@itwin/core-common 3.7.16 → 3.8.0-dev.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (948) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +12 -12
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.js +68 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.js +156 -156
  19. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  20. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  21. package/lib/cjs/Base64EncodedString.js +66 -66
  22. package/lib/cjs/Base64EncodedString.js.map +1 -1
  23. package/lib/cjs/BlobReader.d.ts +31 -31
  24. package/lib/cjs/BlobReader.js +84 -84
  25. package/lib/cjs/BlobReader.js.map +1 -1
  26. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  27. package/lib/cjs/BriefcaseTypes.js +95 -95
  28. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  29. package/lib/cjs/Camera.d.ts +42 -42
  30. package/lib/cjs/Camera.js +62 -62
  31. package/lib/cjs/Camera.js.map +1 -1
  32. package/lib/cjs/ChangedElements.d.ts +85 -85
  33. package/lib/cjs/ChangedElements.js +23 -23
  34. package/lib/cjs/ChangedElements.js.map +1 -1
  35. package/lib/cjs/ChangedEntities.d.ts +45 -45
  36. package/lib/cjs/ChangedEntities.js +9 -9
  37. package/lib/cjs/ChangedEntities.js.map +1 -1
  38. package/lib/cjs/ChangesetProps.d.ts +98 -98
  39. package/lib/cjs/ChangesetProps.js +22 -22
  40. package/lib/cjs/ChangesetProps.js.map +1 -1
  41. package/lib/cjs/ClipStyle.d.ts +89 -89
  42. package/lib/cjs/ClipStyle.js +123 -123
  43. package/lib/cjs/ClipStyle.js.map +1 -1
  44. package/lib/cjs/CloudStorage.d.ts +62 -62
  45. package/lib/cjs/CloudStorage.js +113 -113
  46. package/lib/cjs/CloudStorage.js.map +1 -1
  47. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  48. package/lib/cjs/CloudStorageTileCache.js +66 -66
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +277 -277
  51. package/lib/cjs/Code.js +269 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorByName.js.map +1 -1
  56. package/lib/cjs/ColorDef.d.ts +208 -208
  57. package/lib/cjs/ColorDef.js +571 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  66. package/lib/cjs/ContextRealityModel.js +373 -373
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  69. package/lib/cjs/DisplayStyleSettings.js +985 -985
  70. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  71. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  72. package/lib/cjs/ECSchemaProps.js +9 -9
  73. package/lib/cjs/ECSchemaProps.js.map +1 -1
  74. package/lib/cjs/ECSqlReader.d.ts +70 -70
  75. package/lib/cjs/ECSqlReader.js +280 -280
  76. package/lib/cjs/ECSqlReader.js.map +1 -1
  77. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  78. package/lib/cjs/ECSqlTypes.js +189 -189
  79. package/lib/cjs/ECSqlTypes.js.map +1 -1
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementMesh.js.map +1 -1
  83. package/lib/cjs/ElementProps.d.ts +483 -483
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  89. package/lib/cjs/EntityProps.d.ts +177 -177
  90. package/lib/cjs/EntityProps.js +113 -113
  91. package/lib/cjs/EntityProps.js.map +1 -1
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/EntityReference.js.map +1 -1
  95. package/lib/cjs/Environment.d.ts +61 -61
  96. package/lib/cjs/Environment.js +73 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  102. package/lib/cjs/FeatureSymbology.js +614 -614
  103. package/lib/cjs/FeatureSymbology.js.map +1 -1
  104. package/lib/cjs/FeatureTable.d.ts +248 -248
  105. package/lib/cjs/FeatureTable.js +470 -470
  106. package/lib/cjs/FeatureTable.js.map +1 -1
  107. package/lib/cjs/Fonts.d.ts +51 -51
  108. package/lib/cjs/Fonts.js +53 -53
  109. package/lib/cjs/Fonts.js.map +1 -1
  110. package/lib/cjs/Frustum.d.ts +114 -114
  111. package/lib/cjs/Frustum.js +292 -292
  112. package/lib/cjs/Frustum.js.map +1 -1
  113. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  114. package/lib/cjs/GeoCoordinateServices.js +80 -80
  115. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  116. package/lib/cjs/GeometryContainment.d.ts +28 -28
  117. package/lib/cjs/GeometryContainment.js +9 -9
  118. package/lib/cjs/GeometryContainment.js.map +1 -1
  119. package/lib/cjs/GeometryParams.d.ts +130 -130
  120. package/lib/cjs/GeometryParams.js +174 -174
  121. package/lib/cjs/GeometryParams.js.map +1 -1
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/GeometrySummary.js.map +1 -1
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +455 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.js +64 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +162 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -358
  147. package/lib/cjs/IModel.js +347 -347
  148. package/lib/cjs/IModel.js.map +1 -1
  149. package/lib/cjs/IModelError.d.ts +42 -42
  150. package/lib/cjs/IModelError.js +71 -71
