@itwin/core-common 4.6.0-dev.8 → 4.7.0-dev.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -1
- package/lib/cjs/AmbientOcclusion.js +1 -1
- package/lib/cjs/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/AnalysisStyle.js +1 -1
- package/lib/cjs/AnalysisStyle.js.map +1 -1
- package/lib/cjs/Atmosphere.js +12 -12
- package/lib/cjs/Atmosphere.js.map +1 -1
- package/lib/cjs/BackgroundMapProvider.js +1 -1
- package/lib/cjs/BackgroundMapProvider.js.map +1 -1
- package/lib/cjs/BackgroundMapSettings.js +1 -1
- package/lib/cjs/BackgroundMapSettings.js.map +1 -1
- package/lib/cjs/Base64EncodedString.js +1 -1
- package/lib/cjs/Base64EncodedString.js.map +1 -1
- package/lib/cjs/BlobReader.js.map +1 -1
- package/lib/cjs/BriefcaseTypes.js +5 -5
- package/lib/cjs/BriefcaseTypes.js.map +1 -1
- package/lib/cjs/Camera.js.map +1 -1
- package/lib/cjs/ChangedElements.js +1 -1
- package/lib/cjs/ChangedElements.js.map +1 -1
- package/lib/cjs/ChangesetProps.js +1 -1
- package/lib/cjs/ChangesetProps.js.map +1 -1
- package/lib/cjs/ClipStyle.js +3 -3
- package/lib/cjs/ClipStyle.js.map +1 -1
- package/lib/cjs/Code.d.ts +1 -0
- package/lib/cjs/Code.d.ts.map +1 -1
- package/lib/cjs/Code.js +3 -2
- package/lib/cjs/Code.js.map +1 -1
- package/lib/cjs/ColorDef.js +1 -1
- package/lib/cjs/ColorDef.js.map +1 -1
- package/lib/cjs/CommonLoggerCategory.js +1 -1
- package/lib/cjs/CommonLoggerCategory.js.map +1 -1
- package/lib/cjs/ConcurrentQuery.d.ts +11 -11
- package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
- package/lib/cjs/ConcurrentQuery.js +6 -6
- package/lib/cjs/ConcurrentQuery.js.map +1 -1
- package/lib/cjs/ContextRealityModel.js +5 -5
- package/lib/cjs/ContextRealityModel.js.map +1 -1
- package/lib/cjs/DisplayStyleSettings.js +1 -1
- package/lib/cjs/DisplayStyleSettings.js.map +1 -1
- package/lib/cjs/ECSqlReader.js +1 -1
- package/lib/cjs/ECSqlReader.js.map +1 -1
- package/lib/cjs/ECSqlTypes.js +4 -4
- package/lib/cjs/ECSqlTypes.js.map +1 -1
- package/lib/cjs/ElementMesh.js.map +1 -1
- package/lib/cjs/ElementProps.d.ts +23 -0
- package/lib/cjs/ElementProps.d.ts.map +1 -1
- package/lib/cjs/ElementProps.js +4 -4
- package/lib/cjs/ElementProps.js.map +1 -1
- package/lib/cjs/EmphasizeElementsProps.js +1 -1
- package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
- package/lib/cjs/EntityProps.d.ts +5 -2
- package/lib/cjs/EntityProps.d.ts.map +1 -1
- package/lib/cjs/EntityProps.js +2 -1
- package/lib/cjs/EntityProps.js.map +1 -1
- package/lib/cjs/EntityReference.js +2 -2
- package/lib/cjs/EntityReference.js.map +1 -1
- package/lib/cjs/Environment.js +1 -1
- package/lib/cjs/Environment.js.map +1 -1
- package/lib/cjs/FeatureIndex.js +1 -1
- package/lib/cjs/FeatureIndex.js.map +1 -1
- package/lib/cjs/FeatureSymbology.d.ts +1 -1
- package/lib/cjs/FeatureSymbology.js +3 -3
- package/lib/cjs/FeatureSymbology.js.map +1 -1
- package/lib/cjs/FeatureTable.js +3 -3
- package/lib/cjs/FeatureTable.js.map +1 -1
- package/lib/cjs/Fonts.js +1 -1
- package/lib/cjs/Fonts.js.map +1 -1
- package/lib/cjs/Frustum.d.ts.map +1 -1
- package/lib/cjs/Frustum.js +3 -1
- package/lib/cjs/Frustum.js.map +1 -1
- package/lib/cjs/GenericInstanceFilter.js +2 -2
- package/lib/cjs/GenericInstanceFilter.js.map +1 -1
- package/lib/cjs/GeoCoordinateServices.js +1 -1
- package/lib/cjs/GeoCoordinateServices.js.map +1 -1
- package/lib/cjs/GeometryParams.js +3 -3
- package/lib/cjs/GeometryParams.js.map +1 -1
- package/lib/cjs/GeometrySummary.js +1 -1
- package/lib/cjs/GeometrySummary.js.map +1 -1
- package/lib/cjs/Gradient.js +5 -5
- package/lib/cjs/Gradient.js.map +1 -1
- package/lib/cjs/GraphicParams.js +1 -1
- package/lib/cjs/GraphicParams.js.map +1 -1
- package/lib/cjs/GroundPlane.js +1 -1
- package/lib/cjs/GroundPlane.js.map +1 -1
- package/lib/cjs/HSVColor.js +1 -1
- package/lib/cjs/HSVColor.js.map +1 -1
- package/lib/cjs/HiddenLine.js +1 -1
- package/lib/cjs/HiddenLine.js.map +1 -1
- package/lib/cjs/Hilite.js +1 -1
- package/lib/cjs/Hilite.js.map +1 -1
- package/lib/cjs/IModel.js +1 -1
- package/lib/cjs/IModel.js.map +1 -1
- package/lib/cjs/IModelVersion.js.map +1 -1
- package/lib/cjs/Image.js +2 -2
- package/lib/cjs/Image.js.map +1 -1
- package/lib/cjs/IpcAppProps.d.ts +24 -2
- package/lib/cjs/IpcAppProps.d.ts.map +1 -1
- package/lib/cjs/IpcAppProps.js.map +1 -1
- package/lib/cjs/LightSettings.js +1 -1
- package/lib/cjs/LightSettings.js.map +1 -1
- package/lib/cjs/LinePixels.js +1 -1
- package/lib/cjs/LinePixels.js.map +1 -1
- package/lib/cjs/Localization.js.map +1 -1
- package/lib/cjs/MapImagerySettings.js +1 -1
- package/lib/cjs/MapImagerySettings.js.map +1 -1
- package/lib/cjs/MapLayerSettings.js.map +1 -1
- package/lib/cjs/MassProperties.js +1 -1
- package/lib/cjs/MassProperties.js.map +1 -1
- package/lib/cjs/MaterialProps.js +2 -2
- package/lib/cjs/MaterialProps.js.map +1 -1
- package/lib/cjs/ModelGeometryChanges.js +2 -2
- package/lib/cjs/ModelGeometryChanges.js.map +1 -1
- package/lib/cjs/NativeAppProps.js +2 -2
- package/lib/cjs/NativeAppProps.js.map +1 -1
- package/lib/cjs/OctEncodedNormal.js.map +1 -1
- package/lib/cjs/PlanarClipMask.js +3 -3
- package/lib/cjs/PlanarClipMask.js.map +1 -1
- package/lib/cjs/QPoint.js +3 -3
- package/lib/cjs/QPoint.js.map +1 -1
- package/lib/cjs/RealityDataAccessProps.d.ts +4 -4
- package/lib/cjs/RealityDataAccessProps.d.ts.map +1 -1
- package/lib/cjs/RealityDataAccessProps.js +1 -1
- package/lib/cjs/RealityDataAccessProps.js.map +1 -1
- package/lib/cjs/RealityModelDisplaySettings.js +2 -2
- package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
- package/lib/cjs/Render.d.ts +2 -2
- package/lib/cjs/Render.d.ts.map +1 -1
- package/lib/cjs/Render.js +1 -1
- package/lib/cjs/Render.js.map +1 -1
- package/lib/cjs/RenderMaterial.js +1 -1
- package/lib/cjs/RenderMaterial.js.map +1 -1
- package/lib/cjs/RenderSchedule.js +1 -1
- package/lib/cjs/RenderSchedule.js.map +1 -1
- package/lib/cjs/RenderTexture.js +1 -1
- package/lib/cjs/RenderTexture.js.map +1 -1
- package/lib/cjs/RgbColor.js.map +1 -1
- package/lib/cjs/RpcInterface.js.map +1 -1
- package/lib/cjs/SkyBox.js +3 -3
- package/lib/cjs/SkyBox.js.map +1 -1
- package/lib/cjs/SolarCalculate.js.map +1 -1
- package/lib/cjs/SolarShadows.js +1 -1
- package/lib/cjs/SolarShadows.js.map +1 -1
- package/lib/cjs/SpatialClassification.js +2 -2
- package/lib/cjs/SpatialClassification.js.map +1 -1
- package/lib/cjs/SubCategoryAppearance.js +1 -1
- package/lib/cjs/SubCategoryAppearance.js.map +1 -1
- package/lib/cjs/SubCategoryOverride.js +1 -1
- package/lib/cjs/SubCategoryOverride.js.map +1 -1
- package/lib/cjs/TerrainSettings.js +2 -2
- package/lib/cjs/TerrainSettings.js.map +1 -1
- package/lib/cjs/TextureMapping.js +1 -1
- package/lib/cjs/TextureMapping.js.map +1 -1
- package/lib/cjs/TextureProps.js +1 -1
- package/lib/cjs/TextureProps.js.map +1 -1
- package/lib/cjs/ThematicDisplay.js +5 -5
- package/lib/cjs/ThematicDisplay.js.map +1 -1
- package/lib/cjs/TileProps.js +1 -1
- package/lib/cjs/TileProps.js.map +1 -1
- package/lib/cjs/Tween.js.map +1 -1
- package/lib/cjs/TxnAction.js +1 -1
- package/lib/cjs/TxnAction.js.map +1 -1
- package/lib/cjs/ViewDetails.js +2 -2
- package/lib/cjs/ViewDetails.js.map +1 -1
- package/lib/cjs/ViewFlags.js +2 -2
- package/lib/cjs/ViewFlags.js.map +1 -1
- package/lib/cjs/ViewProps.js +1 -1
- package/lib/cjs/ViewProps.js.map +1 -1
- package/lib/cjs/WhiteOnWhiteReversalSettings.js +1 -1
- package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/cjs/annotation/TextAnnotation.d.ts +101 -0
- package/lib/cjs/annotation/TextAnnotation.d.ts.map +1 -0
- package/lib/cjs/annotation/TextAnnotation.js +97 -0
- package/lib/cjs/annotation/TextAnnotation.js.map +1 -0
- package/lib/cjs/annotation/TextBlock.d.ts +314 -0
- package/lib/cjs/annotation/TextBlock.d.ts.map +1 -0
- package/lib/cjs/annotation/TextBlock.js +338 -0
- package/lib/cjs/annotation/TextBlock.js.map +1 -0
- package/lib/cjs/annotation/TextBlockGeometryProps.d.ts +44 -0
- package/lib/cjs/annotation/TextBlockGeometryProps.d.ts.map +1 -0
- package/lib/cjs/annotation/TextBlockGeometryProps.js +10 -0
- package/lib/cjs/annotation/TextBlockGeometryProps.js.map +1 -0
- package/lib/cjs/annotation/TextStyle.d.ts +185 -0
- package/lib/cjs/annotation/TextStyle.d.ts.map +1 -0
- package/lib/cjs/annotation/TextStyle.js +110 -0
- package/lib/cjs/annotation/TextStyle.js.map +1 -0
- package/lib/cjs/core-common.d.ts +8 -0
- package/lib/cjs/core-common.d.ts.map +1 -1
- package/lib/cjs/core-common.js +8 -0
- package/lib/cjs/core-common.js.map +1 -1
- package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
- package/lib/cjs/geometry/AreaPattern.js +1 -1
- package/lib/cjs/geometry/AreaPattern.js.map +1 -1
- package/lib/cjs/geometry/Cartographic.js +1 -1
- package/lib/cjs/geometry/Cartographic.js.map +1 -1
- package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometry.d.ts +7 -0
- package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
- package/lib/cjs/geometry/ElementGeometry.js +30 -3
- package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
- package/lib/cjs/geometry/ElementGeometryFB.js +1 -1
- package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
- package/lib/cjs/geometry/FrustumPlanes.js +5 -5
- package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
- package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
- package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
- package/lib/cjs/geometry/GeometryStream.d.ts +7 -0
- package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
- package/lib/cjs/geometry/GeometryStream.js +37 -9
- package/lib/cjs/geometry/GeometryStream.js.map +1 -1
- package/lib/cjs/geometry/LineStyle.js +1 -1
- package/lib/cjs/geometry/LineStyle.js.map +1 -1
- package/lib/cjs/geometry/Projection.js.map +1 -1
- package/lib/cjs/geometry/TextString.d.ts.map +1 -1
- package/lib/cjs/geometry/TextString.js +16 -13
- package/lib/cjs/geometry/TextString.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocket.js +3 -3
- package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/cjs/rpc/DevToolsRpcInterface.js +2 -2
- package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.js +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelTileRpcInterface.js +1 -1
- package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js +1 -1
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/WipRpcInterface.js +1 -1
- package/lib/cjs/rpc/WipRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConfiguration.js +6 -6
- package/lib/cjs/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConstants.js +7 -7
- package/lib/cjs/rpc/core/RpcConstants.js.map +1 -1
- package/lib/cjs/rpc/core/RpcControl.js +1 -1
- package/lib/cjs/rpc/core/RpcControl.js.map +1 -1
- package/lib/cjs/rpc/core/RpcInvocation.js +3 -3
- package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcMarshaling.js +2 -2
- package/lib/cjs/rpc/core/RpcMarshaling.js.map +1 -1
- package/lib/cjs/rpc/core/RpcOperation.js +2 -3
- package/lib/cjs/rpc/core/RpcOperation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/cjs/rpc/core/RpcProtocol.js +3 -3
- package/lib/cjs/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPush.js +2 -2
- package/lib/cjs/rpc/core/RpcPush.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRegistry.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRequest.js +1 -1
- package/lib/cjs/rpc/core/RpcRequest.js.map +1 -1
- package/lib/cjs/rpc/core/RpcRoutingToken.js +1 -1
- package/lib/cjs/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcManager.js +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/web/RpcMultipart.js +1 -1
- package/lib/cjs/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcLogging.js +8 -8
- package/lib/cjs/rpc/web/WebAppRpcLogging.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/web/WebAppRpcRequest.js +3 -3
- package/lib/cjs/rpc/web/WebAppRpcRequest.js.map +1 -1
- package/lib/cjs/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
- package/lib/cjs/tile/B3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/GltfTileIO.js +2 -2
- package/lib/cjs/tile/GltfTileIO.js.map +1 -1
- package/lib/cjs/tile/I3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/IModelTileIO.js +3 -3
- package/lib/cjs/tile/IModelTileIO.js.map +1 -1
- package/lib/cjs/tile/TileIO.d.ts +6 -6
- package/lib/cjs/tile/TileIO.d.ts.map +1 -1
- package/lib/cjs/tile/TileIO.js +2 -2
- package/lib/cjs/tile/TileIO.js.map +1 -1
- package/lib/cjs/tile/TileMetadata.d.ts +3 -3
- package/lib/cjs/tile/TileMetadata.d.ts.map +1 -1
- package/lib/cjs/tile/TileMetadata.js +3 -3
- package/lib/cjs/tile/TileMetadata.js.map +1 -1
- package/lib/cjs/tile/Tileset3dSchema.d.ts.map +1 -1
- package/lib/cjs/tile/Tileset3dSchema.js.map +1 -1
- package/lib/esm/AnalysisStyle.js +1 -2
- package/lib/esm/AnalysisStyle.js.map +1 -1
- package/lib/esm/Atmosphere.js +11 -11
- package/lib/esm/Atmosphere.js.map +1 -1
- package/lib/esm/BackgroundMapProvider.js.map +1 -1
- package/lib/esm/BackgroundMapSettings.js.map +1 -1
- package/lib/esm/BlobReader.js.map +1 -1
- package/lib/esm/Camera.js.map +1 -1
- package/lib/esm/ClipStyle.js +3 -6
- package/lib/esm/ClipStyle.js.map +1 -1
- package/lib/esm/Code.d.ts +1 -0
- package/lib/esm/Code.d.ts.map +1 -1
- package/lib/esm/Code.js +1 -0
- package/lib/esm/Code.js.map +1 -1
- package/lib/esm/ColorDef.js +1 -2
- package/lib/esm/ColorDef.js.map +1 -1
- package/lib/esm/ConcurrentQuery.d.ts +11 -11
- package/lib/esm/ConcurrentQuery.d.ts.map +1 -1
- package/lib/esm/ConcurrentQuery.js.map +1 -1
- package/lib/esm/ContextRealityModel.js.map +1 -1
- package/lib/esm/DisplayStyleSettings.js.map +1 -1
- package/lib/esm/ECSqlReader.js +1 -2
- package/lib/esm/ECSqlReader.js.map +1 -1
- package/lib/esm/ECSqlTypes.js.map +1 -1
- package/lib/esm/ElementMesh.js.map +1 -1
- package/lib/esm/ElementProps.d.ts +23 -0
- package/lib/esm/ElementProps.d.ts.map +1 -1
- package/lib/esm/ElementProps.js +1 -2
