@itwin/core-common 4.0.0-dev.46 → 4.0.0-dev.48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (947) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.js +67 -67
  15. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  16. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  17. package/lib/cjs/BackgroundMapSettings.js +154 -154
  18. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  19. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  20. package/lib/cjs/Base64EncodedString.js +66 -66
  21. package/lib/cjs/Base64EncodedString.js.map +1 -1
  22. package/lib/cjs/BlobReader.d.ts +31 -31
  23. package/lib/cjs/BlobReader.js +84 -84
  24. package/lib/cjs/BlobReader.js.map +1 -1
  25. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  26. package/lib/cjs/BriefcaseTypes.js +95 -95
  27. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  28. package/lib/cjs/Camera.d.ts +42 -42
  29. package/lib/cjs/Camera.js +62 -62
  30. package/lib/cjs/Camera.js.map +1 -1
  31. package/lib/cjs/ChangedElements.d.ts +85 -85
  32. package/lib/cjs/ChangedElements.js +23 -23
  33. package/lib/cjs/ChangedElements.js.map +1 -1
  34. package/lib/cjs/ChangedEntities.d.ts +45 -45
  35. package/lib/cjs/ChangedEntities.js +9 -9
  36. package/lib/cjs/ChangedEntities.js.map +1 -1
  37. package/lib/cjs/ChangesetProps.d.ts +98 -98
  38. package/lib/cjs/ChangesetProps.js +22 -22
  39. package/lib/cjs/ChangesetProps.js.map +1 -1
  40. package/lib/cjs/ClipStyle.d.ts +89 -89
  41. package/lib/cjs/ClipStyle.js +121 -121
  42. package/lib/cjs/ClipStyle.js.map +1 -1
  43. package/lib/cjs/CloudStorage.d.ts +62 -62
  44. package/lib/cjs/CloudStorage.js +113 -113
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  47. package/lib/cjs/CloudStorageTileCache.js +65 -65
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.js +268 -268
  51. package/lib/cjs/Code.js.map +1 -1
  52. package/lib/cjs/ColorByName.d.ts +161 -161
  53. package/lib/cjs/ColorByName.js +169 -169
  54. package/lib/cjs/ColorByName.js.map +1 -1
  55. package/lib/cjs/ColorDef.d.ts +208 -208
  56. package/lib/cjs/ColorDef.js +570 -570
  57. package/lib/cjs/ColorDef.js.map +1 -1
  58. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  59. package/lib/cjs/CommonLoggerCategory.js +26 -26
  60. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.js +552 -552
  63. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  64. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  65. package/lib/cjs/ContextRealityModel.js +371 -371
  66. package/lib/cjs/ContextRealityModel.js.map +1 -1
  67. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  68. package/lib/cjs/DisplayStyleSettings.js +981 -981
  69. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  70. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  71. package/lib/cjs/ECSchemaProps.js +9 -9
  72. package/lib/cjs/ECSchemaProps.js.map +1 -1
  73. package/lib/cjs/ECSqlReader.d.ts +70 -70
  74. package/lib/cjs/ECSqlReader.js +280 -280
  75. package/lib/cjs/ECSqlReader.js.map +1 -1
  76. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  77. package/lib/cjs/ECSqlTypes.js +189 -189
  78. package/lib/cjs/ECSqlTypes.js.map +1 -1
  79. package/lib/cjs/ElementMesh.d.ts +39 -39
  80. package/lib/cjs/ElementMesh.js +56 -56
  81. package/lib/cjs/ElementMesh.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.js +99 -99
  84. package/lib/cjs/ElementProps.js.map +1 -1
  85. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  86. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  87. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.js +113 -113
  90. package/lib/cjs/EntityProps.js.map +1 -1
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.js +56 -56
  93. package/lib/cjs/EntityReference.js.map +1 -1
  94. package/lib/cjs/Environment.d.ts +61 -61
  95. package/lib/cjs/Environment.js +70 -70
  96. package/lib/cjs/Environment.js.map +1 -1
  97. package/lib/cjs/FeatureIndex.d.ts +39 -39
  98. package/lib/cjs/FeatureIndex.js +63 -63
  99. package/lib/cjs/FeatureIndex.js.map +1 -1
  100. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  101. package/lib/cjs/FeatureSymbology.js +613 -613
  102. package/lib/cjs/FeatureSymbology.js.map +1 -1
  103. package/lib/cjs/FeatureTable.d.ts +141 -141
  104. package/lib/cjs/FeatureTable.js +278 -278
  105. package/lib/cjs/FeatureTable.js.map +1 -1
  106. package/lib/cjs/Fonts.d.ts +51 -51
  107. package/lib/cjs/Fonts.js +53 -53
  108. package/lib/cjs/Fonts.js.map +1 -1
  109. package/lib/cjs/Frustum.d.ts +114 -114
  110. package/lib/cjs/Frustum.js +292 -292
  111. package/lib/cjs/Frustum.js.map +1 -1
  112. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  113. package/lib/cjs/GeoCoordinateServices.js +80 -80
  114. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  115. package/lib/cjs/GeometryContainment.d.ts +28 -28
  116. package/lib/cjs/GeometryContainment.js +9 -9
  117. package/lib/cjs/GeometryContainment.js.map +1 -1
  118. package/lib/cjs/GeometryParams.d.ts +130 -130
