@itwin/core-common 5.0.0-dev.9 → 5.0.0-dev.92
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +55 -1
- package/lib/cjs/AmbientOcclusion.js +17 -9
- package/lib/cjs/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/AnalysisStyle.d.ts +0 -3
- package/lib/cjs/AnalysisStyle.d.ts.map +1 -1
- package/lib/cjs/AnalysisStyle.js +20 -4
- package/lib/cjs/AnalysisStyle.js.map +1 -1
- package/lib/cjs/Atmosphere.js +39 -21
- package/lib/cjs/Atmosphere.js.map +1 -1
- package/lib/cjs/AuthorizationClient.js.map +1 -1
- package/lib/cjs/BackgroundMapProvider.js +4 -0
- package/lib/cjs/BackgroundMapProvider.js.map +1 -1
- package/lib/cjs/BackgroundMapSettings.js +19 -0
- package/lib/cjs/BackgroundMapSettings.js.map +1 -1
- package/lib/cjs/Base64EncodedString.js.map +1 -1
- package/lib/cjs/BlobReader.js +8 -6
- package/lib/cjs/BlobReader.js.map +1 -1
- package/lib/cjs/BriefcaseTypes.d.ts +2 -2
- package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
- package/lib/cjs/BriefcaseTypes.js.map +1 -1
- package/lib/cjs/Camera.js +3 -0
- package/lib/cjs/Camera.js.map +1 -1
- package/lib/cjs/ChangedElements.js.map +1 -1
- package/lib/cjs/ChangedEntities.js.map +1 -1
- package/lib/cjs/ChangesetProps.d.ts +1 -1
- package/lib/cjs/ChangesetProps.js.map +1 -1
- package/lib/cjs/ClipStyle.js +31 -5
- package/lib/cjs/ClipStyle.js.map +1 -1
- package/lib/cjs/Code.d.ts +0 -5
- package/lib/cjs/Code.d.ts.map +1 -1
- package/lib/cjs/Code.js +16 -11
- package/lib/cjs/Code.js.map +1 -1
- package/lib/cjs/ColorByName.js.map +1 -1
- package/lib/cjs/ColorDef.js +11 -10
- package/lib/cjs/ColorDef.js.map +1 -1
- package/lib/cjs/CommonLoggerCategory.js.map +1 -1
- package/lib/cjs/ConcurrentQuery.d.ts +37 -1
- package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
- package/lib/cjs/ConcurrentQuery.js +16 -3
- package/lib/cjs/ConcurrentQuery.js.map +1 -1
- package/lib/cjs/ContextRealityModel.js +53 -27
- package/lib/cjs/ContextRealityModel.js.map +1 -1
- package/lib/cjs/ContourDisplay.js +40 -5
- package/lib/cjs/ContourDisplay.js.map +1 -1
- package/lib/cjs/DisplayStyleSettings.js +95 -63
- package/lib/cjs/DisplayStyleSettings.js.map +1 -1
- package/lib/cjs/ECSchemaProps.js.map +1 -1
- package/lib/cjs/ECSqlReader.d.ts +2 -0
- package/lib/cjs/ECSqlReader.d.ts.map +1 -1
- package/lib/cjs/ECSqlReader.js +56 -50
- package/lib/cjs/ECSqlReader.js.map +1 -1
- package/lib/cjs/ECSqlTypes.js.map +1 -1
- package/lib/cjs/ElementMesh.js.map +1 -1
- package/lib/cjs/ElementProps.d.ts.map +1 -1
- package/lib/cjs/ElementProps.js +7 -3
- package/lib/cjs/ElementProps.js.map +1 -1
- package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
- package/lib/cjs/EntityProps.d.ts +25 -2
- package/lib/cjs/EntityProps.d.ts.map +1 -1
- package/lib/cjs/EntityProps.js +39 -0
- package/lib/cjs/EntityProps.js.map +1 -1
- package/lib/cjs/EntityReference.js.map +1 -1
- package/lib/cjs/Environment.js +25 -2
- package/lib/cjs/Environment.js.map +1 -1
- package/lib/cjs/FeatureIndex.js +15 -6
- package/lib/cjs/FeatureIndex.js.map +1 -1
- package/lib/cjs/FeatureSymbology.d.ts +25 -73
- package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
- package/lib/cjs/FeatureSymbology.js +88 -103
- package/lib/cjs/FeatureSymbology.js.map +1 -1
- package/lib/cjs/FeatureTable.d.ts +6 -108
- package/lib/cjs/FeatureTable.d.ts.map +1 -1
- package/lib/cjs/FeatureTable.js +13 -329
- package/lib/cjs/FeatureTable.js.map +1 -1
- package/lib/cjs/Fonts.d.ts +68 -10
- package/lib/cjs/Fonts.d.ts.map +1 -1
- package/lib/cjs/Fonts.js +19 -4
- package/lib/cjs/Fonts.js.map +1 -1
- package/lib/cjs/Frustum.js +2 -2
- package/lib/cjs/Frustum.js.map +1 -1
- package/lib/cjs/GenericInstanceFilter.js.map +1 -1
- package/lib/cjs/GeoCoordinateServices.d.ts +1 -0
- package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
- package/lib/cjs/GeoCoordinateServices.js +2 -1
- package/lib/cjs/GeoCoordinateServices.js.map +1 -1
- package/lib/cjs/GeometryContainment.js.map +1 -1
- package/lib/cjs/GeometryParams.js +58 -0
- package/lib/cjs/GeometryParams.js.map +1 -1
- package/lib/cjs/GeometrySummary.js.map +1 -1
- package/lib/cjs/Gradient.d.ts +3 -4
- package/lib/cjs/Gradient.d.ts.map +1 -1
- package/lib/cjs/Gradient.js +21 -19
- package/lib/cjs/Gradient.js.map +1 -1
- package/lib/cjs/GraphicParams.js +14 -12
- package/lib/cjs/GraphicParams.js.map +1 -1
- package/lib/cjs/GroundPlane.js +8 -2
- package/lib/cjs/GroundPlane.js.map +1 -1
- package/lib/cjs/HSLColor.js +6 -0
- package/lib/cjs/HSLColor.js.map +1 -1
- package/lib/cjs/HSVColor.js +6 -0
- package/lib/cjs/HSVColor.js.map +1 -1
- package/lib/cjs/HiddenLine.d.ts +17 -18
- package/lib/cjs/HiddenLine.d.ts.map +1 -1
- package/lib/cjs/HiddenLine.js +24 -5
- package/lib/cjs/HiddenLine.js.map +1 -1
- package/lib/cjs/Hilite.js +10 -0
- package/lib/cjs/Hilite.js.map +1 -1
- package/lib/cjs/IModel.d.ts +3 -12
- package/lib/cjs/IModel.d.ts.map +1 -1
- package/lib/cjs/IModel.js +47 -23
- package/lib/cjs/IModel.js.map +1 -1
- package/lib/cjs/IModelError.d.ts +0 -2
- package/lib/cjs/IModelError.d.ts.map +1 -1
- package/lib/cjs/IModelError.js +3 -8
- package/lib/cjs/IModelError.js.map +1 -1
- package/lib/cjs/IModelVersion.js +4 -0
- package/lib/cjs/IModelVersion.js.map +1 -1
- package/lib/cjs/ITwinError.d.ts +63 -27
- package/lib/cjs/ITwinError.d.ts.map +1 -1
- package/lib/cjs/ITwinError.js +93 -45
- package/lib/cjs/ITwinError.js.map +1 -1
- package/lib/cjs/Image.d.ts +22 -8
- package/lib/cjs/Image.d.ts.map +1 -1
- package/lib/cjs/Image.js +20 -4
- package/lib/cjs/Image.js.map +1 -1
- package/lib/cjs/IpcAppProps.d.ts +2 -0
- package/lib/cjs/IpcAppProps.d.ts.map +1 -1
- package/lib/cjs/IpcAppProps.js.map +1 -1
- package/lib/cjs/LightSettings.js +39 -1
- package/lib/cjs/LightSettings.js.map +1 -1
- package/lib/cjs/LinePixels.js.map +1 -1
- package/lib/cjs/Localization.d.ts +0 -10
- package/lib/cjs/Localization.d.ts.map +1 -1
- package/lib/cjs/Localization.js +0 -1
- package/lib/cjs/Localization.js.map +1 -1
- package/lib/cjs/MapImagerySettings.js +3 -2
- package/lib/cjs/MapImagerySettings.js.map +1 -1
- package/lib/cjs/MapLayerSettings.d.ts +38 -1
- package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
- package/lib/cjs/MapLayerSettings.js +71 -4
- package/lib/cjs/MapLayerSettings.js.map +1 -1
- package/lib/cjs/MassProperties.d.ts +2 -0
- package/lib/cjs/MassProperties.d.ts.map +1 -1
- package/lib/cjs/MassProperties.js.map +1 -1
- package/lib/cjs/MaterialProps.js.map +1 -1
- package/lib/cjs/ModelClipGroup.js +6 -0
- package/lib/cjs/ModelClipGroup.js.map +1 -1
- package/lib/cjs/ModelGeometryChanges.js.map +1 -1
- package/lib/cjs/ModelProps.js.map +1 -1
- package/lib/cjs/NativeAppProps.js.map +1 -1
- package/lib/cjs/OctEncodedNormal.js +4 -0
- package/lib/cjs/OctEncodedNormal.js.map +1 -1
- package/lib/cjs/PlanProjectionSettings.d.ts +1 -2
- package/lib/cjs/PlanProjectionSettings.d.ts.map +1 -1
- package/lib/cjs/PlanProjectionSettings.js +8 -1
- package/lib/cjs/PlanProjectionSettings.js.map +1 -1
- package/lib/cjs/PlanarClipMask.d.ts +0 -12
- package/lib/cjs/PlanarClipMask.d.ts.map +1 -1
- package/lib/cjs/PlanarClipMask.js +24 -2
- package/lib/cjs/PlanarClipMask.js.map +1 -1
- package/lib/cjs/QPoint.d.ts +5 -5
- package/lib/cjs/QPoint.d.ts.map +1 -1
- package/lib/cjs/QPoint.js +37 -29