  151. package/lib/cjs/IModelError.js.map +1 -1
  152. package/lib/cjs/IModelVersion.d.ts +68 -68
  153. package/lib/cjs/IModelVersion.js +79 -79
  154. package/lib/cjs/IModelVersion.js.map +1 -1
  155. package/lib/cjs/Image.d.ts +86 -86
  156. package/lib/cjs/Image.js +128 -128
  157. package/lib/cjs/Image.js.map +1 -1
  158. package/lib/cjs/IpcAppProps.d.ts +141 -141
  159. package/lib/cjs/IpcAppProps.js +23 -23
  160. package/lib/cjs/IpcAppProps.js.map +1 -1
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +309 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/LinePixels.js.map +1 -1
  167. package/lib/cjs/Localization.d.ts +113 -113
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.js +80 -80
  172. package/lib/cjs/MapImagerySettings.js.map +1 -1
  173. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  174. package/lib/cjs/MapLayerSettings.js +411 -411
  175. package/lib/cjs/MapLayerSettings.js.map +1 -1
  176. package/lib/cjs/MassProperties.d.ts +64 -64
  177. package/lib/cjs/MassProperties.js +23 -23
  178. package/lib/cjs/MassProperties.js.map +1 -1
  179. package/lib/cjs/MaterialProps.d.ts +153 -153
  180. package/lib/cjs/MaterialProps.js +35 -35
  181. package/lib/cjs/MaterialProps.js.map +1 -1
  182. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  183. package/lib/cjs/ModelClipGroup.js +98 -98
  184. package/lib/cjs/ModelClipGroup.js.map +1 -1
  185. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  186. package/lib/cjs/ModelGeometryChanges.js +83 -83
  187. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  188. package/lib/cjs/ModelProps.d.ts +67 -67
  189. package/lib/cjs/ModelProps.js +9 -9
  190. package/lib/cjs/ModelProps.js.map +1 -1
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.js +30 -30
  193. package/lib/cjs/NativeAppProps.js.map +1 -1
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  197. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  198. package/lib/cjs/PlanProjectionSettings.js +63 -63
  199. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  200. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  201. package/lib/cjs/PlanarClipMask.js +136 -136
  202. package/lib/cjs/PlanarClipMask.js.map +1 -1
  203. package/lib/cjs/QPoint.d.ts +479 -479
  204. package/lib/cjs/QPoint.js +826 -826
  205. package/lib/cjs/QPoint.js.map +1 -1
  206. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  207. package/lib/cjs/RealityDataAccessProps.js +19 -19
  208. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  210. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  211. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  212. package/lib/cjs/Render.d.ts +89 -89
  213. package/lib/cjs/Render.js +177 -177
  214. package/lib/cjs/Render.js.map +1 -1
  215. package/lib/cjs/RenderMaterial.d.ts +58 -58
  216. package/lib/cjs/RenderMaterial.js +76 -76
  217. package/lib/cjs/RenderMaterial.js.map +1 -1
  218. package/lib/cjs/RenderSchedule.d.ts +543 -543
  219. package/lib/cjs/RenderSchedule.js +1002 -1002
  220. package/lib/cjs/RenderTexture.d.ts +70 -70
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RgbColor.js.map +1 -1
  226. package/lib/cjs/RpcInterface.d.ts +40 -40
  227. package/lib/cjs/RpcInterface.js +137 -137
  228. package/lib/cjs/RpcInterface.js.map +1 -1
  229. package/lib/cjs/RpcManager.d.ts +40 -40
  230. package/lib/cjs/RpcManager.js +55 -55
  231. package/lib/cjs/RpcManager.js.map +1 -1
  232. package/lib/cjs/SessionProps.d.ts +16 -16
  233. package/lib/cjs/SessionProps.js +9 -9
  234. package/lib/cjs/SessionProps.js.map +1 -1
  235. package/lib/cjs/SkyBox.d.ts +215 -215
  236. package/lib/cjs/SkyBox.js +210 -210
  237. package/lib/cjs/SkyBox.js.map +1 -1
  238. package/lib/cjs/Snapping.d.ts +49 -49
  239. package/lib/cjs/Snapping.js +9 -9
  240. package/lib/cjs/Snapping.js.map +1 -1
  241. package/lib/cjs/SolarCalculate.d.ts +27 -27
  242. package/lib/cjs/SolarCalculate.js +211 -211
  243. package/lib/cjs/SolarCalculate.js.map +1 -1
  244. package/lib/cjs/SolarShadows.d.ts +35 -35
  245. package/lib/cjs/SolarShadows.js +62 -62
  246. package/lib/cjs/SolarShadows.js.map +1 -1
  247. package/lib/cjs/SpatialClassification.d.ts +208 -208
  248. package/lib/cjs/SpatialClassification.js +340 -340
  249. package/lib/cjs/SpatialClassification.js.map +1 -1
  250. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  251. package/lib/cjs/SubCategoryAppearance.js +96 -96
  252. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  253. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  254. package/lib/cjs/SubCategoryOverride.js +104 -104
  255. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  256. package/lib/cjs/TerrainSettings.d.ts +82 -82
  257. package/lib/cjs/TerrainSettings.js +102 -102
  258. package/lib/cjs/TerrainSettings.js.map +1 -1