  119. package/lib/cjs/GeometryParams.js +174 -174
  120. package/lib/cjs/GeometryParams.js.map +1 -1
  121. package/lib/cjs/GeometrySummary.d.ts +45 -45
  122. package/lib/cjs/GeometrySummary.js +23 -23
  123. package/lib/cjs/GeometrySummary.js.map +1 -1
  124. package/lib/cjs/Gradient.d.ts +139 -139
  125. package/lib/cjs/Gradient.js +453 -453
  126. package/lib/cjs/Gradient.js.map +1 -1
  127. package/lib/cjs/GraphicParams.d.ts +58 -58
  128. package/lib/cjs/GraphicParams.js +85 -85
  129. package/lib/cjs/GraphicParams.js.map +1 -1
  130. package/lib/cjs/GroundPlane.d.ts +52 -52
  131. package/lib/cjs/GroundPlane.js +63 -63
  132. package/lib/cjs/GroundPlane.js.map +1 -1
  133. package/lib/cjs/HSLColor.d.ts +20 -20
  134. package/lib/cjs/HSLColor.js +32 -32
  135. package/lib/cjs/HSLColor.js.map +1 -1
  136. package/lib/cjs/HSVColor.d.ts +30 -30
  137. package/lib/cjs/HSVColor.js +59 -59
  138. package/lib/cjs/HSVColor.js.map +1 -1
  139. package/lib/cjs/HiddenLine.d.ts +97 -97
  140. package/lib/cjs/HiddenLine.js +160 -160
  141. package/lib/cjs/HiddenLine.js.map +1 -1
  142. package/lib/cjs/Hilite.d.ts +50 -50
  143. package/lib/cjs/Hilite.js +64 -64
  144. package/lib/cjs/Hilite.js.map +1 -1
  145. package/lib/cjs/IModel.d.ts +358 -358
  146. package/lib/cjs/IModel.js +347 -347
  147. package/lib/cjs/IModel.js.map +1 -1
  148. package/lib/cjs/IModelError.d.ts +42 -42
  149. package/lib/cjs/IModelError.js +71 -71
  150. package/lib/cjs/IModelError.js.map +1 -1
  151. package/lib/cjs/IModelVersion.d.ts +68 -68
  152. package/lib/cjs/IModelVersion.js +79 -79
  153. package/lib/cjs/IModelVersion.js.map +1 -1
  154. package/lib/cjs/Image.d.ts +86 -86
  155. package/lib/cjs/Image.js +128 -128
  156. package/lib/cjs/Image.js.map +1 -1
  157. package/lib/cjs/IpcAppProps.d.ts +141 -141
  158. package/lib/cjs/IpcAppProps.js +23 -23
  159. package/lib/cjs/IpcAppProps.js.map +1 -1
  160. package/lib/cjs/LightSettings.d.ts +224 -224
  161. package/lib/cjs/LightSettings.js +304 -304
  162. package/lib/cjs/LightSettings.js.map +1 -1
  163. package/lib/cjs/LinePixels.d.ts +34 -34
  164. package/lib/cjs/LinePixels.js +42 -42
  165. package/lib/cjs/LinePixels.js.map +1 -1
  166. package/lib/cjs/Localization.d.ts +113 -113
  167. package/lib/cjs/Localization.js +33 -33
  168. package/lib/cjs/Localization.js.map +1 -1
  169. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  170. package/lib/cjs/MapImagerySettings.js +80 -80
  171. package/lib/cjs/MapImagerySettings.js.map +1 -1
  172. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  173. package/lib/cjs/MapLayerSettings.js +407 -407
  174. package/lib/cjs/MapLayerSettings.js.map +1 -1
  175. package/lib/cjs/MassProperties.d.ts +64 -64
  176. package/lib/cjs/MassProperties.js +23 -23
  177. package/lib/cjs/MassProperties.js.map +1 -1
  178. package/lib/cjs/MaterialProps.d.ts +153 -153
  179. package/lib/cjs/MaterialProps.js +35 -35
  180. package/lib/cjs/MaterialProps.js.map +1 -1
  181. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  182. package/lib/cjs/ModelClipGroup.js +96 -96
  183. package/lib/cjs/ModelClipGroup.js.map +1 -1
  184. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  185. package/lib/cjs/ModelGeometryChanges.js +83 -83
  186. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  187. package/lib/cjs/ModelProps.d.ts +67 -67
  188. package/lib/cjs/ModelProps.js +9 -9
  189. package/lib/cjs/ModelProps.js.map +1 -1
  190. package/lib/cjs/NativeAppProps.d.ts +122 -122
  191. package/lib/cjs/NativeAppProps.js +30 -30
  192. package/lib/cjs/NativeAppProps.js.map +1 -1
  193. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  194. package/lib/cjs/OctEncodedNormal.js +98 -98
  195. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  196. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  197. package/lib/cjs/PlanProjectionSettings.js +63 -63
  198. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  199. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  200. package/lib/cjs/PlanarClipMask.js +136 -136
  201. package/lib/cjs/PlanarClipMask.js.map +1 -1
  202. package/lib/cjs/QPoint.d.ts +479 -479
  203. package/lib/cjs/QPoint.js +824 -824
  204. package/lib/cjs/QPoint.js.map +1 -1
  205. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  206. package/lib/cjs/RealityDataAccessProps.js +19 -19
  207. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  208. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  209. package/lib/cjs/RealityModelDisplaySettings.js +141 -141
  210. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  211. package/lib/cjs/Render.d.ts +89 -89
  212. package/lib/cjs/Render.js +177 -177
  213. package/lib/cjs/Render.js.map +1 -1
  214. package/lib/cjs/RenderMaterial.d.ts +58 -58
  215. package/lib/cjs/RenderMaterial.js +75 -75
  216. package/lib/cjs/RenderMaterial.js.map +1 -1
  217. package/lib/cjs/RenderSchedule.d.ts +543 -543
  218. package/lib/cjs/RenderSchedule.js +992 -992
  219. package/lib/cjs/RenderTexture.d.ts +70 -70
