@itwin/core-common 5.0.0-dev.40 → 5.0.0-dev.41
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/AnalysisStyle.d.ts +0 -3
- package/lib/cjs/AnalysisStyle.d.ts.map +1 -1
- package/lib/cjs/AnalysisStyle.js +0 -3
- package/lib/cjs/AnalysisStyle.js.map +1 -1
- package/lib/cjs/Atmosphere.js.map +1 -1
- package/lib/cjs/AuthorizationClient.js.map +1 -1
- package/lib/cjs/BackendTypes.js.map +1 -1
- package/lib/cjs/BackgroundMapProvider.js.map +1 -1
- package/lib/cjs/BackgroundMapSettings.js.map +1 -1
- package/lib/cjs/Base64EncodedString.js.map +1 -1
- package/lib/cjs/BlobReader.js.map +1 -1
- package/lib/cjs/BriefcaseTypes.js.map +1 -1
- package/lib/cjs/Camera.js.map +1 -1
- package/lib/cjs/ChangedElements.js.map +1 -1
- package/lib/cjs/ChangedEntities.js.map +1 -1
- package/lib/cjs/ChangesetProps.js.map +1 -1
- package/lib/cjs/ClipStyle.js.map +1 -1
- package/lib/cjs/Code.js.map +1 -1
- package/lib/cjs/ColorByName.js.map +1 -1
- package/lib/cjs/ColorDef.js.map +1 -1
- package/lib/cjs/CommonLoggerCategory.js.map +1 -1
- package/lib/cjs/ConcurrentQuery.js.map +1 -1
- package/lib/cjs/ContextRealityModel.js.map +1 -1
- package/lib/cjs/ContourDisplay.js.map +1 -1
- package/lib/cjs/DisplayStyleSettings.js.map +1 -1
- package/lib/cjs/ECSchemaProps.js.map +1 -1
- package/lib/cjs/ECSqlReader.js.map +1 -1
- package/lib/cjs/ECSqlTypes.js.map +1 -1
- package/lib/cjs/ElementMesh.js.map +1 -1
- package/lib/cjs/ElementProps.js.map +1 -1
- package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
- package/lib/cjs/EntityProps.js.map +1 -1
- package/lib/cjs/EntityReference.js.map +1 -1
- package/lib/cjs/Environment.js.map +1 -1
- package/lib/cjs/FeatureIndex.js.map +1 -1
- package/lib/cjs/FeatureSymbology.d.ts +25 -46
- package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
- package/lib/cjs/FeatureSymbology.js +14 -29
- package/lib/cjs/FeatureSymbology.js.map +1 -1
- package/lib/cjs/FeatureTable.d.ts +6 -108
- package/lib/cjs/FeatureTable.d.ts.map +1 -1
- package/lib/cjs/FeatureTable.js +8 -329
- package/lib/cjs/FeatureTable.js.map +1 -1
- package/lib/cjs/Fonts.js.map +1 -1
- package/lib/cjs/Frustum.js.map +1 -1
- package/lib/cjs/GenericInstanceFilter.js.map +1 -1
- package/lib/cjs/GeoCoordinateServices.js.map +1 -1
- package/lib/cjs/GeometryContainment.js.map +1 -1
- package/lib/cjs/GeometryParams.js.map +1 -1
- package/lib/cjs/GeometrySummary.js.map +1 -1
- package/lib/cjs/Gradient.d.ts +3 -4
- package/lib/cjs/Gradient.d.ts.map +1 -1
- package/lib/cjs/Gradient.js +3 -4
- package/lib/cjs/Gradient.js.map +1 -1
- package/lib/cjs/GraphicParams.js.map +1 -1
- package/lib/cjs/GroundPlane.js.map +1 -1
- package/lib/cjs/HSLColor.js.map +1 -1
- package/lib/cjs/HSVColor.js.map +1 -1
- package/lib/cjs/HiddenLine.d.ts +17 -18
- package/lib/cjs/HiddenLine.d.ts.map +1 -1
- package/lib/cjs/HiddenLine.js +0 -1
- package/lib/cjs/HiddenLine.js.map +1 -1
- package/lib/cjs/Hilite.js.map +1 -1
- package/lib/cjs/IModel.js.map +1 -1
- package/lib/cjs/IModelError.js.map +1 -1
- package/lib/cjs/IModelVersion.js.map +1 -1
- package/lib/cjs/ITwinError.js.map +1 -1
- package/lib/cjs/Image.d.ts +7 -8
- package/lib/cjs/Image.d.ts.map +1 -1
- package/lib/cjs/Image.js +3 -4
- package/lib/cjs/Image.js.map +1 -1
- package/lib/cjs/IpcAppProps.js.map +1 -1
- package/lib/cjs/LightSettings.js.map +1 -1
- package/lib/cjs/LinePixels.js.map +1 -1
- package/lib/cjs/Localization.js.map +1 -1
- package/lib/cjs/MapImagerySettings.js.map +1 -1
- package/lib/cjs/MapLayerSettings.js.map +1 -1
- package/lib/cjs/MassProperties.js.map +1 -1
- package/lib/cjs/MaterialProps.js.map +1 -1
- package/lib/cjs/ModelClipGroup.js.map +1 -1
- package/lib/cjs/ModelGeometryChanges.js.map +1 -1
- package/lib/cjs/ModelProps.js.map +1 -1
- package/lib/cjs/NativeAppProps.js.map +1 -1
- package/lib/cjs/OctEncodedNormal.js.map +1 -1
- package/lib/cjs/PlanProjectionSettings.d.ts +1 -2
- package/lib/cjs/PlanProjectionSettings.d.ts.map +1 -1
- package/lib/cjs/PlanProjectionSettings.js +0 -1
- package/lib/cjs/PlanProjectionSettings.js.map +1 -1
- package/lib/cjs/PlanarClipMask.d.ts +0 -12
- package/lib/cjs/PlanarClipMask.d.ts.map +1 -1
- package/lib/cjs/PlanarClipMask.js.map +1 -1
- package/lib/cjs/QPoint.d.ts +5 -5
- package/lib/cjs/QPoint.d.ts.map +1 -1
- package/lib/cjs/QPoint.js +5 -5
- package/lib/cjs/QPoint.js.map +1 -1
- package/lib/cjs/RealityDataAccessProps.js.map +1 -1
- package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
- package/lib/cjs/RenderMaterial.js.map +1 -1
- package/lib/cjs/RenderPolyline.d.ts +36 -0
- package/lib/cjs/RenderPolyline.d.ts.map +1 -0
- package/lib/cjs/RenderPolyline.js +26 -0
- package/lib/cjs/RenderPolyline.js.map +1 -0
- package/lib/cjs/RenderTexture.js.map +1 -1
- package/lib/cjs/RgbColor.js.map +1 -1
- package/lib/cjs/RpcInterface.js.map +1 -1
- package/lib/cjs/RpcManager.js.map +1 -1
- package/lib/cjs/SessionProps.js.map +1 -1
- package/lib/cjs/SkyBox.js.map +1 -1
- package/lib/cjs/SolarCalculate.js.map +1 -1
- package/lib/cjs/SolarShadows.js.map +1 -1
- package/lib/cjs/SpatialClassification.js.map +1 -1
- package/lib/cjs/SubCategoryAppearance.js.map +1 -1
- package/lib/cjs/SubCategoryOverride.js.map +1 -1
- package/lib/cjs/TerrainSettings.js.map +1 -1
- package/lib/cjs/TextureMapping.d.ts +17 -14
- package/lib/cjs/TextureMapping.d.ts.map +1 -1
- package/lib/cjs/TextureMapping.js +22 -17
- package/lib/cjs/TextureMapping.js.map +1 -1
- package/lib/cjs/TextureProps.js.map +1 -1
- package/lib/cjs/ThematicDisplay.js.map +1 -1
- package/lib/cjs/Thumbnail.js.map +1 -1
- package/lib/cjs/TileProps.js.map +1 -1
- package/lib/cjs/Tween.js.map +1 -1
- package/lib/cjs/TxnAction.js.map +1 -1
- package/lib/cjs/ViewDetails.js.map +1 -1
- package/lib/cjs/ViewFlags.d.ts +1 -3
- package/lib/cjs/ViewFlags.d.ts.map +1 -1
- package/lib/cjs/ViewFlags.js +1 -3
- package/lib/cjs/ViewFlags.js.map +1 -1
- package/lib/cjs/ViewProps.js.map +1 -1
- package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/cjs/annotation/TextAnnotation.js.map +1 -1
- package/lib/cjs/annotation/TextBlock.js.map +1 -1
- package/lib/cjs/annotation/TextBlockGeometryProps.js.map +1 -1
- package/lib/cjs/annotation/TextBlockLayoutResult.js.map +1 -1
- package/lib/cjs/annotation/TextStyle.js.map +1 -1
- package/lib/cjs/core-common.d.ts +1 -1
- package/lib/cjs/core-common.d.ts.map +1 -1
- package/lib/cjs/core-common.js +1 -1
- package/lib/cjs/core-common.js.map +1 -1
- package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
- package/lib/cjs/domains/GenericElementProps.js.map +1 -1
- package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
- package/lib/cjs/geometry/AreaPattern.js.map +1 -1
- package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
- package/lib/cjs/geometry/Cartographic.js.map +1 -1
- package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
- package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
- package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
- package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
- package/lib/cjs/geometry/GeometryStream.js.map +1 -1
- package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
- package/lib/cjs/geometry/LineStyle.js.map +1 -1
- package/lib/cjs/geometry/Placement.js.map +1 -1
- package/lib/cjs/geometry/Projection.js.map +1 -1
- package/lib/cjs/geometry/TextString.js.map +1 -1
- package/lib/cjs/internal/PackedFeatureTable.d.ts +111 -0
- package/lib/cjs/internal/PackedFeatureTable.d.ts.map +1 -0
- package/lib/cjs/internal/PackedFeatureTable.js +349 -0
- package/lib/cjs/internal/PackedFeatureTable.js.map +1 -0
- package/lib/cjs/internal/RenderMesh.d.ts +52 -0
- package/lib/cjs/internal/RenderMesh.d.ts.map +1 -0
- package/lib/cjs/{Render.js → internal/RenderMesh.js} +3 -25
- package/lib/cjs/internal/RenderMesh.js.map +1 -0
- package/lib/cjs/internal/Snapping.js.map +1 -1
- package/lib/cjs/internal/cross-package.d.ts +2 -0
- package/lib/cjs/internal/cross-package.d.ts.map +1 -1
- package/lib/cjs/internal/cross-package.js +12 -0
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/ipc/IpcSession.js.map +1 -1
- package/lib/cjs/ipc/IpcSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/TestRpcManager.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConstants.js.map +1 -1
- package/lib/cjs/rpc/core/RpcControl.js.map +1 -1
- package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcMarshaling.js.map +1 -1
- package/lib/cjs/rpc/core/RpcOperation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/cjs/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPush.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRegistry.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRequest.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRequestContext.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/cjs/rpc/core/RpcSessionInvocation.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/web/OpenAPI.js.map +1 -1
- package/lib/cjs/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcLogging.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcRequest.js.map +1 -1
- package/lib/cjs/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
- package/lib/cjs/tile/B3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/CompositeTileIO.js.map +1 -1
- package/lib/cjs/tile/ElementGraphics.js.map +1 -1
- package/lib/cjs/tile/GltfTileIO.js.map +1 -1
- package/lib/cjs/tile/I3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/IModelTileIO.js.map +1 -1
- package/lib/cjs/tile/PntsTileIO.js.map +1 -1
- package/lib/cjs/tile/TileIO.js.map +1 -1
- package/lib/cjs/tile/TileMetadata.js.map +1 -1
- package/lib/cjs/tile/Tileset3dSchema.js.map +1 -1
- package/lib/esm/AmbientOcclusion.js.map +1 -1
- package/lib/esm/AnalysisStyle.d.ts +0 -3
- package/lib/esm/AnalysisStyle.d.ts.map +1 -1
- package/lib/esm/AnalysisStyle.js +0 -3
- package/lib/esm/AnalysisStyle.js.map +1 -1
- package/lib/esm/Atmosphere.js.map +1 -1
- package/lib/esm/AuthorizationClient.js.map +1 -1
- package/lib/esm/BackendTypes.js.map +1 -1
- package/lib/esm/BackgroundMapProvider.js.map +1 -1
- package/lib/esm/BackgroundMapSettings.js.map +1 -1
- package/lib/esm/Base64EncodedString.js.map +1 -1
- package/lib/esm/BlobReader.js.map +1 -1
- package/lib/esm/BriefcaseTypes.js.map +1 -1
- package/lib/esm/Camera.js.map +1 -1
- package/lib/esm/ChangedElements.js.map +1 -1
- package/lib/esm/ChangedEntities.js.map +1 -1
- package/lib/esm/ChangesetProps.js.map +1 -1
- package/lib/esm/ClipStyle.js.map +1 -1
- package/lib/esm/Code.js.map +1 -1
- package/lib/esm/ColorByName.js.map +1 -1
- package/lib/esm/ColorDef.js.map +1 -1
- package/lib/esm/CommonLoggerCategory.js.map +1 -1
- package/lib/esm/ConcurrentQuery.js.map +1 -1
- package/lib/esm/ContextRealityModel.js.map +1 -1
- package/lib/esm/ContourDisplay.js.map +1 -1
- package/lib/esm/DisplayStyleSettings.js.map +1 -1
- package/lib/esm/ECSchemaProps.js.map +1 -1
- package/lib/esm/ECSqlReader.js.map +1 -1
- package/lib/esm/ECSqlTypes.js.map +1 -1
- package/lib/esm/ElementMesh.js.map +1 -1
- package/lib/esm/ElementProps.js.map +1 -1
- package/lib/esm/EmphasizeElementsProps.js.map +1 -1
- package/lib/esm/EntityProps.js.map +1 -1
- package/lib/esm/EntityReference.js.map +1 -1
- package/lib/esm/Environment.js.map +1 -1
- package/lib/esm/FeatureIndex.js.map +1 -1
- package/lib/esm/FeatureSymbology.d.ts +25 -46
- package/lib/esm/FeatureSymbology.d.ts.map +1 -1
- package/lib/esm/FeatureSymbology.js +14 -29
- package/lib/esm/FeatureSymbology.js.map +1 -1
- package/lib/esm/FeatureTable.d.ts +6 -108
- package/lib/esm/FeatureTable.d.ts.map +1 -1
- package/lib/esm/FeatureTable.js +6 -324
- package/lib/esm/FeatureTable.js.map +1 -1
- package/lib/esm/Fonts.js.map +1 -1
- package/lib/esm/Frustum.js.map +1 -1
- package/lib/esm/GenericInstanceFilter.js.map +1 -1
- package/lib/esm/GeoCoordinateServices.js.map +1 -1
- package/lib/esm/GeometryContainment.js.map +1 -1
- package/lib/esm/GeometryParams.js.map +1 -1
- package/lib/esm/GeometrySummary.js.map +1 -1
- package/lib/esm/Gradient.d.ts +3 -4
- package/lib/esm/Gradient.d.ts.map +1 -1
- package/lib/esm/Gradient.js +3 -4
- package/lib/esm/Gradient.js.map +1 -1
- package/lib/esm/GraphicParams.js.map +1 -1
- package/lib/esm/GroundPlane.js.map +1 -1
- package/lib/esm/HSLColor.js.map +1 -1
- package/lib/esm/HSVColor.js.map +1 -1
- package/lib/esm/HiddenLine.d.ts +17 -18
- package/lib/esm/HiddenLine.d.ts.map +1 -1
- package/lib/esm/HiddenLine.js +0 -1
- package/lib/esm/HiddenLine.js.map +1 -1
- package/lib/esm/Hilite.js.map +1 -1
- package/lib/esm/IModel.js.map +1 -1
- package/lib/esm/IModelError.js.map +1 -1
- package/lib/esm/IModelVersion.js.map +1 -1
- package/lib/esm/ITwinError.js.map +1 -1
- package/lib/esm/Image.d.ts +7 -8
- package/lib/esm/Image.d.ts.map +1 -1
- package/lib/esm/Image.js +3 -4
- package/lib/esm/Image.js.map +1 -1
- package/lib/esm/IpcAppProps.js.map +1 -1
- package/lib/esm/LightSettings.js.map +1 -1
- package/lib/esm/LinePixels.js.map +1 -1
- package/lib/esm/Localization.js.map +1 -1
- package/lib/esm/MapImagerySettings.js.map +1 -1
- package/lib/esm/MapLayerSettings.js.map +1 -1
- package/lib/esm/MassProperties.js.map +1 -1
- package/lib/esm/MaterialProps.js.map +1 -1
- package/lib/esm/ModelClipGroup.js.map +1 -1
- package/lib/esm/ModelGeometryChanges.js.map +1 -1
- package/lib/esm/ModelProps.js.map +1 -1
- package/lib/esm/NativeAppProps.js.map +1 -1
- package/lib/esm/OctEncodedNormal.js.map +1 -1
- package/lib/esm/PlanProjectionSettings.d.ts +1 -2
- package/lib/esm/PlanProjectionSettings.d.ts.map +1 -1
- package/lib/esm/PlanProjectionSettings.js +0 -1
- package/lib/esm/PlanProjectionSettings.js.map +1 -1
- package/lib/esm/PlanarClipMask.d.ts +0 -12
- package/lib/esm/PlanarClipMask.d.ts.map +1 -1
- package/lib/esm/PlanarClipMask.js.map +1 -1
- package/lib/esm/QPoint.d.ts +5 -5
- package/lib/esm/QPoint.d.ts.map +1 -1
- package/lib/esm/QPoint.js +5 -5
- package/lib/esm/QPoint.js.map +1 -1
- package/lib/esm/RealityDataAccessProps.js.map +1 -1
- package/lib/esm/RealityModelDisplaySettings.js.map +1 -1
- package/lib/esm/RenderMaterial.js.map +1 -1
- package/lib/esm/RenderPolyline.d.ts +36 -0
- package/lib/esm/RenderPolyline.d.ts.map +1 -0
- package/lib/esm/RenderPolyline.js +23 -0
- package/lib/esm/RenderPolyline.js.map +1 -0
- package/lib/esm/RenderTexture.js.map +1 -1
- package/lib/esm/RgbColor.js.map +1 -1
