@itwin/core-frontend 3.4.0-dev.9 → 3.5.0-dev.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (814) hide show
  1. package/CHANGELOG.md +37 -1
  2. package/lib/cjs/AccuDraw.d.ts.map +1 -1
  3. package/lib/cjs/AccuDraw.js +60 -15
  4. package/lib/cjs/AccuDraw.js.map +1 -1
  5. package/lib/cjs/AccuSnap.d.ts.map +1 -1
  6. package/lib/cjs/AccuSnap.js +46 -36
  7. package/lib/cjs/AccuSnap.js.map +1 -1
  8. package/lib/cjs/AuxCoordSys.d.ts.map +1 -1
  9. package/lib/cjs/AuxCoordSys.js +2 -3
  10. package/lib/cjs/AuxCoordSys.js.map +1 -1
  11. package/lib/cjs/BackgroundMapGeometry.d.ts.map +1 -1
  12. package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
  13. package/lib/cjs/CategorySelectorState.d.ts.map +1 -1
  14. package/lib/cjs/CategorySelectorState.js +6 -4
  15. package/lib/cjs/CategorySelectorState.js.map +1 -1
  16. package/lib/cjs/ContextRealityModelState.d.ts.map +1 -1
  17. package/lib/cjs/ContextRealityModelState.js +2 -0
  18. package/lib/cjs/ContextRealityModelState.js.map +1 -1
  19. package/lib/cjs/DevTools.d.ts.map +1 -1
  20. package/lib/cjs/DevTools.js.map +1 -1
  21. package/lib/cjs/DisplayStyleState.js +1 -1
  22. package/lib/cjs/DisplayStyleState.js.map +1 -1
  23. package/lib/cjs/ElementLocateManager.d.ts.map +1 -1
  24. package/lib/cjs/ElementLocateManager.js +4 -2
  25. package/lib/cjs/ElementLocateManager.js.map +1 -1
  26. package/lib/cjs/FrustumAnimator.d.ts.map +1 -1
  27. package/lib/cjs/FrustumAnimator.js +5 -1
  28. package/lib/cjs/FrustumAnimator.js.map +1 -1
  29. package/lib/cjs/FuzzySearch.d.ts.map +1 -1
  30. package/lib/cjs/FuzzySearch.js +9 -3
  31. package/lib/cjs/FuzzySearch.js.map +1 -1
  32. package/lib/cjs/HitDetail.d.ts.map +1 -1
  33. package/lib/cjs/HitDetail.js +13 -3
  34. package/lib/cjs/HitDetail.js.map +1 -1
  35. package/lib/cjs/IModelApp.d.ts +7 -2
  36. package/lib/cjs/IModelApp.d.ts.map +1 -1
  37. package/lib/cjs/IModelApp.js +10 -2
  38. package/lib/cjs/IModelApp.js.map +1 -1
  39. package/lib/cjs/IModelConnection.d.ts.map +1 -1
  40. package/lib/cjs/IModelConnection.js +3 -1
  41. package/lib/cjs/IModelConnection.js.map +1 -1
  42. package/lib/cjs/ImageUtil.d.ts +6 -0
  43. package/lib/cjs/ImageUtil.d.ts.map +1 -1
  44. package/lib/cjs/ImageUtil.js +14 -1
  45. package/lib/cjs/ImageUtil.js.map +1 -1
  46. package/lib/cjs/Marker.d.ts.map +1 -1
  47. package/lib/cjs/Marker.js +5 -1
  48. package/lib/cjs/Marker.js.map +1 -1
  49. package/lib/cjs/ModelState.d.ts.map +1 -1
  50. package/lib/cjs/ModelState.js +5 -0
  51. package/lib/cjs/ModelState.js.map +1 -1
  52. package/lib/cjs/NativeAppLogger.d.ts.map +1 -1
  53. package/lib/cjs/NativeAppLogger.js +1 -1
  54. package/lib/cjs/NativeAppLogger.js.map +1 -1
  55. package/lib/cjs/TentativePoint.d.ts.map +1 -1
  56. package/lib/cjs/TentativePoint.js.map +1 -1
  57. package/lib/cjs/ViewManager.d.ts +4 -0
  58. package/lib/cjs/ViewManager.d.ts.map +1 -1
  59. package/lib/cjs/ViewManager.js +9 -3
  60. package/lib/cjs/ViewManager.js.map +1 -1
  61. package/lib/cjs/ViewRect.d.ts.map +1 -1
  62. package/lib/cjs/ViewRect.js +5 -1
  63. package/lib/cjs/ViewRect.js.map +1 -1
  64. package/lib/cjs/ViewState.d.ts +36 -12
  65. package/lib/cjs/ViewState.d.ts.map +1 -1
  66. package/lib/cjs/ViewState.js +35 -25
  67. package/lib/cjs/ViewState.js.map +1 -1
  68. package/lib/cjs/ViewingSpace.d.ts.map +1 -1
  69. package/lib/cjs/ViewingSpace.js +12 -5
  70. package/lib/cjs/ViewingSpace.js.map +1 -1
  71. package/lib/cjs/Viewport.d.ts +14 -0
  72. package/lib/cjs/Viewport.d.ts.map +1 -1
  73. package/lib/cjs/Viewport.js +107 -5
  74. package/lib/cjs/Viewport.js.map +1 -1
  75. package/lib/cjs/core-frontend.d.ts +6 -0
  76. package/lib/cjs/core-frontend.d.ts.map +1 -1
  77. package/lib/cjs/core-frontend.js +6 -0
  78. package/lib/cjs/core-frontend.js.map +1 -1
  79. package/lib/cjs/extension/ExtensionAdmin.d.ts.map +1 -1
  80. package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
  81. package/lib/cjs/extension/ExtensionImpl.d.ts.map +1 -1
  82. package/lib/cjs/extension/ExtensionImpl.js +3 -1
  83. package/lib/cjs/extension/ExtensionImpl.js.map +1 -1
  84. package/lib/cjs/public/scripts/checkbrowser.js +24 -0
  85. package/lib/cjs/render/Decorations.d.ts.map +1 -1
  86. package/lib/cjs/render/Decorations.js +24 -6
  87. package/lib/cjs/render/Decorations.js.map +1 -1
  88. package/lib/cjs/render/GraphicBranch.d.ts +5 -1
  89. package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
  90. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  91. package/lib/cjs/render/RealityMeshGraphicParams.d.ts +19 -0
  92. package/lib/cjs/render/RealityMeshGraphicParams.d.ts.map +1 -0
  93. package/lib/cjs/render/RealityMeshGraphicParams.js +10 -0
  94. package/lib/cjs/render/RealityMeshGraphicParams.js.map +1 -0
  95. package/lib/cjs/render/RealityMeshParams.d.ts +130 -0
  96. package/lib/cjs/render/RealityMeshParams.d.ts.map +1 -0
  97. package/lib/cjs/render/RealityMeshParams.js +176 -0
  98. package/lib/cjs/render/RealityMeshParams.js.map +1 -0
  99. package/lib/cjs/render/RenderMaterial.d.ts +57 -30
  100. package/lib/cjs/render/RenderMaterial.d.ts.map +1 -1
  101. package/lib/cjs/render/RenderMaterial.js.map +1 -1
  102. package/lib/cjs/render/RenderSystem.d.ts +8 -4
  103. package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
  104. package/lib/cjs/render/RenderSystem.js +7 -1
  105. package/lib/cjs/render/RenderSystem.js.map +1 -1
  106. package/lib/cjs/render/RenderTexture.d.ts +1 -1
  107. package/lib/cjs/render/RenderTexture.d.ts.map +1 -1
  108. package/lib/cjs/render/RenderTexture.js.map +1 -1
  109. package/lib/cjs/render/UpsampleRealityMeshParams.d.ts +11 -0
  110. package/lib/cjs/render/UpsampleRealityMeshParams.d.ts.map +1 -0
  111. package/lib/cjs/render/UpsampleRealityMeshParams.js +205 -0
  112. package/lib/cjs/render/UpsampleRealityMeshParams.js.map +1 -0
  113. package/lib/cjs/render/primitives/DisplayParams.d.ts.map +1 -1
  114. package/lib/cjs/render/primitives/DisplayParams.js.map +1 -1
  115. package/lib/cjs/render/primitives/PointCloudPrimitive.d.ts +4 -8
  116. package/lib/cjs/render/primitives/PointCloudPrimitive.d.ts.map +1 -1
  117. package/lib/cjs/render/primitives/PointCloudPrimitive.js +0 -16
  118. package/lib/cjs/render/primitives/PointCloudPrimitive.js.map +1 -1
  119. package/lib/cjs/render/primitives/Polyface.d.ts.map +1 -1
  120. package/lib/cjs/render/primitives/Polyface.js +3 -1
  121. package/lib/cjs/render/primitives/Polyface.js.map +1 -1
  122. package/lib/cjs/render/primitives/Primitives.d.ts.map +1 -1
  123. package/lib/cjs/render/primitives/Primitives.js.map +1 -1
  124. package/lib/cjs/render/primitives/Strokes.d.ts.map +1 -1
  125. package/lib/cjs/render/primitives/Strokes.js +6 -2
  126. package/lib/cjs/render/primitives/Strokes.js.map +1 -1
  127. package/lib/cjs/render/primitives/VertexTableSplitter.d.ts.map +1 -1
  128. package/lib/cjs/render/primitives/VertexTableSplitter.js +7 -85
  129. package/lib/cjs/render/primitives/VertexTableSplitter.js.map +1 -1
  130. package/lib/cjs/render/primitives/geometry/GeometryAccumulator.d.ts.map +1 -1
  131. package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js +4 -1
  132. package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
  133. package/lib/cjs/render/primitives/mesh/MeshBuilder.d.ts.map +1 -1
  134. package/lib/cjs/render/primitives/mesh/MeshBuilder.js.map +1 -1
  135. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts +1 -1
  136. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  137. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js +3 -1
  138. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  139. package/lib/cjs/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
  140. package/lib/cjs/render/webgl/BackgroundMapDrape.js.map +1 -1
  141. package/lib/cjs/render/webgl/BranchState.d.ts +3 -1
  142. package/lib/cjs/render/webgl/BranchState.d.ts.map +1 -1
  143. package/lib/cjs/render/webgl/BranchState.js +18 -15
  144. package/lib/cjs/render/webgl/BranchState.js.map +1 -1
  145. package/lib/cjs/render/webgl/BranchUniforms.d.ts.map +1 -1
  146. package/lib/cjs/render/webgl/BranchUniforms.js +4 -0
  147. package/lib/cjs/render/webgl/BranchUniforms.js.map +1 -1
  148. package/lib/cjs/render/webgl/ColorInfo.d.ts.map +1 -1
  149. package/lib/cjs/render/webgl/ColorInfo.js +4 -1
  150. package/lib/cjs/render/webgl/ColorInfo.js.map +1 -1
  151. package/lib/cjs/render/webgl/DrawCommand.d.ts.map +1 -1
  152. package/lib/cjs/render/webgl/DrawCommand.js +12 -3
  153. package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
  154. package/lib/cjs/render/webgl/FrameBuffer.d.ts.map +1 -1
  155. package/lib/cjs/render/webgl/FrameBuffer.js +4 -1
  156. package/lib/cjs/render/webgl/FrameBuffer.js.map +1 -1
  157. package/lib/cjs/render/webgl/FrustumUniforms.js.map +1 -1
  158. package/lib/cjs/render/webgl/Graphic.d.ts.map +1 -1
  159. package/lib/cjs/render/webgl/Graphic.js +5 -2
  160. package/lib/cjs/render/webgl/Graphic.js.map +1 -1
  161. package/lib/cjs/render/webgl/Matrix.d.ts.map +1 -1
  162. package/lib/cjs/render/webgl/Matrix.js +16 -4
  163. package/lib/cjs/render/webgl/Matrix.js.map +1 -1
  164. package/lib/cjs/render/webgl/PerformanceMetrics.js +2 -2
  165. package/lib/cjs/render/webgl/PerformanceMetrics.js.map +1 -1
  166. package/lib/cjs/render/webgl/PlanarClassifier.d.ts.map +1 -1
  167. package/lib/cjs/render/webgl/PlanarClassifier.js +3 -1
  168. package/lib/cjs/render/webgl/PlanarClassifier.js.map +1 -1
  169. package/lib/cjs/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
  170. package/lib/cjs/render/webgl/PlanarTextureProjection.js.map +1 -1
  171. package/lib/cjs/render/webgl/PointCloud.d.ts +1 -2
  172. package/lib/cjs/render/webgl/PointCloud.d.ts.map +1 -1
  173. package/lib/cjs/render/webgl/PointCloud.js +7 -7
  174. package/lib/cjs/render/webgl/PointCloud.js.map +1 -1
  175. package/lib/cjs/render/webgl/Primitive.d.ts.map +1 -1
  176. package/lib/cjs/render/webgl/Primitive.js.map +1 -1
  177. package/lib/cjs/render/webgl/RealityMesh.d.ts +6 -6
  178. package/lib/cjs/render/webgl/RealityMesh.d.ts.map +1 -1
  179. package/lib/cjs/render/webgl/RealityMesh.js +20 -12
  180. package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
  181. package/lib/cjs/render/webgl/RealityModelUniforms.d.ts +35 -0
  182. package/lib/cjs/render/webgl/RealityModelUniforms.d.ts.map +1 -0
  183. package/lib/cjs/render/webgl/RealityModelUniforms.js +73 -0
  184. package/lib/cjs/render/webgl/RealityModelUniforms.js.map +1 -0
  185. package/lib/cjs/render/webgl/RenderCommands.d.ts.map +1 -1
  186. package/lib/cjs/render/webgl/RenderCommands.js +3 -2
  187. package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
  188. package/lib/cjs/render/webgl/RenderFlags.d.ts.map +1 -1
  189. package/lib/cjs/render/webgl/RenderFlags.js +3 -1
  190. package/lib/cjs/render/webgl/RenderFlags.js.map +1 -1
  191. package/lib/cjs/render/webgl/ShaderBuilder.d.ts.map +1 -1
  192. package/lib/cjs/render/webgl/ShaderBuilder.js +4 -1
  193. package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
  194. package/lib/cjs/render/webgl/SolarShadowMap.d.ts.map +1 -1
  195. package/lib/cjs/render/webgl/SolarShadowMap.js +17 -5
  196. package/lib/cjs/render/webgl/SolarShadowMap.js.map +1 -1
  197. package/lib/cjs/render/webgl/System.d.ts +6 -4
  198. package/lib/cjs/render/webgl/System.d.ts.map +1 -1
  199. package/lib/cjs/render/webgl/System.js +21 -4
  200. package/lib/cjs/render/webgl/System.js.map +1 -1
  201. package/lib/cjs/render/webgl/TargetUniforms.d.ts +2 -0
  202. package/lib/cjs/render/webgl/TargetUniforms.d.ts.map +1 -1
  203. package/lib/cjs/render/webgl/TargetUniforms.js +2 -0
  204. package/lib/cjs/render/webgl/TargetUniforms.js.map +1 -1
  205. package/lib/cjs/render/webgl/Technique.d.ts.map +1 -1
  206. package/lib/cjs/render/webgl/Technique.js +6 -31
  207. package/lib/cjs/render/webgl/Technique.js.map +1 -1
  208. package/lib/cjs/render/webgl/TechniqueFlags.d.ts.map +1 -1
  209. package/lib/cjs/render/webgl/TechniqueFlags.js.map +1 -1
  210. package/lib/cjs/render/webgl/Texture.d.ts.map +1 -1
  211. package/lib/cjs/render/webgl/Texture.js +21 -12
  212. package/lib/cjs/render/webgl/Texture.js.map +1 -1
  213. package/lib/cjs/render/webgl/ThematicSensors.d.ts.map +1 -1
  214. package/lib/cjs/render/webgl/ThematicSensors.js +8 -2
  215. package/lib/cjs/render/webgl/ThematicSensors.js.map +1 -1
  216. package/lib/cjs/render/webgl/glsl/AmbientOcclusion.d.ts.map +1 -1
  217. package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js +3 -1
  218. package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  219. package/lib/cjs/render/webgl/glsl/Common.js +1 -1
  220. package/lib/cjs/render/webgl/glsl/Common.js.map +1 -1
  221. package/lib/cjs/render/webgl/glsl/PointCloud.d.ts.map +1 -1
  222. package/lib/cjs/render/webgl/glsl/PointCloud.js +43 -20
  223. package/lib/cjs/render/webgl/glsl/PointCloud.js.map +1 -1
  224. package/lib/cjs/render/webgl/glsl/RealityMesh.d.ts +4 -2
  225. package/lib/cjs/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
  226. package/lib/cjs/render/webgl/glsl/RealityMesh.js +5 -3
  227. package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
  228. package/lib/cjs/render/webgl/glsl/SkyBox.d.ts.map +1 -1
  229. package/lib/cjs/render/webgl/glsl/SkyBox.js.map +1 -1
  230. package/lib/cjs/tile/GltfReader.d.ts +3 -2
  231. package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
  232. package/lib/cjs/tile/GltfReader.js +7 -3
  233. package/lib/cjs/tile/GltfReader.js.map +1 -1
  234. package/lib/cjs/tile/ImdlReader.d.ts +1 -1
  235. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  236. package/lib/cjs/tile/OPCFormatInterpreter.d.ts.map +1 -1
  237. package/lib/cjs/tile/OPCFormatInterpreter.js +3 -1
  238. package/lib/cjs/tile/OPCFormatInterpreter.js.map +1 -1
  239. package/lib/cjs/tile/OrbitGtTileTree.d.ts.map +1 -1
  240. package/lib/cjs/tile/OrbitGtTileTree.js +8 -2
  241. package/lib/cjs/tile/OrbitGtTileTree.js.map +1 -1
  242. package/lib/cjs/tile/PntsReader.d.ts.map +1 -1
  243. package/lib/cjs/tile/PntsReader.js +8 -2
  244. package/lib/cjs/tile/PntsReader.js.map +1 -1
  245. package/lib/cjs/tile/PrimaryTileTree.d.ts.map +1 -1
  246. package/lib/cjs/tile/PrimaryTileTree.js +14 -11
  247. package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
  248. package/lib/cjs/tile/RealityModelTileTree.d.ts +4 -1
  249. package/lib/cjs/tile/RealityModelTileTree.d.ts.map +1 -1
  250. package/lib/cjs/tile/RealityModelTileTree.js +8 -0
  251. package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
  252. package/lib/cjs/tile/RealityTile.d.ts +57 -3
  253. package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
  254. package/lib/cjs/tile/RealityTile.js +49 -5
  255. package/lib/cjs/tile/RealityTile.js.map +1 -1
  256. package/lib/cjs/tile/RealityTileLoader.d.ts.map +1 -1
  257. package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
  258. package/lib/cjs/tile/RealityTileTree.d.ts +37 -2
  259. package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
  260. package/lib/cjs/tile/RealityTileTree.js +30 -2
  261. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  262. package/lib/cjs/tile/ThreeDTileFormatInterpreter.d.ts.map +1 -1
  263. package/lib/cjs/tile/ThreeDTileFormatInterpreter.js +6 -2
  264. package/lib/cjs/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  265. package/lib/cjs/tile/TileAdmin.d.ts +12 -0
  266. package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
  267. package/lib/cjs/tile/TileAdmin.js +54 -4
  268. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  269. package/lib/cjs/tile/TileDrawArgs.d.ts.map +1 -1
  270. package/lib/cjs/tile/TileDrawArgs.js +10 -16
  271. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  272. package/lib/cjs/tile/TileRequest.d.ts +5 -1
  273. package/lib/cjs/tile/TileRequest.d.ts.map +1 -1
  274. package/lib/cjs/tile/TileRequest.js +6 -2
  275. package/lib/cjs/tile/TileRequest.js.map +1 -1
  276. package/lib/cjs/tile/TileStorage.d.ts +13 -0
  277. package/lib/cjs/tile/TileStorage.d.ts.map +1 -0
  278. package/lib/cjs/tile/TileStorage.js +50 -0
  279. package/lib/cjs/tile/TileStorage.js.map +1 -0
  280. package/lib/cjs/tile/internal.d.ts +2 -0
  281. package/lib/cjs/tile/internal.d.ts.map +1 -1
  282. package/lib/cjs/tile/internal.js +2 -0
  283. package/lib/cjs/tile/internal.js.map +1 -1
  284. package/lib/cjs/tile/map/ArcGISTileMap.js +1 -1
  285. package/lib/cjs/tile/map/ArcGISTileMap.js.map +1 -1
  286. package/lib/cjs/tile/map/ArcGisUtilities.d.ts +0 -2
  287. package/lib/cjs/tile/map/ArcGisUtilities.d.ts.map +1 -1
  288. package/lib/cjs/tile/map/ArcGisUtilities.js +1 -24
  289. package/lib/cjs/tile/map/ArcGisUtilities.js.map +1 -1
  290. package/lib/cjs/tile/map/BingElevation.d.ts +8 -3
  291. package/lib/cjs/tile/map/BingElevation.d.ts.map +1 -1
  292. package/lib/cjs/tile/map/BingElevation.js +36 -14
  293. package/lib/cjs/tile/map/BingElevation.js.map +1 -1
  294. package/lib/cjs/tile/map/CesiumTerrainProvider.d.ts +2 -7
  295. package/lib/cjs/tile/map/CesiumTerrainProvider.d.ts.map +1 -1
  296. package/lib/cjs/tile/map/CesiumTerrainProvider.js +100 -90
  297. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  298. package/lib/cjs/tile/map/EllipsoidTerrainProvider.d.ts +9 -12
  299. package/lib/cjs/tile/map/EllipsoidTerrainProvider.d.ts.map +1 -1
  300. package/lib/cjs/tile/map/EllipsoidTerrainProvider.js +70 -67
  301. package/lib/cjs/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  302. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  303. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +9 -16
  304. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  305. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  306. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js +1 -1
  307. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  308. package/lib/cjs/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
  309. package/lib/cjs/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  310. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  311. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +8 -6
  312. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  313. package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +3 -3
  314. package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  315. package/lib/cjs/tile/map/ImageryTileTree.d.ts.map +1 -1
  316. package/lib/cjs/tile/map/ImageryTileTree.js +21 -6
  317. package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
  318. package/lib/cjs/tile/map/MapCartoRectangle.d.ts +62 -6
  319. package/lib/cjs/tile/map/MapCartoRectangle.d.ts.map +1 -1
  320. package/lib/cjs/tile/map/MapCartoRectangle.js +103 -17
  321. package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
  322. package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
  323. package/lib/cjs/tile/map/MapLayerImageryFormats.js +4 -2
  324. package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
  325. package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  326. package/lib/cjs/tile/map/MapLayerImageryProvider.js +1 -1
  327. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  328. package/lib/cjs/tile/map/MapLayerSources.d.ts.map +1 -1
  329. package/lib/cjs/tile/map/MapLayerSources.js +11 -7
  330. package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
  331. package/lib/cjs/tile/map/MapTile.d.ts +68 -15
  332. package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
  333. package/lib/cjs/tile/map/MapTile.js +88 -30
  334. package/lib/cjs/tile/map/MapTile.js.map +1 -1
  335. package/lib/cjs/tile/map/MapTileAvailability.d.ts.map +1 -1
  336. package/lib/cjs/tile/map/MapTileAvailability.js +1 -1
  337. package/lib/cjs/tile/map/MapTileAvailability.js.map +1 -1
  338. package/lib/cjs/tile/map/MapTileLoader.d.ts +2 -2
  339. package/lib/cjs/tile/map/MapTileLoader.d.ts.map +1 -1
  340. package/lib/cjs/tile/map/MapTileLoader.js +11 -20
  341. package/lib/cjs/tile/map/MapTileLoader.js.map +1 -1
  342. package/lib/cjs/tile/map/MapTileTree.d.ts +72 -7
  343. package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
  344. package/lib/cjs/tile/map/MapTileTree.js +82 -23
  345. package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
  346. package/lib/cjs/tile/map/MapTilingScheme.d.ts +67 -55
  347. package/lib/cjs/tile/map/MapTilingScheme.d.ts.map +1 -1
  348. package/lib/cjs/tile/map/MapTilingScheme.js +71 -67
  349. package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
  350. package/lib/cjs/tile/map/QuadId.d.ts +24 -2
  351. package/lib/cjs/tile/map/QuadId.d.ts.map +1 -1
  352. package/lib/cjs/tile/map/QuadId.js +49 -20
  353. package/lib/cjs/tile/map/QuadId.js.map +1 -1
  354. package/lib/cjs/tile/map/TerrainMeshProvider.d.ts +79 -19
  355. package/lib/cjs/tile/map/TerrainMeshProvider.d.ts.map +1 -1
  356. package/lib/cjs/tile/map/TerrainMeshProvider.js +28 -13
  357. package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
  358. package/lib/cjs/tile/map/TerrainProvider.d.ts +34 -0
  359. package/lib/cjs/tile/map/TerrainProvider.d.ts.map +1 -0
  360. package/lib/cjs/tile/map/TerrainProvider.js +41 -0
  361. package/lib/cjs/tile/map/TerrainProvider.js.map +1 -0
  362. package/lib/cjs/tile/map/WmsCapabilities.js +1 -1
  363. package/lib/cjs/tile/map/WmsCapabilities.js.map +1 -1
  364. package/lib/cjs/tile/map/WmtsCapabilities.d.ts.map +1 -1
  365. package/lib/cjs/tile/map/WmtsCapabilities.js +7 -3
  366. package/lib/cjs/tile/map/WmtsCapabilities.js.map +1 -1
  367. package/lib/cjs/tile/object-storage-azure.js +5 -0
  368. package/lib/cjs/tools/AccuDrawTool.d.ts.map +1 -1
  369. package/lib/cjs/tools/AccuDrawTool.js +87 -26
  370. package/lib/cjs/tools/AccuDrawTool.js.map +1 -1
  371. package/lib/cjs/tools/ClipViewTool.d.ts +2 -2
  372. package/lib/cjs/tools/ClipViewTool.d.ts.map +1 -1
  373. package/lib/cjs/tools/ClipViewTool.js +29 -16
  374. package/lib/cjs/tools/ClipViewTool.js.map +1 -1
  375. package/lib/cjs/tools/ElementSetTool.d.ts.map +1 -1
  376. package/lib/cjs/tools/ElementSetTool.js +26 -10
  377. package/lib/cjs/tools/ElementSetTool.js.map +1 -1
  378. package/lib/cjs/tools/MeasureTool.d.ts.map +1 -1
  379. package/lib/cjs/tools/MeasureTool.js +65 -41
  380. package/lib/cjs/tools/MeasureTool.js.map +1 -1
  381. package/lib/cjs/tools/PrimitiveTool.d.ts.map +1 -1
  382. package/lib/cjs/tools/PrimitiveTool.js +9 -4
  383. package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
  384. package/lib/cjs/tools/SelectTool.d.ts.map +1 -1
  385. package/lib/cjs/tools/SelectTool.js +20 -9
  386. package/lib/cjs/tools/SelectTool.js.map +1 -1
  387. package/lib/cjs/tools/Tool.d.ts.map +1 -1
  388. package/lib/cjs/tools/Tool.js +13 -5
  389. package/lib/cjs/tools/Tool.js.map +1 -1
  390. package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
  391. package/lib/cjs/tools/ToolAdmin.js +27 -9
  392. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  393. package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
  394. package/lib/cjs/tools/ViewTool.js +111 -40
  395. package/lib/cjs/tools/ViewTool.js.map +1 -1
  396. package/lib/cjs/webgl.d.ts +1 -0
  397. package/lib/cjs/webgl.d.ts.map +1 -1
  398. package/lib/cjs/webgl.js +1 -0
  399. package/lib/cjs/webgl.js.map +1 -1
  400. package/lib/esm/AccuDraw.d.ts.map +1 -1
  401. package/lib/esm/AccuDraw.js +60 -15
  402. package/lib/esm/AccuDraw.js.map +1 -1
  403. package/lib/esm/AccuSnap.d.ts.map +1 -1
  404. package/lib/esm/AccuSnap.js +47 -37
  405. package/lib/esm/AccuSnap.js.map +1 -1
  406. package/lib/esm/AuxCoordSys.d.ts.map +1 -1
  407. package/lib/esm/AuxCoordSys.js +2 -3
  408. package/lib/esm/AuxCoordSys.js.map +1 -1
  409. package/lib/esm/BackgroundMapGeometry.d.ts.map +1 -1
  410. package/lib/esm/BackgroundMapGeometry.js.map +1 -1
  411. package/lib/esm/CategorySelectorState.d.ts.map +1 -1
  412. package/lib/esm/CategorySelectorState.js +6 -4
  413. package/lib/esm/CategorySelectorState.js.map +1 -1
  414. package/lib/esm/ContextRealityModelState.d.ts.map +1 -1
  415. package/lib/esm/ContextRealityModelState.js +2 -0
  416. package/lib/esm/ContextRealityModelState.js.map +1 -1
  417. package/lib/esm/DevTools.d.ts.map +1 -1
  418. package/lib/esm/DevTools.js.map +1 -1
  419. package/lib/esm/DisplayStyleState.js +1 -1
  420. package/lib/esm/DisplayStyleState.js.map +1 -1
  421. package/lib/esm/ElementLocateManager.d.ts.map +1 -1
  422. package/lib/esm/ElementLocateManager.js +4 -2
  423. package/lib/esm/ElementLocateManager.js.map +1 -1
  424. package/lib/esm/FrustumAnimator.d.ts.map +1 -1
  425. package/lib/esm/FrustumAnimator.js +5 -1
  426. package/lib/esm/FrustumAnimator.js.map +1 -1
  427. package/lib/esm/FuzzySearch.d.ts.map +1 -1
  428. package/lib/esm/FuzzySearch.js +9 -3
  429. package/lib/esm/FuzzySearch.js.map +1 -1
  430. package/lib/esm/HitDetail.d.ts.map +1 -1
  431. package/lib/esm/HitDetail.js +13 -3
  432. package/lib/esm/HitDetail.js.map +1 -1
  433. package/lib/esm/IModelApp.d.ts +7 -2
  434. package/lib/esm/IModelApp.d.ts.map +1 -1
  435. package/lib/esm/IModelApp.js +11 -3
  436. package/lib/esm/IModelApp.js.map +1 -1
  437. package/lib/esm/IModelConnection.d.ts.map +1 -1
  438. package/lib/esm/IModelConnection.js +3 -1
  439. package/lib/esm/IModelConnection.js.map +1 -1
  440. package/lib/esm/ImageUtil.d.ts +6 -0
  441. package/lib/esm/ImageUtil.d.ts.map +1 -1
  442. package/lib/esm/ImageUtil.js +12 -0
  443. package/lib/esm/ImageUtil.js.map +1 -1
  444. package/lib/esm/Marker.d.ts.map +1 -1
  445. package/lib/esm/Marker.js +5 -1
  446. package/lib/esm/Marker.js.map +1 -1
  447. package/lib/esm/ModelState.d.ts.map +1 -1
  448. package/lib/esm/ModelState.js +6 -1
  449. package/lib/esm/ModelState.js.map +1 -1
  450. package/lib/esm/NativeAppLogger.d.ts.map +1 -1
  451. package/lib/esm/NativeAppLogger.js +1 -1
  452. package/lib/esm/NativeAppLogger.js.map +1 -1
  453. package/lib/esm/TentativePoint.d.ts.map +1 -1
  454. package/lib/esm/TentativePoint.js.map +1 -1
  455. package/lib/esm/ViewManager.d.ts +4 -0
  456. package/lib/esm/ViewManager.d.ts.map +1 -1
  457. package/lib/esm/ViewManager.js +9 -3
  458. package/lib/esm/ViewManager.js.map +1 -1
  459. package/lib/esm/ViewRect.d.ts.map +1 -1
  460. package/lib/esm/ViewRect.js +5 -1
  461. package/lib/esm/ViewRect.js.map +1 -1
  462. package/lib/esm/ViewState.d.ts +36 -12
  463. package/lib/esm/ViewState.d.ts.map +1 -1
  464. package/lib/esm/ViewState.js +35 -25
  465. package/lib/esm/ViewState.js.map +1 -1
  466. package/lib/esm/ViewingSpace.d.ts.map +1 -1
  467. package/lib/esm/ViewingSpace.js +12 -5
  468. package/lib/esm/ViewingSpace.js.map +1 -1
  469. package/lib/esm/Viewport.d.ts +14 -0
  470. package/lib/esm/Viewport.d.ts.map +1 -1
  471. package/lib/esm/Viewport.js +107 -5
  472. package/lib/esm/Viewport.js.map +1 -1
  473. package/lib/esm/core-frontend.d.ts +6 -0
  474. package/lib/esm/core-frontend.d.ts.map +1 -1
  475. package/lib/esm/core-frontend.js +6 -0
  476. package/lib/esm/core-frontend.js.map +1 -1
  477. package/lib/esm/extension/ExtensionAdmin.d.ts.map +1 -1
  478. package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
  479. package/lib/esm/extension/ExtensionImpl.d.ts.map +1 -1
  480. package/lib/esm/extension/ExtensionImpl.js +3 -1
  481. package/lib/esm/extension/ExtensionImpl.js.map +1 -1
  482. package/lib/esm/public/scripts/checkbrowser.js +24 -0
  483. package/lib/esm/render/Decorations.d.ts.map +1 -1
  484. package/lib/esm/render/Decorations.js +24 -6
  485. package/lib/esm/render/Decorations.js.map +1 -1
  486. package/lib/esm/render/GraphicBranch.d.ts +5 -1
  487. package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
  488. package/lib/esm/render/GraphicBranch.js.map +1 -1
  489. package/lib/esm/render/RealityMeshGraphicParams.d.ts +19 -0
  490. package/lib/esm/render/RealityMeshGraphicParams.d.ts.map +1 -0
  491. package/lib/esm/render/RealityMeshGraphicParams.js +9 -0
  492. package/lib/esm/render/RealityMeshGraphicParams.js.map +1 -0
  493. package/lib/esm/render/RealityMeshParams.d.ts +130 -0
  494. package/lib/esm/render/RealityMeshParams.d.ts.map +1 -0
  495. package/lib/esm/render/RealityMeshParams.js +172 -0
  496. package/lib/esm/render/RealityMeshParams.js.map +1 -0
  497. package/lib/esm/render/RenderMaterial.d.ts +57 -30
  498. package/lib/esm/render/RenderMaterial.d.ts.map +1 -1
  499. package/lib/esm/render/RenderMaterial.js.map +1 -1
  500. package/lib/esm/render/RenderSystem.d.ts +8 -4
  501. package/lib/esm/render/RenderSystem.d.ts.map +1 -1
  502. package/lib/esm/render/RenderSystem.js +7 -1
  503. package/lib/esm/render/RenderSystem.js.map +1 -1
  504. package/lib/esm/render/RenderTexture.d.ts +1 -1
  505. package/lib/esm/render/RenderTexture.d.ts.map +1 -1
  506. package/lib/esm/render/RenderTexture.js.map +1 -1
  507. package/lib/esm/render/UpsampleRealityMeshParams.d.ts +11 -0
  508. package/lib/esm/render/UpsampleRealityMeshParams.d.ts.map +1 -0
  509. package/lib/esm/render/UpsampleRealityMeshParams.js +201 -0
  510. package/lib/esm/render/UpsampleRealityMeshParams.js.map +1 -0
  511. package/lib/esm/render/primitives/DisplayParams.d.ts.map +1 -1
  512. package/lib/esm/render/primitives/DisplayParams.js.map +1 -1
  513. package/lib/esm/render/primitives/PointCloudPrimitive.d.ts +4 -8
  514. package/lib/esm/render/primitives/PointCloudPrimitive.d.ts.map +1 -1
  515. package/lib/esm/render/primitives/PointCloudPrimitive.js +1 -14
  516. package/lib/esm/render/primitives/PointCloudPrimitive.js.map +1 -1
  517. package/lib/esm/render/primitives/Polyface.d.ts.map +1 -1
  518. package/lib/esm/render/primitives/Polyface.js +3 -1
  519. package/lib/esm/render/primitives/Polyface.js.map +1 -1
  520. package/lib/esm/render/primitives/Primitives.d.ts.map +1 -1
  521. package/lib/esm/render/primitives/Primitives.js.map +1 -1
  522. package/lib/esm/render/primitives/Strokes.d.ts.map +1 -1
  523. package/lib/esm/render/primitives/Strokes.js +6 -2
  524. package/lib/esm/render/primitives/Strokes.js.map +1 -1
  525. package/lib/esm/render/primitives/VertexTableSplitter.d.ts.map +1 -1
  526. package/lib/esm/render/primitives/VertexTableSplitter.js +1 -79
  527. package/lib/esm/render/primitives/VertexTableSplitter.js.map +1 -1
  528. package/lib/esm/render/primitives/geometry/GeometryAccumulator.d.ts.map +1 -1
  529. package/lib/esm/render/primitives/geometry/GeometryAccumulator.js +4 -1
  530. package/lib/esm/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
  531. package/lib/esm/render/primitives/mesh/MeshBuilder.d.ts.map +1 -1
  532. package/lib/esm/render/primitives/mesh/MeshBuilder.js.map +1 -1
  533. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts +1 -1
  534. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  535. package/lib/esm/render/primitives/mesh/MeshPrimitives.js +3 -1
  536. package/lib/esm/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  537. package/lib/esm/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
  538. package/lib/esm/render/webgl/BackgroundMapDrape.js.map +1 -1
  539. package/lib/esm/render/webgl/BranchState.d.ts +3 -1
  540. package/lib/esm/render/webgl/BranchState.d.ts.map +1 -1
  541. package/lib/esm/render/webgl/BranchState.js +18 -15
  542. package/lib/esm/render/webgl/BranchState.js.map +1 -1
  543. package/lib/esm/render/webgl/BranchUniforms.d.ts.map +1 -1
  544. package/lib/esm/render/webgl/BranchUniforms.js +4 -0
  545. package/lib/esm/render/webgl/BranchUniforms.js.map +1 -1
  546. package/lib/esm/render/webgl/ColorInfo.d.ts.map +1 -1
  547. package/lib/esm/render/webgl/ColorInfo.js +4 -1
  548. package/lib/esm/render/webgl/ColorInfo.js.map +1 -1
  549. package/lib/esm/render/webgl/DrawCommand.d.ts.map +1 -1
  550. package/lib/esm/render/webgl/DrawCommand.js +12 -3
  551. package/lib/esm/render/webgl/DrawCommand.js.map +1 -1
  552. package/lib/esm/render/webgl/FrameBuffer.d.ts.map +1 -1
  553. package/lib/esm/render/webgl/FrameBuffer.js +4 -1
  554. package/lib/esm/render/webgl/FrameBuffer.js.map +1 -1
  555. package/lib/esm/render/webgl/FrustumUniforms.js.map +1 -1
  556. package/lib/esm/render/webgl/Graphic.d.ts.map +1 -1
  557. package/lib/esm/render/webgl/Graphic.js +5 -2
  558. package/lib/esm/render/webgl/Graphic.js.map +1 -1
  559. package/lib/esm/render/webgl/Matrix.d.ts.map +1 -1
  560. package/lib/esm/render/webgl/Matrix.js +16 -4
  561. package/lib/esm/render/webgl/Matrix.js.map +1 -1
  562. package/lib/esm/render/webgl/PerformanceMetrics.js +2 -2
  563. package/lib/esm/render/webgl/PerformanceMetrics.js.map +1 -1