  220. package/lib/cjs/RenderTexture.js +59 -59
  221. package/lib/cjs/RenderTexture.js.map +1 -1
  222. package/lib/cjs/RgbColor.d.ts +47 -47
  223. package/lib/cjs/RgbColor.js +77 -77
  224. package/lib/cjs/RgbColor.js.map +1 -1
  225. package/lib/cjs/RpcInterface.d.ts +33 -33
  226. package/lib/cjs/RpcInterface.js +137 -137
  227. package/lib/cjs/RpcInterface.js.map +1 -1
  228. package/lib/cjs/RpcManager.d.ts +40 -40
  229. package/lib/cjs/RpcManager.js +55 -55
  230. package/lib/cjs/RpcManager.js.map +1 -1
  231. package/lib/cjs/SessionProps.d.ts +16 -16
  232. package/lib/cjs/SessionProps.js +9 -9
  233. package/lib/cjs/SessionProps.js.map +1 -1
  234. package/lib/cjs/SkyBox.d.ts +215 -215
  235. package/lib/cjs/SkyBox.js +209 -209
  236. package/lib/cjs/SkyBox.js.map +1 -1
  237. package/lib/cjs/Snapping.d.ts +49 -49
  238. package/lib/cjs/Snapping.js +9 -9
  239. package/lib/cjs/Snapping.js.map +1 -1
  240. package/lib/cjs/SolarCalculate.d.ts +27 -27
  241. package/lib/cjs/SolarCalculate.js +211 -211
  242. package/lib/cjs/SolarCalculate.js.map +1 -1
  243. package/lib/cjs/SolarShadows.d.ts +35 -35
  244. package/lib/cjs/SolarShadows.js +61 -61
  245. package/lib/cjs/SolarShadows.js.map +1 -1
  246. package/lib/cjs/SpatialClassification.d.ts +208 -208
  247. package/lib/cjs/SpatialClassification.js +339 -339
  248. package/lib/cjs/SpatialClassification.js.map +1 -1
  249. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  250. package/lib/cjs/SubCategoryAppearance.js +96 -96
  251. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  252. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  253. package/lib/cjs/SubCategoryOverride.js +104 -104
  254. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  255. package/lib/cjs/TerrainSettings.d.ts +82 -82
  256. package/lib/cjs/TerrainSettings.js +100 -100
  257. package/lib/cjs/TerrainSettings.js.map +1 -1
  258. package/lib/cjs/TextureMapping.d.ts +118 -118
  259. package/lib/cjs/TextureMapping.js +173 -173
  260. package/lib/cjs/TextureMapping.js.map +1 -1
  261. package/lib/cjs/TextureProps.d.ts +65 -65
  262. package/lib/cjs/TextureProps.js +28 -28
  263. package/lib/cjs/TextureProps.js.map +1 -1
  264. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  265. package/lib/cjs/ThematicDisplay.js +343 -343
  266. package/lib/cjs/ThematicDisplay.js.map +1 -1
  267. package/lib/cjs/Thumbnail.d.ts +26 -26
  268. package/lib/cjs/Thumbnail.js +9 -9
  269. package/lib/cjs/Thumbnail.js.map +1 -1
  270. package/lib/cjs/TileProps.d.ts +82 -82
  271. package/lib/cjs/TileProps.js +29 -29
  272. package/lib/cjs/TileProps.js.map +1 -1
  273. package/lib/cjs/Tween.d.ts +191 -191
  274. package/lib/cjs/Tween.js +570 -570
  275. package/lib/cjs/Tween.js.map +1 -1
  276. package/lib/cjs/TxnAction.d.ts +21 -21
  277. package/lib/cjs/TxnAction.js +29 -29
  278. package/lib/cjs/TxnAction.js.map +1 -1
  279. package/lib/cjs/ViewDetails.d.ts +125 -125
  280. package/lib/cjs/ViewDetails.js +166 -166
  281. package/lib/cjs/ViewDetails.js.map +1 -1
  282. package/lib/cjs/ViewFlags.d.ts +287 -287
  283. package/lib/cjs/ViewFlags.js +367 -367
  284. package/lib/cjs/ViewFlags.js.map +1 -1
  285. package/lib/cjs/ViewProps.d.ts +205 -205
  286. package/lib/cjs/ViewProps.js +9 -9
  287. package/lib/cjs/ViewProps.js.map +1 -1
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  291. package/lib/cjs/core-common.d.ts +245 -245
  292. package/lib/cjs/core-common.js +261 -261
  293. package/lib/cjs/core-common.js.map +1 -1
  294. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  295. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  296. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  297. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  298. package/lib/cjs/domains/GenericElementProps.js +9 -9
  299. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  300. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  301. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  302. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  303. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  304. package/lib/cjs/geometry/AreaPattern.js +203 -203
  305. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  306. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  307. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  308. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  309. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  310. package/lib/cjs/geometry/Cartographic.js +345 -345
  311. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -260
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  316. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  317. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  318. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  319. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  320. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  321. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  322. package/lib/cjs/geometry/FrustumPlanes.js +189 -189
