@itwin/core-common 5.1.2 → 5.1.3-experimental.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -1
- package/lib/cjs/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/AnalysisStyle.js.map +1 -1
- package/lib/cjs/Atmosphere.js.map +1 -1
- package/lib/cjs/AuthorizationClient.js.map +1 -1
- package/lib/cjs/BackgroundMapProvider.js.map +1 -1
- package/lib/cjs/BackgroundMapSettings.js.map +1 -1
- package/lib/cjs/Base64EncodedString.js.map +1 -1
- package/lib/cjs/BlobReader.js.map +1 -1
- package/lib/cjs/BriefcaseTypes.js.map +1 -1
- package/lib/cjs/Camera.js.map +1 -1
- package/lib/cjs/CatalogIModel.js.map +1 -1
- package/lib/cjs/CesiumIonAssets.js.map +1 -1
- package/lib/cjs/ChangedElements.js.map +1 -1
- package/lib/cjs/ChangedEntities.js.map +1 -1
- package/lib/cjs/ChangesetProps.js.map +1 -1
- package/lib/cjs/ClipStyle.js.map +1 -1
- package/lib/cjs/Code.js.map +1 -1
- package/lib/cjs/ColorByName.js.map +1 -1
- package/lib/cjs/ColorDef.js.map +1 -1
- package/lib/cjs/CommonLoggerCategory.js.map +1 -1
- package/lib/cjs/ConcurrentQuery.js.map +1 -1
- package/lib/cjs/ContextRealityModel.js.map +1 -1
- package/lib/cjs/ContourDisplay.js.map +1 -1
- package/lib/cjs/DisplayStyleSettings.js.map +1 -1
- package/lib/cjs/ECSchemaProps.js.map +1 -1
- package/lib/cjs/ECSqlReader.js.map +1 -1
- package/lib/cjs/ECSqlTypes.js.map +1 -1
- package/lib/cjs/ElementMesh.js.map +1 -1
- package/lib/cjs/ElementProps.js.map +1 -1
- package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
- package/lib/cjs/EntityProps.js.map +1 -1
- package/lib/cjs/EntityReference.js.map +1 -1
- package/lib/cjs/Environment.js.map +1 -1
- package/lib/cjs/FeatureIndex.js.map +1 -1
- package/lib/cjs/FeatureSymbology.js.map +1 -1
- package/lib/cjs/FeatureTable.js.map +1 -1
- package/lib/cjs/Fonts.js.map +1 -1
- package/lib/cjs/Frustum.js.map +1 -1
- package/lib/cjs/GenericInstanceFilter.js.map +1 -1
- package/lib/cjs/GeoCoordinateServices.js.map +1 -1
- package/lib/cjs/GeometryContainment.js.map +1 -1
- package/lib/cjs/GeometryParams.js.map +1 -1
- package/lib/cjs/GeometrySummary.js.map +1 -1
- package/lib/cjs/Gradient.js.map +1 -1
- package/lib/cjs/GraphicParams.js.map +1 -1
- package/lib/cjs/GroundPlane.js.map +1 -1
- package/lib/cjs/HSLColor.js.map +1 -1
- package/lib/cjs/HSVColor.js.map +1 -1
- package/lib/cjs/HiddenLine.js.map +1 -1
- package/lib/cjs/Hilite.js.map +1 -1
- package/lib/cjs/IModel.js.map +1 -1
- package/lib/cjs/IModelError.js.map +1 -1
- package/lib/cjs/IModelVersion.js.map +1 -1
- package/lib/cjs/ITwinCoreErrors.js.map +1 -1
- package/lib/cjs/Image.js.map +1 -1
- package/lib/cjs/IpcAppProps.js.map +1 -1
- package/lib/cjs/LightSettings.js.map +1 -1
- package/lib/cjs/LinePixels.js.map +1 -1
- package/lib/cjs/Localization.js.map +1 -1
- package/lib/cjs/MapImagerySettings.js.map +1 -1
- package/lib/cjs/MapLayerSettings.js.map +1 -1
- package/lib/cjs/MassProperties.js.map +1 -1
- package/lib/cjs/MaterialProps.js.map +1 -1
- package/lib/cjs/ModelClipGroup.js.map +1 -1
- package/lib/cjs/ModelGeometryChanges.js.map +1 -1
- package/lib/cjs/ModelProps.js.map +1 -1
- package/lib/cjs/NativeAppProps.js.map +1 -1
- package/lib/cjs/OctEncodedNormal.js.map +1 -1
- package/lib/cjs/PlanProjectionSettings.js.map +1 -1
- package/lib/cjs/PlanarClipMask.js.map +1 -1
- package/lib/cjs/QPoint.js.map +1 -1
- package/lib/cjs/RealityDataAccessProps.js.map +1 -1
- package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
- package/lib/cjs/RenderMaterial.js.map +1 -1
- package/lib/cjs/RenderPolyline.js.map +1 -1
- package/lib/cjs/RenderSchedule.js.map +1 -1
- package/lib/cjs/RenderTexture.js.map +1 -1
- package/lib/cjs/RgbColor.js.map +1 -1
- package/lib/cjs/RpcInterface.js.map +1 -1
- package/lib/cjs/RpcManager.js.map +1 -1
- package/lib/cjs/SessionProps.js.map +1 -1
- package/lib/cjs/SkyBox.js.map +1 -1
- package/lib/cjs/SolarCalculate.js.map +1 -1
- package/lib/cjs/SolarShadows.js.map +1 -1
- package/lib/cjs/SpatialClassification.js.map +1 -1
- package/lib/cjs/SubCategoryAppearance.js.map +1 -1
- package/lib/cjs/SubCategoryOverride.js.map +1 -1
- package/lib/cjs/TerrainSettings.js.map +1 -1
- package/lib/cjs/TextureMapping.js.map +1 -1
- package/lib/cjs/TextureProps.js.map +1 -1
- package/lib/cjs/ThematicDisplay.js.map +1 -1
- package/lib/cjs/Thumbnail.js.map +1 -1
- package/lib/cjs/TileProps.js.map +1 -1
- package/lib/cjs/Tween.js.map +1 -1
- package/lib/cjs/TxnAction.js.map +1 -1
- package/lib/cjs/ViewDetails.js.map +1 -1
- package/lib/cjs/ViewFlags.js.map +1 -1
- package/lib/cjs/ViewProps.js.map +1 -1
- package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/cjs/annotation/TextAnnotation.js.map +1 -1
- package/lib/cjs/annotation/TextBlock.js.map +1 -1
- package/lib/cjs/annotation/TextBlockGeometryProps.js.map +1 -1
- package/lib/cjs/annotation/TextBlockLayoutResult.js.map +1 -1
- package/lib/cjs/annotation/TextStyle.js.map +1 -1
- package/lib/cjs/core-common.js.map +1 -1
- package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
- package/lib/cjs/domains/GenericElementProps.js.map +1 -1
- package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
- package/lib/cjs/geometry/AreaPattern.js.map +1 -1
- package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
- package/lib/cjs/geometry/Cartographic.js.map +1 -1
- package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
- package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
- package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
- package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
- package/lib/cjs/geometry/GeometryStream.js.map +1 -1
- package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
- package/lib/cjs/geometry/LineStyle.js.map +1 -1
- package/lib/cjs/geometry/Placement.js.map +1 -1
- package/lib/cjs/geometry/Projection.js.map +1 -1
- package/lib/cjs/geometry/TextString.js.map +1 -1
- package/lib/cjs/internal/BackendTypes.js.map +1 -1
- package/lib/cjs/internal/PackedFeatureTable.js.map +1 -1
- package/lib/cjs/internal/RenderMaterialParams.js.map +1 -1
- package/lib/cjs/internal/RenderMesh.js.map +1 -1
- package/lib/cjs/internal/RenderTextureParams.js.map +1 -1
- package/lib/cjs/internal/Snapping.js.map +1 -1
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/ipc/IpcSession.js.map +1 -1
- package/lib/cjs/ipc/IpcSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/TestRpcManager.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConstants.js.map +1 -1
- package/lib/cjs/rpc/core/RpcControl.js.map +1 -1
- package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcMarshaling.js.map +1 -1
- package/lib/cjs/rpc/core/RpcOperation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/cjs/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPush.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRegistry.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRequest.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRequestContext.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/cjs/rpc/core/RpcSessionInvocation.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/web/OpenAPI.js.map +1 -1
- package/lib/cjs/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcLogging.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcRequest.js.map +1 -1
- package/lib/cjs/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
- package/lib/cjs/tile/B3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/CompositeTileIO.js.map +1 -1
- package/lib/cjs/tile/ElementGraphics.js.map +1 -1
- package/lib/cjs/tile/GltfTileIO.js.map +1 -1
- package/lib/cjs/tile/I3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/IModelTileIO.js.map +1 -1
- package/lib/cjs/tile/PntsTileIO.js.map +1 -1
- package/lib/cjs/tile/TileIO.js.map +1 -1
- package/lib/cjs/tile/TileMetadata.js.map +1 -1
- package/lib/cjs/tile/Tileset3dSchema.js.map +1 -1
- package/lib/esm/AmbientOcclusion.js.map +1 -1
- package/lib/esm/AnalysisStyle.js.map +1 -1
- package/lib/esm/Atmosphere.js.map +1 -1
- package/lib/esm/AuthorizationClient.js.map +1 -1
- package/lib/esm/BackgroundMapProvider.js.map +1 -1
- package/lib/esm/BackgroundMapSettings.js.map +1 -1
- package/lib/esm/Base64EncodedString.js.map +1 -1
- package/lib/esm/BlobReader.js.map +1 -1
- package/lib/esm/BriefcaseTypes.js.map +1 -1
- package/lib/esm/Camera.js.map +1 -1
- package/lib/esm/CatalogIModel.js.map +1 -1
- package/lib/esm/CesiumIonAssets.js.map +1 -1
- package/lib/esm/ChangedElements.js.map +1 -1
- package/lib/esm/ChangedEntities.js.map +1 -1
- package/lib/esm/ChangesetProps.js.map +1 -1
- package/lib/esm/ClipStyle.js.map +1 -1
- package/lib/esm/Code.js.map +1 -1
- package/lib/esm/ColorByName.js.map +1 -1
- package/lib/esm/ColorDef.js.map +1 -1
- package/lib/esm/CommonLoggerCategory.js.map +1 -1
- package/lib/esm/ConcurrentQuery.js.map +1 -1
- package/lib/esm/ContextRealityModel.js.map +1 -1
- package/lib/esm/ContourDisplay.js.map +1 -1
- package/lib/esm/DisplayStyleSettings.js.map +1 -1
- package/lib/esm/ECSchemaProps.js.map +1 -1
- package/lib/esm/ECSqlReader.js.map +1 -1
- package/lib/esm/ECSqlTypes.js.map +1 -1
- package/lib/esm/ElementMesh.js.map +1 -1
- package/lib/esm/ElementProps.js.map +1 -1
- package/lib/esm/EmphasizeElementsProps.js.map +1 -1
- package/lib/esm/EntityProps.js.map +1 -1
- package/lib/esm/EntityReference.js.map +1 -1
- package/lib/esm/Environment.js.map +1 -1
- package/lib/esm/FeatureIndex.js.map +1 -1
- package/lib/esm/FeatureSymbology.js.map +1 -1
- package/lib/esm/FeatureTable.js.map +1 -1
- package/lib/esm/Fonts.js.map +1 -1
- package/lib/esm/Frustum.js.map +1 -1
- package/lib/esm/GenericInstanceFilter.js.map +1 -1
- package/lib/esm/GeoCoordinateServices.js.map +1 -1
- package/lib/esm/GeometryContainment.js.map +1 -1
- package/lib/esm/GeometryParams.js.map +1 -1
- package/lib/esm/GeometrySummary.js.map +1 -1
- package/lib/esm/Gradient.js.map +1 -1
