@itwin/core-common 4.0.0-dev.46 → 4.0.0-dev.50

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@@ -43,6 +43,52 @@ export class Feature {
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  return cmp;
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  }
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  }
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+ /** @internal */
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+ export var ModelFeature;
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+ (function (ModelFeature) {
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+ function create() {
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+ return {
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+ modelId: Id64.invalid,
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+ elementId: Id64.invalid,
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+ subCategoryId: Id64.invalid,
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+ geometryClass: GeometryClass.Primary,
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+ };
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+ }
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+ ModelFeature.create = create;
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+ function isDefined(feature) {
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+ return !Id64.isInvalid(feature.modelId) || !Id64.isInvalid(feature.elementId) || !Id64.isInvalid(feature.subCategoryId) || feature.geometryClass !== GeometryClass.Primary;
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+ }
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+ ModelFeature.isDefined = isDefined;
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+ function unpack(packed, result, unpackedModelId) {
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+ result.modelId = unpackedModelId ?? Id64.fromUint32PairObject(packed.modelId);
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+ result.elementId = Id64.fromUint32PairObject(packed.elementId);
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+ result.subCategoryId = Id64.fromUint32PairObject(packed.subCategoryId);
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+ result.geometryClass = packed.geometryClass;
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+ return result;
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+ }
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+ ModelFeature.unpack = unpack;
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+ })(ModelFeature || (ModelFeature = {}));
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+ /** @internal */
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+ export var PackedFeature;
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+ (function (PackedFeature) {
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+ function create() {
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+ const pair = { upper: 0, lower: 0 };
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+ return {
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+ modelId: { ...pair },
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+ elementId: { ...pair },
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+ subCategoryId: { ...pair },
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+ geometryClass: GeometryClass.Primary,
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+ animationNodeId: 0,
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+ };
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+ }
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+ PackedFeature.create = create;
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+ function createWithIndex() {
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+ const result = create();
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+ result.index = 0;
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+ return result;
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+ }
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+ PackedFeature.createWithIndex = createWithIndex;
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+ })(PackedFeature || (PackedFeature = {}));
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  /** Describes the type of a 'batch' of graphics representing multiple [[Feature]]s.
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  * The most commonly-encountered batches are Tiles, which can be of either Primary or
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  * Classifier type.
@@ -111,6 +157,7 @@ export class FeatureTable extends IndexMap {
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  /** @internal */
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  getArray() { return this._array; }
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  }
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+ const scratchPackedFeature = PackedFeature.create();
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  /**
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  * An immutable, packed representation of a [[FeatureTable]]. The features are packed into a single array of 32-bit integer values,
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  * wherein each feature occupies 3 32-bit integers.
@@ -121,10 +168,10 @@ export class PackedFeatureTable {
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  * This is used internally when deserializing Tiles in iMdl format.
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  * @internal
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  */
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- constructor(data, modelId, numFeatures, maxFeatures, type, animationNodeIds) {
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+ constructor(data, modelId, numFeatures, type, animationNodeIds) {
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  this._data = data;
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- this.modelId = modelId;
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- this.maxFeatures = maxFeatures;
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+ this.batchModelId = modelId;
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+ this.batchModelIdPair = Id64.getUint32Pair(modelId);
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  this.numFeatures = numFeatures;
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  this.type = type;
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  this._animationNodeIds = animationNodeIds;
@@ -133,14 +180,13 @@ export class PackedFeatureTable {
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  this.anyDefined = false;
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  break;
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  case 1:
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- this.anyDefined = this.getFeature(0).isDefined;
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+ this.anyDefined = ModelFeature.isDefined(this.getFeature(0, ModelFeature.create()));
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  break;
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  default:
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  this.anyDefined = true;
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  break;
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  }
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  assert(this._data.length >= this._subCategoriesOffset);
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- assert(this.maxFeatures >= this.numFeatures);
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  assert(undefined === this._animationNodeIds || this._animationNodeIds.length === this.numFeatures);
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  }
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  get byteLength() { return this._data.byteLength; }
@@ -176,18 +222,16 @@ export class PackedFeatureTable {
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  uint32s[index32 + 0] = Id64.getLowerUint32(id);
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  uint32s[index32 + 1] = Id64.getUpperUint32(id);
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  });
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- return new PackedFeatureTable(uint32s, featureTable.modelId, featureTable.length, featureTable.maxFeatures, featureTable.type);
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+ return new PackedFeatureTable(uint32s, featureTable.modelId, featureTable.length, featureTable.type);
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  }
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  /** Retrieve the Feature associated with the specified index. */
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- getFeature(featureIndex) {
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- const packed = this.getPackedFeature(featureIndex);
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- const elemId = Id64.fromUint32Pair(packed.elementId.lower, packed.elementId.upper);
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- const subcatId = Id64.fromUint32Pair(packed.subCategoryId.lower, packed.subCategoryId.upper);
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- return new Feature(elemId, subcatId, packed.geometryClass);
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+ getFeature(featureIndex, result) {
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+ const packed = this.getPackedFeature(featureIndex, scratchPackedFeature);
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+ return ModelFeature.unpack(packed, result, this.batchModelId);
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  }
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  /** Returns the Feature associated with the specified index, or undefined if the index is out of range. */
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- findFeature(featureIndex) {
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- return featureIndex < this.numFeatures ? this.getFeature(featureIndex) : undefined;
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+ findFeature(featureIndex, result) {
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+ return featureIndex < this.numFeatures ? this.getFeature(featureIndex, result) : undefined;
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  }
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  /** @internal */
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  getElementIdPair(featureIndex, out) {
@@ -211,17 +255,21 @@ export class PackedFeatureTable {
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  return undefined !== this._animationNodeIds && featureIndex < this.numFeatures ? this._animationNodeIds[featureIndex] : 0;
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  }
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  /** @internal */
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- getPackedFeature(featureIndex) {
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+ getPackedFeature(featureIndex, result) {
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  assert(featureIndex < this.numFeatures);
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  const index32 = 3 * featureIndex;
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- const elementId = { lower: this._data[index32], upper: this._data[index32 + 1] };
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+ result.elementId.lower = this._data[index32];
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+ result.elementId.upper = this._data[index32 + 1];
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  const subCatIndexAndClass = this._data[index32 + 2];
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- const geometryClass = (subCatIndexAndClass >>> 24) & 0xff;
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+ result.geometryClass = (subCatIndexAndClass >>> 24) & 0xff;
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  let subCatIndex = (subCatIndexAndClass & 0x00ffffff) >>> 0;
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  subCatIndex = subCatIndex * 2 + this._subCategoriesOffset;
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- const subCategoryId = { lower: this._data[subCatIndex], upper: this._data[subCatIndex + 1] };
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- const animationNodeId = this.getAnimationNodeId(featureIndex);
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- return { elementId, subCategoryId, geometryClass, animationNodeId };
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+ result.subCategoryId.lower = this._data[subCatIndex];
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+ result.subCategoryId.upper = this._data[subCatIndex + 1];
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+ result.animationNodeId = this.getAnimationNodeId(featureIndex);
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+ result.modelId.lower = this.batchModelIdPair.lower;
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+ result.modelId.upper = this.batchModelIdPair.upper;
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+ return result;
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  }
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  /** Returns the element ID of the Feature associated with the specified index, or undefined if the index is out of range. */
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  findElementId(featureIndex) {
@@ -233,16 +281,19 @@ export class PackedFeatureTable {
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  /** Return true if this table contains exactly 1 feature. */
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  get isUniform() { return 1 === this.numFeatures; }
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  /** If this table contains exactly 1 feature, return it. */
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- get uniform() { return this.isUniform ? this.getFeature(0) : undefined; }
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+ getUniform(result) {
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+ return this.isUniform ? this.getFeature(0, result) : undefined;
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+ }
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  get isVolumeClassifier() { return BatchType.VolumeClassifier === this.type; }
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  get isPlanarClassifier() { return BatchType.VolumeClassifier === this.type; }
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  get isClassifier() { return this.isVolumeClassifier || this.isPlanarClassifier; }
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  /** Unpack the features into a [[FeatureTable]]. */
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  unpack() {
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- const table = new FeatureTable(this.maxFeatures, this.modelId);
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+ const table = new FeatureTable(this.numFeatures, this.batchModelId);
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+ const feature = ModelFeature.create();
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  for (let i = 0; i < this.numFeatures; i++) {
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- const feature = this.getFeature(i);
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- table.insertWithIndex(feature, i);
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+ this.getFeature(i, feature);
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+ table.insertWithIndex(new Feature(feature.elementId, feature.subCategoryId, feature.geometryClass), i);
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  }
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  return table;
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  }
@@ -265,9 +316,148 @@ export class PackedFeatureTable {
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  if (haveNodes)
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  this._animationNodeIds = nodeIds;
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  }
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+ *iterator(output) {
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+ for (let i = 0; i < this.numFeatures; i++) {
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+ this.getPackedFeature(i, output);
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+ output.index = i;
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+ yield output;
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+ }
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+ }
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+ iterable(output) {
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+ return {
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+ [Symbol.iterator]: () => this.iterator(output),
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+ };
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+ }
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  get _subCategoriesOffset() { return this.numFeatures * 3; }
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  readId(offset32) {
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  return Id64.fromUint32Pair(this._data[offset32], this._data[offset32 + 1]);
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  }
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  }
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+ const scratchPackedFeatureModelEntry = { lastFeatureIndex: -1, idLower: -1, idUpper: -1 };
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+ /** A table of model Ids associated with a [[MultiModelPackedFeatureTable]].
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+ * The feature indices in the packed feature table are grouped together by model, such that the first N features belong to model 1, the next M features to model 2, and so on.
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+ * The model table itself consists of one entry per model, where each entry looks like:
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+ * indexOfLastFeatureInModel: u32
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+ * modelId: u64
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+ * The modelId associated with a feature can therefore be derived by finding the entry in the model table with the highest indexOfLastFeatureInModel no greater than the feature index.