  259. package/lib/cjs/TextureMapping.d.ts +118 -118
  260. package/lib/cjs/TextureMapping.js +174 -174
  261. package/lib/cjs/TextureMapping.js.map +1 -1
  262. package/lib/cjs/TextureProps.d.ts +65 -65
  263. package/lib/cjs/TextureProps.js +28 -28
  264. package/lib/cjs/TextureProps.js.map +1 -1
  265. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  266. package/lib/cjs/ThematicDisplay.js +344 -344
  267. package/lib/cjs/ThematicDisplay.js.map +1 -1
  268. package/lib/cjs/Thumbnail.d.ts +26 -26
  269. package/lib/cjs/Thumbnail.js +9 -9
  270. package/lib/cjs/Thumbnail.js.map +1 -1
  271. package/lib/cjs/TileProps.d.ts +82 -82
  272. package/lib/cjs/TileProps.js +29 -29
  273. package/lib/cjs/TileProps.js.map +1 -1
  274. package/lib/cjs/Tween.d.ts +191 -191
  275. package/lib/cjs/Tween.js +570 -570
  276. package/lib/cjs/Tween.js.map +1 -1
  277. package/lib/cjs/TxnAction.d.ts +21 -21
  278. package/lib/cjs/TxnAction.js +29 -29
  279. package/lib/cjs/TxnAction.js.map +1 -1
  280. package/lib/cjs/ViewDetails.d.ts +125 -125
  281. package/lib/cjs/ViewDetails.js +166 -166
  282. package/lib/cjs/ViewDetails.js.map +1 -1
  283. package/lib/cjs/ViewFlags.d.ts +287 -287
  284. package/lib/cjs/ViewFlags.js +368 -368
  285. package/lib/cjs/ViewFlags.js.map +1 -1
  286. package/lib/cjs/ViewProps.d.ts +205 -205
  287. package/lib/cjs/ViewProps.js +9 -9
  288. package/lib/cjs/ViewProps.js.map +1 -1
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  292. package/lib/cjs/core-common.d.ts +245 -245
  293. package/lib/cjs/core-common.js +261 -261
  294. package/lib/cjs/core-common.js.map +1 -1
  295. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  296. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  297. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  298. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  299. package/lib/cjs/domains/GenericElementProps.js +9 -9
  300. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  301. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  302. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  303. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  304. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  305. package/lib/cjs/geometry/AreaPattern.js +204 -204
  306. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  307. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  308. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  309. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  310. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  311. package/lib/cjs/geometry/Cartographic.js +345 -345
  312. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  316. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  317. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  318. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  319. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  320. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  321. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  322. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -83
  323. package/lib/cjs/geometry/FrustumPlanes.js +231 -231
  324. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  325. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  326. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  327. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  331. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  332. package/lib/cjs/geometry/GeometryStream.js +469 -469
  333. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  334. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  335. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  336. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  337. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  338. package/lib/cjs/geometry/LineStyle.js +129 -129
  339. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  340. package/lib/cjs/geometry/Placement.d.ts +95 -95
  341. package/lib/cjs/geometry/Placement.js +131 -131
  342. package/lib/cjs/geometry/Placement.js.map +1 -1
  343. package/lib/cjs/geometry/Projection.d.ts +251 -251
  344. package/lib/cjs/geometry/Projection.js +198 -198
  345. package/lib/cjs/geometry/Projection.js.map +1 -1
  346. package/lib/cjs/geometry/TextString.d.ts +55 -55
  347. package/lib/cjs/geometry/TextString.js +65 -65
  348. package/lib/cjs/geometry/TextString.js.map +1 -1
  349. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  350. package/lib/cjs/ipc/IpcSession.js +27 -27
  351. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  352. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  353. package/lib/cjs/ipc/IpcSocket.js +16 -16
  354. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  355. package/lib/cjs/ipc/IpcWebSocket.d.ts +60 -60