- package/lib/cjs/QPoint.js.map +1 -1
- package/lib/cjs/RealityDataAccessProps.js.map +1 -1
- package/lib/cjs/RealityModelDisplaySettings.js +81 -4
- package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
- package/lib/cjs/RenderMaterial.d.ts +0 -43
- package/lib/cjs/RenderMaterial.d.ts.map +1 -1
- package/lib/cjs/RenderMaterial.js +6 -51
- package/lib/cjs/RenderMaterial.js.map +1 -1
- package/lib/cjs/RenderPolyline.d.ts +36 -0
- package/lib/cjs/RenderPolyline.d.ts.map +1 -0
- package/lib/cjs/RenderPolyline.js +26 -0
- package/lib/cjs/RenderPolyline.js.map +1 -0
- package/lib/cjs/RenderSchedule.d.ts +1 -2
- package/lib/cjs/RenderSchedule.d.ts.map +1 -1
- package/lib/cjs/RenderSchedule.js +138 -11
- package/lib/cjs/RenderSchedule.js.map +1 -1
- package/lib/cjs/RenderTexture.d.ts +5 -23
- package/lib/cjs/RenderTexture.d.ts.map +1 -1
- package/lib/cjs/RenderTexture.js +13 -16
- package/lib/cjs/RenderTexture.js.map +1 -1
- package/lib/cjs/RgbColor.js +3 -0
- package/lib/cjs/RgbColor.js.map +1 -1
- package/lib/cjs/RpcInterface.d.ts.map +1 -1
- package/lib/cjs/RpcInterface.js +7 -1
- package/lib/cjs/RpcInterface.js.map +1 -1
- package/lib/cjs/RpcManager.js.map +1 -1
- package/lib/cjs/SessionProps.js.map +1 -1
- package/lib/cjs/SkyBox.js +17 -4
- package/lib/cjs/SkyBox.js.map +1 -1
- package/lib/cjs/SolarCalculate.js.map +1 -1
- package/lib/cjs/SolarShadows.js +5 -1
- package/lib/cjs/SolarShadows.js.map +1 -1
- package/lib/cjs/SpatialClassification.js +19 -1
- package/lib/cjs/SpatialClassification.js.map +1 -1
- package/lib/cjs/SubCategoryAppearance.js +35 -1
- package/lib/cjs/SubCategoryAppearance.js.map +1 -1
- package/lib/cjs/SubCategoryOverride.js +16 -2
- package/lib/cjs/SubCategoryOverride.js.map +1 -1
- package/lib/cjs/TerrainSettings.d.ts +0 -7
- package/lib/cjs/TerrainSettings.d.ts.map +1 -1
- package/lib/cjs/TerrainSettings.js +19 -0
- package/lib/cjs/TerrainSettings.js.map +1 -1
- package/lib/cjs/TextureMapping.d.ts +17 -14
- package/lib/cjs/TextureMapping.d.ts.map +1 -1
- package/lib/cjs/TextureMapping.js +47 -19
- package/lib/cjs/TextureMapping.js.map +1 -1
- package/lib/cjs/TextureProps.js.map +1 -1
- package/lib/cjs/ThematicDisplay.js +53 -2
- package/lib/cjs/ThematicDisplay.js.map +1 -1
- package/lib/cjs/Thumbnail.d.ts +1 -1
- package/lib/cjs/Thumbnail.js.map +1 -1
- package/lib/cjs/TileProps.js.map +1 -1
- package/lib/cjs/Tween.js +28 -19
- package/lib/cjs/Tween.js.map +1 -1
- package/lib/cjs/TxnAction.js.map +1 -1
- package/lib/cjs/ViewDetails.js +10 -6
- package/lib/cjs/ViewDetails.js.map +1 -1
- package/lib/cjs/ViewFlags.d.ts +1 -3
- package/lib/cjs/ViewFlags.d.ts.map +1 -1
- package/lib/cjs/ViewFlags.js +86 -5
- package/lib/cjs/ViewFlags.js.map +1 -1
- package/lib/cjs/ViewProps.d.ts +2 -6
- package/lib/cjs/ViewProps.d.ts.map +1 -1
- package/lib/cjs/ViewProps.js.map +1 -1
- package/lib/cjs/WhiteOnWhiteReversalSettings.js +7 -2
- package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/cjs/annotation/TextAnnotation.d.ts +3 -2
- package/lib/cjs/annotation/TextAnnotation.d.ts.map +1 -1
- package/lib/cjs/annotation/TextAnnotation.js +13 -2
- package/lib/cjs/annotation/TextAnnotation.js.map +1 -1
- package/lib/cjs/annotation/TextBlock.d.ts +17 -0
- package/lib/cjs/annotation/TextBlock.d.ts.map +1 -1
- package/lib/cjs/annotation/TextBlock.js +41 -6
- package/lib/cjs/annotation/TextBlock.js.map +1 -1
- package/lib/cjs/annotation/TextBlockGeometryProps.js.map +1 -1
- package/lib/cjs/annotation/TextBlockLayoutResult.js.map +1 -1
- package/lib/cjs/annotation/TextStyle.js +65 -19
- package/lib/cjs/annotation/TextStyle.js.map +1 -1
- package/lib/cjs/core-common.d.ts +1 -2
- package/lib/cjs/core-common.d.ts.map +1 -1
- package/lib/cjs/core-common.js +1 -2
- package/lib/cjs/core-common.js.map +1 -1
- package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
- package/lib/cjs/domains/GenericElementProps.js.map +1 -1
- package/lib/cjs/geometry/AdditionalTransform.js +12 -0
- package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
- package/lib/cjs/geometry/AreaPattern.js +17 -0
- package/lib/cjs/geometry/AreaPattern.js.map +1 -1
- package/lib/cjs/geometry/BoundingSphere.js +4 -0
- package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
- package/lib/cjs/geometry/Cartographic.js +23 -20
- package/lib/cjs/geometry/Cartographic.js.map +1 -1
- package/lib/cjs/geometry/CoordinateReferenceSystem.js +62 -0
- package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometry.js +26 -8
- package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometryFB.js +54 -108
- package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
- package/lib/cjs/geometry/FrustumPlanes.js +1 -0
- package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
- package/lib/cjs/geometry/GeodeticDatum.js +100 -0
- package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
- package/lib/cjs/geometry/GeodeticEllipsoid.js +16 -0
- package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
- package/lib/cjs/geometry/GeometryStream.js +19 -6
- package/lib/cjs/geometry/GeometryStream.js.map +1 -1
- package/lib/cjs/geometry/ImageGraphic.js +10 -0
- package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
- package/lib/cjs/geometry/LineStyle.js +14 -0
- package/lib/cjs/geometry/LineStyle.js.map +1 -1
- package/lib/cjs/geometry/Placement.js +6 -0
- package/lib/cjs/geometry/Placement.js.map +1 -1
- package/lib/cjs/geometry/Projection.js +75 -0
- package/lib/cjs/geometry/Projection.js.map +1 -1
- package/lib/cjs/geometry/TextString.js +18 -0
- package/lib/cjs/geometry/TextString.js.map +1 -1
- package/lib/cjs/{BackendTypes.d.ts → internal/BackendTypes.d.ts} +1 -0
- package/lib/cjs/internal/BackendTypes.d.ts.map +1 -0
- package/lib/cjs/internal/BackendTypes.js.map +1 -0
- package/lib/cjs/internal/PackedFeatureTable.d.ts +111 -0
- package/lib/cjs/internal/PackedFeatureTable.d.ts.map +1 -0
- package/lib/cjs/internal/PackedFeatureTable.js +359 -0
- package/lib/cjs/internal/PackedFeatureTable.js.map +1 -0
- package/lib/cjs/internal/RenderMaterialParams.d.ts +47 -0
- package/lib/cjs/internal/RenderMaterialParams.d.ts.map +1 -0
- package/lib/cjs/internal/RenderMaterialParams.js +68 -0
- package/lib/cjs/internal/RenderMaterialParams.js.map +1 -0
- package/lib/cjs/internal/RenderMesh.d.ts +52 -0
- package/lib/cjs/internal/RenderMesh.d.ts.map +1 -0
- package/lib/cjs/{Render.js → internal/RenderMesh.js} +12 -31
- package/lib/cjs/internal/RenderMesh.js.map +1 -0
- package/lib/cjs/internal/RenderTextureParams.d.ts +25 -0
- package/lib/cjs/internal/RenderTextureParams.d.ts.map +1 -0
- package/lib/cjs/internal/RenderTextureParams.js +37 -0
- package/lib/cjs/internal/RenderTextureParams.js.map +1 -0
- package/lib/cjs/internal/Snapping.js.map +1 -1
- package/lib/cjs/internal/cross-package.d.ts +5 -0
- package/lib/cjs/internal/cross-package.d.ts.map +1 -1
- package/lib/cjs/internal/cross-package.js +16 -0
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/ipc/IpcSession.js +1 -0
- package/lib/cjs/ipc/IpcSession.js.map +1 -1
- package/lib/cjs/ipc/IpcSocket.d.ts +3 -0
- package/lib/cjs/ipc/IpcSocket.d.ts.map +1 -1
- package/lib/cjs/ipc/IpcSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocket.js +7 -6