- package/lib/esm/RpcInterface.js.map +1 -1
- package/lib/esm/RpcManager.js.map +1 -1
- package/lib/esm/SessionProps.js.map +1 -1
- package/lib/esm/SkyBox.js.map +1 -1
- package/lib/esm/SolarCalculate.js.map +1 -1
- package/lib/esm/SolarShadows.js.map +1 -1
- package/lib/esm/SpatialClassification.js.map +1 -1
- package/lib/esm/SubCategoryAppearance.js.map +1 -1
- package/lib/esm/SubCategoryOverride.js.map +1 -1
- package/lib/esm/TerrainSettings.js.map +1 -1
- package/lib/esm/TextureMapping.d.ts +17 -14
- package/lib/esm/TextureMapping.d.ts.map +1 -1
- package/lib/esm/TextureMapping.js +22 -17
- package/lib/esm/TextureMapping.js.map +1 -1
- package/lib/esm/TextureProps.js.map +1 -1
- package/lib/esm/ThematicDisplay.js.map +1 -1
- package/lib/esm/Thumbnail.js.map +1 -1
- package/lib/esm/TileProps.js.map +1 -1
- package/lib/esm/Tween.js.map +1 -1
- package/lib/esm/TxnAction.js.map +1 -1
- package/lib/esm/ViewDetails.js.map +1 -1
- package/lib/esm/ViewFlags.d.ts +1 -3
- package/lib/esm/ViewFlags.d.ts.map +1 -1
- package/lib/esm/ViewFlags.js +1 -3
- package/lib/esm/ViewFlags.js.map +1 -1
- package/lib/esm/ViewProps.js.map +1 -1
- package/lib/esm/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/esm/annotation/TextAnnotation.js.map +1 -1
- package/lib/esm/annotation/TextBlock.js.map +1 -1
- package/lib/esm/annotation/TextBlockGeometryProps.js.map +1 -1
- package/lib/esm/annotation/TextBlockLayoutResult.js.map +1 -1
- package/lib/esm/annotation/TextStyle.js.map +1 -1
- package/lib/esm/core-common.d.ts +1 -1
- package/lib/esm/core-common.d.ts.map +1 -1
- package/lib/esm/core-common.js +1 -1
- package/lib/esm/core-common.js.map +1 -1
- package/lib/esm/domains/FunctionalElementProps.js.map +1 -1
- package/lib/esm/domains/GenericElementProps.js.map +1 -1
- package/lib/esm/geometry/AdditionalTransform.js.map +1 -1
- package/lib/esm/geometry/AreaPattern.js.map +1 -1
- package/lib/esm/geometry/BoundingSphere.js.map +1 -1
- package/lib/esm/geometry/Cartographic.js.map +1 -1
- package/lib/esm/geometry/CoordinateReferenceSystem.js.map +1 -1
- package/lib/esm/geometry/ElementGeometry.js.map +1 -1
- package/lib/esm/geometry/ElementGeometryFB.js.map +1 -1
- package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
- package/lib/esm/geometry/GeodeticDatum.js.map +1 -1
- package/lib/esm/geometry/GeodeticEllipsoid.js.map +1 -1
- package/lib/esm/geometry/GeometryStream.js.map +1 -1
- package/lib/esm/geometry/ImageGraphic.js.map +1 -1
- package/lib/esm/geometry/LineStyle.js.map +1 -1
- package/lib/esm/geometry/Placement.js.map +1 -1
- package/lib/esm/geometry/Projection.js.map +1 -1
- package/lib/esm/geometry/TextString.js.map +1 -1
- package/lib/esm/internal/PackedFeatureTable.d.ts +111 -0
- package/lib/esm/internal/PackedFeatureTable.d.ts.map +1 -0
- package/lib/esm/internal/PackedFeatureTable.js +342 -0
- package/lib/esm/internal/PackedFeatureTable.js.map +1 -0
- package/lib/esm/internal/RenderMesh.d.ts +52 -0
- package/lib/esm/internal/RenderMesh.d.ts.map +1 -0
- package/lib/esm/{Render.js → internal/RenderMesh.js} +2 -23
- package/lib/esm/internal/RenderMesh.js.map +1 -0
- package/lib/esm/internal/Snapping.js.map +1 -1
- package/lib/esm/internal/cross-package.d.ts +2 -0
- package/lib/esm/internal/cross-package.d.ts.map +1 -1
- package/lib/esm/internal/cross-package.js +2 -1
- package/lib/esm/internal/cross-package.js.map +1 -1
- package/lib/esm/ipc/IpcSession.js.map +1 -1
- package/lib/esm/ipc/IpcSocket.js.map +1 -1
- package/lib/esm/ipc/IpcWebSocket.js.map +1 -1
- package/lib/esm/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/esm/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/esm/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/esm/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/esm/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/esm/rpc/TestRpcManager.js.map +1 -1
- package/lib/esm/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/esm/rpc/core/RpcConstants.js.map +1 -1
- package/lib/esm/rpc/core/RpcControl.js.map +1 -1
- package/lib/esm/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/esm/rpc/core/RpcMarshaling.js.map +1 -1
- package/lib/esm/rpc/core/RpcOperation.js.map +1 -1
- package/lib/esm/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/esm/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/esm/rpc/core/RpcPush.js.map +1 -1
- package/lib/esm/rpc/core/RpcRegistry.js.map +1 -1
- package/lib/esm/rpc/core/RpcRequest.js.map +1 -1
- package/lib/esm/rpc/core/RpcRequestContext.js.map +1 -1
- package/lib/esm/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/esm/rpc/core/RpcSessionInvocation.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
- package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
- package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcLogging.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
- package/lib/esm/tile/B3dmTileIO.js.map +1 -1
- package/lib/esm/tile/CompositeTileIO.js.map +1 -1
- package/lib/esm/tile/ElementGraphics.js.map +1 -1
- package/lib/esm/tile/GltfTileIO.js.map +1 -1
- package/lib/esm/tile/I3dmTileIO.js.map +1 -1
- package/lib/esm/tile/IModelTileIO.js.map +1 -1
- package/lib/esm/tile/PntsTileIO.js.map +1 -1
- package/lib/esm/tile/TileIO.js.map +1 -1
- package/lib/esm/tile/TileMetadata.js.map +1 -1
- package/lib/esm/tile/Tileset3dSchema.js.map +1 -1
- package/package.json +6 -6
- package/lib/cjs/Render.d.ts +0 -85
- package/lib/cjs/Render.d.ts.map +0 -1
- package/lib/cjs/Render.js.map +0 -1
- package/lib/esm/Render.d.ts +0 -85
- package/lib/esm/Render.d.ts.map +0 -1
- package/lib/esm/Render.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SubCategoryOverride.js","sourceRoot":"","sources":["../../src/SubCategoryOverride.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAkE;AAClE,yCAAsC;AACtC,mEAAgE;AAEhE;;;;;;;;GAQG;AACH,MAAa,mBAAmB;IAgB9B,yGAAyG;IACzG,IAAW,aAAa;QACtB,OAAO,SAAS,KAAK,IAAI,CAAC,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC;IAC5N,CAAC;IAED,8GAA8G;IACvG,QAAQ,CAAC,UAAiC;QAC/C,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO,UAAU,CAAC;QAEpB,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC;QAClC,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,CAAC,SAAS;YAClC,KAAK,CAAC,SAAS,GAAG,QAAQ,CAAC,SAAS,CAAC;QACvC,IAAI,SAAS,KAAK,QAAQ,CAAC,MAAM;YAC/B,KAAK,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;QACjC,IAAI,SAAS,KAAK,QAAQ,CAAC,KAAK;YAC9B,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,CAAC,QAAQ;YACjC,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,QAAQ,CAAC,QAAQ;YACjC,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,QAAQ,CAAC,MAAM;YAC/B,KAAK,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;QACjC,IAAI,SAAS,KAAK,QAAQ,CAAC,KAAK;YAC9B,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;QAE/B,OAAO,IAAI,6CAAqB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED;;OAEG;IACI,MAAM;QACX,MAAM,KAAK,GAAgC,EAAE,CAAC;QAC9C,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS;YAC9B,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnC,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YAC3B,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAE7B,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK;YAC1B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAE3B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEjC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEjC,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YACjC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC;QAEnC,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK;YAC1B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;QAEpC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,uEAAuE;IAChE,MAAM,CAAC,KAA0B;QACtC,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,CAAC,KAAK;eAC/F,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY;YACnH,OAAO,KAAK,CAAC;QAEf,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK;YACvD,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC;;YAE5C,OAAO,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK,CAAC;IACjE,CAAC;IAED,0DAA0D;IACnD,MAAM,CAAC,QAAQ,CAAC,IAAkC;QACvD,OAAO,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,mBAAmB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC;IAC5E,CAAC;IAED,YAAoB,KAAkC;QACpD,IAAI,SAAS,KAAK,KAAK,CAAC,SAAS;YAC/B,IAAI,CAAC,SAAS,GAAG,wBAAS,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;QACrD,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK;YAC3B,IAAI,CAAC,KAAK,GAAG,mBAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,KAAK,CAAC,MAAM;YAC5B,IAAI,CAAC,MAAM,GAAG,wBAAS,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK;YAC3B,IAAI,CAAC,KAAK,GAAG,mBAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC1C,IAAI,SAAS,KAAK,KAAK,CAAC,QAAQ;YAC9B,IAAI,CAAC,QAAQ,GAAG,mBAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QAChD,IAAI,SAAS,KAAK,KAAK,CAAC,QAAQ;YAC9B,IAAI,CAAC,QAAQ,GAAG,wBAAS,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QAClD,IAAI,SAAS,KAAK,KAAK,CAAC,MAAM;YAC5B,IAAI,CAAC,YAAY,GAAG,wBAAS,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IACzD,CAAC;IAED,6DAA6D;aAC/C,aAAQ,GAAG,IAAI,mBAAmB,CAAC,EAAE,CAAC,CAAC;;AA9GvD,kDA+GC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { Id64, Id64String, JsonUtils } from \"@itwin/core-bentley\";\nimport { ColorDef } from \"./ColorDef\";\nimport { SubCategoryAppearance } from \"./SubCategoryAppearance\";\n\n/** Overrides selected aspects of a [[SubCategoryAppearance]] in the context of a [[DisplayStyleState]].\n * When determining how geometry belonging to a [[SubCategory]] will appear when drawn within a view:\n * 1. The base [[SubCategoryAppearance]] associated with that subcategory is obtained.\n * 2. The [[SubCategoryOverride]] associated with that subcategory in the [[DisplayStyleState]] is obtained.\n * 3. Any aspects of the appearance overridden by the SubCategoryOverride are replaced with the values from the SubCategoryOverride.\n * An aspect is overridden by virtue of not being set to \"undefined\" in the SubCategoryOverride.\n * @see [[DisplayStyleState.overrideSubCategory]]\n * @public\n */\nexport class SubCategoryOverride {\n /** See [[SubCategoryAppearance.color]] */\n public readonly color?: ColorDef;\n /** See [[SubCategoryAppearance.invisible]] */\n public readonly invisible?: boolean;\n /** See [[SubCategoryAppearance.weight]] */\n public readonly weight?: number;\n /** @internal Overriding with arbitrary custom line style is not supported - overriding with LinePixels enum could be. */\n public readonly style?: Id64String;\n /** See [[SubCategoryAppearance.priority]] */\n public readonly priority?: number;\n /** See [[SubCategoryAppearance.materialId]] */\n public readonly material?: Id64String;\n /** See [[SubCategoryAppearance.transparency]] */\n public readonly transparency?: number;\n\n /** Returns true if any aspect of the appearance is overridden (i.e., if any member is not undefined). */\n public get anyOverridden(): boolean {\n return undefined !== this.invisible || undefined !== this.color || undefined !== this.weight || undefined !== this.style || undefined !== this.priority || undefined !== this.material || undefined !== this.transparency;\n }\n\n /** Returns a SubCategoryAppearance overridden to match the properties defined by this SubCategoryOverride. */\n public override(appearance: SubCategoryAppearance): SubCategoryAppearance {\n if (!this.anyOverridden)\n return appearance;\n\n const props = appearance.toJSON();\n const ovrProps = this.toJSON();\n if (undefined !== ovrProps.invisible)\n props.invisible = ovrProps.invisible;\n if (undefined !== ovrProps.weight)\n props.weight = ovrProps.weight;\n if (undefined !== ovrProps.style)\n props.style = ovrProps.style;\n if (undefined !== ovrProps.material)\n props.material = ovrProps.material;\n if (undefined !== ovrProps.priority)\n props.priority = ovrProps.priority;\n if (undefined !== ovrProps.transp)\n props.transp = ovrProps.transp;\n if (undefined !== ovrProps.color)\n props.color = ovrProps.color;\n\n return new SubCategoryAppearance(props);\n }\n\n /** Convert this SubCategoryOverride to a JSON object\n * @internal\n */\n public toJSON(): SubCategoryAppearance.Props {\n const props: SubCategoryAppearance.Props = {};\n if (undefined !== this.invisible)\n props.invisible = this.invisible;\n\n if (undefined !== this.weight)\n props.weight = this.weight;\n\n if (undefined !== this.style)\n props.style = this.style;\n\n if (undefined !== this.material)\n props.material = this.material;\n\n if (undefined !== this.priority)\n props.priority = this.priority;\n\n if (undefined !== this.transparency)\n props.transp = this.transparency;\n\n if (undefined !== this.color)\n props.color = this.color.toJSON();\n\n return props;\n }\n\n /** Perform equality comparison against another SubCategoryOverride. */\n public equals(other: SubCategoryOverride): boolean {\n if (this.invisible !== other.invisible || this.weight !== other.weight || this.style !== other.style\n || this.priority !== other.priority || this.material !== other.material || this.transparency !== other.transparency)\n return false;\n\n if (undefined !== this.color && undefined !== other.color)\n return this.color.tbgr === other.color.tbgr;\n else\n return undefined === this.color && undefined === other.color;\n }\n\n /** Create a new SubCategoryOverride from a JSON object */\n public static fromJSON(json?: SubCategoryAppearance.Props): SubCategoryOverride {\n return undefined !== json ? new SubCategoryOverride(json) : this.defaults;\n }\n\n private constructor(props: SubCategoryAppearance.Props) {\n if (undefined !== props.invisible)\n this.invisible = JsonUtils.asBool(props.invisible);\n if (undefined !== props.color)\n this.color = ColorDef.fromJSON(props.color);\n if (undefined !== props.weight)\n this.weight = JsonUtils.asInt(props.weight);\n if (undefined !== props.style)\n this.style = Id64.fromJSON(props.style);\n if (undefined !== props.material)\n this.material = Id64.fromJSON(props.material);\n if (undefined !== props.priority)\n this.priority = JsonUtils.asInt(props.priority);\n if (undefined !== props.transp)\n this.transparency = JsonUtils.asDouble(props.transp);\n }\n\n /** A default SubCategoryOverride which overrides nothing. */\n public static defaults = new SubCategoryOverride({});\n}\n"]}
|
|
1
|
+