- package/lib/esm/ElementProps.js.map +1 -1
- package/lib/esm/EntityProps.d.ts +5 -2
- package/lib/esm/EntityProps.d.ts.map +1 -1
- package/lib/esm/EntityProps.js +1 -0
- package/lib/esm/EntityProps.js.map +1 -1
- package/lib/esm/Environment.js +1 -2
- package/lib/esm/Environment.js.map +1 -1
- package/lib/esm/FeatureSymbology.d.ts +1 -1
- package/lib/esm/FeatureSymbology.js +2 -4
- package/lib/esm/FeatureSymbology.js.map +1 -1
- package/lib/esm/FeatureTable.js.map +1 -1
- package/lib/esm/Frustum.d.ts.map +1 -1
- package/lib/esm/Frustum.js +2 -0
- package/lib/esm/Frustum.js.map +1 -1
- package/lib/esm/GeoCoordinateServices.js.map +1 -1
- package/lib/esm/GeometryParams.js.map +1 -1
- package/lib/esm/Gradient.js +4 -4
- package/lib/esm/Gradient.js.map +1 -1
- package/lib/esm/GroundPlane.js +1 -2
- package/lib/esm/GroundPlane.js.map +1 -1
- package/lib/esm/HSVColor.js.map +1 -1
- package/lib/esm/HiddenLine.js.map +1 -1
- package/lib/esm/IModel.js +1 -2
- package/lib/esm/IModel.js.map +1 -1
- package/lib/esm/IModelVersion.js.map +1 -1
- package/lib/esm/Image.js.map +1 -1
- package/lib/esm/IpcAppProps.d.ts +24 -2
- package/lib/esm/IpcAppProps.d.ts.map +1 -1
- package/lib/esm/IpcAppProps.js.map +1 -1
- package/lib/esm/LightSettings.js +1 -2
- package/lib/esm/LightSettings.js.map +1 -1
- package/lib/esm/Localization.js.map +1 -1
- package/lib/esm/MapImagerySettings.js.map +1 -1
- package/lib/esm/MapLayerSettings.js.map +1 -1
- package/lib/esm/ModelGeometryChanges.js.map +1 -1
- package/lib/esm/OctEncodedNormal.js.map +1 -1
- package/lib/esm/PlanarClipMask.js +1 -2
- package/lib/esm/PlanarClipMask.js.map +1 -1
- package/lib/esm/QPoint.js.map +1 -1
- package/lib/esm/RealityDataAccessProps.d.ts +4 -4
- package/lib/esm/RealityDataAccessProps.d.ts.map +1 -1
- package/lib/esm/RealityModelDisplaySettings.js +2 -4
- package/lib/esm/RealityModelDisplaySettings.js.map +1 -1
- package/lib/esm/Render.d.ts +2 -2
- package/lib/esm/Render.d.ts.map +1 -1
- package/lib/esm/Render.js.map +1 -1
- package/lib/esm/RenderSchedule.js.map +1 -1
- package/lib/esm/RgbColor.js.map +1 -1
- package/lib/esm/RpcInterface.js.map +1 -1
- package/lib/esm/SkyBox.js +2 -4
- package/lib/esm/SkyBox.js.map +1 -1
- package/lib/esm/SolarCalculate.js.map +1 -1
- package/lib/esm/SolarShadows.js +1 -2
- package/lib/esm/SolarShadows.js.map +1 -1
- package/lib/esm/SpatialClassification.js.map +1 -1
- package/lib/esm/SubCategoryAppearance.js +1 -2
- package/lib/esm/SubCategoryAppearance.js.map +1 -1
- package/lib/esm/SubCategoryOverride.js +1 -2
- package/lib/esm/SubCategoryOverride.js.map +1 -1
- package/lib/esm/TerrainSettings.js.map +1 -1
- package/lib/esm/TextureMapping.js.map +1 -1
- package/lib/esm/ThematicDisplay.js +1 -2
- package/lib/esm/ThematicDisplay.js.map +1 -1
- package/lib/esm/Tween.js.map +1 -1
- package/lib/esm/ViewDetails.js +1 -2
- package/lib/esm/ViewDetails.js.map +1 -1
- package/lib/esm/ViewFlags.js +1 -2
- package/lib/esm/ViewFlags.js.map +1 -1
- package/lib/esm/WhiteOnWhiteReversalSettings.js +1 -2
- package/lib/esm/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/esm/annotation/TextAnnotation.d.ts +101 -0
- package/lib/esm/annotation/TextAnnotation.d.ts.map +1 -0
- package/lib/esm/annotation/TextAnnotation.js +93 -0
- package/lib/esm/annotation/TextAnnotation.js.map +1 -0
- package/lib/esm/annotation/TextBlock.d.ts +314 -0
- package/lib/esm/annotation/TextBlock.d.ts.map +1 -0
- package/lib/esm/annotation/TextBlock.js +329 -0
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProvider, BackgroundMapType } from \"./BackgroundMapProvider\";\nimport { PlanarClipMaskProps, PlanarClipMaskSettings } from \"./PlanarClipMask\";\nimport { TerrainProps, TerrainSettings } from \"./TerrainSettings\";\n\n/** Describes the projection of the background map\n * @see [[BackgroundMapProps]]\n * @see [[DisplayStyleSettingsProps]]\n * @public\n * @extensions\n */\nexport enum GlobeMode {\n /** Display Earth as 3d ellipsoid */\n Ellipsoid = 0,\n /** Display Earth as plane. */\n Plane = 1,\n}\n\n/** In-memory JSON representation of a [[BackgroundMapSettings]].\n * @see [[PersistentBackgroundMapProps]] for the persistent JSON representation.\n * @public\n * @extensions\n */\nexport interface BackgroundMapProps {\n /** The elevation of the map in meters relative the WGS84 ellipsoid. Default value: 0. */\n groundBias?: number;\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden.\n * Default value: false.\n */\n transparency?: number | false;\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\n useDepthBuffer?: boolean;\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\n applyTerrain?: boolean;\n /** Properties associated with terrain display. */\n terrainSettings?: TerrainProps;\n /** Globe Mode. Default value: GlobeMode.Ellipsoid */\n globeMode?: GlobeMode;\n /** If true, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\n * allows the user to select elements that are behind the map.\n */\n nonLocatable?: boolean;\n /** A planar mask applied to the map geometry\n * @beta\n */\n planarClipMask?: PlanarClipMaskProps;\n\n /** See [[DeprecatedBackgroundMapProps.providerName]]. */\n providerName?: never;\n /** See [[DeprecatedBackgroundMapProps.providerData]]. */\n providerData?: never;\n}\n\n/** Properties of [[PersistentBackgroundMapProps]] that have been deprecated, but are retained for backwards compatibility.\n * These properties are omitted from [[BackgroundMapProps]] as they are no longer part of the API, but are included in\n * [[PersistentBackgroundMapProps]] because they remain part of the persistence format.\n * @public\n * @extensions\n */\nexport interface DeprecatedBackgroundMapProps {\n /** Identifies the source of the map tiles. Currently supported providers are \"BingProvider\" and \"MapBoxProvider\".\n * Default value: \"BingProvider\"\n * @deprecated in 3.x. use MapImageryProps.backgroundBase.\n */\n providerName?: string;\n /** Options for customizing the tiles supplied by the provider. If undefined, default values of all members are used.\n * @deprecated in 3.x. use MapImageryProps.backgroundBase\n */\n providerData?: {\n /** The type of map graphics to request. Default value: BackgroundMapType.Hybrid. */\n mapType?: BackgroundMapType;\n };\n}\n\n/** Persistent JSON representation of a [[BackgroundMapSettings]].\n * @public\n * @extensions\n */\nexport type PersistentBackgroundMapProps = Omit<BackgroundMapProps, keyof DeprecatedBackgroundMapProps> & DeprecatedBackgroundMapProps;\n\nfunction normalizeGlobeMode(mode?: GlobeMode): GlobeMode {\n return GlobeMode.Plane === mode ? mode : GlobeMode.Ellipsoid;\n}\n\nfunction normalizeTransparency(trans?: number | false): number | false {\n if (\"number\" === typeof trans)\n return Math.min(1, Math.max(0, trans));\n\n return false;\n}\n\n/** As part of a [[DisplayStyleSettings]], controls aspects of how the background map is displayed.\n * @see [[DisplayStyleSettings.backgroundMap]] to query or change these settings for a display style.\n * @see [[MapImagerySettings]] to control the type of imagery applied to the background map.\n * @public\n */\nexport class BackgroundMapSettings {\n /** Retained strictly for persistence. */\n private readonly _provider: BackgroundMapProvider;\n\n /** Elevation in meters, relative to WGS84 Ellipsoid.. */\n public readonly groundBias: number;\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden. Default value: false. */\n public readonly transparency: number | false;\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\n public readonly useDepthBuffer: boolean;\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\n public readonly applyTerrain: boolean;\n /** Settings associated with terrain display. */\n public readonly terrainSettings: TerrainSettings;\n /** Globe display mode. */\n public readonly globeMode: GlobeMode;\n /** Planar Mask - used to mask the background map to avoid overlapping with other geometry\n * @beta\n */\n public readonly planarClipMask: PlanarClipMaskSettings;\n private readonly _locatable: boolean;\n /** If false, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\n * allows the user to select elements that are behind the map.\n */\n public get locatable(): boolean {\n // Handle legacy TerrainProps.nonLocatable:\n // - If TerrainProps.nonLocatable=true and terrain is on, terrain is not locatable.\n // - Otherwise, use BackgroundMapProps.nonLocatable.\n if (this.applyTerrain && this.terrainSettings.nonLocatable)\n return false;\n\n return this._locatable;\n }\n\n /** If transparency is overridden, the transparency to apply; otherwise, undefined. */\n public get transparencyOverride(): number | undefined { return false !== this.transparency ? this.transparency : undefined; }\n\n private constructor(props: BackgroundMapProps | PersistentBackgroundMapProps) {\n this.groundBias = props.groundBias ?? 0;\n this.transparency = normalizeTransparency(props.transparency);\n this.useDepthBuffer = props.useDepthBuffer ?? false;\n this.applyTerrain = props.applyTerrain ?? false;\n this.terrainSettings = TerrainSettings.fromJSON(props.terrainSettings);\n this.globeMode = normalizeGlobeMode(props.globeMode);\n this._locatable = true !== props.nonLocatable;\n this.planarClipMask = PlanarClipMaskSettings.fromJSON(props.planarClipMask);\n this._provider = BackgroundMapProvider.fromBackgroundMapProps(props);\n }\n\n /** Create settings from their persistent representation. In general, this method should only be used when reading the settings directly from\n * the iModel - otherwise, prefer [[fromJSON]].\n */\n public static fromPersistentJSON(json?: PersistentBackgroundMapProps): BackgroundMapSettings {\n return new this(json ?? {});\n }\n\n /** Construct from JSON, performing validation and applying default values for undefined fields.\n * @see [[fromPersistentJSON]] if you are reading the settings directly from the iModel.\n */\n public static fromJSON(json?: BackgroundMapProps): BackgroundMapSettings {\n return new BackgroundMapSettings(json ?? {});\n }\n\n /** Convert these settings to their in-memory JSON representation.\n * @see [[toPersistentJSON]] if you intend to write the JSON directly to an iModel.\n */\n public toJSON(): BackgroundMapProps {\n const props: BackgroundMapProps = {};\n if (0 !== this.groundBias)\n props.groundBias = this.groundBias;\n if (this.applyTerrain)\n props.applyTerrain = true;\n if (false !== this.transparency)\n props.transparency = this.transparency;\n if (GlobeMode.Ellipsoid !== this.globeMode)\n props.globeMode = this.globeMode;\n if (this.useDepthBuffer)\n props.useDepthBuffer = true;\n if (!this._locatable)\n props.nonLocatable = true;\n\n const terrainSettings = this.terrainSettings.toJSON();\n for (const prop of Object.values(terrainSettings)) {\n if (undefined !== prop) {\n props.terrainSettings = terrainSettings;\n break;\n }\n }\n\n if (this.planarClipMask.isValid)\n props.planarClipMask = this.planarClipMask.toJSON();\n\n return props;\n }\n\n /** Convert these settings to their persistent representation. In general, this method should only be used when writing the settings directly to\n * the iModel - otherwise, prefer [[toJSON]].\n */\n public toPersistentJSON(): PersistentBackgroundMapProps {\n const props = this.toJSON() as PersistentBackgroundMapProps;\n\n // Preserve deprecated imagery provider properties.\n if (\"BingProvider\" !== this._provider.name)\n props.providerName = this._provider.name; // eslint-disable-line deprecation/deprecation\n if (BackgroundMapType.Hybrid !== this._provider.type)\n props.providerData = { mapType: this._provider.type }; // eslint-disable-line deprecation/deprecation\n\n return props;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(BackgroundMapSettings.fromJSON(json));\n }\n\n /** Returns true if the persistent representation of these settings is equivalent to `json`. */\n public equalsPersistentJSON(json?: PersistentBackgroundMapProps): boolean {\n return this.equals(BackgroundMapSettings.fromPersistentJSON(json));\n }\n\n /** Returns true if these settings are equivalent to `other`. */\n public equals(other: BackgroundMapSettings): boolean {\n return this.groundBias === other.groundBias && this.useDepthBuffer === other.useDepthBuffer && this.transparency === other.transparency\n && this.globeMode === other.globeMode && this._locatable === other._locatable && this.applyTerrain === other.applyTerrain\n && this.terrainSettings.equals(other.terrainSettings) && this.planarClipMask.equals(other.planarClipMask)\n && this._provider.name === other._provider.name && this._provider.type === other._provider.type;\n }\n\n /** Create a copy of this BackgroundMapSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A BackgroundMapSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: BackgroundMapProps): BackgroundMapSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n groundBias: changedProps.groundBias ?? this.groundBias,\n transparency: changedProps.transparency ?? this.transparency,\n useDepthBuffer: changedProps.useDepthBuffer ?? this.useDepthBuffer,\n globeMode: changedProps.globeMode ?? this.globeMode,\n nonLocatable: changedProps.nonLocatable ?? !this._locatable,\n applyTerrain: changedProps.applyTerrain ?? this.applyTerrain,\n terrainSettings: changedProps.terrainSettings ? this.terrainSettings.clone(changedProps.terrainSettings).toJSON() : this.terrainSettings.toJSON(),\n planarClipMask: changedProps.planarClipMask ? this.planarClipMask.clone(changedProps.planarClipMask).toJSON() : this.planarClipMask.toJSON(),\n providerName: this._provider.name,\n providerData: { mapType: this._provider.type },\n };\n\n return BackgroundMapSettings.fromPersistentJSON(props);\n }\n}\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProvider, BackgroundMapType } from \"./BackgroundMapProvider\";\nimport { PlanarClipMaskProps, PlanarClipMaskSettings } from \"./PlanarClipMask\";\nimport { TerrainProps, TerrainSettings } from \"./TerrainSettings\";\n\n/** Describes the projection of the background map\n * @see [[BackgroundMapProps]]\n * @see [[DisplayStyleSettingsProps]]\n * @public\n * @extensions\n */\nexport enum GlobeMode {\n /** Display Earth as 3d ellipsoid */\n Ellipsoid = 0,\n /** Display Earth as plane. */\n Plane = 1,\n}\n\n/** In-memory JSON representation of a [[BackgroundMapSettings]].