- package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocketTransport.js +8 -7
- package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/cjs/rpc/DevToolsRpcInterface.js +6 -6
- package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.js +8 -11
- package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelTileRpcInterface.js +4 -4
- package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js +4 -4
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/TestRpcManager.js +1 -4
- package/lib/cjs/rpc/TestRpcManager.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConfiguration.js +51 -64
- package/lib/cjs/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConstants.js.map +1 -1
- package/lib/cjs/rpc/core/RpcControl.js +29 -38
- package/lib/cjs/rpc/core/RpcControl.js.map +1 -1
- package/lib/cjs/rpc/core/RpcInvocation.js +19 -13
- package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcMarshaling.d.ts +1 -4
- package/lib/cjs/rpc/core/RpcMarshaling.d.ts.map +1 -1
- package/lib/cjs/rpc/core/RpcMarshaling.js +5 -4
- package/lib/cjs/rpc/core/RpcMarshaling.js.map +1 -1
- package/lib/cjs/rpc/core/RpcOperation.js +29 -31
- package/lib/cjs/rpc/core/RpcOperation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPendingQueue.js +17 -16
- package/lib/cjs/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/cjs/rpc/core/RpcProtocol.js +32 -30
- package/lib/cjs/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPush.js +15 -8
- package/lib/cjs/rpc/core/RpcPush.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRegistry.d.ts.map +1 -1
- package/lib/cjs/rpc/core/RpcRegistry.js +10 -9
- package/lib/cjs/rpc/core/RpcRegistry.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRequest.d.ts +2 -2
- package/lib/cjs/rpc/core/RpcRequest.d.ts.map +1 -1
- package/lib/cjs/rpc/core/RpcRequest.js +51 -29
- package/lib/cjs/rpc/core/RpcRequest.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRequestContext.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRoutingToken.js +4 -2
- package/lib/cjs/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/cjs/rpc/core/RpcSessionInvocation.js +5 -10
- package/lib/cjs/rpc/core/RpcSessionInvocation.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcManager.js +11 -17
- package/lib/cjs/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js +16 -19
- package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/web/OpenAPI.js +2 -0
- package/lib/cjs/rpc/web/OpenAPI.js.map +1 -1
- package/lib/cjs/rpc/web/RpcMultipart.d.ts +1 -1
- package/lib/cjs/rpc/web/RpcMultipart.d.ts.map +1 -1
- package/lib/cjs/rpc/web/RpcMultipart.js +13 -12
- package/lib/cjs/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcLogging.d.ts +3 -0
- package/lib/cjs/rpc/web/WebAppRpcLogging.d.ts.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcLogging.js +1 -6
- package/lib/cjs/rpc/web/WebAppRpcLogging.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcProtocol.d.ts +1 -1
- package/lib/cjs/rpc/web/WebAppRpcProtocol.d.ts.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcProtocol.js +6 -6
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- package/lib/esm/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/esm/rpc/core/RpcSessionInvocation.js +5 -10
- package/lib/esm/rpc/core/RpcSessionInvocation.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcManager.js +11 -17
- package/lib/esm/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js +16 -19
- package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
- package/lib/esm/rpc/web/OpenAPI.js +2 -0
- package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
- package/lib/esm/rpc/web/RpcMultipart.d.ts +1 -1
- package/lib/esm/rpc/web/RpcMultipart.d.ts.map +1 -1
- package/lib/esm/rpc/web/RpcMultipart.js +14 -13
- package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcLogging.d.ts +3 -0
- package/lib/esm/rpc/web/WebAppRpcLogging.d.ts.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcLogging.js +1 -6
- package/lib/esm/rpc/web/WebAppRpcLogging.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcProtocol.d.ts +1 -1
- package/lib/esm/rpc/web/WebAppRpcProtocol.d.ts.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcProtocol.js +6 -6
- package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcRequest.d.ts.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcRequest.js +27 -27
- package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +0 -2
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts.map +1 -1
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +14 -8
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
- package/lib/esm/tile/B3dmTileIO.js +7 -0
- package/lib/esm/tile/B3dmTileIO.js.map +1 -1
- package/lib/esm/tile/CompositeTileIO.js +3 -0
- package/lib/esm/tile/CompositeTileIO.js.map +1 -1
- package/lib/esm/tile/ElementGraphics.js.map +1 -1
- package/lib/esm/tile/GltfTileIO.js +4 -3
- package/lib/esm/tile/GltfTileIO.js.map +1 -1
- package/lib/esm/tile/I3dmTileIO.js +8 -0
- package/lib/esm/tile/I3dmTileIO.js.map +1 -1
- package/lib/esm/tile/IModelTileIO.d.ts +2 -2
- package/lib/esm/tile/IModelTileIO.js +26 -3
- package/lib/esm/tile/IModelTileIO.js.map +1 -1
- package/lib/esm/tile/PntsTileIO.js +5 -0
- package/lib/esm/tile/PntsTileIO.js.map +1 -1
- package/lib/esm/tile/TileIO.js +2 -0
- package/lib/esm/tile/TileIO.js.map +1 -1
- package/lib/esm/tile/TileMetadata.js +9 -1
- package/lib/esm/tile/TileMetadata.js.map +1 -1
- package/lib/esm/tile/Tileset3dSchema.js.map +1 -1
- package/package.json +14 -14
- package/lib/cjs/BackendTypes.d.ts.map +0 -1
- package/lib/cjs/BackendTypes.js.map +0 -1
- package/lib/cjs/Render.d.ts +0 -85
- package/lib/cjs/Render.d.ts.map +0 -1
- package/lib/cjs/Render.js.map +0 -1
- package/lib/esm/BackendTypes.d.ts.map +0 -1
- package/lib/esm/BackendTypes.js.map +0 -1
- package/lib/esm/Render.d.ts +0 -85
- package/lib/esm/Render.d.ts.map +0 -1
- package/lib/esm/Render.js.map +0 -1
- /package/lib/cjs/{BackendTypes.js → internal/BackendTypes.js} +0 -0
- /package/lib/esm/{BackendTypes.js → internal/BackendTypes.js} +0 -0
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@@ -18,6 +18,75 @@ exports.RealityModelDisplaySettings = exports.PointCloudDisplaySettings = void 0
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* @beta
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class PointCloudDisplaySettings {
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/** The shape drawn for each point in the cloud.
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* Default: "round".
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*/
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shape;
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/** The method by which the size of each individual point is computed.
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* Default: "voxel".
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* @see [[pixelSize]] to configure the size for "pixel" mode.
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* @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for "voxel" mode.
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*/
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sizeMode;
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/** The radius of each point in pixels, when [[sizeMode]] is "pixel".