  564. package/lib/esm/render/webgl/PlanarClassifier.d.ts.map +1 -1
  565. package/lib/esm/render/webgl/PlanarClassifier.js +3 -1
  566. package/lib/esm/render/webgl/PlanarClassifier.js.map +1 -1
  567. package/lib/esm/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
  568. package/lib/esm/render/webgl/PlanarTextureProjection.js.map +1 -1
  569. package/lib/esm/render/webgl/PointCloud.d.ts +1 -2
  570. package/lib/esm/render/webgl/PointCloud.d.ts.map +1 -1
  571. package/lib/esm/render/webgl/PointCloud.js +7 -7
  572. package/lib/esm/render/webgl/PointCloud.js.map +1 -1
  573. package/lib/esm/render/webgl/Primitive.d.ts.map +1 -1
  574. package/lib/esm/render/webgl/Primitive.js.map +1 -1
  575. package/lib/esm/render/webgl/RealityMesh.d.ts +6 -6
  576. package/lib/esm/render/webgl/RealityMesh.d.ts.map +1 -1
  577. package/lib/esm/render/webgl/RealityMesh.js +20 -12
  578. package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
  579. package/lib/esm/render/webgl/RealityModelUniforms.d.ts +35 -0
  580. package/lib/esm/render/webgl/RealityModelUniforms.d.ts.map +1 -0
  581. package/lib/esm/render/webgl/RealityModelUniforms.js +68 -0
  582. package/lib/esm/render/webgl/RealityModelUniforms.js.map +1 -0
  583. package/lib/esm/render/webgl/RenderCommands.d.ts.map +1 -1
  584. package/lib/esm/render/webgl/RenderCommands.js +3 -2
  585. package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
  586. package/lib/esm/render/webgl/RenderFlags.d.ts.map +1 -1
  587. package/lib/esm/render/webgl/RenderFlags.js +3 -1
  588. package/lib/esm/render/webgl/RenderFlags.js.map +1 -1
  589. package/lib/esm/render/webgl/ShaderBuilder.d.ts.map +1 -1
  590. package/lib/esm/render/webgl/ShaderBuilder.js +4 -1
  591. package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
  592. package/lib/esm/render/webgl/SolarShadowMap.d.ts.map +1 -1
  593. package/lib/esm/render/webgl/SolarShadowMap.js +17 -5
  594. package/lib/esm/render/webgl/SolarShadowMap.js.map +1 -1
  595. package/lib/esm/render/webgl/System.d.ts +6 -4
  596. package/lib/esm/render/webgl/System.d.ts.map +1 -1
  597. package/lib/esm/render/webgl/System.js +21 -4
  598. package/lib/esm/render/webgl/System.js.map +1 -1
  599. package/lib/esm/render/webgl/TargetUniforms.d.ts +2 -0
  600. package/lib/esm/render/webgl/TargetUniforms.d.ts.map +1 -1
  601. package/lib/esm/render/webgl/TargetUniforms.js +2 -0
  602. package/lib/esm/render/webgl/TargetUniforms.js.map +1 -1
  603. package/lib/esm/render/webgl/Technique.d.ts.map +1 -1
  604. package/lib/esm/render/webgl/Technique.js +5 -11
  605. package/lib/esm/render/webgl/Technique.js.map +1 -1
  606. package/lib/esm/render/webgl/TechniqueFlags.d.ts.map +1 -1
  607. package/lib/esm/render/webgl/TechniqueFlags.js.map +1 -1
  608. package/lib/esm/render/webgl/Texture.d.ts.map +1 -1
  609. package/lib/esm/render/webgl/Texture.js +21 -12
  610. package/lib/esm/render/webgl/Texture.js.map +1 -1
  611. package/lib/esm/render/webgl/ThematicSensors.d.ts.map +1 -1
  612. package/lib/esm/render/webgl/ThematicSensors.js +8 -2
  613. package/lib/esm/render/webgl/ThematicSensors.js.map +1 -1
  614. package/lib/esm/render/webgl/glsl/AmbientOcclusion.d.ts.map +1 -1
  615. package/lib/esm/render/webgl/glsl/AmbientOcclusion.js +3 -1
  616. package/lib/esm/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  617. package/lib/esm/render/webgl/glsl/Common.js +1 -1
  618. package/lib/esm/render/webgl/glsl/Common.js.map +1 -1
  619. package/lib/esm/render/webgl/glsl/PointCloud.d.ts.map +1 -1
  620. package/lib/esm/render/webgl/glsl/PointCloud.js +44 -21
  621. package/lib/esm/render/webgl/glsl/PointCloud.js.map +1 -1
  622. package/lib/esm/render/webgl/glsl/RealityMesh.d.ts +4 -2
  623. package/lib/esm/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
  624. package/lib/esm/render/webgl/glsl/RealityMesh.js +4 -3
  625. package/lib/esm/render/webgl/glsl/RealityMesh.js.map +1 -1
  626. package/lib/esm/render/webgl/glsl/SkyBox.d.ts.map +1 -1
  627. package/lib/esm/render/webgl/glsl/SkyBox.js.map +1 -1
  628. package/lib/esm/tile/GltfReader.d.ts +3 -2
  629. package/lib/esm/tile/GltfReader.d.ts.map +1 -1
  630. package/lib/esm/tile/GltfReader.js +8 -4
  631. package/lib/esm/tile/GltfReader.js.map +1 -1
  632. package/lib/esm/tile/ImdlReader.d.ts +1 -1
  633. package/lib/esm/tile/ImdlReader.js.map +1 -1
  634. package/lib/esm/tile/OPCFormatInterpreter.d.ts.map +1 -1
  635. package/lib/esm/tile/OPCFormatInterpreter.js +3 -1
  636. package/lib/esm/tile/OPCFormatInterpreter.js.map +1 -1
  637. package/lib/esm/tile/OrbitGtTileTree.d.ts.map +1 -1
  638. package/lib/esm/tile/OrbitGtTileTree.js +8 -2
  639. package/lib/esm/tile/OrbitGtTileTree.js.map +1 -1
  640. package/lib/esm/tile/PntsReader.d.ts.map +1 -1
  641. package/lib/esm/tile/PntsReader.js +8 -2
  642. package/lib/esm/tile/PntsReader.js.map +1 -1
  643. package/lib/esm/tile/PrimaryTileTree.d.ts.map +1 -1
  644. package/lib/esm/tile/PrimaryTileTree.js +14 -11
  645. package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
  646. package/lib/esm/tile/RealityModelTileTree.d.ts +4 -1
  647. package/lib/esm/tile/RealityModelTileTree.d.ts.map +1 -1
  648. package/lib/esm/tile/RealityModelTileTree.js +9 -1
  649. package/lib/esm/tile/RealityModelTileTree.js.map +1 -1
  650. package/lib/esm/tile/RealityTile.d.ts +57 -3
  651. package/lib/esm/tile/RealityTile.d.ts.map +1 -1
  652. package/lib/esm/tile/RealityTile.js +49 -5
  653. package/lib/esm/tile/RealityTile.js.map +1 -1
  654. package/lib/esm/tile/RealityTileLoader.d.ts.map +1 -1
  655. package/lib/esm/tile/RealityTileLoader.js.map +1 -1
  656. package/lib/esm/tile/RealityTileTree.d.ts +37 -2
  657. package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
  658. package/lib/esm/tile/RealityTileTree.js +30 -2
  659. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  660. package/lib/esm/tile/ThreeDTileFormatInterpreter.d.ts.map +1 -1
  661. package/lib/esm/tile/ThreeDTileFormatInterpreter.js +6 -2
  662. package/lib/esm/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  663. package/lib/esm/tile/TileAdmin.d.ts +12 -0
  664. package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
  665. package/lib/esm/tile/TileAdmin.js +35 -4
  666. package/lib/esm/tile/TileAdmin.js.map +1 -1
  667. package/lib/esm/tile/TileDrawArgs.d.ts.map +1 -1
  668. package/lib/esm/tile/TileDrawArgs.js +11 -17
  669. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  670. package/lib/esm/tile/TileRequest.d.ts +5 -1
  671. package/lib/esm/tile/TileRequest.d.ts.map +1 -1
  672. package/lib/esm/tile/TileRequest.js +6 -2
  673. package/lib/esm/tile/TileRequest.js.map +1 -1
  674. package/lib/esm/tile/TileStorage.d.ts +13 -0
  675. package/lib/esm/tile/TileStorage.d.ts.map +1 -0
  676. package/lib/esm/tile/TileStorage.js +46 -0
  677. package/lib/esm/tile/TileStorage.js.map +1 -0
  678. package/lib/esm/tile/internal.d.ts +2 -0
  679. package/lib/esm/tile/internal.d.ts.map +1 -1
  680. package/lib/esm/tile/internal.js +2 -0
  681. package/lib/esm/tile/internal.js.map +1 -1
  682. package/lib/esm/tile/map/ArcGISTileMap.js +1 -1
  683. package/lib/esm/tile/map/ArcGISTileMap.js.map +1 -1
  684. package/lib/esm/tile/map/ArcGisUtilities.d.ts +0 -2
  685. package/lib/esm/tile/map/ArcGisUtilities.d.ts.map +1 -1
  686. package/lib/esm/tile/map/ArcGisUtilities.js +1 -24
  687. package/lib/esm/tile/map/ArcGisUtilities.js.map +1 -1
  688. package/lib/esm/tile/map/BingElevation.d.ts +8 -3
  689. package/lib/esm/tile/map/BingElevation.d.ts.map +1 -1
  690. package/lib/esm/tile/map/BingElevation.js +36 -14
  691. package/lib/esm/tile/map/BingElevation.js.map +1 -1
  692. package/lib/esm/tile/map/CesiumTerrainProvider.d.ts +2 -7
  693. package/lib/esm/tile/map/CesiumTerrainProvider.d.ts.map +1 -1
  694. package/lib/esm/tile/map/CesiumTerrainProvider.js +101 -91
  695. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  696. package/lib/esm/tile/map/EllipsoidTerrainProvider.d.ts +9 -12
  697. package/lib/esm/tile/map/EllipsoidTerrainProvider.d.ts.map +1 -1
  698. package/lib/esm/tile/map/EllipsoidTerrainProvider.js +71 -68
  699. package/lib/esm/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  700. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  701. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +9 -16
  702. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  703. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  704. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js +1 -1
  705. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  706. package/lib/esm/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
  707. package/lib/esm/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  708. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  709. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +8 -6
  710. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  711. package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +3 -3
  712. package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  713. package/lib/esm/tile/map/ImageryTileTree.d.ts.map +1 -1
  714. package/lib/esm/tile/map/ImageryTileTree.js +21 -6
  715. package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
  716. package/lib/esm/tile/map/MapCartoRectangle.d.ts +62 -6
  717. package/lib/esm/tile/map/MapCartoRectangle.d.ts.map +1 -1
  718. package/lib/esm/tile/map/MapCartoRectangle.js +103 -17
  719. package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
  720. package/lib/esm/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
  721. package/lib/esm/tile/map/MapLayerImageryFormats.js +4 -2
  722. package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
  723. package/lib/esm/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  724. package/lib/esm/tile/map/MapLayerImageryProvider.js +1 -1
  725. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  726. package/lib/esm/tile/map/MapLayerSources.d.ts.map +1 -1
  727. package/lib/esm/tile/map/MapLayerSources.js +11 -7
  728. package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
  729. package/lib/esm/tile/map/MapTile.d.ts +68 -15
  730. package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
  731. package/lib/esm/tile/map/MapTile.js +88 -30
  732. package/lib/esm/tile/map/MapTile.js.map +1 -1
  733. package/lib/esm/tile/map/MapTileAvailability.d.ts.map +1 -1
  734. package/lib/esm/tile/map/MapTileAvailability.js +1 -1
  735. package/lib/esm/tile/map/MapTileAvailability.js.map +1 -1
  736. package/lib/esm/tile/map/MapTileLoader.d.ts +2 -2
  737. package/lib/esm/tile/map/MapTileLoader.d.ts.map +1 -1
  738. package/lib/esm/tile/map/MapTileLoader.js +12 -21
  739. package/lib/esm/tile/map/MapTileLoader.js.map +1 -1
  740. package/lib/esm/tile/map/MapTileTree.d.ts +72 -7
  741. package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
  742. package/lib/esm/tile/map/MapTileTree.js +83 -24
  743. package/lib/esm/tile/map/MapTileTree.js.map +1 -1
  744. package/lib/esm/tile/map/MapTilingScheme.d.ts +67 -55
  745. package/lib/esm/tile/map/MapTilingScheme.d.ts.map +1 -1
  746. package/lib/esm/tile/map/MapTilingScheme.js +72 -68
  747. package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
  748. package/lib/esm/tile/map/QuadId.d.ts +24 -2
  749. package/lib/esm/tile/map/QuadId.d.ts.map +1 -1
  750. package/lib/esm/tile/map/QuadId.js +49 -20
  751. package/lib/esm/tile/map/QuadId.js.map +1 -1
  752. package/lib/esm/tile/map/TerrainMeshProvider.d.ts +79 -19
  753. package/lib/esm/tile/map/TerrainMeshProvider.d.ts.map +1 -1
  754. package/lib/esm/tile/map/TerrainMeshProvider.js +28 -13
  755. package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
  756. package/lib/esm/tile/map/TerrainProvider.d.ts +34 -0
  757. package/lib/esm/tile/map/TerrainProvider.d.ts.map +1 -0
  758. package/lib/esm/tile/map/TerrainProvider.js +37 -0
  759. package/lib/esm/tile/map/TerrainProvider.js.map +1 -0
  760. package/lib/esm/tile/map/WmsCapabilities.js +1 -1
  761. package/lib/esm/tile/map/WmsCapabilities.js.map +1 -1
  762. package/lib/esm/tile/map/WmtsCapabilities.d.ts.map +1 -1
  763. package/lib/esm/tile/map/WmtsCapabilities.js +7 -3
  764. package/lib/esm/tile/map/WmtsCapabilities.js.map +1 -1
  765. package/lib/esm/tile/object-storage-azure.js +5 -0
  766. package/lib/esm/tools/AccuDrawTool.d.ts.map +1 -1
  767. package/lib/esm/tools/AccuDrawTool.js +87 -26
  768. package/lib/esm/tools/AccuDrawTool.js.map +1 -1
  769. package/lib/esm/tools/ClipViewTool.d.ts +2 -2
  770. package/lib/esm/tools/ClipViewTool.d.ts.map +1 -1
  771. package/lib/esm/tools/ClipViewTool.js +29 -16
  772. package/lib/esm/tools/ClipViewTool.js.map +1 -1
  773. package/lib/esm/tools/ElementSetTool.d.ts.map +1 -1
  774. package/lib/esm/tools/ElementSetTool.js +26 -10
  775. package/lib/esm/tools/ElementSetTool.js.map +1 -1
  776. package/lib/esm/tools/MeasureTool.d.ts.map +1 -1
  777. package/lib/esm/tools/MeasureTool.js +65 -41
  778. package/lib/esm/tools/MeasureTool.js.map +1 -1
  779. package/lib/esm/tools/PrimitiveTool.d.ts.map +1 -1
  780. package/lib/esm/tools/PrimitiveTool.js +9 -4
  781. package/lib/esm/tools/PrimitiveTool.js.map +1 -1
  782. package/lib/esm/tools/SelectTool.d.ts.map +1 -1
  783. package/lib/esm/tools/SelectTool.js +20 -9
  784. package/lib/esm/tools/SelectTool.js.map +1 -1
  785. package/lib/esm/tools/Tool.d.ts.map +1 -1
  786. package/lib/esm/tools/Tool.js +13 -5
  787. package/lib/esm/tools/Tool.js.map +1 -1
  788. package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
  789. package/lib/esm/tools/ToolAdmin.js +27 -9
  790. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  791. package/lib/esm/tools/ViewTool.d.ts.map +1 -1
  792. package/lib/esm/tools/ViewTool.js +111 -40
  793. package/lib/esm/tools/ViewTool.js.map +1 -1
  794. package/lib/esm/webgl.d.ts +1 -0
  795. package/lib/esm/webgl.d.ts.map +1 -1
  796. package/lib/esm/webgl.js +1 -0
  797. package/lib/esm/webgl.js.map +1 -1
  798. package/package.json +30 -24
  799. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.d.ts +0 -47
  800. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.d.ts.map +0 -1
  801. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.js +0 -75
  802. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.js.map +0 -1
  803. package/lib/cjs/render/primitives/mesh/TerrainMeshPrimitive.d.ts +0 -56
  804. package/lib/cjs/render/primitives/mesh/TerrainMeshPrimitive.d.ts.map +0 -1
  805. package/lib/cjs/render/primitives/mesh/TerrainMeshPrimitive.js +0 -270
  806. package/lib/cjs/render/primitives/mesh/TerrainMeshPrimitive.js.map +0 -1
  807. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.d.ts +0 -47
  808. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.d.ts.map +0 -1
  809. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.js +0 -71
  810. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.js.map +0 -1
  811. package/lib/esm/render/primitives/mesh/TerrainMeshPrimitive.d.ts +0 -56
  812. package/lib/esm/render/primitives/mesh/TerrainMeshPrimitive.d.ts.map +0 -1
  813. package/lib/esm/render/primitives/mesh/TerrainMeshPrimitive.js +0 -266
  814. package/lib/esm/render/primitives/mesh/TerrainMeshPrimitive.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"VertexTableSplitter.js","sourceRoot":"","sources":["../../../../src/render/primitives/VertexTableSplitter.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA0D;AAC1D,oDAAiF;AACjF,+CAEuB;AACvB,2DAAwD;AACxD,qDAAsE;AACtE,6CAAkG;AAClG,mDAAyE;AACzE,+CAA4C;AAQ5C;;GAEG;AACH,MAAM,iBAAiB;IAMrB,YAAsB,WAA2B,EAAE,OAAkC;;QACnF,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;QAChC,IAAI,CAAC,KAAK,GAAG,IAAI,WAAW,CAAC,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,eAAe,mCAAI,CAAC,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,YAAY,mCAAI,GAAG,CAAC,CAAC;QACjE,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IACnB,CAAC;IAED,2DAA2D;IAC3D,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,2FAA2F;IAC3F,IAAW,QAAQ;QACjB,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;IAC3B,CAAC;IAED,mEAAmE;IAC5D,cAAc,CAAC,WAAmB;QACvC,IAAI,IAAI,CAAC,QAAQ,IAAI,WAAW;YAC9B,OAAO,IAAI,CAAC,QAAQ,CAAC;QAEvB,IAAA,qBAAM,EAAC,IAAI,CAAC,aAAa,IAAI,GAAG,CAAC,CAAC;QAClC,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;QAC1D,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC;QAC5B,IAAI,CAAC,KAAK,GAAG,IAAI,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;QAChD,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;QAE5B,IAAA,qBAAM,EAAC,IAAI,CAAC,QAAQ,KAAK,WAAW,CAAC,CAAC;QACtC,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,gDAAgD;IACzC,IAAI,CAAC,KAAa;QACvB,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QACrC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC;QAChC,EAAE,IAAI,CAAC,OAAO,CAAC;IACjB,CAAC;IAED,uEAAuE;IAChE,MAAM,CAAC,MAAS;QACrB,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC9C,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;QAC/B,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACpC,IAAI,CAAC,OAAO,GAAG,SAAS,CAAC;IAC3B,CAAC;IAED;;OAEG;IACI,YAAY,CAAC,qBAAqB,GAAG,KAAK;QAC/C,IAAI,qBAAqB;YACvB,OAAO,IAAI,CAAC,KAAK,CAAC;QAEpB,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACrD,IAAA,qBAAM,EAAC,QAAQ,YAAY,IAAI,CAAC,YAAY,CAAC,CAAC;QAC9C,IAAA,qBAAM,EAAC,QAAQ,CAAC,MAAM,KAAK,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAC9C,OAAO,QAAQ,CAAC;IAClB,CAAC;CACF;AAED,MAAM,iBAAkB,SAAQ,iBAA6B;IAC3D,YAAmB,OAAkC;QACnD,KAAK,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;IAC7B,CAAC;CACF;AAED;;;;;;EAME;AAEF,MAAM,kBAAmB,SAAQ,iBAA8B;IAC7D,YAAmB,OAAkC;QACnD,KAAK,CAAC,WAAW,EAAE,OAAO,CAAC,CAAC;IAC9B,CAAC;IAEM,YAAY,CAAC,qBAAqB,GAAG,KAAK;QAC/C,IAAI,qBAAqB;YACvB,OAAO,IAAI,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAE3C,OAAO,IAAI,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC/D,CAAC;CACF;AAED;;GAEG;AACH,MAAa,WAAW;IAKtB,YAAmB,eAAe,GAAG,CAAC;QAHrB,aAAQ,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QAC9B,YAAO,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGpE,IAAI,CAAC,QAAQ,GAAG,IAAI,iBAAiB,CAAC,EAAE,eAAe,EAAE,eAAe,GAAG,CAAC,EAAE,CAAC,CAAC;IAClF,CAAC;IAED,IAAW,UAAU;QACnB,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACzC,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,IAAI,CAAC,KAAa;QACvB,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAEM,eAAe;QACpB,OAAO,IAAI,2BAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,CAAC,CAAC;IACzD,CAAC;CACF;AAtBD,kCAsBC;AAED,mCAAmC;AACnC,MAAM,YAAY;IAIhB,iHAAiH;IACjH,YAAmB,MAAmB;QACpC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,QAAQ,GAAG,IAAI,kBAAkB,CAAC,EAAE,eAAe,EAAE,CAAC,GAAG,MAAM,CAAC,gBAAgB,EAAE,CAAC,CAAC;IAC3F,CAAC;IAED,qDAAqD;IACrD,IAAW,MAAM;QACf,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC;QACvD,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;IAChD,CAAC;IAED,uEAAuE;IACvE,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC;IACvC,CAAC;IAED,gEAAgE;IACzD,IAAI,CAAC,MAAmB;QAC7B,IAAA,qBAAM,EAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC;QAC1C,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/B,CAAC;IAED,2CAA2C;IACpC,gBAAgB,CAAC,YAAoB,EAAE,UAAkC,EAAE,kBAAsC;QACtH,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,MAAM,CAAC,YAAY,CAAC;QAC/C,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;QAEjC,MAAM,gBAAgB,GAAG,UAAU,YAAY,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,wBAAwB,GAAG,kBAAkB,YAAY,WAAW,CAAC,CAAC,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3G,MAAM,UAAU,GAAG,IAAA,+BAAiB,EAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,gBAAgB,GAAG,wBAAwB,EAAE,YAAY,CAAC,CAAC;QAE9H,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,CAAC;QAC5C,IAAI,UAAU,CAAC,KAAK,GAAG,UAAU,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,EAAE;YAC1D,MAAM,QAAQ,GAAG,QAAQ,CAAC;YAC1B,QAAQ,GAAG,IAAI,WAAW,CAAC,UAAU,CAAC,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC;YACjE,QAAQ,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;SAC3B;QAED,IAAI,SAAS,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC;QAC9C,IAAI,UAAU,YAAY,WAAW,EAAE;YACrC,QAAQ,CAAC,GAAG,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;YACpC,SAAS,IAAI,UAAU,CAAC,MAAM,CAAC;SAChC;QAED,IAAI,kBAAkB,YAAY,WAAW;YAC3C,QAAQ,CAAC,GAAG,CAAC,kBAAkB,EAAE,SAAS,CAAC,CAAC;QAE9C,MAAM,UAAU,GAAqB;YACnC,IAAI,EAAE,IAAI,UAAU,CAAC,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,UAAU,EAAE,QAAQ,CAAC,UAAU,CAAC;YAC/E,wBAAwB,EAAE,MAAM,CAAC,wBAAwB;YACzD,OAAO,EAAE,MAAM,CAAC,OAAO;YACvB,KAAK,EAAE,UAAU,CAAC,KAAK;YACvB,MAAM,EAAE,UAAU,CAAC,MAAM;YACzB,eAAe,EAAE,MAAM,CAAC,eAAe;YACvC,YAAY,EAAE,UAAU,YAAY,sBAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;YACrE,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,WAAW,EAAE,IAAI,CAAC,MAAM;YACxB,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,QAAQ,EAAE,MAAM,CAAC,QAAQ;SAC1B,CAAC;QAEF,OAAO,IAAI,yBAAW,CAAC,UAAU,CAAC,CAAC;IACrC,CAAC;CACF;AAID,kFAAkF;AAClF,MAAM,kBAAkB;IAOtB,YAAmB,UAAuB;QANzB,qBAAgB,GAAG,IAAI,GAAG,EAAkB,CAAC;QAE9C,WAAM,GAAa,EAAE,CAAC;QACrB,QAAG,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QACzB,QAAG,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAGtD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;IAChC,CAAC;IAED,wIAAwI;IACjI,KAAK,CAAC,MAAmB,EAAE,wBAA6C;QAC7E,MAAM,SAAS,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,MAAM,UAAU,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpD,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QACtC,IAAI,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACnD,IAAI,SAAS,KAAK,QAAQ,EAAE;YAC1B,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;YAC9B,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;YAC9C,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;YACzC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SACzB;QAED,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,QAAQ,CAAC;QAChC,MAAM,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAClC,CAAC;IAED,0CAA0C;IACnC,eAAe;QACpB,IAAA,qBAAM,EAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,sBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IACnG,CAAC;CACF;AAID,MAAM,qBAAqB;IAOzB,YAAmB,WAAwB;QAN1B,qBAAgB,GAAG,IAAI,GAAG,EAAkB,CAAC;QAE9C,cAAS,GAAa,EAAE,CAAC;QACxB,QAAG,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QACzB,OAAE,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAGpD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;IACjC,CAAC;IAED,sIAAsI;IAC/H,KAAK,CAAC,MAAmB,EAAE,wBAA6C;QAC7E,MAAM,SAAS,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC5B,IAAI,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACnD,IAAI,SAAS,KAAK,QAAQ,EAAE;YAC1B,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;YACrC,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;YAC9C,IAAI,KAAK,GAAG,QAAQ,GAAG,CAAC,CAAC;YACzB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;SAC9C;QAED,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC;QACtB,MAAM,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAClC,CAAC;IAEO,WAAW,CAAC,KAAa;QAC/B,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACpB,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,IAAI,GAAG,CAAC,SAAS,KAAK,EAAE,CAAC,GAAG,GAAG,CAAC;QACtC,IAAI,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,IAAI,GAAG,CAAC,IAAI,GAAG,QAAQ,CAAC,GAAG,GAAG,CAAC;QACnC,IAAI,GAAG,CAAC,CAAC,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC;QAC3B,MAAM,IAAI,GAAG,IAAI,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC,GAAG,UAAU,CAAC;QACxD,QAAQ,GAAG,QAAQ,GAAG,IAAI,CAAC;QAC3B,OAAO,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IACzC,CAAC;IAEO,sBAAsB,CAAC,KAAkB;QAC/C,MAAM,aAAa,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QACnD,MAAM,eAAe,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QACrD,MAAM,IAAI,GAA6B;YACrC,KAAK,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS;YAC9D,OAAO,EAAE;gBACP,KAAK,EAAE,aAAa,CAAC,CAAC,CAAC,sBAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS;gBACzE,MAAM,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,KAAK;aACjC;YACD,QAAQ,EAAE;gBACR,KAAK,EAAE,sBAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAClC,MAAM,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,KAAK;gBAC1C,QAAQ,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aACrC;SACF,CAAC;QACF,MAAM,QAAQ,GAAG,qBAAS,CAAC,YAAY,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACnE,OAAO,IAAA,qCAAqB,EAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,0CAA0C;IACnC,eAAe;QACpB,IAAA,qBAAM,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC;IACxE,CAAC;CACF;AAED,qFAAqF;AACrF,MAAM,IAAI;IAQR,2IAA2I;IAC3I,YAAmB,WAAwB,EAAE,uBAA2C;QAPxE,oBAAe,GAAG,IAAI,GAAG,EAAkB,CAAC;QAC5C,YAAO,GAAG,IAAI,WAAW,EAAE,CAAC;QAO1C,IAAI,CAAC,QAAQ,GAAG,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,WAAW,CAAC,YAAY;YACxC,IAAI,CAAC,MAAM,GAAG,IAAI,kBAAkB,CAAC,IAAI,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,UAAU,GAAG,CAAC,GAAG,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,gBAAgB,CAAC,CAAC,CAAC;QAE3K,IAAI,SAAS,KAAK,uBAAuB,EAAE;YACzC,MAAM,WAAW,GAAG,CAAC,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,gBAAgB,GAAG,uBAAuB,CAAC,GAAG,CAAC,CAAC;YAC3G,IAAI,CAAC,KAAK,GAAG,IAAI,qBAAqB,CAAC,IAAI,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,CAAC,CAAC;SAC7H;QAED,IAAI,CAAC,wBAAwB,GAAG,WAAW,CAAC,wBAAwB,CAAC;IACvE,CAAC;IAEM,SAAS,CAAC,aAAqB,EAAE,MAAmB;;QACzD,IAAI,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QACvD,IAAI,SAAS,KAAK,QAAQ,EAAE;YAC1B,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC;YAChC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,aAAa,EAAE,QAAQ,CAAC,CAAC;YAElD,MAAA,IAAI,CAAC,MAAM,0CAAE,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;YAC1D,MAAA,IAAI,CAAC,KAAK,0CAAE,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;YACzD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC5B;QAED,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC9B,CAAC;IAEM,WAAW,CAAC,YAAoB;;QACrC,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;QACpD,MAAM,QAAQ,GAAgC,CAAC,aAAa,YAAY,WAAW,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,aAAa,CAAC;QACjH,OAAO;YACL,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC,YAAY,EAAE,MAAA,IAAI,CAAC,MAAM,0CAAE,eAAe,EAAE,EAAE,aAAa,CAAC;YACrG,QAAQ;SACT,CAAC;IACJ,CAAC;CACF;AAOD,MAAM,mBAAmB;IAKvB,YAAoB,KAA2B,EAAE,aAA4B;QAF5D,WAAM,GAAG,IAAI,GAAG,EAAgB,CAAC;QAGhD,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;IACtC,CAAC;IAED,sGAAsG;IAC/F,MAAM,CAAC,KAAK,CAAC,MAA4B,EAAE,aAA4B;QAC5E,MAAM,QAAQ,GAAG,IAAI,mBAAmB,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;QAChE,QAAQ,CAAC,KAAK,EAAE,CAAC;QACjB,OAAO,QAAQ,CAAC,MAAM,CAAC;IACzB,CAAC;IAEO,KAAK;QACX,gGAAgG;QAChG,8CAA8C;QAC9C,MAAM,QAAQ,GAAG;YACf,YAAY,EAAE,CAAC,CAAC;YAChB,IAAI,EAAE,SAA4B;SACnC,CAAC;QAEF,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC;QACvD,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,QAAQ,CAAC,CAAC;QACzC,MAAM,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,WAAW,GAAG,QAAQ,CAAC,CAAC;QAEzJ,MAAM,UAAU,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;QAC1C,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE;YACvC,wEAAwE;YACxE,MAAM,YAAY,GAAG,KAAK,GAAG,QAAQ,CAAC;YACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE;gBACpC,MAAM,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,YAAY,GAAG,CAAC,CAAC,CAAC;YAE5C,iFAAiF;YACjF,MAAM,YAAY,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;YAC5C,IAAI,QAAQ,CAAC,YAAY,KAAK,YAAY,EAAE;gBAC1C,QAAQ,CAAC,YAAY,GAAG,YAAY,CAAC;gBACrC,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,gBAAgB,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;gBACpE,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;gBAC7D,IAAI,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;gBACnC,IAAI,SAAS,KAAK,IAAI;oBACpB,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC;gBAE1F,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAC;aACtB;YAED,0CAA0C;YAC1C,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;SACxC;IACH,CAAC;CACF;AAYD;;;GAGG;AACH,SAAgB,sBAAsB,CAAC,IAA0B;IAC/D,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO;QAC5B,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;KAChC,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAEvB,MAAM,MAAM,GAAG,IAAI,GAAG,EAA6B,CAAC;IACpD,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAClE,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,qCAAiB,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;KAC9E;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAdD,wDAcC;AAWD,MAAM,qBAAqB;IAA3B;QACkB,YAAO,GAAG,IAAI,WAAW,EAAE,CAAC;QAC5B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAChC,yBAAoB,GAAG,IAAI,kBAAkB,EAAE,CAAC;IAClE,CAAC;CAAA;AAoBD,SAAS,UAAU,CAAC,GAAkB,EAAE,QAAgB,EAAE,KAAwB;IAChF,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,MAAM,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,SAAS,KAAK,KAAK,EAAE;YACvB,GAAG,CAAC,KAAK,GAAG,KAAK,CAAC;YAClB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC;YACZ,OAAO,IAAI,CAAC;SACb;KACF;IAED,IAAA,qBAAM,EAAC,KAAK,CAAC,CAAC;IACd,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,iBAAiB,CAAC,IAAgC,EAAE,MAAkB,EAAE,KAAwB,EAAE,KAAiC;IAC1I,MAAM,GAAG,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC;IACzB,IAAI,CAAC,GAAG;QACN,OAAO;IAET,MAAM,SAAS,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,sBAAsB,CAAC,MAAM,EAAE,GAAG,CAAC,sBAAsB,CAAC,UAAU,EAAE,GAAG,CAAC,sBAAsB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,IAAI,cAAc,CAAC;IACnB,IAAI,IAAI,KAAK,aAAa,EAAE;QAC1B,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,WAAW,CAAC,CAAC;QACzC,cAAc,GAAG,IAAI,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,UAAU,EAAE,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;KAC/J;IAED,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO,EAAE;QAClC,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE;YAC9C,IAAI,eAAe,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;YAC/C,MAAM,UAAU,GAAG,CAAC,eAAe,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACxD,MAAM,aAAa,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YACzE,IAAA,qBAAM,EAAC,SAAS,KAAK,aAAa,CAAC,CAAC;YACpC,eAAe,GAAG,CAAC,eAAe,GAAG,UAAU,CAAC,GAAG,aAAa,CAAC;YAEjE,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,cAAc,EAAE;gBAClB,IAAI,CAAC,KAAK,CAAC,WAAW;oBACpB,KAAK,CAAC,WAAW,GAAG,EAAE,OAAO,EAAE,IAAI,WAAW,EAAE,EAAE,sBAAsB,EAAE,IAAI,kBAAkB,EAAE,EAAE,WAAW,EAAE,IAAI,kBAAkB,EAAE,EAAE,CAAC;gBAE9I,KAAK,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,CAAC,CAAC;aACnE;iBAAM,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE;gBAC1B,KAAK,CAAC,QAAQ,GAAG,EAAE,OAAO,EAAE,IAAI,WAAW,EAAE,EAAE,sBAAsB,EAAE,IAAI,kBAAkB,EAAE,EAAE,CAAC;aACnG;YAED,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;YAC7B,IAAA,qBAAM,EAAC,SAAS,KAAK,QAAQ,CAAC,CAAC;YAE/B,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAC3C,QAAQ,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;SACvD;QAED,EAAE,aAAa,CAAC;KACjB;AACH,CAAC;AAED,SAAS,kBAAkB,CAAC,GAAuB,EAAE,KAAwB,EAAE,KAAiC;IAC9G,MAAM,eAAe,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,oBAAoB,CAAC,MAAM,EAAE,GAAG,CAAC,oBAAoB,CAAC,UAAU,EAAE,GAAG,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,MAAM,QAAQ,GAAG,GAAG,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,CAAC;IACpD,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO,EAAE;QAClC,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE;YAC9C,MAAM,SAAS,GAAG,QAAQ,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC;YACxC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;YAChC,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,IAAA,qBAAM,EAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YAEnC,IAAI,YAAY,GAAG,eAAe,CAAC,aAAa,CAAC,CAAC;YAClD,MAAM,SAAS,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACpD,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,IAAA,qBAAM,EAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YACnC,YAAY,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,GAAG,YAAY,CAAC;YAE1D,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,CAAC,KAAK,CAAC,SAAS;gBAClB,KAAK,CAAC,SAAS,GAAG,IAAI,qBAAqB,EAAE,CAAC;YAEhD,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAClD,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/C,KAAK,CAAC,SAAS,CAAC,oBAAoB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SACzD;QAED,EAAE,aAAa,CAAC;KACjB;AACH,CAAC;AAED,SAAS,iBAAiB,CAAC,GAAsB,EAAE,KAAwB,EAAE,KAAiC;IAC5G,MAAM,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC;IACnC,MAAM,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC;IAC1C,MAAM,wBAAwB,GAAG,WAAW,GAAG,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,iBAAiB,CAAC;IAE/E,SAAS,iBAAiB,CAAC,SAAiB;QAC1C,OAAO,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACvG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC;IACvG,CAAC;IAED,SAAS,iBAAiB,CAAC,QAA4B,EAAE,MAAc,EAAE,MAAc;QACrF,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAC/C