,CAAC,YAAY,CAAC,YAAY,CAAC,IAAI,EAAE,YAAY,CAAC,IAAI,CAAC,CAAC;gCAEtE,IAAI,gBAAgB,CAAC,aAAa;oCAChC,YAAY,CAAC,SAAS,CAAC,gBAAgB,CAAC,aAAa,EAAE,YAAY,CAAC,CAAC;gCAEvE,IAAI,CAAC,YAAY,CAAC,MAAM,IAAI,YAAY,EAAE;oCACxC,aAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC,CAAC;iCAClE;6BACF;yBACF;qBACF;iBACF;gBACD,OAAO,aAAa,CAAC,MAAM,GAAG,eAAe,EAAE;oBAC7C,MAAM,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,WAAW,CAAC,kBAAkB,EAAE,aAAa,EAAE,oBAAoB,CAAC,MAAM,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,EAAE,eAAe,CAAC,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,iBAAiB,EAAE,eAAe,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,sBAAsB,EAAC,CAAC,CAAC,CAAC;oBAC5T,aAAa,GAAG,aAAa,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC;iBACtD;gBACD,MAAM,CAAC,IAAI,CAAC,IAAI,mBAAmB,CAAC,EAAC,iBAAiB,EAAE,WAAW,CAAC,kBAAkB,EAAE,aAAa,EAAE,oBAAoB,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,SAAS,EAAE,iBAAiB,EAAE,eAAe,EAAE,SAAS,EAAE,WAAW,CAAC,UAAU,EAAE,sBAAsB,EAAC,CAAC,CAAC,CAAC;aACnS;SACF;QAED,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC;YACrB,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;QACvC,KAAK,MAAM,IAAI,IAAI,MAAM,EAAE;YACzB,MAAM,SAAS,GAAG,qBAAS,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACzC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,WAAW,CAAC,SAAU,EAAE,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;SACvF;QAED,OAAO,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,WAAW,CAAC,UAAU,CAAC,CAAC,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC,CAAC,yBAAS,CAAC,cAAc,EAAE,CAAC,CAAC;IACnH,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;IAClI,CAAC;IAED,IAAW,WAAW,KAAkB,2BAA+B,CAAC,CAAC;IAEzD,OAAO,CAAC,MAAc;QACpC,IAAI,IAAI,CAAC,kBAAkB,IAAI,CAAC,MAAM,CAAC,mBAAmB,IAAI,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC;YAClG,OAAO,aAAa,CAAC;QAEvB,OAAO,QAAQ,CAAC;IAClB,CAAC;IACD,IAAW,WAAW,KAAkB,4BAAgC,CAAC,CAAC;IAE1D,IAAI;QAClB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC;QAC5B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,OAAE,CAAC,aAAa,CAAC,SAAS,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;QAC9G,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;IAChC,CAAC;CACF;AA3KD,kDA2KC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, disposeArray, IDisposable, UintArray } from \"@itwin/core-bentley\";\r\nimport { ColorDef, Quantization, RenderTexture } from \"@itwin/core-common\";\r\nimport { Matrix4d, Range2d, Range3d, Transform, Vector2d } from \"@itwin/core-geometry\";\r\nimport { GraphicBranch } from \"../GraphicBranch\";\r\nimport { RealityMeshGraphicParams } from \"../RealityMeshGraphicParams\";\r\nimport { RealityMeshParams } from \"../RealityMeshParams\";\r\nimport { RenderGraphic } from \"../RenderGraphic\";\r\nimport { RenderMemory } from \"../RenderMemory\";\r\nimport { RenderPlanarClassifier } from \"../RenderPlanarClassifier\";\r\nimport { RenderSystem, TerrainTexture } from \"../RenderSystem\";\r\nimport { BufferHandle, BufferParameters, QBufferHandle2d, QBufferHandle3d } from \"./AttributeBuffers\";\r\nimport { AttributeMap } from \"./AttributeMap\";\r\nimport { IndexedGeometry, IndexedGeometryParams } from \"./CachedGeometry\";\r\nimport { GL } from \"./GL\";\r\nimport { Matrix4 } from \"./Matrix\";\r\nimport { PlanarClassifier } from \"./PlanarClassifier\";\r\nimport { Primitive } from \"./Primitive\";\r\nimport { RenderOrder } from \"./RenderFlags\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\n\r\nconst scratchOverlapRange = Range2d.createNull();\r\nconst scratchBytes = new Uint8Array(4);\r\nconst scratchBatchBaseId = new Uint32Array(scratchBytes.buffer);\r\nconst scratchRange2d = Range2d.createNull();\r\nclass ProjectedTexture {\r\n public classifier: PlanarClassifier;\r\n constructor(classifier: RenderPlanarClassifier, public meshParams: RealityMeshGraphicParams, public targetRectangle: Range2d) {\r\n this.classifier = classifier as PlanarClassifier;\r\n }\r\n public clone(targetRectangle: Range2d) {\r\n return new ProjectedTexture(this.classifier, this.meshParams, targetRectangle.clone());\r\n }\r\n}\r\ntype TerrainOrProjectedTexture = TerrainTexture | ProjectedTexture;\r\n\r\nclass RealityTextureParam implements IDisposable {\r\n constructor(public texture: RenderTexture | undefined, private _projectedTextureOrMatrix: ProjectedTexture | Matrix4) { }\r\n public get isProjected() { return this._projectedTextureOrMatrix instanceof ProjectedTexture; }\r\n\r\n public dispose(): void {\r\n this.texture = dispose(this.texture);\r\n }\r\n\r\n /* There are two methods of applying a texture to a reality mesh. the first member of \"params\" denotes which\r\n method is to be used. A value of zero indicates a standard texture and one represents a classified texture.\r\n\r\n A standard (nonprojected) texture is generated by multiplying v_textCoord by the scaling and translation packed into the first row\r\n of \"matrix\". A clip rectangle is packed into second row of \"matrix\".\r\n\r\n A \"classified\" reality mesh texture is used for map layers. It does not uses v_texCoord, the texture coordinates\r\n are instead generated by a projection of the model position onto the X-Y plane. We only have eye position, not model position\r\n so the matrix in this case is a real transform matrix that contains a mapping from eye to model position\r\n followed by the model to texture projection.\r\n*/\r\n public getProjectionMatrix(): Matrix4d | undefined {\r\n return this._projectedTextureOrMatrix instanceof ProjectedTexture ? this._projectedTextureOrMatrix.classifier.projectionMatrix : undefined;\r\n }\r\n public getTerrainMatrix(): Matrix4 | undefined {\r\n return this._projectedTextureOrMatrix instanceof Matrix4 ? this._projectedTextureOrMatrix : undefined;\r\n }\r\n\r\n public getParams(result: Matrix4): Matrix4 {\r\n /** Entry 0 is 0 for */\r\n if (this._projectedTextureOrMatrix instanceof ProjectedTexture) {\r\n const projectedTexture = this._projectedTextureOrMatrix;\r\n\r\n result.data[0] = 1;\r\n result.data[1] = projectedTexture.classifier.textureImageCount;\r\n result.data[2] = projectedTexture.classifier.sourceTransparency === undefined ? 1.0 : (1.0 - projectedTexture.classifier.sourceTransparency);\r\n scratchBatchBaseId[0] = projectedTexture.classifier.baseBatchId;\r\n result.data[4] = scratchBytes[0];\r\n result.data[5] = scratchBytes[1];\r\n result.data[6] = scratchBytes[2];\r\n result.data[7] = scratchBytes[3];\r\n\r\n const points = [];\r\n const meshParams = projectedTexture.meshParams;\r\n // Calculate range in the tiles local coordinates.\r\n const low = meshParams.tileRectangle.worldToLocal(projectedTexture.targetRectangle.low, scratchRange2d.low)!;\r\n const high = meshParams.tileRectangle.worldToLocal(projectedTexture.targetRectangle.high, scratchRange2d.high)!;\r\n points.push(meshParams.projection.getGlobalPoint(low.x, low.y, 0));\r\n points.push( meshParams.projection.getGlobalPoint(high.x, low.y, 0));\r\n points.push(meshParams.projection.getGlobalPoint(high.x, high.y, 0));\r\n points.push(meshParams.projection.getGlobalPoint(low.x, high.y, 0));\r\n for (let i = 0, j = 8; i < 4; i++) {\r\n const projectedPoint = projectedTexture.classifier.projectionMatrix.multiplyPoint3dQuietNormalize(points[i]);\r\n result.data[j++] = projectedPoint.x;\r\n result.data[j++] = projectedPoint.y;\r\n }\r\n const x0 = result.data[10] - result.data[8], y0 = result.data[11] - result.data[9];\r\n const x1 = result.data[12] - result.data[8], y1 = result.data[13] - result.data[9];\r\n if (x0 * y1 - x1 * y0 < 0) {\r\n const swap = ((i: number, j: number) => {\r\n const temp = result.data[i];\r\n result.data[i] = result.data[j];\r\n result.data[j] = temp;\r\n });\r\n for (let i = 8, j = 14; i <= 10; i += 2, j -= 2) {\r\n swap(i, j);\r\n swap(i + 1, j + 1);\r\n }\r\n }\r\n } else {\r\n result.data[0] = 0;\r\n }\r\n return result;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class RealityTextureParams implements IDisposable {\r\n constructor(public params: RealityTextureParam[]) { }\r\n public static create(textures: TerrainOrProjectedTexture[]) {\r\n const maxTexturesPerMesh = System.instance.maxRealityImageryLayers;\r\n assert(textures.length <= maxTexturesPerMesh);\r\n\r\n const textureParams = new Array<RealityTextureParam>();\r\n for (const texture of textures) {\r\n if (texture instanceof TerrainTexture) {\r\n const terrainTexture = texture;\r\n const matrix = new Matrix4(); // Published as Mat4.\r\n assert(terrainTexture.texture !== undefined, \"Texture not defined in TerrainTextureParams constructor\");\r\n matrix.data[0] = terrainTexture.translate.x;\r\n matrix.data[1] = terrainTexture.translate.y;\r\n matrix.data[2] = terrainTexture.scale.x;\r\n matrix.data[3] = terrainTexture.scale.y;\r\n\r\n if (terrainTexture.clipRectangle) {\r\n matrix.data[4] = terrainTexture.clipRectangle.low.x;\r\n matrix.data[5] = terrainTexture.clipRectangle.low.y;\r\n matrix.data[6] = terrainTexture.clipRectangle.high.x;\r\n matrix.data[7] = terrainTexture.clipRectangle.high.y;\r\n } else {\r\n matrix.data[4] = matrix.data[5] = 0;\r\n matrix.data[6] = matrix.data[7] = 1;\r\n }\r\n matrix.data[8] = (1.0 - terrainTexture.transparency);\r\n matrix.data[9] = terrainTexture.featureId;\r\n textureParams.push(new RealityTextureParam(terrainTexture.texture, matrix));\r\n } else {\r\n const classifier = texture.classifier;\r\n textureParams.push(new RealityTextureParam(classifier.getOrCreateClassifierTexture(), texture));\r\n }\r\n }\r\n\r\n for (let i = textures.length; i < maxTexturesPerMesh; i++) {\r\n const matrix = new Matrix4();\r\n matrix.data[0] = matrix.data[1] = 0.0;\r\n matrix.data[2] = matrix.data[3] = 1.0;\r\n matrix.data[4] = matrix.data[5] = 1;\r\n matrix.data[6] = matrix.data[7] = -1;\r\n matrix.data[15] = 0; // Denotes a terrain texture.\r\n textureParams.push(new RealityTextureParam(undefined, matrix));\r\n }\r\n return new RealityTextureParams(textureParams);\r\n }\r\n\r\n public dispose(): void {\r\n disposeArray(this.params);\r\n }\r\n}\r\n/** @internal */\r\n\r\nexport class RealityMeshGeometryParams extends IndexedGeometryParams {\r\n public readonly uvParams: QBufferHandle2d;\r\n public readonly featureID?: number;\r\n public readonly normals?: BufferHandle;\r\n public readonly numBytesPerIndex: 1 | 2 | 4;\r\n\r\n protected constructor(positions: QBufferHandle3d, normals: BufferHandle | undefined, uvParams: QBufferHandle2d, indices: BufferHandle, numIndices: number, numBytesPerIndex: 1 | 2 | 4, featureID?: number) {\r\n super(positions, indices, numIndices);\r\n this.numBytesPerIndex = numBytesPerIndex;\r\n let attrParams = AttributeMap.findAttribute(\"a_uvParam\", TechniqueId.RealityMesh, false);\r\n assert(attrParams !