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* The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.
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* Default: 1
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*/
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pixelSize;
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/** A scale factor applied to the size of each point, when [[sizeMode]] is "voxel".
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* The scale is expected to be a positive floating point number.
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* Default: 1.0
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*/
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voxelScale;
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/** If [[sizeMode]] is "voxel", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].
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* Default: 2
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*/
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minPixelsPerVoxel;
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/** If [[sizeMode]] is "voxel", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].
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* Default: 20.
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*/
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maxPixelsPerVoxel;
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/** The mode for the Eye-Dome Lighting (EDL) effect.
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* Default: "off"
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* @note EDL mode is ignored (off) if the view is not perspective (camera is off)
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*/
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edlMode;
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/** A strength value for the Eye Dome Lighting (EDL) effect.
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* The strength is expected to be a positive floating point number.
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* Default: 5.0
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*/
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edlStrength;
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/** A radius value for the Eye Dome Lighting (EDL) effect.
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* The radius is expected to be a positive floating point number
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* It is used to deterimine how far away in pixels to sample for depth change
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* Default: 2.0
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*/
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edlRadius;
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/** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.
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* It only applies if edlMode is "full"
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* Default: 1.0
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*/
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edlFilter;
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/** A weighting value to apply to the full image when combining it with the half and quarter sized ones
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* It only applies if edlMode is "full"
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* The strength is expected to be a floating point number between 0 and 1 inclusive.
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* Default: 1.0
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*/
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edlMixWts1;
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/** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones
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* It only applies if edlMode is "full"
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* The strength is expected to be a floating point number between 0 and 1 inclusive.
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* Default: 0.5
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*/
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edlMixWts2;
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/** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones
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* It only applies if edlMode is "full"
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* The strength is expected to be a floating point number between 0 and 1 inclusive.
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* Default: 0.25
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*/
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edlMixWts4;
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/** Settings with all properties initialized to their default values. */
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static defaults = new PointCloudDisplaySettings();
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constructor(props) {
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this.shape = props?.shape ?? "round";
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this.sizeMode = props?.sizeMode ?? "voxel";
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@@ -91,8 +160,6 @@ class PointCloudDisplaySettings {
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}
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}
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exports.PointCloudDisplaySettings = PointCloudDisplaySettings;
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/** Settings with all properties initialized to their default values. */
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PointCloudDisplaySettings.defaults = new PointCloudDisplaySettings();
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/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).
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* @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.
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* @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.
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* @beta
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*/
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class RealityModelDisplaySettings {
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/** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.
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* A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.
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* The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].
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* Default: 0.5
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*/
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overrideColorRatio;
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/** Settings that apply specifically to point cloud reality models.
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* Default: [[PointCloudDisplaySettings.defaults]].