{"version":3,"file":"SubCategoryOverride.js","sourceRoot":"","sources":["../../src/SubCategoryOverride.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAkE;AAClE,yCAAsC;AACtC,mEAAgE;AAEhE;;;;;;;;GAQG;AACH,MAAa,mBAAmB;IAgB9B,yGAAyG;IACzG,IAAW,aAAa;QACtB,OAAO,SAAS,KAAK,IAAI,CAAC,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC;IAC5N,CAAC;IAED,8GAA8G;IACvG,QAAQ,CAAC,UAAiC;QAC/C,IAAI,CAAC,IAAI,CAAC,aAAa;YACrB,OAAO,UAAU,CAAC;QAEpB,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC;QAClC,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,CAAC,SAAS;YAClC,KAAK,CAAC,SAAS,GAAG,QAAQ,CAAC,SAAS,CAAC;QACvC,IAAI,SAAS,KAAK,QAAQ,CAAC,MAAM;YAC/B,KAAK,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;QACjC,IAAI,SAAS,KAAK,QAAQ,CAAC,KAAK;YAC9B,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;QAC/B,IAAI,SAAS,KAAK,QAAQ,CAAC,QAAQ;YACjC,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,QAAQ,CAAC,QAAQ;YACjC,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,QAAQ,CAAC,MAAM;YAC/B,KAAK,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;QACjC,IAAI,SAAS,KAAK,QAAQ,CAAC,KAAK;YAC9B,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;QAE/B,OAAO,IAAI,6CAAqB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED;;OAEG;IACI,MAAM;QACX,MAAM,KAAK,GAAgC,EAAE,CAAC;QAC9C,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS;YAC9B,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnC,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YAC3B,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAE7B,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK;YAC1B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAE3B,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEjC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEjC,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;YACjC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC;QAEnC,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK;YAC1B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;QAEpC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,uEAAuE;IAChE,MAAM,CAAC,KAA0B;QACtC,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,CAAC,KAAK;eAC/F,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY;YACnH,OAAO,KAAK,CAAC;QAEf,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK;YACvD,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC;;YAE5C,OAAO,SAAS,KAAK,IAAI,CAAC,KAAK,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK,CAAC;IACjE,CAAC;IAED,0DAA0D;IACnD,MAAM,CAAC,QAAQ,CAAC,IAAkC;QACvD,OAAO,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,mBAAmB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC;IAC5E,CAAC;IAED,YAAoB,KAAkC;QACpD,IAAI,SAAS,KAAK,KAAK,CAAC,SAAS;YAC/B,IAAI,CAAC,SAAS,GAAG,wBAAS,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;QACrD,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK;YAC3B,IAAI,CAAC,KAAK,GAAG,mBAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,KAAK,CAAC,MAAM;YAC5B,IAAI,CAAC,MAAM,GAAG,wBAAS,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK;YAC3B,IAAI,CAAC,KAAK,GAAG,mBAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC1C,IAAI,SAAS,KAAK,KAAK,CAAC,QAAQ;YAC9B,IAAI,CAAC,QAAQ,GAAG,mBAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QAChD,IAAI,SAAS,KAAK,KAAK,CAAC,QAAQ;YAC9B,IAAI,CAAC,QAAQ,GAAG,wBAAS,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QAClD,IAAI,SAAS,KAAK,KAAK,CAAC,MAAM;YAC5B,IAAI,CAAC,YAAY,GAAG,wBAAS,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IACzD,CAAC;IAED,6DAA6D;aAC/C,aAAQ,GAAG,IAAI,mBAAmB,CAAC,EAAE,CAAC,CAAC;;AA9GvD,kDA+GC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { Id64, Id64String, JsonUtils } from \"@itwin/core-bentley\";\r\nimport { ColorDef } from \"./ColorDef\";\r\nimport { SubCategoryAppearance } from \"./SubCategoryAppearance\";\r\n\r\n/** Overrides selected aspects of a [[SubCategoryAppearance]] in the context of a [[DisplayStyleState]].\r\n * When determining how geometry belonging to a [[SubCategory]] will appear when drawn within a view:\r\n * 1. The base [[SubCategoryAppearance]] associated with that subcategory is obtained.\r\n * 2. The [[SubCategoryOverride]] associated with that subcategory in the [[DisplayStyleState]] is obtained.\r\n * 3. Any aspects of the appearance overridden by the SubCategoryOverride are replaced with the values from the SubCategoryOverride.\r\n * An aspect is overridden by virtue of not being set to \"undefined\" in the SubCategoryOverride.\r\n * @see [[DisplayStyleState.overrideSubCategory]]\r\n * @public\r\n */\r\nexport class SubCategoryOverride {\r\n /** See [[SubCategoryAppearance.color]] */\r\n public readonly color?: ColorDef;\r\n /** See [[SubCategoryAppearance.invisible]] */\r\n public readonly invisible?: boolean;\r\n /** See [[SubCategoryAppearance.weight]] */\r\n public readonly weight?: number;\r\n /** @internal Overriding with arbitrary custom line style is not supported - overriding with LinePixels enum could be. */\r\n public readonly style?: Id64String;\r\n /** See [[SubCategoryAppearance.priority]] */\r\n public readonly priority?: number;\r\n /** See [[SubCategoryAppearance.materialId]] */\r\n public readonly material?: Id64String;\r\n /** See [[SubCategoryAppearance.transparency]] */\r\n public readonly transparency?: number;\r\n\r\n /** Returns true if any aspect of the appearance is overridden (i.e., if any member is not undefined). */\r\n public get anyOverridden(): boolean {\r\n return undefined !== this.invisible || undefined !== this.color || undefined !== this.weight || undefined !== this.style || undefined !== this.priority || undefined !== this.material || undefined !== this.transparency;\r\n }\r\n\r\n /** Returns a SubCategoryAppearance overridden to match the properties defined by this SubCategoryOverride. */\r\n public override(appearance: SubCategoryAppearance): SubCategoryAppearance {\r\n if (!this.anyOverridden)\r\n return appearance;\r\n\r\n const props = appearance.toJSON();\r\n const ovrProps = this.toJSON();\r\n if (undefined !== ovrProps.invisible)\r\n props.invisible = ovrProps.invisible;\r\n if (undefined !== ovrProps.weight)\r\n props.weight = ovrProps.weight;\r\n if (undefined !== ovrProps.style)\r\n props.style = ovrProps.style;\r\n if (undefined !== ovrProps.material)\r\n props.material = ovrProps.material;\r\n if (undefined !== ovrProps.priority)\r\n props.priority = ovrProps.priority;\r\n if (undefined !== ovrProps.transp)\r\n props.transp = ovrProps.transp;\r\n if (undefined !== ovrProps.color)\r\n props.color = ovrProps.color;\r\n\r\n return new SubCategoryAppearance(props);\r\n }\r\n\r\n /** Convert this SubCategoryOverride to a JSON object\r\n * @internal\r\n */\r\n public toJSON(): SubCategoryAppearance.Props {\r\n const props: SubCategoryAppearance.Props = {};\r\n if (undefined !== this.invisible)\r\n props.invisible = this.invisible;\r\n\r\n if (undefined !== this.weight)\r\n props.weight = this.weight;\r\n\r\n if (undefined !== this.style)\r\n props.style = this.style;\r\n\r\n if (undefined !== this.material)\r\n props.material = this.material;\r\n\r\n if (undefined !== this.priority)\r\n props.priority = this.priority;\r\n\r\n if (undefined !== this.transparency)\r\n props.transp = this.transparency;\r\n\r\n if (undefined !== this.color)\r\n props.color = this.color.toJSON();\r\n\r\n return props;\r\n }\r\n\r\n /** Perform equality comparison against another SubCategoryOverride. */\r\n public equals(other: SubCategoryOverride): boolean {\r\n if (this.invisible !== other.invisible || this.weight !== other.weight || this.style !== other.style\r\n || this.priority !== other.priority || this.material !== other.material || this.transparency !== other.transparency)\r\n return false;\r\n\r\n if (undefined !== this.color && undefined !== other.color)\r\n return this.color.tbgr === other.color.tbgr;\r\n else\r\n return undefined === this.color && undefined === other.color;\r\n }\r\n\r\n /** Create a new SubCategoryOverride from a JSON object */\r\n public static fromJSON(json?: SubCategoryAppearance.Props): SubCategoryOverride {\r\n return undefined !== json ? new SubCategoryOverride(json) : this.defaults;\r\n }\r\n\r\n private constructor(props: SubCategoryAppearance.Props) {\r\n if (undefined !== props.invisible)\r\n this.invisible = JsonUtils.asBool(props.invisible);\r\n if (undefined !== props.color)\r\n this.color = ColorDef.fromJSON(props.color);\r\n if (undefined !== props.weight)\r\n this.weight = JsonUtils.asInt(props.weight);\r\n if (undefined !== props.style)\r\n this.style = Id64.fromJSON(props.style);\r\n if (undefined !== props.material)\r\n this.material = Id64.fromJSON(props.material);\r\n if (undefined !== props.priority)\r\n this.priority = JsonUtils.asInt(props.priority);\r\n if (undefined !== props.transp)\r\n this.transparency = JsonUtils.asDouble(props.transp);\r\n }\r\n\r\n /** A default SubCategoryOverride which overrides nothing. */\r\n public static defaults = new SubCategoryOverride({});\r\n}\r\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TerrainSettings.js","sourceRoot":"","sources":["../../src/TerrainSettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAYH;;;;;GAKG;AACH,IAAY,oBAKX;AALD,WAAY,oBAAoB;IAC9B,yGAAyG;IACzG,qCAAa,CAAA;IACb,gJAAgJ;IAChJ,8CAAsB,CAAA;AACxB,CAAC,EALW,oBAAoB,oCAApB,oBAAoB,QAK/B;AAiCD;;;;GAIG;AACH,IAAY,uBAOX;AAPD,WAAY,uBAAuB;IACjC,sHAAsH;IACtH,6EAAY,CAAA;IACZ,0GAA0G;IAC1G,uEAAS,CAAA;IACT,yGAAyG;IACzG,yEAAU,CAAA;AACZ,CAAC,EAPW,uBAAuB,uCAAvB,uBAAuB,QAOlC;AAED;;GAEG;AACH,MAAa,eAAe;IAoB1B;;;OAGG;IACH,IAAW,YAAY;QACrB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAOD,gBAAgB;IAChB,YAAY,mBAAsD,EAAE,YAAqB,EAAE,aAAuB,EAAE,YAAqB,EAAE,gBAA0C;QACnL,IAAI,YAAY,CAAC;QACjB,IAAI,UAAU,CAAC;QACf,IAAI,YAAY,CAAC;QACjB,IAAI,OAAO,mBAAmB,KAAK,QAAQ,EAAE,CAAC;YAC5C,YAAY,GAAG,mBAAmB,CAAC;QACrC,CAAC;aAAM,IAAI,mBAAmB,EAAE,CAAC;YAC/B,CAAC,EAAE,YAAY,EAAE,UAAU,EAAE,YAAY,EAAE,aAAa,EAAE,YAAY,EAAE,gBAAgB,EAAE,YAAY,EAAE,GAAG,mBAAmB,CAAC,CAAC;QAClI,CAAC;QAED,IAAI,CAAC,YAAY,GAAG,YAAY,IAAI,oBAAoB,CAAC;QACzD,IAAI,CAAC,UAAU,GAAG,UAAU,IAAI,EAAE,CAAC;QACnC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,YAAY,IAAI,GAAG,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,aAAa,GAAG,aAAa,IAAI,KAAK,CAAC;QAC5C,IAAI,CAAC,YAAY,GAAG,YAAY,IAAI,GAAG,CAAC;QAExC,IAAI,IAAI,KAAK,YAAY;YACvB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAE5B,QAAQ,gBAAgB,EAAE,CAAC;YACzB,KAAK,uBAAuB,CAAC,MAAM,CAAC;YACpC,KAAK,uBAAuB,CAAC,KAAK;gBAChC,IAAI,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;gBACzC,MAAM;YACR;gBACE,IAAI,CAAC,gBAAgB,GAAG,uBAAuB,CAAC,QAAQ,CAAC;gBACzD,MAAM;QACV,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAmB;QACxC,OAAO,IAAI,eAAe,CAAC,IAAI,CAAC,CAAC;IACnC,CAAC;IAED;;;OAGG;IACI,MAAM,CAAC,kBAAkB,CAAC,UAAkB,oBAAoB,CAAC,OAAO,EAAE,OAA2D;QAC1I,OAAO,eAAe,CAAC,QAAQ,CAAC;YAC9B,GAAG,OAAO;YACV,UAAU,EAAE,OAAO;SACpB,CAAC,CAAC;IACL,CAAC;IAEM,MAAM;QACX,MAAM,KAAK,GAAiB,EAAE,gBAAgB,EAAE,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxE,IAAI,oBAAoB,KAAK,IAAI,CAAC,YAAY;YAC5C,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACzC,IAAI,IAAI,CAAC,UAAU;YACjB,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACrC,IAAI,CAAC,KAAK,IAAI,CAAC,YAAY;YACzB,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACzC,IAAI,IAAI,CAAC,YAAY;YACnB,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC;QAC5B,IAAI,IAAI,CAAC,aAAa;YACpB,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC;QAC7B,IAAI,CAAC,KAAK,IAAI,CAAC,YAAY;YACzB,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QAEzC,OAAO,KAAK,CAAC;IACf,CAAC;IAEM,MAAM,CAAC,KAAsB;QAClC,OAAO,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,CAAC,aAAa;eAC5K,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,gBAAgB,KAAK,KAAK,CAAC,gBAAgB,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,CAAC;IAChJ,CAAC;IAED,mFAAmF;IAC5E,UAAU,CAAC,IAAyB;QACzC,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC;IACrD,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,YAA2B;QACtC,IAAI,SAAS,KAAK,YAAY;YAC5B,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG;YACZ,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,UAAU,EAAE,YAAY,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU;YACtD,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,aAAa,EAAE,YAAY,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa;YAC/D,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,gBAAgB,EAAE,YAAY,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB;SACzE,CAAC;QAEF,OAAO,eAAe,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;CACF;AA/HD,0CA+HC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\n\n/** Identifies a [TerrainProvider]($frontend).\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\n * @public\n * @extensions\n * @deprecated in 3.x. Use string instead.\n */\nexport type TerrainProviderName = string;\n\n/** Ids of [Cesium ION assets](https://cesium.com/platform/cesium-ion/content/) providing global terrain data.\n * These values are appropriate to use with [[TerrainSettings.dataSource]] when [[TerrainSettings.providerName]] is set to \"CesiumWorldTerrain\".\n * You may alternatively use the Id of any ION asset to which you have access.\n * @see [[TerrainSettings.fromCesiumIonAsset]] to create TerrainSettings that obtain terrain from a specified ION asset.\n * @public\n */\nexport enum CesiumTerrainAssetId {\n /** Default [global 3d terrain](https://cesium.com/platform/cesium-ion/content/cesium-world-terrain/). */\n Default = \"1\",\n /** Global 3d terrain that includes [bathymetry](https://cesium.com/platform/cesium-ion/content/cesium-world-bathymetry/) (seafloor) terrain. */\n Bathymetry = \"2426648\",\n}\n\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\n * @see [[DisplayStyleSettingsProps]]\n * @see [[BackgroundMapProps]]\n * @public\n * @extensions\n */\nexport interface TerrainProps {\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * If omitted, it defaults to \"CesiumWorldTerrain\".\n */\n providerName?: string;\n /** Identifies the specific terrain data source to be supplied by the [TerrainProvider]($frontend) identified by [[providerName]],\n * for those providers that support multiple data sources.\n * For example, the \"CesiumWorldTerrain\" provider uses this field to store a [[CesiumTerrainAssetId]].\n * Default value: an empty string.