\n * @see [[PersistentBackgroundMapProps]] for the persistent JSON representation.\n * @public\n * @extensions\n */\nexport interface BackgroundMapProps {\n /** The elevation of the map in meters relative the WGS84 ellipsoid. Default value: 0. */\n groundBias?: number;\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden.\n * Default value: false.\n */\n transparency?: number | false;\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\n useDepthBuffer?: boolean;\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\n applyTerrain?: boolean;\n /** Properties associated with terrain display. */\n terrainSettings?: TerrainProps;\n /** Globe Mode. Default value: GlobeMode.Ellipsoid */\n globeMode?: GlobeMode;\n /** If true, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\n * allows the user to select elements that are behind the map.\n */\n nonLocatable?: boolean;\n /** A planar mask applied to the map geometry\n * @beta\n */\n planarClipMask?: PlanarClipMaskProps;\n\n /** See [[DeprecatedBackgroundMapProps.providerName]]. */\n providerName?: never;\n /** See [[DeprecatedBackgroundMapProps.providerData]]. */\n providerData?: never;\n}\n\n/** Properties of [[PersistentBackgroundMapProps]] that have been deprecated, but are retained for backwards compatibility.\n * These properties are omitted from [[BackgroundMapProps]] as they are no longer part of the API, but are included in\n * [[PersistentBackgroundMapProps]] because they remain part of the persistence format.\n * @public\n * @extensions\n */\nexport interface DeprecatedBackgroundMapProps {\n /** Identifies the source of the map tiles. Currently supported providers are \"BingProvider\" and \"MapBoxProvider\".\n * Default value: \"BingProvider\"\n * @deprecated in 3.x. use MapImageryProps.backgroundBase.\n */\n providerName?: string;\n /** Options for customizing the tiles supplied by the provider. If undefined, default values of all members are used.\n * @deprecated in 3.x. use MapImageryProps.backgroundBase\n */\n providerData?: {\n /** The type of map graphics to request. Default value: BackgroundMapType.Hybrid. */\n mapType?: BackgroundMapType;\n };\n}\n\n/** Persistent JSON representation of a [[BackgroundMapSettings]].\n * @public\n * @extensions\n */\nexport type PersistentBackgroundMapProps = Omit<BackgroundMapProps, keyof DeprecatedBackgroundMapProps> & DeprecatedBackgroundMapProps;\n\nfunction normalizeGlobeMode(mode?: GlobeMode): GlobeMode {\n return GlobeMode.Plane === mode ? mode : GlobeMode.Ellipsoid;\n}\n\nfunction normalizeTransparency(trans?: number | false): number | false {\n if (\"number\" === typeof trans)\n return Math.min(1, Math.max(0, trans));\n\n return false;\n}\n\n/** As part of a [[DisplayStyleSettings]], controls aspects of how the background map is displayed.\n * @see [[DisplayStyleSettings.backgroundMap]] to query or change these settings for a display style.\n * @see [[MapImagerySettings]] to control the type of imagery applied to the background map.\n * @public\n */\nexport class BackgroundMapSettings {\n /** Retained strictly for persistence. */\n private readonly _provider: BackgroundMapProvider;\n\n /** Elevation in meters, relative to WGS84 Ellipsoid.. */\n public readonly groundBias: number;\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden. Default value: false. */\n public readonly transparency: number | false;\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\n public readonly useDepthBuffer: boolean;\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\n public readonly applyTerrain: boolean;\n /** Settings associated with terrain display. */\n public readonly terrainSettings: TerrainSettings;\n /** Globe display mode. */\n public readonly globeMode: GlobeMode;\n /** Planar Mask - used to mask the background map to avoid overlapping with other geometry\n * @beta\n */\n public readonly planarClipMask: PlanarClipMaskSettings;\n private readonly _locatable: boolean;\n /** If false, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\n * allows the user to select elements that are behind the map.\n */\n public get locatable(): boolean {\n // Handle legacy TerrainProps.nonLocatable:\n // - If TerrainProps.nonLocatable=true and terrain is on, terrain is not locatable.\n // - Otherwise, use BackgroundMapProps.nonLocatable.\n if (this.applyTerrain && this.terrainSettings.nonLocatable)\n return false;\n\n return this._locatable;\n }\n\n /** If transparency is overridden, the transparency to apply; otherwise, undefined. */\n public get transparencyOverride(): number | undefined { return false !== this.transparency ? this.transparency : undefined; }\n\n private constructor(props: BackgroundMapProps | PersistentBackgroundMapProps) {\n this.groundBias = props.groundBias ?? 0;\n this.transparency = normalizeTransparency(props.transparency);\n this.useDepthBuffer = props.useDepthBuffer ?? false;\n this.applyTerrain = props.applyTerrain ?? false;\n this.terrainSettings = TerrainSettings.fromJSON(props.terrainSettings);\n this.globeMode = normalizeGlobeMode(props.globeMode);\n this._locatable = true !== props.nonLocatable;\n this.planarClipMask = PlanarClipMaskSettings.fromJSON(props.planarClipMask);\n this._provider = BackgroundMapProvider.fromBackgroundMapProps(props);\n }\n\n /** Create settings from their persistent representation. In general, this method should only be used when reading the settings directly from\n * the iModel - otherwise, prefer [[fromJSON]].\n */\n public static fromPersistentJSON(json?: PersistentBackgroundMapProps): BackgroundMapSettings {\n return new this(json ?? {});\n }\n\n /** Construct from JSON, performing validation and applying default values for undefined fields.\n * @see [[fromPersistentJSON]] if you are reading the settings directly from the iModel.\n */\n public static fromJSON(json?: BackgroundMapProps): BackgroundMapSettings {\n return new BackgroundMapSettings(json ?? {});\n }\n\n /** Convert these settings to their in-memory JSON representation.\n * @see [[toPersistentJSON]] if you intend to write the JSON directly to an iModel.\n */\n public toJSON(): BackgroundMapProps {\n const props: BackgroundMapProps = {};\n if (0 !== this.groundBias)\n props.groundBias = this.groundBias;\n if (this.applyTerrain)\n props.applyTerrain = true;\n if (false !== this.transparency)\n props.transparency = this.transparency;\n if (GlobeMode.Ellipsoid !== this.globeMode)\n props.globeMode = this.globeMode;\n if (this.useDepthBuffer)\n props.useDepthBuffer = true;\n if (!this._locatable)\n props.nonLocatable = true;\n\n const terrainSettings = this.terrainSettings.toJSON();\n for (const prop of Object.values(terrainSettings)) {\n if (undefined !== prop) {\n props.terrainSettings = terrainSettings;\n break;\n }\n }\n\n if (this.planarClipMask.isValid)\n props.planarClipMask = this.planarClipMask.toJSON();\n\n return props;\n }\n\n /** Convert these settings to their persistent representation. In general, this method should only be used when writing the settings directly to\n * the iModel - otherwise, prefer [[toJSON]].\n */\n public toPersistentJSON(): PersistentBackgroundMapProps {\n const props = this.toJSON() as PersistentBackgroundMapProps;\n\n // Preserve deprecated imagery provider properties.\n if (\"BingProvider\" !== this._provider.name)\n props.providerName = this._provider.name; // eslint-disable-line deprecation/deprecation\n if (BackgroundMapType.Hybrid !== this._provider.type)\n props.providerData = { mapType: this._provider.type }; // eslint-disable-line deprecation/deprecation\n\n return props;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(BackgroundMapSettings.fromJSON(json));\n }\n\n /** Returns true if the persistent representation of these settings is equivalent to `json`. */\n public equalsPersistentJSON(json?: PersistentBackgroundMapProps): boolean {\n return this.equals(BackgroundMapSettings.fromPersistentJSON(json));\n }\n\n /** Returns true if these settings are equivalent to `other`. */\n public equals(other: BackgroundMapSettings): boolean {\n return this.groundBias === other.groundBias && this.useDepthBuffer === other.useDepthBuffer && this.transparency === other.transparency\n && this.globeMode === other.globeMode && this._locatable === other._locatable && this.applyTerrain === other.applyTerrain\n && this.terrainSettings.equals(other.terrainSettings) && this.planarClipMask.equals(other.planarClipMask)\n && this._provider.name === other._provider.name && this._provider.type === other._provider.type;\n }\n\n /** Create a copy of this BackgroundMapSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A BackgroundMapSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: BackgroundMapProps): BackgroundMapSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n groundBias: changedProps.groundBias ?? this.groundBias,\n transparency: changedProps.transparency ?? this.transparency,\n useDepthBuffer: changedProps.useDepthBuffer ?? this.useDepthBuffer,\n globeMode: changedProps.globeMode ?? this.globeMode,\n nonLocatable: changedProps.nonLocatable ?? !this._locatable,\n applyTerrain: changedProps.applyTerrain ?? this.applyTerrain,\n terrainSettings: changedProps.terrainSettings ? this.terrainSettings.clone(changedProps.terrainSettings).toJSON() : this.terrainSettings.toJSON(),\n planarClipMask: changedProps.planarClipMask ? this.planarClipMask.clone(changedProps.planarClipMask).toJSON() : this.planarClipMask.toJSON(),\n providerName: this._provider.name,\n providerData: { mapType: this._provider.type },\n };\n\n return BackgroundMapSettings.fromPersistentJSON(props);\n }\n}\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module iModels\n */\nimport { Id64String } from \"@itwin/core-bentley\";\nimport {\n BlobOptions, BlobOptionsBuilder, BlobRange, DbBlobRequest, DbBlobResponse, DbQueryError, DbRequestExecutor, DbRequestKind,\n} from \"./ConcurrentQuery\";\n\n/** @beta */\nexport class Uint8Chunks implements Iterable<Uint8Array> {\n private _chunks: Uint8Array[] = [];\n public append(chunk: Uint8Array) {\n this._chunks.push(chunk);\n }\n public at(idx: number) { return this._chunks[idx]; }\n public get length() { return this._chunks.length; }\n public [Symbol.iterator](): Iterator<Uint8Array, any, undefined> {\n return (this._chunks as any)[Symbol.iterator];\n }\n public combine(): Uint8Array {\n const totalChunkLength = this._chunks.reduce((acc, v) => acc + v.length, 0);\n const combineChunk = new Uint8Array(totalChunkLength);\n let offset = 0;\n for (const array of this._chunks) {\n combineChunk.set(array, offset);\n offset += array.length;\n }\n return combineChunk;\n }\n}\n/** @beta */\nexport class BlobReader {\n private _chunks = new Uint8Chunks();\n private _lengthToRead: number = -1;\n private _options = new BlobOptionsBuilder().getOptions();\n public constructor(private _executor: DbRequestExecutor<DbBlobRequest, DbBlobResponse>,\n public readonly className: string,\n public readonly accessString: string,\n public readonly instanceId: Id64String,\n options?: BlobOptions) {\n this.reset(options);\n }\n public reset(options?: BlobOptions) {\n if (options) {\n this._options = options;\n }\n this._chunks = new Uint8Chunks();\n this._lengthToRead = this.range.count!;\n }\n public get range(): BlobRange { return this._options.range!; }\n public async step(): Promise<boolean> {\n if (this._lengthToRead === this._chunks.length) {\n return false;\n }\n const request: DbBlobRequest = {\n kind: DbRequestKind.BlobIO,\n className: this.className,\n accessString: this.accessString,\n instanceId: this.instanceId,\n ...this._options,\n };\n request.range = {offset: this._chunks.length, count: this.range ? this._lengthToRead - this._chunks.length : 0};\n const resp = await this._executor.execute(request);\n DbQueryError.throwIfError(resp, request);\n\n if (this._lengthToRead === -1) {\n this._lengthToRead = resp.rawBlobSize;\n }\n if (resp.data && resp.data.length > 0) {\n this._chunks.append(resp.data);\n }\n return true;\n }\n public async readToEnd(): Promise<Uint8Array> {\n while (await this.step()) { }\n return this._chunks.combine();\n }\n public get current(): Uint8Array {\n if (this._chunks.length === 0) {\n throw new Error(\"there is no current buffer\");\n }\n return this._chunks.at(this._chunks.length);\n }\n public get chunks(): Uint8Chunks { return this._chunks; }\n}\n"]}
|
package/lib/esm/Camera.js.map
CHANGED
|
@@ -1 +1 @@
|
|
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1
|
-
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|
|
1
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+