- package/lib/esm/GraphicParams.js.map +1 -1
- package/lib/esm/GroundPlane.js.map +1 -1
- package/lib/esm/HSLColor.js.map +1 -1
- package/lib/esm/HSVColor.js.map +1 -1
- package/lib/esm/HiddenLine.js.map +1 -1
- package/lib/esm/Hilite.js.map +1 -1
- package/lib/esm/IModel.js.map +1 -1
- package/lib/esm/IModelError.js.map +1 -1
- package/lib/esm/IModelVersion.js.map +1 -1
- package/lib/esm/ITwinCoreErrors.js.map +1 -1
- package/lib/esm/Image.js.map +1 -1
- package/lib/esm/IpcAppProps.js.map +1 -1
- package/lib/esm/LightSettings.js.map +1 -1
- package/lib/esm/LinePixels.js.map +1 -1
- package/lib/esm/Localization.js.map +1 -1
- package/lib/esm/MapImagerySettings.js.map +1 -1
- package/lib/esm/MapLayerSettings.js.map +1 -1
- package/lib/esm/MassProperties.js.map +1 -1
- package/lib/esm/MaterialProps.js.map +1 -1
- package/lib/esm/ModelClipGroup.js.map +1 -1
- package/lib/esm/ModelGeometryChanges.js.map +1 -1
- package/lib/esm/ModelProps.js.map +1 -1
- package/lib/esm/NativeAppProps.js.map +1 -1
- package/lib/esm/OctEncodedNormal.js.map +1 -1
- package/lib/esm/PlanProjectionSettings.js.map +1 -1
- package/lib/esm/PlanarClipMask.js.map +1 -1
- package/lib/esm/QPoint.js.map +1 -1
- package/lib/esm/RealityDataAccessProps.js.map +1 -1
- package/lib/esm/RealityModelDisplaySettings.js.map +1 -1
- package/lib/esm/RenderMaterial.js.map +1 -1
- package/lib/esm/RenderPolyline.js.map +1 -1
- package/lib/esm/RenderSchedule.js.map +1 -1
- package/lib/esm/RenderTexture.js.map +1 -1
- package/lib/esm/RgbColor.js.map +1 -1
- package/lib/esm/RpcInterface.js.map +1 -1
- package/lib/esm/RpcManager.js.map +1 -1
- package/lib/esm/SessionProps.js.map +1 -1
- package/lib/esm/SkyBox.js.map +1 -1
- package/lib/esm/SolarCalculate.js.map +1 -1
- package/lib/esm/SolarShadows.js.map +1 -1
- package/lib/esm/SpatialClassification.js.map +1 -1
- package/lib/esm/SubCategoryAppearance.js.map +1 -1
- package/lib/esm/SubCategoryOverride.js.map +1 -1
- package/lib/esm/TerrainSettings.js.map +1 -1
- package/lib/esm/TextureMapping.js.map +1 -1
- package/lib/esm/TextureProps.js.map +1 -1
- package/lib/esm/ThematicDisplay.js.map +1 -1
- package/lib/esm/Thumbnail.js.map +1 -1
- package/lib/esm/TileProps.js.map +1 -1
- package/lib/esm/Tween.js.map +1 -1
- package/lib/esm/TxnAction.js.map +1 -1
- package/lib/esm/ViewDetails.js.map +1 -1
- package/lib/esm/ViewFlags.js.map +1 -1
- package/lib/esm/ViewProps.js.map +1 -1
- package/lib/esm/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/esm/annotation/TextAnnotation.js.map +1 -1
- package/lib/esm/annotation/TextBlock.js.map +1 -1
- package/lib/esm/annotation/TextBlockGeometryProps.js.map +1 -1
- package/lib/esm/annotation/TextBlockLayoutResult.js.map +1 -1
- package/lib/esm/annotation/TextStyle.js.map +1 -1
- package/lib/esm/core-common.js.map +1 -1
- package/lib/esm/domains/FunctionalElementProps.js.map +1 -1
- package/lib/esm/domains/GenericElementProps.js.map +1 -1
- package/lib/esm/geometry/AdditionalTransform.js.map +1 -1
- package/lib/esm/geometry/AreaPattern.js.map +1 -1
- package/lib/esm/geometry/BoundingSphere.js.map +1 -1
- package/lib/esm/geometry/Cartographic.js.map +1 -1
- package/lib/esm/geometry/CoordinateReferenceSystem.js.map +1 -1
- package/lib/esm/geometry/ElementGeometry.js.map +1 -1
- package/lib/esm/geometry/ElementGeometryFB.js.map +1 -1
- package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
- package/lib/esm/geometry/GeodeticDatum.js.map +1 -1
- package/lib/esm/geometry/GeodeticEllipsoid.js.map +1 -1
- package/lib/esm/geometry/GeometryStream.js.map +1 -1
- package/lib/esm/geometry/ImageGraphic.js.map +1 -1
- package/lib/esm/geometry/LineStyle.js.map +1 -1
- package/lib/esm/geometry/Placement.js.map +1 -1
- package/lib/esm/geometry/Projection.js.map +1 -1
- package/lib/esm/geometry/TextString.js.map +1 -1
- package/lib/esm/internal/BackendTypes.js.map +1 -1
- package/lib/esm/internal/PackedFeatureTable.js.map +1 -1
- package/lib/esm/internal/RenderMaterialParams.js.map +1 -1
- package/lib/esm/internal/RenderMesh.js.map +1 -1
- package/lib/esm/internal/RenderTextureParams.js.map +1 -1
- package/lib/esm/internal/Snapping.js.map +1 -1
- package/lib/esm/internal/cross-package.js.map +1 -1
- package/lib/esm/ipc/IpcSession.js.map +1 -1
- package/lib/esm/ipc/IpcSocket.js.map +1 -1
- package/lib/esm/ipc/IpcWebSocket.js.map +1 -1
- package/lib/esm/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/esm/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/esm/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/esm/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/esm/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/esm/rpc/TestRpcManager.js.map +1 -1
- package/lib/esm/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/esm/rpc/core/RpcConstants.js.map +1 -1
- package/lib/esm/rpc/core/RpcControl.js.map +1 -1
- package/lib/esm/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/esm/rpc/core/RpcMarshaling.js.map +1 -1
- package/lib/esm/rpc/core/RpcOperation.js.map +1 -1
- package/lib/esm/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/esm/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/esm/rpc/core/RpcPush.js.map +1 -1
- package/lib/esm/rpc/core/RpcRegistry.js.map +1 -1
- package/lib/esm/rpc/core/RpcRequest.js.map +1 -1
- package/lib/esm/rpc/core/RpcRequestContext.js.map +1 -1
- package/lib/esm/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/esm/rpc/core/RpcSessionInvocation.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
- package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
- package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcLogging.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
- package/lib/esm/tile/B3dmTileIO.js.map +1 -1
- package/lib/esm/tile/CompositeTileIO.js.map +1 -1
- package/lib/esm/tile/ElementGraphics.js.map +1 -1
- package/lib/esm/tile/GltfTileIO.js.map +1 -1
- package/lib/esm/tile/I3dmTileIO.js.map +1 -1
- package/lib/esm/tile/IModelTileIO.js.map +1 -1
- package/lib/esm/tile/PntsTileIO.js.map +1 -1
- package/lib/esm/tile/TileIO.js.map +1 -1
- package/lib/esm/tile/TileMetadata.js.map +1 -1
- package/lib/esm/tile/Tileset3dSchema.js.map +1 -1
- package/package.json +6 -6
package/CHANGELOG.md
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# Change Log - @itwin/core-common
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## 5.1.3
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { Range1d, Range1dProps } from \"@itwin/core-geometry\";\nimport { ThematicGradientSettings, ThematicGradientSettingsProps } from \"./ThematicDisplay\";\nimport { Gradient } from \"./Gradient\";\n\n/** JSON representation of an [[AnalysisStyleDisplacement]].\n * @see [[AnalysisStyleProps.displacement]].\n * @public\n * @extensions\n */\nexport interface AnalysisStyleDisplacementProps {\n /** See [[AnalysisStyleDisplacement.channelName]]. */\n channelName: string;\n /** See [[AnalysisStyleDisplacement.scale]].\n * Default value: 1.\n */\n scale?: number;\n}\n\n/** Describes how an [[AnalysisStyle]] deforms a [Polyface]($core-geometry) by applying translation to its vertices.\n * @see [[AnalysisStyle.displacement]].\n * @public\n */\nexport class AnalysisStyleDisplacement {\n /** The name of the [AuxChannel]($core-geometry) supplying the displacements to be applied to the vertices. */\n public readonly channelName: string;\n /** A scale applied to the displacements to adjust the magnitude of the effect.\n * Default value: 1.\n */\n public readonly scale: number;\n\n private constructor(channelName: string, scale = 1) {\n this.channelName = channelName;\n this.scale = scale;\n }\n\n /** Create from JSON representation. */\n public static fromJSON(props: AnalysisStyleDisplacementProps): AnalysisStyleDisplacement {\n return new this(props.channelName, props.scale);\n }\n\n /** Convert to JSON representation. */\n public toJSON(): AnalysisStyleDisplacementProps {\n const props: AnalysisStyleDisplacementProps = { channelName: this.channelName };\n if (this.scale !== 1)\n props.scale = this.scale;\n\n return props;\n }\n\n /** Return true if `this` is equivalent to `other`. */\n public equals(other: AnalysisStyleDisplacement): boolean {\n return this.channelName === other.channelName && this.scale === other.scale;\n }\n}\n\n/** JSON representation of an [[AnalysisStyleThematic]].\n * @see [[AnalysisStyleProps.scalar]].\n * @public\n * @extensions\n */\nexport interface AnalysisStyleThematicProps {\n /** See [[AnalysisStyleThematic.channelName]]. */\n channelName: string;\n /** See [[AnalysisStyleThematic.range]]. */\n range: Range1dProps;\n /** See [[AnalysisStyleThematic.thematicSettings]].\n * Default value: [[ThematicGradientSettings.defaults]].\n */\n thematicSettings?: ThematicGradientSettingsProps;\n}\n\n/** Describes how an [[AnalysisStyle]] recolors [Polyface]($core-geometry) vertices by mapping values of type\n * [AuxChannelDataType.Scalar]($core-geometry) or [AuxChannelDataType.Distance]($core-geometry) supplied\n * by an [AuxChannel]($core-geometry) to colors supplied by a [[Gradient]] image.\n * @see [[AnalysisStyle.thematic]].\n * @public\n */\nexport class AnalysisStyleThematic {\n /** The name of the [AuxChannel]($core-geometry) supplying the values from which the vertex colors are computed. */\n public readonly channelName: string;\n /** The minimum and maximum values that map to colors in the [[Gradient]] image. Vertices with values outside of\n * this range are displayed with the gradient's margin color.