\n */\n dataSource?: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\n exaggeration?: number;\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\n applyLighting?: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\n heightOrigin?: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n heightOriginMode?: TerrainHeightOriginMode;\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\n */\n nonLocatable?: boolean;\n}\n\n/** Correction modes for terrain height\n * @see [[TerrainProps]]\n * @public\n * @extensions\n */\nexport enum TerrainHeightOriginMode {\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\n Geodetic = 0,\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\n Geoid = 1,\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\n Ground = 2,\n}\n\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\n * @public\n */\nexport class TerrainSettings {\n private _nonLocatable: true | undefined;\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * Defaults to \"CesiumWorldTerrain\".\n */\n public readonly providerName: string;\n /** Identifies the specific terrain data source to be supplied by the [TerrainProvider]($frontend) identified by [[providerName]],\n * for those providers that support multiple data sources.\n * For example, the \"CesiumWorldTerrain\" provider uses this field to store a [[CesiumTerrainAssetId]].\n * Default value: an empty string.\n */\n public readonly dataSource: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\n public readonly exaggeration: number;\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\n public readonly applyLighting: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\n public readonly heightOrigin: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n public readonly heightOriginMode: TerrainHeightOriginMode;\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\n * @see [[TerrainProps.nonLocatable]].\n * @internal\n */\n public get nonLocatable(): true | undefined {\n return this._nonLocatable;\n }\n\n /** @deprecated in 4.5.x. Use the overload that takes [[TerrainProps]]. */\n constructor(providerName?: string, exaggeration?: number, applyLighting?: boolean, heightOrigin?: number, heightOriginMode?: TerrainHeightOriginMode);\n\n constructor(props?: TerrainProps);\n\n /** @internal */\n constructor(providerNameOrProps: string | TerrainProps | undefined, exaggeration?: number, applyLighting?: boolean, heightOrigin?: number, heightOriginMode?: TerrainHeightOriginMode) {\n let providerName;\n let dataSource;\n let nonLocatable;\n if (typeof providerNameOrProps === \"string\") {\n providerName = providerNameOrProps;\n } else if (providerNameOrProps) {\n ({ providerName, dataSource, exaggeration, applyLighting, heightOrigin, heightOriginMode, nonLocatable } = providerNameOrProps);\n }\n\n this.providerName = providerName ?? \"CesiumWorldTerrain\";\n this.dataSource = dataSource ?? \"\";\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration ?? 1.0));\n this.applyLighting = applyLighting ?? false;\n this.heightOrigin = heightOrigin ?? 0.0;\n\n if (true === nonLocatable)\n this._nonLocatable = true;\n\n switch (heightOriginMode) {\n case TerrainHeightOriginMode.Ground:\n case TerrainHeightOriginMode.Geoid:\n this.heightOriginMode = heightOriginMode;\n break;\n default:\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\n break;\n }\n }\n\n public static fromJSON(json?: TerrainProps) {\n return new TerrainSettings(json);\n }\n\n /** Create settings that obtain terrain from a [Cesium ION asset](https://cesium.com/platform/cesium-ion/content/) such as\n * one of those defined by [[CesiumTerrainAssetId]].\n * @note You must ensure your Cesium ION account has access to the specified asset.\n */\n public static fromCesiumIonAsset(assetId: string = CesiumTerrainAssetId.Default, options?: Omit<TerrainProps, \"providerName\" | \"dataSource\">): TerrainSettings {\n return TerrainSettings.fromJSON({\n ...options,\n dataSource: assetId,\n });\n }\n\n public toJSON(): TerrainProps {\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\n if (\"CesiumWorldTerrain\" !== this.providerName)\n props.providerName = this.providerName;\n if (this.dataSource)\n props.dataSource = this.dataSource;\n if (1 !== this.exaggeration)\n props.exaggeration = this.exaggeration;\n if (this.nonLocatable)\n props.nonLocatable = true;\n if (this.applyLighting)\n props.applyLighting = true;\n if (0 !== this.heightOrigin)\n props.heightOrigin = this.heightOrigin;\n\n return props;\n }\n\n public equals(other: TerrainSettings): boolean {\n return this.providerName === other.providerName && this.dataSource === other.dataSource && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(TerrainSettings.fromJSON(json));\n }\n\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: TerrainProps): TerrainSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n providerName: changedProps.providerName ?? this.providerName,\n dataSource: changedProps.dataSource ?? this.dataSource,\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\n };\n\n return TerrainSettings.fromJSON(props);\n }\n}\n"]}
|
|
1
|
+
{"version":3,"file":"TerrainSettings.js","sourceRoot":"","sources":["../../src/TerrainSettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAYH;;;;;GAKG;AACH,IAAY,oBAKX;AALD,WAAY,oBAAoB;IAC9B,yGAAyG;IACzG,qCAAa,CAAA;IACb,gJAAgJ;IAChJ,8CAAsB,CAAA;AACxB,CAAC,EALW,oBAAoB,oCAApB,oBAAoB,QAK/B;AAiCD;;;;GAIG;AACH,IAAY,uBAOX;AAPD,WAAY,uBAAuB;IACjC,sHAAsH;IACtH,6EAAY,CAAA;IACZ,0GAA0G;IAC1G,uEAAS,CAAA;IACT,yGAAyG;IACzG,yEAAU,CAAA;AACZ,CAAC,EAPW,uBAAuB,uCAAvB,uBAAuB,QAOlC;AAED;;GAEG;AACH,MAAa,eAAe;IAoB1B;;;OAGG;IACH,IAAW,YAAY;QACrB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAOD,gBAAgB;IAChB,YAAY,mBAAsD,EAAE,YAAqB,EAAE,aAAuB,EAAE,YAAqB,EAAE,gBAA0C;QACnL,IAAI,YAAY,CAAC;QACjB,IAAI,UAAU,CAAC;QACf,IAAI,YAAY,CAAC;QACjB,IAAI,OAAO,mBAAmB,KAAK,QAAQ,EAAE,CAAC;YAC5C,YAAY,GAAG,mBAAmB,CAAC;QACrC,CAAC;aAAM,IAAI,mBAAmB,EAAE,CAAC;YAC/B,CAAC,EAAE,YAAY,EAAE,UAAU,EAAE,YAAY,EAAE,aAAa,EAAE,YAAY,EAAE,gBAAgB,EAAE,YAAY,EAAE,GAAG,mBAAmB,CAAC,CAAC;QAClI,CAAC;QAED,IAAI,CAAC,YAAY,GAAG,YAAY,IAAI,oBAAoB,CAAC;QACzD,IAAI,CAAC,UAAU,GAAG,UAAU,IAAI,EAAE,CAAC;QACnC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,YAAY,IAAI,GAAG,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,aAAa,GAAG,aAAa,IAAI,KAAK,CAAC;QAC5C,IAAI,CAAC,YAAY,GAAG,YAAY,IAAI,GAAG,CAAC;QAExC,IAAI,IAAI,KAAK,YAAY;YACvB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAE5B,QAAQ,gBAAgB,EAAE,CAAC;YACzB,KAAK,uBAAuB,CAAC,MAAM,CAAC;YACpC,KAAK,uBAAuB,CAAC,KAAK;gBAChC,IAAI,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;gBACzC,MAAM;YACR;gBACE,IAAI,CAAC,gBAAgB,GAAG,uBAAuB,CAAC,QAAQ,CAAC;gBACzD,MAAM;QACV,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAmB;QACxC,OAAO,IAAI,eAAe,CAAC,IAAI,CAAC,CAAC;IACnC,CAAC;IAED;;;OAGG;IACI,MAAM,CAAC,kBAAkB,CAAC,UAAkB,oBAAoB,CAAC,OAAO,EAAE,OAA2D;QAC1I,OAAO,eAAe,CAAC,QAAQ,CAAC;YAC9B,GAAG,OAAO;YACV,UAAU,EAAE,OAAO;SACpB,CAAC,CAAC;IACL,CAAC;IAEM,MAAM;QACX,MAAM,KAAK,GAAiB,EAAE,gBAAgB,EAAE,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxE,IAAI,oBAAoB,KAAK,IAAI,CAAC,YAAY;YAC5C,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACzC,IAAI,IAAI,CAAC,UAAU;YACjB,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACrC,IAAI,CAAC,KAAK,IAAI,CAAC,YAAY;YACzB,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACzC,IAAI,IAAI,CAAC,YAAY;YACnB,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC;QAC5B,IAAI,IAAI,CAAC,aAAa;YACpB,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC;QAC7B,IAAI,CAAC,KAAK,IAAI,CAAC,YAAY;YACzB,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QAEzC,OAAO,KAAK,CAAC;IACf,CAAC;IAEM,MAAM,CAAC,KAAsB;QAClC,OAAO,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,CAAC,aAAa;eAC5K,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,gBAAgB,KAAK,KAAK,CAAC,gBAAgB,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,CAAC,YAAY,CAAC;IAChJ,CAAC;IAED,mFAAmF;IAC5E,UAAU,CAAC,IAAyB;QACzC,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC;IACrD,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,YAA2B;QACtC,IAAI,SAAS,KAAK,YAAY;YAC5B,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG;YACZ,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,UAAU,EAAE,YAAY,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU;YACtD,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,aAAa,EAAE,YAAY,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa;YAC/D,YAAY,EAAE,YAAY,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY;YAC5D,gBAAgB,EAAE,YAAY,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB;SACzE,CAAC;QAEF,OAAO,eAAe,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;CACF;AA/HD,0CA+HC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 3.x. Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** Ids of [Cesium ION assets](https://cesium.com/platform/cesium-ion/content/) providing global terrain data.\r\n * These values are appropriate to use with [[TerrainSettings.dataSource]] when [[TerrainSettings.providerName]] is set to \"CesiumWorldTerrain\".\r\n * You may alternatively use the Id of any ION asset to which you have access.\r\n * @see [[TerrainSettings.fromCesiumIonAsset]] to create TerrainSettings that obtain terrain from a specified ION asset.\r\n * @public\r\n */\r\nexport enum CesiumTerrainAssetId {\r\n /** Default [global 3d terrain](https://cesium.com/platform/cesium-ion/content/cesium-world-terrain/). */\r\n Default = \"1\",\r\n /** Global 3d terrain that includes [bathymetry](https://cesium.com/platform/cesium-ion/content/cesium-world-bathymetry/) (seafloor) terrain. */\r\n Bathymetry = \"2426648\",\r\n}\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** Identifies the specific terrain data source to be supplied by the [TerrainProvider]($frontend) identified by [[providerName]],\r\n * for those providers that support multiple data sources.\r\n * For example, the \"CesiumWorldTerrain\" provider uses this field to store a [[CesiumTerrainAssetId]].\r\n * Default value: an empty string.\r\n */\r\n dataSource?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** Identifies the specific terrain data source to be supplied by the [TerrainProvider]($frontend) identified by [[providerName]],\r\n * for those providers that support multiple data sources.\r\n * For example, the \"CesiumWorldTerrain\" provider uses this field to store a [[CesiumTerrainAssetId]].\r\n * Default value: an empty string.\r\n */\r\n public readonly dataSource: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n /** @deprecated in 4.5.x. Use the overload that takes [[TerrainProps]]. */\r\n constructor(providerName?: string, exaggeration?: number, applyLighting?: boolean, heightOrigin?: number, heightOriginMode?: TerrainHeightOriginMode);\r\n\r\n constructor(props?: TerrainProps);\r\n\r\n /** @internal */\r\n constructor(providerNameOrProps: string | TerrainProps | undefined, exaggeration?: number, applyLighting?: boolean, heightOrigin?: number, heightOriginMode?: TerrainHeightOriginMode) {\r\n let providerName;\r\n let dataSource;\r\n let nonLocatable;\r\n if (typeof providerNameOrProps === \"string\") {\r\n providerName = providerNameOrProps;\r\n } else if (providerNameOrProps) {\r\n ({ providerName, dataSource, exaggeration, applyLighting, heightOrigin, heightOriginMode, nonLocatable } = providerNameOrProps);\r\n }\r\n\r\n this.providerName = providerName ?? \"CesiumWorldTerrain\";\r\n this.dataSource = dataSource ?? \"\";\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration ?? 1.0));\r\n this.applyLighting = applyLighting ?? false;\r\n this.heightOrigin = heightOrigin ?? 0.0;\r\n\r\n if (true === nonLocatable)\r\n this._nonLocatable = true;\r\n\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n return new TerrainSettings(json);\r\n }\r\n\r\n /** Create settings that obtain terrain from a [Cesium ION asset](https://cesium.com/platform/cesium-ion/content/) such as\r\n * one of those defined by [[CesiumTerrainAssetId]].\r\n * @note You must ensure your Cesium ION account has access to the specified asset.\r\n */\r\n public static fromCesiumIonAsset(assetId: string = CesiumTerrainAssetId.Default, options?: Omit<TerrainProps, \"providerName\" | \"dataSource\">): TerrainSettings {\r\n return TerrainSettings.fromJSON({\r\n ...options,\r\n dataSource: assetId,\r\n });\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (this.dataSource)\r\n props.dataSource = this.dataSource;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.dataSource === other.dataSource && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n dataSource: changedProps.dataSource ?? this.dataSource,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
|
|
@@ -31,8 +31,12 @@ export declare class TextureMapping {
|
|
|
31
31
|
/** The parameters describing how the textures are mapped to the surface. */
|
|
32
32
|
readonly params: TextureMapping.Params;
|
|
33
33
|
constructor(tx: RenderTexture, params: TextureMapping.Params);
|
|
34
|
-
/**
|
|
35
|
-
|
|
34
|
+
/** Compute texture coordinates for a polyface.
|
|
35
|
+
* @param visitor The polyface for which to compute UV coordinates based on this texture mapping.
|
|
36
|
+
* @param localToWorld The polyface's local-to-world transform, used for [[TextureMapping.Mode.ElevationDrape]].
|
|
37
|
+
* @returns the texture coordinates, or undefined if computation failed.
|
|
38
|
+
*/
|
|
39
|
+
computeUVParams(visitor: PolyfaceVisitor, localToWorld?: Transform): Point2d[] | undefined;
|
|
36
40
|
/** An [OrderedComparator]($bentley) that compares this mapping against `other`. */
|
|
37
41
|
compare(other: TextureMapping): number;
|
|
38
42
|
}
|
|
@@ -44,17 +48,17 @@ export declare namespace TextureMapping {
|
|
|
44
48
|
Parametric = 0,
|
|
45
49
|
ElevationDrape = 1,
|
|
46
50
|
Planar = 2,
|
|
47
|
-
/**
|
|
51
|
+
/** Currently unsupported. */
|
|
48
52
|
DirectionalDrape = 3,
|
|
49
|
-
/**
|
|
53
|
+
/** Currently unsupported. */
|
|
50
54
|
Cubic = 4,
|
|
51
|
-
/**
|
|
55
|
+
/** Currently unsupported. */
|
|
52
56
|
Spherical = 5,
|
|
53
|
-
/**
|
|
57
|
+
/** Currently unsupported. */
|
|
54
58
|
Cylindrical = 6,
|
|
55
|
-
/**
|
|
59
|
+
/** Currently unsupported. */
|
|
56
60
|
Solid = 7,
|
|
57
|
-
/**
|
|
61
|
+
/** Currently unsupported. */
|
|
58
62
|
FrontProject = 8
|
|
59
63
|
}
|
|
60
64
|
/** A 2x3 matrix for mapping a texture image to a surface. */
|
|
@@ -116,7 +120,6 @@ export declare namespace TextureMapping {
|
|
|
116
120
|
* @note Defaults to [[TextureMapping.Mode.Parametric]].