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+ * This lookup can be optimized using binary search.
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+ * Moreover, while iterating the feature table in sequence, the model table can be iterated in parallel so that no per-feature lookup of model Id is required.
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+ * @internal
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+ */
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+ export class PackedFeatureModelTable {
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+ constructor(data) {
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+ this._data = data;
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+ assert(this._data.length % 3 === 0);
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+ }
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+ /** The number of models in the table. */
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+ get length() {
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+ return this._data.length / 3;
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+ }
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+ get byteLength() {
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+ return this._data.byteLength;
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+ }
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+ getLastFeatureIndex(modelIndex) {
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+ return this._data[modelIndex * 3];
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+ }
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+ getEntry(modelIndex, result) {
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+ if (modelIndex >= this.length) {
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+ result.idLower = result.idUpper = 0;
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+ result.lastFeatureIndex = Number.MAX_SAFE_INTEGER;
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+ return result;
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+ }
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+ const index = modelIndex * 3;
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+ result.lastFeatureIndex = this._data[index + 0];
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+ result.idLower = this._data[index + 1];
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+ result.idUpper = this._data[index + 2];
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+ return result;
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+ }
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+ /** Get the Id of the model associated with the specified feature, or an invalid Id if the feature is not associated with any model. */
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+ getModelIdPair(featureIndex, result) {
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+ if (!result)
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+ result = { lower: 0, upper: 0 };
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+ else
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+ result.lower = result.upper = 0;
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+ let first = 0;
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+ const last = this.length;
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+ let count = last;
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+ while (count > 0) {
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+ const step = Math.floor(count / 2);
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+ const mid = first + step;
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+ const lastFeatureIndex = this.getLastFeatureIndex(mid);
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+ if (featureIndex > lastFeatureIndex) {
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+ first = mid + 1;
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+ count -= step + 1;
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+ }
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+ else {
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+ count = step;
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+ }
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+ }
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+ if (first < last) {
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+ result.lower = this._data[first * 3 + 1];
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+ result.upper = this._data[first * 3 + 2];
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+ }
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+ return result;
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+ }
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+ }
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+ /** A PackedFeatureTable with a PackedFeatureModelTable appended to it, capable of storing features belonging to more than one model.
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+ * @internal
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+ */
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+ export class MultiModelPackedFeatureTable {
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+ constructor(features, models) {
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+ this._features = features;
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+ this._models = models;
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+ }
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+ static create(data, batchModelId, numFeatures, type, numSubCategories) {
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+ const modelTableOffset = 3 * numFeatures + 2 * numSubCategories;
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+ const featureData = data.subarray(0, modelTableOffset);
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+ const features = new PackedFeatureTable(featureData, batchModelId, numFeatures, type);
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+ const modelData = data.subarray(modelTableOffset);
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+ const models = new PackedFeatureModelTable(modelData);
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+ return new MultiModelPackedFeatureTable(features, models);
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+ }
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+ get batchModelId() { return this._features.batchModelId; }
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+ get batchModelIdPair() { return this._features.batchModelIdPair; }
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+ get numFeatures() { return this._features.numFeatures; }
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+ get type() { return this._features.type; }
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+ get byteLength() {
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+ return this._features.byteLength + this._models.byteLength;
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+ }
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+ getPackedFeature(featureIndex, result) {
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+ this._features.getPackedFeature(featureIndex, result);
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+ this._models.getModelIdPair(featureIndex, result.modelId);
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+ return result;
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+ }
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+ getFeature(featureIndex, result) {
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+ const packed = this.getPackedFeature(featureIndex, scratchPackedFeature);
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+ return ModelFeature.unpack(packed, result);
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+ }
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+ findFeature(featureIndex, result) {
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+ return featureIndex < this.numFeatures ? this.getFeature(featureIndex, result) : undefined;
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+ }
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+ getElementIdPair(featureIndex, out) {
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+ return this._features.getElementIdPair(featureIndex, out);
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+ }
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+ findElementId(featureIndex) {
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+ return this._features.findElementId(featureIndex);
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+ }
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+ *iterator(output) {
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+ // Rather than perform a binary search on the model table to find each feature's model Id, traverse the model table in parallel with the feature table.
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+ let modelIndex = 0;
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+ const modelEntry = this._models.getEntry(modelIndex, scratchPackedFeatureModelEntry);
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+ for (let featureIndex = 0; featureIndex < this.numFeatures; featureIndex++) {
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+ if (featureIndex > modelEntry.lastFeatureIndex)
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+ this._models.getEntry(++modelIndex, modelEntry);
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+ this._features.getPackedFeature(featureIndex, output);
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+ output.modelId.lower = modelEntry.idLower;
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+ output.modelId.upper = modelEntry.idUpper;
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+ output.index = featureIndex;
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+ yield output;
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+ }
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+ }
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+ iterable(output) {
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+ return {
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+ [Symbol.iterator]: () => this.iterator(output),