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QAChD,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAC/C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;IAClD,CAAC;IAED,SAAS,gBAAgB,CAAC,SAAiB;QACzC,OAAO,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACvG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACjG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACpI,CAAC;IAED,SAAS,gBAAgB,CAAC,MAA0B,EAAE,MAAc,EAAE,MAAc,EAAE,KAAa,EAAE,KAAa;QAChH,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QACnD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QACpD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QACnD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QACpD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAClD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;IACpD,CAAC;IAED,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO;QAChC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAE3C,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;IAC/C,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,SAAS,GAAG,CAAC,EAAE,UAAU,IAAI,QAAQ,EAAE,EAAE,UAAU,EAAE;QAC5E,IAAI,UAAU,GAAG,WAAW,EAAE,EAAG,QAAQ;YACvC,CAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC;YACpD,SAAS,IAAI,CAAC,CAAC;SAChB;aAAM,EAAG,cAAc;YACtB,SAAS,GAAG,wBAAwB,GAAG,CAAC,UAAU,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC;YACvE,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,gBAAgB,CAAC,SAAS,CAAC,CAAC;SAC5D;QAED,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE;YAC9C,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,CAAC,KAAK,CAAC,OAAO;gBAChB,KAAK,CAAC,OAAO,GAAG,EAAE,KAAK,EAAE,IAAI,iBAAiB,EAAE,EAAE,WAAW,EAAE,IAAI,iBAAiB,EAAE,EAAE,CAAC;YAE3F,IAAI,UAAU,GAAG,WAAW,EAAE,EAAG,QAAQ;gBACvC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,iBAAiB,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC;aAC1D;iBAAM,EAAG,cAAc;gBACtB,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,gBAAgB,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;aACjE;SACF;KACF;AACH,CAAC;AAED,SAAS,UAAU,CAAC,MAAkB,EAAE,KAAwB;IAC9D,MAAM,KAAK,GAAG,IAAI,GAAG,EAAyB,CAAC;IAC/C,iBAAiB,CAAC,UAAU,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACpD,iBAAiB,CAAC,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAEvD,IAAI,MAAM,CAAC,SAAS;QAClB,kBAAkB,CAAC,MAAM,CAAC,SAAS,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAErD,IAAI,MAAM,CAAC,OAAO;QAChB,iBAAiB,CAAC,MAAM,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAElD,MAAM,MAAM,GAAG,IAAI,GAAG,EAAsB,CAAC;IAC7C,KAAK,MAAM,CAAC,EAAE,EAAE,aAAa,CAAC,IAAI,KAAK,EAAE;QACvC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,CAAC,aAAa,CAAC,WAAW,IAAI,CAAC,aAAa,CAAC,OAAO;YACjF,SAAS;QAEX,IAAI,SAAS,GAAG,EAA2B,CAAC;QAC5C,IAAI,WAAW,GAAG,EAA+B,CAAC;QAClD,IAAI,aAAa,CAAC,OAAO,EAAE;YACzB,MAAM,eAAe,GAAG,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;YAC/D,MAAM,cAAc,GAAG,aAAa,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,GAAG,EAAE,CAAC;YACrE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,GAAG,IAAA,qCAAwB,EAAC,eAAe,EAAE,cAAc,EAAE,qBAAS,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;YACxK,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;YAChD,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC,CAAC;YACxD,IAAI,cAAc,GAAG,CAAC;gBACpB,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,WAAW,CAAC,YAAY,EAAE,EAAE,wBAAwB,GAAG,iBAAiB,CAAC,CAAC;YAE3G,MAAM,aAAa,GAAG,eAAe,GAAG,cAAc,CAAC;YACvD,WAAW,GAAG,IAAI,2BAAa,CAAC,IAAI,UAAU,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE;gBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBACxB,WAAW,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YAE1C,SAAS,GAAG;gBACV,IAAI;gBACJ,KAAK;gBACL,MAAM;gBACN,WAAW,EAAE,eAAe;gBAC5B,iBAAiB;aAClB,CAAC;SACH;QAED,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE;YACb,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,UAAU,EAAE,MAAM,CAAC,UAAU;YAC7B,QAAQ,EAAE,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;gBACjC,OAAO,EAAE,aAAa,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,EAAE;gBACzD,sBAAsB,EAAE,aAAa,CAAC,QAAQ,CAAC,sBAAsB,CAAC,YAAY,EAAE;aACrF,CAAC,CAAC,CAAC,SAAS;YACb,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC;gBACvC,OAAO,EAAE,aAAa,CAAC,WAAW,CAAC,OAAO,CAAC,eAAe,EAAE;gBAC5D,sBAAsB,EAAE,aAAa,CAAC,WAAW,CAAC,sBAAsB,CAAC,YAAY,EAAE;gBACvF,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,WAAW,CAAC,YAAY,EAAE;aAClE,CAAC,CAAC,CAAC,SAAS;YACb,SAAS,EAAE,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC;gBACnC,OAAO,EAAE,aAAa,CAAC,SAAS,CAAC,OAAO,CAAC,eAAe,EAAE;gBAC1D,WAAW,EAAE,aAAa,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;gBAClE,oBAAoB,EAAE,aAAa,CAAC,SAAS,CAAC,oBAAoB,CAAC,YAAY,EAAE;aAClF,CAAC,CAAC,CAAC,SAAS;YACb,OAAO,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;gBAC/B,OAAO,EAAE,WAAW;gBACpB,KAAK,EAAE,SAAS;aACjB,CAAC,CAAC,CAAC,SAAS;SACd,CAAC,CAAC;KACJ;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAMD,SAAgB,eAAe,CAAC,IAAmB;IACjD,MAAM,MAAM,GAAG,IAAI,GAAG,EAAsB,CAAC;IAE7C,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC;IACzC,MAAM,WAAW,GAAG,SAAS,KAAK,GAAG,IAAI,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAC,CAAC,SAAS,CAAC;IAEzF,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO;QACpC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;QAC/B,WAAW;KACZ,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAEvB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAEnF,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5E,MAAM,MAAM,GAAG,IAAI,wBAAU,CAC3B,QAAQ,EAAE;YACR,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI;YAC9B,OAAO;YACP,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,SAAS;YACxC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,gBAAgB;YACtD,eAAe,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,eAAe;YACpD,cAAc,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,cAAc;YAClD,QAAQ,EAAE,QAAQ,KAAK,SAAS,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ;SAC3E,EACD,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,GAAG,CAAC,EAAE,CAAC,EACd,IAAI,CAAC,MAAM,CAAC,QAAQ;QACpB,qCAAqC;QACrC,IAAI,CAAC,MAAM,CAAC,WAAW,CACxB,CAAC;QAEF,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;KACxB;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AArCD,0CAqCC;AAWD,SAAgB,mBAAmB,CAAC,IAAuB;IACzD,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO;QACrC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;KAChC,EAAE,IAAI,CAAC,aAAa,CAA8B,CAAC;IAEpD,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;IACjC,MAAM,eAAe,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,oBAAoB,CAAC,MAAM,EAAE,GAAG,CAAC,oBAAoB,CAAC,UAAU,EAAE,GAAG,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,SAAS,IAAI,GAAG,CAAC,WAAW,EAAE;QACvC,IAAI,UAAU,CAAC,aAAa,EAAE,SAAS,EAAE,KAAK,CAAC,EAAE;YAC/C,MAAM,IAAI,GAAG,aAAa,CAAC,IAAoB,CAAC;YAChD,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBAChD,IAAI,CAAC,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAC5D,IAAI,CAAC,oBAAoB,GAAG,IAAI,kBAAkB,CAAC,EAAE,eAAe,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;aAClG;iBAAM;gBACL,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;aACjD;YAED,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAE3C,IAAI,YAAY,GAAG,eAAe,CAAC,aAAa,CAAC,CAAC;YAClD,MAAM,SAAS,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACpD,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,IAAA,qBAAM,EAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YACnC,YAAY,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,GAAG,YAAY,CAAC;YAC1D,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAC9C;QAED,EAAE,aAAa,CAAC;KACjB;IAED,MAAM,MAAM,GAAG,IAAI,GAAG,EAA0B,CAAC;IACjD,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAClF,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAClE,MAAM,MAAM,GAAG,IAAI,+BAAc,CAC/B,QAAQ,EAAE;YACR,OAAO;YACP,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,eAAe,EAAE;YAC/C,oBAAoB,EAAE,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE;SAC/D,EACD,IAAI,CAAC,MAAM,CAAC,MAAM,EAClB,IAAI,CAAC,MAAM,CAAC,UAAU,EACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,EACpB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEpB,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;KACxB;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAtDD,kDAsDC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, Constructor } from \"@itwin/core-bentley\";\r\nimport { ColorDef, ComputeNodeId, PackedFeatureTable } from \"@itwin/core-common\";\r\nimport {\r\n computeDimensions, MeshParams, VertexIndices, VertexTable, VertexTableProps, VertexTableWithIndices,\r\n} from \"./VertexTable\";\r\nimport { PointStringParams } from \"./PointStringParams\";\r\nimport { PolylineParams, TesselatedPolyline } from \"./PolylineParams\";\r\nimport { calculateEdgeTableParams, EdgeParams, EdgeTable, IndexedEdgeParams } from \"./EdgeParams\";\r\nimport { createSurfaceMaterial, SurfaceMaterial } from \"./SurfaceParams\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { CreateRenderMaterialArgs } from \"../RenderMaterial\";\r\n\r\ninterface TypedArrayBuilderOptions {\r\n growthFactor?: number;\r\n initialCapacity?: number;\r\n}\r\n\r\n/** Incrementally builds an array of unsigned 8-, 16-, or 32-bit integers.\r\n * ###TODO move to core-bentley package?\r\n */\r\nclass TypedArrayBuilder<T extends Uint8Array | Uint16Array | Uint32Array> {\r\n protected readonly _constructor: Constructor<T>;\r\n protected _data: T;\r\n protected _length: number;\r\n protected readonly _growthFactor: number;\r\n\r\n protected constructor(constructor: Constructor<T>, options?: TypedArrayBuilderOptions) {\r\n this._constructor = constructor;\r\n this._data = new constructor(options?.initialCapacity ?? 0);\r\n this._growthFactor = Math.max(1.0, options?.growthFactor ?? 1.5);\r\n this._length = 0;\r\n }\r\n\r\n /** The number of integer values currently in the array. */\r\n public get length(): number {\r\n return this._length;\r\n }\r\n\r\n /** The number of integers that can fit in the memory currently allocated for the array. */\r\n public get capacity(): number {\r\n return this._data.length;\r\n }\r\n\r\n /** Ensure that [[capacity]] is at least equal to `newCapacity`. */\r\n public ensureCapacity(newCapacity: number): number {\r\n if (this.capacity >= newCapacity)\r\n return this.capacity;\r\n\r\n assert(this._growthFactor >= 1.0);\r\n newCapacity = Math.ceil(newCapacity * this._growthFactor);\r\n const prevData = this._data;\r\n this._data = new this._constructor(newCapacity);\r\n this._data.set(prevData, 0);\r\n\r\n assert(this.capacity === newCapacity);\r\n return this.capacity;\r\n }\r\n\r\n /** Append an integer, resizing if necessary. */\r\n public push(value: number): void {\r\n this.ensureCapacity(this.length + 1);\r\n this._data[this.length] = value;\r\n ++this._length;\r\n }\r\n\r\n /** Append an array of values, resizing (at most once) if necessary. */\r\n public append(values: T): void {\r\n const newLength = this.length + values.length;\r\n this.ensureCapacity(newLength);\r\n this._data.set(values, this.length);\r\n this._length = newLength;\r\n }\r\n\r\n /** Obtain the finished array. Note: this may return a direct reference to the underlying typed array, or a copy.\r\n * If `includeUnusedCapacity` is true then additional memory that was allocated but not used will be included.\r\n */\r\n public toTypedArray(includeUnusedCapacity = false): T {\r\n if (includeUnusedCapacity)\r\n return this._data;\r\n\r\n const subarray = this._data.subarray(0, this.length);\r\n assert(subarray instanceof this._constructor);\r\n assert(subarray.buffer === this._data.buffer);\r\n return subarray;\r\n }\r\n}\r\n\r\nclass Uint8ArrayBuilder extends TypedArrayBuilder<Uint8Array> {\r\n public constructor(options?: TypedArrayBuilderOptions) {\r\n super(Uint8Array, options);\r\n }\r\n}\r\n\r\n/* not currently used.\r\nclass Uint16ArrayBuilder extends TypedArrayBuilder<Uint16Array> {\r\n public constructor(options?: TypedArrayBuilderOptions) {\r\n super(Uint16Array, options);\r\n }\r\n}\r\n*/\r\n\r\nclass Uint32ArrayBuilder extends TypedArrayBuilder<Uint32Array> {\r\n public constructor(options?: TypedArrayBuilderOptions) {\r\n super(Uint32Array, options);\r\n }\r\n\r\n public toUint8Array(includeUnusedCapacity = false): Uint8Array {\r\n if (includeUnusedCapacity)\r\n return new Uint8Array(this._data.buffer);\r\n\r\n return new Uint8Array(this._data.buffer, 0, this.length * 4);\r\n }\r\n}\r\n\r\n/** Builds up a [[VertexIndices]].\r\n * Exported strictly for tests.\r\n */\r\nexport class IndexBuffer {\r\n private readonly _builder: Uint8ArrayBuilder;\r\n private readonly _index32 = new Uint32Array(1);\r\n private readonly _index8 = new Uint8Array(this._index32.buffer, 0, 3);\r\n\r\n public constructor(initialCapacity = 3) {\r\n this._builder = new Uint8ArrayBuilder({ initialCapacity: initialCapacity * 3 });\r\n }\r\n\r\n public get numIndices(): number {\r\n assert((this._builder.length % 3) === 0);\r\n return this._builder.length / 3;\r\n }\r\n\r\n public push(index: number): void {\r\n this._index32[0] = index;\r\n this._builder.append(this._index8);\r\n }\r\n\r\n public toVertexIndices(): VertexIndices {\r\n return new VertexIndices(this._builder.toTypedArray());\r\n }\r\n}\r\n\r\n/** Builds up a [[VertexTable]]. */\r\nclass VertexBuffer {\r\n private readonly _builder: Uint32ArrayBuilder;\r\n private readonly _source: VertexTable;\r\n\r\n /** `source` is the original table containing the vertex data from which individual vertices will be obtained. */\r\n public constructor(source: VertexTable) {\r\n this._source = source;\r\n this._builder = new Uint32ArrayBuilder({ initialCapacity: 3 * source.numRgbaPerVertex });\r\n }\r\n\r\n /** The number of vertices currently in the table. */\r\n public get length(): number {\r\n assert((this._builder.length % this.vertexSize) === 0);\r\n return this._builder.length / this.vertexSize;\r\n }\r\n\r\n /** The number of 32-bit unsigned integers (RGBA values) per vertex. */\r\n public get vertexSize(): number {\r\n return this._source.numRgbaPerVertex;\r\n }\r\n\r\n /** Append a vertex. `vertex` must be of size [[vertexSize]]. */\r\n public push(vertex: Uint32Array): void {\r\n assert(vertex.length === this.vertexSize);\r\n this._builder.append(vertex);\r\n }\r\n\r\n /** Construct the finished vertex table. */\r\n public buildVertexTable(maxDimension: number, colorTable: ColorTable | undefined, materialAtlasTable: MaterialAtlasTable): VertexTable {\r\n const source = this._source;\r\n colorTable = colorTable ?? source.uniformColor;\r\n assert(undefined !== colorTable);\r\n\r\n const colorTableLength = colorTable instanceof Uint32Array ? colorTable.length : 0;\r\n const materialAtlasTableLength = materialAtlasTable instanceof Uint32Array ? materialAtlasTable.length : 0;\r\n const dimensions = computeDimensions(this.length, this.vertexSize, colorTableLength + materialAtlasTableLength, maxDimension);\r\n\r\n let rgbaData = this._builder.toTypedArray();\r\n if (dimensions.width * dimensions.height > rgbaData.length) {\r\n const prevData = rgbaData;\r\n rgbaData = new Uint32Array(dimensions.width * dimensions.height);\r\n rgbaData.set(prevData, 0);\r\n }\r\n\r\n let tableSize = this.vertexSize * this.length;\r\n if (colorTable instanceof Uint32Array) {\r\n rgbaData.set(colorTable, tableSize);\r\n tableSize += colorTable.length;\r\n }\r\n\r\n if (materialAtlasTable instanceof Uint32Array)\r\n rgbaData.set(materialAtlasTable, tableSize);\r\n\r\n const tableProps: VertexTableProps = {\r\n data: new Uint8Array(rgbaData.buffer, rgbaData.byteOffset, rgbaData.byteLength),\r\n usesUnquantizedPositions: source.usesUnquantizedPositions,\r\n qparams: source.qparams,\r\n width: dimensions.width,\r\n height: dimensions.height,\r\n hasTranslucency: source.hasTranslucency,\r\n uniformColor: colorTable instanceof ColorDef ? colorTable : undefined,\r\n featureIndexType: source.featureIndexType,\r\n uniformFeatureID: source.uniformFeatureID,\r\n numVertices: this.length,\r\n numRgbaPerVertex: source.numRgbaPerVertex,\r\n uvParams: source.uvParams,\r\n };\r\n\r\n return new VertexTable(tableProps);\r\n }\r\n}\r\n\r\ntype ColorTable = Uint32Array | ColorDef;\r\n\r\n/** Remaps portions of a source color table into a filtered target color table. */\r\nclass ColorTableRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _colorTable: Uint32Array;\r\n public readonly colors: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _16 = new Uint16Array(this._32.buffer);\r\n\r\n public constructor(colorTable: Uint32Array) {\r\n this._colorTable = colorTable;\r\n }\r\n\r\n /** Extract the color index stored in `vertex`, ensure it is present in the remapped color table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 4 : 1;\r\n const shortIndex = usesUnquantizedPositions ? 0 : 1;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._16[shortIndex];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.colors.length;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n const color = this._colorTable[oldIndex];\r\n this.colors.push(color);\r\n }\r\n\r\n this._16[shortIndex] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildColorTable(): ColorTable {\r\n assert(this.colors.length > 0);\r\n return this.colors.length > 1 ? new Uint32Array(this.colors) : ColorDef.fromAbgr(this.colors[0]);\r\n }\r\n}\r\n\r\ntype MaterialAtlasTable = Uint32Array | SurfaceMaterial | undefined;\r\n\r\nclass MaterialAtlasRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _atlasTable: Uint32Array;\r\n public readonly materials: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _8 = new Uint8Array(this._32.buffer);\r\n\r\n public constructor(_atlasTable: Uint32Array) {\r\n this._atlasTable = _atlasTable;\r\n }\r\n\r\n /** Extract the mat index stored in `vertex`, ensure it is present in the remapped atlas table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 3 : 2;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._8[3];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.materials.length / 4;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n let index = oldIndex * 4;\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index]);\r\n }\r\n\r\n this._8[3] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n private unpackFloat(value: number): number {\r\n this._32[0] = value;\r\n const valUint32 = this._32[0];\r\n const bias = 38.0;\r\n const temp = (valUint32 >>> 24) / 2.0;\r\n let exponent = Math.floor(temp);\r\n let sign = (temp - exponent) * 2.0;\r\n sign = -(sign * 2.0 - 1.0);\r\n const base = sign * (valUint32 & 0xffffff) / 16777216.0;\r\n exponent = exponent - bias;\r\n return base * Math.pow(10.0, exponent);\r\n }\r\n\r\n private materialFromAtlasEntry(entry: Uint32Array): SurfaceMaterial | undefined {\r\n const rgbOverridden = (entry[1] & 0x1000000) !== 0;\r\n const alphaOverridden = (entry[1] & 0x2000000) !== 0;\r\n const args: CreateRenderMaterialArgs = {\r\n alpha: alphaOverridden ? (entry[0] >>> 24) / 255.0 : undefined,\r\n diffuse: {\r\n color: rgbOverridden ? ColorDef.fromTbgr(entry[0] & 0xffffff) : undefined,\r\n weight: (entry[1] >>> 8) / 255.0,\r\n },\r\n specular: {\r\n color: ColorDef.fromTbgr(entry[2]),\r\n weight: ((entry[1] >>> 16) & 0xff) / 255.0,\r\n exponent: this.unpackFloat(entry[3]),\r\n },\r\n };\r\n const material = IModelApp.renderSystem.createRenderMaterial(args);\r\n return createSurfaceMaterial(material);\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildAtlasTable(): MaterialAtlasTable {\r\n assert(this.materials.length > 0);\r\n const m = new Uint32Array(this.materials);\r\n return this.materials.length > 4 ? m : this.materialFromAtlasEntry(m);\r\n }\r\n}\r\n\r\n/** A node in a split vertex table. Each node corresponds to one or more elements. */\r\nclass Node {\r\n public readonly vertices: VertexBuffer;\r\n public readonly remappedIndices = new Map<number, number>();\r\n public readonly indices = new IndexBuffer();\r\n public readonly colors?: ColorTableRemapper;\r\n public readonly atlas?: MaterialAtlasRemapper;\r\n public readonly usesUnquantizedPositions?: boolean;\r\n\r\n /** `vertexTable` is the source table containing vertex data for all nodes, from which this node will extract the vertices belong to it. */\r\n public constructor(vertexTable: VertexTable, numColorsPrecedingAtlas: number | undefined) {\r\n this.vertices = new VertexBuffer(vertexTable);\r\n if (undefined === vertexTable.uniformColor)\r\n this.colors = new ColorTableRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + 4 * vertexTable.numVertices * vertexTable.numRgbaPerVertex));\r\n\r\n if (undefined !== numColorsPrecedingAtlas) {\r\n const atlasOffset = (vertexTable.numVertices * vertexTable.numRgbaPerVertex + numColorsPrecedingAtlas) * 4;\r\n this.atlas = new MaterialAtlasRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + atlasOffset));\r\n }\r\n\r\n this.usesUnquantizedPositions = vertexTable.usesUnquantizedPositions;\r\n }\r\n\r\n public addVertex(originalIndex: number, vertex: Uint32Array): void {\r\n let newIndex = this.remappedIndices.get(originalIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.vertices.length;\r\n this.remappedIndices.set(originalIndex, newIndex);\r\n\r\n this.colors?.remap(vertex, this.usesUnquantizedPositions);\r\n this.atlas?.remap(vertex, this.usesUnquantizedPositions);\r\n this.vertices.push(vertex);\r\n }\r\n\r\n this.indices.push(newIndex);\r\n }\r\n\r\n public buildOutput(maxDimension: number): VertexTableWithIndices {\r\n const materialAtlas = this.atlas?.buildAtlasTable();\r\n const material: SurfaceMaterial | undefined = (materialAtlas instanceof Uint32Array) ? undefined : materialAtlas;\r\n return {\r\n indices: this.indices.toVertexIndices(),\r\n vertices: this.vertices.buildVertexTable(maxDimension, this.colors?.buildColorTable(), materialAtlas),\r\n material,\r\n };\r\n }\r\n}\r\n\r\ninterface VertexTableSplitArgs extends VertexTableWithIndices {\r\n featureTable: PackedFeatureTable;\r\n atlasOffset?: number;\r\n}\r\n\r\nclass VertexTableSplitter {\r\n private readonly _input: VertexTableSplitArgs;\r\n private readonly _computeNodeId: ComputeNodeId;\r\n private readonly _nodes = new Map<number, Node>();\r\n\r\n private constructor(input: VertexTableSplitArgs, computeNodeId: ComputeNodeId) {\r\n this._input = input;\r\n this._computeNodeId = computeNodeId;\r\n }\r\n\r\n /** Split the source into one or more output nodes, returning a mapping of integer node Id to node. */\r\n public static split(source: VertexTableSplitArgs, computeNodeId: ComputeNodeId): Map<number, Node> {\r\n const splitter = new VertexTableSplitter(source, computeNodeId);\r\n splitter.split();\r\n return splitter._nodes;\r\n }\r\n\r\n private split(): void {\r\n // Track the most recent feature and corresponding node to avoid repeated lookups - vertices for\r\n // individual features are largely contiguous.\r\n const curState = {\r\n featureIndex: -1,\r\n node: undefined as unknown as Node,\r\n };\r\n\r\n const vertSize = this._input.vertices.numRgbaPerVertex;\r\n const vertex = new Uint32Array(vertSize);\r\n const vertexTable = new Uint32Array(this._input.vertices.data.buffer, this._input.vertices.data.byteOffset, this._input.vertices.numVertices * vertSize);\r\n\r\n const elemIdPair = { lower: 0, upper: 0 };\r\n for (const index of this._input.indices) {\r\n // Extract the data for this vertex without allocating new typed arrays.\r\n const vertexOffset = index * vertSize;\r\n for (let i = 0; i < vertex.length; i++)\r\n vertex[i] = vertexTable[vertexOffset + i];\r\n\r\n // Determine to which element the vertex belongs and find the corresponding Node.\r\n const featureIndex = vertex[2] & 0x00ffffff;\r\n if (curState.featureIndex !== featureIndex) {\r\n curState.featureIndex = featureIndex;\r\n this._input.featureTable.getElementIdPair(featureIndex, elemIdPair);\r\n const nodeId = this._computeNodeId(elemIdPair, featureIndex);\r\n let node = this._nodes.get(nodeId);\r\n if (undefined === node)\r\n this._nodes.set(nodeId, node = new Node(this._input.vertices, this._input.atlasOffset));\r\n\r\n curState.node = node;\r\n }\r\n\r\n // Add the vertex to the appropriate node.\r\n curState.node.addVertex(index, vertex);\r\n }\r\n }\r\n}\r\n\r\nexport interface SplitVertexTableArgs {\r\n featureTable: PackedFeatureTable;\r\n maxDimension: number;\r\n computeNodeId: ComputeNodeId;\r\n}\r\n\r\nexport interface SplitPointStringArgs extends SplitVertexTableArgs {\r\n params: PointStringParams;\r\n}\r\n\r\n/** Given a PointStringParams and a function that can associate a node Id with an element Id, produce a mapping of nodes to PointStringParams, splitting up\r\n * the input params as needed.\r\n * @internal\r\n */\r\nexport function splitPointStringParams(args: SplitPointStringArgs): Map<number, PointStringParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId);\r\n\r\n const result = new Map<number, PointStringParams>();\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n result.set(id, new PointStringParams(vertices, indices, args.params.weight));\r\n }\r\n\r\n return result;\r\n}\r\n\r\ninterface RemappedSegmentEdges {\r\n indices: IndexBuffer;\r\n endPointAndQuadIndices: Uint32ArrayBuilder;\r\n}\r\n\r\ninterface RemappedSilhouetteEdges extends RemappedSegmentEdges {\r\n normalPairs: Uint32ArrayBuilder;\r\n}\r\n\r\nclass RemappedPolylineEdges {\r\n public readonly indices = new IndexBuffer();\r\n public readonly prevIndices = new IndexBuffer();\r\n public readonly nextIndicesAndParams = new Uint32ArrayBuilder();\r\n}\r\n\r\ninterface RemappedIndexEdges {\r\n edges: Uint8ArrayBuilder;\r\n silhouettes: Uint8ArrayBuilder;\r\n}\r\n\r\ninterface RemappedEdges {\r\n segments?: RemappedSegmentEdges;\r\n silhouettes?: RemappedSilhouetteEdges;\r\n polylines?: RemappedPolylineEdges;\r\n indexed?: RemappedIndexEdges;\r\n}\r\n\r\ninterface RemappedIndex {\r\n node: Node;\r\n id: number;\r\n index: number;\r\n}\r\n\r\nfunction remapIndex(out: RemappedIndex, srcIndex: number, nodes: Map<number, Node>): boolean {\r\n for (const [id, node] of nodes) {\r\n const index = node.remappedIndices.get(srcIndex);\r\n if (undefined !== index) {\r\n out.index = index;\r\n out.node = node;\r\n out.id = id;\r\n return true;\r\n }\r\n }\r\n\r\n assert(false);\r\n return false;\r\n}\r\n\r\nfunction remapSegmentEdges(type: \"segments\" | \"silhouettes\", source: EdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const src = source[type];\r\n if (!src)\r\n return;\r\n\r\n const srcEndPts = new Uint32Array(src.endPointAndQuadIndices.buffer, src.endPointAndQuadIndices.byteOffset, src.endPointAndQuadIndices.length / 4);\r\n let srcNormalPairs;\r\n if (type === \"silhouettes\") {\r\n assert(undefined !== source.silhouettes);\r\n srcNormalPairs = new Uint32Array(source.silhouettes.normalPairs.buffer, source.silhouettes.normalPairs.byteOffset, source.silhouettes.normalPairs.length / 4);\r\n }\r\n\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n let endPointAndQuad = srcEndPts[curIndexIndex];\r\n const otherIndex = (endPointAndQuad & 0x00ffffff) >>> 0;\r\n const newOtherIndex = remappedIndex.node.remappedIndices.get(otherIndex);\r\n assert(undefined !== newOtherIndex);\r\n endPointAndQuad = (endPointAndQuad & 0xff000000) | newOtherIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (srcNormalPairs) {\r\n if (!entry.silhouettes)\r\n entry.silhouettes = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder(), normalPairs: new Uint32ArrayBuilder() };\r\n\r\n entry.silhouettes.normalPairs.push(srcNormalPairs[curIndexIndex]);\r\n } else if (!entry.segments) {\r\n entry.segments = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder() };\r\n }\r\n\r\n const segments = entry[type];\r\n assert(undefined !== segments);\r\n\r\n segments.indices.push(remappedIndex.index);\r\n segments.endPointAndQuadIndices.push(endPointAndQuad);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapPolylineEdges(src: TesselatedPolyline, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n const prevIter = src.prevIndices[Symbol.iterator]();\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n const prevIndex = prevIter.next().value;\r\n assert(undefined !== prevIndex);\r\n const newPrevIndex = remappedIndex.node.remappedIndices.get(prevIndex);\r\n assert(undefined !== newPrevIndex);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.polylines)\r\n entry.polylines = new RemappedPolylineEdges();\r\n\r\n entry.polylines.indices.push(remappedIndex.index);\r\n entry.polylines.prevIndices.push(newPrevIndex);\r\n entry.polylines.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapIndexedEdges(src: IndexedEdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcEdgeData = src.edges.data;\r\n const numSegments = src.edges.numSegments;\r\n const silhouetteStartByteIndex = numSegments * 6 + src.edges.silhouettePadding;\r\n\r\n function getUint24EdgePair(byteIndex: number): [number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16];\r\n }\r\n\r\n function setUint24EdgePair(indEdges: RemappedIndexEdges, value1: number, value2: number): void {\r\n indEdges.edges.push(value1 & 0x0000ff);\r\n indEdges.edges.push((value1 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value1 & 0xff0000) >>> 16);\r\n indEdges.edges.push(value2 & 0x0000ff);\r\n indEdges.edges.push((value2 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value2 & 0xff0000) >>> 16);\r\n }\r\n\r\n function getUint24SilPair(byteIndex: number): [number, number, number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16,\r\n srcEdgeData[byteIndex + 6] | (srcEdgeData[byteIndex + 7] << 8), srcEdgeData[byteIndex + 8] | (srcEdgeData[byteIndex + 9] << 8)];\r\n }\r\n\r\n function setUint24SilPair(indSil: RemappedIndexEdges, value1: number, value2: number, norm1: number, norm2: number): void {\r\n indSil.silhouettes.push(value1 & 0x0000ff);\r\n indSil.silhouettes.push((value1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value1 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(value2 & 0x0000ff);\r\n indSil.silhouettes.push((value2 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value2 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(norm1 & 0x0000ff);\r\n indSil.silhouettes.push((norm1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push(norm2 & 0x0000ff);\r\n indSil.silhouettes.push((norm2 & 0x00ff00) >>> 8);\r\n }\r\n\r\n let maxIndex = 0;\r\n for (const srcIndex of src.indices)\r\n maxIndex = Math.max (srcIndex, maxIndex);\r\n\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n let es1Index = 0, es2Index = 0, n1 = 0, n2 = 0;\r\n for (let curSegment = 0, byteIndex = 0; curSegment <= maxIndex; ++curSegment) {\r\n if (curSegment < numSegments) { // edges\r\n [es1Index, es2Index] = getUint24EdgePair(byteIndex);\r\n byteIndex += 6;\r\n } else { // silhouettes\r\n byteIndex = silhouetteStartByteIndex + (curSegment - numSegments) * 10;\r\n [es1Index, es2Index, n1, n2] = getUint24SilPair(byteIndex);\r\n }\r\n\r\n if (remapIndex(remappedIndex, es1Index, nodes)) {\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.indexed)\r\n entry.indexed = { edges: new Uint8ArrayBuilder(), silhouettes: new Uint8ArrayBuilder() };\r\n\r\n if (curSegment < numSegments) { // edges\r\n const newE1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newE1Index);\r\n const newE2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newE2Index);\r\n setUint24EdgePair(entry.indexed, newE1Index, newE2Index);\r\n } else { // silhouettes\r\n const newS1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newS1Index);\r\n const newS2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newS2Index);\r\n setUint24SilPair(entry.indexed, newS1Index, newS2Index, n1, n2);\r\n }\r\n }\r\n }\r\n}\r\n\r\nfunction splitEdges(source: EdgeParams, nodes: Map<number, Node>): Map<number, EdgeParams> {\r\n const edges = new Map<number, RemappedEdges>();\r\n remapSegmentEdges(\"segments\", source, nodes, edges);\r\n remapSegmentEdges(\"silhouettes\", source, nodes, edges);\r\n\r\n if (source.polylines)\r\n remapPolylineEdges(source.polylines, nodes, edges);\r\n\r\n if (source.indexed)\r\n remapIndexedEdges(source.indexed, nodes, edges);\r\n\r\n const result = new Map<number, EdgeParams>();\r\n for (const [id, remappedEdges] of edges) {\r\n if (!remappedEdges.segments && !remappedEdges.silhouettes && !remappedEdges.indexed)\r\n continue;\r\n\r\n let edgeTable = { } as unknown as EdgeTable;\r\n let edgeIndices = { } as unknown as VertexIndices;\r\n if (remappedEdges.indexed) {\r\n const numSegmentEdges = remappedEdges.indexed.edges.length / 6;\r\n const numSilhouettes = remappedEdges.indexed.silhouettes.length / 10;\r\n const { width, height, silhouettePadding, silhouetteStartByteIndex } = calculateEdgeTableParams(numSegmentEdges, numSilhouettes, IModelApp.renderSystem.maxTextureSize);\r\n const data = new Uint8Array(width * height * 4);\r\n data.set(remappedEdges.indexed.edges.toTypedArray(), 0);\r\n if (numSilhouettes > 0)\r\n data.set(remappedEdges.indexed.silhouettes.toTypedArray(), silhouetteStartByteIndex + silhouettePadding);\r\n\r\n const numTotalEdges = numSegmentEdges + numSilhouettes;\r\n edgeIndices = new VertexIndices(new Uint8Array(numTotalEdges * 6 * 3));\r\n for (let i = 0; i < numTotalEdges; i++)\r\n for (let j = 0; j < 6; j++)\r\n edgeIndices.setNthIndex(i * 6 + j, i);\r\n\r\n edgeTable = {\r\n data,\r\n width,\r\n height,\r\n numSegments: numSegmentEdges,\r\n silhouettePadding,\r\n };\r\n }\r\n\r\n result.set(id, {\r\n weight: source.weight,\r\n linePixels: source.linePixels,\r\n segments: remappedEdges.segments ? {\r\n indices: remappedEdges.segments.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.segments.endPointAndQuadIndices.toUint8Array(),\r\n } : undefined,\r\n silhouettes: remappedEdges.silhouettes ? {\r\n indices: remappedEdges.silhouettes.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.silhouettes.endPointAndQuadIndices.toUint8Array(),\r\n normalPairs: remappedEdges.silhouettes.normalPairs.toUint8Array(),\r\n } : undefined,\r\n polylines: remappedEdges.polylines ? {\r\n indices: remappedEdges.polylines.indices.toVertexIndices(),\r\n prevIndices: remappedEdges.polylines.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: remappedEdges.polylines.nextIndicesAndParams.toUint8Array(),\r\n } : undefined,\r\n indexed: remappedEdges.indexed ? {\r\n indices: edgeIndices,\r\n edges: edgeTable,\r\n } : undefined,\r\n });\r\n }\r\n\r\n return result;\r\n}\r\n\r\nexport interface SplitMeshArgs extends SplitVertexTableArgs {\r\n params: MeshParams;\r\n}\r\n\r\nexport function splitMeshParams(args: SplitMeshArgs): Map<number, MeshParams> {\r\n const result = new Map<number, MeshParams>();\r\n\r\n const mat = args.params.surface.material;\r\n const atlasOffset = undefined !== mat && mat.isAtlas ? mat.vertexTableOffset : undefined;\r\n\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.surface.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n atlasOffset,\r\n }, args.computeNodeId);\r\n\r\n const edges = args.params.edges ? splitEdges(args.params.edges, nodes) : undefined;\r\n\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices, material } = node.buildOutput(args.maxDimension);\r\n const params = new MeshParams(\r\n vertices, {\r\n type: args.params.surface.type,\r\n indices,\r\n fillFlags: args.params.surface.fillFlags,\r\n hasBakedLighting: args.params.surface.hasBakedLighting,\r\n hasFixedNormals: args.params.surface.hasFixedNormals,\r\n textureMapping: args.params.surface.textureMapping,\r\n material: material !== undefined ? material : args.params.surface.material,\r\n },\r\n edges?.get(id),\r\n args.params.isPlanar,\r\n // ###TODO handle aux channels.......\r\n args.params.auxChannels,\r\n );\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n\r\nexport interface SplitPolylineArgs extends SplitVertexTableArgs {\r\n params: PolylineParams;\r\n}\r\n\r\ninterface PolylineNode extends Node {\r\n prevIndices?: IndexBuffer;\r\n nextIndicesAndParams?: Uint32ArrayBuilder;\r\n}\r\n\r\nexport function splitPolylineParams(args: SplitPolylineArgs): Map<number, PolylineParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.polyline.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId) as Map<number, PolylineNode>;\r\n\r\n const src = args.params.polyline;\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const prevIndex of src.prevIndices) {\r\n if (remapIndex(remappedIndex, prevIndex, nodes)) {\r\n const node = remappedIndex.node as PolylineNode;\r\n if (!node.prevIndices) {\r\n assert(undefined === node.nextIndicesAndParams);\r\n node.prevIndices = new IndexBuffer(node.indices.numIndices);\r\n node.nextIndicesAndParams = new Uint32ArrayBuilder({ initialCapacity: node.indices.numIndices });\r\n } else {\r\n assert(undefined !== node.nextIndicesAndParams);\r\n }\r\n\r\n node.prevIndices.push(remappedIndex.index);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n node.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n\r\n const result = new Map<number, PolylineParams>();\r\n for (const [id, node] of nodes) {\r\n assert(undefined !== node.prevIndices && undefined !== node.nextIndicesAndParams);\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n const params = new PolylineParams(\r\n vertices, {\r\n indices,\r\n prevIndices: node.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: node.nextIndicesAndParams.toUint8Array(),\r\n },\r\n args.params.weight,\r\n args.params.linePixels,\r\n args.params.isPlanar,\r\n args.params.type);\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n"]}