\n */\n public readonly range: Readonly<Range1d>;\n /** Settings used to produce the [[Gradient]] image. */\n public readonly thematicSettings: ThematicGradientSettings;\n private _gradient?: Gradient.Symb;\n\n private constructor(props: AnalysisStyleThematicProps) {\n this.channelName = props.channelName;\n this.range = Range1d.fromJSON(props.range);\n this.thematicSettings = ThematicGradientSettings.fromJSON(props.thematicSettings);\n }\n\n /** Create from JSON representation. */\n public static fromJSON(props: AnalysisStyleThematicProps): AnalysisStyleThematic {\n return new this(props);\n }\n\n /** Convert to JSON representation. */\n public toJSON(): AnalysisStyleThematicProps {\n const props: AnalysisStyleThematicProps = {\n channelName: this.channelName,\n range: this.range.toJSON(),\n };\n\n if (!this.thematicSettings.equals(ThematicGradientSettings.defaults))\n props.thematicSettings = this.thematicSettings.toJSON();\n\n return props;\n }\n\n /** The gradient computed from [[thematicSettings]]. */\n public get gradient(): Gradient.Symb {\n if (!this._gradient)\n this._gradient = Gradient.Symb.createThematic(this.thematicSettings);\n\n return this._gradient;\n }\n\n /** Return true if `this` is equivalent to `other`. */\n public equals(other: AnalysisStyleThematic): boolean {\n return this.channelName === other.channelName && this.range.isAlmostEqual(other.range) && this.thematicSettings.equals(other.thematicSettings);\n }\n}\n\n/** JSON representation of an [[AnalysisStyle]].\n * @public\n * @extensions\n */\nexport interface AnalysisStyleProps {\n /** See [[AnalysisStyle.displacement]]. */\n displacement?: AnalysisStyleDisplacementProps;\n /** JSON representation of [[AnalysisStyle.thematic]].\n * @note The name \"scalar\" is used instead of \"thematic\" for backwards compatibility.\n */\n scalar?: AnalysisStyleThematicProps;\n /** See [[AnalysisStyle.normalChannelName]]. */\n normalChannelName?: string;\n}\n\n/** At time of writing, the only iModel in existence that uses AnalysisStyle is the one created by the analysis-importer test app.\n * To avoid breaking existing saved views of that iModel, AnalysisStyle.fromJSON() continues to accept the old JSON representation -\n * but that representation is not part of the public API.\n * @internal exported strictly for tests.\n */\nexport interface LegacyAnalysisStyleProps {\n displacementChannelName?: string;\n scalarChannelName?: string;\n normalChannelName?: string;\n displacementScale?: number;\n scalarRange?: Range1dProps;\n scalarThematicSettings?: ThematicGradientSettingsProps;\n}\n\nfunction tryConvertLegacyProps(input: AnalysisStyleProps): AnalysisStyleProps {\n if (input.displacement || input.scalar)\n return input;\n\n const legacy = input as LegacyAnalysisStyleProps;\n if (undefined === legacy.displacementChannelName && undefined === legacy.scalarChannelName)\n return input;\n\n const output: AnalysisStyleProps = {\n normalChannelName: input.normalChannelName,\n };\n\n if (undefined !== legacy.displacementChannelName) {\n output.displacement = {\n channelName: legacy.displacementChannelName,\n scale: legacy.displacementScale,\n };\n }\n\n if (undefined !== legacy.scalarChannelName && undefined !== legacy.scalarRange) {\n output.scalar = {\n channelName: legacy.scalarChannelName,\n range: legacy.scalarRange,\n thematicSettings: legacy.scalarThematicSettings,\n };\n }\n\n return output;\n}\n\n/** As part of a [[DisplayStyleSettings]], describes how to animate meshes in the view that have been augmented with\n * [PolyfaceAuxData]($core-geometry). The style specifies which channels to use, and can deform the meshes by\n * translating vertices and/or recolor vertices using [[ThematicDisplay]].\n * @see [[DisplayStyleSettings.analysisStyle]] to define the analysis style for a [DisplayStyle]($backend).\n * @see [[DisplayStyleSettings.analysisFraction]] to control playback of the animation.\n * @public\n */\nexport class AnalysisStyle {\n public readonly displacement?: AnalysisStyleDisplacement;\n public readonly thematic?: AnalysisStyleThematic;\n /** If defined, the name of the [AuxChannel]($core-geometry) from which to obtain normal vectors for the vertices. */\n public readonly normalChannelName?: string;\n\n /** Create an analysis style from its JSON representation.\n * @note AnalysisStyle is an immutable type - use [[clone]] to produce a modified copy.\n */\n public static fromJSON(props?: AnalysisStyleProps): AnalysisStyle {\n if (!props)\n return this.defaults;\n\n props = tryConvertLegacyProps(props);\n if (!props.displacement && !props.scalar && undefined === props.normalChannelName)\n return this.defaults;\n\n return new AnalysisStyle(props);\n }\n\n private constructor(props: AnalysisStyleProps) {\n this.normalChannelName = props.normalChannelName;\n if (props.displacement)\n this.displacement = AnalysisStyleDisplacement.fromJSON(props.displacement);\n\n if (props.scalar)\n this.thematic = AnalysisStyleThematic.fromJSON(props.scalar);\n }\n\n /** Convert this style to its JSON representation. */\n public toJSON(): AnalysisStyleProps {\n const props: AnalysisStyleProps = {};\n if (this === AnalysisStyle.defaults)\n return props;\n\n if (this.displacement)\n props.displacement = this.displacement.toJSON();\n\n if (this.thematic)\n props.scalar = this.thematic.toJSON();\n\n if (undefined !== this.normalChannelName)\n props.normalChannelName = this.normalChannelName;\n\n return props;\n }\n\n /** Produce a copy of this style identical except for properties explicitly specified by `changedProps`. */\n public clone(changedProps: AnalysisStyleProps): AnalysisStyle {\n return AnalysisStyle.fromJSON({\n ...this.toJSON(),\n ...changedProps,\n });\n }\n\n /** Return true if this style is equivalent to `other`. */\n public equals(other: AnalysisStyle): boolean {\n if (this.normalChannelName !== other.normalChannelName)\n return false;\n\n if ((undefined === this.displacement) !== (undefined === other.displacement))\n return false;\n else if (this.displacement && !this.displacement.equals(other.displacement!))\n return false;\n\n if ((undefined === this.thematic) !== (undefined === other.thematic))\n return false;\n\n return undefined === this.thematic || this.thematic.equals(other.thematic!);\n }\n\n public static readonly defaults = new AnalysisStyle({});\n}\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\nimport { JsonUtils } from \"@itwin/core-bentley\";\n\n/** Namespace containing types controlling how atmospheric scattering should be rendered.\n * @beta\n * The techniques used to render the atmosphere approximate the physical behavior of light when interacting with particles in the air (Rayleigh Scattering and Mie Scattering)\n * Presently, only Rayleigh Scattering is implemented here\n *\n * In a nutshell, this implementation samples atmospheric density along rays cast from the view and uses the samples to simulate the scattering of light toward the camera.\n * The amount of light scattered toward the camera is dependent on the amount of light scattered away from its original path from the sun, so rays must also be cast from the sample points to the sun.\n *\n * The effect can be computed on vertices (the default for the background map) and fragments (the default for the skybox, which is a ViewportQuad).\n * All coordinates are in view space.\n *\n * This implementation is adapted from equations outlined in \"Display of Clouds Taking into Account Multiple Anisotropic Scattering and Sky Light\", Nishita et al. 1993\n * which are further refined for use in GPU shaders in \"Photorealistic Real-Time Outdoor Light Scattering\", Hoffman and Preetham 2002.\n * These sources are also compiled in Chapter 16 of NVIDIA's \"GPU Gems 2\", which can be found online here:\n * https://developer.nvidia.com/gpugems/gpugems2/part-ii-shading-lighting-and-shadows/chapter-16-accurate-atmospheric-scattering\n *\n * This implementation is also highly inspired by Sebastian Lague's Solar System project: https://github.com/SebLague/Solar-System/ and video: https://www.youtube.com/watch?v=DxfEbulyFcY\n * along with this ShaderToy replica: https://www.shadertoy.com/view/fltXD2.\n * Both of which are inspired by this Nvidia article on atmospheric scattering: https://developer.nvidia.com/gpugems/gpugems2/part-ii-shading-lighting-and-shadows/chapter-16-accurate-atmospheric-scattering.\n */\nexport namespace Atmosphere {\n\n /** @internal JSON representation of a [[Wavelengths]] object */\n export interface WavelengthsProps {\n r: number;\n g: number;\n b: number;\n }\n\n /** @internal An immutable container of wavelength values for the red, green and blue pixel components. Values are in nanometers. */\n export class Wavelengths {\n public readonly r: number;\n public readonly g: number;\n public readonly b: number;\n\n /** Constructs from red, green, and blue wavelength values.\n * @param r Wavelength value for red\n * @param g Wavelength value for green\n * @param b Wavelength value for blue\n */\n constructor(props: WavelengthsProps) {\n this.r = Math.max(0, props.r);\n this.g = Math.max(0, props.g);\n this.b = Math.max(0, props.b);\n }\n\n public equals(other: Wavelengths): boolean {\n return this.r === other.r && this.g === other.g && this.b === other.b;\n }\n\n public toJSON(): WavelengthsProps {\n return { r: this.r, g: this.g, b: this.b };\n }\n\n public static fromJSON(json: WavelengthsProps | undefined): Wavelengths {\n let r = 0;\n let g = 0;\n let b = 0;\n if (undefined !== json) {\n if (typeof json.r === \"number\")\n r = json.r;\n if (typeof json.g === \"number\")\n g = json.g;\n if (typeof json.b === \"number\")\n b = json.b;\n }\n return new Wavelengths({ r, g, b });\n }\n }\n\n /** Describes the properties with which the atmospheric scattering effect should be drawn. 