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+ };
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+ }
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+ }
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  //# sourceMappingURL=FeatureTable.js.map
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, compareNumbers, compareStrings, Id64, Id64String, IndexedValue, IndexMap } from \"@itwin/core-bentley\";\r\nimport { GeometryClass } from \"./GeometryParams\";\r\n\r\n/** Describes a discrete entity within a batched [RenderGraphic]($frontend) that can be\r\n * grouped with other such entities in a [[FeatureTable]].\r\n * Features roughly correlate to elements: a [Tile]($frontend)'s graphics combines geometry from every\r\n * [GeometricElement]($backend) that intersects the tile's volume, so each element produces at least one feature.\r\n * However, an element's geometry stream can contain geometry belonging to multiple different combinations of [SubCategory]($backend) and\r\n * [[GeometryClass]], so an individual element may produce more than one feature.\r\n * @see [[FeatureOverrides]] for customizing the appearance of individual features.\r\n * @public\r\n */\r\nexport class Feature {\r\n public readonly elementId: string;\r\n public readonly subCategoryId: string;\r\n public readonly geometryClass: GeometryClass;\r\n\r\n public constructor(elementId: Id64String = Id64.invalid, subCategoryId: Id64String = Id64.invalid, geometryClass: GeometryClass = GeometryClass.Primary) {\r\n this.elementId = elementId;\r\n this.subCategoryId = subCategoryId;\r\n this.geometryClass = geometryClass;\r\n }\r\n\r\n public get isDefined(): boolean { return !Id64.isInvalid(this.elementId) || !Id64.isInvalid(this.subCategoryId) || this.geometryClass !== GeometryClass.Primary; }\r\n public get isUndefined(): boolean { return !this.isDefined; }\r\n\r\n /** Returns true if this feature is equivalent to the supplied feature. */\r\n public equals(other: Feature): boolean { return 0 === this.compare(other); }\r\n\r\n /** Performs ordinal comparison of this feature with another.\r\n * @param rhs The feature to compare with.\r\n * @returns zero if the features are equivalent, a negative value if this feature compares as \"less than\" `rhs`, or a positive value if this feature compares \"greater than\" `rhs`.\r\n */\r\n public compare(rhs: Feature): number {\r\n if (this === rhs)\r\n return 0;\r\n\r\n let cmp = compareNumbers(this.geometryClass, rhs.geometryClass);\r\n if (0 === cmp) {\r\n cmp = compareStrings(this.elementId, rhs.elementId);\r\n if (0 === cmp) {\r\n cmp = compareStrings(this.subCategoryId, rhs.subCategoryId);\r\n }\r\n }\r\n\r\n return cmp;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface PackedFeature {\r\n elementId: Id64.Uint32Pair;\r\n subCategoryId: Id64.Uint32Pair;\r\n geometryClass: GeometryClass;\r\n animationNodeId: number;\r\n}\r\n\r\n/** Describes the type of a 'batch' of graphics representing multiple [[Feature]]s.\r\n * The most commonly-encountered batches are Tiles, which can be of either Primary or\r\n * Classifier type.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum BatchType {\r\n /** This batch contains graphics derived from a model's visible geometry. */\r\n Primary,\r\n /**\r\n * This batch contains color volumes which are used to classify a model's visible geometry.\r\n * The graphics themselves are not rendered to the screen; instead they are rendered to the stencil buffer\r\n * to resymbolize the primary geometry.\r\n */\r\n VolumeClassifier,\r\n /**\r\n * This batch contains planar graphics which are used to classify a model's visible geometry.\r\n * The graphics themselves are not rendered to the screen; instead they are rendered to a texture buffer\r\n * to resymbolize the primary geometry.\r\n */\r\n PlanarClassifier,\r\n}\r\n\r\n/** Defines a look-up table for [[Feature]]s within a batched [RenderGraphic]($frontend). Consecutive 32-bit\r\n * indices are assigned to each unique Feature. Primitives within the RenderGraphic can\r\n * use per-vertex indices to specify the distribution of Features within the primitive. The appearance of individual\r\n * features can be customized using [[FeatureOverrides]]. Typically a [Tile]($frontend) will contain a feature table\r\n * identifying the elements whose geometry appears within that tile.\r\n * @see [[FeatureOverrides]] for customizing the appearance of individual features.\r\n * @public\r\n */\r\nexport class FeatureTable extends IndexMap<Feature> {\r\n public readonly modelId: Id64String;\r\n public readonly type: BatchType;\r\n\r\n /** Construct an empty FeatureTable. */\r\n public constructor(maxFeatures: number, modelId: Id64String = Id64.invalid, type: BatchType = BatchType.Primary) {\r\n super((lhs, rhs) => lhs.compare(rhs), maxFeatures);\r\n this.modelId = modelId;\r\n this.type = type;\r\n }\r\n\r\n /** Returns the maximum number of [[Feature]]s this FeatureTable can contain. */\r\n public get maxFeatures(): number { return this._maximumSize; }\r\n /** @internal */\r\n public get anyDefined(): boolean { return this.length > 1 || (1 === this.length && this._array[0].value.isDefined); }\r\n /** Returns true if this FeatureTable contains exactly one [[Feature]]. */\r\n public get isUniform(): boolean { return 1 === this.length; }\r\n /** If this FeatureTable contains exactly one [[Feature]], returns that Feature; otherwise returns undefined. */\r\n public get uniform(): Feature | undefined { return 1 === this.length ? this._array[0].value : undefined; }\r\n /** Returns true if this FeatureTable is associated with [[BatchType.VolumeClassifier]] geometry. */\r\n public get isVolumeClassifier(): boolean { return BatchType.VolumeClassifier === this.type; }\r\n /** Returns true if this FeatureTable is associated with [[BatchType.PlanarClassifier]] geometry. */\r\n public get isPlanarClassifier(): boolean { return BatchType.PlanarClassifier === this.type; }\r\n\r\n /** Returns the Feature corresponding to the specified index, or undefined if the index is not present. */\r\n public findFeature(index: number): Feature | undefined {\r\n for (const entry of this._array)\r\n if (entry.index === index)\r\n return entry.value;\r\n\r\n return undefined;\r\n }\r\n\r\n /** @internal */\r\n public insertWithIndex(feature: Feature, index: number): void {\r\n const bound = this.lowerBound(feature);\r\n assert(!bound.equal);\r\n assert(!this.isFull);\r\n const entry = new IndexedValue<Feature>(feature, index);\r\n this._array.splice(bound.index, 0, entry);\r\n }\r\n\r\n /** @internal */\r\n public getArray(): Array<IndexedValue<Feature>> { return this._array; }\r\n}\r\n\r\n/** @alpha */\r\nexport type ComputeNodeId = (elementId: Id64.Uint32Pair, featureIndex: number) => number;\r\n\r\n/**\r\n * An immutable, packed representation of a [[FeatureTable]]. The features are packed into a single array of 32-bit integer values,\r\n * wherein each feature occupies 3 32-bit integers.\r\n * @internal\r\n */\r\nexport class PackedFeatureTable {\r\n private readonly _data: Uint32Array;\r\n public readonly modelId: Id64String;\r\n public readonly maxFeatures: number;\r\n public readonly numFeatures: number;\r\n public readonly anyDefined: boolean;\r\n public readonly type: BatchType;\r\n private _animationNodeIds?: Uint8Array | Uint16Array | Uint32Array;\r\n\r\n public get byteLength(): number { return this._data.byteLength; }\r\n public get animationNodeIds(): Readonly<Uint8Array | Uint16Array | Uint32Array> | undefined { return this._animationNodeIds; }\r\n\r\n /** Construct a PackedFeatureTable from the packed binary data.\r\n * This is used internally when deserializing Tiles in iMdl format.\r\n * @internal\r\n */\r\n public constructor(data: Uint32Array, modelId: Id64String, numFeatures: number, maxFeatures: number, type: BatchType, animationNodeIds?: Uint8Array | Uint16Array | Uint32Array) {\r\n this._data = data;\r\n this.modelId = modelId;\r\n this.maxFeatures = maxFeatures;\r\n this.numFeatures = numFeatures;\r\n this.type = type;\r\n this._animationNodeIds = animationNodeIds;\r\n\r\n switch (this.numFeatures) {\r\n case 0:\r\n this.anyDefined = false;\r\n break;\r\n case 1:\r\n this.anyDefined = this.getFeature(0).isDefined;\r\n break;\r\n default:\r\n this.anyDefined = true;\r\n break;\r\n }\r\n\r\n assert(this._data.length >= this._subCategoriesOffset);\r\n assert(this.maxFeatures >= this.numFeatures);\r\n assert(undefined === this._animationNodeIds || this._animationNodeIds.length === this.numFeatures);\r\n }\r\n\r\n /** Create a packed feature table from a [[FeatureTable]]. */\r\n public static pack(featureTable: FeatureTable): PackedFeatureTable {\r\n // We must determine how many subcategories we have ahead of time to compute the size of the Uint32Array, as\r\n // the array cannot be resized after it is created.\r\n // We are not too worried about this as FeatureTables created on the front-end will contain few if any features; those obtained from the\r\n // back-end arrive within tiles already in the packed format.\r\n const subcategories = new Map<string, number>();\r\n for (const iv of featureTable.getArray()) {\r\n const found = subcategories.get(iv.value.subCategoryId.toString());\r\n if (undefined === found)\r\n subcategories.set(iv.value.subCategoryId, subcategories.size);\r\n }\r\n\r\n // We need 3 32-bit integers per feature, plus 2 32-bit integers per subcategory.\r\n const subCategoriesOffset = 3 * featureTable.length;\r\n const nUint32s = subCategoriesOffset + 2 * subcategories.size;\r\n const uint32s = new Uint32Array(nUint32s);\r\n\r\n for (const iv of featureTable.getArray()) {\r\n const feature = iv.value;\r\n const index = iv.index * 3;\r\n\r\n let subCategoryIndex = subcategories.get(feature.subCategoryId)!;\r\n assert(undefined !== subCategoryIndex); // we inserted it above...