@itwin/core-common 4.0.0-dev.6 → 4.0.0-dev.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (970) hide show
  1. package/CHANGELOG.md +35 -17
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/BackendTypes.d.ts +13 -12
  10. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  15. package/lib/cjs/BackgroundMapProvider.js +67 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapSettings.js +154 -156
  20. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  21. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  22. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  23. package/lib/cjs/Base64EncodedString.js +66 -66
  24. package/lib/cjs/Base64EncodedString.js.map +1 -1
  25. package/lib/cjs/BlobReader.d.ts +31 -31
  26. package/lib/cjs/BlobReader.js +84 -84
  27. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  28. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  29. package/lib/cjs/BriefcaseTypes.js +95 -95
  30. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  31. package/lib/cjs/Camera.d.ts +42 -42
  32. package/lib/cjs/Camera.js +62 -62
  33. package/lib/cjs/Camera.js.map +1 -1
  34. package/lib/cjs/ChangedElements.d.ts +85 -85
  35. package/lib/cjs/ChangedElements.js +23 -23
  36. package/lib/cjs/ChangedEntities.d.ts +45 -45
  37. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  38. package/lib/cjs/ChangedEntities.js +9 -9
  39. package/lib/cjs/ChangesetProps.d.ts +98 -98
  40. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  41. package/lib/cjs/ChangesetProps.js +22 -22
  42. package/lib/cjs/ClipStyle.d.ts +89 -89
  43. package/lib/cjs/ClipStyle.js +121 -123
  44. package/lib/cjs/ClipStyle.js.map +1 -1
  45. package/lib/cjs/Code.d.ts +277 -277
  46. package/lib/cjs/Code.d.ts.map +1 -1
  47. package/lib/cjs/Code.js +268 -269
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorDef.d.ts +210 -208
  52. package/lib/cjs/ColorDef.d.ts.map +1 -1
  53. package/lib/cjs/ColorDef.js +572 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  58. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  59. package/lib/cjs/ConcurrentQuery.js +552 -552
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  62. package/lib/cjs/ContextRealityModel.js +371 -373
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  65. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  66. package/lib/cjs/DisplayStyleSettings.js +981 -985
  67. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  68. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  69. package/lib/cjs/ECSchemaProps.js +9 -9
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  72. package/lib/cjs/ECSqlReader.js +280 -280
  73. package/lib/cjs/ECSqlReader.js.map +1 -1
  74. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  75. package/lib/cjs/ECSqlTypes.js +189 -189
  76. package/lib/cjs/ElementMesh.d.ts +39 -39
  77. package/lib/cjs/ElementMesh.js +56 -56
  78. package/lib/cjs/ElementProps.d.ts +483 -483
  79. package/lib/cjs/ElementProps.d.ts.map +1 -1
  80. package/lib/cjs/ElementProps.js +99 -99
  81. package/lib/cjs/ElementProps.js.map +1 -1
  82. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  83. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  84. package/lib/cjs/EntityProps.d.ts +177 -177
  85. package/lib/cjs/EntityProps.d.ts.map +1 -1
  86. package/lib/cjs/EntityProps.js +113 -113
  87. package/lib/cjs/EntityReference.d.ts +51 -51
  88. package/lib/cjs/EntityReference.d.ts.map +1 -1
  89. package/lib/cjs/EntityReference.js +56 -56
  90. package/lib/cjs/Environment.d.ts +61 -61
  91. package/lib/cjs/Environment.d.ts.map +1 -1
  92. package/lib/cjs/Environment.js +70 -73
  93. package/lib/cjs/Environment.js.map +1 -1
  94. package/lib/cjs/FeatureIndex.d.ts +39 -39
  95. package/lib/cjs/FeatureIndex.js +63 -63
  96. package/lib/cjs/FeatureIndex.js.map +1 -1
  97. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  98. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  99. package/lib/cjs/FeatureSymbology.js +618 -614
  100. package/lib/cjs/FeatureSymbology.js.map +1 -1
  101. package/lib/cjs/FeatureTable.d.ts +248 -141
  102. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  103. package/lib/cjs/FeatureTable.js +470 -278
  104. package/lib/cjs/FeatureTable.js.map +1 -1
  105. package/lib/cjs/Fonts.d.ts +51 -51
  106. package/lib/cjs/Fonts.d.ts.map +1 -1
  107. package/lib/cjs/Fonts.js +53 -53
  108. package/lib/cjs/Frustum.d.ts +114 -114
  109. package/lib/cjs/Frustum.js +292 -292
  110. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  111. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  112. package/lib/cjs/GeoCoordinateServices.js +81 -80