  323. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  324. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  325. package/lib/cjs/geometry/GeodeticDatum.js +400 -400
  326. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  327. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  328. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -71
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  330. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  331. package/lib/cjs/geometry/GeometryStream.js +468 -468
  332. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  333. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  334. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  335. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  336. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  337. package/lib/cjs/geometry/LineStyle.js +129 -129
  338. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  339. package/lib/cjs/geometry/Placement.d.ts +95 -95
  340. package/lib/cjs/geometry/Placement.js +131 -131
  341. package/lib/cjs/geometry/Placement.js.map +1 -1
  342. package/lib/cjs/geometry/Projection.d.ts +251 -251
  343. package/lib/cjs/geometry/Projection.js +198 -198
  344. package/lib/cjs/geometry/Projection.js.map +1 -1
  345. package/lib/cjs/geometry/TextString.d.ts +55 -55
  346. package/lib/cjs/geometry/TextString.js +65 -65
  347. package/lib/cjs/geometry/TextString.js.map +1 -1
  348. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  349. package/lib/cjs/ipc/IpcSession.js +27 -27
  350. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  351. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  352. package/lib/cjs/ipc/IpcSocket.js +16 -16
  353. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  354. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  355. package/lib/cjs/ipc/IpcWebSocket.js +150 -150
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  357. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
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  699. package/lib/esm/RpcInterface.js +133 -133
  700. package/lib/esm/RpcInterface.js.map +1 -1
  701. package/lib/esm/RpcManager.d.ts +40 -40
  702. package/lib/esm/RpcManager.js +51 -51
  703. package/lib/esm/RpcManager.js.map +1 -1
  704. package/lib/esm/SessionProps.d.ts +16 -16
  705. package/lib/esm/SessionProps.js +8 -8
  706. package/lib/esm/SessionProps.js.map +1 -1
  707. package/lib/esm/SkyBox.d.ts +215 -215
  708. package/lib/esm/SkyBox.js +202 -202
  709. package/lib/esm/SkyBox.js.map +1 -1
  710. package/lib/esm/Snapping.d.ts +49 -49
  711. package/lib/esm/Snapping.js +8 -8
  712. package/lib/esm/Snapping.js.map +1 -1
  713. package/lib/esm/SolarCalculate.d.ts +27 -27
  714. package/lib/esm/SolarCalculate.js +204 -204
  715. package/lib/esm/SolarCalculate.js.map +1 -1
  716. package/lib/esm/SolarShadows.d.ts +35 -35
  717. package/lib/esm/SolarShadows.js +57 -57
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  719. package/lib/esm/SpatialClassification.d.ts +208 -208
  720. package/lib/esm/SpatialClassification.js +333 -333
  721. package/lib/esm/SpatialClassification.js.map +1 -1
  722. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  723. package/lib/esm/SubCategoryAppearance.js +92 -92
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  725. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  726. package/lib/esm/SubCategoryOverride.js +100 -100
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  728. package/lib/esm/TerrainSettings.d.ts +82 -82
  729. package/lib/esm/TerrainSettings.js +96 -96
  730. package/lib/esm/TerrainSettings.js.map +1 -1
  731. package/lib/esm/TextureMapping.d.ts +118 -118
  732. package/lib/esm/TextureMapping.js +169 -169
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  734. package/lib/esm/TextureProps.d.ts +65 -65
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  737. package/lib/esm/ThematicDisplay.d.ts +230 -230
  738. package/lib/esm/ThematicDisplay.js +336 -336
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  740. package/lib/esm/Thumbnail.d.ts +26 -26
  741. package/lib/esm/Thumbnail.js +8 -8
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  743. package/lib/esm/TileProps.d.ts +82 -82
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  749. package/lib/esm/TxnAction.d.ts +21 -21
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  947. package/package.json +6 -6
@@ -1,297 +1,297 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- import { assert, JsonUtils } from "@itwin/core-bentley";
9
- import { Vector3d } from "@itwin/core-geometry";
10
- import { RgbColor } from "./RgbColor";
11
- function extractIntensity(value, defaultValue) {
12
- const maxIntensity = 5;
13
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
- }
15
- const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
- /** Describes the solar directional light associated with a [[LightSettings]].