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Theses properties correspond to a physics-based approximation of atmospheric scattering phenomenons. */\n export class Settings {\n private static _defaultAtmosphereHeightAboveEarth: number = 100000.0;\n private static _defaultExposure: number = 2.0;\n private static _defaultDensityFalloff: number = 10.0;\n private static _defaultMinDensityHeightBelowEarth: 0.0;\n private static _defaultScatteringStrength: number = 100;\n private static _defaultWavelengths: Wavelengths = new Wavelengths({ r: 700.0, g: 530.0, b: 440.0 });\n\n private static _defaultNumViewRaySamples: number = 10;\n private static _highQualityNumViewRaySamples: number = 20;\n private static _defaultNumSunRaySamples: number = 5;\n\n public static readonly defaults = new Settings({});\n public static readonly highQuality = new Settings({ numViewRaySamples: this._highQualityNumViewRaySamples });\n\n /** @internal If defined, corresponds to the height in meters above the earth's pole at which the atmosphere terminates. Physically, this is the point at which there are no more air molecules to interfere with light transmission. Defaults to 100_000.0. */\n public readonly atmosphereHeightAboveEarth: number;\n /** If defined, this value is used to simulate the aperture of a camera. Higher values allow more light in. This value might need to be adjusted slightly in situations without much sunlight (like sunset) to brighten the image. Defaults to 2.0 */\n public readonly exposure: number;\n /** @internal If defined, controls the rate at which the air density decreases between the point it is the highest and the point is is the lowest. A higher value means a faster decrease in air density. Defaults to 10.0. */\n public readonly densityFalloff: number;\n /** @internal If defined, corresponds to the height in meters below the earth's pole at which the atmosphere is at its densest. Physically, this is the point at which there is the most air molecules to interfere with light transmission. Defaults to 0.0. */\n public readonly depthBelowEarthForMaxDensity: number;\n /** If defined, corresponds to the number of atmospheric density samples used to compute the amount of light scattered along each view ray. For each sample point, another ray will be cast toward the sun to compute the amount of light reaching the sample point. Higher values increase fidelity, but greatly decrease performance because sun rays must be cast from each additional sample point. The range is 1 to 40. Defaults to 10. */\n public readonly numViewRaySamples: number;\n /** If defined, corresponds to the number of atmospheric density samples uses to compute the amount of light scattered along each sun ray. Higher values increase fidelity slightly but greatly decrease performance. Minimal improvement is observable with values above 5. The range is 1 to 40. Defaults to 5. */\n public readonly numSunRaySamples: number;\n /** @internal If defined, controls how strongly the atmosphere's air diverts light. Higher values increase scattering intensity. Defaults to 100.0. */\n public readonly scatteringStrength: number;\n /** @internal If defined, corresponds the wavelengths of the red, green and blue color components in nanometers used to simulate how the atmosphere's air molecules affects light transmission. (See Rayleigh Scattering) Thus, a value of 470 for the red wavelength will make the red light component scatter as if it physically were a cyan light ray. The default value is {r:700.0, g:530.0, b:440.0}. */\n public readonly wavelengths: Wavelengths;\n\n public equals(other: Settings): boolean {\n if (this.atmosphereHeightAboveEarth !== other.atmosphereHeightAboveEarth)\n return false;\n if (this.exposure !== other.exposure)\n return false;\n if (this.densityFalloff !== other.densityFalloff)\n return false;\n if (this.depthBelowEarthForMaxDensity !== other.depthBelowEarthForMaxDensity)\n return false;\n if (this.numViewRaySamples !== other.numViewRaySamples)\n return false;\n if (this.numSunRaySamples !== other.numSunRaySamples)\n return false;\n if (this.scatteringStrength !== other.scatteringStrength)\n return false;\n if (!this.wavelengths.equals(other.wavelengths))\n return false;\n return true;\n }\n\n private constructor(json: Props) {\n this.atmosphereHeightAboveEarth = JsonUtils.asDouble(json.atmosphereHeightAboveEarth, Settings._defaultAtmosphereHeightAboveEarth);\n this.exposure = JsonUtils.asDouble(json.exposure, Settings._defaultExposure);\n this.densityFalloff = JsonUtils.asDouble(json.densityFalloff, Settings._defaultDensityFalloff);\n this.depthBelowEarthForMaxDensity = JsonUtils.asDouble(json.depthBelowEarthForMaxDensity, Settings._defaultMinDensityHeightBelowEarth);\n this.numViewRaySamples = JsonUtils.asDouble(json.numViewRaySamples, Settings._defaultNumViewRaySamples);\n this.numSunRaySamples = JsonUtils.asDouble(json.numSunRaySamples, Settings._defaultNumSunRaySamples);\n this.scatteringStrength = JsonUtils.asDouble(json.scatteringStrength, Settings._defaultScatteringStrength);\n this.wavelengths = Wavelengths.fromJSON(JsonUtils.asObject(json.wavelengths) ?? Settings._defaultWavelengths);\n }\n\n public static fromJSON(json?: Props) {\n if (undefined === json)\n return this.defaults;\n return new Settings(json);\n }\n\n public toJSON(display?: boolean): Props {\n const json: Props = {\n atmosphereHeightAboveEarth: this.atmosphereHeightAboveEarth,\n exposure: this.exposure,\n densityFalloff: this.densityFalloff,\n depthBelowEarthForMaxDensity: this.depthBelowEarthForMaxDensity,\n numViewRaySamples: this.numViewRaySamples,\n numSunRaySamples: this.numSunRaySamples,\n scatteringStrength: this.scatteringStrength,\n wavelengths: this.wavelengths.toJSON(),\n };\n\n if (undefined !== display)\n json.display = display;\n\n return json;\n }\n }\n}\n"]}
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--------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProvider, BackgroundMapType } from \"./BackgroundMapProvider\";\nimport { PlanarClipMaskProps, PlanarClipMaskSettings } from \"./PlanarClipMask\";\nimport { TerrainProps, TerrainSettings } from \"./TerrainSettings\";\n\n/** Describes the projection of the background map\n * @see [[BackgroundMapProps]]\n * @see [[DisplayStyleSettingsProps]]\n * @public\n * @extensions\n */\nexport enum GlobeMode {\n /** Display Earth as 3d ellipsoid */\n Ellipsoid = 0,\n /** Display Earth as plane. */\n Plane = 1,\n}\n\n/** In-memory JSON representation of a [[BackgroundMapSettings]].\n * @see [[PersistentBackgroundMapProps]] for the persistent JSON representation.\n * @public\n * @extensions\n */\nexport interface BackgroundMapProps {\n /** The elevation of the map in meters relative the WGS84 ellipsoid. Default value: 0. */\n groundBias?: number;\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden.\n * Default value: false.\n */\n transparency?: number | false;\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\n useDepthBuffer?: boolean;\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\n applyTerrain?: boolean;\n /** Properties associated with terrain display. */\n terrainSettings?: TerrainProps;\n /** Globe Mode. Default value: GlobeMode.Ellipsoid */\n globeMode?: GlobeMode;\n /** If true, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\n * allows the user to select elements that are behind the map.\n */\n nonLocatable?: boolean;\n /** A planar mask applied to the map geometry\n * @beta\n */\n planarClipMask?: PlanarClipMaskProps;\n\n /** See [[DeprecatedBackgroundMapProps.providerName]]. */\n providerName?: never;\n /** See [[DeprecatedBackgroundMapProps.providerData]]. */\n providerData?: never;\n}\n\n/** Properties of [[PersistentBackgroundMapProps]] that have been deprecated, but are retained for backwards compatibility.\n * These properties are omitted from [[BackgroundMapProps]] as they are no longer part of the API, but are included in\n * [[PersistentBackgroundMapProps]] because they remain part of the persistence format.\n * @public\n * @extensions\n */\nexport interface DeprecatedBackgroundMapProps {\n /** Identifies the source of the map tiles. Currently supported providers are \"BingProvider\" and \"MapBoxProvider\".\n * Default value: \"BingProvider\"\n * @deprecated in 3.6.0 - might be removed in next major version. Use MapImageryProps.backgroundBase.\n */\n providerName?: string;\n /** Options for customizing the tiles supplied by the provider. If undefined, default values of all members are used.\n * @deprecated in 3.6.0 - might be removed in next major version. Use MapImageryProps.backgroundBase\n */\n providerData?: {\n /** The type of map graphics to request. Default value: BackgroundMapType.Hybrid. */\n mapType?: BackgroundMapType;\n };\n}\n\n/** Persistent JSON representation of a [[BackgroundMapSettings]].\n * @public\n * @extensions\n */\nexport type PersistentBackgroundMapProps = Omit<BackgroundMapProps, keyof DeprecatedBackgroundMapProps> & DeprecatedBackgroundMapProps;\n\nfunction normalizeGlobeMode(mode?: GlobeMode): GlobeMode {\n return GlobeMode.Plane === mode ? mode : GlobeMode.Ellipsoid;\n}\n\nfunction normalizeTransparency(trans?: number | false): number | false {\n if (\"number\" === typeof trans)\n return Math.min(1, Math.max(0, trans));\n\n return false;\n}\n\n/** As part of a [[DisplayStyleSettings]], controls aspects of how the background map is displayed.\n * @see [[DisplayStyleSettings.backgroundMap]] to query or change these settings for a display style.\n * @see [[MapImagerySettings]] to control the type of imagery applied to the background map.\n * @public\n */\nexport class BackgroundMapSettings {\n /** Retained strictly for persistence. */\n private readonly _provider: BackgroundMapProvider;\n\n /** Elevation in meters, relative to WGS84 Ellipsoid.. */\n public readonly groundBias: number;\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden. Default value: false. */\n public readonly transparency: number | false;\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\n public readonly useDepthBuffer: boolean;\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\n public readonly applyTerrain: boolean;\n /** Settings associated with terrain display. */\n public readonly terrainSettings: TerrainSettings;\n /** Globe display mode. */\n public readonly globeMode: GlobeMode;\n /** Planar Mask - used to mask the background map to avoid overlapping with other geometry\n * @beta\n */\n public readonly planarClipMask: PlanarClipMaskSettings;\n private readonly _locatable: boolean;\n /** If false, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\n * allows the user to select elements that are behind the map.