== undefined);\r\n this.buffers.addBuffer(uvParams, [BufferParameters.create(attrParams.location, 2, GL.DataType.UnsignedShort, false, 0, 0, false)]);\r\n this.uvParams = uvParams;\r\n\r\n if (undefined !== normals) {\r\n attrParams = AttributeMap.findAttribute(\"a_norm\", TechniqueId.RealityMesh, false);\r\n assert(attrParams !== undefined);\r\n if (normals.bytesUsed > 0)\r\n this.buffers.addBuffer(normals, [BufferParameters.create(attrParams.location, 2, GL.DataType.UnsignedByte, false, 0, 0, false)]);\r\n this.normals = normals;\r\n }\r\n this.featureID = featureID;\r\n }\r\n\r\n private static createFromBuffers(posBuf: QBufferHandle3d, uvParamBuf: QBufferHandle2d, indices: UintArray, normBuf: BufferHandle | undefined, featureID: number) {\r\n const indBuf = BufferHandle.createBuffer(GL.Buffer.Target.ElementArrayBuffer, indices);\r\n\r\n if (undefined === indBuf)\r\n return undefined;\r\n\r\n const bytesPerIndex = indices.BYTES_PER_ELEMENT;\r\n assert(1 === bytesPerIndex || 2 === bytesPerIndex || 4 === bytesPerIndex);\r\n return new RealityMeshGeometryParams(posBuf, normBuf, uvParamBuf, indBuf, indices.length, bytesPerIndex, featureID);\r\n\r\n }\r\n\r\n public static fromRealityMesh(params: RealityMeshParams) {\r\n const posBuf = QBufferHandle3d.create(params.positions.params, params.positions.points);\r\n const uvParamBuf = QBufferHandle2d.create(params.uvs.params, params.uvs.points);\r\n const normalBuf = params.normals ? BufferHandle.createArrayBuffer(params.normals) : undefined;\r\n return (undefined === posBuf || undefined === uvParamBuf) ? undefined : this.createFromBuffers(posBuf, uvParamBuf, params.indices, normalBuf, params.featureID ?? 0);\r\n }\r\n\r\n public override get isDisposed(): boolean {\r\n return super.isDisposed && this.uvParams.isDisposed;\r\n }\r\n public get bytesUsed(): number { return this.positions.bytesUsed + (undefined === this.normals ? 0 : this.normals.bytesUsed) + this.uvParams.bytesUsed + this.indices.bytesUsed; }\r\n\r\n public override dispose() {\r\n super.dispose();\r\n dispose(this.uvParams);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class RealityMeshGeometry extends IndexedGeometry implements IDisposable, RenderMemory.Consumer {\r\n public readonly hasTextures: boolean;\r\n public override get asRealityMesh(): RealityMeshGeometry | undefined { return this; }\r\n public override get isDisposed(): boolean { return this._realityMeshParams.isDisposed; }\r\n public get uvQParams() { return this._realityMeshParams.uvParams.params; }\r\n public override get hasFeatures(): boolean { return this._realityMeshParams.featureID !== undefined; }\r\n public override get supportsThematicDisplay() { return true; }\r\n public get overrideColorMix() { return .5; } // This could be a setting from either the mesh or the override if required.\r\n public get transform(): Transform | undefined { return this._transform; }\r\n\r\n private _realityMeshParams: RealityMeshGeometryParams;\r\n private readonly _indexType: GL.DataType;\r\n public textureParams: RealityTextureParams | undefined;\r\n private readonly _transform: Transform | undefined;\r\n public readonly baseColor: ColorDef | undefined;\r\n private _baseIsTransparent: boolean;\r\n private _isTerrain: boolean;\r\n private _disableTextureDisposal: boolean;\r\n\r\n private constructor(props: {\r\n realityMeshParams: RealityMeshGeometryParams;\r\n textureParams?: RealityTextureParams;\r\n transform?: Transform;\r\n baseColor?: ColorDef;\r\n baseIsTransparent: boolean;\r\n isTerrain: boolean;\r\n disableTextureDisposal: boolean;\r\n }) {\r\n super(props.realityMeshParams);\r\n this._realityMeshParams = props.realityMeshParams;\r\n this.textureParams = props.textureParams;\r\n this._transform = props.transform;\r\n this.baseColor = props.baseColor;\r\n this._baseIsTransparent = props.baseIsTransparent;\r\n this._isTerrain = props.isTerrain;\r\n this._disableTextureDisposal = props.disableTextureDisposal;\r\n this.hasTextures = undefined !