@itwin/core-common 4.10.0-dev.27 → 4.10.0-dev.29

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@@ -951,7 +951,7 @@ var ElementGeometry;
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  transform = core_geometry_1.Transform.createRowValues(entityTransform.x00(), entityTransform.x01(), entityTransform.x02(), entityTransform.tx(), entityTransform.x10(), entityTransform.x11(), entityTransform.x12(), entityTransform.ty(), entityTransform.x20(), entityTransform.x21(), entityTransform.x22(), entityTransform.tz());
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  if (undefined !== localToWorld) {
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  if (undefined !== transform)
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- transform.multiplyTransformTransform(localToWorld, transform);
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+ localToWorld.multiplyTransformTransform(transform, transform);
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  else
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  transform = localToWorld;
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  }
@@ -984,7 +984,7 @@ var ElementGeometry;
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  function fromBRep(brep, worldToLocal) {
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  if (undefined !== worldToLocal) {
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  const entityTrans = core_geometry_1.Transform.fromJSON(brep.transform);
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- const localTrans = entityTrans.multiplyTransformTransform(worldToLocal);
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+ const localTrans = worldToLocal.multiplyTransformTransform(entityTrans);
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  brep = {
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  data: brep.data,
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  type: brep.type,
@@ -1069,7 +1069,7 @@ var ElementGeometry;
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  if (null !== entityTransform)
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  transform = core_geometry_1.Transform.createRowValues(entityTransform.x00(), entityTransform.x01(), entityTransform.x02(), entityTransform.tx(), entityTransform.x10(), entityTransform.x11(), entityTransform.x12(), entityTransform.ty(), entityTransform.x20(), entityTransform.x21(), entityTransform.x22(), entityTransform.tz());
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  if (undefined !== transform)
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- transform.multiplyTransformTransform(inputTransform, transform);
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+ inputTransform.multiplyTransformTransform(transform, transform);
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  else
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  transform = inputTransform;
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  const transformOffset = ElementGeometryFB_1.EGFBAccessors.Transform.createTransform(fbb, transform.matrix.coffs[0], transform.matrix.coffs[1], transform.matrix.coffs[2], transform.origin.x, transform.matrix.coffs[3], transform.matrix.coffs[4], transform.matrix.coffs[5], transform.origin.y, transform.matrix.coffs[6], transform.matrix.coffs[7], transform.matrix.coffs[8], transform.origin.z);