\r\n subCategoryIndex |= (feature.geometryClass << 24);\r\n\r\n uint32s[index + 0] = Id64.getLowerUint32(feature.elementId);\r\n uint32s[index + 1] = Id64.getUpperUint32(feature.elementId);\r\n uint32s[index + 2] = subCategoryIndex;\r\n }\r\n\r\n subcategories.forEach((index: number, id: string, _map) => {\r\n const index32 = subCategoriesOffset + 2 * index;\r\n uint32s[index32 + 0] = Id64.getLowerUint32(id);\r\n uint32s[index32 + 1] = Id64.getUpperUint32(id);\r\n });\r\n\r\n return new PackedFeatureTable(uint32s, featureTable.modelId, featureTable.length, featureTable.maxFeatures, featureTable.type);\r\n }\r\n\r\n /** Retrieve the Feature associated with the specified index. */\r\n public getFeature(featureIndex: number): Feature {\r\n const packed = this.getPackedFeature(featureIndex);\r\n const elemId = Id64.fromUint32Pair(packed.elementId.lower, packed.elementId.upper);\r\n const subcatId = Id64.fromUint32Pair(packed.subCategoryId.lower, packed.subCategoryId.upper);\r\n return new Feature(elemId, subcatId, packed.geometryClass);\r\n }\r\n\r\n /** Returns the Feature associated with the specified index, or undefined if the index is out of range. */\r\n public findFeature(featureIndex: number): Feature | undefined {\r\n return featureIndex < this.numFeatures ? this.getFeature(featureIndex) : undefined;\r\n }\r\n\r\n /** @internal */\r\n public getElementIdPair(featureIndex: number, out?: Id64.Uint32Pair): Id64.Uint32Pair {\r\n out = out ?? { lower: 0, upper: 0 };\r\n assert(featureIndex < this.numFeatures);\r\n const offset = 3 * featureIndex;\r\n out.lower = this._data[offset];\r\n out.upper = this._data[offset + 1];\r\n return out;\r\n }\r\n\r\n /** @internal */\r\n public getSubCategoryIdPair(featureIndex: number): Id64.Uint32Pair {\r\n const index = 3 * featureIndex;\r\n let subCatIndex = this._data[index + 2];\r\n subCatIndex = (subCatIndex & 0x00ffffff) >>> 0;\r\n subCatIndex = subCatIndex * 2 + this._subCategoriesOffset;\r\n return { lower: this._data[subCatIndex], upper: this._data[subCatIndex + 1] };\r\n }\r\n\r\n /** @internal */\r\n public getAnimationNodeId(featureIndex: number): number {\r\n return undefined !== this._animationNodeIds && featureIndex < this.numFeatures ? this._animationNodeIds[featureIndex] : 0;\r\n }\r\n\r\n /** @internal */\r\n public getPackedFeature(featureIndex: number): PackedFeature {\r\n assert(featureIndex < this.numFeatures);\r\n\r\n const index32 = 3 * featureIndex;\r\n const elementId = { lower: this._data[index32], upper: this._data[index32 + 1] };\r\n\r\n const subCatIndexAndClass = this._data[index32 + 2];\r\n const geometryClass = (subCatIndexAndClass >>> 24) & 0xff;\r\n\r\n let subCatIndex = (subCatIndexAndClass & 0x00ffffff) >>> 0;\r\n subCatIndex = subCatIndex * 2 + this._subCategoriesOffset;\r\n const subCategoryId = { lower: this._data[subCatIndex], upper: this._data[subCatIndex + 1] };\r\n\r\n const animationNodeId = this.getAnimationNodeId(featureIndex);\r\n return { elementId, subCategoryId, geometryClass, animationNodeId };\r\n }\r\n\r\n /** Returns the element ID of the Feature associated with the specified index, or undefined if the index is out of range. */\r\n public findElementId(featureIndex: number): Id64String | undefined {\r\n if (featureIndex >= this.numFeatures)\r\n return undefined;\r\n else\r\n return this.readId(3 * featureIndex);\r\n }\r\n\r\n /** Return true if this table contains exactly 1 feature. */\r\n public get isUniform(): boolean { return 1 === this.numFeatures; }\r\n\r\n /** If this table contains exactly 1 feature, return it. */\r\n public get uniform(): Feature | undefined { return this.isUniform ? this.getFeature(0) : undefined; }\r\n\r\n public get isVolumeClassifier(): boolean { return BatchType.VolumeClassifier === this.type; }\r\n public get isPlanarClassifier(): boolean { return BatchType.VolumeClassifier === this.type; }\r\n public get isClassifier(): boolean { return this.isVolumeClassifier || this.isPlanarClassifier; }\r\n\r\n /** Unpack the features into a [[FeatureTable]]. */\r\n public unpack(): FeatureTable {\r\n const table = new FeatureTable(this.maxFeatures, this.modelId);\r\n for (let i = 0; i < this.numFeatures; i++) {\r\n const feature = this.getFeature(i);\r\n table.insertWithIndex(feature, i);\r\n }\r\n\r\n return table;\r\n }\r\n\r\n public populateAnimationNodeIds(computeNodeId: ComputeNodeId, maxNodeId: number): void {\r\n assert(undefined === this._animationNodeIds);\r\n assert(maxNodeId > 0);\r\n\r\n const pair = { lower: 0, upper: 0 };\r\n let haveNodes = false;\r\n const size = this.numFeatures;\r\n const nodeIds = maxNodeId < 0x100 ? new Uint8Array(size) : (maxNodeId < 0x10000 ? new Uint16Array(size) : new Uint32Array(size));\r\n for (let i = 0; i < this.numFeatures; i++) {\r\n this.getElementIdPair(i, pair);\r\n const nodeId = computeNodeId(pair, i);\r\n assert(nodeId <= maxNodeId);\r\n if (0 !== nodeId) {\r\n nodeIds[i] = nodeId;\r\n haveNodes = true;\r\n }\r\n }\r\n\r\n if (haveNodes)\r\n this._animationNodeIds = nodeIds;\r\n }\r\n\r\n private get _subCategoriesOffset(): number { return this.numFeatures * 3; }\r\n\r\n private readId(offset32: number): Id64String {\r\n return Id64.fromUint32Pair(this._data[offset32], this._data[offset32 + 1]);\r\n }\r\n}\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, compareNumbers, compareStrings, Id64, Id64String, IndexedValue, IndexMap } from \"@itwin/core-bentley\";\r\nimport { GeometryClass } from \"./GeometryParams\";\r\n\r\n/** Describes a discrete entity within a batched [RenderGraphic]($frontend) that can be\r\n * grouped with other such entities in a [[FeatureTable]].\r\n * Features roughly correlate to elements: a [Tile]($frontend)'s graphics combines geometry from every\r\n * [GeometricElement]($backend) that intersects the tile's volume, so each element produces at least one feature.\r\n * However, an element's geometry stream can contain geometry belonging to multiple different combinations of [SubCategory]($backend) and\r\n * [[GeometryClass]], so an individual element may produce more than one feature.\r\n * @see [[FeatureOverrides]] for customizing the appearance of individual features.\r\n * @public\r\n */\r\nexport class Feature {\r\n public readonly elementId: Id64String;\r\n public readonly subCategoryId: Id64String;\r\n public readonly geometryClass: GeometryClass;\r\n\r\n public constructor(elementId: Id64String = Id64.invalid, subCategoryId: Id64String = Id64.invalid, geometryClass: GeometryClass = GeometryClass.Primary) {\r\n this.elementId = elementId;\r\n this.subCategoryId = subCategoryId;\r\n this.geometryClass = geometryClass;\r\n }\r\n\r\n public get isDefined(): boolean { return !Id64.isInvalid(this.elementId) || !Id64.isInvalid(this.subCategoryId) || this.geometryClass !== GeometryClass.Primary; }\r\n public get isUndefined(): boolean { return !this.isDefined; }\r\n\r\n /** Returns true if this feature is equivalent to the supplied feature. */\r\n public equals(other: Feature): boolean { return 0 === this.compare(other); }\r\n\r\n /** Performs ordinal comparison of this feature with another.\r\n * @param rhs The feature to compare with.\r\n * @returns zero if the features are equivalent, a negative value if this feature compares as \"less than\" `rhs`, or a positive value if this feature compares \"greater than\" `rhs`.\r\n */\r\n public compare(rhs: Feature): number {\r\n if (this === rhs)\r\n return 0;\r\n\r\n let cmp = compareNumbers(this.geometryClass, rhs.geometryClass);\r\n if (0 === cmp) {\r\n cmp = compareStrings(this.elementId, rhs.elementId);\r\n if (0 === cmp) {\r\n cmp = compareStrings(this.subCategoryId, rhs.subCategoryId);\r\n }\r\n }\r\n\r\n return cmp;\r\n }\r\n}\r\n\r\n/** A [[Feature]] with a modelId identifying the model containing the feature.\r\n * Typically produced from a PackedFeature.\r\n * Prior to the introduction of MultiModelPackedFeatureTable, every (Packed)FeatureTable was associated with exactly one model.\r\n * Now, each feature in a table may be associated with a different model.\r\n * @internal\r\n */\r\nexport interface ModelFeature {\r\n modelId: Id64String;\r\n elementId: Id64String;\r\n subCategoryId: Id64String;\r\n geometryClass: GeometryClass;\r\n}\r\n\r\n/** @internal */\r\nexport namespace ModelFeature {\r\n export function create(): ModelFeature {\r\n return {\r\n modelId: Id64.invalid,\r\n elementId: Id64.invalid,\r\n subCategoryId: Id64.invalid,\r\n geometryClass: GeometryClass.Primary,\r\n };\r\n }\r\n\r\n export function isDefined(feature: ModelFeature): boolean {\r\n return !Id64.isInvalid(feature.modelId) || !Id64.isInvalid(feature.elementId) || !Id64.isInvalid(feature.subCategoryId) || feature.geometryClass !== GeometryClass.Primary;\r\n }\r\n\r\n export function unpack(packed: PackedFeature, result: ModelFeature, unpackedModelId?: Id64String): ModelFeature {\r\n result.modelId = unpackedModelId ?? Id64.fromUint32PairObject(packed.modelId);\r\n result.elementId = Id64.fromUint32PairObject(packed.elementId);\r\n result.subCategoryId = Id64.fromUint32PairObject(packed.subCategoryId);\r\n result.geometryClass = packed.geometryClass;\r\n return result;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface PackedFeature {\r\n modelId: Id64.Uint32Pair;\r\n elementId: Id64.Uint32Pair;\r\n subCategoryId: Id64.Uint32Pair;\r\n geometryClass: GeometryClass;\r\n animationNodeId: number;\r\n}\r\n\r\n/** @internal */\r\nexport interface PackedFeatureWithIndex extends PackedFeature {\r\n index: number;\r\n}\r\n\r\n/** @internal */\r\nexport namespace PackedFeature {\r\n export function create(): PackedFeature {\r\n const pair = { upper: 0, lower: 0 };\r\n return {\r\n modelId: { ...pair },\r\n elementId: { ...pair },\r\n subCategoryId: { ...pair },\r\n geometryClass: GeometryClass.Primary,\r\n animationNodeId: 0,\r\n };\r\n }\r\n\r\n export function createWithIndex(): PackedFeatureWithIndex {\r\n const result = create() as PackedFeatureWithIndex;\r\n result.index = 0;\r\n return result;\r\n }\r\n}\r\n\r\n/** Describes the type of a 'batch' of graphics representing multiple [[Feature]]s.\r\n * The most commonly-encountered batches are Tiles, which can be of either Primary or\r\n * Classifier type.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum BatchType {\r\n /** This batch contains graphics derived from a model's visible geometry. */\r\n Primary,\r\n /**\r\n * This batch contains color volumes which are used to classify a model's visible geometry.\r\n * The graphics themselves are not rendered to the screen; instead they are rendered to the stencil buffer\r\n * to resymbolize the primary geometry.\r\n */\r\n VolumeClassifier,\r\n /**\r\n * This batch contains planar graphics which are used to classify a model's visible geometry.\r\n * The graphics themselves are not rendered to the screen; instead they are rendered to a texture buffer\r\n * to resymbolize the primary geometry.