\n */\n public get locatable(): boolean {\n // Handle legacy TerrainProps.nonLocatable:\n // - If TerrainProps.nonLocatable=true and terrain is on, terrain is not locatable.\n // - Otherwise, use BackgroundMapProps.nonLocatable.\n if (this.applyTerrain && this.terrainSettings.nonLocatable)\n return false;\n\n return this._locatable;\n }\n\n /** If transparency is overridden, the transparency to apply; otherwise, undefined. */\n public get transparencyOverride(): number | undefined { return false !== this.transparency ? this.transparency : undefined; }\n\n private constructor(props: BackgroundMapProps | PersistentBackgroundMapProps) {\n this.groundBias = props.groundBias ?? 0;\n this.transparency = normalizeTransparency(props.transparency);\n this.useDepthBuffer = props.useDepthBuffer ?? false;\n this.applyTerrain = props.applyTerrain ?? false;\n this.terrainSettings = TerrainSettings.fromJSON(props.terrainSettings);\n this.globeMode = normalizeGlobeMode(props.globeMode);\n this._locatable = true !== props.nonLocatable;\n this.planarClipMask = PlanarClipMaskSettings.fromJSON(props.planarClipMask);\n this._provider = BackgroundMapProvider.fromBackgroundMapProps(props);\n }\n\n /** Create settings from their persistent representation. In general, this method should only be used when reading the settings directly from\n * the iModel - otherwise, prefer [[fromJSON]].\n */\n public static fromPersistentJSON(json?: PersistentBackgroundMapProps): BackgroundMapSettings {\n return new this(json ?? {});\n }\n\n /** Construct from JSON, performing validation and applying default values for undefined fields.\n * @see [[fromPersistentJSON]] if you are reading the settings directly from the iModel.\n */\n public static fromJSON(json?: BackgroundMapProps): BackgroundMapSettings {\n return new BackgroundMapSettings(json ?? {});\n }\n\n /** Convert these settings to their in-memory JSON representation.\n * @see [[toPersistentJSON]] if you intend to write the JSON directly to an iModel.\n */\n public toJSON(): BackgroundMapProps {\n const props: BackgroundMapProps = {};\n if (0 !== this.groundBias)\n props.groundBias = this.groundBias;\n if (this.applyTerrain)\n props.applyTerrain = true;\n if (false !== this.transparency)\n props.transparency = this.transparency;\n if (GlobeMode.Ellipsoid !== this.globeMode)\n props.globeMode = this.globeMode;\n if (this.useDepthBuffer)\n props.useDepthBuffer = true;\n if (!this._locatable)\n props.nonLocatable = true;\n\n const terrainSettings = this.terrainSettings.toJSON();\n for (const prop of Object.values(terrainSettings)) {\n if (undefined !== prop) {\n props.terrainSettings = terrainSettings;\n break;\n }\n }\n\n if (this.planarClipMask.isValid)\n props.planarClipMask = this.planarClipMask.toJSON();\n\n return props;\n }\n\n /** Convert these settings to their persistent representation. In general, this method should only be used when writing the settings directly to\n * the iModel - otherwise, prefer [[toJSON]].\n */\n public toPersistentJSON(): PersistentBackgroundMapProps {\n const props = this.toJSON() as PersistentBackgroundMapProps;\n\n // Preserve deprecated imagery provider properties.\n if (\"BingProvider\" !== this._provider.name)\n props.providerName = this._provider.name; // eslint-disable-line @typescript-eslint/no-deprecated\n if (BackgroundMapType.Hybrid !== this._provider.type)\n props.providerData = { mapType: this._provider.type }; // eslint-disable-line @typescript-eslint/no-deprecated\n\n return props;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(BackgroundMapSettings.fromJSON(json));\n }\n\n /** Returns true if the persistent representation of these settings is equivalent to `json`. */\n public equalsPersistentJSON(json?: PersistentBackgroundMapProps): boolean {\n return this.equals(BackgroundMapSettings.fromPersistentJSON(json));\n }\n\n /** Returns true if these settings are equivalent to `other`. */\n public equals(other: BackgroundMapSettings): boolean {\n return this.groundBias === other.groundBias && this.useDepthBuffer === other.useDepthBuffer && this.transparency === other.transparency\n && this.globeMode === other.globeMode && this._locatable === other._locatable && this.applyTerrain === other.applyTerrain\n && this.terrainSettings.equals(other.terrainSettings) && this.planarClipMask.equals(other.planarClipMask)\n && this._provider.name === other._provider.name && this._provider.type === other._provider.type;\n }\n\n /** Create a copy of this BackgroundMapSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A BackgroundMapSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: BackgroundMapProps): BackgroundMapSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n groundBias: changedProps.groundBias ?? this.groundBias,\n transparency: changedProps.transparency ?? this.transparency,\n useDepthBuffer: changedProps.useDepthBuffer ?? this.useDepthBuffer,\n globeMode: changedProps.globeMode ?? this.globeMode,\n nonLocatable: changedProps.nonLocatable ?? !this._locatable,\n applyTerrain: changedProps.applyTerrain ?? this.applyTerrain,\n terrainSettings: changedProps.terrainSettings ? this.terrainSettings.clone(changedProps.terrainSettings).toJSON() : this.terrainSettings.toJSON(),\n planarClipMask: changedProps.planarClipMask ? this.planarClipMask.clone(changedProps.planarClipMask).toJSON() : this.planarClipMask.toJSON(),\n providerName: this._provider.name,\n providerData: { mapType: this._provider.type },\n };\n\n return BackgroundMapSettings.fromPersistentJSON(props);\n }\n}\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module iModels\n */\n\nimport { GuidString } from \"@itwin/core-bentley\";\nimport { ChangesetIdWithIndex, ChangesetIndexOrId, LocalFileName } from \"./ChangesetProps\";\nimport { OpenDbKey } from \"./IModel\";\nimport { IModelVersionProps } from \"./IModelVersion\";\n\n/** The Id assigned to a briefcase by iModelHub, or [[BriefcaseIdValue.Unassigned]] .\n * @public\n * @extensions\n */\nexport type BriefcaseId = number;\n\n/** Values of [[BriefcaseId]] that have special meaning.\n * @public\n * @extensions\n */\nexport enum BriefcaseIdValue {\n /** Indicates an invalid/illegal BriefcaseId */\n Illegal = 0xffffffff,\n\n /** BriefcaseIds must be less than this value */\n Max = 1 << 24,\n\n /** All valid iModelHub issued BriefcaseIds will be equal or higher than this */\n FirstValid = 2,\n\n /** All valid iModelHub issued BriefcaseIds will be equal or lower than this */\n LastValid = BriefcaseIdValue.Max - 11,\n\n /**\n * The briefcase has not been assigned a unique Id by iModelHub. 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That can cause the WAL file size to grow\n * unbounded if changes happen while they're open (see [Checkpoint starvation](https://www.sqlite.org/wal.html#avoiding_excessively_large_wal_files))\n * It is a good idea to close the readonly connection *before* closing the writeable connection so the WAL file will be deleted.\n */\n readonly readonly?: boolean;\n /** If true, open the briefcase readonly and monitor it for changes originating from another connection.\n * When such changes are detected, the default txn will be restarted.\n * The restart occurs only after the next iteration of the backend event loop, and will generate events that reflect the changes from the other connection.\n * This can be useful in contexts where the read-only connection is displaying a view of the contents of the briefcase while another, non-interactive program\n * is adding txns to the briefcase. 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Assigned BriefcaseIds should be released (via [BriefcaseManager.releaseBriefcase]($backend) )\n * when you are done with them.\n * @note this member is both an input and an output.\n *\n */\n briefcaseId?: BriefcaseId;\n\n /** Id of the change set of the new briefcase. If undefined, use latest. */\n asOf?: IModelVersionProps;\n}\n\n/**\n * Arguments to open a Checkpoint directly from its cloud container\n * @beta\n */\nexport interface OpenCheckpointArgs {\n readonly iTwinId: GuidString;\n\n /** Id of the iModel */\n readonly iModelId: GuidString;\n\n /** changeset for the checkpoint. If undefined, attempt to open the checkpoint for the latest changeset. */\n readonly changeset?: ChangesetIndexOrId;\n}\n\n/**\n * Manages the download of a briefcase\n * @public\n */\nexport interface BriefcaseDownloader {\n /** Id of the briefcase being downloaded */\n readonly briefcaseId: BriefcaseId;\n\n /** the name of the local file for the briefcase */\n readonly fileName: LocalFileName;\n\n /** Promise that resolves when the download completes. await this to complete the download */\n readonly downloadPromise: Promise<void>;\n\n /** Request cancellation of the download */\n readonly requestCancel: () => Promise<boolean>;\n}\n\n/** Option to control the validation and upgrade of domain schemas in the Db\n * @beta\n */\nexport enum DomainOptions {\n /** Domain schemas will be validated for any required upgrades. Any errors will be reported back, and cause the application to fail opening the Db */\n CheckRequiredUpgrades = 0,\n\n /** Domain schemas will be validated for any required or optional upgrades. Any errors will be reported back, and cause the application to fail opening the Db */\n CheckRecommendedUpgrades = 1,\n\n /** Domain schemas will be upgraded if necessary. However, only compatible schema upgrades will be allowed - these are typically additions of classes, properties, and changes to custom attributes */\n Upgrade = 2,\n\n /** Domain schemas will neither be validated nor be upgraded. Used only internally */\n SkipCheck = 3,\n}\n\n/** Options that control whether a profile upgrade should be performed when opening a Db\n * @beta\n */\nexport enum ProfileOptions {\n /** No profile upgrade will be performed. If a profile upgrade was required, opening the file will fail */\n None = 0,\n\n /** Profile upgrade will be performed if necessary */\n Upgrade = 1,\n}\n\n/** Arguments to validate and update the profile and domain schemas when opening a Db\n * @beta\n */\nexport interface UpgradeOptions {\n /** Option to control the validation and upgrade of domain schemas in the Db */\n readonly domain?: DomainOptions;\n\n /** Options that control whether a profile upgrade should be performed when opening a file */\n readonly profile?: ProfileOptions;\n\n /** Options that will allow data transform during Profile/Domain schema upgrade */\n readonly schemaLockHeld?: boolean;\n}\n\n/**\n * The state of the schemas in the Db compared with what the current version of the software expects\n * Note: The state may vary depending on whether the Db is to be opened ReadOnly or ReadWrite.