  113. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  114. package/lib/cjs/GeometryContainment.d.ts +28 -28
  115. package/lib/cjs/GeometryContainment.js +9 -9
  116. package/lib/cjs/GeometryParams.d.ts +130 -130
  117. package/lib/cjs/GeometryParams.js +174 -174
  118. package/lib/cjs/GeometrySummary.d.ts +45 -45
  119. package/lib/cjs/GeometrySummary.js +23 -23
  120. package/lib/cjs/Gradient.d.ts +139 -139
  121. package/lib/cjs/Gradient.js +453 -455
  122. package/lib/cjs/Gradient.js.map +1 -1
  123. package/lib/cjs/GraphicParams.d.ts +58 -58
  124. package/lib/cjs/GraphicParams.js +85 -85
  125. package/lib/cjs/GraphicParams.js.map +1 -1
  126. package/lib/cjs/GroundPlane.d.ts +52 -52
  127. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  128. package/lib/cjs/GroundPlane.js +63 -64
  129. package/lib/cjs/GroundPlane.js.map +1 -1
  130. package/lib/cjs/HSLColor.d.ts +20 -20
  131. package/lib/cjs/HSLColor.js +32 -32
  132. package/lib/cjs/HSLColor.js.map +1 -1
  133. package/lib/cjs/HSVColor.d.ts +30 -30
  134. package/lib/cjs/HSVColor.js +59 -59
  135. package/lib/cjs/HSVColor.js.map +1 -1
  136. package/lib/cjs/HiddenLine.d.ts +97 -97
  137. package/lib/cjs/HiddenLine.js +160 -162
  138. package/lib/cjs/HiddenLine.js.map +1 -1
  139. package/lib/cjs/Hilite.d.ts +50 -50
  140. package/lib/cjs/Hilite.js +64 -64
  141. package/lib/cjs/Hilite.js.map +1 -1
  142. package/lib/cjs/IModel.d.ts +358 -359
  143. package/lib/cjs/IModel.d.ts.map +1 -1
  144. package/lib/cjs/IModel.js +347 -347
  145. package/lib/cjs/IModel.js.map +1 -1
  146. package/lib/cjs/IModelError.d.ts +42 -42
  147. package/lib/cjs/IModelError.d.ts.map +1 -1
  148. package/lib/cjs/IModelError.js +71 -71
  149. package/lib/cjs/IModelVersion.d.ts +68 -68
  150. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  151. package/lib/cjs/IModelVersion.js +79 -79
  152. package/lib/cjs/Image.d.ts +86 -86
  153. package/lib/cjs/Image.js +128 -128
  154. package/lib/cjs/Image.js.map +1 -1
  155. package/lib/cjs/IpcAppProps.d.ts +141 -141
  156. package/lib/cjs/IpcAppProps.js +23 -23
  157. package/lib/cjs/LightSettings.d.ts +224 -224
  158. package/lib/cjs/LightSettings.js +304 -309
  159. package/lib/cjs/LightSettings.js.map +1 -1
  160. package/lib/cjs/LinePixels.d.ts +34 -34
  161. package/lib/cjs/LinePixels.js +42 -42
  162. package/lib/cjs/Localization.d.ts +113 -113
  163. package/lib/cjs/Localization.js +33 -33
  164. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  165. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  166. package/lib/cjs/MapImagerySettings.js +80 -80
  167. package/lib/cjs/MapImagerySettings.js.map +1 -1
  168. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  169. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  170. package/lib/cjs/MapLayerSettings.js +407 -411
  171. package/lib/cjs/MapLayerSettings.js.map +1 -1
  172. package/lib/cjs/MassProperties.d.ts +64 -64
  173. package/lib/cjs/MassProperties.js +23 -23
  174. package/lib/cjs/MaterialProps.d.ts +153 -153
  175. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  176. package/lib/cjs/MaterialProps.js +35 -35
  177. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  178. package/lib/cjs/ModelClipGroup.js +96 -98
  179. package/lib/cjs/ModelClipGroup.js.map +1 -1
  180. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  181. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  182. package/lib/cjs/ModelGeometryChanges.js +83 -83
  183. package/lib/cjs/ModelProps.d.ts +67 -67
  184. package/lib/cjs/ModelProps.js +9 -9
  185. package/lib/cjs/NativeAppProps.d.ts +122 -122
  186. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  187. package/lib/cjs/NativeAppProps.js +30 -30
  188. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  189. package/lib/cjs/OctEncodedNormal.js +98 -98
  190. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  191. package/lib/cjs/PlanProjectionSettings.js +63 -63
  192. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  193. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  194. package/lib/cjs/PlanarClipMask.js +136 -136
  195. package/lib/cjs/PlanarClipMask.js.map +1 -1
  196. package/lib/cjs/QPoint.d.ts +479 -479
  197. package/lib/cjs/QPoint.js +824 -826
  198. package/lib/cjs/QPoint.js.map +1 -1
  199. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  200. package/lib/cjs/RealityDataAccessProps.js +19 -19
  201. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  202. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  203. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  204. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  205. package/lib/cjs/Render.d.ts +89 -89