  356. package/lib/cjs/ipc/IpcWebSocket.js +149 -149
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  700. package/lib/esm/RpcInterface.js +133 -133
  701. package/lib/esm/RpcInterface.js.map +1 -1
  702. package/lib/esm/RpcManager.d.ts +40 -40
  703. package/lib/esm/RpcManager.js +51 -51
  704. package/lib/esm/RpcManager.js.map +1 -1
  705. package/lib/esm/SessionProps.d.ts +16 -16
  706. package/lib/esm/SessionProps.js +8 -8
  707. package/lib/esm/SessionProps.js.map +1 -1
  708. package/lib/esm/SkyBox.d.ts +215 -215
  709. package/lib/esm/SkyBox.js +203 -203
  710. package/lib/esm/SkyBox.js.map +1 -1
  711. package/lib/esm/Snapping.d.ts +49 -49
  712. package/lib/esm/Snapping.js +8 -8
  713. package/lib/esm/Snapping.js.map +1 -1
  714. package/lib/esm/SolarCalculate.d.ts +27 -27
  715. package/lib/esm/SolarCalculate.js +204 -204
  716. package/lib/esm/SolarCalculate.js.map +1 -1
  717. package/lib/esm/SolarShadows.d.ts +35 -35
  718. package/lib/esm/SolarShadows.js +58 -58
  719. package/lib/esm/SolarShadows.js.map +1 -1
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  721. package/lib/esm/SpatialClassification.js +334 -334
  722. package/lib/esm/SpatialClassification.js.map +1 -1
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  724. package/lib/esm/SubCategoryAppearance.js +92 -92
  725. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  726. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  727. package/lib/esm/SubCategoryOverride.js +100 -100
  728. package/lib/esm/SubCategoryOverride.js.map +1 -1
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  730. package/lib/esm/TerrainSettings.js +98 -98
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  733. package/lib/esm/TextureMapping.js +170 -170
  734. package/lib/esm/TextureMapping.js.map +1 -1
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  736. package/lib/esm/TextureProps.js +25 -25
  737. package/lib/esm/TextureProps.js.map +1 -1
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  739. package/lib/esm/ThematicDisplay.js +337 -337
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  742. package/lib/esm/Thumbnail.js +8 -8
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  745. package/lib/esm/TileProps.js +25 -25
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  751. package/lib/esm/TxnAction.js +26 -26
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  754. package/lib/esm/ViewDetails.js +161 -161
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  760. package/lib/esm/ViewProps.js +8 -8
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  793. package/lib/esm/geometry/ElementGeometryFB.js +3811 -3811
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  808. package/lib/esm/geometry/ImageGraphic.js +93 -93
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  817. package/lib/esm/geometry/Projection.js +192 -192
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  820. package/lib/esm/geometry/TextString.js +61 -61
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  826. package/lib/esm/ipc/IpcSocket.js +12 -12
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  829. package/lib/esm/ipc/IpcWebSocket.js +143 -143
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  847. package/lib/esm/rpc/TestRpcManager.js +36 -36
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  850. package/lib/esm/rpc/WipRpcInterface.js +36 -36
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  853. package/lib/esm/rpc/core/RpcConfiguration.js +184 -184
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  856. package/lib/esm/rpc/core/RpcConstants.js +106 -106
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  945. package/lib/esm/tile/Tileset3dSchema.d.ts +96 -96
  946. package/lib/esm/tile/Tileset3dSchema.js +8 -8
  947. package/lib/esm/tile/Tileset3dSchema.js.map +1 -1
  948. package/package.json +7 -7
@@ -1,94 +1,94 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Rendering
7
- */
8
- import { Vector3d } from "@itwin/core-geometry";
9
- const scratchUInt16 = new Uint16Array(1);
10
- function clamp(val, minVal, maxVal) {
11
- return val < minVal ? minVal : (val > maxVal ? maxVal : val);
12
- }
13
- function clampUint8(val) {
14
- return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
15
- }
16
- function roundUint16(val) {
17
- scratchUInt16[0] = val;
18
- return scratchUInt16[0];
19
- }
20
- function signNotZero(val) {
21
- return val < 0.0 ? -1.0 : 1.0;
22
- }
23
- /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
24
- * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
25
- * @public
26
- */
27
- export class OctEncodedNormal {
28
- /** Construct directly from a 16-bit encoded value.
29
- * @see [[encode]] to compute the encoded value.
30
- * @see [[fromVector]] to construct from a vector.