1
+ {"version":3,"file":"VertexTableSplitter.js","sourceRoot":"","sources":["../../../../src/render/primitives/VertexTableSplitter.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAoF;AACpF,oDAAiF;AACjF,+CAEuB;AACvB,2DAAwD;AACxD,qDAAsE;AACtE,6CAAkG;AAClG,mDAAyE;AACzE,+CAA4C;AAG5C;;GAEG;AACH,MAAa,WAAW;IAKtB,YAAmB,eAAe,GAAG,CAAC;QAHrB,aAAQ,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QAC9B,YAAO,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGpE,IAAI,CAAC,QAAQ,GAAG,IAAI,gCAAiB,CAAC,EAAE,eAAe,EAAE,eAAe,GAAG,CAAC,EAAE,CAAC,CAAC;IAClF,CAAC;IAED,IAAW,UAAU;QACnB,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACzC,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,IAAI,CAAC,KAAa;QACvB,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAEM,eAAe;QACpB,OAAO,IAAI,2BAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,CAAC,CAAC;IACzD,CAAC;CACF;AAtBD,kCAsBC;AAED,mCAAmC;AACnC,MAAM,YAAY;IAIhB,iHAAiH;IACjH,YAAmB,MAAmB;QACpC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,QAAQ,GAAG,IAAI,iCAAkB,CAAC,EAAE,eAAe,EAAE,CAAC,GAAG,MAAM,CAAC,gBAAgB,EAAE,CAAC,CAAC;IAC3F,CAAC;IAED,qDAAqD;IACrD,IAAW,MAAM;QACf,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC;QACvD,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;IAChD,CAAC;IAED,uEAAuE;IACvE,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC;IACvC,CAAC;IAED,gEAAgE;IACzD,IAAI,CAAC,MAAmB;QAC7B,IAAA,qBAAM,EAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC;QAC1C,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/B,CAAC;IAED,2CAA2C;IACpC,gBAAgB,CAAC,YAAoB,EAAE,UAAkC,EAAE,kBAAsC;QACtH,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,MAAM,CAAC,YAAY,CAAC;QAC/C,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;QAEjC,MAAM,gBAAgB,GAAG,UAAU,YAAY,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,wBAAwB,GAAG,kBAAkB,YAAY,WAAW,CAAC,CAAC,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3G,MAAM,UAAU,GAAG,IAAA,+BAAiB,EAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,gBAAgB,GAAG,wBAAwB,EAAE,YAAY,CAAC,CAAC;QAE9H,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,CAAC;QAC5C,IAAI,UAAU,CAAC,KAAK,GAAG,UAAU,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,EAAE;YAC1D,MAAM,QAAQ,GAAG,QAAQ,CAAC;YAC1B,QAAQ,GAAG,IAAI,WAAW,CAAC,UAAU,CAAC,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC;YACjE,QAAQ,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;SAC3B;QAED,IAAI,SAAS,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC;QAC9C,IAAI,UAAU,YAAY,WAAW,EAAE;YACrC,QAAQ,CAAC,GAAG,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;YACpC,SAAS,IAAI,UAAU,CAAC,MAAM,CAAC;SAChC;QAED,IAAI,kBAAkB,YAAY,WAAW;YAC3C,QAAQ,CAAC,GAAG,CAAC,kBAAkB,EAAE,SAAS,CAAC,CAAC;QAE9C,MAAM,UAAU,GAAqB;YACnC,IAAI,EAAE,IAAI,UAAU,CAAC,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,UAAU,EAAE,QAAQ,CAAC,UAAU,CAAC;YAC/E,wBAAwB,EAAE,MAAM,CAAC,wBAAwB;YACzD,OAAO,EAAE,MAAM,CAAC,OAAO;YACvB,KAAK,EAAE,UAAU,CAAC,KAAK;YACvB,MAAM,EAAE,UAAU,CAAC,MAAM;YACzB,eAAe,EAAE,MAAM,CAAC,eAAe;YACvC,YAAY,EAAE,UAAU,YAAY,sBAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;YACrE,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,WAAW,EAAE,IAAI,CAAC,MAAM;YACxB,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,QAAQ,EAAE,MAAM,CAAC,QAAQ;SAC1B,CAAC;QAEF,OAAO,IAAI,yBAAW,CAAC,UAAU,CAAC,CAAC;IACrC,CAAC;CACF;AAID,kFAAkF;AAClF,MAAM,kBAAkB;IAOtB,YAAmB,UAAuB;QANzB,qBAAgB,GAAG,IAAI,GAAG,EAAkB,CAAC;QAE9C,WAAM,GAAa,EAAE,CAAC;QACrB,QAAG,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QACzB,QAAG,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAGtD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;IAChC,CAAC;IAED,wIAAwI;IACjI,KAAK,CAAC,MAAmB,EAAE,wBAA6C;QAC7E,MAAM,SAAS,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,MAAM,UAAU,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpD,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QACtC,IAAI,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACnD,IAAI,SAAS,KAAK,QAAQ,EAAE;YAC1B,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;YAC9B,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;YAC9C,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;YACzC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SACzB;QAED,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,QAAQ,CAAC;QAChC,MAAM,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAClC,CAAC;IAED,0CAA0C;IACnC,eAAe;QACpB,IAAA,qBAAM,EAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,sBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IACnG,CAAC;CACF;AAID,MAAM,qBAAqB;IAOzB,YAAmB,WAAwB;QAN1B,qBAAgB,GAAG,IAAI,GAAG,EAAkB,CAAC;QAE9C,cAAS,GAAa,EAAE,CAAC;QACxB,QAAG,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QACzB,OAAE,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAGpD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;IACjC,CAAC;IAED,sIAAsI;IAC/H,KAAK,CAAC,MAAmB,EAAE,wBAA6C;QAC7E,MAAM,SAAS,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC5B,IAAI,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACnD,IAAI,SAAS,KAAK,QAAQ,EAAE;YAC1B,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;YACrC,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;YAC9C,IAAI,KAAK,GAAG,QAAQ,GAAG,CAAC,CAAC;YACzB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;SAC9C;QAED,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC;QACtB,MAAM,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAClC,CAAC;IAEO,WAAW,CAAC,KAAa;QAC/B,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACpB,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,IAAI,GAAG,CAAC,SAAS,KAAK,EAAE,CAAC,GAAG,GAAG,CAAC;QACtC,IAAI,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,IAAI,GAAG,CAAC,IAAI,GAAG,QAAQ,CAAC,GAAG,GAAG,CAAC;QACnC,IAAI,GAAG,CAAC,CAAC,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC;QAC3B,MAAM,IAAI,GAAG,IAAI,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC,GAAG,UAAU,CAAC;QACxD,QAAQ,GAAG,QAAQ,GAAG,IAAI,CAAC;QAC3B,OAAO,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IACzC,CAAC;IAEO,sBAAsB,CAAC,KAAkB;QAC/C,MAAM,aAAa,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QACnD,MAAM,eAAe,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QACrD,MAAM,IAAI,GAA6B;YACrC,KAAK,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS;YAC9D,OAAO,EAAE;gBACP,KAAK,EAAE,aAAa,CAAC,CAAC,CAAC,sBAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS;gBACzE,MAAM,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,KAAK;aACjC;YACD,QAAQ,EAAE;gBACR,KAAK,EAAE,sBAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAClC,MAAM,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,KAAK;gBAC1C,QAAQ,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aACrC;SACF,CAAC;QACF,MAAM,QAAQ,GAAG,qBAAS,CAAC,YAAY,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACnE,OAAO,IAAA,qCAAqB,EAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,0CAA0C;IACnC,eAAe;QACpB,IAAA,qBAAM,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC;IACxE,CAAC;CACF;AAED,qFAAqF;AACrF,MAAM,IAAI;IAQR,2IAA2I;IAC3I,YAAmB,WAAwB,EAAE,uBAA2C;QAPxE,oBAAe,GAAG,IAAI,GAAG,EAAkB,CAAC;QAC5C,YAAO,GAAG,IAAI,WAAW,EAAE,CAAC;QAO1C,IAAI,CAAC,QAAQ,GAAG,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,WAAW,CAAC,YAAY;YACxC,IAAI,CAAC,MAAM,GAAG,IAAI,kBAAkB,CAAC,IAAI,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,UAAU,GAAG,CAAC,GAAG,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,gBAAgB,CAAC,CAAC,CAAC;QAE3K,IAAI,SAAS,KAAK,uBAAuB,EAAE;YACzC,MAAM,WAAW,GAAG,CAAC,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,gBAAgB,GAAG,uBAAuB,CAAC,GAAG,CAAC,CAAC;YAC3G,IAAI,CAAC,KAAK,GAAG,IAAI,qBAAqB,CAAC,IAAI,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,CAAC,CAAC;SAC7H;QAED,IAAI,CAAC,wBAAwB,GAAG,WAAW,CAAC,wBAAwB,CAAC;IACvE,CAAC;IAEM,SAAS,CAAC,aAAqB,EAAE,MAAmB;;QACzD,IAAI,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QACvD,IAAI,SAAS,KAAK,QAAQ,EAAE;YAC1B,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC;YAChC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,aAAa,EAAE,QAAQ,CAAC,CAAC;YAElD,MAAA,IAAI,CAAC,MAAM,0CAAE,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;YAC1D,MAAA,IAAI,CAAC,KAAK,0CAAE,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;YACzD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC5B;QAED,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC9B,CAAC;IAEM,WAAW,CAAC,YAAoB;;QACrC,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;QACpD,MAAM,QAAQ,GAAgC,CAAC,aAAa,YAAY,WAAW,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,aAAa,CAAC;QACjH,OAAO;YACL,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC,YAAY,EAAE,MAAA,IAAI,CAAC,MAAM,0CAAE,eAAe,EAAE,EAAE,aAAa,CAAC;YACrG,QAAQ;SACT,CAAC;IACJ,CAAC;CACF;AAOD,MAAM,mBAAmB;IAKvB,YAAoB,KAA2B,EAAE,aAA4B;QAF5D,WAAM,GAAG,IAAI,GAAG,EAAgB,CAAC;QAGhD,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;IACtC,CAAC;IAED,sGAAsG;IAC/F,MAAM,CAAC,KAAK,CAAC,MAA4B,EAAE,aAA4B;QAC5E,MAAM,QAAQ,GAAG,IAAI,mBAAmB,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;QAChE,QAAQ,CAAC,KAAK,EAAE,CAAC;QACjB,OAAO,QAAQ,CAAC,MAAM,CAAC;IACzB,CAAC;IAEO,KAAK;QACX,gGAAgG;QAChG,8CAA8C;QAC9C,MAAM,QAAQ,GAAG;YACf,YAAY,EAAE,CAAC,CAAC;YAChB,IAAI,EAAE,SAA4B;SACnC,CAAC;QAEF,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC;QACvD,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,QAAQ,CAAC,CAAC;QACzC,MAAM,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,WAAW,GAAG,QAAQ,CAAC,CAAC;QAEzJ,MAAM,UAAU,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;QAC1C,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE;YACvC,wEAAwE;YACxE,MAAM,YAAY,GAAG,KAAK,GAAG,QAAQ,CAAC;YACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE;gBACpC,MAAM,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,YAAY,GAAG,CAAC,CAAC,CAAC;YAE5C,iFAAiF;YACjF,MAAM,YAAY,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;YAC5C,IAAI,QAAQ,CAAC,YAAY,KAAK,YAAY,EAAE;gBAC1C,QAAQ,CAAC,YAAY,GAAG,YAAY,CAAC;gBACrC,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,gBAAgB,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;gBACpE,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;gBAC7D,IAAI,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;gBACnC,IAAI,SAAS,KAAK,IAAI;oBACpB,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC;gBAE1F,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAC;aACtB;YAED,0CAA0C;YAC1C,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;SACxC;IACH,CAAC;CACF;AAYD;;;GAGG;AACH,SAAgB,sBAAsB,CAAC,IAA0B;IAC/D,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO;QAC5B,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;KAChC,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAEvB,MAAM,MAAM,GAAG,IAAI,GAAG,EAA6B,CAAC;IACpD,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAClE,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,qCAAiB,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;KAC9E;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAdD,wDAcC;AAWD,MAAM,qBAAqB;IAA3B;QACkB,YAAO,GAAG,IAAI,WAAW,EAAE,CAAC;QAC5B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAChC,yBAAoB,GAAG,IAAI,iCAAkB,EAAE,CAAC;IAClE,CAAC;CAAA;AAoBD,SAAS,UAAU,CAAC,GAAkB,EAAE,QAAgB,EAAE,KAAwB;IAChF,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,MAAM,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,SAAS,KAAK,KAAK,EAAE;YACvB,GAAG,CAAC,KAAK,GAAG,KAAK,CAAC;YAClB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC;YACZ,OAAO,IAAI,CAAC;SACb;KACF;IAED,IAAA,qBAAM,EAAC,KAAK,CAAC,CAAC;IACd,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,iBAAiB,CAAC,IAAgC,EAAE,MAAkB,EAAE,KAAwB,EAAE,KAAiC;IAC1I,MAAM,GAAG,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC;IACzB,IAAI,CAAC,GAAG;QACN,OAAO;IAET,MAAM,SAAS,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,sBAAsB,CAAC,MAAM,EAAE,GAAG,CAAC,sBAAsB,CAAC,UAAU,EAAE,GAAG,CAAC,sBAAsB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,IAAI,cAAc,CAAC;IACnB,IAAI,IAAI,KAAK,aAAa,EAAE;QAC1B,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,WAAW,CAAC,CAAC;QACzC,cAAc,GAAG,IAAI,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,UAAU,EAAE,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;KAC/J;IAED,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO,EAAE;QAClC,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE;YAC9C,IAAI,eAAe,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;YAC/C,MAAM,UAAU,GAAG,CAAC,eAAe,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACxD,MAAM,aAAa,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YACzE,IAAA,qBAAM,EAAC,SAAS,KAAK,aAAa,CAAC,CAAC;YACpC,eAAe,GAAG,CAAC,eAAe,GAAG,UAAU,CAAC,GAAG,aAAa,CAAC;YAEjE,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,cAAc,EAAE;gBAClB,IAAI,CAAC,KAAK,CAAC,WAAW;oBACpB,KAAK,CAAC,WAAW,GAAG,EAAE,OAAO,EAAE,IAAI,WAAW,EAAE,EAAE,sBAAsB,EAAE,IAAI,iCAAkB,EAAE,EAAE,WAAW,EAAE,IAAI,iCAAkB,EAAE,EAAE,CAAC;gBAE9I,KAAK,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,CAAC,CAAC;aACnE;iBAAM,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE;gBAC1B,KAAK,CAAC,QAAQ,GAAG,EAAE,OAAO,EAAE,IAAI,WAAW,EAAE,EAAE,sBAAsB,EAAE,IAAI,iCAAkB,EAAE,EAAE,CAAC;aACnG;YAED,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;YAC7B,IAAA,qBAAM,EAAC,SAAS,KAAK,QAAQ,CAAC,CAAC;YAE/B,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAC3C,QAAQ,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;SACvD;QAED,EAAE,aAAa,CAAC;KACjB;AACH,CAAC;AAED,SAAS,kBAAkB,CAAC,GAAuB,EAAE,KAAwB,EAAE,KAAiC;IAC9G,MAAM,eAAe,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,oBAAoB,CAAC,MAAM,EAAE,GAAG,CAAC,oBAAoB,CAAC,UAAU,EAAE,GAAG,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,MAAM,QAAQ,GAAG,GAAG,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,CAAC;IACpD,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO,EAAE;QAClC,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE;YAC9C,MAAM,SAAS,GAAG,QAAQ,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC;YACxC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;YAChC,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,IAAA,qBAAM,EAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YAEnC,IAAI,YAAY,GAAG,eAAe,CAAC,aAAa,CAAC,CAAC;YAClD,MAAM,SAAS,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACpD,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,IAAA,qBAAM,EAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YACnC,YAAY,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,GAAG,YAAY,CAAC;YAE1D,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,CAAC,KAAK,CAAC,SAAS;gBAClB,KAAK,CAAC,SAAS,GAAG,IAAI,qBAAqB,EAAE,CAAC;YAEhD,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAClD,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/C,KAAK,CAAC,SAAS,CAAC,oBAAoB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SACzD;QAED,EAAE,aAAa,CAAC;KACjB;AACH,CAAC;AAED,SAAS,iBAAiB,CAAC,GAAsB,EAAE,KAAwB,EAAE,KAAiC;IAC5G,MAAM,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC;IACnC,MAAM,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC;IAC1C,MAAM,wBAAwB,GAAG,WAAW,GAAG,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,iBAAiB,CAAC;IAE/E,SAAS,iBAAiB,CAAC,SAAiB;QAC1C,OAAO,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACvG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC;IACvG,CAAC;IAED,SAAS,iBAAiB,CAAC,QAA4B,EAAE,MAAc,EAAE,MAAc;QACrF,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAC/C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QAChD,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAC/C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;IAClD,CAAC;IAED,SAAS,gBAAgB,CAAC,SAAiB;QACzC,OAAO,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACvG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACjG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACpI,CAAC;IAED,SAAS,gBAAgB,CAAC,MAA0B,EAAE,MAAc,EAAE,MAAc,EAAE,KAAa,EAAE,KAAa;QAChH,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QACnD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QACpD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QACnD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QACpD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAClD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;IACpD,CAAC;IAED,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO;QAChC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAE3C,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;IAC/C,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,SAAS,GAAG,CAAC,EAAE,UAAU,IAAI,QAAQ,EAAE,EAAE,UAAU,EAAE;QAC5E,IAAI,UAAU,GAAG,WAAW,EAAE,EAAG,QAAQ;YACvC,CAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC;YACpD,SAAS,IAAI,CAAC,CAAC;SAChB;aAAM,EAAG,cAAc;YACtB,SAAS,GAAG,wBAAwB,GAAG,CAAC,UAAU,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC;YACvE,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,gBAAgB,CAAC,SAAS,CAAC,CAAC;SAC5D;QAED,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE;YAC9C,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,CAAC,KAAK,CAAC,OAAO;gBAChB,KAAK,CAAC,OAAO,GAAG,EAAE,KAAK,EAAE,IAAI,gCAAiB,EAAE,EAAE,WAAW,EAAE,IAAI,gCAAiB,EAAE,EAAE,CAAC;YAE3F,IAAI,UAAU,GAAG,WAAW,EAAE,EAAG,QAAQ;gBACvC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,iBAAiB,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC;aAC1D;iBAAM,EAAG,cAAc;gBACtB,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,IAAA,qBAAM,EAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,gBAAgB,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;aACjE;SACF;KACF;AACH,CAAC;AAED,SAAS,UAAU,CAAC,MAAkB,EAAE,KAAwB;IAC9D,MAAM,KAAK,GAAG,IAAI,GAAG,EAAyB,CAAC;IAC/C,iBAAiB,CAAC,UAAU,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACpD,iBAAiB,CAAC,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAEvD,IAAI,MAAM,CAAC,SAAS;QAClB,kBAAkB,CAAC,MAAM,CAAC,SAAS,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAErD,IAAI,MAAM,CAAC,OAAO;QAChB,iBAAiB,CAAC,MAAM,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAElD,MAAM,MAAM,GAAG,IAAI,GAAG,EAAsB,CAAC;IAC7C,KAAK,MAAM,CAAC,EAAE,EAAE,aAAa,CAAC,IAAI,KAAK,EAAE;QACvC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,CAAC,aAAa,CAAC,WAAW,IAAI,CAAC,aAAa,CAAC,OAAO;YACjF,SAAS;QAEX,IAAI,SAAS,GAAG,EAA2B,CAAC;QAC5C,IAAI,WAAW,GAAG,EAA+B,CAAC;QAClD,IAAI,aAAa,CAAC,OAAO,EAAE;YACzB,MAAM,eAAe,GAAG,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;YAC/D,MAAM,cAAc,GAAG,aAAa,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,GAAG,EAAE,CAAC;YACrE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,GAAG,IAAA,qCAAwB,EAAC,eAAe,EAAE,cAAc,EAAE,qBAAS,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;YACxK,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;YAChD,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC,CAAC;YACxD,IAAI,cAAc,GAAG,CAAC;gBACpB,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,WAAW,CAAC,YAAY,EAAE,EAAE,wBAAwB,GAAG,iBAAiB,CAAC,CAAC;YAE3G,MAAM,aAAa,GAAG,eAAe,GAAG,cAAc,CAAC;YACvD,WAAW,GAAG,IAAI,2BAAa,CAAC,IAAI,UAAU,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE;gBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBACxB,WAAW,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YAE1C,SAAS,GAAG;gBACV,IAAI;gBACJ,KAAK;gBACL,MAAM;gBACN,WAAW,EAAE,eAAe;gBAC5B,iBAAiB;aAClB,CAAC;SACH;QAED,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE;YACb,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,UAAU,EAAE,MAAM,CAAC,UAAU;YAC7B,QAAQ,EAAE,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;gBACjC,OAAO,EAAE,aAAa,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,EAAE;gBACzD,sBAAsB,EAAE,aAAa,CAAC,QAAQ,CAAC,sBAAsB,CAAC,YAAY,EAAE;aACrF,CAAC,CAAC,CAAC,SAAS;YACb,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC;gBACvC,OAAO,EAAE,aAAa,CAAC,WAAW,CAAC,OAAO,CAAC,eAAe,EAAE;gBAC5D,sBAAsB,EAAE,aAAa,CAAC,WAAW,CAAC,sBAAsB,CAAC,YAAY,EAAE;gBACvF,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,WAAW,CAAC,YAAY,EAAE;aAClE,CAAC,CAAC,CAAC,SAAS;YACb,SAAS,EAAE,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC;gBACnC,OAAO,EAAE,aAAa,CAAC,SAAS,CAAC,OAAO,CAAC,eAAe,EAAE;gBAC1D,WAAW,EAAE,aAAa,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;gBAClE,oBAAoB,EAAE,aAAa,CAAC,SAAS,CAAC,oBAAoB,CAAC,YAAY,EAAE;aAClF,CAAC,CAAC,CAAC,SAAS;YACb,OAAO,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;gBAC/B,OAAO,EAAE,WAAW;gBACpB,KAAK,EAAE,SAAS;aACjB,CAAC,CAAC,CAAC,SAAS;SACd,CAAC,CAAC;KACJ;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAMD,SAAgB,eAAe,CAAC,IAAmB;IACjD,MAAM,MAAM,GAAG,IAAI,GAAG,EAAsB,CAAC;IAE7C,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC;IACzC,MAAM,WAAW,GAAG,SAAS,KAAK,GAAG,IAAI,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAC,CAAC,SAAS,CAAC;IAEzF,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO;QACpC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;QAC/B,WAAW;KACZ,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAEvB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAEnF,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5E,MAAM,MAAM,GAAG,IAAI,wBAAU,CAC3B,QAAQ,EAAE;YACR,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI;YAC9B,OAAO;YACP,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,SAAS;YACxC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,gBAAgB;YACtD,eAAe,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,eAAe;YACpD,cAAc,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,cAAc;YAClD,QAAQ,EAAE,QAAQ,KAAK,SAAS,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ;SAC3E,EACD,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,GAAG,CAAC,EAAE,CAAC,EACd,IAAI,CAAC,MAAM,CAAC,QAAQ;QACpB,qCAAqC;QACrC,IAAI,CAAC,MAAM,CAAC,WAAW,CACxB,CAAC;QAEF,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;KACxB;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AArCD,0CAqCC;AAWD,SAAgB,mBAAmB,CAAC,IAAuB;IACzD,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO;QACrC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;KAChC,EAAE,IAAI,CAAC,aAAa,CAA8B,CAAC;IAEpD,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;IACjC,MAAM,eAAe,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,oBAAoB,CAAC,MAAM,EAAE,GAAG,CAAC,oBAAoB,CAAC,UAAU,EAAE,GAAG,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,SAAS,IAAI,GAAG,CAAC,WAAW,EAAE;QACvC,IAAI,UAAU,CAAC,aAAa,EAAE,SAAS,EAAE,KAAK,CAAC,EAAE;YAC/C,MAAM,IAAI,GAAG,aAAa,CAAC,IAAoB,CAAC;YAChD,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBAChD,IAAI,CAAC,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAC5D,IAAI,CAAC,oBAAoB,GAAG,IAAI,iCAAkB,CAAC,EAAE,eAAe,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;aAClG;iBAAM;gBACL,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;aACjD;YAED,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAE3C,IAAI,YAAY,GAAG,eAAe,CAAC,aAAa,CAAC,CAAC;YAClD,MAAM,SAAS,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACpD,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,IAAA,qBAAM,EAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YACnC,YAAY,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,GAAG,YAAY,CAAC;YAC1D,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAC9C;QAED,EAAE,aAAa,CAAC;KACjB;IAED,MAAM,MAAM,GAAG,IAAI,GAAG,EAA0B,CAAC;IACjD,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE;QAC9B,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAClF,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAClE,MAAM,MAAM,GAAG,IAAI,+BAAc,CAC/B,QAAQ,EAAE;YACR,OAAO;YACP,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,eAAe,EAAE;YAC/C,oBAAoB,EAAE,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE;SAC/D,EACD,IAAI,CAAC,MAAM,CAAC,MAAM,EAClB,IAAI,CAAC,MAAM,CAAC,UAAU,EACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,EACpB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEpB,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;KACxB;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAtDD,kDAsDC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, Uint32ArrayBuilder, Uint8ArrayBuilder } from \"@itwin/core-bentley\";\r\nimport { ColorDef, ComputeNodeId, PackedFeatureTable } from \"@itwin/core-common\";\r\nimport {\r\n computeDimensions, MeshParams, VertexIndices, VertexTable, VertexTableProps, VertexTableWithIndices,\r\n} from \"./VertexTable\";\r\nimport { PointStringParams } from \"./PointStringParams\";\r\nimport { PolylineParams, TesselatedPolyline } from \"./PolylineParams\";\r\nimport { calculateEdgeTableParams, EdgeParams, EdgeTable, IndexedEdgeParams } from \"./EdgeParams\";\r\nimport { createSurfaceMaterial, SurfaceMaterial } from \"./SurfaceParams\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\nimport { CreateRenderMaterialArgs } from \"../RenderMaterial\";\r\n\r\n/** Builds up a [[VertexIndices]].\r\n * Exported strictly for tests.\r\n */\r\nexport class IndexBuffer {\r\n private readonly _builder: Uint8ArrayBuilder;\r\n private readonly _index32 = new Uint32Array(1);\r\n private readonly _index8 = new Uint8Array(this._index32.buffer, 0, 3);\r\n\r\n public constructor(initialCapacity = 3) {\r\n this._builder = new Uint8ArrayBuilder({ initialCapacity: initialCapacity * 3 });\r\n }\r\n\r\n public get numIndices(): number {\r\n assert((this._builder.length % 3) === 0);\r\n return this._builder.length / 3;\r\n }\r\n\r\n public push(index: number): void {\r\n this._index32[0] = index;\r\n this._builder.append(this._index8);\r\n }\r\n\r\n public toVertexIndices(): VertexIndices {\r\n return new VertexIndices(this._builder.toTypedArray());\r\n }\r\n}\r\n\r\n/** Builds up a [[VertexTable]]. */\r\nclass VertexBuffer {\r\n private readonly _builder: Uint32ArrayBuilder;\r\n private readonly _source: VertexTable;\r\n\r\n /** `source` is the original table containing the vertex data from which individual vertices will be obtained. */\r\n public constructor(source: VertexTable) {\r\n this._source = source;\r\n this._builder = new Uint32ArrayBuilder({ initialCapacity: 3 * source.numRgbaPerVertex });\r\n }\r\n\r\n /** The number of vertices currently in the table. */\r\n public get length(): number {\r\n assert((this._builder.length % this.vertexSize) === 0);\r\n return this._builder.length / this.vertexSize;\r\n }\r\n\r\n /** The number of 32-bit unsigned integers (RGBA values) per vertex. */\r\n public get vertexSize(): number {\r\n return this._source.numRgbaPerVertex;\r\n }\r\n\r\n /** Append a vertex. `vertex` must be of size [[vertexSize]]. */\r\n public push(vertex: Uint32Array): void {\r\n assert(vertex.length === this.vertexSize);\r\n this._builder.append(vertex);\r\n }\r\n\r\n /** Construct the finished vertex table. */\r\n public buildVertexTable(maxDimension: number, colorTable: ColorTable | undefined, materialAtlasTable: MaterialAtlasTable): VertexTable {\r\n const source = this._source;\r\n colorTable = colorTable ?? source.uniformColor;\r\n assert(undefined !== colorTable);\r\n\r\n const colorTableLength = colorTable instanceof Uint32Array ? colorTable.length : 0;\r\n const materialAtlasTableLength = materialAtlasTable instanceof Uint32Array ? materialAtlasTable.length : 0;\r\n const dimensions = computeDimensions(this.length, this.vertexSize, colorTableLength + materialAtlasTableLength, maxDimension);\r\n\r\n let rgbaData = this._builder.toTypedArray();\r\n if (dimensions.width * dimensions.height > rgbaData.length) {\r\n const prevData = rgbaData;\r\n rgbaData = new Uint32Array(dimensions.width * dimensions.height);\r\n rgbaData.set(prevData, 0);\r\n }\r\n\r\n let tableSize = this.vertexSize * this.length;\r\n if (colorTable instanceof Uint32Array) {\r\n rgbaData.set(colorTable, tableSize);\r\n tableSize += colorTable.length;\r\n }\r\n\r\n if (materialAtlasTable instanceof Uint32Array)\r\n rgbaData.set(materialAtlasTable, tableSize);\r\n\r\n const tableProps: VertexTableProps = {\r\n data: new Uint8Array(rgbaData.buffer, rgbaData.byteOffset, rgbaData.byteLength),\r\n usesUnquantizedPositions: source.usesUnquantizedPositions,\r\n qparams: source.qparams,\r\n width: dimensions.width,\r\n height: dimensions.height,\r\n hasTranslucency: source.hasTranslucency,\r\n uniformColor: colorTable instanceof ColorDef ? colorTable : undefined,\r\n featureIndexType: source.featureIndexType,\r\n uniformFeatureID: source.uniformFeatureID,\r\n numVertices: this.length,\r\n numRgbaPerVertex: source.numRgbaPerVertex,\r\n uvParams: source.uvParams,\r\n };\r\n\r\n return new VertexTable(tableProps);\r\n }\r\n}\r\n\r\ntype ColorTable = Uint32Array | ColorDef;\r\n\r\n/** Remaps portions of a source color table into a filtered target color table. */\r\nclass ColorTableRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _colorTable: Uint32Array;\r\n public readonly colors: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _16 = new Uint16Array(this._32.buffer);\r\n\r\n public constructor(colorTable: Uint32Array) {\r\n this._colorTable = colorTable;\r\n }\r\n\r\n /** Extract the color index stored in `vertex`, ensure it is present in the remapped color table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 4 : 1;\r\n const shortIndex = usesUnquantizedPositions ? 