  206. package/lib/cjs/Render.js +177 -177
  207. package/lib/cjs/RenderMaterial.d.ts +58 -58
  208. package/lib/cjs/RenderMaterial.js +75 -76
  209. package/lib/cjs/RenderMaterial.js.map +1 -1
  210. package/lib/cjs/RenderSchedule.d.ts +543 -543
  211. package/lib/cjs/RenderSchedule.js +992 -1002
  212. package/lib/cjs/RenderSchedule.js.map +1 -1
  213. package/lib/cjs/RenderTexture.d.ts +70 -70
  214. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  215. package/lib/cjs/RenderTexture.js +59 -59
  216. package/lib/cjs/RenderTexture.js.map +1 -1
  217. package/lib/cjs/RgbColor.d.ts +47 -47
  218. package/lib/cjs/RgbColor.js +77 -77
  219. package/lib/cjs/RpcInterface.d.ts +40 -33
  220. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  221. package/lib/cjs/RpcInterface.js +137 -137
  222. package/lib/cjs/RpcInterface.js.map +1 -1
  223. package/lib/cjs/RpcManager.d.ts +40 -40
  224. package/lib/cjs/RpcManager.js +55 -55
  225. package/lib/cjs/RpcManager.js.map +1 -1
  226. package/lib/cjs/SessionProps.d.ts +16 -16
  227. package/lib/cjs/SessionProps.js +9 -9
  228. package/lib/cjs/SkyBox.d.ts +215 -215
  229. package/lib/cjs/SkyBox.d.ts.map +1 -1
  230. package/lib/cjs/SkyBox.js +209 -210
  231. package/lib/cjs/SkyBox.js.map +1 -1
  232. package/lib/cjs/Snapping.d.ts +49 -49
  233. package/lib/cjs/Snapping.js +9 -9
  234. package/lib/cjs/SolarCalculate.d.ts +27 -27
  235. package/lib/cjs/SolarCalculate.js +211 -211
  236. package/lib/cjs/SolarShadows.d.ts +35 -35
  237. package/lib/cjs/SolarShadows.js +61 -62
  238. package/lib/cjs/SolarShadows.js.map +1 -1
  239. package/lib/cjs/SpatialClassification.d.ts +208 -208
  240. package/lib/cjs/SpatialClassification.js +339 -340
  241. package/lib/cjs/SpatialClassification.js.map +1 -1
  242. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  243. package/lib/cjs/SubCategoryAppearance.js +96 -96
  244. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  245. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  246. package/lib/cjs/SubCategoryOverride.js +104 -104
  247. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  248. package/lib/cjs/TerrainSettings.d.ts +82 -82
  249. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  250. package/lib/cjs/TerrainSettings.js +100 -102
  251. package/lib/cjs/TerrainSettings.js.map +1 -1
  252. package/lib/cjs/TextureMapping.d.ts +151 -118
  253. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  254. package/lib/cjs/TextureMapping.js +180 -174
  255. package/lib/cjs/TextureMapping.js.map +1 -1
  256. package/lib/cjs/TextureProps.d.ts +65 -65
  257. package/lib/cjs/TextureProps.js +28 -28
  258. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  259. package/lib/cjs/ThematicDisplay.js +343 -344
  260. package/lib/cjs/ThematicDisplay.js.map +1 -1
  261. package/lib/cjs/Thumbnail.d.ts +26 -26
  262. package/lib/cjs/Thumbnail.js +9 -9
  263. package/lib/cjs/TileProps.d.ts +88 -82
  264. package/lib/cjs/TileProps.d.ts.map +1 -1
  265. package/lib/cjs/TileProps.js +29 -29
  266. package/lib/cjs/TileProps.js.map +1 -1
  267. package/lib/cjs/Tween.d.ts +191 -191
  268. package/lib/cjs/Tween.d.ts.map +1 -1
  269. package/lib/cjs/Tween.js +570 -570
  270. package/lib/cjs/TxnAction.d.ts +21 -21
  271. package/lib/cjs/TxnAction.js +29 -29
  272. package/lib/cjs/ViewDetails.d.ts +125 -125
  273. package/lib/cjs/ViewDetails.js +166 -166
  274. package/lib/cjs/ViewDetails.js.map +1 -1
  275. package/lib/cjs/ViewFlags.d.ts +287 -287
  276. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  277. package/lib/cjs/ViewFlags.js +367 -368
  278. package/lib/cjs/ViewFlags.js.map +1 -1
  279. package/lib/cjs/ViewProps.d.ts +205 -205
  280. package/lib/cjs/ViewProps.js +9 -9
  281. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  282. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  283. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  284. package/lib/cjs/core-common.d.ts +243 -244
  285. package/lib/cjs/core-common.d.ts.map +1 -1
  286. package/lib/cjs/core-common.js +263 -260
  287. package/lib/cjs/core-common.js.map +1 -1
  288. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  289. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  290. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  291. package/lib/cjs/domains/GenericElementProps.js +9 -9
  292. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  293. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  294. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  295. package/lib/cjs/geometry/AreaPattern.js +203 -204