\n * @public\n */\nexport enum SchemaState {\n /** The schemas in the Db are up-to-date, and do not need to be upgraded before opening it with the current version of the software */\n UpToDate,\n\n /** It's required that the schemas in the Db be upgraded before it can be opened with the current version of the software.\n * This may happen in read-write scenarios where the application requires a newer version of the schemas to be in place before\n * it can write data based on that new schema.\n */\n UpgradeRequired,\n\n /** It's recommended, but not necessary that the schemas in the Db be upgraded before opening it with the current version of the software */\n UpgradeRecommended,\n\n /** The schemas in the Db are too old to be opened by the current version of the software. Upgrade using the API is not possible. */\n TooOld,\n\n /** The schemas in the Db are too new to be opened by the current version of the software */\n TooNew,\n}\n"]}
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1
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1
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1
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1
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package/lib/cjs/ClipStyle.js.map
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Views\n */\n\nimport { assert, JsonUtils } from \"@itwin/core-bentley\";\nimport { ViewFlagOverrides } from \"./ViewFlags\";\nimport { RgbColor, RgbColorProps } from \"./RgbColor\";\nimport { HiddenLine } from \"./HiddenLine\";\nimport { FeatureAppearance, FeatureAppearanceProps } from \"./FeatureSymbology\";\nimport { ColorDef } from \"./ColorDef\";\n\n/** Wire format describing a [[CutStyle]] applied to section-cut geometry produced at intersections with a view's [ClipVector]($core-geometry).\n * @see [[ClipStyleProps.cutStyle]].\n * @public\n * @extensions\n */\nexport interface CutStyleProps {\n /** If defined, overrides aspects of the view's [[ViewFlags]] when drawing the cut geometry. */\n viewflags?: ViewFlagOverrides;\n /** If defined, overrides the view's [[HiddenLine.Settings]] when drawing the cut geometry. */\n hiddenLine?: HiddenLine.SettingsProps;\n /** If defined, overrides aspects of the cut geometry's symbology. */\n appearance?: FeatureAppearanceProps;\n}\n\n/** As part of a [[ClipStyle]], describes how section-cut graphics should be displayed.\n * @note Section-cut graphics are only produced if [[ClipStyle.produceCutGeometry]] is `true`.\n * @public\n */\nexport class CutStyle {\n /** Selectively overrides some of the view's [[ViewFlags]] when drawing the section-cut graphics. */\n public readonly viewflags: Readonly<ViewFlagOverrides>;\n /** If defined, overrides the settings the view uses to draw the edges of the section-cut graphics. */\n public readonly hiddenLine?: HiddenLine.Settings;\n /** If defined, overrides aspects of the symbology of the section-cut graphics. */\n public readonly appearance?: FeatureAppearance;\n\n /** The default CutStyle, configured to draw the section-cut graphics using the view's settings, with no overrides. */\n public static readonly defaults = new CutStyle();\n\n private constructor(viewflags?: Readonly<ViewFlagOverrides>, hiddenLine?: HiddenLine.Settings, appearance?: FeatureAppearance) {\n this.viewflags = viewflags ?? {};\n if (hiddenLine && !hiddenLine.matchesDefaults)\n this.hiddenLine = hiddenLine;\n\n if (appearance && !appearance.matchesDefaults)\n this.appearance = appearance;\n }\n\n /** Create a CutStyle from its components. */\n public static create(viewflags?: Readonly<ViewFlagOverrides>, hiddenLine?: HiddenLine.Settings, appearance?: FeatureAppearance): CutStyle {\n if ((viewflags && JsonUtils.isNonEmptyObject(viewflags)) || (hiddenLine && !hiddenLine.matchesDefaults) || (appearance && !appearance.matchesDefaults))\n return new CutStyle(viewflags, hiddenLine, appearance);\n\n return this.defaults;\n }\n\n public static fromJSON(props?: CutStyleProps): CutStyle {\n if (JsonUtils.isNonEmptyObject(props)) {\n const viewflags = { ...props?.viewflags };\n const hiddenLine = props?.hiddenLine ? HiddenLine.Settings.fromJSON(props.hiddenLine) : undefined;\n const appearance = props?.appearance ? FeatureAppearance.fromJSON(props.appearance) : undefined;\n\n return this.create(viewflags, hiddenLine, appearance);\n } else {\n return this.defaults;\n }\n }\n\n /** Return JSON representation. The representation is `undefined` if this style matches the default style. */\n public toJSON(): CutStyleProps | undefined {\n if (this.matchesDefaults)\n return undefined;\n\n const props: CutStyleProps = {};\n if (JsonUtils.isNonEmptyObject(this.viewflags))\n props.viewflags = this.viewflags;\n\n if (this.hiddenLine && !this.hiddenLine.matchesDefaults)\n props.hiddenLine = this.hiddenLine?.toJSON();\n\n if (this.appearance && !this.appearance.matchesDefaults)\n props.appearance = this.appearance.toJSON();\n\n return props;\n }\n\n /** Returns true if this style matches the default style - that is, it overrides none of the view's settings. */\n public get matchesDefaults(): boolean {\n if (this === CutStyle.defaults)\n return true;\n\n return !JsonUtils.isNonEmptyObject(this.viewflags) && (!this.hiddenLine || this.hiddenLine.matchesDefaults) && (!this.appearance || this.appearance.matchesDefaults);\n }\n}\n\n/** Wire format describing a [[ClipIntersectionStyle]].\n * @see [[ClipStyleProps.ClipIntersectionStyle]].\n * @public\n * @extensions\n */\nexport interface ClipIntersectionStyleProps {\n /** Color to apply to intersection of geometry and clip planes, default white */\n color?: RgbColorProps;\n /** Number of pixels to be considered intersecting the clip plane, default 1 */\n width?: number;\n}\n\n/** As part of a [[ClipStyle]], describes how to colorize geometry intersecting the clip planes.\n * @note Edges are highlighted only if [[ClipStyle.ClipIntersectionStyle]] is `true`.\n * @public\n * @extensions\n */\nexport class ClipIntersectionStyle {\n /** Color to apply to intersection of geometry and clip planes, default white */\n public readonly color: RgbColor;\n /** Number of pixels to be considered intersecting the clip plane, default 1 */\n public readonly width: number;\n\n private constructor(color: RgbColor = RgbColor.fromColorDef(ColorDef.white), width: number = 1) {\n this.color = color;\n this.width = width;\n }\n /** Create a highlight from its components. */\n public static create(color?: RgbColor, width?: number): ClipIntersectionStyle {\n if (!color && !width)\n return this.defaults;\n\n return new ClipIntersectionStyle(color, width);\n }\n\n public static readonly defaults = new ClipIntersectionStyle();\n\n public static fromJSON(props?: ClipIntersectionStyleProps): ClipIntersectionStyle {\n if (props === undefined) {\n return ClipIntersectionStyle.defaults;\n }\n\n const color = props.color ? RgbColor.fromJSON(props.color) : RgbColor.fromColorDef(ColorDef.white);\n const width = props.width ? props.width : 1;\n return new ClipIntersectionStyle(color, width);\n }\n\n /** The JSON representation of this style. It is `undefined` if this style matches the defaults. */\n public toJSON(): ClipIntersectionStyleProps | undefined {\n const props: ClipIntersectionStyleProps = {};\n\n if (this.matchesDefaults) {\n return undefined;\n }\n\n if (this.color)\n props.color = this.color.toJSON();\n\n if (this.width)\n props.width = this.width;\n\n return props;\n }\n\n public get matchesDefaults(): boolean {\n if (this === ClipIntersectionStyle.defaults)\n return true;\n\n return !this.color && !this.width;\n }\n}\n\n/** Arguments supplied to [[ClipStyle.create]].\n * @public\n * @extensions\n */\nexport interface ClipStyleCreateArgs {\n /** If `true`, geometry will be produced at the clip planes in a 3d view.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n produceCutGeometry?: boolean;\n /** If `true`, intersection of geometry and clip planes will be colorized */\n colorizeIntersection?: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n cutStyle?: CutStyle;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n insideColor?: RgbColor;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n outsideColor?: RgbColor;\n /** Controls the style of the intersection of geometry and clip planes */\n intersectionStyle?: ClipIntersectionStyle;\n}\n\n/** Wire format describing a [[ClipStyle]].\n * @see [[DisplayStyleSettingsProps.clipStyle]].\n * @public\n * @extensions\n */\nexport interface ClipStyleProps {\n /** If `true`, geometry will be produced at the clip planes in a 3d view.