17
- * @see [[SolarLightProps]].
18
- * @public
19
- */
20
- export class SolarLight {
21
- constructor(json) {
22
- json = json || {};
23
- this.intensity = extractIntensity(json.intensity, 1);
24
- this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
- if (json.direction)
26
- this.direction = Vector3d.fromJSON(json.direction);
27
- else
28
- this.direction = defaultSolarDirection.clone();
29
- if (typeof json.timePoint === "number")
30
- this.timePoint = json.timePoint;
31
- }
32
- toJSON() {
33
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
- const timePoint = this.timePoint;
37
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
- return undefined;
39
- const json = {};
40
- if (direction)
41
- json.direction = direction;
42
- if (undefined !== intensity)
43
- json.intensity = intensity;
44
- if (undefined !== alwaysEnabled)
45
- json.alwaysEnabled = alwaysEnabled;
46
- if (undefined !== timePoint)
47
- json.timePoint = timePoint;
48
- return json;
49
- }
50
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
- * copy if `changesProps.direction` is equal to `this.direction`.
53
- */
54
- clone(changedProps) {
55
- if (!changedProps)
56
- return this;
57
- const props = this.toJSON() ?? {};
58
- if (undefined !== changedProps.direction)
59
- props.direction = changedProps.direction;
60
- if (undefined !== changedProps.intensity)
61
- props.intensity = changedProps.intensity;
62
- if (undefined !== changedProps.alwaysEnabled)
63
- props.alwaysEnabled = changedProps.alwaysEnabled;
64
- if (undefined !== changedProps.timePoint)
65
- props.timePoint = changedProps.timePoint;
66
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
67
- // If caller explicitly supplied a timePoint, trust it.
68
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
69
- const newDirection = Vector3d.fromJSON(changedProps.direction);
70
- if (!newDirection.isAlmostEqual(this.direction))
71
- props.timePoint = undefined;
72
- }
73
- return new SolarLight(props);
74
- }
75
- equals(rhs) {
76
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
77
- }
78
- }
79
- /** Describes the ambient light associated with a [[LightSettings]].
80
- * @see [[AmbientLightProps]]
81
- * @public
82
- */
83
- export class AmbientLight {
84
- constructor(json) {
85
- json = json || {};
86
- this.intensity = extractIntensity(json.intensity, 0.2);
87
- this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
88
- }
89
- toJSON() {
90
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
91
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
92
- if (undefined === color && undefined === intensity)
93
- return undefined;
94
- const json = {};
95
- if (color)
96
- json.color = color;
97
- if (undefined !== intensity)
98
- json.intensity = intensity;
99
- return json;
100
- }
101
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
102
- clone(changed) {
103
- if (!changed)
104
- return this;
105
- const props = this.toJSON() ?? {};
106
- if (undefined !== changed.intensity)
107
- props.intensity = changed.intensity;
108
- if (undefined !== changed.color)
109
- props.color = changed.color;
110
- return new AmbientLight(props);
111
- }
112
- equals(rhs) {
113
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
114
- }
115
- }
116
- const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
117
- const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
118
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
119
- * @see [[HemisphereLightsProps]]
120
- * @public
121
- */
122
- export class HemisphereLights {
123
- constructor(json) {
124
- json = json || {};
125
- this.intensity = extractIntensity(json.intensity, 0);
126
- this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
127
- this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
128
- }
129
- toJSON() {
130
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
131
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
132
- const intensity = 0 === this.intensity ? undefined : this.intensity;
133
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
134
- return undefined;
135
- const json = {};
136
- if (upperColor)
137
- json.upperColor = upperColor;
138
- if (lowerColor)
139
- json.lowerColor = lowerColor;
140
- if (undefined !== intensity)
141
- json.intensity = intensity;
142
- return json;
143
- }
144
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
145
- clone(changed) {
146
- if (!changed)
147
- return this;
148
- const props = this.toJSON() || {};
149
- if (undefined !== changed.upperColor)
150
- props.upperColor = changed.upperColor;
151
- if (undefined !== changed.lowerColor)
152
- props.lowerColor = changed.lowerColor;
153
- if (undefined !== changed.intensity)
154
- props.intensity = changed.intensity;
155
- return new HemisphereLights(props);
156
- }
157
- equals(rhs) {
158
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
159
- }
160
- }
161
- function clampIntensity(intensity = 0) {
162
- return Math.max(intensity, 0);
163
- }
164
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
165
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
166
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
167
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
168
- *
169
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
170
- * aesthetically-pleasing results.