  296. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  297. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  298. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  299. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  300. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  301. package/lib/cjs/geometry/Cartographic.js +345 -345
  302. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  303. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  304. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  305. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  306. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  307. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  308. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  309. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  310. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  311. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  312. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  313. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  314. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  315. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  316. package/lib/cjs/geometry/FrustumPlanes.js +189 -193
  317. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  318. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  319. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  320. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  321. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  322. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  323. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  324. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  325. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  326. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  327. package/lib/cjs/geometry/GeometryStream.js +468 -469
  328. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  329. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  330. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  331. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  332. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  333. package/lib/cjs/geometry/LineStyle.js +129 -129
  334. package/lib/cjs/geometry/Placement.d.ts +95 -95
  335. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  336. package/lib/cjs/geometry/Placement.js +131 -131
  337. package/lib/cjs/geometry/Projection.d.ts +251 -251
  338. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  339. package/lib/cjs/geometry/Projection.js +198 -198
  340. package/lib/cjs/geometry/Projection.js.map +1 -1
  341. package/lib/cjs/geometry/TextString.d.ts +55 -55
  342. package/lib/cjs/geometry/TextString.js +65 -65
  343. package/lib/cjs/geometry/TextString.js.map +1 -1
  344. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  345. package/lib/cjs/ipc/IpcSession.js +27 -27
  346. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  347. package/lib/cjs/ipc/IpcSocket.d.ts.map +1 -1
  348. package/lib/cjs/ipc/IpcSocket.js +16 -16
  349. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  350. package/lib/cjs/ipc/IpcWebSocket.js +150 -151
  351. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
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@@ -1,82 +1,82 @@
1
- /** @packageDocumentation
2
- * @module Geometry
3
- */
4
- import { ClipPlane, Point3d, Vector3d } from "@itwin/core-geometry";
5
- import { Frustum } from "../Frustum";
6
- import { BoundingSphere } from "./BoundingSphere";
7
- /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
8
- * A valid frustum produces six planes. A degenerate frustum produces zero planes.
9
- * @public
10
- * @extensions
11
- */
12
- export declare class FrustumPlanes {
13
- private _planes;
14
- private constructor();
15
- /** Compute the six planes of the specified frustum.
16
- * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
17
- * @see [[isValid]] to test this condition.
18
- */
19
- static fromFrustum(frustum: Frustum): FrustumPlanes;
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- /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
21
- * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
22
- */
23
- static createEmpty(): FrustumPlanes;
24
- /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
25
- * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
26
- */
27
- get isValid(): boolean;
28
- /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
29
- * right, left, top, bottom, back, front. Otherwise, it will be empty.
30
- */
31
- get planes(): ClipPlane[];
32
- /** Recompute the planes from the specified frustum.