31
- */
32
- constructor(val) {
33
- this.value = roundUint16(val);
34
- }
35
- /** Compute the encoded 16-bit value of the supplied normalized vector. */
36
- static encode(vec) {
37
- return this.encodeXYZ(vec.x, vec.y, vec.z);
38
- }
39
- /** Compute the encoded 16-bit value of the supplied normalized vector components. */
40
- static encodeXYZ(nx, ny, nz) {
41
- const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
42
- let rx = nx / denom;
43
- let ry = ny / denom;
44
- if (nz < 0) {
45
- const x = rx;
46
- const y = ry;
47
- rx = (1 - Math.abs(y)) * signNotZero(x);
48
- ry = (1 - Math.abs(x)) * signNotZero(y);
49
- }
50
- return clampUint8(ry) << 8 | clampUint8(rx);
51
- }
52
- /** Create an OctEncodedNormal from a normalized vector. */
53
- static fromVector(val) {
54
- return new OctEncodedNormal(this.encode(val));
55
- }
56
- /** Decode this oct-encoded normal into a normalized vector. */
57
- decode() {
58
- return OctEncodedNormal.decodeValue(this.value);
59
- }
60
- /** Decode a 16-bit encoded value into a normalized vector. */
61
- static decodeValue(val, result) {
62
- let ex = val & 0xff;
63
- let ey = val >> 8;
64
- ex = ex / 255.0 * 2.0 - 1.0;
65
- ey = ey / 255.0 * 2.0 - 1.0;
66
- const ez = 1 - (Math.abs(ex) + Math.abs(ey));
67
- let n;
68
- if (result === undefined) {
69
- n = new Vector3d(ex, ey, ez);
70
- }
71
- else {
72
- n = result;
73
- n.x = ex;
74
- n.y = ey;
75
- n.z = ez;
76
- }
77
- if (n.z < 0) {
78
- const x = n.x;
79
- const y = n.y;
80
- n.x = (1 - Math.abs(y)) * signNotZero(x);
81
- n.y = (1 - Math.abs(x)) * signNotZero(y);
82
- }
83
- n.normalizeInPlace();
84
- return n;
85
- }
86
- }
87
- /** @internal */
88
- export class OctEncodedNormalPair {
89
- constructor(first, second) {
90
- this.first = first;
91
- this.second = second;
92
- }
93
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Rendering
7
+ */
8
+ import { Vector3d } from "@itwin/core-geometry";
9
+ const scratchUInt16 = new Uint16Array(1);
10
+ function clamp(val, minVal, maxVal) {
11
+ return val < minVal ? minVal : (val > maxVal ? maxVal : val);
12
+ }
13
+ function clampUint8(val) {
14
+ return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
15
+ }
16
+ function roundUint16(val) {
17
+ scratchUInt16[0] = val;
18
+ return scratchUInt16[0];
19
+ }
20
+ function signNotZero(val) {
21
+ return val < 0.0 ? -1.0 : 1.0;
22
+ }
23
+ /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
24
+ * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
25
+ * @public
26
+ */
27
+ export class OctEncodedNormal {
28
+ /** Construct directly from a 16-bit encoded value.
29
+ * @see [[encode]] to compute the encoded value.
30
+ * @see [[fromVector]] to construct from a vector.
31
+ */
32
+ constructor(val) {
33
+ this.value = roundUint16(val);
34
+ }
35
+ /** Compute the encoded 16-bit value of the supplied normalized vector. */
36
+ static encode(vec) {
37
+ return this.encodeXYZ(vec.x, vec.y, vec.z);
38
+ }
39
+ /** Compute the encoded 16-bit value of the supplied normalized vector components. */
40
+ static encodeXYZ(nx, ny, nz) {
41
+ const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
42
+ let rx = nx / denom;
43
+ let ry = ny / denom;
44
+ if (nz < 0) {
45
+ const x = rx;
46
+ const y = ry;
47
+ rx = (1 - Math.abs(y)) * signNotZero(x);
48
+ ry = (1 - Math.abs(x)) * signNotZero(y);
49
+ }
50
+ return clampUint8(ry) << 8 | clampUint8(rx);
51
+ }
52
+ /** Create an OctEncodedNormal from a normalized vector. */
53
+ static fromVector(val) {
54
+ return new OctEncodedNormal(this.encode(val));
55
+ }
56
+ /** Decode this oct-encoded normal into a normalized vector. */
57
+ decode() {
58
+ return OctEncodedNormal.decodeValue(this.value);
59
+ }
60
+ /** Decode a 16-bit encoded value into a normalized vector. */
61
+ static decodeValue(val, result) {
62
+ let ex = val & 0xff;
63
+ let ey = val >> 8;
64
+ ex = ex / 255.0 * 2.0 - 1.0;
65
+ ey = ey / 255.0 * 2.0 - 1.0;
66
+ const ez = 1 - (Math.abs(ex) + Math.abs(ey));
67
+ let n;
68
+ if (result === undefined) {
69
+ n = new Vector3d(ex, ey, ez);
70
+ }
71
+ else {
72
+ n = result;
73
+ n.x = ex;
74
+ n.y = ey;
75
+ n.z = ez;
76
+ }
77
+ if (n.z < 0) {
78
+ const x = n.x;
79
+ const y = n.y;
80
+ n.x = (1 - Math.abs(y)) * signNotZero(x);
81
+ n.y = (1 - Math.abs(x)) * signNotZero(y);
82
+ }
83
+ n.normalizeInPlace();
84
+ return n;
85
+ }
86
+ }
87
+ /** @internal */
88
+ export class OctEncodedNormalPair {
89
+ constructor(first, second) {
90
+ this.first = first;
91
+ this.second = second;
92
+ }
93
+ }
94
94