|
|
117
121
|
*/
|
|
118
122
|
mapMode?: TextureMapping.Mode;
|
|
119
|
-
/** @internal */
|
|
120
123
|
worldMapping?: boolean;
|
|
121
124
|
/** True if want to use constant LOD texture mapping for the surface texture. */
|
|
122
125
|
useConstantLod?: boolean;
|
|
@@ -133,7 +136,6 @@ export declare namespace TextureMapping {
|
|
|
133
136
|
weight: number;
|
|
134
137
|
/** The mode by which to map the image to a surface. */
|
|
135
138
|
mode: TextureMapping.Mode;
|
|
136
|
-
/** @internal */
|
|
137
139
|
worldMapping: boolean;
|
|
138
140
|
/** True if want to use constant LOD texture mapping for the surface texture. */
|
|
139
141
|
useConstantLod: boolean;
|
|
@@ -142,11 +144,12 @@ export declare namespace TextureMapping {
|
|
|
142
144
|
constructor(props?: TextureMapping.ParamProps);
|
|
143
145
|
/** An [OrderedComparator]($bentley) that compares these Params against `other`. */
|
|
144
146
|
compare(other: Params): number;
|
|
145
|
-
/**
|
|
146
|
-
*
|
|
147
|
-
* @
|
|
147
|
+
/** Compute texture coordinates for a polyface.
|
|
148
|
+
* @param visitor The polyface for which to compute UV coordinates based on this texture mapping.
|
|
149
|
+
* @param localToWorld The polyface's local-to-world transform, used for [[TextureMapping.Mode.ElevationDrape]].
|
|
150
|
+
* @returns the texture coordinates, or undefined if computation failed.
|
|
148
151
|
*/
|
|
149
|
-
computeUVParams(visitor: IndexedPolyfaceVisitor,
|
|
152
|
+
computeUVParams(visitor: IndexedPolyfaceVisitor, localToWorld?: Transform): Point2d[] | undefined;
|
|
150
153
|
/** Computes UV parameters given a texture mapping mode of parametric. */
|
|
151
154
|
private computeParametricUVParams;
|
|
152
155
|
/** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TextureMapping.d.ts","sourceRoot":"","sources":["../../src/TextureMapping.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,sBAAsB,EAAY,OAAO,EAAW,eAAe,EAAE,SAAS,EAAY,KAAK,EAAE,MAAM,sBAAsB,CAAC;AACvI,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAGhD;;GAEG;AACH,MAAM,WAAW,eAAe;IAC9B,oHAAoH;IACpH,SAAS,CAAC,EAAE,aAAa,CAAC;IAC1B;;OAEG;IACH,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,mGAAmG;IACnG,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,mFAAmF;IACnF,cAAc,CAAC,EAAE,OAAO,CAAC;CAC1B;AAQD;;GAEG;AACH,qBAAa,cAAc;IACzB,gLAAgL;IAChL,SAAgB,OAAO,EAAE,aAAa,CAAC;IACvC;;OAEG;IACI,eAAe,CAAC,EAAE,eAAe,CAAC;IACzC,4EAA4E;IAC5E,SAAgB,MAAM,EAAE,cAAc,CAAC,MAAM,CAAC;gBAE3B,EAAE,EAAE,aAAa,EAAE,MAAM,EAAE,cAAc,CAAC,MAAM;IAKnE
|
|
1
|
+
{"version":3,"file":"TextureMapping.d.ts","sourceRoot":"","sources":["../../src/TextureMapping.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,sBAAsB,EAAY,OAAO,EAAW,eAAe,EAAE,SAAS,EAAY,KAAK,EAAE,MAAM,sBAAsB,CAAC;AACvI,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAGhD;;GAEG;AACH,MAAM,WAAW,eAAe;IAC9B,oHAAoH;IACpH,SAAS,CAAC,EAAE,aAAa,CAAC;IAC1B;;OAEG;IACH,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,mGAAmG;IACnG,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,mFAAmF;IACnF,cAAc,CAAC,EAAE,OAAO,CAAC;CAC1B;AAQD;;GAEG;AACH,qBAAa,cAAc;IACzB,gLAAgL;IAChL,SAAgB,OAAO,EAAE,aAAa,CAAC;IACvC;;OAEG;IACI,eAAe,CAAC,EAAE,eAAe,CAAC;IACzC,4EAA4E;IAC5E,SAAgB,MAAM,EAAE,cAAc,CAAC,MAAM,CAAC;gBAE3B,EAAE,EAAE,aAAa,EAAE,MAAM,EAAE,cAAc,CAAC,MAAM;IAKnE;;;;OAIG;IACI,eAAe,CAAC,OAAO,EAAE,eAAe,EAAE,YAAY,GAAE,SAAsC,GAAG,OAAO,EAAE,GAAG,SAAS;IAI7H,mFAAmF;IAC5E,OAAO,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;CAQ9C;AAED,cAAc;AACd,yBAAiB,cAAc,CAAC;IAC9B,qDAAqD;IACrD,KAAY,IAAI;QACd,IAAI,KAAK;QACT,UAAU,IAAI;QACd,cAAc,IAAI;QAClB,MAAM,IAAI;QACV,6BAA6B;QAC7B,gBAAgB,IAAI;QACpB,6BAA6B;QAC7B,KAAK,IAAI;QACT,6BAA6B;QAC7B,SAAS,IAAI;QACb,6BAA6B;QAC7B,WAAW,IAAI;QACf,6BAA6B;QAC7B,KAAK,IAAI;QACT,6BAA6B;QAC7B,YAAY,IAAI;KACjB;IAED,6DAA6D;IAC7D,MAAa,QAAQ;QACnB,sDAAsD;QACtD,SAAgB,SAAS,EAAE,SAAS,CAAC;QAErC;;;;;;;;;;;WAWG;oBACgB,GAAG,SAAI,EAAE,GAAG,SAAI,EAAE,OAAO,SAAI,EAAE,GAAG,SAAI,EAAE,GAAG,SAAI,EAAE,OAAO,SAAI;QAM/E,wCAAwC;QACxC,gBAAuB,QAAQ,WAAkB;QAEjD,oFAAoF;QAC7E,OAAO,CAAC,KAAK,EAAE,QAAQ,GAAG,MAAM;KAmBxC;IAED,2EAA2E;IAC3E,UAAiB,qBAAqB;QACpC,oKAAoK;QACpK,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,8EAA8E;QAC9E,MAAM,CAAC,EAAE,KAAK,CAAC;QACf,sGAAsG;QACtG,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,0GAA0G;QAC1G,YAAY,CAAC,EAAE,MAAM,CAAC;KACvB;IAED;0HACsH;IACtH,UAAiB,iBAAiB;QAChC,qJAAqJ;QACrJ,WAAW,EAAE,MAAM,CAAC;QACpB,0DAA0D;QAC1D,MAAM,EAAE,KAAK,CAAC;QACd,wFAAwF;QACxF,YAAY,EAAE,MAAM,CAAC;QACrB,wFAAwF;QACxF,YAAY,EAAE,MAAM,CAAC;KACtB;IAOD,gEAAgE;IAChE,UAAiB,UAAU;QACzB,qDAAqD;QACrD,aAAa,CAAC,EAAE,cAAc,CAAC,QAAQ,CAAC;QACxC;;;;WAIG;QACH,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB;;WAEG;QACH,OAAO,CAAC,EAAE,cAAc,CAAC,IAAI,CAAC;QAC9B,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,gFAAgF;QAChF,cAAc,CAAC,EAAE,OAAO,CAAC;QACzB,+CAA+C;QAC/C,gBAAgB,CAAC,EAAE,qBAAqB,CAAC;KAC1C;IAED,oFAAoF;IACpF,MAAa,MAAM;QACjB,qDAAqD;QAC9C,aAAa,EAAE,cAAc,CAAC,QAAQ,CAAC;QAC9C;;WAEG;QACI,MAAM,EAAE,MAAM,CAAC;QACtB,uDAAuD;QAChD,IAAI,EAAE,cAAc,CAAC,IAAI,CAAC;QAC1B,YAAY,EAAE,OAAO,CAAC;QAC7B,gFAAgF;QACzE,cAAc,EAAE,OAAO,CAAC;QAC/B,+CAA+C;QACxC,iBAAiB,EAAE,iBAAiB,CAAC;oBAEzB,KAAK,CAAC,EAAE,cAAc,CAAC,UAAU;QAcpD,mFAAmF;QAC5E,OAAO,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;QAUvC;;;;WAIG;QACM,eAAe,CAAC,OAAO,EAAE,sBAAsB,EAAE,YAAY,GAAE,SAAsC,GAAG,OAAO,EAAE,GAAG,SAAS;QAwBpI,yEAAyE;QACzE,OAAO,CAAC,yBAAyB;QAiBjC,sHAAsH;QACtH,OAAO,CAAC,qBAAqB;QA+C7B,+HAA+H;QAC/H,OAAO,CAAC,6BAA6B;KActC;CACF"}
|
|
@@ -23,9 +23,13 @@ class TextureMapping {
|
|
|
23
23
|
this.texture = tx;
|
|
24
24
|
this.params = params;
|
|
25
25
|
}
|
|
26
|
-
/**
|
|
27
|
-
|
|
28
|
-
|
|
26
|
+
/** Compute texture coordinates for a polyface.
|
|
27
|
+
* @param visitor The polyface for which to compute UV coordinates based on this texture mapping.
|
|
28
|
+
* @param localToWorld The polyface's local-to-world transform, used for [[TextureMapping.Mode.ElevationDrape]].
|
|
29
|
+
* @returns the texture coordinates, or undefined if computation failed.
|
|
30
|
+
*/
|
|
31
|
+
computeUVParams(visitor, localToWorld = core_geometry_1.Transform.createIdentity()) {
|
|
32
|
+
return this.params.computeUVParams(visitor, localToWorld);
|
|
29
33
|
}
|
|
30
34
|
/** An [OrderedComparator]($bentley) that compares this mapping against `other`. */
|
|
31
35
|
compare(other) {
|
|
@@ -46,17 +50,17 @@ exports.TextureMapping = TextureMapping;
|
|
|
46
50
|
Mode[Mode["Parametric"] = 0] = "Parametric";
|
|
47
51
|
Mode[Mode["ElevationDrape"] = 1] = "ElevationDrape";
|
|
48
52
|
Mode[Mode["Planar"] = 2] = "Planar";
|
|
49
|
-
/**
|
|
53
|
+
/** Currently unsupported. */
|
|
50
54
|
Mode[Mode["DirectionalDrape"] = 3] = "DirectionalDrape";
|
|
51
|
-
/**
|
|
55
|
+
/** Currently unsupported. */
|
|
52
56
|
Mode[Mode["Cubic"] = 4] = "Cubic";
|
|
53
|
-
/**
|
|
57
|
+
/** Currently unsupported. */
|
|
54
58
|
Mode[Mode["Spherical"] = 5] = "Spherical";
|
|
55
|
-
/**
|
|
59
|
+
/** Currently unsupported. */
|
|
56
60
|
Mode[Mode["Cylindrical"] = 6] = "Cylindrical";
|
|
57
|
-
/**
|
|
61
|
+
/** Currently unsupported. */
|
|
58
62
|
Mode[Mode["Solid"] = 7] = "Solid";
|
|
59
|
-
/**
|
|
63
|
+
/** Currently unsupported. */
|
|
60
64
|
Mode[Mode["FrontProject"] = 8] = "FrontProject";
|
|
61
65
|
})(Mode = TextureMapping.Mode || (TextureMapping.Mode = {}));
|
|
62
66
|
/** A 2x3 matrix for mapping a texture image to a surface. */
|
|
@@ -127,11 +131,12 @@ exports.TextureMapping = TextureMapping;
|
|
|
127
131
|
|| (0, core_bentley_1.compareBooleans)(this.useConstantLod, other.useConstantLod) || this.textureMatrix.compare(other.textureMatrix)
|
|
128
132
|
|| compareConstantLodParams(this.constantLodParams, other.constantLodParams);
|
|
129
133
|
}
|
|
130
|
-
/**
|
|
131
|
-
*
|
|
132
|
-
* @
|
|
134
|
+
/** Compute texture coordinates for a polyface.
|
|
135
|
+
* @param visitor The polyface for which to compute UV coordinates based on this texture mapping.
|
|
136
|
+
* @param localToWorld The polyface's local-to-world transform, used for [[TextureMapping.Mode.ElevationDrape]].
|
|
137
|
+
* @returns the texture coordinates, or undefined if computation failed.