33
- * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
34
- */
35
- init(frustum: Frustum): boolean;
36
- /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
37
- * @param box The frustum to test for containment.
38
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
39
- * @returns the degree to which `box` is contained within the clipping planes.
40
- */
41
- computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment;
42
- /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
43
- * @param box The frustum to test for containment.
44
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
45
- * @returns true if `box` is not entirely outside of the clipping planes.
46
- */
47
- intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean;
48
- /** Determines whether a point is contained within these frustum planes.
49
- * @param point The point to test for containment.
50
- * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
51
- * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
52
- */
53
- containsPoint(point: Point3d, tolerance?: number): boolean;
54
- /** Compute the degree to which a set of points is contained within these frustum planes.
55
- * @param points The points to test for containment.
56
- * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
57
- * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
58
- * @returns the degree to which all of the points are contained within the clipping planes.
59
- */
60
- computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance?: number): FrustumPlanes.Containment;
61
- /** Computes whether a ray intersects these clipping planes.
62
- * @param origin The origin of the ray.
63
- * @param direction The direction of the ray.
64
- * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
65
- */
66
- intersectsRay(origin: Point3d, direction: Vector3d): boolean;
67
- }
68
- /** @public @extensions */
69
- export declare namespace FrustumPlanes {
70
- /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
71
- * @see [[FrustumPlanes.computeContainment]], for example.
72
- */
73
- enum Containment {
74
- /** The object is entirely outside of the frustum, intersecting none of its planes. */
75
- Outside = 0,
76
- /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
77
- Partial = 1,
78
- /** The object is entirely inside of the frustum, intersecting none of its planes. */
79
- Inside = 2
80
- }
81
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { ClipPlane, Point3d, Vector3d } from "@itwin/core-geometry";
5
+ import { Frustum } from "../Frustum";
6
+ import { BoundingSphere } from "./BoundingSphere";
7
+ /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
8
+ * A valid frustum produces six planes. A degenerate frustum produces zero planes.
9
+ * @public
10
+ * @extensions
11
+ */
12
+ export declare class FrustumPlanes {
13
+ private _planes;
14
+ private constructor();
15
+ /** Compute the six planes of the specified frustum.
16
+ * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
17
+ * @see [[isValid]] to test this condition.
18
+ */
19
+ static fromFrustum(frustum: Frustum): FrustumPlanes;
20
+ /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
21
+ * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
22
+ */
23
+ static createEmpty(): FrustumPlanes;
24
+ /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
25
+ * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
26
+ */
27
+ get isValid(): boolean;
28
+ /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
29
+ * right, left, top, bottom, back, front. Otherwise, it will be empty.
30
+ */
31
+ get planes(): ClipPlane[];
32
+ /** Recompute the planes from the specified frustum.
33
+ * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
34
+ */
35
+ init(frustum: Frustum): boolean;
36
+ /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
37
+ * @param box The frustum to test for containment.
38
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
39
+ * @returns the degree to which `box` is contained within the clipping planes.
40
+ */
41
+ computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment;
42
+ /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
43
+ * @param box The frustum to test for containment.
44
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
45
+ * @returns true if `box` is not entirely outside of the clipping planes.
46
+ */
47
+ intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean;
48
+ /** Determines whether a point is contained within these frustum planes.
49
+ * @param point The point to test for containment.
50
+ * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
51
+ * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
52
+ */
53
+ containsPoint(point: Point3d, tolerance?: number): boolean;
54
+ /** Compute the degree to which a set of points is contained within these frustum planes.
55
+ * @param points The points to test for containment.
56
+ * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
57
+ * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
58
+ * @returns the degree to which all of the points are contained within the clipping planes.
59
+ */
60
+ computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance?: number): FrustumPlanes.Containment;
61
+ /** Computes whether a ray intersects these clipping planes.
62
+ * @param origin The origin of the ray.
63
+ * @param direction The direction of the ray.
64
+ * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
65
+ */
66
+ intersectsRay(origin: Point3d, direction: Vector3d): boolean;
67
+ }
68
+ /** @public @extensions */
69
+ export declare namespace FrustumPlanes {
70
+ /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
71
+ * @see [[FrustumPlanes.computeContainment]], for example.