171
- * @see [[LightSettings.fresnel]].
172
- * @public
173
- */
174
- export class FresnelSettings {
175
- constructor(intensity, invert) {
176
- assert(intensity >= 0);
177
- this.intensity = intensity;
178
- this.invert = invert;
179
- }
180
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
181
- static fromJSON(props) {
182
- const intensity = clampIntensity(JsonUtils.asDouble(props?.intensity));
183
- const invert = JsonUtils.asBool(props?.invert);
184
- if (0 === intensity && !invert)
185
- return this._defaults;
186
- return new this(intensity, invert);
187
- }
188
- /** Create a new FresnelSettings.
189
- * @note Intensity values less than zero will be set to zero.
190
- */
191
- static create(intensity = 0, invert = false) {
192
- return this.fromJSON({ intensity, invert });
193
- }
194
- /** Convert to JSON representation.
195
- * @note If all settings match the default values, `undefined` will be returned.
196
- */
197
- toJSON() {
198
- if (0 === this.intensity && !this.invert)
199
- return undefined;
200
- const props = {};
201
- if (0 !== this.intensity)
202
- props.intensity = this.intensity;
203
- if (this.invert)
204
- props.invert = true;
205
- return props;
206
- }
207
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
208
- clone(changedProps) {
209
- if ((undefined === changedProps?.intensity || changedProps.intensity === this.intensity)
210
- && (undefined === changedProps?.invert || changedProps.invert === this.invert))
211
- return this;
212
- const intensity = changedProps?.intensity ?? this.intensity;
213
- const invert = changedProps?.invert ?? this.invert;
214
- return FresnelSettings.fromJSON({ intensity, invert });
215
- }
216
- /** Return true if these settings are equivalent to `rhs`. */
217
- equals(rhs) {
218
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
219
- }
220
- }
221
- FresnelSettings._defaults = new FresnelSettings(0, false);
222
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
223
- * @see [[LightSettingsProps]]
224
- * @public
225
- */
226
- export class LightSettings {
227
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
228
- this.solar = solar;
229
- this.ambient = ambient;
230
- this.hemisphere = hemisphere;
231
- this.portraitIntensity = portraitIntensity;
232
- this.specularIntensity = specularIntensity;
233
- this.numCels = numCels;
234
- this.fresnel = fresnel;
235
- }
236
- static fromJSON(props) {
237
- const solar = new SolarLight(props?.solar);
238
- const ambient = new AmbientLight(props?.ambient);
239
- const hemisphere = new HemisphereLights(props?.hemisphere);
240
- const portraitIntensity = extractIntensity(props?.portrait?.intensity, 0.3);
241
- const specularIntensity = extractIntensity(props?.specularIntensity, 1.0);
242
- const numCels = JsonUtils.asInt(props?.numCels, 0);
243
- const fresnel = FresnelSettings.fromJSON(props?.fresnel);
244
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
245
- }
246
- toJSON() {
247
- const solar = this.solar.toJSON();
248
- const ambient = this.ambient.toJSON();
249
- const hemisphere = this.hemisphere.toJSON();
250
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
251
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
252
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
253
- const fresnel = this.fresnel.toJSON();
254
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
255
- return undefined;
256
- const json = {};
257
- if (solar)
258
- json.solar = solar;
259
- if (ambient)
260
- json.ambient = ambient;
261
- if (hemisphere)
262
- json.hemisphere = hemisphere;
263
- if (portrait)
264
- json.portrait = portrait;
265
- if (undefined !== specularIntensity)
266
- json.specularIntensity = specularIntensity;
267
- if (undefined !== numCels)
268
- json.numCels = numCels;
269
- if (fresnel)
270
- json.fresnel = fresnel;
271
- return json;
272
- }
273
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
274
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
275
- * ` clone({ ambient: { intensity: 0.5 } })`
276
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
277
- */
278
- clone(changed) {
279
- if (!changed)
280
- return this;
281
- const solar = this.solar.clone(changed.solar);
282
- const ambient = this.ambient.clone(changed.ambient);
283
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
284
- const portrait = changed.portrait?.intensity ?? this.portraitIntensity;
285
- const specular = changed.specularIntensity ?? this.specularIntensity;
286
- const numCels = changed.numCels ?? this.numCels;
287
- const fresnel = this.fresnel.clone(changed.fresnel);
288
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
289
- }
290
- equals(rhs) {
291
- if (this === rhs)
292
- return true;
293
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
294
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
295
- }
296
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ import { assert, JsonUtils } from "@itwin/core-bentley";
9
+ import { Vector3d } from "@itwin/core-geometry";
10
+ import { RgbColor } from "./RgbColor";
11
+ function extractIntensity(value, defaultValue) {
12
+ const maxIntensity = 5;
13
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
+ }
15
+ const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
+ /** Describes the solar directional light associated with a [[LightSettings]].