\r\n */\r\n PlanarClassifier,\r\n}\r\n\r\n/** Defines a look-up table for [[Feature]]s within a batched [RenderGraphic]($frontend). Consecutive 32-bit\r\n * indices are assigned to each unique Feature. Primitives within the RenderGraphic can\r\n * use per-vertex indices to specify the distribution of Features within the primitive. The appearance of individual\r\n * features can be customized using [[FeatureOverrides]]. Typically a [Tile]($frontend) will contain a feature table\r\n * identifying the elements whose geometry appears within that tile.\r\n * @see [[FeatureOverrides]] for customizing the appearance of individual features.\r\n * @public\r\n */\r\nexport class FeatureTable extends IndexMap<Feature> {\r\n public readonly modelId: Id64String;\r\n public readonly type: BatchType;\r\n\r\n /** Construct an empty FeatureTable. */\r\n public constructor(maxFeatures: number, modelId: Id64String = Id64.invalid, type: BatchType = BatchType.Primary) {\r\n super((lhs, rhs) => lhs.compare(rhs), maxFeatures);\r\n this.modelId = modelId;\r\n this.type = type;\r\n }\r\n\r\n /** Returns the maximum number of [[Feature]]s this FeatureTable can contain. */\r\n public get maxFeatures(): number { return this._maximumSize; }\r\n /** @internal */\r\n public get anyDefined(): boolean { return this.length > 1 || (1 === this.length && this._array[0].value.isDefined); }\r\n /** Returns true if this FeatureTable contains exactly one [[Feature]]. */\r\n public get isUniform(): boolean { return 1 === this.length; }\r\n /** If this FeatureTable contains exactly one [[Feature]], returns that Feature; otherwise returns undefined. */\r\n public get uniform(): Feature | undefined { return 1 === this.length ? this._array[0].value : undefined; }\r\n /** Returns true if this FeatureTable is associated with [[BatchType.VolumeClassifier]] geometry. */\r\n public get isVolumeClassifier(): boolean { return BatchType.VolumeClassifier === this.type; }\r\n /** Returns true if this FeatureTable is associated with [[BatchType.PlanarClassifier]] geometry. */\r\n public get isPlanarClassifier(): boolean { return BatchType.PlanarClassifier === this.type; }\r\n\r\n /** Returns the Feature corresponding to the specified index, or undefined if the index is not present. */\r\n public findFeature(index: number): Feature | undefined {\r\n for (const entry of this._array)\r\n if (entry.index === index)\r\n return entry.value;\r\n\r\n return undefined;\r\n }\r\n\r\n /** @internal */\r\n public insertWithIndex(feature: Feature, index: number): void {\r\n const bound = this.lowerBound(feature);\r\n assert(!bound.equal);\r\n assert(!this.isFull);\r\n const entry = new IndexedValue<Feature>(feature, index);\r\n this._array.splice(bound.index, 0, entry);\r\n }\r\n\r\n /** @internal */\r\n public getArray(): Array<IndexedValue<Feature>> { return this._array; }\r\n}\r\n\r\n/** @alpha */\r\nexport type ComputeNodeId = (elementId: Id64.Uint32Pair, featureIndex: number) => number;\r\n\r\n/** Interface common to PackedFeatureTable and MultiModelPackedFeatureTable.\r\n * @internal\r\n */\r\nexport interface RenderFeatureTable {\r\n /** The \"model Id\" of the tile tree containing the tile from which this feature table originated.\r\n * It may be a transient Id if, for example, the tile tree represents a reality model or represents the geometry of multiple\r\n * persistent models batched together.\r\n */\r\n readonly batchModelId: Id64String;\r\n /** Split representation of batchModelId, so we're not constantly having to parse the string. */\r\n readonly batchModelIdPair: Id64.Uint32Pair;\r\n /** The number of features in the table; equivalently, one more than the largest feature index. */\r\n readonly numFeatures: number;\r\n /** Strictly for reporting memory usage. */\r\n readonly byteLength: number;\r\n readonly type: BatchType;\r\n\r\n /** Get the feature at the specified index. Caller is responsible for validating featureIndex less than numFeatures. */\r\n getFeature(featureIndex: number, result: ModelFeature): ModelFeature;\r\n /** Find the specified feature. Returns undefined if featureIndex >= numFeatures. */\r\n findFeature(featureIndex: number, result: ModelFeature): ModelFeature | undefined;\r\n /** Find the Id of the element of the specified feature. */\r\n findElementId(featureIndex: number): Id64String | undefined;\r\n /** Get the Id of the element of the specified feature as a pair of 32-bit integers, asserting that feature index < numFeatures. */\r\n getElementIdPair(featureIndex: number, out: Id64.Uint32Pair): Id64.Uint32Pair;\r\n /** Get the feature at the specified index. Caller is responsible for validating featureIndex less than numFeatures. */\r\n getPackedFeature(featureIndex: number, result: PackedFeature): PackedFeature;\r\n /** Get an object that provides iteration over all features, in order. `output` is reused as the current value on each iteration. */\r\n iterable(output: PackedFeatureWithIndex): Iterable<PackedFeatureWithIndex>;\r\n}\r\n\r\nconst scratchPackedFeature = PackedFeature.create();\r\n\r\n/**\r\n * An immutable, packed representation of a [[FeatureTable]]. The features are packed into a single array of 32-bit integer values,\r\n * wherein each feature occupies 3 32-bit integers.\r\n * @internal\r\n */\r\nexport class PackedFeatureTable implements RenderFeatureTable {\r\n private readonly _data: Uint32Array;\r\n public readonly batchModelId: Id64String;\r\n public readonly batchModelIdPair: Id64.Uint32Pair;\r\n public readonly numFeatures: number;\r\n public readonly anyDefined: boolean;\r\n public readonly type: BatchType;\r\n private _animationNodeIds?: Uint8Array | Uint16Array | Uint32Array;\r\n\r\n public get byteLength(): number { return this._data.byteLength; }\r\n public get animationNodeIds(): Readonly<Uint8Array | Uint16Array | Uint32Array> | undefined { return this._animationNodeIds; }\r\n\r\n /** Construct a PackedFeatureTable from the packed binary data.\r\n * This is used internally when deserializing Tiles in iMdl format.\r\n * @internal\r\n */\r\n public constructor(data: Uint32Array, modelId: Id64String, numFeatures: number, type: BatchType, animationNodeIds?: Uint8Array | Uint16Array | Uint32Array) {\r\n this._data = data;\r\n this.batchModelId = modelId;\r\n this.batchModelIdPair = Id64.getUint32Pair(modelId);\r\n this.numFeatures = numFeatures;\r\n this.type = type;\r\n this._animationNodeIds = animationNodeIds;\r\n\r\n switch (this.numFeatures) {\r\n case 0:\r\n this.anyDefined = false;\r\n break;\r\n case 1:\r\n this.anyDefined = ModelFeature.isDefined(this.getFeature(0, ModelFeature.create()));\r\n break;\r\n default:\r\n this.anyDefined = true;\r\n break;\r\n }\r\n\r\n assert(this._data.length >= this._subCategoriesOffset);\r\n assert(undefined === this._animationNodeIds || this._animationNodeIds.length === this.numFeatures);\r\n }\r\n\r\n /** Create a packed feature table from a [[FeatureTable]]. */\r\n public static pack(featureTable: FeatureTable): PackedFeatureTable {\r\n // We must determine how many subcategories we have ahead of time to compute the size of the Uint32Array, as\r\n // the array cannot be resized after it is created.\r\n // We are not too worried about this as FeatureTables created on the front-end will contain few if any features; those obtained from the\r\n // back-end arrive within tiles already in the packed format.\r\n const subcategories = new Map<string, number>();\r\n for (const iv of featureTable.getArray()) {\r\n const found = subcategories.get(iv.value.subCategoryId.toString());\r\n if (undefined === found)\r\n subcategories.set(iv.value.subCategoryId, subcategories.size);\r\n }\r\n\r\n // We need 3 32-bit integers per feature, plus 2 32-bit integers per subcategory.\r\n const subCategoriesOffset = 3 * featureTable.length;\r\n const nUint32s = subCategoriesOffset + 2 * subcategories.size;\r\n const uint32s = new Uint32Array(nUint32s);\r\n\r\n for (const iv of featureTable.getArray()) {\r\n const feature = iv.value;\r\n const index = iv.index * 3;\r\n\r\n let subCategoryIndex = subcategories.get(feature.subCategoryId)!;\r\n assert(undefined !== subCategoryIndex); // we inserted it above...\r\n subCategoryIndex |= (feature.geometryClass << 24);\r\n\r\n uint32s[index + 0] = Id64.getLowerUint32(feature.elementId);\r\n uint32s[index + 1] = Id64.getUpperUint32(feature.elementId);\r\n uint32s[index + 2] = subCategoryIndex;\r\n }\r\n\r\n subcategories.forEach((index: number, id: string, _map) => {\r\n const index32 = subCategoriesOffset + 2 * index;\r\n uint32s[index32 + 0] = Id64.getLowerUint32(id);\r\n uint32s[index32 + 1] = Id64.getUpperUint32(id);\r\n });\r\n\r\n return new PackedFeatureTable(uint32s, featureTable.modelId, featureTable.length, featureTable.type);\r\n }\r\n\r\n /** Retrieve the Feature associated with the specified index. */\r\n public getFeature(featureIndex: number, result: ModelFeature): ModelFeature {\r\n const packed = this.getPackedFeature(featureIndex, scratchPackedFeature);\r\n return ModelFeature.unpack(packed, result, this.batchModelId);\r\n }\r\n\r\n /** Returns the Feature associated with the specified index, or undefined if the index is out of range. */\r\n public findFeature(featureIndex: number, result: ModelFeature): ModelFeature | undefined {\r\n return featureIndex < this.numFeatures ? this.getFeature(featureIndex, result) : undefined;\r\n }\r\n\r\n /** @internal */\r\n public getElementIdPair(featureIndex: number, out?: Id64.Uint32Pair): Id64.Uint32Pair {\r\n out = out ?? { lower: 0, upper: 0 };\r\n assert(featureIndex < this.numFeatures);\r\n const offset = 3 * featureIndex;\r\n out.lower = this._data[offset];\r\n out.upper = this._data[offset + 1];\r\n return out;\r\n }\r\n\r\n /** @internal */\r\n public getSubCategoryIdPair(featureIndex: number): Id64.Uint32Pair {\r\n const index = 3 * featureIndex;\r\n let subCatIndex = this._data[index + 2];\r\n subCatIndex = (subCatIndex & 0x00ffffff) >>> 0;\r\n subCatIndex = subCatIndex * 2 + this._subCategoriesOffset;\r\n return { lower: this._data[subCatIndex], upper: this._data[subCatIndex + 1] };\r\n }\r\n\r\n /** @internal */\r\n public getAnimationNodeId(featureIndex: number): number {\r\n return undefined !