72
+ */
73
+ enum Containment {
74
+ /** The object is entirely outside of the frustum, intersecting none of its planes. */
75
+ Outside = 0,
76
+ /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
77
+ Partial = 1,
78
+ /** The object is entirely inside of the frustum, intersecting none of its planes. */
79
+ Inside = 2
80
+ }
81
+ }
82
82
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@@ -1,190 +1,186 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Geometry
7
- */
8
- import { assert } from "@itwin/core-bentley";
9
- import { ClipPlane, Vector3d } from "@itwin/core-geometry";
10
- const planePointIndices = [
11
- [1, 3, 5],
12
- [0, 4, 2],
13
- [2, 6, 3],
14
- [0, 1, 4],
15
- [0, 2, 1],
16
- [4, 5, 6], // front
17
- ];
18
- function computeFrustumPlanes(frustum) {
19
- const planes = [];
20
- const points = frustum.points;
21
- const expandPlaneDistance = 1e-6;
22
- for (const indices of planePointIndices) {
23
- const i0 = indices[0], i1 = indices[1], i2 = indices[2];
24
- const normal = Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);
25
- normal.normalizeInPlace();
26
- const plane = ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
27
- if (!plane)
28
- return [];
29
- planes.push(plane);
30
- }
31
- assert(planes.length === 6);
32
- return planes;
33
- }
34
- // Scratch variable used by FrustumPlanes.computeContainment.
35
- const planesContainingSphere = [false, false, false, false, false, false];
36
- /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
37
- * A valid frustum produces six planes. A degenerate frustum produces zero planes.
38
- * @public
39
- * @extensions
40
- */
41
- export class FrustumPlanes {
42
- constructor(planes) {
43
- this._planes = planes;
44
- }
45
- /** Compute the six planes of the specified frustum.
46
- * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
47
- * @see [[isValid]] to test this condition.
48
- */
49
- static fromFrustum(frustum) {
50
- const planes = computeFrustumPlanes(frustum);
51
- return new FrustumPlanes(planes);
52
- }
53
- /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
54
- * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
55
- */
56
- static createEmpty() {
57
- return new FrustumPlanes([]);
58
- }
59
- /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
60
- * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
61
- */
62
- get isValid() {
63
- return this._planes.length === 6;
64
- }
65
- /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
66
- * right, left, top, bottom, back, front. Otherwise, it will be empty.
67
- */
68
- get planes() {
69
- return this._planes;
70
- }
71
- /** Recompute the planes from the specified frustum.
72
- * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
73
- */
74
- init(frustum) {
75
- this._planes = computeFrustumPlanes(frustum);
76
- return this.isValid;
77
- }
78
- /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
79
- * @param box The frustum to test for containment.
80
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
81
- * @returns the degree to which `box` is contained within the clipping planes.
82
- */
83
- computeFrustumContainment(box, sphere) {
84
- return this.computeContainment(box.points, sphere);
85
- }
86
- /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
87
- * @param box The frustum to test for containment.
88
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
89
- * @returns true if `box` is not entirely outside of the clipping planes.
90
- */
91
- intersectsFrustum(box, sphere) {
92
- return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);
93
- }
94
- /** Determines whether a point is contained within these frustum planes.
95
- * @param point The point to test for containment.
96
- * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
97
- * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
98
- */
99
- containsPoint(point, tolerance = 1.0e-8) {
100
- return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);
101
- }
102
- /** Compute the degree to which a set of points is contained within these frustum planes.
103
- * @param points The points to test for containment.
104
- * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
105
- * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
106
- * @returns the degree to which all of the points are contained within the clipping planes.
107
- */
108
- computeContainment(points, sphere, tolerance = 1.0e-8) {
109
- assert(this.isValid);
110
- if (undefined === this._planes)
111
- return FrustumPlanes.Containment.Outside;
112
- // Do the cheap test against bounding sphere first.
113
- if (sphere) {
114
- for (let i = 0; i < this._planes.length; i++) {
115
- const plane = this._planes[i];
116
- const centerDistance = plane.altitude(sphere.center);
117
- const tolerancePlusRadius = tolerance + sphere.radius;
118
- if (centerDistance < -tolerancePlusRadius)
119
- return FrustumPlanes.Containment.Outside;
120
- planesContainingSphere[i] = centerDistance > tolerancePlusRadius;
121
- }
122
- }
123
- // Test against points.