  //# sourceMappingURL=OctEncodedNormal.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\r\n\r\nconst scratchUInt16 = new Uint16Array(1);\r\n\r\nfunction clamp(val: number, minVal: number, maxVal: number): number {\r\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\r\n}\r\n\r\nfunction clampUint8(val: number): number {\r\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\r\n}\r\n\r\nfunction roundUint16(val: number): number {\r\n scratchUInt16[0] = val;\r\n return scratchUInt16[0];\r\n}\r\n\r\nfunction signNotZero(val: number): number {\r\n return val < 0.0 ? -1.0 : 1.0;\r\n}\r\n\r\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\r\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\r\n * @public\r\n */\r\nexport class OctEncodedNormal {\r\n /** The encoded normal. */\r\n public readonly value: number;\r\n\r\n /** Construct directly from a 16-bit encoded value.\r\n * @see [[encode]] to compute the encoded value.\r\n * @see [[fromVector]] to construct from a vector.\r\n */\r\n public constructor(val: number) {\r\n this.value = roundUint16(val);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\r\n public static encode(vec: XYAndZ): number {\r\n return this.encodeXYZ(vec.x, vec.y, vec.z);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\r\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\r\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\r\n let rx = nx / denom;\r\n let ry = ny / denom;\r\n if (nz < 0) {\r\n const x = rx;\r\n const y = ry;\r\n rx = (1 - Math.abs(y)) * signNotZero(x);\r\n ry = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n return clampUint8(ry) << 8 | clampUint8(rx);\r\n }\r\n\r\n /** Create an OctEncodedNormal from a normalized vector. */\r\n public static fromVector(val: XYAndZ): OctEncodedNormal {\r\n return new OctEncodedNormal(this.encode(val));\r\n }\r\n\r\n /** Decode this oct-encoded normal into a normalized vector. */\r\n public decode(): Vector3d {\r\n return OctEncodedNormal.decodeValue(this.value);\r\n }\r\n\r\n /** Decode a 16-bit encoded value into a normalized vector. */\r\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\r\n let ex = val & 0xff;\r\n let ey = val >> 8;\r\n ex = ex / 255.0 * 2.0 - 1.0;\r\n ey = ey / 255.0 * 2.0 - 1.0;\r\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\r\n let n;\r\n if (result === undefined) {\r\n n = new Vector3d(ex, ey, ez);\r\n } else {\r\n n = result;\r\n n.x = ex;\r\n n.y = ey;\r\n n.z = ez;\r\n }\r\n\r\n if (n.z < 0) {\r\n const x = n.x;\r\n const y = n.y;\r\n n.x = (1 - Math.abs(y)) * signNotZero(x);\r\n n.y = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n\r\n n.normalizeInPlace();\r\n return n;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class OctEncodedNormalPair {\r\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\n\nconst scratchUInt16 = new Uint16Array(1);\n\nfunction clamp(val: number, minVal: number, maxVal: number): number {\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\n}\n\nfunction clampUint8(val: number): number {\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\n}\n\nfunction roundUint16(val: number): number {\n scratchUInt16[0] = val;\n return scratchUInt16[0];\n}\n\nfunction signNotZero(val: number): number {\n return val < 0.0 ? -1.0 : 1.0;\n}\n\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\n * @public\n */\nexport class OctEncodedNormal {\n /** The encoded normal. */\n public readonly value: number;\n\n /** Construct directly from a 16-bit encoded value.\n * @see [[encode]] to compute the encoded value.\n * @see [[fromVector]] to construct from a vector.\n */\n public constructor(val: number) {\n this.value = roundUint16(val);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\n public static encode(vec: XYAndZ): number {\n return this.encodeXYZ(vec.x, vec.y, vec.z);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\n let rx = nx / denom;\n let ry = ny / denom;\n if (nz < 0) {\n const x = rx;\n const y = ry;\n rx = (1 - Math.abs(y)) * signNotZero(x);\n ry = (1 - Math.abs(x)) * signNotZero(y);\n }\n return clampUint8(ry) << 8 | clampUint8(rx);\n }\n\n /** Create an OctEncodedNormal from a normalized vector. */\n public static fromVector(val: XYAndZ): OctEncodedNormal {\n return new OctEncodedNormal(this.encode(val));\n }\n\n /** Decode this oct-encoded normal into a normalized vector. */\n public decode(): Vector3d {\n return OctEncodedNormal.decodeValue(this.value);\n }\n\n /** Decode a 16-bit encoded value into a normalized vector. */\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\n let ex = val & 0xff;\n let ey = val >> 8;\n ex = ex / 255.0 * 2.0 - 1.0;\n ey = ey / 255.0 * 2.0 - 1.0;\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\n let n;\n if (result === undefined) {\n n = new Vector3d(ex, ey, ez);\n } else {\n n = result;\n n.x = ex;\n n.y = ey;\n n.z = ez;\n }\n\n if (n.z < 0) {\n const x = n.x;\n const y = n.y;\n n.x = (1 - Math.abs(y)) * signNotZero(x);\n n.y = (1 - Math.abs(x)) * signNotZero(y);\n }\n\n n.normalizeInPlace();\n return n;\n }\n}\n\n/** @internal */\nexport class OctEncodedNormalPair {\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\n}\n"]}
@@ -1,48 +1,48 @@
1
- /** @packageDocumentation
2
- * @module DisplayStyles
3
- */
4
- /** Wire format describing [[PlanProjectionSettings]].