0 : 1;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._16[shortIndex];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.colors.length;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n const color = this._colorTable[oldIndex];\r\n this.colors.push(color);\r\n }\r\n\r\n this._16[shortIndex] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildColorTable(): ColorTable {\r\n assert(this.colors.length > 0);\r\n return this.colors.length > 1 ? new Uint32Array(this.colors) : ColorDef.fromAbgr(this.colors[0]);\r\n }\r\n}\r\n\r\ntype MaterialAtlasTable = Uint32Array | SurfaceMaterial | undefined;\r\n\r\nclass MaterialAtlasRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _atlasTable: Uint32Array;\r\n public readonly materials: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _8 = new Uint8Array(this._32.buffer);\r\n\r\n public constructor(_atlasTable: Uint32Array) {\r\n this._atlasTable = _atlasTable;\r\n }\r\n\r\n /** Extract the mat index stored in `vertex`, ensure it is present in the remapped atlas table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 3 : 2;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._8[3];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.materials.length / 4;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n let index = oldIndex * 4;\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index]);\r\n }\r\n\r\n this._8[3] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n private unpackFloat(value: number): number {\r\n this._32[0] = value;\r\n const valUint32 = this._32[0];\r\n const bias = 38.0;\r\n const temp = (valUint32 >>> 24) / 2.0;\r\n let exponent = Math.floor(temp);\r\n let sign = (temp - exponent) * 2.0;\r\n sign = -(sign * 2.0 - 1.0);\r\n const base = sign * (valUint32 & 0xffffff) / 16777216.0;\r\n exponent = exponent - bias;\r\n return base * Math.pow(10.0, exponent);\r\n }\r\n\r\n private materialFromAtlasEntry(entry: Uint32Array): SurfaceMaterial | undefined {\r\n const rgbOverridden = (entry[1] & 0x1000000) !== 0;\r\n const alphaOverridden = (entry[1] & 0x2000000) !== 0;\r\n const args: CreateRenderMaterialArgs = {\r\n alpha: alphaOverridden ? (entry[0] >>> 24) / 255.0 : undefined,\r\n diffuse: {\r\n color: rgbOverridden ? ColorDef.fromTbgr(entry[0] & 0xffffff) : undefined,\r\n weight: (entry[1] >>> 8) / 255.0,\r\n },\r\n specular: {\r\n color: ColorDef.fromTbgr(entry[2]),\r\n weight: ((entry[1] >>> 16) & 0xff) / 255.0,\r\n exponent: this.unpackFloat(entry[3]),\r\n },\r\n };\r\n const material = IModelApp.renderSystem.createRenderMaterial(args);\r\n return createSurfaceMaterial(material);\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildAtlasTable(): MaterialAtlasTable {\r\n assert(this.materials.length > 0);\r\n const m = new Uint32Array(this.materials);\r\n return this.materials.length > 4 ? m : this.materialFromAtlasEntry(m);\r\n }\r\n}\r\n\r\n/** A node in a split vertex table. Each node corresponds to one or more elements. */\r\nclass Node {\r\n public readonly vertices: VertexBuffer;\r\n public readonly remappedIndices = new Map<number, number>();\r\n public readonly indices = new IndexBuffer();\r\n public readonly colors?: ColorTableRemapper;\r\n public readonly atlas?: MaterialAtlasRemapper;\r\n public readonly usesUnquantizedPositions?: boolean;\r\n\r\n /** `vertexTable` is the source table containing vertex data for all nodes, from which this node will extract the vertices belong to it. */\r\n public constructor(vertexTable: VertexTable, numColorsPrecedingAtlas: number | undefined) {\r\n this.vertices = new VertexBuffer(vertexTable);\r\n if (undefined === vertexTable.uniformColor)\r\n this.colors = new ColorTableRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + 4 * vertexTable.numVertices * vertexTable.numRgbaPerVertex));\r\n\r\n if (undefined !== numColorsPrecedingAtlas) {\r\n const atlasOffset = (vertexTable.numVertices * vertexTable.numRgbaPerVertex + numColorsPrecedingAtlas) * 4;\r\n this.atlas = new MaterialAtlasRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + atlasOffset));\r\n }\r\n\r\n this.usesUnquantizedPositions = vertexTable.usesUnquantizedPositions;\r\n }\r\n\r\n public addVertex(originalIndex: number, vertex: Uint32Array): void {\r\n let newIndex = this.remappedIndices.get(originalIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.vertices.length;\r\n this.remappedIndices.set(originalIndex, newIndex);\r\n\r\n this.colors?.remap(vertex, this.usesUnquantizedPositions);\r\n this.atlas?.remap(vertex, this.usesUnquantizedPositions);\r\n this.vertices.push(vertex);\r\n }\r\n\r\n this.indices.push(newIndex);\r\n }\r\n\r\n public buildOutput(maxDimension: number): VertexTableWithIndices {\r\n const materialAtlas = this.atlas?.buildAtlasTable();\r\n const material: SurfaceMaterial | undefined = (materialAtlas instanceof Uint32Array) ? undefined : materialAtlas;\r\n return {\r\n indices: this.indices.toVertexIndices(),\r\n vertices: this.vertices.buildVertexTable(maxDimension, this.colors?.buildColorTable(), materialAtlas),\r\n material,\r\n };\r\n }\r\n}\r\n\r\ninterface VertexTableSplitArgs extends VertexTableWithIndices {\r\n featureTable: PackedFeatureTable;\r\n atlasOffset?: number;\r\n}\r\n\r\nclass VertexTableSplitter {\r\n private readonly _input: VertexTableSplitArgs;\r\n private readonly _computeNodeId: ComputeNodeId;\r\n private readonly _nodes = new Map<number, Node>();\r\n\r\n private constructor(input: VertexTableSplitArgs, computeNodeId: ComputeNodeId) {\r\n this._input = input;\r\n this._computeNodeId = computeNodeId;\r\n }\r\n\r\n /** Split the source into one or more output nodes, returning a mapping of integer node Id to node. */\r\n public static split(source: VertexTableSplitArgs, computeNodeId: ComputeNodeId): Map<number, Node> {\r\n const splitter = new VertexTableSplitter(source, computeNodeId);\r\n splitter.split();\r\n return splitter._nodes;\r\n }\r\n\r\n private split(): void {\r\n // Track the most recent feature and corresponding node to avoid repeated lookups - vertices for\r\n // individual features are largely contiguous.\r\n const curState = {\r\n featureIndex: -1,\r\n node: undefined as unknown as Node,\r\n };\r\n\r\n const vertSize = this._input.vertices.numRgbaPerVertex;\r\n const vertex = new Uint32Array(vertSize);\r\n const vertexTable = new Uint32Array(this._input.vertices.data.buffer, this._input.vertices.data.byteOffset, this._input.vertices.numVertices * vertSize);\r\n\r\n const elemIdPair = { lower: 0, upper: 0 };\r\n for (const index of this._input.indices) {\r\n // Extract the data for this vertex without allocating new typed arrays.\r\n const vertexOffset = index * vertSize;\r\n for (let i = 0; i < vertex.length; i++)\r\n vertex[i] = vertexTable[vertexOffset + i];\r\n\r\n // Determine to which element the vertex belongs and find the corresponding Node.\r\n const featureIndex = vertex[2] & 0x00ffffff;\r\n if (curState.featureIndex !== featureIndex) {\r\n curState.featureIndex = featureIndex;\r\n this._input.featureTable.getElementIdPair(featureIndex, elemIdPair);\r\n const nodeId = this._computeNodeId(elemIdPair, featureIndex);\r\n let node = this._nodes.get(nodeId);\r\n if (undefined === node)\r\n this._nodes.set(nodeId, node = new Node(this._input.vertices, this._input.atlasOffset));\r\n\r\n curState.node = node;\r\n }\r\n\r\n // Add the vertex to the appropriate node.\r\n curState.node.addVertex(index, vertex);\r\n }\r\n }\r\n}\r\n\r\nexport interface SplitVertexTableArgs {\r\n featureTable: PackedFeatureTable;\r\n maxDimension: number;\r\n computeNodeId: ComputeNodeId;\r\n}\r\n\r\nexport interface SplitPointStringArgs extends SplitVertexTableArgs {\r\n params: PointStringParams;\r\n}\r\n\r\n/** Given a PointStringParams and a function that can associate a node Id with an element Id, produce a mapping of nodes to PointStringParams, splitting up\r\n * the input params as needed.\r\n * @internal\r\n */\r\nexport function splitPointStringParams(args: SplitPointStringArgs): Map<number, PointStringParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId);\r\n\r\n const result = new Map<number, PointStringParams>();\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n result.set(id, new PointStringParams(vertices, indices, args.params.weight));\r\n }\r\n\r\n return result;\r\n}\r\n\r\ninterface RemappedSegmentEdges {\r\n indices: IndexBuffer;\r\n endPointAndQuadIndices: Uint32ArrayBuilder;\r\n}\r\n\r\ninterface RemappedSilhouetteEdges extends RemappedSegmentEdges {\r\n normalPairs: Uint32ArrayBuilder;\r\n}\r\n\r\nclass RemappedPolylineEdges {\r\n public readonly indices = new IndexBuffer();\r\n public readonly prevIndices = new IndexBuffer();\r\n public readonly nextIndicesAndParams = new Uint32ArrayBuilder();\r\n}\r\n\r\ninterface RemappedIndexEdges {\r\n edges: Uint8ArrayBuilder;\r\n silhouettes: Uint8ArrayBuilder;\r\n}\r\n\r\ninterface RemappedEdges {\r\n segments?: RemappedSegmentEdges;\r\n silhouettes?: RemappedSilhouetteEdges;\r\n polylines?: RemappedPolylineEdges;\r\n indexed?: RemappedIndexEdges;\r\n}\r\n\r\ninterface RemappedIndex {\r\n node: Node;\r\n id: number;\r\n index: number;\r\n}\r\n\r\nfunction remapIndex(out: RemappedIndex, srcIndex: number, nodes: Map<number, Node>): boolean {\r\n for (const [id, node] of nodes) {\r\n const index = node.remappedIndices.get(srcIndex);\r\n if (undefined !== index) {\r\n out.index = index;\r\n out.node = node;\r\n out.id = id;\r\n return true;\r\n }\r\n }\r\n\r\n assert(false);\r\n return false;\r\n}\r\n\r\nfunction remapSegmentEdges(type: \"segments\" | \"silhouettes\", source: EdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const src = source[type];\r\n if (!src)\r\n return;\r\n\r\n const srcEndPts = new Uint32Array(src.endPointAndQuadIndices.buffer, src.endPointAndQuadIndices.byteOffset, src.endPointAndQuadIndices.length / 4);\r\n let srcNormalPairs;\r\n if (type === \"silhouettes\") {\r\n assert(undefined !== source.silhouettes);\r\n srcNormalPairs = new Uint32Array(source.silhouettes.normalPairs.buffer, source.silhouettes.normalPairs.byteOffset, source.silhouettes.normalPairs.length / 4);\r\n }\r\n\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n let endPointAndQuad = srcEndPts[curIndexIndex];\r\n const otherIndex = (endPointAndQuad & 0x00ffffff) >>> 0;\r\n const newOtherIndex = remappedIndex.node.remappedIndices.get(otherIndex);\r\n assert(undefined !== newOtherIndex);\r\n endPointAndQuad = (endPointAndQuad & 0xff000000) | newOtherIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (srcNormalPairs) {\r\n if (!entry.silhouettes)\r\n entry.silhouettes = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder(), normalPairs: new Uint32ArrayBuilder() };\r\n\r\n entry.silhouettes.normalPairs.push(srcNormalPairs[curIndexIndex]);\r\n } else if (!entry.segments) {\r\n entry.segments = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder() };\r\n }\r\n\r\n const segments = entry[type];\r\n assert(undefined !== segments);\r\n\r\n segments.indices.push(remappedIndex.index);\r\n segments.endPointAndQuadIndices.push(endPointAndQuad);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapPolylineEdges(src: TesselatedPolyline, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n const prevIter = src.prevIndices[Symbol.iterator]();\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n const prevIndex = prevIter.next().value;\r\n assert(undefined !== prevIndex);\r\n const newPrevIndex = remappedIndex.node.remappedIndices.get(prevIndex);\r\n assert(undefined !== newPrevIndex);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.polylines)\r\n entry.polylines = new RemappedPolylineEdges();\r\n\r\n entry.polylines.indices.push(remappedIndex.index);\r\n entry.polylines.prevIndices.push(newPrevIndex);\r\n entry.polylines.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapIndexedEdges(src: IndexedEdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcEdgeData = src.edges.data;\r\n const numSegments = src.edges.numSegments;\r\n const silhouetteStartByteIndex = numSegments * 6 + src.edges.silhouettePadding;\r\n\r\n function getUint24EdgePair(byteIndex: number): [number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16];\r\n }\r\n\r\n function setUint24EdgePair(indEdges: RemappedIndexEdges, value1: number, value2: number): void {\r\n indEdges.edges.push(value1 & 0x0000ff);\r\n indEdges.edges.push((value1 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value1 & 0xff0000) >>> 16);\r\n indEdges.edges.push(value2 & 0x0000ff);\r\n indEdges.edges.push((value2 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value2 & 0xff0000) >>> 16);\r\n }\r\n\r\n function getUint24SilPair(byteIndex: number): [number, number, number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16,\r\n srcEdgeData[byteIndex + 6] | (srcEdgeData[byteIndex + 7] << 8), srcEdgeData[byteIndex + 8] | (srcEdgeData[byteIndex + 9] << 8)];\r\n }\r\n\r\n function setUint24SilPair(indSil: RemappedIndexEdges, value1: number, value2: number, norm1: number, norm2: number): void {\r\n indSil.silhouettes.push(value1 & 0x0000ff);\r\n indSil.silhouettes.push((value1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value1 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(value2 & 0x0000ff);\r\n indSil.silhouettes.push((value2 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value2 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(norm1 & 0x0000ff);\r\n indSil.silhouettes.push((norm1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push(norm2 & 0x0000ff);\r\n indSil.silhouettes.push((norm2 & 0x00ff00) >>> 8);\r\n }\r\n\r\n let maxIndex = 0;\r\n for (const srcIndex of src.indices)\r\n maxIndex = Math.max (srcIndex, maxIndex);\r\n\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n let es1Index = 0, es2Index = 0, n1 = 0, n2 = 0;\r\n for (let curSegment = 0, byteIndex = 0; curSegment <= maxIndex; ++curSegment) {\r\n if (curSegment < numSegments) { // edges\r\n [es1Index, es2Index] = getUint24EdgePair(byteIndex);\r\n byteIndex += 6;\r\n } else { // silhouettes\r\n byteIndex = silhouetteStartByteIndex + (curSegment - numSegments) * 10;\r\n [es1Index, es2Index, n1, n2] = getUint24SilPair(byteIndex);\r\n }\r\n\r\n if (remapIndex(remappedIndex, es1Index, nodes)) {\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.indexed)\r\n entry.indexed = { edges: new Uint8ArrayBuilder(), silhouettes: new Uint8ArrayBuilder() };\r\n\r\n if (curSegment < numSegments) { // edges\r\n const newE1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newE1Index);\r\n const newE2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newE2Index);\r\n setUint24EdgePair(entry.indexed, newE1Index, newE2Index);\r\n } else { // silhouettes\r\n const newS1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newS1Index);\r\n const newS2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newS2Index);\r\n setUint24SilPair(entry.indexed, newS1Index, newS2Index, n1, n2);\r\n }\r\n }\r\n }\r\n}\r\n\r\nfunction splitEdges(source: EdgeParams, nodes: Map<number, Node>): Map<number, EdgeParams> {\r\n const edges = new Map<number, RemappedEdges>();\r\n remapSegmentEdges(\"segments\", source, nodes, edges);\r\n remapSegmentEdges(\"silhouettes\", source, nodes, edges);\r\n\r\n if (source.polylines)\r\n remapPolylineEdges(source.polylines, nodes, edges);\r\n\r\n if (source.indexed)\r\n remapIndexedEdges(source.indexed, nodes, edges);\r\n\r\n const result = new Map<number, EdgeParams>();\r\n for (const [id, remappedEdges] of edges) {\r\n if (!remappedEdges.segments && !remappedEdges.silhouettes && !remappedEdges.indexed)\r\n continue;\r\n\r\n let edgeTable = { } as unknown as EdgeTable;\r\n let edgeIndices = { } as unknown as VertexIndices;\r\n if (remappedEdges.indexed) {\r\n const numSegmentEdges = remappedEdges.indexed.edges.length / 6;\r\n const numSilhouettes = remappedEdges.indexed.silhouettes.length / 10;\r\n const { width, height, silhouettePadding, silhouetteStartByteIndex } = calculateEdgeTableParams(numSegmentEdges, numSilhouettes, IModelApp.renderSystem.maxTextureSize);\r\n const data = new Uint8Array(width * height * 4);\r\n data.set(remappedEdges.indexed.edges.toTypedArray(), 0);\r\n if (numSilhouettes > 0)\r\n data.set(remappedEdges.indexed.silhouettes.toTypedArray(), silhouetteStartByteIndex + silhouettePadding);\r\n\r\n const numTotalEdges = numSegmentEdges + numSilhouettes;\r\n edgeIndices = new VertexIndices(new Uint8Array(numTotalEdges * 6 * 3));\r\n for (let i = 0; i < numTotalEdges; i++)\r\n for (let j = 0; j < 6; j++)\r\n edgeIndices.setNthIndex(i * 6 + j, i);\r\n\r\n edgeTable = {\r\n data,\r\n width,\r\n height,\r\n numSegments: numSegmentEdges,\r\n silhouettePadding,\r\n };\r\n }\r\n\r\n result.set(id, {\r\n weight: source.weight,\r\n linePixels: source.linePixels,\r\n segments: remappedEdges.segments ? {\r\n indices: remappedEdges.segments.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.segments.endPointAndQuadIndices.toUint8Array(),\r\n } : undefined,\r\n silhouettes: remappedEdges.silhouettes ? {\r\n indices: remappedEdges.silhouettes.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.silhouettes.endPointAndQuadIndices.toUint8Array(),\r\n normalPairs: remappedEdges.silhouettes.normalPairs.toUint8Array(),\r\n } : undefined,\r\n polylines: remappedEdges.polylines ? {\r\n indices: remappedEdges.polylines.indices.toVertexIndices(),\r\n prevIndices: remappedEdges.polylines.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: remappedEdges.polylines.nextIndicesAndParams.toUint8Array(),\r\n } : undefined,\r\n indexed: remappedEdges.indexed ? {\r\n indices: edgeIndices,\r\n edges: edgeTable,\r\n } : undefined,\r\n });\r\n }\r\n\r\n return result;\r\n}\r\n\r\nexport interface SplitMeshArgs extends SplitVertexTableArgs {\r\n params: MeshParams;\r\n}\r\n\r\nexport function splitMeshParams(args: SplitMeshArgs): Map<number, MeshParams> {\r\n const result = new Map<number, MeshParams>();\r\n\r\n const mat = args.params.surface.material;\r\n const atlasOffset = undefined !== mat && mat.isAtlas ? mat.vertexTableOffset : undefined;\r\n\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.surface.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n atlasOffset,\r\n }, args.computeNodeId);\r\n\r\n const edges = args.params.edges ? splitEdges(args.params.edges, nodes) : undefined;\r\n\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices, material } = node.buildOutput(args.maxDimension);\r\n const params = new MeshParams(\r\n vertices, {\r\n type: args.params.surface.type,\r\n indices,\r\n fillFlags: args.params.surface.fillFlags,\r\n hasBakedLighting: args.params.surface.hasBakedLighting,\r\n hasFixedNormals: args.params.surface.hasFixedNormals,\r\n textureMapping: args.params.surface.textureMapping,\r\n material: material !== undefined ? material : args.params.surface.material,\r\n },\r\n edges?.get(id),\r\n args.params.isPlanar,\r\n // ###TODO handle aux channels.......\r\n args.params.auxChannels,\r\n );\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n\r\nexport interface SplitPolylineArgs extends SplitVertexTableArgs {\r\n params: PolylineParams;\r\n}\r\n\r\ninterface PolylineNode extends Node {\r\n prevIndices?: IndexBuffer;\r\n nextIndicesAndParams?: Uint32ArrayBuilder;\r\n}\r\n\r\nexport function splitPolylineParams(args: SplitPolylineArgs): Map<number, PolylineParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.polyline.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId) as Map<number, PolylineNode>;\r\n\r\n const src = args.params.polyline;\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const prevIndex of src.prevIndices) {\r\n if (remapIndex(remappedIndex, prevIndex, nodes)) {\r\n const node = remappedIndex.node as PolylineNode;\r\n if (!node.prevIndices) {\r\n assert(undefined === node.nextIndicesAndParams);\r\n node.prevIndices = new IndexBuffer(node.indices.numIndices);\r\n node.nextIndicesAndParams = new Uint32ArrayBuilder({ initialCapacity: node.indices.numIndices });\r\n } else {\r\n assert(undefined !== node.nextIndicesAndParams);\r\n }\r\n\r\n node.prevIndices.push(remappedIndex.index);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n node.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n\r\n const result = new Map<number, PolylineParams>();\r\n for (const [id, node] of nodes) {\r\n assert(undefined !== node.prevIndices && undefined !== node.nextIndicesAndParams);\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n const params = new PolylineParams(\r\n vertices, {\r\n indices,\r\n prevIndices: node.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: node.nextIndicesAndParams.toUint8Array(),\r\n },\r\n args.params.weight,\r\n args.params.linePixels,\r\n args.params.isPlanar,\r\n args.params.type);\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"GeometryAccumulator.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/geometry/GeometryAccumulator.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,eAAe,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAChH,OAAO,EAAE,yBAAyB,EAAE,OAAO,EAAgB,MAAM,oBAAoB,CAAC;AAEtF,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAClD,OAAO,EAAE,eAAe,EAAE,MAAM,eAAe,CAAC;AAChD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAyB,MAAM,sBAAsB,CAAC;AAGvE,gBAAgB;AAChB,qBAAa,mBAAmB;IAC9B,OAAO,CAAC,UAAU,CAAY;IAC9B,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAAC,CAA4B;IACnE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAU;IAElD,SAAgB,SAAS,EAAE,OAAO,CAAC;IACnC,SAAgB,UAAU,EAAE,YAAY,CAAsB;IAC9D,SAAgB,MAAM,EAAE,YAAY,CAAC;IAC9B,cAAc,CAAC,EAAE,OAAO,CAAC;IAEhC,IAAW,YAAY,IAAI,OAAO,CAA+B;IACjE,IAAW,SAAS,IAAI,SAAS,CAA4B;IAC7D,IAAW,OAAO,IAAI,OAAO,CAAoC;IACjE,IAAW,aAAa,IAAI,OAAO,CAAwC;gBAExD,OAAO,CAAC,EAAE;QAC3B,MAAM,CAAC,EAAE,YAAY,CAAC;QACtB,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,SAAS,CAAC,EAAE,SAAS,CAAC;QACtB,SAAS,CAAC,EAAE,OAAO,CAAC;QACpB,yBAAyB,CAAC,EAAE,yBAAyB,CAAC;QACtD,qBAAqB,CAAC,EAAE,OAAO,CAAC;QAChC,OAAO,CAAC,EAAE,OAAO,CAAC;KACnB;IAUD,OAAO,CAAC,iBAAiB;IAMzB,OAAO,CAAC,kBAAkB;IAQnB,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;IASnG,aAAa,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IAW1F,cAAc,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IAW3F,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;IASnG,WAAW,CAAC,EAAE,EAAE,eAAe,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IAwB7F,iBAAiB,CAAC,SAAS,EAAE,cAAc,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IASzG,WAAW,CAAC,IAAI,EAAE,QAAQ,GAAG,OAAO;IAEpC,KAAK,IAAI,IAAI;IAEpB;;;;;OAKG;IACI,gBAAgB,CAAC,OAAO,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE;QAAE,OAAO,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,GAAG,cAAc;IASzH,QAAQ,CAAC,OAAO,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE;QAAE,OAAO,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,GAAG,QAAQ;IAQlH;;;OAGG;IACI,iBAAiB,CAAC,QAAQ,EAAE,aAAa,EAAE,EAAE,OAAO,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE;QAAE,OAAO,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,GAAG,QAAQ,GAAG,SAAS;CA8CnK"}
1
+ {"version":3,"file":"GeometryAccumulator.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/geometry/GeometryAccumulator.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,eAAe,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAChH,OAAO,EAAE,yBAAyB,EAAE,OAAO,EAAgB,MAAM,oBAAoB,CAAC;AAEtF,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAClD,OAAO,EAAE,eAAe,EAAE,MAAM,eAAe,CAAC;AAChD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAyB,MAAM,sBAAsB,CAAC;AAGvE,gBAAgB;AAChB,qBAAa,mBAAmB;IAC9B,OAAO,CAAC,UAAU,CAAY;IAC9B,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAAC,CAA4B;IACnE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAU;IAElD,SAAgB,SAAS,EAAE,OAAO,CAAC;IACnC,SAAgB,UAAU,EAAE,YAAY,CAAsB;IAC9D,SAAgB,MAAM,EAAE,YAAY,CAAC;IAC9B,cAAc,CAAC,EAAE,OAAO,CAAC;IAEhC,IAAW,YAAY,IAAI,OAAO,CAA+B;IACjE,IAAW,SAAS,IAAI,SAAS,CAA4B;IAC7D,IAAW,OAAO,IAAI,OAAO,CAAoC;IACjE,IAAW,aAAa,IAAI,OAAO,CAAwC;gBAExD,OAAO,CAAC,EAAE;QAC3B,MAAM,CAAC,EAAE,YAAY,CAAC;QACtB,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,SAAS,CAAC,EAAE,SAAS,CAAC;QACtB,SAAS,CAAC,EAAE,OAAO,CAAC;QACpB,yBAAyB,CAAC,EAAE,yBAAyB,CAAC;QACtD,qBAAqB,CAAC,EAAE,OAAO,CAAC;QAChC,OAAO,CAAC,EAAE,OAAO,CAAC;KACnB;IAUD,OAAO,CAAC,iBAAiB;IAMzB,OAAO,CAAC,kBAAkB;IAQnB,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;IASnG,aAAa,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IAW1F,cAAc,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IAW3F,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;IASnG,WAAW,CAAC,EAAE,EAAE,eAAe,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IAwB7F,iBAAiB,CAAC,SAAS,EAAE,cAAc,EAAE,aAAa,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO;IASzG,WAAW,CAAC,IAAI,EAAE,QAAQ,GAAG,OAAO;IAKpC,KAAK,IAAI,IAAI;IAEpB;;;;;OAKG;IACI,gBAAgB,CAAC,OAAO,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE;QAAE,OAAO,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,GAAG,cAAc;IASzH,QAAQ,CAAC,OAAO,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE;QAAE,OAAO,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,GAAG,QAAQ;IAQlH;;;OAGG;IACI,iBAAiB,CAAC,QAAQ,EAAE,aAAa,EAAE,EAAE,OAAO,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE;QAAE,OAAO,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,GAAG,QAAQ,GAAG,SAAS;CA8CnK"}
@@ -106,7 +106,10 @@ class GeometryAccumulator {
106
106
  const xform = this.calculateTransform(transform, range);
107
107
  return this.addGeometry(GeometryPrimitives_1.Geometry.createFromSolidPrimitive(primitive, xform, range, displayParams, this.currentFeature));
108
108
  }
109
- addGeometry(geom) { this.geometries.push(geom); return true; }
109
+ addGeometry(geom) {
110
+ this.geometries.push(geom);
111
+ return true;
112
+ }
110
113
  clear() { this.geometries.clear(); }
111
114
  /**
112
115
  * Generates a MeshBuilderMap
@@ -1 +1 @@
1
- {"version":3,"file":"GeometryAccumulator.js","sourceRoot":"","sources":["../../../../../src/render/primitives/geometry/GeometryAccumulator.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAC7C,wDAAgH;AAChH,oDAAsF;AACtF,uDAAoD;AAIpD,2DAAwD;AACxD,2DAAkD;AAElD,iDAA8C;AAC9C,6DAAuE;AACvE,kDAA+C;AAE/C,gBAAgB;AAChB,MAAa,mBAAmB;IAgB9B,YAAmB,OAQlB;;QAjBe,eAAU,GAAiB,IAAI,2BAAY,EAAE,CAAC;QAkB5D,IAAI,CAAC,MAAM,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,MAAM,mCAAI,qBAAS,CAAC,YAAY,CAAC;QACxD,IAAI,CAAC,SAAS,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,mCAAI,uBAAO,CAAC,UAAU,EAAE,CAAC;QAC5D,IAAI,CAAC,aAAa,GAAG,IAAI,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,YAAY,CAAA,CAAC;QACpD,IAAI,CAAC,UAAU,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,mCAAI,yBAAS,CAAC,cAAc,EAAE,CAAC;QACnE,IAAI,CAAC,qBAAqB,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,yBAAyB,CAAC;QAChE,IAAI,CAAC,sBAAsB,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,qBAAqB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,OAAO,CAAC;IACzC,CAAC;IArBD,IAAW,YAAY,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IACjE,IAAW,SAAS,KAAgB,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAC7D,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC;IACjE,IAAW,aAAa,KAAc,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC;IAoBnE,iBAAiB,CAAC,IAA2B;QACnD,MAAM,KAAK,GAAG,IAAI,uBAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,KAAK,CAAC;IAC1C,CAAC;IAEO,kBAAkB,CAAC,SAAoB,EAAE,KAAc;QAC7D,IAAI,IAAI,CAAC,aAAa;YACpB,SAAS,GAAG,IAAI,CAAC,UAAU,CAAC,0BAA0B,CAAC,SAAS,CAAC,CAAC;QAEpE,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACtC,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,OAAO,CAAC,IAAU,EAAE,aAA4B,EAAE,SAAoB,EAAE,QAAiB;QAC9F,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK;YACR,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IACrH,CAAC;IAEM,aAAa,CAAC,GAAc,EAAE,aAA4B,EAAE,SAAoB;QACrF,oHAAoH;QACpH,MAAM,KAAK,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;QACnC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;QAClC,IAAI,KAAK,CAAC,MAAM;YACd,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,oBAAoB,CAAC,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAChH,CAAC;IAEM,cAAc,CAAC,GAAc,EAAE,aAA4B,EAAE,SAAoB;QACtF,oHAAoH;QACpH,MAAM,KAAK,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;QACnC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;QAClC,IAAI,KAAK,CAAC,MAAM;YACd,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,qBAAqB,CAAC,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IACjH,CAAC;IAEM,OAAO,CAAC,IAAU,EAAE,aAA4B,EAAE,SAAoB,EAAE,QAAiB;QAC9F,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK;YACR,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IACrH,CAAC;IAEM,WAAW,CAAC,EAAmB,EAAE,aAA4B,EAAE,SAAoB;;QACxF,qGAAqG;QACrG,IAAI,KAAK,CAAC;QACV,IAAI,IAAI,CAAC,qBAAqB,EAAE;YAC9B,MAAM,OAAO,GAAG,MAAA,EAAE,CAAC,IAAI,CAAC,OAAO,0CAAE,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,qBAAsB,CAAC,WAAW,CAAC,CAAC;YAC1G,MAAM,iBAAiB,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,CAAC,IAAI,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;YAC9F,IAAI,iBAAiB,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE;gBAClD,KAAK,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;gBAC7B,MAAM,EAAE,GAAG,IAAI,uBAAO,EAAE,CAAC;gBACzB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;oBAC7C,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;oBACrD,KAAK,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;oBAChH,KAAK,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;iBACpH;aACF;SACF;QAED,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,EAAE,CAAC,CAAC;YACjD,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,kBAAkB,CAAC,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC7G,CAAC;IAEM,iBAAiB,CAAC,SAAyB,EAAE,aAA4B,EAAE,SAAoB;QACpG,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC;QAChD,IAAI,CAAC,KAAK;YACR,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,wBAAwB,CAAC,SAAS,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1H,CAAC;IAEM,WAAW,CAAC,IAAc,IAAa,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,OAAO,IAAI,CAAC,CAAC,CAAC;IAEjF,KAAK,KAAW,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;IAEjD;;;;;OAKG;IACI,gBAAgB,CAAC,OAAwB,EAAE,SAAiB,EAAE,QAA0C;QAC7G,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,CAAC,gCAAgC;QAE7D,MAAM,KAAK,GAAG,UAAU,CAAC,YAAY,EAAE,CAAC;QACxC,MAAM,IAAI,GAAG,CAAC,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC,aAAa,CAAC;QAElD,OAAO,+BAAc,CAAC,oBAAoB,CAAC,UAAU,EAAE,SAAS,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC;IACpG,CAAC;IAEM,QAAQ,CAAC,OAAwB,EAAE,SAAiB,EAAE,QAA0C;QACrG,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO;YACzB,OAAO,IAAI,yBAAQ,EAAE,CAAC;QAExB,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;QACvE,OAAO,UAAU,CAAC,QAAQ,EAAE,CAAC;IAC/B,CAAC;IAED;;;OAGG;IACI,iBAAiB,CAAC,QAAyB,EAAE,OAAwB,EAAE,SAAiB,EAAE,QAA0C;QACzI,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;QAC3D,IAAI,CAAC,KAAK,MAAM,CAAC,MAAM;YACrB,OAAO,SAAS,CAAC;QAEnB,uIAAuI;QACvI,wIAAwI;QACxI,+BAA+B;QAC/B,EAAE;QACF,4HAA4H;QAC5H,mEAAmE;QACnE,MAAM,MAAM,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;QACvC,IAAI,eAAoC,CAAC;QAEzC,KAAK,MAAM,IAAI,IAAI,MAAM,EAAE;YACzB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;YAC1B,IAAI,MAAM,CAAC,OAAO,EAAE;gBAClB,IAAI,KAAK,YAAY,0BAAY,EAAE;oBACjC,eAAe,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;oBAC9C,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;iBAC/B;qBAAM;oBACL,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;iBACtC;aACF;iBAAM;gBACL,IAAA,qBAAM,EAAC,SAAS,KAAK,eAAe,CAAC,CAAC;gBACtC,IAAI,KAAK,YAAY,0BAAY,EAAE;oBACjC,IAAA,qBAAM,EAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;oBAC3D,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;iBAC/B;qBAAM;oBACL,IAAA,qBAAM,EAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;iBAC3D;aACF;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YAC3E,IAAI,SAAS,KAAK,OAAO;gBACvB,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;SACvB;QAED,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE;YACnB,IAAA,qBAAM,EAAC,SAAS,KAAK,eAAe,CAAC,CAAC;YACtC,MAAM,SAAS,GAAG,yBAAS,CAAC,iBAAiB,CAAC,eAAe,CAAC,CAAC;YAC/D,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC,CAAC;SAC5D;QAED,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAtMD,kDAsMC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { IndexedPolyface, Loop, Path, Point3d, Range3d, SolidPrimitive, Transform } from \"@itwin/core-geometry\";\r\nimport { AnalysisStyleDisplacement, Feature, QPoint3dList } from \"@itwin/core-common\";\r\nimport { GraphicBranch } from \"../../GraphicBranch\";\r\nimport { RenderGraphic } from \"../../RenderGraphic\";\r\nimport { RenderSystem } from \"../../RenderSystem\";\r\nimport { DisplayParams } from \"../DisplayParams\";\r\nimport { MeshBuilderMap } from \"../mesh/MeshBuilderMap\";\r\nimport { MeshList } from \"../mesh/MeshPrimitives\";\r\nimport { GeometryOptions } from \"../Primitives\";\r\nimport { GeometryList } from \"./GeometryList\";\r\nimport { Geometry, PrimitiveGeometryType } from \"./GeometryPrimitives\";\r\nimport { IModelApp } from \"../../../IModelApp\";\r\n\r\n/** @internal */\r\nexport class GeometryAccumulator {\r\n private _transform: Transform;\r\n private _surfacesOnly: boolean;\r\n private readonly _analysisDisplacement?: AnalysisStyleDisplacement;\r\n private readonly _viewIndependentOrigin?: Point3d;\r\n\r\n public readonly tileRange: Range3d;\r\n public readonly geometries: GeometryList = new GeometryList();\r\n public readonly system: RenderSystem;\r\n public currentFeature?: Feature;\r\n\r\n public get surfacesOnly(): boolean { return this._surfacesOnly; }\r\n public get transform(): Transform { return this._transform; }\r\n public get isEmpty(): boolean { return this.geometries.isEmpty; }\r\n public get haveTransform(): boolean { return !this._transform.isIdentity; }\r\n\r\n public constructor(options?: {\r\n system?: RenderSystem;\r\n surfacesOnly?: boolean;\r\n transform?: Transform;\r\n tileRange?: Range3d;\r\n analysisStyleDisplacement?: AnalysisStyleDisplacement;\r\n viewIndependentOrigin?: Point3d;\r\n feature?: Feature;\r\n }) {\r\n this.system = options?.system ?? IModelApp.renderSystem;\r\n this.tileRange = options?.tileRange ?? Range3d.createNull();\r\n this._surfacesOnly = true === options?.surfacesOnly;\r\n this._transform = options?.transform ?? Transform.createIdentity();\r\n this._analysisDisplacement = options?.analysisStyleDisplacement;\r\n this._viewIndependentOrigin = options?.viewIndependentOrigin;\r\n this.currentFeature = options?.feature;\r\n }\r\n\r\n private getPrimitiveRange(geom: PrimitiveGeometryType): Range3d | undefined {\r\n const range = new Range3d();\r\n geom.range(undefined, range);\r\n return range.isNull ? undefined : range;\r\n }\r\n\r\n private calculateTransform(transform: Transform, range: Range3d): Transform {\r\n if (this.haveTransform)\r\n transform = this._transform.multiplyTransformTransform(transform);\r\n\r\n transform.multiplyRange(range, range);\r\n return transform;\r\n }\r\n\r\n public addLoop(loop: Loop, displayParams: DisplayParams, transform: Transform, disjoint: boolean): boolean {\r\n const range = this.getPrimitiveRange(loop);\r\n if (!range)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromLoop(loop, xform, range, displayParams, disjoint, this.currentFeature));\r\n }\r\n\r\n public addLineString(pts: Point3d[], displayParams: DisplayParams, transform: Transform): boolean {\r\n // Do this.getPrimitiveRange() manually, so there is no need to create a PointString3d object just to find the range\r\n const range = Range3d.createNull();\r\n range.extendArray(pts, undefined);\r\n if (range.isNull)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromLineString(pts, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addPointString(pts: Point3d[], displayParams: DisplayParams, transform: Transform): boolean {\r\n // Do this.getPrimitiveRange() manually, so there is no need to create a PointString3d object just to find the range\r\n const range = Range3d.createNull();\r\n range.extendArray(pts, undefined);\r\n if (range.isNull)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromPointString(pts, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addPath(path: Path, displayParams: DisplayParams, transform: Transform, disjoint: boolean): boolean {\r\n const range = this.getPrimitiveRange(path);\r\n if (!range)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromPath(path, xform, range, displayParams, disjoint, this.currentFeature));\r\n }\r\n\r\n public addPolyface(pf: IndexedPolyface, displayParams: DisplayParams, transform: Transform): boolean {\r\n // Adjust the mesh range based on displacements applied to vertices by analysis style, if applicable.