|
|
133
138
|
*/
|
|
134
|
-
computeUVParams(visitor,
|
|
139
|
+
computeUVParams(visitor, localToWorld = core_geometry_1.Transform.createIdentity()) {
|
|
135
140
|
switch (this.mode) {
|
|
136
141
|
default: // Fall through to parametric in default case
|
|
137
142
|
case TextureMapping.Mode.Parametric: {
|
|
@@ -150,7 +155,7 @@ exports.TextureMapping = TextureMapping;
|
|
|
150
155
|
}
|
|
151
156
|
}
|
|
152
157
|
case TextureMapping.Mode.ElevationDrape: {
|
|
153
|
-
return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform,
|
|
158
|
+
return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, localToWorld);
|
|
154
159
|
}
|
|
155
160
|
}
|
|
156
161
|
}
|
|
@@ -206,13 +211,13 @@ exports.TextureMapping = TextureMapping;
|
|
|
206
211
|
return params;
|
|
207
212
|
}
|
|
208
213
|
/** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
|
|
209
|
-
computeElevationDrapeUVParams(visitor, uvTransform,
|
|
214
|
+
computeElevationDrapeUVParams(visitor, uvTransform, localToWorld) {
|
|
210
215
|
const params = [];
|
|
211
216
|
const numEdges = visitor.numEdgesThisFacet;
|
|
212
217
|
for (let i = 0; i < numEdges; i++) {
|
|
213
218
|
const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);
|
|
214
|
-
if (
|
|
215
|
-
|
|
219
|
+
if (localToWorld !== undefined)
|
|
220
|
+
localToWorld.multiplyPoint3d(point, point);
|
|
216
221
|
params.push(core_geometry_1.Point2d.createFrom(point));
|
|
217
222
|
uvTransform.multiplyPoint2d(params[i], params[i]);
|
|
218
223
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TextureMapping.js","sourceRoot":"","sources":["../../src/TextureMapping.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAuI;AAEvI,sDAAuJ;AAkBvJ,SAAS,sBAAsB,CAAC,GAAoB,EAAE,GAAoB;IACxE,OAAO,IAAA,uCAAwB,EAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,SAAS,EAAE,GAAG,CAAC,SAAS,CAAC;WACpF,IAAA,yCAA0B,EAAC,GAAG,CAAC,OAAO,EAAE,GAAG,CAAC,OAAO,CAAC,IAAI,IAAA,wCAAyB,EAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,CAAC;WACvG,IAAA,yCAA0B,EAAC,GAAG,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;AAC1E,CAAC;AAED;;GAEG;AACH,MAAa,cAAc;IAUzB,YAAmB,EAAiB,EAAE,MAA6B;QACjE,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,OAAwB,EAAE,iBAA4B;QAC3E,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,OAAiC,EAAE,iBAAiB,CAAC,CAAC;IAC3F,CAAC;IAED,mFAAmF;IAC5E,OAAO,CAAC,KAAqB;QAClC,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;YACnB,OAAO,CAAC,CAAC;QACX,CAAC;QAED,OAAO,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC;eAC1E,IAAA,uCAAwB,EAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,sBAAsB,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,eAAe,EAAE,KAAK,CAAC,eAAe,CAAC,CAAC;IACzH,CAAC;CACF;AA7BD,wCA6BC;AAED,cAAc;AACd,WAAiB,cAAc;IAC7B,qDAAqD;IACrD,IAAY,IAiBX;IAjBD,WAAY,IAAI;QACd,gCAAS,CAAA;QACT,2CAAc,CAAA;QACd,mDAAkB,CAAA;QAClB,mCAAU,CAAA;QACV,gBAAgB;QAChB,uDAAoB,CAAA;QACpB,gBAAgB;QAChB,iCAAS,CAAA;QACT,gBAAgB;QAChB,yCAAa,CAAA;QACb,gBAAgB;QAChB,6CAAe,CAAA;QACf,gBAAgB;QAChB,iCAAS,CAAA;QACT,sCAAsC;QACtC,+CAAgB,CAAA;IAClB,CAAC,EAjBW,IAAI,GAAJ,mBAAI,KAAJ,mBAAI,QAiBf;IAED,6DAA6D;IAC7D,MAAa,QAAQ;QAInB;;;;;;;;;;;WAWG;QACH,YAAmB,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC;YAC7E,MAAM,MAAM,GAAG,IAAI,uBAAO,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,wBAAQ,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC3E,IAAI,CAAC,SAAS,GAAG,yBAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACxD,CAAC;QAED,wCAAwC;iBACjB,aAAQ,GAAG,IAAI,QAAQ,EAAE,CAAC;QAEjD,oFAAoF;QAC7E,OAAO,CAAC,KAAe;YAC5B,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;gBACnB,OAAO,CAAC,CAAC;YACX,CAAC;YAED,MAAM,UAAU,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC1J,IAAI,UAAU,KAAK,CAAC,EAAE,CAAC;gBACrB,OAAO,UAAU,CAAC;YACpB,CAAC;YAED,KAAK,MAAM,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC;gBAC7B,MAAM,OAAO,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;gBAChG,IAAI,OAAO,KAAK,CAAC,EAAE,CAAC;oBAClB,OAAO,OAAO,CAAC;gBACjB,CAAC;YACH,CAAC;YAED,OAAO,CAAC,CAAC;QACX,CAAC;;IA5CU,uBAAQ,WA6CpB,CAAA;IA2BD,SAAS,wBAAwB,CAAC,GAAsB,EAAE,GAAsB;QAC9E,OAAO,IAAA,6BAAc,EAAC,GAAG,CAAC,WAAW,EAAE,GAAG,CAAC,WAAW,CAAC,IAAI,IAAA,6BAAc,EAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,IAAA,6BAAc,EAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC;eAC9I,IAAA,6BAAc,EAAC,GAAG,CAAC,YAAY,EAAE,GAAG,CAAC,YAAY,CAAC,IAAI,IAAA,6BAAc,EAAC,GAAG,CAAC,YAAY,EAAE,GAAG,CAAC,YAAY,CAAC,CAAC;IAChH,CAAC;IAwBD,oFAAoF;IACpF,MAAa,MAAM;QAgBjB,YAAmB,KAAiC;YAClD,IAAI,CAAC,aAAa,GAAG,KAAK,EAAE,aAAa,IAAI,QAAQ,CAAC,QAAQ,CAAC;YAC/D,IAAI,CAAC,MAAM,GAAG,KAAK,EAAE,aAAa,IAAI,CAAC,CAAC;YACxC,IAAI,CAAC,IAAI,GAAG,KAAK,EAAE,OAAO,IAAI,IAAI,CAAC,UAAU,CAAC;YAC9C,IAAI,CAAC,YAAY,GAAG,KAAK,EAAE,YAAY,IAAI,KAAK,CAAC;YACjD,IAAI,CAAC,cAAc,GAAG,KAAK,EAAE,cAAc,IAAI,KAAK,CAAC;YACrD,IAAI,CAAC,iBAAiB,GAAG;gBACvB,WAAW,EAAE,KAAK,EAAE,gBAAgB,EAAE,WAAW,IAAI,CAAC;gBACtD,MAAM,EAAE,KAAK,EAAE,gBAAgB,EAAE,MAAM,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACzD,YAAY,EAAE,KAAK,EAAE,gBAAgB,EAAE,YAAY,IAAI,CAAC;gBACxD,YAAY,EAAE,KAAK,EAAE,gBAAgB,EAAE,YAAY,IAAI,IAAI,GAAG,IAAI,GAAG,IAAI;aAC1E,CAAC;QACJ,CAAC;QAED,mFAAmF;QAC5E,OAAO,CAAC,KAAa;YAC1B,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;gBACnB,OAAO,CAAC,CAAC;YACX,CAAC;YAED,OAAO,IAAA,6BAAc,EAAC,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,CAAC,IAAI,IAAA,6BAAc,EAAC,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,IAAI,IAAA,8BAAe,EAAC,IAAI,CAAC,YAAY,EAAE,KAAK,CAAC,YAAY,CAAC;mBAC9I,IAAA,8BAAe,EAAC,IAAI,CAAC,cAAc,EAAE,KAAK,CAAC,cAAc,CAAC,IAAI,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,aAAa,CAAC;mBAC7G,wBAAwB,CAAC,IAAI,CAAC,iBAAiB,EAAE,KAAK,CAAC,iBAAiB,CAAC,CAAC;QACjF,CAAC;QAED;;;WAGG;QACI,eAAe,CAAC,OAA+B,EAAE,iBAA4B;YAClF,QAAQ,IAAI,CAAC,IAAI,EAAE,CAAC;gBAClB,QAAQ,CAAE,6CAA6C;gBACvD,KAAK,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;oBACpC,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;gBACnG,CAAC;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;oBAChC,MAAM,aAAa,GAAG,OAAO,CAAC,WAAW,CAAC;oBAC1C,IAAI,CAAC,aAAa;wBAChB,OAAO,SAAS,CAAC;oBAEnB,kFAAkF;oBAClF,IAAI,CAAC,IAAI,CAAC,YAAY,IAAI,CAAC,OAAO,CAAC,WAAW,KAAK,SAAS,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;wBAClJ,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;oBACnG,CAAC;yBAAM,CAAC;wBACN,OAAO,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;oBAC3E,CAAC;gBACH,CAAC;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;oBACxC,OAAO,IAAI,CAAC,6BAA6B,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,iBAAiB,CAAC,CAAC;gBACtG,CAAC;YACH,CAAC;QACH,CAAC;QAED,yEAAyE;QACjE,yBAAyB,CAAC,OAA+B,EAAE,WAAsB,EAAE,eAAwB;YACjH,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC,EAAE,EAAE,CAAC;gBACnD,IAAI,KAAK,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;gBAE7B,IAAI,eAAe,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE,CAAC;oBAClE,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE,CAAC;wBACjD,wGAAwG;wBACxG,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAE,CAAC;oBAC/B,CAAC;gBACH,CAAC;gBAED,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC;YAClD,CAAC;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,sHAAsH;QAC9G,qBAAqB,CAAC,OAA+B,EAAE,WAAsB;YACnF,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;YAC7B,IAAI,MAAgB,CAAC;YAErB,IAAI,OAAO,CAAC,MAAM,KAAK,SAAS;gBAC9B,MAAM,GAAG,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,oBAAoB,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;;gBAE9J,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAE,CAAC;YAE9D,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;gBAC3B,OAAO,SAAS,CAAC;YAEnB,wEAAwE;YACxE,wEAAwE;YAExE,sGAAsG;YACtG,MAAM,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YAE3B,+BAA+B;YAC/B,MAAM,UAAU,GAAG,wBAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YAE7D,sEAAsE;YACtE,0EAA0E;YAE1E,MAAM,SAAS,GAAG,UAAU,CAAC,SAAS,EAAE,CAAC;YACzC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,4DAA4D;YAE9F,IAAI,SAAS,GAAG,IAAI,EAAE,CAAC;gBACrB,MAAM,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;gBACrB,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,CAAC;YAED,MAAM,QAAQ,GAAG,UAAU,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,SAAS,EAAE,CAAC;YAC7D,IAAI,CAAC,QAAQ;gBACX,OAAO,SAAS,CAAC;YAEnB,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;gBAClC,MAAM,MAAM,GAAG,wBAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;gBAE9E,MAAM,CAAC,IAAI,CAAC,uBAAO,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxF,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACpD,CAAC;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,+HAA+H;QACvH,6BAA6B,CAAC,OAA+B,EAAE,WAAsB,EAAE,iBAA6B;YAC1H,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;gBAClC,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC;gBAE/D,IAAI,iBAAiB,KAAK,SAAS;oBACjC,iBAAiB,CAAC,eAAe,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;gBAElD,MAAM,CAAC,IAAI,CAAC,uBAAO,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC;gBACvC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACpD,CAAC;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;KACF;IAtJY,qBAAM,SAsJlB,CAAA;AACH,CAAC,EAjRgB,cAAc,8BAAd,cAAc,QAiR9B;AAED,MAAM,CAAC,MAAM,CAAC,cAAc,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { IndexedPolyfaceVisitor, Matrix3d, Point2d, Point3d, PolyfaceVisitor, Transform, Vector3d, XAndY } from \"@itwin/core-geometry\";\nimport { RenderTexture } from \"./RenderTexture\";\nimport { compareBooleans, compareBooleansOrUndefined, compareNumbers, compareNumbersOrUndefined, comparePossiblyUndefined } from \"@itwin/core-bentley\";\n\n/** Defines normal map parameters.\n * @beta\n */\nexport interface NormalMapParams {\n /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */\n normalMap?: RenderTexture;\n /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some\n * normal maps are created with positive Y pointing upward.\n */\n greenUp?: boolean;\n /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */\n scale?: number;\n /** True if want to use constant LOD texture mapping for the normal map texture. */\n useConstantLod?: boolean;\n}\n\nfunction compareNormalMapParams(lhs: NormalMapParams, rhs: NormalMapParams): number {\n return comparePossiblyUndefined((lh, rh) => lh.compare(rh), lhs.normalMap, rhs.normalMap)\n || compareBooleansOrUndefined(lhs.greenUp, rhs.greenUp) || compareNumbersOrUndefined(lhs.scale, rhs.scale)\n || compareBooleansOrUndefined(lhs.useConstantLod, rhs.useConstantLod);\n}\n\n/** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].\n * @public\n */\nexport class TextureMapping {\n /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */\n public readonly texture: RenderTexture;\n /** The parameters for normal mapping.\n * @beta\n */\n public normalMapParams?: NormalMapParams;\n /** The parameters describing how the textures are mapped to the surface. */\n public readonly params: TextureMapping.Params;\n\n public constructor(tx: RenderTexture, params: TextureMapping.Params) {\n this.texture = tx;\n this.params = params;\n }\n\n /** @internal */\n public computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined {\n return this.params.computeUVParams(visitor as IndexedPolyfaceVisitor, transformToImodel);\n }\n\n /** An [OrderedComparator]($bentley) that compares this mapping against `other`. */\n public compare(other: TextureMapping): number {\n if (this === other) {\n return 0;\n }\n\n return this.texture.compare(other.texture) || this.params.compare(other.params)\n || comparePossiblyUndefined((lh, rh) => compareNormalMapParams(lh, rh), this.normalMapParams, other.normalMapParams);\n }\n}\n\n/** @public */\nexport namespace TextureMapping {\n /** Enumerates the possible texture mapping modes. */\n export enum Mode {\n None = -1,\n Parametric = 0,\n ElevationDrape = 1,\n Planar = 2,\n /** @internal */\n DirectionalDrape = 3,\n /** @internal */\n Cubic = 4,\n /** @internal */\n Spherical = 5,\n /** @internal */\n Cylindrical = 6,\n /** @internal */\n Solid = 7,\n /** @internal Only valid for lights */\n FrontProject = 8,\n }\n\n /** A 2x3 matrix for mapping a texture image to a surface. */\n export class Trans2x3 {\n /** The 3x4 transform produced from the 2x3 matrix. */\n public readonly transform: Transform;\n\n /** Construct from the two rows of the matrix:\n * ```\n * | m00 m01 originX |\n * | m10 m11 originY |\n * ```\n * Producing the [Transform]($core-geometry):\n * ```\n * | m00 m01 0 originX |\n * | m10 m11 0 originY |\n * | 0 0 1 0 |\n * ```\n */\n public constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {\n const origin = new Point3d(originX, originY, 0);\n const matrix = Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);\n this.transform = Transform.createRefs(origin, matrix);\n }\n\n /** An immutable 2x3 identity matrix. */\n public static readonly identity = new Trans2x3();\n\n /** An [OrderedComparator]($bentley) that compares this Trans2x3 against `other`. */\n public compare(other: Trans2x3): number {\n if (this === other) {\n return 0;\n }\n\n const originDiff = compareNumbers(this.transform.origin.x, other.transform.origin.x) || compareNumbers(this.transform.origin.y, other.transform.origin.y);\n if (originDiff !== 0) {\n return originDiff;\n }\n\n for (const i of [0, 1, 3, 4]) {\n const matDiff = compareNumbers(this.transform.matrix.coffs[i], other.transform.matrix.coffs[i]);\n if (matDiff !== 0) {\n return matDiff;\n }\n }\n\n return 0;\n }\n }\n\n /** Properties used to construct a [[TextureMapping.ConstantLodParams]]. */\n export interface ConstantLodParamProps {\n /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. Defaults to 1. */\n repetitions?: number;\n /** An offset in world units used to shift the texture. Defaults to (0, 0). */\n offset?: XAndY;\n /** The minimum distance (from the eye to the surface) at which to clamp the texture. Defaults to 1.*/\n minDistClamp?: number;\n /** The maximum distance (from the eye to the surface) at which to clamp the texture. Defaults to 2^32. */\n maxDistClamp?: number;\n }\n\n /** Parameters to define constant level of detail mapping mode, a mode of texture coordinate generation which dynamically creates\n * texture cooprdinates so that the level of detail of the texture in the rendered image remains somewhat constant. */\n export interface ConstantLodParams {\n /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. */\n repetitions: number;\n /** An offset in world units used to shift the texture. */\n offset: XAndY;\n /** The minimum distance (from the eye to the surface) at which to clamp the texture. */\n minDistClamp: number;\n /** The maximum distance (from the eye to the surface) at which to clamp the texture. */\n maxDistClamp: number;\n }\n\n function compareConstantLodParams(lhs: ConstantLodParams, rhs: ConstantLodParams): number {\n return compareNumbers(lhs.repetitions, rhs.repetitions) || compareNumbers(lhs.offset.x, rhs.offset.x) || compareNumbers(lhs.offset.y, rhs.offset.y)\n || compareNumbers(lhs.minDistClamp, rhs.minDistClamp) || compareNumbers(lhs.maxDistClamp, rhs.maxDistClamp);\n }\n\n /** Properties used to construct a [[TextureMapping.Params]]. */\n export interface ParamProps {\n /** The matrix used to map the image to a surface. */\n textureMat2x3?: TextureMapping.Trans2x3;\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.\n * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.\n * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.\n * @note Defaults to 1.0\n */\n textureWeight?: number;\n /** The mode by which to map the image to a surface.\n * @note Defaults to [[TextureMapping.Mode.Parametric]].\n */\n mapMode?: TextureMapping.Mode;\n /** @internal */\n worldMapping?: boolean;\n /** True if want to use constant LOD texture mapping for the surface texture. */\n useConstantLod?: boolean;\n /** Parameters for constantLod mapping mode. */\n constantLodProps?: ConstantLodParamProps;\n }\n\n /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */\n export class Params {\n /** The matrix used to map the image to a surface. */\n public textureMatrix: TextureMapping.Trans2x3;\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.\n * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.