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*/
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pointCloud;
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/** Settings with all properties initialized to their default values. */
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static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);
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constructor(overrideColorRatio, pointCloud) {
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this.overrideColorRatio = overrideColorRatio ?? 0.5;
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this.pointCloud = pointCloud;
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@@ -137,6 +216,4 @@ class RealityModelDisplaySettings {
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}
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}
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exports.RealityModelDisplaySettings = RealityModelDisplaySettings;
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/** Settings with all properties initialized to their default values. */
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RealityModelDisplaySettings.defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);
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//# sourceMappingURL=RealityModelDisplaySettings.js.map
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Specifies how the sizes of the individual points within a point cloud are computed.\r\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\r\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\r\n * @see [[PointCloudDisplaySettings.sizeMode]].\r\n * @beta\r\n */\r\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\r\n\r\n/** Specifies the shape drawn for each individual point within a point cloud.\r\n * - \"round\": Each point is drawn as a circle.\r\n * - \"square\": Each point is drawn as a square.\r\n * @see [[PointCloudDisplaySettings.shape]].\r\n * @beta\r\n */\r\nexport type PointCloudShape = \"square\" | \"round\";\r\n\r\n/** Specifies the Eye-Dome Lighting mode used for a point cloud.\r\n * - \"off\": EDL is not calculated\r\n * - \"on\": EDL is calculated using a single pass.\r\n * - \"full\" EDL is calculated with full algorithm including optional filtering\r\n * @see [[PointCloudDisplaySettings.edlMode]].\r\n * @beta\r\n */\r\nexport type PointCloudEDLMode = \"off\" | \"on\" | \"full\";\r\n\r\n/** The JSON representation of [[PointCloudDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface PointCloudDisplayProps {\r\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\r\n sizeMode?: PointCloudSizeMode;\r\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\r\n voxelScale?: number;\r\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\r\n minPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\r\n maxPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\r\n pixelSize?: number;\r\n /** See [[PointCloudDisplaySettings.shape]]. */\r\n shape?: PointCloudShape;\r\n /** See [[PointCloudDisplaySettings.edlMode]]. */\r\n edlMode?: PointCloudEDLMode;\r\n /** See [[PointCloudDisplaySettings.edlStrength]]. */\r\n edlStrength?: number;\r\n /** See [[PointCloudDisplaySettings.edlRadius]]. */\r\n edlRadius?: number;\r\n /** See [[PointCloudDisplaySettings.edlFilter]]. */\r\n edlFilter?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts1]]. */\r\n edlMixWts1?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts2]]. */\r\n edlMixWts2?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts4]]. */\r\n edlMixWts4?: number;\r\n}\r\n\r\n/** The JSON representation of [[RealityModelDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface RealityModelDisplayProps {\r\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\r\n pointCloud?: PointCloudDisplayProps;\r\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\r\n overrideColorRatio?: number;\r\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\r\n}\r\n\r\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth\r\n * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but\r\n * also can be useful for point clouds with color information.\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n * @see [[RealityModelDisplaySettings.pointCloud]].\r\n * @beta\r\n */\r\nexport class PointCloudDisplaySettings {\r\n /** The shape drawn for each point in the cloud.\r\n * Default: \"round\".\r\n */\r\n public readonly shape: PointCloudShape;\r\n /** The method by which the size of each individual point is computed.\r\n * Default: \"voxel\".\r\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\r\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\r\n */\r\n public readonly sizeMode: PointCloudSizeMode;\r\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\r\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\r\n * Default: 1\r\n */\r\n public readonly pixelSize: number;\r\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\r\n * The scale is expected to be a positive floating point number.\r\n * Default: 1.0\r\n */\r\n public readonly voxelScale: number;\r\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\r\n * Default: 2\r\n */\r\n public readonly minPixelsPerVoxel: number;\r\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\r\n * Default: 20.\r\n */\r\n public readonly maxPixelsPerVoxel: number;\r\n /** The mode for the Eye-Dome Lighting (EDL) effect.\r\n * Default: \"off\"\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n */\r\n public readonly edlMode: PointCloudEDLMode;\r\n /** A strength value for the Eye Dome Lighting (EDL) effect.\r\n * The strength is expected to be a positive floating point number.\r\n * Default: 5.0\r\n */\r\n public readonly edlStrength: number;\r\n /** A radius value for the Eye Dome Lighting (EDL) effect.\r\n * The radius is expected to be a positive floating point number\r\n * It is used to deterimine how far away in pixels to sample for depth change\r\n * Default: 2.0\r\n */\r\n public readonly edlRadius: number;\r\n /** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.\r\n * It only applies if edlMode is \"full\"\r\n * Default: 1.0\r\n */\r\n public readonly edlFilter?: number;\r\n /** A weighting value to apply to the full image when combining it with the half and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 1.0\r\n */\r\n public readonly edlMixWts1?: number;\r\n /** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.5\r\n */\r\n public readonly edlMixWts2?: number;\r\n /** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.25\r\n */\r\n public readonly edlMixWts4?: number;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new PointCloudDisplaySettings();\r\n\r\n private constructor(props?: PointCloudDisplayProps) {\r\n this.shape = props?.shape ?? \"round\";\r\n this.sizeMode = props?.sizeMode ?? \"voxel\";\r\n\r\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\r\n this.pixelSize = props?.pixelSize ?? 1;\r\n this.voxelScale = props?.voxelScale ?? 1;\r\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\r\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\r\n this.edlMode = props?.edlMode ?? \"off\";\r\n this.edlStrength = props?.edlStrength ?? 5;\r\n this.edlRadius = props?.edlRadius ?? 2;\r\n this.edlFilter = props?.edlFilter ?? 1;\r\n this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;\r\n this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;\r\n this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\r\n }\r\n\r\n /** Convert these settings to their JSON representation. */\r\n public toJSON(): PointCloudDisplayProps | undefined {\r\n const defs = PointCloudDisplaySettings.defaults;\r\n if (this.equals(defs))\r\n return undefined;\r\n\r\n const props: PointCloudDisplayProps = { };\r\n if (this.shape !== defs.shape)\r\n props.shape = this.shape;\r\n\r\n if (this.sizeMode !== defs.sizeMode)\r\n props.sizeMode = this.sizeMode;\r\n\r\n if (this.pixelSize !== defs.pixelSize)\r\n props.pixelSize = this.pixelSize;\r\n\r\n if (this.voxelScale !== defs.voxelScale)\r\n props.voxelScale = this.voxelScale;\r\n\r\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\r\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\r\n\r\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\r\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\r\n\r\n if (this.edlMode !== defs.edlMode)\r\n props.edlMode = this.edlMode;\r\n\r\n if (this.edlStrength !== defs.edlStrength)\r\n props.edlStrength = this.edlStrength;\r\n\r\n if (this.edlRadius !== defs.edlRadius)\r\n props.edlRadius = this.edlRadius;\r\n\r\n if (this.edlFilter !== defs.edlFilter)\r\n props.edlFilter = this.edlFilter;\r\n\r\n if (this.edlMixWts1 !== defs.edlMixWts1)\r\n props.edlMixWts1 = this.edlMixWts1;\r\n\r\n if (this.edlMixWts2 !== defs.edlMixWts2)\r\n props.edlMixWts2 = this.edlMixWts2;\r\n\r\n if (this.edlMixWts4 !== defs.edlMixWts4)\r\n props.edlMixWts4 = this.edlMixWts4;\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return PointCloudDisplaySettings.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: PointCloudDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\r\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel\r\n && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius\r\n && this.edlFilter === other.edlFilter\r\n && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4\r\n ;\r\n }\r\n}\r\n\r\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\r\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\r\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * @beta\r\n */\r\nexport class RealityModelDisplaySettings {\r\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\r\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\r\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\r\n * Default: 0.5\r\n */\r\n public readonly overrideColorRatio: number;\r\n /** Settings that apply specifically to point cloud reality models.\r\n * Default: [[PointCloudDisplaySettings.defaults]].\r\n */\r\n public readonly pointCloud: PointCloudDisplaySettings;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\r\n\r\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\r\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\r\n this.pointCloud = pointCloud;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n if (!props)\r\n return this.defaults;\r\n\r\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\r\n }\r\n\r\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\r\n public toJSON(): RealityModelDisplayProps | undefined {\r\n const pointCloud = this.pointCloud.toJSON();\r\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\r\n\r\n if (undefined === pointCloud && undefined === overrideColorRatio)\r\n return undefined;\r\n\r\n const props: RealityModelDisplayProps = { };\r\n if (undefined !