5
- * @public
6
- * @extensions
7
- */
8
- export interface PlanProjectionSettingsProps {
9
- /** If defined, the absolute height in meters at which to display the model. */
10
- elevation?: number;
11
- /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
- transparency?: number;
13
- /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
- overlay?: boolean;
15
- /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
- * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
- * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
- * are drawn as part of the same layer.
19
- */
20
- enforceDisplayPriority?: boolean;
21
- }
22
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
- * and drawn as "layers" with relative priorities.
25
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
- * @see [GeometricModel3d.isPlanProjection]($backend).
27
- * @public
28
- */
29
- export declare class PlanProjectionSettings {
30
- /** See [[PlanProjectionSettingsProps.elevation]] */
31
- readonly elevation?: number;
32
- /** See [[PlanProjectionSettingsProps.transparency]] */
33
- readonly transparency?: number;
34
- /** See [[PlanProjectionSettingsProps.overlay]] */
35
- readonly overlay: boolean;
36
- /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
- readonly enforceDisplayPriority?: boolean;
38
- toJSON(): PlanProjectionSettingsProps;
39
- static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
- /** @internal */
41
- constructor(props: PlanProjectionSettingsProps);
42
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
- * @param changedProps JSON representation of the properties to change.
44
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
- */
46
- clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
- }
1
+ /** @packageDocumentation
2
+ * @module DisplayStyles
3
+ */
4
+ /** Wire format describing [[PlanProjectionSettings]].
5
+ * @public
6
+ * @extensions
7
+ */
8
+ export interface PlanProjectionSettingsProps {
9
+ /** If defined, the absolute height in meters at which to display the model. */
10
+ elevation?: number;
11
+ /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
+ transparency?: number;
13
+ /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
+ overlay?: boolean;
15
+ /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
+ * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
+ * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
+ * are drawn as part of the same layer.
19
+ */
20
+ enforceDisplayPriority?: boolean;
21
+ }
22
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
+ * and drawn as "layers" with relative priorities.
25
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
+ * @see [GeometricModel3d.isPlanProjection]($backend).
27
+ * @public
28
+ */
29
+ export declare class PlanProjectionSettings {
30
+ /** See [[PlanProjectionSettingsProps.elevation]] */
31
+ readonly elevation?: number;
32
+ /** See [[PlanProjectionSettingsProps.transparency]] */
33
+ readonly transparency?: number;
34
+ /** See [[PlanProjectionSettingsProps.overlay]] */
35
+ readonly overlay: boolean;
36
+ /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
+ readonly enforceDisplayPriority?: boolean;
38
+ toJSON(): PlanProjectionSettingsProps;
39
+ static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
+ /** @internal */
41
+ constructor(props: PlanProjectionSettingsProps);
42
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
+ * @param changedProps JSON representation of the properties to change.
44
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
+ */
46
+ clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
+ }
48
48
  //# sourceMappingURL=PlanProjectionSettings.d.ts.map
@@ -1,60 +1,60 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
9
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
10
- * and drawn as "layers" with relative priorities.
11
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
12
- * @see [GeometricModel3d.isPlanProjection]($backend).
13
- * @public
14
- */
15
- export class PlanProjectionSettings {
16
- /** @internal */
17
- constructor(props) {
18
- this.elevation = props.elevation;
19
- this.overlay = true === props.overlay;
20
- this.enforceDisplayPriority = true === props.enforceDisplayPriority;
21
- let transparency = props.transparency;
22
- if (undefined !== transparency)
23
- transparency = Math.max(0, Math.min(1, transparency));
24
- this.transparency = transparency;
25
- }
26
- toJSON() {
27
- return {
28
- elevation: this.elevation,
29
- transparency: this.transparency,
30
- overlay: true === this.overlay ? true : undefined,
31
- enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
32
- };
33
- }
34
- static fromJSON(props) {
35
- if (undefined === props)
36
- return undefined;
37
- if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
38
- return undefined;
39
- return new PlanProjectionSettings(props);
40
- }
41
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
42
- * @param changedProps JSON representation of the properties to change.
43
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
44
- */
45
- clone(changedProps) {
46
- if (undefined === changedProps)
47
- return this;
48
- const props = this.toJSON();
49
- if (undefined !== changedProps.elevation)
50
- props.elevation = changedProps.elevation;
51
- if (undefined !== changedProps.transparency)
52
- props.transparency = changedProps.transparency;
53
- if (undefined !== changedProps.overlay)
54
- props.overlay = changedProps.overlay;
55
- if (undefined !== changedProps.enforceDisplayPriority)
56
- props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
57
- return new PlanProjectionSettings(props);
58
- }
59
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
9
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
10
+ * and drawn as "layers" with relative priorities.