\n */\n public weight: number;\n /** The mode by which to map the image to a surface. */\n public mode: TextureMapping.Mode;\n /** @internal */\n public worldMapping: boolean;\n /** True if want to use constant LOD texture mapping for the surface texture. */\n public useConstantLod: boolean;\n /** Parameters for constantLod mapping mode. */\n public constantLodParams: ConstantLodParams;\n\n public constructor(props?: TextureMapping.ParamProps) {\n this.textureMatrix = props?.textureMat2x3 ?? Trans2x3.identity;\n this.weight = props?.textureWeight ?? 1;\n this.mode = props?.mapMode ?? Mode.Parametric;\n this.worldMapping = props?.worldMapping ?? false;\n this.useConstantLod = props?.useConstantLod ?? false;\n this.constantLodParams = {\n repetitions: props?.constantLodProps?.repetitions ?? 1,\n offset: props?.constantLodProps?.offset ?? { x: 0, y: 0 },\n minDistClamp: props?.constantLodProps?.minDistClamp ?? 1,\n maxDistClamp: props?.constantLodProps?.maxDistClamp ?? 4096 * 1024 * 1024,\n };\n }\n\n /** An [OrderedComparator]($bentley) that compares these Params against `other`. */\n public compare(other: Params): number {\n if (this === other) {\n return 0;\n }\n\n return compareNumbers(this.weight, other.weight) || compareNumbers(this.mode, other.mode) || compareBooleans(this.worldMapping, other.worldMapping)\n || compareBooleans(this.useConstantLod, other.useConstantLod) || this.textureMatrix.compare(other.textureMatrix)\n || compareConstantLodParams(this.constantLodParams, other.constantLodParams);\n }\n\n /**\n * Generates UV parameters for textured surfaces. Returns undefined on failure.\n * @internal\n */\n public computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined {\n switch (this.mode) {\n default: // Fall through to parametric in default case\n case TextureMapping.Mode.Parametric: {\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\n }\n case TextureMapping.Mode.Planar: {\n const normalIndices = visitor.normalIndex;\n if (!normalIndices)\n return undefined;\n\n // Ignore planar mode unless master or sub units for scaleMode and facet is planar\n if (!this.worldMapping || (visitor.normalIndex !== undefined && (normalIndices[0] !== normalIndices[1] || normalIndices[0] !== normalIndices[2]))) {\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\n } else {\n return this.computePlanarUVParams(visitor, this.textureMatrix.transform);\n }\n }\n case TextureMapping.Mode.ElevationDrape: {\n return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, transformToImodel);\n }\n }\n }\n\n /** Computes UV parameters given a texture mapping mode of parametric. */\n private computeParametricUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, isRelativeUnits: boolean): Point2d[] {\n const params: Point2d[] = [];\n for (let i = 0; i < visitor.numEdgesThisFacet; i++) {\n let param = Point2d.create();\n\n if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {\n if (!visitor.tryGetNormalizedParameter(i, param)) {\n // If mesh does not have facetFaceData, we still want to use the texture coordinates if they are present\n param = visitor.getParam(i)!;\n }\n }\n\n params.push(uvTransform.multiplyPoint2d(param));\n }\n return params;\n }\n\n /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */\n private computePlanarUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform): Point2d[] | undefined {\n const params: Point2d[] = [];\n const points = visitor.point;\n let normal: Vector3d;\n\n if (visitor.normal === undefined)\n normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));\n else\n normal = visitor.normal.getVector3dAtCheckedVectorIndex(0)!;\n\n if (!normal.normalize(normal))\n return undefined;\n\n // adjust U texture coordinate to be a continuous length starting at the\n // origin. V coordinate stays the same. This mode assumes Z is up vector\n\n // Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system\n normal.scale(-1.0, normal);\n\n // pick the first vertex normal\n const sideVector = Vector3d.create(normal.y, -normal.x, 0.0);\n\n // if the magnitude of the normal is near zero, the real normal points\n // almost straighten up.. In this case, use Y as the up vector to match QV\n\n const magnitude = sideVector.magnitude();\n sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..\n\n if (magnitude < 1e-3) {\n normal.set(0, 0, -1);\n sideVector.set(1, 0, 0);\n }\n\n const upVector = sideVector.crossProduct(normal).normalize();\n if (!upVector)\n return undefined;\n\n const numEdges = visitor.numEdgesThisFacet;\n for (let i = 0; i < numEdges; i++) {\n const vector = Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));\n\n params.push(Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));\n uvTransform.multiplyPoint2d(params[i], params[i]);\n }\n return params;\n }\n\n /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */\n private computeElevationDrapeUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, transformToIModel?: Transform): Point2d[] {\n const params: Point2d[] = [];\n const numEdges = visitor.numEdgesThisFacet;\n for (let i = 0; i < numEdges; i++) {\n const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);\n\n if (transformToIModel !== undefined)\n transformToIModel.multiplyPoint3d(point, point);\n\n params.push(Point2d.createFrom(point));\n uvTransform.multiplyPoint2d(params[i], params[i]);\n }\n return params;\n }\n }\n}\n\nObject.freeze(TextureMapping.Trans2x3.identity);\n"]}
|
|
1
|
+
{"version":3,"file":"TextureMapping.js","sourceRoot":"","sources":["../../src/TextureMapping.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAuI;AAEvI,sDAAuJ;AAkBvJ,SAAS,sBAAsB,CAAC,GAAoB,EAAE,GAAoB;IACxE,OAAO,IAAA,uCAAwB,EAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,SAAS,EAAE,GAAG,CAAC,SAAS,CAAC;WACpF,IAAA,yCAA0B,EAAC,GAAG,CAAC,OAAO,EAAE,GAAG,CAAC,OAAO,CAAC,IAAI,IAAA,wCAAyB,EAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,CAAC;WACvG,IAAA,yCAA0B,EAAC,GAAG,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;AAC1E,CAAC;AAED;;GAEG;AACH,MAAa,cAAc;IAUzB,YAAmB,EAAiB,EAAE,MAA6B;QACjE,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,OAAwB,EAAE,eAA0B,yBAAS,CAAC,cAAc,EAAE;QACnG,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,OAAiC,EAAE,YAAY,CAAC,CAAC;IACtF,CAAC;IAED,mFAAmF;IAC5E,OAAO,CAAC,KAAqB;QAClC,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;YACnB,OAAO,CAAC,CAAC;QACX,CAAC;QAED,OAAO,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC;eAC1E,IAAA,uCAAwB,EAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,sBAAsB,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,eAAe,EAAE,KAAK,CAAC,eAAe,CAAC,CAAC;IACzH,CAAC;CACF;AAjCD,wCAiCC;AAED,cAAc;AACd,WAAiB,cAAc;IAC7B,qDAAqD;IACrD,IAAY,IAiBX;IAjBD,WAAY,IAAI;QACd,gCAAS,CAAA;QACT,2CAAc,CAAA;QACd,mDAAkB,CAAA;QAClB,mCAAU,CAAA;QACV,6BAA6B;QAC7B,uDAAoB,CAAA;QACpB,6BAA6B;QAC7B,iCAAS,CAAA;QACT,6BAA6B;QAC7B,yCAAa,CAAA;QACb,6BAA6B;QAC7B,6CAAe,CAAA;QACf,6BAA6B;QAC7B,iCAAS,CAAA;QACT,6BAA6B;QAC7B,+CAAgB,CAAA;IAClB,CAAC,EAjBW,IAAI,GAAJ,mBAAI,KAAJ,mBAAI,QAiBf;IAED,6DAA6D;IAC7D,MAAa,QAAQ;QAInB;;;;;;;;;;;WAWG;QACH,YAAmB,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC;YAC7E,MAAM,MAAM,GAAG,IAAI,uBAAO,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,wBAAQ,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC3E,IAAI,CAAC,SAAS,GAAG,yBAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACxD,CAAC;QAED,wCAAwC;iBACjB,aAAQ,GAAG,IAAI,QAAQ,EAAE,CAAC;QAEjD,oFAAoF;QAC7E,OAAO,CAAC,KAAe;YAC5B,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;gBACnB,OAAO,CAAC,CAAC;YACX,CAAC;YAED,MAAM,UAAU,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC1J,IAAI,UAAU,KAAK,CAAC,EAAE,CAAC;gBACrB,OAAO,UAAU,CAAC;YACpB,CAAC;YAED,KAAK,MAAM,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC;gBAC7B,MAAM,OAAO,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;gBAChG,IAAI,OAAO,KAAK,CAAC,EAAE,CAAC;oBAClB,OAAO,OAAO,CAAC;gBACjB,CAAC;YACH,CAAC;YAED,OAAO,CAAC,CAAC;QACX,CAAC;;IA5CU,uBAAQ,WA6CpB,CAAA;IA2BD,SAAS,wBAAwB,CAAC,GAAsB,EAAE,GAAsB;QAC9E,OAAO,IAAA,6BAAc,EAAC,GAAG,CAAC,WAAW,EAAE,GAAG,CAAC,WAAW,CAAC,IAAI,IAAA,6BAAc,EAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,IAAA,6BAAc,EAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC;eAC9I,IAAA,6BAAc,EAAC,GAAG,CAAC,YAAY,EAAE,GAAG,CAAC,YAAY,CAAC,IAAI,IAAA,6BAAc,EAAC,GAAG,CAAC,YAAY,EAAE,GAAG,CAAC,YAAY,CAAC,CAAC;IAChH,CAAC;IAuBD,oFAAoF;IACpF,MAAa,MAAM;QAejB,YAAmB,KAAiC;YAClD,IAAI,CAAC,aAAa,GAAG,KAAK,EAAE,aAAa,IAAI,QAAQ,CAAC,QAAQ,CAAC;YAC/D,IAAI,CAAC,MAAM,GAAG,KAAK,EAAE,aAAa,IAAI,CAAC,CAAC;YACxC,IAAI,CAAC,IAAI,GAAG,KAAK,EAAE,OAAO,IAAI,IAAI,CAAC,UAAU,CAAC;YAC9C,IAAI,CAAC,YAAY,GAAG,KAAK,EAAE,YAAY,IAAI,KAAK,CAAC;YACjD,IAAI,CAAC,cAAc,GAAG,KAAK,EAAE,cAAc,IAAI,KAAK,CAAC;YACrD,IAAI,CAAC,iBAAiB,GAAG;gBACvB,WAAW,EAAE,KAAK,EAAE,gBAAgB,EAAE,WAAW,IAAI,CAAC;gBACtD,MAAM,EAAE,KAAK,EAAE,gBAAgB,EAAE,MAAM,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACzD,YAAY,EAAE,KAAK,EAAE,gBAAgB,EAAE,YAAY,IAAI,CAAC;gBACxD,YAAY,EAAE,KAAK,EAAE,gBAAgB,EAAE,YAAY,IAAI,IAAI,GAAG,IAAI,GAAG,IAAI;aAC1E,CAAC;QACJ,CAAC;QAED,mFAAmF;QAC5E,OAAO,CAAC,KAAa;YAC1B,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;gBACnB,OAAO,CAAC,CAAC;YACX,CAAC;YAED,OAAO,IAAA,6BAAc,EAAC,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,CAAC,IAAI,IAAA,6BAAc,EAAC,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,IAAI,IAAA,8BAAe,EAAC,IAAI,CAAC,YAAY,EAAE,KAAK,CAAC,YAAY,CAAC;mBAC9I,IAAA,8BAAe,EAAC,IAAI,CAAC,cAAc,EAAE,KAAK,CAAC,cAAc,CAAC,IAAI,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,aAAa,CAAC;mBAC7G,wBAAwB,CAAC,IAAI,CAAC,iBAAiB,EAAE,KAAK,CAAC,iBAAiB,CAAC,CAAC;QACjF,CAAC;QAEH;;;;WAIG;QACM,eAAe,CAAC,OAA+B,EAAE,eAA0B,yBAAS,CAAC,cAAc,EAAE;YAC1G,QAAQ,IAAI,CAAC,IAAI,EAAE,CAAC;gBAClB,QAAQ,CAAE,6CAA6C;gBACvD,KAAK,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;oBACpC,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;gBACnG,CAAC;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;oBAChC,MAAM,aAAa,GAAG,OAAO,CAAC,WAAW,CAAC;oBAC1C,IAAI,CAAC,aAAa;wBAChB,OAAO,SAAS,CAAC;oBAEnB,kFAAkF;oBAClF,IAAI,CAAC,IAAI,CAAC,YAAY,IAAI,CAAC,OAAO,CAAC,WAAW,KAAK,SAAS,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;wBAClJ,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;oBACnG,CAAC;yBAAM,CAAC;wBACN,OAAO,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;oBAC3E,CAAC;gBACH,CAAC;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;oBACxC,OAAO,IAAI,CAAC,6BAA6B,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;gBACjG,CAAC;YACH,CAAC;QACH,CAAC;QAED,yEAAyE;QACjE,yBAAyB,CAAC,OAA+B,EAAE,WAAsB,EAAE,eAAwB;YACjH,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC,EAAE,EAAE,CAAC;gBACnD,IAAI,KAAK,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;gBAE7B,IAAI,eAAe,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE,CAAC;oBAClE,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE,CAAC;wBACjD,wGAAwG;wBACxG,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAE,CAAC;oBAC/B,CAAC;gBACH,CAAC;gBAED,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC;YAClD,CAAC;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,sHAAsH;QAC9G,qBAAqB,CAAC,OAA+B,EAAE,WAAsB;YACnF,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;YAC7B,IAAI,MAAgB,CAAC;YAErB,IAAI,OAAO,CAAC,MAAM,KAAK,SAAS;gBAC9B,MAAM,GAAG,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,oBAAoB,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;;gBAE9J,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAE,CAAC;YAE9D,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;gBAC3B,OAAO,SAAS,CAAC;YAEnB,wEAAwE;YACxE,wEAAwE;YAExE,sGAAsG;YACtG,MAAM,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YAE3B,+BAA+B;YAC/B,MAAM,UAAU,GAAG,wBAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YAE7D,sEAAsE;YACtE,0EAA0E;YAE1E,MAAM,SAAS,GAAG,UAAU,CAAC,SAAS,EAAE,CAAC;YACzC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,4DAA4D;YAE9F,IAAI,SAAS,GAAG,IAAI,EAAE,CAAC;gBACrB,MAAM,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;gBACrB,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,CAAC;YAED,MAAM,QAAQ,GAAG,UAAU,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,SAAS,EAAE,CAAC;YAC7D,IAAI,CAAC,QAAQ;gBACX,OAAO,SAAS,CAAC;YAEnB,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;gBAClC,MAAM,MAAM,GAAG,wBAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;gBAE9E,MAAM,CAAC,IAAI,CAAC,uBAAO,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxF,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACpD,CAAC;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,+HAA+H;QACvH,6BAA6B,CAAC,OAA+B,EAAE,WAAsB,EAAE,YAAwB;YACrH,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;gBAClC,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC;gBAE/D,IAAI,YAAY,KAAK,SAAS;oBAC5B,YAAY,CAAC,eAAe,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;gBAE7C,MAAM,CAAC,IAAI,CAAC,uBAAO,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC;gBACvC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACpD,CAAC;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;KACF;IAtJY,qBAAM,SAsJlB,CAAA;AACH,CAAC,EAhRgB,cAAc,8BAAd,cAAc,QAgR9B;AAED,MAAM,CAAC,MAAM,CAAC,cAAc,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { IndexedPolyfaceVisitor, Matrix3d, Point2d, Point3d, PolyfaceVisitor, Transform, Vector3d, XAndY } from \"@itwin/core-geometry\";\r\nimport { RenderTexture } from \"./RenderTexture\";\r\nimport { compareBooleans, compareBooleansOrUndefined, compareNumbers, compareNumbersOrUndefined, comparePossiblyUndefined } from \"@itwin/core-bentley\";\r\n\r\n/** Defines normal map parameters.\r\n * @beta\r\n */\r\nexport interface NormalMapParams {\r\n /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */\r\n normalMap?: RenderTexture;\r\n /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some\r\n * normal maps are created with positive Y pointing upward.\r\n */\r\n greenUp?: boolean;\r\n /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */\r\n scale?: number;\r\n /** True if want to use constant LOD texture mapping for the normal map texture. */\r\n useConstantLod?: boolean;\r\n}\r\n\r\nfunction compareNormalMapParams(lhs: NormalMapParams, rhs: NormalMapParams): number {\r\n return comparePossiblyUndefined((lh, rh) => lh.compare(rh), lhs.normalMap, rhs.normalMap)\r\n || compareBooleansOrUndefined(lhs.greenUp, rhs.greenUp) || compareNumbersOrUndefined(lhs.scale, rhs.scale)\r\n || compareBooleansOrUndefined(lhs.useConstantLod, rhs.useConstantLod);\r\n}\r\n\r\n/** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].\r\n * @public\r\n */\r\nexport class TextureMapping {\r\n /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */\r\n public readonly texture: RenderTexture;\r\n /** The parameters for normal mapping.\r\n * @beta\r\n */\r\n public normalMapParams?: NormalMapParams;\r\n /** The parameters describing how the textures are mapped to the surface. */\r\n public readonly params: TextureMapping.Params;\r\n\r\n public constructor(tx: RenderTexture, params: TextureMapping.Params) {\r\n this.texture = tx;\r\n this.params = params;\r\n }\r\n\r\n /** Compute texture coordinates for a polyface.\r\n * @param visitor The polyface for which to compute UV coordinates based on this texture mapping.\r\n * @param localToWorld The polyface's local-to-world transform, used for [[TextureMapping.Mode.ElevationDrape]].\r\n * @returns the texture coordinates, or undefined if computation failed.