== this.textureParams && this.textureParams.params.some((x) => undefined !== x.texture);\r\n\r\n const bytesPerIndex = props.realityMeshParams.numBytesPerIndex;\r\n this._indexType = 1 === bytesPerIndex ? GL.DataType.UnsignedByte : (2 === bytesPerIndex ? GL.DataType.UnsignedShort : GL.DataType.UnsignedInt);\r\n }\r\n\r\n public override dispose() {\r\n super.dispose();\r\n dispose(this._realityMeshParams);\r\n if (true !== this._disableTextureDisposal)\r\n dispose(this.textureParams);\r\n }\r\n\r\n public static createForTerrain(mesh: RealityMeshParams, transform: Transform | undefined, disableTextureDisposal = false) {\r\n const params = RealityMeshGeometryParams.fromRealityMesh(mesh);\r\n if (!params)\r\n return undefined;\r\n\r\n return new RealityMeshGeometry({\r\n realityMeshParams: params,\r\n transform,\r\n baseIsTransparent: false,\r\n isTerrain: true,\r\n disableTextureDisposal,\r\n });\r\n }\r\n\r\n public static createFromRealityMesh(realityMesh: RealityMeshParams, disableTextureDisposal = false): RealityMeshGeometry | undefined {\r\n const params = RealityMeshGeometryParams.fromRealityMesh(realityMesh);\r\n if (!params)\r\n return undefined;\r\n const texture = realityMesh.texture ? new TerrainTexture(realityMesh.texture, realityMesh.featureID ?? 0, Vector2d.create(1.0, -1.0), Vector2d.create(0.0, 1.0), Range2d.createXYXY(0, 0, 1, 1), 0, 0) : undefined;\r\n\r\n return new RealityMeshGeometry({realityMeshParams: params, textureParams: texture ? RealityTextureParams.create([texture]) : undefined, baseIsTransparent: false, isTerrain: false, disableTextureDisposal});\r\n }\r\n\r\n public getRange(): Range3d {\r\n return Range3d.createXYZXYZ(this.qOrigin[0], this.qOrigin[1], this.qOrigin[2], this.qOrigin[0] + Quantization.rangeScale16 * this.qScale[0], this.qOrigin[1] + Quantization.rangeScale16 * this.qScale[1], this.qOrigin[2] + Quantization.rangeScale16 * this.qScale[2]);\r\n }\r\n\r\n public static createGraphic(system: RenderSystem, params: RealityMeshGraphicParams, disableTextureDisposal = false): RenderGraphic | undefined {\r\n const meshes = [];\r\n const textures = params.textures ?? [];\r\n const realityMesh = params.realityMesh as RealityMeshGeometry;\r\n const { baseColor, baseTransparent, featureTable, tileId, layerClassifiers } = params;\r\n\r\n const texturesPerMesh = System.instance.maxRealityImageryLayers;\r\n const layers = new Array<(TerrainTexture | ProjectedTexture)[]>();\r\n // Collate the textures and classifiers layers into a single array.\r\n for (const texture of textures) {\r\n const layer = layers[texture.layerIndex];\r\n if (layer) {\r\n (layer as TerrainTexture[]).push(texture);\r\n } else {\r\n layers[texture.layerIndex] = [texture];\r\n }\r\n }\r\n params.layerClassifiers?.forEach((layerClassifier, layerIndex) => layers[layerIndex] = [new ProjectedTexture(layerClassifier, params, params.tileRectangle)]);\r\n\r\n if (layers.length < 2 && !layerClassifiers?.size && textures.length < texturesPerMesh) {\r\n // If only there is not more than one layer then we can group all of the textures into a single draw call.