{"version":3,"file":"Camera.js","sourceRoot":"","sources":["../../src/Camera.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,qBAAqB,CAAC;AAChD,OAAO,EAAE,KAAK,EAAc,OAAO,EAAoB,MAAM,sBAAsB,CAAC;AAYpF;;;GAGG;AACH,MAAM,OAAO,MAAM;IAKV,MAAM,CAAC,gBAAgB,CAAC,GAAU;QACvC,OAAO,GAAG,CAAC,OAAO,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,IAAI,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,CAAC;IAChE,CAAC;IAEM,MAAM,CAAC,iBAAiB,CAAC,GAAU;QACxC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC;YAC7B,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,eAAe,KAAK,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,CAAC,CAAC;IAClD,IAAW,YAAY,KAAK,OAAO,IAAI,CAAC,SAAS,GAAG,GAAG,IAAI,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,CAAC,CAAC;IAC9E,gBAAgB,KAAK,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAC7C,gBAAgB,CAAC,IAAY,IAAI,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,CAAC,CAAC;IAChE,IAAW,WAAW,KAAK,OAAO,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IAChE,YAAY,KAAK,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvD,YAAY,KAAK,OAAO,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IACpC,YAAY,CAAC,KAAY,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IACxD,WAAW,KAAK,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;IAClC,WAAW,CAAC,EAAU,IAAI,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACxD,IAAW,OAAO,KAAK,OAAO,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAC/D,MAAM,CAAC,KAAa;QACzB,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,GAAG;YAC3D,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,EAAE;YAC/C,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACtC,CAAC;IACM,KAAK,KAAK,OAAO,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACpC,OAAO,CAAC,GAAW;QACxB,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC5B,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,SAAS,CAAC;QAC/B,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,YAAmB,KAAmB;QACpC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACxB,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACvC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;YACrD,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YACvC,OAAO;QACT,CAAC;QACD,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC3B,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Views\n */\n\nimport { JsonUtils } from \"@itwin/core-bentley\";\nimport { Angle, AngleProps, Point3d, XYAndZ, XYZProps } from \"@itwin/core-geometry\";\n\n/** JSON representation of a [[Camera]].\n * @public\n * @extensions\n */\nexport interface CameraProps {\n lens: AngleProps;\n focusDist: number; // NOTE: this is abbreviated, do not change!\n eye: XYZProps;\n}\n\n/** The current position (eyepoint), lens angle, and focus distance of a camera.\n * @see [Views]($docs/learning/frontend/Views.md)\n * @public\n */\nexport class Camera implements CameraProps {\n public readonly lens: Angle;\n public focusDist: number;\n public readonly eye: Point3d;\n\n public static isValidLensAngle(val: Angle) {\n return val.radians > (Math.PI / 8.0) && val.radians < Math.PI;\n }\n\n public static validateLensAngle(val: Angle) {\n if (!this.isValidLensAngle(val))\n val.setRadians(Math.PI / 2.0);\n }\n\n public invalidateFocus() { this.focusDist = 0.0; }\n public get isFocusValid() { return this.focusDist > 0.0 && this.focusDist < 1.0e14; }\n public getFocusDistance() { return this.focusDist; }\n public setFocusDistance(dist: number) { this.focusDist = dist; }\n public get isLensValid() { return Camera.isValidLensAngle(this.lens); }\n public validateLens() { Camera.validateLensAngle(this.lens); }\n public getLensAngle() { return this.lens; }\n public setLensAngle(angle: Angle) { this.lens.setFrom(angle); }\n public getEyePoint() { return this.eye; }\n public setEyePoint(pt: XYAndZ) { this.eye.setFrom(pt); }\n public get isValid() { return this.isLensValid && this.isFocusValid; }\n public equals(other: Camera) {\n return Math.abs(this.lens.radians - other.lens.radians) < .01 &&\n Math.abs(this.focusDist - other.focusDist) < .1 &&\n this.eye.isAlmostEqual(other.eye);\n }\n public clone() { return new Camera(this); }\n public setFrom(rhs: Camera) {\n this.lens.setFrom(rhs.lens);\n this.focusDist = rhs.focusDist;\n this.eye.setFrom(rhs.eye);\n }\n\n /** Construct a Camera\n * @param props The properties of the new camera. If undefined, create a camera with eye at {0,0,0}, 90 degree lens, 1 meter focus distance.\n */\n public constructor(props?: CameraProps) {\n if (props !== undefined) {\n this.lens = Angle.fromJSON(props.lens);\n this.focusDist = JsonUtils.asDouble(props.focusDist);\n this.eye = Point3d.fromJSON(props.eye);\n return;\n }\n this.lens = Angle.createRadians(Math.PI / 2.0);\n this.focusDist = 1;\n this.eye = new Point3d();\n }\n}\n"]}
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package/lib/esm/ClipStyle.js
CHANGED
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@@ -14,7 +14,7 @@ import { ColorDef } from "./ColorDef";
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14
14
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* @note Section-cut graphics are only produced if [[ClipStyle.produceCutGeometry]] is `true`.
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* @public
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*/
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-
class CutStyle {
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+
export class CutStyle {
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constructor(viewflags, hiddenLine, appearance) {
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this.viewflags = viewflags ?? {};
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if (hiddenLine && !hiddenLine.matchesDefaults)
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@@ -61,13 +61,12 @@ class CutStyle {
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}
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/** The default CutStyle, configured to draw the section-cut graphics using the view's settings, with no overrides. */
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CutStyle.defaults = new CutStyle();
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-
export { CutStyle };
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/** As part of a [[ClipStyle]], describes how to colorize geometry intersecting the clip planes.
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* @note Edges are highlighted only if [[ClipStyle.ClipIntersectionStyle]] is `true`.
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* @public
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* @extensions
|
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*/
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-
class ClipIntersectionStyle {
|
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69
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+
export class ClipIntersectionStyle {
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constructor(color = RgbColor.fromColorDef(ColorDef.white), width = 1) {
|
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72
71
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this.color = color;
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this.width = width;
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@@ -105,12 +104,11 @@ class ClipIntersectionStyle {
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}
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}
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ClipIntersectionStyle.defaults = new ClipIntersectionStyle();
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-
export { ClipIntersectionStyle };
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107
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/** Describes symbology and behavior applied to a [ClipVector]($core-geometry) when applied to a [ViewState]($frontend) or [[ModelClipGroup]].
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* @see [[DisplayStyleSettings.clipStyle]].
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* @public
|
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*/
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-
class ClipStyle {
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export class ClipStyle {
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112
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constructor(produceCutGeometry, colorizeIntersection, cutStyle, inside, outside, intersectionStyle) {
|
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113
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this.produceCutGeometry = produceCutGeometry;
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this.colorizeIntersection = colorizeIntersection;
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@@ -179,5 +177,4 @@ class ClipStyle {
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}
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/** The default style, which overrides none of the view's settings. */
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ClipStyle.defaults = new ClipStyle(false, false, CutStyle.defaults, undefined, undefined, undefined);
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export { ClipStyle };
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//# sourceMappingURL=ClipStyle.js.map
|
package/lib/esm/ClipStyle.js.map
CHANGED
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@@ -1 +1 @@
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|
-
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Views\n */\n\nimport { assert, JsonUtils } from \"@itwin/core-bentley\";\nimport { ViewFlagOverrides } from \"./ViewFlags\";\nimport { RgbColor, RgbColorProps } from \"./RgbColor\";\nimport { HiddenLine } from \"./HiddenLine\";\nimport { FeatureAppearance, FeatureAppearanceProps } from \"./FeatureSymbology\";\nimport { ColorDef } from \"./ColorDef\";\n\n/** Wire format describing a [[CutStyle]] applied to section-cut geometry produced at intersections with a view's [ClipVector]($core-geometry).\n * @see [[ClipStyleProps.cutStyle]].\n * @public\n * @extensions\n */\nexport interface CutStyleProps {\n /** If defined, overrides aspects of the view's [[ViewFlags]] when drawing the cut geometry. */\n viewflags?: ViewFlagOverrides;\n /** If defined, overrides the view's [[HiddenLine.Settings]] when drawing the cut geometry. */\n hiddenLine?: HiddenLine.SettingsProps;\n /** If defined, overrides aspects of the cut geometry's symbology. */\n appearance?: FeatureAppearanceProps;\n}\n\n/** As part of a [[ClipStyle]], describes how section-cut graphics should be displayed.\n * @note Section-cut graphics are only produced if [[ClipStyle.produceCutGeometry]] is `true`.\n * @public\n */\nexport class CutStyle {\n /** Selectively overrides some of the view's [[ViewFlags]] when drawing the section-cut graphics. */\n public readonly viewflags: Readonly<ViewFlagOverrides>;\n /** If defined, overrides the settings the view uses to draw the edges of the section-cut graphics. */\n public readonly hiddenLine?: HiddenLine.Settings;\n /** If defined, overrides aspects of the symbology of the section-cut graphics. */\n public readonly appearance?: FeatureAppearance;\n\n /** The default CutStyle, configured to draw the section-cut graphics using the view's settings, with no overrides. */\n public static readonly defaults = new CutStyle();\n\n private constructor(viewflags?: Readonly<ViewFlagOverrides>, hiddenLine?: HiddenLine.Settings, appearance?: FeatureAppearance) {\n this.viewflags = viewflags ?? {};\n if (hiddenLine && !hiddenLine.matchesDefaults)\n this.hiddenLine = hiddenLine;\n\n if (appearance && !appearance.matchesDefaults)\n this.appearance = appearance;\n }\n\n /** Create a CutStyle from its components. */\n public static create(viewflags?: Readonly<ViewFlagOverrides>, hiddenLine?: HiddenLine.Settings, appearance?: FeatureAppearance): CutStyle {\n if ((viewflags && JsonUtils.isNonEmptyObject(viewflags)) || (hiddenLine && !hiddenLine.matchesDefaults) || (appearance && !appearance.matchesDefaults))\n return new CutStyle(viewflags, hiddenLine, appearance);\n\n return this.defaults;\n }\n\n public static fromJSON(props?: CutStyleProps): CutStyle {\n if (JsonUtils.isNonEmptyObject(props)) {\n const viewflags = { ...props?.viewflags };\n const hiddenLine = props?.hiddenLine ? HiddenLine.Settings.fromJSON(props.hiddenLine) : undefined;\n const appearance = props?.appearance ? FeatureAppearance.fromJSON(props.appearance) : undefined;\n\n return this.create(viewflags, hiddenLine, appearance);\n } else {\n return this.defaults;\n }\n }\n\n /** Return JSON representation. The representation is `undefined` if this style matches the default style. */\n public toJSON(): CutStyleProps | undefined {\n if (this.matchesDefaults)\n return undefined;\n\n const props: CutStyleProps = {};\n if (JsonUtils.isNonEmptyObject(this.viewflags))\n props.viewflags = this.viewflags;\n\n if (this.hiddenLine && !this.hiddenLine.matchesDefaults)\n props.hiddenLine = this.hiddenLine?.toJSON();\n\n if (this.appearance && !this.appearance.matchesDefaults)\n props.appearance = this.appearance.toJSON();\n\n return props;\n }\n\n /** Returns true if this style matches the default style - that is, it overrides none of the view's settings. */\n public get matchesDefaults(): boolean {\n if (this === CutStyle.defaults)\n return true;\n\n return !JsonUtils.isNonEmptyObject(this.viewflags) && (!this.hiddenLine || this.hiddenLine.matchesDefaults) && (!this.appearance || this.appearance.matchesDefaults);\n }\n}\n\n/** Wire format describing a [[ClipIntersectionStyle]].\n * @see [[ClipStyleProps.ClipIntersectionStyle]].\n * @public\n * @extensions\n */\nexport interface ClipIntersectionStyleProps {\n /** Color to apply to intersection of geometry and clip planes, default white */\n color?: RgbColorProps;\n /** Number of pixels to be considered intersecting the clip plane, default 1 */\n width?: number;\n}\n\n/** As part of a [[ClipStyle]], describes how to colorize geometry intersecting the clip planes.\n * @note Edges are highlighted only if [[ClipStyle.ClipIntersectionStyle]] is `true`.