\r\n let range;\r\n if (this._analysisDisplacement) {\r\n const channel = pf.data.auxData?.channels.find((x) => x.name === this._analysisDisplacement!.channelName);\r\n const displacementRange = channel?.computeDisplacementRange(this._analysisDisplacement.scale);\r\n if (displacementRange && !displacementRange.isNull) {\r\n range = Range3d.createNull();\r\n const pt = new Point3d();\r\n for (let i = 0; i < pf.data.point.length; i++) {\r\n pf.data.point.getPoint3dAtUncheckedPointIndex(i, pt);\r\n range.extendXYZ(pt.x + displacementRange.low.x, pt.y + displacementRange.low.y, pt.z + displacementRange.low.z);\r\n range.extendXYZ(pt.x + displacementRange.high.x, pt.y + displacementRange.high.y, pt.z + displacementRange.high.z);\r\n }\r\n }\r\n }\r\n\r\n if (!range && !(range = this.getPrimitiveRange(pf)))\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromPolyface(pf, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addSolidPrimitive(primitive: SolidPrimitive, displayParams: DisplayParams, transform: Transform): boolean {\r\n const range = this.getPrimitiveRange(primitive);\r\n if (!range)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromSolidPrimitive(primitive, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addGeometry(geom: Geometry): boolean { this.geometries.push(geom); return true; }\r\n\r\n public clear(): void { this.geometries.clear(); }\r\n\r\n /**\r\n * Generates a MeshBuilderMap\r\n * native: GeometryAccumulator::ToMeshBuilderMap(GeometryOptionsCR options, double tolerance, FeatureTableP featureTable, ViewContextR context) const\r\n * note : removed featureTable, ViewContext\r\n * @param tolerance should derive from Viewport.getPixelSizeAtPoint\r\n */\r\n public toMeshBuilderMap(options: GeometryOptions, tolerance: number, pickable: { modelId?: string } | undefined): MeshBuilderMap {\r\n const { geometries } = this; // declare internal dependencies\r\n\r\n const range = geometries.computeRange();\r\n const is2d = !range.isNull && range.isAlmostZeroZ;\r\n\r\n return MeshBuilderMap.createFromGeometries(geometries, tolerance, range, is2d, options, pickable);\r\n }\r\n\r\n public toMeshes(options: GeometryOptions, tolerance: number, pickable: { modelId?: string } | undefined): MeshList {\r\n if (this.geometries.isEmpty)\r\n return new MeshList();\r\n\r\n const builderMap = this.toMeshBuilderMap(options, tolerance, pickable);\r\n return builderMap.toMeshes();\r\n }\r\n\r\n /**\r\n * Populate a list of Graphic objects from the accumulated Geometry objects.\r\n * removed ViewContext\r\n */\r\n public saveToGraphicList(graphics: RenderGraphic[], options: GeometryOptions, tolerance: number, pickable: { modelId?: string } | undefined): MeshList | undefined {\r\n const meshes = this.toMeshes(options, tolerance, pickable);\r\n if (0 === meshes.length)\r\n return undefined;\r\n\r\n // If the meshes contain quantized positions, they are all quantized to the same range. If that range is small relative to the distance\r\n // from the origin, quantization errors can produce display artifacts. Remove the translation from the quantization parameters and apply\r\n // it in the transform instead.\r\n //\r\n // If the positions are not quantized, they have already been transformed to be relative to the center of the meshes' range.\r\n // Apply the inverse translation to put them back into model space.\r\n const branch = new GraphicBranch(true);\r\n let transformOrigin: Point3d | undefined;\r\n\r\n for (const mesh of meshes) {\r\n const verts = mesh.points;\r\n if (branch.isEmpty) {\r\n if (verts instanceof QPoint3dList) {\r\n transformOrigin = verts.params.origin.clone();\r\n verts.params.origin.setZero();\r\n } else {\r\n transformOrigin = verts.range.center;\r\n }\r\n } else {\r\n assert(undefined !== transformOrigin);\r\n if (verts instanceof QPoint3dList) {\r\n assert(transformOrigin.isAlmostEqual(verts.params.origin));\r\n verts.params.origin.setZero();\r\n } else {\r\n assert(transformOrigin.isAlmostEqual(verts.range.center));\r\n }\r\n }\r\n\r\n const graphic = mesh.getGraphics(this.system, this._viewIndependentOrigin);\r\n if (undefined !== graphic)\r\n branch.add(graphic);\r\n }\r\n\r\n if (!branch.isEmpty) {\r\n assert(undefined !== transformOrigin);\r\n const transform = Transform.createTranslation(transformOrigin);\r\n graphics.push(this.system.createBranch(branch, transform));\r\n }\r\n\r\n return meshes;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"GeometryAccumulator.js","sourceRoot":"","sources":["../../../../../src/render/primitives/geometry/GeometryAccumulator.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAC7C,wDAAgH;AAChH,oDAAsF;AACtF,uDAAoD;AAIpD,2DAAwD;AACxD,2DAAkD;AAElD,iDAA8C;AAC9C,6DAAuE;AACvE,kDAA+C;AAE/C,gBAAgB;AAChB,MAAa,mBAAmB;IAgB9B,YAAmB,OAQlB;;QAjBe,eAAU,GAAiB,IAAI,2BAAY,EAAE,CAAC;QAkB5D,IAAI,CAAC,MAAM,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,MAAM,mCAAI,qBAAS,CAAC,YAAY,CAAC;QACxD,IAAI,CAAC,SAAS,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,mCAAI,uBAAO,CAAC,UAAU,EAAE,CAAC;QAC5D,IAAI,CAAC,aAAa,GAAG,IAAI,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,YAAY,CAAA,CAAC;QACpD,IAAI,CAAC,UAAU,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,mCAAI,yBAAS,CAAC,cAAc,EAAE,CAAC;QACnE,IAAI,CAAC,qBAAqB,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,yBAAyB,CAAC;QAChE,IAAI,CAAC,sBAAsB,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,qBAAqB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,OAAO,CAAC;IACzC,CAAC;IArBD,IAAW,YAAY,KAAc,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IACjE,IAAW,SAAS,KAAgB,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAC7D,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC;IACjE,IAAW,aAAa,KAAc,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC;IAoBnE,iBAAiB,CAAC,IAA2B;QACnD,MAAM,KAAK,GAAG,IAAI,uBAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,KAAK,CAAC;IAC1C,CAAC;IAEO,kBAAkB,CAAC,SAAoB,EAAE,KAAc;QAC7D,IAAI,IAAI,CAAC,aAAa;YACpB,SAAS,GAAG,IAAI,CAAC,UAAU,CAAC,0BAA0B,CAAC,SAAS,CAAC,CAAC;QAEpE,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACtC,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,OAAO,CAAC,IAAU,EAAE,aAA4B,EAAE,SAAoB,EAAE,QAAiB;QAC9F,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK;YACR,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IACrH,CAAC;IAEM,aAAa,CAAC,GAAc,EAAE,aAA4B,EAAE,SAAoB;QACrF,oHAAoH;QACpH,MAAM,KAAK,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;QACnC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;QAClC,IAAI,KAAK,CAAC,MAAM;YACd,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,oBAAoB,CAAC,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAChH,CAAC;IAEM,cAAc,CAAC,GAAc,EAAE,aAA4B,EAAE,SAAoB;QACtF,oHAAoH;QACpH,MAAM,KAAK,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;QACnC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;QAClC,IAAI,KAAK,CAAC,MAAM;YACd,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,qBAAqB,CAAC,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IACjH,CAAC;IAEM,OAAO,CAAC,IAAU,EAAE,aAA4B,EAAE,SAAoB,EAAE,QAAiB;QAC9F,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK;YACR,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IACrH,CAAC;IAEM,WAAW,CAAC,EAAmB,EAAE,aAA4B,EAAE,SAAoB;;QACxF,qGAAqG;QACrG,IAAI,KAAK,CAAC;QACV,IAAI,IAAI,CAAC,qBAAqB,EAAE;YAC9B,MAAM,OAAO,GAAG,MAAA,EAAE,CAAC,IAAI,CAAC,OAAO,0CAAE,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,qBAAsB,CAAC,WAAW,CAAC,CAAC;YAC1G,MAAM,iBAAiB,GAAG,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,CAAC,IAAI,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;YAC9F,IAAI,iBAAiB,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE;gBAClD,KAAK,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;gBAC7B,MAAM,EAAE,GAAG,IAAI,uBAAO,EAAE,CAAC;gBACzB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;oBAC7C,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;oBACrD,KAAK,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;oBAChH,KAAK,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;iBACpH;aACF;SACF;QAED,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,EAAE,CAAC,CAAC;YACjD,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,kBAAkB,CAAC,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC7G,CAAC;IAEM,iBAAiB,CAAC,SAAyB,EAAE,aAA4B,EAAE,SAAoB;QACpG,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC;QAChD,IAAI,CAAC,KAAK;YACR,OAAO,KAAK,CAAC;QAEf,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACxD,OAAO,IAAI,CAAC,WAAW,CAAC,6BAAQ,CAAC,wBAAwB,CAAC,SAAS,EAAE,KAAK,EAAE,KAAK,EAAE,aAAa,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1H,CAAC;IAEM,WAAW,CAAC,IAAc;QAC/B,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,KAAW,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;IAEjD;;;;;OAKG;IACI,gBAAgB,CAAC,OAAwB,EAAE,SAAiB,EAAE,QAA0C;QAC7G,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,CAAC,gCAAgC;QAE7D,MAAM,KAAK,GAAG,UAAU,CAAC,YAAY,EAAE,CAAC;QACxC,MAAM,IAAI,GAAG,CAAC,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC,aAAa,CAAC;QAElD,OAAO,+BAAc,CAAC,oBAAoB,CAAC,UAAU,EAAE,SAAS,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC;IACpG,CAAC;IAEM,QAAQ,CAAC,OAAwB,EAAE,SAAiB,EAAE,QAA0C;QACrG,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO;YACzB,OAAO,IAAI,yBAAQ,EAAE,CAAC;QAExB,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;QACvE,OAAO,UAAU,CAAC,QAAQ,EAAE,CAAC;IAC/B,CAAC;IAED;;;OAGG;IACI,iBAAiB,CAAC,QAAyB,EAAE,OAAwB,EAAE,SAAiB,EAAE,QAA0C;QACzI,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;QAC3D,IAAI,CAAC,KAAK,MAAM,CAAC,MAAM;YACrB,OAAO,SAAS,CAAC;QAEnB,uIAAuI;QACvI,wIAAwI;QACxI,+BAA+B;QAC/B,EAAE;QACF,4HAA4H;QAC5H,mEAAmE;QACnE,MAAM,MAAM,GAAG,IAAI,6BAAa,CAAC,IAAI,CAAC,CAAC;QACvC,IAAI,eAAoC,CAAC;QAEzC,KAAK,MAAM,IAAI,IAAI,MAAM,EAAE;YACzB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;YAC1B,IAAI,MAAM,CAAC,OAAO,EAAE;gBAClB,IAAI,KAAK,YAAY,0BAAY,EAAE;oBACjC,eAAe,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;oBAC9C,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;iBAC/B;qBAAM;oBACL,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;iBACtC;aACF;iBAAM;gBACL,IAAA,qBAAM,EAAC,SAAS,KAAK,eAAe,CAAC,CAAC;gBACtC,IAAI,KAAK,YAAY,0BAAY,EAAE;oBACjC,IAAA,qBAAM,EAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;oBAC3D,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;iBAC/B;qBAAM;oBACL,IAAA,qBAAM,EAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;iBAC3D;aACF;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YAC3E,IAAI,SAAS,KAAK,OAAO;gBACvB,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;SACvB;QAED,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE;YACnB,IAAA,qBAAM,EAAC,SAAS,KAAK,eAAe,CAAC,CAAC;YACtC,MAAM,SAAS,GAAG,yBAAS,CAAC,iBAAiB,CAAC,eAAe,CAAC,CAAC;YAC/D,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC,CAAC;SAC5D;QAED,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAzMD,kDAyMC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { IndexedPolyface, Loop, Path, Point3d, Range3d, SolidPrimitive, Transform } from \"@itwin/core-geometry\";\r\nimport { AnalysisStyleDisplacement, Feature, QPoint3dList } from \"@itwin/core-common\";\r\nimport { GraphicBranch } from \"../../GraphicBranch\";\r\nimport { RenderGraphic } from \"../../RenderGraphic\";\r\nimport { RenderSystem } from \"../../RenderSystem\";\r\nimport { DisplayParams } from \"../DisplayParams\";\r\nimport { MeshBuilderMap } from \"../mesh/MeshBuilderMap\";\r\nimport { MeshList } from \"../mesh/MeshPrimitives\";\r\nimport { GeometryOptions } from \"../Primitives\";\r\nimport { GeometryList } from \"./GeometryList\";\r\nimport { Geometry, PrimitiveGeometryType } from \"./GeometryPrimitives\";\r\nimport { IModelApp } from \"../../../IModelApp\";\r\n\r\n/** @internal */\r\nexport class GeometryAccumulator {\r\n private _transform: Transform;\r\n private _surfacesOnly: boolean;\r\n private readonly _analysisDisplacement?: AnalysisStyleDisplacement;\r\n private readonly _viewIndependentOrigin?: Point3d;\r\n\r\n public readonly tileRange: Range3d;\r\n public readonly geometries: GeometryList = new GeometryList();\r\n public readonly system: RenderSystem;\r\n public currentFeature?: Feature;\r\n\r\n public get surfacesOnly(): boolean { return this._surfacesOnly; }\r\n public get transform(): Transform { return this._transform; }\r\n public get isEmpty(): boolean { return this.geometries.isEmpty; }\r\n public get haveTransform(): boolean { return !this._transform.isIdentity; }\r\n\r\n public constructor(options?: {\r\n system?: RenderSystem;\r\n surfacesOnly?: boolean;\r\n transform?: Transform;\r\n tileRange?: Range3d;\r\n analysisStyleDisplacement?: AnalysisStyleDisplacement;\r\n viewIndependentOrigin?: Point3d;\r\n feature?: Feature;\r\n }) {\r\n this.system = options?.system ?? IModelApp.renderSystem;\r\n this.tileRange = options?.tileRange ?? Range3d.createNull();\r\n this._surfacesOnly = true === options?.surfacesOnly;\r\n this._transform = options?.transform ?? Transform.createIdentity();\r\n this._analysisDisplacement = options?.analysisStyleDisplacement;\r\n this._viewIndependentOrigin = options?.viewIndependentOrigin;\r\n this.currentFeature = options?.feature;\r\n }\r\n\r\n private getPrimitiveRange(geom: PrimitiveGeometryType): Range3d | undefined {\r\n const range = new Range3d();\r\n geom.range(undefined, range);\r\n return range.isNull ? undefined : range;\r\n }\r\n\r\n private calculateTransform(transform: Transform, range: Range3d): Transform {\r\n if (this.haveTransform)\r\n transform = this._transform.multiplyTransformTransform(transform);\r\n\r\n transform.multiplyRange(range, range);\r\n return transform;\r\n }\r\n\r\n public addLoop(loop: Loop, displayParams: DisplayParams, transform: Transform, disjoint: boolean): boolean {\r\n const range = this.getPrimitiveRange(loop);\r\n if (!range)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromLoop(loop, xform, range, displayParams, disjoint, this.currentFeature));\r\n }\r\n\r\n public addLineString(pts: Point3d[], displayParams: DisplayParams, transform: Transform): boolean {\r\n // Do this.getPrimitiveRange() manually, so there is no need to create a PointString3d object just to find the range\r\n const range = Range3d.createNull();\r\n range.extendArray(pts, undefined);\r\n if (range.isNull)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromLineString(pts, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addPointString(pts: Point3d[], displayParams: DisplayParams, transform: Transform): boolean {\r\n // Do this.getPrimitiveRange() manually, so there is no need to create a PointString3d object just to find the range\r\n const range = Range3d.createNull();\r\n range.extendArray(pts, undefined);\r\n if (range.isNull)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromPointString(pts, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addPath(path: Path, displayParams: DisplayParams, transform: Transform, disjoint: boolean): boolean {\r\n const range = this.getPrimitiveRange(path);\r\n if (!range)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromPath(path, xform, range, displayParams, disjoint, this.currentFeature));\r\n }\r\n\r\n public addPolyface(pf: IndexedPolyface, displayParams: DisplayParams, transform: Transform): boolean {\r\n // Adjust the mesh range based on displacements applied to vertices by analysis style, if applicable.\r\n let range;\r\n if (this._analysisDisplacement) {\r\n const channel = pf.data.auxData?.channels.find((x) => x.name === this._analysisDisplacement!.channelName);\r\n const displacementRange = channel?.computeDisplacementRange(this._analysisDisplacement.scale);\r\n if (displacementRange && !displacementRange.isNull) {\r\n range = Range3d.createNull();\r\n const pt = new Point3d();\r\n for (let i = 0; i < pf.data.point.length; i++) {\r\n pf.data.point.getPoint3dAtUncheckedPointIndex(i, pt);\r\n range.extendXYZ(pt.x + displacementRange.low.x, pt.y + displacementRange.low.y, pt.z + displacementRange.low.z);\r\n range.extendXYZ(pt.x + displacementRange.high.x, pt.y + displacementRange.high.y, pt.z + displacementRange.high.z);\r\n }\r\n }\r\n }\r\n\r\n if (!range && !(range = this.getPrimitiveRange(pf)))\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromPolyface(pf, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addSolidPrimitive(primitive: SolidPrimitive, displayParams: DisplayParams, transform: Transform): boolean {\r\n const range = this.getPrimitiveRange(primitive);\r\n if (!range)\r\n return false;\r\n\r\n const xform = this.calculateTransform(transform, range);\r\n return this.addGeometry(Geometry.createFromSolidPrimitive(primitive, xform, range, displayParams, this.currentFeature));\r\n }\r\n\r\n public addGeometry(geom: Geometry): boolean {\r\n this.geometries.push(geom);\r\n return true;\r\n }\r\n\r\n public clear(): void { this.geometries.clear(); }\r\n\r\n /**\r\n * Generates a MeshBuilderMap\r\n * native: GeometryAccumulator::ToMeshBuilderMap(GeometryOptionsCR options, double tolerance, FeatureTableP featureTable, ViewContextR context) const\r\n * note : removed featureTable, ViewContext\r\n * @param tolerance should derive from Viewport.getPixelSizeAtPoint\r\n */\r\n public toMeshBuilderMap(options: GeometryOptions, tolerance: number, pickable: { modelId?: string } | undefined): MeshBuilderMap {\r\n const { geometries } = this; // declare internal dependencies\r\n\r\n const range = geometries.computeRange();\r\n const is2d = !range.isNull && range.isAlmostZeroZ;\r\n\r\n return MeshBuilderMap.createFromGeometries(geometries, tolerance, range, is2d, options, pickable);\r\n }\r\n\r\n public toMeshes(options: GeometryOptions, tolerance: number, pickable: { modelId?: string } | undefined): MeshList {\r\n if (this.geometries.isEmpty)\r\n return new MeshList();\r\n\r\n const builderMap = this.toMeshBuilderMap(options, tolerance, pickable);\r\n return builderMap.toMeshes();\r\n }\r\n\r\n /**\r\n * Populate a list of Graphic objects from the accumulated Geometry objects.\r\n * removed ViewContext\r\n */\r\n public saveToGraphicList(graphics: RenderGraphic[], options: GeometryOptions, tolerance: number, pickable: { modelId?: string } | undefined): MeshList | undefined {\r\n const meshes = this.toMeshes(options, tolerance, pickable);\r\n if (0 === meshes.length)\r\n return undefined;\r\n\r\n // If the meshes contain quantized positions, they are all quantized to the same range. If that range is small relative to the distance\r\n // from the origin, quantization errors can produce display artifacts. Remove the translation from the quantization parameters and apply\r\n // it in the transform instead.\r\n //\r\n // If the positions are not quantized, they have already been transformed to be relative to the center of the meshes' range.\r\n // Apply the inverse translation to put them back into model space.\r\n const branch = new GraphicBranch(true);\r\n let transformOrigin: Point3d | undefined;\r\n\r\n for (const mesh of meshes) {\r\n const verts = mesh.points;\r\n if (branch.isEmpty) {\r\n if (verts instanceof QPoint3dList) {\r\n transformOrigin = verts.params.origin.clone();\r\n verts.params.origin.setZero();\r\n } else {\r\n transformOrigin = verts.range.center;\r\n }\r\n } else {\r\n assert(undefined !== transformOrigin);\r\n if (verts instanceof QPoint3dList) {\r\n assert(transformOrigin.isAlmostEqual(verts.params.origin));\r\n verts.params.origin.setZero();\r\n } else {\r\n assert(transformOrigin.isAlmostEqual(verts.range.center));\r\n }\r\n }\r\n\r\n const graphic = mesh.getGraphics(this.system, this._viewIndependentOrigin);\r\n if (undefined !== graphic)\r\n branch.add(graphic);\r\n }\r\n\r\n if (!branch.isEmpty) {\r\n assert(undefined !== transformOrigin);\r\n const transform = Transform.createTranslation(transformOrigin);\r\n graphics.push(this.system.createBranch(branch, transform));\r\n }\r\n\r\n return meshes;\r\n }\r\n}\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"MeshBuilder.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshBuilder.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAS,eAAe,EAAW,OAAO,EAAE,QAAQ,EAAE,eAAe,EAAE,OAAO,EAAY,MAAM,sBAAsB,CAAC;AAC9H,OAAO,EAAE,OAAO,EAA2F,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACtJ,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,QAAQ,EAAe,WAAW,EAAE,MAAM,eAAe,CAAC;AACnE,OAAO,EAAE,0BAA0B,EAAE,MAAM,YAAY,CAAC;AACxD,OAAO,EAAa,cAAc,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACpE,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAGxC,aAAK,uBAAuB,GAAG,cAAc,GAAG;IAAE,WAAW,EAAE,MAAM,CAAA;CAAE,CAAC;AAExE,gBAAgB;AAChB,qBAAa,WAAW;IACtB,SAAgB,SAAS,EAAE,SAAS,CAAC;IACrC,OAAO,CAAC,YAAY,CAAC,CAAc;IACnC,OAAO,CAAC,gBAAgB,CAAC,CAAsB;IAC/C,SAAgB,IAAI,EAAE,IAAI,CAAC;IAC3B,SAAgB,SAAS,EAAE,MAAM,CAAC;IAClC,SAAgB,aAAa,EAAE,MAAM,CAAC;IACtC,SAAgB,SAAS,EAAE,OAAO,CAAC;IACnC,IAAW,eAAe,IAAI,mBAAmB,GAAG,SAAS,CAAkC;IAC/F,IAAW,aAAa,CAAC,MAAM,EAAE,aAAa,EAAuC;IAErF,iDAAiD;IACjD,IAAW,WAAW,IAAI,WAAW,CAGpC;IAED,OAAO;IAkBP,+BAA+B;WACjB,MAAM,CAAC,KAAK,EAAE,WAAW,CAAC,KAAK,GAAG,WAAW;IAM3D;;;;;OAKG;IACI,mBAAmB,CAAC,OAAO,EAAE,0BAA0B,EAAE,UAAU,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAS3I;;;;OAIG;IACI,eAAe,CAAC,QAAQ,EAAE,eAAe,EAAE,KAAK,EAAE,WAAW,CAAC,eAAe,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAWzH;;;OAGG;IACI,sBAAsB,CAAC,OAAO,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,CAAC,eAAe,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAyB1H,sBAAsB,CAAC,aAAa,EAAE,MAAM,EAAE,OAAO,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,CAAC,sBAAsB,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,uBAAuB,EAAE,GAAG,SAAS;IAmCzL,cAAc,CAAC,aAAa,EAAE,MAAM,EAAE,OAAO,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,CAAC,sBAAsB,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,QAAQ,GAAG,SAAS;IAuCvK,8BAA8B;IACvB,WAAW,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAU5F,8BAA8B;IACvB,cAAc,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAUxF,aAAa,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,uBAAuB,GAAG,IAAI;IAOzE,WAAW,IAAI,IAAI;IASnB,SAAS,CAAC,MAAM,EAAE,cAAc,EAAE,iBAAiB,UAAO,GAAG,MAAM;IAMnE,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;CAO7C;AAED,gBAAgB;AAChB,yBAAiB,WAAW,CAAC;IAC3B,UAAiB,KAAM,SAAQ,IAAI,CAAC,KAAK;QACvC,SAAS,EAAE,MAAM,CAAC;QAClB,aAAa,EAAE,MAAM,CAAC;KACvB;IACD,UAAiB,eAAe;QAC9B,aAAa,EAAE,OAAO,CAAC;QACvB,SAAS,EAAE,MAAM,CAAC;QAClB,aAAa,CAAC,EAAE,cAAc,CAAC;QAC/B,WAAW,EAAE,uBAAuB,CAAC;KACtC;IAED,UAAiB,sBAAuB,SAAQ,eAAe;QAC7D,aAAa,EAAE,MAAM,CAAC;QACtB,SAAS,EAAE,OAAO,CAAC;KACpB;CACF;AAED,gBAAgB;AAChB,qBAAa,uBAAuB;IAClC,SAAgB,IAAI,EAAE,uBAAuB,CAAC,IAAI,CAAC;IACnD,SAAgB,cAAc,SAAiC;IAC/D,IAAW,gBAAgB,IAAI,OAAO,CAAgE;IACtG,IAAW,eAAe,IAAI,OAAO,CAA+D;IACpG,IAAW,mBAAmB,IAAI,OAAO,CAAyE;IAClH,sEAAsE;IACtE,IAAW,gBAAgB,IAAI,OAAO,CAA0E;gBACpG,IAAI,+BAAuC;CACxD;AAED,gBAAgB;AAChB,yBAAiB,uBAAuB,CAAC;IACvC,KAAY,IAAI;QACd,OAAO,IAAS;QAChB,WAAW,IAAc;QACzB,WAAW,IAAc;QACzB,YAAY,IAAc;QAC1B,YAAY,IAAc;QAC1B,QAAQ,IAA4B;KACrC;CACF;AAED,gBAAgB;AAChB,qBAAa,mBAAmB;IAC9B,SAAgB,QAAQ,EAAE,QAAQ,CAAC;IACnC,SAAgB,WAAW,EAAE,uBAAuB,CAAC;IACrD,SAAgB,cAAc,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAA6B;IAChF,SAAgB,iBAAiB,EAAE,MAAM,CAAC;gBAC9B,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,MAAM;CAKhG"}
1
+ {"version":3,"file":"MeshBuilder.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshBuilder.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAS,eAAe,EAAW,OAAO,EAAE,QAAQ,EAAE,eAAe,EAAE,OAAO,EAAY,MAAM,sBAAsB,CAAC;AAC9H,OAAO,EAAE,OAAO,EAA2F,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACtJ,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,QAAQ,EAAe,WAAW,EAAE,MAAM,eAAe,CAAC;AACnE,OAAO,EAAE,0BAA0B,EAAE,MAAM,YAAY,CAAC;AACxD,OAAO,EAAa,cAAc,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACpE,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAGxC,aAAK,uBAAuB,GAAG,cAAc,GAAG;IAAE,WAAW,EAAE,MAAM,CAAA;CAAE,CAAC;AAExE,gBAAgB;AAChB,qBAAa,WAAW;IACtB,SAAgB,SAAS,EAAE,SAAS,CAAC;IACrC,OAAO,CAAC,YAAY,CAAC,CAAc;IACnC,OAAO,CAAC,gBAAgB,CAAC,CAAsB;IAC/C,SAAgB,IAAI,EAAE,IAAI,CAAC;IAC3B,SAAgB,SAAS,EAAE,MAAM,CAAC;IAClC,SAAgB,aAAa,EAAE,MAAM,CAAC;IACtC,SAAgB,SAAS,EAAE,OAAO,CAAC;IACnC,IAAW,eAAe,IAAI,mBAAmB,GAAG,SAAS,CAAkC;IAC/F,IAAW,aAAa,CAAC,MAAM,EAAE,aAAa,EAAuC;IAErF,iDAAiD;IACjD,IAAW,WAAW,IAAI,WAAW,CAKpC;IAED,OAAO;IAkBP,+BAA+B;WACjB,MAAM,CAAC,KAAK,EAAE,WAAW,CAAC,KAAK,GAAG,WAAW;IAM3D;;;;;OAKG;IACI,mBAAmB,CAAC,OAAO,EAAE,0BAA0B,EAAE,UAAU,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAS3I;;;;OAIG;IACI,eAAe,CAAC,QAAQ,EAAE,eAAe,EAAE,KAAK,EAAE,WAAW,CAAC,eAAe,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAWzH;;;OAGG;IACI,sBAAsB,CAAC,OAAO,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,CAAC,eAAe,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAyB1H,sBAAsB,CAAC,aAAa,EAAE,MAAM,EAAE,OAAO,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,CAAC,sBAAsB,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,uBAAuB,EAAE,GAAG,SAAS;IAmCzL,cAAc,CAAC,aAAa,EAAE,MAAM,EAAE,OAAO,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,CAAC,sBAAsB,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,QAAQ,GAAG,SAAS;IAuCvK,8BAA8B;IACvB,WAAW,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAU5F,8BAA8B;IACvB,cAAc,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI;IAUxF,aAAa,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,uBAAuB,GAAG,IAAI;IAOzE,WAAW,IAAI,IAAI;IASnB,SAAS,CAAC,MAAM,EAAE,cAAc,EAAE,iBAAiB,UAAO,GAAG,MAAM;IAMnE,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;CAO7C;AAED,gBAAgB;AAChB,yBAAiB,WAAW,CAAC;IAC3B,UAAiB,KAAM,SAAQ,IAAI,CAAC,KAAK;QACvC,SAAS,EAAE,MAAM,CAAC;QAClB,aAAa,EAAE,MAAM,CAAC;KACvB;IACD,UAAiB,eAAe;QAC9B,aAAa,EAAE,OAAO,CAAC;QACvB,SAAS,EAAE,MAAM,CAAC;QAClB,aAAa,CAAC,EAAE,cAAc,CAAC;QAC/B,WAAW,EAAE,uBAAuB,CAAC;KACtC;IAED,UAAiB,sBAAuB,SAAQ,eAAe;QAC7D,aAAa,EAAE,MAAM,CAAC;QACtB,SAAS,EAAE,OAAO,CAAC;KACpB;CACF;AAED,gBAAgB;AAChB,qBAAa,uBAAuB;IAClC,SAAgB,IAAI,EAAE,uBAAuB,CAAC,IAAI,CAAC;IACnD,SAAgB,cAAc,SAAiC;IAC/D,IAAW,gBAAgB,IAAI,OAAO,CAAgE;IACtG,IAAW,eAAe,IAAI,OAAO,CAA+D;IACpG,IAAW,mBAAmB,IAAI,OAAO,CAAyE;IAClH,sEAAsE;IACtE,IAAW,gBAAgB,IAAI,OAAO,CAA0E;gBACpG,IAAI,+BAAuC;CACxD;AAED,gBAAgB;AAChB,yBAAiB,uBAAuB,CAAC;IACvC,KAAY,IAAI;QACd,OAAO,IAAS;QAChB,WAAW,IAAc;QACzB,WAAW,IAAc;QACzB,YAAY,IAAc;QAC1B,YAAY,IAAc;QAC1B,QAAQ,IAA4B;KACrC;CACF;AAED,gBAAgB;AAChB,qBAAa,mBAAmB;IAC9B,SAAgB,QAAQ,EAAE,QAAQ,CAAC;IACnC,SAAgB,WAAW,EAAE,uBAAuB,CAAC;IACrD,SAAgB,cAAc,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAA6B;IAChF,SAAgB,iBAAiB,EAAE,MAAM,CAAC;gBAC9B,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,uBAAuB,EAAE,iBAAiB,EAAE,MAAM;CAKhG"}
@@ -1 +1 @@
1