== pointCloud)\r\n props.pointCloud = pointCloud;\r\n\r\n if (undefined !== overrideColorRatio)\r\n props.overrideColorRatio = overrideColorRatio;\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: RealityModelDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\r\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\r\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\r\n }\r\n}\r\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\n/** Specifies how the sizes of the individual points within a point cloud are computed.\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\n * @see [[PointCloudDisplaySettings.sizeMode]].\n * @beta\n */\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\n\n/** Specifies the shape drawn for each individual point within a point cloud.\n * - \"round\": Each point is drawn as a circle.\n * - \"square\": Each point is drawn as a square.\n * @see [[PointCloudDisplaySettings.shape]].\n * @beta\n */\nexport type PointCloudShape = \"square\" | \"round\";\n\n/** Specifies the Eye-Dome Lighting mode used for a point cloud.\n * - \"off\": EDL is not calculated\n * - \"on\": EDL is calculated using a single pass.\n * - \"full\" EDL is calculated with full algorithm including optional filtering\n * @see [[PointCloudDisplaySettings.edlMode]].\n * @beta\n */\nexport type PointCloudEDLMode = \"off\" | \"on\" | \"full\";\n\n/** The JSON representation of [[PointCloudDisplaySettings]].\n * @beta\n */\nexport interface PointCloudDisplayProps {\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\n sizeMode?: PointCloudSizeMode;\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\n voxelScale?: number;\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\n minPixelsPerVoxel?: number;\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\n maxPixelsPerVoxel?: number;\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\n pixelSize?: number;\n /** See [[PointCloudDisplaySettings.shape]]. */\n shape?: PointCloudShape;\n /** See [[PointCloudDisplaySettings.edlMode]]. */\n edlMode?: PointCloudEDLMode;\n /** See [[PointCloudDisplaySettings.edlStrength]]. */\n edlStrength?: number;\n /** See [[PointCloudDisplaySettings.edlRadius]]. */\n edlRadius?: number;\n /** See [[PointCloudDisplaySettings.edlFilter]]. */\n edlFilter?: number;\n /** See [[PointCloudDisplaySettings.edlMixWts1]]. */\n edlMixWts1?: number;\n /** See [[PointCloudDisplaySettings.edlMixWts2]]. */\n edlMixWts2?: number;\n /** See [[PointCloudDisplaySettings.edlMixWts4]]. */\n edlMixWts4?: number;\n}\n\n/** The JSON representation of [[RealityModelDisplaySettings]].\n * @beta\n */\nexport interface RealityModelDisplayProps {\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\n pointCloud?: PointCloudDisplayProps;\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\n overrideColorRatio?: number;\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\n}\n\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\n * @note This is an immutable type - to modify its properties, use [[clone]].\n * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth\n * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but\n * also can be useful for point clouds with color information.\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\n * @see [[RealityModelDisplaySettings.pointCloud]].\n * @beta\n */\nexport class PointCloudDisplaySettings {\n /** The shape drawn for each point in the cloud.\n * Default: \"round\".\n */\n public readonly shape: PointCloudShape;\n /** The method by which the size of each individual point is computed.\n * Default: \"voxel\".\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\n */\n public readonly sizeMode: PointCloudSizeMode;\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\n * Default: 1\n */\n public readonly pixelSize: number;\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\n * The scale is expected to be a positive floating point number.\n * Default: 1.0\n */\n public readonly voxelScale: number;\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\n * Default: 2\n */\n public readonly minPixelsPerVoxel: number;\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\n * Default: 20.\n */\n public readonly maxPixelsPerVoxel: number;\n /** The mode for the Eye-Dome Lighting (EDL) effect.\n * Default: \"off\"\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\n */\n public readonly edlMode: PointCloudEDLMode;\n /** A strength value for the Eye Dome Lighting (EDL) effect.\n * The strength is expected to be a positive floating point number.\n * Default: 5.0\n */\n public readonly edlStrength: number;\n /** A radius value for the Eye Dome Lighting (EDL) effect.\n * The radius is expected to be a positive floating point number\n * It is used to deterimine how far away in pixels to sample for depth change\n * Default: 2.0\n */\n public readonly edlRadius: number;\n /** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.\n * It only applies if edlMode is \"full\"\n * Default: 1.0\n */\n public readonly edlFilter?: number;\n /** A weighting value to apply to the full image when combining it with the half and quarter sized ones\n * It only applies if edlMode is \"full\"\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\n * Default: 1.0\n */\n public readonly edlMixWts1?: number;\n /** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones\n * It only applies if edlMode is \"full\"\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\n * Default: 0.5\n */\n public readonly edlMixWts2?: number;\n /** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones\n * It only applies if edlMode is \"full\"\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\n * Default: 0.25\n */\n public readonly edlMixWts4?: number;\n\n /** Settings with all properties initialized to their default values. */\n public static defaults = new PointCloudDisplaySettings();\n\n private constructor(props?: PointCloudDisplayProps) {\n this.shape = props?.shape ?? \"round\";\n this.sizeMode = props?.sizeMode ?? \"voxel\";\n\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\n this.pixelSize = props?.pixelSize ?? 1;\n this.voxelScale = props?.voxelScale ?? 1;\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\n this.edlMode = props?.edlMode ?? \"off\";\n this.edlStrength = props?.edlStrength ?? 5;\n this.edlRadius = props?.edlRadius ?? 2;\n this.edlFilter = props?.edlFilter ?? 1;\n this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;\n this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;\n this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;\n }\n\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\n }\n\n /** Convert these settings to their JSON representation. */\n public toJSON(): PointCloudDisplayProps | undefined {\n const defs = PointCloudDisplaySettings.defaults;\n if (this.equals(defs))\n return undefined;\n\n const props: PointCloudDisplayProps = { };\n if (this.shape !== defs.shape)\n props.shape = this.shape;\n\n if (this.sizeMode !== defs.sizeMode)\n props.sizeMode = this.sizeMode;\n\n if (this.pixelSize !== defs.pixelSize)\n props.pixelSize = this.pixelSize;\n\n if (this.voxelScale !== defs.voxelScale)\n props.voxelScale = this.voxelScale;\n\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\n\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\n\n if (this.edlMode !== defs.edlMode)\n props.edlMode = this.edlMode;\n\n if (this.edlStrength !== defs.edlStrength)\n props.edlStrength = this.edlStrength;\n\n if (this.edlRadius !== defs.edlRadius)\n props.edlRadius = this.edlRadius;\n\n if (this.edlFilter !== defs.edlFilter)\n props.edlFilter = this.edlFilter;\n\n if (this.edlMixWts1 !== defs.edlMixWts1)\n props.edlMixWts1 = this.edlMixWts1;\n\n if (this.edlMixWts2 !== defs.edlMixWts2)\n props.edlMixWts2 = this.edlMixWts2;\n\n if (this.edlMixWts4 !== defs.edlMixWts4)\n props.edlMixWts4 = this.edlMixWts4;\n\n return props;\n }\n\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\n return PointCloudDisplaySettings.fromJSON({\n ...this.toJSON(),\n ...changedProps,\n });\n }\n\n /** Returns true if these settings are identical to `other`. */\n public equals(other: PointCloudDisplaySettings): boolean {\n if (this === other)\n return true;\n\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel\n && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius\n && this.edlFilter === other.edlFilter\n && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4\n ;\n }\n}\n\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\n * @note This is an immutable type - to modify its properties, use [[clone]].\n * @beta\n */\nexport class RealityModelDisplaySettings {\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\n * Default: 0.5\n */\n public readonly overrideColorRatio: number;\n /** Settings that apply specifically to point cloud reality models.\n * Default: [[PointCloudDisplaySettings.defaults]].\n */\n public readonly pointCloud: PointCloudDisplaySettings;\n\n /** Settings with all properties initialized to their default values. */\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\n\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\n this.pointCloud = pointCloud;\n }\n\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\n if (!props)\n return this.defaults;\n\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\n }\n\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\n public toJSON(): RealityModelDisplayProps | undefined {\n const pointCloud = this.pointCloud.toJSON();\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\n\n if (undefined === pointCloud && undefined === overrideColorRatio)\n return undefined;\n\n const props: RealityModelDisplayProps = { };\n if (undefined !== pointCloud)\n props.pointCloud = pointCloud;\n\n if (undefined !== overrideColorRatio)\n props.overrideColorRatio = overrideColorRatio;\n\n return props;\n }\n\n /** Returns true if these settings are identical to `other`. */\n public equals(other: RealityModelDisplaySettings): boolean {\n if (this === other)\n return true;\n\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\n }\n\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\n }\n}\n"]}
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/** If the material originates from a Material element in the [[IModel]], the Id of that element. */
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key?: string;
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emissiveColor?: ColorDef;
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reflectColor?: ColorDef;
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specularExponent: number;
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/** Currently unused. @alpha */