\n * @public\n * @extensions\n */\nexport class ClipIntersectionStyle {\n /** Color to apply to intersection of geometry and clip planes, default white */\n public readonly color: RgbColor;\n /** Number of pixels to be considered intersecting the clip plane, default 1 */\n public readonly width: number;\n\n private constructor(color: RgbColor = RgbColor.fromColorDef(ColorDef.white), width: number = 1) {\n this.color = color;\n this.width = width;\n }\n /** Create a highlight from its components. */\n public static create(color?: RgbColor, width?: number): ClipIntersectionStyle {\n if (!color && !width)\n return this.defaults;\n\n return new ClipIntersectionStyle(color, width);\n }\n\n public static readonly defaults = new ClipIntersectionStyle();\n\n public static fromJSON(props?: ClipIntersectionStyleProps): ClipIntersectionStyle {\n if (props === undefined) {\n return ClipIntersectionStyle.defaults;\n }\n\n const color = props.color ? RgbColor.fromJSON(props.color) : RgbColor.fromColorDef(ColorDef.white);\n const width = props.width ? props.width : 1;\n return new ClipIntersectionStyle(color, width);\n }\n\n /** The JSON representation of this style. It is `undefined` if this style matches the defaults. */\n public toJSON(): ClipIntersectionStyleProps | undefined {\n const props: ClipIntersectionStyleProps = {};\n\n if (this.matchesDefaults) {\n return undefined;\n }\n\n if (this.color)\n props.color = this.color.toJSON();\n\n if (this.width)\n props.width = this.width;\n\n return props;\n }\n\n public get matchesDefaults(): boolean {\n if (this === ClipIntersectionStyle.defaults)\n return true;\n\n return !this.color && !this.width;\n }\n}\n\n/** Arguments supplied to [[ClipStyle.create]].\n * @public\n * @extensions\n */\nexport interface ClipStyleCreateArgs {\n /** If `true`, geometry will be produced at the clip planes in a 3d view.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n produceCutGeometry?: boolean;\n /** If `true`, intersection of geometry and clip planes will be colorized */\n colorizeIntersection?: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n cutStyle?: CutStyle;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n insideColor?: RgbColor;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n outsideColor?: RgbColor;\n /** Controls the style of the intersection of geometry and clip planes */\n intersectionStyle?: ClipIntersectionStyle;\n}\n\n/** Wire format describing a [[ClipStyle]].\n * @see [[DisplayStyleSettingsProps.clipStyle]].\n * @public\n * @extensions\n */\nexport interface ClipStyleProps {\n /** If `true`, geometry will be produced at the clip planes in a 3d view.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n produceCutGeometry?: boolean;\n /** If 'true', intersection of geometry and clip planes will be colorized */\n colorizeIntersection?: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n cutStyle?: CutStyleProps;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n insideColor?: RgbColorProps;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n outsideColor?: RgbColorProps;\n /** Controls the style of the intersection of geometry and clip planes */\n intersectionStyle?: ClipIntersectionStyleProps;\n}\n\n/** Describes symbology and behavior applied to a [ClipVector]($core-geometry) when applied to a [ViewState]($frontend) or [[ModelClipGroup]].\n * @see [[DisplayStyleSettings.clipStyle]].\n * @public\n */\nexport class ClipStyle {\n /** If `true`, geometry will be produced at the clip planes.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n public readonly produceCutGeometry: boolean;\n /** If 'true', intersection of geometry and clip planes will be colorized */\n public readonly colorizeIntersection: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n public readonly cutStyle: CutStyle;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n public readonly insideColor?: RgbColor;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n public readonly outsideColor?: RgbColor;\n /** Controls the style of the intersection of geometry and clip planes */\n public readonly intersectionStyle?: ClipIntersectionStyle;\n\n /** The default style, which overrides none of the view's settings. */\n public static readonly defaults = new ClipStyle(false, false, CutStyle.defaults, undefined, undefined, undefined);\n\n private constructor(produceCutGeometry: boolean, colorizeIntersection: boolean, cutStyle: CutStyle, inside: RgbColor | undefined, outside: RgbColor | undefined, intersectionStyle: ClipIntersectionStyle | undefined) {\n this.produceCutGeometry = produceCutGeometry;\n this.colorizeIntersection = colorizeIntersection;\n this.cutStyle = cutStyle;\n this.insideColor = inside;\n this.outsideColor = outside;\n this.intersectionStyle = intersectionStyle;\n }\n\n /** @deprecated in 4.x. Use [[create(style: ClipStyleCreateArgs]] */\n public static create(produceCutGeometry: boolean, cutStyle: CutStyle, insideColor?: RgbColor, outsideColor?: RgbColor): ClipStyle;\n\n /** Create a style from its components. */\n public static create(style: ClipStyleCreateArgs): ClipStyle;\n\n /** @internal */\n public static create(styleOrProduceCutGeometry: ClipStyleCreateArgs | boolean, cutStyle?: CutStyle, insideColor?: RgbColor, outsideColor?: RgbColor): ClipStyle {\n\n if (typeof styleOrProduceCutGeometry === \"boolean\") {\n cutStyle = cutStyle === undefined ? CutStyle.defaults : cutStyle;\n\n if (!styleOrProduceCutGeometry && cutStyle.matchesDefaults && !insideColor && !outsideColor) {\n return this.defaults;\n }\n\n return new ClipStyle(styleOrProduceCutGeometry, false, cutStyle, insideColor, outsideColor, undefined);\n }\n\n const style = styleOrProduceCutGeometry;\n if (!style.produceCutGeometry && !style.colorizeIntersection && (!style.cutStyle || style.cutStyle.matchesDefaults) && !style.insideColor && !style.outsideColor && !style.intersectionStyle)\n return this.defaults;\n\n const produceCutGeometry = style.produceCutGeometry ? true : false;\n const colorizeIntersection = style.colorizeIntersection ? true : false;\n cutStyle = style.cutStyle === undefined ? CutStyle.defaults : style.cutStyle;\n\n return new ClipStyle(produceCutGeometry, colorizeIntersection, cutStyle, style.insideColor, style.outsideColor, style.intersectionStyle);\n }\n\n public static fromJSON(props?: ClipStyleProps): ClipStyle {\n if (JsonUtils.isNonEmptyObject(props)) {\n const produceCutGeometry = props.produceCutGeometry ?? false;\n const colorizeIntersection = props.colorizeIntersection ? true : false;\n const cutStyle = CutStyle.fromJSON(props.cutStyle);\n const insideColor = props.insideColor ? RgbColor.fromJSON(props.insideColor) : undefined;\n const outsideColor = props.outsideColor ? RgbColor.fromJSON(props.outsideColor) : undefined;\n const intersectionStyle = props.intersectionStyle ? ClipIntersectionStyle.fromJSON(props.intersectionStyle) : undefined;\n\n return this.create({produceCutGeometry, colorizeIntersection, cutStyle, insideColor, outsideColor, intersectionStyle});\n }\n\n return this.defaults;\n }\n\n /** The JSON representation of this style. It is `undefined` if this style matches the defaults. */\n public toJSON(): ClipStyleProps | undefined {\n if (this.matchesDefaults)\n return undefined;\n\n const props: ClipStyleProps = {};\n if (this.produceCutGeometry)\n props.produceCutGeometry = true;\n\n if (this.colorizeIntersection)\n props.colorizeIntersection = true;\n\n const cutStyle = this.cutStyle.toJSON();\n if (cutStyle) {\n assert(!this.cutStyle.matchesDefaults);\n props.cutStyle = cutStyle;\n }\n\n if (this.insideColor)\n props.insideColor = this.insideColor.toJSON();\n\n if (this.outsideColor)\n props.outsideColor = this.outsideColor.toJSON();\n\n if (this.intersectionStyle)\n props.intersectionStyle = this.intersectionStyle.toJSON();\n\n return props;\n }\n\n /** Returns true if this style matches the [[ClipStyle.defaults]] - that is, it overrides no settings from the view. */\n public get matchesDefaults(): boolean {\n if (this === ClipStyle.defaults)\n return true;\n\n return !this.produceCutGeometry && !this.colorizeIntersection && !this.insideColor && !this.outsideColor && this.cutStyle.matchesDefaults && !this.intersectionStyle;\n }\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Views\n */\n\nimport { assert, JsonUtils } from \"@itwin/core-bentley\";\nimport { ViewFlagOverrides } from \"./ViewFlags\";\nimport { RgbColor, RgbColorProps } from \"./RgbColor\";\nimport { HiddenLine } from \"./HiddenLine\";\nimport { FeatureAppearance, FeatureAppearanceProps } from \"./FeatureSymbology\";\nimport { ColorDef } from \"./ColorDef\";\n\n/** Wire format describing a [[CutStyle]] applied to section-cut geometry produced at intersections with a view's [ClipVector]($core-geometry).\n * @see [[ClipStyleProps.cutStyle]].\n * @public\n * @extensions\n */\nexport interface CutStyleProps {\n /** If defined, overrides aspects of the view's [[ViewFlags]] when drawing the cut geometry. */\n viewflags?: ViewFlagOverrides;\n /** If defined, overrides the view's [[HiddenLine.Settings]] when drawing the cut geometry. */\n hiddenLine?: HiddenLine.SettingsProps;\n /** If defined, overrides aspects of the cut geometry's symbology. */\n appearance?: FeatureAppearanceProps;\n}\n\n/** As part of a [[ClipStyle]], describes how section-cut graphics should be displayed.\n * @note Section-cut graphics are only produced if [[ClipStyle.produceCutGeometry]] is `true`.\n * @public\n */\nexport class CutStyle {\n /** Selectively overrides some of the view's [[ViewFlags]] when drawing the section-cut graphics. */\n public readonly viewflags: Readonly<ViewFlagOverrides>;\n /** If defined, overrides the settings the view uses to draw the edges of the section-cut graphics. */\n public readonly hiddenLine?: HiddenLine.Settings;\n /** If defined, overrides aspects of the symbology of the section-cut graphics. */\n public readonly appearance?: FeatureAppearance;\n\n /** The default CutStyle, configured to draw the section-cut graphics using the view's settings, with no overrides. */\n public static readonly defaults = new CutStyle();\n\n private constructor(viewflags?: Readonly<ViewFlagOverrides>, hiddenLine?: HiddenLine.Settings, appearance?: FeatureAppearance) {\n this.viewflags = viewflags ?? {};\n if (hiddenLine && !hiddenLine.matchesDefaults)\n this.hiddenLine = hiddenLine;\n\n if (appearance && !appearance.matchesDefaults)\n this.appearance = appearance;\n }\n\n /** Create a CutStyle from its components. */\n public static create(viewflags?: Readonly<ViewFlagOverrides>, hiddenLine?: HiddenLine.Settings, appearance?: FeatureAppearance): CutStyle {\n if ((viewflags && JsonUtils.isNonEmptyObject(viewflags)) || (hiddenLine && !hiddenLine.matchesDefaults) || (appearance && !appearance.matchesDefaults))\n return new CutStyle(viewflags, hiddenLine, appearance);\n\n return this.defaults;\n }\n\n public static fromJSON(props?: CutStyleProps): CutStyle {\n if (JsonUtils.isNonEmptyObject(props)) {\n const viewflags = { ...props?.viewflags };\n const hiddenLine = props?.hiddenLine ? HiddenLine.Settings.fromJSON(props.hiddenLine) : undefined;\n const appearance = props?.appearance ? FeatureAppearance.fromJSON(props.appearance) : undefined;\n\n return this.create(viewflags, hiddenLine, appearance);\n } else {\n return this.defaults;\n }\n }\n\n /** Return JSON representation. The representation is `undefined` if this style matches the default style. */\n public toJSON(): CutStyleProps | undefined {\n if (this.matchesDefaults)\n return undefined;\n\n const props: CutStyleProps = {};\n if (JsonUtils.isNonEmptyObject(this.viewflags))\n props.viewflags = this.viewflags;\n\n if (this.hiddenLine && !this.hiddenLine.matchesDefaults)\n props.hiddenLine = this.hiddenLine?.toJSON();\n\n if (this.appearance && !this.appearance.matchesDefaults)\n props.appearance = this.appearance.toJSON();\n\n return props;\n }\n\n /** Returns true if this style matches the default style - that is, it overrides none of the view's settings. */\n public get matchesDefaults(): boolean {\n if (this === CutStyle.defaults)\n return true;\n\n return !JsonUtils.isNonEmptyObject(this.viewflags) && (!this.hiddenLine || this.hiddenLine.matchesDefaults) && (!this.appearance || this.appearance.matchesDefaults);\n }\n}\n\n/** Wire format describing a [[ClipIntersectionStyle]].\n * @see [[ClipStyleProps.ClipIntersectionStyle]].\n * @public\n * @extensions\n */\nexport interface ClipIntersectionStyleProps {\n /** Color to apply to intersection of geometry and clip planes, default white */\n color?: RgbColorProps;\n /** Number of pixels to be considered intersecting the clip plane, default 1 */\n width?: number;\n}\n\n/** As part of a [[ClipStyle]], describes how to colorize geometry intersecting the clip planes.\n * @note Edges are highlighted only if [[ClipStyle.ClipIntersectionStyle]] is `true`.\n * @public\n * @extensions\n */\nexport class ClipIntersectionStyle {\n /** Color to apply to intersection of geometry and clip planes, default white */\n public readonly color: RgbColor;\n /** Number of pixels to be considered intersecting the clip plane, default 1 */\n public readonly width: number;\n\n private constructor(color: RgbColor = RgbColor.fromColorDef(ColorDef.white), width: number = 1) {\n this.color = color;\n this.width = width;\n }\n /** Create a highlight from its components. */\n public static create(color?: RgbColor, width?: number): ClipIntersectionStyle {\n if (!color && !width)\n return this.defaults;\n\n return new ClipIntersectionStyle(color, width);\n }\n\n public static readonly defaults = new ClipIntersectionStyle();\n\n public static fromJSON(props?: ClipIntersectionStyleProps): ClipIntersectionStyle {\n if (props === undefined) {\n return ClipIntersectionStyle.defaults;\n }\n\n const color = props.color ? RgbColor.fromJSON(props.color) : RgbColor.fromColorDef(ColorDef.white);\n const width = props.width ? props.width : 1;\n return new ClipIntersectionStyle(color, width);\n }\n\n /** The JSON representation of this style. It is `undefined` if this style matches the defaults. */\n public toJSON(): ClipIntersectionStyleProps | undefined {\n const props: ClipIntersectionStyleProps = {};\n\n if (this.matchesDefaults) {\n return undefined;\n }\n\n if (this.color)\n props.color = this.color.toJSON();\n\n if (this.width)\n props.width = this.width;\n\n return props;\n }\n\n public get matchesDefaults(): boolean {\n if (this === ClipIntersectionStyle.defaults)\n return true;\n\n return !this.color && !this.width;\n }\n}\n\n/** Arguments supplied to [[ClipStyle.create]].