17
+ * @see [[SolarLightProps]].
18
+ * @public
19
+ */
20
+ export class SolarLight {
21
+ constructor(json) {
22
+ json = json || {};
23
+ this.intensity = extractIntensity(json.intensity, 1);
24
+ this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
+ if (json.direction)
26
+ this.direction = Vector3d.fromJSON(json.direction);
27
+ else
28
+ this.direction = defaultSolarDirection.clone();
29
+ if (typeof json.timePoint === "number")
30
+ this.timePoint = json.timePoint;
31
+ }
32
+ toJSON() {
33
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
+ const timePoint = this.timePoint;
37
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
+ return undefined;
39
+ const json = {};
40
+ if (direction)
41
+ json.direction = direction;
42
+ if (undefined !== intensity)
43
+ json.intensity = intensity;
44
+ if (undefined !== alwaysEnabled)
45
+ json.alwaysEnabled = alwaysEnabled;
46
+ if (undefined !== timePoint)
47
+ json.timePoint = timePoint;
48
+ return json;
49
+ }
50
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
+ * copy if `changesProps.direction` is equal to `this.direction`.
53
+ */
54
+ clone(changedProps) {
55
+ if (!changedProps)
56
+ return this;
57
+ const props = this.toJSON() ?? {};
58
+ if (undefined !== changedProps.direction)
59
+ props.direction = changedProps.direction;
60
+ if (undefined !== changedProps.intensity)
61
+ props.intensity = changedProps.intensity;
62
+ if (undefined !== changedProps.alwaysEnabled)
63
+ props.alwaysEnabled = changedProps.alwaysEnabled;
64
+ if (undefined !== changedProps.timePoint)
65
+ props.timePoint = changedProps.timePoint;
66
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
67
+ // If caller explicitly supplied a timePoint, trust it.
68
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
69
+ const newDirection = Vector3d.fromJSON(changedProps.direction);
70
+ if (!newDirection.isAlmostEqual(this.direction))
71
+ props.timePoint = undefined;
72
+ }
73
+ return new SolarLight(props);
74
+ }
75
+ equals(rhs) {
76
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
77
+ }
78
+ }
79
+ /** Describes the ambient light associated with a [[LightSettings]].
80
+ * @see [[AmbientLightProps]]
81
+ * @public
82
+ */
83
+ export class AmbientLight {
84
+ constructor(json) {
85
+ json = json || {};
86
+ this.intensity = extractIntensity(json.intensity, 0.2);
87
+ this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
88
+ }
89
+ toJSON() {
90
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
91
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
92
+ if (undefined === color && undefined === intensity)
93
+ return undefined;
94
+ const json = {};
95
+ if (color)
96
+ json.color = color;
97
+ if (undefined !== intensity)
98
+ json.intensity = intensity;
99
+ return json;
100
+ }
101
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
102
+ clone(changed) {
103
+ if (!changed)
104
+ return this;
105
+ const props = this.toJSON() ?? {};
106
+ if (undefined !== changed.intensity)
107
+ props.intensity = changed.intensity;
108
+ if (undefined !== changed.color)
109
+ props.color = changed.color;
110
+ return new AmbientLight(props);
111
+ }
112
+ equals(rhs) {
113
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
114
+ }
115
+ }
116
+ const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
117
+ const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
118
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
119
+ * @see [[HemisphereLightsProps]]
120
+ * @public
121
+ */
122
+ export class HemisphereLights {
123
+ constructor(json) {
124
+ json = json || {};
125
+ this.intensity = extractIntensity(json.intensity, 0);
126
+ this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
127
+ this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
128
+ }
129
+ toJSON() {
130
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
131
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
132
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
133
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
134
+ return undefined;
135
+ const json = {};
136
+ if (upperColor)
137
+ json.upperColor = upperColor;
138
+ if (lowerColor)
139
+ json.lowerColor = lowerColor;
140
+ if (undefined !== intensity)
141
+ json.intensity = intensity;
142
+ return json;
143
+ }
144
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
145
+ clone(changed) {
146
+ if (!changed)
147
+ return this;
148
+ const props = this.toJSON() || {};
149
+ if (undefined !== changed.upperColor)
150
+ props.upperColor = changed.upperColor;
151
+ if (undefined !== changed.lowerColor)
152
+ props.lowerColor = changed.lowerColor;
153
+ if (undefined !== changed.intensity)
154
+ props.intensity = changed.intensity;
155
+ return new HemisphereLights(props);
156
+ }
157
+ equals(rhs) {
158
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
159
+ }
160
+ }
161
+ function clampIntensity(intensity = 0) {
162
+ return Math.max(intensity, 0);
163
+ }
164
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
165
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
166
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
167
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
168
+ *
169
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
170
+ * aesthetically-pleasing results.