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reflect: number;
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/** Currently unused. @alpha */
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constructor(key?: string);
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static readonly defaults: Params;
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/** A value from 0.0 (fully-transparent) to 1.0 (fully-opaque) controlling the transparency of surfaces to which this material is applied;
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get alpha(): number | undefined;
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set alpha(alpha: number | undefined);
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/** Create a RenderMaterial params object using specified key and ColorDef values, as well as an optional texture mapping. */
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static fromColors(key?: string, diffuseColor?: ColorDef, specularColor?: ColorDef, emissiveColor?: ColorDef, reflectColor?: ColorDef, textureMap?: TextureMapping): Params;
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{"version":3,"file":"RenderMaterial.d.ts","sourceRoot":"","sources":["../../src/RenderMaterial.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,
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+
{"version":3,"file":"RenderMaterial.d.ts","sourceRoot":"","sources":["../../src/RenderMaterial.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD;;GAEG;AACH,8BAAsB,cAAc;IAClC,sGAAsG;IACtG,SAAgB,GAAG,CAAC,EAAE,MAAM,CAAC;IAC7B,oFAAoF;IACpF,SAAgB,cAAc,CAAC,EAAE,cAAc,CAAC;IAChD,0EAA0E;IAC1E,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAa;IAEnC,SAAS,aAAa,MAAM,EAAE;QAAE,GAAG,CAAC,EAAE,MAAM,CAAC;QAAC,cAAc,CAAC,EAAE,cAAc,CAAA;KAAE;IAM/E,IAAW,UAAU,IAAI,OAAO,CAE/B;IAED,oFAAoF;IAC7E,OAAO,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;CAG9C"}
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@@ -13,6 +13,12 @@ const core_bentley_1 = require("@itwin/core-bentley");
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* @public
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*/
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class RenderMaterial {
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/** If the material originated from a Material element in the [[IModelDb]], the Id of that element. */
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key;
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/** Describes how to map an image to a surface to which this material is applied. */
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textureMapping;
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/** Used for ordered comparisons, e.g. in DisplayParams.compareForMerge */
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_guid;
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constructor(params) {
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|
this.key = params.key;
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this.textureMapping = params.textureMapping;
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@@ -27,55 +33,4 @@ class RenderMaterial {
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}
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}
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exports.RenderMaterial = RenderMaterial;
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/** @public */
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(function (RenderMaterial) {
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function clampToNormalizedRange(value) {
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return Math.max(0.0, Math.min(1.0, value));
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}
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/** @deprecated in 3.x. Use [CreateRenderMaterialArgs]($frontend). */
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class Params {
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constructor(key) {
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/** Diffuse weight in [0..1] */
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this.diffuse = 0.6;
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/** Specular weight in [0..1] */
|
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this.specular = 0.4;
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this.specularExponent = 13.5;
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/** Currently unused. @alpha */
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this.reflect = 0.0;
|
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|
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/** Currently unused. @alpha */
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-
this.refract = 1.0;
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|
-
/** Currently unused. @alpha */
|
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48
|
-
this.ambient = .3;
|
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49
|
-
/** Currently unused. @alpha */
|
|
50
|
-
this.shadows = true;
|
|
51
|
-
this.key = key;
|
|
52
|
-
}
|
|
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|
-
/** A value from 0.0 (fully-transparent) to 1.0 (fully-opaque) controlling the transparency of surfaces to which this material is applied;
|
|
54
|
-
* or undefined if this material does not override surface transparency.
|
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*/
|
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|
-
get alpha() { return this._alpha; }
|
|
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|
-
set alpha(alpha) {
|
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|
-
this._alpha = undefined !== alpha ? clampToNormalizedRange(alpha) : undefined;
|
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|
-
}
|
|
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|
-
/** Create a RenderMaterial params object using specified key and ColorDef values, as well as an optional texture mapping. */
|
|
61
|
-
// eslint-disable-next-line @typescript-eslint/no-deprecated
|
|
62
|
-
static fromColors(key, diffuseColor, specularColor, emissiveColor, reflectColor, textureMap) {
|
|
63
|
-
// eslint-disable-next-line @typescript-eslint/no-deprecated
|
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64
|
-
const materialParams = new Params();
|
|
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|
-
materialParams.key = key;
|
|
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|
-
materialParams.diffuseColor = diffuseColor;
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|
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materialParams.specularColor = specularColor;
|
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materialParams.emissiveColor = emissiveColor;
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materialParams.reflectColor = reflectColor;
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materialParams.textureMapping = textureMap;
|
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|
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return materialParams;
|
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|
-
}
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}
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|
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|
-
/** Obtain an immutable instance of a RenderMaterial with all default properties. */
|
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|
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// eslint-disable-next-line @typescript-eslint/no-deprecated
|
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|
-
Params.defaults = new Params();
|
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-
RenderMaterial.Params = Params;
|
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|
-
})(RenderMaterial || (exports.RenderMaterial = RenderMaterial = {}));
|
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// eslint-disable-next-line @typescript-eslint/no-deprecated
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Object.freeze(RenderMaterial.Params.defaults);
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//# sourceMappingURL=RenderMaterial.js.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"RenderMaterial.js","sourceRoot":"","sources":["../../src/RenderMaterial.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAuE;
|
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1
|
+
{"version":3,"file":"RenderMaterial.js","sourceRoot":"","sources":["../../src/RenderMaterial.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAuE;AAGvE;;GAEG;AACH,MAAsB,cAAc;IAClC,sGAAsG;IACtF,GAAG,CAAU;IAC7B,oFAAoF;IACpE,cAAc,CAAkB;IAChD,0EAA0E;IACzD,KAAK,CAAa;IAEnC,YAAsB,MAAyD;QAC7E,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC;QACtB,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,cAAc,CAAC;QAC5C,IAAI,CAAC,KAAK,GAAG,mBAAI,CAAC,WAAW,EAAE,CAAC;IAClC,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,cAAc,EAAE,OAAO,CAAC;IACpD,CAAC;IAED,oFAAoF;IAC7E,OAAO,CAAC,KAAqB;QAClC,OAAO,IAAA,6BAAc,EAAC,IAAI,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;IACjD,CAAC;CACF;AAtBD,wCAsBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { compareStrings, Guid, GuidString } from \"@itwin/core-bentley\";\nimport { TextureMapping } from \"./TextureMapping\";\n\n/** Represents a material which can be applied to a surface to control aspects of its appearance such as color, reflectivity, texture, and so on.\n * @public\n */\nexport abstract class RenderMaterial {\n /** If the material originated from a Material element in the [[IModelDb]], the Id of that element. */\n public readonly key?: string;\n /** Describes how to map an image to a surface to which this material is applied. */\n public readonly textureMapping?: TextureMapping;\n /** Used for ordered comparisons, e.g. in DisplayParams.compareForMerge */\n private readonly _guid: GuidString;\n\n protected constructor(params: { key?: string, textureMapping?: TextureMapping }) {\n this.key = params.key;\n this.textureMapping = params.textureMapping;\n this._guid = Guid.createValue();\n }\n\n public get hasTexture(): boolean {\n return undefined !== this.textureMapping?.texture;\n }\n\n /** An [OrderedComparator]($bentley) that compares this material against `other`. */\n public compare(other: RenderMaterial): number {\n return compareStrings(this._guid, other._guid);\n }\n}\n"]}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
/** @packageDocumentation
|
|
2
|
+
* @module Rendering
|
|
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|
+
*/
|
|
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|
+
/** Describes the semantics of a [PolylineArgs]($frontend).