124
- let allInside = true;
125
- for (let i = 0; i < this._planes.length; i++) {
126
- if (sphere && planesContainingSphere[i])
127
- continue;
128
- const plane = this._planes[i];
129
- let nOutside = 0;
130
- for (const point of points) {
131
- if (plane.altitude(point) + tolerance < 0) {
132
- ++nOutside;
133
- allInside = false;
134
- }
135
- }
136
- if (nOutside === points.length)
137
- return FrustumPlanes.Containment.Outside;
138
- }
139
- return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;
140
- }
141
- /** Computes whether a ray intersects these clipping planes.
142
- * @param origin The origin of the ray.
143
- * @param direction The direction of the ray.
144
- * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
145
- */
146
- intersectsRay(origin, direction) {
147
- assert(this.isValid);
148
- if (undefined === this._planes) {
149
- return false;
150
- }
151
- let tFar = 1e37;
152
- let tNear = -tFar;
153
- for (const plane of this._planes) {
154
- const vD = plane.velocity(direction);
155
- const vN = plane.altitude(origin);
156
- if (0.0 === vD) {
157
- // ray is parallel... no need to continue testing if outside halfspace.
158
- if (vN < 0.0) {
159
- return false;
160
- }
161
- }
162
- else {
163
- const rayDistance = -vN / vD;
164
- if (vD < 0.0) {
165
- tFar = Math.min(rayDistance, tFar);
166
- }
167
- else {
168
- tNear = Math.max(rayDistance, tNear);
169
- }
170
- }
171
- }
172
- return tNear <= tFar;
173
- }
174
- }
175
- /** @public @extensions */
176
- (function (FrustumPlanes) {
177
- /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
178
- * @see [[FrustumPlanes.computeContainment]], for example.
179
- */
180
- let Containment;
181
- (function (Containment) {
182
- /** The object is entirely outside of the frustum, intersecting none of its planes. */
183
- Containment[Containment["Outside"] = 0] = "Outside";
184
- /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
185
- Containment[Containment["Partial"] = 1] = "Partial";
186
- /** The object is entirely inside of the frustum, intersecting none of its planes. */
187
- Containment[Containment["Inside"] = 2] = "Inside";
188
- })(Containment = FrustumPlanes.Containment || (FrustumPlanes.Containment = {}));
189
- })(FrustumPlanes || (FrustumPlanes = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Geometry
7
+ */
8
+ import { ClipPlane, Vector3d } from "@itwin/core-geometry";
9
+ const planePointIndices = [
10
+ [1, 3, 5],
11
+ [0, 4, 2],
12
+ [2, 6, 3],
13
+ [0, 1, 4],
14
+ [0, 2, 1],
15
+ [4, 5, 6], // front
16
+ ];
17
+ function computeFrustumPlanes(frustum) {
18
+ const planes = [];
19
+ const points = frustum.points;
20
+ const expandPlaneDistance = 1e-6;
21
+ for (const indices of planePointIndices) {
22
+ const i0 = indices[0], i1 = indices[1], i2 = indices[2];
23
+ const normal = Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);
24
+ normal.normalizeInPlace();
25
+ const plane = ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
26
+ if (!plane)
27
+ return [];
28
+ planes.push(plane);
29
+ }
30
+ return planes;
31
+ }
32
+ // Scratch variable used by FrustumPlanes.computeContainment.
33
+ const planesContainingSphere = [false, false, false, false, false, false];
34
+ /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
35
+ * A valid frustum produces six planes. A degenerate frustum produces zero planes.
36
+ * @public
37
+ * @extensions
38
+ */
39
+ export class FrustumPlanes {
40
+ constructor(planes) {
41
+ this._planes = planes;
42
+ }
43
+ /** Compute the six planes of the specified frustum.
44
+ * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
45
+ * @see [[isValid]] to test this condition.
46
+ */
47
+ static fromFrustum(frustum) {
48
+ const planes = computeFrustumPlanes(frustum);
49
+ return new FrustumPlanes(planes);
50
+ }
51
+ /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
52
+ * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
53
+ */
54
+ static createEmpty() {
55
+ return new FrustumPlanes([]);
56
+ }
57
+ /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
58
+ * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
59
+ */
60
+ get isValid() {
61
+ return this._planes.length === 6;
62
+ }
63
+ /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
64
+ * right, left, top, bottom, back, front. Otherwise, it will be empty.
65
+ */
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+ get planes() {
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+ return this._planes;
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+ }
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+ /** Recompute the planes from the specified frustum.