== this._animationNodeIds && featureIndex < this.numFeatures ? this._animationNodeIds[featureIndex] : 0;\r\n }\r\n\r\n /** @internal */\r\n public getPackedFeature(featureIndex: number, result: PackedFeature): PackedFeature {\r\n assert(featureIndex < this.numFeatures);\r\n\r\n const index32 = 3 * featureIndex;\r\n result.elementId.lower = this._data[index32];\r\n result.elementId.upper = this._data[index32 + 1];\r\n\r\n const subCatIndexAndClass = this._data[index32 + 2];\r\n result.geometryClass = (subCatIndexAndClass >>> 24) & 0xff;\r\n\r\n let subCatIndex = (subCatIndexAndClass & 0x00ffffff) >>> 0;\r\n subCatIndex = subCatIndex * 2 + this._subCategoriesOffset;\r\n result.subCategoryId.lower = this._data[subCatIndex];\r\n result.subCategoryId.upper = this._data[subCatIndex + 1];\r\n\r\n result.animationNodeId = this.getAnimationNodeId(featureIndex);\r\n result.modelId.lower = this.batchModelIdPair.lower;\r\n result.modelId.upper = this.batchModelIdPair.upper;\r\n\r\n return result;\r\n }\r\n\r\n /** Returns the element ID of the Feature associated with the specified index, or undefined if the index is out of range. */\r\n public findElementId(featureIndex: number): Id64String | undefined {\r\n if (featureIndex >= this.numFeatures)\r\n return undefined;\r\n else\r\n return this.readId(3 * featureIndex);\r\n }\r\n\r\n /** Return true if this table contains exactly 1 feature. */\r\n public get isUniform(): boolean { return 1 === this.numFeatures; }\r\n\r\n /** If this table contains exactly 1 feature, return it. */\r\n public getUniform(result: ModelFeature): ModelFeature | undefined {\r\n return this.isUniform ? this.getFeature(0, result) : undefined;\r\n }\r\n\r\n public get isVolumeClassifier(): boolean { return BatchType.VolumeClassifier === this.type; }\r\n public get isPlanarClassifier(): boolean { return BatchType.VolumeClassifier === this.type; }\r\n public get isClassifier(): boolean { return this.isVolumeClassifier || this.isPlanarClassifier; }\r\n\r\n /** Unpack the features into a [[FeatureTable]]. */\r\n public unpack(): FeatureTable {\r\n const table = new FeatureTable(this.numFeatures, this.batchModelId);\r\n const feature = ModelFeature.create();\r\n for (let i = 0; i < this.numFeatures; i++) {\r\n this.getFeature(i, feature);\r\n table.insertWithIndex(new Feature(feature.elementId, feature.subCategoryId, feature.geometryClass), i);\r\n }\r\n\r\n return table;\r\n }\r\n public populateAnimationNodeIds(computeNodeId: ComputeNodeId, maxNodeId: number): void {\r\n assert(undefined === this._animationNodeIds);\r\n assert(maxNodeId > 0);\r\n\r\n const pair = { lower: 0, upper: 0 };\r\n let haveNodes = false;\r\n const size = this.numFeatures;\r\n const nodeIds = maxNodeId < 0x100 ? new Uint8Array(size) : (maxNodeId < 0x10000 ? new Uint16Array(size) : new Uint32Array(size));\r\n for (let i = 0; i < this.numFeatures; i++) {\r\n this.getElementIdPair(i, pair);\r\n const nodeId = computeNodeId(pair, i);\r\n assert(nodeId <= maxNodeId);\r\n if (0 !== nodeId) {\r\n nodeIds[i] = nodeId;\r\n haveNodes = true;\r\n }\r\n }\r\n\r\n if (haveNodes)\r\n this._animationNodeIds = nodeIds;\r\n }\r\n\r\n public * iterator(output: PackedFeatureWithIndex): Iterator<PackedFeatureWithIndex> {\r\n for (let i = 0; i < this.numFeatures; i++) {\r\n this.getPackedFeature(i, output);\r\n output.index = i;\r\n yield output;\r\n }\r\n }\r\n\r\n public iterable(output: PackedFeatureWithIndex): Iterable<PackedFeatureWithIndex> {\r\n return {\r\n [Symbol.iterator]: () => this.iterator(output),\r\n };\r\n }\r\n\r\n private get _subCategoriesOffset(): number { return this.numFeatures * 3; }\r\n\r\n private readId(offset32: number): Id64String {\r\n return Id64.fromUint32Pair(this._data[offset32], this._data[offset32 + 1]);\r\n }\r\n}\r\n\r\ninterface PackedFeatureModelEntry {\r\n lastFeatureIndex: number;\r\n idLower: number;\r\n idUpper: number;\r\n}\r\n\r\nconst scratchPackedFeatureModelEntry = { lastFeatureIndex: -1, idLower: -1, idUpper: -1 };\r\n\r\n/** A table of model Ids associated with a [[MultiModelPackedFeatureTable]].\r\n * The feature indices in the packed feature table are grouped together by model, such that the first N features belong to model 1, the next M features to model 2, and so on.\r\n * The model table itself consists of one entry per model, where each entry looks like:\r\n * indexOfLastFeatureInModel: u32\r\n * modelId: u64\r\n * The modelId associated with a feature can therefore be derived by finding the entry in the model table with the highest indexOfLastFeatureInModel no greater than the feature index.\r\n * This lookup can be optimized using binary search.\r\n * Moreover, while iterating the feature table in sequence, the model table can be iterated in parallel so that no per-feature lookup of model Id is required.\r\n * @internal\r\n */\r\nexport class PackedFeatureModelTable {\r\n private readonly _data: Uint32Array;\r\n\r\n public constructor(data: Uint32Array) {\r\n this._data = data;\r\n assert(this._data.length % 3 === 0);\r\n }\r\n\r\n /** The number of models in the table. */\r\n public get length(): number {\r\n return this._data.length / 3;\r\n }\r\n\r\n public get byteLength(): number {\r\n return this._data.byteLength;\r\n }\r\n\r\n private getLastFeatureIndex(modelIndex: number): number {\r\n return this._data[modelIndex * 3];\r\n }\r\n\r\n public getEntry(modelIndex: number, result: PackedFeatureModelEntry): PackedFeatureModelEntry {\r\n if (modelIndex >= this.length) {\r\n result.idLower = result.idUpper = 0;\r\n result.lastFeatureIndex = Number.MAX_SAFE_INTEGER;\r\n return result;\r\n }\r\n\r\n const index = modelIndex * 3;\r\n result.lastFeatureIndex = this._data[index + 0];\r\n result.idLower = this._data[index + 1];\r\n result.idUpper = this._data[index + 2];\r\n return result;\r\n }\r\n\r\n /** Get the Id of the model associated with the specified feature, or an invalid Id if the feature is not associated with any model. */\r\n public getModelIdPair(featureIndex: number, result?: Id64.Uint32Pair): Id64.Uint32Pair {\r\n if (!result)\r\n result = { lower: 0, upper: 0 };\r\n else\r\n result.lower = result.upper = 0;\r\n\r\n let first = 0;\r\n const last = this.length;\r\n let count = last;\r\n while (count > 0) {\r\n const step = Math.floor(count / 2);\r\n const mid = first + step;\r\n const lastFeatureIndex = this.getLastFeatureIndex(mid);\r\n if (featureIndex > lastFeatureIndex) {\r\n first = mid + 1;\r\n count -= step + 1;\r\n } else {\r\n count = step;\r\n }\r\n }\r\n\r\n if (first < last) {\r\n result.lower = this._data[first * 3 + 1];\r\n result.upper = this._data[first * 3 + 2];\r\n }\r\n\r\n return result;\r\n }\r\n}\r\n\r\n/** A PackedFeatureTable with a PackedFeatureModelTable appended to it, capable of storing features belonging to more than one model.\r\n * @internal\r\n */\r\nexport class MultiModelPackedFeatureTable implements RenderFeatureTable {\r\n private readonly _features: PackedFeatureTable;\r\n private readonly _models: PackedFeatureModelTable;\r\n\r\n public constructor(features: PackedFeatureTable, models: PackedFeatureModelTable) {\r\n this._features = features;\r\n this._models = models;\r\n }\r\n\r\n public static create(data: Uint32Array, batchModelId: Id64String, numFeatures: number, type: BatchType, numSubCategories: number): MultiModelPackedFeatureTable {\r\n const modelTableOffset = 3 * numFeatures + 2 * numSubCategories;\r\n const featureData = data.subarray(0, modelTableOffset);\r\n const features = new PackedFeatureTable(featureData, batchModelId, numFeatures, type);\r\n\r\n const modelData = data.subarray(modelTableOffset);\r\n const models = new PackedFeatureModelTable(modelData);\r\n\r\n return new MultiModelPackedFeatureTable(features, models);\r\n }\r\n\r\n public get batchModelId() { return this._features.batchModelId; }\r\n public get batchModelIdPair() { return this._features.batchModelIdPair; }\r\n public get numFeatures() { return this._features.numFeatures; }\r\n public get type() { return this._features.type; }\r\n\r\n public get byteLength() {\r\n return this._features.byteLength + this._models.byteLength;\r\n }\r\n\r\n public getPackedFeature(featureIndex: number, result: PackedFeature): PackedFeature {\r\n this._features.getPackedFeature(featureIndex, result);\r\n this._models.getModelIdPair(featureIndex, result.modelId);\r\n return result;\r\n }\r\n\r\n public getFeature(featureIndex: number, result: ModelFeature): ModelFeature {\r\n const packed = this.getPackedFeature(featureIndex, scratchPackedFeature);\r\n return ModelFeature.unpack(packed, result);\r\n }\r\n\r\n public findFeature(featureIndex: number, result: ModelFeature): ModelFeature | undefined {\r\n return featureIndex < this.numFeatures ? this.getFeature(featureIndex, result) : undefined;\r\n }\r\n\r\n public getElementIdPair(featureIndex: number, out: Id64.Uint32Pair): Id64.Uint32Pair {\r\n return this._features.getElementIdPair(featureIndex, out);\r\n }\r\n\r\n public findElementId(featureIndex: number): Id64String | undefined {\r\n return this._features.findElementId(featureIndex);\r\n }\r\n\r\n public * iterator(output: PackedFeatureWithIndex): Iterator<PackedFeatureWithIndex> {\r\n // Rather than perform a binary search on the model table to find each feature's model Id, traverse the model table in parallel with the feature table.\r\n let modelIndex = 0;\r\n const modelEntry = this._models.getEntry(modelIndex, scratchPackedFeatureModelEntry);\r\n\r\n for (let featureIndex = 0; featureIndex < this.numFeatures; featureIndex++) {\r\n if (featureIndex > modelEntry.lastFeatureIndex)\r\n this._models.getEntry(++modelIndex, modelEntry);\r\n\r\n this._features.getPackedFeature(featureIndex, output);\r\n output.modelId.lower = modelEntry.idLower;\r\n output.modelId.upper = modelEntry.idUpper;\r\n output.index = featureIndex;\r\n yield output;\r\n }\r\n }\r\n\r\n public iterable(output: PackedFeatureWithIndex): Iterable<PackedFeatureWithIndex> {\r\n return {\r\n [Symbol.iterator]: () => this.iterator(output),\r\n };\r\n }\r\n}\r\n"]}
@@ -15,7 +15,9 @@ export declare enum ImdlFlags {
15
15
  /** Some geometry within the tile range was omitted based on its size */
16
16
  Incomplete = 4,
17
17
  /** The tile must be refined by sub-division, not magnification. */
18
- DisallowMagnification = 8
18
+ DisallowMagnification = 8,
19
+ /** The tile's feature table contains features from multiple models. */
20
+ MultiModelFeatureTable = 16
19
21
  }
20
22
  /** Describes the maximum major and minor version of the iMdl tile format supported by this version of this package.