|
|
5
|
+
* @public
|
|
6
|
+
*/
|
|
7
|
+
export declare enum PolylineTypeFlags {
|
|
8
|
+
/** Just an ordinary polyline with no special semantics. */
|
|
9
|
+
Normal = 0,
|
|
10
|
+
/** A polyline used to define the edges of a planar region. */
|
|
11
|
+
Edge = 1,
|
|
12
|
+
/** Like [[Edge]], but the edges are only displayed in [[RenderMode.Wireframe]] when the surface's fill is not displayed.
|
|
13
|
+
* [[FillFlags]] controls whether the fill is displayed.
|
|
14
|
+
*/
|
|
15
|
+
Outline = 2
|
|
16
|
+
}
|
|
17
|
+
/** Flags describing a [PolylineArgs]($frontend).
|
|
18
|
+
* @public
|
|
19
|
+
*/
|
|
20
|
+
export interface PolylineFlags {
|
|
21
|
+
/** If `true`, the polylines are to be drawn as individual disconnected point strings instead of as connected line strings. */
|
|
22
|
+
isDisjoint?: boolean;
|
|
23
|
+
/** If `true`, the polylines' positions are all coplanar. */
|
|
24
|
+
isPlanar?: boolean;
|
|
25
|
+
/** If `true`, the polylines' positions all have the same z coordinate. */
|
|
26
|
+
is2d?: boolean;
|
|
27
|
+
/** Default: Normal. */
|
|
28
|
+
type?: PolylineTypeFlags;
|
|
29
|
+
}
|
|
30
|
+
/** Describes the vertex indices of a single line within a [PolylineArgs]($frontend).
|
|
31
|
+
* The indices represent either a line string as a connected series of points, or a point string as a set of disconnected points, depending
|
|
32
|
+
* on the [[PolylineFlags.isDisjoint]] value of [PolylineArgs.flags]($frontend).
|
|
33
|
+
* @public
|
|
34
|
+
*/
|
|
35
|
+
export type PolylineIndices = number[];
|
|
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|
+
//# sourceMappingURL=RenderPolyline.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RenderPolyline.d.ts","sourceRoot":"","sources":["../../src/RenderPolyline.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH;;GAEG;AACH,oBAAY,iBAAiB;IAC3B,2DAA2D;IAC3D,MAAM,IAAI;IACV,8DAA8D;IAC9D,IAAI,IAAS;IACb;;OAEG;IACH,OAAO,IAAS;CACjB;AAED;;GAEG;AACH,MAAM,WAAW,aAAa;IAC5B,8HAA8H;IAC9H,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,4DAA4D;IAC5D,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,0EAA0E;IAC1E,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,uBAAuB;IACvB,IAAI,CAAC,EAAE,iBAAiB,CAAC;CAC1B;AAED;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG,MAAM,EAAE,CAAC"}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
/*---------------------------------------------------------------------------------------------
|
|
3
|
+
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
|
|
4
|
+
* See LICENSE.md in the project root for license terms and full copyright notice.
|
|
5
|
+
*--------------------------------------------------------------------------------------------*/
|
|
6
|
+
/** @packageDocumentation
|
|
7
|
+
* @module Rendering
|
|
8
|
+
*/
|
|
9
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
+
exports.PolylineTypeFlags = void 0;
|
|
11
|
+
// cSpell:ignore vals
|
|
12
|
+
/** Describes the semantics of a [PolylineArgs]($frontend).
|
|
13
|
+
* @public
|
|
14
|
+
*/
|
|
15
|
+
var PolylineTypeFlags;
|
|
16
|
+
(function (PolylineTypeFlags) {
|
|
17
|
+
/** Just an ordinary polyline with no special semantics. */
|
|
18
|
+
PolylineTypeFlags[PolylineTypeFlags["Normal"] = 0] = "Normal";
|
|
19
|
+
/** A polyline used to define the edges of a planar region. */
|
|
20
|
+
PolylineTypeFlags[PolylineTypeFlags["Edge"] = 1] = "Edge";
|
|
21
|
+
/** Like [[Edge]], but the edges are only displayed in [[RenderMode.Wireframe]] when the surface's fill is not displayed.
|
|
22
|
+
* [[FillFlags]] controls whether the fill is displayed.
|
|
23
|
+
*/
|
|
24
|
+
PolylineTypeFlags[PolylineTypeFlags["Outline"] = 2] = "Outline";
|
|
25
|
+
})(PolylineTypeFlags || (exports.PolylineTypeFlags = PolylineTypeFlags = {}));
|
|
26
|
+
//# sourceMappingURL=RenderPolyline.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RenderPolyline.js","sourceRoot":"","sources":["../../src/RenderPolyline.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,qBAAqB;AAErB;;GAEG;AACH,IAAY,iBASX;AATD,WAAY,iBAAiB;IAC3B,2DAA2D;IAC3D,6DAAU,CAAA;IACV,8DAA8D;IAC9D,yDAAa,CAAA;IACb;;OAEG;IACH,+DAAgB,CAAA;AAClB,CAAC,EATW,iBAAiB,iCAAjB,iBAAiB,QAS5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\n// cSpell:ignore vals\n\n/** Describes the semantics of a [PolylineArgs]($frontend).\n * @public\n */\nexport enum PolylineTypeFlags {\n /** Just an ordinary polyline with no special semantics. */\n Normal = 0,\n /** A polyline used to define the edges of a planar region. */\n Edge = 1 << 0,\n /** Like [[Edge]], but the edges are only displayed in [[RenderMode.Wireframe]] when the surface's fill is not displayed.\n * [[FillFlags]] controls whether the fill is displayed.\n */\n Outline = 1 << 1,\n}\n\n/** Flags describing a [PolylineArgs]($frontend).\n * @public\n */\nexport interface PolylineFlags {\n /** If `true`, the polylines are to be drawn as individual disconnected point strings instead of as connected line strings. */\n isDisjoint?: boolean;\n /** If `true`, the polylines' positions are all coplanar. */\n isPlanar?: boolean;\n /** If `true`, the polylines' positions all have the same z coordinate. */\n is2d?: boolean;\n /** Default: Normal. */\n type?: PolylineTypeFlags;\n}\n\n/** Describes the vertex indices of a single line within a [PolylineArgs]($frontend).\n * The indices represent either a line string as a connected series of points, or a point string as a set of disconnected points, depending\n * on the [[PolylineFlags.isDisjoint]] value of [PolylineArgs.flags]($frontend).\n * @public\n */\nexport type PolylineIndices = number[];\n"]}
|
|
@@ -428,8 +428,7 @@ export declare namespace RenderSchedule {
|
|
|
428
428
|
get maxBatchId(): number;
|
|
429
429
|
}
|
|
430
430
|
/** A reference to a [[RenderSchedule.Script]], optionally identifying the source of the script.
|
|
431
|
-
* @see [DisplayStyle.loadScheduleScript]($backend)
|
|
432
|
-
* and backend respectively.
|
|
431
|
+
* @see [DisplayStyle.loadScheduleScript]($backend) to obtain the script reference for a display style.
|
|
433
432
|
* @see [DisplayStyleState.scheduleScript]($frontend) or [DisplayStyleState.changeRenderTimeline]($frontend) to change a display style's script on the frontend.
|
|
434
433
|
*/
|
|
435
434
|
class ScriptReference {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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1
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+
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