\n * @public\n * @extensions\n */\nexport interface ClipStyleCreateArgs {\n /** If `true`, geometry will be produced at the clip planes in a 3d view.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n produceCutGeometry?: boolean;\n /** If `true`, intersection of geometry and clip planes will be colorized */\n colorizeIntersection?: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n cutStyle?: CutStyle;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n insideColor?: RgbColor;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n outsideColor?: RgbColor;\n /** Controls the style of the intersection of geometry and clip planes */\n intersectionStyle?: ClipIntersectionStyle;\n}\n\n/** Wire format describing a [[ClipStyle]].\n * @see [[DisplayStyleSettingsProps.clipStyle]].\n * @public\n * @extensions\n */\nexport interface ClipStyleProps {\n /** If `true`, geometry will be produced at the clip planes in a 3d view.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n produceCutGeometry?: boolean;\n /** If 'true', intersection of geometry and clip planes will be colorized */\n colorizeIntersection?: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n cutStyle?: CutStyleProps;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n insideColor?: RgbColorProps;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n outsideColor?: RgbColorProps;\n /** Controls the style of the intersection of geometry and clip planes */\n intersectionStyle?: ClipIntersectionStyleProps;\n}\n\n/** Describes symbology and behavior applied to a [ClipVector]($core-geometry) when applied to a [ViewState]($frontend) or [[ModelClipGroup]].\n * @see [[DisplayStyleSettings.clipStyle]].\n * @public\n */\nexport class ClipStyle {\n /** If `true`, geometry will be produced at the clip planes.\n * - Solids (closed volumes) will produce facets on the clip planes.\n * - Other surfaces will produce line strings representing the edges of the surface at the clip planes.\n * @note Cut geometry will only be produced for element geometry - not for, e.g., terrain or reality models.\n */\n public readonly produceCutGeometry: boolean;\n /** If 'true', intersection of geometry and clip planes will be colorized */\n public readonly colorizeIntersection: boolean;\n /** Controls aspects of how the cut geometry is displayed, if [[produceCutGeometry]] is `true`. */\n public readonly cutStyle: CutStyle;\n /** If defined, geometry inside the clip planes will be drawn in this color. */\n public readonly insideColor?: RgbColor;\n /** If defined, geometry outside of the clip planes will be drawn in this color instead of being clipped. */\n public readonly outsideColor?: RgbColor;\n /** Controls the style of the intersection of geometry and clip planes */\n public readonly intersectionStyle?: ClipIntersectionStyle;\n\n /** The default style, which overrides none of the view's settings. */\n public static readonly defaults = new ClipStyle(false, false, CutStyle.defaults, undefined, undefined, undefined);\n\n private constructor(produceCutGeometry: boolean, colorizeIntersection: boolean, cutStyle: CutStyle, inside: RgbColor | undefined, outside: RgbColor | undefined, intersectionStyle: ClipIntersectionStyle | undefined) {\n this.produceCutGeometry = produceCutGeometry;\n this.colorizeIntersection = colorizeIntersection;\n this.cutStyle = cutStyle;\n this.insideColor = inside;\n this.outsideColor = outside;\n this.intersectionStyle = intersectionStyle;\n }\n\n /** @deprecated in 4.x. Use [[create(style: ClipStyleCreateArgs]] */\n public static create(produceCutGeometry: boolean, cutStyle: CutStyle, insideColor?: RgbColor, outsideColor?: RgbColor): ClipStyle;\n\n /** Create a style from its components. */\n public static create(style: ClipStyleCreateArgs): ClipStyle;\n\n /** @internal */\n public static create(styleOrProduceCutGeometry: ClipStyleCreateArgs | boolean, cutStyle?: CutStyle, insideColor?: RgbColor, outsideColor?: RgbColor): ClipStyle {\n\n if (typeof styleOrProduceCutGeometry === \"boolean\") {\n cutStyle = cutStyle === undefined ? CutStyle.defaults : cutStyle;\n\n if (!styleOrProduceCutGeometry && cutStyle.matchesDefaults && !insideColor && !outsideColor) {\n return this.defaults;\n }\n\n return new ClipStyle(styleOrProduceCutGeometry, false, cutStyle, insideColor, outsideColor, undefined);\n }\n\n const style = styleOrProduceCutGeometry;\n if (!style.produceCutGeometry && !style.colorizeIntersection && (!style.cutStyle || style.cutStyle.matchesDefaults) && !style.insideColor && !style.outsideColor && !style.intersectionStyle)\n return this.defaults;\n\n const produceCutGeometry = style.produceCutGeometry ? true : false;\n const colorizeIntersection = style.colorizeIntersection ? true : false;\n cutStyle = style.cutStyle === undefined ? CutStyle.defaults : style.cutStyle;\n\n return new ClipStyle(produceCutGeometry, colorizeIntersection, cutStyle, style.insideColor, style.outsideColor, style.intersectionStyle);\n }\n\n public static fromJSON(props?: ClipStyleProps): ClipStyle {\n if (JsonUtils.isNonEmptyObject(props)) {\n const produceCutGeometry = props.produceCutGeometry ?? false;\n const colorizeIntersection = props.colorizeIntersection ? true : false;\n const cutStyle = CutStyle.fromJSON(props.cutStyle);\n const insideColor = props.insideColor ? RgbColor.fromJSON(props.insideColor) : undefined;\n const outsideColor = props.outsideColor ? RgbColor.fromJSON(props.outsideColor) : undefined;\n const intersectionStyle = props.intersectionStyle ? ClipIntersectionStyle.fromJSON(props.intersectionStyle) : undefined;\n\n return this.create({produceCutGeometry, colorizeIntersection, cutStyle, insideColor, outsideColor, intersectionStyle});\n }\n\n return this.defaults;\n }\n\n /** The JSON representation of this style. It is `undefined` if this style matches the defaults. */\n public toJSON(): ClipStyleProps | undefined {\n if (this.matchesDefaults)\n return undefined;\n\n const props: ClipStyleProps = {};\n if (this.produceCutGeometry)\n props.produceCutGeometry = true;\n\n if (this.colorizeIntersection)\n props.colorizeIntersection = true;\n\n const cutStyle = this.cutStyle.toJSON();\n if (cutStyle) {\n assert(!this.cutStyle.matchesDefaults);\n props.cutStyle = cutStyle;\n }\n\n if (this.insideColor)\n props.insideColor = this.insideColor.toJSON();\n\n if (this.outsideColor)\n props.outsideColor = this.outsideColor.toJSON();\n\n if (this.intersectionStyle)\n props.intersectionStyle = this.intersectionStyle.toJSON();\n\n return props;\n }\n\n /** Returns true if this style matches the [[ClipStyle.defaults]] - that is, it overrides no settings from the view. */\n public get matchesDefaults(): boolean {\n if (this === ClipStyle.defaults)\n return true;\n\n return !this.produceCutGeometry && !this.colorizeIntersection && !this.insideColor && !this.outsideColor && this.cutStyle.matchesDefaults && !this.intersectionStyle;\n }\n}\n"]}
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package/lib/esm/Code.d.ts
CHANGED
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@@ -49,6 +49,7 @@ export declare class Code implements CodeProps {
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static isValid(c: CodeProps): boolean;
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/** Determine if this code is valid but not otherwise meaningful (and therefore not necessarily unique) */
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static isEmpty(c: CodeProps): boolean;
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+
toString(): string;
|
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52
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}
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/** Names of the internal BIS CodeSpecs. These names match those specified by the native library.
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* For other domains, the best practice is to include the domain name or alias as part of the CodeSpec name to ensure global uniqueness.
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package/lib/esm/Code.d.ts.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"Code.d.ts","sourceRoot":"","sources":["../../src/Code.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAQ,UAAU,EAAa,MAAM,qBAAqB,CAAC;AAC9E,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC;;;;;GAKG;AACH,MAAM,MAAM,cAAc,GAAG,UAAU,GAAG,UAAU,CAAC;AAErD;;;GAGG;AACH,MAAM,WAAW,SAAS;IACxB,mGAAmG;IACnG,IAAI,EAAE,UAAU,GAAG,MAAM,CAAC;IAC1B,uGAAuG;IACvG,KAAK,EAAE,cAAc,CAAC;IACtB,gDAAgD;IAChD,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB;AAED;;;GAGG;AACH,qBAAa,IAAK,YAAW,SAAS;IACpC,8FAA8F;IACvF,IAAI,EAAE,UAAU,CAAC;IACxB,+FAA+F;IACxF,KAAK,EAAE,UAAU,CAAC;IACzB;;OAEG;IACH,IAAW,KAAK,IACM,MAAM,CADoB;IAChD,IAAW,KAAK,CAAC,GAAG,EAAE,MAAM,EAAgC;IAC5D,OAAO,CAAC,MAAM,CAAC,CAAS;gBAEZ,SAAS,EAAE,SAAS;IAMhC,gEAAgE;WAClD,WAAW,IAAI,IAAI;WAKnB,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,IAAI;IACjC,MAAM,IAAI,SAAS;IACnB,MAAM,CAAC,KAAK,EAAE,IAAI,GAAG,OAAO;IACnC,gBAAgB;WACF,UAAU,CAAC,EAAE,EAAE,SAAS,EAAE,EAAE,EAAE,SAAS,GAAG,OAAO;IAG/D,4CAA4C;WAC9B,OAAO,CAAC,CAAC,EAAE,SAAS,GAAG,OAAO;IAC5C,0GAA0G;WAC5F,OAAO,CAAC,CAAC,EAAE,SAAS,GAAG,OAAO;
|
|
1
|
+
{"version":3,"file":"Code.d.ts","sourceRoot":"","sources":["../../src/Code.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAQ,UAAU,EAAa,MAAM,qBAAqB,CAAC;AAC9E,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC;;;;;GAKG;AACH,MAAM,MAAM,cAAc,GAAG,UAAU,GAAG,UAAU,CAAC;AAErD;;;GAGG;AACH,MAAM,WAAW,SAAS;IACxB,mGAAmG;IACnG,IAAI,EAAE,UAAU,GAAG,MAAM,CAAC;IAC1B,uGAAuG;IACvG,KAAK,EAAE,cAAc,CAAC;IACtB,gDAAgD;IAChD,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB;AAED;;;GAGG;AACH,qBAAa,IAAK,YAAW,SAAS;IACpC,8FAA8F;IACvF,IAAI,EAAE,UAAU,CAAC;IACxB,+FAA+F;IACxF,KAAK,EAAE,UAAU,CAAC;IACzB;;OAEG;IACH,IAAW,KAAK,IACM,MAAM,CADoB;IAChD,IAAW,KAAK,CAAC,GAAG,EAAE,MAAM,EAAgC;IAC5D,OAAO,CAAC,MAAM,CAAC,CAAS;gBAEZ,SAAS,EAAE,SAAS;IAMhC,gEAAgE;WAClD,WAAW,IAAI,IAAI;WAKnB,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,IAAI;IACjC,MAAM,IAAI,SAAS;IACnB,MAAM,CAAC,KAAK,EAAE,IAAI,GAAG,OAAO;IACnC,gBAAgB;WACF,UAAU,CAAC,EAAE,EAAE,SAAS,EAAE,EAAE,EAAE,SAAS,GAAG,OAAO;IAG/D,4CAA4C;WAC9B,OAAO,CAAC,CAAC,EAAE,SAAS,GAAG,OAAO;IAC5C,0GAA0G;WAC5F,OAAO,CAAC,CAAC,EAAE,SAAS,GAAG,OAAO;IAErC,QAAQ,IAAI,MAAM;CAC1B;AAED;;;;;GAKG;AACH,oBAAY,WAAW;IACrB;;OAEG;IACH,YAAY,qBAAqB;IACjC,gBAAgB;IAChB,oBAAoB,6BAA6B;IACjD,gBAAgB;IAChB,qBAAqB,8BAA8B;IACnD,gBAAgB;IAChB,mBAAmB,4BAA4B;IAC/C;;OAEG;IACH,gBAAgB,yBAAyB;IACzC;;OAEG;IACH,gBAAgB,yBAAyB;IACzC;;OAEG;IACH,qBAAqB,8BAA8B;IACnD;;OAEG;IACH,gBAAgB,yBAAyB;IACzC,gBAAgB;IAChB,SAAS,kBAAkB;IAC3B;;OAEG;IACH,YAAY,qBAAqB;IACjC;;OAEG;IACH,OAAO,gBAAgB;IACvB;;OAEG;IACH,eAAe,wBAAwB;IACvC;;;OAGG;IACH,cAAc,uBAAuB;IACrC;;;OAGG;IACH,wBAAwB,iCAAiC;IACzD;;OAEG;IACH,YAAY,qBAAqB;IACjC;;OAEG;IACH,eAAe,wBAAwB;IACvC;;OAEG;IACH,SAAS,kBAAkB;IAC3B;;OAEG;IACH,WAAW,oBAAoB;IAC/B;;OAEG;IACH,aAAa,sBAAsB;IACnC;;OAEG;IACH,gBAAgB,yBAAyB;IACzC;;OAEG;IACH,YAAY,qBAAqB;IACjC;;OAEG;IACH,2BAA2B,oCAAoC;IAC/D;;OAEG;IACH,cAAc,uBAAuB;IACrC;;OAEG;IACH,KAAK,cAAc;IACnB;;OAEG;IACH,eAAe,wBAAwB;IACvC;;OAEG;IACH,mBAAmB,4BAA4B;IAC/C;;OAEG;IACH,WAAW,oBAAoB;IAC/B;;OAEG;IACH,OAAO,gBAAgB;IACvB;;OAEG;IACH,gBAAgB,yBAAyB;IACzC;;OAEG;IACH,gBAAgB,yBAAyB;IACzC,gBAAgB;IAChB,kBAAkB,2BAA2B;IAC7C;;OAEG;IACH,OAAO,gBAAgB;IACvB;;OAEG;IACH,cAAc,uBAAuB;CACtC;AAED;;GAEG;AACH,yBAAiB,aAAa,CAAC;IAC7B;;OAEG;IACH,KAAY,IAAI;QACd,4EAA4E;QAC5E,UAAU,IAAI;QACd,kEAAkE;QAClE,KAAK,IAAI;QACT,oFAAoF;QACpF,aAAa,IAAI;QACjB,yFAAyF;QACzF,cAAc,IAAI;KACnB;IAED;;;OAGG;IACH,KAAY,gBAAgB;QAC1B,2HAA2H;QAC3H,SAAS,IAAI;QACb,iHAAiH;QACjH,cAAc,IAAI;KACnB;CACF;AAED;;;GAGG;AACH,MAAM,WAAW,kBAAkB;IACjC,SAAS,EAAE;QACT,2BAA2B;QAC3B,IAAI,EAAE,aAAa,CAAC,IAAI,CAAC;QACzB;;WAEG;QACH,aAAa,CAAC,EAAE,OAAO,CAAC;QACxB,kHAAkH;QAClH,YAAY,CAAC,EAAE,MAAM,CAAC;KACvB,CAAC;IACF,IAAI,CAAC,EAAE;QACL,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,CAAC;IACF,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB;AAED;;;;;;GAMG;AACH,qBAAa,QAAQ;IACnB,wCAAwC;IACjC,MAAM,EAAE,MAAM,CAAC;IACtB,+BAA+B;IACxB,EAAE,EAAE,UAAU,CAAC;IACtB,iCAAiC;IAC1B,IAAI,EAAE,MAAM,CAAC;IACpB;;;OAGG;IACI,UAAU,EAAE,kBAAkB,CAAC;IAEtC,OAAO;IAOP;;;OAGG;WACW,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,CAAC,IAAI,EAAE,QAAQ,CAAC,EAAE,aAAa,CAAC,gBAAgB,GAAG,QAAQ;IAQtI;;OAEG;WACW,cAAc,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,kBAAkB,GAAG,QAAQ;IAIrH,wDAAwD;IACxD,IAAW,OAAO,IAAI,OAAO,CAAkC;IAC/D,IAAW,UAAU,IAAI,OAAO,CAE/B;IAED,uCAAuC;IACvC,IAAW,SAAS,IAAI,aAAa,CAAC,IAAI,CAA2C;IACrF,IAAW,SAAS,CAAC,SAAS,EAAE,aAAa,CAAC,IAAI,EAAiD;IAEnG;;OAEG;IACH,IAAW,QAAQ,IAAI,aAAa,CAAC,gBAAgB,CAEpD;IACD,IAAW,QAAQ,CAAC,GAAG,EAAE,aAAa,CAAC,gBAAgB,EAKtD;IAED;;OAEG;IACH,IAAW,mBAAmB,IAAI,OAAO,CAExC;IACD,IAAW,mBAAmB,CAAC,KAAK,EAAE,OAAO,EAK5C;CACF"}
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package/lib/esm/Code.js
CHANGED
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@@ -37,6 +37,7 @@ export class Code {
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37
37
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static isValid(c) { return Id64.isValidId64(c.spec); }
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38
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|
/** Determine if this code is valid but not otherwise meaningful (and therefore not necessarily unique) */
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39
39
|
static isEmpty(c) { return this.isValid(c) && (c.value === undefined || c.value === ""); }
|
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40
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+
toString() { return `[Code: ${this.spec}, ${this.scope}, ${this.value}]`; }
|
|
40
41
|
}
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/** Names of the internal BIS CodeSpecs. These names match those specified by the native library.