21
23
  * @internal
@@ -67,7 +69,7 @@ export declare class ImdlHeader extends TileHeader {
67
69
  */
68
70
  export declare class FeatureTableHeader {
69
71
  readonly length: number;
70
- readonly maxFeatures: number;
72
+ readonly numSubCategories: number;
71
73
  readonly count: number;
72
74
  static readFrom(stream: ByteStream): FeatureTableHeader | undefined;
73
75
  static sizeInBytes: number;
@@ -1 +1 @@
1
- {"version":3,"file":"IModelTileIO.d.ts","sourceRoot":"","sources":["../../../src/tile/IModelTileIO.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAU,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAEzD,OAAO,EAAE,mBAAmB,EAAE,MAAM,uBAAuB,CAAC;AAC5D,OAAO,EAA2C,UAAU,EAAE,MAAM,UAAU,CAAC;AAE/E;;GAEG;AACH,oBAAY,SAAS;IACnB,uBAAuB;IACvB,IAAI,IAAI;IACR,6CAA6C;IAC7C,cAAc,IAAS;IACvB,wEAAwE;IACxE,UAAU,IAAS;IACnB,mEAAmE;IACnE,qBAAqB,IAAS;CAC/B;AAED;;GAEG;AACH,oBAAY,kBAAkB;IAC5B;;;OAGG;IACH,KAAK,KAAK;IACV;;OAEG;IACH,KAAK,IAAI;IACT,kGAAkG;IAClG,QAAQ,UAA0B;CACnC;AAED;;GAEG;AACH,qBAAa,UAAW,SAAQ,UAAU;IACxC,wCAAwC;IACxC,SAAgB,YAAY,EAAE,MAAM,CAAC;IACrC,8DAA8D;IAC9D,SAAgB,KAAK,EAAE,SAAS,CAAC;IACjC,kIAAkI;IAClI,SAAgB,YAAY,EAAE,mBAAmB,CAAC;IAClD,6EAA6E;IAC7E,SAAgB,SAAS,EAAE,MAAM,CAAC;IAClC,0FAA0F;IAC1F,SAAgB,mBAAmB,EAAE,MAAM,CAAC;IAC5C,qGAAqG;IACrG,SAAgB,mBAAmB,EAAE,MAAM,CAAC;IAC5C,+EAA+E;IAC/E,SAAgB,UAAU,EAAE,MAAM,CAAC;IACnC,qEAAqE;IACrE,SAAgB,cAAc,EAAE,MAAM,CAAC;IAEvC,IAAW,YAAY,IAAI,MAAM,CAAkC;IACnE,IAAW,YAAY,IAAI,MAAM,CAA0C;IAE3E,IAAW,OAAO,IAAI,OAAO,CAA8C;IAC3E,IAAW,iBAAiB,IAAI,OAAO,CAA0D;IAEjG;;OAEG;gBACgB,MAAM,EAAE,UAAU;CAyBtC;AAED;;GAEG;AACH,qBAAa,kBAAkB;aAUO,MAAM,EAAE,MAAM;aAChC,WAAW,EAAE,MAAM;aACnB,KAAK,EAAE,MAAM;WAXjB,QAAQ,CAAC,MAAM,EAAE,UAAU;IAOzC,OAAc,WAAW,SAAM;IAE/B,OAAO;CAGR"}
1
+ {"version":3,"file":"IModelTileIO.d.ts","sourceRoot":"","sources":["../../../src/tile/IModelTileIO.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAU,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAEzD,OAAO,EAAE,mBAAmB,EAAE,MAAM,uBAAuB,CAAC;AAC5D,OAAO,EAA2C,UAAU,EAAE,MAAM,UAAU,CAAC;AAE/E;;GAEG;AACH,oBAAY,SAAS;IACnB,uBAAuB;IACvB,IAAI,IAAI;IACR,6CAA6C;IAC7C,cAAc,IAAS;IACvB,wEAAwE;IACxE,UAAU,IAAS;IACnB,mEAAmE;IACnE,qBAAqB,IAAS;IAC9B,uEAAuE;IACvE,sBAAsB,KAAS;CAChC;AAED;;GAEG;AACH,oBAAY,kBAAkB;IAC5B;;;OAGG;IACH,KAAK,KAAK;IACV;;OAEG;IACH,KAAK,IAAI;IACT,kGAAkG;IAClG,QAAQ,UAA0B;CACnC;AAED;;GAEG;AACH,qBAAa,UAAW,SAAQ,UAAU;IACxC,wCAAwC;IACxC,SAAgB,YAAY,EAAE,MAAM,CAAC;IACrC,8DAA8D;IAC9D,SAAgB,KAAK,EAAE,SAAS,CAAC;IACjC,kIAAkI;IAClI,SAAgB,YAAY,EAAE,mBAAmB,CAAC;IAClD,6EAA6E;IAC7E,SAAgB,SAAS,EAAE,MAAM,CAAC;IAClC,0FAA0F;IAC1F,SAAgB,mBAAmB,EAAE,MAAM,CAAC;IAC5C,qGAAqG;IACrG,SAAgB,mBAAmB,EAAE,MAAM,CAAC;IAC5C,+EAA+E;IAC/E,SAAgB,UAAU,EAAE,MAAM,CAAC;IACnC,qEAAqE;IACrE,SAAgB,cAAc,EAAE,MAAM,CAAC;IAEvC,IAAW,YAAY,IAAI,MAAM,CAAkC;IACnE,IAAW,YAAY,IAAI,MAAM,CAA0C;IAE3E,IAAW,OAAO,IAAI,OAAO,CAA8C;IAC3E,IAAW,iBAAiB,IAAI,OAAO,CAA0D;IAEjG;;OAEG;gBACgB,MAAM,EAAE,UAAU;CAyBtC;AAED;;GAEG;AACH,qBAAa,kBAAkB;IAE7B,SAAgB,MAAM,EAAE,MAAM,CAAC;IAG/B,SAAgB,gBAAgB,EAAE,MAAM,CAAC;IAEzC,SAAgB,KAAK,EAAE,MAAM,CAAC;WAEhB,QAAQ,CAAC,MAAM,EAAE,UAAU;IAOzC,OAAc,WAAW,SAAM;IAE/B,OAAO;CAKR"}
@@ -21,6 +21,8 @@ export var ImdlFlags;
21
21
  ImdlFlags[ImdlFlags["Incomplete"] = 4] = "Incomplete";
22
22
  /** The tile must be refined by sub-division, not magnification. */
23
23
  ImdlFlags[ImdlFlags["DisallowMagnification"] = 8] = "DisallowMagnification";
24
+ /** The tile's feature table contains features from multiple models. */
25
+ ImdlFlags[ImdlFlags["MultiModelFeatureTable"] = 16] = "MultiModelFeatureTable";
24
26
  })(ImdlFlags || (ImdlFlags = {}));
25
27
  /** Describes the maximum major and minor version of the iMdl tile format supported by this version of this package.