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n produceCutGeometry?: boolean;\n /** If 'true', intersection of geometry and clip planes will be colorized */\n colorizeIntersection?: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n cutStyle?: CutStyleProps;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n insideColor?: RgbColorProps;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n outsideColor?: RgbColorProps;\n /** Controls the style of the intersection of geometry and clip planes */\n intersectionStyle?: ClipIntersectionStyleProps;\n}\n\n/** Describes symbology and behavior applied to a [ClipVector]($core-geometry) when applied to a [ViewState]($frontend) or [[ModelClipGroup]].\n * @see [[DisplayStyleSettings.clipStyle]].\n * @public\n */\nexport class ClipStyle {\n /** If `true`, geometry will be produced at the clip planes.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n public readonly produceCutGeometry: boolean;\n /** If 'true', intersection of geometry and clip planes will be colorized */\n public readonly colorizeIntersection: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n public readonly cutStyle: CutStyle;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n public readonly insideColor?: RgbColor;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n public readonly outsideColor?: RgbColor;\n /** Controls the style of the intersection of geometry and clip planes */\n public readonly intersectionStyle?: ClipIntersectionStyle;\n\n /** The default style, which overrides none of the view's settings. */\n public static readonly defaults = new ClipStyle(false, false, CutStyle.defaults, undefined, undefined, undefined);\n\n private constructor(produceCutGeometry: boolean, colorizeIntersection: boolean, cutStyle: CutStyle, inside: RgbColor | undefined, outside: RgbColor | undefined, intersectionStyle: ClipIntersectionStyle | undefined) {\n this.produceCutGeometry = produceCutGeometry;\n this.colorizeIntersection = colorizeIntersection;\n this.cutStyle = cutStyle;\n this.insideColor = inside;\n this.outsideColor = outside;\n this.intersectionStyle = intersectionStyle;\n }\n\n /** @deprecated in 4.3.0 - will not be removed until after 2026-06-13. Use [[create(style: ClipStyleCreateArgs]] */\n public static create(produceCutGeometry: boolean, cutStyle: CutStyle, insideColor?: RgbColor, outsideColor?: RgbColor): ClipStyle;\n\n /** Create a style from its components. */\n public static create(style: ClipStyleCreateArgs): ClipStyle;\n\n /** @internal */\n public static create(styleOrProduceCutGeometry: ClipStyleCreateArgs | boolean, cutStyle?: CutStyle, insideColor?: RgbColor, outsideColor?: RgbColor): ClipStyle {\n\n if (typeof styleOrProduceCutGeometry === \"boolean\") {\n cutStyle = cutStyle === undefined ? CutStyle.defaults : cutStyle;\n\n if (!styleOrProduceCutGeometry && cutStyle.matchesDefaults && !insideColor && !outsideColor) {\n return this.defaults;\n }\n\n return new ClipStyle(styleOrProduceCutGeometry, false, cutStyle, insideColor, outsideColor, undefined);\n }\n\n const style = styleOrProduceCutGeometry;\n if (!style.produceCutGeometry && !style.colorizeIntersection && (!style.cutStyle || style.cutStyle.matchesDefaults) && !style.insideColor && !style.outsideColor && !style.intersectionStyle)\n return this.defaults;\n\n const produceCutGeometry = style.produceCutGeometry ? true : false;\n const colorizeIntersection = style.colorizeIntersection ? true : false;\n cutStyle = style.cutStyle === undefined ? CutStyle.defaults : style.cutStyle;\n\n return new ClipStyle(produceCutGeometry, colorizeIntersection, cutStyle, style.insideColor, style.outsideColor, style.intersectionStyle);\n }\n\n public static fromJSON(props?: ClipStyleProps): ClipStyle {\n if (JsonUtils.isNonEmptyObject(props)) {\n const produceCutGeometry = props.produceCutGeometry ?? false;\n const colorizeIntersection = props.colorizeIntersection ? true : false;\n const cutStyle = CutStyle.fromJSON(props.cutStyle);\n const insideColor = props.insideColor ? RgbColor.fromJSON(props.insideColor) : undefined;\n const outsideColor = props.outsideColor ? RgbColor.fromJSON(props.outsideColor) : undefined;\n const intersectionStyle = props.intersectionStyle ? ClipIntersectionStyle.fromJSON(props.intersectionStyle) : undefined;\n\n return this.create({ produceCutGeometry, colorizeIntersection, cutStyle, insideColor, outsideColor, intersectionStyle });\n }\n\n return this.defaults;\n }\n\n /** The JSON representation of this style. It is `undefined` if this style matches the defaults. */\n public toJSON(): ClipStyleProps | undefined {\n if (this.matchesDefaults)\n return undefined;\n\n const props: ClipStyleProps = {};\n if (this.produceCutGeometry)\n props.produceCutGeometry = true;\n\n if (this.colorizeIntersection)\n props.colorizeIntersection = true;\n\n const cutStyle = this.cutStyle.toJSON();\n if (cutStyle) {\n assert(!this.cutStyle.matchesDefaults);\n props.cutStyle = cutStyle;\n }\n\n if (this.insideColor)\n props.insideColor = this.insideColor.toJSON();\n\n if (this.outsideColor)\n props.outsideColor = this.outsideColor.toJSON();\n\n if (this.intersectionStyle)\n props.intersectionStyle = this.intersectionStyle.toJSON();\n\n return props;\n }\n\n /** Returns true if this style matches the [[ClipStyle.defaults]] - that is, it overrides no settings from the view. */\n public get matchesDefaults(): boolean {\n if (this === ClipStyle.defaults)\n return true;\n\n return !this.produceCutGeometry && !this.colorizeIntersection && !this.insideColor && !this.outsideColor && this.cutStyle.matchesDefaults && !this.intersectionStyle;\n }\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Codes\n */\n\nimport { GuidString, Id64, Id64String, JsonUtils } from \"@itwin/core-bentley\";\nimport { IModel } from \"./IModel\";\n\n/**\n * The ElementId of the element that defines the scope for a Code value.\n * @note For insert or update, you may supply the FederationGuid of the scope element and it will be converted to the ElementId of that element.\n * @public\n * @extensions\n */\nexport type CodeScopeProps = Id64String | GuidString;\n\n/** The parameters that define a Code\n * @public\n * @extensions\n */\nexport interface CodeProps {\n /** Either the stringified 64-bit Id of the CodeSpec for this code, or the name of the CodeSpec. */\n spec: Id64String | string;\n /** Either the ElementId or the FederationGuid of the element that provides the scope for this code. */\n scope: CodeScopeProps;\n /** the value of this code. May be undefined. */\n value?: string;\n}\n\n/**\n * A three-part structure containing information about the [Code]($docs/bis/guide/fundamentals/codes) of an Element\n * @public\n */\nexport class Code implements CodeProps {\n /** The id of the [CodeSpec]($docs/bis/guide/fundamentals/codes.md#codespec) of the Element */\n public spec: Id64String;\n /** The [CodeScope]($docs/bis/guide/fundamentals/codes.md#codescope-property) of the Element */\n public scope: Id64String;\n /** The [CodeValue]($docs/bis/guide/fundamentals/codes.md#codevalue-property) of the Element\n * @note Leading and trailing whitespace is invalid so is automatically trimmed.\n */\n public get value() { return this._value ?? \"\"; }\n public set value(val: string) { this._value = val?.trim(); }\n private _value?: string;\n\n constructor(codeProps: CodeProps) {\n this.spec = Id64.fromJSON(codeProps.spec);\n this.scope = JsonUtils.asString(codeProps.scope);\n this.value = JsonUtils.asString(codeProps.value);\n }\n\n /** Create an empty, non-unique code with no special meaning. */\n public static createEmpty(): Code {\n const id = Id64.fromLocalAndBriefcaseIds(1, 0);\n return new Code({ spec: id, scope: id });\n }\n\n public static fromJSON(json?: any): Code { return json ? new Code(json) : Code.createEmpty(); }\n public toJSON(): CodeProps { return { spec: this.spec, scope: this.scope, value: this.value }; }\n public equals(other: Code): boolean { return Code.equalCodes(this, other); }\n /** @internal */\n public static equalCodes(c1: CodeProps, c2: CodeProps): boolean {\n return c1.spec === c2.spec && c1.scope === c2.scope && c1.value === c2.value;\n }\n /** Determine whether this Code is valid. */\n public static isValid(c: CodeProps): boolean { return Id64.isValidId64(c.spec); }\n /** Determine if this code is valid but not otherwise meaningful (and therefore not necessarily unique) */\n public static isEmpty(c: CodeProps): boolean { return this.isValid(c) && (c.value === undefined || c.value === \"\"); }\n\n public toString(): string { return `[Code: ${this.spec}, ${this.scope}, ${this.value}]`; }\n}\n\n/** Names of the internal BIS CodeSpecs. These names match those specified by the native library.\n * For other domains, the best practice is to include the domain name or alias as part of the CodeSpec name to ensure global uniqueness.\n * @public\n* @extensions\n* @see [CodeSpec]($docs/bis/guide/fundamentals/codes.md#codespec)\n */\nexport enum BisCodeSpec {\n /** The name of the standard [[CodeSpec]] used when creating *empty* codes.\n * @see [[Code.createEmpty]]\n */\n nullCodeSpec = \"bis:NullCodeSpec\",\n /** @internal */\n annotationFrameStyle = \"bis:AnnotationFrameStyle\",\n /** @internal */\n annotationLeaderStyle = \"bis:AnnotationLeaderStyle\",\n /** @internal */\n annotationTextStyle = \"bis:AnnotationTextStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystem2d]($backend) elements.\n * @see [AuxCoordSystem2d.createCode]($backend)\n */\n auxCoordSystem2d = \"bis:AuxCoordSystem2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystem3d]($backend) elements.\n * @see [AuxCoordSystem3d.createCode]($backend)\n */\n auxCoordSystem3d = \"bis:AuxCoordSystem3d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystemSpatial]($backend) elements.