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42
43
|
* For other domains, the best practice is to include the domain name or alias as part of the CodeSpec name to ensure global uniqueness.
|
package/lib/esm/Code.js.map
CHANGED
|
@@ -1 +1 @@
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1
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-
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:["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Codes\n */\n\nimport { GuidString, Id64, Id64String, JsonUtils } from \"@itwin/core-bentley\";\nimport { IModel } from \"./IModel\";\n\n/**\n * The ElementId of the element that defines the scope for a Code value.\n * @note For insert or update, you may supply the FederationGuid of the scope element and it will be converted to the ElementId of that element.\n * @public\n * @extensions\n */\nexport type CodeScopeProps = Id64String | GuidString;\n\n/** The parameters that define a Code\n * @public\n * @extensions\n */\nexport interface CodeProps {\n /** Either the stringified 64-bit Id of the CodeSpec for this code, or the name of the CodeSpec. */\n spec: Id64String | string;\n /** Either the ElementId or the FederationGuid of the element that provides the scope for this code. */\n scope: CodeScopeProps;\n /** the value of this code. May be undefined. */\n value?: string;\n}\n\n/**\n * A three-part structure containing information about the [Code]($docs/bis/guide/fundamentals/codes) of an Element\n * @public\n */\nexport class Code implements CodeProps {\n /** The id of the [CodeSpec]($docs/bis/guide/fundamentals/codes.md#codespec) of the Element */\n public spec: Id64String;\n /** The [CodeScope]($docs/bis/guide/fundamentals/codes.md#codescope-property) of the Element */\n public scope: Id64String;\n /** The [CodeValue]($docs/bis/guide/fundamentals/codes.md#codevalue-property) of the Element\n * @note Leading and trailing whitespace is invalid so is automatically trimmed.\n */\n public get value() { return this._value ?? \"\"; }\n public set value(val: string) { this._value = val?.trim(); }\n private _value?: string;\n\n constructor(codeProps: CodeProps) {\n this.spec = Id64.fromJSON(codeProps.spec);\n this.scope = JsonUtils.asString(codeProps.scope);\n this.value = JsonUtils.asString(codeProps.value);\n }\n\n /** Create an empty, non-unique code with no special meaning. */\n public static createEmpty(): Code {\n const id = Id64.fromLocalAndBriefcaseIds(1, 0);\n return new Code({ spec: id, scope: id });\n }\n\n public static fromJSON(json?: any): Code { return json ? new Code(json) : Code.createEmpty(); }\n public toJSON(): CodeProps { return { spec: this.spec, scope: this.scope, value: this.value }; }\n public equals(other: Code): boolean { return Code.equalCodes(this, other); }\n /** @internal */\n public static equalCodes(c1: CodeProps, c2: CodeProps): boolean {\n return c1.spec === c2.spec && c1.scope === c2.scope && c1.value === c2.value;\n }\n /** Determine whether this Code is valid. */\n public static isValid(c: CodeProps): boolean { return Id64.isValidId64(c.spec); }\n /** Determine if this code is valid but not otherwise meaningful (and therefore not necessarily unique) */\n public static isEmpty(c: CodeProps): boolean { return this.isValid(c) && (c.value === undefined || c.value === \"\"); }\n}\n\n/** Names of the internal BIS CodeSpecs. These names match those specified by the native library.\n * For other domains, the best practice is to include the domain name or alias as part of the CodeSpec name to ensure global uniqueness.\n * @public\n* @extensions\n* @see [CodeSpec]($docs/bis/guide/fundamentals/codes.md#codespec)\n */\nexport enum BisCodeSpec {\n /** The name of the standard [[CodeSpec]] used when creating *empty* codes.\n * @see [[Code.createEmpty]]\n */\n nullCodeSpec = \"bis:NullCodeSpec\",\n /** @internal */\n annotationFrameStyle = \"bis:AnnotationFrameStyle\",\n /** @internal */\n annotationLeaderStyle = \"bis:AnnotationLeaderStyle\",\n /** @internal */\n annotationTextStyle = \"bis:AnnotationTextStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystem2d]($backend) elements.\n * @see [AuxCoordSystem2d.createCode]($backend)\n */\n auxCoordSystem2d = \"bis:AuxCoordSystem2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystem3d]($backend) elements.\n * @see [AuxCoordSystem3d.createCode]($backend)\n */\n auxCoordSystem3d = \"bis:AuxCoordSystem3d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystemSpatial]($backend) elements.\n * @see [AuxCoordSystemSpatial.createCode]($backend)\n */\n auxCoordSystemSpatial = \"bis:AuxCoordSystemSpatial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [CategorySelector]($backend) elements.\n * @see [CategorySelector.createCode]($backend)\n */\n categorySelector = \"bis:CategorySelector\",\n /** @internal */\n colorBook = \"bis:ColorBook\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [DisplayStyle]($backend) elements.\n * @see [DisplayStyle.createCode]($backend)\n */\n displayStyle = \"bis:DisplayStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Drawing]($backend) elements.\n * @see [Drawing.createCode]($backend)\n */\n drawing = \"bis:Drawing\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [DrawingCategory]($backend) elements.\n * @see [DrawingCategory.createCode]($backend)\n */\n drawingCategory = \"bis:DrawingCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ExternalSource]($backend) elements.\n * @note This CodeSpec is not automatically created, so use [ExternalSource.ensureCodeSpec]($backend) to make sure that it exists.\n * @see [ExternalSource.createCode]($backend)\n */\n externalSource = \"bis:ExternalSource\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ExternalSourceAttachment]($backend) elements.\n * @note This CodeSpec is not automatically created, so use [ExternalSourceAttachment.ensureCodeSpec]($backend) to make sure that it exists.\n * @see [ExternalSource.createCode]($backend)\n */\n externalSourceAttachment = \"bis:ExternalSourceAttachment\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [GeometryPart]($backend) elements.\n * @see [GeometryPart.createCode]($backend)\n */\n geometryPart = \"bis:GeometryPart\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [GraphicalType2d]($backend) elements.\n * @see [GraphicalType2d.createCode]($backend)\n */\n graphicalType2d = \"bis:GraphicalType2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [LineStyle]($backend) elements.\n * @see [LineStyle.createCode]($backend)\n */\n lineStyle = \"bis:LineStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [LinkElement]($backend) elements.\n * @see [LinkElement.createCode]($backend)\n */\n linkElement = \"bis:LinkElement\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ModelSelector]($backend) elements.\n * @see [ModelSelector.createCode]($backend)\n */\n modelSelector = \"bis:ModelSelector\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [PhysicalMaterial]($backend) elements.\n * @see [PhysicalMaterial.createCode]($backend)\n */\n physicalMaterial = \"bis:PhysicalMaterial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [PhysicalType]($backend) elements.\n * @see [PhysicalType.createCode]($backend)\n */\n physicalType = \"bis:PhysicalType\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [InformationPartitionElement]($backend) elements.\n * @see [InformationPartitionElement.createCode]($backend)\n */\n informationPartitionElement = \"bis:InformationPartitionElement\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [RenderMaterialElement]($backend) elements.\n * @see [RenderMaterialElement.createCode]($backend)\n */\n renderMaterial = \"bis:RenderMaterial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Sheet]($backend) elements.\n * @see [Sheet.createCode]($backend)\n */\n sheet = \"bis:Sheet\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SpatialCategory]($backend) elements.\n * @see [SpatialCategory.createCode]($backend)\n */\n spatialCategory = \"bis:SpatialCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SpatialLocationType]($backend) elements.\n * @see [SpatialLocationType.createCode]($backend)\n */\n spatialLocationType = \"bis:SpatialLocationType\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SubCategory]($backend) elements.\n * @see [SubCategory.createCode]($backend)\n */\n subCategory = \"bis:SubCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Subject]($backend) elements.\n * @see [Subject.createCode]($backend)\n */\n subject = \"bis:Subject\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [TemplateRecipe2d]($backend) elements.\n * @see [TemplateRecipe2d.createCode]($backend)\n */\n templateRecipe2d = \"bis:TemplateRecipe2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [TemplateRecipe3d]($backend) elements.\n * @see [TemplateRecipe3d.createCode]($backend)\n */\n templateRecipe3d = \"bis:TemplateRecipe3d\",\n /** @internal */\n textAnnotationSeed = \"bis:TextAnnotationSeed\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Texture]($backend) elements.\n * @see [Texture.createCode]($backend)\n */\n texture = \"bis:Texture\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ViewDefinition]($backend) elements.\n * @see [ViewDefinition.createCode]($backend)\n */\n viewDefinition = \"bis:ViewDefinition\",\n}\n\n/** The scope of the Code.\n * @public\n */\nexport namespace CodeScopeSpec {\n /** The standard ways the CodeScope can be specified.\n * @public\n */\n export enum Type {\n /** The Code value must be unique within (at least) the iModel repository */\n Repository = 1,\n /** The Code value must be unique within the scope of the Model */\n Model = 2,\n /** The Code value must be unique among other children of the same parent element */\n ParentElement = 3,\n /** The Code value must be unique among other elements also scoped by the same element */\n RelatedElement = 4,\n }\n\n /**\n * Requirements for how the CodeScope Element is identified.\n * @public\n */\n export enum ScopeRequirement {\n /** The ElementId of CodeScope element identifies its scope. Used for Codes that are unique only within a single iModel. */\n ElementId = 1,\n /** The FederationGuid of the CodeScope element identifies its scope. Used for Codes that are globally unique. */\n FederationGuid = 2,\n }\n}\n\n/**\n * The JSON properties of a CodeSpec\n * @public\n */\nexport interface CodeSpecProperties {\n scopeSpec: {\n /** the type of CodeSpec */\n type: CodeScopeSpec.Type;\n /** If true, the federationGuid of the scope element identifies the scope, for Codes that are globally unique.\n * Otherwise, the ElementId of the scopeElement is used, for Codes that are scoped only within a single iModel.\n */\n fGuidRequired?: boolean;\n /** The relationship className (in the form \"schema:class\"), when `type` is `CodeScopeSpec.Type.RelatedElement` */\n relationship?: string;\n };\n spec?: {\n isManagedWithDgnDb?: boolean;\n };\n version?: string;\n}\n\n/** A [Code Specification]($docs/bis/guide/references/glossary#codespec) captures the rules for encoding and decoding significant business information into\n * and from a Code (string). This specification is used to generate and validate Codes.\n *\n * A CodeSpec defines the format of a Code for a certain type of Element in an IModel.\n * A CodeSpec can identify an external system that maintains and/or assigns Codes.\n * @public\n */\nexport class CodeSpec {\n /** The iModel holding this CodeSpec. */\n public iModel: IModel;\n /** The id of this CodeSpec. */\n public id: Id64String;\n /** The name of this CodeSpec. */\n public name: string;\n /** The JSON properties for this CodeSpec.\n * @note Use the getters and setters instead of accessing this directly.\n * @internal\n */\n public properties: CodeSpecProperties;\n\n private constructor(iModel: IModel, id: Id64String, name: string, properties?: CodeSpecProperties) {\n this.iModel = iModel;\n this.id = id;\n this.name = name;\n this.properties = properties ?? { scopeSpec: { type: CodeScopeSpec.Type.Repository } };\n }\n\n /** Create a new CodeSpec from the specified parameters\n * > Note: CodeSpec.id will not be valid until inserted\n * @see [CodeSpecs.insert]($backend)\n */\n public static create(iModel: IModel, name: string, scopeType: CodeScopeSpec.Type, scopeReq?: CodeScopeSpec.ScopeRequirement): CodeSpec {\n const props: CodeSpecProperties = { scopeSpec: { type: scopeType } };\n if (scopeReq)\n props.scopeSpec.fGuidRequired = scopeReq === CodeScopeSpec.ScopeRequirement.FederationGuid;\n\n return new CodeSpec(iModel, Id64.invalid, name, props);\n }\n\n /** Create a new CodeSpec directly from JSON. Used internally by the CodeSpecs.load function.\n * @internal\n */\n public static createFromJson(iModel: IModel, id: Id64String, name: string, properties?: CodeSpecProperties): CodeSpec {\n return new CodeSpec(iModel, id, name, properties);\n }\n\n /** Will be true if the id of this CodeSpec is valid. */\n public get isValid(): boolean { return Id64.isValid(this.id); }\n public get isExternal(): boolean {\n return true === this.properties.scopeSpec.fGuidRequired;\n }\n\n /** The scope type of this CodeSpec. */\n public get scopeType(): CodeScopeSpec.Type { return this.properties.scopeSpec.type; }\n public set scopeType(scopeType: CodeScopeSpec.Type) { this.properties.scopeSpec.type = scopeType; }\n\n /** Will be `CodeScopeSpec.ScopeRequirement.FederationGuid` if the scoping element is required to have a FederationGuid or\n * CodeScopeSpec.ScopeRequirement.ElementId` otherwise (the default).\n */\n public get scopeReq(): CodeScopeSpec.ScopeRequirement {\n return this.properties.scopeSpec.fGuidRequired ? CodeScopeSpec.ScopeRequirement.FederationGuid : CodeScopeSpec.ScopeRequirement.ElementId;\n }\n public set scopeReq(req: CodeScopeSpec.ScopeRequirement) {\n if (CodeScopeSpec.ScopeRequirement.FederationGuid === req)\n this.properties.scopeSpec.fGuidRequired = true;\n else\n this.properties.scopeSpec.fGuidRequired = undefined;\n }\n\n /** Will be true if the codes associated with this CodeSpec are managed along with the iModel and false if the codes are managed by an external service.\n * @deprecated in 3.6 Use scopeReq instead.\n */\n public get isManagedWithIModel(): boolean {\n return this.properties.spec?.isManagedWithDgnDb ?? true;\n }\n public set isManagedWithIModel(value: boolean) {\n if (!this.properties.spec)\n this.properties.spec = {};\n\n this.properties.spec.isManagedWithDgnDb = value;\n }\n}\n"]}
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+