26
28
  * @internal
@@ -75,9 +77,9 @@ export class ImdlHeader extends TileHeader {
75
77
  * @internal
76
78
  */
77
79
  export class FeatureTableHeader {
78
- constructor(length, maxFeatures, count) {
80
+ constructor(length, numSubCategories, count) {
79
81
  this.length = length;
80
- this.maxFeatures = maxFeatures;
82
+ this.numSubCategories = numSubCategories;
81
83
  this.count = count;
82
84
  }
83
85
  static readFrom(stream) {
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Range3d } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d } from \"../geometry/Placement\";\r\nimport { nextPoint3d64FromByteStream, TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Flags describing the geometry contained within a tile in iMdl format.\r\n * @internal\r\n */\r\nexport enum ImdlFlags {\r\n /** No special flags */\r\n None = 0,\r\n /** The tile contains some curved geometry */\r\n ContainsCurves = 1 << 0,\r\n /** Some geometry within the tile range was omitted based on its size */\r\n Incomplete = 1 << 2,\r\n /** The tile must be refined by sub-division, not magnification. */\r\n DisallowMagnification = 1 << 3,\r\n}\r\n\r\n/** Describes the maximum major and minor version of the iMdl tile format supported by this version of this package.\r\n * @internal\r\n */\r\nexport enum CurrentImdlVersion {\r\n /** The unsigned 16-bit major version number. If the major version specified in the tile header is greater than this value, then this\r\n * front-end is not capable of reading the tile content. Otherwise, this front-end can read the tile content even if the header specifies a\r\n * greater minor version than CurrentVersion.Minor, although some data may be skipped.\r\n */\r\n Major = 30,\r\n /** The unsigned 16-bit minor version number. If the major version in the tile header is equal to CurrentVersion.Major, then this package can\r\n * read the tile content even if the minor version in the tile header is greater than this value, although some data may be skipped.\r\n */\r\n Minor = 0,\r\n /** The unsigned 32-bit version number derived from the 16-bit major and minor version numbers. */\r\n Combined = (Major << 0x10) | Minor,\r\n}\r\n\r\n/** Header embedded at the beginning of binary tile data in iMdl format describing its contents.\r\n * @internal\r\n */\r\nexport class ImdlHeader extends TileHeader {\r\n /** The size of this header in bytes. */\r\n public readonly headerLength: number;\r\n /** Flags describing the geometry contained within the tile */\r\n public readonly flags: ImdlFlags;\r\n /** A bounding box no larger than the tile's range, tightly enclosing the tile's geometry; or a null range if the tile is empty */\r\n public readonly contentRange: ElementAlignedBox3d;\r\n /** The chord tolerance in meters at which the tile's geometry was faceted */\r\n public readonly tolerance: number;\r\n /** The number of elements which contributed at least some geometry to the tile content */\r\n public readonly numElementsIncluded: number;\r\n /** The number of elements within the tile range which contributed no geometry to the tile content */\r\n public readonly numElementsExcluded: number;\r\n /** The total number of bytes in the binary tile data, including this header */\r\n public readonly tileLength: number;\r\n /** A bitfield wherein each set bit indicates an empty sub-volume. */\r\n public readonly emptySubRanges: number;\r\n\r\n public get versionMajor(): number { return this.version >>> 0x10; }\r\n public get versionMinor(): number { return (this.version & 0xffff) >>> 0; }\r\n\r\n public get isValid(): boolean { return TileFormat.IModel === this.format; }\r\n public get isReadableVersion(): boolean { return this.versionMajor <= CurrentImdlVersion.Major; }\r\n\r\n /** Deserialize a header from the binary data at the stream's current position.\r\n * If the binary data does not contain a valid header, the Header will be marked 'invalid'.\r\n */\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.headerLength = stream.readUint32();\r\n this.flags = stream.readUint32();\r\n\r\n this.contentRange = new Range3d();\r\n nextPoint3d64FromByteStream(stream, this.contentRange.low);\r\n nextPoint3d64FromByteStream(stream, this.contentRange.high);\r\n\r\n this.tolerance = stream.readFloat64();\r\n this.numElementsIncluded = stream.readUint32();\r\n this.numElementsExcluded = stream.readUint32();\r\n this.tileLength = stream.readUint32();\r\n\r\n // empty sub-volume bit field introduced in format v02.00\r\n this.emptySubRanges = this.versionMajor >= 2 ? stream.readUint32() : 0;\r\n\r\n // Skip any unprocessed bytes in header\r\n const remainingHeaderBytes = this.headerLength - stream.curPos;\r\n assert(remainingHeaderBytes >= 0);\r\n stream.advance(remainingHeaderBytes);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n\r\n/** Header preceding the feature table embedded in an iMdl tile's content.\r\n * @internal\r\n */\r\nexport class FeatureTableHeader {\r\n public static readFrom(stream: ByteStream) {\r\n const length = stream.readUint32();\r\n const maxFeatures = stream.readUint32();\r\n const count = stream.readUint32();\r\n return stream.isPastTheEnd ? undefined : new FeatureTableHeader(length, maxFeatures, count);\r\n }\r\n\r\n public static sizeInBytes = 12;\r\n\r\n private constructor(public readonly length: number,\r\n public readonly maxFeatures: number,\r\n public readonly count: number) { }\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Range3d } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d } from \"../geometry/Placement\";\r\nimport { nextPoint3d64FromByteStream, TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Flags describing the geometry contained within a tile in iMdl format.\r\n * @internal\r\n */\r\nexport enum ImdlFlags {\r\n /** No special flags */\r\n None = 0,\r\n /** The tile contains some curved geometry */\r\n ContainsCurves = 1 << 0,\r\n /** Some geometry within the tile range was omitted based on its size */\r\n Incomplete = 1 << 2,\r\n /** The tile must be refined by sub-division, not magnification. */\r\n DisallowMagnification = 1 << 3,\r\n /** The tile's feature table contains features from multiple models. */\r\n MultiModelFeatureTable = 1 << 4,\r\n}\r\n\r\n/** Describes the maximum major and minor version of the iMdl tile format supported by this version of this package.\r\n * @internal\r\n */\r\nexport enum CurrentImdlVersion {\r\n /** The unsigned 16-bit major version number. If the major version specified in the tile header is greater than this value, then this\r\n * front-end is not capable of reading the tile content. Otherwise, this front-end can read the tile content even if the header specifies a\r\n * greater minor version than CurrentVersion.Minor, although some data may be skipped.\r\n */\r\n Major = 30,\r\n /** The unsigned 16-bit minor version number. If the major version in the tile header is equal to CurrentVersion.Major, then this package can\r\n * read the tile content even if the minor version in the tile header is greater than this value, although some data may be skipped.\r\n */\r\n Minor = 0,\r\n /** The unsigned 32-bit version number derived from the 16-bit major and minor version numbers. */\r\n Combined = (Major << 0x10) | Minor,\r\n}\r\n\r\n/** Header embedded at the beginning of binary tile data in iMdl format describing its contents.\r\n * @internal\r\n */\r\nexport class ImdlHeader extends TileHeader {\r\n /** The size of this header in bytes. */\r\n public readonly headerLength: number;\r\n /** Flags describing the geometry contained within the tile */\r\n public readonly flags: ImdlFlags;\r\n /** A bounding box no larger than the tile's range, tightly enclosing the tile's geometry; or a null range if the tile is empty */\r\n public readonly contentRange: ElementAlignedBox3d;\r\n /** The chord tolerance in meters at which the tile's geometry was faceted */\r\n public readonly tolerance: number;\r\n /** The number of elements which contributed at least some geometry to the tile content */\r\n public readonly numElementsIncluded: number;\r\n /** The number of elements within the tile range which contributed no geometry to the tile content */\r\n public readonly numElementsExcluded: number;\r\n /** The total number of bytes in the binary tile data, including this header */\r\n public readonly tileLength: number;\r\n /** A bitfield wherein each set bit indicates an empty sub-volume. */\r\n public readonly emptySubRanges: number;\r\n\r\n public get versionMajor(): number { return this.version >>> 0x10; }\r\n public get versionMinor(): number { return (this.version & 0xffff) >>> 0; }\r\n\r\n public get isValid(): boolean { return TileFormat.IModel === this.format; }\r\n public get isReadableVersion(): boolean { return this.versionMajor <= CurrentImdlVersion.Major; }\r\n\r\n /** Deserialize a header from the binary data at the stream's current position.\r\n * If the binary data does not contain a valid header, the Header will be marked 'invalid'.\r\n */\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.headerLength = stream.readUint32();\r\n this.flags = stream.readUint32();\r\n\r\n this.contentRange = new Range3d();\r\n nextPoint3d64FromByteStream(stream, this.contentRange.low);\r\n nextPoint3d64FromByteStream(stream, this.contentRange.high);\r\n\r\n this.tolerance = stream.readFloat64();\r\n this.numElementsIncluded = stream.readUint32();\r\n this.numElementsExcluded = stream.readUint32();\r\n this.tileLength = stream.readUint32();\r\n\r\n // empty sub-volume bit field introduced in format v02.00\r\n this.emptySubRanges = this.versionMajor >= 2 ? stream.readUint32() : 0;\r\n\r\n // Skip any unprocessed bytes in header\r\n const remainingHeaderBytes = this.headerLength - stream.curPos;\r\n assert(remainingHeaderBytes >= 0);\r\n stream.advance(remainingHeaderBytes);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n\r\n/** Header preceding the feature table embedded in an iMdl tile's content.\r\n * @internal\r\n */\r\nexport class FeatureTableHeader {\r\n // The number of bytes the entire table occupies.\r\n public readonly length: number;\r\n // The number of subcategories in the table.\r\n // NOTE: This used to be \"max features\" which was useless and unused. It is only accurate if ImdlFlags.HasMultiModelFeatureTable is set.\r\n public readonly numSubCategories: number;\r\n // The number of features in the table.\r\n public readonly count: number;\r\n\r\n public static readFrom(stream: ByteStream) {\r\n const length = stream.readUint32();\r\n const maxFeatures = stream.readUint32();\r\n const count = stream.readUint32();\r\n return stream.isPastTheEnd ? undefined : new FeatureTableHeader(length, maxFeatures, count);\r\n }\r\n\r\n public static sizeInBytes = 12;\r\n\r\n private constructor(length: number, numSubCategories: number, count: number) {\r\n this.length = length;\r\n this.numSubCategories = numSubCategories;\r\n this.count = count;\r\n }\r\n}\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@itwin/core-common",
3
- "version": "4.0.0-dev.46",
3
+ "version": "4.0.0-dev.50",
4
4
  "description": "iTwin.js components common to frontend and backend",
5
5
  "main": "lib/cjs/core-common.js",
6
6
  "module": "lib/esm/core-common.js",
@@ -28,13 +28,13 @@
28
28
  "js-base64": "^3.6.1"
29
29
  },
30
30
  "peerDependencies": {
31
- "@itwin/core-bentley": "^4.0.0-dev.46",
32
- "@itwin/core-geometry": "^4.0.0-dev.46"
31
+ "@itwin/core-bentley": "^4.0.0-dev.50",
32
+ "@itwin/core-geometry": "^4.0.0-dev.50"
33
33
  },
34
34
  "devDependencies": {
35
- "@itwin/build-tools": "4.0.0-dev.46",
36
- "@itwin/core-bentley": "4.0.0-dev.46",
37
- "@itwin/core-geometry": "4.0.0-dev.46",
35
+ "@itwin/build-tools": "4.0.0-dev.50",
36
+ "@itwin/core-bentley": "4.0.0-dev.50",
37
+ "@itwin/core-geometry": "4.0.0-dev.50",
38
38
  "@itwin/eslint-plugin": "nightly",
39
39
  "@types/chai": "4.3.1",
40
40
  "@types/flatbuffers": "~1.10.0",