\r\n meshes.push(new RealityMeshGeometry({realityMeshParams: realityMesh._realityMeshParams, textureParams: RealityTextureParams.create(textures), transform: realityMesh._transform, baseColor, baseIsTransparent: baseTransparent, isTerrain: realityMesh._isTerrain, disableTextureDisposal}));\r\n } else {\r\n let primaryLayer;\r\n while (primaryLayer === undefined)\r\n primaryLayer = layers.shift();\r\n if (!primaryLayer)\r\n return undefined;\r\n for (const primaryTexture of primaryLayer) {\r\n const targetRectangle = primaryTexture.targetRectangle;\r\n const overlapMinimum = 1.0E-5 * (targetRectangle.high.x - targetRectangle.low.x) * (targetRectangle.high.y - targetRectangle.low.y);\r\n let layerTextures = [primaryTexture];\r\n for (const secondaryLayer of layers) {\r\n if (!secondaryLayer)\r\n continue;\r\n for (const secondaryTexture of secondaryLayer) {\r\n if (secondaryTexture instanceof ProjectedTexture) {\r\n layerTextures.push(secondaryTexture.clone(targetRectangle));\r\n } else {\r\n const secondaryRectangle = secondaryTexture.targetRectangle;\r\n const overlap = targetRectangle.intersect(secondaryRectangle, scratchOverlapRange);\r\n if (!overlap.isNull && (overlap.high.x - overlap.low.x) * (overlap.high.y - overlap.low.y) > overlapMinimum) {\r\n const textureRange = Range2d.createXYXY(overlap.low.x, overlap.low.y, overlap.high.x, overlap.high.y);\r\n secondaryRectangle.worldToLocal(textureRange.low, textureRange.low);\r\n secondaryRectangle.worldToLocal(textureRange.high, textureRange.high);\r\n\r\n if (secondaryTexture.clipRectangle)\r\n textureRange.intersect(secondaryTexture.clipRectangle, textureRange);\r\n\r\n if (!textureRange.isNull && textureRange) {\r\n layerTextures.push(secondaryTexture.cloneWithClip(textureRange));\r\n }\r\n }\r\n }\r\n }\r\n }\r\n while (layerTextures.length > texturesPerMesh) {\r\n meshes.push(new RealityMeshGeometry({realityMeshParams: realityMesh._realityMeshParams, textureParams: RealityTextureParams.create(layerTextures.slice(0, texturesPerMesh)), transform: realityMesh._transform, baseColor, baseIsTransparent: baseTransparent, isTerrain: realityMesh._isTerrain, disableTextureDisposal}));\r\n layerTextures = layerTextures.slice(texturesPerMesh);\r\n }\r\n meshes.push(new RealityMeshGeometry({realityMeshParams: realityMesh._realityMeshParams, textureParams: RealityTextureParams.create(layerTextures), transform: realityMesh._transform, baseColor, baseIsTransparent: baseTransparent, isTerrain: realityMesh._isTerrain, disableTextureDisposal}));\r\n }\r\n }\r\n\r\n if (meshes.length === 0)\r\n return undefined;\r\n\r\n const branch = new GraphicBranch(true);\r\n for (const mesh of meshes) {\r\n const primitive = Primitive.create(mesh);\r\n branch.add(system.createBatch(primitive!, featureTable, mesh.getRange(), { tileId }));\r\n }\r\n\r\n return system.createBranch(branch, realityMesh._transform ? realityMesh._transform : Transform.createIdentity());\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n this._isTerrain ? stats.addTerrain(this._realityMeshParams.bytesUsed) : stats.addRealityMesh(this._realityMeshParams.bytesUsed);\r\n }\r\n\r\n public get techniqueId(): TechniqueId { return TechniqueId.RealityMesh; }\r\n\r\n public override getPass(target: Target) {\r\n if (this._baseIsTransparent || (target.wantThematicDisplay && target.uniforms.thematic.wantIsoLines))\r\n return \"translucent\";\r\n\r\n return \"opaque\";\r\n }\r\n public get renderOrder(): RenderOrder { return RenderOrder.UnlitSurface; }\r\n\r\n public override draw(): void {\r\n this._params.buffers.bind();\r\n System.instance.context.drawElements(GL.PrimitiveType.Triangles, this._params.numIndices, this._indexType, 0);\r\n this._params.buffers.unbind();\r\n }\r\n}\r\n"]}