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Codes\n */\n\nimport { GuidString, Id64, Id64String, JsonUtils } from \"@itwin/core-bentley\";\nimport { IModel } from \"./IModel\";\n\n/**\n * The ElementId of the element that defines the scope for a Code value.\n * @note For insert or update, you may supply the FederationGuid of the scope element and it will be converted to the ElementId of that element.\n * @public\n * @extensions\n */\nexport type CodeScopeProps = Id64String | GuidString;\n\n/** The parameters that define a Code\n * @public\n * @extensions\n */\nexport interface CodeProps {\n /** Either the stringified 64-bit Id of the CodeSpec for this code, or the name of the CodeSpec. */\n spec: Id64String | string;\n /** Either the ElementId or the FederationGuid of the element that provides the scope for this code. */\n scope: CodeScopeProps;\n /** the value of this code. May be undefined. */\n value?: string;\n}\n\n/**\n * A three-part structure containing information about the [Code]($docs/bis/guide/fundamentals/codes) of an Element\n * @public\n */\nexport class Code implements CodeProps {\n /** The id of the [CodeSpec]($docs/bis/guide/fundamentals/codes.md#codespec) of the Element */\n public spec: Id64String;\n /** The [CodeScope]($docs/bis/guide/fundamentals/codes.md#codescope-property) of the Element */\n public scope: Id64String;\n /** The [CodeValue]($docs/bis/guide/fundamentals/codes.md#codevalue-property) of the Element\n * @note Leading and trailing whitespace is invalid so is automatically trimmed.\n */\n public get value() { return this._value ?? \"\"; }\n public set value(val: string) { this._value = val?.trim(); }\n private _value?: string;\n\n constructor(codeProps: CodeProps) {\n this.spec = Id64.fromJSON(codeProps.spec);\n this.scope = JsonUtils.asString(codeProps.scope);\n this.value = JsonUtils.asString(codeProps.value);\n }\n\n /** Create an empty, non-unique code with no special meaning. */\n public static createEmpty(): Code {\n const id = Id64.fromLocalAndBriefcaseIds(1, 0);\n return new Code({ spec: id, scope: id });\n }\n\n public static fromJSON(json?: any): Code { return json ? new Code(json) : Code.createEmpty(); }\n public toJSON(): CodeProps { return { spec: this.spec, scope: this.scope, value: this.value }; }\n public equals(other: Code): boolean { return Code.equalCodes(this, other); }\n /** @internal */\n public static equalCodes(c1: CodeProps, c2: CodeProps): boolean {\n return c1.spec === c2.spec && c1.scope === c2.scope && c1.value === c2.value;\n }\n /** Determine whether this Code is valid. */\n public static isValid(c: CodeProps): boolean { return Id64.isValidId64(c.spec); }\n /** Determine if this code is valid but not otherwise meaningful (and therefore not necessarily unique) */\n public static isEmpty(c: CodeProps): boolean { return this.isValid(c) && (c.value === undefined || c.value === \"\"); }\n\n public toString(): string { return `[Code: ${this.spec}, ${this.scope}, ${this.value}]`; }\n}\n\n/** Names of the internal BIS CodeSpecs. These names match those specified by the native library.\n * For other domains, the best practice is to include the domain name or alias as part of the CodeSpec name to ensure global uniqueness.\n * @public\n* @extensions\n* @see [CodeSpec]($docs/bis/guide/fundamentals/codes.md#codespec)\n */\nexport enum BisCodeSpec {\n /** The name of the standard [[CodeSpec]] used when creating *empty* codes.\n * @see [[Code.createEmpty]]\n */\n nullCodeSpec = \"bis:NullCodeSpec\",\n /** @internal */\n annotationFrameStyle = \"bis:AnnotationFrameStyle\",\n /** @internal */\n annotationLeaderStyle = \"bis:AnnotationLeaderStyle\",\n /** @internal */\n annotationTextStyle = \"bis:AnnotationTextStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystem2d]($backend) elements.\n * @see [AuxCoordSystem2d.createCode]($backend)\n */\n auxCoordSystem2d = \"bis:AuxCoordSystem2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystem3d]($backend) elements.\n * @see [AuxCoordSystem3d.createCode]($backend)\n */\n auxCoordSystem3d = \"bis:AuxCoordSystem3d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [AuxCoordSystemSpatial]($backend) elements.\n * @see [AuxCoordSystemSpatial.createCode]($backend)\n */\n auxCoordSystemSpatial = \"bis:AuxCoordSystemSpatial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [CategorySelector]($backend) elements.\n * @see [CategorySelector.createCode]($backend)\n */\n categorySelector = \"bis:CategorySelector\",\n /** @internal */\n colorBook = \"bis:ColorBook\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [DisplayStyle]($backend) elements.\n * @see [DisplayStyle.createCode]($backend)\n */\n displayStyle = \"bis:DisplayStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Drawing]($backend) elements.\n * @see [Drawing.createCode]($backend)\n */\n drawing = \"bis:Drawing\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [DrawingCategory]($backend) elements.\n * @see [DrawingCategory.createCode]($backend)\n */\n drawingCategory = \"bis:DrawingCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ExternalSource]($backend) elements.\n * @note This CodeSpec is not automatically created, so use [ExternalSource.ensureCodeSpec]($backend) to make sure that it exists.\n * @see [ExternalSource.createCode]($backend)\n */\n externalSource = \"bis:ExternalSource\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ExternalSourceAttachment]($backend) elements.\n * @note This CodeSpec is not automatically created, so use [ExternalSourceAttachment.ensureCodeSpec]($backend) to make sure that it exists.\n * @see [ExternalSource.createCode]($backend)\n */\n externalSourceAttachment = \"bis:ExternalSourceAttachment\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [GeometryPart]($backend) elements.\n * @see [GeometryPart.createCode]($backend)\n */\n geometryPart = \"bis:GeometryPart\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [GraphicalType2d]($backend) elements.\n * @see [GraphicalType2d.createCode]($backend)\n */\n graphicalType2d = \"bis:GraphicalType2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [LineStyle]($backend) elements.\n * @see [LineStyle.createCode]($backend)\n */\n lineStyle = \"bis:LineStyle\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [LinkElement]($backend) elements.\n * @see [LinkElement.createCode]($backend)\n */\n linkElement = \"bis:LinkElement\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ModelSelector]($backend) elements.\n * @see [ModelSelector.createCode]($backend)\n */\n modelSelector = \"bis:ModelSelector\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [PhysicalMaterial]($backend) elements.\n * @see [PhysicalMaterial.createCode]($backend)\n */\n physicalMaterial = \"bis:PhysicalMaterial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [PhysicalType]($backend) elements.\n * @see [PhysicalType.createCode]($backend)\n */\n physicalType = \"bis:PhysicalType\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [InformationPartitionElement]($backend) elements.\n * @see [InformationPartitionElement.createCode]($backend)\n */\n informationPartitionElement = \"bis:InformationPartitionElement\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [RenderMaterialElement]($backend) elements.\n * @see [RenderMaterialElement.createCode]($backend)\n */\n renderMaterial = \"bis:RenderMaterial\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Sheet]($backend) elements.\n * @see [Sheet.createCode]($backend)\n */\n sheet = \"bis:Sheet\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SpatialCategory]($backend) elements.\n * @see [SpatialCategory.createCode]($backend)\n */\n spatialCategory = \"bis:SpatialCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SpatialLocationType]($backend) elements.\n * @see [SpatialLocationType.createCode]($backend)\n */\n spatialLocationType = \"bis:SpatialLocationType\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [SubCategory]($backend) elements.\n * @see [SubCategory.createCode]($backend)\n */\n subCategory = \"bis:SubCategory\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Subject]($backend) elements.\n * @see [Subject.createCode]($backend)\n */\n subject = \"bis:Subject\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [TemplateRecipe2d]($backend) elements.\n * @see [TemplateRecipe2d.createCode]($backend)\n */\n templateRecipe2d = \"bis:TemplateRecipe2d\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [TemplateRecipe3d]($backend) elements.\n * @see [TemplateRecipe3d.createCode]($backend)\n */\n templateRecipe3d = \"bis:TemplateRecipe3d\",\n /** @internal */\n textAnnotationSeed = \"bis:TextAnnotationSeed\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [Texture]($backend) elements.\n * @see [Texture.createCode]($backend)\n */\n texture = \"bis:Texture\",\n /** The name of the standard [[CodeSpec]] used when creating codes for [ViewDefinition]($backend) elements.\n * @see [ViewDefinition.createCode]($backend)\n */\n viewDefinition = \"bis:ViewDefinition\",\n}\n\n/** The scope of the Code.\n * @public\n */\nexport namespace CodeScopeSpec {\n /** The standard ways the CodeScope can be specified.\n * @public\n */\n export enum Type {\n /** The Code value must be unique within (at least) the iModel repository */\n Repository = 1,\n /** The Code value must be unique within the scope of the Model */\n Model = 2,\n /** The Code value must be unique among other children of the same parent element */\n ParentElement = 3,\n /** The Code value must be unique among other elements also scoped by the same element */\n RelatedElement = 4,\n }\n\n /**\n * Requirements for how the CodeScope Element is identified.\n * @public\n */\n export enum ScopeRequirement {\n /** The ElementId of CodeScope element identifies its scope. Used for Codes that are unique only within a single iModel. */\n ElementId = 1,\n /** The FederationGuid of the CodeScope element identifies its scope. Used for Codes that are globally unique. */\n FederationGuid = 2,\n }\n}\n\n/**\n * The JSON properties of a CodeSpec\n * @public\n */\nexport interface CodeSpecProperties {\n scopeSpec: {\n /** the type of CodeSpec */\n type: CodeScopeSpec.Type;\n /** If true, the federationGuid of the scope element identifies the scope, for Codes that are globally unique.\n * Otherwise, the ElementId of the scopeElement is used, for Codes that are scoped only within a single iModel.\n */\n fGuidRequired?: boolean;\n /** The relationship className (in the form \"schema:class\"), when `type` is `CodeScopeSpec.Type.RelatedElement` */\n relationship?: string;\n };\n spec?: {\n isManagedWithDgnDb?: boolean;\n };\n version?: string;\n}\n\n/** A [Code Specification]($docs/bis/guide/references/glossary#codespec) captures the rules for encoding and decoding significant business information into\n * and from a Code (string). This specification is used to generate and validate Codes.\n *\n * A CodeSpec defines the format of a Code for a certain type of Element in an IModel.\n * A CodeSpec can identify an external system that maintains and/or assigns Codes.\n * @public\n */\nexport class CodeSpec {\n /** The iModel holding this CodeSpec. */\n public iModel: IModel;\n /** The id of this CodeSpec. */\n public id: Id64String;\n /** The name of this CodeSpec. */\n public name: string;\n /** The JSON properties for this CodeSpec.\n * @note Use the getters and setters instead of accessing this directly.\n * @internal\n */\n public properties: CodeSpecProperties;\n\n private constructor(iModel: IModel, id: Id64String, name: string, properties?: CodeSpecProperties) {\n this.iModel = iModel;\n this.id = id;\n this.name = name;\n this.properties = properties ?? { scopeSpec: { type: CodeScopeSpec.Type.Repository } };\n }\n\n /** Create a new CodeSpec from the specified parameters\n * > Note: CodeSpec.id will not be valid until inserted\n * @see [CodeSpecs.insert]($backend)\n */\n public static create(iModel: IModel, name: string, scopeType: CodeScopeSpec.Type, scopeReq?: CodeScopeSpec.ScopeRequirement): CodeSpec {\n const props: CodeSpecProperties = { scopeSpec: { type: scopeType } };\n if (scopeReq)\n props.scopeSpec.fGuidRequired = scopeReq === CodeScopeSpec.ScopeRequirement.FederationGuid;\n\n return new CodeSpec(iModel, Id64.invalid, name, props);\n }\n\n /** Create a new CodeSpec directly from JSON. Used internally by the CodeSpecs.load function.\n * @internal\n */\n public static createFromJson(iModel: IModel, id: Id64String, name: string, properties?: CodeSpecProperties): CodeSpec {\n return new CodeSpec(iModel, id, name, properties);\n }\n\n /** Will be true if the id of this CodeSpec is valid. */\n public get isValid(): boolean { return Id64.isValid(this.id); }\n public get isExternal(): boolean {\n return true === this.properties.scopeSpec.fGuidRequired;\n }\n\n /** The scope type of this CodeSpec. */\n public get scopeType(): CodeScopeSpec.Type { return this.properties.scopeSpec.type; }\n public set scopeType(scopeType: CodeScopeSpec.Type) { this.properties.scopeSpec.type = scopeType; }\n\n /** Will be `CodeScopeSpec.ScopeRequirement.FederationGuid` if the scoping element is required to have a FederationGuid or\n * CodeScopeSpec.ScopeRequirement.ElementId` otherwise (the default).\n */\n public get scopeReq(): CodeScopeSpec.ScopeRequirement {\n return this.properties.scopeSpec.fGuidRequired ? CodeScopeSpec.ScopeRequirement.FederationGuid : CodeScopeSpec.ScopeRequirement.ElementId;\n }\n public set scopeReq(req: CodeScopeSpec.ScopeRequirement) {\n if (CodeScopeSpec.ScopeRequirement.FederationGuid === req)\n this.properties.scopeSpec.fGuidRequired = true;\n else\n this.properties.scopeSpec.fGuidRequired = undefined;\n }\n\n /** Will be true if the codes associated with this CodeSpec are managed along with the iModel and false if the codes are managed by an external service.\n * @deprecated in 3.6 Use scopeReq instead.\n */\n public get isManagedWithIModel(): boolean {\n return this.properties.spec?.isManagedWithDgnDb ?? true;\n }\n public set isManagedWithIModel(value: boolean) {\n if (!this.properties.spec)\n this.properties.spec = {};\n\n this.properties.spec.isManagedWithDgnDb = value;\n }\n}\n"]}
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package/lib/esm/ColorDef.js
CHANGED
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@@ -36,7 +36,7 @@ const scratchUInt32 = new Uint32Array(scratchBytes.buffer);
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* @public
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* @extensions
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*/
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-
class ColorDef {
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+
export class ColorDef {
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constructor(tbgr) {
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scratchUInt32[0] = tbgr; // Force to be a 32-bit unsigned integer
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this._tbgr = scratchUInt32[0];
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@@ -566,5 +566,4 @@ ColorDef.red = new ColorDef(ColorByName.red);
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ColorDef.green = new ColorDef(ColorByName.green);
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/** pure blue */
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ColorDef.blue = new ColorDef(ColorByName.blue);
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-
export { ColorDef };
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//# sourceMappingURL=ColorDef.js.map
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