- {"version":3,"file":"MeshBuilder.js","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshBuilder.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAA8H;AAC9H,oDAAsJ;AAEtJ,8CAAmE;AAEnE,4CAAoE;AACpE,qDAAwC;AAKxC,gBAAgB;AAChB,MAAa,WAAW;IAiBtB,YAAoB,IAAU,EAAE,SAAiB,EAAE,aAAqB,EAAE,SAAkB;QAC1F,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE3B,IAAI,eAAe,CAAC;QACpB,IAAI,IAAI,CAAC,MAAM,YAAY,0BAAY,EAAE;YACvC,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAClD,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAClD,eAAe,GAAG,EAAE,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;SACpC;aAAM;YACL,eAAe,GAAG,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC;SAChE;QAED,IAAI,CAAC,SAAS,GAAG,IAAI,qBAAS,CAAC,eAAe,CAAC,CAAC;IAClD,CAAC;IAzBD,IAAW,eAAe,KAAsC,OAAO,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAC/F,IAAW,aAAa,CAAC,MAAqB,IAAI,IAAI,CAAC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,CAAC,CAAC;IAErF,iDAAiD;IACjD,IAAW,WAAW;QACpB,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YAAE,IAAI,CAAC,YAAY,GAAG,IAAI,wBAAW,EAAE,CAAC;QAC3E,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAoBD,+BAA+B;IACxB,MAAM,CAAC,MAAM,CAAC,KAAwB;QAC3C,MAAM,IAAI,GAAG,qBAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAChC,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC;QAClD,OAAO,IAAI,WAAW,CAAC,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;IAChE,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,OAAmC,EAAE,UAAmB,EAAE,SAAiB,EAAE,OAA4B;QAClI,KAAK,MAAM,YAAY,IAAI,OAAO,EAAE;YAClC,IAAI,UAAU;gBACZ,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;;gBAE7D,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;SAC7D;IACH,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,QAAyB,EAAE,KAAkC,EAAE,OAA4B;QAChH,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,QAAQ,CAAC,aAAa,EAAE,CAAC;QAEzC,OAAO,OAAO,CAAC,eAAe,EAAE,EAAE;YAChC,IAAI,CAAC,sBAAsB,CAAC,OAAO,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;SACtD;QAED,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;IAED;;;OAGG;IACI,sBAAsB,CAAC,OAAwB,EAAE,OAAoC,EAAE,OAA4B;QACxH,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,UAAU,EAAE,cAAc,EAAE,GAAG,OAAO,CAAC;QACxE,MAAM,EAAE,aAAa,EAAE,aAAa,EAAE,GAAG,OAAO,CAAC;QAEjD,MAAM,YAAY,GAAG,cAAc,IAAI,WAAW,GAAG,UAAU,CAAC,CAAC,gDAAgD;QAEjH,yCAAyC;QACzC,IAAI,UAAU,GAAG,CAAC,IAAI,YAAY;YAChC,OAAO;QAET,MAAM,SAAS,GAAG,aAAa,IAAI,UAAU,GAAG,CAAC,CAAC;QAClD,MAAM,aAAa,GAAG,UAAU,GAAG,CAAC,CAAC;QAErC,IAAA,qBAAM,EAAC,CAAC,aAAa,IAAI,UAAU,GAAG,CAAC,CAAC,CAAC;QACzC,IAAA,qBAAM,EAAC,CAAC,SAAS,IAAI,SAAS,KAAK,aAAa,CAAC,CAAC;QAElD,kIAAkI;QAClI,MAAM,sBAAsB,GAAG,EAAE,GAAG,OAAO,EAAE,aAAa,EAAE,SAAS,EAAE,CAAC;QACxE,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,aAAa,EAAE,aAAa,EAAE,EAAE;YAC1E,MAAM,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,OAAO,EAAE,sBAAsB,EAAE,OAAO,CAAC,CAAC;YAC9F,IAAI,SAAS,KAAK,QAAQ;gBACxB,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;SAC9B;IACH,CAAC;IAEM,sBAAsB,CAAC,aAAqB,EAAE,OAAwB,EAAE,OAA2C,EAAE,OAA4B;QACtJ,MAAM,EAAE,KAAK,EAAE,cAAc,EAAE,GAAG,OAAO,CAAC;QAC1C,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,GAAG,OAAO,CAAC;QAEzC,6EAA6E;QAC7E,IAAI,MAA6B,CAAC;QAClC,IAAI,SAAS,IAAI,OAAO,CAAC,aAAa,EAAE;YACtC,IAAA,qBAAM,EAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,KAAK,CAAC,CAAC,CAAC;YACzE,MAAM,aAAa,GAAG,OAAO,CAAC,aAAa,CAAC;YAC5C,MAAM,iBAAiB,GAAG,aAAa,CAAC,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC;YACvE,IAAI,iBAAiB;gBACnB,MAAM,GAAG,aAAa,CAAC,eAAe,CAAC,OAAO,EAAE,iBAAiB,CAAC,CAAC;YACrE,IAAA,qBAAM,EAAC,MAAM,KAAK,SAAS,CAAC,CAAC;SAC9B;QAED,MAAM,QAAQ,GAAG,EAAE,CAAC;QACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,EAAE;YAC1B,MAAM,WAAW,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,aAAa,GAAG,CAAC,CAAC;YACpD,MAAM,QAAQ,GAAG,KAAK,CAAC,+BAA+B,CAAC,WAAW,CAAC,CAAC;YACpE,MAAM,MAAM,GAAG,cAAc,CAAC,CAAC,CAAC,8BAAgB,CAAC,UAAU,CAAC,OAAO,CAAC,SAAS,CAAC,WAAW,CAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;YACzG,MAAM,OAAO,GAAwB,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;YAC9E,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,OAAO,EAAE,CAAC;SAC3F;QAED,wGAAwG;QACxG,wIAAwI;QACxI,6BAA6B;QAC7B,IAAI,IAAI,CAAC,SAAS,CAAC,uBAAuB,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;eAC/D,IAAI,CAAC,SAAS,CAAC,uBAAuB,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;eAChE,IAAI,CAAC,SAAS,CAAC,uBAAuB,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;YACnE,OAAO,SAAS,CAAC;QAEnB,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEM,cAAc,CAAC,aAAqB,EAAE,OAAwB,EAAE,OAA2C,EAAE,OAA4B;QAC9I,6EAA6E;QAC7E,MAAM,QAAQ,GAAG,IAAI,CAAC,sBAAsB,CAAC,aAAa,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAEvF,sCAAsC;QACtC,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,EAAE,WAAW,EAAE,GAAG,OAAO,CAAC;QAEhC,MAAM,QAAQ,GAAG,IAAI,qBAAQ,EAAE,CAAC;QAEhC,QAAQ,CAAC,iBAAiB,CACxB,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,EAC5C,WAAW,CAAC,aAAa,GAAG,CAAC,CAAC,EAC9B,aAAa,KAAK,OAAO,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CACrF,CAAC;QAEF,iGAAiG;QACjG,QAAQ,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,CAAS,EAAE,EAAE;YAC1C,IAAI,cAAc,CAAC;YACnB,IAAI,OAAO,CAAC,OAAO,EAAE;gBACnB,6CAA6C;gBAC7C,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;gBAClD,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,OAAO,CAAC,QAAQ,EAAE,WAAW,CAAC,WAAW,CAAC,CAAC;aAC7E;iBAAM;gBACL,cAAc,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;aAC9C;YAED,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC;YAErC,+FAA+F;YAC/F,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS;gBACpC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,GAAG,CAAC,cAAc,EAAE,OAAO,CAAC,gBAAgB,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC,CAAC;QAC/G,CAAC,CAAC,CAAC;QAEH,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,8BAA8B;IACvB,WAAW,CAAC,MAAiB,EAAE,SAAiB,EAAE,OAA4B;QACnF,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEtB,MAAM,IAAI,GAAG,IAAI,0BAAY,EAAE,CAAC;QAChC,KAAK,MAAM,QAAQ,IAAI,MAAM;YAC3B,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;QAElE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAED,8BAA8B;IACvB,cAAc,CAAC,MAAiB,EAAE,SAAiB,EAAE,OAA4B;QACtF,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QACtB,MAAM,IAAI,GAAG,IAAI,0BAAY,EAAE,CAAC;QAEhC,KAAK,MAAM,QAAQ,IAAI,MAAM;YAC3B,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;QAElE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,aAAa,CAAC,QAAkB,EAAE,OAAgC;QACvE,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YAC5B,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;YACtC,IAAI,CAAC,gBAAgB,GAAG,IAAI,mBAAmB,CAAC,QAAQ,EAAE,OAAO,EAAE,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;SACpH;IACH,CAAC;IAEM,WAAW;QAChB,MAAM,EAAE,eAAe,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QACvC,IAAI,SAAS,KAAK,eAAe;YAC/B,OAAO;QAET,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;QAClC,cAAc,CAAC,IAAI,EAAE,eAAe,CAAC,CAAC;IACxC,CAAC;IAEM,SAAS,CAAC,MAAsB,EAAE,iBAAiB,GAAG,IAAI;QAC/D,uEAAuE;QACvE,MAAM,QAAQ,GAAG,CAAC,EAAa,EAAE,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;QAC5D,OAAO,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,EAAE,iBAAiB,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;IACpF,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,8FAA8F;QAC9F,IAAA,qBAAM,EAAC,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QAE/B,MAAM,QAAQ,GAAG,CAAC,GAAgB,EAAE,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QACvE,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACjD,CAAC;CACF;AAnOD,kCAmOC;AAqBD,gBAAgB;AAChB,MAAa,uBAAuB;IAQlC,YAAY,IAAI,GAAG,uBAAuB,CAAC,IAAI,CAAC,OAAO;QANvC,mBAAc,GAAG,IAAI,GAAG,qBAAK,CAAC,gBAAgB,CAAC;QAMJ,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IAAC,CAAC;IAL9E,IAAW,gBAAgB,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,uBAAuB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACtG,IAAW,eAAe,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,uBAAuB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;IACpG,IAAW,mBAAmB,KAAc,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,GAAG,uBAAuB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;IAClH,sEAAsE;IACtE,IAAW,gBAAgB,KAAc,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,GAAG,uBAAuB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;CAEjH;AATD,0DASC;AAED,gBAAgB;AAChB,WAAiB,uBAAuB;IACtC,IAAY,IAOX;IAPD,WAAY,IAAI;QACd,qCAAgB,CAAA;QAChB,6CAAyB,CAAA;QACzB,6CAAyB,CAAA;QACzB,+CAA0B,CAAA;QAC1B,+CAA0B,CAAA;QAC1B,uCAAoC,CAAA;IACtC,CAAC,EAPW,IAAI,GAAJ,4BAAI,KAAJ,4BAAI,QAOf;AACH,CAAC,EATgB,uBAAuB,GAAvB,+BAAuB,KAAvB,+BAAuB,QASvC;AAED,gBAAgB;AAChB,MAAa,mBAAmB;IAK9B,YAAY,QAAkB,EAAE,WAAoC,EAAE,iBAAyB;QAF/E,mBAAc,GAAwB,IAAI,GAAG,EAAkB,CAAC;QAG9E,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;IAC7C,CAAC;CACF;AAVD,kDAUC;AAED,MAAM,QAAQ;IAGZ,YACS,OAAgB,EAChB,UAAkB,EAClB,IAAc,EACd,MAAe,EACf,MAAe;QAJf,YAAO,GAAP,OAAO,CAAS;QAChB,eAAU,GAAV,UAAU,CAAQ;QAClB,SAAI,GAAJ,IAAI,CAAU;QACd,WAAM,GAAN,MAAM,CAAS;QACf,WAAM,GAAN,MAAM,CAAS;IACxB,CAAC;IAEM,OAAO,CAAC,OAAgB,EAAE,SAAiB;QAChD,IAAI,SAAS,KAAK,IAAI,CAAC,UAAU,EAAE;YACjC,IAAI,CAAC,OAAO,KAAZ,IAAI,CAAC,OAAO,GAAK,OAAO,EAAC;YACzB,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;SAC7B;IACH,CAAC;CACF;AAED,SAAS,cAAc,CAAC,IAAU,EAAE,QAA6B;IAC/D,IAAI,CAAC,IAAI,CAAC,SAAS;QACjB,OAAO;IAET,MAAM,OAAO,GAAG,IAAI,yBAAU,CAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC;IACrF,MAAM,eAAe,GAAe,EAAE,CAAC;IAEvC,6GAA6G;IAC7G,8GAA8G;IAC9G,iBAAiB;IACjB,MAAM,QAAQ,GAAG,IAAI,qBAAQ,EAAE,CAAC;IAChC,MAAM,cAAc,GAAG,CAAC,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,CAAC,CAAC;IACrE,MAAM,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAElC,KAAK,IAAI,aAAa,GAAG,QAAQ,CAAC,iBAAiB,EAAE,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,aAAa,EAAE,EAAE;QAC3G,IAAI,aAAa,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,aAAa,EAAE,QAAQ,CAAC,CAAC;QACpD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;YAC1B,MAAM,kBAAkB,GAAG,QAAQ,CAAC,cAAc,CAAC,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAC5E,IAAA,qBAAM,EAAC,SAAS,KAAK,kBAAkB,CAAC,CAAC;YACzC,IAAI,SAAS,KAAK,kBAAkB,EAAE;gBACpC,aAAa,GAAG,IAAI,CAAC;gBACrB,SAAS;aACV;YAED,eAAe,CAAC,CAAC,CAAC,GAAG,kBAAkB,CAAC;YACxC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,kBAAkB,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;SACxE;QAED,IAAI,aAAa;YACf,SAAS;QAEX,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;YAC1B,MAAM,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YAC1B,MAAM,mBAAmB,GAAG,eAAe,CAAC,MAAM,CAAC;YACnD,MAAM,QAAQ,GAAG,IAAI,sBAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC;YAC5E,MAAM,YAAY,GAAG,IAAI,sBAAQ,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC;YAC9E,MAAM,QAAQ,GAAG,IAAI,QAAQ,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,mBAAmB,EAAE,QAAQ,EAAE,cAAc,CAAC,CAAC,CAAC,EAAE,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;YAElI,MAAM,YAAY,GAAG,OAAO,CAAC,YAAY,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;YAClE,IAAI,CAAC,YAAY,CAAC,QAAQ;gBACxB,YAAY,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,EAAE,mBAAmB,CAAC,CAAC;SACrE;QAED,MAAM,MAAM,GAAG,wBAAQ,CAAC,0BAA0B,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5G,MAAM,CAAC,gBAAgB,EAAE,CAAC;QAC1B,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;KAC9B;IAED,kFAAkF;IAClF,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,gBAAgB,EAAE;QAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACjE,KAAK,MAAM,QAAQ,IAAI,OAAO,CAAC,MAAM,EAAE,EAAE;YACvC,IAAI,SAAS,KAAK,QAAQ,CAAC,UAAU,EAAE;gBACrC,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;gBACrD,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;gBACrD,IAAI,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,UAAU;oBACpD,QAAQ,CAAC,OAAO,GAAG,KAAK,CAAC;aAC5B;SACF;KACF;IAED,8BAA8B;IAC9B,uBAAuB;IACvB,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK;QAC1B,IAAI,CAAC,KAAK,GAAG,IAAI,uBAAS,EAAE,CAAC;IAE/B,MAAM,YAAY,GAAG,QAAQ,CAAC;IAC9B,KAAK,MAAM,QAAQ,IAAI,OAAO,CAAC,MAAM,EAAE,EAAE;QACvC,IAAI,QAAQ,CAAC,OAAO,EAAE;YACpB,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;SACxC;aAAM,IAAI,SAAS,KAAK,QAAQ,CAAC,UAAU,EAAE;YAC5C,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;YACrD,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;YACrD,IAAI,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,YAAY,EAAE;gBACxD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;gBAC1C,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,kCAAoB,CAAC,8BAAgB,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,8BAAgB,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;aACzI;SACF;KACF;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, Dictionary } from \"@itwin/core-bentley\";\r\nimport { Angle, IndexedPolyface, Point2d, Point3d, Polyface, PolyfaceVisitor, Range3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Feature, MeshEdge, MeshEdges, MeshPolyline, OctEncodedNormal, OctEncodedNormalPair, QPoint3dList, TextureMapping } from \"@itwin/core-common\";\r\nimport { DisplayParams } from \"../DisplayParams\";\r\nimport { Triangle, TriangleKey, TriangleSet } from \"../Primitives\";\r\nimport { StrokesPrimitivePointLists } from \"../Strokes\";\r\nimport { VertexKey, VertexKeyProps, VertexMap } from \"../VertexKey\";\r\nimport { Mesh } from \"./MeshPrimitives\";\r\n\r\n// Describes a vertex along with the index of the source vertex in the source PolyfaceVisitor.\r\ntype VertexKeyPropsWithIndex = VertexKeyProps & { sourceIndex: number };\r\n\r\n/** @internal */\r\nexport class MeshBuilder {\r\n public readonly vertexMap: VertexMap;\r\n private _triangleSet?: TriangleSet;\r\n private _currentPolyface?: MeshBuilderPolyface;\r\n public readonly mesh: Mesh;\r\n public readonly tolerance: number;\r\n public readonly areaTolerance: number;\r\n public readonly tileRange: Range3d;\r\n public get currentPolyface(): MeshBuilderPolyface | undefined { return this._currentPolyface; }\r\n public set displayParams(params: DisplayParams) { this.mesh.displayParams = params; }\r\n\r\n /** create reference for triangleSet on demand */\r\n public get triangleSet(): TriangleSet {\r\n if (undefined === this._triangleSet) this._triangleSet = new TriangleSet();\r\n return this._triangleSet;\r\n }\r\n\r\n private constructor(mesh: Mesh, tolerance: number, areaTolerance: number, tileRange: Range3d) {\r\n this.mesh = mesh;\r\n this.tolerance = tolerance;\r\n this.areaTolerance = areaTolerance;\r\n this.tileRange = tileRange;\r\n\r\n let vertexTolerance;\r\n if (mesh.points instanceof QPoint3dList) {\r\n const p0 = mesh.points.params.unquantize(0, 0, 0);\r\n const p1 = mesh.points.params.unquantize(1, 1, 1);\r\n vertexTolerance = p1.minus(p0, p0);\r\n } else {\r\n vertexTolerance = { x: tolerance, y: tolerance, z: tolerance };\r\n }\r\n\r\n this.vertexMap = new VertexMap(vertexTolerance);\r\n }\r\n\r\n /** create a new MeshBuilder */\r\n public static create(props: MeshBuilder.Props): MeshBuilder {\r\n const mesh = Mesh.create(props);\r\n const { tolerance, areaTolerance, range } = props;\r\n return new MeshBuilder(mesh, tolerance, areaTolerance, range);\r\n }\r\n\r\n /**\r\n * iterate through each point list of the strokes primitive and either load the point string or polyline into builder\r\n * @param strokes lists of stroke primitive point lists to iterate\r\n * @param isDisjoint if true add point string, else add polyline\r\n * @param fillColor\r\n */\r\n public addStrokePointLists(strokes: StrokesPrimitivePointLists, isDisjoint: boolean, fillColor: number, feature: Feature | undefined): void {\r\n for (const strokePoints of strokes) {\r\n if (isDisjoint)\r\n this.addPointString(strokePoints.points, fillColor, feature);\r\n else\r\n this.addPolyline(strokePoints.points, fillColor, feature);\r\n }\r\n }\r\n\r\n /**\r\n * add data from polyface into mesh builder\r\n * @param polyface the indexed polyface to iterate the facets of to load each facet's triangles' vertices\r\n * @param props the properties required for this operation\r\n */\r\n public addFromPolyface(polyface: IndexedPolyface, props: MeshBuilder.PolyfaceOptions, feature: Feature | undefined): void {\r\n this.beginPolyface(polyface, props.edgeOptions);\r\n const visitor = polyface.createVisitor();\r\n\r\n while (visitor.moveToNextFacet()) {\r\n this.addFromPolyfaceVisitor(visitor, props, feature);\r\n }\r\n\r\n this.endPolyface();\r\n }\r\n\r\n /**\r\n * @param visitor the PolyfaceVisitor containing the face data to be added\r\n * @param props the properties required for this operation:\r\n */\r\n public addFromPolyfaceVisitor(visitor: PolyfaceVisitor, options: MeshBuilder.PolyfaceOptions, feature: Feature | undefined): void {\r\n const { pointCount, normalCount, paramCount, requireNormals } = visitor;\r\n const { includeParams, mappedTexture } = options;\r\n\r\n const isDegenerate = requireNormals && normalCount < pointCount; // TFS#790263: Degenerate triangle - no normals.\r\n\r\n // a triangle must have at least 3 points\r\n if (pointCount < 3 || isDegenerate)\r\n return;\r\n\r\n const haveParam = includeParams && paramCount > 0;\r\n const triangleCount = pointCount - 2;\r\n\r\n assert(!includeParams || paramCount > 0);\r\n assert(!haveParam || undefined !== mappedTexture);\r\n\r\n // The face represented by this visitor should be convex (we request that in facet options) - so we do a simple fan triangulation.\r\n const polyfaceVisitorOptions = { ...options, triangleCount, haveParam };\r\n for (let triangleIndex = 0; triangleIndex < triangleCount; triangleIndex++) {\r\n const triangle = this.createTriangle(triangleIndex, visitor, polyfaceVisitorOptions, feature);\r\n if (undefined !== triangle)\r\n this.addTriangle(triangle);\r\n }\r\n }\r\n\r\n public createTriangleVertices(triangleIndex: number, visitor: PolyfaceVisitor, options: MeshBuilder.PolyfaceVisitorOptions, feature: Feature | undefined): VertexKeyPropsWithIndex[] | undefined {\r\n const { point, requireNormals } = visitor;\r\n const { fillColor, haveParam } = options;\r\n\r\n // If we do not have UVParams stored on the IndexedPolyface, compute them now\r\n let params: Point2d[] | undefined;\r\n if (haveParam && options.mappedTexture) {\r\n assert(this.mesh.points.length === 0 || this.mesh.uvParams.length !== 0);\r\n const mappedTexture = options.mappedTexture;\r\n const transformToImodel = mappedTexture.params.textureMatrix.transform;\r\n if (transformToImodel)\r\n params = mappedTexture.computeUVParams(visitor, transformToImodel);\r\n assert(params !== undefined);\r\n }\r\n\r\n const vertices = [];\r\n for (let i = 0; i < 3; ++i) {\r\n const vertexIndex = 0 === i ? 0 : triangleIndex + i;\r\n const position = point.getPoint3dAtUncheckedPointIndex(vertexIndex);\r\n const normal = requireNormals ? OctEncodedNormal.fromVector(visitor.getNormal(vertexIndex)!) : undefined;\r\n const uvParam: Point2d | undefined = params ? params[vertexIndex] : undefined;\r\n vertices[i] = { position, fillColor, normal, uvParam, sourceIndex: vertexIndex, feature };\r\n }\r\n\r\n // Previously we would add all 3 vertices to our map, then detect degenerate triangles in AddTriangle().\r\n // This led to unused vertex data, and caused mismatch in # of vertices when recreating the MeshBuilder from the data in the tile cache.\r\n // Detect beforehand instead.\r\n if (this.vertexMap.arePositionsAlmostEqual(vertices[0], vertices[1])\r\n || this.vertexMap.arePositionsAlmostEqual(vertices[0], vertices[2])\r\n || this.vertexMap.arePositionsAlmostEqual(vertices[1], vertices[2]))\r\n return undefined;\r\n\r\n return vertices;\r\n }\r\n\r\n public createTriangle(triangleIndex: number, visitor: PolyfaceVisitor, options: MeshBuilder.PolyfaceVisitorOptions, feature: Feature | undefined): Triangle | undefined {\r\n // generate vertex key properties for each of the three sides of the triangle\r\n const vertices = this.createTriangleVertices(triangleIndex, visitor, options, feature);\r\n\r\n // avoid creating degenerate triangles\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const { edgeVisible } = visitor;\r\n\r\n const triangle = new Triangle();\r\n\r\n triangle.setEdgeVisibility(\r\n 0 === triangleIndex ? edgeVisible[0] : false,\r\n edgeVisible[triangleIndex + 1],\r\n triangleIndex === options.triangleCount - 1 ? edgeVisible[triangleIndex + 2] : false,\r\n );\r\n\r\n // set each triangle index to the index associated with the vertex key location in the vertex map\r\n vertices.forEach((vertexProps, i: number) => {\r\n let vertexKeyIndex;\r\n if (visitor.auxData) {\r\n // No deduplication with auxData (for now...)\r\n vertexKeyIndex = this.mesh.addVertex(vertexProps);\r\n this.mesh.addAuxChannels(visitor.auxData.channels, vertexProps.sourceIndex);\r\n } else {\r\n vertexKeyIndex = this.addVertex(vertexProps);\r\n }\r\n\r\n triangle.indices[i] = vertexKeyIndex;\r\n\r\n // if the current polyface exists, map the vertex key index to the visitor's client point index\r\n if (this.currentPolyface !== undefined)\r\n this.currentPolyface.vertexIndexMap.set(vertexKeyIndex, visitor.clientPointIndex(vertexProps.sourceIndex));\r\n });\r\n\r\n return triangle;\r\n }\r\n\r\n /** removed Feature for now */\r\n public addPolyline(points: Point3d[], fillColor: number, feature: Feature | undefined): void {\r\n const { mesh } = this;\r\n\r\n const poly = new MeshPolyline();\r\n for (const position of points)\r\n poly.addIndex(this.addVertex({ position, fillColor, feature }));\r\n\r\n mesh.addPolyline(poly);\r\n }\r\n\r\n /** removed Feature for now */\r\n public addPointString(points: Point3d[], fillColor: number, feature: Feature | undefined): void {\r\n const { mesh } = this;\r\n const poly = new MeshPolyline();\r\n\r\n for (const position of points)\r\n poly.addIndex(this.addVertex({ position, fillColor, feature }));\r\n\r\n mesh.addPolyline(poly);\r\n }\r\n\r\n public beginPolyface(polyface: Polyface, options: MeshEdgeCreationOptions): void {\r\n if (!options.generateNoEdges) {\r\n const triangles = this.mesh.triangles;\r\n this._currentPolyface = new MeshBuilderPolyface(polyface, options, triangles === undefined ? 0 : triangles.length);\r\n }\r\n }\r\n\r\n public endPolyface(): void {\r\n const { currentPolyface, mesh } = this;\r\n if (undefined === currentPolyface)\r\n return;\r\n\r\n this._currentPolyface = undefined;\r\n buildMeshEdges(mesh, currentPolyface);\r\n }\r\n\r\n public addVertex(vertex: VertexKeyProps, addToMeshOnInsert = true): number {\r\n // if vertex key isn't duplicate, then also insert properties into mesh\r\n const onInsert = (vk: VertexKey) => this.mesh.addVertex(vk);\r\n return this.vertexMap.insertKey(vertex, addToMeshOnInsert ? onInsert : undefined);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n // Prefer to avoid adding vertices originating from degenerate triangles before we get here...\r\n assert(!triangle.isDegenerate);\r\n\r\n const onInsert = (_vk: TriangleKey) => this.mesh.addTriangle(triangle);\r\n this.triangleSet.insertKey(triangle, onInsert);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace MeshBuilder { // eslint-disable-line no-redeclare\r\n export interface Props extends Mesh.Props {\r\n tolerance: number;\r\n areaTolerance: number;\r\n }\r\n export interface PolyfaceOptions {\r\n includeParams: boolean;\r\n fillColor: number;\r\n mappedTexture?: TextureMapping;\r\n edgeOptions: MeshEdgeCreationOptions;\r\n }\r\n\r\n export interface PolyfaceVisitorOptions extends PolyfaceOptions {\r\n triangleCount: number;\r\n haveParam: boolean;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class MeshEdgeCreationOptions {\r\n public readonly type: MeshEdgeCreationOptions.Type;\r\n public readonly minCreaseAngle = 20.0 * Angle.radiansPerDegree;\r\n public get generateAllEdges(): boolean { return this.type === MeshEdgeCreationOptions.Type.AllEdges; }\r\n public get generateNoEdges(): boolean { return this.type === MeshEdgeCreationOptions.Type.NoEdges; }\r\n public get generateCreaseEdges(): boolean { return 0 !== (this.type & MeshEdgeCreationOptions.Type.CreaseEdges); }\r\n /** Create edge chains for polyfaces that do not already have them. */\r\n public get createEdgeChains(): boolean { return 0 !== (this.type & MeshEdgeCreationOptions.Type.CreateChains); }\r\n constructor(type = MeshEdgeCreationOptions.Type.NoEdges) { this.type = type; }\r\n}\r\n\r\n/** @internal */\r\nexport namespace MeshEdgeCreationOptions { // eslint-disable-line no-redeclare\r\n export enum Type {\r\n NoEdges = 0x0000,\r\n CreaseEdges = 0x0001 << 1,\r\n SmoothEdges = 0x0001 << 2,\r\n CreateChains = 0x0001 << 3,\r\n DefaultEdges = CreaseEdges,\r\n AllEdges = CreaseEdges | SmoothEdges,\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class MeshBuilderPolyface {\r\n public readonly polyface: Polyface;\r\n public readonly edgeOptions: MeshEdgeCreationOptions;\r\n public readonly vertexIndexMap: Map<number, number> = new Map<number, number>();\r\n public readonly baseTriangleIndex: number;\r\n constructor(polyface: Polyface, edgeOptions: MeshEdgeCreationOptions, baseTriangleIndex: number) {\r\n this.polyface = polyface;\r\n this.edgeOptions = edgeOptions;\r\n this.baseTriangleIndex = baseTriangleIndex;\r\n }\r\n}\r\n\r\nclass EdgeInfo {\r\n public faceIndex1?: number;\r\n\r\n public constructor(\r\n public visible: boolean,\r\n public faceIndex0: number,\r\n public edge: MeshEdge,\r\n public point0: Point3d,\r\n public point1: Point3d) {\r\n }\r\n\r\n public addFace(visible: boolean, faceIndex: number) {\r\n if (undefined === this.faceIndex1) {\r\n this.visible ||= visible;\r\n this.faceIndex1 = faceIndex;\r\n }\r\n }\r\n}\r\n\r\nfunction buildMeshEdges(mesh: Mesh, polyface: MeshBuilderPolyface): void {\r\n if (!mesh.triangles)\r\n return;\r\n\r\n const edgeMap = new Dictionary<MeshEdge, EdgeInfo>((lhs, rhs) => lhs.compareTo(rhs));\r\n const triangleNormals: Vector3d[] = [];\r\n\r\n // We need to detect the edge pairs -- Can't do that from the Mesh indices as these are not shared - so we'll\r\n // assume that the polyface indices are properly shared, this should be true as a seperate index array is used\r\n // for Polyfaces.\r\n const triangle = new Triangle();\r\n const polyfacePoints = [new Point3d(), new Point3d(), new Point3d()];\r\n const polyfaceIndices = [0, 0, 0];\r\n\r\n for (let triangleIndex = polyface.baseTriangleIndex; triangleIndex < mesh.triangles.length; triangleIndex++) {\r\n let indexNotFound = false;\r\n mesh.triangles.getTriangle(triangleIndex, triangle);\r\n for (let j = 0; j < 3; j++) {\r\n const foundPolyfaceIndex = polyface.vertexIndexMap.get(triangle.indices[j]);\r\n assert(undefined !== foundPolyfaceIndex);\r\n if (undefined === foundPolyfaceIndex) {\r\n indexNotFound = true;\r\n continue;\r\n }\r\n\r\n polyfaceIndices[j] = foundPolyfaceIndex;\r\n polyface.polyface.data.getPoint(foundPolyfaceIndex, polyfacePoints[j]);\r\n }\r\n\r\n if (indexNotFound)\r\n continue;\r\n\r\n for (let j = 0; j < 3; j++) {\r\n const jNext = (j + 1) % 3;\r\n const triangleNormalIndex = triangleNormals.length;\r\n const meshEdge = new MeshEdge(triangle.indices[j], triangle.indices[jNext]);\r\n const polyfaceEdge = new MeshEdge(polyfaceIndices[j], polyfaceIndices[jNext]);\r\n const edgeInfo = new EdgeInfo(triangle.isEdgeVisible(j), triangleNormalIndex, meshEdge, polyfacePoints[j], polyfacePoints[jNext]);\r\n\r\n const findOrInsert = edgeMap.findOrInsert(polyfaceEdge, edgeInfo);\r\n if (!findOrInsert.inserted)\r\n findOrInsert.value.addFace(edgeInfo.visible, triangleNormalIndex);\r\n }\r\n\r\n const normal = Vector3d.createCrossProductToPoints(polyfacePoints[0], polyfacePoints[1], polyfacePoints[2]);\r\n normal.normalizeInPlace();\r\n triangleNormals.push(normal);\r\n }\r\n\r\n // If there is no visibility indication in the mesh, infer from the mesh geometry.\r\n if (!polyface.edgeOptions.generateAllEdges) {\r\n const minEdgeDot = Math.cos(polyface.edgeOptions.minCreaseAngle);\r\n for (const edgeInfo of edgeMap.values()) {\r\n if (undefined !== edgeInfo.faceIndex1) {\r\n const normal0 = triangleNormals[edgeInfo.faceIndex0];\r\n const normal1 = triangleNormals[edgeInfo.faceIndex1];\r\n if (Math.abs(normal0.dotProduct(normal1)) > minEdgeDot)\r\n edgeInfo.visible = false;\r\n }\r\n }\r\n }\r\n\r\n // Now populate the MeshEdges.\r\n // ###TODO edge chains?\r\n if (undefined === mesh.edges)\r\n mesh.edges = new MeshEdges();\r\n\r\n const maxPlanarDot = 0.999999;\r\n for (const edgeInfo of edgeMap.values()) {\r\n if (edgeInfo.visible) {\r\n mesh.edges.visible.push(edgeInfo.edge);\r\n } else if (undefined !== edgeInfo.faceIndex1) {\r\n const normal0 = triangleNormals[edgeInfo.faceIndex0];\r\n const normal1 = triangleNormals[edgeInfo.faceIndex1];\r\n if (Math.abs(normal0.dotProduct(normal1)) < maxPlanarDot) {\r\n mesh.edges.silhouette.push(edgeInfo.edge);\r\n mesh.edges.silhouetteNormals.push(new OctEncodedNormalPair(OctEncodedNormal.fromVector(normal0), OctEncodedNormal.fromVector(normal1)));\r\n }\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"MeshBuilder.js","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshBuilder.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAA8H;AAC9H,oDAAsJ;AAEtJ,8CAAmE;AAEnE,4CAAoE;AACpE,qDAAwC;AAKxC,gBAAgB;AAChB,MAAa,WAAW;IAmBtB,YAAoB,IAAU,EAAE,SAAiB,EAAE,aAAqB,EAAE,SAAkB;QAC1F,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE3B,IAAI,eAAe,CAAC;QACpB,IAAI,IAAI,CAAC,MAAM,YAAY,0BAAY,EAAE;YACvC,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAClD,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAClD,eAAe,GAAG,EAAE,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;SACpC;aAAM;YACL,eAAe,GAAG,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC;SAChE;QAED,IAAI,CAAC,SAAS,GAAG,IAAI,qBAAS,CAAC,eAAe,CAAC,CAAC;IAClD,CAAC;IA3BD,IAAW,eAAe,KAAsC,OAAO,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAC/F,IAAW,aAAa,CAAC,MAAqB,IAAI,IAAI,CAAC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,CAAC,CAAC;IAErF,iDAAiD;IACjD,IAAW,WAAW;QACpB,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YACjC,IAAI,CAAC,YAAY,GAAG,IAAI,wBAAW,EAAE,CAAC;QAExC,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAoBD,+BAA+B;IACxB,MAAM,CAAC,MAAM,CAAC,KAAwB;QAC3C,MAAM,IAAI,GAAG,qBAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAChC,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC;QAClD,OAAO,IAAI,WAAW,CAAC,IAAI,EAAE,SAAS,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;IAChE,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,OAAmC,EAAE,UAAmB,EAAE,SAAiB,EAAE,OAA4B;QAClI,KAAK,MAAM,YAAY,IAAI,OAAO,EAAE;YAClC,IAAI,UAAU;gBACZ,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;;gBAE7D,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;SAC7D;IACH,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,QAAyB,EAAE,KAAkC,EAAE,OAA4B;QAChH,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,QAAQ,CAAC,aAAa,EAAE,CAAC;QAEzC,OAAO,OAAO,CAAC,eAAe,EAAE,EAAE;YAChC,IAAI,CAAC,sBAAsB,CAAC,OAAO,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;SACtD;QAED,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;IAED;;;OAGG;IACI,sBAAsB,CAAC,OAAwB,EAAE,OAAoC,EAAE,OAA4B;QACxH,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,UAAU,EAAE,cAAc,EAAE,GAAG,OAAO,CAAC;QACxE,MAAM,EAAE,aAAa,EAAE,aAAa,EAAE,GAAG,OAAO,CAAC;QAEjD,MAAM,YAAY,GAAG,cAAc,IAAI,WAAW,GAAG,UAAU,CAAC,CAAC,gDAAgD;QAEjH,yCAAyC;QACzC,IAAI,UAAU,GAAG,CAAC,IAAI,YAAY;YAChC,OAAO;QAET,MAAM,SAAS,GAAG,aAAa,IAAI,UAAU,GAAG,CAAC,CAAC;QAClD,MAAM,aAAa,GAAG,UAAU,GAAG,CAAC,CAAC;QAErC,IAAA,qBAAM,EAAC,CAAC,aAAa,IAAI,UAAU,GAAG,CAAC,CAAC,CAAC;QACzC,IAAA,qBAAM,EAAC,CAAC,SAAS,IAAI,SAAS,KAAK,aAAa,CAAC,CAAC;QAElD,kIAAkI;QAClI,MAAM,sBAAsB,GAAG,EAAE,GAAG,OAAO,EAAE,aAAa,EAAE,SAAS,EAAE,CAAC;QACxE,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,aAAa,EAAE,aAAa,EAAE,EAAE;YAC1E,MAAM,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,OAAO,EAAE,sBAAsB,EAAE,OAAO,CAAC,CAAC;YAC9F,IAAI,SAAS,KAAK,QAAQ;gBACxB,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;SAC9B;IACH,CAAC;IAEM,sBAAsB,CAAC,aAAqB,EAAE,OAAwB,EAAE,OAA2C,EAAE,OAA4B;QACtJ,MAAM,EAAE,KAAK,EAAE,cAAc,EAAE,GAAG,OAAO,CAAC;QAC1C,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,GAAG,OAAO,CAAC;QAEzC,6EAA6E;QAC7E,IAAI,MAA6B,CAAC;QAClC,IAAI,SAAS,IAAI,OAAO,CAAC,aAAa,EAAE;YACtC,IAAA,qBAAM,EAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,KAAK,CAAC,CAAC,CAAC;YACzE,MAAM,aAAa,GAAG,OAAO,CAAC,aAAa,CAAC;YAC5C,MAAM,iBAAiB,GAAG,aAAa,CAAC,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC;YACvE,IAAI,iBAAiB;gBACnB,MAAM,GAAG,aAAa,CAAC,eAAe,CAAC,OAAO,EAAE,iBAAiB,CAAC,CAAC;YACrE,IAAA,qBAAM,EAAC,MAAM,KAAK,SAAS,CAAC,CAAC;SAC9B;QAED,MAAM,QAAQ,GAAG,EAAE,CAAC;QACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,EAAE;YAC1B,MAAM,WAAW,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,aAAa,GAAG,CAAC,CAAC;YACpD,MAAM,QAAQ,GAAG,KAAK,CAAC,+BAA+B,CAAC,WAAW,CAAC,CAAC;YACpE,MAAM,MAAM,GAAG,cAAc,CAAC,CAAC,CAAC,8BAAgB,CAAC,UAAU,CAAC,OAAO,CAAC,SAAS,CAAC,WAAW,CAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;YACzG,MAAM,OAAO,GAAwB,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;YAC9E,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,OAAO,EAAE,CAAC;SAC3F;QAED,wGAAwG;QACxG,wIAAwI;QACxI,6BAA6B;QAC7B,IAAI,IAAI,CAAC,SAAS,CAAC,uBAAuB,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;eAC/D,IAAI,CAAC,SAAS,CAAC,uBAAuB,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;eAChE,IAAI,CAAC,SAAS,CAAC,uBAAuB,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;YACnE,OAAO,SAAS,CAAC;QAEnB,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEM,cAAc,CAAC,aAAqB,EAAE,OAAwB,EAAE,OAA2C,EAAE,OAA4B;QAC9I,6EAA6E;QAC7E,MAAM,QAAQ,GAAG,IAAI,CAAC,sBAAsB,CAAC,aAAa,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAEvF,sCAAsC;QACtC,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO,SAAS,CAAC;QAEnB,MAAM,EAAE,WAAW,EAAE,GAAG,OAAO,CAAC;QAEhC,MAAM,QAAQ,GAAG,IAAI,qBAAQ,EAAE,CAAC;QAEhC,QAAQ,CAAC,iBAAiB,CACxB,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,EAC5C,WAAW,CAAC,aAAa,GAAG,CAAC,CAAC,EAC9B,aAAa,KAAK,OAAO,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CACrF,CAAC;QAEF,iGAAiG;QACjG,QAAQ,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,CAAS,EAAE,EAAE;YAC1C,IAAI,cAAc,CAAC;YACnB,IAAI,OAAO,CAAC,OAAO,EAAE;gBACnB,6CAA6C;gBAC7C,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;gBAClD,