\r\n */\r\n public computeUVParams(visitor: PolyfaceVisitor, localToWorld: Transform = Transform.createIdentity()): Point2d[] | undefined {\r\n return this.params.computeUVParams(visitor as IndexedPolyfaceVisitor, localToWorld);\r\n }\r\n\r\n /** An [OrderedComparator]($bentley) that compares this mapping against `other`. */\r\n public compare(other: TextureMapping): number {\r\n if (this === other) {\r\n return 0;\r\n }\r\n\r\n return this.texture.compare(other.texture) || this.params.compare(other.params)\r\n || comparePossiblyUndefined((lh, rh) => compareNormalMapParams(lh, rh), this.normalMapParams, other.normalMapParams);\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace TextureMapping {\r\n /** Enumerates the possible texture mapping modes. */\r\n export enum Mode {\r\n None = -1,\r\n Parametric = 0,\r\n ElevationDrape = 1,\r\n Planar = 2,\r\n /** Currently unsupported. */\r\n DirectionalDrape = 3,\r\n /** Currently unsupported. */\r\n Cubic = 4,\r\n /** Currently unsupported. */\r\n Spherical = 5,\r\n /** Currently unsupported. */\r\n Cylindrical = 6,\r\n /** Currently unsupported. */\r\n Solid = 7,\r\n /** Currently unsupported. */\r\n FrontProject = 8,\r\n }\r\n\r\n /** A 2x3 matrix for mapping a texture image to a surface. */\r\n export class Trans2x3 {\r\n /** The 3x4 transform produced from the 2x3 matrix. */\r\n public readonly transform: Transform;\r\n\r\n /** Construct from the two rows of the matrix:\r\n * ```\r\n * | m00 m01 originX |\r\n * | m10 m11 originY |\r\n * ```\r\n * Producing the [Transform]($core-geometry):\r\n * ```\r\n * | m00 m01 0 originX |\r\n * | m10 m11 0 originY |\r\n * | 0 0 1 0 |\r\n * ```\r\n */\r\n public constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {\r\n const origin = new Point3d(originX, originY, 0);\r\n const matrix = Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);\r\n this.transform = Transform.createRefs(origin, matrix);\r\n }\r\n\r\n /** An immutable 2x3 identity matrix. */\r\n public static readonly identity = new Trans2x3();\r\n\r\n /** An [OrderedComparator]($bentley) that compares this Trans2x3 against `other`. */\r\n public compare(other: Trans2x3): number {\r\n if (this === other) {\r\n return 0;\r\n }\r\n\r\n const originDiff = compareNumbers(this.transform.origin.x, other.transform.origin.x) || compareNumbers(this.transform.origin.y, other.transform.origin.y);\r\n if (originDiff !== 0) {\r\n return originDiff;\r\n }\r\n\r\n for (const i of [0, 1, 3, 4]) {\r\n const matDiff = compareNumbers(this.transform.matrix.coffs[i], other.transform.matrix.coffs[i]);\r\n if (matDiff !== 0) {\r\n return matDiff;\r\n }\r\n }\r\n\r\n return 0;\r\n }\r\n }\r\n\r\n /** Properties used to construct a [[TextureMapping.ConstantLodParams]]. */\r\n export interface ConstantLodParamProps {\r\n /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. Defaults to 1. */\r\n repetitions?: number;\r\n /** An offset in world units used to shift the texture. Defaults to (0, 0). */\r\n offset?: XAndY;\r\n /** The minimum distance (from the eye to the surface) at which to clamp the texture. Defaults to 1.*/\r\n minDistClamp?: number;\r\n /** The maximum distance (from the eye to the surface) at which to clamp the texture. Defaults to 2^32. */\r\n maxDistClamp?: number;\r\n }\r\n\r\n /** Parameters to define constant level of detail mapping mode, a mode of texture coordinate generation which dynamically creates\r\n * texture cooprdinates so that the level of detail of the texture in the rendered image remains somewhat constant. */\r\n export interface ConstantLodParams {\r\n /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. */\r\n repetitions: number;\r\n /** An offset in world units used to shift the texture. */\r\n offset: XAndY;\r\n /** The minimum distance (from the eye to the surface) at which to clamp the texture. */\r\n minDistClamp: number;\r\n /** The maximum distance (from the eye to the surface) at which to clamp the texture. */\r\n maxDistClamp: number;\r\n }\r\n\r\n function compareConstantLodParams(lhs: ConstantLodParams, rhs: ConstantLodParams): number {\r\n return compareNumbers(lhs.repetitions, rhs.repetitions) || compareNumbers(lhs.offset.x, rhs.offset.x) || compareNumbers(lhs.offset.y, rhs.offset.y)\r\n || compareNumbers(lhs.minDistClamp, rhs.minDistClamp) || compareNumbers(lhs.maxDistClamp, rhs.maxDistClamp);\r\n }\r\n\r\n /** Properties used to construct a [[TextureMapping.Params]]. */\r\n export interface ParamProps {\r\n /** The matrix used to map the image to a surface. */\r\n textureMat2x3?: TextureMapping.Trans2x3;\r\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.\r\n * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.\r\n * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.\r\n * @note Defaults to 1.0\r\n */\r\n textureWeight?: number;\r\n /** The mode by which to map the image to a surface.\r\n * @note Defaults to [[TextureMapping.Mode.Parametric]].\r\n */\r\n mapMode?: TextureMapping.Mode;\r\n worldMapping?: boolean;\r\n /** True if want to use constant LOD texture mapping for the surface texture. */\r\n useConstantLod?: boolean;\r\n /** Parameters for constantLod mapping mode. */\r\n constantLodProps?: ConstantLodParamProps;\r\n }\r\n\r\n /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */\r\n export class Params {\r\n /** The matrix used to map the image to a surface. */\r\n public textureMatrix: TextureMapping.Trans2x3;\r\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.\r\n * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.\r\n */\r\n public weight: number;\r\n /** The mode by which to map the image to a surface. */\r\n public mode: TextureMapping.Mode;\r\n public worldMapping: boolean;\r\n /** True if want to use constant LOD texture mapping for the surface texture. */\r\n public useConstantLod: boolean;\r\n /** Parameters for constantLod mapping mode. */\r\n public constantLodParams: ConstantLodParams;\r\n\r\n public constructor(props?: TextureMapping.ParamProps) {\r\n this.textureMatrix = props?.textureMat2x3 ?? Trans2x3.identity;\r\n this.weight = props?.textureWeight ?? 1;\r\n this.mode = props?.mapMode ?? Mode.Parametric;\r\n this.worldMapping = props?.worldMapping ?? false;\r\n this.useConstantLod = props?.useConstantLod ?? false;\r\n this.constantLodParams = {\r\n repetitions: props?.constantLodProps?.repetitions ?? 1,\r\n offset: props?.constantLodProps?.offset ?? { x: 0, y: 0 },\r\n minDistClamp: props?.constantLodProps?.minDistClamp ?? 1,\r\n maxDistClamp: props?.constantLodProps?.maxDistClamp ?? 4096 * 1024 * 1024,\r\n };\r\n }\r\n\r\n /** An [OrderedComparator]($bentley) that compares these Params against `other`. */\r\n public compare(other: Params): number {\r\n if (this === other) {\r\n return 0;\r\n }\r\n\r\n return compareNumbers(this.weight, other.weight) || compareNumbers(this.mode, other.mode) || compareBooleans(this.worldMapping, other.worldMapping)\r\n || compareBooleans(this.useConstantLod, other.useConstantLod) || this.textureMatrix.compare(other.textureMatrix)\r\n || compareConstantLodParams(this.constantLodParams, other.constantLodParams);\r\n }\r\n\r\n /** Compute texture coordinates for a polyface.\r\n * @param visitor The polyface for which to compute UV coordinates based on this texture mapping.\r\n * @param localToWorld The polyface's local-to-world transform, used for [[TextureMapping.Mode.ElevationDrape]].\r\n * @returns the texture coordinates, or undefined if computation failed.\r\n */\r\n public computeUVParams(visitor: IndexedPolyfaceVisitor, localToWorld: Transform = Transform.createIdentity()): Point2d[] | undefined {\r\n switch (this.mode) {\r\n default: // Fall through to parametric in default case\r\n case TextureMapping.Mode.Parametric: {\r\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\r\n }\r\n case TextureMapping.Mode.Planar: {\r\n const normalIndices = visitor.normalIndex;\r\n if (!normalIndices)\r\n return undefined;\r\n\r\n // Ignore planar mode unless master or sub units for scaleMode and facet is planar\r\n if (!this.worldMapping || (visitor.normalIndex !== undefined && (normalIndices[0] !== normalIndices[1] || normalIndices[0] !== normalIndices[2]))) {\r\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\r\n } else {\r\n return this.computePlanarUVParams(visitor, this.textureMatrix.transform);\r\n }\r\n }\r\n case TextureMapping.Mode.ElevationDrape: {\r\n return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, localToWorld);\r\n }\r\n }\r\n }\r\n\r\n /** Computes UV parameters given a texture mapping mode of parametric. */\r\n private computeParametricUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, isRelativeUnits: boolean): Point2d[] {\r\n const params: Point2d[] = [];\r\n for (let i = 0; i < visitor.numEdgesThisFacet; i++) {\r\n let param = Point2d.create();\r\n\r\n if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {\r\n if (!visitor.tryGetNormalizedParameter(i, param)) {\r\n // If mesh does not have facetFaceData, we still want to use the texture coordinates if they are present\r\n param = visitor.getParam(i)!;\r\n }\r\n }\r\n\r\n params.push(uvTransform.multiplyPoint2d(param));\r\n }\r\n return params;\r\n }\r\n\r\n /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */\r\n private computePlanarUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform): Point2d[] | undefined {\r\n const params: Point2d[] = [];\r\n const points = visitor.point;\r\n let normal: Vector3d;\r\n\r\n if (visitor.normal === undefined)\r\n normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));\r\n else\r\n normal = visitor.normal.getVector3dAtCheckedVectorIndex(0)!;\r\n\r\n if (!normal.normalize(normal))\r\n return undefined;\r\n\r\n // adjust U texture coordinate to be a continuous length starting at the\r\n // origin. V coordinate stays the same. This mode assumes Z is up vector\r\n\r\n // Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system\r\n normal.scale(-1.0, normal);\r\n\r\n // pick the first vertex normal\r\n const sideVector = Vector3d.create(normal.y, -normal.x, 0.0);\r\n\r\n // if the magnitude of the normal is near zero, the real normal points\r\n // almost straighten up.. In this case, use Y as the up vector to match QV\r\n\r\n const magnitude = sideVector.magnitude();\r\n sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..\r\n\r\n if (magnitude < 1e-3) {\r\n normal.set(0, 0, -1);\r\n sideVector.set(1, 0, 0);\r\n }\r\n\r\n const upVector = sideVector.crossProduct(normal).normalize();\r\n if (!upVector)\r\n return undefined;\r\n\r\n const numEdges = visitor.numEdgesThisFacet;\r\n for (let i = 0; i < numEdges; i++) {\r\n const vector = Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));\r\n\r\n params.push(Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));\r\n uvTransform.multiplyPoint2d(params[i], params[i]);\r\n }\r\n return params;\r\n }\r\n\r\n /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */\r\n private computeElevationDrapeUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, localToWorld?: Transform): Point2d[] {\r\n const params: Point2d[] = [];\r\n const numEdges = visitor.numEdgesThisFacet;\r\n for (let i = 0; i < numEdges; i++) {\r\n const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);\r\n\r\n if (localToWorld !== undefined)\r\n localToWorld.multiplyPoint3d(point, point);\r\n\r\n params.push(Point2d.createFrom(point));\r\n uvTransform.multiplyPoint2d(params[i], params[i]);\r\n }\r\n return params;\r\n }\r\n }\r\n}\r\n\r\nObject.freeze(TextureMapping.Trans2x3.identity);\r\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TextureProps.js","sourceRoot":"","sources":["../../src/TextureProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAkCH;;;;;;GAMG;AACH,IAAY,mBASX;AATD,WAAY,mBAAmB;IAC7B,kGAAkG;IAClG,iEAAM,CAAA;IACN,mGAAmG;IACnG,2EAAW,CAAA;IACX;;OAEG;IACH,+DAAK,CAAA;AACP,CAAC,EATW,mBAAmB,mCAAnB,mBAAmB,QAS9B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Entities\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { DefinitionElementProps } from \"./ElementProps\";\nimport { ImageSourceFormat } from \"./Image\";\nimport { Base64EncodedString } from \"./Base64EncodedString\";\n\n/** Properties that define a [Texture]($backend) element.\n * @public\n * @extensions\n */\nexport interface TextureProps extends DefinitionElementProps {\n /** Format of the image data. */\n format: ImageSourceFormat;\n /** The image data stored in a Base64-encoded string according to the specified format.\n * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.\n * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.\n */\n data: Base64EncodedString;\n /** An optional description of the texture. */\n description?: string;\n}\n\n/** Properties that specify what texture should be loaded and how it should be loaded.\n * @public\n * @extensions\n */\nexport interface TextureLoadProps {\n /** A valid Id64 string identifying the texture */\n name: Id64String;\n /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */\n maxTextureSize?: number;\n}\n\n/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).\n * Each pixel can be classified as either opaque or translucent.\n * The transparency of the image as a whole is based on the combination of pixel transparencies.\n * If this information is known, it should be supplied when creating a texture for more efficient rendering.\n * @see [TextureImage.transparency]($frontend).\n * @public\n */\nexport enum TextureTransparency {\n /** The image contains only opaque pixels. It should not blend with other objects in the scene. */\n Opaque,\n /** The image contains only translucent pixels. It should blend with other objects in the scene. */\n Translucent,\n /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while\n * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.\n */\n Mixed,\n}\n\n/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].\n * @public\n * @extensions\n */\nexport interface TextureData {\n /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */\n width: number;\n /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */\n height: number;\n /** The format of the image (Jpeg or Png). */\n format: ImageSourceFormat;\n /** The encoded image bytes. */\n bytes: Uint8Array;\n /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */\n transparency?: TextureTransparency;\n}\n"]}
|
|
1
|
+
{"version":3,"file":"TextureProps.js","sourceRoot":"","sources":["../../src/TextureProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAkCH;;;;;;GAMG;AACH,IAAY,mBASX;AATD,WAAY,mBAAmB;IAC7B,kGAAkG;IAClG,iEAAM,CAAA;IACN,mGAAmG;IACnG,2EAAW,CAAA;IACX;;OAEG;IACH,+DAAK,CAAA;AACP,CAAC,EATW,mBAAmB,mCAAnB,mBAAmB,QAS9B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Entities\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { DefinitionElementProps } from \"./ElementProps\";\r\nimport { ImageSourceFormat } from \"./Image\";\r\nimport { Base64EncodedString } from \"./Base64EncodedString\";\r\n\r\n/** Properties that define a [Texture]($backend) element.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureProps extends DefinitionElementProps {\r\n /** Format of the image data. */\r\n format: ImageSourceFormat;\r\n /** The image data stored in a Base64-encoded string according to the specified format.\r\n * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.\r\n * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.\r\n */\r\n data: Base64EncodedString;\r\n /** An optional description of the texture. */\r\n description?: string;\r\n}\r\n\r\n/** Properties that specify what texture should be loaded and how it should be loaded.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureLoadProps {\r\n /** A valid Id64 string identifying the texture */\r\n name: Id64String;\r\n /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */\r\n maxTextureSize?: number;\r\n}\r\n\r\n/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).\r\n * Each pixel can be classified as either opaque or translucent.\r\n * The transparency of the image as a whole is based on the combination of pixel transparencies.\r\n * If this information is known, it should be supplied when creating a texture for more efficient rendering.\r\n * @see [TextureImage.transparency]($frontend).\r\n * @public\r\n */\r\nexport enum TextureTransparency {\r\n /** The image contains only opaque pixels. It should not blend with other objects in the scene. */\r\n Opaque,\r\n /** The image contains only translucent pixels. It should blend with other objects in the scene. */\r\n Translucent,\r\n /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while\r\n * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.\r\n */\r\n Mixed,\r\n}\r\n\r\n/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureData {\r\n /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */\r\n width: number;\r\n /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */\r\n height: number;\r\n /** The format of the image (Jpeg or Png). */\r\n format: ImageSourceFormat;\r\n /** The encoded image bytes. */\r\n bytes: Uint8Array;\r\n /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */\r\n transparency?: TextureTransparency;\r\n}\r\n"]}
|