171
+ * @see [[LightSettings.fresnel]].
172
+ * @public
173
+ */
174
+ export class FresnelSettings {
175
+ constructor(intensity, invert) {
176
+ assert(intensity >= 0);
177
+ this.intensity = intensity;
178
+ this.invert = invert;
179
+ }
180
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
181
+ static fromJSON(props) {
182
+ const intensity = clampIntensity(JsonUtils.asDouble(props?.intensity));
183
+ const invert = JsonUtils.asBool(props?.invert);
184
+ if (0 === intensity && !invert)
185
+ return this._defaults;
186
+ return new this(intensity, invert);
187
+ }
188
+ /** Create a new FresnelSettings.
189
+ * @note Intensity values less than zero will be set to zero.
190
+ */
191
+ static create(intensity = 0, invert = false) {
192
+ return this.fromJSON({ intensity, invert });
193
+ }
194
+ /** Convert to JSON representation.
195
+ * @note If all settings match the default values, `undefined` will be returned.
196
+ */
197
+ toJSON() {
198
+ if (0 === this.intensity && !this.invert)
199
+ return undefined;
200
+ const props = {};
201
+ if (0 !== this.intensity)
202
+ props.intensity = this.intensity;
203
+ if (this.invert)
204
+ props.invert = true;
205
+ return props;
206
+ }
207
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
208
+ clone(changedProps) {
209
+ if ((undefined === changedProps?.intensity || changedProps.intensity === this.intensity)
210
+ && (undefined === changedProps?.invert || changedProps.invert === this.invert))
211
+ return this;
212
+ const intensity = changedProps?.intensity ?? this.intensity;
213
+ const invert = changedProps?.invert ?? this.invert;
214
+ return FresnelSettings.fromJSON({ intensity, invert });
215
+ }
216
+ /** Return true if these settings are equivalent to `rhs`. */
217
+ equals(rhs) {
218
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
219
+ }
220
+ }
221
+ FresnelSettings._defaults = new FresnelSettings(0, false);
222
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
223
+ * @see [[LightSettingsProps]]
224
+ * @public
225
+ */
226
+ export class LightSettings {
227
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
228
+ this.solar = solar;
229
+ this.ambient = ambient;
230
+ this.hemisphere = hemisphere;
231
+ this.portraitIntensity = portraitIntensity;
232
+ this.specularIntensity = specularIntensity;
233
+ this.numCels = numCels;
234
+ this.fresnel = fresnel;
235
+ }
236
+ static fromJSON(props) {
237
+ const solar = new SolarLight(props?.solar);
238
+ const ambient = new AmbientLight(props?.ambient);
239
+ const hemisphere = new HemisphereLights(props?.hemisphere);
240
+ const portraitIntensity = extractIntensity(props?.portrait?.intensity, 0.3);
241
+ const specularIntensity = extractIntensity(props?.specularIntensity, 1.0);
242
+ const numCels = JsonUtils.asInt(props?.numCels, 0);
243
+ const fresnel = FresnelSettings.fromJSON(props?.fresnel);
244
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
245
+ }
246
+ toJSON() {
247
+ const solar = this.solar.toJSON();
248
+ const ambient = this.ambient.toJSON();
249
+ const hemisphere = this.hemisphere.toJSON();
250
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
251
+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
252
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
253
+ const fresnel = this.fresnel.toJSON();
254
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
255
+ return undefined;
256
+ const json = {};
257
+ if (solar)
258
+ json.solar = solar;
259
+ if (ambient)
260
+ json.ambient = ambient;
261
+ if (hemisphere)
262
+ json.hemisphere = hemisphere;
263
+ if (portrait)
264
+ json.portrait = portrait;
265
+ if (undefined !== specularIntensity)
266
+ json.specularIntensity = specularIntensity;
267
+ if (undefined !== numCels)
268
+ json.numCels = numCels;
269
+ if (fresnel)
270
+ json.fresnel = fresnel;
271
+ return json;
272
+ }
273
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
274
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
275
+ * ` clone({ ambient: { intensity: 0.5 } })`
276
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
277
+ */
278
+ clone(changed) {
279
+ if (!changed)
280
+ return this;
281
+ const solar = this.solar.clone(changed.solar);
282
+ const ambient = this.ambient.clone(changed.ambient);
283
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
284
+ const portrait = changed.portrait?.intensity ?? this.portraitIntensity;
285
+ const specular = changed.specularIntensity ?? this.specularIntensity;
286
+ const numCels = changed.numCels ?? this.numCels;
287
+ const fresnel = this.fresnel.clone(changed.fresnel);
288
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
289
+ }
290
+ equals(rhs) {
291
+ if (this === rhs)
292
+ return true;
293
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
294
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
295
+ }
296
+ }
297
297
  //# sourceMappingURL=LightSettings.js.map