\n * @see [AuxCoordSystemSpatial.createCode]($backend)\n */\n auxCoordSystemSpatial = \"bis:AuxCoordSystemSpatial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [CategorySelector]($backend) elements.\n * @see [CategorySelector.createCode]($backend)\n */\n categorySelector = \"bis:CategorySelector\",\n /** @internal */\n colorBook = \"bis:ColorBook\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [DisplayStyle]($backend) elements.\n * @see [DisplayStyle.createCode]($backend)\n */\n displayStyle = \"bis:DisplayStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Drawing]($backend) elements.\n * @see [Drawing.createCode]($backend)\n */\n drawing = \"bis:Drawing\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [DrawingCategory]($backend) elements.\n * @see [DrawingCategory.createCode]($backend)\n */\n drawingCategory = \"bis:DrawingCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ExternalSource]($backend) elements.\n * @note This CodeSpec is not automatically created, so use [ExternalSource.ensureCodeSpec]($backend) to make sure that it exists.\n * @see [ExternalSource.createCode]($backend)\n */\n externalSource = \"bis:ExternalSource\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ExternalSourceAttachment]($backend) elements.\n * @note This CodeSpec is not automatically created, so use [ExternalSourceAttachment.ensureCodeSpec]($backend) to make sure that it exists.\n * @see [ExternalSource.createCode]($backend)\n */\n externalSourceAttachment = \"bis:ExternalSourceAttachment\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [GeometryPart]($backend) elements.\n * @see [GeometryPart.createCode]($backend)\n */\n geometryPart = \"bis:GeometryPart\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [GraphicalType2d]($backend) elements.\n * @see [GraphicalType2d.createCode]($backend)\n */\n graphicalType2d = \"bis:GraphicalType2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [LineStyle]($backend) elements.\n * @see [LineStyle.createCode]($backend)\n */\n lineStyle = \"bis:LineStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [LinkElement]($backend) elements.\n * @see [LinkElement.createCode]($backend)\n */\n linkElement = \"bis:LinkElement\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ModelSelector]($backend) elements.\n * @see [ModelSelector.createCode]($backend)\n */\n modelSelector = \"bis:ModelSelector\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [PhysicalMaterial]($backend) elements.\n * @see [PhysicalMaterial.createCode]($backend)\n */\n physicalMaterial = \"bis:PhysicalMaterial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [PhysicalType]($backend) elements.\n * @see [PhysicalType.createCode]($backend)\n */\n physicalType = \"bis:PhysicalType\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [InformationPartitionElement]($backend) elements.\n * @see [InformationPartitionElement.createCode]($backend)\n */\n informationPartitionElement = \"bis:InformationPartitionElement\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [RenderMaterialElement]($backend) elements.\n * @see [RenderMaterialElement.createCode]($backend)\n */\n renderMaterial = \"bis:RenderMaterial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Sheet]($backend) elements.\n * @see [Sheet.createCode]($backend)\n */\n sheet = \"bis:Sheet\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SheetIndex]($backend) elements.\n * @see [SheetIndex.createCode]($backend)\n */\n sheetIndex = \"bis:SheetIndex\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SheetIndexEntry]($backend) elements.\n * @see [SheetIndexEntry.createCode]($backend)\n */\n sheetIndexEntry = \"bis:SheetIndexEntry\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SpatialCategory]($backend) elements.\n * @see [SpatialCategory.createCode]($backend)\n */\n spatialCategory = \"bis:SpatialCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SpatialLocationType]($backend) elements.\n * @see [SpatialLocationType.createCode]($backend)\n */\n spatialLocationType = \"bis:SpatialLocationType\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SubCategory]($backend) elements.\n * @see [SubCategory.createCode]($backend)\n */\n subCategory = \"bis:SubCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Subject]($backend) elements.\n * @see [Subject.createCode]($backend)\n */\n subject = \"bis:Subject\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [TemplateRecipe2d]($backend) elements.\n * @see [TemplateRecipe2d.createCode]($backend)\n */\n templateRecipe2d = \"bis:TemplateRecipe2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [TemplateRecipe3d]($backend) elements.\n * @see [TemplateRecipe3d.createCode]($backend)\n */\n templateRecipe3d = \"bis:TemplateRecipe3d\",\n /** @internal */\n textAnnotationSeed = \"bis:TextAnnotationSeed\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Texture]($backend) elements.\n * @see [Texture.createCode]($backend)\n */\n texture = \"bis:Texture\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ViewDefinition]($backend) elements.\n * @see [ViewDefinition.createCode]($backend)\n */\n viewDefinition = \"bis:ViewDefinition\",\n}\n\n/** The scope of the Code.\n * @public\n */\nexport namespace CodeScopeSpec {\n /** The standard ways the CodeScope can be specified.\n * @public\n */\n export enum Type {\n /** The Code value must be unique within (at least) the iModel repository */\n Repository = 1,\n /** The Code value must be unique within the scope of the Model */\n Model = 2,\n /** The Code value must be unique among other children of the same parent element */\n ParentElement = 3,\n /** The Code value must be unique among other elements also scoped by the same element */\n RelatedElement = 4,\n }\n\n /**\n * Requirements for how the CodeScope Element is identified.\n * @public\n */\n export enum ScopeRequirement {\n /** The ElementId of CodeScope element identifies its scope. Used for Codes that are unique only within a single iModel. */\n ElementId = 1,\n /** The FederationGuid of the CodeScope element identifies its scope. Used for Codes that are globally unique. */\n FederationGuid = 2,\n }\n}\n\n/**\n * The JSON properties of a CodeSpec\n * @public\n */\nexport interface CodeSpecProperties {\n scopeSpec: {\n /** the type of CodeSpec */\n type: CodeScopeSpec.Type;\n /** If true, the federationGuid of the scope element identifies the scope, for Codes that are globally unique.\n * Otherwise, the ElementId of the scopeElement is used, for Codes that are scoped only within a single iModel.\n */\n fGuidRequired?: boolean;\n /** The relationship className (in the form \"schema:class\"), when `type` is `CodeScopeSpec.Type.RelatedElement` */\n relationship?: string;\n };\n spec?: {\n isManagedWithDgnDb?: boolean;\n };\n version?: string;\n}\n\n/** A [Code Specification]($docs/bis/guide/references/glossary#codespec) captures the rules for encoding and decoding significant business information into\n * and from a Code (string). This specification is used to generate and validate Codes.\n *\n * A CodeSpec defines the format of a Code for a certain type of Element in an IModel.\n * A CodeSpec can identify an external system that maintains and/or assigns Codes.\n * @public\n */\nexport class CodeSpec {\n /** The iModel holding this CodeSpec. */\n public iModel: IModel;\n /** The id of this CodeSpec. */\n public id: Id64String;\n /** The name of this CodeSpec. */\n public name: string;\n /** The JSON properties for this CodeSpec.\n * @note Use the getters and setters instead of accessing this directly.\n * @internal\n */\n public properties: CodeSpecProperties;\n\n private constructor(iModel: IModel, id: Id64String, name: string, properties?: CodeSpecProperties) {\n this.iModel = iModel;\n this.id = id;\n this.name = name;\n this.properties = properties ?? { scopeSpec: { type: CodeScopeSpec.Type.Repository } };\n }\n\n /** Create a new CodeSpec from the specified parameters\n * > Note: CodeSpec.id will not be valid until inserted\n * @see [CodeSpecs.insert]($backend)\n */\n public static create(iModel: IModel, name: string, scopeType: CodeScopeSpec.Type, scopeReq?: CodeScopeSpec.ScopeRequirement): CodeSpec {\n const props: CodeSpecProperties = { scopeSpec: { type: scopeType } };\n if (scopeReq)\n props.scopeSpec.fGuidRequired = scopeReq === CodeScopeSpec.ScopeRequirement.FederationGuid;\n\n return new CodeSpec(iModel, Id64.invalid, name, props);\n }\n\n /** Create a new CodeSpec directly from JSON. Used internally by the CodeSpecs.load function.\n * @internal\n */\n public static createFromJson(iModel: IModel, id: Id64String, name: string, properties?: CodeSpecProperties): CodeSpec {\n return new CodeSpec(iModel, id, name, properties);\n }\n\n /** Will be true if the id of this CodeSpec is valid. */\n public get isValid(): boolean { return Id64.isValid(this.id); }\n public get isExternal(): boolean {\n return true === this.properties.scopeSpec.fGuidRequired;\n }\n\n /** The scope type of this CodeSpec. */\n public get scopeType(): CodeScopeSpec.Type { return this.properties.scopeSpec.type; }\n public set scopeType(scopeType: CodeScopeSpec.Type) { this.properties.scopeSpec.type = scopeType; }\n\n /** Will be `CodeScopeSpec.ScopeRequirement.FederationGuid` if the scoping element is required to have a FederationGuid or\n * CodeScopeSpec.ScopeRequirement.ElementId` otherwise (the default).\n */\n public get scopeReq(): CodeScopeSpec.ScopeRequirement {\n return this.properties.scopeSpec.fGuidRequired ? CodeScopeSpec.ScopeRequirement.FederationGuid : CodeScopeSpec.ScopeRequirement.ElementId;\n }\n public set scopeReq(req: CodeScopeSpec.ScopeRequirement) {\n if (CodeScopeSpec.ScopeRequirement.FederationGuid === req)\n this.properties.scopeSpec.fGuidRequired = true;\n else\n this.properties.scopeSpec.fGuidRequired = undefined;\n }\n}\n"]}
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@@ -1 +1 @@
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