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+ * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
71
+ */
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+ init(frustum) {
73
+ this._planes = computeFrustumPlanes(frustum);
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+ return this.isValid;
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+ }
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+ /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
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+ * @param box The frustum to test for containment.
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+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
79
+ * @returns the degree to which `box` is contained within the clipping planes.
80
+ */
81
+ computeFrustumContainment(box, sphere) {
82
+ return this.computeContainment(box.points, sphere);
83
+ }
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+ /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
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+ * @param box The frustum to test for containment.
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+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
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+ * @returns true if `box` is not entirely outside of the clipping planes.
88
+ */
89
+ intersectsFrustum(box, sphere) {
90
+ return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);
91
+ }
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+ /** Determines whether a point is contained within these frustum planes.
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+ * @param point The point to test for containment.
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+ * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
95
+ * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
96
+ */
97
+ containsPoint(point, tolerance = 1.0e-8) {
98
+ return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);
99
+ }
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+ /** Compute the degree to which a set of points is contained within these frustum planes.
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+ * @param points The points to test for containment.
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+ * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
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+ * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
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+ * @returns the degree to which all of the points are contained within the clipping planes.
105
+ */
106
+ computeContainment(points, sphere, tolerance = 1.0e-8) {
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+ if (undefined === this._planes)
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+ return FrustumPlanes.Containment.Outside;
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+ // Do the cheap test against bounding sphere first.
110
+ if (sphere) {
111
+ for (let i = 0; i < this._planes.length; i++) {
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+ const plane = this._planes[i];
113
+ const centerDistance = plane.altitude(sphere.center);
114
+ const tolerancePlusRadius = tolerance + sphere.radius;
115
+ if (centerDistance < -tolerancePlusRadius)
116
+ return FrustumPlanes.Containment.Outside;
117
+ planesContainingSphere[i] = centerDistance > tolerancePlusRadius;
118
+ }
119
+ }
120
+ // Test against points.
121
+ let allInside = true;
122
+ for (let i = 0; i < this._planes.length; i++) {
123
+ if (sphere && planesContainingSphere[i])
124
+ continue;
125
+ const plane = this._planes[i];
126
+ let nOutside = 0;
127
+ for (const point of points) {
128
+ if (plane.altitude(point) + tolerance < 0) {
129
+ ++nOutside;
130
+ allInside = false;
131
+ }
132
+ }
133
+ if (nOutside === points.length)
134
+ return FrustumPlanes.Containment.Outside;
135
+ }
136
+ return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;
137
+ }
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+ /** Computes whether a ray intersects these clipping planes.
139
+ * @param origin The origin of the ray.
140
+ * @param direction The direction of the ray.
141
+ * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
142
+ */
143
+ intersectsRay(origin, direction) {
144
+ if (undefined === this._planes) {
145
+ return false;
146
+ }
147
+ let tFar = 1e37;
148
+ let tNear = -tFar;
149
+ for (const plane of this._planes) {
150
+ const vD = plane.velocity(direction);
151
+ const vN = plane.altitude(origin);
152
+ if (0.0 === vD) {
153
+ // ray is parallel... no need to continue testing if outside halfspace.
154
+ if (vN < 0.0) {
155
+ return false;
156
+ }
157
+ }
158
+ else {
159
+ const rayDistance = -vN / vD;
160
+ if (vD < 0.0) {
161
+ tFar = Math.min(rayDistance, tFar);
162
+ }
163
+ else {
164
+ tNear = Math.max(rayDistance, tNear);
165
+ }
166
+ }
167
+ }
168
+ return tNear <= tFar;
169
+ }
170
+ }
171
+ /** @public @extensions */
172
+ (function (FrustumPlanes) {
173
+ /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
174
+ * @see [[FrustumPlanes.computeContainment]], for example.
175
+ */
176
+ let Containment;
177
+ (function (Containment) {
178
+ /** The object is entirely outside of the frustum, intersecting none of its planes. */
179
+ Containment[Containment["Outside"] = 0] = "Outside";
180
+ /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
181
+ Containment[Containment["Partial"] = 1] = "Partial";
182
+ /** The object is entirely inside of the frustum, intersecting none of its planes. */
183
+ Containment[Containment["Inside"] = 2] = "Inside";
184
+ })(Containment = FrustumPlanes.Containment || (FrustumPlanes.Containment = {}));
185
+ })(FrustumPlanes || (FrustumPlanes = {}));
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  //# sourceMappingURL=FrustumPlanes.js.map