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,OAAO,CAAC,QAAQ,EAAE,WAAW,CAAC,WAAW,CAAC,CAAC;aAC7E;iBAAM;gBACL,cAAc,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;aAC9C;YAED,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC;YAErC,+FAA+F;YAC/F,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS;gBACpC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,GAAG,CAAC,cAAc,EAAE,OAAO,CAAC,gBAAgB,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC,CAAC;QAC/G,CAAC,CAAC,CAAC;QAEH,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,8BAA8B;IACvB,WAAW,CAAC,MAAiB,EAAE,SAAiB,EAAE,OAA4B;QACnF,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEtB,MAAM,IAAI,GAAG,IAAI,0BAAY,EAAE,CAAC;QAChC,KAAK,MAAM,QAAQ,IAAI,MAAM;YAC3B,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;QAElE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAED,8BAA8B;IACvB,cAAc,CAAC,MAAiB,EAAE,SAAiB,EAAE,OAA4B;QACtF,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QACtB,MAAM,IAAI,GAAG,IAAI,0BAAY,EAAE,CAAC;QAEhC,KAAK,MAAM,QAAQ,IAAI,MAAM;YAC3B,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;QAElE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,aAAa,CAAC,QAAkB,EAAE,OAAgC;QACvE,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YAC5B,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;YACtC,IAAI,CAAC,gBAAgB,GAAG,IAAI,mBAAmB,CAAC,QAAQ,EAAE,OAAO,EAAE,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;SACpH;IACH,CAAC;IAEM,WAAW;QAChB,MAAM,EAAE,eAAe,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QACvC,IAAI,SAAS,KAAK,eAAe;YAC/B,OAAO;QAET,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;QAClC,cAAc,CAAC,IAAI,EAAE,eAAe,CAAC,CAAC;IACxC,CAAC;IAEM,SAAS,CAAC,MAAsB,EAAE,iBAAiB,GAAG,IAAI;QAC/D,uEAAuE;QACvE,MAAM,QAAQ,GAAG,CAAC,EAAa,EAAE,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;QAC5D,OAAO,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,EAAE,iBAAiB,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;IACpF,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,8FAA8F;QAC9F,IAAA,qBAAM,EAAC,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QAE/B,MAAM,QAAQ,GAAG,CAAC,GAAgB,EAAE,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QACvE,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACjD,CAAC;CACF;AArOD,kCAqOC;AAqBD,gBAAgB;AAChB,MAAa,uBAAuB;IAQlC,YAAY,IAAI,GAAG,uBAAuB,CAAC,IAAI,CAAC,OAAO;QANvC,mBAAc,GAAG,IAAI,GAAG,qBAAK,CAAC,gBAAgB,CAAC;QAMJ,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IAAC,CAAC;IAL9E,IAAW,gBAAgB,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,uBAAuB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;IACtG,IAAW,eAAe,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,uBAAuB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;IACpG,IAAW,mBAAmB,KAAc,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,GAAG,uBAAuB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;IAClH,sEAAsE;IACtE,IAAW,gBAAgB,KAAc,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,GAAG,uBAAuB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;CAEjH;AATD,0DASC;AAED,gBAAgB;AAChB,WAAiB,uBAAuB;IACtC,IAAY,IAOX;IAPD,WAAY,IAAI;QACd,qCAAgB,CAAA;QAChB,6CAAyB,CAAA;QACzB,6CAAyB,CAAA;QACzB,+CAA0B,CAAA;QAC1B,+CAA0B,CAAA;QAC1B,uCAAoC,CAAA;IACtC,CAAC,EAPW,IAAI,GAAJ,4BAAI,KAAJ,4BAAI,QAOf;AACH,CAAC,EATgB,uBAAuB,GAAvB,+BAAuB,KAAvB,+BAAuB,QASvC;AAED,gBAAgB;AAChB,MAAa,mBAAmB;IAK9B,YAAY,QAAkB,EAAE,WAAoC,EAAE,iBAAyB;QAF/E,mBAAc,GAAwB,IAAI,GAAG,EAAkB,CAAC;QAG9E,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;IAC7C,CAAC;CACF;AAVD,kDAUC;AAED,MAAM,QAAQ;IAGZ,YACS,OAAgB,EAChB,UAAkB,EAClB,IAAc,EACd,MAAe,EACf,MAAe;QAJf,YAAO,GAAP,OAAO,CAAS;QAChB,eAAU,GAAV,UAAU,CAAQ;QAClB,SAAI,GAAJ,IAAI,CAAU;QACd,WAAM,GAAN,MAAM,CAAS;QACf,WAAM,GAAN,MAAM,CAAS;IACxB,CAAC;IAEM,OAAO,CAAC,OAAgB,EAAE,SAAiB;QAChD,IAAI,SAAS,KAAK,IAAI,CAAC,UAAU,EAAE;YACjC,IAAI,CAAC,OAAO,KAAZ,IAAI,CAAC,OAAO,GAAK,OAAO,EAAC;YACzB,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;SAC7B;IACH,CAAC;CACF;AAED,SAAS,cAAc,CAAC,IAAU,EAAE,QAA6B;IAC/D,IAAI,CAAC,IAAI,CAAC,SAAS;QACjB,OAAO;IAET,MAAM,OAAO,GAAG,IAAI,yBAAU,CAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC;IACrF,MAAM,eAAe,GAAe,EAAE,CAAC;IAEvC,6GAA6G;IAC7G,8GAA8G;IAC9G,iBAAiB;IACjB,MAAM,QAAQ,GAAG,IAAI,qBAAQ,EAAE,CAAC;IAChC,MAAM,cAAc,GAAG,CAAC,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,EAAE,IAAI,uBAAO,EAAE,CAAC,CAAC;IACrE,MAAM,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAElC,KAAK,IAAI,aAAa,GAAG,QAAQ,CAAC,iBAAiB,EAAE,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,aAAa,EAAE,EAAE;QAC3G,IAAI,aAAa,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,aAAa,EAAE,QAAQ,CAAC,CAAC;QACpD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;YAC1B,MAAM,kBAAkB,GAAG,QAAQ,CAAC,cAAc,CAAC,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAC5E,IAAA,qBAAM,EAAC,SAAS,KAAK,kBAAkB,CAAC,CAAC;YACzC,IAAI,SAAS,KAAK,kBAAkB,EAAE;gBACpC,aAAa,GAAG,IAAI,CAAC;gBACrB,SAAS;aACV;YAED,eAAe,CAAC,CAAC,CAAC,GAAG,kBAAkB,CAAC;YACxC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,kBAAkB,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;SACxE;QAED,IAAI,aAAa;YACf,SAAS;QAEX,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;YAC1B,MAAM,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YAC1B,MAAM,mBAAmB,GAAG,eAAe,CAAC,MAAM,CAAC;YACnD,MAAM,QAAQ,GAAG,IAAI,sBAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC;YAC5E,MAAM,YAAY,GAAG,IAAI,sBAAQ,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC;YAC9E,MAAM,QAAQ,GAAG,IAAI,QAAQ,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,mBAAmB,EAAE,QAAQ,EAAE,cAAc,CAAC,CAAC,CAAC,EAAE,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;YAElI,MAAM,YAAY,GAAG,OAAO,CAAC,YAAY,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;YAClE,IAAI,CAAC,YAAY,CAAC,QAAQ;gBACxB,YAAY,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,EAAE,mBAAmB,CAAC,CAAC;SACrE;QAED,MAAM,MAAM,GAAG,wBAAQ,CAAC,0BAA0B,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5G,MAAM,CAAC,gBAAgB,EAAE,CAAC;QAC1B,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;KAC9B;IAED,kFAAkF;IAClF,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,gBAAgB,EAAE;QAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACjE,KAAK,MAAM,QAAQ,IAAI,OAAO,CAAC,MAAM,EAAE,EAAE;YACvC,IAAI,SAAS,KAAK,QAAQ,CAAC,UAAU,EAAE;gBACrC,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;gBACrD,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;gBACrD,IAAI,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,UAAU;oBACpD,QAAQ,CAAC,OAAO,GAAG,KAAK,CAAC;aAC5B;SACF;KACF;IAED,8BAA8B;IAC9B,uBAAuB;IACvB,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK;QAC1B,IAAI,CAAC,KAAK,GAAG,IAAI,uBAAS,EAAE,CAAC;IAE/B,MAAM,YAAY,GAAG,QAAQ,CAAC;IAC9B,KAAK,MAAM,QAAQ,IAAI,OAAO,CAAC,MAAM,EAAE,EAAE;QACvC,IAAI,QAAQ,CAAC,OAAO,EAAE;YACpB,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;SACxC;aAAM,IAAI,SAAS,KAAK,QAAQ,CAAC,UAAU,EAAE;YAC5C,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;YACrD,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;YACrD,IAAI,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,YAAY,EAAE;gBACxD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;gBAC1C,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,kCAAoB,CAAC,8BAAgB,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,8BAAgB,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;aACzI;SACF;KACF;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, Dictionary } from \"@itwin/core-bentley\";\r\nimport { Angle, IndexedPolyface, Point2d, Point3d, Polyface, PolyfaceVisitor, Range3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Feature, MeshEdge, MeshEdges, MeshPolyline, OctEncodedNormal, OctEncodedNormalPair, QPoint3dList, TextureMapping } from \"@itwin/core-common\";\r\nimport { DisplayParams } from \"../DisplayParams\";\r\nimport { Triangle, TriangleKey, TriangleSet } from \"../Primitives\";\r\nimport { StrokesPrimitivePointLists } from \"../Strokes\";\r\nimport { VertexKey, VertexKeyProps, VertexMap } from \"../VertexKey\";\r\nimport { Mesh } from \"./MeshPrimitives\";\r\n\r\n// Describes a vertex along with the index of the source vertex in the source PolyfaceVisitor.\r\ntype VertexKeyPropsWithIndex = VertexKeyProps & { sourceIndex: number };\r\n\r\n/** @internal */\r\nexport class MeshBuilder {\r\n public readonly vertexMap: VertexMap;\r\n private _triangleSet?: TriangleSet;\r\n private _currentPolyface?: MeshBuilderPolyface;\r\n public readonly mesh: Mesh;\r\n public readonly tolerance: number;\r\n public readonly areaTolerance: number;\r\n public readonly tileRange: Range3d;\r\n public get currentPolyface(): MeshBuilderPolyface | undefined { return this._currentPolyface; }\r\n public set displayParams(params: DisplayParams) { this.mesh.displayParams = params; }\r\n\r\n /** create reference for triangleSet on demand */\r\n public get triangleSet(): TriangleSet {\r\n if (undefined === this._triangleSet)\r\n this._triangleSet = new TriangleSet();\r\n\r\n return this._triangleSet;\r\n }\r\n\r\n private constructor(mesh: Mesh, tolerance: number, areaTolerance: number, tileRange: Range3d) {\r\n this.mesh = mesh;\r\n this.tolerance = tolerance;\r\n this.areaTolerance = areaTolerance;\r\n this.tileRange = tileRange;\r\n\r\n let vertexTolerance;\r\n if (mesh.points instanceof QPoint3dList) {\r\n const p0 = mesh.points.params.unquantize(0, 0, 0);\r\n const p1 = mesh.points.params.unquantize(1, 1, 1);\r\n vertexTolerance = p1.minus(p0, p0);\r\n } else {\r\n vertexTolerance = { x: tolerance, y: tolerance, z: tolerance };\r\n }\r\n\r\n this.vertexMap = new VertexMap(vertexTolerance);\r\n }\r\n\r\n /** create a new MeshBuilder */\r\n public static create(props: MeshBuilder.Props): MeshBuilder {\r\n const mesh = Mesh.create(props);\r\n const { tolerance, areaTolerance, range } = props;\r\n return new MeshBuilder(mesh, tolerance, areaTolerance, range);\r\n }\r\n\r\n /**\r\n * iterate through each point list of the strokes primitive and either load the point string or polyline into builder\r\n * @param strokes lists of stroke primitive point lists to iterate\r\n * @param isDisjoint if true add point string, else add polyline\r\n * @param fillColor\r\n */\r\n public addStrokePointLists(strokes: StrokesPrimitivePointLists, isDisjoint: boolean, fillColor: number, feature: Feature | undefined): void {\r\n for (const strokePoints of strokes) {\r\n if (isDisjoint)\r\n this.addPointString(strokePoints.points, fillColor, feature);\r\n else\r\n this.addPolyline(strokePoints.points, fillColor, feature);\r\n }\r\n }\r\n\r\n /**\r\n * add data from polyface into mesh builder\r\n * @param polyface the indexed polyface to iterate the facets of to load each facet's triangles' vertices\r\n * @param props the properties required for this operation\r\n */\r\n public addFromPolyface(polyface: IndexedPolyface, props: MeshBuilder.PolyfaceOptions, feature: Feature | undefined): void {\r\n this.beginPolyface(polyface, props.edgeOptions);\r\n const visitor = polyface.createVisitor();\r\n\r\n while (visitor.moveToNextFacet()) {\r\n this.addFromPolyfaceVisitor(visitor, props, feature);\r\n }\r\n\r\n this.endPolyface();\r\n }\r\n\r\n /**\r\n * @param visitor the PolyfaceVisitor containing the face data to be added\r\n * @param props the properties required for this operation:\r\n */\r\n public addFromPolyfaceVisitor(visitor: PolyfaceVisitor, options: MeshBuilder.PolyfaceOptions, feature: Feature | undefined): void {\r\n const { pointCount, normalCount, paramCount, requireNormals } = visitor;\r\n const { includeParams, mappedTexture } = options;\r\n\r\n const isDegenerate = requireNormals && normalCount < pointCount; // TFS#790263: Degenerate triangle - no normals.\r\n\r\n // a triangle must have at least 3 points\r\n if (pointCount < 3 || isDegenerate)\r\n return;\r\n\r\n const haveParam = includeParams && paramCount > 0;\r\n const triangleCount = pointCount - 2;\r\n\r\n assert(!includeParams || paramCount > 0);\r\n assert(!haveParam || undefined !== mappedTexture);\r\n\r\n // The face represented by this visitor should be convex (we request that in facet options) - so we do a simple fan triangulation.\r\n const polyfaceVisitorOptions = { ...options, triangleCount, haveParam };\r\n for (let triangleIndex = 0; triangleIndex < triangleCount; triangleIndex++) {\r\n const triangle = this.createTriangle(triangleIndex, visitor, polyfaceVisitorOptions, feature);\r\n if (undefined !== triangle)\r\n this.addTriangle(triangle);\r\n }\r\n }\r\n\r\n public createTriangleVertices(triangleIndex: number, visitor: PolyfaceVisitor, options: MeshBuilder.PolyfaceVisitorOptions, feature: Feature | undefined): VertexKeyPropsWithIndex[] | undefined {\r\n const { point, requireNormals } = visitor;\r\n const { fillColor, haveParam } = options;\r\n\r\n // If we do not have UVParams stored on the IndexedPolyface, compute them now\r\n let params: Point2d[] | undefined;\r\n if (haveParam && options.mappedTexture) {\r\n assert(this.mesh.points.length === 0 || this.mesh.uvParams.length !== 0);\r\n const mappedTexture = options.mappedTexture;\r\n const transformToImodel = mappedTexture.params.textureMatrix.transform;\r\n if (transformToImodel)\r\n params = mappedTexture.computeUVParams(visitor, transformToImodel);\r\n assert(params !== undefined);\r\n }\r\n\r\n const vertices = [];\r\n for (let i = 0; i < 3; ++i) {\r\n const vertexIndex = 0 === i ? 0 : triangleIndex + i;\r\n const position = point.getPoint3dAtUncheckedPointIndex(vertexIndex);\r\n const normal = requireNormals ? OctEncodedNormal.fromVector(visitor.getNormal(vertexIndex)!) : undefined;\r\n const uvParam: Point2d | undefined = params ? params[vertexIndex] : undefined;\r\n vertices[i] = { position, fillColor, normal, uvParam, sourceIndex: vertexIndex, feature };\r\n }\r\n\r\n // Previously we would add all 3 vertices to our map, then detect degenerate triangles in AddTriangle().\r\n // This led to unused vertex data, and caused mismatch in # of vertices when recreating the MeshBuilder from the data in the tile cache.\r\n // Detect beforehand instead.\r\n if (this.vertexMap.arePositionsAlmostEqual(vertices[0], vertices[1])\r\n || this.vertexMap.arePositionsAlmostEqual(vertices[0], vertices[2])\r\n || this.vertexMap.arePositionsAlmostEqual(vertices[1], vertices[2]))\r\n return undefined;\r\n\r\n return vertices;\r\n }\r\n\r\n public createTriangle(triangleIndex: number, visitor: PolyfaceVisitor, options: MeshBuilder.PolyfaceVisitorOptions, feature: Feature | undefined): Triangle | undefined {\r\n // generate vertex key properties for each of the three sides of the triangle\r\n const vertices = this.createTriangleVertices(triangleIndex, visitor, options, feature);\r\n\r\n // avoid creating degenerate triangles\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const { edgeVisible } = visitor;\r\n\r\n const triangle = new Triangle();\r\n\r\n triangle.setEdgeVisibility(\r\n 0 === triangleIndex ? edgeVisible[0] : false,\r\n edgeVisible[triangleIndex + 1],\r\n triangleIndex === options.triangleCount - 1 ? edgeVisible[triangleIndex + 2] : false,\r\n );\r\n\r\n // set each triangle index to the index associated with the vertex key location in the vertex map\r\n vertices.forEach((vertexProps, i: number) => {\r\n let vertexKeyIndex;\r\n if (visitor.auxData) {\r\n // No deduplication with auxData (for now...)\r\n vertexKeyIndex = this.mesh.addVertex(vertexProps);\r\n this.mesh.addAuxChannels(visitor.auxData.channels, vertexProps.sourceIndex);\r\n } else {\r\n vertexKeyIndex = this.addVertex(vertexProps);\r\n }\r\n\r\n triangle.indices[i] = vertexKeyIndex;\r\n\r\n // if the current polyface exists, map the vertex key index to the visitor's client point index\r\n if (this.currentPolyface !== undefined)\r\n this.currentPolyface.vertexIndexMap.set(vertexKeyIndex, visitor.clientPointIndex(vertexProps.sourceIndex));\r\n });\r\n\r\n return triangle;\r\n }\r\n\r\n /** removed Feature for now */\r\n public addPolyline(points: Point3d[], fillColor: number, feature: Feature | undefined): void {\r\n const { mesh } = this;\r\n\r\n const poly = new MeshPolyline();\r\n for (const position of points)\r\n poly.addIndex(this.addVertex({ position, fillColor, feature }));\r\n\r\n mesh.addPolyline(poly);\r\n }\r\n\r\n /** removed Feature for now */\r\n public addPointString(points: Point3d[], fillColor: number, feature: Feature | undefined): void {\r\n const { mesh } = this;\r\n const poly = new MeshPolyline();\r\n\r\n for (const position of points)\r\n poly.addIndex(this.addVertex({ position, fillColor, feature }));\r\n\r\n mesh.addPolyline(poly);\r\n }\r\n\r\n public beginPolyface(polyface: Polyface, options: MeshEdgeCreationOptions): void {\r\n if (!options.generateNoEdges) {\r\n const triangles = this.mesh.triangles;\r\n this._currentPolyface = new MeshBuilderPolyface(polyface, options, triangles === undefined ? 0 : triangles.length);\r\n }\r\n }\r\n\r\n public endPolyface(): void {\r\n const { currentPolyface, mesh } = this;\r\n if (undefined === currentPolyface)\r\n return;\r\n\r\n this._currentPolyface = undefined;\r\n buildMeshEdges(mesh, currentPolyface);\r\n }\r\n\r\n public addVertex(vertex: VertexKeyProps, addToMeshOnInsert = true): number {\r\n // if vertex key isn't duplicate, then also insert properties into mesh\r\n const onInsert = (vk: VertexKey) => this.mesh.addVertex(vk);\r\n return this.vertexMap.insertKey(vertex, addToMeshOnInsert ? onInsert : undefined);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n // Prefer to avoid adding vertices originating from degenerate triangles before we get here...\r\n assert(!triangle.isDegenerate);\r\n\r\n const onInsert = (_vk: TriangleKey) => this.mesh.addTriangle(triangle);\r\n this.triangleSet.insertKey(triangle, onInsert);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace MeshBuilder { // eslint-disable-line no-redeclare\r\n export interface Props extends Mesh.Props {\r\n tolerance: number;\r\n areaTolerance: number;\r\n }\r\n export interface PolyfaceOptions {\r\n includeParams: boolean;\r\n fillColor: number;\r\n mappedTexture?: TextureMapping;\r\n edgeOptions: MeshEdgeCreationOptions;\r\n }\r\n\r\n export interface PolyfaceVisitorOptions extends PolyfaceOptions {\r\n triangleCount: number;\r\n haveParam: boolean;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class MeshEdgeCreationOptions {\r\n public readonly type: MeshEdgeCreationOptions.Type;\r\n public readonly minCreaseAngle = 20.0 * Angle.radiansPerDegree;\r\n public get generateAllEdges(): boolean { return this.type === MeshEdgeCreationOptions.Type.AllEdges; }\r\n public get generateNoEdges(): boolean { return this.type === MeshEdgeCreationOptions.Type.NoEdges; }\r\n public get generateCreaseEdges(): boolean { return 0 !== (this.type & MeshEdgeCreationOptions.Type.CreaseEdges); }\r\n /** Create edge chains for polyfaces that do not already have them. */\r\n public get createEdgeChains(): boolean { return 0 !== (this.type & MeshEdgeCreationOptions.Type.CreateChains); }\r\n constructor(type = MeshEdgeCreationOptions.Type.NoEdges) { this.type = type; }\r\n}\r\n\r\n/** @internal */\r\nexport namespace MeshEdgeCreationOptions { // eslint-disable-line no-redeclare\r\n export enum Type {\r\n NoEdges = 0x0000,\r\n CreaseEdges = 0x0001 << 1,\r\n SmoothEdges = 0x0001 << 2,\r\n CreateChains = 0x0001 << 3,\r\n DefaultEdges = CreaseEdges,\r\n AllEdges = CreaseEdges | SmoothEdges,\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class MeshBuilderPolyface {\r\n public readonly polyface: Polyface;\r\n public readonly edgeOptions: MeshEdgeCreationOptions;\r\n public readonly vertexIndexMap: Map<number, number> = new Map<number, number>();\r\n public readonly baseTriangleIndex: number;\r\n constructor(polyface: Polyface, edgeOptions: MeshEdgeCreationOptions, baseTriangleIndex: number) {\r\n this.polyface = polyface;\r\n this.edgeOptions = edgeOptions;\r\n this.baseTriangleIndex = baseTriangleIndex;\r\n }\r\n}\r\n\r\nclass EdgeInfo {\r\n public faceIndex1?: number;\r\n\r\n public constructor(\r\n public visible: boolean,\r\n public faceIndex0: number,\r\n public edge: MeshEdge,\r\n public point0: Point3d,\r\n public point1: Point3d) {\r\n }\r\n\r\n public addFace(visible: boolean, faceIndex: number) {\r\n if (undefined === this.faceIndex1) {\r\n this.visible ||= visible;\r\n this.faceIndex1 = faceIndex;\r\n }\r\n }\r\n}\r\n\r\nfunction buildMeshEdges(mesh: Mesh, polyface: MeshBuilderPolyface): void {\r\n if (!mesh.triangles)\r\n return;\r\n\r\n const edgeMap = new Dictionary<MeshEdge, EdgeInfo>((lhs, rhs) => lhs.compareTo(rhs));\r\n const triangleNormals: Vector3d[] = [];\r\n\r\n // We need to detect the edge pairs -- Can't do that from the Mesh indices as these are not shared - so we'll\r\n // assume that the polyface indices are properly shared, this should be true as a seperate index array is used\r\n // for Polyfaces.\r\n const triangle = new Triangle();\r\n const polyfacePoints = [new Point3d(), new Point3d(), new Point3d()];\r\n const polyfaceIndices = [0, 0, 0];\r\n\r\n for (let triangleIndex = polyface.baseTriangleIndex; triangleIndex < mesh.triangles.length; triangleIndex++) {\r\n let indexNotFound = false;\r\n mesh.triangles.getTriangle(triangleIndex, triangle);\r\n for (let j = 0; j < 3; j++) {\r\n const foundPolyfaceIndex = polyface.vertexIndexMap.get(triangle.indices[j]);\r\n assert(undefined !== foundPolyfaceIndex);\r\n if (undefined === foundPolyfaceIndex) {\r\n indexNotFound = true;\r\n continue;\r\n }\r\n\r\n polyfaceIndices[j] = foundPolyfaceIndex;\r\n polyface.polyface.data.getPoint(foundPolyfaceIndex, polyfacePoints[j]);\r\n }\r\n\r\n if (indexNotFound)\r\n continue;\r\n\r\n for (let j = 0; j < 3; j++) {\r\n const jNext = (j + 1) % 3;\r\n const triangleNormalIndex = triangleNormals.length;\r\n const meshEdge = new MeshEdge(triangle.indices[j], triangle.indices[jNext]);\r\n const polyfaceEdge = new MeshEdge(polyfaceIndices[j], polyfaceIndices[jNext]);\r\n const edgeInfo = new EdgeInfo(triangle.isEdgeVisible(j), triangleNormalIndex, meshEdge, polyfacePoints[j], polyfacePoints[jNext]);\r\n\r\n const findOrInsert = edgeMap.findOrInsert(polyfaceEdge, edgeInfo);\r\n if (!findOrInsert.inserted)\r\n findOrInsert.value.addFace(edgeInfo.visible, triangleNormalIndex);\r\n }\r\n\r\n const normal = Vector3d.createCrossProductToPoints(polyfacePoints[0], polyfacePoints[1], polyfacePoints[2]);\r\n normal.normalizeInPlace();\r\n triangleNormals.push(normal);\r\n }\r\n\r\n // If there is no visibility indication in the mesh, infer from the mesh geometry.\r\n if (!polyface.edgeOptions.generateAllEdges) {\r\n const minEdgeDot = Math.cos(polyface.edgeOptions.minCreaseAngle);\r\n for (const edgeInfo of edgeMap.values()) {\r\n if (undefined !== edgeInfo.faceIndex1) {\r\n const normal0 = triangleNormals[edgeInfo.faceIndex0];\r\n const normal1 = triangleNormals[edgeInfo.faceIndex1];\r\n if (Math.abs(normal0.dotProduct(normal1)) > minEdgeDot)\r\n edgeInfo.visible = false;\r\n }\r\n }\r\n }\r\n\r\n // Now populate the MeshEdges.\r\n // ###TODO edge chains?\r\n if (undefined === mesh.edges)\r\n mesh.edges = new MeshEdges();\r\n\r\n const maxPlanarDot = 0.999999;\r\n for (const edgeInfo of edgeMap.values()) {\r\n if (edgeInfo.visible) {\r\n mesh.edges.visible.push(edgeInfo.edge);\r\n } else if (undefined !== edgeInfo.faceIndex1) {\r\n const normal0 = triangleNormals[edgeInfo.faceIndex0];\r\n const normal1 = triangleNormals[edgeInfo.faceIndex1];\r\n if (Math.abs(normal0.dotProduct(normal1)) < maxPlanarDot) {\r\n mesh.edges.silhouette.push(edgeInfo.edge);\r\n mesh.edges.silhouetteNormals.push(new OctEncodedNormalPair(OctEncodedNormal.fromVector(normal0), OctEncodedNormal.fromVector(normal1)));\r\n }\r\n }\r\n }\r\n}\r\n"]}
@@ -122,7 +122,7 @@ export declare namespace Mesh {
122
122
  constructor(table: FeatureTable);
123
123
  add(feat: Feature, numVerts: number): void;
124
124
  setIndices(indices: number[]): void;
125
- toFeatureIndex(index: FeatureIndex): void;
125
+ toFeatureIndex(output?: FeatureIndex): FeatureIndex;
126
126
  }
127
127
  interface Props {
128
128
  displayParams: DisplayParams;
@@ -1 +1 @@
1
- {"version":3,"file":"MeshPrimitives.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshPrimitives.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,UAAU,EAAkB,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC7F,OAAO,EACL,UAAU,EAAE,QAAQ,EAAE,OAAO,EAAE,YAAY,EAAoB,YAAY,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,YAAY,EAAE,gBAAgB,EAC7I,gBAAgB,EAAE,YAAY,EAAE,gBAAgB,EAAE,aAAa,EAAa,YAAY,EAAE,cAAc,EAAE,aAAa,EAAE,kBAAkB,EAC5I,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,sBAAsB,EAAE,MAAM,8BAA8B,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,cAAc,CAAC;AAE9C;;;;;GAKG;AACH,MAAM,WAAW,WAAY,SAAQ,KAAK,CAAC,OAAO,CAAC;IACjD,sHAAsH;IACtH,GAAG,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI,CAAC;IAC1B,+FAA+F;IAC/F,KAAK,EAAE,OAAO,CAAC;CAChB;AAED;;;GAGG;AACH,oBAAY,aAAa,GAAG,WAAW,GAAG,YAAY,CAAC;AAKvD,MAAM,WAAW,YAAY;IAC3B,MAAM,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,UAAU,CAAC;IACvB,KAAK,EAAE,aAAa,CAAC;IACrB,MAAM,EAAE,YAAY,GAAG,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;IAChD,SAAS,EAAE,YAAY,EAAE,CAAC;CAC3B;AAED,gBAAgB;AAChB,yBAAiB,YAAY,CAAC;IAC5B,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,YAAY,GAAG,SAAS,CAuC7D;CACF;AAED;;GAEG;AACH,qBAAa,aAAa;IACjB,KAAK,WAAkB;IACvB,WAAW,qBAA4B;IACvC,SAAS,mBAA0B;IACnC,KAAK,SAAK;IACV,UAAU,aAAoB;IAE9B,KAAK,IAAI,IAAI;IAOpB,IAAW,OAAO,IAAI,OAAO,CAAqF;CACnH;AAKD,MAAM,WAAW,QAAQ;IACvB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,MAAM,EAAE,YAAY,GAAG,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;IAChD,OAAO,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC7B,MAAM,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,SAAS,EAAE,SAAS,CAAC;IACrB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,WAAW,CAAC,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;IACxC,QAAQ,CAAC,EAAE,cAAc,CAAC;IAC1B,cAAc,CAAC,EAAE;QACf,OAAO,EAAE,aAAa,CAAC;QACvB,QAAQ,EAAE,OAAO,EAAE,CAAC;KACrB,CAAC;CACH;AAED,gBAAgB;AAChB,yBAAiB,QAAQ,CAAC;IACxB,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,QAAQ,GAAG,SAAS,CAgDzD;CACF;AAED,gBAAgB;AAChB,qBAAa,IAAI;IACf,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAkC;IACxD,SAAgB,MAAM,EAAE,aAAa,CAAC;IACtC,SAAgB,OAAO,EAAE,gBAAgB,EAAE,CAAM;IACjD,SAAgB,QAAQ,EAAE,OAAO,EAAE,CAAM;IACzC,SAAgB,QAAQ,EAAE,QAAQ,CAAkB;IAC7C,MAAM,EAAE,MAAM,EAAE,CAAM;IACtB,KAAK,CAAC,EAAE,SAAS,CAAC;IACzB,SAAgB,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC;IACzC,SAAgB,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC;IACzC,SAAgB,IAAI,EAAE,OAAO,CAAC;IAC9B,SAAgB,QAAQ,EAAE,OAAO,CAAC;IAClC,SAAgB,gBAAgB,EAAE,OAAO,CAAC;IAC1C,SAAgB,kBAAkB,EAAE,OAAO,CAAC;IACrC,aAAa,EAAE,aAAa,CAAC;IACpC,OAAO,CAAC,YAAY,CAAC,CAAe;IAEpC,OAAO;WAwBO,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,IAAI;IAE7C,IAAW,SAAS,IAAI,YAAY,GAAG,SAAS,CAE/C;IAED,IAAW,SAAS,IAAI,gBAAgB,GAAG,SAAS,CAEnD;IAED,IAAW,WAAW,IAAI,aAAa,CAAC,UAAU,CAAC,GAAG,SAAS,CAE9D;IAEM,cAAc,CAAC,QAAQ,EAAE,aAAa,CAAC,UAAU,CAAC,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAiC3E,cAAc,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAKzC,UAAU,IAAI,QAAQ,GAAG,SAAS;IAIlC,cAAc,IAAI,YAAY,GAAG,SAAS;IAI1C,WAAW,CAAC,MAAM,EAAE,YAAY,EAAE,gCAAgC,CAAC,EAAE,sBAAsB,GAAG,OAAO,GAAG,aAAa,GAAG,SAAS;IASjI,WAAW,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAarC,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAUrC,SAAS,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;CAgChD;AAED,gBAAgB;AAChB,yBAAiB,IAAI,CAAC;IACpB,KAAY,aAAa;QACvB,IAAI,IAAA;QACJ,QAAQ,IAAA;QACR,KAAK,IAAA;KACN;IAED,MAAa,QAAQ;QACnB,SAAgB,KAAK,EAAE,YAAY,CAAC;QAC7B,OAAO,EAAE,MAAM,EAAE,CAAM;QACvB,OAAO,SAAK;QACZ,WAAW,UAAS;oBAER,KAAK,EAAE,YAAY;QAE/B,GAAG,CAAC,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;QAkB1C,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE;QAY5B,cAAc,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;KAWjD;IAED,UAAiB,KAAK;QACpB,aAAa,EAAE,aAAa,CAAC;QAC7B,QAAQ,CAAC,EAAE,YAAY,CAAC;QACxB,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC;QACzB,KAAK,EAAE,OAAO,CAAC;QACf,iBAAiB,EAAE,OAAO,CAAC;QAC3B,IAAI,EAAE,OAAO,CAAC;QACd,QAAQ,EAAE,OAAO,CAAC;QAClB,gBAAgB,CAAC,EAAE,OAAO,CAAC;QAC3B,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B;CACF;AAED,gBAAgB;AAChB,qBAAa,QAAS,SAAQ,KAAK,CAAC,IAAI,CAAC;IACvC,SAAgB,QAAQ,CAAC,EAAE,YAAY,CAAC;IACxC,SAAgB,KAAK,CAAC,EAAE,OAAO,CAAC;gBACpB,QAAQ,CAAC,EAAE,YAAY,EAAE,KAAK,CAAC,EAAE,OAAO;CAKrD"}
1
+ {"version":3,"file":"MeshPrimitives.d.ts","sourceRoot":"","sources":["../../../../../src/render/primitives/mesh/MeshPrimitives.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,UAAU,EAAkB,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC7F,OAAO,EACL,UAAU,EAAE,QAAQ,EAAE,OAAO,EAAE,YAAY,EAAoB,YAAY,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,YAAY,EAAE,gBAAgB,EAC7I,gBAAgB,EAAE,YAAY,EAAE,gBAAgB,EAAE,aAAa,EAAa,YAAY,EAAE,cAAc,EAAE,aAAa,EAAE,kBAAkB,EAC5I,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,sBAAsB,EAAE,MAAM,8BAA8B,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,cAAc,CAAC;AAE9C;;;;;GAKG;AACH,MAAM,WAAW,WAAY,SAAQ,KAAK,CAAC,OAAO,CAAC;IACjD,sHAAsH;IACtH,GAAG,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI,CAAC;IAC1B,+FAA+F;IAC/F,KAAK,EAAE,OAAO,CAAC;CAChB;AAED;;;GAGG;AACH,oBAAY,aAAa,GAAG,WAAW,GAAG,YAAY,CAAC;AAKvD,MAAM,WAAW,YAAY;IAC3B,MAAM,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,UAAU,CAAC;IACvB,KAAK,EAAE,aAAa,CAAC;IACrB,MAAM,EAAE,YAAY,GAAG,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;IAChD,SAAS,EAAE,YAAY,EAAE,CAAC;CAC3B;AAED,gBAAgB;AAChB,yBAAiB,YAAY,CAAC;IAC5B,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,YAAY,GAAG,SAAS,CAuC7D;CACF;AAED;;GAEG;AACH,qBAAa,aAAa;IACjB,KAAK,WAAkB;IACvB,WAAW,qBAA4B;IACvC,SAAS,mBAA0B;IACnC,KAAK,SAAK;IACV,UAAU,aAAoB;IAE9B,KAAK,IAAI,IAAI;IAOpB,IAAW,OAAO,IAAI,OAAO,CAAqF;CACnH;AAKD,MAAM,WAAW,QAAQ;IACvB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,MAAM,EAAE,YAAY,GAAG,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;IAChD,OAAO,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC7B,MAAM,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,SAAS,EAAE,SAAS,CAAC;IACrB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,WAAW,CAAC,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;IACxC,QAAQ,CAAC,EAAE,cAAc,CAAC;IAC1B,cAAc,CAAC,EAAE;QACf,OAAO,EAAE,aAAa,CAAC;QACvB,QAAQ,EAAE,OAAO,EAAE,CAAC;KACrB,CAAC;CACH;AAED,gBAAgB;AAChB,yBAAiB,QAAQ,CAAC;IACxB,SAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,QAAQ,GAAG,SAAS,CAgDzD;CACF;AAED,gBAAgB;AAChB,qBAAa,IAAI;IACf,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAkC;IACxD,SAAgB,MAAM,EAAE,aAAa,CAAC;IACtC,SAAgB,OAAO,EAAE,gBAAgB,EAAE,CAAM;IACjD,SAAgB,QAAQ,EAAE,OAAO,EAAE,CAAM;IACzC,SAAgB,QAAQ,EAAE,QAAQ,CAAkB;IAC7C,MAAM,EAAE,MAAM,EAAE,CAAM;IACtB,KAAK,CAAC,EAAE,SAAS,CAAC;IACzB,SAAgB,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC;IACzC,SAAgB,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC;IACzC,SAAgB,IAAI,EAAE,OAAO,CAAC;IAC9B,SAAgB,QAAQ,EAAE,OAAO,CAAC;IAClC,SAAgB,gBAAgB,EAAE,OAAO,CAAC;IAC1C,SAAgB,kBAAkB,EAAE,OAAO,CAAC;IACrC,aAAa,EAAE,aAAa,CAAC;IACpC,OAAO,CAAC,YAAY,CAAC,CAAe;IAEpC,OAAO;WAwBO,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,IAAI;IAE7C,IAAW,SAAS,IAAI,YAAY,GAAG,SAAS,CAE/C;IAED,IAAW,SAAS,IAAI,gBAAgB,GAAG,SAAS,CAEnD;IAED,IAAW,WAAW,IAAI,aAAa,CAAC,UAAU,CAAC,GAAG,SAAS,CAE9D;IAEM,cAAc,CAAC,QAAQ,EAAE,aAAa,CAAC,UAAU,CAAC,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAiC3E,cAAc,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAKzC,UAAU,IAAI,QAAQ,GAAG,SAAS;IAIlC,cAAc,IAAI,YAAY,GAAG,SAAS;IAI1C,WAAW,CAAC,MAAM,EAAE,YAAY,EAAE,gCAAgC,CAAC,EAAE,sBAAsB,GAAG,OAAO,GAAG,aAAa,GAAG,SAAS;IASjI,WAAW,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAarC,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAUrC,SAAS,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;CAgChD;AAED,gBAAgB;AAChB,yBAAiB,IAAI,CAAC;IACpB,KAAY,aAAa;QACvB,IAAI,IAAA;QACJ,QAAQ,IAAA;QACR,KAAK,IAAA;KACN;IAED,MAAa,QAAQ;QACnB,SAAgB,KAAK,EAAE,YAAY,CAAC;QAC7B,OAAO,EAAE,MAAM,EAAE,CAAM;QACvB,OAAO,SAAK;QACZ,WAAW,UAAS;oBAER,KAAK,EAAE,YAAY;QAE/B,GAAG,CAAC,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;QAkB1C,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE;QAY5B,cAAc,CAAC,MAAM,CAAC,EAAE,YAAY,GAAG,YAAY;KAc3D;IAED,UAAiB,KAAK;QACpB,aAAa,EAAE,aAAa,CAAC;QAC7B,QAAQ,CAAC,EAAE,YAAY,CAAC;QACxB,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC;QACzB,KAAK,EAAE,OAAO,CAAC;QACf,iBAAiB,EAAE,OAAO,CAAC;QAC3B,IAAI,EAAE,OAAO,CAAC;QACd,QAAQ,EAAE,OAAO,CAAC;QAClB,gBAAgB,CAAC,EAAE,OAAO,CAAC;QAC3B,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B;CACF;AAED,gBAAgB;AAChB,qBAAa,QAAS,SAAQ,KAAK,CAAC,IAAI,CAAC;IACvC,SAAgB,QAAQ,CAAC,EAAE,YAAY,CAAC;IACxC,SAAgB,KAAK,CAAC,EAAE,OAAO,CAAC;gBACpB,QAAQ,CAAC,EAAE,YAAY,EAAE,KAAK,CAAC,EAAE,OAAO;CAKrD"}