11
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
12
+ * @see [GeometricModel3d.isPlanProjection]($backend).
13
+ * @public
14
+ */
15
+ export class PlanProjectionSettings {
16
+ /** @internal */
17
+ constructor(props) {
18
+ this.elevation = props.elevation;
19
+ this.overlay = true === props.overlay;
20
+ this.enforceDisplayPriority = true === props.enforceDisplayPriority;
21
+ let transparency = props.transparency;
22
+ if (undefined !== transparency)
23
+ transparency = Math.max(0, Math.min(1, transparency));
24
+ this.transparency = transparency;
25
+ }
26
+ toJSON() {
27
+ return {
28
+ elevation: this.elevation,
29
+ transparency: this.transparency,
30
+ overlay: true === this.overlay ? true : undefined,
31
+ enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
32
+ };
33
+ }
34
+ static fromJSON(props) {
35
+ if (undefined === props)
36
+ return undefined;
37
+ if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
38
+ return undefined;
39
+ return new PlanProjectionSettings(props);
40
+ }
41
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
42
+ * @param changedProps JSON representation of the properties to change.
43
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
44
+ */
45
+ clone(changedProps) {
46
+ if (undefined === changedProps)
47
+ return this;
48
+ const props = this.toJSON();
49
+ if (undefined !== changedProps.elevation)
50
+ props.elevation = changedProps.elevation;
51
+ if (undefined !== changedProps.transparency)
52
+ props.transparency = changedProps.transparency;
53
+ if (undefined !== changedProps.overlay)
54
+ props.overlay = changedProps.overlay;
55
+ if (undefined !== changedProps.enforceDisplayPriority)
56
+ props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
57
+ return new PlanProjectionSettings(props);
58
+ }
59
+ }
60
60
  //# sourceMappingURL=PlanProjectionSettings.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Wire format describing [[PlanProjectionSettings]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface PlanProjectionSettingsProps {\r\n /** If defined, the absolute height in meters at which to display the model. */\r\n elevation?: number;\r\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\r\n transparency?: number;\r\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\r\n overlay?: boolean;\r\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. 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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\n/** Wire format describing [[PlanProjectionSettings]].\n * @public\n * @extensions\n */\nexport interface PlanProjectionSettingsProps {\n /** If defined, the absolute height in meters at which to display the model. */\n elevation?: number;\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\n transparency?: number;\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\n overlay?: boolean;\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority\n * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using\n * [FeatureSymbology.Overrides]($frontend). Note that subcategory \"layers\" cross model boundaries; that is, geometry belonging to the same subcategory in different models\n * are drawn as part of the same layer.\n */\n enforceDisplayPriority?: boolean;\n}\n\n/** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in\n * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view\n * and drawn as \"layers\" with relative priorities.\n * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).\n * @see [GeometricModel3d.isPlanProjection]($backend).\n * @public\n */\nexport class PlanProjectionSettings {\n /** See [[PlanProjectionSettingsProps.elevation]] */\n public readonly elevation?: number;\n /** See [[PlanProjectionSettingsProps.transparency]] */\n public readonly transparency?: number;\n /** See [[PlanProjectionSettingsProps.overlay]] */\n public readonly overlay: boolean;\n /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */\n public readonly enforceDisplayPriority?: boolean;\n\n public toJSON(): PlanProjectionSettingsProps {\n return {\n elevation: this.elevation,\n transparency: this.transparency,\n overlay: true === this.overlay ? true : undefined,\n enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,\n };\n }\n\n public static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined {\n if (undefined === props)\n return undefined;\n\n if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)\n return undefined;\n\n return new PlanProjectionSettings(props);\n }\n\n /** @internal */\n public constructor(props: PlanProjectionSettingsProps) {\n this.elevation = props.elevation;\n this.overlay = true === props.overlay;\n this.enforceDisplayPriority = true === props.enforceDisplayPriority;\n\n let transparency = props.transparency;\n if (undefined !== transparency)\n transparency = Math.max(0, Math.min(1, transparency));\n\n this.transparency = transparency;\n }\n\n /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings {\n if (undefined === changedProps)\n return this;\n\n const props: PlanProjectionSettingsProps = this.toJSON();\n if (undefined !== changedProps.elevation)\n props.elevation = changedProps.elevation;\n\n if (undefined !== changedProps.transparency)\n props.transparency = changedProps.transparency;\n\n if (undefined !== changedProps.overlay)\n props.overlay = changedProps.overlay;\n\n if (undefined !== changedProps.enforceDisplayPriority)\n props.enforceDisplayPriority = changedProps.enforceDisplayPriority;\n\n return new PlanProjectionSettings(props);\n }\n}\n"]}